#hivescum-class
1 messages · Page 44 of 1
nah fatshark confirmed this was intended
it all makes sense
Agree, it’s psyker but extra drugs. Theres a reason all the gunkers are here
Psyker with no ridiculous infinite cleave options
I mean its an aggro ranged class
also just stack toughness curios and toughness perk on it
scummer invasion fucked over the servers and make everyone get Error 2004'ed and die
Psyker is my main. This isn't.
people are just bad
the hilarity of releasing arbitrator as a brainless tank, then releases a wet tissue afterward is such a chad powermove by obesefish
honestly i was having a hard time enjoying hive scum till around lv 16
its great
now it all fits together pretty nicely
almost as if all class feels bad until you max level it
its definitely made of wet paper, even worse if you're underleveled
So true
what do you mean I don't get +15% damage reduction and +15% damage for having my hand on the mouse
good to not jump difficulties unless you can handle it
Played the gunner, the chemist and the melee version.
The chemist probably has best havoc potential with Dot, Survivability, damage, needle pistol, etc.
The gunner is my absolute favorite, always wanted an up close viable gunner character and arbites could kinda do it If you squinted hard enough and Veteran could do it If you abused grenades and voc.
But this class with the gunner tree...yeah, this is it. This is where i belong
The melee felt underwhelming. The penalty after the ability wears off is especially punishing. Ooof.
wuh is that even actually bugged
i get +5% crit chance when i shoot and +25% when i trick shot
whath the frick is that kill it now
Hate it
Tempting to rename my arby to ScumDenial
ScumOnTheFloor
The bazooka, boom bringer definitely needs a major buff. It feels so underwhelming, it looks cool but is caca vs chem grenades or veteran krak grenades.
Its the blast radius imo
how we feelin about crowbar
Chem grenades last soooo long
Is desperado and stimm the only reliable way to survive gunner wave?
no
taking cover exists
It helps alot
The alt mode is weird but I love it
dodge slide. dodge sprint angle
And I do
And scum one of the first classes I need to retreat behind cover
force them into melee

also what blessings on stub pistols
I feel like this class is currently suffering due to every mission being mostly scum so there are barely any tanks or supports
there is no real defined tank or support lel
In a Mortis Trial, I fought against a Plague Ogryn and Beast of Nurgle at the same time and killed both, only for the game to freeze and kick me out of the mission from an unexpected error.
Crossing no man's land without desperado wouldn't be a hold W affair
Not complaining about it being hard, only complaining that im only lvl 20
any class feels better once you max level it
i know, but most ogryns are tanky, most veterans support in someway, most psykers do crowd controll etc.
Melee hivescum is amazing and I love it.
currently most missions are 4 hive scums trying to play neraly perfectly the entire time
Once you get adrenaline and rampage going bonesaw melee is amazing
Ah well, the numbers suggest I was doomed anyway. I was the last one alive.
I didn't have a good one of those yet, I had the crowbar.
shiv feels like combat knife but worse
nope
all classes have to do everything
It's kinda true if you don't use the throwing knives
shivs are better
+stamina relics for the attack speed boost, strength-finesse stim and attack speed stim. It feels like the game had good reason to drop me like that.
But the throwing toxic knives are so good
"Waaa, my stabs are bouncing off the crusher"
How are people blowing themselves up with scum? I’ve seen people do it idk how
rocket launcher?
Uncanny much lower stacks than combat knife
No way I’d have killed a teammate by now if it was rocket
ok powderburn makes such a massive difference for the akimbo smgs
Also lower dps because PA isn't anywhere near as good
In order to see how well this class preforms in "normal" missions we will need to wait a while.
🦴 saw
No wonder I can't do damnation at lvl 20 😂
I LOVE GUNS!!!
I am realizing something
I WANT MORE GUNS!!!!
man the bonesaw feels awkward as fuck
woof I just THREW myself off the stairs cause of the insane dodge range
Drug addicts don’t get good guns
what's the point of the dual autos
got around to doing chem build, Crackhead of the northstar with that explosive strain
:(
desperado
are there any ways to heal/get damaged less
the shredder just feels better
Owning bad dudes hard
I don't have the materials for it, but I wanna try the bolt pistol point blank explosion setup with desperado.
using desperado
i only have like level 2 powderburn but it makes the akimbos SMGs feel like the unbraced single shredder. I'm not sure if I noticed the suppression bonuses but i'm sure they're both pretty good
But we're great WITH guns!!
its also arguably their best guns
Too bad, just need new muscle memory
spraying down crowds, been enjoying them a lot
shredder is 😴
the shredder's reload is what's making me question this
Very fast shooties
You must learn to 🦴
I put reload speed perk and speedloader for my autopistol
They RIP, whatya mean?
Im reload speed MAXXING
Big dakka
thats why reload speed bufffs are a thing
Also is that Ozzyman?
dual autos are bugged and don't use reload speed buffs rn
BONESAW IS READY
bruh
No lol it’s oddball
so when that's fixed it'll be better
akimbo pistols have double the fire rate of the normal shredder with I think more base damage too, but it's way harder to control and has a longer reload
deadass
Ahh damn
Who needs control just slide closer
i need to get myself a support build i have a support for every other class
I feel like a lot in the class needs attention. Honestly I just want the stim use keystone to actually benefit from the chem sharing setup. That, and I'll be happy.
Right side
it has built in sprint and shoot but the recoil has to be mitigated, otherwise the normal shredder can hit way more accurately while moving just a bit slower
Become an evil drug dillah
yeah but you've got more buffs to play with for shredsder and you have sprint firing built in
As a former brauto fan, bursting is fine for me
that side feels terrible to use ngl
Honestly they need to bring Ozzyman to make a fourth personality
right side I think takes the most to really get working but I'm having fun on it
these are what I'm using rn
IKR I hate being super strong and just deleting bosses
Alright about 2 days now. How is it?
Great fun
Arbites or Veteran?
extremely fun
Will punish shit fundamentals hard
it's skill issue: the class
FUN AS HELL
Massive ego check
I've died more then another class. Feels nice actually having to think.
without a shred of irony
Farquad
the right side of the tree feels terrible, in 90% of the game, bosses get deleted but hordes take too long
You're a broken glass shiv. You're killing just about everything until you shatter.
ANOTHER DPS CLASS?!
🦴
Flashbacks to Guild Wars 2 dungeons with no class that can hold aggro...
Could it be so?!
youre not a surviving a crusher overhead like arbitrator/10
The right side feels great to me. You can't run crate with dependency though which is stupid
thats my rating
every class is a dps class my man
It is THE dps class now
is the rpg actually worth taking or is the chem blitz better in most scenarios
Rpg is fun
Slippery customer enters the chat
Ok I mean like particularly boss bursting
does using the chem crate halt cooldown/usage of the cartel special???
The backblast can light enemies on fire
do the dual autos have inate crit?
every class can do that, it's just a matter of build
probably
It uses your use. If you don't have the cartel special ready, you don't get to share the stim.
Any class can deal with everything
But boss bursting is more limited
the crate isn't worth using without the stim but you need at least 5 more levels pass when you get the crate to unlock the ability to spam the stim out more
If you have no game sense this class will be abaoslutely dreadful to use
I rem,ember seeing clips of the crowbar gouing nuts but I can't replicate it
Bolter with Arbites kinda I guess
on crushers
but it doesnt give a stack of dependancy??? aww...
I need an anti crusher tool
chem grenade is by far the best blitz scum has, it's super overpowered. That said, the rpg works just fine
You fold like wet paper but hurt like tazing someone who just jumped out of the pool
Ogryn has that one ranged stubber build
anything with bolter, vraks IAG, rumbler.. which means any class 
chem for AOE and RPG for single target
Having an Arbites or Ogryn solves this
The one problem I have with the shivs is that you can slap a gunner 5 times and they wont flinch
Alt mode crowbar
I've managed, it's really fun to just disassemble a heretic head first.
@near vapor This might be my dedicated desperado fit
yes but I need it for when one of them is a dumbass and I wanna kill the crusher
what blessings
Just delete the crushers with crowbar
Die to splash anyway
You can also tox the crushers down fast as right side
is that a penance award
Infact, if anyone has a more supportive build or a Toxin build could they DM it me or post it here, i've tried making my own but no success.
Eh even with the best build possible with Arbites bolter you aren’t really MELTING multiple bosses as quick as you want
Everything except the pants are penance rewards
On Havoc mods
anyone tried pocket toxin combined with blind grenades?
Didn't I send you mine?
For spammy tox from the blitz? I plan to
It's good as a "Oh shit" button when you need to res someone
you sent the gunner build.
it's the only grenade worth taking that talent with tbh
Oh my bad doc
More then doable in a group but it’s not like the “I’m telling this boss to fuck off” like Stubbergryn or Zealot
why you gotta use that jawline replacement head tho 
So I hope Hive is another boss killer
brother did not survive the barfight unscathed
what is the difference brtween the needle pistols?
You'll toxin the weak ones as you clear a little space. Ideally, they die and give you a little breathing room on your way up and away.
I dunno what else to use
That is a weakened one and the entire team is clearly firing at it
That said, every single run I had so far has fallen apart the moment it fell to a hive scum (like me) to res someone.
i still did 90% of the damage
I like the rebreather
arbites can get 50% bonus boss damage
I’m talking 2-3+ full bosses at once without team always helping you
ill give this a try and return with results, do i need to play any diffrently?
That’s what I love having a Zealot or gungryn for
you can do the same thing, just more carefully
Take revive speed on your curios. I’ve solo clutched tank mission a few times now so you don’t need it but it helps
It's more of a backline build
It's there to ramp your team up
Gungryn isn’t my playstyle but holy shit is it good
whats gungryn again?
gungryn can take a hike
Entire right tree
Stubber mainly
Highest dps in the game I think?
gungryn is for stinkers
REAL ogryns get close
pbb oggy = bro is going to devour the ammo
Yeah no pretty sure
depends on what you're shooting at but rumblergryn's prob the highest dps in the game
Would it be possible to find that online or is it in the discord?
Gungryn and ranged Arbites
ive seen gungryn do some cheesy things with that lmg
too bad rumblergryn builds are for cunts
Should be both
Stupid damage, stupid ammo consumption
A LOT of boosts
Has Fatshark said anything about crate not triggering Chem Dependency?
Feels like a huge oversight
Gungryn stacks an insane amount of multipliers
And neither is relevant in Havoc
autopistols are also not getting reload speed i heard
It’s boss melting and taunt block still being a thing is why it’s still so good in Havoc
(Mainly the latter but shhhhh)
Depends on the comp
its been reported I assume
I take Gungryn for lower damage comps
Arbites for higher ones
i hope they at least fix some of the broken shit before fucking off for vacation
Trying to get up in level has been making me want to acknowledge my pre-servitor status. I've lost at the very end when all four of us hive gangers die at the same encounter within 15 seconds of each other.
Give them a second lol
I just dont play Ogryn much
Reminds me how half of arbites talent tree was outright broken and not working and even then it was fucking up the game
Also why are there two needler marks? I'm inspecting them and there are literally no described differences
I can't handle Ogryn unless it's the first time I fire up the game for the day. It feels glacial once I play another class.
and they still only have 2 keystone slol
I found out the left side keystone for Arbites was broken through a post, and continued to use it, knowing it was broken, solely for the highlighting of mobs
It still doesn’t FEEL great unfortunately
Arbites is just a faster, more supportive, higher cc class, and with a smaller model
We don't talk about the middle one
Taunt is great but both Arbites charge and speaker are insane
And shock mines still exist
The nerf did not do nearly enough to make Ogryn better for cc still
For both mks alternate fire. Mk3 needler spreads toxin on kill. The other mark gives an explosive stagger on kill instead
Get the bottom right stuff that lets you spam tox and take rampage. Take the toughness stim stuff that gives you toughness as a perk. It’ll help
It’s mainly for taunt and occasion Gungryn
shield arbys my favorite
trigger the DH and just sit there like Im eating food
Rampage with tox and stim spam is 👌
Yeah and Arbites is tankier
Which seems insane but you realize how many toughness regen per second it has over Ogryn
Which
Rampage single handedly makes Heavy Sword a take all comers weapon
Oh it's the most fun I've had in this game, total. And I'm including my old veteran toughness maxing build that just would never die.
But Arbites is even more so during CS and Speaker
🦴 saw is a great time
I'm just, despite my hours upon hours, firmly mid at this game.
And the latter gives damage vuln, regen to team, massive damage reduction, attack speed, etc
Taunt is Ogryn’s entire purpose
That and rumbler/Gungryn
So, how do you get 3000% attack speed
Arbites just does everything else better
Also I know it's a major hit to dps but if you want Desacito build to feel really tanky you just gotta run inspiring barrage
Shock mines still turn off everything
Im so glad people are still dying so much as scum
And Arbites has like 30% attack speed with Speaker
always has been on zealot
With shock maul
Hate that the cd for the stim doesn't begin until its duration is over
It’s just like
heavy sword has always been an underrated gem
Does more damage
Gives everyone a chance to spectate you and say how good you are huh?
That just adds an effective 15 secs to the cd

Ogryn charge needs to be reworked
pick to crunch thru endless crusher
No it means we did our job right
Arbites charge is just better
Strong glass cannon
Shock Mine
It could lightsaber cleave everything in a 180 arc in front of you and people would still ignore it if it sucks against carapace
I had someone trashing me for picking scum when we wiped. He died before me so like, feedback denied.
they dont vanish after shock mine, someone gotta make em go LOL
90 seconds is more then plenty time between crusher packs if even
I actually wanna check and see if the steam reviews changed
Yeah….the 4 players?
of which og is one with taunt and pick
I actually had one of those yesterday but instead of being all smug I was running around the revive totem going "oh fuck oh fuck oh fuck runs over i don't got this"
everyone just wants a rashad combat axe at the end of the day 😔
Yeah but why taunt them when you can just turn them and every enemy around them off?
Flavor
Taunt is great but it’s not shock mine
Half of the negatives are class too fragile and the other half is paid class bad
because playing the same thing all the time makes you bad and also turns the game boring?
Oh well sure
It's $12 man how the fuck do people now have $12
(╯°□°)╯︵ ┻━┻
I'm financially irresponsible
But I’m talking “gun to my head who am I choosing?”
And I could still buy the shit
Certain people are mad at them charging
But either more then works at 40
Pricing isn't localised afaik
the dodge-but-you-dont-dodge bug is VERY annoying
But I want it to be free
They said that subclasses would be free
Since they paid for the game
I’m just being a greasy min maxer
It's cheaper in worse off countries so like...
So that 12 dollars could be a lot of money to someone who's in the global south
If anything.
Didn't steam standardized the price between countries though
...THa'ts a THING??? I thought it was just a skill issue on my part.
Check me if I'm wrong here but I think part of the scummers dying is their stagger isn't very high on much stuff
Hitless was achieved in 40 so
Not clearing 40 is simply a skill issue
They did?
Was just Tanner but
Like a year or so ago
Still insane
Fuck me then
yeah on shiv its noticeable
Still
An arbites with a untalented white stick can still slap a heretic around like it's live leak
hopefully they fix power weapons' broken sfx quick
Are you talking about like recently?
That was auric dude
If you're stressing $12 for a dlc you got bigger issues going on in life big dog
Was it auric?
I can look again
yeah that's annoying. i like power weapons because of their sfx lol
facts
I love hive scum
$12 is less than a combo at mcdonald’s
It's why I'm so fond of crowbar with S P E E D. You don't get a turn. Surprise! Netter appeared and I wasn't listening good enough. I don't get a turn either. GG.
From what meltdowns I've seen it's not that it's 12 so much as it's a paid class when "darktide is unfinished" and "updated are free" and " I hate the fomo shop"
Inflation getting nasty huh
yup lmao ts crazy
The penance clothes are actually fire
Ah it was mb
When fast food costs more than a sit-down restaurant. It is Indeed 😂
Live leak in the 40k universe would be insane
Eh, the deluxe fit is pretty clean, reminds me of dishonored
now that I look at it, none of the scum specific weapons get any impact bonuses outside of power boosts
I assume if you can do it on Auric it’s possible on 40
Not inflation. Corporate greed.
But it took so long for a reason
I think they 're only weapons with toughness talents are the guns
Auric =/= Havoc 40
yeaaaaah
at least the weapon skins aren't just recolors
I used to have this zealot build that took all those bad impact talents it used to have and as much attack speed as I could with a crusher
But there's a way less enemies in auric with way less health
It's literally night and day
have you ever played h40? h40 has significantly more bullshit
I got this game on sale for like 5 bucks? Running the servers can't be cheap. They gotta keep a more frequent stream of income somehow.
It didn't do that much damage but would slap around anything like a cat toy
is crowbar a good companion for the gunslinging branch? or should i stick with something like shiv
stay away
Like I too can do a hitless a auric run if I have multiple psykers babying me like he did
Yeah, one day we'll get pimped out golden guns
I pray
Hot take
Its really not that impressive
Just slow and boring
lol another one in shop, no need to roll for eiither shiv or this
I would pay an upcharge to get dual Stubb's on psyker
hello I am running 4 cdr chemical dependency desperado and its pretty fun ngl
I just got the node that increases the stacks
crowbar seems like a solid all rounder, fair horde spam, option for special for some of the heavier targets, I can maybe see the tactical axe being good for gunslinger but the tact axe is just good in general
the lag on these servers piss me off
That post on reddit about the needle gun dot not ticking desperado made things clear for me
I do think the stim tree needs work
Like there should be a bonus while stimmed other than just corruption reduction
You will never be a true havoc gamer like Claeystetics
yeah tact axe seems perfect for gunslinger but i also want to level the other melee weapons, also wanted to use the crowbar because gordon freeman

Enhanced gotta be one of the worst penances they've added in recent time by far
do we happen to know what the base crit chance on the akimbo SMGs are? I wantto say a single shredder is about -2% or something
leveling on heresy is miserable good lord
Lmfaoooo
I've been working on this needle high sprint efficiency run and gun build based on that threat decrease talent sprinting through and tagging everything with a needle
Feels very flavorful
Does Claey even still play darktide?
But it just doesn't quite hold together sometimes
It is, it so is.
I just love how nasty the needle is
ngl i wanna get into havoc but I have no friends who are actually good at the game or have the game installed long enough for them to unrust to the level where they could play h40
yeah even just finding a party is so ass lol
How many games have the armor piercing needle gun that just does a bit of dot damage
I mean it does have a bonus of copying the stim you have in hand
When if it was an actual weapon
literally
who we dissing
Each one of those needles would be filled with fuck you die juice
i wonder
Needle is 10/10, love it with all my heart. Highly precise for long range kills, got some splash for hordes if you wanna soften the opposition before busting out the crowbar.
yeah the corruption reduction on its own is very whatever but it has some strong synergy stuff, you just need alot of points to get that synergy online
I do wish the needler type toggle was a bit more responsive
It feels like the kind of thing most games would neuter for balance reasons
Come on
You know
he who shall not be named
tannenberg?
i just got the needle gun and haven't used it but seeing it in use it feels broken
Like in lore it would be hyper deadly but in game is would be okay
But tbh I wish all the scum weapons were more input responsive
But darktide is brave enough to say
I dont even use the server that often and I knew
Lethal toxin means lethal, and quick too
it just feels better than a bolt gun or revolver for big targets, waiting a few seconds for the poison is like super worth it
Darktide players when theres an opportunity to shit on tanner
I cast brain burst? Well I guess your heads gonna explode
You know what I think would make the crowbar feel absolutely GODLY? Transformation attacks, like in Bloodborne. Shift between modes while putting the smackdown on people.
That's something I've been trying to gather info on
Darktide players
5080 results
How the fuck do I exactly hit 31 stacks of toxin
Darktide players when there's an opportunity to shit
needler
needle gun can't?
it goes up at least one every fay
i think its 5 stacks of poison on hit, +1 on crit/headshot,+1 again if both
crit on last shot i think
Use a monstrosity
not Clay 😭
But of course
His current assessment of scum is that they are not havoc viable
Because they can't kill crushers as fast as ds4 in their kit
No other metric whatsoever
everything is havoc viable if ur not shit i imagine
i used mostly ranged in an auric civi maelstrom earlier with the needle pistol
is that really the metric in his POV 💀
Darktide players when there is an opportunity to tell you I multiple paragraphs why only 4 (boring) builds can work in havoc
tbh I dont keep up with DT youtubers
I don't I heard he's bald
I've seen a player slide, destroy rations, slide, shoot a heretic idol, then proceed to save the other 3 of us because we were ready for rescue while being chased by a beast of nurgle.

needle pistol with infinite ammo
I play a shitload of darktide, never watch YouTube, the scum trailers has my feed saturated with them
so ur intimidated by his aura????
Stuff like this is where the idea of "if it doesn't burn through carapace, it sucks" came from
It is one single enemy in the roster
I think if that player got the hive scum, we'd win the war in a night.
Im just waiting for Jo to release the lore video
should I be using different blessings
I will never respect the chome domes
this is crazy cuz I'm pretty sure hvs is highest melee dps overall
hvs just doesn't function properly without good frontliner to enable them
Lacerate is a trap
bald people are cooler than normal people and I have hair so I have an unbiased opinion
why
it goes bald people people with hair and then balding people on the coolness scale
also my stats after a match if it matters how i play
It gets you aiming at the body for worse bleed build than criticizing does on body and face
Shivs do very little damage when you aren't hitting a weak spot. Lacerate does not make up for that. And the one that gives bleed on crit is just better.
I ran lacerate on a bleed throughout build for a long time but
riposte + precog 
Bleed on crit was simply better for the job
what about mercy killer then
@novel oracle have u tried low cd, cd stim chemical dependancy desperado?
bad
Mercy killer stocks are up
this screams "I got shit on by gunners/ragers while levelling in heresy" vibes to me idk


and if so what are your thoughts
I have
And vultures mark is better
whats bad about it
??????
???????????????
...
Okay but like, I've dodged out of the rip-out animation, so you're not locked in place. Also, the stun grenades are great for clearing a moment of peace to make them into pieces in a moment.
Everyone is talking about viable this viable that
Vulture's mark gives near invuln on crit
proc condition mostly
is hivescum any good, I haven't gotten the money to buy it yet
How viable is a non stimm ganger?
fair I wasnt finding enough elites in heresy to sustain vulture
Don't know why Despacito build would ever do anythign else
That doesnt matter
A class is valued by its ability to delete carapace only
straight up it is as good as you youreself are at the game
Can I 2 shot crushers
Past level 20 or so both melee and despacito build pick up in survivability a lot
so whats the consensus on what makes a weapon viable in h40
pretty good cuz all the other gangers got there own stims so u can just do all the alley stims u want
pretty sure hvs melee spec is still the highest carapace dps?
I don't get it
this doesn't seem wrong for havoc
in all seriousness though i have no clue
@novel oracle Epic Shrimp
I mean you can make your own drugs
How viable is a non-stimm ganger?
hvs melee spec is ~similar performance as power sword which alrdy beats DS
thats stonks
um just play slower until the crushers are dead XD????
I love forcing my body to be filled with potentially disastrous fluids
That's kinda funny if you think on it
Even desperado has decent TTK with shiv and the throwing knives
Possible the strongest class in game is a guy who's high 24/7
Fatshark missing an opportunity to give us a white hand face paint. I just want to pretend I serve Saruman
if you mean against crushers it's mainly because of the packs they come in
life of the party
thats what we do in The Show
Why are Arby players so toxic lmao
Role players
all of Heresy is toxic
I just ignore chat
I mean anecdotal experience havent seen any toxic arbys
I had plenty lol
most of them are the kind that suicidally charged ahead and got mad later
I've had quite a few aswell
pay money for a billion health + a shield to inflate ego
pay money to be kruber in space
Feds
I had a game where I preemptively typed "hello fellow drug abusers" and a minute later I added "and a guardsman" since we somehow got a veteran in the team
So already a stupid metric and then it's also just pure misinformation on top of it
Why do people watch that goober again?
Is it bad that I actually want the red version of the arbites coat?
Never getting it
It's gonna sit there
Unused
it's just not going to work for the kind of situations that involve a ton of armor (outside of nades)
Dante
I was in a match yesterday and it was 1 zealot 3 scum (Im a scummer). So the zealot player said 1 zealot 3 girls....Im literally a male scum 💀
You're a girl now
There's videos and streams out there of the playtesters debunking this btw.
There are setups with scum that still melt carapace lol
it's straight up completely false.
while not good
i literally SHOOT crushers with the dual autos in havoc
It may not be as 'sturdy' as the other classes in Havoc but that's a different matter entirely.
if in desperado with the 15% rending, its better than my shivs in terms of dps by a little bit, and also safer
I will probably take saw
yeah thats how you know they havent even tried it in havoc or played the class almost at all
survivability would the the weighting factor for this class in h40
Its closer to a sig or 1911, berettas expose the majority of their barrels
I haven't played it in Havoc either but my performance with rampage shivs is already telling me that's just not correct.
I mean whatever they are, they're fairly close to modern 9mm for body shape which is sick
No they are just standard gun type guns but still
if you mean tanner
he did a few times already
this was in havoc lmao
40k imperium weapons are all, like, kinda neat for being regressed Sci-fi but they're largely dumb looking
I'm down to clown with the real take on weapons
IS THAT THE PLANETARY GOVERNER JOSEPH BIDONIUS?
Out here soloing entire walls of crushers in CIVI like a knife through butter with rampage
chemical dependency penance; does it have to be 2000 seconds in 1 mission?
What perks do you take on the needle pistol, unyielding carapace?
hvs melee spec is higher carapace dps than duelling sword most of the time vs crushers
THIS PERSON HAS CALLED OUR GOD GIVEN MOSES BROWNING M1911'S A BERETTA
tbh im not really into this new class. seems a bit meh
no
no
also its currently bugged rn
Try out desperado
Come on now
Shiv's don't seem bad on paper
What's the use case between the uzi and the dual stubbas
I just got it but leveling feels like a slog. I am hoping the class really shines when your max
you need to let your 3rd stack of chem dependency lose a stack before reapplying stimm
On practice they aren't bad either
They feel like combat blade to me
all in all for personal opinion
I like iwhat I have rn
its not going to be everyones cup of tea
its high risk high reward with high execution required (most of the time)
and thats not for everyone
Shivs go super hard with the right setup
Combat blade can be okay
I just can't seem to get the saw working against armored enemies
but like
I got it to lvl 30 now and so it's just time for minmaxing
combat axe is right there
theres no progress on the chemical dependency penance though. anyone else having had issues with it?
The purple acid doesn't seem to do THAT much against armor
They are terrible when you first have to use them, but holy shit when you get the right setup, they absolutely tear shit apart.
Scum is just shade + handmaiden keri
and doesn't require 55k APM to make worthwhile
Am I right in thinking its got a less exaggerated zealot tree type of thing going on?
You can talk about any weapon in game and just point at rashad because rashad is just best
you need to let your 3rd stack of chem dependency lose a stack before reapplying stimm
That doesn't seem fair does it
Karsolas Pickaxe exists now
ew ogryn
Honestly, throw Branx on there too
Ew ogryn
I was looking through their blessing and they have uncanny strike and executor. Then they have good cleave, simple moveset, and some added utility with range
Both of em are stupid good
Three gunners be upon thee
thats really stupid. thank you
What do you build them towards?
I'm either gonna use bone saw or shivs for my melee build
My god it’s Puri. I thought you upped and left.
thisll be a test of how long its been since you played ogryn
what is ogryns #1 melee weapon
yep its bugged so thats how you get progress with it currently
OH OH OH
POWER MAUL 
i built mine with both bleed blessings
Rampage mostly
Uh
Naw like the weapon
appreciate the help
No idea
Fist
its the 3b club with no contest
But yeah does anyone know if the purple coating actually does anything for armor? Because man it still takes a ton of hits to kill armored enemies
I just know I can faceroll my keyboard with any of the pickaxes and do fine
Yeah it applies brittleness
Thats my build atm. You need rampage for this setup to be worthwhile since it provides so much rending that you can mulch carapace
Can stim supply clease fully corrupted wounds?
You're not meant to spam the purple one at enemies, just do one swing of purple and then spam green
3b club is just m1 spam and youre unkillable and everything just dies
at least with pickaxes you have low mobility and a log time between swing
its just the mk3b bull butcher but with the ability to kill carapace and unyielding in a timely fashion
interesting
and confident strike
and no cleave damage cap anymore
and skullcrusher
and heavy hitter has impact now
Here's mine (I only play heresy atm)
Is it crit bonus or mobility you sacrifice on the stubs?
Both riposte and precog?
i mean the BB gets confident strike but I get your point
I run precog and uncanny personally
Rest in peace ogryn knives
Get that lacerate off
Well, the mk4 is still goated with the sauwce
One increases crit chance one increases finesse, which boosts crit and weakspot damage iirc
Tbh I’d say my 1 struggle for the mk3 club is crushers.
its a knife
like 2/3rds of the blessings work together just as well
but the other two are functionally unuseable at this point
Maybe I swap Mercy Killer since I used to run the pointy shivs instead of the box cutters
Why?
Fair
Bulwarks and reapers both go down in a fairly timely fashion.
It a trap blessing
how so
heavy attack into their head
yeah but it doesnt have nearly as reliable cara/unyielding
and no skullcrusher
which is up 100% of the time cuz you have tons more from heavy hitter on club
Can do rending shenanigans with bleed too
True.
Im curious actually, do you have any thoughts on the shivs im running cole?
I think I’ve just been invested too heavily into m1 braindead.
Probably be a cold day in hell when I give up either the Karsolas or Branx though
Tl;dr it looks good on paper but in reality shivs want you to always aim for the head
no issues with them
They're just difficult enough to use to make up for being so blatantly overpowered
cool
Because non weakspot hits like wet napkins
theres so many blessing combos that just work on shivs/ knives
That's true
i use uncanny riposte for my ranged builds
but ill prolly run precog riposte on my melee one
Seemed good to me, but was curious if id hit a trap setup
whats the thoughts on stim supply atm?
instead of the punching single target attack
generally doodoofart
branx has grown on me. I can say that much, I mean the loss of 1 hitting crushers is sad but it’s still a beast.
Which is the problem because lacerate isn't pulling the weight for lack of damage
It just makes you weaker in the long rub
without buffs from stimm lab its eeh
🥀
and with?
If you want a lot of bleed try running riposte and flesh tearer
dont even need riposte when you set up for crit tbh
with how the tree is set up
crate is either you have a nothing burger crate often
or a good crate once in a blue moon
I love precog riposte
neither are good or fun
cuz youre sacrificing a lot of your killy power to be barely useful often or useful only rarely
Teammates so good they die before I even load in
I genuinely think that if people are struggling in melee combat, using the branx on ogryn is a good way to learn because its a solid 2 seconds between swings so you're forced to utilize spacing and pushing to not immediately get deleted by Havoc's hilariously overtuned damage output on enemies
imma be so real, i kinda wanna just minmax on chem and drug stuff but dont wannt just be a hinderance either
which customization options does the cartel have influence over?
I'd say practice in auric but after doing havocs even those are kind of a snooze fest lmao
Tatoos
True
Also the fact that heavy strikes are the only practical way to hoard clear means you’re forced to consider positioning and distance.
I'm in here messing with the options and I don't see any difference in tats
how do you set up for crit in dt
So what are the best bonesaw blessings
Artifacts (whatever tf they're called)
shock and awe and decimator
Hey guys imma be real why is pickpocket+vultures dodge just like. Better than anything else you could take
What's the best swing loop. Is light heavy heavy for hordes? I cant tell with the angle
+20% Toughness Regeneration.
stat buff: toughness_regen_rate_modifier
(1) Increases Hive Scum's base amount of toughness regenerated while in coherency by 20%; stacks additively with itself and with Toughness Regeneration Speed from curios.
toughness regen in coherency 
push attack heavy heavy
iirc it's in the full body ones
I created the character only yesterday but already forgot
theres a campaign now
yea thats what i thought it would be. but i dont see any cartel specific ones
different dialogue for the mission and a cutscene after
What happened to “no safety nets for new players🤣” (something I asked like last week I know sorry)
does the toxin from needler prock pickpocket
Back to quickplay shenanigans then
or does it have to die to actual needle
if its your toxin and it kills them
any elite you kill in any way procs it
cuz what the fuck is balance

i already have my feedback lined up for the next time they give it a pass
Vultures mark changes
Also adds stacks on melee kill (its still only ranged buffs)
Being at max stacks grants an x% chance to count as dodging for melee and ranged attacks (replacing vultures dodge subnode current effect)
Pickpocket subnode, but only at max stacks, and activating it consumes all stacks (Replaces vultures push subnode entirely)
desperados ranged immunity draining from 100% chance to dodge ranged over time by 10%/s and kills restored x%, depending on the enemy
Yeah it’s been a while.
Any tips for crusher damage at havoc 40?
what build
Red crowbar go faster, right?
does the dependency keystone subnode restore toughness work for enhanced penance
Can you please add changing vultures dodge so it’s not a crutch
read what i just pasted lmfao
Any really, I like all 3 styles
Sorry I just got off influenza A I think my brain cells are fried after a 39 degree fever
dodge distance trait makes bonesaw feel roughly 2 billion percent better
What weapons are best in combo with the dual stub pistols, and in turn what’s best with the crowbar?
i know hive scum's very skill-based but god i got sad when i found out i have to time the special shots on the dual pistols
rampage makes any melee decent at crushers a nuclear bomb
any weapon thats bad can be good with the heavy rending node
if youre going dual auto desperado, the rending node from that makes it okay at crushers, but thats fine, you can run shivs as a backup melee but when desperado is active shooting them is kinda fine damage, but youre already better at everything else so its okay
Guys can I be honest I really don’t think Hive scum past level 30 is skill
Based
almost as if its a skill expression gun
Thank you🙏
NOBODY before the release mentioned this fact
what makes you say that?
trial by fire homie
the only mention i found is mr e's overview upon the class release so i feel bullshitted but oh well
needle pistol kinda insaine
I avoided DT youtuber assesment of the class
Idk hive scum seems mostly fine because they're glass without something huge like voice of command. And without something like weapon specialist, you don't have good melee oompf whilst desperado is on cooldown and you're low on ammo.
what's the classes base critical chance
If i take chem dependency is my only option to keep my custom stimm viscosity low? Because man i hate the fact that cd doesn't start until the effects are done
whats the difference between the needler marks?
Crit chance
base_critical_strike_chance 10%
Extremely strong whilst in their ability. But famished when out of their ability. Outside of melee build.
- look at what Cole posted above to get an idea of what’s strong with the class
- Pickpocket is a bit too strong
- vultures dodge. Seriously just read vultures dodge.
you LITERALLY have to be brain dead to die with pickpocket+vultures dodge.
I couldn’t die with vultures dodge and pickpocket and I had a 39.7 degree fever
you're low on ammo.
pickpocket
but yes, you are either a god at ranged, a god at melee, or you suck at both
there is no in between
For both mks alternate fire. Mk3 needler spreads toxin on kill. The other mark gives an explosive stagger on kill instead
the ever elusive .1%
Saw, Needler and Stimm box
No?
Yeah I'm saying that if they make pickpocket bad them the ranged path will be dead.
BUT I WILL SAY havoc Hive Scum feels a bit anaemic but that’s just due to Havoc meta
without voice of command
Who said this? 
Voice of command revive people mate.
And gives your whole team toughness.
that node is literally a debuff to the ability
No one runs this
Reviving people 😈
That isn't close to VoC
Nobody runs it I am telling you as a dedicated vet main
i want them to kill how strong the ranged side is, but i want to do it in a way that makes it not weak and keeps its identity of what it does
like here #hivescum-class message
VoC is the only vet ability i ever see
VoC revive
meaning the revive node, not the ability
I think comparatively at havoc hive scum might be weaker than peak havoc meta build psyker/vet/ arbites tho but we’ve yet to see the peak havoc meta hive scum build
VoC is most popular but no one runs voc revive
I saw a level 15 vet VoC res someone for the first time in 200 hours while i was levelling this class
Hey I am having trouble with unlocking the cartel proud (the show) upper body cosmetic and I don't understand why nothing is working when I am having myself stimmed
the hive scum just dont talk when zola does the who do you fight for 
@thorny ginkgo I'm about to edit my support chemist build
that's so funny lol
good attention to detail
I'm gonna see how going full support will work
You need max stacks of chem dependency
Who do you fight for?!
ME!
Is it that bad
yeah you need max chem dependecy
ok bet, is it going to be updated on gameslantern
Yes
Yes it is
So 3 by default, 4 if you take the node
the cooldown nerf kills it
the keystone in the buttom right
Yeah
Ik but I don't see it popping up in the bottom left corner
see what?
@novel oracle What's your set up for needler and Saw?
how longs your stim cd
Buffs? Do you have the keystone?
I haven't played vet in some time. But i got a buddy who plays vet and he runs the res
The dependency
Tactical Axe with a melee build is legit. You have tons of cleave and it hits hard. Id highly recommend people try it.
The bottom mark axe.
Is the melee side underwhelming for how squishy the class is?
it's strictly better to just have it up more often so you can apply toughness and PREVENT your team from going down, rather than waiting until they die
I been using both street stims and personal class stimms
NO
once you max out the class it’s really not that squishy
but melee side is really good
no the melee side is absolute baller
75% melee power + bajillion cleave is nuts
Stim cd
i cant wait to get the bonesaw and needle pistol, i think the DoT is hive scum's forte, but i definitely wanna make a desperado and rampage build eventually
don’t forget adrenaline frenzy
just sucks idk if the Crowbar's viable enough to build with
only run your own, take the chem dependency as well as only one tree of stim lab.
Yeah ik I was responding to it. Just feels too early to nerf the ranged side this early when the melee side is a good deal stronger, and they're already limited by cooldowns quite well.
lol crowbar is cracked with rampage and frenzy
make sure you take sample collector
what blessings on stub pistols
the melee side is strong but they arent "deal tons of damage at any range while not needing ammo and also being immune to melee and ranged permanently" strong
on melee builds how is chem dep vs frenzy, it seems like id run it on a crit build only
Yeah, if melee side isn't underperforming by comparison then there is zero reason to hit the ranged side with the nerf bat.
frenzy is better in my opinion
chem dep = spam 75% melee power more
frenzy = consistent 25% melee dmg
for freedom 🗣️
gnerally frenzy is better, I've found best results for chem is going for ranged
@novel oracle how confidently could you say that your melee crowbar build in the pins is the best way to run that archetype?
Should i keep my viscosity low if i run chem dependency? Or is sample collector enough to make up the difference
being able to reproc adren frenzy while its still going is quite nice
dont even need the 20s node
Am I right in the belief that Stim Supply only provides your Stim buff if it's not on CD, consumes it and doesn't give you dependency?
I stay at 51ish seconds for my stim
Ya if your in a spot to proc it you keep procing it usually
Ohhhh so your saying that I need to be a higher level to get progres... Fuck I am only lvl 14 XD
you can have it regen before you lose a stack
is there a recommended path to take while leveling to make it less of a pain while im not full build? similar to how people recommend psyker run gun + assail until level 30?
oh yeah for sure, you need to have the keystone in the bottom right of the tree. LMAO no worries dude
so
does chem dependancy refresh the stack timer when you gain a stack
can i workshop some stuff through yall
or are the stacks independant of each other
need some opinions
OH
Isn't this more a vulture dodge thing than the ranged build? As you absolutely aren't immune to damage types in the desperado cooldown window.
archetype as in like just melee scum or crowbar melee scum? definitely not the best overall cuz shivs exist but man its up there
if its crowbar melee scum then yeah this is definitely top tier
so the 4 stack one is just required
It's silly rn but: If stim is available to use, dropping crate consumes it and provides buffs but does not provide dependency. If stim is not available to use, crate just provides corruption cleanse. In other words... crate and dependency are exclusive traits. You don't wanna run both.
is the ranged focused keystone not part of the ranged build?
it can be, I stuck with 3 just because I am lazy and dont wanna stare at my cool down forever
Thats what i'm trying to do, but i think i may have to just start nerfing my custom syringe because the cd is too long. Mainly because it doesn't cd while the stimm is active which sucks
That is... incredibly stupid
Crate seeems kinda dogshit
casue it is
unless you cheese normal stims somehow
your options are go bananas, be imuine to ranged and run and gun
i've had some decent moments with it but it's very underwhelming
or box
Thx I appreciate the help and it sucks that I can't unlock the cosmetic early in the class progression
I was really looking forward to a support stim spec, but that just means the crate is pretty useless
Crate's okay if you lean into it really hard... But it really really needs to work w dependency.
does not provide dependency
bear in mind this WILL be fixed soon
it'd probably be better if we had any other class than hive scum being played rn
Hive Scum isnt hard, its just that you're basically playing solo in pubs
As in crowbar, yeah. Got it. What about needle pistol for ranged option?
no worries man, yeah it's frustrating. Take ya time
huh needler has marks, whats the diff btwn the two?
Go crate and toxin melee. It works pretty well for support.
it can definitely work, id say theyre interchangable
only alt fire
2 makes enemies poison on death
6 makes enemies explode on death
The altfire. One explodes one spreads chem.
Welp time for a shit tone of grinding now XD
you give up rampage which is what makes melee really good
oo might go with more poison on death then
so real shit
it still wont really be better though
your crate will come back faster, but the stim itself is the bottleneck
is it viable to do adrenaline with enhanced desperado
Still need to reload. Only have damage reduction during reload. But yeah that one can use a nerf as it's activation condition is too easy but I wouldn't touch desperado or pickpocket just yet until the class has had a while to sit, melee path looks far more broken.
I think my favourite thing about the hivescum is that there's no dueling sword
Adrenaline seems awkward to proc with the bonesaw, but suppose that may get better as I move from Damnation into Auric
Naw melee kills recover stim, 1-2% per kill which racks up pretty fast.
aside from the alt fire
the 2 does 6 stacks on impact, +1 on headshot and +1 on crit
the 6 does 6 stacks on impact, +2 on headshot and +2 on crit
this carries over to the specials
the 2 special mode does 2 stacks on impact, +1 on headshot and +1 on crit
the 6 special mode does 2 stacks on impact, +2 on headshot and +2 on crit
I did not know you just get more stacks for free
Stimm supply does use generic stimms from the map, id need to see it but you can probably med stim your team
Might start using 6 now
ok so now your stim regenned a bit faster (assuming you didnt have a psyker or something nuking every enemy)
now you have your crate back from the stim ready subnode
so what was the point of the chem dep cdr
so wait
why would one not use the 6
I guess cause of the explosion?
The explosions don’t seem to do much
the special on it is dogshit
the 2 spreads toxin on enemies afflicted with its sepcial
Hi cole!
Wanna run some?
How big of a stat loss is it for my pistols mobility to 62 while penetration and collateral are 79 each?
im not even on darktide rn
elite ball knowledge
Its ok we do too
why would you even want to switch to the alt fire mode
mulch a crowd
Pistols seem fun.. mb with a good chainsword for horde clear.
is line 1 there a problem outside of heresy for people on any class? 
on the 6? you dont really
on the 2? you can now use it as a primary weapon basically with desperado/pickpocket
killing the 500 pox walkers off the hive ganger that can’t survive more than 2 seconds
Who is 5 miles away
does that mean they spread toxin?
ive run crate in like havoc and stuff
and the stim regen node was not much help whatsoever
the build was weak and unfun
It does not infinitely spread toxin no
I think they should add some ribbons for being stimmed, like push through enemies on dodge like ogryn
5 lil chuddies jumpin on da bed
I didnt say infinitely, but do they spread at all
1 fell off and bumped his head
They were really afraid of the stim build being useful.
Sing the rest cole i know u know the wordz
Only on the 2nd mark
mk6 doesn’t spread
They should also just standarize stimm cooldown I feel. Because I feel like the possibility of your stim being 15s cooldown keeps fatshark from making crate good. Scared crate spam will ruin lobbies or smt.
does targeted toxin work on the twins?
no reason it shouldn’t
pog, 30% less damage from rinda is amazing
I’ve tried a few games of havoc with hive scum and like I really think you need to team build around hive scum ngl
it was 30s for the longest time because point weighting wasnt implemented yet
So Cole. Is stim craye worth usinf?
that shit was busted as fuck
i dont think so
Not even with a med stimm?
it has niche uses especially in havoc but still
Is hyper violence a good talent? can seem to tell what it applies in the meat grinder
overkill dmg = more overkill dmg = more…
I heard it can be paired with saw
i feel like the stim supply is bugged
How does it work with bromentum
The aura of the crate also just needs to be bigger because damn. Hitting all your teammates with it can be a challenge.
saw needs some serious melee investments though
ooooh so thats how it works coolio
youd be giving up most of your offense AND support ability so you can heal the team by half 1-2 times per game
I fine price to be paid for trying out different setups and weapons
It also sucks when using it with other scum because for SOME reasom fatshark didn't make each player have a unique stimm buff so you can stack them.
Like at the very least unique effects should be able to be active.
I just have to figure out how build saw, stimm crate and needle gun together
it NEEDS stam attack speed and it NEEDS 1-2 cleave nodes
and shock and awe as a blessing
How’s the Rocket Launcher blitz?
Horrendous. Never take it
Damn
krak but large AoE essentially
I like saw as is D:
At least that’s my opinion
very fun
For the stimm supply ability is it better to use stimm lab or no stimm lab?
it benefits from ranged buffs
Stim lab
no stim lab you kinda just have a corruption heal box
for the 3 map stims you find

