#hivescum-class
1 messages · Page 62 of 1
aesthetically shivs are dog ass. scum from a manufactorum hive can't get real knives? they gotta file down drill bits?
they can, but that wouldnt be very punk
also the fucking reverse grip dual knives aesthetic drives me insane, it's stupid swinging a knife like that
thats just another veteran
I really hope they take the time to roll out a huge balance patch in the first half of next year.
gun build is pretty rad
i just hope with the release of desperado and it being so loved gunlugger will get some love too
It is used like that in fencing tho
I've been hoping for more major balance changes for a long time but the only thing they seem to want to do is class reworks with a lot of (inadvertent or not) powercreep
do our scummy boys look like they know what a fence is
outside of that thing you hope over to rob a grandma's house
I mean yeah!?! how else are you gonna mark ur turf??
i know how knives are used, i'm talkin about holding two knives, not one real weapon and one cheeky offhand trick
head on spike
I suspect that they're experiencing the Arrowhead problem where reworks with buffs are well received and nerfs are poorly received and negative player sentiment makes the suits scared
Just a variation of fence
The consequences of the psword review bomb
The overall game balance has been moving in the wrong direction for a while now imo.
Overall the philosophy seems to be "throw a shit ton of enemies at the players, give them some OP stuff to delete screens every 1,5s to compensate" which leaves a lot of things in the dust on higher difficulties.
reverse gripping a knife fucks your range and makes it way harder to cut, it's only good for stabbing
Fix enemy balance, then tune everything to a more even standard.
helldivers 2 has been a disaster for video game balancing
event tiers or melk completion probably
no the fuck it dfidn't lmao
"eased off the nerfs" bitch when were nerfs ever more than buffs
They didn't really nerf very much, it was all perception
the nerfs were nowhere near as bad as people made it out to be and now theyve swung so far in the opposite direction that the games piss easy
Then they mega buffed everything and the game got alot less fun
I think this kind of gameplay is just more popular
nah i played that game for a couple months when it came out, the nerfs were really dispiriting, idk why people keep saying the nerfs weren't bad, is there a youtuber or something pushing this?
common fucking sense and actually reading the patch notes is what pushes that
It was the armor rework that made the game a lot easyer
the other way around, youtubers were the ones pushing the "NO NERFS ONLY BUFFS" narrative
my opinion is from mr tanner lindberg
yeah i mean that's the exact thing i did, what with not watching youtubers and just playing the game
I don't believe you
the same thing is happening now btw
"you should form your own opinion! wait no not that opinion!"
Whats frustrating is that the playerbase at large nearly aways resents that attitude, but it still becomes the pervasive norm
Just realized I can build more stamina for more attack speed on hivescum.
well, I think it's popular for the 2000 powergamers that play H40 regularly for fun but not for many more people.
desperado uzi scum does a DISGUSTING amount of damage and Mr E made a video yesterday saying it was "weak" and "in need of buffs"
like he specifically singled out the STRONGEST scum spec
well then we literally don't have anything to talk about do we
and asked for buffs for it
U can go nuts with attack speed
because "the nerfs are so bad in helldivers" is the iconic opinion
of every single empty headed idiot that only listened to youtubers
i don't interact with the helldivers community at all
and reading the patch notes actively disproves that narrative
"its called forming your own opinion"
expresses opinion
"you're LYING!"
no because if they had done what they had said and read the patch notes themselves
there is no way they'd be saying the shit they do
most of the nerfs of olde were really misguided reworks like rocket pods or nothingburgers like the breaker
Sienna plays darktide confirmed
and then claiming they read the patch notes themselves which actively goes against what the youtubers were saying?
btw, any tips on needler perks and blessings?
did he say why
I go reload speed and sprint efficiency on the perks. I dump my stability stat because it feels the same 60 and 80
yeah lying is significantly more likely than this just being their opinion
Btw what's the build for this
I want to try later
We must maintain the agenda at all costs.
I want to uzi dump and do millions of dmg pls
probably, I didn't watch the video.
Buff Desperado.
Dump damage, that gun hits for it's dot not direct damage, and picking utility blessings is the way since nothing really boost it's damage outside of perks like flak
Give us three uzis.
being immune to ranged attack is weak apparently
idk man it sounds like you're just upset i don't agree with you
i put Cara/Uny on mine, (flakiac on shivs for DoT switching), with stripped down because no desperado, and i forget the other blessing i did
pins
Ranged attacks? Scum can be immune to ALL attacks lul
So I'm on day 3 for hive scum, max level
My opinion is that Desperado is their best build followed closely by melee and... stims are weak but only because it's hard to abuse them since they're heavily reliant on context of what's currently happening. If your team isn't able to capitalize you're literally just down an ability.
Why only on crit when you can slide away from your problems and be immune to ALL attacks?
desperado is kinda insane just being completely immune to ranged with ez toughness regen from the one talent on top of it
i think the worst when it comes to stims is when you get put into a pox gas mission
Cause crit is better
crap, I have an 80% max damage stat one with only 65% mobility...
Agree to disagree
slide doesn't save you from melee but whatever lol
stim supply with the breathe and go is actually really fucking strong on blight / pox gas
Think the slide one is just melee, however you can have both ranged immunity, on crit immunity and on slide immunity
corruption immunity
the enemy hp buffs made sense in context to all the increased power but it left the things that were left behind already prior even worse
yes it does.
I would hope so UwU
Me sliding away from all harm in the world, because I never run out of stamina
oh
frag bomb doesn't fulfil it's purpose as well anymore
Which like, is cool for a movement focused character, but crits for total immunity to melee and ranged? Thats the one I think is truly ridiculous at this point
Sometimes you’ll have to shoot only; sliding takes momentum & not many players can maintain 2 - 3 actions at the same time
Regen frag bomb pls 
what this means is that melee attacks dont track you anymore
BUT you will still be pancaked by an overhead.
Me watching people not being able to shoot and slide:
since those just do AoE damage and are untargeted
ahh the age old "Fatshark sucks at explaining shit"
And thats why that talent is overrated
and
it doesnt cover the one true bane of the scum
poxbursters.
holy FUCK I hate bursters on this class.
isnt that the bane of everyone now, something feels off about them after playing so many quickplays
I find it kinda redundant to take the slide immunity. I feel like Hive Scum is incredibly mobile to the point nothing can hit them anyways
idk if its a placebo but they seem to just ignore my motions more often than before
VoC spam time
Poxbursters and silent trappers.. if you get netted you're down, basically no instance where you survive it
could be but could also be that we're all hallucinating
but the main problem is that scum has SO little DR
like
yeah bursters arent being pushed even by psyker shriek
bursters barely tickle my ogryn
silent trappers are such a pain
i have to spam push on shivs to get that thing away from me
And it's worse when the bursters are ninjas
Do shivs have the same mobility boons that combat knife has?
I have spidey sense tuned to only detect trappers specifically because they refuse to address the silent trapper issue lol
there's some kinda audio issues going on
ive started playing the other classes over the scum. my melee psyker is way less squishy than scum
Did bursters get buffed recently btw? Feels like they will launch themselves from further away now and their AoE feels bigger
psyker being less squishy than scum is pretty funny
worse mobility, worse versions of blessing
That si why the psyker is so busted nowadays
It has been noted but not confirmed
my guy EVERYTHING is less squishy than the scum
It was a twofold issue. The game lacked allrounder equipment and was intended to have specific roles on a team, but we all know that doesn't work with randoms; people want to be able to do everything well enough.
This left people stuck with a single viable loadout (bubble shield, railgun, and an orbital/eagle to deal with bile titans).
Arrowhead then nerfed those specific pieces in order to push build variety.
All damage, all damage reduction, no neefs
I was afraid of this. Kinda defeats the purpose unless you want the special attack.
Sounds abour right, keep getting tagged by one thats fuckin miles away which feels off, if it is a buff, like fair enough, but it takes some gettin used to
Poxburster resistance curios when
they did do that yes
my favorite is when a burster walks into your chem grenade -_-
I just run away from bursters as Scum, it's guaranteed safety at least
so fucking often recently ive had teammates shooting bursters when i was very obviously going for a shove on it
I actively slide to them to shove em, I think I have suicidal tendencies
The problem is the safest route for ganger is to shoot them 😔
And there's like 90% gangers these days lol
safest route is to hide behind ogryn
Bs, shove is still king
Yet here we are complaining about bursters going off
As per usual
They're falling off fast in my experience due to difficulty
I know the autopistols are the go to for raw DPS but I adore dual stubs for being more versatile across all ranges.
if only the bursters would ALWAYS pop after being shoved lol
Yesterday I got more lobbies with other classes than I did with other Scummers
I am complaining that the audio cues are garbo
Yeah Scummy fell off quick
mayb i should just get spidey sense again silent poxbursters have been awful
silent trappers? not seeing em too often at least
speaking of,
veteran: "poxbuster! SHOOT it SHOOT it" -i forget which personality
fem outlaw: "its a poxbuster! give it as shove"
Yeah it's happening sooner than with Arbitrator
I think it's the effect where people are uhh, realizing they have to play really well lol
I am NOT shooting them when I have a needler, my teammates are gonna run up to the poisoned thing and it’s gonna explode on em
My rule is this: running? Shove it, is it on the floor and not exploding? Shoot it
bursters falling over and doing the peter griffin knee pain meme for 30 seconds while the veteran 40 meters away is looking at you and foaming at the mouth
To be fair, its garbo for every enemy except mutants. Did you know snipers have a unique audio when they spawn and walk 
Male BH says to shove it and get clear too
I hate when
They have? Oh shit, never knew that
Yeah... its a more demanding class, which is awesome, but Arby really made people worse on the whole. Fun class, but way too OP and forgiving of mistakes, whereas Scummer just isnt, you fuck up, you die
There is something iffy with bursters recently
I love Darktide audio 😔
btw, what does the explosive effect of mk6 needler even do? it looks like it does very little damage from what I have seen...
My dumbass teammates stand next to the grounded poxburster holding their guard waiting for them to stand
Yeah I just asked about that earlier Kerfus, seems they jump from further away an the AoE is bigger
poxbursters refuse to function
I'll not forgive ObeseFish until they make rocket launcher cool, I want it to be strong blitz DAMNIT!
Bursters got secret shadow buff
that's not the spawn cue
Double its damage because I want bigger boom
They dont have a spawn I'm 99% sure but I know the walk.
Damn man, how dare you make me learn when all I want are stims?
of all the fucking enemies to buff why them?
i've also had basic enemies not play the dodge cue guh
what's next chaos spawn getting more push back on their attacks?
They do but only on the sniper gauntlet
bulwarks being straight immune to stagger?
Ok well I know that
Ah ok
With bulwarks
they uh.... they did do that
if you're going to buff an enemy type why buff one that's already obnoxious to deal with
pre rework bulwark shield hurtbox
all that's needed is return to old bulwarks force fields 😄
Reapers with literal reaper autocannons
in havoc
bulwarks my hatred
I died at least 3 times to this when leveling hive scum. It's very frustrating
can someone answer this question please?
they should make a bulwark wave modifier
brute conscripts :)
Reaper modifier would be fun
desperately trying to slip attacks past a bulwarks shield while my teammates jerk off in the corner
ah so other ppl r also having the issue?
In the pins, the Hive Scum guide at the bottom has a note for Toxin application (including the needle pistols)
the buff that scum needs the most is for ogryn to be given an autocannon
makes enemies explode for a lil aoe dmg. other mark spreads more toxin, from what i understand
hive scum needed dual wielding bonesaws otherwise f tier
Mk6 makes enemies explode with small staggering AOE and minor dmg, Mk2 makes them explode passing tox to nearby enemies and give the needles small AOE
i have only barely touched the bonesaw, that thing does not feel good when you unlock it
ok, so I guess I am gonna stick with mk2 then...
its a goofy wep
bonesaw moveset feels very awkward
Bonesaw is amazing tho
its alright
I like to hug really close to bulwarks. Really easy to slip past them since nothing they do is fast enough to really do anything. Don't hold block, just let the shield bash hit you since it doesnt really do anything.
But then again I run blinders so bulwarks are a negative threat
Bonesaw needs Sunder pls UwU
it's purple mode
i dont doubt that its good im just washed
urple
bonesaw should totally put an extra tox stack on crit by default
3 tox stacks per swing is not busted I swear
enemies u apply tox to should blow up that would be even more balanced
like the blitz talent
seeing that shark and knowing its yet another day without numericui
u will live modded chud
and it doesnt suck for mutants because all you hear its:
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
be not afraid
So question: you folks think the chemtox dot should stack so many times? Feels quite too powerful in some cases that you can stack it fast (like the upgraded version of the zealot fire nades, that chem nades are BUSTED)
WHUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaa
Nice spam
fuck my modded chud life 
i love when i play auric and the game master spawns 5000000 mutants
lol i was playing anarchist male and male loner psyker said im happy youre here kinda thing and then said they hate you more than me
The chem nade caps at 7 stacks applied
lore accurate mutant horde
the needler should stay being able to apply to the hard cap since it has literally no dmg otherwise
cant hear the fuckin trapper spawnning inbetween the waagh
7 stack is enough to kill almost everything in reasonable time
And it still cleans caparace units so fast? That... seems crazy
it just has good modifiers
-# casting net! mwehehehehe
God, so many people shouldn't be touching auric
LEMME SEE THOSE SPLEENS
More like god modifiers
there is a compendium of zealot builds pinned in the zealot chat
that one probably has it
new class drop so i assume auric is ass rn
as always
C:
really with scum not being like stupid as arby
Yeah tried a couple, dear lord it's unplayable
all difficulties are rife with ass teammates
Auric is fine if you just assume you're soloing it
its already cooling off a bit
just more opportunities for me to flex being the one good hive scum
does not help at all with scum being harder to play
I had reasonably mixed parties in auric when I played on wednesday evening
Now that's the spirit of a scum
leveling up my scum has been funny because im trained to double shove poxbursters but new players just blast them
all those wannabe scums will leave after hype is over
I mean, there's not much to do when 3 people die i try and get them and a patrol of crushers out of nowhere 😂
Idk why but hive scum to me just feels like not enough damage for its squishiness. Like its comparable damage... but you can just play another class and do similar damage without being made out of tissue paper
I did not mean to reply to someone lol
Reply pinged, brb executing you
The problem i feel with Hive is you have 1 build that is actually strong (desperado with any autogun) and the rest is half cooked untested stuff
skill issue
thats when you stomp those snivellers 
Sure but usually that other class is unbalanced (psyker) I have managed to outdamage others like ogryn and vet with gun only scum
btw, best melee for anti crushers/armor?
desperado build gets insane damage on h40s according to hank
bonesaw
Melee is ok, it’s mostly full right tree side build that does nothing on its own
I like the crowbar more than the saw, but can't deny it's power
I think I can get up to like %96 speed bonus if I get blue stimmed
can somone stimm you if you stimmed already?
no, but multiple SCUM using stimm supply does stack
so you can get attack speed from 3 other peoples stimm supplies
i love Bonesaw in a melee build, but for random gettting it out i feel it's a bit too slow
The hell? My loadouts aren't saving
just take attack speed scaling with stamina node
NO DID THE MATH %100 SPEED BONUS
Even when I still don't have stamina curio?
Yeah, that i usually do, but i think it still need either adrenaline or rampage to actually feel really good
I was able to put down 2 stim packs before using practiced deployment without a stim lab mixture by picking up 2 stims. I couldnt replicate this in the psykanium
btw, best heavy attack weapon to finish the penance fast?
scums og weapons have +4ish stamina values
are the burster sounds working properly?
so should be okay
i guess some version of eavy sword?
i swear it feels like i can't hear them at times
Nope
dogs too
burster sounds have been fucky for a while now
without animation they insta-pounce
Yep, my tree is bugged
is the in your face node worth it?
but when i play arbites my dog waits 1 to 2 biz days to pounce
i’m running needle gun so that’s why i ask, i wonder if it makes the dots do more damage?
i dont think you need it even if it works
yeah, that’s true because the damn thing already does so much damage
I predict it's gonna happen really soon
but if i was running auto pis and dual pistols would it be worth it to run in your face?
we are in it for life brother🤙
The chem dot is beyond busted I feel, nothing stands alive when it's stacked

What is dump stat on bone saw, mobility?
You changed your blitz without clearing an upgrade node on the old one and your build got reverted
nah sewer rats are here
probably yeah
i’m still trying to get used to using the damn saw
Same for shivs? Mobility?
yeah
yup
Noone supporting the Iron Riders up in here huh
Getting the iron rider pants takes a while
i’m wearing their colors atm for my drip
wanna see
Sure crack on
please buff desparado i died a few times so it needs more survivability. also please give broker ankle weights so my teammates cant barrel me off the map.
dont use this build: https://darktide.gameslantern.com/builds/a07aa466-49a6-47f6-a6cd-9a9192328074/shootgang
there isnt even one singular neuron activated in this gameplay
Use the push heavy heavy light combo for horde clear, it's a game changer since the weapon otherwise don't have good vanguard strikes
For Lady Steel!
any advice on what weapon would be good for doing the heavy kills while stimmed?
its probably something that can clear hordes with heavy swings right?
lmao
is anyone else sometimes using the new Shivs, and they bug out? It stops me from doing my overhead heavy combo, I have to swap weapons and back or something.
Im unsure if its a bug with the new class/weapons, or its a mod I have messing things up (maybe something like guaranteed weapon swap, idk)
Anyone experience this? Twice in a match last night using the dual shivs my attack animations would break and I stopped being able to heavy attack properly.
SCREW BUILDS WHICH GANG ARE YOU FROM
Both new weapons do work, I like crowbar but saw is a favourite of ppl
FOR THE IRON RIDERS
THE SHOW GOES ON
The show
WATER CARTELS A BUNCH OF KILLJOYS
The orange gear for the show is 👌 🔥
i like the spikey haircut a lot
SEWER RATS
Finally I can stop sandbagging and start playing the build I want 
might change back to that
ok game
DOWN WITH THE SHIT WATER GANG
noted
ALL MY MUCKERS HATE WATER CARTEL
IF THEY DONT INTERRUPT THE SHOW THEYRE COOL
YWEAAAAH
i like the hazard stripes on the tread lightly gear
same
what the fuck is the cartel special? is that stimm supply?
the conclave is already over? time to have turf wars on Atoma
any unique stim (from the stimm lab)
best combos for bone saw?
so the cartel special penance is get heavy attack kills when a stim is active?
push attack > heavy > heavy (horde clear)
push > heavy > heavy (single target)
what perks and blessings do you run?
LORD MEGLIVAITHAN CHOO CHOO CHOOSES YOU FOR THE GANG, MUCKA
🔥
shit was so fire hadron had to step in
that killjoy
what a karker that scrap of metal
Water Cartel is the only real Cartel smh
the others just appeared right now out of the woodworks
because too scared to fight
is anyone else sometimes using the new Shivs, and they bug out? It stops me from doing my overhead heavy combo, I have to swap weapons and back or something.
Im unsure if its a bug with the new class/weapons, or its a mod I have messing things up (maybe something like guaranteed weapon swap, idk)
Anyone experience this? Twice in a match last night using the dual shivs my attack animations would break and I stopped being able to heavy attack properly.
I know who the next bounty is
omg maddison mickelback
steal her face plate
what will she do? condemn your soul to a thousand years of service as a toilet seat? 
is it me or are there no crit chains on the dual mac10s whatsoever
WATER MUCKAS THINK THEMSELVES SO HIGH, BETTER THEN US! WATCH YO BACK KARKER.
Oh yeah? You're 70% Water, mucka, get with the program.
Turn off mods and see if it happens again
Tread lightly and carry the biggest gun
70% tea, actually
IM 100% IRON AND RIDING TOWARD YOUR DESTINATION TO KILL YOU AS WE SPEAK
Imma hit ya with Water Cartel secret weapon
love how the hivescum experience so far its been like those cjng edits
Water?
Missed opportunity for a "your mum" joke there, smh
Water balloon?
Didnt I play with you?
Unless someone else is named Stim-Shady
I dunno, maybe
I have bleached spikey hair
so true
didnt 47 kill you?
elite ball knowledge
the last 15 mins of water cartel racism was so fun
I bet the Bully ogryn would be overjoyed to join the iron riders with his love for public transport
EHEHEHEH TRAIN GOES VROOOOM! I AM THE FASTEST AHAHAHAHAH!
Yeah I had that happen in one game earlier
Funny coz i almost called my dude "Johnny Silverballs" for a double barrel reference to match the double pistols 
trying to use cartel special while it's on cooldown seems to cause it to buffer until it comes off cooldown
which fucks up animations. prevents you sprinting, etc.
Passive nerf to Chem Dependancy ¬.¬
Has anybody been matched with a Smooth Criminal? I've been about and want to know if anybody has some clips.
Cuz my shadowplay was off xd
with a what now
Alien Ant Farm or MJ? 
BY JOVE, YOU SPEAK THE KING’S ENGLISH!
I mean alien ant farm aren’t s3x offenders so I’d have to go with them.
Mj lmao
I play smooth criminal at the endish part of missions. And ball out
this fucking enemy type is going to give me an aneurism
Fun af
I dodge the correct direction
there is a wall between me and it
I am like nearly 10 meters away
grab still fucking hits me
It's the netcode
I really do feel dodges are borked this patch
Any amount of ping
Crowbar + Needle Pistol, my beloved
i just got booted off the server 5 minutes ago when 2 bosses spawned
I feel like if "It's the netcode" it wouldn't be chaos spawn specifically that do this 9 times out of 10
And everything else MOSTLY works as expected
Pure dodge class gets released into a patch with broken dodges.
Still not as bad as trappers or bursters this patch
I had a netter net me AFTER i had dodged 90 degrees to his right
anyone have problem with dark carnival not ending
I haven't experienced it with trappers but yes bursters
It was the stupidest thing I ever saw
bursters 100% have to have a larger explosion radius
Yup, whilst its still looking in the other direction... Same
and it's fucking with my muscle memory so much
Or scum pushes don't push them far enough
no they objectively have a larger explosion radius
Seems a lot of people are noticing this, they're also throwing themselves forward from way further away
I use danger zone mod
yes
they have an extra meter or two to their explosion radius
Yeah, the grab is one of the hardest things to dodge. I find it easier to stay really close and dodge late, circling around towards its arm.
as a side arm for a melee build, what mark of needler would you use?
Might seem counterintuitive but that's how I dodge it most of the time.
am i not going crazy with the burster radius? i thought it felt fucking huge but i thought i was just washed
honestly I don't use the alt fire at all so uuuuh
*Go with your heart ♥️ *
no you're not
Ummm the mkiv alt fire with desperado
Mk2
I wasn't even aware there was alternative marks
poxbursters have a bigger radius
is this good or could it be better?
If you see a gunner nest in the distance and empty an alt fire magazine into all of them, the tox from the shots + the pops will kill all of them off
do you remember what the blue and orange settings are doing on it?
remove melee crit for carapace/unyielding
and also slap flesh tearer on that bad boy
Stam on shivs is way overkill, you don't need another 4% attack speed
thx
I finished the 2k kills penance with desperado with the spreading alt fire toxin of the needle pistol. Very quickly.
For mk2, default = applies 6 stacks of tox per shot, blue = applies 3 stacks per shot but causes enemy to spread their tox stacks to nearby enemies on death
Is pickpocket bugged?
Does Hyper-Critical disable some of the Toughness talents? It seems when I take Hyper I can never seem to get toughness back
No. One of our few nodes that works right.
Yes
Yes
What enemys can i use to replenish?
It's currently bugged to permanently disable the melee toughness perks
Stops precision violence from working
In psykaniums some specials dont seem to proc
speaking of tox, what about this
not it specifically just instant kills in general
Just elites.
haymaker blessing does it too
Bruh no
instant kill effects from blessings/talents have been bugged to not trigger on-kill effects for a long time
But it says elite or special
chaos spawn has a super weird hurtbox for the grab
This is not the same thing
yeah it's a full circle out to like 20 meters, but specifically only when it would get you killed
Ive been playing with toughness talent and Hypercritical for a while now, gonna feel tanky as fuck when they fix it 
Precision violence isn't even an on kill talent lmfao
otherwise it will grab you as it extends very far in front of and to the left of him
Then elites and specials. Unless they borked it overnight it was keeping me at 20% ammo all day yesterday.
So it's just best to not take hyper-critical with any build then? I guess I take on +15% ammo to get pickpocket?
hypercritical is karked atm yes
Maybe its just bugged in the psykanium
pickpocket also works ingame, can confirm. used it without trouble
Well, it at least with triggering on kill effects, it makes some lick of sense.
But here it just disables a perk for some reason.
I hope not. You can make the kill in melee to get the ammo back. You just need to be under 20% of your reserves.
Can we pin this?
yeah pickpocket is working just fine
been using the needle pistol and not picking up any ammo basically
infinite ammo
It worked on the reapers and crushers in psykanium but for some reason killing the other elites and specials doesnt proc it
yes we can
I have also been using needle pistol and not picking up ammo
thanks, good post.
I melee everything
i got hypercritical on my dual shiv build and i didn't even noticed it disabled precision violence
I did wonder why I was eating so much shit on Rashad
hard to get hit running those
shivs are my fav so far just because of how they make me feel lol
Hmm I'll have to check when I get on.
omagawd auric qp with hivescum is somehow worse than playing solo
it turns you into a lawnmower just shredding through heretics
theyve been my favorite
all throughout the mission I kept thinking "where is my team why am I the only one killing things"
terrible
I would really like to use the shivs with hypercrit and precision violence at the same time
but they are good with hyperviolence too
on rampage build
Hot take... Hotshot is actually a decent blessing on Needle Pistols coz you can peirce more trash enemies and have more of them explode and spread toxin 😄
when they fix precision violence my shiv build will pop off even harder
but at least you have good singletarget dmg
Hyperviolence and chem toxin on critical. gross noises
lack of cleave and stagger just sorta seems to be this class' melee weakness though.
In my experience its kinda pointless to take both as Hyperviolence quite often results in you turning everything into chunks before the tox DoT has any real effect
I want hyper critical to be pickable so I can do gross things with the chainsword. Chainsword still has faulty finesse scaling when cleaving multiple targets. It does way more damage than it should and is insane for proccing HC
That was my point lol
saw has maybe the worst cleave
you have to take a blessing and talents to give it some
Decimator and the one with saw icon (can't remember the name)
Does fine once it has shock and awe and even 50% cleave active
For perks I think flak-maniac
Yeah but once Shock& Awe and Decimator get going, along with Adrenaline and/or the cleave talent, Saw turns you into a human blender
Finesse blessings for more cleave and mass blessings for more bonesaw.
Finesse doesn't give cleave
Strength does
strength does
Strength does
played aurics with desperado
something like that
The council of scums approved, strength good
H40 players are usually rage quitters.
They cannot survive outside of bubble
Best heavy attack weapon for the penenance? heavy sword or devil sword?
Why is that a bad move? Isn't melee good? Or is that o was using flash bangs to give me room to crowbar the heretics?
ye thats what I mean. brrrrrrrt
because in the event, poxwalkers explode when shoot at
and he couldn't do shit
You dealt 58 critical hits?
Tbf playing as melee scum when there's a good Desperado scum on the team is kind of an aggravating experience
maybe it counts only melee
people will learn to hate desperado scum yet
it is like gunlugger ogryn but 10x worse
playing melee anything in the event with a desperado scum is awful
Ah, people didn't let him melee and he cried I see
and by worse I mean stronger
because i used ranged 99% of the time
Yeah
But smaller. And without rocks.
the melee coward fears the ranged chad
based...
You don't need a specific weapon. Just use something that feels right
It's not about crying, you literally turn into deadweight without targets to chew through
May as well not play that match
I just do bodyguard duty, if they will still shoot they will also get blasted and send off the map, ergo I win either case they keep shooting or not
playing melee scum as a bodyguard is not why you picked melee scum though
so i get it lol
well, we were also with 2 other gunlugger ogryns
i would like to play bodyguard for a desperado scum on my ogryn though.
that sounds like fun
he was the only melee built dude
True, but I'm a cartel enforcer, I'm supposed to do bodyguard for mob bosses so it's fine
Melee scum is hilarious fun
Scoreboard doing scoreboard things
only problem is that its probably impossible to keep up with the desperado's movement
lololol
All for me stims
i've been running shieldgryn bodyguard for a pickpocket needler scum all night
least shitty fatshark server
But the melee side needs some kind of gap closer outside of buttscooting
and, how did it work out?
it's like 90% winrate in havoc, i went from 30 to 38 with basically no effort
Or at least movement speed
chem tox is so disgustingly strong
You play Rampage! for that juicy excuse of sucking for 7s, long enough to excuse your downs.
was this auric or damnation or what
that's some thicc horde and you guys are lv 10 or so

all i do is stand in front and heavy -> push -> heavy -> push, then taunt when twins and bosses show up
then i hold the shield up while chem tox kills everything
that jusy heresy since im progging
that jusy heresy since im progging
You carrying a poison turret
Ihateburstersihateburstersihatebursters
hive scum progression is so ass fr
yeah
hive scum after the lobotomy
you are so dogshit until lv 15-20
i've never seen this much lag in dt
which ult were they using? desp?
stimm supply
It gets good after you pick up the triangle of power above the middle keystone
Use Karnak exploit
even when i play on us east with 157 ping
what kind of stimm
wdym by that
or was it the stimm bomb build
idk
@flat mist
its red smoke when i walk in
and they're running dependency
so not every crate gives the stimm
I like breaking bursters legs with my pet rocks 🙂
Get someone high level to queue into Karnak. Enter hardmode. Get killed by twins. Earn shitloads of xp.
It's a bottom heavy talent tree like pre-rework zealot. It's ass to level until 24. You'd think fatshark would learn their lesson after spending tons of money fixing this on other classes.
there's a build where you take a shitty 1 point stimm to constantly refresh your supply and you only use it to make mines with the upgrade nodes that make the supply explode and do 5 chem stacks
like a 2nd blitz
it's not this one, the stimm crates are roughly once every 40s or so
Question: what would be if the rocket on being fully empty generates scrap bombs that do less damage but still have significant stagger depending of kills you do? Would that be good/bad?
yeah i dont have that someone
and most of the time they give me red smoke in my vision but not always
if it's red then that's probably the +strength stimm
crate is crazy value on blight spreads, and also for twins
i think twin cheese will get u 4k xp a pop
😢
iirc
i got mutant thrown into like 6 mines and took no corruption, if we didn't have scum i woulda insta died there
would kinda kill the whole reason blinders exist
@unreal stirrup I would but it's 2am here I need to crash
damn
i have nothing bttr to do so i could if u wanna
If you're still levelling when I wake up it's my day off so I'll be around
Kinda unrelated, has anyone had major inconsistencies with Vultures Dodge not dodging attacks even though it procs ? (also id like to upload a clip to show, but somehow i cant ? is there a role you need to have to upload clips etc.)
i have like double shift tmr and sunday
Blinders would be much faster, and would take less kills to generate
pog, ty
sex
no, what are you trying to dodge
Low key
send code or steam
Taste the rainbow with your cartel special, spec a little into everything 
Didn't choose drugs, no real Hscum
hcum
Wait what, it doesn't stop overheads?
i don't think it does
I haven't tried it at all
just melee attacks from renegade melee and also cultist berserker*
something something aoe
it puts you into a dodge state but overheads don't give a shit
yeah i got matched with a plasma smoke vet + needler scum duo and pickpocket is enough to give the scum infinite ammo, survivalist + scum 10% aura is enough to top my grenade gauntlet up, and so the vet has basically the entire map's ammo for his plasma gun
Make the rocket launcher a weapon and design a new blitz.
Fuck the concerns of weird scaling, I want a non-ogryn class do some constant kabooms.
chem grenades are also insane
yea but surely that should not be a thing for non-overhead attacks from low tier enemies right ??
Even if you move from the area when you are dodging sliding? If you get touched by hitbox you ded?
id like to upload sth to show but i think i need a role or something
throw one down and it kills everything that isn't crusher/captain/boss
i think so but i would have to try it
Chem grenades are so good it is hard to use any other grenade.
blackouts are good because your other scum have chem grenades most of the time and you don't eat grenade boxes
I remember the old days where zealot was completely invincible during slide
Hot take maybe but IMO as more people l2play this class and Desperado becomes more meta, people are gonna hate to play with Desperado Scum much more so than they ever did with Smykers / Ogrynheimers / Stealth Zealots
Kuli didn't mention anything in his guide, but that only means so much until he does a full release
As melee scum, the flash bangs are worth using for cc to make an opening to cleave elites or as get away card
Dodge just stops tracking
Why though?
if you get hit you still get hit
That’s if most can get past dying every second like noobs, XD
Chem nades, sadly, are beyond busted
needle scum lets you play bunker style (smoke, bubble, taunt, shout) really slowly because attrition is so much less - more special spawns just means more ammo for the scum
A good Desperado player just shuts down the game for everyone else
well desperado scum is annoying for different reasons than smyker
actually, i'll just ask him under his guide
The problem is leveling a Desperado. Low levels pick Desperado and get nuked so everything thinks they suck.
That's not how EE works tho
Not as much as a smyker
It's not really comparable
to make desperado good you only need pickpocket and well desperado imo
EE doesn't dodge melee
everything else is a good extra
To-may-to to-mah-to, you get what I mean though
like, vulture dodge is fantastic, absolutely
Right, so bc it doesn't give you iframes melee attacks still hit?
i think it achieves this at the level 15-17 mark
If you pickup ammo with Desperado you're either playing a low difficulty mission where not enough special/elites spawn, or you're dick
if u go for minimum talents to get there
there are no iframes
That's what I just said
More. Smyker makes it boring but it doesn't really kill effectively. Desperado kills so much it leaves almost nothing for the team to do
Why is it so hard to communicate in full sentences.
picks up all the ammo
emperor palpatine smyker does great
if you want the ammo you should just get to it before me smh my head
Desperado spammers will not be any more annoying than trauma psykers that cast rmb at your feet imo
In comparison to Desperado? 
Lies, that's the actually terminal dumb smykers, good ones actually kill stuff because everything is either on the ground or cooking with their staffs
why does he take swift endurance instead of ammo jack?
oh no 😂
Or they are a noob/trash, because many will do shit like that even when they have self sustaining capabilities
Idk what to tell you if you think a Smyker is outputting more damage than a competent Desperado
i love having gunlugger teammates with desperado
you alone make the ammo economy bearable
good question @novel oracle
I'm a rational being, psyker absolutely can put more damage than Hscum
inferno staff supremacy 
is it just me or do stub pistols feel
kind of eh
yeah the ogryn singlehandedly picking up all the ammo isn't a problem anymore since no one else needs it (you quickplayed into a match with 3 desperado scum)
i ppersonally really like the staff thats lets you charge up a big energy ball
they're very good with despe
void strike
That's the clue as to why he doesn't take ammo jack btw everyonen
Yeah they kinda fell off for me after I was done levelling hs
yeah that one
not the results i'm seeing h40 players talk about
yes
desperado uzi appears to clear everyone
Just maximise desp
including psyker
Depends the difficulty, if on anything under havoc, chances are 50/50, growing against you the lower you go
My b
current leveling dual uzis, should i change maniac to sth else?
I somehow severely doubt that and I am not eevn running the build that easily clears them
but like
unyielding
uzi, brauto, and iag scum is gonna mog the fuck out of psyker damage wise
I would swap speedload if you plan on using reload stim’s, but that’s just me
i wouldn't take reload stimm
Play 1 single game on that build and come back
im planning on going full cooldown on my stim and not really anythng else to keep cooldown low
i think you run cd stimm with desperado every time
yeah
thats also why you take focused resolve
I feel that's because both focus on swarm killing, but since Hascum has ammo to spare it can shoot elites good
full cd only imo
desperado uptime is EVERYTHING
That works 
Why on earth would anyone run reload stim lmao
focused resolve is just a 5s discount tho
i am just not sure it's really worth the point
its possibly the single most valuable stat for the build
I have many, but probably still not using the optimal way, it does lots of damage to all swarm and some elites so that's impactful
that vid wont play for me
so i can understand leaning fully into every scrap of CDR you can get
so you guys are saying scum could take psyker’s spot for raw killing power?
Depends the playstyle and what you want, some do it for dps increase or to flex blessings, etc etc
I did 20 million damage last game so yes.
Easily, but without the team utility
Source: Trust me Bro
psyker occupies two spots
bit of a unique position where it deals crazy aoe dmg but also has dome
scum is fully selfish
i’ve been playing melee scum i need to try desp
Considering how little Damage reductions it has, it might be good
psyker occupies every spots this fat fuck
So I want to have 80 mobility on a combat knife for the speed and dodges since I plan to use my ranged weapon for literally every encounter, what other stat would I leave off? I'm thinking Damage because that seems to ironically scale the damage down the least.
my stimm box :(
pickpocket is causing most of the ammo insanity
i mean desperado scum
they need to work on the crate
i use this build personally
yes
Despacito Scum 
nevermind its playing now
duno what you mean, i love that
I am excited to see buffs to it because it's prob my favorite ability despite being the worst xd
And then there are the one that share the vaping box for everyone
I love my tox grenade
that’s what you used in the million damage on auric?
is it a skill issue or does this class just get folded so easily
yeah
I love my 20% strength for the whole team
Both
is there a particular reason why everyone is defaulting to uzis instead of twin pistols though ? from my experience high critrate duelies can deal with armor substantially better than uzis
so people are dodging ammo jack?
very backloaded tree, the best defensive talents are near the bottom
Stim?
I am running this 🙂
Actual glass canon, you need git gud or die
it's fine imo, either ammo jack or quick and deadly
doesn't really matter
That’s certainly…..a build
adrenaline frenzy with desperado?
I actually really like how Hive Scum is a glass cannon and HAS WEAKNESSES.
PLEASE DONT BUFF THEIR SURVIVABILITY.
i’ll wait to play desperado with randoms when there isn’t 4 scum in every game
i keep seeing poeple use swift endurance tho, im tryna figure that out
Yeah, going for a sort of a hybrid spec here
i am not fully sure about that
respectable
If Scum is truly the damage monster it seems to be, please oh PLESE OBESEFISH, don't buff it's survival
Raw CDR over the ranged CDR? Why is that?
kalma is the safe pick
I originally didn't have pickpocket with this because I never ran out of ammo as is but I decided to get it afterwards
id assume cause theres instances where you cant blast into crowds all the time
huh ok
mostly against bosses
NONSENSE
makes sense
How much brittleness does the PURPLE POISON ADD FROM SAW
bro started shouting outta nowhere
Feels that to keep desperado you want to do something everyone else ignores; killing small enemies when a boss spawns
bosses by themselves aren't a threat so you should always have hordes or other threats around the boss to get the cdr nodes on kill
it's an incredibly brainrot playstyle I don't enjoy it
Is chemical dependency bug? I only got 90/1000 using this build
The rending bonuses from tree and Desperado are more than enough for uzis to tear apart armor, other than Crushers
Well do i got the solution for you, it just happens to be the big red hexagon in the middle of the tree
dont play it then
For Crushers just use bazooka or let your team handle it if they're capable
i don't really do that too much, i just use desperado as a burst of damage against the boss or ignore the boss and go and kill all the elites around it usually
someone has to do it
yeaaa except they kinda are the main gatekeepers within harder content sooooo

oh trust me that’s what i’m playing rn
also the rending talent is good but it doesn't handle crushers all that well still
They're ONE mob type. Not even the most deadly leading to team wipes.
My most damage has been keeping desperado running for a long time, because it can clean hordes of ragers and other crap that is what kill runs
Also if you're shooting crushers with pistols you're wasting your time there too
Originally I had slippery customer and regained posture instead of pickpocket and hypercrit but they ended up not really mattering for me since I was usually the last person standing in aurics whenever something would go wrong and the rest of the team would wipe
i expected it to be more fun but desperado doesnt really do anything interesting lol
i mean you can like 2 clip them if you have to, which is better than nothing imo
bruh i just joined
cus u can get 70-100% crit which is actually suprisingly decent
Or you shoot a rocket at them and wipe a clustered mob
making ammo inf and ignoring ranged attacks is just kinda boring
so much fun, im using rashad with it now
while true, someone also has to actively damage the boss
I'm also just not comfortable with going fullsend desperado because 90% of other scum pubs also run desperado which means a very high likelyhood of someone wasting their desperado activation and being left vulnerable
it gets boring within 2 matches
It's just dakka, you running around impervious to gunfire and abusing that to lead a charge against gunners is what make it interesting imo
yeah probably
Me on Arby casting CASTIGATOR and ignoring all damage from all sources 😏
if the boss has its attention on me, i just shoot the boss
i also do not like casti yeah
me when veteran smiles around the corner with bomba nades
Yeah, bit that can be done when everything else is full of lead
(that recharge)
dunno the guns feel the same with it on
Exactly. Plenty of ways to deal with Crushers. Autopistols for everything not-Crusher
me on psyker with damn near infinite ranged immunity
wish it did anything for the guns themselves
The avg scum experience: joining into a game where people are dying, XD
Yeah, the biggest improvement is to just hold trigger and stack reload speed to keep shooting
yeah the worst ult lmao
shoulda done smth silly like bullets bouncing off the walls into enemies or smth lmao
worst huh
casti is really eh
It's bad because its quite passive, when the aquila is a damage amp and the charge is a cc Factory
casti is really boring
castrated stance is alr it's just not as good as BtL
very boring ult for an already incredibly boring class
Well
i only really use bash ability on arby for a reason
I am Krubercharge stan
btl with forecful and ASM>>
so I agree on that account
cause casti is very eepy
man what with player in heresy being massive ass
more like gleeber stance am I right
i want to go bac kto havoc
i think castigator should also push enemies you make contact with around
To buff dogo damage so it can eat the gunners
like ogryn's dodges
this is worse than when i was progging arby
local man discovers darktide has casual players
i dont think i touched arby again after getting level 30 and then getting some auric games with them
im having a lot more fun with this class
Give it 2-3 weeks
and we gonna be back to 5000 dedicated no lives ❤️
I levelled using melee scum because you can't rely on your teammates to survive
Guys, is Chemical Dependency bug?
I find the stub pistols the most dynamic ranged weapon. It forces rhythm and feels great.
I did every arby penance in record time except the do 100 missions one, I got to 80 and couldn't bear to play anymore
Crowbar isn't the best weapon but it does a fantastic job of can-opening crushers that you can't shoot down.
Am I among those sah? 
i hope they make ranged weps more like stub pistols they've gotten a bit closer to how interesting melee is in this game
You and me both man, too many horrible players plaguing the normal difficulties
using its ability to snipe a sniper cross map
I don't know are you?
yayyy I can't wait to get shittalked for my loadout and talent choices again 😁
i want to say rashad is
Me ready to krump, Sah
This still getting propagated rip
this class is very bad ...
i agree, should've been admech or space marine 
Who told you that? 😄
2.5% brittleness up to 15 stacks for bone saw purple poison. Additively stacks and stacks with penetrating flame.
Bad scum, very bad
The special is good to kill crushers, but it swings feel quite good when you are swinging with your buffs
the amount of BS going around on reddit of people who haven't even read the talents' description is insane
i still ended up taking off nimble so i don't get used to the extra dodge duration for when i play anyone else without it
VIBETIDE always wins against Facttide in a short run.
yeah they're criminals it's kinda in the name
😈
on the infantry autogun, do people run vraks?
i like my uzi but wanna try sth else
Hey hivescum hivemind: what's the specific talent actually causing those knockback explosions on weakspot hit. Is it Vulture's?
I still call it the columbo
I feel like marksman's focus vet benefit a bit more from all the IAGs, but fuck it gun go fast
Heard Graia Brauto is quite insane
