#hivescum-class
1 messages · Page 147 of 1
Scooby is flummoxed that he kerfuffled right into a finnagle.
What we need
is Carapace Bursters
In my autopistols is maniac or unyielding better
that can't be shoved away
write a letter to FS "Dear FatShark - Carapace Bursters"
Fuck you un-uncleans your great one
Reapers that shoot bursters instead of bullets
Ayo when did they add boogie2988 to Warhammer

No not the great clean one!!
I keep swapping between middle keystone and right keystone with rampage
I feel like a carapace monstrosity would be agood idea
I wanna know what this guy does that's so much worse than what everything else on tertium already does
Literally disease the entire planet
more magicky shit
Just by radius
I might use both build do you have link or pic
he gets his magic eraser out and cleans you
thought tox bombers were already working on that 
ogryn sorcerer
also that
He scrubs the skin off of rejects trying to clean them
Taco Bell
I've seen worse
where does that come from?
Total War
WTF
Total war
holy they went that far
I mean we don't see it in game but I'm pretty sure plogryns are already walking around shitting on everything
Unclean one is like space marine level threat, probably not incredibly likely for darktide
he scrubs all the tats off the hive scum, causing them to have an identity crisis and barrel themselves off a ledge
sounds like we need a new boss fight
Yeah total war Warhammer 3
just not marines please
Yeah them and the nurgling animations went pretty far
it'd be so annoying listening to people bitch about it being not lore friendly
(it is)
GUO eats space marines for breakfast. GUO is a 'bomb it from orbit' level threat.
Be neat to have nurglings, little bastards running around
Yeah so definitely out of reach for some prisoners smuggling corpse starch in their asses
Not at my pc atm sry, send me a dm so I can remember later
little boogers scampering around flinging shit at you
inb4 ''I HAVE TESTED THE NEW BOSS FOR WEEKS HERE IS LE META STRATEGY''
"Alright so what you wanna do is get the shredder auto pistol"
Do you like autopistol on vet?
Patiently awaiting genestealer cultists, a new faction would do wonders to refresh darktide not even getting into a new chaos wastes type deal
Presumably in the future if this teaser leads anywhere
I dont play vet
finish the wolfer arc first ffs
Wolfers arc is either be killed or beg zola for help
I have paid zero attention to the characters or story in darktide I just could not possibly care less personally, ooga booga booger bombs whatever
(it's be killed while begging zola for help)
https://youtube.com/shorts/VRXi7ytV290?si=9Ua-RWyEc1SZyAKa
was watching this last night. reminded me of a lot of games but not the least of which is dark tide. devs keep trying to give us variety but we keep solving everything with the same strat 
💻 Developer vs Tester ⚔️
Who’s really got the edge? 😏
If you’re Team Tester (or Team Dev)...
TAG your QA/Dev duo! 👇
#techshorts
Wolfer arc is him dying off camera in a random cutscene you 100% skip
I just wish they’d add more chaos stuff other than burgle. Nurgle is cool and all but the other 3 factions could be really interesting.
jeanstealers. they steal your genes
guess fatshark's favorite chaos god challenge (impossible)
Especially when we are in the upper hive having to fight off demonettes or pleasure cultists could be a change of pace
Well half of the mofos on Reddit will fight tooth and nail it's all Chaos Undivided
because guy called Farticus Shitticus Van Vomitous the Third is surely NOT a Chaos Lord of Nurgle.
Oops all ragers
Slaaneshi enemies will just be luring meta slaves with plasma guns and dueling swords
The art asset direction in DT is borderline impeccable but there are only so many types of pustule to gaze lovingly upon
It’s totally khorne

Tzeentch would almost exclusively be ranged
we kinda sorta have 2 games to disprove that
daemons of tzeentch would be ranged
we only fight chaffs, ogryns and such
if there was a monster of tzeench, it would be ranged, maybe
never wish for Tzeetnch in Warhammer game
it will mean we will be fighting Tzaangors 99% of the time
Horrors screamers tzaangors flamers
You mean like sm2
Im amazed sm2 doesnt have horrors yet
aren't horrors like
Darktide has cutscenes?
low level chaff
That does seem like an oversight
did you change your build hamdol?
yeah, nimble's back on the menu
Have you never done campaign
can you share the link?
so its been established that heavy sword is great for hyperviolence, but i was also pleasantly surprised the other day at how well chainaxe holds up for the same niche (on auric, anyway) 
i gotchu one sec
They are basically ranged chaff
wrong link
I've been experimenting with this stim
im not fully certain how its heavy / special attacks interact with proccing/increasing the overkill damage buff of hyperviolence, though
if i had to guess i'd assume 'not at all' which is unfortunate, but still not bad for munching armor
what are the heavy sword combos
but cdr stimm is still goated
do you feel battering strike is needed for the shivs?
this is purely for havoc so yes
it makes your mixed/trash clear that much faster
together with hypercritical
for auric you don't need it
sacrilege
Hamdo real question
where is the cdr
do you think Scum would like My Little Pony or would they be more SONIC fandom material?
hmm i kinda like using the shout offensively tho
this is just an experiment lol, check the build link for real build
I think they'd kill fans of either
I noticed when I enter my ult I don't leave it for at least 40 seconds
so the shout isn't helping mme too muhc
Why no shout on rampage/why chem dep outta pure curiosity?
It was never off the menu
So gunner resist curios kinda not needed for anyone now besides ogryn, just press dodge
Yeah fair
but if you like the initial ass saving part
It was always so so so tasty
When was it not on it??
Mmmmmf yummy
I'd say go ahead
it's good though. helps you engage packs of dangerous shit
I never used them on ogryn either 
When it didnt give you total ranged immunity duh
I use it to interrupt monstrosities and charging mutants
oh dear
It's my preference really
and when it DOES end, it knocks things back down when you're at your most vulnerable to allow you the chance to escape
yea that too
but it is good
you can use shout for a rez too, it works well
because you'll be done by the time they are on you
@novel oracle Oy, just wanted to give you a shout-out: you had a lot of really good initial build ideas, that I have since gone "huh, well I'd personally swap these", and then I'd proceed to go down and realize "ahh THAT's why he had that other talent".
Thanks for the build templates for those of us that haven't had enough free time b/c work/fam obligations during the holidays (my work becomes more instead of less)
Yeah ive done the campaign, people dont just spam skip as soon as the missions over?
No need to discuss nerfing desperado when all classes can just be perma immune by pressing doge

I feel icky after posting a reddit link but it must be done
I don't see the problem, people have no idea how to dodge tbh
Ya it needs reverted
Literally lmao
The problem is that dodge linger now applies to ranged attacks too
I do think this is a problem of lingre time not getting changed when you are on your negative dodges
Finally
if linger time gets nerfed on neg dodges this change is a solid positive
yeah tis is like a huge nerf to ranged enemies across the game
"This should be our last hotfix of the year"
No no you gotta do one more now
Moebians got a course of shooting from Star Wars Storm Troopers
Unless you’re ogryn lmao
unless you're ogryn yes
But fuck that class
I said it
Woah
I went mask off
Mind giving the devs a little nudge about this mister playtester lol
What did ogrym ever do to you besides try to protect the little ones?
well, that's not a problem, until I realized it was the same for negative dodges
my god nimble fix is so absurd. you can dodge spam permanently even with slower weps like bone saws
Total ranged immunity for just dodging is absolutely a problem
Not just nimble
negative dodges need to not apply linger i agree
What did this mean?
What are we freaking out over rn
till you watch a sniper track you with aimbot
dodge linger affects ranged enemies now
this is why it needs to be fixed for negative dodges
so every classes dodges can make them effectively immune to being shot
Fuck it, everyone gets ranged immunities now.
For all dodges
Complain about desp now heathens
It was fine as it was
They put even more ranged immunity in the game
people acting like the ranged immunity is why people hate playing with that build 
yeah this shit is getting a complete rework in the next two weeks/months (depending how many days off the devs took)
Its boring too
or just revert it because dodge linger didn't affect ranged enemies for a reason xd
Its not rlly any difference then sliding
Ill take playing rampage and cutting ragers in half with a light attack over it any day
Optimistic
Ogryms not knowing they only ones who can be shot
considering FS returns on March 2026 😄
sliding doesn't work on melee enemies without having that one scum talent
Reverse dog!
I suspect it won't be till Feb or potentially even after. cuz the whiners that want it to stay broken would be up in arms if it got nerfed right after they bought it
Not that it matters with ogryn 1000hp and 3000 toughness
If I queue into another CIVI and find another person spamming that they need ammo I might actually eat glass.
it also isn't as easy to chain together as regular dodges are
Yes but sliding required you to be completely vulnerable to melee
You either dodged ranged or melee
imma load onto my arbi to give my dog a pet for this attrocity
they probably did want linger to apply across the board but i imagine some intern just kept upping linger over and over for like 6 months until they realised oh shit yeah right it's not even enabled for ranged
And used positioning to compensate
that's my headcanon XD
I don't think this is as bad as the dog nuclear bomb but lol they didn't test it properly again!!!!!!!!!!!!!
it really is legit unplayable for desperado builds
well this change also doesn't just affect scum
yeah dog bomb was fixed quickly though, EO was not
it makes everybody nearly invincible to gunfire just for dodging properly
Kid named pickpocket:
I wish the whiners whined more about power falchion because I'd like it to be actually usable already
dog
EO was just annoying not game breaking tbf
Also lime
It... is?
Thats a wild take.
the instant fatshark is off holiday this shit's getting axed
they just don't do good damage to that much armor
yeah but it was the last thing they broke before going on break
IF WE'RE BEING HONEST
EO is so busted lmfao
It's just a mid tier it's not that bad
it's dogshit. not a skill issue it's a pretty generally accepted take
ran into this the other day and it was a slog
Tbh I think it's low mid tier at best
Its a 5hk on crushers with the standard model and it has the exact same moveset as mk10 relic blade.
besides dclaw and certain mks what weapon would you rather use less on vet
finally
yeah falchion is p mid
Theres literally nothing wrong with pfalchion, you're just comparing it to broken things so it seems bad.
Like when I think mid tier i think shock Maul and ime pfalc is defo worse than that
right
yea but that's meta
the strongest item becomes the standard 
That's a terrible metric to say whether something is good or not.
dueling sword (boring is worse than bad), and shock maul
so how good is the new hotfix i just woke up :d
It really wont be bad if its effective dodges only eventually which imagine will be
broekn
shock maul is better. still mid but better
May have fundamentally broken the game
looks like the dodges might get nerfed already
worse carapace and horde damage
after the holidays
its only better becausae skullcrusher xd
Pretty bad
OH NO
I mean like even if you don't compare it to A or B tier weapons the only thing PFalc really feels better than is the fucking DClaw and we all know how good that thing is on vet
tru. tbh both are problematically bad
they made dodges too good
power falchion has a fun moveset
no idea how they didnt see that coming
and it's good enough that I bring it as a sidearm on gun builds sometimes
some folk will bore themselves to death refusing to play anything but the absolute most busted shit in the game even if theres 10 options only marginally worse. nature of gamers
time to get true survivor bitches
have fun with the op dodges while you can
but then I do that with dclaw sword too
in case you didn't know this talent is NOT just ranged damage, it's a global damage increase for close range
Trust me, I know, I was that kind of person for a while, then I started doing deranged things like achlys combat axe with a double barrel, doing weapon spec and exe stance.
ah yea just looked at the reddit vid, that looks giga broken
Every game will have a meta, the actual hard part is making everything viable while still allowing the best to be the best
Anything within 12.5m iirc
It is lol, and keep in mind every class can do that (not ogryn)
meta is boring
oh yeah that's a common thing for vet too haha
Because what they did is they made melee dodge linger apply to ranged enemies
Close range is 12.5m right?
Neat, til
people said it's bad 🙂
That shit just works lmao
except that theres little reason for the devs to focus efforts there because the super majority of players simply won't use it.
Wont melee enemies still hit when run out of dodges
it's like the riposte talent on zealot, but better
the trick is actually to not throw piles of slop into the game and balance things properly so everything has an actual niche and strong, distinct pros/cons so there's not just a clear winner
20-40% of the time, it always works
IM FAIRLY CERTAIN FATSHARK REVIVED HITLER TO HELP THEM MAKE TRAPPERS
the more weapons you add to a game the more pronounced these issues become
tbh I think every other source of universal close range damage just says Close Damage not Close Ranged Damage
Dodging is my primary form on locomotion anyway
same but the uptime is shit according to the uptime mod soooo
i need to check uptime of it with these linger changes i bet it will jump from 40% to like 60% at least ngl
yes
its a way better pick for desperado builds, as you get the talents to proc with autododging
yeah
its getting patched after holidays
so have fun while you can
what, in 2028?
when did this "fix" go live to begin with?
today
few hours ago
Jesus man. it's already been pretty easy to dodge gunners
yeah and people complained about nimble
cause they didnt know how it works
so fatshark buffed all dodges on all classes except ogryn
poor brutes
ogryn will be just fine 
ogryn already was able to face tank Gunners enmasse tbh
yes but they have been left out of the rain
psykers were struggling more 🙂↕️
Ogryn walks through a level at casual pace barely noticing he is being attacked: "Well that was rough."
Noooo gunners keep killing meeeee!!!!1! :The humble slide
Tbf the text description in game was incredibly misleading
played with no headphones or sound while i was on the phone, is this bad 😭

FS buffing the bejeezus out of every class' defense was not on my 2025 bingo card
yeah the same thing with 60% of all talents
get used to it
I mean it worked how I expected it to from reading it xd
but then I already knew dodge linger didn't affect ranged enemies
Buffed the crushers, buffed us, next is the the enemies, then us again.
All buffs no nerfs
hmm no crate bug fix either?
create bug is fixed
I wanna know how you're able to see how many times you and others went down
as far as I can see it's a lot less jank
after the holidays
haven't had it jank out on me
we have lots of time to abuse it haha
I've searched through scoreboard and oven proof and have not seen that option
time to queue Havoc 40
i went down once, and the arby went down once thats it i think
We went from bug that made players suffer (explosions) into bug that make players braindead
no i mean the one where you can get the stimm bonus by walking out and inside the circle again even when you dont have stimm
Well, that at least confirms that Nimble was negatively impacting the dodge and was NOT working as intended. Regardless of what the code said either.
Oh boy, a couple months of ranged near immunity. This is gonna suck when they patch it out
huh didn't know abt that one
Is the desperado build still around
you went down quite a few times. outright killed twice 
ain't judging ijs
but I want to see that info in my scoreboard
people are gonna get emotionally attached to these changes and think they just got better at dodging gunners
Ovenproof scoreboard plugin
gonna gaslight my irls after it gets hotfixed that they're just getting old and bad at games
I have that
and then when it gets fixed they're gonna complain again
but mine doesn't show those stats
dont agree
but sure
they'll review bomb arbites this time out of confusion
so is nimble working correctly or no
im gonna lose my mind
Should be in the settings, though idr which one it was specifically
they didn't change nimble they made it so that dodge linger affects ranged enemies xd
It always was people just didn't know about the
jank behind it
sadly yes

true
Slappy losing his shit
finally a class with some skill expression
I love how fast this was figured out as well lol
I'll look again but I've combed through it several times
ive spent all morning trying to explain it to people on the forums
im losing it man

God bless
the year is 2033. Crushers have 500 000 HP each.
But that's okay, because a shot from Brauto deals 150 000 dmg.
Always has been, just was not specified to work for only melee
darkday 2
mootash varg nurgleeeeee
What they DID was a consequence of Nimble not working within their vision. So Nimble was not working as intended. Which resulted in the change they’ve temporarily made until they “fix” Nimble directly.
lemme go read the patch notes again
Oh god please don't start being delusional in this chat
I had enough of that from helldivers discord
They're literally taking it back 
Because it's so fucking OP lmao
I just said temporarily
I can't wait to play Ogryn today and have dodge linger
remember when there was like 1 dev working on game balance in year 1 of hd2 those were really funny times

Was never true
HD2 has balance?
There was one guy the community scapegoated and borderline lynched

But there was always multiple people
just the ragebait nerfs
yeah, everything 1 shots everything, including the enemies killing you

Me too
1 or 2
im in the mourningstar pondering havoc
I am not but I am taking a shit anyway.
Poo time is discord time
yea in same toilet look behind you
nurglemaxxing
that's so scary
"Akchually I'm pheromonemaxxing to attract all the femoids." - 
nah its community shitting people in rome did it why cant we smh
Same bro
Kerfus and I are spiritually linked through the sewer system rn
♥♥♥♥♥Like and subscribe more stuff☮☮☮☮☮
#shittsing #meme #animated
pls rate it on NG if you like it.
I am always on a toilet 
Well it appears our fatshark Christmas present was easy mode
You want havoc 40?
Well BUDDY
I've got the news for you
I see people going down all the time
so I guess they didnt hear that Ranged Enemies got debuffed.
booting up havoc rn im getting my free true survivor 
**Darktide Most Embarrassing Universal Death No.13:
You push first Burster in a conga line of bursters.
He doesn't explode.**
So the tldr is if you know how to dodge game got easier
However if youre 75 percent of the playerbase it doesn't matter
Nice thats rlly good
if there's a conga line I always push 2 or 3 times
I am prepared for this outcome
If theres a conga line I shoot those motherfuckers
I choose to believe this is satire
Real talk; you need it?
It's scary I could have been in this person's lobby
no i have yet to even play havoc lmao, just been getting better on auric maelstroms lately
Need it? No. Want it? Yes. Willing to accept help? Also no.
Choices matter
Its fake to me if I get it in a 4 stack.
I played with person name Bingus on havoc 40 and they were goated
How do you think majority of ppl got it?

Its not ez boi; requires coms & teamwork
¯_(ツ)_/¯
ive got my ASS on oggy im just apprehensive about trying havoc, dunno why
Whats life without a healthy amount of suffering?
You scared you might not be as good as you think you are subconciously
Havoc is piss easy for 24 ish levels fwiw
just throw yourself in there, havoc is really not that different
Its only "havoc" at 25+ and grueling at 35+ ime
yeah ive heard its like roughly equal to a maelstrom up until that levelish
Havoc is only ez when Im with friends
30+ is where most ppl are seperated aka wheat from chaf aka dogshit from good
Havoc 1-20 might as well not exist imo
Ive made it to 32 before then got sent down to 20 when rituals reset to rot armor
Was pissed

Ive played a 36 before
Skill check modifier putting ppl where they are
No offence
It doesn't feel bad till someone goes down
those who suffered through tox gas and stims pre nerf 
Thats always that
Look man, I can be the last alive but I cannot physically drag people through RA
I'm good enough to pull my weight ime, I am not good enough to pull someone else's tho
I feel ya; many times when i dissapeared from the game team starts to crumble
That says alot
alot of people can be perfectly fine players but you really notice quickly how fast they panic if anything goes wrong
Stress shows who is a man & who is a pussy
I mean fwiw my havoc experience is straight up party finder
I don't stack whatsoever
stop making me feel old
For what it's worth
Folga Wolga Imoga Womp
I hope there will be more long coats for the hive scum. This with dual pistols is an absolute Underworld vibe
I join in party finder groups with 4 hive scum and we die in havoc 40
due to no people or having a weird mental thing about it
just finished my coffee and???

which they immediately said oh shit thats busted we'll fix it after the holidays
incredible
that's wild lmao
thats every class right?
Some ppl dont believe me when I say melee is stronger
Ogryn doesnt have linger
yes, the change to dodge linger is universal, so every class but ogryn has massively improved dodge vs ranged attacks
melee scum is stronger in the hands of someone who isn't the average player
except oggies
Yea
brother what were they thinking
and any class with linger-boosting talents go even harder
and nah, desperado is far and away the strongest build for scum at this time
It's busted at least due to the linger being long enough to keep you in dodge state even after you run out of efficient dodges
melee scum is just way more fun
lmao i was right basically exactly on the dot
the damage is so nuts lol, feels like im playing warframe
Little bit of both ig.
I know and they can deal with boss and crusher ez
"Whatever have fun"
it is in the context that most of the players can't make the most of melee scum, so I agree with this from that perspective
I dont want to play this game with someone drastically better than I am and get carried, but my friends are heresy players.
So I'm in a weird spot.
Just say you don’t wanna feel worse 
DB that change is unreal
Nothing wrong with it tho
Its not earned if you got carried
GGG balancing
fair and fair, can always be on the lookout for people at similar levels of havoc as you, work your way up together, and you don't have to stick with a group with someone alot better than you, you can learn from that match regardless if you feel like you got carried
Everyone was worse at some point
And there are defo some really good players out there
TS does not really work that way; you have to be good as an individual and as a team
There is no such thing as carry
I just really think havoc is made out to be worse than people say
its hard to onboard my friends cause i feel like an uncle holding back at touch football with all his nieces and nephews
i know im always in for a treat when i get someone in the thousands for levels
those mfs are something else
I went from not playing havoc to clearing my first 40 in 2 days
It is but you keep that on the down low
I'm pretty solid at the game, and I never really see players who are mind blowing, but I went down in high havoc the other day and this guy just didn't get hit
I still haven't tested out my chem dependency VIAG desperado build...
and I was like "how tf"
If you are dogshit and you get 3 carries you still can die as easy
And fail a TS
My friends who like this game are super casuals, which is fine. My other friends can't get into the combat.
Everyone's a carry until they aren't
#deep
its a fine line of me being bored out of my skull from lack of action and them being bored out of their skulls watching me murderize an entire map
Oh ik, I picked Cole up in an auric mael before.
He untrappered me tho, so we're even
damn you got carried
Lol Cole just full mythical player status at this point
The new map tests my patience, especially with people playing it.
I am of the opinion that you need to blitz it all the way to the bastion, and then make your heroic stand there. Especially over the open, crater ridden sequences you cannot afford to be drawn into long firefights, especially given that the specialist spawnpoints are at the corners and flood your with disabler nonsense every thirty seconds.
But, no, most people stand and fight and promptly get burstered/trappered or melted by the 5 reapers at the end of the map..... 💀🤦🏻
Should I bother using the secondary mode on either mark of the needle pistol at all?
Absolutely
yes
The secondary on MkII is bonkers
clears area gooder, unironically fine to shoot into groups because it can and will kill them
for not much ammo
And recharge your stimm
that too
Would it be better to have 60 mobility or 60 defense on a crowbar?
Assuming sample collector
mob
Mob
70 of each
Yeah, I'm aware.
100 defense
The hard part of havoc, ime, is the randoms.
depends
@grand jewel What about MKVI?
If thats the case; you know where to find me 
Also, anyone else experiencing fuckoff lag? My game feels like an epileptic seizure and a stroke had a meth love child
just makes them explode harder rather than do the chem toxin grenade explode
If i feel like dragging myself to 35 again, maybe. We will see.
Remember when you got your own TS? We didn’t even tried or prepared we just got it for ya

only damage I took was stepping on a flamer backpack lmao
The last time i played havoc was off the free weekend, that shit left a worse taste in my mouth than 4 day old shrimp.
otherwise 0 damage vibe run
Your thoughts on the new map? As Illustrated above, i hate how people play it.
why did you eat four day old shrimp
got TS for so many people since then without even paying attention
Did not know at the time.
I & my squad have 40s
yuck
I feel like the explosions from the VI do very little stagger if any. Am I missing something?
nope
that's just how it is
I havent played havoc 40 in ages. I just like my sanity too much
enemies you want it to stagger are likely too far away
the explosions barely do anything
When I got true survivor its with 3 randoms
I'm derated to 20 cause I decided to do anything but play havoc with randoms during rot armor.
at least the full size bolter explosions do some amount of damage
6 = best for only primary fire
2 = if you walso want to use alt fire
Its a nice skill check one; not easy
I like it
So with the dodge patch, is Nimble no longer a double edged take (helped for melee but wasn't great for ranged)
And then I played like 2 havocs and the randoms killed me shooting poxbursters and I went "I'll go play dispatch"
wish for it to some day be a havoc map cuz that would be a fucking mess
but it would be fun as hell
You don’t get good ppl at 20

Yeah, ive been on the recieving end of my teammates failing that skillcheck alot recently

So then do I just use the II's primary for isolated HVTs and the secondary for hordes?
Ik, but i can drag people around up to 24 unless they're literally killing me.
my teammates brains immediately turn off on the big open sections of no mans land
it frustrates me to no end 
i would only take the 2 on a build that has heavy investment on the bottom right and maybe pickpocket too
otherwise i just go 6 and not use alt fire
not even isolated, just shoot elites, specials and bosses with primary fire, special if you want or need to shoot a horde or a group
My problem as a returning player is getting bad people in the 20s, but not being allowed to do 40s because my completion isn't 40 
I could write a PhD thesis on how people i played with fucked this sequence up....

I can coach ya; see how you fare & correct any mistakes 
Make you more confident & better 
does it do more chem stacks than the 2?
I would unironically hate that, thank you.
Just hit me up one day 
+2 on weakspot/crit instead of +1 so effectively yes
And here is your first obstacle; your own ego
Is the VI's primary fire any different from the II's?
neat
Overcome it & you open the doors to betterness
just what i said above
+2 on weakspot/crit instead of +1
Nah brother, my obstacle is randoms not staying up on their own 2 legs.
About what gun are we talking about ?
needle
And or literally exploding me with poxbursters
3 legs...
Won’t happen with us 
comparing the 2
when the randos suck thats just when you lock in the most smh
Neither that will happen
Bro blew me up and went "I guess that's my fault" yeah Steve Urkel you did infact do that.
Whos Steve Urkel
The only time I accidentally do this is when I have Voidblast
This guy
Can't handle getting blown (up) by strangers...
and I'm like "my b"
i just had someone who refused to go to the elevator and then when he finall decided to brough poxburster riht behind him from the corner xd
so much fun
those and crushers in elevators is just a gg
Do weakspot crits add even more stacks?
yes
noooo my miso soup spilled ;_;
skill issue
miso sad for you
the duality of man
I am torn on that gun. Not my playstile. And If i need a pistol style sidearm i usually use ye old reliable bolt pistol
Shoulda dodged....
kills stuff
only thing I really care about lol
Miso salty reading this 💀 🫠
Valid argument
and it multi roles into boss damage while ALSO not requiring you to pay much attention to the boss while it does damage, with ALSO no investment lol
its great for melee build
great for toxin build

yeah needle is pretty cool
well, VI better for primary so both good
Mk VI needle has slightly better yellow mode, Mk II needle has much better blue mode.
If you only care about yellow mode, go Mk VI, otherwise use Mk II.
as we've just conversed over
Since we're talking about the needle pistol, what mark is better and what do the different firing modes (blue and yellow) do?
idk i feel like the VI is just a very thematic revolver wannabe, whereas the II is an insane utilty pick especially if you are running Sample Collector, that shit is just a free farming machine
ONE message above
ONE
still no mod to prevent music from muting during desperado

its painfully real
2 splooges toxin on everyone 🤨
6 does bad explode
mutes in rampage too
Let me rephrase my previous question. You already said that the VI adds +2 stacks of toxin on weakspots and crits, and I understand that part. What I'm still wondering about is if a weakspot that's also a crit at the same time adds +4 stacks, or if it still only does +2 stacks.
come out of into warp traveller and get sad I missed a bunch of it
+4 yes
mk 6 for normal builds mk 2 for toxin leaning
+4
genuinely i dont think the 6 serves any purpose especially if you are already running pickpocket (very likely)
the extra shots from the II to match the output of VI on a single target becomes an irrelevant cost
the purpose is to full stack the boss in 3 shots and then solo it
or just dink 6 gunners in the head in a row with 1 shot each and duck behind a corner as they fall over
i mean sometimes i'm not taking sample collector or don't care about spreading tox
so i'm just using 6 for max primary fire tox stacks
I dont use the needle pistol with pickpocket tbh
I don't use pickpocket often on melee builds and I use the needle pistol entirely as a melee backup
yeah on most melee builds i'm not running pickpocket
and i'm not spamming alt fire just for tox kill procs
Needle pistol excels as a sidearm for melee builds, where stacking more with the primary shot makes 1 tapping ranged things and 2 tapping bulwarks and max stacking bosses is better than wasting ammo on clearing poxwalkers
I shoot it at crushers in alt mode tbh, or other "damn I wish this bitch wasn't here" enemies.
It’s easier to clutch bosses with needle since it’s DoT, that’s for sure
Automod please I'm calling crushers fat not people
i think you should shoot at poxwalkers just to see the reaction of people who want to push them back when it explodes in their face
damn i misread
Alright, thank you for the information everyone.
well i guess it's still a pretty good source of regen
if you let yourself get hit by a shootert
I still wouldn’t take nimble even with the changes tbh. That’s just me.
ive kept nimble this whole time, its been great
Same
Nimble purists rise up
nimble + jittery
always have dodge available
and dodge so far i can ledge myself
its awesome
im used to ogryns dodges feeling like molasses
these human class dodges are crazy
Its specifically scum tbh
Vet and Arb dodges do not feel great on most weapons they have, arb especially
I switched nimble to melee slide dodge
arb just blocks everything
Do I switch back
vet has strong af dodges from wepspec and zealot as well from IJ
but scum has it as a bare talent that is passively active at all times so
Yeah, that's probably it
+a lot of scum weapons have good mobi
They should give us a mf polearm
again
i cant stop fucken thinking about stalingrad. i think im traumatized from this documentary.
in lore hivescum do use powerspears
They have a lot of wacky stuff
of course fatshark goes for the easy shit
apart from the bonesaw, everything else is just kinda safe
Arbites have so much stagger and toughness replenishment that they don't really need good dodges against most enemies, tbh.
Arb has baseline bad dodges
Psword vet has no dodge
This was it
this class is insanely tanky
Maybe I should play some arbites. Gonna generate 3 billion units of toughness every nanosecond.
Obv
I really need to get up and cook
sounds like a waste of time tbh
Nah, is good. One of the few things I actually like to do in life.
just grab a bang energy drink from your bedside mini fridge quit your job n play barktide all day

That sounds like a nice way to end up rope shopping at home depot.
mfw i realize i forgot to buy more of them bang energy drinks
wtf is that
A homemade blunderbuss with a crude spear attachment.
appears to be a billhook bayonet
Homemade custodes spear
That is not a power spear lmao
They have autogun versions to.
My point being, gangers using polearms in the setting is canon and represented.
Can a knower please explain what is going on with dodging rn
Like it’s too effective, but how much more effective
with the lingering dodge iframes after a slide, you can be functionally immune to bullets
except ogryn
Dodge linger before patch did not affect ranged attacks, therefore making it feel as though ranged attacks would be hitting you when you thought they shouldn't.
dodge linger is a small winder after you finish dodging where you are still in the dodge state
it's like .2 seconds or smthing
Now it does with Nimble, presumably meaning that extra time considered dodging is now consistent for both forms of attack
TLDR, fatshark approximately doubled the duration of the ranged immunity from dodging
nimble has nothing to do with this change, to be clear
IM GOING TO KILL MYSELF
it applies with and without nimble, and to all classes to boot (except ogryn, because ogre doesn't get dodge linger)
anyone know a good bonesaw build?
So then this was a full on rebalance of dodging lmao
it was a fundamental rebalance of all ranged enemies, yes
That's unexpected.
it's incredibly stupid
fatshark very clearly did not test it internally for any significant amount of time
Wait yeah that would mean
The entire game just broken in an instant
accurate
they've got vacation to go on
And its gonna be like this for over a month
the consequences of nimble
aint nobody got time for this
People are going to be so pissed when ranged enemies can damage them again
We're literally going to see a review bomb from this
while you're right, in fairness, most of the people who would bitch about such a thing barely touch the dodge button anyway
game is too hard, enemies can hit me now?!
fr though, I genuinely did not believe they had made this change for multiple hours after the patch went live
it's so monumentally stupid
I replied to someone asking if nimble was fixed saying why it was "bugged" and that they wouldn't change how the core mechanics of dodges work just to accommodate for a single talent
BUT GUESS IM JUST STUPID
Welp.
That's awkward.
doesanyone know a good bonesaw build for the class, im struggling to maek it work
Is it getting stuck too much in groups of enemies?
yeah
So u were wrong
Cartel special doesn’t start ticking the cooldown until after the effect wares off, correct?
Take the shock and awe blessing and battering strikes talent
Hitmass and cleave are multiplicitive and youll see results almost instantly
what minor blessings would you rec?
If youre taking rampage, it goes even further cuz power is also multiplicitive with cleave
correct, same for rampage and desperado
Perks?
unless by way of stimm supply. then it starts ticking immediatly iirc
yeah those, sorry XD
Unyielding and carapace
tbf idk if they intended too
oh they intended to
and then the community saw it, instantly recognized the problem, and FS went "...oh. We fucked up."
for bs? unyielding and flak. it’s atrocious against flak.
is it relentless strikes on the saw, because battering aint there
yeah the change suprised me, and using it ingame its pretty crazy
you can just keep dodging
Talent, not blessing
This is a horrifying change to get used to
ohhhhhhhhhhhh
If you look at the time stamp of the messages you see that i sent this very question the same moment the above post was sent. At the pace discord was going it escaped me especially since i logged off the second after i hit send....
So how about you read a bit more carefully instead of immediatedly being judgemental....
brother how spaghetti is this game
everytime they change something they bug something
actually hilarious asf
Unlike anything else
destiny ?
the spaghettiest of them all
Bc plasma and psykers is more of problem
Oh they definitely intended to they just didn't foresee the consequences of it
Power scalers talking about how we can't kill a plague marine when a simple hive scummer is so powerful they rewrite the game around them.
Lagging the game and making unplayable is worse then dodging ranged
I think it's time to throw away the rotten pasta bowl that is this game... Too broken
and his custodes
Not just that
If they sent 10,000 scum into the webway things would be different I'm just sayin
Some random druggy doing full on sprints while carrying 3 rpgs
Mag upon mag of ammo
And two mac 10s
ripping apart carapace with toothpicks
And a melee
grizz im dragging u into havoc later
and unlimited stims
were gonna have a jolly old time
Buddy making chemical bombs that kill walking bio-terrorist.
Is that a threat?
Like yeah bruh
its a promise 
A hive scum can snap a plague marine like a twig
Fuck it bro bring out nurgle, I'm about to make the warp have 3 gods.
Warning: I haven't been able to play havoc this season cause every time i start getting massive screen freezing and stuttering and chain-crash in the second half of the mission. Did 3 havocs, happened every time
Hive scum is funny as fuck
Does Sample Collector work as simply as you would expect it to or is there some fatshark jank involved in how it works?
Aurics fine, havoc crashes
We're winning bio chemical war fare against daemons and god blessed beings
With our own bio chemicals
Fucking uno reverse card
There is always fatshark jank
If you think there isn't, you just haven't found it yet
to be fair, needler with stripped down already made you ranged immune
3 things are certain in life: death, taxes and fatshark is bad at software
I find this shit wildly funny tbh
Oh god, I forgot how fucking slow arbites is.
Nids had to have an arms race with DG at a molecular level iirc to adapt to the poison
My coke based lifeform?
Buddy said
So let’s assume a 45s cooldown on cartel special with sample collector and it ends. In 1 second after it ends, if I killed 100 enemies with a rocket it would come right back up. ?
The humble needle pistol in my hands about to DoT a chaos gods daemonic manifestation
Turns out you can out-plague the nurgle
good question, ill see if i can test in the meat grinder
That’s how it should work if it’s supposed to do what it says it does.
sample collector works as advertised
idk dude maybe they fixed it today
Sure they may not be able to feel pain
Enough bleach kills most things
But guess what

That acidic compound in my metal tin can can still dissolve your body
New patch today?
worth a shot... just warning you that I might be a liability if that shit keeps happening
Also Path cooked up something for dot build
What if you take close proximity with bolt pistol and use flash grenade to get more of the horde
does mobility impact attack speed?
yes, you get it back instantly i do believe
if the meat grinder is to be trusted
So you did it then?
if you go into your inventory, select the weapon, hit "inspect" and then mouse over the mobility bar, you can see what the stat effects
this shit sounds is gonna be busted as fuck
Our needler is fulled with hand sanitizer
oops LMAO
sample collector restores cooldown per kill not hit, so yes
Did not mean to copy the image
there is one consideration for sample collector
it should stack multiplicatively on itself with consecutive kills
so 100 kills simultaneously might still apply them consecutively, so 1% on the first kill, and 1% of the remaining on the next one, and so on
Thank you 👍
which would not mean 100 kills at once means instance reset
sample collector works off maximum cooldown, not current cooldown
according to kuli anyway
does it?
Yeah that guy just did it
if it was 1% of remaining cooldown it would be pretty shit :d
What are the normal blessings for tac axe?
ok then, guess it's just stupid strong then
it is indeed
like a lot of things
it's a must-take with any kind of toxin in your build
even without, it's very strong
yeah, power creep is real
skinny lil scum gets 4 noob-tubes with booms bigger and better than the oggy nuke... who only has the one....
it's okay, they gave us ranged dodge linger to compensate
even without toxin in a real game you can get a max stimm down to 20-30 seconds cd
turning this game into vermintide by turning off ranged threats was an interesting choice
I have come to preach the gospel of the Stimm Crate in havoc
indeed
also, I love how they're excusing and patching their repeated bugs with the "experimental" changes to dodging... who the hell allowed experimental changes on the live build of the game?
I mean like 50% of deaths are still ranged id imagine considering how I watch my teammates get mowed down by reapers and gunners
as a software engineer, I'd fire that dude immediately. you don't test on live
Ranged enemy strength oscillates on a regular cycle
never heard of ‘fuck it, we are doing it on Live’? xD
Games industry in current year
we are ALL playtesters, we are a family 
I have, on a few occasions, and immediately ignored the idiot that said it and tested things in... wait for it... a test environment!
the real test environment is the customers we lost on the hotfix.
Where's my fancy player portrait and title then
Can I interest you in this helmet with a literal Beta on it
test engineer is an actual job... that people get payed for... why are we paying for the privilege of doing that job? feels backwards....
I'm gonna evaporate



