#hivescum-class
1 messages · Page 120 of 1
I'd assume there is at the very least a point after which the increase becomes smaller and smaller due to animation speed cap, but I'm not sure about there being a max percentage for reload speed (or any stat).
even borderlands 40k would still have awful netcode lmao
Why is he so mad?
it's a bit lol
okay than
do u know who randy pitchford is?
the devil himself
randy pitchford is the CEO of gearbox and borderlands
you could say he was
I think I might have actually found a decent no stim crate build
desperate
wish me luck
oh hell naawwwh
Somehow I know which blitz he's using
ranged build gaming
taxe fucks pretty hard
i don't know. I really, really REALLY don't know.
might take mele dmage for mutahnt 1 tap
quick question i found no answer yet
"what are if there are the breakpoints for the needel gun with no talents involved?
I was afraid to be different by topmaxxing. I feel validated.
ngl i dont think there are any breakpoints for needle pistol
its exactly what my ranged scum build does
kinda just shoot and watch the enemy slowly die
like thats what it looks like now
Validation feels nice
Hyper critical / violence works on range too?
no
Topmaxing as you deservedly refer to it is sort of the norm in a lot of cases now due to new tree arangement
hyper crit ought to imo it is in the ranged tree
Depends on the class
we don't need that
Its weird to have to spend this much points int top half of tree tho compared to every other class
no
location is silly rn
I would rather have HC on ranged than HV 
no they are melee only
i take hyper crit cuz its near forced in pathing but its whatever cuz its much less investment in melee to get use out of than hyper violence
That would be giga-more broken
imagine hyperviolence with a revolver
the two random melee nodes right before the ranged keystone is just wierd as fuck,
shoot a few poxwalkers then oneshot god
MANNNNNNNNNNNNNNNNNNNNNNNNNNNN
Nah fuck that, imagine it on Double Barrel... Shoot one Manstopper proc into a crowd and the Crushers on the other side of the room evaporate
hyper crit on stubs wouldve been so funny
Layout needs work. Hoping for a tree update early Q1.
it isnt that busted considering its man sized enemies
Never know with FS tho
way too much shit is man sized
My question was stupid but i don't remember the tooltips being clear on that
like mutants for example
They did just change the layout though, I doubt its gonna change all that much
the famous man sized enemies
mutants are just wide
Guess we'll see
the idea feels like "well here's some melee safety if you can't shoot" but in practice you're basically always shooting
Even on a ranged build, I would still be taking HV over HC every day of the week
i think they did it cuz of finesse themeing going on on left side
i dont take either one, at least in auric
maybe i'll feel different if i ever get around to havoc again
what are the nodes for the new nuke rocket build?
they expect u to have shivs or a finesse weapon on left path
just take boom bringer
which is silly because shivs are for rampage
I see a single poxwalker. I’m taking out the boomstick for it
no i mean there was a node that did not worked on the bb
now it does
Don’t @ me
which was it
shivs are the best melee out of the box of the scum weapons, the other two need to be built around to work
year
Ok so with desperado setups, what're the stim setups to go with it? Atm my stim is just full cooldown and nothing else
last i checked the "refund 1 rocket when you kill a specialist" boon in Mortis worked with elites too, so you can have almost infinite rockets
Chat, I got the thing
but they can go even further beyond
even fully built the other options don't compare to shivs
attack speed or strength
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
they still p good
Shivs are more than fine without it too
yea
chain axe? really?
i doubt chain axe compares to shiv no offense
mmm as a default i just need to take care of this dude i have no melee talents i think shiv is gonna serve better
Chain axe is very different to shivs in terms of role
Oh right, I saw a hvs running a triple barrel shotgun, how is the shotgun setup on scum?
Chaxe is goated on scum, though yeah def very different from shivs in terms of what you're doing with it
it's p good, but atp i think any ranged option would be good with desperado
it's just that good
how are u killing carapace with small shivs
Tap em in the head
uncanny
uncanny
and rampage
Or use the special to poison them
me when 40% rending
don't forget ur riposte
anyone have a rampaage build I can copy?
for a free 20% crit chance
did someone say ribcage spelunker?
grind grind grind kill kill kill
@novel oracle so what does ur desperado setup look like? because I've got this rn, and I'm not sure if giving anything else up is worth it for more top nodes really
i dont take the chem nodes
i dont take the ranged dodge and take hyper crit instead
I think most of the nodes in top chem are wasted
actually lemme just fix my build on GL
hmm
actually to be fair
my stim is just 45 sec cd
i could probably give sample collector up
I will miss pocket toxin though, that feels neat
boosted stim cooldown is always graet but its kinda a big investment, very easy skip
yeah
it helps it's near extra blitz + pocket toxin
whjich are both also good
so it's not so much investment for a single node
if dont take stim cooldown feel like gotta run just cdr stim and no damage to have good desperado uptime which feels a bit bad
I feel like calling for a time out is not worth it
its 25% toughness dr with very high uptime
when using your ranged weapon though, generally probably shouldnt be getting hit too much with them out
if you are, you should probably be putting them away
it's good DR, with good uptime, during points you shouldn't be getting hit, that's the issue
What is the consensus on Slippery Customer?
run out of ammo and desperado while fighting gunners and you lose vultures dodge during reload
time to start sliding
true it is slidetide, what was i thinking
also paying attention to ur shit will stop that happening
running out of ammo whilst fighting gunners whilst using pickpocket ???
that's such an unrealistic scenario like
you do have to only do 50% with your stim without sample collector to make it feel reasonable, but I feel like everything besides toughness is still a good option, the other benefits of desperado is super good but pickpocket does make that a lower priority
I'm putting bigger radius for stim crate on my Christmas wish list
fast acting stims.
very good
I normally go reload speed for max amount of general output but after seeing how nicely the stub pistols do against carapace on crit, i'm debating either extra rending or crit ch ance on my stim there
cole what's ur take on calling for a time out
I still want a bigger radius. Feels bad having to take it every time.
I just don’t find myself sliding in melee combat at all.
dodge slide very good
It even reduces the cooldown of the ability by making the crate expire faster. The ability feels like buttcheeks without it.
you'd probably still want to take it. it's just too good. 5 seconds less on the duration potentially, for infinite radius.
I do. I take it every time.
The ability should still be better by default.
i've never ran the dodge slide but I really only use it for running up on ranged guys, I know it's nice but just not for me
with 80 mobi do dual autos get 3 dodges
this gif is actual eye torture
no weapons get extra dodges past 51%
yeah
lets get that out of here
for us eyeball havers
ok my autopistols have 49 mobi
there's situations where you'd be ok with having the case stay around for the full 20 seconds but overall the 5 second with the linger is just generally better
that's why I have 2 dodges
yes
yeah that's why i asked if they got 3 eventually
i can skip the extra ranged dodge then and take hypercrit
.
thats it
i can't think of the last time I used a weapon with less than 3 dodges that wasn't unpgraded
that's the case with my daps
its useful in situations where you need to reposition or kite
you need to leave melee combat to move somewhere else, potentially avoiding gunfire as well
or carrying an objective from a to b
braced auto
has 2

I felt that recently with my braced autogun which wasn't really upgraded and I can't think of the last time before then
it isnt that bad
the debuff is only for like 5 seconds
you just gotta play a bit more careful during the downtime
you do get to get alot done during that time, and I haven't tried rampage since I slotted inthe shout at the start and end but I'm hoping that helps out
i've just been too stuck on stim builds now that the case and keystone work together
It does, my setup has been amazing for light attack spam to melt mixed hordes
it's also insanely good at killing bulwarks in like two hits with heavies
I don't really play rampage, but fem anarchists line for it is maybe the best skill voice line in the game
It also is no slouch with boss damage either
Kinda nukes em all if you just have the space to chain heavies to the head or ws
one of fem anarchist's ult lines for rampage with her little squeel is one of my favorite ult lines in the entire game
yeah, against bosses you get to farm rampage forever and just go to town
People I need help figuring something out. Do I stack Hyper-Crit and Hyper-Violence or do I pick whichever suits the melee weap I'm using?
yes
Silly question, but what’s the consensus on stamina curios with the swing speed talent
they have a bit of anti synergy, but honestly your fastest horde clear times are probably gonna be with both, but really pick what ever suits your weapon and if ou have extra maybe get both
Imo Hyperviolence is pretty much always better outside of maybe Knife and Shiv, and even then im not sure
if ur focusing melee imo hyperviolence wins every time
Do we go 2 3 stamina curios or the full 3
Take it on my ranged setups too, Hyperviolence is just too good to pass up in moments you need a bunch of stuff dead quickly
chat, devils claw sword, dump mobility or cleave targets
also it's on the path and ur kinda forced into it
i run 2x toughness and 1x stamina curios
Mobility
mobility, it still uses it's cleave values not an "ignore hitmass" blessing afaik
ie like the heavy sword
which does dump cleave targets iirc
It gets Wrath, but you still want Cleave on base stats
oh and when i upgraded it to transcendent and guess what
Thunderstrike and Wrath
lol
Thank you very much! 
that's what I mean, it has to use a stat cleave, not the full "ignore hit mass" ones that some weapons get
I still dump everything with mobility just out of habit tbh, if it needs cleave or not
i think the only godroll melee im missing is the tactical axe now
Shivs; Crowbar; Bonesaw; Knife; Heavy/Devil's Sword and Combat Axe i got lol
me with my mobi dumped needle pistol (there is a 2 damage difference between 60% and 80% damage)
oh theres also the assault chainaxe ig
It really doesnt matter what you dump on that provided it isnt ammo 
and chainsword
Chainsword is good on Scummer
Hey can someone confirm if the Nimble talent actually is bugged? seen people say it is bugged and people saying it isn't
it isnt, people are confusing how it interacts with the dodge system for it being bugged
raw cd stim
im not cole and i admit this is from reginald but
No brittleness?
that also works i just cant be fucked with the long cooldown
i already get 15% rending from desperado
i save the stim for huge crowds, sticky situations, groups of unyielding/carapace and monstrosities
lemme type out what its actually doing
other than that, desperado basically does the rest
combined with jittery yes
just the flat 25% end node or the 75% on range kill?
What do you think
Ranged class that kills everything it looks at
What do you think benefits it more
TO BE FAIR, and i cant do it rn because im still levelling my hive scum, its meant to by paired with chem dependency so that can reduce the cooldown of the stim and in turn your desperado
until then im using vulture since its just on that side
its not bugged because what its doing is making your dodge faster, which results in it ending sooner
what people think is bugged about this is that its reducing your dodge duration, but theyre only checking this with ranged
what the talent also does is massively increases your dodge linger, which is a melee only thing, so despite the dodge ending sooner, you are in a dodge state way longer
this dodge linger doesnt apply to ranged due to how dodges have worked since the game was released
so the talent makes normal dodges slightly worse for ranged but significantly better for melee
and thats just due to the nature of how dodges work
if only hive scum could become immune to ranged attacks, hmmm
Julia said shed look into it nana boo boo
That would be too op
Ah that is interesting, thanks for the replies
yeah and taking a look into it doesnt mean "its bugged and itll be fixed"
it means "interesting, ill see if its bugged"
Infantry Autogun vs Uzis? On paper it seems to have a slightly faster reload and better accuracy at the cost of mobility and dps
Julia said she’d look into my dad coming back with the milk too
if you want a more in depth version, kuli basically directly debunked it with the actual code
https://forums.fatsharkgames.com/t/hive-scums-nimble-talent-reduces-dodge-time/115867
Issue Type (Required): Talents Issue Description (Required): Hive Scum’s “Nimble” talent says that it increases time considered dodging by 50% but actually decreases it. I just tested it by counting frames between when a dodge starts and when the first bullet of a gunner enemy hits you. With and without the talent. It’s noticiably shor...
Trick question. Shredder AP
Shredder Autopistol does better than both? 
Idk about Vraks, I've not used it on Desp, but in my experience the Shredder does better than the DAP's, and unlike an IAG, you dont really have to aim it, you just point it in the general direction of what you want to die and well, it tends to just fall over
It also, like the DAP's, has built in run'n'gun
With a faster reload
daps goated
I take any Fatshark “acknowledgement” as
“Neat!”
[tossed into massive to-do pile alongside “try to make sure candle cosmetics don’t glow at your feet again next update]
I tried Shredder and didn't enjoy it
To be fair a lot of things are non-game breaking. It’s just a lot of cosmetic bugs mostly
it's like.. 70% of the uzis' damage
I don't see the point in using Shredder, DAP or IAG outside of despacito builds tbh
From my testings its more damage
i mean that's kind of the point of them
There isn't one
talking per shot, you can inspect and check both. Didn't see a noticeable improvement in ttks either, in fact I saw the opposite
Which still makes them the best scum ranged 
idk I guess you can use it because it's not bad or anything, and per that guy who was using it in h40 he said that the Vulture uptime is significantly better because Cavalcade
Vraks IAG is a solid, dependable firearm whether you're going despacito or not, tbf, though I personally love the fentgun
we need cavalcade on more guns
Dual autos definitely outdmg shredder
give scum Ripper gun. Let me magdump into a horde and propel myself backward across the map

Shredder just has a bit better long range acc and more stagger if you brace
I mean yeah, it's fine, but like you said, why use it when there's needle?
I'm getting more damage out the Shredder regardless of the listed per shot, though I also have better blessings on it, because I dont need to shell out a slot for Speedloader, so in practice, its better. You're not pissing near as much into the wind either like what tends to happen with DAP's, the Shredder isnt accurate, but its more accurate than those, by a good margin. Like proper sleeper pick
i dont think there would be much of a difference between live game and psyk testing for raw damage here but i found that the dual autos kill literally everything faster save for dreg ragers and maniac specialists
This also plays a much bigger part on Shredder, as its a stagger machine
dunno, I tried it with Blaze/Pinning personally. I didn't see a net positive on damage anywhere. Like I said, not a bad gun but not something I'd wanna pick over DAP. IAG at least has a strong case to be made because crit strings + better ADMs
I did both with same blessings just doing basic ttk on elites in psyk and duals won easy
stagger is nice I guess. I think I'd appreciate the gun more if I went chem dep instead of vulture's perhaps
every day im so disappointed that chem dep isnt the "my playstyle IS stims" keystone
Vulture's is just too comfy
wdym
its ability cdr instead of stim cdr
ah that way
Shredder is a good sidearm
like it makes more sense
Sample Collector is pretty good though
Tbh reload speed secondary blessings feel way better for desp ime
there's honestly not a lot of talents on the tree that interact with using a stim
outside of keystone/ult
yeah for DAPs I take Speedload. Was talking about SAP here
theres 3 normal talents that actually affect the stim in both effect and uptime
and only 1 in keystone
Chem dependency is intentionally gimping your stim for a shorter cooldown or taking the talent that reduces stim cooldown
I personally really enjoy adrenaline rush, very easy to proc
My b, missed that
is Blessed Stimms any good btw, in Havoc
theres +5s duration which can be a detriment
theres up to a wound in corruption healed from kills while active
theres 1-2% restored from kills
and then theres 50% toughness on stim use from chem dep
yeah but like... you could do more no? like effects while cartel special are on cd or something
since I cba to waste an hour finding a party in Havoc
i think it is tbh
I really like Vultures entirely for the movement speed stacking
depending on the team setup i like to take it sometimes
Idk if I’d trust myself to take scum into havoc tbh

if its blight i always do even with a crate or bop zealot
The only thing on my setup im getting meaningfully faster TTK's on is Maulers with DAP, an thats a decent bit different, but everything else, its either the same, or as you say, in the case of maniac worse
Tbh I like it in havoc but I also played vet in havoc and I prefer scums movement survival to IW based survival
cuz one is strong anti corruption but has downtime and the other doesnt outpace it if you need to get goopy
plus if either dies, thats gone till theyre back up
I'd do it on despacito scum, probably not on melee scum yet. The Havoc experience just sucks unfortunately.
so having a pocket stim as a method of removing it is always nice
I might enjoy DAPs a bit more if I didnt feel like you needed to be sniffing ass to make them consistent and if they didnt make your screen vibrate like your Scummer was sitting on a hitachi on full blast
attack speed buffs ruin it
when are they not awful
its miserable
Were they ever good?
I've never seen so many extra wound runners tbh
but you can get some decent range on them
Or both the zealot and scum get overheaded instantly
this might be cuz of bursters and hitboxes ngl
Yeah if you tap DAPs they feel good ime
classic
, create a really engaging game mode, gatekeep it behind dogshit party finder, make sure to add in at least two utterly garbage tedious modifiers every rotation

I think i prefer DAPs to IAG
That costs a blessing slot to get real accuracy out of them, which is just eh, at that point its losing its advantage
IAG just means I don't have to run sticky hands
I prefer stub pistols
what costs a blessing slot
run n gun?
i dont use that
its baked in to the gun
I mean, yes thats the real answer, Stubs are the most fun to play
That might be it tbh
you could double stack it but i dont think thats worth it
i run blaze away speedload
Fair lol. Maybe once I’ve gotten a lot more comfortable with scum I’lm take it into havoc
Whatever the one with spread reduction is. Unless you're playing on giga-high FoV on that clip, I aint getting nowhere near that level of accuracy out of them
Oh autopistols are really fun to run too for sprint shoot playstyle
But stub pistols are more methodical
I do ok with scum but once I can reliably do missions without going down once is when I’ll consider it
i take the talent for these, sticky hands
do you have a "more accurate" reticle here?
like more accurate to what the gun actually shoots like
no
Wtf why is american psycho doing that
thats the default crosshair
im just tapping the trigger which is why it hasnt spread
its the sequel after he goes to therapy and becomes a good guy
huh, I remember it being a much worse crosshair
Yeah.. I have that talent specced for the Shredder, im testing it on the same build I was using
I find melee scum much more interesting, desperado is simultaneously fun and boring for me lol
I may be tupid
I really do not like the new sticky hands position ngl
shredder is more accurate but i dont fell like that extra accuracy is needed
sometimes accuracy by volume is what you want lol
With near infinite ammo it does not matter much
And generally you're near stuff for your desperado extensions
I see, thank you
(Jokes aside there is an actual sequel but it actually has nothing to do with american psycho, the connection is like super forced lmao. You can tell it’s one of those movies where it was meant to be its own thing, and is 100% the product of studio interference)
what customization options are limited by your gang affiliation?
I'm currently rolling at lower diffs due to the issue with hitboxes and I found that with Despacito I'm always fighting my team for kills
tattoos
Yeah, it’s a weird spot. Why the hell would it be on the melee tree
Changes your starter pants too iirc
i think its whatever
Cause someone had no idea where else to put it
Equilibrium is a movie about a goverment killing tool gaining independant thought and finding out theyre actualy evil
Yeah, ig it's also your "crime" for rejects
its always within reach of ranged builds, and melee builds arent fucked over between two talents they dont want
Prolly lol
Tree just feels really top heavy for ranged builds to me now
I will have to watch it lol
It changed basically nothing for me
i mean it already was
there was only 2 melee exclusive talents there
and 3 that were applicable to melee
Ehh, idk, accuracy by volume is what both do, but there is accuracy by volume an then theres feeling like you're hitting air with half the shots. I dunno man, I get more milage out the Shredder so ima stick with that
Ig thats fair
it is pretty brain off I agree
melee scum is like crack ngl
Desperado is just killfeed dopamine
tox melee scum specifically
but I feel kinda bad for my teammates
Desperado is more fun for me with stubbers
it's so clean
must keep the rampage going longer
more satisfying
i wish there was an equilibrium 2
Im gonna be honest
because there's no fun in watching 1 guy blaze past you mowing down every threat every encounter
yeah i dont think the differences are enough to say one is good and one is bad
they both are perfect fits for the build but i just think one outperforms the other
Hive scum doesnt really have any outstanding melee variation
Me injecting dopamine stims irl
(Yes this is me being annoyed about no chain glaive)
i'm getting a hold of the non-specific weapons
and it's like taking off training weights compared to the saw and crowbar (not the shivs though)
i mean the crowbar is not really a traditional melee weap
the saw is so good tho
it's kind of a gimmick weap
Saw feels awful to use imo, its undoubtebly good, but man I do not like it
tox + support scum is an interesting playstyle at least. I will agree that Rampage builds are not super interesting but they do make whatever melee you like work
I completely agree tbh
I hate how the melees feel like they bite
I get that with rampage and shivs, assuming I’m allowed to actually keep rampage up
did you max out cleave?
do yourself a favor and get a tac axe (and keep swinging)
you'll get arthritis if you don't have keep swinging
Any class that doesnt have a 2 handed melee is just inherently less interresting to me
I hate that I have to cleave max to not get stuck on a poxxie
I’m not sure I follow
it's a feels thing, Saw's user feedback is very janky for some folks
the dual wield kinda makes up for it for me
- it has shit base cleave
Getting stuck like chainaxe lights used to
Saw lights feel akin to chainsword revs for me, like they bite into the enemy for a split second
This
Oh yeah that’s true
I like saw, it has good mouthfeel
Yeah I don’t like saw either, you def gotta build into
I really like it
I prefer nice horizontal cleave
it actually has a super interesting moveset
I can use it fine, I can switch coatings as needed
so making it work is itself rewarding
But I guess if I’m gonna use a two hander I like crowbar
I love the saw
||by that I mean Eviscerator, I don't like scummer saw either||
the crowbar feels like it needs way way more damage on some attacks
Imagine hive scum rocksaw
Shivs are easily the melee winner for scum ime, they feel good and they just work.
Or swing at half life 1 speed
imagine a rocksaw
I've never been big on melee builds before tbh, but this is such a satisfying feeling. Just mowing things down
The attack speed stim is absurd
Pair that with rampage and you have an actual blur
No skipped attacks either
I was doing that before swaping into running cdr stim
man i hope they nerf the shredder autopistol not that its strong it just would be hilarious
I can just about click that fast with the shivs
then i hope they buff daps jsut to really fuck with people
man pocket flashbangs with pocket toxin is so fun too ngl
Sad that "GW said hive scum can't use it because it's a Genestealer Cult weapon despite being a very common Imperial mining tool that fucking anyone would have access to" is completely believable
Bro what
In rogue trader we can use rocksaws and even a drill
whats the best infantry autogun mark for a allrounder desperado build?
GW is tyrannical and inconsistent enough that I would still believe it
vraks
The event pubs can be so hilarious 😄
yeah and the enemies that use them? genestealer cultists.
Vraks (the fast one, formerly known as Columnus) is the only Infantry Autogun worth a damn
it performs the most dps and reloading wont be an issue for its easily spent magazine
The guys all died like 2 times before first altar in first 2 minutes of match, then ofc they summon altar and wipe immidieatly XD
This is so funny to me. Squishy class > get netted > take zero damage
Guess which symbol is shown in no mans land
on this class i recommend speedloader/fire frenzy/deathspitter, dum dum with flak, unyielding/maniac/carapace
I mean the alternative happened to me earlier where I just about instantly died after getting netted
not sure
do u mean in RT or this?
Try the rocket
It’s funny as hell
stupid ass class
couldn't drop the chem box for some reason
i thought it was fixed in the patch. Guess not
Deletes a pack of 15 crushers if you time it right with 1 rocket
Stimm Supply
nurgle cultist stuff in a nurgle cult uprising???
The moebians have intel on a genestealer cult
wait
Look closer
no that's a nid symbol
Getting close
Thats fair, for me its the need to hold onto block for longer than normal for the push attack to go through, that messes with muscle memory really badly. Its also a very high commitment weapon, which I generally avoid
it's a symbol detailing the many armed emperor?
Bingo
I know what a genestealer cult symbol looks like 
I also have commitment issues
Fatshark is 100% teasing a genestealer cult as the new faction
That would be cool tbh
"Admonition accidentally destroys a gene-stealer cult"
Why else put a cult symbol on intel we steal
I do like that we have a lot of variety in enemies, but vermintide had northlanders, scaven AND beastmen
we can at least get a little extra
i want orcs
Norsca skaven and beastmen
so i can smash em
Orcs would be cool, but I think nids cooler rn
imagine an orc power claw on ogryn tho
how tall are grechin actually
Really small
Beastman AIDS took years to add and was kind of a half baked faction. Haven't played in years, dont know if they added anything more
Like a squat i think
how do i tell if my stimm is ready
Lmao, it do be like that
press the button 
Mod if you're on pc
there's a cooldown bar on the icon for your stim but it's pretty hard to see
Squint at it really hard (or press the button and see if it works) or get a mod
Me mashing 4 cause the cooldown looks like it's down or will be done in 4 seconds
i thought that it would be greyed out if it's not ready and white if it is ready but that doesn't seem to be the case. It's just grey all the time? I googled it and the only answer is just "use a mod". I am not using a mod
Otherwise the cd indicator is absolute dog
what do you mean squint at it really hard
does the color change?
playing darktide and not using mods?
I cant actually imagine that ngl
there's way too much qol
I've been told it does, can't confirm it myself
There's a bar that fills but it's so faint it may as well not exist
idk why they made the bar like that
yes yes yes i know i used to use mods and then i just got tired of opening notepad every time and renabling it every update so i just gave up.
I play vanilla atp tbh
it doesn't seem like it'd take too much effort to just make it really dark when it's recharging and bright when it's up
i like healthbars too much. watching healthbars go down is too much dopamine for me to give up unfortunately
but that'd be unnoticeable too
Fatshark takes the Japanese hatred of good interface design and marries it with Swedish minimalism
tbh it's easier mentally counting down 55 seconds in my head every time I stim, as opposed to enabling mods every single time
nono your jrpg needs 4 button clicks between each party members inventory
Counterpoint: mod show me in seconds and tells me when it's ready
Couldn't tbh, I'm a minimalistic hud person
me when i have to open my mods folder and click one file every few... weeks? each month? idk
Like muh immersion
Is Weapon Customization dead?
me when i
dont want to go through all that
Believe so, could be wrong
this is like crack-cocaine for me
Heard it stopped getting g optimized
Big sadge, set to hidden on Nexus
that's a shame actually. the ability to have a lasgun sight on my autoguns was really big
Visual clutter to me, reminds me of borderlands
it is visual clutter, but watching the bars go down makes my happy go up
I'm unfortunately a numbers addict
In the grim dark future there are only dogshit irons (which is absolutely not true but a few redditors will continue to insist)
NYOOO YOUR BOLTER CANT HAVE A SCOPE NYOOOOOOO
I do wish more guns had bolter irons tbh
Bolter irons are nice and clean
I only use a few mods, pretty easy to maintain
wouldn't a genestealer cult completely outclass the warband and mandate an exterminatus of the planet, given the fucked condition it's already in
i hate the way the bolter moves when you shoot it though
I just used the mod to make some melee weapons look better :/
it's like the worst way to do recoil possible
Tbh I really wish the IAG had like, AK irons
No.
"REJECTS CAN'T HAVE NICE THINGS!" he said while clutching his Force Sword
rejects would defo get force swords, bolt pistols PLASMA GUNS
I thought genestealer big daddies (idr their name) are like super tyrannids
Yeah, it's too bad they used Dark Age techno-wizardry to link the iron sights to the fire selector switch
and considering even gaunts can slaughter humans I thought only space marines can mess with genestealers
Patriarchs are high level tyranids but hardly super
A genestealer cult is only a problem when one person evolves into a patriarch
Wait till they put in Volkite weapons
lots of bigger and nastier beasties out there
Don't get me started on that bit
Because the patriarch can contact a hive tendril to come to the planet
the guard can 100% do it
Damn Sheen’s VA just died
They'll likely lose a LOT of fucking people in the process, but that's how the guard works
ah.. so maybe the Admonition is trying to turn Rinda into a genestealer Patriarch?
idk if gender applies
since it's space bugs
problem arises
throw bodies at it
problem goes away
Noooo
Rinda is currently the herald of admonition
And its aluded to that shes been changed
Also not even chaos wants to fuck with tyranids
Chaos and Tyranids don't typically mix, but when they do, just eat a bolt round because you are already worse than dead
(the only time I've read about it happening was in the short story A Sanctuary of Wyrms and even that is unclear how much Chaos was actually involved)
what's the optimal stat spread/blessings for the shredder autopistol? I dont like using the uzis
Does Gunslinger improved increase the amount of ammo you pick up yourself by 10% as well?
Because for some godforsaken reason the tyranids have evolved to consume chaos corrupted biomass without issue
Pinning Fire/Blaze Away
Ditch Mobility, same as near on everything else
Flak/Unyeilding for perks
That feels like such bullshit ngl
not that i have seen
🙂↕️ this just sounds like shredder autopistol on every class
You know that just made me realize - In Space Marine 2, how is Chaos doing stuff during an ongoing Tyranid invasion, doesn't the Hivemind suppress Chaos by jamming every Warp frequency with hunger noises?
Whats nurgles rot to a non believer
has that bug been reported yet?
Fun fact
I've seen me get +90 +9 when i pick up ammo before
but there was another scum in the party
so im not sure if it was their aura or not
@manic wolf what are your thoughts? Do I have to play shredder autopistol hiver any different than I play shredder autopistol veteran?
death
Tyranids can and will evolve into being able to have immunity to nurgle's rot
shrug
Yeah they cut the area off from the warp, or at least make it very difficult to draw power from and reach the warp
imo nids have been written as way too op ngl, it kinda makes them really hard to take seriously and it makes it hard for GW to actually do anything with them
Dont ask he how since nurgle's diseases are based in the warp and not physical
ok because I also don't think I'm getting 10% more ammo from my own pickups, I'll report the bug
@tepid cosmos how much of this am i getting wronf
The shadow in the warp
are mods fixed
Iirc its cause hive fleet hydra went to war with the death guard
it's not hunger either, it's the oppressive force of the hive mind
Idk if thats a justification for you or not
most are workingnow tho i beleve score board is still borked
I call it inconsistent writing
who would win, god of plagues or some buggy dudes?
Same way daemons can be "killed" by men with guns, they have to interact at least partially with the physical world, so some rules of the physical world still work
Inconsistent writing? In my warhammer? Perish the thought.
I dont know, I don't use it on Vet, but if this is for Desperado just press F and win the game 
I mean they aren't even the most op, just the most op kinda fucked themselves
And let's not talk about the planet were orks fight tyranids in unending war and the hive mind is evolving stupid creatures that we have yet to see
well as i understand it for daemons to manifest they need some form of physical tether normally, no?
Thats different because daemons need to manifest into realspace
tbh when you have an entire library of writers writing novels, short stories, game plots, codices, etc. for a single setting, it is humanly impossible to maintain any semblance of consistency and I respect GW for the consistency W40K does have
And i believe daemons are also weaker in realspace
GW do a solid job of trying to keep things together
Daemons die better to melee weapons iirc
even when just 2 or 3 writers are involved, timelines and logics kinda fall to pieces
sword logic ahh
Something about the intent or symbolism behind it iirc, could be wrong.
You have to get scoreboard fix from modding discord, i think ovenproof has a link to it also on its nexus page
As far as I know every effect of Chaos that happens in real space does so because the Warp is able to leak through in at least some small way, whether via a Psyker or just because people did a little too much [REDACTED] and the barrier grew thin, or whatever
I was told hivescum can regenerate ammo with two talents, do you guys know which two those are? I can only find "Pickpocket"
Angron getting his head caved in by the lion that just woke up 15 minutes ago
I am told that the stimm supply is better than desperado because I can get much the same effect as desparado with pickpocket and vulture's mark. What are your thoughts on that? I have been using stimm supply but I don't think it's any good. Sometimes it bugs out and doesn't let me drop the box on the ground. And I don't really know how to use it. The stat increases are minimal, and it doesn't really benefit my teammates as much. Like, 4% attack speed is barely noticible on the other end, especially for only like, fifteen seconds. Anyways, I've just been using it like a mine (with the Booby Trap talent). Is it worth switching back to desperado? What do you think?
it's just Pickpocket. Desperado allows you to reload without consuming your reserve
To be fair, Angry Ron is the worst primarch and it isn't even a contest
I really really wouldnt want to be the person fighting angron in melee
I was watching someone in lore or theory talk about how much mkre powerful the daemon primarchs are than loyalists like they haven't eaten shit in every recent showing
Whoever said that is wrong
I think whoever told you that is huffing some Cope Stimms™ a bit too hard

Angron also had the misfortune of meeting the lion
Define worst
You'd be better off asking someone else mate in all honesty, I dont play support builds and thusly have never touched the chem dispenser ult. But I have done Rampage, and yes, you can get similar bonus' as Vulture with Chem Dependancy and Rampage is cracked, but yeah. Idk about the box. If you wanna go all ranged, go Desperado, if you want melee capability aswell, take Rampage/Chem Dependancy
There's a lot of reward in killing highlighted enemies, they mean tagged enemies, right? If I rebind tag to left click along with keeping shoot as left click, will I pretty much be covered?
Give them 10k years, they just need to win once and the loyalists are screwed
DO NOT bind ping to left click.
oh, okay, why?
Arent skarbrand and be'lakor in 40k too?
That is the most aids thing to have to put up with for your teammates.
Terrible by a set of metrics such that it makes Angron by far the worst
no, Desperado auto highlights nearby enemies
ooh okay 🙂 Sweet, I don't want to annoy my teamies 😄
Its annoying for everyone else
Lmfao, alright
I like Angron tbh, he has good writing in the HH
pingpingpingpingpingpingpingpingpingpingpingpingpingpingpingpingpingpingpingpingpinging = votekick
where's that amazing Angron quote about the Emperor
ping bound to L1 + semi auto / melee = kinda annoying
Angron getting his head caved in by the lion is pretty funny
There's a lot of those, dude spits facts every single time he talks about the Imperium but is totally incapable of being better.
there were 2 more in that clump after
American literacy made them believe the more you ping the enemy the more stacks of Focus Target you build
Imagine getting your ass kicked by a grandpa who just woke up
found it
Stimm supply just copies stims right? Like if I get a hold of a med stim I can just spam it every 60 sec? Once I get high level enough to get stimm supply 😄
as long as you're not spamming single-fire weapons it's not too annoying 🤷♂️ I don't mind if you're using a recon lasgun or something, and not a helbore. Well, in the #hivescum-class , i think most of us are using the uzis anyways, so
it uses the stem u have so you would need to pick up a med stim each time
Ping spammers should be confined to Uprising and I will die on this hill
what? o.0 it says "copy" though. It just eats it? D:
Shivs do not like HyperV right?
Everything likes HV
Touché
hyperV got fixed
I thought HyperC was the broken one?
last time i had a ping spammer i threatened to stop attacking if he kept doing it, he kept doing it. so i stopped attacking and started pinging everything that wasn't an enemy, i still outdmged him
HV is the stronger
you are corect
Tbh man I cannot judge this proper cause I do not like right side of the tree much, sorry
Controller 
thank you for trying
I feel bad cause you posted it and it kinda got glossed over but I also can't help persay
Anyone have a recommended build for a pew pew hivescum for a noobie to this game, but not to shooters in general? 🙂
chem dependancy won't do much for you since sample collector guarantees stim is ready first
Play another class
scientific evidence that starting to ping everything makes you outdamage your teammates
🙁
trvth nvke
Bit blunt, but this is not a very new player friendly class
the left side of the tree has more of the ranged stuff
i tried the top gameslantern builds and they're all gimmicks and i tried the youtuber builds and they all kind of suck
I wouldn’t play scum until you mastered the basics/foundation of general combat
maybe next patch lol
Otherwise you’re just gonna struggle
ranged scum, is giving me bad habits
and in general with all classes you'll usually have to learn how to melee so try not to get stuck in the noob trap that you can just shoot everything like you're playing l4d2
rough but fair, this is NOT a beginner friendly class. You will either hate the game and uninstall, or you will push through and learn habits that will make you fail on other characters.
God tier show
cemD was fixed to work with stem suply
that's not what im saying
ehhhh i learned vt2 launch slayer first and it made me a weird player not a bad player 
omg... im scumming... i'm scumming~
i played vt1 but i only really got into stuff above middle difficulty in vt2 lol
the cdr from dependancy just doesn't matter, it's wasted because sample collector gets your crate up before cdr matters
Not the reason I said that but all right
yeah well all the gameslantern builds suck but I'm going to try @brave beacon's build. I have faith that his is better , it looks better
regardless of fundamentals or effectiveness scum is fun to play y yuck his yum?
Just saying I wouldn’t start with this class as my first class in darktide
this is a really bad class to start with yeah
I am gonna run the fuck out of ammo when/if I play vet again
it's like starting with arbite then wondering why everything dies so easy
i think its fine if they learn how to melee on scum first, but yeah if they actually went ranged only i've seen the results of that first hand already 
yeah i am perma holding the DAPS out
the second i try and play something else im gonna be scrabbling for ammo
play whatever class
yueah infinite ammo is a recipe for bad habits
another bad habit is charging into a gunner line with not a care in the world
Psyker was my first class personally and I’m glad I did that
Someone else said play anither class and it's good advice. Your previous shooter experience won't be ultra useful. Start with another class (recommend arbites or zealot, with arbites being most forgiving).
Get the fundamentals of gunplay and melee down, dodging, blocking, and overall mechanics. Scum is a bad choice for starter class and does a poor job of preparing you for the other careers.
plenty of classes do that
play the class you want to play, and i'm being honest here, just try to be aware of the pitfalls of the class once you start to actually learn the game. Try to also play other classes at the same time to learn skills that will let you have more fun overall
i9 have no idea if its "meta" for the class but im having alot of fun with it
without bothering to dodge / slide?
sure is
thats something that gets corrected pretty quick tho since its a hard "you do this you die" sort of deal when they hit that wall
true, just saying
theres alot more bad habits that can get backed in that are worse lol, like me never swapping off melee
i will fight through hell and back to walk up to a sniper across the board because i'll forget my gun is a thing
I think I'm gonna stop trying to dip into the tox side of the tree on desp builds, I think that's my issue
I think the one thing that'll kill me the most is getting used to not having Nimble + Jittery
How far do you dip though
Well it starts with pocket tox, then I want melee crit tox, and yk what while I'm over there I'd go for Stimm CD.
this is not conclusive with learning how to actually play the game
Personally I just go +1 blitz for rocket or tox pocket sand for blackout and that’s it
the constant kiting backwards hurts my soul
For desperado build though
there is a fix available, just not on nexus since og scoreboard has been out at pasture for a long time
Idk what 3 points i would drop for tox pocket
I can share mine
It’s pretty goated
legitimately, the toxin on crit talent is super good too
I'll look, I can't promise I'll agree with it tho
especially for weapons with low cleave damage
I’ve had many games where almost 0 dmg taken and someone ruins it but yeah
like the big difference between other difficulties and auric and up is that once you hit auric people start walking towards the fight instead of backing out of it
Damage taken isn't my issue tbh
My issue is I'm a greedy bastard who wants 5 more points
Rocket vs blackout ^
this for everything, forever IMO
you realy thing hive city brawler is worth?

it's some combination of DR and extra damage, so yes
20% of nothing is still nothing
it's not the best node in the tree, but it's still very good
20% DR is enough to save you from poxburster one shots in havoc, for example
You run tox instead of PV, Float, and Scratch basically
I really do not like toughness reduction on reload personally
Yeah I go all in on ranged tbh for this since if you’re good, you’ll barely melee tbh
imo its worthless
timeout is not particualrly good, no
I only run PV to get to Float to hit more VD immunities tbh
I mag dump a LOT so I find it useful
I run TDR on rocket
You're consistent on the TDR
Pure cooldown into klay rn, but my favorite for fun is movement speed
mobility the dump stat on auto pistols?
Some game examples with the builds I use
Yk it buddy
Or collat I believe
God when you finally clap that mosquito that has been terrorizing you its the best feeling
what else am i gonna do there? walk into the bulwark and get surrounded?
i needed to regen a pocket flash so i could open him up like a tin can
though I swap crit for rending depending on my weapon
@novel oracle something went weird with your knife build thats in the pins, points are entirely missing that connect nodes
Maybe one day I'll reinstall scoreboard
the person activating the atonement terminal thing
should be the one that the demonhost aggros on
then nobody would want to actrivate it
It’s super useful. It’s helping me min max my builds for my playstyle
not the person who didnt even know the terminal was there
Going back on older characters for a bit made me wish I could make Scum as drippy as Vet
it uses ritual rules iirc
I compare them each game
This man looks aggresively British
or learn how to dodge, that also works
for daps, what perks are we running?
circles, kiting like that just strings them out and makes it so no one can fight with you, so you end up kiting things around and sometimes you'll lose them and people will get caught in the back.
really really you need to pull out your melee and control the horde so things can be killed fast and easy.
he's holding a gun not a knife
I’ve been trying to get a high int 0 dmg taken auric game as practice for not getting hit in havoc 
my team was halfway across the map
Well, as a British man, he bloody well should 
I haven't bothered to reinstall them but tbh the more I play DT the more I feel obligated to pick up inspect in party finder and the scoreboard tbh
lol probably because you're not fighting in one spot, you're letting the heretics control your movement
Its not a knife, but it still fits the stereotype 
It’s good if you use it to min max builds yep. Not to be toxic like some folks
Ig i do not need HyperV on a ranged build
i mean yeah shit hit the fan so I needed to get out of there

I know what I'm doing believe it or not
piratesoftware style thinking lol
Nah, I'm not normally performance toxic
cuz the tree was updated and i havent updated some of the builds to match
I got someone the other day who managed 21 kills in a high STG. Im allowed to be performance toxic over that ¬.¬
Does the stimm crate still gain the benefits of cartel special even when CS is on cooldown?
but really that sort of kiting is something that used to be fairly rare among "high level" vt2 players who weren't actually confident in melee... but it was rare... its just common in dt and it pains me see players never learn how to control hordes
yea i thought that might be the case
Hey man, just makes me look better by comparison
I feel like people are actually illiterate
i get it man, you ran out of mana 
Personally I would have thrown a pocket sand there in the middle with bulwark, ran around side to kill bulwark with Uzis then shoot horde but that’s just me
I mean I normally play melee setups, I've very little experience with ranged setups (This is my first time doing a ranged focused build)
I'm fine with melee though
anything to fight for space, like you don't need to melee on scum but just not stringing them along like that
I'll run into anything you want no problem
I didn't have one
it does not and never has. Crate needs the stim to be off cooldown to give more than the base anti-corruption effects.
I was trying to regen one
I’m basically saying I would have gone in melee range as ranged
the patch fixed the crate with chem dependency to give stacks though iirc
yeah i get you
if I had a flash I could've killed the bulwark and that's the big issue gone
With dual autopistols, which perks are typically run?
Restarting darktide cause the game got a little framey for a literal second and ik what that means if I queue for a mission
I'm guessing something like flak unyielding?
i'm bad a ranged setups because the urge to pull out melee and just start swinging is too strong tbh
but yeah i'm not saying you're bad at the game i just dislike that style of kiting because i've had to chase after people waaaay to much over the years 
Smite user?
yes that's after I regenned it
No I’m saying. In that moment, I would have dove that horde
I hate when people do it too, but fuck me I'm not used to ranged setups
With pocket sand
Oh I see
yeah fair
You can throw it behind the bulwark and it’ll open him up then you go left and shoot him in side
i also watched a dual uzi scum shoot at a crusher swarm for like 10 mins in a mortis trial the other day so maybe i'm just touchy about kiting atm 
surely my autopistols will cut through carapace 
3 graphs and testing to conclude what anyone with half a brain understands in a single game with that weapon...
https://www.reddit.com/r/DarkTide/comments/1pjhlnh/differences_in_melee_experience_a_dissection_of/
This is why I am running pocket toxin and shivs
DT Reddit is actually full of illiterates I'm not even kidding
So then no matter what stimm crate with dependency is kinda bad. Which stinks because I love support builds but the crate is just… blah?
??? Just use Sample Collector
you can regen the stimm (and the crate) with it in like 30-40sec
I do use it
Ok how do these look then? Looks good to me
But ye you’ll get it the more you play
Nope. They didnt even die that often, think they went down twice? They just didnt kill anything 
idk what to tell you then, I run 100% visc stimm and never struggle with keeping chem dep stacks up
are DMF and DML still borked?
the box is always available
I’ve always been very fast at learning since I’m very visual being deaf and quick thinking
a single crusher swarm kept them kiting the whole time, his kiting killed most the team as well because he aggro'd them first and brought them to each of our backs while we were fighting... then held us hostage for 10 mins kiting and shooting that swarm, it was insane but i couldn't stop laughing
darktide modloader and darktide mod framework that is?
i'd seen a thread a couple days back where someone said that Scummer has zero recourse against Crushers. Someone else mentioned that shivs with uncanny strike do just fine. OP then replies that being expected to hit heads to maintain the buff is unrealistic. Guess who had the most upvotes.

Know what to do vs a wall?
The shivs are neat for it actually
I was a bit unsure but im liking them
They're a pacifist, and those 21 kills haunt them even now
Have some compassion
Then what is the point of running dependency if using the Practiced Deployment node?
I legit don’t ever use rockets unless crusher pack tbh 
the needle gun goes "tink tink tink tink" and the crusher goes "thud" in like a second
and thats just the easy armor out scum has
saw the post, didn't even read the tl;dr
the weapon is ass either way
i had someone in pug tell me that the needle pistol sucked and took too long to do anything
uhhh, it does give stats other than CDR? Crit and TDR are super valuable
I'll use one if the squad is getting completely overrun, but I save them for big armor packs
My hot take is rocket is way better than chem nades tbh.
because (paraphrasing) it takes a second to kill a hound and a revolver kills it instantly
I think rocket might mog chems now
since it has same charges
But that’s only with additional investment
Deleting a pack of 15 crushers with 1 rocket and chem nade kills 3 in same time frame, idk man
I mean sure, but that's any keystone (arguably not Vulture maybe)
it benefits us when people do optimization testing imo
this is the sort of stuff you figure out in the first couple hordes not even mission lol
Maybe I am just stupid 😭
chem nade/blackouts for mixed hordes and rocket for crusher bulwark blobs
all three are good honestly
I’ll pick blackout over chem any day tbh with pocket toxin
it's just a preference thing, lots of people use adrenaline with box instead
I just play box on a high crit build so I like chem dep more
same tbh
But if I had to choose chem or rocket for havoc, it’s rocket
blackouts are SO. GOOD.
Do you lot run Flak unyielding or flak maniacs on the DAPs?
I am running flak unyielding atm
I'm also on FU rn
But I actually know how to maximize rocket dmg by aiming properly so idk if folks struggle with this
and how do you do that
Flak maniac for me
honestly scum feel like of like oggy, you can build them weird more than stupid
aiming being "point in general direction"
8m radius is super generous
Its probably confirmation bias but I feel like I see so, so many ogs
No, that wouldnt be very Scummery of me
Ragers, etc
oh right yeah sorry
Dogs are infested
hounds ragers and muties
flamers have it too i think... on body?
trappers, ragers, flamers
oh
scab flamers not tox
Uzis already does good boss dmg tbh
u really want flak unyielding imo
Flamers, Bombers, Rager, Trapper
u'll be shooting a lot of reapers
You destroy reapers even without unyielding
Test it in psy
Is there an easy way to do the critical hits penance?
Not much of a diff
u mow ragers down without maniac too though
bombers being more of an honorable mention here because killing them fast is not a good thing 
Yeah but I like to mow a train of them down
its the same for maniacs and unyielding
wait i'm thinking bursters and i'm dumb
You’ll encounter them more than reapers tbh
Uhh? Its not?
my oggy main is showing
lol i was thinking bursters because i'm dumb
yeah but boss damage too
I run unyielding on shivs
Use Dependency
I was gunna say, why would you not want to kill bombers quick 
Whats the name?
how does shiv perks interact with the throwing knives? is it only the initial hit that is effected?
MAYBE I MADE NEW FRIENDS OK?
people are actually insane
I recommend experimenting with flak maniac and unyielding on Uzis in games and see what you like better
