#hivescum-class
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I splurged and got some planar magnetics for myself for Christmas
they're really nice
Most expensive pair of headphones I've ever bought was 250usd or something
IEMs are a bit out of my budget lmao
Good quality IEMs are usually under 100.
Jesus Christ… imagine spending that much on headphones…
you can absolutely splurge on them like I did and get some nice fiio FH7S for like 300.
Worth it, honestly
Like, it's hard to quantify how good sound can be until you experience both good and bad
like. proper quality chifi are like 30-50. that’s reasonable.
it completely transforms the experience and if you care about sound cues in a competitive environment IEMs are a serious alternative to blinged out overears.
I'd need them to be custom molded tbh
Which skyrockets the price
any kind of earbud/in-ear anything is painful for me cause my ears suck
I am good with some nice foam tips over silicone
I had the same issue until I found foam tips that fit
same issue I had with airpods until I got foam tips.
As for the price thing, Hyper X Clouds are really all you need if you want a built-in mic
The Audiotechnicas I got are objectively better, but probably not 150 dollars better for most people
im looking at philips shp9600, my current headphones are falling apart
honestly good headphones can also be cheap if you just shop "top of the line but 5 to 10 years ago"
you'll still get quality for the most part
since headphone tech doesn't change that much
is brauto a good pick for scummin? if so which mk and blessings?
criminal that brautos didn't get buffed with hiv release
is there anything to rival dual autos or
Bolt Pistol and IAG
Fuck it we ball
I think Reginald just did testing on the brautos I think agri was on parity with vraks iag and daps
idc if it felt worse for me to use the iag, I'd still want to use it
Explody bistol goated on scum
what should i run on iag? Marks and blessings 
mk5
unyielding, flak
dum dum, deathspitter
yes but not rly relevant vs deathspitter
Bros are spitting deaths
imagine testing for havoc 
it's like kicking yourself in the nuts repeatedly to prepare for true CBT
das cockenball, ja
Thank you mang
And he does a bunch of times for each weapon that would drive me up a wall
it's like path said, these tests are worthless lol
there's no point in doing these tests if the situation is completely different for each time
and you can't control for the variable you're testing for
it's like middle school science 💀
you can give it the ol' squint test
its just to try the feel of the weapon since enemies standing still really isnt the most gameplay accurate
unless you have a smyker i guess
yeah that's fine ofc. i'm just hoping this isn't the methodology he uses for that ttk excel sheet lmfao
I wouldn’t say they are worthless there are just more variables. It becomes how fast can he clear a scenario vs how fast does the weapon or build clear.
I mean the test is just vibes basically
Depends on what you want ig
awesome vibes hype moments and aura
Less a hivescum question and more a chainsword question: Says here that Carapace Damage on the MkIIIg chainsword is 0. If I add on +25% Carapace damage, is that still 0, or will it add carapace damage based on its Damage/Penetration stat?
where are you seeing 0?
shouldn't be 0
should be a low number, but not 0
one minute
It's 0 across the non-crit light attack board
It's like that for the MkIV wtf
Heavy attacks have normal damage stats for Carapace.
it's prob wrong or you have low damage stats on your weapon
that being said
carapace isn't worth taking on chord anyway
I usually agree, however carapace is the one damage type I struggle with on my melee ganger build.
Ranged weapon is the autopistols.
...Wait I should just grab a bolt pistol.
carapace modifier wont make a weapon thats inherently terrible against carapace much better
really, youre looking for another boost such as rending or
a different weapon for the use
just grab a needle pistol
requires 0 investment
ez carapace deletion
bistol isn't particularly amazing against carapace on hiv
unless you juice the fuck out of it ofc
wdym juice tf out of it?
Ohhh
it's not worth it
I've got a fully modified needle pistol ready to go
Bonesaws effects?
Dumdum and deathspitter
No
The best range weapon for Desperado Scum imo is the explosive bolt pistol
It's just too funny
Funny how? Funny ragdolls, or funny effective?
I'll keep that in mind!
It's also one of the best for melee scum tbh
Not for the sake of being an actual ranged weapon but because the stagger gives a degree of crowd control that complements Scum's lack of really well.
250 usd is mid tier level unironically 
its worth
Kinda
Headphones are weird in that you'll find best bang for your buck at at the 100-300 dollar bracket and again at the 2000-3000 dollar bracket 
yeah a lot of the great ones are around 300 BUT objectively the high end is stuff like audeze and that's around 1k range
all what u need is that one famous dac/amp combo for 100$ i forgot the name
everything else is snake oil
snake oil or meant for Eminem's producer
Home ownership stuff though, yeah, around 300 bucks is all you need for your headphone/dac combo
I just have a pair of ATH M50x STS-USB
Didn't really feel like shelling out for a DAC too when I got em
they dont need one tbh
u can drive them on a phone
dac/amps are for low ohm headphones
I use that on melee Scum tbh, can take RPG without feeling bad about missing out on Blackouts coz the gun does more or less the same thing
Why use the braced when you can live the crit life with IAG though
mag size
Braced is like IAG with a lobotomy
its cosplaying suppression being a core game mechanic
Making Suppression Great (Again?)
i wish we had real stubs instead of infantry autoguns but bad
kind of annoying that using the Cartel Special keeps you from using the pickup stims.
like...but why though? becomes ESPECIALLY lame on Pox Gas maps if your teammates wont help you out.
because the cartel special is a regenerating slightly worse combination of up to 2 stimm effects
red stimms are 25% strength and rending
cartel special is up to 20% strength and 15% rending
but it can also have that alongside 20% attack speed+stun immunity
and can also be spread to the entire team by stimm supply
yeah. I just wish there was an option to recover white health with kills or something.
like removing corruption, I mean that's easy. but as it stands it's basically "No Med For You"
How does uncanny melee sidearm work with desperado? Switch to hit few melee hits to get it and then shoot?
That would make healing station and medipacks redundant.
Aswell as managing ur health.
And a zealot perk.
and med stimms. like I said. weird that scum can't use em.
They can tho
Just dont have cartel special
at the least the game should make you "Pick up and jab, no taking it with you." you're gonna tell me a drug addict's just gonna leave it there on the ground? very dumb.
it doesn't even make thematic sense.
It does
Our drugs are better
Why would we take that weak shit?
clearly not because it doesn't let you replicate med stimms. give your shake a head bud, and quit while you behind.

It clearly lets u make stronger stimms.
Only not a health one
However if u are so hellbent on it pick stimm crate and no cartel special and pick up a med stim
And there u have ur team healing
what's the best brauto for scum again
uh graia has the same fire rate as the iag vraks if you brace
Graia has goated rom if braced
why would anyone use the brautos again
it's not even that much bigger
Depending on mark it almost double
i mean you are taking the slow firing iag vs the fastest firing one
if you take the slow firing iag vs the slow firing brauto, they are 37 vs 46
at least the agripinaa brauto has stopping power instead of collateral as a main stat

true
cleave, suppression, and reserve ammo
oh yeah, doesn't the agripinaa version have 4.5 cleave or w/e?
Whats better in your opinions? Iag or dual autos?
agrupppina has 3
iag is better imo
dual autos are pretty cool but the finesse just isn't there
definitely less clunky for a complete ranged build tho
I like iag more aswell
It seems to be better vs elites and specials in general.
But doesnt clear horde as well
It feels both more consistent and more powerful
Yeah
iag 100%
also since it doesn't take 10 years to reload you can use 2 strenght/damage blessings
i hear they can't chaincrit
I did that anyway i dont feel the reload blessing on the dual autos.
Its super fast anyway
yeah i did that too
I also enjoy the shredder a lot on scum.
imo it's the worst of the tree but also a good balance between the two
All those guns i hated before feel really good on scum in general
they should just give scum a minigun
Its allmost like they were held back by a horrible ammo economy or something.
ammo economy isn't really holding back guns outside of havoc
vets that bolter dump every horde:

that's them being dumb not the guns ammo economy holding them back
that's terrible trigger discipline
hivescum gets the rumbler. How does this change the meta
the game would be unplayable
^
so based
but yeah i hope they will also add new weapons for dlc classes too
if they will ever add a stubber
stubber would be for 3 classes
SCUM, Arbites, and Veteran
all 3 use heavy stubbers
scum had one in their concept art, veteran still has one on their fucking skill tree art
i can only dream of holding left click for 10 seconds on a horde with it
U gotta admnit that its pretty bad compared to other guns.
And that hivescum enables a different playstyle with those weapons kinda.
which one?
if you're talking about the shredder autopistol I'm not going to lie and say that it's particularly bad compared to other guns
because it isn't bad
Autopistol is decent if you know what you're doing
I have to try really hard to run out of ammo on the vigilants and infantry autoguns on exe vet
Ill give u that yeah
Like it takes a long time for them to run out
Those are good
Shredder is kind of in the same boat but a bit less
Can sometimes take more ammo because the spread decides it hates you
shredder requires better target priority
dance of death helps with this on zealot
why the fuck would I play zealot if I want to use a gun
Cause it's your backup weapon...?
No?
Burn the heretics?
(Im jokin)
(Actually not jokin)
That sweet sweet 120m sniper sniping
if people make ranged arbites build (shame on them), why not ranged zealot
zealot has way less ranged stuff going for them on the talent tree
I've gotten snipers on the opposite side of consignment yard cause of dance of death, with the autopistol lol
apparently you can aim down sighs with weapon customization mod on brauto
I honestly enjoy not to ads on the iag.
still has spread
it's LYING
yeah i mean
you can aim the vraks too but you can only pray the shot goes in the general direction
i suppose the first shot isn't guaranteed to go where you aim with that
the vraks has recoil it doesn't have spread
I like both. I feel like VIAG5 wins being the better gun, but Dual Autos has the better subjective feeling. Mainly, determine whether you want significantly better dps, finesse synergy and somewhat better range, or if you want to be able to sprint into their faces without taking your finger off the triggers. Also, dual autos with mag size talent caps out at 69 ammo, so there's that.
When I scrolled down after typing recoil in the gif search 2/3rds of the gifs appearing started being anime stuff and I had no clue what i was seeing

I was hoping for better gifs showing recoil, but, I got anime instead...

doing your best Megaman Axl impression never gets old. Dual Autos are the one-stop shop for never dying and never running out of ammo since you get two mags minimum with every specialist kill
I just liked having the 10 extra bullets for the lulz, I didn't notice what my mag capacity was
put ye olde +25% Vs Flak +25% Vs Maniac, Inspiring barrage 4 and blaze away 4 and just become death on two legs.
I missed that one cause I was so confused by the other gifs x.x
I'm so sad the scum can't use Spear Bolters but eeeeeeeeh. that talent would make it broken as hell
The taxman?
Not such a fan of +maniac though, feel like I get more out of +unyielding
I dont even care if that setup is lazy, it's just way too fun to turn this game into a round of Rise of the Triad.
Dreg ragers are the only things tough enough and dangerous enough for +maniac to matter on
Everything else gets chewed up fast anyway
hear me out: trapper racism

https://www.youtube.com/watch?v=yXJ-RUZHV3g Gonna try this instead of Desperado for Havocs for the corruption clean
Credit to chamer for the inspiration. I still have scum but range scum is funnier than melee scum I guess. Last scum video would probably be toxin based build then that'll be it. At first I was using vulture's mark and imo it's better than right keystone but either works.
Patch 1.10.3
Comms-Plex 154/2f · Espionage · Damnation · The Blight Sp...
almost all specialist enemies are maniacs
Trappers die in 0.4s instead of 0.5 then
I go with +Maniac just because it covers more enemy types. unyielding is...like what. two?
consider +maniacs as 25% increased damage into specialists
Yes, but DAP/VIAG5 kills them so fast anyway
and +25% Vs flak covers everything else. if you're not shooting Crushers or Flak Ragers in the legs you're already screwing up anyways
okay so what the fuck else are you going to be shooting at with IAG that has health
Crushers are full carapace
maniacs/flaks are kind of it
Ogryn and bosses
can't damage carapace with it so
I mighta been thinking of Maulers. I get the two crossed.
oh yeah true ogryn
even then, just hit your F key and drill a hole in the Crusher and call it a day. they die easy. the insane high crit rates will carry it.
maulers and plasma gunners have flak bodies
I'm Desperado so I want to shoot strong lads
I do have +crit/unyielding on my IAG for psyker/veteran
Rending stim if I use DAPs for crushers
Suprised to see that build doesnt have dance like butterfly, but i suppose the crits from chem dependancy are enough
But tbh even with that it still sucks at them lmao
like I said. F key + crits means Crushers hate you with this one easy life trick
(everything else just dies.)
I usually just swap to the shivs and chuck a couple of shitknives at them
Or break out the pocket rocket
Just have your teammate pop a combat stim on you after you pop the rending stim, then activate desperado for 15% more rending
and it still probably sucks at them...
ok the agrippina brauto has better aim than the vraks lol
rocket launcher my beloved whenever I see like 6 friggin crushers walking down a hall.
gotta love the "Nope" button
Lo Wang would be proud
Feel like it's necessary for desperado
Well yeah, it has a slower rate of fire and more damage per shot and better adms to maniac/unyielding/flak
they have the same firerate
one or two is easy. you just pop desperado and go to town on em, let the yellow hit markers take care of it. more than that? nope. boom time.
Really?
sorry i meant graia
and with vraks i meant the iag vraks
and has the most accuracy while braced of the brautos
you gotta trust that high crit rate more, I'm tellin ya. even Crushers go down to the desperado build. I dont even bother with the other two outside of when I going for achievements.
also man
i pity the people who like brauto on desperado
this feels like shit to use
Don't look at me, the 2 dodges are rough on brautos
yeah after firing half your fucking mag
also, the "Common Weapons" have lower damage per bullet than the class specifics. why even use them again...?
that's like choosing the shitty SMG in Mass Effect when the Locust is right there.
Vraks Infantry Autogun is functionally a direct upgrade to the dual autopistols
high dps, better accuracy, and has real crits
faster reload too
vraks has much better finesse and crits
Yeah iags have real crits
and better adm values in general
mmm. sounds like heresy to me.
i can see vigiliant autoguns being a valid sidearm for melee scums
commissar, we have spies about. fire when ready.
the combat shotguns are also a "these are so good when you're not playing scum" kinda guns
yeah
double shotgun my beloved
yeah
also magnum revolver my Psyker's beloved.
vigilants have no purpose because of pickpocket actually
(seriously, the staves suck)
just use the revolver
triple barreled shotgun
spend a talent point on pickpocket for it
pickpocket is too good. here, just ALWAYS have ammo.
they should buff pickpocket so it also gives you 20% of your magazine back
it's definitely very good but I think it's also overstated how good it is xd
now what I'm curious---because I haven't been able to tell---does that stack with Gunslinger? like does Pickpocket refill ally ammo? or is it just pickups.
now I know you're just a chaos spy. easy fix.
(including ammo crates lol)
gunslinger explicitly refers to ammo pickups yeah
otherwise you would be an insane ammo battery and vets might aswell all switch to scum
I think it's overstated how good it is because I play exe vet with shocktrooper constantly
Does the 15% more mag affect pickpocket, since it increases your total ammo amount by a tiny bit?
So I am accustomed to infinite ammo on questionably balanced ranged weapons
si.
getting a refill of double 69 (twice as nice) never gets old. just chain specialist kills and you never run out. desperado does the rest.
honestly not having access to Spear Bolters is a crime on that alone. full auto scum with that would be just a little silly.
as it stands with how goated bolt pistols are, never running out with those is STILL just as nuts.
There is so much more to the weapons than the headline damage score
Some of it is displayed (look at those disgusting crit/weakspot/both bonuses on the Vraks IAG)
Some of it not (crit rate, crit string, etc)
spoken like a heretic who hasn't beheld the warm enduring glow of casting Fireball.
Potent robe/agonising blast boosted Eldritch Blast stuffed full of damage riders is more my speed ATM tbh lol
yeah but you still get access to (free upcast) fireballs so I give you that
10 sorc 2 lock in the endgame atm
I respect it.
It's fun playing as John wick (snub pistols and shiv build)
On melee Scum kinda tbh, explosive B-pistol to not have to feel bad about taking RPG over Blackouts
Not like you ever really use it to kill stuff outside the odd sniper, just as a disruption tool
Needle pistol doesnt tickle the Ork brain, erefore I don't use it 
Like its fucking strong, but man its so un-fulfilling to play, no boom, no fanfare, stuff does'nt explode in a violent manner. Just kinda boring
I dont use the needle pistol because firing two shots just for someone else to dumpster my enemy and rook me out of dopamine hurts my soul
Can notice im still fresh to havocs, first over 20 one and i had to take break after it to chill bit
Tried the stimm supply Vraks IAG, and few awkward moments where i ran out of ammo, as i was shooting into rotten crushers and didnt score the kills
So ran out of ammo
Desperado certainly handles those ammo situations better
Pickpocket can cover any build that isn't just full range focus
I don't think it's worth to use anything else than needle pistol on stimm supply builds
It's a little silly
Needle is a cheat code into literally any enemy that appears on the kill feed
The more I play Scum the more I feel like we're the secret OP class
It's just so highly strung that if you slip you're dead
Also rampage adrenaline shivs with Emperor's Favoured on Mortis is a trip
Swimming through rivers of blood
That is indeed how glass cannons feel typically
And why some people despise balancing them
I still don't think this is the actual problem with gu nscum
infinite ammo is hardly a new thing
Pickpocket needs nerfing regardless of gunscum
and the only class who has infinite ammo that is considered overpowered is psyker
and the infinite ammo is not the biggest factor into them being overpowered
it's soulblaze, and talents like empathic evasion that allow them to ignore game mechanics
veteran isn't considered overpowered just because shocktrooper gives them infinite ammo
Me when I'm forced into a specific bunch of weapons, with lots of tax nodes to win "essentially" infinite ammo
And I compare it to 1 blue talent from scum and still does worse than that single 1 blue talent
the only tax node there is this loser
and fun fact hyper crit and most of left side for scum is also tax nodes that aren't relevant for most builds
you have to take dead nodes to get infinite ammo for both of them
5% crit chance is not a tax node
Ammo Jack, and Unload kind of suck, and Swift Endurance basically requires you to run stamina curios to get real value out of it
Attack speed from stamina is great for any build iirc
And of those three the only one that doesn't force you to spend another point on Hyper Critical (again might not be relevant to your build) is Ammo Jack
Shock Trooper is one point further down however since it's below the 0.5s stamina regen delay
It's still an aura + a talent vs a talent
And the aura + talent is not true infinite
You don't need the aura for veteran to have infinite ammo with las weapons
Sure helps tho
Veteran has more highly desirable talents for all builds deep in every leg though
Yeah
It feels like a lot of points
Shock Trooper is ultimately a minor priority simply because veteran has so many better talents
Since it might cost you Onslaught or the elites/monsters bonus
Onslaught is not one of those talents
It can be for Recon, no?
shit like Exploit Weakness/Agile Engagement is what you give up for Shock Trooper
Arguably Vraks
I do actually willingly path down there on melee builds myself tho
I don't like taking BiD since middle tree is dead to me
I play exe stance all the damn time
So I usually spend the points I save from that to get the stamina regen delay to spam push attacks on chain axe/knife
Thank u. Finally someone agrees with me
Like I don't take pickpocket on my melee scum builds because why the fuck would I
I'm meleeing things
Ammo jack is defenitely not a dead node in stimm supply tho
I use my gun for what I need to use it for and otherwise never touch it
You're gonna be shooting needle 24/7 anyways
Oh you think spamming needle is good that's why
If stimm supply yes
Rampage/Desperado defenitely no
You lose damage doing that compared to just melee with coated weaponry on bonesaw/shivs
Almost entirely because of the constant reloading
Is coated worth it on the saw?
Slap le 10% reload speed on it
And the ammo jack helps with reloading less
Since it already does like 3 stacks per bonk iirc?
Ofc include stimm crate explosion
And that's it, Havoc rotten armour is solved as easily
kind of?
7 tox stacks is a fuckton of damage
It does require the linger talent tbh
But it does save you from using a grenade, for example
but it's finnicky to use and not always helpful
I use blinders so that I can heavy stagger armor packs into it
Very good against rotten armour
Else it's dubious to pick
I only pick it when rotten armour
Since rotten does not reduce DoT damage for some reason
until they patch it to make it even worse
(yay fatshark thanks for buffing rotten and making it resist melee!!! Everyone loved that)
This would be good if
And only if
They made all rotten count as infested
Why did they not do it yet idk
It's literally the easiest and best way
Make rotten count as infested and you remove 70% of the issues it has
I feel like linger is essential anyway
I use it with saw and crate yeah.
Feels good dunno about numbers.
3 stacks on crit instead of 2 upgrades it from "one shot trash enemies" to "one shot gunners"
just by touching them with a crit
the booby trap is trash, not because of 7 stacks but because of the mechanic of the delayed explosion. unless you deliberately go out of your way to drop it away from your team the team itself will kill what is right on top of it before the trap goes boom.
it needs sth like a trigger, ie you drop it and after let’s say 1s it explodes if an enemy is in the radius (needs a bigger radius too!) and leaves behind a cloud of gas for 4s
I guess if you did like a pure CDR stimm and just made it a repeating bomb with a shorter cs
Cd
that makes the booby trap work but it means you have functionally no ability
the booby trap build is to simply drop your stim to a single node and then spam it via deployment
yeah. the whole concept of the trap is counterintuitive to what the supply actually offers
you either waste your ability or you waste the talent point
it's not awful for dealing with armor packs
every other circumstance is eeeeeh
Yeah that was my intuition too. It might be worthwhile if you're fighting all crushers all day
even then, your team tends to rush the crushers before you get swarmed by a mixed horde to pick them off. this is just not reflective of an actual gameplan.
yeah I use blinders to knock down crushers and maulers so they're guaranteed to get hit by the stimm supply
that’s why I suggested the shortened delay, so you drop the crate on top of the crusher wall
and even then there is the whole issue that it becomes a very situational gimmick if you cannot spam it readily due to high viscosity
I’d much rather the trap gets reworked into let’s say allowing to pick up a dose of your supply for your team instead of consuming it immediately (you still consume it right away yourself) and it locks out each other with fast acting
idk. anything but a clunky mechanic that doesn’t work out most of the time.
Tac axe Vs combat axe for a rampage build? And do they build the same? What mark of tac axe?
Oh mai lawd geezus
is there a mod which turns off the double barrel's terrible screen shake?
can't you just turn off screen shake in the settings
Rotten armor should resist melee
its off
But some ppl was saying it shouldnt
Well; it was bugged before
Now its working as intended
i wonder if it really was bugged before
because it worked the same way when it was added as a trial in normal matches
Before it just mess up psyker and vets
did fatshark really not find out back then
Or they added extra to it and fabricated a ‚fix’
We’ll never know (code should tell)
Bc ppl get angry when you say buffed havoc mode
People are generally angry at Rotten Armour because they can't one shot it.
That is how it sounds like all the time.
well yes kind of
because rotten armour means that every horde is a mixed horde of these huge carapace swarms
before it was managable because you could just melee them
now you have to use the best anti-carapace tools in the game or you will get overwhelmed
Or you need very very strong DoT like scum's chem toxin
or a psyker abusing uncanny+soulblaze
if you don't have ways to ignore their damage reduction you just kinda die
Nobody does that in the wild unironically
TFW mfs don’t include no CC in their class that can have some

And wonder why they lose everytime
every source of CC that can keep crushers stunned is temporary, or limited use
(except smite psyker lmao)
Trauama psyker can infinite lock them
Its still there & gives room & time needed to kill them
Its crucial
Not really cause stagger immunity to that specific stagger type they were subjected to exists
3s immune atleast after stagger wears off for ogryns
Idk I have trauma psykers and they seem invincible in rotten armor
I LOVE to have smyker when im ogryn.
whats the difference between the two needle guns?
One does more dmg in single target mode the other in the explosion mode i think.
Mk VI has more stacks on headshot/crit
Mk II has a better alt fire
Thabk you sire. I shall equip the mkVI
Go to psykanium & see for yourself; fully charge a trauma on a crusher & ogryn after they stand up; you’ll see what i mean
I prefer caxe Rashad is good but antax works too
Im in school
After school then
I have after school school
I figured between the combat axes, Rashad is a no brainer
Outside of low weapon level, levelling scenarios where Antax is better due to low modifier bars
The problem with antax (and achlyss) caxe is that their heavies are more ‚sticky’ than Rashads aka they take longer to chain heavies (i dunno if thats intended or an oversight and no; finesse att spd increase has nothing to do with it)
Not to mention antax has cleave targets instead of finesse which is the main reason its in the dumpster and not rashad
what does more damage autopistols or vrak IAG
vraks
You can use either but Vraks is the way for maximum damage
i figured thanks
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Having to play uprising again is mind numbing
Just focus on barreling your teammates, then speed run 
Now that's a good idea
What nakes it worse is I did account mirroring. So I'm lvl 30 on uprising
Toxic

No excuse
For the shivs do y'all use precog or riposte? Or does it matter?
I don't deliberately barrel anyone tbh if I'm disliking how my team operates I just leave without a word
Riposte, personally. You could make a case for precog
Precog; you already have such high crit chance
I normally leave smykers to die tbh
Cool thanks
I'll just walk past what they're smiting
I will leave someone being exceptionally toxic or shitty on the ground
Nah not on the ground
But like
I will walk past all the smited enemies if it's constant
Like someone taking literally every resource or talking shit in chat gets left on the ground lol
True I just assume they got that haha
Granted I tend to do that with teammates if I see the fighting something I think is reasonable for them to handle
I wish smite had better design
I thought when I mirrored my account that I was going to have a bunch of mats so I could just upgrade everything immediately. I had 30 diamantine
It's thematically cool and I love the visuals but I do hate that it's essentially turning the game off
Same
Like it is simply not fun to be in a lobby with
Ignoring all the "it turns my buffs off and steals last hits" if I wanted to kill enemies who cant fight back i can sit in psyk
Inferno staff is just as bad imo
Is it smite fun to play? I've never tried it
Inferno Staff and Desp Scum are their own issue
yes very
Everything is staggered, I cannot see, psyker moves at 2 mph and everything slowly takes damage
You hold a button
It's not like, the epitome of gameplay or anything imo
Yeah that's part of the reason I never tried it lol
Guys I was playing with lvl 5000 smite psyker and they were ok
I'd say in short bursts yeah
It being so braindead gets to you after a bit
Ok how?
Mentally? I think not.
But the fact that enemies fuckin' explode into gore from lightning damage is very nice
They use smite for 1 second and run at enemy with melee
Yeah that's not a smyker tho
good smite player?
Thats a psyker who uses smite
in this economy?
I think it was melee psyker they didnt have bubble
It was the skull ability for psyker
Smykers are very elusive creatures. They have a tendency to just..disappear.
glaze
I added them I think there famous
Very impressive gameplay.
why are smyker like this
😔
me playing this leaf in the wind type class https://www.youtube.com/shorts/cZkzjjHxfMM
Well i think the idea is this. The smyker keeps everything stunned and going close to the Chaos Spawn could disrupt that, so, someone else has to do it.
My idea for this smyker is that every single barrel will blow up next to them mysteriously
The Beneficient Emperor tells us: Suffer not the Smyker to live.
@dim moth That is sabotage i will not support any of that.
Smite was pissing me off more than normal yesterday. Netted on gloriana staircase after somehow fighting my way out of the dead end hallway with 2 monstrosities and a psyker loads in and smites directly on top of me. Doesn't get me out of net we die and wipe.
that's the one thing that other people do that consistently makes me snap at them
is using chorus/smite and then not just fucking reviving me themselves
That is my pet peeve PICK ME UP ITS LESS THAN ONE SECOND
They channel their thing of course, to keep all the enemies stunned so someone else can pick them up.
That is the thinking process.
He was the only other person alive.
There is rarely a justification for taking an action other than picking up someone netted if they are close to you.
It is simply poor play regardless of class build playstyle IQ
I wouldn't say it is poor play, it sounds more like the player simply didn't know what to do or was too slow or too afraid to do what you considered to be necessary.
Poor play.
Tbf we all fuck up sometimes
me when i draw my smite/book and use them in bad situations so that if everything goes bad and we wipe, it's not my fault because i was doing the thing
If i get dropped into the middle of a fucked mission I fuck up too
Do you smite on top of the only other living person who is netted?
Oh naturally I need to be better.
To actually answer your question tho I do not play psyker
Well yes of course, you need to be better.
But at a certain point you will be dogged and netted.
But the psyker ALSO needs to be better.
And your teammates need to make the right decision. Which smite was not.
Speak for yourself, i turn incorpeal when nets come for me.
Scummers, does vultues push work on rager flurries?
leftside bottom keystone addnode
Stagger is very weak
Vultures Push is pointless right now.
but does it stagger them out of the flurry?
Nope.
There's not a lot it actually will stagger.
It's a dead node. Even Kuli's guide bluntly says it hardly does anything.
it's a meme
it's not often Kuli goes out of script to tell you it's trash, but he did for vulture's push
fair, just wanted to check
since i couldn't test it while in the flurry in the canium
#veteran-class message speak for yourself
Trappers shoot through walls a lot lately
Definitely before Scum update
Tbh I don't even care to descend into the normal
commentary
Which just made specialists worse.
Game is dumb and broken
Yk it
Ik it
Fatshark won't fix it in any reasonable amount of time
¯_(ツ)_/¯
@limber cradle Trappers can even shoot through objects you consider to be solid..
I'm very aware lmfao
The literal only way to guarantee you're not getting hit by a net is to not be there
At all.
Like, I can understand why what happened to me in that video happened, even if it's an extremely jank reason.
But trappers recently have been getting shots that have regularly had my jaw drop.
I really want to know what went wrong with scumdate
Tech debt.
Like why did adding a new class fundamentally shatter the specialists and elites
@limber cradle To make everyone rant about how weak the class is of course 
They'd have done that anyway
Because we now get to one shot all of them very quickly with shivs that still work well against armor
Granted assail been doing half of that for free at range for over a year
But it still feels like cheating after playing slow weapons on zealot ngl
Thammer will suffer for your sins
We will suffer together because I'm not putting it back down lmao
lately every time i try to play elden ring i end up just playing nightreign while listening to elden ring lore
I play NR if people ask but playing NR just makes me want to play ER tbh
same tbh, which is why i listen to ER lore when i play it, but right now my characters are in a bad spot where i have like 2 at the start of the game and others on different ng+ cycles so no characters in the sweet spot
Me and my thammer ofc
I sat down and did borderline all of thr content on a new character in the last week
Okay good
lol yeah sometimes i can do that but i've done it enough times that now i really have to be in the mood, i'm just glad nightreign is there to kind of be a low investment quick fix for when i want it
with the addition of the new nun lady i have at least one of my builds lol
and i guess i can always go full fist weapon on the raider but its hard to find fist weapons in nightreign
Nah like I play greatsword knight man in most souls games, I just like having minor casting too
i'm always full strength fist weapons for my first playthrough, then usually some holy build, then i start just doing other things
my first souls character ever was a guy named "Bruce Hamfist" so i make every first character after in honor of him and his punching ways
Ds2 and ER have actually fun fist weapons tbh
honestly yeah... i think i had the worst time in DS3
What are you guys talking about?
souls games for a bit 
I love Dryleaf arts
I kinda made an int build tho.... with no spells 
Er being the only souls game i played btw
ER has the best basic caestus in the series i think
its doable technically
Yeah like using that sword that shoots waves, forgot the name
Moonlight
with the dlc i like going to 200 because alot of the weapons are hard to fit in at 150 with the requirements
Moon something
I think in ER it's Dark Moon
In the other hand the staff that boosts damage by 50%
They're just
More specific builds tbh
lol battlemage
Yup
Just beat the hard mode twins today with some friends
Damn i like hive scum for the easy mauler/scab rager removal and the insane dmg output
i've really been enjoying the chaxe on scum
For the time being when im not doing... stupid fights like twins, im trying to get all hivescum specific weapons to max mastery.
Got half so far, need crowbar, like 4 more levels on bonesaw, and dual stubs.
lol i'm so lazy about mastery now adays that it made me recently poor enough i had to play some havoc for the weekly rewards to restock 
i'm just like "i'm gonna try this weapon now" and dump resources into making it maxed out
i did do like half the weapons normally before getting lazy tho
I mean, once you got enough hours, you can totally just rush all of them
yeah but the dlc classes keep making me have to actually stop spending it all mindlessly sometimes, i got under 20k plasteel recently
i'm back at like 35k atm
me when i rolled weapons at lv1 for hivescum without knowing the math is skewed to fuck you over at lv1
i always just play around with what i find or buy straight from the shop till 30
yeah I tried for 3 mil to get a 76 weapon at lvl 1
then I got two from mission rewards later
I want a 21% health curio. fucking drops like candy on every other class but scum
bistol desperado is my new stupid binge, you really can just slap some stuff together and it just performs
lol i found 2 while checking the shops from time to time for toughness curio on scum
Its a drag looking for the highest percentage toughness for classes
It’s good to see people coming around to bistol desp 
wow that sounds trash, give me the recipe
i settle for 15% and then just check from time to time when i'm playing after that, its fast that way tbh
Your desperado build and explodey bistol with lethal prox and execution
That’s it
dump stat is collat on that?
Mobility
what's the logic behind the build
You’re hood trauma psyker
Just aim for the head
Bistol has good elite damage except maybe crusher
You can stagger everything besides ogryn and bosses anyway
Good horde clear too
will test and then complain how it's worse than iag vraks, will be right back
Vraks 🥱
does that use chem dep
Oh yah that’s dep
Idr what I run now though
Either is prob fine
I don’t think it really matters
Do some ppl use chem dependency and desperado
Do you think better than vulture
15% dmg, 15% crit, 15% movespeed, 15% toughness on kills v. 30% cd, 15% crit, 15% damage reduce
Vulture has alot of ability downtime
I do like the move speed tho
Ill try both ive been using shredder auto pistol with desperado
I would say vultures is better than chem demp for bruhistol cause dmg increase with crit
While chem demp is just crit
Still a meme build

Also you don't need the subnodes as well, right?
so that's free talent points to put elsewhere
Yes; vultures is almost like WS; you don’t take any subnodes & you’re still good
- vulture subnodes are mega doodoo
Might aswell not exist
Meanwhile when I take chem dep I end up wanting at least 2, but, I like that 4th stack with a crate build for 5% more crit and tdr
Imagine waiting for your own buffs


At least with chem dep you can start the ball rolling at the very start of the mission, so the max buffs happen sooner
ok i tried
this is stupid
i thought iag was mindless
this is pure lobotomite stuff lol
man, imagine if pocket toxin worked with it
also cool customization options
I might try with chem dep actually
It's funny to me how the bolt pistol killed them faster
10r mag boltpistol would be nice
it do kind of
All explosions with lethal proximity have 25% more radius so your black out grenades and rockets have 25% more radius to apply pocket toxin
Yup. Like I said, it’s just hood trauma psyker
Tbf dep for bistol is mostly for the desp uptime
But I think either keystone works well
ye I have decent uptime on vultures
I love enchanced descriptions version of this talent
barely anything
honestly tho? if that skill actually shoved everything around it would be crazy strong, like too strong
I think that’s why they nerfed it as hard as they did. Media build it was far more potent and it was broken
yeah i think it was a "hey this is a cool idea!" and they only realized how bad it is in practice later
"bad" as in "broken op"
And I like cool ideas but I don’t get the feeling there is a lot of qc going into these patches
It should give 3 toxin stack to all enemys at your location
Like its end of the talent tree it should be pretty good it should certainly not be so useless
Just drop a blinder at your feet on like a 5 sec cooldown or something
If you have pocket toxin then 3 stacks
i'd rather they just replace it with something else but that may be too much work depending on whatever else they are working on
For a premium class they shouldnt have garbo talents in the keystones.
game design is hard lol, no one is gonna get only hits, theres gonna be some misses
yeah I'm just running the 8 to 12 secs
Not every talent gotta be a home run I’ll take a punt here and there
and even that is mid
honestly the hive tree is like 90% home runs so its hard to get too upset over a few duds in the batch
untouchable became untouched as soon as it stopped being a taxnode
yeah that node feels like not a good node at all, i'm glad its over on the side like that
Untouchable seems like a grief node. That’s the one where you dump aggro right?
while sprinting 
Yea
Whats the db desperado build
honestly, in that portion of the tree i just take jittery and tis but a scratch and then grab my aura
sorry
not jittery
nimble
But jittery so good
Right the only use case for ut is to do a backstab build but that’s superjanky
you'd be better of just taking nimble and circling things
Do you think they should make precision violence but for ranged
Toughness on hit with ranged
No
gunscum already has toughness back from ranged enough
When im against bosses theres no way to regen toughness except take precision violence
Against bosses with ranged build
hit all the things around the boss
Sometimes theres not any thing rlly to kill like just crusher and bosses
then you probably don't need the toughness back faster than team regen will already give you?
if there isnt much you dont need the toughness then
With vm and vot you get 30% t back on elite kills
I thought team regen only works out of combat
I also take precision violence on my ranged builds to get flab
Elite kills with ranged weapon its hard to kill crusher packs with my uzi
I said if bosses and crusher packs
But that’s what rpg is for. I think it still counts as ranged too
Is team regen work in combat
it works as long as you don't take any damage and stay in coherency
if you like leave coherency for a second and dip back in it restarts the timer i think
so you can't get pinged by gunfire or anything for a bit
but you can trigger it in combat, just not when you're actually in trouble because its very slow to start
It says coherency regen is blocked by nearby enemies
Not required nor that substantial
but you're ranged build i thought
The most efficient way 
Yh but when im fighting boss
Some of them just stay on you
if theres not enough on the field to regen and its just a boss you should be able to regen with coherency
then pull out a melee weapon and kill it
put confident strike on that weapon if you need
like if you're not using your melee weapon for damage you may as well build it for living
Do shivs even have confident strike
you could use not shivs if they don't, i can't remember
like if i run gunscum i run shivs only because i pull them out alot to kill things, if you aren't doing that then pick a weapon that does what you need it to do when you find yourself in that situation
at least thats how i make builds, i try to fill holes that my own playstyle or the other weapons leave
Pv is pretty much all the recovery you need in melee for desp scum
i'd agree tbh, i don't run confident strikes on anything anymore because all the classes have enough built in
Then scum will dethrone Psyker as the most busted class in the game
i thought i saw it on crowbar? but maybe i'm wrong
I wish toxic renewal wasn’t at the bottom of the tree
but you can still run safer weapons than the shiv, like one of the axes would probably work or heavy sword for horde safety or chainsword for more general safety
R u ogryn main
You could throw a knife at something then stab its face for 27% of your toughness back
i just don't run confident strike on anything for the past like year and some change since some changes came through so i didn't check if it was on any scum weapons 
i blank ALOT of blessings because i don't find them useful
so they all blend together
Yep you are an ogryn main
i'm more a slayer main
which is why i'm more of a scum main in this game
because i can just stick chaxe on and win
Wait how without precision violence
That what I’m saying if toxic renewal wasn’t buried at the bottom of the tree it would be more easy to take both pv and tr
like i'm currently having the easiest time with a rampage chaxe scum in havocs because it fits my playstyle the best
Oh ok toxic renewal and all those are so far away
Voice of tertium and vultures mark both need ranged kills to even give toughness
how are you not just dodging the boss forever tho?
So when hive scum isnt getting ranged kills then they start die without precision
Right but I think one of the rifles has inspiring barrage
Cause I fight the boss and not just run like some ppl
my question remains the same
Ppl dont just not get hit at all
like if its just a boss, and a couple of crushers, you shouldn't be going down even if you can't regen unless you're making alot of mistakes in a row
i'm not calling you bad, because we all make mistakes
but i do think its a problem that isn't really a problem in the tree or build if that makes sense
In havoc scum gets killed in like 2 poxwalker hits
Yeah uzis have inspiring barrage
on some builds, you can survive a good bit more than that with rampage builds and even kind of on box builds depending on how you did things
like i'm finding i'm having the comfiest time in havoc on rampage scum with the chaxe
Inspiring barrage isnt give toughness
It gives toughness regen from coherency
but honestly you should be dodging nearly all attacks a boss throws at you if you're playing havocs
like if its just you a boss and a crushers
Melee scum kind of easy against bosses
even a shield arby can dodge what i'm saying tho
they just have to be cleaner about it
Umm are you sure? The way it’s written and when I used it in the past it was a flat recovery
i think its just the hypothetical i'm getting caught on because there isn't enough to kill to get back toughness but enough to be a danger... if i die in those situations i blame myself for mistakes
i blame the game and the teammates actually
??
And since you mag dump all the time it should insane levels of toughness back
you can blame its alright, i walk off ALOT of cliffs during critical moments
Cause this what someone said in forum
wrong
that kinda comes out of nowhere
their math is already wrong so i'd question it even tho i dont' know how it works lol... the way they wrote it here it would half your regen and not give it a boost lol
their math is right, they just didn't express themselves that well
it would be your regen rate + 0.5 x regen rate
Doesnt really matter cause theyre completely incorrect
but i dunno why anyone would think it boosts your coherency regen

