#psyker-class
1 messages · Page 2274 of 1
hard disagree
will check
@verbal thistle Why is Hyper-Violence good? It seems like a pretty minimal damage increase on Shivs
nah its wrong; like very wrong
=|
tbh unironically Mr E made a good SG Smite build variation
Gross
Why bother with Battle Med and Empyric Resolve?
Warp Unbound kinda makes them redundant
whos Mr E
A youtuber who makes bad psyker content. Every youtuber makes bad psyker content tbh
cause you pop SG when you're at 50% peril not when you're about to overload like with VS
you stay longer in SG = more benefits
Fair enough
speking of; i do not see adm for smite; is there any?
its important for SG Smite build unironically
so i will wait 
Build updated.
pffft
That's probably not actually smite, though
That's probably something to do with Brain Burst
Smite is usually "chain_lightning" and brain burst is smite
smite in the code is brain burst
even for carapace?
then penetration of the soul is pointless
easy to test; get the build; smite the crusher with & without PotS
i will do it
cause you will get yourself an aneurysm

I mean, I went from 25 damage to 30
was experimenting, and didnt know wherelese to sepend point
Okeydokey
@zealous wing @quiet inlet
Its been a while since i played darktide, did they remove the knock back ability the psyker used to have?
Can you describe it more.
Psyker has access to multiple push tools.
Do you mean ability as in red talent nodes?
i recall they used to have a force push type of ability? it was before the talent trees were in the game...
==============================================================
Then shriek. Yes
this is with PotS
this is without PotS
I do not see numbers
THIS IS AURIC CRUSHER
FINE
Without PotS
With PotS
the difference is just from warp rider
slightly different peril levels rounding differently
Without PotS and Warp Rider
With PotS and no Warp Rider.
1 extra damage, so the extra 5%ish from the 1/4 effectiveness
And identical damage to Flak
And Unyielding
WHY do i have 30 dmg per tick on non PotS
BUT 41 on with PotS
per tick?
while you have lower?
Are you using LMB or RMB?
RMB; you should ALWAYS use RMB on smite; if you use LMB you're doing it wrong
I disagree with that, but that's neither here nor there
aka charged
It looks like there are two damage profiles associated with Smite
The direct damage and the interval "buff"
The direct damage is flat 100% across the board
The interval damage is not
well; PotS is worth it then; thats all i need to know
Smite direct damage:
Unarmored - 100%
Flak - 100%
Unyielding - 100%
Maniac - 100%
Carapace - 100%
Infested - 100%
Void Shield - 100%
Smite interval damage:
Unarmored - 75%
Flak - 75%
Unyielding - 100%
Maniac - 100%
Carapace - 50%
Infested - 75%
Void Shield - 75%
This seems to be it
With the latter being the electrocution buff
And the former is just damage dealt by the ability itself
I knew smites fucking good
always has been
Tell that to the others...
Smite is good. Smite is also boring for me and many other people.
Smite users give smite a bad name
so what I'm hearing is 4x smykers is viable havoc team
Understandable but it hits me for the perfection it is in some way
you lose to bosses
Bosses
3x smykers and a hammer zealot
you lose to multiple spawns of bosses
Smite isn't good in havoc imo
Psyker should be doing the most damage, also smite doesn't account for ranged, muties, bosses, final toll and red stimmed
My smite can deal with ranged easily when theres a horde covering every inch
That's situational, often the groaner hordes spawn behind and not where the gunners are
Even when theres not i always run up and am perfectly fine
No i always point myself where theres the heaviest point of problems and im perfectly fine
Seems someone haven't found a good smyker
Thats an oxymoron
thats why you take VS to counter them/ you push them into smite range
muties you focus hard by facing them while smiting; they get stunned
Bosses are a hard counter BUT there are many caveats to them; already made an essay about them
Final toll & red stimm; it is what it is; final toll is more of a counter but red stimm is not - with a coordinated team its just like nurgles blessing modifier; its suppose to counter smite but it does not - you stun everything while the red stimm guys come forward for your team to pummel them instead of fighting them inside a horde & potentially risking chip dmg
This^
The stuff smite is most effective against can be killed very quickly by other means
But not as many as smite can, plus we can keep it up for a much longer time, while what zealot can throw 3 fire nades then he's out?
We dont have ammo, others do
the problem is that if you had gone purge instead of smite, you would have simply killed the crowd instead of making it dance funny while enemies still charged the team
firenades are the worst grenade in the game; its... bad
Compared them to toxin nades 
I stun everything and what isn't stunned my team focuses on easily
true but smite will save you in situations where purg will not; simply due to 1 thing
STAGGER
They pinpoint the and kill quickly
Purga staggers too
OGRYNS
Mhm
I'm yet to see purg stagger a crusher
I wanna see 50 crushers overhead swinging on you and survive
in a situation where you have no escape
Smite doesn't kill crushers lol
not the best at killing them but giving your tam space & time to kill them is better
just scroll up; we had a discussion
how are you combating SG's peril generation with smite?
I have no idea i just made the bulid and it works for me lol
They just use warp unbound
oh, they don't care about making it last longer, they just sit in smite for the extra 10 seconds?
Yeah
...
Longest ive kept smite up is 10 minutes
your poor team
And even if I have to quell it takes less then 2 seconds
watching you crawl through a map holding down smite
do you exclusively play with ogryns?
there's no way in hell you're outpacing a mobile class while spamming smite
No I play with my two zealot friends and my bf plays as a arby
you would be surprised
Smite can't crit so no movement buff either
1 simple trick
You turn sideways & dodge
you're basically using SG just to keep smiting
Youre lucky the anti smiters aren't here rn
I played alot of metroid prime so it helps
I'm not anti smite I just think it's ass
so, what, you never pop because you don't ever let go of smite?
Oh no anti smiters
Kinda yea
try VS if you haven't already; it may not have the longevity but it has the utility 
Please, my mom was a Karen by name
I might
Haven't been on recently though due to FUCKING SPECTRUM
But I ain't worried about some anti smiters we hate each other end of story move on, ill sit here all day
Besides its a fucking game, do we really need to be so fucking pissed someone is playing the way they like?
One day
One day what?
I want to play wih a good smiter
Id gladly help
Im trying hard to give it a chance
Understandable
Based on the information gathered this is how i would run SG Smite (would have to run H40 to fully be sure of 1 node change but i think no anticipation is not a big deal - many don't run it anyways which is a mistake sometimes) 
Might even make another vid featuring this build 
I think tis only fair
And i thank you for giving us a chance, when im able to play again I shall let thine know
Lol vet chat is normal info lil chaos, zealot is now talking about zealot pizza bc what else lol, psyker chat is arguing about smykers, ogryn is always chill, arby idk there.., and idk about hivescum yet
maybe one day we will get some time together then
like; new havoc season is up
i can bother you now

I was also considering swapping the coherency node to the TDR small node
yeah lmao; imagine picking that LMAO
I'll probably just use your version when I get back to my PC
The current image in there is an exact replica of the Mr E build because lazy
Uhh, did they make it much harder to master weapons with buying an upgrading
Cost me between 30 and 35 greens to upgrade Scum weapons from 0 to 20 at level 30.
what level are you
well that is weird. I just did over 40 and it got me to a mastery 4
lower rating weapons give a lot less
2.5m-ish total to max all weapons and build godrolls
Same weapon type as the one you're upgrading?
hes mixing in range & melee usage in that build which is an option & its fair
i went pure smite; you could also use the MM if you use guns for extra dmg for sniping & early smiting; +25% dmg for your ranged gun is very good in combination with other dmg buffs & rending
you could even just whip it out at 100% peril & shoot crushers with a bolt pistol & it will do nice dmg to them
What level are you?
1
That is why
So they changed that then
They nerfed it at levels below 30 afaik
Changed the build in the guide to this. If you make a video, I will link it.
one final note about SG Smite;
since Warp unbound allows you to utilize staffs better with smite the is no 1 version of SG Smite build; i think there are atleast 3; Mr E version, Mine that i just send ya & the other that utilizes MM & guns with less soulblaze - all viable

Is mr e a legit source now or something
Eh, if people ask for more builds, I will add them. But until then, I will be lazy
No.
unironically his SG Smite build was not bad but required refining; same for his explodegryn from long time ago
basically; exeptions exist
once i get to H40 & get time & good footage i will note ya
(will take lots of time
)
You'll have to carry me then.
I can try
its just the grind up... i dont have much time nor energy recently... i'm still yet to write 2 guides on my builds that are already released
I want to poke around with Scum some more to figure out what builds I like
what if i tell you i kill carapace with Dclav on him?
I get that. Time and energy are lacking for me. Playing the game turns my brain off, and everything else in my life leaves me needing brain-off-time
Did you figure out the bonesaw attacks?
You could kill carapace with a pool noodle on melee scum
Yeah, the pattern isn't hard. Just need to figure out if I like saw more than shivs
its just that i wanted to make Dclaw great again
just like i did with the chainsword

I know I hate the crowbar. It's maybe my least favorite melee in the game.
altho if i would replace Dclaw with Taxe on that build it would be better but its Taxe; i make generally considered dogshit weapons/abilities/archetypes/keystones viable
I love the crowbar
Brittle coating bonesaw is pretty strong.
why
I don't like the moveset and the swapping animation feels weird and clunky
crowbar in alt mode with can opener absolutely fucks carapace
Crowbar is a little boring while not being that strong imo.
moveset is... extremelly simple...
I love the uppercut baseball swing that is H1 with the crowbar
You can the same thing with Caxe without changing the modes.
especially when charging and sliding at an enemy
the only thing that makes me sad is that crowbar has no hammerblow blessing
Bonesaw is mid at best in and of itself. But it's got great synergy with this
it should
or just use a crit weapon/build & spam
combined with this: it's very OP on stim box builds
you can greed 70sec stims with it and cd is super fast
bonesaw doesn't beat shivs for applying toxin
it's not how much tox you might apply, it's how consistent
1 stack is enough
extremely consist with shivs
yeah, if you crit, with a talent. bonesaw the weapon itself guarantees tox on hit lol
I know
but shiv also attacks fast enough that it's more than sufficient
on top of that, it has way better cleave and moveset
I extremely dislike bonesaw moveset
Brittle coating with stimm talents make the weapon much better.
nobody likes the bonesaw moveset
but your claim on shiv, that's a pretty big claim, imma have to test it later
Shivs feel way more fun and fluid to me than knife
All the ranged weapons feel fun, as do the blitzes that aren't boom bringer
Desperado and Rampage are both very fun
I like knife moveset more, personal opinion, I guess.
so why is scum discussion here still, even after a week?
because why not
And because there's nothing new to discuss with Psyker
Learn other class to understand the synergy.
whatever pro knife moveset that you think might have on shiv, shiv's special beats all considerations
that shit is too OP, a free better-than-zealot-throwing-knife
true, but there is a channel for scum
Then you have to discuss about psyker there to see how they work with ganger.
there are some evil people out there in the other chats, be careful out there breathens
God, can you imagine if there was any kind of friendly fire in this game?? Lmao
Indeed
bonesaw i see no real use for tbh, i like the mobility/speed of shivs
as for crushers, i just use needler as a sidearm and problem gets solved fine long as i can make space
Needler is my main arm
anyone know a fix for the scoreboard ammo crash
Brittle + tox application is a gateway to many powers some consider to be unnatural
update?
For instance if I slap BON a couple times with purple then stack tox on it with needle it dies in about five seconds
If I don’t brittle it tho it is very sloooow to die from tox
But shivs go fast
You can turn bone saw into a wide cleaving blur with the right build
Yes, @summer prairie has a fix, bug him enough and he'll give it to you 😏
Crowbar attack speed boosts take it to beyond what I’m willing to play ngl
never mind, he's euro and sleeping
@sturdy reef find this thing on the darktide mod server
ty
My build is just needle gun really
do any of you guys know a good method for the cliffhanger achievement?
check pins
ah ty
I played the train missions and some scum player stuck me with a green stim. I had no idea what it was doing for me
The new missions are great. Finally some new content. Glad oddball mention it so I knew
Till you dodge off the bridge with mine.
Was watching an old ass video about darktide and the scab shotgunner had 500 hp and a Rager 900. What a time.
@deft stump why are there no players on a monday morning in apac?
Ppl play at 8PM~
Dinner time.
After Dinner.
Need more gaymers.
i dodged off a bridge yesterday
You know I run Rending red and movespeed blu.
wasn't with you
was in a low havoc
i'm really really frustrated at the moment 🙁
was playing havoc and an arb decided to go start the event while we were killing a ritual still
Sry was me
Oh.
do people like not read what havoc modifiers do before heading into havocs? i don't get it
same arb brought shock mines into final toll which i guess holds back hordes but he never placed the mines anywhere good and never actually really did anything useful
check the pins for the build guide
I'm playing goop with 2 ogryns and rampage scum.
Surely they won't get any corruption
Ye
i can't find any flame psykers anymore
or zealots
it's just arbs vets ogryns and too many scum
crackhead gameplay attracts the crackheads
Ngl it’s only for the right maps tbh
Bruh on chinese server all the vets are running smoke.
I guess no rot now so it's good
And they all run mk6 psword.
smoke is goated
isn't mk6 power sword good?
Ye but it's harder.
the achyls is best
On eu server it's just ds4 spam mostly on vet.
idk what mark that is
i bring kraks into final toll. the ability to not deal with tolled crushers is really nice
I did some H40s with 2 Ogryns, a vet, and me on Psyker with Blight. Wasn't an issue because everyone positioned pretty well, and Vet's supply thing cleared what corruption we did get
you mean......field improv? 😄 field improv is so goated
Yeah, that thing
but field improv is a myth
no vets ever bring it
@ripe obsidian you must be the only person i know not hive scumming
i see a shit ton of people playing scum
there are so many scum in havoc
and 90% of them aren't havoc ready
Oh they want to
I'm not havoc ready. I just want the box though.
Anyone know why the Rampage ability window isn't filling back up like it used to? The buff icon is but the ability HUD element is not.
I know there was a patch / hotfix today.
Edit: It's been brought to my attention that the issue might be NumericUI. I can't make sure rn, but I'll mess with it later. Thanks Hexis.
what are the go to guns for scriers build
Must be pro.
recon, vraks 5, and laspistol are the usual ones
bistol is also an option
but recon and vraks 5 are the 2 most common picks
Likely a bug. My Stimm Supply broke as well one game. HUD showed it on perma CD the entire game so had to just hope it's ready.
gotcha
If I am on Psyker, I am pretty decent. Not so good on anything else. Passable Arby. Not very good Zealot. Bad Vet, bad Ogryn. Probably bad Scum.
It turns out, doesn't matter what your scum build, so long as you have a needler and this thing you can win any havoc like a breeze 😂
I'm bad on everything I only play sedition.
this is the arby dog bleed episode in replay
either the needle, or that talent, is getting nerfed, 100%
gg Vect
oh shit were you in my game?
lol
the DPS was good though
Scummers D:
the other guy was playing the uzi desperado that's all over the tuber right now
and I was spamming needle
there's no way things was gonna go bad
that silent sniper procced my until daeth
then the captain still had shields up
feels bad
the uzi build shores up the small short comings of needle spam
you combine 2 scum with these it's gg before it even started
sure, competant ones
dual jacuzzis
but there aren't many competant scum
ya most scummers arent that good yet
most never will be lul
see playing psyker gives ya good practice lol
most scummers are playing melee, and melee on the red map that's rampant right now is suicide
you run the explosive crate right?
that game I did yeah
I was gonna do that for my scummer as main build
most scummers that are ranged still really suck at game so idk
cuz they dont dodge
people told me here earlier shiv with tox on crit can replace the bonesaw for proc'ing the stim cd on tox kill talent
was testing it
was not impressed
they don't shoot specials. they don't do much of anything except die
and steall all the ammo and everything on map
it does for me, but i havent updated numeric ui
i dont have it on at all
i encountered an interesting issue yesterday where i pressed f to drop the crate
and the the crate refused to let me drop it
or swap weapons or anything
Im not kidding lol
so was stuck there and died like dat
mod, guarateed ability and another one
is causing it
happened to me before
don't have those
those are updated rn
what you took off all mods and that still happens?
they changed rotten armor and "fixed it" but didnt include it in the havoc rotation
Id rather have it than rituals
I would too
wait, you're Temu Zealot right?
no
I use this to track who I play with https://www.nexusmods.com/warhammer40kdarktide/mods/127
Temu is bruh moment, that's somebody else 😂
power matrix rituals still bugged btw
i don't remember people's names
there ya go
Man these snitchy mods I tell ya
Actually true there are barely any there.
I havent encountered a bugged one yet there
one by the first medicae which ticks slowly when you're descending from the previous rooms
one after the tram
one at the top of the staircase near the arena
one before the second to last elevator
all seem pretty fair
Might just be event, but they do the classic shoot bursters and cranial.
At least it’s no darude maps
I had a vet plasma a burster while I was in front of it
You using Mk 3?
Classic tide
mk1, maybe mk3 will fare better, but that one's single target is poopoo you might as well just bonesaw 🤔
Mk 3 light spam is what they use for applying chem on crits tbh.
Especially on 2x blu stimm.
Stimm first, then supply.
Muda muda muda muda muda.
that does not work lol, if you supply while stim is on cd the box is "empty" and nobody gets stim benefits
Uh... it does on my tests...
Well, actual games.
I'll double check, but I'm pretty sure that's the case
My dps also goes up if someone can hold a boss in place while I stab the back.
It also seems to stack with another supply cos my atk animation basically broke to the point I was hitting as fast as I could fan my trigger.
Was playing with another red/blu supply Ganger.
if you use the stim first, the supply will NOT give the stim to the group
This makes me glad I use Skitarius
it will just give the raw crate
Can't imagine using shivs normally
That part confuses me considering friend was also attacking fast.
And we were both doing the eat stimm first, then drop supply.
Same, red/blu.
that would be why they attacked fast
We were alternating uses though.
I stimm and crate, they didn't. Both brrrrrrrr.
Also, the time we stacked it, we both used ours then supply and all I can say is I broke the barrier and just... attacked too fast.
To the point it's absolutely a JJBA episode.
wall so good
burster train denied, mutie train denied, luv me wall
also it makes sniper spam modifier so much better
So, IDK how FS coded the mess, but I know normal stimms get eaten on dropping supply.
as they're supposed to
But we are talking cartel specials.
I also can extend my stimm by stimming, then dropping my supply at the end to continue the kill trigger finger thing.
So, I dunno. Shrugs.
You're probably right. 
JJBA?
Jojo's Bizarre Adventure.
I emerge. Anyone wanna do non-Havoc or low Havoc? I wanna try out Scum more. Or, alternatively, high havoc and I will be psyker or arby
doesnt work like that for me. if i drop the crate, my stim does not reset its timer
The effects. Not that.
Because nothing else explains why my aspd stays high or insane.
And when both ends, I slow back down to Normal.
ora ora ora ora ora ora ora ora
it stops for me when the stim runs down
Then I have no clue what's going on in my games then.
if you can, record it happening, maybe we can figure out if its something specific being triggered or a bug
Why do people know who I am
And it's not lag, It happens on EU, US W and APAC.
because you play a lot
I'll see if it can be replicated in psykhanium. Recording games will be unplayable. Forgot to turn it off once and had sub 10 to sub 40 fps one run.
Guy told me I forgot to turn off stream after I showed him something.
I got overheaded by a crusher. D:
Dodged into a wall
🙁 happens to the best of us
I thought nimble screwed you over, cos it kinda does in a way for me.
One of the pettiest things I dislike about scum is that the level requirements for the Saw and Stim pistol are so fucking high
One is op though.
4 needles into a crusher and its dead, like
i dont understand saw at all
1 shot for most elites/specials with needler
Saw is a support weapon with brittle coating.
Apparently, that brittle stack with the normal brittle,
if anyone else is applying brittle, that is
Very strong if you think for the team and not your personal scoreboard.
idk what (i think it was oddball?) did to make it "kill a monster in 5 seconds", but its not whatever i have thats for sure lmao
and no i dont even run scoreboard
If you cut it away, then it is not great.
even direct psykanium weakspot hits with brittleness then "shooting it a few times with the needler", did not kill the burgle much faster than if i only kept toxin up
is shredder autopistol still bad
probably
i havent used it since before locks
might be fine on hive scum but, even on a full gunker build it kinda sucked when i was playing hive scum at home
hardmode unlocked last duh
shredder is fine
Bolt pistol is last though
What's the upsell vs dual autos
I might be confusing it with combat blade at 16

flashlight
do you get the dlc characters weapons for all or just them if you buy the dlc
unstable power, then a preference between wrath, shred, or deflector
are you stacking to 30 tox?
with deluxe you get weapon skins, and any classes specific weapons are class specific
depends on the build
the key thing is stacking to 30 tox and comboing with brittle
5 shots, then even tried all 7 even tho i know its max
even hit it with the saw many times
interesting
oh and my needler does have unyielding on it so i was also hovering on that while checking dot
it also impacts team which is usually what matters for getting the time down more
I prefer to put unyielding on melee because realistically you will have that out more often when bossing/kiting
ah i think hexis was talking about a solo kill
it will always be unstable power, then whatever else of the three
So at full stack vs crusher without brittle coating, it is around 520 damage per tick
i can think of riposte, shred, precog
Vs crusher with hit from brittle coating, it is 625 damage per tick
what does strength affect with unstable power? dmg?
1.075 is 19.4% more than 0.9 so you're getting ~20% more damage from full brittle
not over unstable power, and shred was on that list
which is very noticeable esp when tox already does so much
It's also nice for the rest of the team
Also, if you want even faster damage against boss, use the brittle coating + actual DPS ranged.
Strength and power are the same thing.
More of it = more damage, cleave, and stagger
copy that gamer
Idk if the stagger makes any difference for FGS in particular
Most thing just die on bonk
Something like BrAR or autopistol can delete monstrosities very fast, especially with both brittle coating and normal brittle.
why though? those other ones seem to have much easier access
Unstable should have near 100% uptime
ive been fiddling with a brauto desperado packing a saw 😂
I'm going to play brauto with crowbar on rampage next
ig it would depend on the build
stack a billion attack speed on it
on a scrier, dd build i feel some other thing would be better
im also reasonably sure saw benefits hugely from ultraviolence because you kill low hp stuff thanks to tox
APistols has much more damage though, but the reload such as if you want it for bosses.
Precog with max buffs can probably oneshot crushers lol
wdym easier to access
80% peril puts you at 20% strength
neway from my pov scum is really good at being a dps or enabling the team to kill dangerous stuff super fast
this is true
with crack of bone itd be much lower
...
I usually weave assail in-between cracks
if youre low peril all the time idk what to tell you other than youre losing damage
I don't let it drop all the way down
one more question: how do i harvest blessings to put on another weapon again?
i dont think id need it if i can get near 100% uptime in combat on scriers
I'm trying to think of something with the stim supply to make a support ganger build.
More damage is more damage
depends on team comp honestly
gone, you unlock with masteries now
Idk why you would draw the line at unstable power
oh thank god
masteries are earned by sacrificing weapons to hardon
but it doesnt matter what is on the weapon and greens work fine
okay sweet
same weapon as the one you want to unlock stuff on will make things much faster
rending a safe bet tho, CDR also can be tasty
last time i played it was horrendous rng only
Times are so much better now
yeah you had to get the weapon drop with the correct blessing then harvest it
Mastery XP given is based entirely on the POWER of the weapon. Blessings, refinements, and consecration are irrelevant.
gotcha
then you had to find non dogshit stats and get it applied + we had the locks 😱
I had 200 knives in my inventory trying to god roll back in the day
Never upgrade something beyond green if you want to sacrifice it, it doesn't give more xp
scummer support is better without a ton of stimm nodes
it does depend on the modifier as well tbh
if blight, 15, 20s tops
ive been saying that with how i personally run a specific build (scriers + dd) i dont think unstable power would be that beneficial
thus to the question, best blessings on fgs
You can support by killing the enemies, that I understand. I want to do a buffing other of my team.
unstable power
because you should also have this
and this (tho not peril based, it does scale)
so youre telling me youd rather settle for "eh, it could be higher but its fine" damage when you could easily run higher damage?
And a perfect Bonesaw in 2
i never noticed the difference on specifically a scriers dd fgs build if i took unstable
by crack of bone and the peril quell on ranged crit talent seem to simply dump my peril to zero all of the time
if thats the case you might as well take off all the wasted nodes like warp splitting and warp rider
or, you could take off the quell on crit and bcob
how i was told was, are you playing psyker or a weird vet
those highs still seemed the same, even if i took precog instead of unstable
might you recommend a scriers dd build that would be more psykerly
there's a whole array in the pins
no peril, 100 peril, noncrit, heavy stab, headshots, crusher. i run this tree.
and i did wait for shred to not be active for both
scriers also not active
only difference being peril level
if you only sit at 0 peril most of the time, to the point you find peril based boons not worthwhile, youre missing out on a lot of damage that makes psyker actually strong
We win the game
Scum and I had a ~5 minute clutch
you got out damaged by the scum
toxin dot very nice
glad im not the only one running stripped down on my needler
Stealth + Hammer zealot
Hence the 500k boss damage
More than everyone else combined
If I que with three friends into a match, does it count as a private game for Malleus Monstronum, or do we still need to set it as private in the matchamking options?
Good job. I just lose games
the latter
Set it as private
👍 Thanks
Honestly, everyone in that game did everything we needed. Died more than was ideal, but oh well, havoc is hard
Vet sniped specials and krak'd crushers.
Zealot bonked bosses, one-shot most of them.
Scum ran around and dealt with dangerous things on the edges.
I burned hordes and put down bubbles so we could advance.
Pretty nice when people play to their roles.
sounds like a well oiled machine then
It's weird to me that my ranged damage was more than my soulblaze damage
I guess things were dying before I could stack a lot.
It is true
And hard to stack damage on elites when there's a hammer zealot, a plasma/krak vet, and a needle pistol scum
esp if everyones actually on top of it, yeah
Yeah, I feel a lot weaker without Shriek.
And the Vet would've beaten both of us if they hadn't gone down for that 5 minute period
I wanna faff about as scum now that I have my weekly H40 out of the way
idk who it was
someone was wanting to know how to turn off high peril sounds
i figured out how
wish i could remember who tho lmao
im just gonna slap this here with
disable peril sounds, lower peril sound effects, turn off the high peril sound, for some easy searchability in the future 
as an added note, to disable the tentacle effect, you'd need a mod like "disable screen effects"
I got 2 more wins b4 Im back at 40
a... are they!?
Yes.
they changed their base armor to cara?
wait.. when was this update? i thought their "core" was still flak so soulblaze still uses flak adms
it should still be flak
seems to still be flak in psykanium
SAYS cara but reacts to switching
That is why I noticed it
but, did confirm just now as well
Testing with toxin
Yeah, code says flak
So why does it say carapace?
What in tarnation
i think its been that way for a bit
probably
Also
Why is a body shot with a shiv throwing knife enough to kill most specials on H40
well thats just because it applies a lot of stacks
basically a free needle shot
Needle pistol is 6, but doesn't kill those same specials
well thats odd
Sorry, it does kill the ones in the video
show me? i havent updated solo yet
I am mistaken on that part
okii
I hit a scab flamer instead of a scab bomber, confused myself
Dreg*
Lordy, I have no brain tonight
hehehe
But anyway, it is weird to me that the shiv throwing knives are stronger than Zealot's blitz knives.
it IS weird
in order for my zealot knives to actually kill i have to have a bleed bistol
and remember to have it out, or throw two if im reading the book
A headshot with them does count for uncanny
And uncanny does seem to boost toxin damage
the ranged damage node at the top also works
Weird.
the "enemies within 12.5m" or whatever
ah i love inferno in normal psykanium
constant kf pops and never ending fire 
It is pleasant
It’s like those Christmas time fireplace videos
How do u regen throwing knives as scum btw
Kill any special enemies iirc.
I believe killing non-human sized enemies also regens 2 knives instead of 1. I might be wrong.
or, kill any enemy with a backstab
any
poxwalkers included
or, did they change that
Specialist, elite, or backstab kills, with melee, yes.
And killing an oggy enemy gives 2 knives back
HAH nope
any enemy backstab refils, lmfao
nope to the, did they fix that
it wasnt working at first but i guess i didnt aim right
it's not broken
It's intentional
"The Special Attack of the Shivs is limited to 3 at a time, but you can regain Throwing Shivs by either killing Special and Elite enemies with Melee attacks, or by performing backstabs."
i could see them nerfing that because its really fucking strong lmao
hell, even minus the tox thats still good
its a whole extra blitz, basically
Me?
Ye I dunno why your message from like 2 hours ago was the first thing I saw when I got on discord.
When you up scoreboard of scum being higher damage.
:<
I had bubble
And everything died before I could burn it
I had more ranged damage than soulblaze
Git gud 
A range scum nearly outdamage me last night until near the end
Op unlimited ammo
Oh i was on bubble maybe that's why he was so close
Do y'all swap the shriek/gaze if there already is a shieldker
range scum can outdps bubble inferno
Dbarrel vet can also do that
ya
Melee scum does pretty absurd damage
I mean, if everything was dying before I could stack soulblaze, then I'm only gonna be able to do so much
Yeah but I mostly dont run bubble anyway unless its a sus map like gloriana or hab dreyko
Help for mid and end event respectedly
I ran bubble because we had zero frontline and only VoC for defense.
I needed something to keep my team alive
I'll smoke you
Try it
I'll smoke if I play vet with ya
It's the same everywhere
I heard na vets op
I put my faith in a havoc 40 ogryn in aurics but he got kerplonked
They all play like tanner the poster na vet boi
Also how do y'all play no man's land
Is rushing cross the open area sus or should you push slowly
I sometimes play in the holes
Seem kinda fine except you get blindsided by STG
I pushed once into the trench on the other side which had 10+ shotgunners and 4 reapers
Death
It has been changed to cara but in terms of DoT dmg its still flak
Everything else is carapace tho; innability to cleave & direct dmg
Imagine how fked purg slaves would be if it was pure carapace

Would be funny to witness the meltdown
Mass reviews bomb
Cant play havoc without op burga
guess I have even more of an excuse to play melee psyker 8)
Voidblast FGS 
voidblast gud
Gaze blaze trauma knight
this thing is apparently completely dead on the needler, why would they put it there other than to bait people 😒
cole said he did specifically that
also in current testing, saw is very meh
shiv TTK is really good
I played crowbar and it's like
So good? 
Rampage and spam lmb things just die
Vs boss is change direction and also spam lmb
who dis
pretty sure RMB is notably higher DPS
Rmb is block for crowbar..?
I mainly used it against the assassination boss
we both brainless in psyk rn
Deadliest glitterbomb maker this side of the great rift
quick test on crusher for me was 1150ish with lights and 1650ish with heavies
With no buffs activated, mind
Is it different for unyielding 
1079 on a reaper w/ light spam
1499 with heavy spam
with adrenaline and superiority stacked, light is about 2400 dps and heavy is close to 3000
Understandable
Heavy spam
Also heavy2 seems to have a faster release point than heavy1
I can try to find out
Maybe I'm holding heavy1 too long
It feels to me like you can already start holding heavy2 while it is still recovering from the heavy1 drag
Or rather it is not very visually obvious when you can start charging heavy2 because the weapon is fully offscreen
Single target mode locks you to the enemy if they don't die or you move in the wrong direction.
I won't recommend it. Only a camera lock at the wrong moment can end the game.
It could result in very bad stuff happening yea
Especially with ping and mutants

Just jorks your view behind you
@zealous wing Part of this is going to be luck and skill and such, but my highest single hit damage in a mission without Hyper-Violence was 3427. With Hyper-Violence, it was 7132. Same shivs in both missions, I believe.
Oh, shoot, the non-hyper mission was apparently Desperado instead of Rampage. Never mind. More testing required.
if you arent hitting 6 digits highest single damage hit
why even live
class is obviously underpowered and poop
Just doing LMB spam, with Hyper-Violence top damage against 50 poxwalkers is 882. Without is 533
Against dreg ragers:
1761 w/ toxin mania and no hyper
3086 w/o toxin mania and with hyper
But hyper is useless for heavy attacks
Only useful for lights
is it useful to stack malefic momentum for purge staff? I've heard some people were cheating by scripting to stack buffs and attacks inhumanly fast. Does melee improve your soulblaze dps or is it better to just flaming
hey guys i need help unlocking the last campiagn mission
iv done both previous missions and it still showing i need to complete one of them iv done 3 times now
mm not really worth it for purg. it works, sure, but its also pointless
I guess you could do it, but it's probably an overall DPS loss since you have to swap back to melee, which loses blaze away stacks and is time spent not burning things.
Not sure.
Guys when are they gonna revert the void strike nerfs
My beloved...
When will they buff Emperor Palp build ? I miss that
Smite is fine as is ngl
Well smite has super bad rep so i don't want to be that guy
I just spam lmb on crowbar all the same 
Just need to alternate between modes to twoshot oggies
Not sure if its possible to onetap with strenght stim, been using other effects for penances
Hello. FGS lovers, got some question about FGS swordwave. Can unpowered sword wave stagger crusher ?
can't find anything on lexicanum.
what does scriers gaze even do again?
also, the hive scum thing applies to all classes, except the arbites because they're built differently.
It does everything
Toughness regen, bonus damage, increased crit chance lol. Not to mention unlimited peril I believe
do you have a good build to link over?
yup
i want to make one now, but couldn't make sense of the description.
about gaze? me neither.
Oh i was asking about FGS 0 power sword wave staggering crushers
https://darktide.gameslantern.com/builds/9da62e0d-1e0f-4d9b-adca-a60b3809dd98/gandalf-melee-wizard-updated-for-bound-by-duty
Also check pinned post here for other psyker builds, the one I linked is just one of many from the google doc.
oh, sick. me neither
from that guide I linked btw. Super useful ranged cc
Get the mod that tracks how long you are immune to imploding after gaze. Otherwise bad things might happen looking for a tiny square at the bottom of your screen
so, the idea of this build seems to be "set hordes ablaze with bfgs in scryers and use the voidblast to finish them off".
what if i'm on console?
least i don't need mods to be efficient. besides, no cross save so i can't play it on pc.
Huh, it is quite different from my homebrew build but i will give yours a try
i am using laspistol and just snipes specials while in melee most of the time plus bubble
Now that dual wielding is a thing in this game, I vote psyker gets dual wield voidstrike wands
I want a melee staff lol
Like let me slap people with staffs in melee and special attack could be a blast
Dunno if they are canon in lore but like a staff with an sharp edge or something to let me use it as a halbred or spear
just to double check how warpghost works:
this just slows the "passive" tickdown of peril right? so that node is functionally just pure upside? since i want to be at high peril basically all the time unless i specifically want to quell?
Yes, might need a few missions to get used to peril not dropping as quickly, but otherwise it's all great
i assume thats one of the reasons ive never seen anybody take the damage reduction while at sub critical peril talent, since we are basically at high peril all the time if played correctly
This is probably the most broken thing in darktide rn, I've had it so many times
Some people take it, personally I don't because I don't want jumps in peril that I can't control
Sounds like something that will make me explode, because I get a peril increase right before casting my staff and then I explode from the staff that isn't safe to cast anymore 
hey what's the ADM on soulblaze into carapace
Bad
technically thats where uncanny strike and your teammates brittleness comes in
I don't know 
you don't need to type it in hivescum chat then
0.1 or 0.2
Lemme check it
0.1
💀
why so low
and i hope we get a sword akin to siennas firesword and adm improvementd for soulblaze... wait the issue would be the inferno staff
Because Crushers have to be relevant

Anyways here's toxin with 0.9

stabs them with ds4 or deimos
meeleker incoming
... is from blaz blue the prota

puts in Rebellion from the ost
Regarding crushers, yesterday i had a zealot cope really hard
New update, so their relic blade definitely got nerfed
So i guess giving them more health works 
You know what's crazy


damn
