#psyker-class
1 messages · Page 2197 of 1
we died like 17 times on an h40 rotten armour because of about 20 crushers+ maulers, ragers, and more, in a pack
all it takes is a chokepoint and room to set some fire out
and you think it would be better to smite here?
no
but, agent was on flaming duty
thats the argument
but it might save your team
im saying, do this instead of smiting
because in those 30+ seconds they would be overheading instead
yeah but i could just push them and kill them
you only prolong the inevitable if you arent dealing damage to them
the point of smite usage is to reposition and not die
If you want the hard CC as a psyker, trauma staff is right there
i wonder if agent clipped any of the looping from the other day
and you don't run it with purg
you dont need smite to reposition, ever
no point comparing a build you aren't running
because your build does other things primarily, smite is just an additional tool
if anything, smite risks you being UNABLE to reposition
smite is way too many steps to reposition
what
tap shriek once and you get similar results
ok buddy
charge, smite, release, THEN move, vs, shriek, move
how much time do you need lol
I haven't even ran smite in 2 years
because it's obviously useful
to who
then use it
you are taking it instead of some passive KF damage with some build
not building around it
if its so useful, use it
if you want a blitz with no investment just go assail
its more goated than inferno to you, so, use it
surge surge with smite is definitely higher utility than surge surge with kf
and you lose like 150k damage
which is nothing
i mean idk about that
and if youre running surge surge
i would rather you just kill the crushers
it's not higher utility if I never press the button to bring up my blitz
But syllo, that's all my damage.
I would love to kill crushers but sometimes you have to make space and reposition
force push, shriek, trauma
hasnt used smite in 2 years, through many changes of the game
"guys its useful for repositioning i promise, i just never use it. its more helpful than inferno for killing crushers, trust me bro"
You are right, I don't know what I'm talking about
And I totally said it's for killing crushers, yes
killing is forever the best cc
i never said that, but what we did say was that smite is bad for x y and z reasons
and you could just be killing them instead
yes, and you are wrong but it's not worth discussing
since points have been made
and learning hasn't been done
"youre wrong, heres the evidence"
trust me
just smite
leaves

and then you said infenro is bad at killing crushers, and i said, "no it isnt, heres some evidence", and you said " well yeah the infinite cleave scaling is obviously going to be good"
I said it's slow
if its slow, then whats faster
its slow compared to fucking WHAT
i would believe you
depends on how many crushers there are and whether they are spread
do they
weve all seen the absolut armour trains
and i think nothing handles them like inferno pushing does
Is more, most of the time, they don't mass up THAT close.
they dont need to be that close
Unless they are being funneled into a tight corridor.
yup, or, a tight stairwell around and around
But say on an avg wider map, naw.
i wish i'd clipped that, but i was too busy watching
It's also worse in the sense that with melee you are actually removing crushers constantly, while with purg the count stays the same
how much does everyone value stun immunity? is it the kind of thing to you where if it's going to matter you're probably dying no matter what in that situation anyway?
one at a time is progress, but so is sudden freedom
i will also say, i am bad at the game, and a better player would do it better
this assumes your team isn't hitting them
bullshit, sir
the reality is damaging the crusher pack makes your team kill individual crushers quicker
I do it when I think I've to play defensively
Otherwise more flames is more damage
i dont know what else i could bring that would kill them even close to that quickly, while also providing CC
in a choke or corridor it would have been easier
only an ogryn could do something similar to that afaik
bullyclubgryn or branx, or rumbler
what is this number?
crit chance
i would feel far less safe because, afaik, neither of those melee will reliably stagger em
and yeah, crit chance
bully club can literally knock them down
dont you have to hit them a bunch?
i dont play much ogryn
i know for me as an ogryn i would likely die there
but again, im bad
and yeah a better player would probably stab em in the face more and push less but as i said, this way im providing solid CC for my team mates to safely hit too
do you mean stun immunty on enemies, or yourself?
the only place i have found stun immunity useful on psyker is for smite builds to stop you getting knocked out of smiting by a poxwalker from the side
doesnt stun immunity make you immune to slowdown from gunners? or is that a different thing entirely
suppressiom
if im being shot by gunners and its not for a fraction of a second between EE procs or slides between cover etc im likely dead tbh
nah thats different i think
that's the accuracy decrease if you're under fire
it doesnt stop you being slowed by gunners no
or the stagger on toughness break, interestingly
stun is things that knock you from tasks
i have the stun immunity perk on zealot, lets me do tasks even if i get smacks
doesnt apply to carrying
whatt why
idk
that is silly
doesn't TWBS from zealot prevent gunner slowdown and toughness stagger too?
is there a list available of what it does counteract?
i dont know, i doubt it
generally stuns are what happens when you get hit in melee
i also think that, as immaterial focus only works at critical peril, its use cases are very low
and psyker has so many good nodes i cant see the value in taking it over something else on anything other than meme smite builds
which as we were just discussing, are bad for other reasons
immaterial focus prevents stuns at critical peril and 4 secs after
oh sorry I didn't read you said that already
it's not too hard to sit around critical peril tho
Idk about you but when i play psyker i'm at most 4 seconds away from critical peril the vast majority of the time
KD is safer
gotta get those peril buffs up
if you are running KD
yeah if you are also running KD
without KD it wont help anyway
but in the case where you are ressing and get hit enough to get broken out of it
it might give you that extra second to get it off
idk
revive maxxing is p smart to do on most classes now anyway
nah you just let the zealot revive wherever pssible
use a talent point for a res if, or use a curio to get a lil boost, or, yeah , let me do it xD
and if not rely on KD to see you through
I've started to drop KD more now that the tree is better
i take my job as a shroudfield very seriously
but i also cant imagine spending talent points on something that has an uptime of essentially 0.001% of the time
when we have so many good talents
KD?
kinetic deflection
no I meant is that what you meant
"block for peril"
because it helps with monsters as well
no he means IF
kinetic deflection is great for specific scenarios
ok
and devils claw
oh yeah sorry, i think KD is really very good
ye IF is more for the 10% DR
i was talking about IF
what
immaterial focus has insane uptime wdym
bi wouldnt spend a talent point on IF. i would on KD
if youre playing psyker you should be edging your peril for buffs anyways
uptime and useful uptime are different things
dude
I think they meant the critical peril stun immunity part
how often are you needing stun immunity
yeah, i mean that too
and if i want DR there are again better talents
oh they mean useful uptime?
ok
like sure its active a lot but when are you actually making any use of it
just because youre in an empty room and hit critical doesnt mean its useful, even though its uptime
as i said, like 0.001% of the time. seems like a wasted point
the only way to know for sure if its helping is to run it a while, be used to it, then remove it
at least it doesn't kill you like jad :^)
IF is out of the way
TDR
its above OWTW, optional, entirely
nah that one matters
JAD though, i am mixed on
or ok no on bubble knight
its nice, but also, annoying
WE vs OWTW?
Does stun immunity prevent enemy interrupting your fgs special or is that even a thing anymore
i will test, one moment
it should if you have it charged and not fired it
They did some weapon special changes at some point, removing annoyances
yeah I just don't remember the exact change
No i only play sedition 
because I know I've lost a full charged slash after the changes
i indeed remember my special swipe being interrupted and losing it, many times 
I think you used to lose the charge, but you can still be interrupted
worst though, is when they knock me out of alignment and it goes into the ground or air
I always crouch before slashing
i dont lose charge either during the animation or after with IF active
i usually do, while sliding if possible, but, if theres no room and i need the slash NOW, it gets fucked :(
but, we're psyker mains, we're used to edging
i usually dodge back, crouch, slash
same
usually
could be some other weirdness causing it though
it doesnt happen often, but enough for me to remember it rather than a one off fluke
im just scared I'll aim too high so
im not pro enough to play sedition
have not managed to unlock that difficulty
sedition was the cut difficulty right
||yes||
ye I still see it on gameslantern on the build editor
make sedition only build
charged strike mk6 knife is def sedition build
hit 3 ppl with heavy and then they explode
it even bisects crushers and bulwarks sometimes
0 soulblaze as well
Excuse me, my memes work on Heresy.
I mean, why would you tank a DH? MM on heresy.
https://darktide.gameslantern.com/builds/a0288403-5cbf-4607-9d3a-e24e80b02e32/charged-strike-knife sedition marked
it doesn't even say sedition tho, sad
did WF get changed to do what people actually thought it did [4 stacks per enemy not 1 stack for 4 enemies]
i noticed the description has the word "each" now in it
Nothing changed
nope it works same as it always did, 4 enemies get 1 stack
it's still the same, goated
ah but you see, now its good and meta, whereas before everybody shat on it 😉
even though it didnt change at all
wildfire + soul drinker is always nice
i never understood the distaste
it's good and meta now? it's finally getting the recognition it deserves? why?
it has always been good
more fire is more fire
guess people were disappointed when they realized it wasnt 4 per enemy
because souldrinker moved i guess
because it wasn't competing with fucking pa ig
i used to take both
im kinda shocked pa didnt get nerfed
It did
how much was the nerf?
in some ways its better
yeah because it went from teamwise to only you
and you can take it with assail now
i see
they left a typo/broken english in the description lol
"100% cooldown regeneration for 3s you or an ally in Coherency kills an Elite or Specialist enemy"
two typos actually
they just said "100%" not "+100%".
"100%" by itself implies that nothing changes at all lmao
it just does nothing
What's the best gear to wear to look the most like a skitari as a pysker?
psykernetic aura got nerfed lmao
Appropriate but how dare they 
well, deserved
now you have to actually upkeep gaze for permanent uptime
still a musthave tbh
yeah nothing changed build wise because it the only cdr
Ep charged strike is gone
hahahahahahahhahaha
no
What's walk it off?
and it's also required for the best aura
and its two potential competitors, IF and EE are either mid or situational [EE is amazing dont get me wrong but it's much more situational than PA]
walk it off is the stamina toughness one
the one you take when not running dog
they nerfed captain healths in uprising/malice, finally
toughness on stamina use
"Lowered spawn chance for the Scab Plasma Gunner during events." aww
have they still not fixed the bug that spreads soulblaze to daemon hosts and triggers them
no unless your build is dogshit nothing compete with psykernetic
Oh that's a good talent
Why can other classes have 100% for 3 seconds, but on psyker it's too strong
curious
probably the skitarii backpack, metal leg, eye lenses and red robes?
i love the psyker abilities, they're all so busted in their own special way
like they're all broken and yet all valid
i do wish the other node was an actual option on shriek tho
psykinetic's triggers on ally kills too
Vet's only triggers on SELF specialist kills
But my allies suck, so why do I need to get nerfed for it?
I mean the best thing about wildfire is that it pairs well with kinetic flayer. You spread some fire and random elites are getting brain bursted
🔥
Nah, the best thing about wildfire is prestacking and reducing ttk on hordes
souldrinker pairing is amazing too. better imo
wf in general is great
How do I unlock the in game currency to get them though and we're would I find those sorry I'm still new
"Fixed an issue where Psyker’s ‘Charged Strike’ talent electrocution damage would scale with the ‘Empowered Psionics’ Keystone damage boost."
you dont unlock it, you buy it
its from the person in the mourningstar hub called hallowette at the "commodores vestures"
Definitely needed, Charged Strike might've actually done something and we can't have that 
Ah okie thank you
its just standard MTX with a rotating fomo shop

Psykenetic aura nerf it's joeover
it was op
literally the strongest mixed horde clear in the game
So there's no way of getting In game currency without actaully having to buy it with real money like there's no missions or challenges or smth that give the currency to get it or?
precisely
outside flamer and purge staff
was charged strike fixed
Ah okie just wanted to clarify
there are a number of ingame currencies
but they are used for weapons and stuff
cosmetics are from the paid shop
Okie thank youu
Oh yeah, definitely. Certainly not trauma, or inferno

can you read
Huh
even with max cdr, you can't quite chain SG now but it's only a matter of seconds
I think
I can. My statement stands.
yeah it does happen
but obviosuly its rng on PA
with the new patch that is
as in the one they JUST released?
yes
oh, i havent seen it yet, what changed
PA is 60% for 5s
slightly better uptime I guess
my bones
Rip creeping flames spam
Ah I see
it doesn't change the spam
Would a shotgun be good with pysker class because the crowd controll shove ability thingy?
it's still shriek every 14 seconds
In a massive horde it's less if you have constant uptime
it's more an issue for purg without ER
Between 100% cdr and 60% cdr
honestly, psyker is extremely varied and can run almost anything. But until you are level 30 it feels underwhelming
karien has a good build for beginners, something to do with bees?
basically you want to get the blitz called "assail" and mainly use that.
assail is the only usable one until you maxed out lol
I wanna try running a shotgun with pysker because it seems great for like just like shoveing them all and then blasting lol
yeah shotguns can be good but, this game has quite a lot of stuff to think about
Like with the shove ability thingy
generally you want a tool to do everything
Idk what it's called
later, you will learn that the "venting shriek" is actually just a tool to spread lots of fire quickly
its not really used for the shove so much
Accatran shotgun with flechette so you can run the most meme dot build in existence
for now just try to not think too much about all that stuff
I'ma skitari you only need one weapen to purge heresy plasma
Buuut I'm excited and Wanna start thinking! Lol
yeah thats cool and all
but honestly just try to learn the core mechanics of the game
like "how not to get hit in melee combat"
and later the buildcrafting and stuff will come
People in here generally think too much tbh 
also if you want plasma, you need to play veteran
I've played dishonored Ik how to not get hit in malee combat!
Psyker with warp blink 
Well yes this is the psyker channel, not the zealot one
problem with shotgun is the reload time and there just option that do the same thing but better
they're good
Zealot chat also thinks, but different
They're pretty good after the recent buffs, slug shotgun especially is a good pocket sniper
its dramatically different from other melee combat games. But again, for now just play what you like and learn the game
im recommending you use the assail blitz and use that until you have your entire talent tree unlocked
and any gun and melee weapon will work
I'm just happy to serve the emperor and kill heretics
literally everyone eat shit
now i can freely move to psyker
im gonna need to read the patchnotes arent i
assuming you don't have tiktok brain its a quick read
zealot just got nerfs to pious cut-throat, which is odd
sorry, was born with it
yeah its their best cdr outside crit one
where do they be? i dont see em on steam
news bulletin if you're asking about patchnotes
welcome crom 🙂
welcome welcome
im just scanning patchnotes and ill dive back in
nothing vitally drastic yet that hasnt been mentioned
so no more 100% uptime on gaze?
no, but, possibly still possible , dunno
we'll find out in like, an hour
probably xD
xd
My favourite part about pysker class is when I'm psykicering!
@tulip kettle #darktide-driptide message
funs over we cant have perma giga brainburst up anymore
i think im definitely grabbing the red and black one, but, not sure
Idk I still find it fun
i prefer lower face masks over eye coverings
maybe for my spare psyker(s)
its tempting
its cool
smykers in even more shambles
the funny hold smite for a minute straight build is gg
i fucking HOPE so
cooldown is nerfed, the damage is nerfed
they saw the smykers shat-pants-shuffle through without stopping and immediately nuked that shit
update :D
psyker nerfs D:
smyker nerfs
this is a terrible day for chad smite users
smyker nerfs, we take those
however, a slight nerf to the funny air chokers rapid slamming brainbursts sadly
i mean it's a nerf for everyone
oh nooo, shriek gonna be on 10 second cd instead of 8
Oh no, infinite smyker has to take peril reduction talents and seer's presence but is still totally possible 😭
horror
what is concentration speed increase
closer to 11 I guess
200%?
taking -40% toughness generation on smyker is such a trap, cant wait to watch them generate 0 toughness and die to a singular shooter
Pretty sure they all died to singular shooters anyway kekw
the goal was, not kill my targets
too many random gunfire from the weird bot things 
EP makes it do dmg
and sacrificies peril reduction and CDR
this way its much more smiting and much less killing
i say much less
but, well, you know...
now literally nothing dies to it instead of only a little bit
thats not the right attitude
man, my charged strike build already in the trash
we kill them through boredom
guess I have to go DD now
get bonked
How much is the CDR nerf? Chaining gaze will not be possible anymore?
FS wants me to stop playing melee vet.
100% for 3s > 60% for 5s
Cooldown Regeneration 100% for 3s → 60% for 5s
taking 0 peril reduction so i can walk upto the nearest dreg shotgunner with malicious intent
That seems significant, wonder how much is in practice and seconds
but when chained it's worse
That's the issue here really
Because perpetual vent and gaze I assume
Glad to see psykinetics nerfed
yeah that's the main reason it was touched on
Why glad
Made psyker really easy
well, in psyck, PA nerf doesnt feel bad
Glass cannon should be powerful in offensive aspects isn't it
Psyker was strongest class without being to glass in their cannon
my builds that require heavy ability spam have warp siphon already so
@visual hornet can you see our chat msgs ingame
It needed a type of nerf
nope
Psykers abilities make him not so fragile
So having them permanently isn't glas cannon anymore
that hasn't really changed tho
relaunch?
yea tried changing operative gonna restart now
Charged Strike relegated to the poop pile once more
still need to manuver through enemies isn't it
warp siphon got better with inner tranquility buff at least
Ah good they fixed Crystalline Will
You cannot simply stand there and take all the hit like ogryn with his great shield
How could it be infinite
It's already not that infinite, at least for bubbles, and bubbles are not invincible at all
Don't place bubble in the open and its inf
everyone needs to do that, no mf surviving a mauler slam
all bubbles die
PA nerf feels fine, honestly, yall
Well ogryn can take at least one I remember?
You could get 3 bubbles with the old psykinetics
Place bubble on top of enemies and it'll delete their shots
'Old' as in pre nerf
The old was true
except you can build psyker to do exactly that lol
I just wonder why nerfing again
the previous nerf didn't affect psyker at all on average
and it was still better than other similar talents other classes have
That could be because other classes' nerfs were a little bit too much
🥲
Imo at least, especially for zealot
Not even sure why they buffed the active time for psykinetics, its almost perma active anyways
because they wanted there to be less chaining
over 5s they have the same cooldown
but not if you chained several on pre-patch
Yeah but when aren't you killing an elite or special in 5 seconds
Maybe downtime between hordes thats about it
3 seconds I mean*
it all depends
which is why it was nerfed
the problem was when there was waves of stuff and you had too strong of a perm uptime
ye
mfw my strength scales with the amount of enemies present (cant have that)
the only one strength scaling really is shriek
How does it nerf chaining if its always active either way
because before it wasn't as active
because the percentage is less
while still giving the same amoutn of saved cooldown
It was always active before lol
it had 60-65% uptime during combat previously, if the mod is accurate
might be higher now
definitely higher for a total of less saved cooldown
yeah it's always gonna be less
but the highs aren't as big, and that was the point of the nerf
Not sure if psykineric aura has been buffed or nerfed for gaze + warpunbound
i can't see how this is a buff for any build
It's a buff for uprising maybe
Buffed?
even in the best possible case, it's still less cooldown than before
I don't think it regen during gaze, so longer time might make it last after gaze ends
🤔
Just kidding
I main psyker i just want him to have actual skill expression, which clearly didn't exist with pre nerf scriers, not sure how different the scrier chaining is now gotta test it
It will perform good, if old Psyker managed with worse skills uptime you will strive with this nerfed one
Sometimes my gaze regens too quick, when there are plenty of elites and specialists, but if there's just a boss or something, it doesn't regen quick enough
So maybe longer time is better
psyker will still be very good, its just not super easy gaze chaining, atleast i hope checking now
What sparkhead needs is a heating mechanic for smite, so if you smite for too long you take health damage
Not in infinite gaze world
And I'm still sure we need it
The anti overload feature of gaze will make so we need something else to restraint smite
which is the nerf
Not really, still channeling for too long
ok is this even a nerf
i can still chain with 1 second left
well it is but come on...
Yes, and as I said: people will strive still
just delete psykinetics aura and gut psyker thoughts
all cdr talents are too good and everyone has them so you would have to balance your ability cooldowns around everyone having them
There are people who wants to remove all CDR from the game so don't say that lightly
yeah chaining warp unbound is still stupid easy
chaining warp unbound only gives you infinite peril though
which is really good?
yes
Ergo: smite needs a heating mechanic like relic blades, but if you keep channeling you cook your Psyker HP
staff scrier's would still be super easy to use
Staff scrier in most cases still have to fight the hordes
make warp unbound like 5 seconds screw that modifier >:(
you are sacrificing shriek to get it, has to be good
To be fair, you don't need CDR if the feel for ult timers were reworked. Problem is, once you add it, GL with the backlash removing it.
gutting WU just makes staff builds not take it
Yeah, doodoo heads will complain like the lil sibblers they are, imagine crying because DS nerf
Is like DOTA2, ult timers factor into how match changing an ability is... CDR means any hero reliant on it just is forced to get it.
It becomes a slot tax in a way.
oh no they fixed ep affecting charged strike rip shock maul the bestest weapon of all time
DS got nerfed?
It was. Less poke damage.
Only no change cos everyone got buffed.
If you took all the damage nodes.
Luls
Patch is not on Xbox yet, for now I am still OP
Wait how is it effectively no nerf?
Ds' s new special counter is kinda amazing imo
All the classes that use it got some kind of damage buff related to talent trees
psyker and vet with ds deal way more damage than the pre 'nerf' version
Cos you generally do the same or more on the standard builds.
Cos many damage nodes were buffed.
Plus, if you can parry. Lul at overheads.
Ah then lul
I did an accidental mortis 1 shot DH via parry lul.
"Accidental"
so like
Casually runs full dmg without geting hit
Turns out 350% every 15 secs+200% weakspot damage+shroudfield+250% crit damage+70% melee crit damage is funni.
i think they're in a situation where they can't actually nerf DS without severely impacting the game
stealth delete ds and let havoc ensue
Also, all the funni zealot damage nodes and no stam.
Any advice on Trauma staff? I feel like I kill enemies way too slow with it and spread them out too much.
Hilariously enough, more or less. I think I ate more barrel damage.
center blast full charge does noticeably more damage than 75-90% charge for crushers/maulers
we going mohawk next shop drop
but partial charge is fine for poxwalkers if you are running nexus/blazing spirit
No
So I should always charge blasts to max?
no
damn we got force mohawk before gta6
a full charge will overkill poxwalkers anyways and sometimes for defensive reasons you don't have time for full charging etc etc
the stagger is more important typically but if you have time to push the charge to full, it does more damage
SO
full trauma to always knock shit down for the first hit at least
because fatshark can't not break the game
i just tried to join a havoc and got the nice message
"The strike team you are trying to join is running another version of the game. please update and restart"
Breaking the game with each patch is a traditional ObeseFish experience
Happens when not everyone gets the hotfix at the same time
Karien's fault
how's it Karien's fault? ._.
Just is
had a damnation mission earlier with dom that dom crashed in, then i had to make sure the fledgelings didnt die
then, update
If FS sends me even 5% of their profits, sure. Otherwise, how is this my fault?
I don't even get to beta test shit.
Your ping and lag is so big that some people get the hotfix later
@tulip kettle
It just is
Hey FS, can you send me at least 10% of your CEO or whatever's earnings for having to take your company's flak?
PLEASE looking ahh
Please looking ahh
Please looking ahh

does psykinetics aura still apply cdr to other teammates, or only you now?
Selfish now.
selfish but activates if your teammates kill an elite or specialist. just only you get the cdr
yeah I assumed they binned it like demo specialist
*pet the Karien
pre-patch it was good enough for non-WS builds to have solid bubble uptime
for bubble knight and EP-BB builds
In war? 
I mean, Shout is now for self use as well.
Clearly FS is moving towards self stuff.
so, verdict on PA nerf, after a single damnation mission with an EK RMB build... its fine, long as you get a few elites, youre fine, just, quell tap a little
Tbh it already was
Also, when covering fire affects self?
It not being an aura was already quite troublesome from a balance perspective
8 seconds still too good

I love how new Gaze works (I haven't played for a while). It is pretty selfish, but it is fun to ride high peril and spam voidblast staff nonstop.
Covering fire though. Pretty sure if it affects self, wouldn't hurt. You are still shooting point blank for it.
I'm helping the team if everything is dead 
Unlucky for some 
Scoreboard mod is working?
Didn't tested it but doesn't trigger for you? That's annoying
The best debuff to apply is "death"
It's allies only.
So only for sniper gameplay? But me DB is providing cover fire!
Why the node is still worthless.
Also same for born leader for some.
You only want it to increase chance for coherency procs.
See Demo team from the zealot or so.
Born leader is ok, some ppl are just crazy to hate toughness battery-man
If they don't get hit, they don't need it.
i cast "health to zero"
Hey, it's the same incantation Ogryn uses to cast "dez fists"
But what if they get shoot?
true incantation of absolute death #psyker-class message
"this will hurt"
Trying to play on fatshark servers early in the day is horrendous
It's like they only turn them on in peak hours
I dunno. Zealots can spam slides and dodge, I guess.
Can you spot whats wrong is this pic?
You got a free ammo bot.
That's lucky.
.....None of us talked during the entire mission until the end and were all like why tf is there 5 things here
hell the bot died and we resed it and it was still here
Yeah. It's a bug. Game fails to remove a bot when a player joins or rejoins.
they should make it a new mission type to escort a hvp, that'd be cool
and make it only hunting grounds
I feel like soulblaze is fucking useless... out of 500k damage in a game, 2k of it was soulblaze 😂
well this was just the most recent... every game I have played I feel like I have gotten even more burning damage than soulblaze
maybe the main point is that it activates some other talent?
like its not meant for damage
You are using soulblaze wrong then
How did you apply the soulblaze? Almost sounds like melee
mostly yeah
I feel like enemies just die too quick to really have time to take that DoT damage
maybe it only gets any real value at like the max max difficulty missions?
Well you see your issue is, that you are trying to make soulblaze work with melee, as you can see for yourself, it doesn't work. Because you need to crit to apply it and either the enemy dies to the crit or dies to the next hit afterwards
Soulblaze is great
Melee soulblaze is a meme
Melee soulblaze never gets any value because of how it is applied and works
oh... I see
currently the build I am trying out plays with voidstrike and shards and blaze greatsword, basically I generate peril with shards and staff, then go to melee with high peril, then repeat
if I want proper value out of soulblaze, do I need to just fully go gun psyker/staff psyker?
That's fine, just skip the melee soulblaze part
no, you need to use soulblaze on your talents
Perilous Combustion
Wildfire
Shriek
hmm I see, frees up some talent points :D
Dom do you want to rank up? 
yeah I did use those
Then you are not spamming Shriek enough I think
Karien doing bot community services for making builds against humanity
what should I take instead of blazing spirit then? already got Shred
ohh wait yeah I dont use that, I use scrier
Thursday? Yes?
oooooh that is the magic to soulblaze builds is it? Shrieking with the talent point for it?
It's Monday
Maybe. 
Build Bonanza in the pins can guide you
Maybe?
Wut? I don't know what time you play.
I can only play when I am free.
Yeah I think I might just slot in to something else than soulblaze tbh I like scrier
Is more, Syllo only free after wed for your time.
you can do it whenever you feel like it, I'm going to get my 40 anyway
I'm asking for best chance to win, lul.
You are the carry, you tell us
Thus, best time is when both are free.
For you I am always free. 
Otherwise I get flamed.
I have ep smiter this is free win?
o.o
If I join, you will somehow rank down.
i am being abandoned?
Free now?
(it would be fine)
Ditching pubs 
@visual hornet dunno what we're doing quite yet
gotcha
What are the best blessing combos for the blaze greatsword?
unstable power
Damn I really ditched them with like 10s left. I dunno I saw this based sword and was like yeah see you later.
fits my build, but isn't only 5% str quite low?
extremely based
oh wtf that is super good then... doesn't say it at all in the blessing tho...
but yeah fits my build perfectly as well
How about fatshark includes unstable power description fix in a hotfix, hmm
never had that issue
how does it stack? like it says that it scales with peril up to 5% but what activates it then/makes it stack?
0/2 Grimories, how are you going to get a better dice roll for loot?
ahhh I see, thank you!
cheers mate xd
oh i didnt even notice that lol tbh i never really look for the books im there to purge
(nobody gets books in dt, it's a vt2 reference)
unless they're maybe doing melk quest
everyone rerolls those
i used to destroy grims whenever i found them cus dorn told me to
Psykinetic’s Aura
Psykinetic’s Aura came out of the previous patch too strong, resulting in very low Ability Cooldowns.
Cooldown Regeneration 100% for 3s → 60% for 5s
Sad.
Psyker is dead
wtf why are they like this
i bet they didnt fix the silent bursters
or the various areas snipers can shoot through walls
It was a crusher I swear, the fact that it was targeting me has nothing to do
8 second shriek CD now. Rude. 1.5ish seconds longer
Imagine, Psyker unviable class
its a matter of misplaced priorities
Fixed an issue where Psyker’s ‘Charged Strike’ talent electrocution damage would scale with the ‘Empowered Psionics’ Keystone damage boost.
Fixed an issue where ‘Crystalline Will’ would still deal corruption even when canceling the Perils of the Warp explosion (e.g. by quelling Peril through ‘Venting Shriek’).
Is the other CW bug fixed though
Honest question, what's Charged strikes game style supposed to enable? Can't see a reason for it to exist
shouldnt have been done at all
hexis is playing with people? 😮
no
Believe me, if old psyker could crush in damage this minor Nerf is but a slap in the butt
it doesn't change skill ceiling at all
lol crying over a nerf that's barely anything to the overall state of psyker
sounds like psykers alright
its the principle of the thing
Specially since it's so strong nowadays
I did not see any difference before and after the cdr nerf
I still spam scryer
its a slippery slope
...CDR on killing specials and elites has nothing to do with skill ceiling. Just luck of enemy spawns.
ive been around long enough to remember ogryns death by 1000 cuts
on an unrelated note, can i please borrow the world's smallest violin?
It takes skill to point the infinite cleave dot weapon toward enemy direction
yeah if you point it in the wrong direction, it does no damage 
This
psykhanium is supposed to give you DD targets right?
*Points at wrong direction, peril combustion and wildfire still net me a kill
Don't think I understood instructions
Don't think so
creature spawner
ok, I just have the creature spawner atm
yes
u gotta turn the ai on
yes
this?
ok ye it worked now, I was spawning too common units first
ok charged strike with DD doesn't feel as good
brainburst randomly blowing the brains of a special every 12 seconds is more fun anyways
Infinite as event spawns or is actually the ambush spawns? They sometimes feel infinite but they aren't
event spawn
Shame
our psyker also doesn't burn hordes
elaborate
But he does warp slash them
RIGHT?!!
no purg staff or no go-go gadget random burst of fire out of dreg shotgunner?
Why do people reject request for the exact class they need, who is also clearance 40 and true survivor, like wtf
Is he using the staff at all?
is this mf exclusively using purg for like beaming down a rager or something
His goals are beyond our understanding
YES
i can read into the minds of these people
tell him it pierces infinitely
he 100% thinks the fire hits the first frontline poxwalker and ends there
i had like, 4-5 of these people, had to convince them the fire does infact go through
But it has INFINITE AMMO, why no use it?!
i shouldn't have to convince people how it works in havoc 😭
actually though ummm they used knife a lot 🙁
And yet this is the reality we live
Who cares about ammo? I only care about the BURN
imagine a purg staff that doesnt pierce and stops like it hit a wall when it hits a poxwalker, would you use it against a horde
Because these fools don't use it enough, ergo NO BURN!!!!!
No. It would be very bad.
Same reason I dislike ES on Inferno. Takes too long to scale up on every individual enemy.
Purgatus should have a pierce limit, like it hitting a ogryn enemy would linger just a little and then disappear, but other enemies they just pierce
wait how so? 😮
oh wait
nvm
it would still become infinitly worse
this would mean the ogryn at the receiving end is eating the full force of the fire, imagine standing infront, at the tip end of a oversized blowtorch
It's currently the strongest weapon in game, it will shrug it off, and it lingering means that a full crushers conga will take all dot so isn't that bad in that regard
although it would be a interesting rework, pierces small stuff, big stuff needs to be basically cut through
have they fired literally any weapon in the game
honest question
i need Six to carry me again 🙁
more likely they only played psyker with one or two weapons with their friends who got them to havoc 40, decided to try different weapons and end up not even checking what purgatus actually does
they didn't have clearance 40 btw.
just clearance 22 or so
like 99% of weapons at least penetrate one poxwalker lol
not to rain on your parade
Still they should understand what their weapon does
that's.....not the arguement here. we all think they should but they just.......dont
Had H22 players with more brains than that
dude if you are at havoc at all you should have a basic sense of what you are wielding actually shoots
don't flame me i'm still on havoc 1
also honestly I think flamer would need a code rework to not pierce anymore
And yet, you understand this things
this guy obviously got carried with their friends and wanted to play by themselves for a change so they hopped back on the havoc terminal
i understand but when i play i just die over and over again. :3
Have you tried not dying?
*Gives you dodge on crit so your fire makes you bulletproof
like I think ramp up needs you simply to keep it aimed in a cone on someone for the damage ramp up on hit damage
i tried that. and then i exploded from perils of the warp 🙁
purgatus on horde is free infinite crit procs
we can run some games together if you need help.. seems like you could use some tips/tricks
dude
sorry i should stop trolling
well assuming you're using the charge instead of the puff
i play arb cuz all my friends are psykers so i can't blow up
Have you tried laughing?
*Give you vent with left keystone for infinite skill uses
so i was playing inferno bubble once after having playing inferno shriek for a long time. and i blew up cuz i tried to hit F to save myself but it was bubble but not shriek
atleast you died in cover
How are you all feeling about the psykinetic aura change?
That's more than what others do tbh
indifferent to it
is that the cdr perk
yes
i dont memorize trait names
i don't try to memorize things.
Good Nerf, could've gone harder but we shall see
not sure if it changes much of anything so far
fatshark has Ruined psyker
has a meltdown
actually maxed out my purg staff to get a tiny bit extra warp resistance to line up shriek cooldown
Psyker so ruined it exploded
true true
psyker so ruined need to play other classes
alright i was wrong, i understand now the use of smite
to be fodder so i never have to use a blitz of my gunker build
even then assail is better in a pinch
this is a highly exagerated joke
smite is a free horde freeze, not horde clear now
By using it and releasing so you can actually stagger AND kill stif with your weapons
RIGHT?!!
wait the nerf wasnt that small it went to 60%
did fatshark finally remember they can nerf things am i seeing this right
oh no no, as people before told me here, smite is not to freeze hordes
is nature healing yet
its not to be used at all appearantly
i think psyker need buff. make obscurus 1 tap rot armor crushers 🙁
i ran assail for so long cause i didnt like stopping to use brain burst and didnt feel degenarate enough to use smite
Na, is either a fodded burner or a stagger shove in big aoe
Its a 6.5->8.1 increase CD on shriek and I think Scriers wu you can still get back to ability before wu ends if you just micro Scriers a little
smite is to stun annoying bulwarks and revive people in the middle of hordes to me
otherwise its just kinda there
smite is for when my nose itches in the middle of the fight so i gotta hit that smyker stance as i take my time
Imo the change just worsens builds without a ton of soulblaze application but doesn't actually affect the overperformers like trauma and purge
i thought smite was used for is crowd controll in dire situations
apperantly "killing the enemy is just better"
They still should give smite an overheat mechanic so I'd you hold it for to long you burn your own hp
scriers didnt even really have access to PA before