#psyker-class
1 messages Ā· Page 2400 of 1
when i have a build idea i just play with it for 5-10 rounds and feel it out
Greatsword needs more investment but is more powerful. I tend to take the greatsword for builds that melee more. 1H force swords are a great fast sidearm for a caster build, very good at cracking single targets
well that can be a good thing? Both of the good 1H force swords have their own movesets
but if you're taking a gun I'd take the greatsword instead. If you do go greatsword, take the attack speed talent.
the problem with trying to math out effectiveness of a talent is that ideal situations don't always occur in active gameplay
Noted.

Based indeed
No it's not, max warp rider is 80%
It's simply asking you to be able to juggle peril
isn't it 100 for the full 20%?
theres also the SG subnode that lets you ignore overloading as a mechanic
WR is a 2% damage per 10% peril.
80% means a bonus of 16% damage
SG has a base 10% bonus + 10% weakspot + 20% crit chance
SG lasting longer has a much higher average expected value.
........ok
Dunno why you are so hung up on warp rider
Peril gained/lost toughness is not very good
It's free damage putting it in warp rider
Honestly though, At this point I can't care less where you put it
You've already made up your mind
So keep your build exactly as you want and stop asking me about it
Because when talking about builds it's basically heresy to suggest that WR, in some builds, specially with SG, it may be preferable to forego WR altogether because of talent points.
When summed up the bonuses WR means less than a 8% value increase.
As long as someone has fun with a build thats all that matyers IMO, could not care less if its not received well by others
You asked me what I thought, I tested it. Said it was fine but could be improved. Told you possible ways it could be improved, it's fine if you don't want to change it.
I was done but you keep bringing the warp rider stuff up over and over again
With SG you can sit at 100% for 10 seconds after it wears off (and then turn it right back on again not long afterward), and it's not that hard to stay at or above 50% consistently
I used to like him more in the past, some of his recent statements are just wrong unfortunately
Repetition is the key š šÆ
Yeah, gotta heavy attack tho
just got this after an auric match
šæ
after i clutched 1 segment of the map on melee psyker
Can I have the cheats too
sure whats your poison? game genie? gameshark? cheat engine? steroid shot directly to the balls?
Why would something that just stacks with SG's damage be counterproductive with it
SG is so easy to overlap now that this is just a null point nowadays
I bring it not because of you, this is an universal recommendation here no matter what, so when it's paired with SG I try to be as clear as possible on the math behind what's being talked about.
Yes. Because it's a good recommendation.
When SG functioned the way it used to, I could see the logic in Warp Rider not being a crazy good choice. But as it stands, SG is so easy to upkeep and overlap in practice that not taking Warp Rider at the times that you're juggling your high peril is just bottlenecking your output.
Which, I suppose is fine. You're still doing a lot of damage. But it's just weird that you ask for recommendations, get recommendations, and then continue to argue with everyone on why it's not a good recommendation š
i have done no testing and know nothing about building psyker
yes, you should take warp rider
trust me

It's like what is even the point in asking anymore?
Fun question I've been mulling over, what melee and ranged weapon do you guys think each of the three archetypes would use?
You're already deadset on not taking the one major recommendation.
Then you're talking specificaly about the Voidstrike build, but I'm talking more broadly here.
No I'm just talking broadly in general
what three archetypes
You are hard pressed to find a build that won't have Warp Rider
I still have not put the recommendation into trial yet.
Because it's one of those talents you always get some kind of benefit from if you're playing psyker well.
Left, middle and right parts of the tree
uhh...
could you like... name them
Psykinetic
Protectorate
Gunslinger
Are the official designations for psykerās 3 branches
Billy, Jimothy, and Breadquanda
Then do it instead of trying to rely purely on the numbers for every metric.
huh... gunslinger is probably dueling sword and laser pistol or something
Math is one thing. Practical application is another.
Stop asking about the recommendation and just try it.
protectorate might be a bubble voidstrike psyker or something
just based off the name lol
psykinetic must be an evil inferno staff FGS user
The protector would probably be very AoE focused
Nah I think math-wise WR is worth
Iām Asian so I would know

my teachers knew i would use algebra in life, they just didn't know it would be for darktide
... or did they
I'ma šÆ š your car
Isn't the purpuse of WR to make higher number go brrrr!
Warp rider is low damage boost not worth it just use something good like blazing spirit
Don't you dare bring my baby into this
WR is usually 12~16% damage bonus but itās global and generally goes along with how psyker is played
Itās not particularly high but itās not nothing
If u take superiority complex on vet u should take WR on psyker because itās usually similar damage bonus but work for all enemies
Still mad we got illi right after they nerfed bloodthirsty
Yes. So why would the ability that's constantly raising your peril be antisynergetic, with the talent, that gives you more damage the higher it is

Just juggle your peril!
This is like one of the most important skills for a psyker.
5 seconds of auto crits on a special kill. Only had it when obscurus was ass, died before it met the illi
Yall remember Wrack and Ruin?
juggle peril...? I just press scriers gaze and goon my warp
I miss it so much, man
by the time the 10 seconds is up scriers is up again :3
Exactly!
SG counts down while active anyway.
When are they gonna make smite fun
Praying for the day it gets turned into an AOE lightning bomb with a cooldown

No more aoe nukes in darktide š
poxhound when I explode 100% of my peril of smite into it
there is in fact too much aoe
Nah more like zealot's stun nade
Not damaging, I mean
shock mines?
shOwOck mines
Shock mines but cooler
Oh yes shock mines are WAY more healthy than smite
Smite is my beloved.
shock mines are fun because you can actually play the game while using them
fuck is that
I still love my smite shriek unlimited casting build from awhile back. God it did a lot of damage. Noone else was allowed to play the game
quarter circle
https://youtu.be/p4455DhoR6c
So yeah, using warp rider
https://darktide.gameslantern.com/builds/a1615cb0-dfc3-4615-b8f6-9c6cc6911df3/devils-smiting-claw
As players are asking about Smite and Charged Strike I've seen a common misconception here, one is that Smite deals no damage no matter what, and the second is that Charged Strike is weak, both are wrongs and I hope this build can demonstrate this....
It's not November yet
teach it to play psyker
Rude turkey
Get gloo'd lol
Impact nade supremacy
Playing Smite is just like Inferno, it's fun!. ( At least for me )
Did the surge staff get any better with the recent patch?
no
Not directly.
Ainz
Turkey are like geese
They will fuck your shit up
I know, they are veryt common
Itās just less crushers spawns making most weapons better
yes, preferably with a deep vat of boiling hot oil
we usually have groups of them walking around
yeah I mean as an incidental thing, i know it didn't get directly buffed
in my front yard
Like, ogryn cleaver and Karsolas stocks both went up from this change lol
Then yeah I'd say it got better. Since as far as I'm seeing, there's less crushers
And quite a bit of everything else
Not possible, psykers canāt aim
One time I had like 3 dozen turkies walking through my yard, so I immediately go and post on twitter, there are turkies walking through my yard like they own the place. Immediately, an account named wild turkey gangs of boston replies, "we do own it"
thankfully i dont need to, i have lightning thats magnetic for some reason

based
Tbf Surge surge staff was already crazy good in the first place and got better with this patch
Warp ball machine gun
anything under a crusher basically gets fried, the carapace changes should make it a bit better id think
i dont get too into the technical details, too dumb, too lazy
Blueballsmanās staff
Sad 
I think
I miss my crushers
i know no sadness only death
Yeah they reduced too much
I get a pack of 16 of them in my yard all the time. They are always right up at the front door xP
Just got my first 17% toughness on Psyker, wasn't particularly on the lookout, but cool.
im playing like shit today
Question
I remember hearing that monstrosities take reduced damage from warp attacks, is this correct?
Possibly? Each armor type has different damage modifiers. I don't know them, but I wouldn't be surprised if that would be the case.
One of the pinned guides might have the information
Nah this is supposed to be a separate stat
Like how some enemies have explosion modifiers, such as poxburster which iirc have a 30x explosion modifier
Which is why basically any explosion makes them explode
This literally just happened to me in a insane way
I genuinely got a loading screen, debriefing, alright
after that
You have failed the Emperor!
Didn't even get the dead in a ditch cutscene
Bb should do less than 1000 dmg in psyk if thatās true
And then get stuck in the mission failed screen for like a minute
Reduced crushers
Increased literally every fucking thing around them
i mean
It's actually been tripping me up how insanely dense the hordes are now
if they arent taking as much of the spawn budget
that budget has gotta go to something else now
Oh I'm aware of why it's happening.
But I was not expecting how much it'd affect the spawns of everything else comparatively
I have never seen regular 50+ rager spawns until now
I'm not even complaining. I like it. But I've been actually having trouble playing Havoc recently because it's actually quite a bit to get used to 
the specialists are a little silly
Five pox bombers bro
My eyes were no longer viable means of perceiving threats 
the bombers are the main reason
I dont like that theyre seperated by seeds
im cheating with the vfx mod that turns gas into a ground effect
Another thing I noticed is that I'm getting hit by bursters way more
Not necessarily because there's more of them but because they're hiding in the gigadense hordes
A.K.A. the budget needs to be lowered a little. Because something is wrong when I start to do a mil damage on 300 ping.
Out of like 7 mil, the psyker did 4mil.
this is driving me crazy. I'd rather fight 30 crushers. i killed 4 in one room earlier and it looked like the cult had taco bell
I would not rather fight 30 crushers. But I do acknowledge maybe the crusher numbers could be upped just a bit so there isn't so much of everything else in comparison
My guess is because crushers are a bigger cost for the AI director, their numbers being cut down means there's significantly more smaller units to compensate for them.
And we just didn't know how that calculation was gonna play out until now.
I do think if not that. At the very least they gotta do something about specialist spawns
Specialists need to be hard capped.
At least some kind of cooldown for replacements when they die cuz it genuinely feels like they just do not stop spawning
They're hard capped in one way
You can only have so many specialists on the field.
That hasn't changed
I dunno, I saw 5 trappers.
The frequency of that number being maxed out, definitely has.
Maybe they died and insta spawned more.
That's what I believe is happening
But that's just kinda stupid.
They're just spawning so quickly to replace the ones dying.
Because the AI director's budget has enough to just keep throwing spawns of em at you now that crushers aren't weighing that budget nearly as much.
Why the budget needs a nerf or just force cooldowns for every special.
Like, you get 3 max then a cooldown happens.
Honestly I don't even think Fatshark knew this could happen
I mean, they probably thought it would just go poof and such.
Since they've been leaning on crusher spam for so long, they probably never saw how cutting down their spawns would affect the AI director
I guess they never really thought about it.
or maybe they did think about it and thought it'd be funny
They already are
And none of the specialist spawn mechanics can break said cap
they need to be hard capped with a gun
they dont think about a lot really
how to recolor the worst skins mostly
Hey quick question! I cannot for the life of me complete the penance āBlessed by Fateā if anyone has any tips that would be awesome! Iāve tried so many different things and Iām still just stuck at 4/50. Is it bugged?
Are you into the about to explode animation?
Yes but it still doesnāt seem to work for me sadly. Iām on ps5 but youād think itās achievable as I have 4/50 somehow
Interdasting
Iāll keep trying though thanks guys
Question, do you have Crystalline Will?
If so, remove it.
True. Explains all the typos and seemingly accidental deletes.
No Crystalline. I deleted the game and reinstalled it and I got it in my first game haha mustāve been broken. Thank you all again!
is it griefing to have two inferno psykers in the same havoc party
griefing your fun, yes
It's ineffective, damage doesn't stack
Better to have an inferno psyker and a flamer zealot or a rending shockwave voidblast psyker
figured, thanks
i mean what are the odds that two people in the same party want to play inferno
Seen it plenty of times⦠always a loss too
I actually like inferno psyker lmao
But I only play it like one in every 30 games or so
I get to feel like a warp dragon
any idea why the game counted 12 deaths? I only had two bots die once during the entire thing.
does it count the bots as died and revived after every airlock?
also had one player join then leave. maybe that also counted as a bot death
still doesn't add up 
Bots dying count as deaths yes
yeah I know that
my question is why it counted 12, when there were only 2 deaths
2 bots died, I revived them in a sanctuary
I forgot that there is an entry and exit airlock in each sanctuary, so a total of 4. I guess when you press the button in the airlock and the game loads a new area it does count all the bots as "dying and revived" each time
but that's stupid
Ye thats bizzare
@icy breach
I found a build during the match like that, want to try that, any ideas how to build around it
Thats like the most classic meleeker there is
Maybe check pins?
I mean you said they did use greatsword
The message you linked to said fgs
blaze force sword sorry
It's your own message lol
It will work similarily
corrected it
I doubt any changes will take place
I mean that looks like the shape mine has lol
Imo not worth the points
Extra pierce node is worth it imo
Idk warp cleave kinda eats its lunch?
i am using illsi variant of sword
NGL I have no idea how to make that sword good in the current version of the game
I feel like Psyker needs melee to be able to crack armoured elites and Illisi just doubles down on what the rest of your kit already does
Cracking heretics??
Soft targets generally
illsi is horde clear only not armoured elites
i cant understand how to make this sword work
deimos is only single target
mostly
for meleeker
- Switch to mk VIII BFG
- Profit
Mk6
illisi is strong enough to handle pretty much anything outside crushers. i used to do fine with slaughterer and deflector
what perks
this is usual meleeker build right
Dunno
Why 6?
i used maniac and flak originally. probably would still use those
no carapace?
it's not very strong vs cara
but it was a long time ago cause i stopped when fgs released
im gonna need to bring it out again and run it with some current builds
but tbh it was my main melee before all the reworks and the special+slaughterer bumped it up enough to handle most stuff
executed
Call me lowskill, but I found that proper left click spam is great single target damage , and I run devil claw to be able to spam ripost if i got boss agro and heavy attack is enough to handle most of the "solo chaser"
it's not fent, it's new thing now
I'm ngl you kinda lost me after lowskill
What's considered "proper left click"
Who tf is solo chaser
meleeker with this sword feels horrible
Which one?
I love quick playig into a game and starting with 20hp, no ammo, and isolated 
lore accurate warhammer
Pair the Devil Claw with Charged Strike, one of the blessings as wrath, you'll kill all non carapace effortlessly, and zero trouble to keep malefic momentum.
normal force sword

it's meleeker build
Deimos?
Obscurus?
Illisi?
im having fun with obscurus
it looks like allrounder
single target moveset is great and horde clear is decent
compared to others which are more focused
That would be an accurate description
Iirc the attacks you use for hordes on the Deimos and Obscurus share the same profile
But obscurus has higher single target damage
Is Kinetic Presence worth it on a shriek inferno build?
H1 > H2 stab, L1 > H2 stab
That's
Damage Aura?
Yes
Not worth it
Pretty sure that's the answer
I take Obscurus as a caster sidearm usually. Best upfront damage, best single target DPS. Less burst than Deimos if you have freedom of timing and less impact though.
I have no idea how any of the 1h force swords work with melee builds though
Better off using cooldown reduction
More shriek, more fire, faster elite kill times
You get more value than the 10% against just elites
@steel flame what perks are you using on heavy laspistol?
probably unyielding/crit
was gonna ask too tho
it already melts everything and with unyielding it lets me nuke monsters
unyielding elite if ur truly boss
Crit chance, unyielding
eau de toilette if ur hugo boss
I mainly use it for bosses, reaper spam and guaranteed empathic evasion proc at range, but you can swap crit to maniac if you want
Instructions unclear, called boss a huge toilet
better single target, much worse horde clear and range than the fgs
better mobility
bit faster too
for the obscurus and deimos
havent tried illisi
slightly easier to proc malefic momentum with the special, and some added utility for captain shields
i rarely if ever find a reason to use the special with how much pure damage an obscusus can have on melee psyker
Just heavy attack the head, damage will be fine if you have dd stacks, scriers, etc
Illisi is a terrible weapon, don't have cleave, can't stagger, and can't deal heavy damage. It has everything worse, Charged strike can't make it work well, even chainsword works better than it, it has worse cleave than FGS so it can't activate Blazing Spirit well. I understand that there's weapons in a worse state, but the Illisi needs a stagger and cleave buff asap.
We need you in charge of game balancing at Fatshark šÆ
Skitarii reveal replaced with 1 hour tascalde power point presentation on blazing spirit
"Warp Rider and You: A dissertation on Voidstrike Blast Radius"
can i get blazng spirit on my glock 19
you get drakefire pistols and have to play as an angry dwarf psyker
You wouldn't like that as I would remove all +%damage bonuses and reduce HP accordingly across the game. Also would turn Blazing Spirit into a talent.
"We accidentally gave you the wrong blazing spirit, only works on the Glock bash"

I use WR and SG on some builds, but on some it's way better to make SG last longer, this is the topic I'm discussing. I'm discussing the universal recomendation on WR.
I KNEEL
Gas Station force Greatsword
lmao i was just poking fun. i actually don't disagree with your theories. im always interested in the why's of a build
@steel flame 3% wr puts me at 60% peril with a warp slice
Now I wish I had checked to see what 1% wr does
Didn't they nerf it at some point? I remember it being a solid choice into hordes vs the Deimos for single target damage
As you should, varlet.
š§āāļø
No good into horde, it donāt have cleave
And all the attacks are vertical
I don't know, it's one of the few swords that into the Large horde test it actually fails, It's quite hard to defeat a Havoc Moebian Horde of 100 with it, many psyker weapons do it in a moderate time.
What was the original Bloodthirsty?
I've only known the current one for chain weapons.
special kills give you 100% crit for 5 sec
the current one is only for the following attack
Ahh so it was WAY stronger.
Sounds like it'd make Zealots run rampant if they brought that back for all the weapons who can have it.
yeah it was beastly
Tbh I now agree. Bring that back but just for Illisi.
(And give it more cleave)
Blessing changes are in order anyway. Some of those Blessings are just TRASH.
Back when I mained Psyker I ran Slaughterer and Executor on the single target force swords.
After I found out each special hit gives you Executor stacks that became a ton of fun to blow up elites.
Thatās an interesting point I never considered that interaction
Only used exe with Illisi
Yeah I just happened upon it one day on complete accident.
I was running Executor with some other blessing in the Meat Grinder. Look at my buff bar and each tick before the burst hit was stacking up Executor.
1 special attack gave me 4 stacks.
yeah you could do some fun stuff
Should stack up and apply to the big hit at the end of the special rihht?
3 stacks before hit?
I think so. It's been a while but I'm fairly confident in my answer being "yes" to that
I think Uncanny Strike might work the same so if it does, you can get some juicy Weakspot damage.
I use the force sword as a sidearm, or if I'm running fire staff.
Helps me kill the armored elites left over.
5 crushers and 69 pox bombers
Bring back Indomitable Incursion and make that 20 Crushers.
bro that's what I've been saying
the event was conceptually good but it was like, only ragers
Ragers and maulers. I know it was a divisive mode but frankly? That shit was fun on Auric.
I remember someone saying something like "It separates the good from the great builds."
It's also how I found out the long-range shotgun on Arbitrator is anti-carapace
(me standing still lmb'ing mauler trains with ek)
Was that the free grenades one
No that was Brutes and Blasts, where Ogryns were more common and killing one had a good chance to refund grenade charges on nearby players.
That was the Hive Scum/Veteran mode, basically.
Yeah that was a snooze fest
Indomitable Incursion was the one where no hordes spawned and nearly every enemy in the map was an elite/specialist.
Traitor Captain missions meant the horde that spawned was seven thousand fucking ragers and/or maulers.
The heavy weapons builds got to shine like crazy in that mode. Boltgun vets, Rumbler ogryns, etc.
Sounds like 1 psyker with perilous combustion solos the whole thing xD
Oh yeah flame psyker was a good choice
(until the scab ragers spawned)
Flame psyker, Castigator arbitrator, and Krak veteran were the apex predators.
i found a funny blind spot during indomitable in Warren, in the circle room with the hack/medicae. i could stand by the door you enter from and watch mauler trains go towards the center and just ignore me. maybe i was stanky
Up above?
the circular room after the ambush room
Auric Indomitable on Hab Laranax is where men were made
Cramped room. 4 rejects. 1 phage tree. 505947636910 ragers.
Iāve never tried standing by the entrance door
Iām gonna see what it does to ai in normal games
phage tree with indomitable was insane
it doesn't really do much anymore
but i like standing there instead of the center
i always try to keep my back near a wall
another example is the ambush room in dark communion. i just stand right outside the airlock. nothing can spawn behind me and i have barrels for cover. and easy view of the team to support with range
Yeah Iāve found holding on edges to be the best play
Then you kite around the rim
YES
NO ONE HOLDS THERE
itās the best spot
right? it's so good.
i never do. I'm chill, everyone can go where they want but I'm staying in my McDonald's playplace
In the Indomitable event Smite and Voidstrike were insane as well. Veteran I had to pay a tithe to win, but psyker I was just chilling.
shadow money wizard gang
What was sad is that with my Psyker Shotgun build I was having a hard time.
No, I'm the Zarona Combat Shotgun gang, use that.
yes but double barrel is funny
like sad clown kinda funny
i also have your Voidstrike build set aside to try
Next event will be 100% sniper spawns
original vent purge?
where you'd get a room of 40 snipers
i loved it. it's so boring now you barely even get a couple
Was that the elite spam event
yes
oops 40 ragers
Fun times
i liked it
Aw hellll nahhhhhh
What's the difference between auric and havoc?
auric u havoc to see me
Havoc has 40 tiers, when you start in the first tiers there's some improved enemy density and mutators, you take more toughness damage and enemies have less hp than Auric.
Nah it was good
As you climb up tiers the rules start to change a lot, not only in enemy density, but enemies have far more hp, more bosses appear, and being FAR, but FAR better at evasion starts to count more to your survival.
Even regular shooters become a menace, all melee gives you some corruption damage, if you mistep gunners mow you down in a blink of an eye.
ah yes my favorite game: how fast will the h40 in my auric go down and ragequit
i should start a spreadsheet
Man I don't understnad the psyker yet or how he really works...i need me some guide about that class.
Tascalde sharing the tales of the unphatomable Havoc 40.
Before the update that added Just a Dream, t'was before the talent tree rework, right? I would say the class was a little hard, but now it's so straightfoward, everything deals more damage. What's your problem, person with a hefty jaw.
So far I know that this % thing in the middle of my screen could kill me if it reached 100%
More or less, it will kill you only, and only, if you use an warp ability while it's at 100%. That's it.
Build peril
Kill
Don't build too much peril
The thing is really that I don't use the psyker right
Shrimple
Like i see some people 1 to 2 shot the crasher with that brain rupture
while me I need to do like 4 to 5 hits
Don't worry about min maxing it, person of chiseled jawline.
Do you have empowered psionics?
This is true, but because of Empowered Psionics, keystone.
Do you have Warp Rider?
I'm not sure what is going on here is my combo wrong ? am I using it early ? that's the thing
whats your load out and talents
That's my current tree
Are you using Kinectic Flayer?
You're not using Empowered Psyonics
That's Warp Syphon
That's why your brain burst isn't dealing a bajjillion damage
That will make you able to cast more Scryer's Gaze, but you will have a slow Brain Rupture, unless when you use your combat ability. And it will be the normal kind
Do you have a build where I can use it and use any staff I like ?
tbh I'm just dump at making builds
no matter how long I have been playing I'm just dump at making builds really in most games :V
Donāt worry builds matter way less than player skill
True...but it's fun to know what I'm doing also when I play š
Have to start somewhere, skill is an aquired lesson, person of remarkable eye brows.
So since BB is a single target skill
Your ranged or your melee will be about multiple targets
So any staff should work, just have to compensate
Do you want a playstyle where you spam brain burst a lot mixed in with staff?
Yup I use staff to deal with hoards and brain for single targets like crashers / reapers / bosses
that is what I would like to go for
That base of yours allow you to use whatever staff you want, but your blitz will suffer, If you go for single target staff bring a melee that can deal with horde, if you go with a staff that can deal with horde go with melee for armor.
oh my current melee is this one
switched it to MK IV instead now tho.
Since that won't allow you to relly on Brain Rupture as your main damage dealer, but your average damage output will be very high. Albeit short lived because peril will skyrocket easily.
This is what I'm currently running
My ranged is EK
Hence Warp Splitting for my melee
The gimmick here is that you pop the 2 shields
And cast BB
Because Kinetic Resonance will be up
What's the diff between brain burst and brain rupture tho ?
BR is just BB stronger
people typically juist call it brain burst
Ah okay
just like Shriek is Psychic Wrath but better
I see now
thank you
Okay i will check this one out
Oh, I was wrong about the name, forget what I said.
No worries
Were you though? Brain burst is the initial, Rupture is the augmented one
If you run Voidblast or Inferno with it you can drop Warp Splitting and dedicated your melee slot for single target too
I actually started to like that EK staff
the animation alone is nice
I think i will use it more so i will switch my melee to MK V instead
Really? Can't really recall.
There's a Shriek version that also synergies with EK and the rate it builds peril
It's less brain bursty than double walls
my recommendation for this sword is to find one with 60 in mobility and 80 in everything else, then change deflector for slaughterer. Give it a try, you'll probably like it better
But allows you to keep using your ranged more often
You right...if I'm going to use this sword (MK V) version for single target i should keep that 1st target up to 80%
aight i think i had one with 60% mob already
gotta max it now
generally you want to keep all the damage stats at 80 for every weapon
because the difference between 60 and 80 mobility is very small
I see
aight imma go max it now :V
and i will check those talent tree perks
Damn...I really want to use that one
but deflector really saved me sometimes
Illisi has a fully horizontal horde loop that's a heavy light alternating pattern but I haven't used it in ages so I'm not sure which attacks they are
And yes it is ass now, I just remember seeing it everywhere when it was first introduced
Illisi was and is solid, the FGS is better at horde clear while also being way better at single target, only downside is worse mobility
Illisi be mid af
I like it.
But it's mid.
Even for the thing you'd actually expect it to excel at, it's still just, okay at best.
Nah Illisi is beaten out by at least 3 other weapons for horde clear
Arguably
FGS isn't the greatest at horde clear either****
*Except for the Warp slash
FGS is also mid tier horde
I can't find a patch note where it was outright nerfed so maybe it was just powercrept to hell
It's always been that way.
None of the force swords actually have good cleave or distribution
Besides having infinite dodges changed to 5 but that's quite reasonable
FGS has always been mid at horde clear without warp slash
Itās just carried by warp slash and psykerās bonkers crit/finesse talents
And force swordās cleave distribution is pretty meh
I think at one point it was just the best horde clear option for melee on psyker
Illisi gives u the illusion itās good at horde clear because itās all horizontal swings and the sound effects are nice
But itās a 6.5 cleave H sweep lol
So it was the thing to pair with the EK staff really
Activated H sweep is just 10.5 cleave
It was because they just didn't have much better to work with
Chainsword was probably better for unmixed hordes
When they got the heavy sword, technically, that changed
Well no they always had Rashad
Chain sword was incredibly bad back then before getting reworked and buffed
U cannot escape the Rashad
It's pretty slow man
Depends on how far back we're talking
I remember chainsword being really good (if a bit unsafe) into hordes if you had a high crit chance
At least the other classes have means to up the attack speed where it doesn't feel clunky
I actually donāt know what to set my horde clear & mixed horde clear benchmarks to now
Wait wtf am I talking about
Psyker has tac axe too
Okay I'm just a fool
Illisi been outclassed on horde clear even before now
Yep it was the fastest horde clear by far right after rework iirc
Yea thatās why I said 3
Chainsword was faster
Tac axe was faster
Combat axe was faster
Illisi still feels better than taxe to me
I've never tried tac axe
Horde clear is at least 100 moebian havoc horde in 40 seconds, that's at least for me. Don't need to be only the melee weapon, can't use shrikek on test for obvious reasons.
Bleed is Sangramento. Guess what Politeia's(me) weapon are.
Carpal tunnel syndrome simulator.
excelent weapon, but harsh on our hands.
@olive oar can i use devils claw in havic 40
Coupled with charged strike and Wrath, you can deal with any mixed horde and some bosses. But it do require a complimentary weapon.
is the quickstub decent for gun psyker? I don't see it in any builds so I was wondering
@rich spindle My greatest fan.
š§āāļø
Yes it is
In a non-melee build, devil claw allows one to do this.
And even this, remember these are 100 dregs, they have 960 hp each.
Thanks, I think that particular setup allows one to capitalize on Soulfire, extra crit, extra defense and deliver a good whallop at the same time. Maintaining the peril reduction talents one can shot while losing peril because of the interaction of Battle Meditation. 100% SG uptime.
Can someone link me their favourite melee psyker build please?
"Not purposefully. Certainly!" 
@fallen aspen
yeah i noticed i was basically holding max sg forever. lots of fire and kabooms
If only more guns did leaning/bracing
I'm so tired of these ugly iron sights and all
no real notes on it, other than i had a few pretty good runs with it
And this is my precious, with a shotgun to boot.
https://darktide.gameslantern.com/builds/a1063036-3b23-4c68-9de0-5da6f0f1817a/warp-lightning-battle-mage
Looks interesting! Thank you
Why flechette and notā¦whatās the infinite cleave blessing, manstopper?
This cultist getting domed then rag dolled had me rolling 
Manstopper would be good if not only the mass needed for it to be advantageous was more prevalent, but if the Zarona Special shell was stronger.
Zarona's special is weak, but it has a really good penetration and spread already, so with flechette you'll have directional frag granades at will.
Trust me, playing with this shotgun for 10 months straight now, it's way better to have flechette.
Ah, okay, Iāll have to give that a try
Even my first Auric solo completion was with that shotgun.
https://www.youtube.com/watch?v=BpT9PXaV1kk
After many comments about how my Psyker Veteran and Psyker Veteran Mark II was borderline unplayable I've decided to go for a test of mettle to prove my point.
I'm not an excellent player, so I decided to beat the game solo with bots, I knew on how I performed on each match that this was a doable feat, and lo and behold, I finally did it.
So h...
Way more enjoyable on 2x speed, long gameplay in general becomes more enjoyable at 2x.
nice dclaw video
Wow, forgot how out of my mind I played this day, my heart was pounding since I thought this was out of my league. I thought once I got some practice that the slow completion time was because I was sloppy, well I was somewhat sloppy but the seed given to me was way too much. 2 Million damage, 3 mil if we count overkill and 2.7k kills.
Remember that the bottom scoreboard is bugged on solo mode.
@olive oar how many hours do you have
i want fatshark to silently implement a superbot you can get rarely that just straight up outplays everyone and can't be replaced
The 1% chance Ogryn Bot with a rumbler and 500 health
Guaranteed to get you back on your feet if you're down
yes and if it's a vet bot it trash talks you
john_karktide [BOT]
he'll use the worst weapons too so his scoreboard ratio will be extra embarrassing for everyone else
Does Crystaline still not give the refund sometimes?
oh so close to the event
ngl i havent used that since i made a suidcide build like 8 months ago
what it does in depth
there is no note on it being bugged
it really do be one of those "git gud" trap nodes
the node would have been alot more useful before fatshark put so many dam training wheels on peril
its so fuckin annoying to blow up on purpose
IIRC EK staff or strokin ur sword like a freak are the best methods but yeah itās still not as easy to pop as it used to be lol
fire sword psyker commits yet another warcrime agains h40
Is 260k blitz from passive BR alone
That's crazy
i dont think ive ever felt like I've played this badly in a game of darktide before.
so tired the Game kinda hazed out
Then I looked at the end of the screen card and was like wtf
what build are you running btw when you said fire sword?
ah right I think I've seen this in the build document, might give it a try since I've run another melee shriek build that I didn't feel like it could keep the peril up enough with assail
You guys think we will ever get more staves? Like biomancy or smth
I thought fire GS was purgatus
soulblaze

eyes glaze over 2m dam
Oh shriek
I've said yes to this question like for 2 years straight
Why change now
š“
I've gotten bored of the 4 we alr have, want smth new, ANYTHING at this point. Ill take a stave that shoots pebbles for like 3 damage
seeing as they're so stingy with new weapons (or even new marks) I'd rather take more class universal weapons
instead of potentially getting another crowbar or power falchion
Already run through most of the run of the mill 40k weapons
Still want a single stub pistol as an all class weapon though
ogryn has the least weapon variety tho so they should get like several new ones imo
ogryn barely has 4 guns
and not 4 staves
Funny thing is that's all the guns that they use in lore
nah there's power fists at least
ye idk if I care too much about more ogryn guns rather than melee weapons
If they didn't have to stick so close to gw guidelines they could give him a heavy bolter
that's usually an incidental weapon that they might rip from a tripod rather than something they kit with. Too hard for them to maintain
Screaming
Lol
If it makes you feel any better at least he has more weapons than vt2 warrior priest
just checked mine and I have exactly 30 
Give ogryns a heavy lascannon
multi-melta for the bigguns
wots dis...
how would it be photoshopped
With... photoshop?
but ye the event showed after a restart
Its on now?
yes
AWESOME I GOT OOB'D
Fatshark no budget, I see.
Did you know you can farm supercredits
When I made that run I guess I had around 1100 hours, now I'm at 1700.
140 more events like this and we can buy a skin 
You mean 60? Wasn't the cheapest thing like 300?
I think that one is a curio. Real skin cost 500 - 700 irc
But technically, that is a premium cosmetic even if not wanted.
And most games make you suffer for even the cheapest paid currency thing.
Tbf every cosmetic gets labelled "premium"
But ye i was thinking of 700 for a weaponskin
The 300s are trinkets
man i love psyker
fuck
ho wmany are fkn named hecate bro
i put that as an alias long time ago according to greek myth
i too have played hades 2
anyway are you blowing fire
played for 10 min and put it back
its pretty fucken good
also hecate is from hellboy https://hellboy.fandom.com/wiki/Hecate
100hrs for me
been meaning to get back to it but too many games to play right now
my lobsters, too buttery
my women, too sexually needy
what are too many games
Playing it everyday, till the Heat becomes too unmanageable.
haha same
it was the first thing that came to mind when i made my psyker
i have caves of qud, bazaar, battle brothers?, deadlock?, mtg arena?, WARFRAME
for me it's having more than four games that i actively play at any given time ,but right now i have ten games that im bouncing between and its kind of a nightmare for my ADHD
i have trouble deciding what to lanch
like, ingame?
i have trouble deciding what to lanch
I have same problem for the past 3 years, and steam lib is increasing at tremondous rate
psyker fire staff?
no, force greatsword melee build
you can see on scoreboard i did 0 warpfire dmg
i am gonna try that today
it's so awesome
tried melee force sword one, didnt spark joy
yeah the greatswords are much cooler imo
build plz?
Pity the next class will skitarii instead of electro priest. Would be nice for Palpatine cosplay. Even though we have smite already
why mk6
we have same build
except i took all assail
and dropped 2 nodes
stab h2 is very strong and it has a heavy sweep for horde rotation (l1 l2 l3 h3 repeat)
I think that's why, anyway. somebody told me a long time ago it was the better mark and I just never looked back
heavy 2
heavy
so the second heavy in the attack chain
on mk8 i think all the heavies are downward slices but the mk6 has a stab attack as the second heavy instead, which rocks
super high damage if you hit enemy weakspot
i only use assail to build peril and malefic momentum stacks so not worth for my playstyle
warp speed?
ye
you already have so much zoomies tho
never enough
have you perhaps played psyker around that time when mortis trials were freshly added and stacking too many speed buffs via mettle crashed your game
that was like the last time in memory that I encountered a crash in this game lmao
I do remember something about mettle causing crashes once
one of my favourite weapons in the whole game, I'm not gonna lie
this thing is like crack
hell yeah
hitting that fat full stacked gigabuffed warp slice into a dense elite blob
i forgot how much fun FGS is
what is this event
it's more or less a repeat of previous skulls event except getting aquilas is a separate global progress thing now
yes
got the game this year
so number goes up?
collect skulls dropped by enemies, destroy skull totems that spawn in event missions, that's more or less it
that is what I am doing and number go up?
yes
Yeah its a global counter
So we have to do it as a community
Then I guess we don't get all the rewards
if you don't do it the fat shark will come and eat you
interesting
announcements always come a bit later
But is more annoying and less rewarding unless everyone does more than expected.
i have shark traps
maybe there is a big announcement soon
Hell ye
it's a p fun build, tho I need to get better at spamming special more for peril upkeep instead of trying to fire off a satisfying full one
which build?
Ikr
But when you get it you actually get more full charge swings than normal
With fire weakening everything it lines shit up to get knocked down by the sword and get you fat sword energy
warp ghost keeps your peril high long enough to fire off a wave or two
it works out one way or another
The freaks have gone mad recently
No scratch that
The freaks have always been mad
coming back after a year, is smite still hated? xD
Yes
It's on mine now too
worst part of the event
I thought it was a custom hud thing but no they're in the same box so I can't do anything
QUALITY
Overhated yes
I've had some great smitekers in my groups lately
DĢøĶĢ ĢaĢ“Ķ̳ĶrĢøĢĢĢ®kĢ“ĢĢ̨̹ ̶ĶĢĢĢŖRĢ“Ģ̰iĢ“ĢĢæĶĢ„te scribing process
i was always hated for smiting elites and trash behind them... shrug
and if you stop smitingm the team gets wiped, so i was in the wrong again...
I started running smite again and have been hard pressed to find anyone who gave a shit about it
but are you holding it down
or are you just using it for its niche purpose
both
uncharged smite is great vs dogs poxbursters and other disablers and charged smite with gaze can legit prevent a team wipe
it's increasingly hard to take complaints about rmb smite seriously when I so commonly see pubs doing bad positioning and not coordinating to take out bulwark stacks
that being said I only run smite on my voidstrike/rending trauma build because with just about everything else smite just doesn't synergize that well
smite's lack of range and damage would just make it crippling to use with a lot of other loadouts imo
honestly, every time i was using smite, i was either hated to using it at all or using it not enough with NO in between... 2 extremes and you just cant please either... has that changed?
In the last 6 or so months I have been using smite again in pub games on auric/mael... not a single complaint, ever
i use it every like ten games or so
people are gonna be mad no matter what you do. play what you want
the worst i got was someone said "jacinthe this game wouldve been a lot smoother if you just smited more" which is lol
bring your own then
No
š
If you don't want to use your blitz you just go BB flayer
If you want to use smite, you gotta use smite
Otherwise you could've just run bb flayer
psyker is the only class where i really want to use my blitzes... xD
what do you mean with "flayer"?
cant remember thats a thing, what does it do?
Automatically bb elite or specialist every 15 seconds if you damage it
Doesn't work on bursters
We had some
Happy Accidents
is it like a dot, or something that can trigger from all dmg you do?
It can trigger from every damage you do
will it cause peril?
no
12s
Not 15
Arbitrator grenades are fun as fuck, just saying
wish they'd delete KF/rework BB already
Why lmao
i mean it really probably wont
but i still cant fucking stand it from a game design perspective lmao
i think its a horrific failure
what you mean?
doesnt the vet also have nades?
under no circumstance should your best choice for an active ability in one of the best designed combat games be "the one where you dont use it at all"
Arby grenades are contacts which are fun
I use it actively plenty
But I do use it. I use it every 12s to snipe people with warp slice
KF is basically FatShark admitting that they don't know how to design Brainburst to work in a way that satisfies the player base so they just tacked on a node that makes it automatic and that just fucking sucks from all standpoints.
They were too scared to let it one shot crushers
give us the mortis version that hits 10 things
Do literally anything else
Including this
And that Cascaded into flayer existing cause they refuse to make it fast without strings or to actually do good damage as a solo ability
Anything but "It'll just do it automatically and you never have to think about it" on the class that has the most interesting and dynamic useable blitzes
You may as well have a button on Ogryn frag bomb where one drops from the sky for free whenever two enemy ogryns appear
btw... i never really understood how to use assail...
Weave it inbetween attacks
Still a hold over from when it was psykers entire identity and you couldn't function without bb giving you warp charges
Right click to hit something specific far away
so assail is more a filler/spam once and then switch?
I'd like BB to give a debuff to targets it doesn't kill
Can also spam it
It is versatile
I've always said that a good start would be to invert bb so it's always instant cast but has a short cd. then have the nodes do other things (buff, debuff, etc)
personnaly i think its neither burst dmg like BB, nor CC like smite..
Even this, KF in reverse -- where it charges up automatically but you still have to, you know, actually cast it.
I don't know man, I love Psyker but it's such a fucking meme class lmao
Interesting idea but also 
yeah bb is basically a meme and if you build directly for it you give up everything else basically, for not much in return
Yes Inquisitor, this is the heretic
Just give it a kill flag on everything not boss
There's no real reason as to why Scab Ragers survive it without EP
All true and real things.
I'd like it to reliably stagger on the first cast, then leave either a lingering vulnerability or a lingering damage down
Managed to find a blast & lightning staff -- am I fine to upgrade the other stats to 80?
As for the sword -- should I leave it at that low Warp, or should I just upgrade the Mobility stat to 80?
Depends on what they say
Yeah, just wondering before I do anything further.
I mean it depends on the stats
You didn't send any pictures as far as I can see
Might be my internet tbh lmao
Huh? It didn't show?
Ooh you posted just above and I am stupid
Checking now lol
The staves look great, upgrade them
What about the sword?
Tbh not sure but mobility is above the 51 breakpoint
12 is overkill so I'd still get mobility up more
It is and it's also one of my favorite builds. Love playing with full smyker. And recently my love increased because I've found a way to go melee with it.
but once you're near 80 mob then you can stop
I figured max 80 mobility may not be much of a difference compared to the higher Warp or, what, 28-30?
30 warp res is nice since you get 50% peril from a special
The key thing with mobility is being at least at 51
You get the extra dodge at that point
melee smyker?
I'd take all mobility I could tbh with fgs tho
It's the 1h
I wouldn't bother too much with super low warp res on staves tho
since they need peril to do stuff
Except for the Inferno one, I'm told?
Charged strike with a weapon with good cleave, FGS, Devil claw or even the chainsword will allow you to be effective as a melee combatant. Use wrath as one of the blessings
60 is fine
Where should I cap the Warp resist for that particular sword?




