#psyker-class
1 messages · Page 2380 of 1
done
time to test it
trying it in the meat grinder first
by free casting you meant lack of peril generation?
warp unbound makes you not explode when you use warp attacks at 100% peril
it actually lasts 12 seconds
11.5s
do i go top or bottom path scriers?
10s extension on top of scriers built in 1.5s grace timer
depends what range you use, if you go assail, then melee, go top
if you go mostly staff, bottom
okay thyen
time for field testing
i thikn i just created an infinite loop
all the weaker elite enemies like snipers n flamers n stuff die just fast enough to my flames that its looping constnatly
cuz of the warpfire
im in the meatgrinder
boutta do field testing
yeah that's common
field testing time.
doesn't always translate to normal gameplay
depends on density usually but its pretty easy to have scriers up almost forever
or have it available when needed
The bots are fucking stupid ;-;
do you want to join me and 2 friends?
account restrictions by my old man
i'll have to get him to change them
i'd have to xbox friend you
welp this is my one no damage taken match of the day. time to facetank every burster and sniper
my friend is on gamepass, that work?
they playing Darktide through xbox or?
Does anyone know the base revive time?
Nah its longer than that
@summer prairie @buoyant maple
about 3
sent you a message
1s for net
3s for ledge / rescue / revive
revive speed has diminishing returns (actual)
3/(1+0.12x)
i swear diminishing returns is gonna be six's trigger phrase 
Yeah u saying in chat the other day that the third curio only gives ~0.2s was what triggered me thinking about it
what
no but this seriously just is
someone was arguing like crazy with six about gunner res' diminishing returns
this is not multiplicative DR
look at this urself and it's clear diminishing
accusing everyone of not knowing maths
then linguistic terms
was gold
well yes its just, that phrase brings back to that interaction
multiplicative DR is not diminishing because 3x is effectively ~195% ur toughness/hp vs gunner whereas 2x is effectively ~156%
going third gunner DR is actually just better than going 5% toughness perk majority of the time
2x revive speed is usually enough (~2.42s revive) and noticeably better
whereas 3x for that 2.2s revive is usually not that relevant
however
I do personally struggle with that remaining 1 perk slot's choice
because nothing feel like they do enough
I like block cost on vet
I run +49% (17%x2, 5%x3) toughness, +21% health, x51.2% gunner DR
and then 3 perk choice left
2 can be slotted for revive but idk what that last slot is good for
block cost is rly not great in this game
I was considering corruption DR / health / stamina regen
but none feel like they matter that much
genuinely buff every weapon bcr to 70% of current value and it will not be a dogshit option
if block cost curio perk was 20% it would be incredible
I would actually run 3x block cost on basically every class at that point
imagine if they buff block and pushes, remove running + sliding and reduce ammo reserve by 90% on all weapon, massively reduce ranged enemy
what will we get?
a better game
(vermintide 2)
if they make stam regen not be paused by dodge it'd already be massive
actually that could be a talent in this game ngl
give it to vet left side
right side is fucking stacked
Gunner seeds are a myth.
Meanwhile fatshark:
I really dislike how gunnerseeds just change the whole game into hide & seek if you don’t have a group to specifically counter them in h40.
I mean that’s more or less a reason for meta builds, no? Even rotten armor does not change playstyle as much as gunnerseeds.
Would love a more vm2 playstyle.
what would u run as a 1-only curio perk (assume toughness, revive, gunner DR are out)
too many unknowns
we got CDR? class that needs stam regen?
5% health to not get poxburster one shot?
2x toughness + 1x health, triple 5% toughness, triple gunner DR, 2x revive
idk what to run for that last perk slot
psyker? what combat ability?
any class
only class I don't run this specific setup is og (66% toughness max)
I guess I could trade away a 5% toughness and run 2 slots for smth else instead?
44 vs 49% isn't that much toughness difference
flammer or corrupt resist?
neither feel that good tbh
block eff or sprint eff then
Go for 3 cdr, 2 toughness, 2 gun rez, 2 revives
Ez done
Mind in Motion mentioned raaaah
This feels like a psychological fallacy
I decided to go with 2x stam regen/cooldown/health depending on class
If you were already opting for toughness dont second guess yourself because 2 of something feels better than 1 of that something
Yeah but so are all incremental gains
But anyway, idk what else to run tbh. Sniper resist or another health is like all thats valuable left unless you want stam regen
I feel like double stamregen/health/cooldown is better than single of it + 5% toughness
I disagree
None of those have greater returns when theres more of them relative to toughness
do I really wanna run a single 4% cooldown lol
it would feel weird thats for sure
im running two atm because it pushes me just above 15s rampage cooldown with 3ChD and Kalma V
Just talk until you get red name
luv when ur near the end of ur cheese so u can just bite rite in2 da block
get to really revel in my true place
me fr
man tf is this cosmetic, they cut his hair smooth off 😭
my guy looks like this normally
dr wily lookin headass

i have the same hair and was also amused when i put that hat on
fr he went from wizard to middle aged boomer 😭
waiting for fatshark to do the megaman collab so we can get some wily cosmetics
I would love a buster in this game ngl
It is deeply disappointing. Tech is my fallback career, and the parts of tech I enjoy mostly revolve around hands-on problem solving and design, not writing up another process document for someone else to follow.
The real sin here is that it's not symmetrical
i can make it worse and make yall suffer just by looking at it.
Why does every single tree you make always pick every single talent at the top
What do you count as meta in this case? Because I'd argue that both Shriek and SG have a strong place against gunner seeds, as do Shroudfield, smoke grenades or shredder grenades, Ogryn charge, Arby BtL or Alligator Stance, etc. Lots of effective ways to deal with gunners.
theyre good talents bront
They did the same on ogryn 💀
Often the top of the tree is made up of simple toughness gen or damage talents
They are good talents 🗣️
And vet as well
Funny, most vet trees I see are super light at the top
I see.
Yes, this is worthy of the Interrogator's attention
Question: does anyone know if seeds repeat? Like, if you have a shotgunner seed on an H40, lose, and go again, is there a higher likelihood that you receive the same seed? It often feels that way, but I know not.
@buoyant maple dost thou know?
Monkey's paw curls, it for oggy. The rest get Sanic and co themed stuff.
(Even cursed tails and such?)
id be down for that
Fucking god bless smoke grenades
As the game steadily devolves into a mess of corruption and blood?
Here's a top-tier meleeker build. Make sure to heavy attack for that sweet, EP-boosted shock damage.
All I know is that I have been getting so many gunner and reaper seeds with the head parasite
Smokes are great. Way better than bubble imo. They don't get destroyed by heavy fire and picking them doesn't limit Vet's power as much as Bubble does Psyker
I'm just going to back away.
Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
Mmmmmmmmmmmmmmmmm
Brainburst better on meleeker
That's part of why I have been screwing with Surge Surge SG so much. It counters gunner seeds harder than almost anything else with fuckin' 50%+ EE uptime and pinpoint accuracy, with goofy levels of suppression
You jest.
besides, the game is already a mess of corruption and blood. if anything it could use more.
It's going to be really funny because we don't really have bright yellow cosmetics
Apart from Chinese new year ones
Do they do more than avoid range fire? They almost seemed to remove targeting in general. Melee units would sometimes just stand in or around it listlessly
Dawgs also get fucked over by smokes
True. But I do mean UI and such corruption.
absolutely
I guess if you like bloody fox ears and tail and such.
Initial explosion deals no damage and very light stagger, 10m radius
• Suppression radius (explosion): 15m
• Smoke cloud effect: 5.5m radius, lasts for 15s; disables HUD nameplates of allies; players inside smoke are considered 'concealed' which alters the line of sight distance requirement of enemies during target selection; if a player holds aggro of an enemy who is in melee combat, the smoke has no effect on enemy perception; if a player holds aggro of an enemy who is in ranged combat, then the smoke makes the ranged enemy stop firing and change positions (this includes Sniper; Reaper is less likely to reposition); Gunners and Reaper when they are inside the smoke cloud's area of effect themselves keep firing at a player's last known position; Pox Hounds cannot lock on a player who is inside smoke cloud's area of effect and will keep circling the cloud; Trapper and Flamers need to be closer to players in order to start their shooting action; no effect on Bombers, Mutants, Poxburster
The 'nade itself hits for 2 damage.
Big if true
Throw it at a random target.
It takes a very tiny amount of damage.
Like frag to face. I think krak does it as well if there's nothing to magnet to.
Six is in a faelike mood today
Same reason why you lose a tiny amount toughness when directly hit by bomber 'nades. They are also projectiles.
My blitz did 19 damage yesterday on scum. Cause of hitting stuff with blackouts
Direct hits, yeah. 1-2 damage.
These are the actual two Surge Surge SG builds I have been playing with. I want the PC one to work better, but it's just not doing much. PC is +5% damage, maybe, and Souldrinker has like 40% uptime. The non-PC/Souldrinker is light on toughness regen when in ranged, which is a little scary, but I figure you're generally swapping to melee when at risk of taking damage. Can also move the attack speed node to Soulstealer if needed for toughness on staff kills.
This is accurate. I couldn't quite say why. Maybe the leylines are aligned, or the moons are in the perfect position.
Sorry, moons? I meant moon. Moon. Singular.
Oberon
SUS.
The correct answer is souldrinker when inferno present
No u
Souldrinker when Inferno or Shriek present*
Though the +10% ranged damage node should be more effective than Empyric Shock until you've made... 5? attacks at a single target.
6% per shot right?
Well, yes, but not until the second shot
And it's technically not a flat increase, but I am using the flat numbers because it's easier
With +10% ranged damage, 5 shots is 550% damage. With ES, 5 shots should be... approximately 560% damage? But 4 shots is 540% vs 536%
I had AI quickly make a chart because I am on my phone and can't make a spreadsheet
That is assuming no other damage increases are present tho
Almost definitely. They also shore up each other's weaknesses.
Damage buffs are usually additive, so they shouldn't matter
Isnt the buff from ES multiplicative tho?
Do surge procs increase the speed of application?
Oops, I am wrong for ES
The damage taken debuff stacks multiplicatively with itself, up to 33.8% (1.06⁵=1.338), multiplicatively with other damage taken debuffs on enemies from Enfeeble, Arbitrator's Nuncio-Aquila, Ogryn's Soften Them Up, Valuable Distraction, Veteran's Focus Target!, Zealot's Blinded by Blood, and multiplicatively with damage buffs and with power level buffs from weapon blessings.
- Kuli
My mistake
Fascinating
That should mean that with other damage buffs present ES would scale faster than +10% ranged
Still barely worth it tbh
+10% damage node is:
Increases the damage of ranged attacks by 10%. Stacks additively with other damage buffs, and multiplicatively with power level buffs from weapon blessings.
It looks like ES, being a debuff, is more reliant on debuffs than anything else for scaling, which makes sense why it's multiplicative. I didn't think about that. So yeah, it potentially scales faster, but not overmuch
It should? But surge procs would also just kill things faster with +10% ranged damage
Losing PC is a not-insignificant amount of damage, but spread over a whole game in bits and bites, I am not sure if it really matters much. My last Surge Surge game w/ PC, soulblaze did 200k of 2300k total damage. KF did 250k damage, for comparison
200k being ~8.5% of the total damage
I guess it’s only worth into rot?
Is it?
One of the few things that is still standing after 2-3 shots of EK LMB
Yeah but you could still be using anything else.
Definitely
But Six when using a staff or sword has trouble switching to any other weapon
He has an Only Staff account
Or Only Sword I guess on meleeker
Well, the most popular choices have gunners more or less in mind but you still have to adjust playing against gunnerseeds. And for example shroudfield is a really really poor method to deal with gunnerseeds compared to chorus. It's just if you have a gunnerseed like I posted in a h40, you more or less play hide&seek until you have cooldowns or whatever to deal with them. Chorus to push forward, followed by taunt for example (I would also count taunt a lot more effective to deal with gunners than bull rush).
So Meta really depends but in general: Taunt for ogryn, shriek or bubble for flame psyker, chorus for zaelot, shout (or exec stance if really going for gunners) for vet, whatever for arbi and hive scum (while desperado is really good against gunners) - that's what I would call "meta" plus some choices against gunners.
Running ES, pen flames, charged strike enfeeble Infernus because I'm bored
I am doin' better
See?
This always keeps happening in the immediate aftermath of a content update
I hate it
H3vr gif
My only disappointment is that your highest oneshot isn’t even higher
I'm glad that people accept Shriek as meta now, but I fear it will lead to a nerf for my OP blue fire delivery system.
To address the body of your message, though, I think those defensive abilities are meta, for good or for ill, but often aren't necessary. I'd always rather have someone skilled, like Katze, on Shroudfield sneak into the line of gunners to kill them as opposed to a Zealot just pop Chorus and hope the team handles the problem. If it's a better Zealot who uses Chorus to shove into the gunners it's a little different, but then they're usually moving away from the team anyway, so the outcome isn't terribly different, they just take longer to kill the gunners in exchange for potentially suppressing them while moving. It's the eternal argument of mitigating a threat versus removing it.
Strong movement skills make gunners a significantly less dangerous threat, as you can infinitely dodge-slide for little consequence.
It really boils down to skill level of users and the cohesiveness of the team play.
Bullgryn charge in alone there is a good chance of them dying. But if the team actually capitalizes….
I would also agree that Taunt is better than Bull Rush in 95% of scenarios, not just into gunners, for what it's worth. But Bull Rush can be used well.
What if I rush into a line of bursters
Or a net
Or a line of purple ragers before the patch to make Bull Rush force-stagger every enemy
It’s a fun ability honestly
It was so sad to see.
“And then he died….”
The brave Oggy rushing in to stop purple ragers from getting to the squishy Psyker
Only to fucking die before the charge animation finished
In regards to Desperado against shooters, I'm sure it works fine, but I have seen maybe 4 Desperado scum in H40. A vast majority use Rampage or Stimm Supply. Mostly the latter into blight, but not always. I've seen some solid stimm supply builds that just megabuff the team every 45 seconds.
Yeah I am wondering if going a strength buff stim is better for supply but then the constant blight immunity is so nice
*Long cooldown strength
Oh rush is more useful in many more situations than 5% believe me
Stimm supply is also kinda overhead protection, since it prevents instadeath by removing the 30% corruption portion of the attack
Oh fucking good point
the best way to resist nurgle's influence
copious amounts of performance-enhancing drugs
Not with lag. You gamble sliding in since you can be shot to death in a slide.
And once again i was correct…
You’ll only see melee scum in the wilds and occasional crate but still melee oriented
Thats what happens when you poorly nerf pickpocket
And ye; of all scum i seen in havoc… NONE used despy
Yeah it’s all tox or melee or melee build but only use tox for some reason
Cos nerfed pickpocket.
It’s not fucing nerfed though
You used to use it to get free ammo to chain into kill to get more ammo.
Played a game with a pickpocket scum who never picked up ammo and was running at 20% all game
It is, ranged scum does kinda subpar melee.
Ask Hex, he saw me 7-8 hit things with a rashad on aurics.
7-8 heavies to face.
With a Rashad
Just need one specialist or elite kill. Bring shivs and heavy something in the head
What the fuck
I DID. Did you not read?
Rashad 7-8 heavies to face.
I don't know. Taunt is an AoE stagger that ruins enemy AI, and it has an insanely short cooldown.
I don’t believe in an auric
combat axe is ass
shivs 1 shot a lot of elites with very little melee investment
Reading is too hard
As a despy scum.
Desperado was weaker even before the light pickpocket nerf
taxe ok, not ideal, but ok ish
Actually vraks5 is pretty nice
Taxe is amazing
combat axe is meant for melee scum
its the strongest weapon last time i checked
What are you talking about Taxe being mid?
on a nonmelee build its just, there are better options
10/10 bait
I like it
Tacaxe scum is fun though. Is nice on ranged.

It's busted on scum.
Taxe is not mid
Taxe is shit but that's a story for another day

Sounds like Path propaganda
Yeah I was responding to 6
Eh Caxe is okay but scum benefits from crit focus too much I think
That’s why Taxe and shivs and knife are good
seen bunch of people posting vids of 1 tapping elite packs with it lol
Vraks + Desperado is strong, but it's not as strong as meleeker in my experience
and i tried it myself 
Well yeah even Mr. E realizes psyker is better than scum
I'm mostly joking because Path is or was a huge proponent of Rashad as the best weapon in the game
i think he likes powersword more
I choose to believe it's because he witnessed my Psyker a few times. Entirely me.
He still is saying that shit right next to Psyker needing a 50 toughness reduction
Can I blame you then for him spreading info on wall hacking mods?
Rush has short cd too & auto staggers everything it touches
Also it enables diving & better escape routes cause if you get cornered with taunt you die; with rush you can save yourself & others cause they follow the path you created
Nah it wasn’t; despy & pickpocket combo before enabled a playstyle ppl craved since the beginning; pure range/mostly range build with guns
Now its worse cause you have to go into melee so at best you are a hybrid… and we already have those & better
It is; caxe is strong but… againts big mass you struggle
Sometimes its easier said than done
Or special
i barely felt the nerf when i was playing 
Thats why despy builds now are dead
good
And everyone plays crit rampy with tox
now balance every single pure ranged build next 
What are the Obscurus attack patterns for horde and single target
So none

psyker 
Old pickpocket is the only reason to run it tbh.
Not all psykers are pure range
Heavy light light for single targets
Don't remember for hordes
Thanks!
u know which one im referring to
I mean
It's is path propaganda but at the same time Rashad Scum has like twice the dps of a power sword 
also last time i played (couple of weeks ago) desperado users were still ruining aurics
if you're talking about havoc then blame that on havoc spamming 100000000 cara mobs while your guns tickle them
HLL for single target. I think LH repeating for hordes.
It’s good I just don’t think it’s the best
It’s approaching things from a different angle IE just going high base damage with no crit focus.
I think the class is more built around going high crit so melee weapons with great crit mods are also amazing
Its only the best if you're hyperfixated on when bromentum actually works
It is, once I took the same Rashad to the rampage build. Though shivs seem to do more.
Whoa hyperfixation in my 5k average player count 4 year old game?
Crazy as it sounds but most threatening situations are not actually horde + ragers or farming ranged enemy kills
It's 30 crushers wallblocking 3 trappers and a congaline of silent bursters.
Ain’t no way all that is in an auric run /s
Shivs go way harder as soon as there's any cara, you're facing a montrosity, killing specials
Crusher bit is less, but I see the other two in uprising and malice already.
Dunno what FS did, but 3 trappers in uprising...
Yeah...
And caxe DOES have shit cara damage if you arent critting
And you're at 15/20% with only butterfly to buff it on scum caxe builds
Just wait for Purple + Rot to come back. Unstaggerable 75% damage resist crushers healing their little rotten army while specials take shots from behind the lines.
thanks!
But congaline of silent booms means wipe already.
Don’t forget how pathetic the crit modifier is
Only thing alive is the until death zealot. At 1 pure hp.
Its fine its just not a knife, taxe or force sword
But that’s how I get 5 million damage scoreboards….
Yeah but the really good crit modifiers on those weapons bring them into parity I believe with Caxe
I don't understand why Fatshark made purple enemies functionally CC immune. Someone suggested it was a mistake, but if so, why wasn't it reverted? But then, this is Fatshark.
The main theory is that the play testers just cba about combat Axe
So yeah it's propaganda with the playtesters being the target

But the issue is that shivs you're going to have an extra 40-50% crit rate and you end up doing as much single target damage, get all the tox talents, actually get a stim, dont sometimes not have CDR at the end of rampage, better mobility, better attack speed
So yeah caxe just farms horde and ragers woopee
Playtesters too busy using tacaxe+combat shotty for the nth time

Not the best scum weapon.
Also, can we replace smite with chain lightning as well? Like in Deathwing. Quick blast that staggers and can kill on lower diffs.
I'm ngl
Lost faith on all playtesters
🚬
I know they are all good people and shit
But I just don't trust them anymore
So uuuuuh juiced up EK?
Thing is, balancing the game on a bunch of good players is also stupid.
Wait for when red Robes drop with their arc rifle and somehow it interacts with all the other chain lightning stuff
Despite having different chain lightning code
Yeah I am also curious if they just run the same builds over and over
its not like they're actually in charge of making final balancing choices tho
its all up to da fish
I forgot that needs a buff as well. GDI Fatshark.
The balance doesnt matter if you're bad
Fatshark Fatsharking.
Oh is that why you don’t complain about balance?
Kek
The playtesting for this game confuses me a little. I worked for Bethesda for a while, like 10+ years ago, and did a little playtesting for ESO. It was pretty rigid. Like, we had specific things we needed to test, repeatedly. But I guess it's the difference between volunteers and paid employees. And between management that understands what needs to be tested versus letting people do whatever they want.
I mean, balance kind of matters if you're bad, cause you can just use op stuff as a crutch
Watch it literally just be the same in the code
Could also be that. Don't think they would playtest on the worst possible weapons just to show the stark diff on how BAD they are.
I mean yeah
But they are also the middleman between us and Fatshark

Yes but AFTER reading all the comments by playtesters
if it's up to playtesters who constantly complain about power creep then everything would be nerfed to the ground lol
ill believe playtesters have any real power when like 50% of the cheese in this game is gutted
See this is why I started saying "I wish we had playtesters"
Because 60% of the weapons feel like they need buffs in a way.
My theory is that a lot of the OP defensive nodes, like Street Tuff on Scum, were added to help lower skilled players survive. The game is very hard, objectively, and it's a big barrier to entry for new players. But almost any talent that's strong for lower skilled players is likely to be busted for high skill players. So Fatshark can either balance for the tryhards, like the people in this discord, or for the majority of the playerbase that chills on Heresy.
is my keyboard dying wtf why am i making so many typos
They need to just educate people better about how the game mechanics work. Played with a hivescum yesterday who had 15% crit DAMAGE perks on his weapons
Heh
Still think is better to pander to majority on some level. Power fantasies are why people play games usually unless getting hardcore stuff.
Its the same as everything in life - i, a genius, cant have nice things because most people suck and are the worst (specifically @pale prairie )
Havoc already exists, but I think most people should be able to at least have a 75% win rate on heresy without being carried.
The real origin of some of these buffs I think is that they added Paid For Classes and needed people to buy and play them. Then in response to people complaining about how insane they were they just buffed defenses of every class to be the same level
Problem of paid classes. Ppl expect pay2win nowadays.
It is. I am a big proponent of difficulty levels in games. I think it's kinda dumb that things like Elden Ring only have the one difficulty level rather than tuning it a teeny bit to give more people room to enjoy the game. I also strongly enjoy when games label difficulties some variation of "I want a story" versus "I want a challenge." It feels nice and inclusive rather than Wolfenstein's, "Daddy, can I play?" for their lowest difficulty. Like, fuck off, don't make fun of people who don't want to stress over a game.
She's your mother mitchell, dont talk about her like that
I am really curious what the class was like in play testing cause I heard rumors that it was balanced but all the playtesters screamed for buffs
She’s my mom I can say what I want
But that’s balanced with the variety of play strategies cough spell casting cough
Or complaining that the newest paid class isn't OP (because they don't understand what the dodge button does)
If I can’t stand in fire and tox gas and take no health damage than this class is stupid and not worth buying
You could stack so much cdr that you could spam stim crate constantly and hyper violence lasted 3s
I mean like constantly btw
Or just go with the usual, casual, easy, medium, hard, very hard, hardcore stuff. Hell, I would even just use numbers going up to show it even 1 for the starter, 10 for, I want to die.
I am talking about arbites specifically
But I believe that
Gross
Sup?
Arby exist, FS just needs to stop nerfing the tankiness for lower skilled players.
Arbites is probably the most balanced class right now, weirdly enough
Balanced in the perspective of all classes being raised. It wasn’t even changed that much compared to launch. Just added more strength to alligator
Middle keystone still annoying but at least it does something
elden ring 1 difficulty is misleading because you can customize your own diff with summons, tons of broken builds/weapons, buffs ect
Psyker is certainly the most OP, and probably has the largest variety of viable playstyles (in H40). Scum is second, then Vet, then maybe Arby and Ogryn at a pretty even level (only because Taunt is the strongest ability in the game due to how it breaks AI), with Zealot in the bottom slot. But a good Zealot is still really strong.
i can make any elden ring fight take 5 minutes or 1 shot a boss
cause the game lets me do that
I can also do that with a crusher

Yeah but I know you are doing your best
Crusher? I hardly know her
No she crushes you
Please

Not everyone wants to put the time and effort into figuring out builds to make the game easier. I mean, I have beaten ER 3x thus far, with a dex build, a dex/int build, and a strength/bleed build, so I understand what you mean. But I have witnessed people get frustrated and quit in the first zone, before you get summons or a variety of weapons, because they've spent 4 hours just getting slaughtered by trash mobs and it's not fun.
But on the other hand not everything needs to be accessible for everyone
Dying is also punishing in those. More so dying after dying and being gimped.
Regarding arbites when they rehauled ALL the classes this is what they did for arbites in response to complaints about it being pay2win:
That’s it
It is true. But when someone wants to enjoy a game, why not let them? It hurts no one to add an option to turn down enemy damage 50%.
I'm assuming it has the, you lose your souls on death and if fail to pick it before dying again, you perma lose it.
i mean people who dont wanna tinker around can watch/read a lot of available guides to make things smoother, if you dont wanna do either of that then i dont think the series should change its entire design philosophy just to accomodate people who dont want to engage with the game much
im a firm believer that not every game should be for everyone 
a game for everyone is a game for nobody
Remote Det change was pretty big tbf
Poor bleed dog
I don't agree with this take.
Ah quoting a dev company that then bowed to the will of its consumers
A game for everyone is... Minecraft, or Mario, or Pokémon, or Tetris, or...
There are so many examples.
also when it comes to ER specifically the open world nature pretty much lets u power level at your own pace since you're not forced to do 1 specific thing
More like bent over.
Hawt
Pokemon can be easy but also bs if you count PvP.
If Fromsoft added an option to lower enemy difficulty dealt by 50% to Elden Ring, would this negatively impact you?
Yes.
Just don't use the easy mode item.
Pokémon PvP makes me rage more than almost anything. What the fuck do you mean I got paralyzed FOUR TIMES IN A ROW
i mean yeah but some games simply might not appeal to everyone
jrpgs with 1 billion words might not appeal to everyone, strat games that need 100 hours to scratch the surface arent meant for everyone, fighting games where 1000 hours is considered novice levels arent meant to appeal to everyone and they're all good genres/ games
Is the same as, don't touch the hardcore mode thing.
No it's infringing on my honour. I won't have stolen gamer valor in my goddamn society.
Bruh basing your self esteem and personality on video game achievements is stealing your life not your valor
not really but id rather they focus on something else since stuff like this already exists in the form of ingame items
pop crabs before each fight and u take way less dmg, wear good armor sets, use the easily findable incants/spells that reduce dmg
i respect games that want the player to engage with it 
Not according to all the hot babes I disappoint every night
also tbh ER is a big success with the casual crowd
game didnt sell 25 million copies by appealing to hardcores
Genre and difficulty aren't equivalent. I don't enjoy games like Terraria or Factorio, and it's not because of the difficulty. If someone sees Elden Ring and decides they don't like the esoteric plot or dark fantasy setting, that's one thing. But if someone wants to play the game and is stonewalled by the difficulty, that sucks. What if someone is a new father who has under an hour to play a couple nights a week? It would suck to spend that hour just dying without progress.
so their approach to diff worked out pretty well
Can’t even smoke a cigarette afterward anymore
i get what you're trying to say but why would a series that markets itself as unforgiving punish series make itself easier for the dads who can only play 2 hours perk week when they already streamlined the formula so much and removed most of the diff and cancer stuff from prior souls games
*Lack of plot
if a series wants to be hard and unforgiving then they have the right to do so tbh
Ainz that’s the MK8 in that video?
like extractions shooters outside arc raiders mainly appeal to people who want to experience pure pain and that's totally fine
A toggle for 50% less damage dealt is an extremely miniscule change that people would have to turn on. It wouldn't be mandatory or default
Who is negatively affected by putting in an OPTIONAL damage reduction setting? Literally who?
cant market yourself as the cbt series where you need to engage with it to do well and have story mode settings lol
that's all what im saying
Sure you can
no one will lose sleep over diff options but if a dev chooses to make their game have a specific vibe then they should be able to do that
Just….dont turn it on? Then? Play “as intended”
I could write a long ass essay about why it can "hurt" but it would be incoherent rn, in short art has identity and intent that provides the creator with meaning and consumers of the art further infuse the art with identity which impacts how we experience it and so on
Basically, something can quite literally be ruined by someone else enjoying it incorrectly
fromsoft simply doesnt wanna do it lol
people always ask for it and they havent done it and they been releasing games since forever
I mean, Fromsoft is under no obligation to add difficulty settings. It's not likely they ever will. I just think it would be nice if these options existed. And I say this as someone who picks the hardest non-permadeath option in every game I play
That's strange and I don't like it. Let people enjoy art and media however they want, so long as they aren't, like, weaponizing it to hurt other people.
The discussion isn’t over what fromsoft will or won’t do it’s about how does this Harm you for someone else to enjoy the game? Should we make sure there are no disability settings in all games?
i think too many games nowadays are too streamlined and end up feeling boring to play cause all the diff options feel off so i'd rather devs do more 1 properly balanced option that u can customize through leveling up/perks/builds ect
No color correction for colorblind people?
but hey that's just me
the discussion is specifically about ER and how fromsoft approaches diff
Agreed but if the game is EXACTLY THE SAME with a single toggle hidden in the settings….
Its not rational, but we arent rational. We derive meaning and assign value based on such things all the time
ok they should enable it nd force every player that picks it to wear a chicken helmet

Scarcity, challenge, perceived exclusivity, nostalgia, tradition
How someone else enjoys a video game has literally zero impact on someone unless said enjoyment is actively trolling or griefing, which is a different issue entirely
None of it makes sense, but we gatekeep inherently as a species (atleast culturally)
See this feels like it’s just an ego brag gatekeep position in a single player game.
I agree that from an art or Development perspective don’t try to cater to everyone and everything but there is a difference between changing your creative goals because of people and ENABLING or opening the game to other people. My father has a chronic illness but still loves video games. Beating God of War 1 & 2 would have been impossible without the disability settings to allow him to enjoy it.
It's so weird to me that anyone cares if someone else plays a game on a lower difficulty
It’s about being able to feel superior
there's no ego invovled, i've already explained how ER already lets u curate difficulty and choose which area u wanna tackle and overlevel to your hearts content ect
the game simply requires the player to engage with it to achieve all that and i support that mentality, its not about ego or gatekeeping i simply respect devs that have a vision and focus on it
if fromsoft doesnt want u to mindlessly kill everything while tanking every single hit without exploration/learning the game then they have every right to do so 
If you could turn the difficulty down on climbing mt everest, do you think people would find it as appealing to climb? Or atleast appealing in the same way?
What the fuck are payingsherpas to carry all your gear?
Irosknotaweeborc
Again so THOSE people miss out on some esoteric intangible THING about the game. But YOU DONT cause you played it ON HIGHEST DIFFICULTY right?
This is hardly a change

Exactamundo
when it comes to actual disability options, fromsoft is like 20 years behind everyone when it comes to stuff like that
they're not exactly good at implenting modern tech stuff
They pulled back a few things and pulled forward others
That's so dishonest
Same patch that psyker got immaterial focus SG buff , base toughness buff, Just a Dream etc
Psyker is peril to win
Some people might find it less appealing, sure. But I honestly don't care about them. I'd rather an experience be available to more people to enjoy than gatekeep it for the sake of gatekeeping.
In the context of Fromsoft, I understand the difficulty is part of Miyazaki's vision and isn't gonna change. He is entitled to create his art however he sees fit. At the same time, I find it frustrating that people express their own prestige is somehow marred by someone else playing at a lower difficulty. I don't think I have ever in my life, outside of discussions like this, talked about what difficulty I, or someone else, played through a single player game.
They already did and more people climbed it. There's a trash pile up problem now.
And actual people in the trash too
That’s what I am saying though. Is that I feel that IN the disability section it wouldn’t hurt the game identity post development cycle to include something like that. Nobody has to play it like that. But the people who want CAN. And nobody is hurt. The game is the same. And like you said this can already be achieved through certain items and over leveling, this would just be a shortcut to that.
And I've never had the slightest desire for designer consumer products and don't care about knock offs, but those who do exist as part of the spectrum of typical human experience
But its objectively wrong to say one person's enjoyment of something can't be marred by another's access to it
i mean im not doing that tho
i like customizable stuff in game, the most recent doom game allows u to customize everything from enemy speedy/aggro/pace to the speed of their own bullets on top of many other things
games like dishonored allow you to customize like 20+ peramters to make it as easy or as punishing as humanely possible
lots of games do this pretty well
all am saying is certain games are built to be hard/punishing and people are allowed to make games like that, not every game can be for everyone and im not saying this as an ego thing since a lot of stuff doesnt appeal to me and i understand that some things will simply appeal to certain crowds
And its not pathological for it to be the case
This cuts both ways though to your argument
fromsoft needs to figure out how to make their games not locked to 60fps before adding any fancy features lol
Im just pointing out what the effect can be btw, im not arguing extra difficulties shouldn't be added
Accessibility are not fancy features if that's what's being implied. That is a dangerous take.
Also hi bye.
More, boring. Terraria is literally super karking boring till end game for me. Where you go hunt bosses.
if you know how backwards fromsoft is when it comes to their settings menu you will get what i mean
? I was saying Elden Ring basically has no plot or story.
they have some of the most limited menu settings out of all the big AAA devs
There might be some crossed threads here about accessibility based on ableness and accessibility in terms of enjoyment
its not meant to be a malicious comment, im saying fromsoft cant figure out the most basic features
their game logic is tied to fps
Elden Ring isn't even necessarily easier, it's just more accessible because you don't have to hit your head against the same brick wall to progress. If a boss is absolutely demolishing you in any other FromSoft game, you're stuck.
you guys dont know what difficulty is. i played dt for a week with the Mutant Tom mod
i'd say its easier mainly because u can make comically broken builds
You replied to Six who pointed out certain games with lack of plot for most part as well. I'm just saying why the game is also boring for some other ppl and is why is not really for me.
Ahh
It could be anything, but it's not difficulty for those.
I didn’t realize I had so much power. I can use game hacks on dark souls games and elden ring and play single player while one hitting bosses and somewhere in the world I will do psychic damage to millions of IroskOrks cause I am, nOt PlAyInG aS iNtEnDeD.
You kids and your damn handouts
You sweaty gamers and your delicate psyches
Whats next? You want everyone to have food, running water and heating?!?
YOURE ASKING IF I WANT EASY BABY MODE FOR HUMANS?!?
How dare you
Move that difficulty slider all the way to the right!
Stolen valor!!
Elden Ring, played without reading item descriptions, is extremely plot-light. Elden Ring as a setting, reading item descriptions, exploring, finding optional NPCs, etc., is a pretty rich world. I actually really like how Fromsoft does storytelling, because it's one of few studios that actually makes use of video games as a medium for stories rather than just making an interactive movie. Another game I can think of in that vein is Disco Elysium.
Food and clean water is a need/necessity, not even a luxury. You can't compare those.
If I wanna read I open a book tho
Here’s my hot take if you need the general community to exhaustively read every item description and piece it together with the sparse dialogue and narration like a giant jigsaw puzzle…..it’s not really a narrative plot
Literally the Elden Ring wiki
Elden Ring is the House of Leaves of video games.
(I hated House of Leaves and didn't finish it.)
While we're at it can we resurrect Sartre and make him dumb his books down so i can finish them
bioshock 1 is probably my fav form of telling a story through environments, collectibles like audio tapes and just general encounters when it comes to popular games
It is lore, but the game is just whacking big stronk things otherwise with a thin story.
you just experience the story organically through progressing and uncovering the mystery of the underwater city instead of just watching exposition
Is a confusing mess much.
Elden Ring is fun gameplay and crazy bosses and insane environments and then they realized maybe there should be some kind of story….hire a famous American author to write like 100 pages I guess
Karien. To be clear, ofc everyone should have those things, and I want joy and happiness and accessibility for all. That was a hyperbolic joke. All I'm doing here re the dark souls thing is pointing out that how we enjoy art and entertainment is weird
House of Leaves reads to me like pseudo-intellectual glop that delights itself with being opaque and unreliable.
it's a plot tho, ER is actually a lot less cryptic/symbolic/vague compared to prior souls games when it comes to understanding wtf happened to it's world
The dlc straight up has an easy to follow plot without needing to read anything too
I was rolling my eyes more than anything as I worked though that book.
That's completely valid tbh
Oh man less cryptic and vague than Darksouls?!? Somebody send Miyazaki the Nobel prize for literature right now please
you're joking but it's true 
there's a huge overarching plot and lore that's pretty easy to understand all things considered
George RR Martin wrote most of Elden Ring, I believe
not finding ER storytelling appealing is 1 thing, saying it has no plot is just wrong lol
he wrote the foundation and general world building, fromsoft did the rest
Should've got Steven Erikson to write it
People just enjoy different things, but I will never complain about accessiblity options to change a difficulty of a true singleplayer game. Or one with optional PvP where you could just have everything be at 100% standard value in that arena/mode.
I would love a questlog for the sidequests ngl
Neither will I, because I stan accessibility, but that directly conflicts with the enjoyment people derive from exclusivity etc.
Sum it up in a few sentences
That's accessiblity for some ppl. Only hardcore gamers remember every NPC they gave them missions and the list of things they need to do. Casuals can go get karked. That's what it feels like.
RPG games suck
I thought they nerfed Soulstealer?
It works if you play like I do. 18 hours 1 session at times, but not if you play 1-2 hours a day over a month.
Gardens of the Moon is another book I bounced off of. Not because it's difficult to follow, as is often said, but because it holds all of the characters at arm's length. It's impossible to care about these people when they're tossed in your face without any character development already waist-deep in their plotlines.
Cannot possibly nerf psyker
They can be nice, just depends on the game or subgenrenof rpg
It be like that fr
dont think they'll ever add quest logs cause their brand of quests is making the player go WOWZA when u randomly run into the item u need for your quest 20 hours later and an npc called zanibart cries about his wife then commits suicide
we're probably thankful ER quests arent as easy to break as ds1 and ds3 those games tilted me to no end
I got to the fall of Pale and stopped reading. Then I picked it up again a year or so later and finished it. Then 6 months after that I was halfway through book 3 and decided to listen to GotM again. That listen was one of my favourite fantasy experiences ever.
The re-read being the best part is a huge thing in the malazan fanbase
Don’t forget the pivotal plot point surrounding Dung Eater he IS the scourge of the Living
powerful god that answers to higher beings fucks shit up and break reality and their family/other demoigods wage war over the pieces and ruin themselves and tha land
i tried to simplify it as humanely possible 
you find out what happened by exploring the land and killing them all
Who the fuck is the higher beings? I thought a god got assassinated.
Godwyn isn't dead, just not alive
The Greater Will
Same as Ranni but different
Something something fingers but broken
greater will is behind the rise of the golden order, formless mother is very cryptic, rot god is the........rot god. frenzied flame is whatever you want it to be
amongst other gods
Man this is like playing pretend with my 6 year old niece
there's rich history/lore for pretty much every single area/boss/faction
like actual written stuff not just people headcannoing stuff with theory
That's true
Describe to me Dung Eater’s lore
I want to know
@ripe obsidian the character development is there, it just takes time to build. We see all of Crokus, Sorry/Apsalar, and Parans development starting in book 1 and continuing.
Book 2/3 is when you fall in love.
twisted sicko who thinks the world is fucked and wants to troll people by defling their corpses so they dont "die" properly and they dont "Rest" (it makes sense i swear)
I like the prose, and the world seems interesting enough, I just didn't give half a damn about any of the characters. They all bored me, and they all seemed to speak in a manner that intentionally obscures what's actually going on. Like, sure, I don't want exposition dumps, but I want to understand the stakes or the reasons anyone is doing anything.
Where the fuck do I find this about him????
by doing his quest
Hmmmmm just skipping dialogue strikes again
Where is the lore about Rellana
u collect the seedbed thingies he was using to defile corpses
I'm convinced she's just the original character do not steal of the game
and you see him talking about wanting to defile more and more
her lore is that she aurafarms
Elden Ring is a fever dream
Rennala does that to in the opening cutscene
the star of the dlc when it comes to lore are mainly mesmer and miquilla and his gang
I swear that whole family consists of frauds
Fair
Those things come alot easier after GotM. It was Erikson's first book and was written ~10 years before the rest of the series before he'd really perfected his craft.
Incestuous frauds
No that's Marika's thing
GotM was also adapted from a screenplay
Which doesn't help
Miquella?
I'll elaborate further after I'm done cleaning
GotM is a book adapted from a screenplay adapted from worldbuilding for a GURPS campaign he played in university. It's a miracle it functions as a book at all, ha
Was it? My understanding is that the universe was developed from Erikson & Esslement playing dnd like roleplaying games for years before either of them wrote anything
It’s okay you really don’t have to. Not that truly invested
To be fair, I can barely write a story in the world I made for D&D, so it can be hard lul.
I didnt know all those details; nice.
Per Wikipedia,
"Erikson and Ian C. Esslemont initially devised the Malazan world as a backdrop for a table-top role-playing game.[2][3] Unhappy with the lack of quality adult oriented fantasy movies at the time, the duo decided to write their own movie script using their gaming experience and the world they had created. The script, titled Gardens of the Moon, was deemed too risky and failed to sell. With interest in the script seeming nonexistent, Erikson, with Esslemont's go ahead, reworked it into a fantasy novel, which he completed around 1991–92. [4][5]"
Make the universe easy, writing a plot for it for a story, hard.
That’s what @ripe obsidian does best
Has autism, yes.
is anyone else having out of the ordinary lag spikes today? i know some friends have been having abnormal issues, but also just today ive been getting abnormal spikes sending me from 50-60 ping into 400-500 midgame for 5 or so seconds
It's only necessary if I'm throwing smack at a generally liked faction
I love a good takedown
Not diagnosed, but probably. I have been diagnosed with general anxiety disorder, major depressive disorder, ADHD, and potentially very mild OCD.
that does sound like the Autism Blend (tm)
And all of this right after starting Darktide
How could you Fatshark
3/4 of those for me
I think I stopped Malazan around the fourth book. It was becoming so convoluted that I just couldn’t
And the feeling that it was at the core dnd fanfiction
Deranged and despicable
House of Chains is incredible
Ranni gets no diffed by her dad's dog in her current state, Radahn used his teachings by an Alabaster Lord to do the Psyker equivalent of Ogryn's rock and I gotta do more research on Rykard tbf
Karsa... WITNESS!!!
Rellana is just the OC of some guy/gal who was really into Rennala I'd guess unless there's some base game item mentioning her
Thank god for clear exposition
If Rennala wasn't debuffed by that egg she would be a menace
Throws out Comet Azurs like shards
It is TTRPG fanfiction, technically. But only if you count writing about your own campaign as fanfiction, ha
@cosmic sigil did you get to the end of Memories of Ice?
he was one of the golden order knights, rejects it cause its LAME and chose an extreme path to fight them (he got devoured by a god eating snake and merged with it!!?>????)
Absolute masterpiece
I checked. I stopped halfway through the fifth book
oh and his followers are cultists who hunt down other god's champions
Im about 75% through book 4
Probably because I started reading royal assassin
Shall report back on Midnight Tides
Oh its the Tiste Edur time jump
Ye
Yeah but idk if he specifically founding the magma sorceries
So I gotta check that rq before I call him a fraud
It can be gruelling at times. Going back to the damn whirlwind/seven cities storyline was not what I wanted at all after MoI. I didn't like Deadhouse Gates as much as others do.
Comes with acquiring knowledge beyond human comprehension
Sellen did something similar
nah rykard aint no fraud
As a universe I am very fond of the cosmere
he a real one
Can't seem to find it in my various tooltips; what causes the random head pop on flame staff application?
Real wizza?
Running the psyker/flame staff bubble build from the guide
Hello lovelies im new to psyker and wanna use the magic sword who here can bless mine self with a build? 
kinetic flayer, brain burst upgrade
Tyy
and guide in pins for more
That's the great sword do you have one for the smaller one?
Cause that's the one i have rn
uh, which mark
Ive read a lot of cosmere. Loved mistborn and stormlight.
Mark? Idk lol it's just the blaze force sword
it'd be generally the same, deimos and obscurus are much worse hordeclear, and illisi struggles with armour so badly, so it wont feel as well rounded
could get rid of melee attack speed for example for another point somewhere if you have a preference point you want, since they attack pretty quickly, up to you
Idk what all that means 😭 can you explain it to me like im an ogryn
Wait for mistborn era 3. Cyberpunk inspired.
yes
top right
and weapon name is here
deimos
marks button to switch marks on demand
Should be very fun.
Khaladin is my least favorite part of stormlight tbh. Too fucking depresssed. Give me more Shallan or Adolin.
Friend, sibling. Look ye upon the pins. I have constructed a guide, just for you. Specifically for you. I used Scrier's Gaze to see into a future where you would need it.
Hopefully see some more savants, i loved when whatshisname become a tineye savant
Oh i have the same one in the picture just not the rarity lol
deimos does this
And the combos with other shards investiture will be wicked
Yeeeah savants
I don't see pings sibling I think my discord is a different version 😭
pc or mobile
Totally get that but also shallan and dalarin also spend like a whole book depressed haha
should be top right

Yeah but they lived through so much worse stuff
Ok great sword is better in every which way is what you're saying right?
its slower, but much stronger in all aspects
slower as in, less mobility
and well, attack speed
Ok he lost his brother. But mfg the guilt follows him during 5 books
Thats whats great about kaladin's character backstory imo, that he's depressed inherently/has extremely early childhood attachment issues
the others can work, its preference game at the end of the day
but thats why FGS is everywhere while the others are usually delegated to sidearm
It’s realist but a pain to read for that long
Yeah he should just get over it. It’s just grief not like loss damages people long term
Sanderson is very clumsy in his writing of mental health.

Agreed
Hmmm ok I'll go for great sword for my first build but i still wanna use the normal version too but for a different build obviously for funises
U first
we love goofy builds
Im eating mi goreng rn, is that cool enough?
Not saying loss is not horrible. But Shallan and Dalinar have so much more worse trauma and it’s not a slog to read. Sanderson writes madness better than depression apparently.
https://darktide.gameslantern.com/builds/a1680143-d6f5-4d47-9328-bed2bc44cd9f/full-power
oh yeah i made a better cause six pain build
How do you spam parry skill like that lol also how do you spawn enemies like that is it a pc only thing?
Spicy sauce?
Yeah the slog for me is also the constant flash backs
PC, creature spawner mod.
spam, thats devils claw for you, with kinetic deflection talent and stamina for good measure
Yessir
Ahhhh yeah
Oh so you can't just spam it fast like that normally i thought there was some tech i didn't know about lol
Like bro there is a lot going on right now I don’t give a fuck why you are called blackthorn. This could have been 3 sentences of exposition
you can spam it that fast normally, but you usually run out of stamina during it 
if you have the stamina or talents allowing you to bypass stamina, it works very funnily
Oh it costs stamina? I didn't know lol thanks for telling me lol
Pushing does cost stamina hmhm
After the arena part in stormlight, I think Adolin became my favorite character
(Woild be busted if it wasn't)
:o
if you take kinetic deflection, it costs peril instead
From what I understand, Sanderson's long-time editor retired somewhere around Stormlight 3, and he's not had a good one since.
Fair must of miseead
Ok imagine if every single page was stuff like shallan discovering the Special TM spren in whatever the big ol radiant city is called
Thats malazan
Esoteric, hardly explained, huge world impacting info coming at you every paragraph
I love it
I loved him after he killed the monologueing mustache twirling sadeas
Is Shallan the sassy, brainy, misunderstood woman, or the sassy, brainy, misunderstood woman? Or is she she sassy, brainy, misunderstood woman? Sanderson just writes so many unique and definitely not the same personality with a different hairstyle female characters that I struggle to keep track.
That explains why I got tuckered around book 4ish. I’ll pick it up again eventually
I was like what what what
She's the second one of those
Ah, gotcha
Navani?
Yes
Hey guys do you think the world is fallen/god is dead?
Sanderson:
Navani is way more interesting than Jasnah
Jasnah was cool when we thought she had a grasp about what was going on. Turns out she was fooled all along.
Yeah but also... hoiD 😏
Fooled indeed
Whoa it’s like it’s some kind of cinematic combined universe
What a MARVEL
I read mistborn and other cosmere books in between (the recommended order iirc). It was more palatable.
I could not do stormlight in one go
So I read the entire cosmere along the way
6
Yeah I kind of don’t like big combined universes because it ends up having the GRR Martin and Lost problem. Too many characters and too many plot lines
Hi
How do you do the stab just after the light attack?
I read them all and then forgot what happened by the time book 3, then 4 and now 5 came out
L1 h2?
Actually, it’s way better with Sanderson. There’s less characters and the storylines are less convoluted imho
What??
Yeah he is dipping his toe in but I am worried it will balloon
I read all the books minus yumi, tress, and isles. So the last 3 secret projects. It is not.
The heavy is just an l1 h2 combo with the equip light tacked on the front
I thought you could access the stab only after h1
Nope, also after l1
That’s way faster
They are cute
You can l1 and then wind up the heavy stab during a slide/dodge for a quicker opening than h1h2
Just annoying that there's the equip/slide l0 tbh
Ngl, I just enjoyed all of Dalinar’s bits 
Let’s write a small novella literally about young Dalinar then. He LOVES novellas
True
I wonder if that would solve a lot of the Stormlight pacing issues 
I think Mistborn and the Wax and Wayne books are my favorite tho
Can’t wait for the modern day and sci fi ones
Encountered an absolutely bullshit dh spawn spot, blocking the only path through. How tf am I supposed to finish a true solo with that garbage. Furtherest I have made it only to die because of straight up invisible hound and a huge hord of gunners lined up right next to a dh blocking the only path forwards
The Apple TV series will be interesting. I don’t know how they plan to do the magic lines and stuff
@wind spruce idk if u saw yet but there's a new healthbar mod and it's fire
@ripe obsidian
Enemies improved?
ye, it did have notable fps impact when tracking multiple enemies for me tho
but with internal fps limiter it's alr
Looks very fancy
Healthbars mod recently got an update to include debuffs but this might be better
I dont like having actual healthbars, but certain debuffs is a must
Eg when using needle pistol. Theres almost no visual indicator of enemies getting hit with my shitty graphics settings
the default settings for this mod are super fancy
I went for a largely minimalist look
I need to sacrifice some other luxuries to upgrade my pc. I haven't changed a single pc of hardware since i built it in about 2016. Running 8gb of ram lol
Today i came to the conclusion that ive basically hit the upper limit of what i can achieve with the fps lows i suffer through
Borderline blind when theres an armour horde in front of me. Its all game sense + sound queues bc i miss half the visual animation queues
Was clutching out a h36 thinking "man this is actually easier than when my teammates are alive and tanking my frames with stupid explosions"
Are the enemy attack warnings good @buoyant maple ?
Ew, imagine using health bar mods to make the game easier and more accessible
Couldn't be me, because we have no mods
in this mod? it depends on which one u use
there's enemy outline feature
lemme record I'll show u
The icons outline turns red in this clip on nexus
@wind spruce https://cdn.discordapp.com/attachments/985983134275366943/1494776413537177620/31FC3063066AE310.mp4?ex=69e3d684&is=69e28504&hm=cd4af9df87b00420532a240d9fe60d2ab19971415cba3680893c14bfa48562ed&
my normal enemy tag is red
while crusher is doing overhead it overrides the outline to my selected color (white here)
u can also choose to have this overhead outline be a pulsating effect but I chose not to
there's also an option to have certain enemies perma outlined (which is very cheaty imo if u perma outline every specialist) but I didn't have it on, I just have outlines for overheads
Looks good. Im gonna set it up with just some of those indicators and debuffs and see how it impacts pc performance
I ran previously with uncapped fps and it dropped me like 20%fps at times
I then optimized for 1% lows with fps cap and it doesn't seem to do much atm, at least inside meat grinder
Internal fps limiter?
not game-native fps limiter (that one is ass)
Path blinking rapidly
Please help
I need a better one
use either RivaTuner from MSI afterburner (for windows) or mangojuice (for linux)
I didn't know rivatuner could do that
this is my frametime (I'm on linux)
Cachyos?
set fps limit method to async or front
ye
cachy is so gud
Full amd hw?
no, Nvidia GPU, Intel CPU
I bought this machine 2nd hand from a friend of mine who has disposable income
he swapped to 5090 and wanted to sell his old rig
I thought there was a sensible loss of perf with an nvidia gpu
not rly? at least I never had issues with Nvidia stuff on linux
only thing was nvidia stack having problem with DT's mesh streamer on linux
but this can just be turned off
Ok. I am going to try this without rivatuner first and see if I lose fps
I hav 180hz display and I tweaked around a bit to find 177 being the sweet spot
I tried 144, 165, 170~178
Debuff indicator is way too high
Cant find an adjustment for it
Will leave feedback unless youve found the setting @buoyant maple ?
Wait it remplaces the debuff indicator mod too?
I actually don't even use the debuff feature
lol
I think u can set the height and reduce it?
the only debuff I care abt in the game is skullcrusher and it's not done that well in the mod yet
You can do so for healthbars but not debuffs i think
This mod is great though. Love that you can override settings for groups of enemies aswell as individual ones.
ykw try displaying debuff on body
Was so quick and easy to isolate crushers, turn the normal indicator off, turn attack indicator on, change colour, stop it flashing etc
Ah i mustve missed that ill look again in a tick
bottom option
front edge sync have huge input latency impact
the frametime is flat but it really noticeable
cool cuz I don't use dat
I just use "early" in mangohud
rtss + its reflex implementation is best between frametime and input latency
oh Linux
rtss can do it for you manually if you ctrl click iirc
this is actually better on og healthbar mod since sc debuff change color once maxed out
that's not the feature I care abt actually
what it needs to do is to have a fade-out as enemies recover from stagger to indicate that the debuffs are applied but not active
This annoys me. Really good h40 player makes a glass cannon shivs needle pistol build
Doesnt take virulent strain?!?!?
Please make me understand
Its basically 10% MULTIPLICATIVE and GLOBAL damage buff to anything you dont one shot PLUS 10% from your teammates too
Its insanely good
I have it but I almost wonder if welcome to Tertium or whatever is better
Welcome to tertium better for small stuff, but this affects toxin, and teammates, and goes beyond your first target
With Splash Damage and Coated Weaponry w/ scums high crit chance its applied so much
Probably but most of the time the things with it just die fast anyway cause either it’s small or I put a lot of tox stacks on it
Yeah so for bosses and ogryns its gonna be up almost always
And if it’s a boss then 15% on each of my fast quick spam hits is very good especially with day tacaxe crits
Virulent Strain results in a higher damage overall comparatively
Plus splash damage applies it to the group of enemies before you attack them
Multiplicative vs Additive is a big difference
Kill one rager in a pack now the whole pack takes 10% multiplicative damagefrom the whole team
Its nuts
How does that work out math wise?
say u have +45% damage already
+10% damage gives u 1.55x base dmg
x110% dmg taken gives u 1.595x base dmg
Additive bonuses take your base damage, multiply it and then add it to your total damage.
Multiplicative takes all additive bonuses with your base damage and multiplies it all together.
There's quite a bit of enemies this matters for
Wouldn’t the fact that it’s 15% vs 10% bring it close to even?
Except that you also have Splash Damage
And you dont one shot everything
Eg rotten shenanigans
In Paths example wouldn’t it be
1.60 vs 1.595
No because that 15% melee damage is additive. It doesn't take everything else you have going on into account like the 10% from VS.
