#psyker-class
1 messages · Page 2296 of 1
Brain Burst for Kinetic Flayer 
For EK staff assail is good, picks off shotgunner groups and ragers easily, you can also use it for general horde clear
But if yer using shriek
Yeah KF
assail is the flying things you through yeah?
Ye

rip good luck lol
KF what is that?
Kinetic Flayer
the cheese touch subnode for brain burst
The LTG Stare
The blitz itself is a tax
are you...talking about smite?
yeah sorry forgot the name
ngl thought Abilitys were called blitz rip moment
thats what i was goona do and should i use venting shriek as well with it
absolutely yes
are the other abilites good or nah?
make sense ya
In reality, EK goes three ways
The shriek spam with KF BB, utilizing EK's high peril gen as a peril stick
The M1 surge machine gun, with SG and DD
The M2 lightning lord, with SG and WS (smite if it was good)
fair, ill level up and then mess around with combos and such
That's how i see this staff tbh
Some of these keystones that require us to get kills to activate are kind of garbage. My teammates keep killing everything before I can so I never get stacks of anything.
There is another...
EK bonk..?
they should really make the staff bonk viable for builds 🤔
Oh lmfao
More of a combo tool with KF
...oh
and it gets Smitten down by LTG
Yeah as long as you got under critical peril KF will proc
So I find it hilarious pairing with normal melee's instead of the Bread and Butter that is FGS
Yeah understandable

It's crazy how warp ghost also just exists now
As if stam management wasnt already fine
Another crazy warp man W 
You want a sweet spot anyways of like 60-80 peril anyways
Yeh
Usually the best uptime for buffs
I like to stay minimum of 70, the closer i edge in game the more i feel something irl too
weak edge game
88%
Like genuinely why do I always have to be the one to get the elite or specialist kill, can't I just be the one who deals the most to damage to it to get the stack? My teammates keep stealing the kills out from under me and I can never get the stacks, who thought that was a good idea?
I think i explained wrong
I go 100
Vent to 70
Cast twice
And yeah
English be hard
Forgive my gypsy mind
well allow me to explain, no venting shrike, or any ability needed
staff at 100% peril, tap r key once, and then min-cast (cast soon as you are able)
repeat, you will never blow up
except if you miss r tap, or greed more than min-cast
Whilst i get it, that don't sound like a lot of casting in general, though i'll try it
no no lol, this is meta at higher lvl of play
Especially with voidblast where i like to occasionally big boom
well yes, if you want to greed max-casts then this doesn't work
I get it tho
but for things like soulblaze voidblast, where you fish for the crit blazes, this works very well
Not that I know of, but I also never really bothered with boss damage minmaxing
Wdym min cast
cast as soon as you are able
vs max-cast where you only cast when the charge bar is completely full
what if we get a new psyker staff and it's an actual melee bonk staff
No magic, it’s just a stick
You beat people with it
Doesn’t even get force push. Instead you slap someone
real wizard shit
10 games in a row and all my teammates die immediately
Better. A staff that just Yeats Rabid Warpmad Ratlings a la Orc Shokk Attack Gun
Forget the slap, I want to cast fist
I cast rubber bones!
I cast TESTICULAR TORSION
I cast this, or I cast that....FUCK YOU IM NOT GOING TO ANOUNCE MY FUCKING SPELLS ANYMORE, YOULL FIND OUT WHAT IT IS WHEN IT OBLITERATES THE SHIT OUT OF YOU!
Thunder hammer psyker 
one, two, three, four, i declare a wizard war
This wizard war is f'ed up man!
Lordy. I'll need to download this
what is soul blaze?
blue fire
just saw a guy say "the ten hells" or some similar shit and everyone around him turned inside out, had their tibias explode and then vanished
the camera didn't even go on to him, that's how common shit like this is
My ass is casting frostbite and level 2 poison, I think I just heard power word: Scrunch two groups over, I have to get the f out of here.
Stackable damage over time
There are talents and weapons and blessings that apply it
All sources of soulblaze can stack with each other
But different sources have a different max cap, so it can get complicated
Yeah, but what about their damage per stack or whatever
More stacks = exponentially more damage
Ok well if you know you can also use google
Sure, but the top result is probably gonna be some ai hallucination lol
No, if they do then it's because they result in different amounts of stacks
The different sources will apply different stack counts. Take Perilous Combustion which applies 3 stacks, vs Wildfire which can only add 1 at a time.
But 3 stacks will all be the same damage no matter what the source is
Do they not?
I’m pretty sure they do
Pins have all the guides you need
yes, the inferno stave application does more damage than shriek does
but the stacks themselves just do damage based on how many stacks there are and what weapon you're holding, if youre applying rending, if theres a brittle debuff applied, etc
but inferno does direct damage when you apply, because its a weapon, and shriek does no direct damage, because its an ability
also, what do you mean by "they dont get refreshed"
because if you mean they cant be topped up with fresh application, that be bullshit, as its exactly how it works
Read out there old stacks dont get refreshed by new ones
... what does that mean if not refreshed
i can keep things at 16 stacks on inferno
the enemies dont slowly gain immunity to soul blaze
you can even refresh another psykers soul blaze
is 16 the maximum or something?
for inferno yes
for shriek its 24
or
32?
but bumps it to 24?
idk, need someone with braincells active
specific things have different caps, as six had said
31 max stacks
31
Blazing Spirit has a cap of 8, I believe. PC and Shriek both go up to 31. Wildfire is 4. Inferno is 15, or 16 if you crit when you would apply the 15th
But you can't refresh 16 and it will fall to 15 quickly enough
ranged blazing spirit has a cap of 6
melee blazing spirit has a cap of 12
when we got T4 blazing spirit on staves, it just increased the stacks on crit hit from 3 to 4 SB stacks
Biggest scam ever
yes
So putting this all together.
SB from different sources are still all SB. Different sources have different soft caps: inferno (15; 16 if last app is a crit), ranged blazing spirit (6), etc. Those cannot apply SB beyond their soft caps; this includes from other psykers. Is why 2 infernos in not recommended.
But there is a global hard cap of 31 SB stacks. PC and Shriek (creeping flames assumed) can stack on themselves and other sources up to that 31 global cap. PC can do 3 SB stacks per proc. Shriek can do up to 6 per cast. So you can inferno up to 15 stacks then shriek for 21; but that can't happen the other way around.
SB stacks last a little over 8s before they begin to decay one by one. So reapplication and time to feck around with something is a thing.
Also yes. SB is warp.
Someone should write this information in a guide
Is it 6? Well, it's a better number, but is quite low
I will put it in the bonanza
give us 12 like melee 😭
(might be too strong lmao)
idk how consistently we'd get to 12
So even with 50% crit rate, you'd need 6 hits on average to hit 12 stacks
I think 12 would be fine
I was being a smart ass, because I thought it already is in one of the guides, probably
It probably is. I don't have a detailed Soulblaze section. I can add it
So which is stronger now ? Melee psyker or flame psyker ?
both
too many variables to put 1 over the other
skill/weapons/talents/teammates/difficulty/enemy type on the map/mission
I like electric Psyker >.<
Soulblaze Psyker is easier to execute and has a lower skill floor. Melee Psyker has a higher skill floor and ceiling and is better against crushers and bosses. They're too different to easily compare.
I will say that some groups will outright reject Inferno Psykers because they kill everything too quickly.
Ainz and Combine have both rejected me if I was on an Inferno build when I tried to join them.
Both~
I see. If we catch you smyking, you're getting tossed in the pit. >:(
?
Banned from psyker chat, throw him into the abyss
Go to pins, and check smite "bad" section
???
What pits, there is no such thing
explodes
Or at least I don't see it
That pit
Nosh
You play smite you see that pit
Enjoy brother, looks amazing
Sweet BBQ sauce is goated
Solid
I do try to keep that section neutral in tone. Not just bashing smite users. Telling someone they're bad for playing the game in a way they enjoy is a good way to get people to ignore everything you have to say.
TL;DR - most smite users are bad teammates that make the game less fun for everyone else.
Let me just reply to the section so you can get a better idea
I have a few paragraphs on it in the pinned Bonanza build guide
Im joking ye frog
I can't help it, i'm a balkan man
I mean, providing great crowd control that prevents the team from getting squashed by crushers every 2 sec ain't what I'd call bad. 😛
Unless the team is actually good enough to not get squashed on their own XD
i would instead say turning off their damage is bad
riposte, precog, other on dodge blessings, on dodge talents, all nullified
enfeeble does not even come CLOSE to making up for that damage loss
Smite itself is not bad; the gameplay situation it creates is, not just for you as a smyker, but for your team as well.
Relying on smite causes you to learn litte to nothing about the game itself, the moment you get cornered you panic as you are not used to it
As for your teammates, many talents and blessings as Hexis here is saying, are negated hence you are gimping their damage, even if you are creating an opening
also, locking teammates in bad positions also terrible
🥶
Goddamn
It also makes the game quite boring, prevents classes that rely on dodging from getting their buffs, spaces out enemies awkwardly, and does very little damage. Plus most Smykers are unable to adapt to different situations.
Take no piss outside
I envy thee
youve never scratched this shit off a car have you
I grew up in the northeast of the US.
ah then i take it back
I miss it.
i don't lmao
I'm in Texas now. It's fuckin' 85 degrees and I hate it
Well, I have 5 psyker builds, 6 ogryn builds and working on Zealot and Vet as well and electric psyker is only 1 of these soooooo
shrugs
it all frozen
I have seen Smykers in H30+ difficulties holding RMB against a pair of weakened ogryns and twins.
i have 3 psykers, 2 with 8 builds, 3rd to have 8 once she hits lvl 30, having 5 builds honestly doesnt mean much
It is... not good.
I mean, that's fine and all but it doesn't really add to the discussion itself nor does it change anything
I know this may seem aggressive but it really is just that bad
I think I have like 30 builds on my single Psyker. Often they're only 1 talent or blessing different for testing purposes
Well, it denies the idea that I only ever rely on smite and not learn the game
If I have other builds I play
I have a normal amount of psykers (1), because I am not a psycho 
I am not saying you do it, ya goof. I'm explaining the stereotype of smykers and why they are disliked
this is psyker 13, trust me i am aware im a freak of nature
this is just the 3rd im keeping
This is a general explanation as six is saying, not a personal one. Even if you do use it well, and time it to tense situations, smite still is, eh
Also, for my electro psy build, I do have it's damage maximized so it actually does do damage
^
Smite even with its subnodes is bad at damage overall
trust, it doesnt do anything meaningful
and if you have to build everything around a blitz, its still shitty
a blitz is a supplement, not a main weapon, and builds should be made around main weapons
which, if you do that, smite does nothing damage-wise
You are the psykiest
i've also learned that, 99.9% of smykers are still actually shit
they say they dodge around, they say they only smite big things or to help the team recover
then they smite the whole game
its the same tune every time
i've also recently played with a smyker who said such things, and we saw ONE crusher and they said "theres a lot of armour ahead"
which has made me learn when people say a lot of armour, it means they arent sure they can handle it alone / think they cant handle it alone, which could be one crusher for one person and 50 for someone else
thusly, "i only smite when theres a lot" could mean "theres 2 gunners and a small horde, im scared"
Smite is nice for rot + purple when the team has no good capability to cut through crusher hordes.
And I am sitting there with my uncanny soulblaze waiting for the dominoes to fall
I do have to ask though
Turning off the dodge tallents or damage of others or such points
Ok, you won't oneshot a certain enemy and instead 2 shot it...how horrible when in exchange a room full of enemies is stunned. Are we trying to win or are we trying to speedrun?
Going slowly means more enemies spawn.
Going slowly can be death.
Havoc in particular starts spamming specials if you move too slowly
Stand still for too long, time for 4 pox bombers and 3 trappers to come waltzing in
Wall 🙏
id rather play the game, personally
Or for weapons like the d claw that rely on parrying for damage output, they just can't play the game
Three trappers and a pair of bursters run into a wall 🥁
If a 30m mission takes an hour because a yiker gums it up who do I bill for my time?
The smyker.
is yiker a new slur ?
They need to send you $7.
I’ve changed the word, pray I don’t change it further
And going too fast can be too when people get cought out and not playing as a team but just playing solo and running crazy
smite is fun =)
That’s generally what happens with a smyker on the team because no one wants to be next to the buzzkill 
Yikers most fun when I see them goin into the abyss after I barrel em
ah nuts my power cut
Second most fun when they’re like “why no one rez 😭” after a down
Thankfully Fatshark has given us the ability to crouch so I can teabag the downed yikers
Sounds toxic
shrugs
kk
too be expected i suppose
That's a different issue entirely. I'd much rather move at a fast, consistent pace than try to deal with the horde spread halfway across Tertium because the Smyker won't let go of RMB
because we paid for a game not a "watch the enemies jitter for an hour and a half" simulator
Arby shock mines are a much better implementation of Smite.
Shock mines are fantastic.
Shock mines are sleazy but at least they aren’t game ruining
can be left behind with no consequences
tbh this same argument works for using smite because its in the game and the devs allow it to be the way that it is so w/e
Maximum of 16.667% uptime, have to make choices about when they're used, the arby can still play the game when shocking
fatsharks implement of it is what's problematic more than people using it
I used to think that way but so many yikers act like it is the totality of their identity
the problem is actually the people who dont care they're ruining 3 other peoples fun
but its hard to put that genie back in the bottle now that it's been this way for long enough that some players genuinely cant function without it
Same for barreling a smyker.
I’m just resolving the liability with a barrel
yea this is separate tho, some do have funny bigheads about being "support players" but then demand three strangers play perfectly around them
Turn smite into a damage thing. Make it a sidegrade to assail 
I’m fine with smite being a support thing that freeze baddies, I’m not fine with how it interacts with empower or SG
i think smite is great, it just needs to lose its training wheels, i.e the inability to perils when you hit 100% with it to start and put an actual timer on it, like six or seven seconds max
You can use SG to blast past the training wheels for eternal smite
if youre actually in it for the teamplay 6-7s is plenty to achieve any goal or objective and doesnt let you crutch
If Smite stays in the game, give it a cooldown and make it spread like wildfire. Kill an enemy with smite affecting them, it spreads to X enemies until out of stacks.
yes this would be an internal timer
like the white bar on Purgatus showing your fuel
I had to 
Ok youths what on earth
you said it, not us
the youths are rabid get the shotgun
We are old. We do not understand.
Instead we know how to write essays without AI. =)
Next year I gets my bifocals
Just adopt whatever ragebait the youths are dropping. Like 6 7 
I like making memes unfunny by intentionally using them wrong.
Like calling a Playstation a "Nintendo"
I drive my wife mad by confusing Taylor swift and lorde
It’s definitely not on purpose
whose lorde
I have bad news, you are aging
Lordeez nuts
😭
Lord Henry, who fights against the Deadite threat
Is he that guy from Expedition 33?
no i think hes talking about the guy from kingdom come deliverance


Warp splitting, is it worth running on flame psyker?
no
no
I thought so
its good on melee/assail tho
I think the only staff it does anything with is Voidstrike.
It maybe affects the LMB of Voidstrike/EK/Voidblast.
.15 cleave x 2 = still not a lot of cleave
it does but the cleave on those sucks
or whatever the amount is at base but it's very low
Smite good?
situational
and highly depends on how much your team can help you
no, smite bad
yes bad in terms of dps
holy smite good

Smite strong, but smite also bad. Is paradox.
smite is a fun, engaging and dynamic playstyle with a high skill ceiling
your teammates will thank you for providing such effective crowd control ^:)
smite okay, smite users good?
smite good, smite haters are heretics~
smite hate isnt the same as smyker hate
There’s a massive difference between using smite the entire game and using smite to CC for a quick moment then continuing attacking
anyone got any thoughs / recommendations / improvements for using this with a rashad combat axe and zarona revolver?
74 outages wooo
pretty weird loadout to start so idk
i started wanting to make a heavy axe psyker build work then ended up taking the zarona revolver as a way to kill crushers quickly since i found the build was lacking in that
i personally find surety of arms very annoying/finnicky/punishing especially with revolver where your reloads arent tiered and swapping off and back to the gun means starting it all over and accruing the cost again
I do not think Zarona is gonna kill crushers faster than a Rashad.
Soulblaze on melee is generally... not strong imo
Without Shriek or some other primary source of FIRE
takes about 6-7 rashad heavy headshots on a crusher to kill after activating scriers vs 5 headshots from a zarona to kill after scriers
Trying to keep the general shape of the tree. This is still not quite what I would use, but it would work.
which sounds crazy but with those two slow weapons i dont presume it has much uptime
for vulnerable minds maybe?
Does it? That feels wrong.
this is what im using
What difficulty?
auric in the meat grinder
with buffs it will be less but the zarona will be too
You won't have DD stacks in the meat grinder, so that's a pretty big issue
yea
lemme poke it, hold on. I don't have mods on this laptop to properly set things up
takes 4 with headtaker up
this is the zarona i was using (i wasnt waiting between each shot for surgical)
It's really hard to gauge properly without DD, since Rashad has pretty decent finesse scaling (I think) and DD is all about headshot/crit damage
ill try something like this and see how it goes
@buoyant maple how finessey is Rashad?
Since you have SG, I think Warp Rider is very important to pick.
Peril for days
yea
you sure you havent added 31 points there - i cant replicate it im 1 off
nvm i still had surety of arms
i think ill keep that though because it speeds up the zarona reload a ton
how valuable do you think just a dream is?
Eh.
I hate it, honestly.
It's only worth picking on SG meleekers.
It has killed me multiple times on staffker builds. Has lost me H40 runs.
how has it killed you?
Suddenly getting a jolt of a bajillion peril from any random source of dmg mid cast is NOT a good time
oh overload i thought it didnt do it while above 75% but i guess it does
Critical is 97
- charge cast (already stun immune)
- take a hit that puts you to 97 without noticing (almost any hit at h40 will)
- cast and explode
thats fair
50 outages woooo
what weapons?
personally i love JaD but it deffo doesnt jive with staves
ds and inferno
:(
that makes sense
oh yea i already spoke on surety,i find it stinky lol
i see what they were going for with its design since its a way to build peril without casting anything but tying it to reload speed is very meh
its also from vermintide
theres a wizard subclass that has that but with 40% of damage and basically venting shriek
Yea unchained
All dmg taken is converted to peril at some %
At least she had abandon to counter the random overloads from dmg taken
Me: happily casting RMB on any staff, "Hehe, I am at 85% peril! I can do 2 more RMBs!" Enemy gunner hits me one time. Me: "Oh no, I am now at 100% peril! How did this--" head explodes.
Me: "I am in a cloud of tox gas and I need to use my trauma RMB to clear space so I can move. Wait, why can I not quell below like 95%. Oh no, I am dead."
-laughs in mind in motion-
yea i was thinking about surety of arms when i said that
i can 100% see JaD killing me
Also, I had to build a rashad on my Psyker. Somehow I did not have one.
It does not feel good against crushers
yea its not that great against them hence why i wanted the zarona for it
But again, I cannot stack DD on this laptop because mods.
since its the fastest ranged weapon i could find to kill them
Caxes want attack speed. Psyker does not have attack speed. At least not until they buff Scriers Gaze again and bake in 20% attack speed (totally necessary and a very needed buff)
that makes sense
mainly for carapace and unyielding
against anything that isnt a crusher though i find it tears through them
it can 1-2 shot(with light attacks) pretty much anything non ogryn sized when you get buffs stacked up a bit
except plasma gunners and maulers i guess
Does warp rider work now?
i dont believe it ever didnt
is the double barrel shotgun any good now?
very but also very, very depends
on what?
everything
can you give an example where its good?
on veteran with manstopper + flechette using weapon specialist to constantly fire off guaranteed critting infinite bleed stacking shots
what about on the psyker?
hive scum with desperado and pickpocket but i think that's just generically true for every gun and hive scum lmao
on Psyker you can do surety with warp splitter
along with all the other generically good shit
warp splitter?
oh right that one
just farm up deathspitter blessing on it and keep pumping out shots
to kill hordes?
its not a very psyker coded weapon though
PotS used to be borked. It is not borked now. Now it is just bad in almost every scenario.

God, I hate pubs
yea for hordes and mixed hordes, but its not honestly going to be THAT good but the weapon is useable
same, but also
Assail stopgaps most of your shortcomings
its completely legit
to ask you to run bubble
and completely legit
for you to say no
and completely legit
for them to not play with you as a result
All of those things are valid, yes.
But it's also narrow-minded and frustrating.
I don't ask Vets to play VoC or Zealots to play book.
good to know thanks for the help :)
you are a liberal minded free thinker though
I just try to trust that people are good at whatever their build is
thinking about it its kinda funny that the "wizard" class isnt the one with the book ability
Sometimes I am rewarded, sometimes I am not
gentlemen it i with great sadness that i must say sire melk got me again
I got hard-carried by a stealth + Relic sword zealot a week or two ago
"I would never tell anyone how to play."
"Didn't you just tell that Smyker to kill themselves?"
"That's different."
any advice as for the other blessing?
speaking of that have you any idea how im going to convince my friend who's new to darktide how to not just spam it?
time is a flat circle
D:
civi maelstrom, auric
i really like brain burst now with the kinetic flayer buff
final toll or nurgles blessing should do it
civi?
civi is the melee only no ammo
best i can do is offer you my own propaganda
https://youtu.be/OT1xC1bzDJs?si=d7b1l75N8mZIbALN
civi is armour walls, but ye no dom is right
nurgle blessed and monster specials
ah thanks
civi is great for telling them they're positioned poorly
but only if they get sandwiched
problem is smite will save em
i don't dislike smite but clothes lining a mutant with an instant brain burst like i do with the rock on ogryn is really fun
sorta your pick tbh. flechette, manstopper, both barrels, speedload, almost anything is reasonable enough
thanks ill give it a try
I have never told anyone to kill themselves. :<
ye is jokes
i have but i'm a changed person i don't do it anymore and that's what matters
funny should always be the greatest priority
Do you have their build? That’s sick
I love that idea
I do. Bear with me.
💯 thank youuu
Happy to provide. I was impressed, which is why I copied it
Guy's zealot is named Ballincat, plays on NAE.
I’m terrible with zel because I’m so used to being an immortal witch who can ignore bullets and regen toughness at will 😂
Yup. I struggle as well for the same reason
I’ve run into him, very good
Yup. I try to remember players who I know are reliable
Even if I was quite bad that game, ha
i just had a similar experience, but for the wrong reason
did a regular auric for arbi clears
i also still have 2 twins penances left, so i was like w/e ill just try to solo those on gunker
i ran into the same guy i just did an auric with
on uprising twins?
thats actually funny
What curios was he running since martyrdom? Wounds or just usual toughness/health?
You really only do martyrdom with a shitload of wounds because you want your stuff to go blender mode
well, yeah, I assume so, but it's still better to ask than to assume
I could see going 2x wound and a stam
if you dont have 2 wounds, youre not at max power
and martyrdom gives you more effective toughness than 3 toughness curios anyways
Fitty percent melee domagr
30% attack speed lmao
well, again, I assume so, I'm asking to be safe
it's a real shame scum came out and gave me exactly zero reasons to ever play martyr zealot other than like
And you get the CDR
I am curious though that the toughness replenish perk isn't taken
eviscerator and relic blade is kinda cool
I have an Eviscerator Martyr build
Oh man the synergy here is actually clever af
25% toughness replenishment isn't bad but like it's not something I'd spend a talent point on for a keystone
You can basically perma stealth as a martyr zel if you stay at 25% health
veteran has a similar upgrade to Marksman's Focus keystone that is 40% by default, and up to 60% with a second node
B/c 50% CDR for the low hp and then 15% per kill on leaving stealth. That’s a huge CDR
Leveling up my Psyker and this happened lol
I see, the eviscerator martyr build I tried is quiet different and runs Fury instead of stealth
So you spam stealth for the boosts and the free toughness and you can get it back instantly 😂
Literally my day one build since the ps5 release of darktide
Man heated up sword on a crusher head with that build probably instant kills it
EVISCERATOR MY BELOVED
its a shame the chain weapons sound so atrociously terrible on carapace
i actually quite like it
dunno, I have fun with how raw it is
Yeahs ok that’s nuts, I get how this works now 😂
can opener goes brrrrrrrr clank clank clank
i hate it, tried it once in psykhanium. im never using a chain weapon of any kind
to be fair I also have a Knife stealth zealot and it also felt clutch heavy
I’m pretty sure six was talking about h40 clutches since that’s what he usually does
Knife stealth is notorious for people taking fifty minutes to fail a clutch 😂
I didn't play it much but the build sold itself to me when I was stuck in a corner of a room, with 2 crushers and a horde in my ass and the room was burning from a bomber except from the corner I was in and my whole team was dead...and then I managed to get out of that situation with it and get my team up
I can check in a bit. I imagine 3x wound, then gunner resist, CDR, and maybe toughness or revive speed.
Guy was stealthy for a long time, one-bopped bosses coming out of stealth, rarely took damage, etc.
It was impressive.
If you full heal from holy Rev, you'll still have 5 stacks of martyrdom
The only reason to run x3 wound
What is the best build(s)? have trouble deciding, lots of options here haha
i'm sorry the mission control will talk shit if you do that?
rude
Lmfao yeah
What difficulty?
Is the traders hat collection in the shop worth it do you think guys
Highest, thank you
For Havoc 40, I have a short section about meta builds. In short, Inferno + Bubble, Inferno + Shriek, Voidblast + Bubble, Voidblast + Shriek, Surge Surge, or Scrier's Gaze Melee
Most fun is gonna be melee or Surge Surge
Most common is gonna be inferno + bubble
I personally have the most success with inferno + shriek, but it's a matter of preference
For Auric, I recommend melee, surge surge, or voidstrike
Voidstrike is the weakest staff, but it is still strong, and its weakness isn't super apparent in Auric
Thank you
Ohh I found the havoc section, so sorry for bothering you and thanks again for responding
@strong gulch @zealous wing power again ;_; lmao thatll just be a wrap for me
Sad. I hope it comes back
oh it already has, im just not gonna chance it anymore lol
i am unplugging everything
also a transformer definitely just blew
Kaboom
Oh great. /s
Transformers going boom always sounds scary and fecked up.
@zealous wing I left. I need to step away from the game. ggs
Wot is this silly sword
pubs
that was fast
another one added
what is Surge Surge?
pew pew
the staff with the blessing of the same name
ah, voidstrike
Nuh uh
Electric staff
It used to be called Surge
But it didn't have the Surge blessing
Then one day Fatshark added the surge blessing to the surge staff
Then renamed the staff right after
huh, I think I only ever saw warp flurry warp nexus on electric before
furry warp 
That good, huh?
LMB-focused Electrokinetic stick. EK has really good crit bonuses that other staves do not (on LMB; RMB is broken), so you can get like 80% crit chance without trying.
And the Surge blessing is 2x projectiles on a crit
Become the warp machine gun
I have been doing a melee-focused Surge Surge build, based on a mix of bruh moment, Ainz, and AgentChaos's builds
@shadow pilot Hallo
imagine if they fixed the rmb
we can talk in this chat
staff would be so goated with the sauce
you wont be able to send pics for a little bit, just need to talk a little
ahh i see
Just needed help with the talents?
I mainly played at the start of the beta so i am really out of date
if you have any up to date videos
I wish. RMB would do like 25% to 30% more total damage on a crit.
anything you think is the right way seems head popping is not what it used to be
I dont explain current talents or mechanics
I has builds and explanations in the pinned build guide
Some Ainz builds, even
looking at document now
if you wanted to try something that is bubble + brain burst
has nearly every defensive option taken
will also make you dodge better
with this
Hm. Got a new lowest WR force sword. 25%, down from my 28%. Still not the <20% I want, or the <15% I dream of. The shop has taunted me with some swords that are, like, 11% mobility or 12% first target.
keep going bro. 99% of gamblers quit right before getting lucky
have you considered not being poor ?
I have. I will consider it more when my game isn't a slideshow
Darktide does not know the definition of the word "optimization"
I’ve just always run the game on minimum for the most balanced frames
the frames of this game is fucked now this month, at least for me
I can get pretty smooth frames on high graphics even when recording before
now I turn graphics to low and it still goes 30 fps even in auric
and it's not local issues either, other high end game still runs fine on my rig
first time I've seen server side determining fps in a game
real fatshark miracles
Ime its a mem leak thing
You simply gotta restart every 3 games
The mem leak feels way worse now to me tho
mem leak is worse for everybody, that's the cherry on top
everytime these swedes goes on these long ass summer or winter breaks their game falls into the shitter
3 games? 1 can see it after 1 game. I'm just used to being poor and playing on horrendous FPS so I can play till it's perma below 30.
Oh I can feel it after one sometimes
3 is just the average
Rarely i can get 5
This game legit runs at 120 or so fps for me on high settings until it seemingly doesn't want to
hey im on rn
Yeah, no matter what I set things to, it runs like crap. Oblivion Remaster on high/ultra is 80-100 FPS, Space Marine 2 on high is like 70, Cyberpunk on Ultra is like 80. Darktide on low/medium is 50 during hordes.
They left the server.
damn
What's the drop stat for force swords again? New to playing Psyker
2077 is buttery for me until I walk into city center lmfao
Cyberpunk is a stable 60 on med high. DT can't even stable 60 on below low.
Is more stable 75 for cyberpunk. Could up the settings a little as well.
Warp Resist.
Well, when too many ppl. My cpu is an antique.
But the thing is, isn't my pc doing the thinking unlike in DT where servers should have partially compensated?
Fatshark is using a weird engine of their own design (essentially) that no one knows how to use well.
Heavily modded autodesk stingray
I mean, it's their own that they sold or summthing to them.
Fatshark essentially made Stingray.
Im amazed HD2 uses it
Autodesk Stingray, formerly known as Bitsquid, is a 3D game engine with support for Windows, Linux, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X/S, iOS and Android. It uses the Lua scripting language.
Instead of literally anything else
Even karking unity runs better.
In browser.
Been for awhile.
I never read the launcher
Maybe I need to put my builds into a Steam guide so Fatshark will highlight me. >:(
if there isnt anyone else, i'd say let him try lmfao
he's either curious, or egotistical, and that call surely must be answered either way
Sadly I checked his build and he was using purple stuff.
Need at least yellow gears bruh
Let him try!
Or has no clue what he's getting into.
I think that's most likely
I am bad at Arby and it's quite funny.
No, Arby is bad at being played by you.
It's Arby's fault.
@zealous wing should I make a second psyker to hunt low WR swords on?
Okay, but you have to help name her, @strong gulch, since you threw a check mark at me. I will use the female Seer voice. I am thinking Moony-Something. Moony-Sheepus is a name I have leftover from Scum name brainstorming
Moony Screamus
I don't need any weapons I don't already have. This is just a game for me at this point
I already have multiple force swords and greatswords under 30 WR.
I play scummer and then I just wanna play more psyker.
I dunno I prefer arby to scum. 
scum kind of op right now, even for clutching on some maps
OP against rot or OP in general? I imagine you mean the latter.
when you have space to run
OP like psyker? 
Shush, don't say it too loud or path will come in here and threaten us with 95 nerfs.
psyker is never getting nerfed and it makes me very sad
Gaze golden toughness next update
I jus' wanna be a little space wizard guy lightin' things on fire
Why you wanna take that away from me? D:
Bitch we had The Build fs cooked all the fun out of us for 2 years
because psyker is completely broken and turns the game off on literally any build
Unironically the better idea
Buff Zealot to Psyker levels!
Die
shit i would be okay with zealot nerfs
the power creep reached zealot too
just bring zealot down a tad ina couple areas, then bring everyone else down to that
Zealot can now don Custodes armor and play in the blood trials or whatever they're called!
Blood games, sorry.
blood tuah
I play Psyker. I only die to missed audio cues and sneaky crushers.
i can’t wait for psyker to get gutted tomorrow
just like how half life 3 and titan fall 3 will be announced tomorrow
The nefarious poxwalker of 16 consecutive backshots
Bully. :<
(I know Psyker is too strong. I just like being sassy.)
In reality, I think there needs to be a significant rebalance of ADMs, and with it a rebalancing of classes. It's stupid that Carapace is the only armor type that requires any consideration.
As for Psyker rebalancing, uncanny needs to be made melee-only, Inferno probably shouldn't give double stacks on crit, EE probably needs an internal cooldown, and we shouldn't have like 5 damage resist nodes on the damn glass cannon class.
Just make it so being high on peril gives -dr
I'd be fine with that.
My idea was that low peril should give single-target buffs and high peril should give horde buffs. So you have to make meaningful decisions about peril % based on the situation
Cause fuck you
I don't like that Inferno psyker can deal with literally anything with basically no trouble.
I mostly like it because I enjoy DoTs in any game I play. But I would be content wiping trash hordes while relying more on my team for elites, specials, and bosses.
What’s the best non dueling sword melee weapon for inferno staff psyker?
Deimos or obscurus. Both marks of force sword. There's no contest.
Grab uncanny as a minimum.
Deimos is more defensive. Less damage, but a very strong poke. Obscurus does more damage, but not as safe.
Maybe just make quelling have an actual delay/if you cancel before the animation finishes you don’t quell so you actually have a reload like mechanic limiting constant staff spam. Also get rid of soulblaze proccing itself infinitely and spreading to elites, there’s 0 reason you should passively set the screen on fire for killing a few elites
Great sword or nah
Syllo you should mk3 needle on blue mode right?
They should give back vent damage
Not entirely sure but I blue mode when there's only hordes or a really thick group of enemies
or gas grenade
I only use blue mode on that needle and it's kind of ass. Mine doesn't spread that much.
Nah. Regular
Bet
Disagree on the last bit. There is no reason Soulblaze shouldn't proc Perilous Combustion.
How come regular over greatsword?
Uncanny
Inferno already has crazy horde clear. Uncanny makes it better against armored enemies.
Plus, Obscurus and Deimos both make ya zoom, so the mobility is nice
And they're both good against single targets
Only really noob people play knife with inferno
Noted noted
I did 38k warpfire damage with pc. Surely worth a point.
total fraud
This is why I don't take PC on non-blazing/inferno/shriek builds.
Without another source of soulblaze, it's not good
Would had been good if team was bad.
Team was too good so I didn't kill many elites.
pc does help a bit with dd stacks
With KF?
With assails
Bubble knight
Maybe it's good for stealing warpfire if there's another psyker.
Too bad bubble knight this season is nerfed with new rot 
I've been using EK + KF + SG on meleeker
It has been quite fun
I need to work a little more on remembering to keep MM stacks up, but the playstyle feels more fun
I don’t think you should be able to gain stacks without direct action/input. It’s way too easy to exponentially build stacks in a dense horde with just a few elites kills which is terrible for game balance. How are you supposed to balance spawns against an exponentially scaling infinite cleave mechanic?
You can't really gain stacks without direct input in a real game.
PC and Wildfire fall off too quickly to kill anything without KF.
The Psykhanium is not an accurate depiction of a real game for numerous reasons, such as Wildfire being bugged.
Wildfire lingers like 12 seconds after an enemy dies, so it always spreads when testing it there.
Like AgentChaos just said, if you run a game without another source of Soulblaze, you get almost nothing from PC.
If you have Inferno, PC, Wildfire, Shriek, etc., it's really easy to make Soulblaze go wild. But they all work together.
I don’t think soulblaze should be a spread mechanic to begin with then (maybe just on hordes to help balance psykers terrible stamina and melee horde clear sustain). There’s no reason it shouldn’t just be direct stacks to whatever elite you hit since it doesn’t do much anyways.
It's difficult to do it without all of those things.
Like, when I play Blazing Trauma + Shriek, my Soulblaze damage is equal to my ranged damage. Still a lot, but not nearly as much as Inferno
And yet, people come in here arguing that Wildfire is a weak talent. They make me sad.
It would be interesting to see the balance implications of Perilous Combustion only affecting non-elite enemies.
That would certainly limit the ability of Soulblaze psykers to do runaway damage to elite stacks without crippling their horde clear.
IMO biggest balance issues on psyker are uncanny interactions with soulblaze, infinite cleave that scales with density (also soulblaze), and no limitations on staff spam letting players avoid melee (quell cancel, too much stagger on staffs)
So I guess I just don’t really like soublaze is my point
Yes. Uncanny + Soulblaze needed to be gutted fucking last year
Quell cancel isn't much of a thing anymore, if you're referring to LMB quell cancel
Only people who use macros can do it anymore. Or do it reliably
If you mean just spamming R instead of holding to drop peril, I agree
That should not be a mechanic
Infinite cleave is a trickier question. Inferno without infinite cleave would actually be useless. Like, immediate worst staff.
Macros are a separate issue, I think quelling needs to be slower and there has to be a bigger delay before you start venting peril. Like reloads on powerful vs mobile ranged weapons, stronger staffs should have a bigger limit on constant damage output with longer quell animations/delay with “weaker” staffs having quicker quelling
That's just going to make playing a psyker very bad
Quelling is already quite slow on H40.
Feel very bad
Reloads are a method of limiting infinite ranged output, quelling should do the same. Yes, when you’re overwhelmed you have to pull out melee, that’s the game
Ammo isn't limited most of the time
Soulblaze is the biggest reason I like Psyker. I love DoTs. Is also why I like crit shivs on Scum. Toxin for everyone!
Soulblaze should not interact with uncanny, and it shouldn't kill elites so absurdly quickly.
But I think any touches to it as a mechanic need to be careful, else they'll just gut the left side of the psyker tree
And then meleeker will get 8 more SG buffs.
SG now gives gold toughness if you regen toughness while full, melee range is increased by 50%, 50% attack speed increase, soulblaze on hit, EE now affects melee while SG is active
Not sure if a cleave damage falloff mechanism can be made for inferno and other infinite cleave ranged weapons, but any kind of cleave on ranged weapons is already strong, it doesn’t need to be literally infinite. It just promotes lazy gameplay but I can’t deny it’s fun to just m1 into a horde
SG still worse than scum rampage
The issue is that Inferno relies on time to scale up. It's the same reason I dislike Empyric Shock as a talent. If you have to re-apply soulblaze everytime you kill the frontline of a horde, you just... don't do anything.
There is no longer a reason to ever use inferno
This is why I think 2x stacks on crit is an unhealthy mechanic.
Makes Inferno skip a lot of the scaling time that it should require.
True.
I am already running into that in H40s.
Have had a few games where I did more ranged damage than soulblaze on Inferno.
'Cause scum and vet just kill everything before I can get close enough
What the
Sounds highly improbable
Ive seen it happen
I can find the scoreboards when I get home
Again, soulblaze mechanics are to blame IMO. Max stacks need to be lowered a lot and uncanny interactions across the board need to be removed. The crit stacks are an interesting note though, didn’t realize how much work it does to build stacks
Did like 650k ranged and 550k soulblaze
By the time I lit things on fire, the rest of the team had already killed it.
Did you have blitz as a separate category
Yes, I should.
On burga i have like 200k true range damage
I can't get the scoreboard until I am home.
I think removing uncanny interactions are a safe, necessary first step. Give it a few weeks to gather telemetry on performance, then take another step.
And yeah, I usually am sitting at mid-40% crit rate on Inferno without the crit aura. So nearly half of my damage ticks are 2x soulblaze stacks.
slightly slower ramp up time doesn't really matter. It only transfers damage from you to your team or doesn't do anything
Maybe my soulblaze is just worse than yours
Cos your scoreboard category is worse
I genuinely do not know how to make Inferno healthier without just gutting the weapon and the playstyle
So your range damage also includes bb
Update your ovenproof. The latest one on nexus has syllo's edit included with blitz and dog damage
I did. >:(
If you nerf RMB you would have to redesign lmb to be good/fast single target damage
My Ovenproof is fully updated. >>>:::(((
You need to enable blitz
Infinite cleave is always going to be problematic, but if it stays it needs to be rate limited like every other ranged weapon. Cleave staffs should have low stagger so you have to switch to melee to avoid being overwhelmed (trauma is ok since the stagger radius is moderate), actually needing to take time to quell carefully and deliberately before you can start blasting again, etc
It is enabled.
I am on my laptop and I am 2 hours from home. My scoreboard includes blitz. I just cannot get the image right now.
This is just the last scoreboard I posted in here. Blitz is separate.
I wish I could say I trusted Fatshark to balance it correctly.
I mean, part of the balance pre-rework was that Psyker had like 2 damage reduction nodes, and neither was super strong.
So you did a billion damage, but you died to a breeze.
People don't even run them, maybe one. It's easier to grab the old one though
The rework also made multiple toughness regen nodes stronger or easier to access
Souldrinker and Quietude in particular
Yeah, psyker was already busted before, infinite cleave is just that broken of a mechanic. Psyker needed a couple targeted nerfs pre rework, now he needs even more but no one really wants to hear that. Also every update there is a sciers buff for some reason when it already made practically made you untouchable with empathic evasion and peril toughness regen 
In any case Fatshark doesn’t seem too keen on balancing and nerfs, the fact they left right after breaking ranged dodge linger is a telling sign
I predict Psykers will always be eating good
Just for that, Scrier's gets 4 more buffs and Vet loses ex stance. Not replaced, just gone.
We had TDR pre rework. Having DR plus the changes to toughness gen talents really made us more tanky.
Didn't we get a toughness boost from the tree too? I forget how much we could get (efficient pathing aside)
ye
I think we're technically only +/-5 overall toughness
Can't recall
Maybe 50 instead of 45?
Again, I know Psyker is overpowered right now. But I also think most suggested nerfs are kneejerk and would gut the class, or at least make soulblaze playstyles useless
I honestly can't remember. I know they used to be smaller and scattered through the tree. Now it's squeezed into 2 mandatory nodes.
For me, that's effectively a toughness boost.
Is the bubble knight variant with Electrokinetic staff rather than a gun better? No ammo sure but I find myself exploding.
It is preference
Recon does better boss damage with the gun afaik
EK is very good at sniping specials and allows you to take Kinetic Flayer instead of Assail
If you struggle to manage peril, it can be worse. This is harder to do with JaD and no peril mitigation.
If you prefer opening boxes with reckless abandon and don't want to do ammo math, EK better. 
EK LMB projectiles are harder to aim in part because they are slower. They have stagger and supression tho.
I have some general rules of thumb for loadouts I've established after testing the waters for quite a bit
If staff, then no JaD, no DD
If not staff, then vice versa
So different flavors.
Soulblaze as a “playstyle” breaks higher difficulty balance for every class. I understand some people like it and have fun with it but from a balance perspective psyker needed to be gutted yesterday. Soulblaze and inferno shouldn’t really be a playstyle. But ultimately Fatshark is in the drivers seat, so we’ll see how they balance the game especially with how much they seem to want to release more DLCs next year
Soulblaze in its current state is what I meant
Spreading DoTs is absolutely a viable playstyle and it should exist. It just shouldn't be a 9/10 tool for dealing with everything
I don't believe any changes to inferno or soulblaze would be forthcoming unless the average player's skill level drastically improves
Honestly, just change uncanny, make maulers and scab ragers count as carapace for soulblaze, and reduce the unyielding ADMs. Give it a month and see how it goes.


