#psyker-class

1 messages · Page 2088 of 1

buoyant maple
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And it’s not the same thing as on other classes?

tulip kettle
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but you dont want them all to be the same

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ok

buoyant maple
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What part about it is the same

tulip kettle
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blocking all attacks on perfect block

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what

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youre trolling dude

wind wind
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I am surprised that you advocate for psykers increased survivability instead of high damage @buoyant maple but unless ive missed it you havent once talked about toughness damage resistance or health damage reduction. It doesnt matter how much health and toughness psyker has If one hit drains all of it

buoyant maple
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You don’t need a shield to do it
You don’t get stun immunity to do it
You get to push enemy back and stagger them

tulip kettle
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........

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LIKE THE OTHER CLASSES ALREADY

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holy shit

buoyant maple
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Idk at this point it’s like you’re the one not reading the whole message

buoyant maple
tulip kettle
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you dont need a shield to do it on arb or ogryn

wind wind
tulip kettle
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they also knock back/stun attackers

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what am i missing

wind wind
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At this point i have a feeling you never play psyker

buoyant maple
pale prairie
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You would be too powerful if it wasn’t hidden next to the melee nodes lmao

buoyant maple
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You can perfect block crusher overhead on ogryn with that talent

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U will not stagger the crusher

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And u will have all stamina gone

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On psyker, if the exact same situation plays out

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Since u have kinetic deflection

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U get a sudden peril boost to go into high peril mode for more damage

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U don’t get any stamina loss

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And u force push back the crusher for a stagger

strong gulch
buoyant maple
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How is that the same

sturdy reef
pale prairie
pale prairie
buoyant maple
sturdy reef
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Why are all the melee blessings capped lol

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For SB

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Actually dumb

pale prairie
pale prairie
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Cause I am trying to picture Psyker being more vulnerable and it’s a bit hard

tulip kettle
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you arent allowed to take more than 1 talent

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thats cheating

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else i can take knock back/stagger talents on the other classes too

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and again

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its just giving the same mechanics to another class

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removing class identity

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cool

pale prairie
tulip kettle
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and as for the defensive/offensive peril bonuses thing

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i dont hate it

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but youre essentially saying

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reverse the scaling of OWtW and combine it with warp rider

ripe obsidian
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I mean, I like the idea of things like, when below 50% peril, the first target hit takes additional damage/stagger, or even overkill damage splashing onto nearby enemies. Reward that single target damage. And then high peril would be a more universal boost, but lower numbers. So like 50% single versus 20% total.

buoyant maple
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It’s just, not taking the talent therefore not getting the effects

tulip kettle
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and are we also going to get signifcant durability buffs at baseline?

buoyant maple
tulip kettle
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because else this is literally just useless

ripe obsidian
buoyant maple
pale prairie
buoyant maple
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Just got bread from boulangerie

tulip kettle
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the thing is, making psyker even more vulnerable to achieve the same thing as now - why? already stupid squishy

pale prairie
tulip kettle
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and making you slightly less squishy, but not even rmeotely on the scale of other classes, at the cost of dmg

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again, why

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its just bad

pale prairie
strong gulch
tulip kettle
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nono, you just need to perfect block the crusher overheads

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a thing the other classes that can do it regularly take and utilise, of course

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no way they are dead nodes, silly

pale prairie
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And my assumption is if I miss that perfect block with the second and 3rd overheads (cause they clip into each other) I am just dead

deft stump
tulip kettle
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there is NO POINT in making the psyker even squishier

pale prairie
tulip kettle
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its not even a cost

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everyone is jiust going to take it

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and do more dmg

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and play the same as they do now

deft stump
buoyant maple
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Lemme make smth

tulip kettle
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and die the same as they do now when they make a mistake

deft stump
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I'm thinking going from tankier at no peril to you know.

pale prairie
buoyant maple
pale prairie
wind wind
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I amazed that we still have this discussion over one hour later. In zealot Chat they would have sent 5 "nu uhs", 10 deranged cat memes, 3 racial slurrs and 15 "no, are you dumb" messages and that would have been it.

tulip kettle
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i summon @upper sun

pale prairie
tulip kettle
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post catpee gifs

wind wind
upper sun
tulip kettle
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post catpee gifs plz

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ty

deft stump
tulip kettle
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as you were.

pale prairie
wind wind
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I just wish all this babbeling in here would be productive. He wont give in. You wont give in. Just finally draw the dueling pistols and be done with it KEKW_ogryn

pale prairie
tulip kettle
deft stump
tulip kettle
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i didnt know that no

upper sun
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do you wanna be carried to auric?

tulip kettle
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i mean im down for it but i dont have a full talent tree so maybe i go sploot

deft stump
upper sun
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its ok

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@deft stump YOU game?

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smh its a yes or no question

tulip kettle
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@strong gulch im sure you have a charcater that needs levelling right

deft stump
# tulip kettle i didnt know that no

Let's just say, clingy side just went to hell over it. So distraction would be not going near it. Ask Larken if you need more info... maybe I should just take a shot of caffeine and just crash.

tulip kettle
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sleep is the greatest healer

upper sun
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caffeine is always the answer

tulip kettle
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and caffeine is indeed the answer

pale prairie
strong gulch
wind wind
strong gulch
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RIP Mr. Body

deft stump
deft stump
tulip kettle
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its just the answer for everything

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need to sleep? caffeine

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stay awake? also caffeine

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posion bugs?

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caffeine.

wind wind
# tulip kettle sleep is the greatest healer

Good keyword. Ive had enough of this silly nonesense.

@path.exe Hands off my psykers damage, or i'll use smykerspam on your family

@upper sun to you and the guys going online have fun

@pale prairie gute Nacht

To everyone else god emperor be with you and good night.

pale prairie
wind wind
deft stump
brazen compass
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Normal is a social construct to make you feel bad for being an individual

deft stump
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Then again, she did it to hide playing with others back in the days so should have known.

ripe obsidian
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What about a talent that takes KD a step further? Taking health damage goes to peril first, then bleeds to health. I can see it being very good for meleekers.

ripe obsidian
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Maybe it's too complicated to implement, but I like the idea of Psyker's peril gauge being a natural flow between low and high to deal with specific situations, rather than just a race to 80%+ peril or, the inverse, to stay below like 40%.

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Like, hordes? High peril is the thing. Bosses, low peril. Elites, back to high. Armor pack, back to low.

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Meaningful decisions in evolving situations rather than a very specific win condition of high or low

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With drawbacks and rewards for each.

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High peril = overall damage increase, better AOE, lower defense.
Low peril = single target damage increase, higher movespeed, higher defense.

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Something like that

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To that end, a talent that raises peril instead of taking damage would be a natural fit for lower peril builds. Could even give it the caveat of, "while below 50% peril, health damage taken will be reduced by X amount in exchange for raising peril Y amount." Or make it based on your current peril? Like, at 0% peril, it blocks 80%, at 80% peril it blocks 0%, and a sliding scale between.

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And if lower peril is more movement speed, losing it as you go up, it's a meaningful loss for letting peril absorb the damage.

buoyant maple
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Let me finish my document thing

ripe obsidian
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You're now stuck in whatever situation, your get out of jail card used, and you have to fight your way out.

buoyant maple
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Then u can judge

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I’m just saying I’m cooking hard with this

ripe obsidian
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I'm a huge proponent of meaningful choice in games, tabletop and video. It's exhibited a bit in Fatshark's design philosophy of, "If you wish you had 5 more talent points because you can't get everything you want, we designed it well," to paraphrase

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It's just hard to make a choice meaningful in gameplay design without one outcome being inherently better

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Like, if high peril were +30% damage and low were +30% TDR, high peril is always better.

deft stump
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Just to be 5 more points OP.

ripe obsidian
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I didn't say they're perfect at it

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Just that the idea is sound

tulip kettle
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i mean, we all always want more talent points right

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i also think that adding durability to psyker isnt a worthwhile thing unless its SIGNIFICANT

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if i cant just stand in the horde and essentially ignore it like other classes can while also pumping insane dmg then why bother

deft stump
tulip kettle
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for most builds on classes i feel like even 2 more points would be just the right amount

ripe obsidian
tulip kettle
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yeah sure but isnt that essentially the same

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for example

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hp damage to peril

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i take BCOB

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i stand there hitting hordes and never dying

pale prairie
buoyant maple
deft stump
buoyant maple
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@tulip kettle @ripe obsidian

tulip kettle
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HOLY ESSAY BATMAN

ripe obsidian
buoyant maple
buoyant maple
pale prairie
ripe obsidian
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I cannot read it

buoyant maple
pale prairie
ripe obsidian
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Why is this a .bin file

graceful arch
deft stump
graceful arch
deft stump
buoyant maple
graceful arch
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30% finesse is fucking huge though

buoyant maple
tulip kettle
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i mean some of these are cool

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but they would require so much reqorking

buoyant maple
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run 5 wounds
corrupt 3
now u have +30% crit chance and +90% finesse

tulip kettle
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on other stuff

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like

pale prairie
buoyant maple
ripe obsidian
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I will read this when I have a moment

tulip kettle
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all the high peril stuff being weakspot based

buoyant maple
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a high level rework that changes ur gameplay approach

graceful arch
tulip kettle
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when most of psykers good stuff doesnt care about weakspots at all

graceful arch
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What staffs can even make good use of the finesse?

deft stump
tulip kettle
graceful arch
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Maybe gun psyker?

tulip kettle
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i have to take wound curios

zealous wing
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ye bubble knight would slaughter with bonus finesse

buoyant maple
zealous wing
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but at least they'd be fucking useful for SOMETHING

tulip kettle
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like i genuinely like the idea of sanctioned/unsanctioned

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and its been discussed before

graceful arch
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I mean 90% finesse on gun psyker will certainly be something.

tulip kettle
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but it involves essentially reworking every weapon the class has at the same time

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or yes, we are just "better weapon specialist"

buoyant maple
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yea and most of them prob need some changes

tulip kettle
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i dont agree

zealous wing
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what is unsanctioned / sanctioned in this context?

buoyant maple
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3 of the 4 staffs can use changes

tulip kettle
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i think most of the things we have are accurate to the lore

deft stump
buoyant maple
graceful arch
tulip kettle
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yeah i was just using the terminolgy thats been used before

deft stump
pale prairie
zealous wing
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speaking of bosses, bubble knight on combat stim is 😩

tulip kettle
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but thats the point

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i must take wounds

zealous wing
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was speedrunning levels with an american group last night and i took a combat stim and the boss literally melted

tulip kettle
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so i now have 60 toughness and 150hp broken into 5 wounds

pale prairie
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Question: where’s the risk of explosion if I am hovering around 50%

tulip kettle
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so im running around on 30hp with 60 toughness and no TDR or DR

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im dead.

strong gulch
buoyant maple
pale prairie
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This seems to require absolutely perfect play at all times to use any of the above 50% stuff

tulip kettle
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so then what does the class do

graceful arch
zealous wing
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could also just take 1 wound or no wound and run with a single fine wound

pale prairie
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Like a single scab regular shooter

graceful arch
tulip kettle
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and get no bonus from it

zealous wing
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it would be a balance hunt for sure

tulip kettle
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thats like saying i could play martyrdom with 2 wounds

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sure, i could

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but why would you ever

graceful arch
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Perk should just give you 2 wounds baked in

buoyant maple
pale prairie
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Lmao imagine the race to the bottom between wounds psyker and wounds zealot

zealous wing
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i mean an extra 10 crit chance would indeed be something

tulip kettle
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lol no it wouldnt

zealous wing
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and it would happen if you go down at all

buoyant maple
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maybe +1 wound baked in

tulip kettle
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theres no real difference between 45 and 55% crit chance

graceful arch
tulip kettle
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going from 30% crit to 70% is significant

strong gulch
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boom on dead

tulip kettle
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but if i also just instantly die when hit by a single poxwalker what is even the point

zealous wing
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dont get hit

tulip kettle
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you cant not get hit

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you just usually get hit with full toughness then regen the toughness before you get hit again

zealous wing
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idk man, im trying to play devils advocate here kek

buoyant maple
tulip kettle
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or get hit with slightly less than full toughness because of a shooter also clipping you

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and take a butt load of dmg

buoyant maple
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it's not meant to be a "I must stay at 1 wound to maximize effect" thing

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u gauge the risk/reward urself

strong gulch
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Be an unexploded nuke running around. By will or getting tapped too hard just boom.

tulip kettle
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but thats not how the game is played

pale prairie
zealous wing
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thats exactly how it would go, though

zealous wing
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people would automatically lean for this

tulip kettle
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right but again thats not how the game is played

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and the whole martyrdom thing only works on zealot because of until death and holy rev

buoyant maple
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what if unlucky for some cleansed a wound for u

tulip kettle
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NOW WERE TALKING

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i have a reason to barrel people

buoyant maple
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every time someone goes down

tulip kettle
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beyond finding it funny

buoyant maple
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not death

strong gulch
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I'M READY

zealous wing
buoyant maple
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yea

tulip kettle
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why you have to spoil my fun

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also

zealous wing
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:(

strong gulch
tulip kettle
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any talents in this game

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that rely on other players

zealous wing
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oooo level 3

tulip kettle
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are dead talents

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we all know this

strong gulch
zealous wing
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yeah unless youre in a good team on auric+ they're useless

strong gulch
zealous wing
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by good team i mean no wandering off unless task

buoyant maple
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I rly think crystaline giving u some extra benefit is enough to make it interesting, and it's not like u have to min-max it

tulip kettle
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theyre especially useless with good teams because they will never proc

pale prairie
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Wait so I get 10% extra discount on peril use but instead of 30% toughness regen reduction it’s 70???

tulip kettle
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i do think crystalline should actually do something, yes

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we have all said it should

pale prairie
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In addition to 20% more damage on toughness

tulip kettle
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i like the idea of doing a megaboom like ogryn frag

pale prairie
strong gulch
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I think by staying in this discord means you have a tendency to minmax.

zealous wing
tulip kettle
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in havoc when it all goes to shit i just blow myself up

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take one for the team

pale prairie
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Oh wait your numbers are reversed? It’s 70% toughness regen not minus 70?

tulip kettle
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yeah so -30%

buoyant maple
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at <50% peril, u gain peril much faster
at 50% or higher peril, u gain peril much slower
in addition, at 50% or higher peril, ur toughness replenishment is reduced to x70% of what it would be

deft stump
zealous wing
buoyant maple
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it's essentially an upgrade to what it is rn

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because no staff build wants to stay at low peril

tulip kettle
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"intentional"

zealous wing
buoyant maple
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but almost all staff builds want to build peril slower at high peril so u can cast more which means more dmg

buoyant maple
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this is meant to directly address that

zealous wing
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it got ragers off my ass if they were there, and if i needed to keep fighting the CS on my shit build, i could

strong gulch
buoyant maple
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I told u I was cooking

pale prairie
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I am assuming these benefits are like a sliding scale? So we still have peril edging yes?

buoyant maple
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and u mfs jump the gun on one VB change

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look at what I just posted then look at what VB change I had

tulip kettle
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but i mean yeah VB would still be poop

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and in all of these changes

zealous wing
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you dont touch our baby VB

tulip kettle
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why not just play a different class

buoyant maple
zealous wing
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VB has been through a lot

tulip kettle
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right but crit chance becomes useless

strong gulch
buoyant maple
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u can even drop nexus if u meme with crystaline

tulip kettle
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because you nefed the aoe

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the only reason you want crit on VB is to spread blazing in the wider aoe

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you nerf the aoe and you dont take crit anymore

deft stump
zealous wing
buoyant maple
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@tulip kettle I didn't
I said to make the area grow slower at low charge but accelerate when u charge for longer
the full charge radius is unchanged

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u just, can't spam lower charge attacks and get as much radius

tulip kettle
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you cant do that now

tulip kettle
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i say this as a VB lover

buoyant maple
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just charge more

tulip kettle
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i have mained VB ever since it was a thing, and before infenro became required for havoc

buoyant maple
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u can even drop nexus if u got more crit chance from talent

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dropping nexus means u can run much weirder setups

tulip kettle
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yeah sure i dont disagree, but why would i run those set ups

buoyant maple
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so u have a choice

tulip kettle
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a choice to run something bad

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ok

buoyant maple
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why is it bad

pale prairie
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Like to meme or to contribute?

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Is that my choice?

tulip kettle
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well like i explained

buoyant maple
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like

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what exactly is the bad setup here

tulip kettle
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you run VB to spread blazing in a huge area and knock down the stuff in the middle

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so what am i gonna do, take terrible barrage?

acoustic jacinth
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Just slime the whole class 🔥

buoyant maple
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blazing requires crit
u get 20% from talent now essentially for free which means u have the option to drop nexus if u want

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if u meme very slightly and blow urself even once with crystaline u now get 30% which is 2x as much as what nexus normally gives u

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what exactly is the bad setup

tulip kettle
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that it requires me being literal paper

pale prairie
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So crystalline becomes a necessity

tulip kettle
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even more so than now

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and i MUST take that talent node

buoyant maple
tulip kettle
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because it doesnt function without it...

pale prairie
buoyant maple
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u still get 20% from just 1 talent for free

buoyant maple
buoyant maple
tulip kettle
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if i dont get the crit chance from the talent

buoyant maple
tulip kettle
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then it doesnt function, right

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are you gaslighting me? the thing that means i get increased crit chance with less wounds

tulip kettle
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oh right yeah so that talent

buoyant maple
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this doesn't require u to run crystaline or meme

tulip kettle
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so youve removed the requirement to take a blessing

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and inserted the requirement to take a talent

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interesting

buoyant maple
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or even run a meme brittle fire build

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this doesn't require u to run crystaline whatsoever

proper osprey
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Psyker already has a lot of tax

buoyant maple
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and this is not meant to be a "have to go out of my way to grab" talent either

tulip kettle
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honestly, instead of all of this

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move souldrinker

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buff BB

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remove smite

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we're pretty much done

buoyant maple
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that's just boring

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class rework is supposed to be interesting

pale prairie
#

So this whole thing is about either choosing to go all in on no peril (so play like a worse zealot, vet, arbiter, Ogryn) or choose to go all in on high peril (like it is now)

Or somehow juggle both with quelling and peril generation? (Which sounds so exhausting)

buoyant maple
tulip kettle
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if you are going for juggling, the pay off needs to be significant DPS/tankability increases over other classes

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at the respective perils

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or else just play another class

buoyant maple
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and this is just about the concept of introducing that decision

tulip kettle
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i dont hate the stable/unstable idea

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but the pay offs need to be worth it

pale prairie
buoyant maple
tulip kettle
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and if you are trying to take both, because of how trees work in this game, youre going to end up without the actual benefits of either and the downsides of both

pale prairie
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Especially with ER on board and the rate of decay and generation being very different depending on the side of 50 you are at

buoyant maple
tulip kettle
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so then im just, less tanky than other classes, less dmg than other classes, all while juggling an extra thing

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meanwhile other dudes just go bonk bonk hehe everything dead me no take dmg

pale prairie
buoyant maple
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but there has to be a cutoff

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for unstable I think cutoff is still 50%

pale prairie
# buoyant maple sure, can make them linear swings

Like maybe instead of tdr and stuff your peril bar becomes some kind of resource when your goal is to stay low. Damage or something fills it up and if it gets too high you explode like you would when peril edging high

buoyant maple
#

that's not the same idea

pale prairie
#

I know it’s a different idea

buoyant maple
#

don't know

pale prairie
buoyant maple
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I personally don't think psyker needs a 2nd thing to juggle outside of peril that also blows them up

pale prairie
# buoyant maple no?

If I go all in on low peril build I want it low. So I’ll not pick staff and I’ll avoid things that build peril

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So then I am not playing a psyker anymore

buoyant maple
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what do u think an all in low peril build looks like

tulip kettle
#

yeah this is what i said 2 hours ago tbh

pale prairie
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What’s the point of a peril gauge

buoyant maple
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given 3 of the 5 changes are melee

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what do u think it looks like

tulip kettle
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it looks like gunker

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running around with FGS and a gun

buoyant maple
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what do u take on a gunker

pale prairie
tulip kettle
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but now i dont throw assails

marble crater
#

I played 4 missions of Helldivers and you guys are still going KEKW_ogryn

buoyant maple
pale prairie
#

The challenge of gunker is you are balancing high peril with few tools so that you can maximize your damage. This is just play like vet and never use blitz or ability as long as it generates peril

tulip kettle
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but then i will gain peril and lose all my bonuses and also die

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yup like i said

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worse weapon specialist

pale prairie
buoyant maple
#

I think it can be a bit more lenient than that

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prob smth that scales from high to low as ur peril goes up

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instead of cutoff at 50%

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maybe cutoff at 80%

pale prairie
sinful peak
#

what direction do I dodge chaos spawn grab

buoyant maple
tulip kettle
#

towards its tentacle arm

white valley
#

lore accurate darktide run

tulip kettle
#

hard to tell because poop scoreboard but willem obviously playing arb

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also, dmg numbers are so last week

pale prairie
#

TAUNT NUMBERS ARE IN

tulip kettle
#

we care about clear times now PepeCool

pale prairie
#

HOW MANY ENEMIES DID YIU CC

buoyant maple
tulip kettle
#

i was being serious

buoyant maple
#

yea dmg number actually can be inflated a lot

tulip kettle
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i think i said earlier

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dmg numbers just give an indication of how active players were in the game

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and youre gonna get very different results with garden vs non garden for example

buoyant maple
#

orange drops everyone's dmg as an example

tulip kettle
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i posted this

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to show, 2 arbs in the same game with the same build

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the numbers htemselves mean nothing

buoyant maple
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and also weapons' ADMs vs armor types

tulip kettle
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just relative to each other they show how impactful each was

buoyant maple
#

and enemies can have innate weaknesses

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killing dreg rager is half the dmg as killing mutant

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but they're not that far off in terms of threat to team

zealous wing
#

personally i find ragers more a threat than muties

tulip kettle
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i would say the 6 ragers dying is much more impactful and harder to achieve than a mutant and a crusher

buoyant maple
#

scoreboard can't track all that

tulip kettle
#

also me burning the 50 poxwalkers at the back means essnetially nothing

#

but when the arb stops hitting the bulwarks at the front to come and do it, thats very significant

marble crater
zealous wing
#

wonder if there's a scoreboard to track specific kills of things, xnumber of walkers vs ragers vs gunners etc

tulip kettle
#

nothing makes me saltier in this game than my ogryn/arb refusing to go forward and be at the front to instead come to the back and hit the pox im burning

marble crater
#

Cowards

pale prairie
tulip kettle
#

i relate to chaos on a spiritual level - i get so impatient waiting for them to move forward i just end up doing it myself

pale prairie
#

“Rinda you scared me a lot as a psyker but I am gonna kick your ass now I am Ogryn”

buoyant maple
#

speaking of

#

ik it's bad but idk how bad

tulip kettle
#

the worst monents in the game are when ive killed all the stuff in front of us, and i turn around and see my 3 team mates hitting poxwalkers coming from the back

#

i just stand there and watch them, waiting

#

silently seething to myself

#

then i start to type and die because i dont have chat block

buoyant maple
tulip kettle
#

the amount of times i have sent a message that says "will you please move forw wwww aaa wwwwwwwwwwwwwwwwww" as i die

pale prairie
tulip kettle
#

is not 0

pale prairie
#

Spam ping

white valley
#

wym poop scoreboard

tulip kettle
#

doesnt even show times downed or killed

#

or dmg sources

white valley
#

no one died in that mission

tulip kettle
#

or nemy types

white valley
#

meh

#

good enough for me

buoyant maple
tulip kettle
#

oh you wanted unyielding damage?

#

well too bad.

buoyant maple
#

if u don't have SG + 25 DD

white valley
#

Just use a heavy laspistol

broken carbon
#

melee on the ranged class is weak if you don’t build for melee

#

hm,,,

#

fascinating,,,

tulip kettle
#

nah thats incorrect

#

you cant say psyker is "the ranged class"

#

vet kills bosses no problem

broken carbon
#

boss kill is something psyker struggles with in general

tulip kettle
#

psykers only passable boss dmg is recon lasgun / laspistol and its still worse than on other classes

#

and GL getting 25 DD stacks in a real game

tulip kettle
#

sorry yes vraks

#

i forgot that one

broken carbon
#

u still deal insane boss damage with 15 stacks

tulip kettle
#

i mean, its ok

buoyant maple
strong gulch
#

I would not call psyker, even with its boss killing build, high boss DPS.

That's like horde clearing with DS.

#

Maybe in mortis with silly buffs.

white valley
#

A gunker with a laspistol can output fairly good boss dps

tulip kettle
white valley
#

The finesse modifiers from SG and DD benefit Laspistol immensely

broken carbon
#

i wish i was home so i could show psyker bosskill

buoyant maple
#

but

#

because psyker has no boss stagger

strong gulch
#

fairly good vs other class's high or incredible boss dps

buoyant maple
#

it's not as consistent

#

it's not as high as ogryn pickaxe or veteran power sword for sure

broken carbon
buoyant maple
tulip kettle
#

and so

broken carbon
buoyant maple
#

weakened is only 24k health

tulip kettle
#

plz show killing weakened plogryn in 3 seconds on psyker

broken carbon
tulip kettle
#

and this is on a class i suck BALLS with

broken carbon
#

the options psyker has, gunker, are good !!

tulip kettle
#

in a real game without optimisation

#

yes, thats the point my dude, psykers best isnt close to other classes mid

#

and i agree that its fine

#

because w edo other stuff better

buoyant maple
#

psyker's best is much better than other classes' mid

#

it just happens to be a gun

broken carbon
#

i wish ek had a bit better unyielding

tulip kettle
#

again, please show me you killing weakened plogryn in 3 second son psyker

#

you can optimise however you like

broken carbon
haughty walrus
#

how hard it is to use this psyker class on the end game

tulip kettle
#

you are a glass cannon with an awful lot of glass and not too much cannon

#

but you kill poxwalkers good

#

so thats nice

broken carbon
#

15 DD stacks

#

into plogryn head

#

with SG active

broken carbon
#

start at 100 peril if u want for more value from warp rider

#

lmfao

#

thank you

#

@tulip kettle

broken carbon
tulip kettle
#

and had 23 stacks of

#

dd

broken carbon
#

the only thing i’d change is starting at 100 peril so the vent takes u down to 50%

#

for more value from warp rider

buoyant maple
broken carbon
#

and getting rid of quell on ranged crits (preference)

tulip kettle
#

yeah sure so like i said, your absolute very best

#

is like mid on another class

buoyant maple
#

this is not absolute very best tho

tulip kettle
#

the clip i posted i dont even have agile engagement procced

#

cmon

buoyant maple
#

the clip u posted is not remotely close to vet best either

tulip kettle
#

thats what i said!"

#

thats the point!

#

wtf!

broken carbon
#

no

#

this is the point

buoyant maple
#

I don't have stacked SG

#

I don't have red stim

#

I don't have malefic

verbal thistle
#

team buffs

broken carbon
#

nor warp rider

buoyant maple
#

I don't have warp rider

#

no peril

#

raw DD

broken carbon
tulip kettle
#

so again, what point are you trying to make

#

are you saying psyker does have good boss dmg

broken carbon
tulip kettle
#

compared to other classes

broken carbon
buoyant maple
#

but I am too lazy to set that up

tulip kettle
#

MY POINT was that psykers absolute best is like mid to other classes

#

i dont see anything disproving this

buoyant maple
#

idk I wouldn't call it that

#

the only thing I can say is that psyker's boss dmg tools are restrictive and not accessible on staff build

#

ogryn is sort of a similar situation? there're only like 3 ogryn weapons with notably high boss dps

#

branx, borovian, rumbler

broken carbon
#

i wouldn’t say mid

tulip kettle
#

right but again ogryn can just stand there bonking a cspawn with bully club taking no dmg and bleeding it to death

broken carbon
#

it’s still great bosskill in terms of how quickly ur putting a boss down

buoyant maple
#

I do think confident strike is cringe

broken carbon
broken carbon
#

voidstrike is meh

broken carbon
#

guh service sucks

broken carbon
buoyant maple
#

I still firmly believe thunder hammer is the worst designed melee in the game

#

eviscerator also
truly bringing the "fight" out of a boss fight because of how slow u'll kill them

white valley
rich spindle
#

Non gun boss damage build could be cool if it severely weakened your crowd nuking dps

#

I think it would be boring to have both

white valley
tulip kettle
#

time is a flat circle.

white valley
broken carbon
#

slower to charge attacks, but great boss kill

#

puts u at risk from melee chaff

ripe obsidian
#

This conversation is still going on, holy moly. And everyone is making the same points as 3 hours ago

broken carbon
#

i think it’d be good

white valley
#

I just joined, this has been going for 3 hours? Sheesh

zealous wing
#

it's been... a while, yeah

broken carbon
#

i think the overall design is nice

white valley
buoyant maple
broken carbon
#

buff mk3 h2 damage up to mk15 numbers

white valley
#

I dunno haven't measured it, but when I play bully club ogryn in havocs I tend to have the highest boss damage

broken carbon
# buoyant maple yea 5x its rev atk dmg

there’s a couple ways revs could be redone, either rebalance the damage to be evenly distributed between each tick to make damage dealing faster (easier to change)

or if the saw rip would deal enough damage to kill, do it automatically without waiting for any more ticks, (this comes with a buff to rip damage)

exotic comet
#

I love pairing with a psyker when I'm running branx pick, they have reliable hoard clear to fight bosses easily

buoyant maple
#

I can check it rn

tulip kettle
broken carbon
ripe obsidian
broken carbon
#

i think it’d be cool,,

broken carbon
#

first option would remove rip damage

#

and rebalance it out to each tick

buoyant maple
#

do both

white valley
white valley
white valley
haughty walrus
broken carbon
ripe obsidian
tulip kettle
broken carbon
#

nvm

#

my inner zealot chat is peeking out there

tulip kettle
buoyant maple
haughty walrus
tulip kettle
#

check the pins

buoyant maple
#

~30s for plague ogryn 60k

#

it's not "bad" but it's nothing impressive either

tulip kettle
#

there are modifications to be made to the builds for high havoc

white valley
tulip kettle
#

generally, the flame thing youve seen doesnt work so well on lower difficulties because there arent enough enemies to make it worse

broken carbon
#

infinite cleave my beloathed

buoyant maple
#

skullcrusher thunderous 25% unyielding on a heavy hitter build

#

not sure what I'm supposed to add onto that

white valley
#

Got batter?

buoyant maple
#

yea obv

white valley
#

Soften them up and hard knocks?

buoyant maple
#

yea

white valley
#

Are you proccing a stagger?

buoyant maple
#

bull rush for stagger

haughty walrus
#

what does WC? EP and BB means? sorry I am a total newb at this

tulip kettle
#

theres another list of acronyms in the pins

white valley
#

Taunt with the 25% increased damage taken's better, but bull rush should work

tulip kettle
#

but again, inferno is much less fun in lower difficulty than high havoc because there arent enough enemies to make it shine

white valley
#

Inferno's still fine in auric hi-intensity and maelstrom

tulip kettle
#

yeah its "fine"

brazen compass
#

You're fine chadgryn

buoyant maple
strong gulch
buoyant maple
#

with taunt for 25% dmg it's closer to high

white valley
buoyant maple
#

but it's not as high as pickaxe/power sword

white valley
#

Yeah ofc not

strong gulch
#

No worries about not knowing the abbreviations. There's a lot of em.

white valley
#

Pickaxe is going to deal more, but club also increases the damage other players deal to the boss

haughty walrus
haughty walrus
tulip kettle
#

before level 30, just run a gun and melee you are comfortable with and the blitz called assail

#

and lean on assail

#

staffs suck pre lvl 30

#

you will get much more benefit from learning how to melee and core mechanics of the game and how the enemies work

haughty walrus
#

oh ok ok. level 30 is the max level right?

tulip kettle
#

yes

#

though, once you get the force greatsword, use that 🙂 so you get some psyker flavour

strong gulch
# haughty walrus level 7 <:KEKW_ogryn:1022077188322906163>

Then don't worry about those builds. They assume you are level 30 and have access to points and gear that you haven't unlocked yet.

Assail is gonna be your main weapon while leveling; especially at lower level. Psyker doesn't really come together as a class until basically max level. Staff builds in particular need high investment.

tulip kettle
#

and i cant honestly in good conscience recommend any player learn the game as psyker

#

youre far more likely to die a lot, get frustrated and end up giving up

strong gulch
#

As you get gear from completing missions or you see something in the shop that you want try, go for it to get a taste for things.

But know that some weapons are bad until you have the stats and talents for them.

haughty walrus
#

that's fine. part of learning is dieing and making mistakes haha

#

I did buy the doggo DLC but I want the mage roleplay of this class haha

tulip kettle
#

no worries 🙂 just try to focus on learning how the game works, how the enemies work, how not to die in melee

#

the other stuff will come with time

strong gulch
#

You can start with this

tulip kettle
#

maybe consider quck shards instead of the 5% toughness damage reduction

#

so you can spam more assails

#

and if you accidently throw one at 100 peril and start to blow up, use your ability

#

i "think" it still quells some peril

strong gulch
#

Ye

take quick shards

#

I was thinking about continuing the tree

haughty walrus
strong gulch
#

gotta quell or boom right after saving yourself

tulip kettle
#

but have you considered

#

that you might be in someone elses dream?

#

what if you didnt dream any of this and in fact somebody else is dreaming you

dusk timber
#

Just created a psyker

strong gulch
dusk timber
#

Time to actually play this class for once

tulip kettle
#

good luck

#

come back here with any questions you have

ripe obsidian
#

Come with questions, leave with code snippets and questionable math

deft stump
#

But but but, beekeeper.

dusk timber
#

What about questionable meth

zealous wing
#

damn when was this sold?

tulip kettle
#

we dont do space drugs

ripe obsidian
dusk timber
#

Wait fuck i didnt opt out of the campaigb

tulip kettle
#

our beloved is all we need

zealous wing
#

honestly if we get your psyker to damnation campaign theres a penance for level 12

deft stump
tulip kettle
ripe obsidian
deft stump
tulip kettle
#

you lose 50k dockets?

deft stump
zealous wing
#

why would 50k dockets go byebye

strong gulch
# dusk timber Wait fuck i didnt opt out of the campaigb

If you have 50k ordos you can spend them to run at the barber to opt out. All of your creation choices will be selected, but at the end you will get a pop up to opt out of the campaign. If you're broke, time to remake them. 😭

deft stump
#

You go to that barber guy and personality wipe for 50k to get the option to skip again.

tulip kettle
#

oh i see you can personality scourge to skip it

#

didnt know that

zealous wing
#

interesting

#

can you personality scourge to reget it?

tulip kettle
#

50k dockets is pocket change though lets be real

zealous wing
#

to late gamers ye its nothing

deft stump
zealous wing
#

early game that was so much

deft stump
#

Not to me.

tulip kettle
#

haha such a magpie

#

all about the shinies

deft stump
#

Commissary stuff issues.

zealous wing
#

even still tbh anything over 40k i think hard about

tulip kettle
#

i went and bought everything from the commisary the other day for every class because i just never have

#

im sure i wont wear 99%of it

deft stump
zealous wing
#

but seriously though, can i scourge to redo the campaign? and, will it reset the difficulty ive earned?

deft stump
#

For oggy.

zealous wing
#

damn

tulip kettle
#

there is a mod that lets you replay the campaign missions any time

zealous wing
#

was hoping to reget the twin fight without leveling up again and curio/weapon hunting

weak sierra
zealous wing
#

oh sad theres a limit!?

#

:(

weak sierra
deft stump
zealous wing
#

yeah but eventually you've got everything you could possibly get, and not even seeing number go brr is in the future? big sad

tulip kettle
#

thats when you make a new character and buy the weapons all over again 🙂

weak sierra
ripe obsidian
#

Before the crafting rework, I spent easily 20m dockets on weapons

zealous wing
#

yeah but why though

ripe obsidian
#

Now I just spend millions at a time gambling for low warp resist stuff

zealous wing
#

you must have horrible luck

tulip kettle
#

nah its still quite hard to get low warp res stuff that is maxxed on other stats

ripe obsidian
#

That took a lot of time

deft stump
weak sierra
#

before the rework I had by sheer luck of the emperor near-perfect 548/549 rated weapons on most classes

tulip kettle
#

my blazing trauma with 79 dmg was like - okay we're 6 mil deep, this is probably enough

ripe obsidian
#

I have at least one weapon that's 552. Maybe a 553

tulip kettle
#

bloody crafting locks

strong gulch
#

Yeah. Can confirm that you can't opt back into the campaign. Need the mod to knowingly do them.

tulip kettle
#

i keep it for sentimental reasons

ripe obsidian
#

Makes me wish I hadn't sold so much stuff. But back then a bloated inventory caused crashing

ripe obsidian
tulip kettle
#

yeah i spent close to 20mil getting a good one

ripe obsidian
#

RIP

weak sierra
tulip kettle
#

boy was it worth it for the one bops

ripe obsidian
#

I think it was the caxe and plasma gun for me

#

Oh, and evis

#

I still have a ton of "almost" evis

tulip kettle
#

a relic of the before times

#

and another

#

remember when the bars didnt have numbers?

strong gulch
tulip kettle
#

why would you want to know numbers?

#

vibe based gaming ONLY

strong gulch
ripe obsidian
#

I need to speedrun 4 more event missions

#

But one of my mods is causing a CTD on mission start. Urgh.

strong gulch
#

rip

#

i too need event

upper sun
#

still?

#

wanna speed run a couple?

strong gulch
#

hope you figure out mods

upper sun
#

its up on uprising

tulip kettle
#

wow

#

that 512 trauma is pretty pog

strong gulch
#

cramming my sandwich into my face

pale prairie
upper sun
#

i can do like 1-2 speed runs before bed

pale prairie
#

just need one more event

weak sierra
strong gulch
tulip kettle
#

oof

pale prairie
tulip kettle
#

what do you mean, YOuRe MEaNt To DUmP BlaST RadDIus

buoyant maple
#

people hated it

#

lol

zealous wing
pale prairie
#

The lack of secondary numbers bothers me just as much as it did in the beginning

strong gulch
zealous wing
# strong gulch me

if it WAS you, and you saw me standing in front of you, i cannot believe you didnt invite me to a game :(

#

heartbroken

pale prairie
#

the old guard is very reserved

strong gulch
#

bad bean

#

my tummy hurts from eating sandwich too fast

dusk timber
#

FIRST FUCKING MISSION

#

LEVEL ONE CHARACTER

dusk timber
#

FUCKING BEAST OF NURGLE SPAWNS RIGHT AT THE FUCKING START

#

Worst part is that wasnt even what i died to

#

It was a fucking burster

ripe obsidian
median furnace
#

I made a new Psyker, lord I forgot how clunky and useless single digit level psykers feel.

dusk timber
#

Ok this time i won

#

Got enough levels to pick a blitz too

#

Which one should i take

pale prairie
#

ASSAIL

weak sierra
#

at low levels assail is your friend

median furnace
zinc phoenix
#

BB doesn’t have advantages at low level lols

pale prairie
#

EVENT IS OVER

median furnace
#

pretty good horde clear capability as well as targeted distance shots.

median furnace
tulip kettle
pale prairie
tulip kettle
#

ah

pale prairie
#

just did my last auric EVENT ugh

median furnace
#

10 days and 8 hours left on the event.

pale prairie
#

the whole people just dropping after they go down combined with 10 min mission timers means sadness

tulip kettle
#

forbidden build makes it ez

dusk timber
#

Will need at least 7 more levels before i can get to the abilities though

tulip kettle
#

but i cant tell you about it

pale prairie
zinc phoenix
strong gulch
tulip kettle
#

sounds like more speedruns to me

zinc phoenix
strong gulch
#

coming back @tulip kettle ?

pale prairie
# strong gulch naur

that was impossible this run. I think the team went down like 8 times collectively

tulip kettle
strong gulch
#

a lot

median furnace
weak sierra
#

QUITTERS ARE SHITTERS
if you're not gonna stick around then don't even play the game

tulip kettle
#

do bot deaths count for it?

zinc phoenix
#

Playing staff at low level is basically asking to suffer

median furnace
#

That's why I said "in general"

#

not at low level

zinc phoenix
#

Ok but the person was asking for specifically low level advice

median furnace
#

This is the second time I've clarified that.

zinc phoenix
#

So you gave a non sequitur

median furnace
#

Actually I said Assail is best

pale prairie
pale prairie
#

We are all saying the same thing

median furnace
#

And also my point was Kinetic Flayer is not only useful on staffs, but on devils claw builds it can be handy.
They won't be low level for that long.

ripe obsidian
median furnace
#

What we can agree on is that while smite is useful sometimes, it can be a trap for new psyker players.

zinc phoenix
#

I do like smite tho, being able to shove bursters from a distance 👌

#

Or pushing gunners mid dive 🙏

dusk timber
#

Ngl i feel like psyker early game is going to be specially scuffed compared to the other classes

#

Cause im stuck with this nothing ability until at least level 11

#

And starting out with the head explode blitz was rough

weak sierra
median furnace
#

Like Spirit said it's best to level up other classes, I started Vet first, then Ogryn, Zealot after that, and Psyker last, I was most of the way leveled with my other classes when I first tried Psyker.

zealous wing
#

i made the mistake of doing vet to 30, then psyker. now every other class is clunky or slow or just.. boring to me kek

#

theres no fun if a single crusher cant kill you with a surprise bonk

zinc phoenix
#

I started psyker in beta because I wanted to suffer

tulip kettle
zinc phoenix
#

And then you know what happened?

zealous wing
#

bruiser maybe, normal walker not yet

median furnace
#

It was a sight to behold

zinc phoenix
#

I went skull hunting on low difficulty a while back and it was very entertaining

buoyant maple
#

low difficulty is basically "I brought 3 wounds here and I'm gonna use them all"

zinc phoenix
#

Lots of moments that reminded me of the steamroller scene in Austin powers

#

They’re in no danger but so completely helpless that they die anyway

dusk timber
median furnace
#

Nice, yeah that should do.

graceful arch
#

Was very not fun.

#

I did top boss damage at 1 point in the game though

#

Got like 200k by stacking bleed and fire on the bosses.