#hivescum-class
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Don't know if it's overkill, but with these 2 cleave talents and shock & awe the saw feels pretty smooth.
thats a big aoe increase
"if you hit 2 enemies with the same attack, the first dies to hypercritical and then the second dies to the damage of the swing, does hyperviolence get damage from this swing?"
And the answer is "yes, because it's a kill within 1s"
yeah this with shock on saw feels like a warm knife through butter
on a side note is the scum wave decreasing? i've had a few games today that i was the only scum
I feel like half the hivescum difficulty is all the bugs that came out with them lol
the problem with hypercritical + hyperviolence is not that hypercritical procs and then hyperviolence instantly loses all damage
I want my small old hitbox back, pox bursters are butchering me rn
that's not how the buff works
a lot of people left scum after getting it to 30 aye
So Hypercrit and Hyperviolence aren't antagonistic with eachother now?
They are on paper, in practice HV fuels HC
And if you overkill your first target, and then HC the second, the third target (in the same swing) will have no benefit from HV?
Especially on Brutal Momentum weapons
I'm gonna try that out, neat, ty.
the hype dying down is pretty normal. happened to arbites, though scum probably dwindled faster due to the fragility of the class
Scum also didn't stroke people's egos off nearly as hard
Ime i stopped getting 4 stack scum games like 6 hours post scum release
yeah i don't think its the hype actually dying more that the class is for less people
I started seeing Arbs and Ogs first then other classes
Arbites lasted way longer though
HV feeds HC by giving you a larger window, but HC is anti-synergy to HV because HC proc means 0 overkill, which means nothing to continue growing HV. If you're able to get another kill within the 1s window though, and its number is bigger than your existing number, it will refresh the buff just fine
Scum showed us how many people don't know how to play the game
Scum might be my favorite class now, but hoo boy the bugs are pretty killer. And the right side of the tree needs some love
no, it would get the HV damage from the first target
HC procing doesn't immediately turn off HV
it just means that kill does nothing for HV
lol as an oggy main forever at heart i know why you saw them first 
Bruh this is what I was asking at the start 💀
right, as i said, dwindled faster probably due to the fragility. arbites is a walking tank, i know some people who stuck with it because they didn't have to micro their positioning as much
But it's normal that scum's hype last less, even if the class was just as loved and broken than arbi, it's not the same thing to be the first class In 3 years or the second class after a great one
You couldn't articulate it, it turns out
I heard that arbites on launch was also bugged and broken, but like, in the class's favor, unlike hive scum.
Because arbites can just spam lights and win when scum can't
I personally take them both yeah, hc is fueled by hv. Plus I take shivs so if I’m going to get hc off, it’s probably going to already be a strike down so it’s not conflicting with hv
and a 1s window is very small, so missing a single kill from an HC proc will often be enough to lose the chain
Bleed dog was quite possibly the worst experience I have ever had playing this game
You don't need to keep growing it intentionally though, it already picks up hefty buffs just attacking
which mark of needle gun better
it's crazy how full my lobbies are of Arbies and Ogryns
the Ogryns are fine, the Arbies are just giga annoying
So it's kinda like having a fucked up version of decimator?
Because the game just, could not be played.
hey folks, how is the prospect of running the knifes with bleed? is it a good blessing setup?
why
especially in event missions where they keep unloading the fucking shotgun into mutated poxxers and tossing the whole team all over the place
jackasses
Flesh tearer and Uncanny/Riposte is a mainstay
Yeah, it can be pretty good on Scummer
i gave you the answer immediately; it didn't change from the initial response. Each kill on a swing triggers its own individual instance of the HV check
Glad I'm done with the event, the fact that it was anti-ranged and everyone was levelling desperado was a bounce castle
no, but the HV feedback loop is a big part of what makes it so insane
We know this, we're not talking about those interactions
are ppl taking HC with combat axe? im undecided (going totally by feel)
Hv is part of what I love with shivs
i def like hive scum more than arby and i like arby, i think oggy will always be my fav class but i'll be playing alot of scum now
feels like you pwn everything in one swing anyway
Fleshtearer / Riposte
HV is just so much better on 90% of weapons imo
I got overkill damage on the event.
The feedback loop is cool on paper but as you mentioned, the 1s buff duration is a hard check, it makes it very fragile to upkeep in practice. Defensive responsibility has to come first
The class doesn't really run anything that compliment bleeds. I'm much more a fan of running precog riposte, the numbers are simply better.
ya HV non-negotiable
Did Nimble get fixed btw?
if you can't extrapolate "HC proc leads to an HV value of 0" and "each kill in a swing is its own HV check" to "HV triggers on each individual kill, and an HC proc on the swing just means that HV check has a value of 0", something is severely wrong
there's a bunch of generic +damage you get that affects DoTs. Synergizes decently with a tox setup
I had to drop Nimble for Precog knives, didnt wanna have to jog back into the fight
Personally, because of how short hv’s duration is, I find I don’t care if I lose it
Obviously I’ll try to keep it running, but I’m not upset
Dude you're repeating yourself like you're saying something new and persuasive when that was never the point made by Irosk
yeah, this shit is hilarious, ngl
It doesnt really matter if you do, just whack a random poxie and get shitloads of overkill for your next swing
what's dump on crowbar, mobility or defense?
Defense
honestly HV's 1s uptime kind of needs to be like that otherwise gamers will start gaming it and setting up really dumb things all the time
Thanks
Oh yeah
either
Hv on paper can still set up incredibly goofy stuff
the guy asked a question and I answered it, and then I got insulted because he couldn't understand the answer
so I'm mildly annoyed
Speaking of hyper critical, I am stupid and need someone to explain the math behind it to me.
Like, if an enemy has, say, 1000 health, how much damage does my crit need to do to proc insta-death?
Does it have a buff icon yet with the hotfix?
500+
501
Honestly I don’t care about the math, i just need to know that if I hit hard on a crit I can potentially instakill it
You missed out on the element about interactions with other shit though, that's why he said you couldn't articulate what he was asking
Tbh I'm still not sure i totally understand this convo
honeslty tide games are made in such a way that you can (usually) play like this and thrive
Yup
I think missing the beginning of it fucked me
that's the explicit design intent, fwiw
that's a big part of why all the tooltips are super vague and feelycrafty
Lol
you're supposed to learn by feel and vibe
it's unhelpful as fuck, but that's what they're going for
anyone else having bad server lag?
yes
I played one mission without Jittery and it felt kinda bad, ngl. My dodges were running out too fast.
Jittery is a lifesaver on this class
Apologies. I was under the misapprehension that a lower HV value overrode a larger one. I think a lot of people are.
And Fatshark isnt particularly good at descriptions to begin with 
which i prefer SOLELY because DT and tide games in general are so player skill focused... if DT was a numbers game then i'd care
Yeah they explicitly said players would optimise the fun out of a game
servers should start clearing up soon though as the free weekend ends
And they're right 
oh 100%
I really should do some weeklies for my other classes but scumming too fun
Ended on the 8th didnt it?
i wish the berettas had stripped down
would be hot
even though you cant really strip down pistols i guess
WHY are random enemies exploding
sometimes its a case of the player not knowing what is actually helpful info to have more than it being unhelpful but sometimes yeah its unhelpful
oh did it? I thought it was ending this evening
event mobs
I could be wrong, I just heard the 8th the other day
you shoot the tentacles and they pop
could go either way
when one is in the game you can not stay in melee
regardless, servers should be recovering and go back to relative normality soon
ngl I'm doing bodyshots personally
Very bizzare choice for a modifier when they release a class with a massive ranged bias
unless it's the event missions that are fucking the servers, then it'll take a couple more weeks
the ttk difference is minimal for regular ass mobs
and it's not like you care about the wasted ammo

I don't think it's worth trying for headshots with autopistols honestly
the class has just as much of a melee bias, just people are afraid to melee
The weak spot multiplier is so mid
15k just because not too shabby
you aim?
why shivs feels so broken... not in a bad way, but i can't get that feeling from any other weapon HS have...
i don't
Ofc it does, but people are gonna enjoy playing "oh look I never run out of ammo" and thusly this modifier is uhh... putting melee players on the struggle bus
Tbh I kinda only use the weakspot damage if I'm using the MW2 ACR that is the Vraks
Return of the Wutelgi
lol maybe i played too much slayer but i just accept that its the price i pay for enjoying the noble art of bonking heads
the shivs defo feel quite a bit stronger than the other 2
bit?
hmm, I wonder if this is worth running with chaxe
Ive QP'd into the ammo recovery mission like 5 times today lmao
Idk why this one is now so popular
probably the only weapon its good on would be my guess
Fully staggered is on the floor, no?
or getting ripped by a chain weapon (or electrocuted), according to kuli
How is finesse on crowbar? Is it still worth grabbing all the crit?
i guess its good with rampages knockdown but i would only bring it with a weapon that also knocks down like chaxe
Am I correct for thinking all melee options on hvs are good including the vanilla ones
Ah right just saw
kerillian i guess?
Gamers, has anyone tested if this affects the 3 BFFs in your team?
Generally, for most enemies, an enemy is in a 'heavy stagger' state when the animation shows the enemy as being knocked down to the ground. Note that, for this talent, enemies also count as 'heavily staggered' when they are staggered because of (1) ripping heavy attacks from Bone Saw or Crowbar, because (2) a revved up chain weapon is stuck on them, or because of (3) electrocution caused by Zealot's Stunstorm Grenade, by Arbitrator's Shock Mine, by the (Arbites) Shock Maul weapon special, or by weapon blessings Lightning Reflexes and Overwhelming Force.
oh yea you found it
yes it works
unfortunately you are still the squishiest class in the game and being stuck for a full rev is horrifying
Just keep in mind that chain weapons were bugged with Adrenaline Smiter
I could swear I was restoring more than my stimm's 50% to people, but I can't prove it
High and attack speed mobility finesse weapon. They tend to towards feeling very good.
yeah, big part of why I like the mk4, it's just light attack spam
nah. not "good" - broken
that does stagger rages like a full special does too though, which is why I'm curious if that talent is worth running
the really short reach might be part of it, they have tiny hitboxes that don't reach out far
I wouldn't call them broken
because i don't feel them having actual downsides
Broken is like the duelling sword when it was finally bounced around to other classes.
Before the hotfix, if your chain rip kills the target, you don't get any adrenaline stacks for the kill. Haven't tested it post hotfix.
the mk4's light attacks work just fine
It's a big deal when that's like 10 Adrenaline stacks for an elite
they hurt my hand i if i used them too much
good attack pattern alongside decent cleave from tree makes it feel better
also boom bringer do be boomin
haven't tested the special though
hah. well that's yeah
If the initial bonk kills them you do fine and and you get the Adrenaline stacks, but rip kills don't
The downsides in this case feel more compensated by the rest of what the class is doing.
But i haven't been strained enough yet so my longer thoughts on scum haven't evolved yet.
thats not the case for other weapons HS have 🙁
What kind of Stimm is everyone running?
I'm thinking of going toughness route to compensate Hive Scum glassiness
Ey didn't notice the boom bringer got buffed. Neat
Rending, mostly
honeslty daggers are like most fast weapons in tide games, they are really realy good but mostly scale with the player holding them, so alot of people use them and just don't do anything with them
Nooo
The toughness route is a trap
Toughness is the worst route, only for penances
oh my god
it does give you stacks
Maybe I'll do it with my shotgun
but never enough to trigger adrenaline
str and cdr or speed for stims
dude, i swear the same garbage was happening during tainted food missions. These events 100% screw with servers
i actually like the toughness route because it lets me trade more toughness to get what i need done, done
I just forgo toughness so much when I get enough to be stable while fighting and taking any chip damage.
Seems they broke it in a new and interesting way 
i go above what i need so i can start trading it to do things you can't do without trading damage taken
CDR only. Ability uptime > all. If using crate then I go str + speed trees
I just can't be bothered to look at toughness any more than what's serviceable for my more risky setups between all classes. Scum just has even more in the tank to allow it to intentionally play with being at risk.
you basically stimm the second you come out of Despacito / Rampage so that the abilities come back up ASAP
oh wait no i figured it out
that was initial impacts getting the kill
and those work fine
but the actual rip damage does not
That's totally fair. I'll see how i move with that when i get to it. I explained the rest of my reasoning earlier above this post too.
Beat me to it heh
If anything I worry that toughness regen on melee hit is still gonna reinforce bad habits lol
Which weapons and marks on good on this char?
yeah i don't even think one way is better, its more to make sure you're actually using what you set out to do, extra toughness is wasted if you just like... sit with it
Makes the chainaxes very rough rn
I feel like for certain weapons you're better off just getting stacks on hit
yeah
There's a lot of good weapons, just comes down to build
i just run this with the chaxe
on bone saw i found that using stacks per hit is best
Weak spot hits?
My least favorite use of the english language.
it's still permanent uptime on adrenaline while in the thick of things regardless
Could be another way to make up for lack od Smiter
I mean your question was really broad
Mhm. Intent is always important with buildcrafting.
It's really just the start up time yeah
Just like my shoulders, yes.
But standout melee would prob be Rashad. Standout ranged prob DAP, Vraks IAG and Agri Brauto
on bone saw i also take uncontrolled aggression just to make it even easier but its honestly not the most needed node
Guys should I buy the hive scum class ?
For me, toughness is a suggesstion until enough of what's going on in the game pretty much forces me to reconsider sliding more of it into a build. Otherwise, I'll take just about anytbing else.
I mean, he's right. Off the top of my head: Rashad, Vraks IAG, Taxe (any), Chaxe (any), knife (any), shivs (any), bonesaw, uzis, regular Shredder, Agri Brauto, Graia Brauto, DB shotgun, hsword, chsword...
you get the drift
Needle Gun fucks.
yeah, i waffle back and forth on that point. Right now, in my current build it's either that or 15% damage on dodge, and I prefer the extra damage
Entirely up to you. If you like playing with risk to show off for yourself, scum is great even if you don't care for the flavor.
true
depends on what you want from a class, but the class is great fun and really good, a bit on the difficult side for new players tho
It's not the best but I love dual wielding so I bought it
No ragrets
i fucks with the heavy sword with rampage + adrenaline surge big time.
needle gun is very good
I like heavy sword, which mark?
bone saw is good too
the middle one
yeah the damage on dodge is better probably, i'll probably end up taking it out of my build too but i'm not sure
lemme get the actual name
mk7 is the most fun
its russian as fuck
Scum is definitely a little more on the side of a class that requires a more conscious pilot to not constantly flounder/fail with.
this one
What blessings should i be running for needle pistol and why? thank you!
All of them are good, 9 is easiest, 7 and 6 are best if you csn drag
desperato, stripped down
I hate the 3s uptime on that
desperado because crits effect poisons
stripped down because its actually really fucking stupid on the gun
why? 3s means it's functionally permanent when you're in the middle of combat
you can ignore so much gunfire fo so long
If that intimidates you a lot, hold on to them monies for later.
Or if you haven't already done so, just buy arbites for an effective class with more immediate staying power and accessibility. @fading ruin
if you're not dodging every 3s, it means you're not in the thick of things and therefore the damage buff doesn't matter
I tested and its close to 33 percent
also atlas, for my desperado build ive b een using the pistols, not the uzis
Dodges often just don't proc
The talent
ah see, that means you're not dodging an attack
Which blessing on hsword
you're prepositioning to avoid it 
Scum really struggles to make space outside of a few exceptions that prove the rule
Deathblow Headtaker
i think its headtaker- this is it
Thanks everyone
'swhy I run blackout nades tbh; best way to make space on the class
naw alot of melee rotation styles use dodging more for movement and dragging hitboxes than anything else
that and the rampage shout
Scum makes space by hitting hard and fast imo.
rawket lawnchair is really good to make space rn too
Like just outright killing
rampage makes a lot of space ngl
Rampage shout has been clutch so many times
absolutely not. In fact, the lawnchair is among the worst ways to make space on the scum
Not too different than other methods of playing the game.
Thought it was meme, but I always find space for it now
yea the shout is best part about it just knocks back almost anything
mandatory rampage node imo
the charge time before it shoots makes it a really, really bad idea to pull out the chair when it's times to make space
great for revives too because of the AS debuff
i've been able to crash into hordes with armor in them and bring them to a dead stop with the bonesaw, scum can make space as well as anyone
Plus yeah. Rampage has the shout attached to it so people that love staying in that lane of tide cc get to have it.
just move in funny circles
Next April Fools FS needs to add a folding steel chair as a weapon
The special is to deploy it and sit down, thus becoming a spectator and invulnerable
idk man the buffs on it is fat
And crowbar ain't shabby at all in the department of marginal stagger antics.
Zealot coming with a metal chair
Havoc fucking sucks
Is more an immediate pressure thing
true!!
its like the oggy shovel but less choppy more bonky
i hear nothing but how unfun it is!
the rocket launcher is fantastic now. It does exactly what it should and feels great. It's just... not a great tool for making space
I nowhere near havoc ready on scum.
Boom Bringer doesn't do well when someone already tonguing your rim
best way to make space with bunch of heavies is throw gas nade and then everything in that direction is dead :d
like, if you're surrounded by a horde and they're pressing in on you, pulling out a rocket launcher, spending 2s charging and then shooting it at your feet would, theoretically, kill that horde
outside of it being limited theres nothing else that can mke as much space as 1 gas nade i dont think
Rocket launcher is for removing general direction of enemies
but they'd kill you while it's charging
I get there when i get there. Idm chilling out in auric maelstroms and low havocs for now.
havoc is fun but only if you find aurics like... super relaxing, like if you're day dreaming during aurics then havocs and be a fun thing to do sometimes, but not always
well chem nade
Whereas damn near everything Arby does makes space bar maybe the axes
yeah, the launcher is for "oh hey, I see a rager patrol in that next room. I don't want to."
I've ignored rpg for now. Can you even slap things with it out? Forgot the footage.
Like the baby shoves from batteries
i've seen people using the rocket today and it did well from what i saw
Launcher is for problem deletion when you have a couple seconds to breathe yeah
flashbang is god tier for throwing away those dogshit floor pox walkers, that always seem to appear when dodge is needed
best gamemode for scum is mortis trials anyway, keeping up rampage the whole wave is 10/10 fun :d
Pocket sand is for when you need to breathe
i think i got like 250 kill combo there once with the kill tracker mod
Is it possible to headshot with rpg?
looked funny
this is what makes the launcher so weird for the class btw. Scum is all about being hyper reactive and aggressive, while the rocket launcher is all about being predictive and deliberate
Oh boy you wanted to dodge that single crusher's telegraphed overhead?
Would be real shame if poxwalker with increased hitbox appeared outta nowhere
Poison pocket sand is also terribly funny
it's a weird mix
pocket sand just has the most use cases, group of ragers? pocket sand. Government asks you for your id? pocket sand.
and yeah, blackouts with the pocket toxin thing is just wild
I use poison pocket sand with poison crit shivs
Atp I even have an idea of replacing precog with flesh tearer for poison+bleed
i think the rpg is more in theme of the actual character, but not the class :d
yeah
https://darktide.gameslantern.com/builds/a086ba12-2d12-456f-82c0-231dee223a07/ride-the-meat-bicycle this is what i've been running for the last couple days, updated with the hotfix today
I quite like it
It is incongruent with the class philosophy but it's a nice change
Rocket would be BS if it regenerated
Vets malded again

https://darktide.gameslantern.com/builds/a089693e-d041-4165-83a0-06d61f3db065/dot-knifeshiv im running this atm. funnily enough i barely lost any boss dps after dropping rampage and going for stimm supply instead but clear def suffered quite a bit
still stimm supply very fun
Do people run Nimble now? I didn't find it helpful, kept ending up as an OSHA case study
helps a lot for dodging away from poxbursters doing stupid shit :d
I dodge twice out of paranoia, and because free weekend I just didn't deal with them and let it be someone else's problem
I do yeah, once you get used to the distance is godly
Btw, anyone uses immunity to all attacks for 1 sec in vulture nodes? Seems kinda useless, well, during active desperado for sure, outside of it, i guess if u mag dump into gunners
one downside of nimble is that i managed to straight up clip through a wall today
and fell through a map
lol
Dodged into the backrooms
I really wish game would stop putting me in matches with floor inspectors ngl, maybe it is free weekend an they've all just hit Auric. Nightmare atm
If you consider desperado 2.0 useless, sure
What, I'm talking about a single node in vulture key stone
No, he's saying its literally another form of Desperado
Well. That explains a lot. I’ll not waste my time 
Floor polisher modifier heh
It puts you in dodge state for 1s whenever you crit, so provided you're moving, you'll not be getting hit, maybe occasionally, but most of the time, no
It do be feeling like that
People going down like 10 times a game to all manner of enemy types
Had people fucking starting the event altars mid horde 
Lol, asking a legit question to learn, and clown posts - won't waste my time
Like bro, your pronoun is he because you definitely ain't him
I saw you eat shit to three poxers
it's extremely good
Extremely good and hard to notice, until you're used to having it and suddenly don't
You joke, but that is exactly the kind of shit ive been witnessing this evening. Like we're back to the stage of the game where people dont know you can block or push istg
Ye, i get it, was just wondering if it triggers often enough
Nonono, not poxbursters, poxwalkers
Yes. Poxwalkers.
Its bad out there atm man
you are always mag dumping as gun scum so yea it's up a good amount
With how auto fire weapons work you crit a hell of a lot, I wouldn't worry. Also the way Scum ranged plays is usually hold LMB until something pressing comes up anyway
Ah good we on the same page, and yeah it's dire
Alright, sounds very good then
In the game where I died to a bullshit 180 turn and round the corner jump from a burster, I was spectating an arbites, and he heard a trapper coming behind him while there was no horde, he reacted to it slightly but didn't turn around, didn't react to the sound of the trapper charging up her shot, and got netted. Another scum-mate saved him from the net...only for arbites to get netted literally while in the animation of getting up from the floor, and then die.
Don't know why arbites didn't just turn around and blast the trapper.
It's funny that they needed to reset the trees when they made a functional change that didn't affect the build, but the trees didn't reset when they shuffled which abilities did what
Fent maxxing back on menu?
Just got barrelled off the edge at start of gloriana... Ogryn goes to rectify his mistake, get barrelled off by the Zealot... Zealot goes to get us, barrels themselves off whilst fighting a shotgunner ¬.¬
Can't write this shit
my woman just left me. time to fill the hole with mindless darktide i guess.
Ahh, thats rough man. Hope you're doin alright
Take the time to feel shit through and process it as well, when you in the space for it
i am emotionally constipated. automotically started killing the grief soon as it showed up uninvited.
Idk how you feel about therapy but it may be worth looking into
cannot afford.
so is boombringer like, the best blitz now?
but not a bad idea.
for basically support build passable i guess, with legit half of my crit missing as i dont have dodge up here
toxin nade still probably
You're never alone. My beloved is always with you
boom bringer is much better now though
i vote boom bringer because of the dopamine aspect, it increases effectiveness and long term usability by 30%
Some of these teams are comedy skits in composition and in play
and thats actual stats
I'm including myself I got launched again from an Ogryn Kickbacking a horde
Why do we get launched anyway
My buddy trying to get me up in fire, tox, and with a every disabler in the game running at him:
Ranged attack kill on the tentacle heads
I admire his heroism
But god pls don’t throw trying to get me up, just lemme die if you gotta lmao
I died because some ass blew up a fire barrel under me so couldn't dodge out and got stunlocked enough to get oneshotted by crusher
You can't make this shit up
Actual fucking teamkill
Reports indicate a sizeable number of enemies in this sector are infected with a head parasite"
- Enemies affected by the modifier have a different head model.
- When shot it will explode.
- Head armour-type becomes infested
- 1.25x faster move speed
- Hit mass increased by 1.5x
- Suppression Immune
Are you expecting the average arbitrator to have situational awareness? 
Does chem nades enemy poppin lag for you guys?
That’s cool however
does the 20% crit from Float like a Butterfly talent proc on ranged attack dodges while Desperado is active?
with many enemies sometimes yea
Any dodge iirc
Me with my 3 shot double barrel making sure every single one of my teammates will never get close to a horde without being blasted away 
The effects for the chem grenade are not beating the hivescum allegations
First time I saw the puddle I felt spiritually attacked
Atp it simply amuses me
Fuck I'll bounce myself point blanking them
New move tech just dropped
What? You don't like making popcorn?
I support the Boom Bringer because it's hilarious
Is that the Vigilant muzzle brake?
They're hyuuge compared to the IAG ones
Fck it, lobbies are so bad rn im gonna use the solo play mod
Tanner just released a video saying scum damage is awful, when I literally got 1.4 million tox damage, higher than psyker in havoc
Haven't bothered reinstalling mods will wait until they finish the hot fixes
idk why tanner refuses to use the almighty needler
"Oh cool a mob of 6 Scab Ragers"
for melee scum damage
Sweetspot talent 25% weakspot damage, this doesnt effect ranged weapons it seems , only melee?
It affects both but it's ass anyway
Ironically more useful for melee than ranged
It should be universal, but its 25% of the bonus damage you get by weakspotting an enemy, not 25% extra damage, so in other words, its ass
ah yeah i was gonna say i literally cannot tell a difference in psykanium with it on
A lot of Scum ranged has ehhh Finesse/Weak Spot Modifiers
is Cheap Shots good with autopistols? i feel like things are dead before they get staggered lol
I think it affects both, actually
But on something like the Vraks IAG you will feel it
Cheapshot isnt really all that good in any context tbh
sick
Cheap Shot is a bit of a meme, apparently works with chain weapons. But otherwise, you need mfs to be knocked prone to get the bonus.
As a Chainsword enjoyer, I can catagorically tell you..
..I still wont take Cheap Shot 
Cheap shot with Pocket Sand is thematic but so mid
Maybe it has an impact for the Crowbar's beak mode heavies, however, they're kinda buns to begin with so 🤷♂️
lost my last 4 scum games in a row and im not even on auric yet 
You son of a bitch, Fat Shark! You had 175 resilience and 150 health on Difficulty 3 Heretics, and just because you were 20-30 health less, that enemy self-destructing grenade blew me up instantly! You son of a bitch, Fat Shark!
Yeah, at 30% it most certainly would be as its not impossible to leverage it, but 10% is a hard sell compared to what else is on offer
what blessings and Mark do you like on scum chainswordin?
Hey, what're you running on Tac Axe? Flak/Un/Headtaker/Brutal?
Playing around with it and hyper crit rn
Rampage/Shred because Chainsword is fast and thusly procs Coated Weapon all the time, which means more base damage, which means more things get chopped into bits
Can we just get gang colors accurate arm wraps for the Cartel Proud cosmetic? Is all I ask
I do cara unyielding bm ht with hv and not hc
Gotcha, thank you.
god i hope darktide releases soon i heard it'll have an ogryn class
Chainsword Scum is actually like super fun too
Yeah, its called the Arbites 
Try Dclaw Scum too
Oh, one more question, you running tox on crit?
mk iv or 3g?
For taxe and shivs yea
Thought so, thank you
Whichever moveset you prefer, it really doesnt matter much
Chainswords are a bit like TacAxe in that respect, all marks are usable, its just down to preference
with the new locations for these nodes i often find myself with one left over talent point and nothing particularly interesting to put it into
which is a first for any class
Gonna bring out a Lethal Proximity poison pocket sand build
Let's see how this goes
New grenade Vet just dropped
lethal prox on the rocket is laughs
"real sick of your shit, director"
i kind of want to try poison rocket now for giggles
poison rocket is shit
i don't expect it to be good, i just think its funny 
its mostly completely imperceptible
everything in the explosion already dies, nothing gets the poison stacks, sadly
well yeah, its 3 poison stacks attached to an anti tank weapon
its about the message
i was hoping things in the extreme edge of the blast would get the stacks
but nada
there's only one course of action, the rocket needs to be buffed again
frfr
xiig has easily accessible heavy strikedowns which is nice for scum on melee builds
they should allow the rocket to target the ai director themselves
homing rockets 
give each rocket a smaller rocket launcher that shoots more rockets
Nothing stung worse than perfectly threading the needle between a bunch of bulwarks with my rocket
Only played one game with it since the update but I feel like the longevity of soup can is so much more valuable than just deleting a handful of Ogryn instantly
Like on the off chance my vet tosses a krak or something, my rocket is completely wasted vs maybe chem nade’s AOE remaining on the floor for a few seconds to maybe help clean up the ragers + horde
I love the rocket thematically but I just can’t justify it in my setup 
tincan has the benefit of ease of use
big area, long lasting, doesnt matter if you whiff it because you can just reposition to make enemies walk into it
blinders best for sure
but rocket still has much higher potential and its value is immediacy
tox blinders are very funny
just a fun meme build to take into aurics wiith rocket sometimes 
but yes tox blinders are still the best and honestly it needs a nerf lmao
Toxic pocket sand check so many boxes
not everything needs a nerf, jesus christ
I mean what do you even nerf
"this work well....-nerf"
Thats the talent tho
Rocket is "oh shit, theres a wall of Bulwarks" removal on demand
yes
Not pocket sand
but the talent is what makes them ridiculous
blinders by themselves are fantastic
its the tox blinders that are ridiculous
Rocket prolly better for bosses and such because I don’t think daemonhost even gets chem buildup from the floor BUT I have shivs for fighting bosses
Hearing today's update broke a bunch of stuff, how true is that
idk if they deserve nerf before they fix the trigger condition not being counted by dots, after that sure. but if you play toxin build then blinders feel actually terrible to use
lots of grumbling but i have had no issues. conclusion: people suck at computers
Not heard of anything being broken that wasnt already, but thats just what ive heard
and if you nerf them on top then amazing for sure
Like in game
Is Uncanny strike worth it on shivs?
Yes
Idk I run mods and my shit is fine
Broke the game not the mods
probably depends on what you're running
Can you like, clarify what you heard?
Are you concerned about talent tree bugs? Game breaking crashes? Idk what you’re asking about
But I haven’t had any since the update
Apparently they fixed a couple game breaking interactions in the patch
Wouldn’t surprise me if they introduced a couple new ones bc you know, Fatshark
aight, time to test this rocket in an auric
Doesn't help that it's like 50% of the people using this engine
How'd they break Psykers?
Most sources of peril dont overload you
Same with plasma, but most people drop to 3fps when firing it
Helbore is always considered max
It is true
Psyker got historical buff (peril is not a mechanic anymore)
Plasma tanks u to PowerPoint tier fps
If i load into a game with a psyker im instantly leaving until its fixed
double infinity smite
Let me have my fun ok I shouldnt be punished for having a job
holy fuck, real? 
Yea real lol
too busy scummin for allat
I dont see how having a job means youre being punished when you use the gamebreakingly op class without it having 2x the gamebreak
NEW PSYKER BUFF DROPPED!!!!!!!!!! 🔥 🔥
I hope 2026 is filled to the brim with good psyker nerfs
nope
Psyker buffs only
studios ACTUALLY haunted they'll end up as buffs no matter what they do
Lmao, ok, I'll have fun on h40 for a couple of days
These muggles think us witches should be nerfed. Filthy mudbloods
"soulblaze was not doing as much damage as chem tox. as such, soulblaze damage has been doubled"
at best the buffs can be delayed a little
"we've decided to nerf psyker by making it harder to vent by reducing passive vent"
everyone liked that
why is the range on the stim crate 2 inches in diameter?
Its been overdue for about
Uh
How long has darktide been out again
Muggles
At this rate they could do x200% toughness damage taken while >50% peril and giving every enemy x30% warp damage taken
it comes out tomorrow
Then psyker could prob be a balanced class
Ive decided theres no worse silent enemy than a fucking poxburster
Yeup. Infinite cleave is fucking bogus
Psyker as a whole needs to get obliterated sorry
nope
I just had one of these fucks run up behind me in the dark
they have 1 good thing so that cannot happen
well maybe you can give the force gs to hive scum then im fine with it
Hell yeah
hive scum with 2 hander...
At minimum the LMB puffs on inferno are doing too much to keep it safe
Give every enemy x30% warp damage taken and give psyker x200% toughness damage taken while above 50% peril
No class should be able to run through the game on just their secondary weapon
Daemonhost spawns
(I’m joking obv)
Unbound daemonhost
You're nerfing hive scum
Im so excited to do nothing but M2 Smite all game!!!!
delete all psyker staves and smite
Yes
Change Psyker to Biomancer
Muscle Wizard
I cast Fist (Hammerhand)
It's the 41st millennium. We should all have infinite ammo
My electro staff :(
Every wizard archetype is invariably insufferable, both inherently and from the people who make it a personality trait
sorry no1 even uses the electro part of it
might as well remove it
*felids
Muggles cant handle being inferior to us magic wielders.
Pot Bellied Pig
Wait is that a Harry Potter reference??🤕🤮
Everyone who didn't use the electro part of it stopped using it when they removed being able to quell cancel
Guys is patient hunter worth it
Has the imperium made a capsule that you can put around a psykers head that mimics the splitting headaches of a blank yet?
Or is there enough enemy in havoc to not need
Well there was the period when EP broke it
Just turn electro staff into smite and remove smite
Gave it like triple damage
Well you see, it's the only cool electricity that psyker has
Yes it does
That's its mechanic
thats a specimen
And also the period where hit location was completely randomised without any normalising so it was complete ass on the secondary fire
Warp lightning shocked someone's pinky for 1/4 damage or something
It still is randomized body part hit
@high gull ya boy got a look he vibe with now
They tweaked it to be less punishing since, IIRC
Yeah, this is good set up, ty.
Don’t remember that happening
Running it as a secondary to Vraks
I fucks with it
It’s still randomized body part maybe they tweaked it to favor torso more
Demonhost after you accidentally shot a toxic dart into it:
I got background noise for you
Welcome to Tales of the Wasteland — a fanmade Fallout channel dedicated to exploring the forgotten stories, harsh realities, and everyday struggles of life after the bombs fell. Through cinematic narration and immersive storytelling we bring you the untold lore of Fallout — from the dark corridors of the Vaults to the lawless ruins of the wa...
Yeah that's why I mentioned they didn't normalise anything in the original draft
Demonhost when I shoot 10 more:
Also unrelated
Hyperviolence + Hypercritical conflicts on paper, in practice it's mondo damage, no?
sole survivor analog horror
I mean it's fucking scary when you think about it
Imagine being some normal ass person in post apoc america
in practice it's fine to take them together
most other melee dmg talents not as good as them
I feel like it'd depend on when you're recruited by a FO protag
bro is just jorking his sword
Infinite peril
Like at the start of FO3? Yeah whatever, you're mostly just helping a kid find his dad nbd
Infinite sword stroke
But you hop in half-way through and now this kid is murdering super mutants left and right with a pair of boxing gloves in downtown DC
and you're wondering when it'll be you next
I think NV's protag is scary from the start
Yeah, FNV protag would be a terrifying employer at any part of their journey
huge buff
just played with it and it was pretty delightful, ngl.
Sometimes elites would just drop if I brushed them lightly. Maybe numbers would say otherwise, but I'm playing without mods right now
Is this also the reason I had a plague ogryn a few hours ago deal zero damage at all?
I really like the psychotic courier art
One of the first conversational options you get with most companions is
"Who's Benny?"
"He put me in the grave, but I climbed out"
Scar on the forehead so you know they're not just talking crazy
Idk
I'd feel somewhat safe around the courier
Brother took two to the head
Got up
Got his brain, spine, and heart scooped out
And survived this
Brother walked the divide
Plus couriers in lore are already known to be very dangerous IIRC
Caesar's assassins are usually employed as couriers
I guess it's a way of talking yourself out of
"Why are you here"
explosion ranges is too big right now. They're aware but not hotfixed yet
That's a new one
No one is gonna question a wandering mail man
Where do you see that lore?
Talk to Ulyssess
That was literally his profession
is the rocket supposed to be visible
And I believe either him or Lucius or Vulpes talks about this aswell
But I'm pretty sure Ulyssess says it
frumentari can be just about anyone, theyre spies meant to infiltrate enemy structures
Ulyssess was suppose to originally get the platinum chip
The only way I talk to Vulpes is ten mines and forty grenade launcher shots from a rooftop away at level 5
one of them is a captain in the ncr sent to infiltrate the army years before they ever even met in combat
thats just your pet rocket
bear bull bear bull...
me when I'm excited about large mammals or something
is the rocket supposed to cleave through sniper head
I can't bear to hear you say another word...
snipers don't have alot of head to cleave through tbh
not to mention d*rktide but uhhh how do yall run your needleguns w blessings/perks
and is it damage dump stat
i lied it's not just the head it's their body
You know what's funny
God everyone is playing Psyker
Out of everyone in the Legion
i dumped stopping power and use run and gun and ghost but i might be dumb... either way it doesn't need anything
And all the shit done to him by them
why is everyone playing Psyker
Why him?
He was there when his tribe got taken over and assimilated.
Nipton was cringe but probably not nearly the worst the Legion has done before
Ahh
That would do it
how did they get buffed?
What are the chem axe blessings and perks?
Another thing.
👀
peril bugged out as a mechanic
run n gun & stripped down
If you go back and listen to the conversations
Ulyssess was apparently sent to kill Joshua
u can't blow urself up unless u use inferno or EK charge atks
rocket cleaves the body
im guessing flak cara
I like flak and unyielding to buff the dot against those
so now psyker does 10x everyone else's dps
Just like real life
3 needles to a crusher should kill a crusher
while having inf ammo

without cara
and no "downside" from peril mechanic
not sure cara 25% would change the breakpoint
Yeah im just not gonna play with psykers
ever
till this is fixed
issue is everyone is playing Psyker
I almost wanna guess internal Legion manipulations but it was probably just because Joshua was a high ranking officer
there is a max cleave on it?
its just like machine gun kruber has come back from the grave... with less BOOOM BOOOM ear bleed 
No idea
But I mean it's easy to put 2 and to together
what issue
You meet Joshua
He says he was expecting a courier, just not you
Guess who else is a courier
Ulysses
aint that a kick in the head
I do wanna see how a fight between Graham and Ulysses would play out tho
Cause they're both stupid strong
Sometimes I wonder how NV would have been if the devs were allowed the time they needed to actually finish it
only cleaves 1 groaner/walker or whatever these are called
bro holy shit its nothing but Psyker stacks
the day obsidian doesn't have a deadline is the day the perfect game will come out 
8th match so far
Graham has a much better strategic mind but Ulysses would probably win in a straight up confrontation
Bethesda malding that NV is (arguably) the most beloved title
Fallout NV woulda been golden with like maybe another year or two in the oven
And they didn't even make it
How so?
They both seem hyper intelligent
ulysses is a dumbass bro
Especially seeing how Ulysses can just hack military robots
bro's solution comes down to petty nihilism
they can't be mad man, obsidian does everyone's rpg's better because they do characters so well, even the buggy mess that is kotor 2 has amazing characters for the day
Ulysses is a centrist doomer 😞
Im gonna fucking nuke and condemn more millions to death bro
I wouldn't call him dumb
The way I see it right
Bro is smart as shit
But he's overly emotional aswell.
And I kinda get that right
Someone can be smart and not make good decisions
You're trying to run away from the life of a glorified assassin
You finally find the ONE place at the end of civilization that's somewhat rebuilt
And it just gets fucking nuked
"You see, the corrupt democracy is just as bad as the actual slaver fascist"
like bro get off reddit
like he unfairly conflates the unfortunate incident at Hopeville with the Courier being actively malicious
Especially when you know the person responsible.
when bro is just doing his job as a....Courier
i'm actually looking forward to the next season of the fallout show... its not perfect but its fun
It's gonna be weird lore wise cause
The Legion still exists
And House is still alive
Along with the NCR
How does one "proc" adrenaline frenzy ? I assume proc means procure?
i'm just accepting whatever lore it throws at me, i survived the fall out 3 lore craziness so i can survive the show
yea it's chalked
Enlightened centrists when they step up to the microphone that no one handed them and say: "Both sides are bad"
u wanna play private games? @azure mist
I thought you guys are talking about current us politics, I was reading back this chat being confused for 3 minutes straight I was trying to figure out which youtuber Ulysses is
Programmed random occurence
We lost more from fo2 > 3 than we will here tbh
Oh we were starting to get there anyway LMFAO
I miss a lot of the supernatural aspects of early fallout
The newer titles still hold some of the supernatural stuff
There's no wanamingo
its def less weird tho
I think it's neat for it to be a suggestion that you have to read into
more silly
Hitting an enemy with a melee attack grants stacks of Adrenaline (up to 30); can generate multiple stacks per swing when cleaving. Critical melee attacks generate 1 additional stack per enemy hit. These Adrenaline stacks last for 2s and are dropped one by one. When 30 stacks of Adrenaline have been reached, all stacks are dropped at once and Adrenaline Frenzy is granted for 10s; can be refreshed during active duration.
Note that revved up attacks from chain weapons generate stacks only on the initial hit, the individual sawing damage ticks do not generate stacks.```
both are weird and silly tho
I'm waiting for Trump to call me into his tent and ask me to fix the surgery machine he needs to live
Fallout been trying to lean into the Dunwich thing
I forgot the name of the genre
But it's like the Cthulu mythos shit
ong tho
It's been pushing that since FO3
I was gonna say
thats literally Ulysses
Eldritch horror
Is it a perk I need to stone in or is it just something that happens with melee weapons?
I got it
yeah they've been putting in some sort of outer god stuff in the newer fallout series, even some in 76 i think? i've not played it just have friends who have tho
Cosmic horror
oh the republic is just as bad as the slaver marauders graaaa
its a keystone for scum so you need to have it activated first yea
Survivor's guilt is never based upon rationale.
In all fairness, both factions are utter dog shit, but I'd take the NCR over slavers any day.
Aiight then
Ulysses isn't dumb. He isn't rational either though.
The ncr are corrupt as fuck and incredibly homophobic.
lol basically
If you talk to the guy at the long 15 outpost
Brother tells you they don't tolerate homosexuality in the NCR
Which is fucking funny cause Caesar's legion also has that policy, but the guys still engage in same sex partnerships
Cass's quote sums it best
Nobody's dick's that long, not even Long Dick Johnson. And he had a fucking long dick
overstretched and outmanned..
cass is a good character
What blessings have y'all been using on the stubs
Who up revengeing they shit rn
Hmm... Event modifer, no Maelstrom an pushing nearly 1mil with hybrid melee/gun setup.. might be somethign to this
Yes man best faction
tunnel snakes rule
Yeah.. I mean you can infer how much you're gonna get by your average crit chance, but seeing it is nice
kinda funny seeing all the people who aim centermass with melee weapons
I should get power DI
and ammo useage
headshots matter alot in melee yeah
Ive uninstalled all my scoreboard mods before
A shame that Yes Man ending doesn't let you choose more how the ending goes beyond "muh anarchy"
Just those tree stats are the things I've missed running vanilla dt for so long
Other than decisions you make in quests, that is
Ammo one is mostly seeing my gungryn picking up 17 fat bags of ammo every match 
@low harbor if we say fuck it pubs im making it my mission to make it as miserable with any Psyker we get matched with as possible
Mine is so low in that game coz Shredder go brr 
I've been playing vanilla darktide since like late '23 or something
Took a big break and couldn't be assed to update mods and stuff and just stuck with vanilla since
i've been playing vanilla tide since they added chat block to vt2, before that i just used chat block and the mod that turned friendly fire indicators green... but they added that to the game also
azre the builds in pins bugged?
use auto mod loader
it removes the need to write your own load order
i'd like a boom
Oh, I meant literally updating mods to get rid of crashing issues etc
most mods are updated already 
Doesn't matter, I'm in charge with my big ass robot army
because i uninstall dt so much i just can't be bothered to mod on top of that
honestly run n gun & whatever
Just keep it minimal
i feel like alot of the scums weapons have options for blessings, like there are some clear best but still good options besides those
On the DSP? God I'd need to open the game 😭
The only things you really need is stuff like a scoreboard/data board, show crit chance and creature spawner
Cool I'll give it a try. I've been trying to use the stubs on a desperado build, it's kinda fun.
If I'm opening a game its so I can stare at the world map of CK3 and end up not choosing anyone to play 
apart from the necessities I got many QoL mods
for one. Being able to open the inventory Using I on the psykh
man just had an iinsannely high eliite count game in auriic
No reason not to if you update it regularly
because why not Fatshark 
that was not normal
this is in vanilla by the way
Though I must admit, I cant live without FullAuto
I don't know when it was added but you've been able to do that for awhile now
Oops all ragers?
177 ranged elites, so no
it wasnt available for a solid 1-2 years iirc
Oh ranged, I just saw big number lol
weaponfov
is maxed out chems bugged its not displaying 4 stacks only 3
?
because why cant I modify my weapon fov fatshark
that ^
default FOV (like in TF2) sucks
Oh gotcha
rocket was funny to use though
or zoom in stuff if you want
deleted a huge packk of like 15 crushers
Rocket is really good now imo
lol someone insulted the directors mother
Like actually worth taking
Plus people will feed you grenade boxes like candy, so thats nice
Yeah I just headcanon my Yes Man endings
I just had a funny enought, pickpocket can just ammo dump their guns can't they
question: is it actually better than the tox grenade?
Something Ithat's wild is, without player intervention the Legion woulda won, then lose weeks if not months later.
i was top damage by a very large margin every game from lvl 21 in auric as hivescum with a ranged pickpocket build. its that busted if you know how to use it correctly
Though i guess if it also lowers magazine size that means more reloads. Meh.
Did you ammo dump your weapon of choice? Just curious.
When I said ammo dump I meant
the stat
oh
At this point, Im not sure tbh. It has much more on demand elite removal potential. People are still gonna shill for surstromming grenade but I think its a competative choice at this point
nvm
lol
no, because it affects magazine size
Like at this point, if im not running Boombringer and I end up in a lobby with someone who is, I will feed them grenades, whereas I wouldnt with someone with surstromming grenade so if thats the marker you're looking for 🤷♂️
having 4 rockets is fun
Hmmm, you could ammo dump needle gun if you're desperado/pickpocket maybe? You only lose a few shots I think
alot more aoe than a krak
In a per-shot value basis, yes, but in practical terms, probably not because kraks regen, however it has a lot more killing potential
maybe, but why would you play needler with pickpocket?
why would you lose shots doing pickpocket
there's a chain of suboptimal choices leading to that
Like it really is "all that shit over there needs to die" juice
some people have been talking about desperado with needle gun
Misreading, i'm saying you lose shots going 60% ammo on needle gun
why though
just why?
oh
person was asking whether you could dump the ammo stat on a gun instead of mobility because pickpocket is infinite ammo
Yeah.. Desperado is not a good fit for Needlegun
it really doesn't make sense to me. The needler is a very very very good secondary to melee or tox, but it's not a good despacito weapon imo
The one thing I would question about it though...
I mean you can use the alt fire of the 2 and spam that now cuz it does now refresh its duration
Is do kills made by the toxin spread effect count towards uptime? Not the initial target that gets hit with the spread needle, but the ones that die from the spread DoT
it also kills slowly. I don't even know if the tick kills count toward keeping desperado going either
Id assume so but I personally havent checked
I could see it maybe if the rending and damage increase of Pick Your Targets of desperado applies to chem toxin
it does, but like, it doesn't benefit from the ranged buffs at all
like does it benefit from rending