#hivescum-class
1 messages · Page 144 of 1
Its 25% of the weakspot bonus, not the total hit when you hit the head
Why is it that the weak spot node is avoided like the plague? Regardless of build?
thanks
Why cheapshots
should totally be weakspot strength this owuld be balanced
And no pulv
I see a lot of people taking it
I just think other talents take you further
Its also less than vets too lol
yea just got a group 3 guys insta down at start havoc is doomed
25 vs 30
Vet relies more on breakpoints too
Anyone know if Chem fortified also gives 50% toughness to allies with stim supply?
So that 30% weakspot could make the difference between 1 shots and 2 shots
But scum doesn't really care about that
Theyre a blender
and also, hyper-critical is basically a floating breakpoint
so more is always potentially more
I dont ever take hyper crit with hyper violence
real
It can mess up hyperviolence which is arguably much stronger on a melee build
playing the fucking "support" scum and it's a 100% crit chance lawnmower that rips through everything in melee
What is the base crit chance on the shivs?
12.5%
165 FPS and my game is a slideshow 
To see the day where a class can outdo a purge psyker in raw killing power
Makes me shed a tear...
yea the synergy is HV into HC not HC into HV right
Yeah
you're right, we should buff psyker again
But but the class is so weak!
STOP
But hyper violence can feed into itself
Hyper crit stops right there
next update will be buffing scriers gaze and nerfing dclaw
not havoc viable whatsoever!!!!!
stimm crate is so fun
havoc 😨
next update adds stats to cosmetics
slight overkill right guys
uh could be maybe
My opinion of scum crate has temporarily changed due to a but that popped up in the latest hotfix
yeah just replacing your active ability with "actually I want my stimm active the entire mission please"
is it the one where your framerate fucking dies and your stimm instantly comes off cooldown for some reason when you use crate sometimes
No
😨 ?
If you crate on stim cooldown, enter, exit, and reenter the base effect crate
Youll get the stim effect
holy hell more stimms
ye, found this out yesterday while playing
finally real stimmhead gameplay
i have maybe, been abusing that a tad
by having more cooldown regen in my stimms
but we don't need to talk about that
youknow that doesn't sound very balanced
This actually means that until its patched chem dep has a purpose with crate
build synergy is REAL
And you can put in max stimms
I'll be honest, even with that in mind, the other two abilities are just more straightforward and generally stronger for personal benefit
only crate build i've ran in a gam has been funny 1 point into stimm tox crate
that was silly
oh wait no I misread
I thought cole said that you could do that to stack stimm effect repeatedly
xd
With 4x chem dep and a 50% crate thing you couldn't really stack more than one anyway
No its one time
I wouldn't mind crate just working loike that
It just means you can basically fake a stimmed crate
Me hoping the broken part of this is that you need to walk into the radius, not that you can gain the benefits when stimm's off cooldown
Please Fatshark it would be so funny
When you guys say 100% crit chance on scum do you actually mean 92.5%? Because that’s all I can total out. Unless I’m missing something.
With chem dep?
Base crit 10%+12.5% from shivs/tactical axe/knife, 20% from Float Like a Butterfly, 20% from Shred/Riposte, 5% from Anarchist, 15% from Stimm, 15% from chem dependency
97.5%
4 stack chem dependency is 100%
Well... Shock Baton Psyker is still very funny
Theres a 5% stat node too
I forgot the stim. That’s it
so yeah it is real 100% crit chance
does attack speed from stim benefit fire rate?
can have great uptime too with stimm crate
yes
it is just global attack speed so gun shoot faster too
Just be aware on stuff like the dual autos
It makes recoil go crazy
Stimm supply applying stimms doesn't interact with dependancy, right?
it gives you a stack of it and any of your scum teammates with dependency also get a stack
mmk, glad it was changed.
Heard it didn't, but hadn't checked if it had been changed (or if what I heard was wrong)
last hotfix was the one to change it to work iirc
also was the hotfix that caused psyker bugs
Do I take bromentum for taxe on h40? Or do I max cleave? @novel oracle
Going between space marine 2 and hive scum is so jarring, like ik a space marine prob can run laps around a hive scum but it feels so slow
Is this Zealot chat?
What perks/traits do I want for the needle gun and bone saw?
Can I still benefit from Long Lasting (+5s stim duration), with stim supply? Or does stim supply negate it?
bet you guys are jealous that i replaced my internal monologue with the fem anarchist's voice
just working on the tulpa now
Wait since when there's a new class?
doesn't work
just under 2 weeks ago
dec 2nd
I am pleased to hear that honestly.
i just found a hive scum in the mourningstar simply named "poop"
such creativity
i'd say give them a gold star but i dont think anyone wants to touch them.
is it server issues or a bug? Anyone else experiencing pushes just. . . Not working at all? You push and nothing happens?
as in it does the animation and no push is registered or you cant push
as in full animation happens, and the target directly in front you doesn't react at all
probably server issue then
just happened with a dog. Happened previously with a burster.
idk it at least makes you FEEL like youre freaking awesome and cool even if most of the effort is spent trying not to shoot the ceiling
do u get more dmg taken / toughness bypass if u get hit in the back?
oh that cant be allowed
yeah by ME
thats getting nerfed next patch
yeah by YOU
move over bully ogryn ive got a new best friend
Taxe is amazing with HC and HV
brawler ogryn
What is?
fuuuuuck youre so unbelievably real
darktide personalities becoming thoughtforms
bromentum and headtaker always
i use the female Bounty Hunter voice for Hive Scum, no-one else really uses it but i like it
her voice is cute
I appreciate lady bounty hunters
I play mine as male outlaw
but he's min height so he's just a small angry crack addict who just wants the best for people
my arb is min height too
i have my hive scum as the max height so its always funny when i see short people in the mourningstar
I should make my vet min height....
I maxed my height for once
But doesn't bromentum only work for the first 3 enemies?
hitting heads with a melee weapon has never been easier
'avin' a laff are ye bruv? 
your name checks out
lmao
and it "works" because it instantly kills them
its also just extra head damage
everyone ive played with goes max height so my little gutter rat of a hivescum is perfect height to break their ankles :)
felt that
Ive run bromentum headtaker taxe on h40 its perfectly usable
ignoring hit mass means you ignore cleave damage distribution
But for single target decimator and relentless is much better no?
so the attack does full damage until it kills 4 enemies or doesn't kill something
as someone who is 6'0 irl i feel this
tall dwarf
not really
deci loses stacks on a miss
this is why I play short characters
headtaker doesnt so it just has better uptime
what does the min height look like for ogryns
i'll never know what's it like to not have mr fantastic arms
so I play games to feel the experience of it
It doesn't, it just only lasts like 1 second
decimator does infact also lose all stacks on a miss
:(
i like that there are two different conversations happening at once
hey at LEAST its not play X games without teammates suiciding
I don't get why the grims/scrips suck so much in this game reward wise
vs vermintide
rock it, short king
tf you call me
LOL
fatshar forgo scrips and grims exist
you check your weekly missions?
i mean so did i lol
yeah cause I like gambling on curios with melkbux™
fair enough
the books are unrewarding because fatshark saw people getting into spats over book runs vs non-book runs and went "fuck it, we ball"
what about the weapons? Anything specific or would shivs/stub pistols works well
ah fair
normal books ok stinky books not ok
I got a +3 stam curio and two +16% toughness curios
out of gambling
so I think i'm good for now lol
yo what weapons did you use for that build btw

ALWAYS
all i did was mention gambling and yall turn into gambler sleeper agents or something
fr though, i got my full set of curios for only 35k melkbux
bolt pistol for bigger blinders is also an option
this one message above^
the only valid weapon for scum is chaxe
does bolt pistol makes chem nades radius bigger
maybe heavy sword if you stick your pinky out when you drink
i'm running the combat knife and bolt pistol rn
i haven't tested it, but I believe no
lethal proximity affects all explosions you make while you hold the bistol out
what build do yall use for chaxe, I never have used it ever
yea ik about explosives
ty
my chainaxe build is the one wher i dont use chainaxe tbh
let's go test it
No?
yes
yes
yes
decimator loses all stacks if you don't hit anything
yes
no
I can see it keeps stacks
im too lazy for that
It loses all stacks on a miss
loud
didnt i saw this convo 5 mins ago
im gonna cast this to my familys TV like a hypnosis video
this is photoshopped
as soon as you attack and don't hit anything, you lose all stacks
actually it doesnt even play yet
me when i hear information i dont like
imperium-core
looks like the answer is "no"
discord is like that
why are discord videos so fricked up
thanks for info
it's probably some codec steam uses to encode videos not playing nice with discord's embed features or something
Maybe I haven't seen enough Scums, but I'm glad we enacted restraint to not make Jinx/Harley Quinn wannabes day 1
i see joker knock-offs out the ass though
oh that issue
probably because Op uses H265 encoding for steam recording
i am lowkey kinds surprised i've only seen like 2 people going for borderlands looks though
wait is that its claled again
Funny considering that the masks do looks cool
H265 iirc
Books need to give like 500 extra plasteed for Scipt and 500 diamantine for Grim
Its like the easiest fuckin fix
i mean, the whole point is that they're not supposed to be highly desirable
I'd love another dual melee tbh. Either tac or combat axes for the Slayer feel. Or two chainaxes just to be ridiculous.
they deliberately made the books give basically nothing so as to avoid what happened in VT2 where players would feel compelled to take the books and bitched about it, or would fight over taking the books vs not and all that
Im ngl people just picked up books in most of my vt runs
Like you simply just did it.
I'd be down with going back the other way, I didn't mind it horribly in VT2 and the RNG nature of them meaning it's not on every run would solve 99% of the issue anyway
They are an additional objectives and should reward the player as such. If people wanna winge about the books, thats thier perogative, but as it stands, they are useless fluff
but for whatever reason, FS decided the books in DT were gonna be ancillary shit people could engage with if they wanted to farm achievements and completely ignore otherwise
God I hated playing every mission at 60% HP. Ugh.
¯_(ツ)_/¯
the funny part is that cata was unironically easier than legend a lot of the time because people didn't bother with books in cata
which is probably another part FS was trying to avoid, now that I think about it
Oh lmao
It's a thing with Q tapping
It allows you to keep stacks on miss for some reason
oh that shit, fair enough
i wasn't aware of that specific interaction, but i can't say i'm shocked to hear about it
btw
Why do you need chem dependency?
What does it do?
If stimm supply cooldown is 100% tied to stimm cooldown
and chem dependency does not affect stimm cooldown in any way
Why not take literally any other keystone?
Its not
DR and Crit are nice too
was gonna say this too, even without the ability recharge the passive stats are nice
Base cooldown, 60s, improved with Chem Dependancy
pretty sure he's just taking it for the crit memes
Sample collector though
Why would I need this without the stimm
It does nothing
20% crit chance and 20% tdr is better than any other keystone
and it's difficult to get my stimm cooldown much lower than 60
I can help with that: pick less shit
It's expensive
That's 4 talents
Nah
You lot use tertium welcome on shivs?
plus... it's the most thematic. you're a junkie, we all know this, time to go in as one
15% crit
on every melee build
can't hit 100 without it
Checks out
u can actually get it in <7s
But the point is crate with chem dep
chem dependency still got issues
In this case, the stim is back, so the crate comes back
Yeah its really fucked
even if u have 4 stack dependency + stim CD rate
u still usually get stim back before crate CD is done
People just take it all the time cuz woaog cdr!!
dependency needs to just do smth that's not related to CD
The stim is the bottleneck
I can't think of a single reason to run dependency over adrenaline for chemist build tbh
outside of meme role play ig
Highly debatable
25% melee dmg & 10% atk speed just scales much better than dependency for lower cost
If we're not counting the spectacular amount of bullshit from Vulture's Dodge, Adrenaline is the best keystone
You could have vultures mark for 15% crit and almost complete immunity to most damage
except by this point i've fully given up on chem dep it annoying lol
Yeah and 25% melee damage from adrenaline specifically is massive considering its multiplied with tons of strength from rampage
and I do, on one build... but it feels like the uptime is more iffy and I will never rely on melee immunity with these servers. My reflexes to path and dodge are more reliable than 1 second if the server lag allows
it's not something you purposefully rely on, it's a "just in case..." node
for melee I like adrenaline in aurics cause it's good enough and I can not bother keeping track of stim timers and stacks, just swing. but uptime on it is usually around 40%, which isn't great
Despite almost every Desperado Scum getting hard carried by that node 
too unreliable, too much randomness. i'd rather add more damage or reliable dr (what little there is)
are u using smiter subnode
vulture's is just straight better still
using whatever the bottom and bottom-left ones are called
I have to ask how you're getting only a 40% uptime on Adrenaline with a melee build..
Like that shit should be up more like 90% of a match
yea dats the problem
use adrenaline smiter (right side subnode)
that one felt like a bit of a waste of nodes, and the one run I tried it I didn't notice any difference, but I'll give it more of a go I suppose
40% uptime is what I'm averaging for adrenaline in aurics
Yeah.. even in Aurics
50 on a full melee squad, 30 if someone keeps shooting my targets
I would bet I have matches in Auric where Adrenaline is active from the first mob the the end cutscene lol
I'd love to test it in high havocs but every havoc game I've played lately I've had massive freeze-frames and stuttering devolving into crashing....
i love havoc
Smiter gives you a refresh ln axrenaline from 6 minor enemy kills or 2 elites
And you can make it last 20s
Plus there is also the 20s active timer
Lol
Ninja'd 😄
I don't even last 20s in bed...
but I guess it could work...
does it stack with hyper critical kill steals? assuming no
I don't think the 20s duration is needed
hypercrit's instakill is melee non-weakspot kill
and counts for adrenaline proc
oh reeeealy? and here I wondered what on kill effects it procs (or doesn't)
Hypercritical is kinda mid on a melee build tho
since it doesn't seem to stack the grenade regen
hypercrit is really strong
I gotta be honest, I dont see the point as HV exists and you're gonna be one shotting most stuff in a mixed horde anyway
it's up to double damage if you can crit for 50%+ health... feels nice
And hypercrit can cut that short
Yeah, no overflow feels bad man
so it doesn't proc that on-kill effect but it does adrenaline stacking? but then, doesn't do blitz regens....
I wonder how it'll work after next week's patch
stay tuned for wheel-of-darktide!
It procs on kill stuff, but because Hyperviolence relies on overkill damage, HC doesnt add to that proc
quick question
what on-kill effect
is there any difference between an auric and damnation campaign mission given that neither of em have modifiers
penance
Just turn off campain mission QP on mission board, problem solved
i've heard the difficulty is the exact same
auric has higher spawn intensity than damnation (slightly more than damnation hi int)
I think there are penances for completing the new mini-camp on auric
or rather, a penance per difficulty
ah so they never changed that nice
not sure about the OG camp
What exactly do you get from 35% finesse in the cartel special? It’s like a combination of weak spot and crit damage right?
yea
what subnodes to people invest in for adrenaline fury
Smiter and Stoked Rage
You could also take the 5% toughness regen node in place of, or in addition to Stoked Rage
smiter (killing blow for stacks) and TGH/s
20s duration if u really worry abt its uptime vs multiple bosses (almost never an actual problem)
i see
also from testing the + stacks on weakpoint hit node doesn't stack with smiter unless you kill with the weakpoint hit
yea just run smiter
Hi, in the recent hotfix the med pack at home is still the default one if I consume my stim first?
I think there's a bug where the crate applies your stim even if it's on cooldown and you can double dip
or its a bugged flag and the dance causes a recheck that causes the intended behavior 
Does this mean we can have a relapse of the 5 second stim crate cd
Lmao
No way
Aig ok seems fair, no stim then no buff for my comrades
But NOW we get a stack for dependecy keystone from the box sooo
We good I guess
I believe this is true, my character sometimes shoots wayyy to fast
And I did exactly that
Stim < box < shoot stuff
does the scumpack count as cartel special for this
but guys what is the box only giving stimm benefits by moving out and in the circle is the bug
what if it's intended to just work regardless
fatshark, you know what to do
being able to stack double stims would give box an edge that the other paths kinda have over it for self buffs
its power would at base be from buffing team and exploding into tox stacks normally
but my team is usually already spazing and not getting the buff
the explosion has pitiful aoe
the point of the crate is to supercharge your team
free low cooldown CC and dot for crushers and such is nice
I mean, you can stack those 7 dots on crushers with like 3 crits
or 1 pocket tox blackout + 2 crits
Im saying you can play it both ways
Or just remove them from the material plane with an RPG
big buff or small buff
that too
small buff is a waste of time outside of Blight Havoc and I will die on this hill
9 stacks of you take pocket toxin
Also you can basically have stim supply up the entire match without doing anything lol
that's great, as long as you assume the Crushers will politely hang around in that tiny spot
Even without sample collector
Need peer-review
Why are you doing it directly on top? You should be doing it where they start moving to. Also if you take the talent that reduces the duration to 5 seconds it's just a bomb lol
I would take the cleave on kill node and take the full speed chain of stimms, because even a 100% visc stimm gets off CD quick enough on sample collector shivs
Free chem grenade in a way, probably stacks better with blackout due to stagger
also the other mark of shivs is better for this
faster lights
and crit aura instead of damage because tox
you press w and make them stay
why don't I spawn with 4 blitz charges when I take extra pouches? Is this a bug?
Does going over 100% actually do anything?
Hive brawler is a waste honestly, if your doing high difficulties
No point of trying to make a glass cannon less glass if you can do more dps to avoid damage, you didn't even take the mobility talents or even slippery customer, which is insane especially if you crouch dodge
uh
What
i disagree with so much of this
Nah I don’t fuck with slippery customer. And jittery isn’t needed if you don’t spam space bar.
Lol it's the equivalent of taking blood drinker on the shade instead of movement speed buff
I don't know if I can agree with that take.
like its very easy to make the scum actually tanky, not just less glass.... and theres a ton of value in doing so depending on your goal and playstyle
Your supposed to avoid damage not tank it
ogryn should get these as an actual weapon
That isn't always going to happen with several gunners laying into you over range.
do both silly, if you can tank hits then you can pull tricks you can't pull when you only dodge
as soon as you can tank hits you can start trading those resources to pull of tricks otherwise un doable
How many points can u put into three trees of the Stimm lab
this guy gets it
and the damage spike of hive city brawler when your rampage wears off is 100% worth it... it means you get a 20% damage bonus to replace the 50% that just wore off
Your not tanking hits with 20% dr
I think you can max out 2 lines and have 2 points left over? Check to make sure
The point is to not tank hits but have a safety net against the ones that naturally will bleed through.
my current set up can take 4 burster explosions or 3 sniper shots... or 2 to 3 overheads
i don't normally tank those things... but the burster thing has come in handy recently
You get hit by those?
Damage resistance affects any form of damage taken.
I really don’t believe that hive city brawler is a wasted point tbh
I don't think so either.
city brawler is really fucking good
Genuinely one of Hive Scum's best nodes for survivability.
i always take it
typed too slow 🙁 ... also i've been playing fs games since war of the roses, you can say i'm bad but i'm very comfy in my ablitiy to bonk heretics like a weirdo 
Yeah it is
on rampage builds its just double value, because you're constantly proccing the 20% damage
and you can push to keep it
yeah i mean 20% damage, 20% DR, or something in between-- that's insane value for a single talent
I mean I understand bursters due to how bugged most specials are lol, but if your getting hit by anything else your not mobile enough, that's why you take nimble, jittery, slippery customer(dodge crouching and you can just avoid many overheads until you stop moving lol, sliding is useless compared)
most talents give 10-15% damage, often conditional
audio has def been on the fritz lately too
i learned on launch slayer. trust me man, i learned on the og "don't get hit class"... you can make this a "yeah i get hit sometimes class" and still do more damage than everyone else
i was bad at vt1 
Slayer is not a glass cannon though?
launch slayer
sniped once
you get the feel in your gut when you are heavy lifting the whole match some times
not current slayer
crushered once
the single poxburster ready to block you from behind and completely break your momentum
You mean the elf careers?
all before the first objective
no i mean the slayer that was there at launch. it was nothing like the current version
Dude, launch slayer wasn't a glass cannon either
He was even better
hive city brawler is kinda just ok
banking literally all of your survivability on mobility in this game is a gamble
better than an always up 60% dr?
because slayer now has perma 60% dr
he did not have that before
also the weapon movesets were different
the new movesets have made him tankier
bardin slayer can get 60% dr? i thought the only talent that gave him dmg resistance was up to 30%
No characters in vermintide 2 had much Dr
Iron breaker besides zealot is the only character you can really face tank with
Slayer had insane damage/dps before, now he's just a tank with weak damage, but high attack speed
I've had that happen occasionally
when you just alt f4 in shame

lol yeah i meant 30% been a few months since i turned it on and probably 4 years since i've touched a build 
like sorry bros, the bot will do better than me today
i used to challenge people to face tank contests because of this
slayer can out w press an ib any day
current scum can do the same thing as current day slayer
be tanky enough to press w into anything without really dodging if you don't want and do more damage than anyone and come out the other side full hp
just gotta hit the heads and drag your hitboxes
both classes have points where if you mess up you will fall over... but NEVER while pressing w into something
I mean you can do whatever you want though, not trying to say you have to
Just personally don't understand making a glass cannon tankier when you lose out on dps/mobility
Hive scums only issue is that this game has tons of ranged enemies
If he was in vermintide series, he would be op
please feed and suck ass
You've actually kinda answered the question in this case.
So what talent would you drop for the cleave node?
Tis But a Scratch is a node you're probably using because why the hell wouldn't you?
Hive City Brawler gives that node more mileage.
build theory mostly, when i'm building a class in a tide game i'm usually not looking to peak at one thing, i'm looking to smooth out the valleys while keeping the natural hills that are the strength of the classes.... and honestly with like the wind and normal dodges you can just be immune to ranged enemies
honestly? Hyperviolence. Since you're going tox stacking you don't really need it
Ranged enemies arent even really a huge issue for Scum anyway most of the time. Near instant dodge refresh go brrr
on melee builds i mean, with like the wind
Perhaps when Nimble isn’t bugged I could drop hcb but until then it’s totally worth it.
Believe it or not but this is a class you sometimes want to get hit by.
yeah if you take a dink from a shooter from time to time it actually makes you live even better 
Because this class turns ranged enemies into toughness regen assuming you don't allow it to zero out.
Nimble is not bugged.
? The only talents that actually helps for specifically ranged attacks is tis but a scratch and burst of energy but you don't need those in a ranged build, only melee
It's the equivalent of steady fire from ogyrn
I wonder who keeps perpetuating Nimble being bugged lol
like the wind
assault chainaxe for hyperviolence seem feasible?
Yeah, the dodge window is shorter than it should be.
i mostly just want an excuse to use the poor thing
it isn't bugged.
Its not
That's very very very situational
i took just a scratch off, havoc enemies do too much for 10% regen a sec to matter
this shit hard 😵💫
its not, pretty sure this happened in vt2 as well but maybe i'm mistaking memories... its just how it works
i was using it just fine in the last few havocs i was doing
Bro Mister E just did a video today about it.
And not every build is a ranged build.
no... because if they are lateral to you and outside of the arc then you can just dodge dance or slide at them, and that means you can just ignore everything on the side of you... it also means you can keep the 20% damage bonus primed from hive city brawler if you want
I could see that specifically for Vulture's Dodge builds because
Well
Vulture's Dodge is just kinda broken
Kinda? 
lol vultures dodge is absurd
perfectly balanced
Like you literally do not have to care about survivability.
he is wrong, dodge curve is quite complex and the talent is working as intended
sources much more trustworthy then mister e have already answered
Sooo how do you guys know for certain it works as intended?
Extensive testing
Cole's explanation of Nimble needs to be pinned.
think of it like
ur squeezing in 25% more distance into the same dodge animation
Isnt the dodge window shorter cause your dodges are faster
so the speed at which u move during the dodge has to change
therefore the perceived dodge animation's duration feels shorter
relatively
(i mean in a relative fashion)
but the actual time is the same
Yeah
and the dodge linger duration is correctly increased by 50%
hive scum has base dodge linger of 0.25s
with nimble this goes up to 0.375s
But dodge linger doesnt effect ranged, which is why people are thinking its bugged
and it shouldn't either lol
No, it shouldnt
because multiple testers with thousands of hours in the game have tested and confirmed it, including Kuli who afaik actually looked at the code for it
u can look up the code for it rn, the DT source code is public for all to see
mister E when he meets the ancient evil mister A or something
But as mentioned earlier, vs range on Scum, just uhh, just dodge again because infinite dodges 😄
and honestly mister e has been wrong before from my memories but maybe i'm conflating him with another tide tuber... but there are also multiple that have gotten a number of things wrong
Basically, think of it like this. Your dodge loses a small bit of ranged efficiency, for a ton of melee efficiency.
or slide.... or do both who cares man you have the stam
Well Damn, I’m definitely keeping city brawler then
Scum go whoosh
Take every dodge perk
dodge linger is coded to be only vs melee atks as well
If that's a crate build, I'd recommend it yeah.
Dodgemax
Dodge all attacks
I love my nimble, I love my stam back on dodge, I love jittery
This is a flynn's ring build
It really hurts going back onto Zealot now an though ultra-survivable, he just doesnt feel speedy any longer
zealot fell off...
playing oggy after scum will give you whiplash
Yes ma'am, he did
though relic blade is still awesome
did u see the new skin in datamine
oh the pyre blade
ya
Its been a considerable amount of time now since I've played Ogg, too slow, too cumbersome, terrible stam
it's peak
we posted it like 20 times in #theorycrafting LOL
honestly I play ogryn and scum the same way, moving deliberately and with immense force
its great
save rampage for when they get in personal, because trying to chase things is pointless as your team obliterates them when you manage to get close
don't need stam with that much health 
also here's classes' base dodge stats
Lmao, arguably not, but it just feels horrendous to play
I cud write 0.0s if that makes u feel cuter
lol oggy will always be my fav but yeah its alot of work to get from group to group if you're playing melee oggy. its part of why scum feels so easy to me, if i do oggy movement i'm just... safe
/ is funnier i'd say
lol oggy pushes alot of things over with the dodge, that kind of gives a better affect than linger for someone with such a big hitbox
You don't run from target to target like a crack rat who's been force fed 12lbs of meth?
yea ogryn has crazy crowd control
i do, but with more unneeded move tech 
Great fantastic thanks
VT2 player much 😄
you WILL spam QQ L1 with mace and sword to steal ammo from the elf
You will kill the elf*
ogryn be like, this crowd is now dead, team is getting cornered, shoot gun in vague direction of them, they are no longer cornered
Spot the Rumbler main
people routinely saying Ogryns are dumb but they're the only class smart enough to know how to use a belt fed machine gun, apparently
being able to obliterate a freshly spawned horde clump with a single shot is always satisfying
Nah I spam lights on the fire dagger to steal health pots to explode myself then drink
i STILL heavy attack the air to reposition mid horde fight
Its also extremely aids to be in a lobby with
hive scum with a heavy machine gun would go nuts
I just can’t get behind those mk III shivs. I gotta stick with mk I.
Is quick and deadly a decent alternative to battering strikes?
I usually go kick back
The belt has an auto-feed mechanisim, they're not that smart 😄
feels better to me
we could cosplay as some of the early enemies in chaos gate lol
no I know I just wish we had some big capacity autoguns on the lil uns
like drum mags or something at least
different applications, with some small overlap
brautos: am i a joke to you
Vet with an RPK would go hard
(yes, yes you are)
pov good game so far and i die to random poxwalker #9394599595
the purpose of battering strikes is to get some cleave in so you can light spam and still spread tox around. Quick and Deadly is more hit damage, in which case you may as well keep HyperV I guess, or maybe take HyperC instead
lack of actual LMGs in this game always drop me kinda nuts
Now you mention it... Where is muh space Saiga12
not talking about the braced shit
look I love my agri brauto but it's no LMG
let me ADS with them
good question!
Give me dual braced LMGs meant for the lil uns, but on ogryn
We do be needing a box/drum fed shotgun and an LMG
Quick and deadly would buff the tox ticks though
this game really could have a ton more weapons lol, it wouldn't even need to be a thing of having to give them all a balance niche, just flavour options would be swell
you load into the game, your oggy gets confused trying to pull both triggers, throws one down and starts swinging the other one, a new oggy melee weapon option is born
Give me a weapon with the niche of being the coolest most fun weapon every but being the absolute most worst one
I think the regular combat shotguns should all get drum mags.
How it feels to like the .45s the most out of any scum unique
Would kinda kill the special load concept tho
Struggle to call them bad tho
They're super cool and fun, but they're not bad
Not if they abandon regular shells and just fill the drum with special ammo lol
They're defo not bad on their own
Compared to the macs and the needle pistol tho you use them cause you like them
whelp time for day two fo me trying to learn to like the chain sword, i had a moment of clarity yesterday where the sword felt good good, hope to find more of that
Ofc, but using stuff because you like it is like half the reason to pick anything
I like playing the Shock Maul on Psyker, is it meta? Fuck no, but its got some funny synergy
the scab shotgunner's shotgun is literally just the combat shotgun but with drum mag
the 6th really get all the cool shit
We do be needing the Gunner's auto-las at somepoint
Would fit the niche of a braced lasgun
probably out of necessity, probably a nightmare to reload a gun without gunking up everything when you're under papa nurgles influences
it's not gunk, it's wepaon lubricant
(may cause jams and also the bubonic plague)
it's kind of an acquired taste
thats going to be my next venture after i learn to like the chainsword or grow to hate it
finally trying to give the chain weapons a real chance
idk how it is on scum
chain weapons still overwhelmingly mid tier even after 3 rounds of buffs
chainaxe is ok tho
i don't care about their quality in the meta tbh, just the move sets is what drove me away, but i'm growing on the chainsword on scum
I've stopped since final shape released
Both are their own forms of torture
true
revolver isn't so bad on a rampage build
wth is a sump
Its a compliment
no yea its cute
mans liked your drip so much he copied it
i did kinda carry the havoc : j
the outflow of a sewer pipe
: j
ok I looked it up, that's not exactly accurate. Its a basin for collecting groundwater. But, for a hive city, its the basin where the wastewater of the hive is collected for processing
that really sumps it up huh
boats n subs have sumps
theres surely sumps aplenty in atoma for me to huff
so some water cartel perisher is out here sniffing his own supply
i too am a fan of the Chainaxe. Sword feels weak though
WILDIN
illegal poopwater trade
Sword's initial attacks start out stronger but chainaxe ramps hard
slaughterer+headtaker and you can oneshot damn near anything
with rampage up and everything fully stacked
Rip the salt, flesh the wound
Salt the rip, flesh the wound
both make me throw up in my mouth a little, so its your pick
mmmmm
sumpsniffer sounds better
@spiral horizon https://www.youtube.com/shorts/s5xx3QjDO7c
#shorts #fencing #simulator
Hellish Quart is a historical fencing fighting game.
Steam: https://store.steampowered.com/app/1000360
GOG: https://www.gog.com/game/hellish_quart
ok
How the fuck do I make them less squishy and not get knocked within 2 hits
I didn’t expect them to be so squishy
theres a turkish dude character I like the design and fighting style
also that game got good OST..
The bald dude?
The point of the class is to be a glass cannon
beloved
This is very much a class where positioning, footwork and blocking need to be core components of your skillset
Gotta learn the game fundementals
because your defenses are "dont get hit"
Be aware of your surroundings
You're gonna get real familiar with doging in this game when you play ganger
his names Hasan
Or you're gonna spend alot of the match being called dead weight
i think?
My psyker is already at 24 mt zelot and my vet are at level 20 got to get arbi to 20 as well hive scum I gotta get a proper build for it and need to learn what weapons are good for them
Prollem with scum is
They play vastly different from them
ESPECIALLY ARBY
I own no rights to this music.
Composed by Adam Skorupa(?).
This song is from the 17th-century fencing game "Hellish Quart", it is a wonderful game and you can get it here - https://store.steampowered.com/app/1000360/Hellish_Quart/ or on GOG.com
Link to the original video - https://youtu.be/VtSukLbdJn8
Well, first cheater ive seen in a long time
also some seeds will make you want to slit your own throat, namely bomber seeds
thats just life
People cheat in this game?
Arbi is ok it’s just I wished I could use big ass chainsword with them like my zelot
zealot is the only class that gets evisc
Yeah, its very rare tho
Truly
Think I've seen 3 in the entire history of DT
What class do you think they will add next
One aimbotter, one guy who could phase through walls and this guy, one hitting literally everything
I'm not sure, but I do know that if it isn't admech-related the subreddit is going to be put on suicide watch
I feel like they were either Russian, German, French, or Chinese
Russian or Chinese are the most likely, yeah, as with every game
I mean I like arbi because it has similar colors to sister of battle I wish more warhammer games implemented the nuns of battle
R... Red and black?
That being said, DMA is a huge thing nowdays in FPS games, an a lot of that is USA
I think everyone gets some red and black options
Yeah but Rooskies and Chinese players just go full balls to the wall with cheats
Or do you mean the white helmet accents
They do
It’s a certain helmet that is from the psyker sister of battle open mask helmet looks very similar to the psyker sister of battle
Yeah, idk why Ruskis do it so much, but in China you're considered an idiot if you don't cheat. Weird culture that one
SoB have psykers?
By any means mindset
I thought SoB just kind of killed psykers on sight
These aren't races, they're nationalities.
Any ethnic background can be Russian or Chinese
Nationalicist, then 😄
I might be confused but on one of my books it shows them were similar helmets to arbitators
ngl they're the same thing to me in this context lol
If I find out you're American
I'm not even gonna be mad.
No one is accusing chinese people or russians of being genetically predisposed to cheating, its more that its a lot easier for them to do with impunity due to their country's laws and online cultre
I guess you could look at it like that, but experience in online games tells most of us that those are the usual culprits lol
if i'm chatting at htis hour it's a pretty safe bet
the gif is ironic, in case you didn't notice

tell me more
your ancestors died over the difference between ethnicity and race? 🤔
That's confidential.
Sure, but that could be a specific order or a special unit. SoB do not have dedicated 'psykers' (Though they are all psykers, of course, as their miracles are actually just psychic manifestations)
I mean technically.
But more so
They kinda saw some dudes on a boat
And now we hold a holliday over that.
Wild shit history is.
ok this conversation is over before a yellow comes in here and bans everyone present just to be sure
I mean they could add more armors than the ones they have in the shop I mean I want better looking armors for the classes
If you go far back enough a number of our ancestors died over a shiny rock or a particularly pointy stick
i don't think we're allowed to call them that anymore
The real question being.
Oh don't worry, arbitrator being in a cosmetic dead zone is certainly a thing that has been discussed at length
This
oh fuUUUUUU
Psyker needs more so do the other classes
It's literally GW being assholes.
Psyker has a literal pegleg, they already peaked
The arby uniforms we have now are from new editions, and they apprently won't allow older editions of arby outfits.
So fatshark are essentially being held by the balls for what they can and can't add to the game
Without GW approving it first.
Everyone actually has quite a bit (except arby and scum), the shop is on a 2 week rotation
Psyker just need more Stave variety
I’m wanting something hellish looking for the class
Ahhh GW the old tradition of pissing off your fan base for the love of profit
Can you give an example
inquisitorial trigger finger twitching
Because like, yeah what jojo said
As if it doesnt any time you get in a lobby with a Psyker regardless of what drip they possess 
I do hope hive scum gets a bit more liberty with the cosmetics seeing how
I mean hive scum can be fucking ANYONE
let's give psykers a new staff. in return, they should be nerfed to shit.
fair trade
the fact that loner walks out of a mission alive is nothing short of a miracle
I'd like to see various necromunda gangs represented.
For sure, if this was a lore accurate game he's be shot by the Zealot before they even got off the dropship
Hive scum can be THIS GUY
If anything, Necromunda has gotten plenty of models recent years ...compared to Arbites
There's some concept art for HS I hope gets added
I wish we had a few like this as cosmetic options
do keep in mind we're inq assets
Atleast the camo pants
Hive scum can be THIS LADY
I'd love a beefy dude character model, but we're never gonna get that
like if a zealot fragged a fellow inquisition asset
The fact we don't have any outfits that match the dead water cartel guys is saddening
the higher ups would just execute the perpetrator 💀
I am scaroused
this is the exact reason why Arbys can only threatens the Scums
Chains all black more ribbons on the armor and a decent mask that don’t look gaudy
Good point, Rannick would have killed the loner upon the poor bastard setting foot on the ship 
but not follow through on their threats
so just edgier
Yes to match the goth style I put on them
but for what reason
"My beloved says.."
We already got a surprising number of looks from the concept art
h e r e s y
loner is as useful as the crazy religious extremist who has dreams of khorne
heresy is entirely subjective in the Imperium
For selling cosmetics that are just recolours
No no, those skulls are for the golden throne
Bolt gun needs faster reload speed
anything can be considered that but even then, theyre not enforced properly all the time too..
I about got dropped
Give it to me
Lol Magik profile pic
Yes my favorite marvel character
Dude looks like he'd be on Nurgle's team 
we have custodes at home looking ass
if scum gets a polearm we will need to make sure zealot players cannot access anything sharp, and confiscate shoelaces and extension cords to be sure
House Cawdor lesgo
He's very, deeply religious.
Don't get me wrong, I like the Hive Scum outfits we got, but I want more variety.
That's exactly why they make them like that, their vermin supreme dude is iirc wearing a custodes boot on his head
So are the heretics 😄
No Comissary skin variants either for Hive Scum or Arbites exclusives sucks too
Just google
We need Commisary skins for the Hive Scum and Arbites for clothing
Hive scum concept art
vet shud get 2h power axe and zealot shud get 2h chainaxe
My deepest fear is that we will never get anything colorful. Necromunda is proof you can have a splash of color without it looking like fortnite
if thats the case then Loose Cannon wouldve also been shot long ago because they constantly talk about committing heresy (desertion)
mhm
Also yes 
The entire outfit bar the mask is penance gear
The mask is a cash shop item
Lets be real, the penance skins for arbitrator are essentially commissary skins, considering they are just the same pieces, but dark red
also theres still an active warzone going on in Tertium
it would be really wasteful of Rannick to purge heresy when theres actual threats still present in the planet below
Yes but they like big e
when you're owned by an inquisitor who's currently maybe committing a bit of heresy himself we're allow our fair share 
Every game has a design guide for visual cohesion. Even if stuff has color on it, it's probably going to remain consistent with the palette and tones that they've already established. I doubt we'll get neon hive scum stuff
@limber cradle WHEN ARE YOU GONNA SLEEP
Idk i got sucked into dispatch again
No they dont, thats why they're heretics 😏
when you're effective you're permitted idiosyncrasies
Dispatch is so good!
because if the imperium is anything, it is pragmatic and sensible, and definitely not wasteful
Bro's eyes must be bloodshot
Grendyl and Rannick are quite radical yep
I agree
understandable lmaoo
I kinda sleep 4 hours a day regularly lately, it's whatever.
what about a tasteful glowstick strapped to the head?
I still think Grendy tendies is a fucking brain in a jar somewhere on the ship
to downright horrific degree
it is endlessly entertaining to me that "radical" means "has common sense" in Imperial terms
That's a solid maybe imo honestly. They've been a bit more free with giving us stuff with glowy bits, like the new backpack with the red targeter on it
Tbf radicals normally use chaos to fight chaos until they eventually fall also, so, idk about common sense
Or that fucking arbitrator helmet with the three eyes, that causes me to lose between one and twenty rounds of ammunition each time it comes around the corner at me
i'd say grendyl alot more than rannick, rannick is pretty cool for a guy in his position, grendyl is like... going off the deep end maybe 
I think glowy tox/chem vials might be on the menu. Scotch taped to scum head? They gave saltzpyre a dead rat, so I'd say it's possible.
have you ever played the Rogue Trader CRPG, so many times you'll just go "what if we gave the poor more food" and people look at you like your head's on backwards
because something primal ingrained in my DNA activates that demands I kill the trapper
i think the big reason we might never is because alot of the enemies have glowy bits for identifying them so they'd probably only do it if they could avoid too much confusion
I think Rannick mirrors some of Grendyl's own traits as an Inquisitor. He wouldnt have been chosen as Interrogator otherwise
lol who cares theres no friendly fire
"what if we negotiate with the workers that keep our ship running and stop harassing them randomly"
Abelard:
like he allows some bit of backtalk if it means morale improves among the rejects
I already swing at scum friendlies more often than I should admit. And like Cannabelle pointed out, theres the arbites 3 eye mask that looks like a trapper
i be killing the fuck out of cyber mastiffs
yeah i'd agree, currently it is kind of like rannick could easily become grendyl like if he kept at it for as many years
@low harbor This is essentially the outfit minus the cash shop mask
Also you cannot obtain these pants
wheres the hive scum
In therapy
the raggedy ahh shirt and tubes on hand ruins it for me
but the plated left arm is cool
i also swing at friendly dogs and oggy's lol... better to smack the butt of a friendly oggy on accident then not smack a bad oggy 
yknow bladesman's garb is so zealot coded it even has a prisoner's collar on it
its so out of place on hive scum
i see an arm the size of my torso in my screen i will attack every time just in case
Its a gorget
yes but stylized like every other zealot piece
As long as yk
sounds like a darksouls item tbh



