#hivescum-class
1 messages · Page 188 of 1
my dutch group got mad at me once because I would do circles around a single tree to keep a storm small and they would walk into it everytime
i think its actually the same problem that vt2 had, they kept increasing the spawns and making the game harder to keep up with the player buffs until it broke their sound systems
blightstorms during patrols I felt were pretty chill in base cata, usually they picked up the garbage and let you kill some skate warriors who would present their heads to you while you kited
I just haven't found a 2nd player that was at my skill level, back when I played legend chaos wastes for fun in vt2... my poor friend, who was way better better than randos, got destroyed usually when we got seperated due to bullshit... ping, even when it isn't much, is rough in vt2 from my experience(which is why I always hosted in vt2)
yeah most people get used to fighting around storms and know the maps so well they can pick multiple routes to avoid it
My friend was pretty good, but, I was the guy there to clutch when shit hit the fan generally >.>'
Usually the biggest issue with adjusting to duos/solos is aggro and special management
if you don't know where specials spawn just one gutter runner ends you lol
We only tried cata when we wanted to for the lulz(since it always went south in the chaos wastes on cata)
that's usually what I coached for the couple of people I did duos with
I would never do chaos wastes cata since that sounds like an hour of your life on a run lol
as a duo or solo
Legend chaos wastes was a ton of fun when I used to do them, tho. I did that for my casual runs since back then I was way better in vt2 x.x
We just had to prep for the rampart relentless invulnerable/regenerating/(whatever bullshit the 3rd grudge mark was) monsters >.>'
cata honestly feels safer than legend alot of times because you have more resources to work with with more easy temp hp sources crowding you
not always tho lol
sometimes the director decides to take things seriously for a second
Maybe non-chaos wastes, but, chaos wastes was usually a mess on cata <.<'
depends on your rolls tbh, but yeah early game CW cata can be hairy even with good teams
if you get decently lucky it can turn pretty easy pretty quickly, but not like free
The usual tomfoolery like lingering flames on battle wizard before it got buffed to go with your famished flames <.<'
Now at least they have it double the burning dot's tick rate...
ok but have you considered that the average pub blasts that thing into hordes
and then get surprised and mad when they're out of ammo instead of special/elite hunting
they're pumping damage numbers you've never even heard of buddy
pipe down
nothing but respect for my bolter vets
new bolter is pure sex
yeah because it doesn't exist
new bolter is disappointing
✨ that's the joke ✨
and it isn't just "some damage" it made all the bp way worse on top of having less ammo
yea in the cases I want a bolter
I would not use the new one
ever
its nice for bulwark waves sure
but eh
I mean you can just use the old one against bulwark waves also
Why do people not understand the mk3
new bolter is horde clear
It is so good at what it's meant for but it's not meant to be a replacement for regular bolter
old bolter is anti-armor, anti-boss
the aoe damage is massively ass
You've never used it
Straight up
Shit absolutely mulches mixed hordes.
if you gonna bring up cole video it mostly the cleave that does the clear and not the actual aoe itself
PF+FF
What cleave??? It explodes on impact.
impact + pinning fire = more dmg, ff ramps up damage as well
I've literally pointed downward and killed masses of a horde with the aoe because Pinning Fire and FF buffs the hell out of it.
And that's on Zealot too
If anything the main thing that separates the bolters is that regular bolter actually does have cleave.
whats the funniest gun i could use desperado with
and most importantly
i think the aoe bolter would be funny
it is the best freaking sounding gun in the game
the new one
WHOMP
needle gun
desperado flamer 
honestly they're all too good to be funny 
even melee scum struggles to meme build too hard
recon lasgun would be so fun on scum
as long as i also got the heavy las pistol on scum i'd be happy with them getting las weapons... but i think they're keeping them from them for identity reasons
Older boltgun has cleave, it does not explode on first impact. You might be confused because enemies tend to explode into bits when they get hit
The actual explosion is generally not enough to onehit chaff
The newer one does
...yes that is
What I was saying
New bolter doesn't have cleave. Old one does
The person I replied to, thought the new bolter has cleave.
3 shot double barrel shotgun probably
is the new bolter mark any good
you can already achieve just outright disgusting damage with the vraks I can't imagine how busted recon lasgun would be
Negatory
Less ammo, less single target
I'm sure you could make it work
Just prefer the older one myself
It doesn’t have cleave
Like, straight up, cleave = 0.001
damage_templates.bolter_m2_killshot = {
accumulative_stagger_strength_multiplier = 0.55,
ragdoll_only = true,
ragdoll_push_force = 600,
shield_multiplier = 10,
stagger_category = "ranged",
suppression_value = 10,
cleave_distribution = no_cleave,
ignore_hitzone_multipliers_breed_tags = {
"horde",
"roamer",
"elite",
"special",
},
ranges = {
max = 40,
min = 10,
},
it's ok I make a ton of mistakes too
for one april fools they need to crank up the ragdoll push force on all weapons for like a week
For the needle pistol, what is stability and what's the difference between the two marks?
check pins
Ah, thanks. Didn't know there was anything in the pins.
Download the superimpact mod if you are on pc
lol i uninstall the game way too often to mod it, i need another ssd tbh
It's good if you have a melee weapon more relegated to single target imho
Because the mk3 bolter's specialty is cc and horde clear.
And it's very good at those things.
using a bolter for horde clear 😭
if you're relying on the AOE
it's like 8-10 shots to kill a bruiser
3-4 shots for a poxwalker
oof, that's kind of bad for your SSD to reinstall the same large game very often since it uses up your writes.
Another SSD for gaming is a good idea.
i've been monitoring it and yeah it is degrading but not at an alarming rate, at the current use rate i have a few more years (after like 2 years of watching it)
a few more years till i have to worry i should say
and i'll (hopefully) have a different pc by then
and yeah every game is like 80 to 150 gigs now adays unless its a small indie title lol
and even then with some of those 
Yeah, fair enough.
One of my SSD's is from like 2019 and it's at 95% healthy which is pretty good considering it's only like 500gb and an older sata SSD model.
My 2tb m.2 SSD that I use for my games is a couple years old is still at 100% health which is good to see, should last a really long time probably.
lol i'm burning through mine pretty fast but at least i understand what i'm doing... but yeah its slower than i thought it would be which is good, its at like 75% now after 2 years very heavy use
actually no... like 85%
that was a mistype 
Yeah, 75% would be really bad degradation for two years lol, but 85% is ok for very heavy use.
but yeah i also hope to get another drive to plonk in my pc to ease up on the over use
And how many things are gonna get hit by that AoE when you're firing a Salvo while pinning fire is proccing to full stacks pretty much instantly?
Has Cole not posted that one clip of him mulching over 100 things in one mag here
yeah idk, the AOE isn't that big to begin with
haven't seen it
it's all fun and games until your shot meant for a trapper is intercepted by a groaner because you have 0 cleave
Okay. It gets staggered instead.
So it just stops in place.
wouldn't actually happen believe it or not
ranged damage will always cleave enemies if they overkill them by enough health regardless of hit mass or health type
Like having a weapon that has on demand crowd control is not something to underestimate
Is the blue coating for the bone saw brittleness?
Yes. Don't use it.
It's.
Very much lacking.
For how clunky it is to switch to.
It does let my dual autopistols kill a crusher more easily, since I only have a leveling build atm x.x
but yeah the poison or w/e seemed to do way more damage when I hit the crusher >.>
Doesn't seem to. It just does.
It's completely outclassed by toxin mode right now for anything else BUT that scenario you mentioned.
Except maybe bosses
My current bonesaw isn't really gonna be hitting the best for a while... but I'm still only level 14 atm, so that's just how it is with leveling weapons/your character. :\
If the switch animation wasn't so long, I'd justify its use more
I mean. Not an awful roll at least.
Yeah, it was the 2nd/3rd buy from brunt as well :3
yeah except for the part where the net range vastly exceeds the small AOE
ok bruiser then
aah i hate the Enhanced penance. should i like just not use tis but a scratch and precision violence to complete it quicker or what
the point is that bolter isn't a horde clear waepon
any horde clear is incidental to its primary role
and not particularly efficient
...have you used it 
no literally never which is why i'm talking about it, of course
When has the original boltgun mark ever been a dedicated hordeclear weapon? You could shoot hordes with it... or, you know, you could do something useful like shooting the elites/specials/monster <.<'
the new boltgun mark idk about, I know it has an aoe so it could probably horde clear(I haven't used it yet)
i agree but yeah we're talking about the new mark
it can clear the very very basic trash but it's inefficient obviously
the AOE is more for CC
That is probably a horde clear/breathing room type weapon x.x
you still use it like a normal bolter, but with more CC, and lower ammo
I hope you realize I'm not saying the entire purpose of that bolter
Is solely horde clear
And cc
I remember a long time ago Cole said something like fire frenzy and deathspitter(or w/e the other damage/strength blessing was) when it just came out
i meaaaaaan
it kinda sounds like that's what you were hinting at
but if not, then obv i won't disagree
I haven't kept in touch with the blessings/perks you want on it at all, tho
Because it isn't. It just happens to be able to do that in a pinch and it's specialty is being able to do that.
And honestly doing it pretty well when set up right. It's honesty one of my favorite h40 weapons on vet actually.
Next to the plasma.
Woops
I mean double barrel
Brain not working right today. Long day lol
sorry to just jam myself into this but i want to ask. The Needle Pistol is it broken or just not designed well? I have been looking over the blessing and playing around with some of them in the meatgrinder and well it feel like half of them don't work mostly the on kill ones. and the random melee one being 'Point Blank' where the gun doesn't even have a melee bash like the Bolt Pistol. am I missing something?
Question: How good is extra attack speed on the bonesaw? Just wondering cuz I only have 15 stim points atm and idk what to really bring... I'm thinking just the stun immunity/reload speed from the bottom left or just going crit/rending from the top right atm for what to take while leveling
Which blessing are you talking about. Point blank works if you swap weapons. Kill with melee weapon and for 2.5 sec (?) your ranged weapon has 20% crit chance increase
Point blank works fine
idk what really to use for my stim atm, in general, while leveling :/
point blank is so you can switch to it after getting a melee kill
but yes on-kill effects don't work with needle pistol since all of its damage is damage over time
that doesn't actually count as the gun's damage
you know it didn't occur to me to swap weapons for point blank
Needle pistol is designed well.
Gloryhunter and Speedload are the on kill i was talking about
well at lest i now know point blank dose work and that im not going crazy over the other 2
Or work as they usually would for most ranged options.
Blessing pool was kinda rushed I think
ya i figured the toxen wasn't counting for the kill i tried jamming the gun right in the face of a enemy and still didn't get a stack Speedload. so i figured i would come here for help
thanks a lot
Yeah it has to be the actual needle dealing the blow. Not the AoE
Which is completely impractical for it.
ya eather a small coding fix needs to happen or to make all new blessings
Ao-
i think everything on that wep was :d tree not working with it blessings not doijg anything, rolls not doing anything
that reminds me witch is better the infectious toxen or exploding? i don't know witch is better
Infectious is better by far
i think where all like that today haven't felt quite right at work all day
no you don't
You use the explosive one because the regular needle can give more stacks per shot if you crit or hit weakspots
VI strikes me as sort of an explicit boss killer type deal
i see thanks for your help
I think it's just more consistent for elites/specialists
Cuz you'll probably max out stacks on bosses with either or
Im ngl I just mag dump the II in special mode at like
Mk6 just does that quick.
The horde infront of me
I tend to shoot a few shots and then switch to melee to propagate the DoTs faster.
Always works for me
I've done horrible and evil things with the needle gun
Since I vehemently refuse to use pickpocket because it's boring
At least with needle pistol
I'm using that shit while it exists tbh
pickpocket needle pistol is pure brainrot
Yes
Plus I like running melee supply scum and it does actually leave me with a point deficit
I only use that shit for rot armor tbqh
And I'm ngl I've entirely stopped playing DT again since rot armor came back
only 400 from whole mortis trial while actually inting the whole time and not having any source of toughness recovery other than crate and coherency stuff, why is this so shit
Rot+Blight means I'm using Box+Needler both of which I actually hate using tbh
If i have to refuse to drink water so I don't have to pee while I'm playing the game because the runs can take so long, it's just not really worth my time lmao
So I play another game entirely
Stand in fire idk
real
i was just standing in stuff as i even got life regen + corruption recovery there
and thats all i got
worst penance ever
I still simply don't want to play it tbh
I genuinely just do not have any fun
ive slowly stopped having fun playing scum. The class is neat and all. And it definitely is fun to play in small bursts. But my hands are going to evaporate playing this shit
try skitarius if you're on PC
yea skitarius is nice
Im ngl I just hate how much effort I have to but in to not evaporate after getting hit once. My brain is too fucking smooth for this shit
Alot of my issues stem from.playing mostly ogryn
lol ogryn will spoil you
Just hit stuff lmao
I agree
You'll go a huge stretch taking no damage
Then suddenly lose 95% of your health
yea i should start watching burst of energy timer tad more because the very bad situations usually happen when its down :d
I prefer the certainty found in playing ogryn and by proxy arby
alot of your defence is focused on dodging or kiting, you dont have many options to stagger large amounts of stuff back to back
so if you dont have the room to kite you can get in a bad spot easily
it is possible, just hard
Ive definitely felt it more as more people push into auric with scum and simply aren't prepared for it
Alot of my runs stabilized once I start on ogryn again dedicated to armor busting. Just wish more people ran crate, I get why people dont but I want to swing my pick at super sonic speeds
i see crate quite a lot lately
I have to be careful playing ogryn though, I end up with actual ogryn brain and might start slapping hordes so they bleed out for fun
I also find scum has a very bursty horde clear style, so you can eliminate a small pocket fast and then you have to slow down for a bit before you can shred at full speed again. But people haven't internalized the feast famine of the cadence, and then direct the power spikes into an area already being handled by a team mate and overall reducing the impact of their cooldown usage. Much more pronounced on gun scum builds, sniping melee kills from guys in melee that are not in any danger and causing them to die from lack of targets to maintain up time on their talents and blessings.
Hey, those are my kills
its much more painful on rampage, but im sure its annoying on other classes too
If they weren't my kills they wouldn't be on my screen
You look like barrel bait
lol
Fuck you can try

I either blow them up and avoid them
Nice
None of us saw it
the level designer knew what they were doing on that map opener, its straight up tszeenchian
Tbh that map is only hard up to the first puzzle room
no wonder the nurgle bois couldnt find the smelter complex
After the twisties the map is cake
You mean first event?
Nothing like a vibe check to wake you up
Ye
I agree
lightning room is kinda annoying, team usually goes headless chicken mode and spreads out, leading to death
thats if they live past the barrel gauntlet
If yhe team is on point that is like a 3 minute room
Idk why people still don't understand they need to walk with the capacitors
where a daemon host and a monstrosity alwways spawn too
Otherwise its like 15 minutes
it threw me for a while that the capacitors always go left to right
Slapping the chaos spawn off the map bc its weak to stagger
like that
you assume it would be
<
but nah, mechanicus is apocriphal up in this bitch
Gloriana didn't kill as many people as carnival maps did imo
Those first few days of carnival were fucked
Cause its only the opener tbh
carnival has lots of long straights with tons of gunners
boom bringer 20+ gunner ball cross map and just go for a stroll through that map
very satisfying
Bombers are stinky
I hold the objectively correct opinion that tox bombers lead to more spirals and wipes than any other spawn
Not that I think they are too strong. They do their intended role flawlessly
Genuinely
I cannot overstate how much better of a game DT would be without tox bombers
b-but... without them, how are we supposed to relive our blightstormer traumas in darktide?
I like them on ogryn bc i health max my ogryn and simply do not care avoit yha gas
genuinely more scared of blightstormers given how many ranged units are in this game
I have 500+ health. I intend to use all of it
can’t wait to be picked up in a tornado and turned into Swiss cheese by 7 gunners and 3 snipers + 500 stalkers
Blightstormers genuinely arent this annoying this reguarly
blightstormers don't make it impossible to cleave enemies and give them damage reduction
They dont last as long either
also fun fact about tox bombers
And they have clearer visuals
Maybe, but, blightstormers can cause a wipe really easily if the person who shoots them doesn't kill them and they teleport off while their circle of pain love throws us all around/into the pit
Theyre also easier to pick out in crowds
thanks to their bounce angle and FIFTY METER maximum range

they actually frequently throw a grenade the instant they spawn!
and there's nothing you can do to stop it!
I discovered this because I installed the spidey senses mod specifically for them due to getting tired of what I perceived as their spawn audio regularly failing to play
pox bomber doing multibounce blind around the corner trick shots on your ass
No turns out they just throw grenades the same frame they spawn so fucking frequently because of their insane range
That it just cancels their spawn queue and makes their grenade throw silent!
Cool!
as soon as i know there is a pox bomber I am on full hunt mode
everything is secondary
even a demonhost punching me in the head
The biggest thing I have against blightstormers over tox bombers is that their tornado can increase and decrease in size... if it didn't do that then I'd be hating on tox bombers way more than blightstormers :\
especially when they are within reasonable range just sitting behind a horde and my team is drinking the promethium fumes and never shooting their guns
me watching the tornado rapidly increase in size once it passes a small rock to where it can grab my entire team
they're not even in the same game and they don't do the same thing
Blight Stormers at least always need line of sight so someone could always potentially shoot them
It may be hard, it may be a FUCKED UP angle
Like they're incomparable
But they at least always have to be visible
I've gotten cornered with nothing I could do about it too many times in the chaos wastes from them x.x
Tox Bombers will chuck that shit from 50 meters away around a wall and over a barrier
And there's nothing you can do to stop it
gun
And like tox bombers once their tornado is out... if the person doesn't kill them with the shot they can move out of the line of sight while their bullshit screws you and your teammates over :/
love my engineer class, very fun and good
Can’t wait to get that boon that unledges you so I can have ledging my self as a viable alternative to getting sucked into a tornado
I... never thought of trying this with the auto ledge recovery boon tbh :\
mechanicus adept blitz being just an infinite ammo tesla rail minigun
with a little crank on the side
Welcome back outcast bardin
yeeeeee
I found a way to like the outcast engineer... take the ap minigun. I wasn't a huge fan of the minigun until I tried that version <.<
dunking on chaos warriors with the AP shots was fun
Instead of a little crank it’s a small piece of carpet and a singular sock you rub for static electricity
🔥
oh no, a pack of armor, anyways
its got a little extra dendrite arm with a sock on it to generate more energy
I miss when OE had the hidden extra fire rate on the maxed out fire rate talent
it was silly
Yea they removed it around versus
I really like the armor piercing minigun. Otherwise, before I tried that version of the outcast's career skill, outcast was my least favorite career on bardin. Now I think Ironbreaker is the one I play the least(idk which one I like the least since I love ranger vet and ironbreaker... and slayer is my favorite career on bardin)
I liked ranger just for how much support I gave by existing
I like my full crit chaos wastes build with throwing axes a lot >:3
ironbreaker is the most boring nothingburger career in all of Vermintide 2
Oh boy free ammo, dmg resist and atk speed for all!
You are playing the equivalent to slightly stale bread and room temperature water
I like ranger vet's free bomb use on career skill use talent/feat/whatever
That one’s pretty silly
I’ve been using the THP generation one until I learned that the free grenade lasted until used and not just while ult was active
Ive never met an IB player better than the IB bot tbh
running the 2 handed axe on OE bardin and getting the steam powered bonus attack damage overheads was always satisfying
big steam, big power, many decapitations
Yeah because it's the "tank" career for people who Know they are bad at the game
Anybody who is playing a tank career and is good at the game is playing Handmaiden, Foot Knight, or Zealot
Love FK
base kruber was shout build right
FK was shield charge
yuh
You know a class is boring af when it's the class bots use better than players
very strong

BtL, yeah
Ime WP Saltz are normally pretty good
slayer with throwing axes getting cross map head shots, because I can aim a slightly arcing weapon better than a hit scan
WP has the advantage of being silly
WHC with Rapier is my bae
also I don’t think I’ve ever seen a WP bot
Which is why I'm also the best DS user
I genuinely forgot warrior priest existed because I have not play VT2 in a very long time
I normally played WHC or BH Saltz
:3
Very good career
See i love rapier
WP gaining more max HP off grimoires lol
But i hate DS
Hater
I played WHC before they decided that the glass cannon career that hit every single relevant breakpoint in the game at the same time also needed to be 150hp just because they were melee
I can aknowledge it's mega OP and it needs nerfs like yesterday
But hating DS is a nono
And then I played BH instead lmao
I'm still not sure why they buffed his hp but I'm not complaining either
Doesn't feel as good
WHC is 125 tho?
Constantly disappoints me when I think about Rapier
obligatory health trinket
Ah, adventure players...
I still need to get CW purified skins on like half the careers lol
I got bad taste of versus since I played on release
I clicka da head
All I've been told about versus is that it's kinda miserable to play
adds PVP mode
No matchmaking/queueing restriction to people who stack
This was their fatal mistake
No MMR on quickplay
No balance by level
If you don’t rush through you’re just kinda not playing right
No assistance by level disparity
It depends on how good you are
It’s recruit lvl hordes
If you and everyone on the lobby is good
Its x10 times more fun thn anything else
If most are bad, the mode sucks ass
I remember accidentally putting someone into a wall as hookrat in that one objective where you gotta hold a zone in a shack near a river
Do we like hivescum
True but there are 4 people with (hopefully) a brain each
I grabbed someone, walked out the back door, fell down a tiny slit between the planks and they were in a wall
Favorite class in game personally
They fixed some of these spots but there are a few that are not xddd
Do not reccomend it if your fundamentals aren't solid tho
Yes
However this class has a few glaring issues
The more I play scum the more scuffed the tree feels tbh
In which you shouldn't be surprised if it's addressed in the future
Like even past the broken horseshit
Pickpocket is too weak
I think they should make it only trigger with melee kills instead of any weapon
Y'know kinda like bounty hunter does
Let me uphold the scum agenda in peace
We can't let fartshart know
Yea that’d make sense
Then there's nimble + jittery
Love me nimble+jittery lmfao
Me watching my dodge recover basically as my linger runs out
It's so moronic that with these 2 talents and a high mobility weapon you can essentially clutch anything
How 2 clutch as scum:
1- x3 ally revive speed curios
2- Nimble + Jittery
3- Shivs
4- Hold block
5- Spam Dodge for mobility, waiting just enough for it to refresh dodges
6- Gain infinite distance against anything yes even DH
7- Revive in peace
Like it's just insane to me that this class can IGNORE the huge wall of everything by spamming dodge
But yeah other than that the class is awesome and I love it
Woe, singular pox walker on the floor blocking your dodge be upon ye
Ideally I'd assume you know how to kite and make sure you aggro the stuff near to teammates to make sure they follow you on the loop xddd
But yeah the only Big flaws this class has are pickpocket, and nimble+jittery
Everything else is fine or needs buffs
yea but you know there’s always gonna be that one pox walker laying down for 5 years like theyre at the beach
Hive scum balls regardless
Only crushers
Sorry, it’s like a crusher but tinier and less glowing green and even more silent and they backstab you for maybe 2 dmg
they sometimes untie your shoes mid dodge
Fatshark evileshly making Rotten Armour also apply its DR to Melee so people are forced to run DoT: (toxins)
Real funny coincidence the new class has the strongest damage vs rot armor and can make everyone immune to blight spreads
I know the rotten armour was a coincidence cuz the DR was supposed to apply to melee since season 4
But it's funny to assume they fixed it to make scum more relevant on Havoc
I'm still gonna run vet on rotten armour fuck that
Yes I'll abuse kraks until they're nerfed
Meta bleed
Fatshark more like buy my class shark
KRAKS!!!
(nearly 1mill on elites)
Honestly they should just bring all season 2 modifiers again, and slightly rework rampaging enemies
I think they pretty much hit the nail with (current) pink, red and rituals
It's just Orange that needs rework
blue mode on needle pistol lowers toxin per shot but gives each shot some aoe right
no
what does it do
got it so its still technically aoe but instead of when I shoot its on death
all needler shots have aoe but blue has another aoe upon target death which damages
alright thanks
30
oh
Check pins
thanks
its at the end
I forgot what mark I'm using
chem toxin overview
gg
or
its in the pinned 😄
I must be missing something
but what's the purpose of the mk2
hmm
thought the mk6 too
but I never use the blue
so mk6 just 1 stack in aoe
I see it now
dude, but the explosion is 1 stack only as well
mk2 is so pointless
it def isnt pointless, majority of people use mk2 if you actualyl care about blue mode
*tickles
wait so
needle gun can either inflict toxin in aoe or explode on death depending on mark?
Now I know what chem toxin does... I was wondering up until I saw the section for it in the guide
what buffs should I put on my stim for a crate build
make it a big stim with attack speed and strength/crit you won't
alright
personally i take strength and toughness, maybe cooldown. depends on the build
toughness stimms are just cooldown increasers that provide no substantial benefit
i find it has its uses
not massive ones but uses nonetheless
like just general damage reduction
is there a mod to change the sound of the stubbers?
what mortis trial path should I take as desperado
the crit one?
i think
probably death dealer if possible
crit is def best, but fire and shock ones are solid too
alright
I got the one that encouraged swapping between melee and ranged
how useful is explosive pickmeup on blinder
it's the best user of it
bet
but also kind of a shit perk in any case imo
crit line
by far the best one
Death Dealer is maybe the worst
alright
actually nvm
it's pretty ok
didn't remember Gene-hanced, Manstopper Ammo, Lock and Unload, True Grit and Lucky shot were part of it
I just picked it because the first talent was critical hits cost 0 ammo
yeah you weren't wrong
the other 2 options were "you can run through enemies" and "melee hits do more damage to enemies on fire" or whatever it was
didn't even get a peek at the crit tree gg
yeah goliath and pyro
Goliath is uhhhhhhhhhhh
maybe the worst in the game for like everyone
Pyro doesn't really help ranged builds that much imo tho it has some nice things
gg
If you see Emperor's Favoured (the crit line) you should always take it
a damn shame you can't reroll to get it more consistently
gg
does this look good for a big stim crate
forgot the difference between rending and finesse
I think rending is armor penetration and finesse is crit damage
or something like that
weakspot damage?
rending helps penetrating armor, finesse is crit and weakspot damage
should I go all in
I kept it like this because if I added anymore the cd jumped by like 10 whole seconds
imo if you enter a line and spend more than two points in it, you should
as the end of the lines are much stronger than the starting and middling talents
but i don't know the crate meta
got it what should I take for each 2 lines
crate meta is 75s stim
alright
i would go with rending or crit chance
run the cd on stim subnode on the crate
do I drop strength or speed
for crate cdr + str is generally best
take the subnode on crate that instantly replenish it on stim cd@frigid sluice
yea tht looks fine
yea thats a given
no take either the cdr on melee kill
trying to find something to drop to slot into battering strikes
With stimm supply you go full 2 branches for stimm cause with sample collector and practiced deployment you get the crate back like every 30 seconds.
rad
you can also double crate
you can run 4 dependency stack this way with 75s cd stim
the crate inherits the stim effects even if the stim is on cd right
generally though you want to run something other than dependency on crate build
currently yes
Does Stimm Crate stack?
what should I use then
I think you need to step out of it and walk back into it for that to work.
adrenaline?
It does??
alright
you def want dependency still on crate build as long as the "bug" is still in as the cdr actually does matter
what bug
the stimm applying when its on cd via crate
why no pickpocket
I ran out of room
thought "I'm using needle pistol so it surely won't be that bad"
so you can click pickpocket there too
ah nvm. well you can also drop toxin mania and click pickpocket
do I take nimble or slippery instead
personally i run this on crate build
theres a problem
id take boom bringer in havoc though
yea blinder pathing sucks ass xd
boom bringer or chem nade would solve it
so run boom bringer, drop these 3 talents and take extra pouches?
yea
wouldn't the ability cdr be useful rn for double crating or whatever
or would it generally never be useful since in combat stims regen faster than crate even with all the cdr
no you get windows where you can chain them all the time if you run dependency + cdr stimm
i also run triple cdr on curios
my curio substats are toughness, stamina regen and 2 gunner 1 sniper
You don't need stamina regen on scum.
i do triple health triple gunner triple cdr, but you can run whatever you need
alright
but yea stam regen is useless
why health and not toughness
helps against bursters
good point
I have 3 toughness, 2 gunner, 1 bomber and 3 revive speed.
and in general with hcb + corruption immune from crate you can tank a lot of stuff to hp like that
you already have cdr on stim + sample collector
you don't need dependency
what weapons do you use
the point is to get to state where you can use both sample collector and natural cd of the crate
because of the bug
you don't need dependency because they're enough
chainaxe and knife, knife on more needle focused setup
i was literally talking about this
I was once told Stam Regen helps with Rampage build?
it does because of the downside
yes stam stim help rampage when it end
the only downside left after it is increased damage taken
i don't think it's a good enough reason to take it imo
knife instead of shiv?
yes
i like knife more
they are both great
so use whatever you enjoy
this is what i do for like mostly needler
and this with chainaxe
and this is what i was running for knife with just pickpocket on top
i think you can make devils claw work just fine with pickpocket as needler will carry you everywhere else, i dont think it would work well without
alright
does cheap shot work with rev attacks?
based on this looks like yea
Yes. Also works with first heavy attack on the bone saw and crowbar's secondary mode.
i guess thats quite nice for buffing toxin damage too
I find it funny that due to using the autopistol so much in the past I can feel and see how much more accuracy it gets with sticky hands. It's like discount Dance of Death from zealot's talent tree, only always active
I use strength/attack speed personally
more self serving for me. and anybody who touches the crate turns into a lawnmower that eats heretics
Should Dual Stubpistols be buffed?
This space meth turns you into a machine that eats heretics.
was considering this for chainaxe but kinda wanted to avoid manually using the stimm itself for uptime as well
oh i never manually use stimm on crate builds
having the shortened cooldown for stimms is way too valuable
So you only use crates?
you technically do get shortened cd because you do 15s manual stimm, then 15-20s crate and the cd already started when placing the crate like normal
just uptime for teammates is worse and its also annoying to do
Practiced Deployment got me that use stimm supply 45 times penance in 1 go
well also just using crate means I don't have to wait for stim to wear off to start its cooldown
so if it's a particularly dense horde
That cooldown is not going to be longer than 15 seconds
Regardless of what stim I use
Does anyone know where I can find the best attack pattern for each Hive Scum signature weapon ?
How do I complete that Penance of restoring Toughness with Stimm?
I heard use Stimm Crate in Mortis Trials?
yeah stimm crate in mortis trials
regularly get hit on purpose
if only :d
also take off all other sources of toughness regen from your build
Also doesn't count toughness restroed to other people
Just you
tldr extremely unfun penance to do
to compensate for all their other penances being easy
eh
Enhanced was made into the worst grind of any penance in the game
i used toughess stimm on melee build
yea its my last penance on scum, rest i just got randomly and after few mortis games
That's an exaggeration
helepd much with survivability
Oof yea sounds like a drag of a Penance
i got 400 progress per mortis trial when i was trying it earlier
idk could've gotten tad more maybe
Fr fr? I've been told Toughness is a trap
in havoc sure
in normal play no
the mitigation from it is alright, if only the end nodes werent actual garbage could've been decent
like this node is straight up worse than all the nodes before
i use the other one
Should've been 200%
and if you look at end nodes in other branches they give so much stats
Should give -20% damage taken. That would be a lot better.
it's regeneration aka coherency regen
not like replenishment
well technically both are, as the node before also already has 25% restore + normal stats and then other node after is just 25% restore
feels so super unfinished
the whole branch feels like a shitshow in the first place, but yeah
I wish the stimms did freakier shit
I want there to be keystones attached to it that lock out other stimm effects to let me like
they are really boring yeah
new stim branch: when completed, you grow a chaos beast tentacle arm and are instantly shot in the head by the rest of the party
turn us into loyalist mutie
or go REAL freak mode and turn Stimm scum into Grail Knight
Stimm will activate a random major indulgence from Mortis Trials while active
its kinda weird that rampage is the thing with big downside on scum and not stimms
could've been like inc damage taken + some bigger boost, or reduced stam recovery, or self corruption damage over time that you have to cleanse with blessed stimms etc
and the effects more powerful in turn
Fatshark really likes the word Desperado - it's a blessing, a veteran talent and a scum ability.
and they have nothing in common except for that
Well...blessing and ability are at least both ranged, the talent is melee.
But also, the blessing and talent both give crit chance.
gun on (crit) class, ez solved
isn't every class a crit class
ogryn and arbites are not crit classes
arbites can get okay crit tho but they focus a lot more on damage boosts against staggered enemies
2/3 of zealot keystones are also unrelated to doing crits
i like to imagine these don't exist
but also 2/3 zealot abilities autocrit
true I guess but I'd argue their passive damage boosts are more defining than their one big crit hit
zealot also still has the funny Not Precog talent
not ogryn and arbites
see my comment above
arbites is insane as a class because how did FS cook something up that i like less than ogryn
this should be studied
I like arbites and ogryn but hate zealot
same
arbites lets me use my favorite zealot weapon on a class that is not zealot
very curious
(i love you fatshark but not everything is for me and that's fine)
crusher?
i like zealot because shroudfield is fun
i remember arbites could reach the crusher crusher oneshot before the health buff
i think zealot is okay because Bigsword Knives Reconlas is peak
and arbites has a build I like with MAXIMUM DOG gameplaty
i hate the "double tag boss and it will die" aspect
but at the same time if you don't do that your boss damage kind of sucks
complete stomp or complete suffering
then again, complaining is my lifeblood so everything has its upsides
Can the rocket blitz crit? I kind of doubt it can, but, I thought I'd ask
https://steamcommunity.com/sharedfiles/filedetails/?id=3586590987 based on this nope
It would kinda of be cool if it could, but, it's not a psyker blitz so I doubted it could x.x
are we gonna get new cosmetics?
until we all stop asking for it
everytime someone asks, it gets delayed a day
I don't need clothes anyway I rub around bald and naked pants only
wait... the top left branch of the stimm lab only affects coherency regen with the toughness regeneration %'s? That sucks :\
I'm going through the steam guide... at least I will know what everything does once I'm done, for the most part. :/
it has a very good use, being related to the single most annoying penance
that's it, never actually use it in practice 
This one? :/
good luck. it took me about 6 or 7 games with my entire team on board
apparently it's easiest on mortis trials
I am not a penance hunter, I only do penances if I think they won't be too annoying... otherwise I am just here to play for fun, not grind out penances >.<'
Street doctor was easy since you could get the career skill a 15s cd with the one modifier <.<
oh yeah then don't bother. i no lifed the penances in week 1
I would like to keep the miniscule amount of sanity I have left(which is already almost 0)

how do i get htiso ne? what is the cartel special?
Scum special stimm
and use the top left branch of the stimm
On dual auto pistols, pinning fire on run 'n' gun?
best blessings on dual stubs?
run and gun, pinning fire
running ranged scum is suprisingly fun
dopes htis work through stim supply
dopes htis
which head
I NEED MORE BOOLET
The 4th one
you guys have heads?!?
bought scum yday and haven't had this much fun since they reworked ogryn
welcome to the gang
I’d say definitely more fun to play if you have a solid grasp on the game
really like how good pistols and shiv are for cptn and twin shields
games been needing a dedicated shield breaker for a while
also dont think shivs are any faster than knife so if you count shivs then its the same no
well back when i played a few months back nobody used chained weapons in havoc but prolly things have changed
arbites has basically 0 customizations compared to scum though...
arbites has the same cosmetics twice, just one set is more red. Scum has more variety (at least with the headgear customizations).
If you do heavy stub or the mark 6 ripper you can build into crit on Ogryn
thats just really only two weapons that build crits
I guess you are right but there is the option
they do really only go for one playstyle in whcih is also weakest out of the ogryn tree but is servicable 
I love heavy stub, it’s the closest thing to an autocannon that I can find
I just wish ammo economy on Ogryn was better. Having to kill 10 people for a free bullet is only worth it on like rumble or kekback
I think they should get innate run and gun and I think they would be fine. If you don’t have rag the accuracy is just bad and not having the mobility just makes it a worse iag
Probably need a bit of a buff. They're not terrible, but there's room for improvement.
What I'd buff is:
- Increase mag size to 20 for better uptime and because the current mag size feels a bit small.
- Increase damage vs unarmored, maniac and infested by around 30% so they're better against specials.
- Build in run n gun
scum melee sucks
not quite 1 million
so yeah, that actually means its pretty bad and not viable
L scoreboard
melee scum dead
so sad
clearly should have brought cartel special
is this with adrenaline
yes
thats awesome
but without cartel stim
the build i used for this was a copy paste from other one but with few changes and without cartel and still demolishes fast carapace
with knife
helll yeah
It's kind of hilarious I can get similar damage on my arbitrator, the tanky, staggering, dog class. 
Balance in DT is wack 
blessings on ye ol crowbar?
yep, you sure do use them
And another one but mercy killer and flesh tearer 
I cant tell if it just a me thing but I dont the visual bleed effects on knives 
hey so i just came back from literally asking everyone
and everyone else can see it
you are the only one
it is indeed a skill issue
tips: get better at game
hopes this helps
So what's the go-to melee weapon at this point? I have been using crowbar + attack speed boosts and it's aight, but coming from Arbitrator main using the Arbi shock maul it seems kinda weak
Rashad, taxe, shivs
The shivs feel like a weak dueling sword with half the range.

how are they comparable at all
in any way
besides that they're both melee weapons
shivs are prob second best melee weapon on HIV
On whar
yes what this class needs is another dueling sword situation
assassin primary, strikedown secondary with high weakspot that attacks fast and are used to heavy attack special heads. The biggest issue is the dueling sword has more range and has thrust where the shivs have the toxin secondary
stop making out with the stat card
they're totally different weapons
for one thing, shiv actually fucking has horde clear
Have you considered arb shockmaul is one of the most w+m1 no thought weapons in DT
I'm a returning player. If I want to develop good habits by being brutally punished for my mistakes in a trial by fire, is this the class for me?
Kinda.
they can functionally turn off half the threats
You can be built that way but you can also learn a shitload of bad habits.
XStance Veteran probably still the purest skill display in the game.
Veteran eh, that works, thank you 🙂
ogryn has the pre-hotfix non-immunity to ranged fire dodge that may help when it is reverted
if we are talking about bad habits lol
nah mr e said the duelling sword is op!
playing ogryn is a bad habit in and of itself
(in heresy)
Thanks all, appreciate the advice 🙂
You could try melee psyker going by these criteria. A good melee psyker is incredibly strong but if you over extend or eat a big hit you suffer for it
Yea not true anymore anyway
Psyker cant get oneshot by a crusher anymore in auric
If you know what you're doing, he specifically said "returning player" where melee psyker will teach him what he's asking for
Still harder than some of the other melee roles but once you learn to balance your resources you're crazy strong.
melee psyker feels impossible, i get sorrounded and I can't get out of it
Yeah that's the one thing they definitely lack which is a displacement/movement ability
Shriek is just a minor shove all things considered.
force sword blocks and dodges out of just about anything in my experience.
Yeah
shoves anything besides bosses, too. shriek clears enough space but more importantly kills chaff.
Hadn't thought of melee psyker. Interesting. I'll probably stick to the tried and true Veteran though.
dont you also have like giga shove on your gun on psyker
Thanks all 🙂
my man, it's one of the most busted setups in the game
with the other most busted setups going to staff psyker

i can't even play psyker anymore because it's impossible to take the class seriously
mfw fatshart makes the "glass cannon" just a cannon
Push a lot, if youre using melee psyker you should most likely be using assail, spam assail on horde to thin it out. Keep back stepping and stay back a bit, you dont want to insert yourself into the horde. Use positioning and chokepoints like doorways
Get used to dealing with every single poxwalker shitter near you, if you get hit with low toughness its gonna hurt
Use your peril a lot and scriers gaze to maintain toughness
naming my next stimm cocktail perils of the warp, itll blow your mind.
How do you do fellow stim abusers
Terrible, stuck at work
Have you tried taking some stims?
Might help me get done a little quicker
This class makes you better at the game it seems
Can
Ergo buff psyker
Pretty squishy and relies mostly on dodging, which can translate to the other classes
But its a double edged sword because scum can be so fast and you get used to the pace so that the other classes feel slow
We're gonna banish you to the Torment Nexus buddy
Shivs arent weak at all
you have been spoiled by the arbites shock maul
pick mk1 shivs
light spam into crowd
Win
I haven't even tried the other mark of shivs
what does it even change
Doesn't really matter when you have chem damage
saw's ok, feels like shit to use tho


