#psyker-class
1 messages · Page 2199 of 1
Ogryns are friends. They catch bullets better than anyone.
what is the meta ogryn build
all of mine, when i pop exec stance
thanks ogryn
Ogrynheimer I think it’s called
Shield ogryns are now a rare breed, but a psykers' bestfriend.
rumbler with pickxe, rumbler with shield, rumbler with bully club
They found out during the poxburster event.
seems to be a theme here
they buffed shield ogryns today so
I was ogryn main before I went psyker lol but yea people don’t use it so much
grenade gauntlet also op
It’s a very ammo hungry build
oh shit did we get a balance patch in the middle of my play session
hold on i gotta read this
FNP buffed
FIRE TEAM SLIGHTLY LESS DOGSHIT?
i rarely see ogryns these days to be honest
VoC nerfs
I see lots of ogryns
well
I wanna see less veterans
Duty and Honor nerf
gun class is popular in shooter
in other news
i want just as many vets ty
ocean found to contain water
Meanwhile every game I’ve joined is 3 psyker 😭
wait what? the ocean has water?
and all of them are running smite and W+M1ing
idk the games i see are normally double arb vet and psyker or arb vet psyker and zealot
or double psyker arb and zealot
more good arbys and ogryns needed
Fr but brain exploder is the best imo
Can you blame them? We shoot lighning out of our hands and make people's heads explode.
Malcador's Will!
Valid
for those of you unaware, it's cuz i play arb almost exclusively
the lightning is shit
im sorry but it sucks
smite is bad
its funny but its bad
unless you use it poorly in which case its unfunny and bad
every time someone selects smite and then stuns a horde dealing nearly zero damage for 8 seconds consecutively
i cry
it keeps happening
i had a psyker earlier with EK bubble that kept dying
It's not but okay
was truly a liability
No, it's not, as you said, Anti.
how does one use smite good aside from cherrytapping an enemy to stun them
Nah, smite is cool.
is that the main use or is there something im missing
if you have tempeture IQ teammates it can be a good surv
you stun a small group. toss them to the ground and team murderizes them
i mean i dont want to build around room-temp IQ teammates
it's pretty good when your team has no other CC
as founding fathers intented
You don't know someone who literally doesn't do damage.
Room temp iq teammates lol wow
its not great
???/ how do i meet this person
its not bad either
Bro has a shield how tf u keep going down
also VoC gold toughness got nerfed
all the vet mains except the exec stance ones crying rn
Majority of game has them, if you play with pugs
Sounds like you had one too many bad smite psykers
Nobody crying, gold nerf needed but it's still VoC
yep
i think he got glitched on one down and the others......he just mysteriously downed idk how
also
Veteran still deal same damage
psykinetic aura got nerfed
@icy breach
all the psyker mains crying except not because everyone knew it was gonna happen
shit was busted
Lets be honest, that perk was too good.
Voc is voc tbh big nothingburger, most of these changes had it coming, they were stupid strong
yea it deserved nerfs
its 60% 3s instead of 100% 5s now
Who is crying, lmao? Boo, psykers cdr nerfed, still the best.
All the nerfs needed except zealot and arby
jokes on you i use shovel combat shotgun
weo
woe
Correction; ppl make dogshit builds & are not that skilled to use smite to its fullest; you haven't seen a good smiker (cause those are rare)
spoon bonk
Also true, Papa
Jokes on you i offensively spitball at the heretics
and they gave dueling sword a parry
Lmao yeah
if the average smiker is bad i dont want to see a higher number of smikers since that will mean more of the psykers on my teams will be bad
can always show you what smiker can do 
Ask Cat. I do no damage.
like i wont complain if you're not super meta vet as long as you can aim
maybe not even
if you've got a shotgun
but like
Last match i was in it was 2 of them, they kept running in front of everyone and just spamming 😭
still
The same could be said of any class, in a sense, 3 Nurgles. A lot of it goes to people learning and playing to the class' full potential I would think. But, I could be wrong.
YES THIS
sounds un true!
fortunately i dont rely on dodge buffs but like still
you are notably nerfing the team
Like dude the gameplay loop doesn’t even look fun
Karien is Karien. Karien HAS to do lots of damage by definition
correction; you prevent losses & unnecessary risks with smite; stating that its 'nerfing the team' is... to be painfully honest... Idiotic
Because it isn't
You hold 2 buttons
And watch the team play for you
well yea but uhhm see if you kill the enemy they also cant hurt you
the best cc is just killing them really fast
https://darktide.gameslantern.com/builds/a0297051-3f07-4cd6-aec5-b998a279c771/glass-cannon-without-the-glass @ripe obsidian random build
what???
my pubs wanted me to show them the build
also people who depend on dodges for buffs
There are very few situations that necessitate smite, and I'd rather have a tool that works for more than that 5% of the time
same can be said about every other strat used...
Power sword? you activate special, swing 3 times & repeat
purgatus? you charge it up & release & repeat
plasma? you shoot & nothing else
its dumb to critique smite but not seeing other obvious 'treadmills'
you dont need them to perform well
It is true.
One of those at least requires you to dodge
Honestly, it sounds like a situation of a player having a set idea of how everyone should play the classes in the game and if not, then they are obviously bad and shouldn't be playing.
Or mind your position
the stupid term of 'best CC is to kill the enemy' type shit; i've herad it & seen it soo many times... they are always wrong
the quote originates from Warframe iirc where it is most certainly not wrong
At least Warframe is where I first heard it
Killing fast only goes so far.
I see what you mean, but it’s more the way people utilize it that bugs me then the actual skill.
is this havoc or what?
ye but warframe is a... power dream game; love it still even tho i don't play it no more (might play when they release voruna prime
)
believe me; smite does require skills you usually don't see at first glance
just a damnation lol
we did a havoc where I had more damage than the team combined
Sorry I didn’t mean it takes no skill I meant most of the time I see it used they aren’t using the skill properly.
like 800k soulblaze in 10 minutes, 960k total
so the server just kicks us all out instead
atleast you dont get lags and neither does he cause you both live close to eachother; if you weren't into lezbomancy i would say you both should hit it off

wot?
Creativity is as much a part of strategy as consistency.
I just needed to not die to pick ppl up and rescue. Is good plan.
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in his honor, i will make empowered smite free cost again.
Either people are going to like it or not. Apparently there is no middle ground on smite.
FFS. I'm serious. I never once said I was anything good.
your vet survives more than my arb lmao
make sure you eat every green stim and medicae
good plan. i'll run ahead of team just to take that 1 charge medicae when a teammate has 90% health corrupted
lol
Not if I run a terrible build I regret making.
But surviving low diffs mean nothing.
you survive in h40s. i don't
Not really. I just get lucky till I don't if anything.
i die within the first 4 minutes
BtL into an overhead
it's good. iirc but i can't say how "necessary" it is
because i'm the no-FGS club
got trolled by the zealot, oggy, and my skill issue.
It actually wasn't too bad just if you see an ogryn running you should too
That was mostly the ogryn dragging the crusher towards you and poor visibility cause of said ogryn

ye
Yeah so back up when one does
shroud zealot dumped a little aggro but the oggy completely covering the crusher is what got me.
I have heard rumors of a mod that makes ally ogryns invisible maybe I should try it
Lol

but this is more of a look dead in first 30s clip
Yeah and it was mostly not your fault
Should find one that makes them a dwarf
preventable
Preventable or not this is the scenario of a pox burster jumping an ally and your pushes do nada to it.
i've died multiple times to that
it would be really funny if zealot looked liked they just shrunk too.
like a mouse to us running around
Ally dwarves need to be a mod
Just puts your allies character scale to like 0.35 or something funny like that

mario event
Give their voice lines like a squeaky filter
tiny and big stims
no idea what's the point but this goofing around gave me a chuckle 
This is "Warhammer 40000 Darktide 2025.10.21 - 01.34.55.01" by SkyRocker909 on Vimeo, the home for high quality videos and the people who love them.
Lol I mean even if they look smaller there is no friendly fire so not like you will kill them not knowing where their height really is
I just want alvin the zealot(chipmunk) on my team
Could you imagine how bad a game would end up with friendly fire. We already get blown off edges by barrels
truly an ankle biter
Or psyker breaking your toughness ever 0.2 seconds
Vermontide range weapons had friendly fire on harder difficulty
Yeah nah
plasma gun veterans killing everyone while shooting through their teammates
psykers "going out with a bang" and taking the entire gang with them
New guy here - Anyone have any tips for For the Emperor 1? I like the helmet 
What is the penance agian?
What do you have to do?
It one to throw guys off ledges and 1 to mind blow up a dog midair
oh the cliffhanger
Go psyker and use push on something on the edge
brain rupture a hound mid pounce is easy - wait for a dog to spawn, pre-charge a brain rupture and wait for it to target you and pounce
cliffhanger tips in the 4th pin
One is just use brain burst with kinetic resonance and enhanced psionics the other one just spam push with the force sword after baiting enemies near a ledge.
F ability is too short range to push, I tried on a pipe
Thanks! I'm a smite guy but I'll reset and try that
Is it any specific dog?
Just pox hounds
Some staff abilities push as well. Also the screech
I think it would be difficult to target arbies dog.
shriek is like 30m
the push scales with peril
image is by Atlas 
So if I use F with high peril it'll push harder? Didn't know that
Will give it a try, cheers
So far I've only used it to lower peril from using Smite
And if I'm surrounded

Will be more careful
You want to optimally use it at 84% peril.
friendly fire, the arbites dog adding bleed stacks to teammates
and remember, even if you're shielded you still bleed 🙂
you can also throw enemies in the direction you are looking with smite
Did you know that you can kill enemies, if you don't use smite 
No killing is illegal
I think it's called murder or something.
I can throw them off the pipe / bridge like that maybe, will also try that after I kill the dog midair
but that would make cliffhanger harder
don't kill before they fall
Cliffhanger 
Makes me feel like Palpatine so it's very good
I just want a gif of palpatine failing to use his lightning hands with the text saying high peril.
As much as I hate smite and it's users, I'm tired of hearing all the anti smite sentiment
Put your energy towards something more useful.
that's what the copy pasta is for
I did have a good smiter user on the team yesterday
it was nice
Sounds like dark tide to me
I will say though some of the worst randoms I've had have been smite users.
The hate is not completely unwarranted
Like how is the person with the button to cc the entire screen taking 10x as much damage as me.
Is it possible to have zero downtime with scrier's gaze after the psykinetic aura changes?
Don't know.
I mean yes. If you can keep scriers active for long enough.
How much time that is and if it's realistic is another thing entirely.
I haven't logged into my psyker, yet, but I vividly remember being able to use scrier's while I'm still in that 10s grace period where you can keep using warp attacks without exploding
So, basically, zero downtime, assuming the elites kept coming. But this was before the recent balance update.
I vividly remember getting scriers gaze back before the grace period even started.
That, too. Except quite rare.
I only use scriers for melee psyker though.
If anything uptime will be better in very low densities and worse in high density compared to pre change.
Other than that not much has changed.
i do love my current psyker name
"pop goes the psyker"
as in "pop goes the weasel"
I am salty. Got headbutted off a cliff by a pogryn, and the veteran in my team died trying to get me up because they ignored the single shotgunner who shot them like 5 times
damn
@ripe obsidian any suggestion on how to get the cliff penance?
Be a Pogryn apparently.
But more seriously, Smite at the beginning of the Mercantile map. Bait the enemies out onto the area before the bomb, then smite-drag them into the pit
that works...or the end section of vigil station oblivium... there are some spots that just work well for it
trauma staff also works for it
etc
they wat? -_-
they died trying to pull me up because they had tunnel vision
how do you not hear the sound of shotgunner shooting at you 🙁
like i hear shotgunners shooting me always
it's traumatic
the sound of plasma gunners....the sound of shotgunners......they both live in my head always 🙁
because you may consider that a single shotgunner is not a real threat even you are busy saving a player and dont consider that when you are out of toughness the saving animation is cancelled and continue again and again to try the rescue ... lemming mindset
(im often that guy btw
)
i don't forget cuz i hear a shotgunner and i'm like "NOT THIS SHIT AGAIN"
I have done it before. It's frustrating on both sides
i'm also a master of not rescuing people so there's that
i play like a true arbitrator "oh the rejects? eh, they're there"
ouch
shotgunner enters
"Nah this is fine. I'm gonna keep going."
It was not fine.
i'm afraid of tox roasters
smite-drag?
There's a vid of where Six is talking about in the cliffhanger tips section of the 4th pin. #psyker-class message
thank ye
man both of these are very cool
I prefer the red one
Coolness seems to be very heavily dependent on how much of your body shows through the armour
Verdict: fursuits make you look badass asf
I am on a 14 game H40 losing streak. Am I the problem? D:
Maybe we can lose together later if you're not too demoralized.
Blame me for the loss. I will be playing with different HUD settings than I'm used to.
Going on 12 or so here
Havoc's brutal this season, holy terra
It's less havoc and more bad choices. Mine and others'
True.
Rotten armor is the one that seems to end my runs most.
Not enough damage to cut through the 12 crushers
is there any friends here
Play with me and you can blame me for losses
rotten armour is also awful during bosses
I am an anemone
video game?
like you're fighting a chaos spawn and a burgle, and there's just nonstop armoured fuckers
usually the incoming horde would be handled by a single player, such as a flame psyker, but with the elites mixed in, now that player isn't enough
Rot armor ends runs in low havocs too 🙁
Or or or...that healing captain accompanied by a burgle
rotten armour also makes those units super resistant to ranged damage
Very
so you can't even delete them with boltguns, or plasma, or helbore
Dont think 40k has railguns does it?
I can't wait for rotten armor + pus hardened skin to be a thing
Cant tell if sarcasm or you just like ppl suffering
Rot armor + stimms is allready pretty cancer.
A crusher injects a blue stim while youre using break the line at it
And you suddenly question all your life choices
blue stim is kinda stupid atm
tfw the blue rager eats 5 blows to the head from an ogryn and doesn't even stagger
I have time for a round.
69
kk
It also just kinda invalidates certain builds which feels dumb
If you need an unskilled body i could log in. But its a BOLD choice to take me.
I get out damaged by stealth zealots 😭
Stealth zealots do decent damage no? You just farm boss damage
Im an arb though
Is it me or is zealot kind of the weakest class atm
Do you guys prefer blazing spirit or rending shockwave on the voidblast staff?
both work depending on what you're doing
I agree as a zealot main, wish they did a bit more melee damage so they aren't outclassed by arby. Riposte nerf hurts
With our current talent tree, blazing makes more sense
Like you basically always grab souldrinker and wildfire plus perilous combustion on trauma
But warp flurry with rending shockwave does feel quite nice
Crit and scriers gaze with dueling
Or are you talking about zealot?
Psyker melee builds are based off crit mostly
Naming my new Psyker character after an commonly used medicine to treat Schizophrenia
Every time someone calls their name, they are reminded of what they need and can't have 😭
on the obscurus force sword, what's a good pick for the second blessing after uncanny strike that's not Deflector?
Zealots' live reaction when other classes can do more melee damage than them
Shred/riposte or unstable power
Risperidone lmao
Named him RisperidoneTheSeer
Fully buffed bgs poke xd
Does anyone know how much damage that does
With crit/finesse boosts and everything
How good is shred vs riposte? I guess its always up as long as you hit something, vs riposte where you have to dodge
Big damage
I rarely take riposte, very little uptime for me
I find it hard to just let the enemies swing at me instead of attacking them back
riposte is no effort
shred is effort
same increase to crit
Shred is more reliable, but more effort
shred needs to build though
Riposte doesn't work if nothing is targetting you
fair
but in those situations why are you holding melee then
bar someone running taunt
It's an ongoing debate
cause taunt sucks
This is just for like a flamethrower staff venting shriek build
Taunt sucks?
in the sense that it ruins alot of dodge blessings and talents
as well as gets peopled killed
I have plenty of clips of me getting slotted by taunt
causing a wipe becauase of a misued taunt
That doesn't make taunt bad
fair
If anything it's ogryn's strongest ability
agreed
i had to do a double take that it was the same Ainz because he changed his avatar lmao
but easily misused and makes others suffer
Easy to spam, good offensively and defensively
Then again maybe the issue is ogryn has somewhat shite abilities
PBB be like YEAH FUCK MY AMMO WOOO
How though, I do not recall dying because of an ogryn taunting
Taunt is smite's secret cousin
I believe it depends how good the player is at choosing when to taunt and when not to. Also depends on what abilities others are using
Taunt when lots of elites show up or when a monstrosity shows up, no?
If you know you will survive long enough for others to kill them
Got to know the limits of yourself and others
I mean if you know you can handle it sure but taking more than you can handle is a different story. In higher difficulty it can get tough
A bully clubgryn or shield ogryn should have no issue handling a ton of taunted stuff
sometimes i use charge on oggy and in theory you can end it early but sometimes i spam the button to stop it and it just doesn't stop
Taunt stagger plus the cc from those weapons is very strong
Press S to end it
i know
Not F
sometimes......it just doesn't
Hmm
Sounds like lag in processing
i assume it's like sometimes you press to swap wweapons
but it just doesn't
"there are mods to solve this problem"
i shouldn't need mods to solve things like this obesefish
@white valley
my average experience playing with a taunt ogryn
50 poxwalkers up my ass
LMAO
That was actually fun
Ye was fun.
Thammer actually feels fun too now. I don't feel like I often waste damage for charging thrust stucks either
Idk what I dies to. lmao
I'd like to see what happened there from other people's POV
I had 1 million stalkers shooting me and I turn around and everything is on fire and people are dead xd
i didnt clip it
I am not positive what happened
no no is all good, I just want to know what I could have done better there is all
Stalling happens whether intentionally or not
I could have given a countdown for example
i dont think anything honestly you called it it was a good play
I kinda just said I'd go deal with them and ran off xd
i just got surrounded by fire
I don't video. heck
like nowhere to move to stuck
The revive speed is so insanely good though fr
also those bursters are actual assasins
push the burster into another burster, and instead of it exploding it and killing it it lands next to me THEN explodes
I do think that our pathing could have been tighter there. Like run to the train and stand on a side of it to LOS the other side of the trains rather than up at the staircase where everything can see you
unless you decide to go back
agreed
which is wasted time and progress anyway
pacing was great though
feels really good moving forward like this
compared to ym pub games
yeh I was actually trying compared to the last times I played since it's "new" havoc and I haven't cleared it yet
so feels like a nice goal
2m damage at half way TOTAL
into rot armour
means we arent spawning a million crushers by going baackwards
is good
If it was stimms, would we even have gotten that far? I forgot what the other modifier was
cranial
ah
Swear cranial is a buff for us so oof
I'll tweak my build a bit, think I can drop some survivability maybe for a bit extra damage to get rid of the bosses a bit faster
did Wildfire change?
no
stims are brutal
mm, hopefully we get a seed so I can test it out
I was not using FOTF to stun as much that game because you had mines and I didn't want to build bad habits for stimms
although I don't think any of the deaths were due to lack of CC
9 Blue stimmed rot armor crushers coming up

Healers rot armor is easier than stimm imo
because they're healing, not buffed to hell 😭
agreed, i think its just maintaining cohesion mainly. Obviously the game is trying to seperate us and generally we did well at staying together, its just when we get seperated that we take dmg really
yuh
I don't think the leaderboard means practically anything with rot armour either. Like before it gave some kind of indication of who is pulling weight
But with the way it functions with rot, it really wants you to play some kind of role
Rot armor is just have a flamestaff psyker and a shit ton of cc and brittle stacking or perish
Honestly a terrible modifier
Should have never reached live.
We've haad pretty terrible ones in the past
I feel like there was something that was originally in that was so bad that it was removed but I can't recall...
But the solution to most of havoc is purg staff anyway
what's 1 more purg staff modifier xd
flamestaff + shriek + uncanny
can easily deal with crushers unless they're purple
yeah we honestly werent having problems dealing with the armour it felt like
spread stalkers bigger problem
and the obscene special spam
i think vet is actually good for krak nade spam
When I was remaking my build, I saw I had bolt pistol was on and I was like "Wtf why would I use this??" - I think i see why xd
I think Arby is my best bet, since I am pretty bad at Ogryn. The CC feels necessary
Ay I can run Arby too but I would probably run BTL with dog shocks which aren't as consistent
Maybe we should try with Nuncio?
I can try Nuncio, but it's a long cooldown and requires the fight to stay in it
I think if you're going to die, it's because you're stuck in a fight anyway
It's usually about keeping the psykers alive
I'm trying to use BTL and shock mines to keep armor controlled. Not much use versus shooters, though
I'm not sure what would be better other than, like, book and running at them
I can run at them with Fotf pretty successfully but what happens to the back then
I don't want Bean to explode having to manage 2 sides plus BOOM peril
But maybe if no shooters, it will be easier
If this game was 5 players instead of 4, on god it was be so easy
Like zzz
Ascension Riser is rough because of all the open spaces
So shooters get to go wild
yup
ultimately i cant afford to stop burning to start brainbursting random stalker 30m away behind a barricade
but honestly i think the comp is fine
everyone played fine
stop overthinking it
you can't make me
factual
lmaoo
still going rough it seems
honestly we had some good runs
Yeah I have 0 exp with Riser since it's like hardly ever in the map pool
then one minor positioning mistake or something causes cascade failure
Ascension Riser also has bad respawn locations and very few health stations
yup
during the first event its not too bad cos backwards for revives and recovery
but then if you have to clear 4 rooms to get to the next revive point and someone dies its pretty much just over
I'd be fine with doing your H32 stuff
you think this might be good to squeeze in specifically for rot havoc?
I'm about ready to start again
ill be ready in 2 mins or so if youre down
Maybe? That would be 15%, yes?
we make a lil coffee
Does it only hit one enemy per pounce?
If so, I'm not sure it's worth it
Dog takes a long time to pounce repeatedly
it directly hits one, but the aoe i have also causing bleed, unsure
is it intentional that bgs shred loses all its stacks if you dont hit the melee part of the ability
i can also switch its target pretty effectively
i would test but i have no idea how to effectively do so, with just serrated maw, then also with dogsplode
Oh, I could put Thunderous on my weapon. That'd give 40% brittleness. Might be worth it for rot
feels like dogsplosion would aoe apply brittleness, which could be good
it doesnt specifically say pounce, so thats why i think this
maybe
but looking at the stats and how the game went we honestly dont seem to have too much of a problem with the TTK on armoour
its more, random special causing chaos, or random crusher coming from somewhere random and being in immunity, or getting turned to swisscheese
Current H40 is quite brutal
oh, youve had 4 dogs 4 flamers and a mutie
what if 3 more muties and a burster train?
idk I couldn't tell cos purg staff was so high xd
avengers, assemble!
good luck o7
idk who is assembling hex theres likely a slot
makes me feel better about my super low damage numbers, ha
I saw like no yelllow numbers so brain shut down
am not doing another one btw since it's 4:30am
but am interested tomorrow
I had dinner and a cookie.
ooo what kinda cookie?
Nuncio or BtL? I feel like BtL is a lot more active/useful, but it's hard to quantify the benefit of nuncio
think nuncio is a little more situational imo in terms of benefiting team
i think btl is great
and i think you nailed it before
the issue with nuncio is you place it and then we move anyway
it's nice, but can get tox gas or bombed or such. but that's my personal opinion
and i'm a bot 10% player so don't weight my opinions much
Yeah, that's my feeling. Nuncio is super strong, but it has a long cooldown and isn't huge, and the Arby CDR node is locked behind a keystone I am not currently using
i also think playing with no gold tough is hard mode
yes im bad player and need gold tough crutch
I can go vet or zealot
idk i also like you playing arb haha
i can book bot if you want to play psyker but then we dont have front
I can stay arbiter. Easy enough. Press F and run at things
if you do have a slot i can attempt book bot
also i dont see why the arby shotgun is so good
Is it just me or did the psykinetic's aura change really not hurt that much overall?
its not just you
Minimum shriek CD went from like 6.6 seconds to 8 seconds. Approximately.
It also means that the uptime on Psykinetic's Aura is higher
i mean i wouldn't say it's a cracked tier weapon but it's good at killing things and out of the arb options it's really up to bistol, bolt gun and exterminator shotgun. that's all really.
that would explain why my electrokinetic staff/shriek spam build feels pretty much the exact same
don't think of something godlike. it's just good for arb that's all.
Costs 12 dollars
30 second base CD * .78 for CDR curios + aura = 23.4
23.4 * .55 for Warp Siphon = 12.87
Used to be 12.87 / 2 for 6.45ish
Now is 12.87 / 1.6 for 8.04 seconds. So 1.5 second longer CD in optimal circumstances.
all in all a completely minor change that can essentially be ignored then
sparky stay winning
eh it's a bit less "literally impossible to perils"
Someone this morning was very upset about it
people get upset about everything
Loss aversion?
desperatly trying to get to havoc 40
highest ive gone is 20 but nobody ever rlly runs havoc publics
and all the public ones are like 30+ so no chance of them accepting me in
AAAAAAAAAA PLS ADD HAVOC QUICKPLAY OR SOMETHIN
I do not understand what you mean, I apologize
They look at the loss (nerf) instead of the buffs
^
Well
More like that the loss aversion makes negative changes amplified, regardless of the boons the update has actually given.
I'd word it more specifically like that but they're not far off.
bro freaking out n panicking over any change whatsoever n then doomposting is like our tradition here
Shit for yall sure I'd agree.
Or at least for folks that cycle those kinds of ideas over time. Unsure if it's at the level of other communities I've been in.
im the king of having major league chudouts over nerfs (real or perceived) n then just sorta never acknowledging it
excuse me my staff has 1% warp res i notice these things
my muscle memory remembers a 13% warp res staff
im popping again like a fuckin noob
Can help ya if you’re still willing 
Guh yah if ur willing! I've been wanting to experience a greater challenge
Nice; later then cause i’m omw to work 
Yah yah that is all cool with me!
This is tru
Cos most 30+ clearance ppl are not ready for 40. So chance of a 20 something clearance being good is even lower
Probably over 50% of people with 40 clearance cannot reliably beat a 40
What is reliable in this case? Reliable with a premade team? Or with randoms?
If i put +5% toughness, 20% gunner damage resistance, what's a good final stat to put for the Pysker for their curios?
CDR, imo

yo. Not cursed.
I tried playing other psyker builds but I keep going back to greatsword gun lmao
Like if you had 4 clones of them they would not beat a 40
I play mostly in Aurics/Malestroms and the people with 20-30 rating are usually pretty awful
Okay, so functionally a premade rather than randoms
Sure
I think four of me could clear H40 reliably. Not sure. I can only play 2 classes comfortably at H40, and 2 others uncomfortably.
And then one just outright badly.
i play psyker pretty well, usually
zealot badly
and i wouldnt even want to try anything else
4 inferno psyker clones :)
2 psykers and 2 arby should be good
I can play Psyker with any staff build pretty well, and Arbiter with doggo or shock mines. Probably would be fine
some of the stuff you get away with on arb is insane honestly
Inferno + Shriek Psyker
Rending Trauma + Bubble Psyker
Doggo Arby
Shock mine Arby
TDR and toughness gen go brrrr
Yeah, Arby can survive so much
I have surprisingly low uptime on the +10% attack speed on hitting 3 enemies talent
Like, 15% or lower
It was a tough one
I can't.
Too hard.
Oh I have super easy modifiers now. Purple and cranial.
No rot slop. 
You can carry now? Yay.
wanna join chaos?
No I'm going to work.
valid
You know I don't do damage.
Wdym you should have top kills everything.
No.
Unrelated to Darktide: Mega Starmie is hilarious
Then what good are you if you're not carrying us? 
not a good sign when a psyker is questioning me why I've a 450 rating sword
450 is too high, obviously
That's the thing. I never said I was good. You know I always said that you two are carrying me the entire time.
he never got to show you, shame
I saw better psyker than me yesterday though was doing sprint cancel purg left click.
I can't do it cos I play toggle sprint.
probably some macro
I was told it can be done manually really eaasily.
Just left click then tap shift.
But with toggle sprint it's impossible and my finger is not strong enough to play hold to sprint in a 30+ mins game.
I just dunno why you all just perpetuate the lie all the time...
It's what keeps us going in these dark times. 
its like goku in the gravity chamber anyway, if youre this good on 400 ping then truly a god on normal ping
its just common sense
I am not. It just helps me not die when I'm not sleepy.
it's definitely harder than just tapping shift
not sure I can even get it to work, the grenade cancel macro what people use is way faster too
For left click purg?
even doing grenade cancel manually feels easier than this "just tap shift" cancel
yes
or maybe I'm expecting a much faster firerate
It's really fast.
I think it was a macro
it's extremely precise
I guess you can get a good rhythm but it still doesn't look fast manually
but maybe I'm not doing it right
Time stamp https://youtu.be/GFGjhs_FTvs?t=230
This video provides a few tips for more advanced Pysker play, primarily focusing on interesting techniques for use with Assail, Electrokinetic Staff and Inferno Staff.
Thought quell cancelling was gone? Well, it is! Kinda... It still is possible to take advantage of animation cancels with a few select weapons for our favorite space wizard class...
You have to keep moving forward.
I am moving forward
maybe skitarius or something is interfering
oh yeah
turning skitarius off makes it work
Hmm let me try with toggle sprint and turning off.
Whatcha cooking?
I already have that disable.
But I still have hold left click to spam left click for skitarius.
what, is that a global setting
just setting purg override primary to none
but this doesn't seem very useful anyway because you'd want to do this while backing off
Maybe I need to reset my skitarius settings.
It's fucked.
For range weaponm at least.
That option is permanently on even though I always had my override primary fire for purg as none.
ggs
I don't know if it works without hold to sprint
Too bad I forgot to not take damage.
I played with gaze purg sprint cancel guy yesterday he was good
This doesn't work for other staffs?
It should work for all but I think the way animation works it's easiest to do on purg
But have to use hold to sprint
Isn't sprint cancel super old and patched out before?
I remember doing sprint cancel years ago on surge.
@tulip kettle Some of my weird little guys.
Cats knocked over one of my containers. 😭
Chaos Three™ strikes again.
that's what I call the trio who are siblings
unless that are the chaos gods
I think Ascension Riser is now my most hated map
It is a slog
Of pushing through waves and waves of gunners
same
If there were a single room that wasn't open space and gunners, it would be okay
The game acting like it's the only map available doesn't help.
dude its those bombers chucking grenades over the trains in the mid event
like i wanna just walk into the bridge of the moaningstar and press the big red button that nukes it from orbit
And it's long. Or it feels long.
it is long
56 minutes and it wasnt a particularly slow run
compared to, whichever the next one we played was
even on damnation it feels long
mid event at 16 minutes
the only part of riser thats enjoyable is end event, and thats mildly enjoyable, because it means almost over
How hard does crystaline will destination hit?
its also fuckin easy compared to all the other sections
That big room with the trains is fun sometimes
If only because it tends to spawn big gun lines
Oh fuck
those are what it kills on auric. neither flamer, neither gunner, and not scab shotgunnners
but, you can hit them a couple times first
when the blob of crushers go "ploosh" in a cloud of green gas and soulfire
thats fun
when you stab the mutie in the face and KF procs and it goes "crkshh" and flops over
thats fun
when you stave bonk the reaper and kf procs and it goes "CRUACK" thats fun
getting turned into swiss cheese by 30 gunners spread at all different heights and angles beyond the range of your weapon?
not fun at all
gunlines are only fun if youre a reconlaspsyker with ee
Dom and I kept ping ponging each other with KF procs and cranial coruption. lol
i like getting the aoe brainpop in morty trials n seeing that proc
n then it procs kf
not perfect stats, but, for what i need it for, it should work
n the killstreak mod goes past 100 n starts flashing different colors
just bouncing the burster towards me with trauma because, why would it not explode, right?
and, dog
stats look good
now just needs blessings and perks fixing
I wish Fatshark would put out new maps more often.
i think the current season as a whole is cooked
Like one a quarter. Or once every 6 months. Or something.
well id asked but then i had to bail, so
trash maps trash modifiers
i
yup, understandable
rending on crit
then your choice of blessing to give crits
then flak and maniac if you want it for special killing
surgical better for sniping multiple snipers in a row
specifically, snipers and bombers, mostly, honestly
Rotten armor and stims both just feel like DPS checks. Especially with some enemies being nearly stun immune. It's not particularly interactive or engaging
trappers would be nice, but the knives usually work
point blank better for quick swapping for the dog/trapper
speaking of
blue stim gives 80% DR, i know this
It is hateful.
in the guide, it says it also does in fact change the Armour type to carapace
what does this actually do on something like a trapper or bomber?
but i heard here it doesnt
I don't know if it does. Lemme find the code again. It does something weird
makes sure you kill it through the flak armour
it kills them better
they have flak? thought trapper was maniac and bomber is unarmoured
what flak ? theyre maniacs
head
they are indeed maniacs
ideally
if buff_armor_override then
return armor_types.super_armor
end
so it oneshotting in auric might not count for havok
It's 1.25x before that, down to like 1.1x
No, not at all. Breakpoints are kinda silly to build for in Havoc
Things are just too spongy
so it does indeed turn them into carapace
it also doubles their hit mass from what i can see
and doubles their impact resistance
snipers and bombers were the biggest pain, and i could SEE them but couldnt hit them
otherwise im zooming around on this build with the DS
i suppose combat shotgun special slug could also work, but, thats less rapid
Blue stim:
- Modifies armor type to carapace
- Increases mass by 2x (only relevant for weapons that can cleave through carapace, doesn’t interact with weapons that don’t interact with cleave)
- Grants DR based on their original base armor type (flak & carapace get x0.4, the rest get x0.2)
- Modifies impact calculation with -200% (this effectively means that they cannot be staggered anymore outside of forced stagger)
The DR effect can stack additively with pox gas’s DR effect for up to x0
yeah so its as i thought
just, in here people had been saying it was only the DR and didnt actually make em carapace
but it does
such a fun mechanic!
The carapace swap is “less of a problem”, the DR is bonkers
oh for sure
A blue stim bulwark is the same durability vs melee attacks as Rinda Karnak lolol
i love health sponges!
but also, if you have say a horde clearing weapon that you dont bother with + cara on
it would make a big difference
like, say, soulblaze from inferno.
I don’t think it matters that much actually
Cuz ur just not gonna do good damage vs them regardless of having carapace damage perk or not with inferno
I mean
Isn’t it usually a waste of time to inferno crushers anyway
i dont wanna go into this again but inferno is very good dmg vs everything
most certainly not
i posted videos yesterday to demonstrate
With absurdly high ADM boosts yea it can be ok at it
nothing deals with crushers trains in havoc like inferno into uncanny force sword pushing
its not even close
But like
Shouldn’t u have carapace on sword anyway
Uncanny only works when sword is in hand
yes and thats what youre supposed to do
I thought u were gonna put carapace perk on inferno
This is the part I don’t get
oh no
Uncanny cheesing yea I get it
but it also means that its just not worth my time to bother burning that one blue rager chasing me around
i should just stab it with my sword
where if it was just 80% DR and not changing armour to carapace it would be worth it
for safety reasons
i dont need to honestly, i understand when it is and isnt worth using soulblaze/inferno based on density, enemy types and DR, its just that, i was under the impression blue stimm made them carapace, but i asked here and people said otherwise
U can always just check kuli’s guide he’s usually correct
turns out they do indeed become carapace
id rather see it in the code
and now i have
and i now also know that if its one blue rager i should kite it and stab it, but if its 20 i should treat it the same as a crusher train and burn it > uncanny push from a safe distance
if they didnt become carapace then uncanny pushing would not really be worth
If only executer could proc of force sword PA like uncanny does.
Don’t think getting a bunch of blues at the same time is all that often
im starting to consider dropping deflector even on shriek builds
i use deflector so little but superiority seems like value
even when im just PA and trying to stay out of overhead range
Superiority is peak
U get stacks as long as any elite/specialist dies while sword is in hand
Doesn’t have to be kill with sword
And it’s almost as much STR bonus as slaughterer
And it’s Tstr
yehah i think its the only thing i can do to make the blobs die quicker. It just feels risky removing deflector when already not running bubble
i dont use deflector much, like, maybe for 30 seconds in an hour long game
but in those 30 seconds its crucial to not dying
will need to see how it goes, and try to get used to not having it again
Uncanny + Superiority w/ 31 Soulblaze stacks is ~700 damage per tick to crushers
So not bad if you're out of other things to kill
Extra damage while you poke them
nono
poking them scary
push from 8m away and let arby hit them 🙂
and by "not bad" you mean "the best aoe dps in the game"
In my last game before playing with you folks, I was poking crushers because everyone else was too scared
i mean when we were playing together there were plenty of times where you guys are focussing the boss and im stood there holding back the armour train feeling VERY exposed
700 damage per tick still takes a while to kill an H40 crusher
manfully pushing
i mean, sure
but look at the numbers from the game we played
its doing much, much more dmg than anything else
I tried to throw shock mines to be the frontline while I was hitting the boss




