#psyker-class
1 messages Β· Page 2068 of 1
People who have dodge and jump on the same button or key have lost control over their life
i had a better one, but this one was nice when i was outside all the time
I have become so used to using space to vault over fences that it legit fucks me over hard in darktide by unbinding jump from dodge
ive been thinking of making jump left alt, but it bothers me
And block everything.
Unhinged behavior
its w+space currently for jump
I know, changing something that you have 2.3k hours of muscle memory behind is hard
It's what i use, and tbh it never bothers me but maybe depends on what you're used to or how you play
it bothers me a lot as well, but, I have to do it in vt2 π
Rarely find myself vaulting, and i'm only jumping for marty skull challenges
Is just VT2 controller controls sucking.
i still jump a bit when i dont wanna when im kiting, but its fine tbh
I jump for getting over barrel fire, fire trails, nurgle vomit, and railings
and we're convicts, so
Trve
i have yet to die for it tbh
ive been good at movement in the games ive played so far
I would unbind it, but, the fact I use vaulting somewhat frequently it hard fucks me over to not have vault on space x.x
its at the point where a friend thinks id be good at elden ring with no experience
Alt is pretty shrimple, you just slide your thumb for a split second
muscle memory mainly
300hrs of space being dodge and w space being jump works fine for now
I'm ngl i view souls games differently. It ain't about your movement, it's about the boss. "Getting gud" at dark souls is literally just pattern recognition and a memory check, it's like a rythm game
i wont know til i try tbh :p
Timing as well.
one day perhaps
Yeh course
Try
Start with ds1 for that troo dark souls experience
Start with ds3 for the all rounder
And don't listen to the ds2 hate

I have, just sucks having to unplug from the internet to play.
Invaded by cheaters isn't fun.
I hate PvP already.
if I didn't have so much muscle memory on what I currently use I'd do this, for darktide
With my focus problems any changes can massively fuck me up
It's been some time, ds3 did have offline mode iirc, and also a "blue sentinel" mod, which filters out chesters VERY well
Don't remember ds2 and ds1 though
Need to do more runs there
Played 1/2. I either stay hollow, which sucks, or unplug.
It doesn't help that I use space to jump in pretty much any game that I use mouse and keyboard on
I definitely understand that, but i believe if you do really want to make the change, it is one of those cases where you suck up to it and accept the incoming deaths and fails for quite some time
If it fucked me up more than maybe once every 100-400 matches I would change it
I mean ppl do it when they swapped presets so... heh.
Ah yeah, true that for the first 2
but changing jump off of dodge fucked me up multiple times in every mission I tried it on
Oh nah from my experience changing long time binds will kill you repeatedly for days
But maybe worth it
Your judgement there
For vt2 I had to as the host, for darktide I almost never jump when I don't want to
Need time to get used to it.
I see
To be fair, jump barely works when you have 600 ping.
even on like 30 ping it almost never happens even when I am spamming the space bar
I just don't jump till 3 secs later, lul

Assuming hitting A and nothing else.
im thinking now it mightve been smart to make dodge one of my mouse keys early on like i do with sprint
too late now ofc
the fact we cant have two settings for the same function hurts tbh
it would make transitions far easier
now if jump and dodge being on the key fucked me up somewhat consistently I'd make the effort to change the muscle memory
but even in my 12 hour sessions through a night with no sleep it isn't happening
thats why i changed it from just space to w+space, and its worked well enough
There is a mod that helps you stop accidentental jump wile dodging
Helps me doe
but I almost never accidentally jump while dodging :\
at the most 1 time per 5 or 6 heavy gaming sessions :\
Sry i thought that was the thing you talked about
And that is overstating how much it happens lol
Joby job makes my head worky bad
It's okay. The other people were talking about it, I was saying if it was a somewhat consistent issue I'd try to fix it
It just isn't consistent
in vt2, tho, with 0 ping? Consistent af
hey guys, help me understand how blaze away works
the longer you are holding down the fire button, the higher the stacks get
so I can do a half charge to get max stacks, then if I constantly send with the minimum amount of charges do the max stacks persist?
If you stop shooting you lose all stacks
I see
If you don't stop shooting it stacks to the cap
so optimal way to do it is try to charge as much as you can all the time
I swear to god I read about there being some tech
like this
Well idk how it works very well with staffs
No
I'm talking about inferno staff
In theory, that would make sense and give blaze away value
I think it just gains stacks as you are firing the spell
But that's time you're not spending shooting so you can want to try and get like a 30% charge
doesn't it stick for a little bit if you charge fast enough on the purgatus?
Yeah if you're doing quick charges, you're still getting stacks
that's what I mean
so charge up halfway to get max blaze away stacks
then quick charges should keep blaze away stacks going
This yes
But this no
As far as I understand
until you need to quell, at which point you have to charge up to halfway to get blaze away stacks back
Because you're still getting stacks with small charges
Because yea you can get max stacks at the beginning but you can also just get it via min charges
so what's the point of charging up the staff if you can just keep spamming it π
The situation you want to fully charge is pre charge sliding around a corner or on engage
right
to disappoint good players

But gunker exist...
Just until death it.

How do you think I run around with 55 toughness?
Because of hopes and dreams?
Other than that.
I run 2x hp 1x stam. 3x 5% hp.
Mm. What other substats then?
CDR and Stam regen.
This is zealot btw.
Oo
Okay that makes more sense
I guess I'll run a 40 now and win
Does anyone else want to win
that's a lot of hp
Auric and below 314/H40 245
I can also dump the Stam regen for corruption resist.
Which is funni niche. You won't be at 1hp full corruption then.
If overheaded.
Since it got a rework and buff
π π
wtf
tossic
bro let the intrusive thoughts win
Be honest. What did the other guy say?
tbh nothing needed to be said. some dude was shooting every barrel i walked past
probably thought "psyker squishy" and when i didnt die after like the 4th or 5th barrel explosion he stopped
couldve been trying to get me to leave but, meh. it was funny
Hopefully blocked them
toksik
i wouldve but i forget blocking is a thing, and by the time i remember i can, i forgot the name 
hacker
jk
man i really like the mechanics but i dont like the map sizes right now
I del it,feels like cod on a big map(big map for fod,not for bf)
yeah
I cancelled my pre-order
is perilous combustion decent with smite?

new psyker here ;-;
you always take PC with staffker, which is what i assume you're running if you're using smite
π
I am new psyker here too 
well i am using a staff but the explodey aoe one. the first one you'd unlock
and a force sword
because they feel and look awesome
Bro thinks he's starset
Great sword or smoll one?
I actually like the smoll one
smol one is neat
oh you can forget everything
just use assail until you're level 30
then you can try staves
i still dont understand the block and push mechanic. it looks like its functionally the same w a force sword but when i block it looks like i can dodge bullets
i would also like to try assail
force sword push attack is stronger and has range
the block only blocks bullets if you have the deflector blessing
if you want to level up quickly, that'll be your main wep until 30
yeah i'll try assail this time around
assail's busted good
Just remember to quell so you don't blow up
you can use it as your main weapon
If i have deflector blessings,can i block both range and melee at the same time? 
im really good at the micromanagement
i was switching between all my weapons and smite all the time without blowing up so i think im doin alright
yeah but not snipers
That would mean you're a step up from randos already

well, i use the staff autos on shooters, i stun large groups with smite, and for any melee enemies i use force sword heavies
the good heavies from the mark with more heavy dmg
I was good at managing peril and avoiding blowing up cause I played battle wizard a fuck ton in vermintide 2(teleporting up dead drops is so much fun for me)
Yeah, that's the sad thing... and there's 3 seperate modes
chaos wastes, pvp, and normal maps(and the fortunes of war)
I hate pyromancer, I hate edging peril/heat
not liking pyromancer is not as bad as not liking sword psyker
Meanwhile sometimes I end up out of bounds cause of firewalk shenanigans
why? cuz I can
Mostly to see if I can get up dead drops with it <.<
Laugh is contagious isn't it π£οΈ
Another warp battery run
I just hate liberation peak
Think the other maps are fine
It's just as bad.
Worse, maybe
One must embrace the flame.
Was this with WF or not WF? Also, I am a little amazed you have stacks 75% of the time
I am usually around 50%
counterpoint: no force greatsword on pyromancer
i have unlocked the blaze greatsword
i will now pretend to be an anime character
nvm i unlocked the other staff
it's like the opposite of smite
is it wise to use it with smite
high single target da damage
OOOOO
smite's low damage, big CC
well i just saw "staff bound smite" and went oh lame
Yes
palpatine build
its techncially 2 target but the second takes a lil less dmg
well, a lot less
woo
but, it helps control a crowd of crushers, which is what i used it for during the event
i am now going to make sure nothing moves and everything dies and all the teammates will be protected by the emperors bubble
EK is a fun staff
Wait till he finds out about melee psyker
Does it involve.... smite?
head blow up ability
Nah smite is fun if you build it right
mostly assail
assail... melee?
i do not think smite is ever fun
i use smite to help team not get overwhelmed by hordes
That and sliding through stun locked hoards is always fun as they all go pop
Ranged can be revlover, laspistol, vb, or ek
slice them instead
Melee options are stuff that loves finesse and crit
So force swords, force greatswords, tac axe, dueling sword, dcalw, knife
ainz have you ever tried the combat axe with melee psyker? How is it?
Was gonna ask about that I believe thatβs the one weapon I havenβt tried on him
You could trying @'ing them so they can see the message later if they aren't on now >.>
caxe? it ok
I @ people like 5 times a day i donβt wanna spam it

how is ainz supposed to see it if they don't get on for 6 more hours?
This is a notable flaw. You are right.
Itβll come to him in a dream
Hello
I got to use it for 2 reasons lol
scythe exists but it just doesn't hit the same
It is a farmer's tool after all

Yes
I still need to test Warp Battery over Wildfire to see if I can reliably reach 6 stacks without Wildfire to feed IFR
btw your code = 50
This is powerful information
I didn't expect it to be a multiple of 10
I never got the Necromancer DLC, so I am inexperienced
I got it, so I could finish getting the chaos wastes challenges done(I had all done before necro was released)
I wasn't playing VT2 much at that point. Had kinda burnt out on it, and none of my friends played
is vt2 alive and well in 2025? kinda wanna give it a whirl after darktide
It is there, I can tell you champion chaos wastes are pretty dead
legend is somewhat alive tho
I also didn't have the Cataclysm DLC because beastmen. >:(
(I jest)
rampart relentless minotaurs...

afaik no
@jovial juniper
You can only play it if someone has the dlc <.<
Oh aight
It was with WF + battery
I don't know how you only have 50% uptime, I'm always around 75-80%
in havoc
15% 6 stacks? Kinda noob.
yes
Is it even worth it if you don't get extra damage at least 50% of the time?
I doubt it, though it's more for the cdr which is harder to measure
but even then it's only 3.5s
Yeah which is good for creeping flames.
With bubble you don't need to spam it that much.
with bubble you can sit on 6 stacks more if you want
I tried to play with no mods. Bubble knight swap light light is impossible to do without guaranteed weapon swap mod.
The vanilla game swapping system is so weird.
post a no mod run on youtube
I'm trying but teammates are so bad.
They chose the shittiest place to fight with blight spread.
wtf, i think that it's my fault and get gud
Look at that clean UI.
Anyway 2 bosses and they went down there to fight then of course more enemies spawn and they die cos of corruption hell.
Then I failed to clutch cos bad and no mods.
Maybe I am deaf. 
Spider sense is actually made for me.
I don't think spidey sense even helps if you've good headphones
Also I couldn't hear this burster until he's right on me.
bombers seems to be extra bad with sounds cues lately
It's just been suddenly bomb exploding at feet
Bruh in the moment I was focussing on the mutie. Couldn't see that through the block visual effect at all. Xd
So I am both blind and deaf.
Spider sense needed. 
I understand, many thing i see only on replays 
The block animation on force melees is so ass.
but
If visuals are gonna be that obstructed, we should get something in return.
I will try harder for no mods run. 
I lied I do use scoreboard as the only mod.
Not having numeric UI is the worst.
Or mod to check team's loadout.
I'm just accepting random guys with 'clearance 40'.
Havoc 40 ready. 
The vet and the arby in that round did 300k damage in 22 mins (when we wiped)
Kind of useless.
Vet was on stance.
Mods feels odd for me so i don't use them
And sometimes i see clips from people and everything has numbers, bleh
Arby was on shield and something.
Vet was on stance and the single shot headhunter autogun.
@summer prairie
Tomorrow you make party for me and find good players.
So I can win and say "unsanctioned can play with no mods" 
you've to play something hard, not purg
I failed bubble knight cos swap combo is impossible.
Kept blowing up.
There's this weird shit delay in vanilla game.
don't swap

I think it's because some actions can't be queued too quickly, due to chain_time
Even putting down bubble has a delay.
One of the worst thing is >yes >no spam unavailable 
Sad times, my boy UnsanctionedPsyker is washed 
What 3 months no update do to a mf.
Based on Syllogism's screenshots, Warp Battery doesn't change the average amount of stacks meaningfully.
I got 2.99 average last night or something
So the average damage output is probably similar, less Wildfire. Not sure about the overall CDR and if that benefits. 2 more stacks is like 3.5 seconds of CDR on Shriek

How are you folks hitting 70% or higher uptime on Warp Siphon when I am below 50%...?
Is my mod not reading correctly? Am I shrieking too much?
kills
firestaff spin2win
so i can create a melee build for the greatsword?
I mean
if you're good enough you can probably make a build for anything
MMMMMMMMMM
Right side of the tree is more for melee and gun.
#psyker-class message
I had more kills. =|
il go another game and il send more
crit melee lets go im going to start winning
This is my buff board for that one
Do you have latest version?
Mod options
tyty
Tbh I think my mod might not be working correctly
Because my Mettle is half of yours
But my Nexus is higher
And Perfect Timing is similar between us
Talentless maxxing 
possible a wrong numbers?
i have like double the time for mettle
Yeah, I think mine is off
It could be interacting weirdly with Better Buff Management
i have it as well
I don't know, then. I struggle to believe my Mettle uptime is barely higher than EE
When both proc the same way, but one is 3x longer than the other
I can't even get the mod to not crash my game, and there is a note about Uptime having issues with better buff management.
so idk
Wait wtf. Mettle says uptime of 9:57 and combat uptime of 10:01 for me. Something is definitely fishy
My guess is that having the default buff bar and the Better Buff Management bar is confusing it
finally looking at some of my arbites Uptime stats, +15% damage on dodge uptime is very bad for me, too much staggering I guess
what version of laspistol does gunker like
It's all good if you know how to use it
I just need a good talent skill tree
There are builds in the pins
pyro bybble
does Precognition only trigger after you get to 100% peril?
seems I only get the Scrier stacks when I get to 100%
bug with the default buff bar
"While overcharging, killing enemies on weakspot hits with melee or ranged attacks generates 1 additional stack; can proc multiple times per attack when cleaving.
Additionally to Scrier's Gaze's base 1% damage increase per stack, also grants a finesse damage bonus of 1% per stack boosting crit and weakspot damage; stacks additively with other finesse damage buffs. These stacking damage buffs are active immediately during the overcharging phase and linger for 10s after overcharging has ended."
or well "bug"
oh weird it works normally in psykhanium
scriers builds stacks and benefits from them while it's active
they just usually get hidden on the buff bar because the buff bar without mods is limited to t e n visible buffs
in a real match you have the 3 other auras, coherency, and other various buffs your teammates are giving you
non-visible buffs also limit how many buffs it can display
This can be fixed with mods on PC, or by buying the game on PC so you can mod it if you're on console
shouldnt be a problem since I got the buff mod.
I have these near my crosshair so it shouldnt be stacked.
woops I took one out.
just played melee psyker
There's a chance it will finally get fixed in the next hotfix, probably not due summer
will be doing this a lot more forever now
i do sometimes but using the duelling sword needs a lot of clicking.
the greatsword is nice and has finesse
yeeeess
weird it doesnt seem to work in a match. it the psykhanium it does though
I think that's gonna be a
from me dog
seems like it's been a bug for at least a year now.
well that's certainly a Fatshark moment.
Big mistake

admittedly the head explosion ability looks really fun i just dont know how to incorperate it
they grow up so fast π₯Ή
π
Unyielding flak/elites infernus dumdum
something about charging a fully activated heavy and clearing an entire ethnic background
Itβs really good if youβre focusing staffs
Mainly for voidblast or inferno
i'll have to try that but right now im carrying with little effort
Welcome to melee psyker
well im doin that stack thing, so i use assail to get dmg stacks for sword, then use sword for assail
Mainly trash shooters and ragers
obligatory: listen to music you enjoy while playing melee psyker
i swear i saw a talent that reduces peril when critting or something
LMAO sabaton or something
Raphael fight OST
HAH
HELL, HELL, HELL HAS IT'S LAWS
i remember when i first played like a year ago, i made an ogryn named ralph and everytime i killed an elite or boss, i typed in IM GONNA WRECK IT in chat
@opaque pollen fun fact zealot is very crit focused and gets 50 finesse damage for 3 seconds when he dodges, psyker walks around with more finesses than zealot does for 10+ seconds
idk what finesse damage is but it sounds really important - former veteran player
Crit and weakspot damage
Weakspot and crit damage
well right now im just trynna find some crit chance bc i need to crit more
I wish I got to hear it
100% how it felt
Unfortunately, I did not
Tac axe
that isnt a greatsword, fyre.
mmmm
Why not?
Because my friend played open hand monk
Did that too, I was surprised how good the song was 
The fight lasted about 4 seconds
If youβre following the build I sent you should have a base of 37.5 crit chance
And that's when I quit my playthrough of bg3 xd
Bad friend 
Psyker is a ichigo with mask
The gaze = putting mask on
i do a bit of scrying
IDK if it's different now, but when my partner and I played BG3. Monk was ridiculous. My partner killed everything when something was otherwise a trickier or harder fight.
No more monk after that.
Yeah that doesn't sound fun
Unless One of us just wanted to vibe or be mostly checked out.
Same BUT
As monk with electric gauntlets i almost solo the iron golem in underdark
That doesn't even sound fun if you are playing alone 
@opaque pollen you can get mods that let you replace certain sounds
the only cursed thing i approve of
one punch man simulator
now that we're on the topic of bleach
can we just all agree that it has one of the best OST's
like all of it
the score
MMM
We can
Time to wait for next season
they didnt finish the blood war arc yet?
No, last season next year, probably
i finished it via manga but i kinda wanna watch the anime
You should, plenty of good changes and additions compared to the manga
wait i can use this whole entire year to watch all 360 episodes of original bleach!
the ending of the manga felt rushed ah ah
like i didnt just spend 356 episodes, and like 20 chapters of manga to end on how it did
Anime fixed that so far
I think autor was sick (or he is still) so he want to end manga before something worse happend
Weβre they abusing the hill giant strength elixir + tavern brawler feat? Cause thatβs pretty common. Itβs much less crazy when you play without the elixir cause of the MAD
no elixir
monk wasn't really throwing anything. we did throw a lot otherwise tho
It features in a ton of βmin maxβ builds like hexadin and sorcadin and bladesinger/paladin/sorcerer
@visual phoenix Yeah, turned off better buff management, numbers are very different
Not for EE, but for Mettle and Warp Siphon
Tavern brawler lets you add your strength score to unarmed attacks and the hill giant elixir bumps your strength score to 20 for free until a long rest
Monk is kinda meh like the ranger in bg3
Gotcha. Didn't use those on the monk
So it effectively doubles your damage. Add that to how many unarmed attacks and you can easily get like 40-50 before adding in extra items like kushigo set stuff that boosts your unarmed again by your wisdom score.
math mathing...
yes yes
H40 trios are so fun ngl
Do more
25min minimum lets say
But the vent usage diff, hm?
Clearly haven't seen unsanctioned.
I heard UnsanctionedPsyker fell off
@deft stump you wanna explain?
Yeah I heard the mods stopped workingβ¦.
But she's UnsanctionedPsyker
Ye. Knew where a video of Unsanctioned falling off was. Fell right into a ditch.


@visual phoenix
2m damage in a 33 minute game
I did get blown up by a burster once and went down, though
I am definitely noticing somewhat slower Warp Charge gain as compared with Wildfire
I need to do a mission with Wildfire and no better buff mod in order to get a more accurate picture
Warp Battery also got a big boost because there were loads of elites on that map
Such a dub for perfect timing and mettle though. Iβm never going with them again seeing this potential uptime
Going with or without?
Without *
Yeah, they're quite good if you're critting
I am pleased with my Warp Nexus uptime
What ability were you using? Did you say vent?
Yeah, venting shriek
Are you an immediate venter or an opportunistic/hold the vent type?
Whats the difference?
It depends on the situation. I often just spew it out when it's up
Venting Shriek can surpass the Inferno soulblaze soft cap
If you use it when enemies are fully stacked
Literally blasting it soon as the countdown is up or not
Using it earlier means faster damage scale up, using it later means higher damage per tick
Which one is better?
Ideally, overstacking.
In reality, it varies
Overstacking on a basic horde doesn't matter
Overstacking on, like, maulers or bulwarks does
I think that explains the uptime for warp siphon and itβs perfectly fine that the total uptime at max stacks was what it was
I just don't know if it's worth more than Wildfire
The damage increase is meaningless, because it's barely up. It's entirely the 3.5 seconds of potential extra CDR on Shriek
Itβs a anecdotal, single game, but could definitely still point to this for warp battery absolutists
Shriek, assuming creeping flames, scales with peril. At high peril (85%) you get max SB stacks (6) that can be applies to other sources and the push also scales with peril.
You can stack it on top of inferno, blazing spirit, PC, wildfire. You can wait until there's a horde or group of enemies etc.
I need to do a Wildfire game with the mod fixed.
My previous Wildfire buff uptimes were wrong
You can use it to undog teammates etc. So when to use it is variable.
Get that W
But just holding onto shriek is a DPS loss.
Should have waited to get dogged when shriek was up
The game I am loading into is not purple, so I anticipate lower damage overall if we win.
The last game was purple, so damage farm
If youβre average up time is 3.5 seconds in a game with a large share of the yellow numbers, itβs not looking good in argument for warp battery fans
Well, the 2 extra stacks is 15% CDR, which is like 3.5 seconds
The big thing is I doubt the full CDR benefit is happening more than a handful of times
Maybe like one-3 extra shrieks per game
Ofc. That sounds great on paper but it looks like this shows the down time is just not long enough to out perform fast venting
I usually take empyrean empowerment myself, but I wouldnβt argue with the data
Blew myself up and made us lose this game, ha
It feels like I gain stacks back faster with Wildfire
But I need more data
If Warp Battery appears to be at or above 4 stacks for the same amount of time, then it's maybe better.
It does mean fewer KF pops on random specials and less scaling
Might need to reinstall PowerDI to check how often I am Shrieking
Definitely need more data since this match was so short
This match will not be it. I am playing very poorly
Thatβs the pull of this game is that every match is its own thing
Hi y'all
I'm enjoying the psyker a lot
I wanna try something with Assail, Greatsword, Scrier's, and some kinda gun, but I'm not sure if I want a chunky gun like the Bolt Pistol or Revolver, or something faster like the Recon Lasgun
I'm mostly trying for a lot of crits, and struggling for where exactly to put my points
Does anyone have any advice? I've checked gameslantern for some builds but nothing fits exactly what I'm looking for so I'm just making it up as I go
If you want lots of crits, recon lasgun is the answer.
Or laspis
There is also vraks 5, but it has less ammo and is harder to aim. Plus the recon is a mobility stick for FGS.
You can switch the bottom DD talents to be more gun oriented
Yeah, I figured. I'm a little worried about carapace stuff - I know how to deal with it via greatsword mostly but having something chunky to cut them down at range would have been nice. Can the recon handle armor at all well?
And also go the other direction on DD if you feel like keeping stacks maxed is easy for you
yeah I much prefer 25 DD
non cara
lasgun or laspistol in crushers is a mistake
The exception is to get some mettle stacks.
Yeah you already mentioned the weapons good at armor (varona and bolt pistol)
Like potato said las weapons are nice for quick sniping specials, grabbing stacks of mettle and DD, and also as a mobility stick (especially if you have FGS)
this looks pretty close to what I had
I've made mine a little more like this, but I'm not taking the toughness after Warp Rider, going for By Crack of Bone instead
helps scriers last longer
I had Ethereal on there too but I'm assuming it's not really worth it?
also
what is FGS
also also
Zarona felt like a great quick special remover on my knife zealot, much better than any las weapon (as long as I hit the shot)
Thatβs kind of two part answer. I find that yeah BCoB helps SG stacks get higher but it also leaves you with low peril for a decent bit inside SG. This negatively affects bonuses like One With The Warp and warp rider and warp splitting. I also have Unstable power blessing on my FGS (Force Greatsword). All that to say is that ideally with all those bonuses to damage and cleave you should be able to get SG to get a decent number of stacks just through the amount of killing quelling your peril.
Obviously find the balance that hits right for you.
Also the toughness node is so that in havoc 40 my toughness is close to 100
I like taking crack of bone and then forgetting warp rider exists 
Yeah I think itβs the ammo economy part. Las weapons have huge ammo reserves and clips so youβre unlikely to run out even if there are huge numbers of specials. If you end up using zarona for both Armor and specials you might have an economy problem
For FGS in particular I'm also not using it much because the special is used sparingly, while for the Illisi I'd see a lot more use due to the constant special use
I like forgetting how to count to 10 and blowing myself up
it's an emergency measure for both, i prefer getting within melee range of any special
because it's funny to dodge the trapper at like 5m and then cut her brain in two
Nah thatβs a female Ogryn which donβt exist in Darktide

Like I said you asked for different opinions but at the end of the day if itβs what you like then hang with it. I think the real problem is in higher difficulties. Itβs not always feasible to wade through the horde, armor, and possible waves of fire to melee the trapper or grenadier in the back.
not in the back, in the face π
Lmao Iβve seen someone use the bistol bleed and FGS special spam (with macros) to just tag everyone with multiple dots of bleed. Itβs silly
I think youβre joking but to clarify βback of the roomβ lmao
hehe, yeah you're definitely right, not the easiest thing to do
I didnβt address this but Ethereal probably isnβt worth it if you can maintain high peril levels for your Warp splitting to take affect
so kills on their own can suppress/slow the SG peril?
Yeah if you click on SG in the menu it says that
I'm talking about the peril actually going down
I mean same difference. I think it doesnβt count as quelling so you donβt get huge benefits from the quietude talent
It βslowsβ peril accumulation. So if youβre killing people with By Crack of Bone. You are absolutely keeping peril super low but also losing out on some synergy from other stuff
well, i can try it with and without BCoB to see how much the synergy improves versus having less time in scriers
Based.
What would you recommend instead of BCoB
Iβd still run it
I basically have what I recommend in the build. I like more toughness or grabbing quick shards
oh yeah
the only difference between our trees is BCoB vs +15 Toughness
I could try endurance
The other thing you could do is grab quell peril on ranged critical hits (obviously las weapon would work best with this) to quell some peril quickly while in SG to get more stacks but still keep average peril up
Tranquility through slaughter
I might do, depending which one I have more fun on
The highest I'm likely to play is Auric tbh - Hovac seems like it takes too much premaking (and the friends I have playing with me are still struggling on Heresy now and then)
ooooo
That's a good idea
You can do with randoms just harden your heart to loss
I'll try that! It should give me more control over it, so i can get into high peril without overdoing it too easily
I use a version of coles build https://darktide.gameslantern.com/builds/9e81f1c9-3b63-4dc3-809b-9aee0aef4d51/terrible-melee-psyker-build
I'd rather not hurt myself like that
Lmao fair enough!
I used to play Cataclysm with the occasional random on V2....
Those were good times. I think VT2 cult following helped keep the average random skill decently high
Honestly I still play every few months/update. I vastly prefer it to DT (they're both great but... V2 just hit different) but don't play it much anymore because there's not much that's novel about it any more.
Yeah Iβve played the maps so many times. I like the sheer number of ranged enemies in DT making it crazy. But I miss the feeling of one shotting or bullying a chaos warrior
i loved duelling them with the glaive, or any weapon really
can see the soul of a CW in every crusher I kill
Yeah crusher kills are fun but they donβt feel as epic
any recs for the FGS/Recon perks, etc?
I already have an FGS used with a similar build, here it is so far https://darktide.gameslantern.com/build-editor?id=9fa8aced-b4ac-4cbc-92db-ca5dae081679
I got bullied by my teammate. A Burgle mutant threw me directly into a Burgle, then my teammate shot a burster on my face as soon as I got spit out
This is what I run
don't use blazing spirit, it's one of the few bad blessings on fgs
and yeah cara/unyielding is the standard way to go on fgs
I do not like Tox Bombers, Sam I Am.
I do not like them in a hall, I do not like them, not at all.
I do not like their smelly smoke. I wish that all their spines were broke.
I do not like their stupid laugh. I want to split them all in half.
The loss of visibility is just the
nice! FGS being Warp Res 60% I assume? What about Recon?
Yep. I have mine at like 38 I think which means one special attack gives me 47% peril so I can keep it up midst combat
Dump is typically collateral
But some people prefer a mix between collateral and mobility
Collateral is just how good it is at suppression (las weapons typically donβt have high natural suppression but if you are bad at popping heads then it might be worth not dumping it)
this is my peak FGS gaming
i was feeling wrath over unstable
up to you
38% warp resistance?
Yep
Basically I rolled in the shop till I got a sword with 3 warp resist and then empowered till everything was maxed except WR
Yeah itβs technically a 470 weapon
Yeah you really only do it for warp resistance on force swords. Some crazy people do it with Infernus staves for shriek builds
i got mine to 44 with everything else maxed
Thatβs plenty
I had that and I just decided I wanted to see what lower felt like. Basically at that level it should give you around 27-30 something peril on special use
tight
i go to brunts and buy endless weapons when i'm making a new build, then consecrate them up and sacrifice the spares
I didn't have much luck in getting a win to properly compare stats. I will need to keep trying. But from what I have so far, It does seem like Warp Battery is about the same % of time spent at 4 or higher as Wildfire. The question becomes, how much damage am I losing to not having Wildfire versus having potentially more Shrieks.
So hard to quantify because how do you estimate the number of BB KF procs wildfire gives you and then the concurrent PC procs
It's not just the KF procs or the PC, it's also the faster ramping
It's more or less impossible to quantify, as I can't play identically each mission
Ostensibly I would have 7.5% to 15% more Shrieks and 4 to 8% more damage output like 30% of the time.
But I am losing the faster scaling and spread
And even at H40, Wildfire can kill a fair amount of enemies on its own.
The utility of wildfire spreading to annoying specials. It's nice. It's not something that happens all of the time.
Days since last wildfire debate
Wildfire is not bad. I just want to analyze
And based on what I have seen, Wildfire doesn't put me at 4+ stacks more than Warp Battery. I would need to test more. Need more data points
ye
never said anything about bad
This is what happens to players when your content release cycle is so long
Outside of numbers. I think there is also a difference in praxis between those who lean towards WB vs WF.
Like viewing warp siphon mostly as CDR and anything beyond what's mostly needed is a point that can be spent elsewhere. While another person want to maximize time spent at high peril between shrieks on cooldown to make better use of the damage buff; so WB would give more of that.
Based solely on my data since fixing my buff bar, I am not actually seeing a meaningful difference in time spent a high peril between WF and WB, which is slightly strange.
does assail count as a "ranged" attack, specifically for the true aim talent node
yes
Does it count if I am debating with myself?
Yes 
yes
Yes
Just found out I have 2700 hrs in a game I could swear was much lower. I gotta play darktide for 400 more hours to catch up. 
What game?
Genshin
I see.
Yeh thatβs a time sink
Neverwinter is close behind, but I haven't played that in like 10 years.
It might actually be a lot higher, because I was playing Neverwinter before it was on steam.
Shame
Physical damage plunge amber main
I don't know what any of that means 
translation
meme
Blazing spirit melee meme? Or actually good?
Blazing spirit is worse. Still not good. Too much power creep. Also I have sus gear and a skill issue. Mostly because of the build and gear being underpowered.
@tulip kettle This is you https://www.youtube.com/shorts/Cu0M5iuNWEo?feature=share
Worse than melee spirit? Is such a thing even possible
I got multiple mosquito bites on my arms. π
spirit melee has got to worse than my mem amber team
maybe
idk
ihaven't been playing
thanks i love it
You're welcome
theyre turning me into this tomorrow
spin with staff, apply More soulblaze with it. Not just for kills but for in fire reborn procs
Trust me, I am already spinning
because of the conspiratorial nature of it? because of the crazy shouting? either way wubby is great but his chat is always so sus
I have these two for Warp Battery. I'd say 30-40% at 4 or higher stacks.
I have this one for Wildfire, but it's weird because I got Crusher'd and lost like 4-5 minutes of playtime, but it didn't stop counting buffs?
i think this mod is pretty sus as a whole tbh
like, its good for some lvl of analysis but already we see too much that makes no sense
I fixed part of the timers by removing Better Buff Management. The uptime mod was freaking out b/c there were two icons on the screen.
mission is 41 mins and you spent 38 mins "in combat"
Numbers make a lot more sense now
I think it kept counting combat while I was dead
Which is why my uptimes are weirdly low
Like 10% lower than average for everything but Warp Siphon
He has a point tbh
about the teeth?
fair enough
im literally always trying to stack uncanny once stuff hits 15, gotta get that dmg boost π
I'm leaning toward Wildfire being better so far.
its hard to analyse for sure
seems to me like you are getting between 10-15% of the relevant time at max stacks
and as you say if youre sacrificing application times for this id doubt its worth it
though, also
if after everything hits max sb stacks you just continue to apply blaze
losing wildfire is probably less impactful for ttk on stuff
I'd say maybe 33% at 4-6 stacks with Warp Battery. Usually around 40-45% with 4 stacks with Wildfire
thats not what your results showed there
?
for the first battery one as example
5.22 at 6 stacks
maybe 7 mins at 5 or 6 if were being generous, but note that 5 stack uptime is much lower
out of 31 mins in combat
makes just over 20% effective up time at 5-6 stacks
maybe im misinterpereting
I'm just using the % of times I had stacks
But % of total combat time would be better, yeah
i think its important to do so
Reject data embrace vibe
else youre gonna be getting whatever the stack decay time is at max stacks everytime you transition between areas withut shrieking beforehand
really though how are you supposed to get accurate data on the efficacy of wildfire
for me it is 100% vibes based
but i KNOW i dont get random KF procs on offscreen specials without it
one bit of data that wouldbe good to have alongside all this i think would be the number of times shriek is used in the game
Working on that
I reinstalled PowerDI
But haven't done a WB run with it yet
I think it was 90 times in my last game. So less the 4 minutes dead, 90 times in like 34 minutes of combat with WF
Yeah, I have been paying more attention to that. Probably like 10-20 random offscreen kills in a game
Wildfire is just too hard to measure, damage-wise. I can get decent data for stacks and Shriek usage, but less so for damage. Though the uptime of the Shriek thingy would be a good mark there. The % peril reduction for 5 seconds
Ostensibly it would be about 15% more Shrieks. So 90 to 104ish in this game.
The increase in shrieks? No, it's not.
you arent always shrieking off cd and you arent always shrieking at max stacks i assume
10% more shrieks is probably closer to accurate
Like 7-10%
Because I don't want to do it, I had GPT make a table of the data. It might not be accurate; I didn't check closely.
This isn't a perfect analysis, but I'm feeding more data to GPT. It's generally good at ingesting data. Generally.
Using your logs:
Wildfire β Average CDR ~19β22%, ~21β22s effective shriek cooldown.
Warp Battery β Average CDR ~21β25%, ~22β24s effective shriek cooldown.
So ironically, Warp Battery didnβt give you more shouts overall β because you rarely sat at 6 stacks long enough to pull the cooldown down to 16.5s. Your actual throughput was about the same or worse than Wildfire.```
I will gather more data to feed it.
youre doing gods work six.
Another True Survivor for my collection
I don't see any difference in shriek counts whether I'm using powerdi or not, but I only have 3 games with it
The ogryn not spamming his rumbler enough
but even with PowerDI it's hard to tell, you'd have to take into account your elite/specialist kills too
Literally any gun works, depends on playstyle, struggle against specials? Shotguns. Struggle against ragers? Shredder auto or infantry auto gun. Want to snipe or deal good unyielding damage? Las weapons
Gaze you use on cool down while in combat
you dont really want to be bringing a gun for carapace on gunker
but if you did, probably zarona or bistol i guess
Got a link to the mod that does the logs?
generally carapace is gonna be dealt with by your melee, whether thats an FGS, a duelling sword, a force sword, or a knife
which logs, the buff uptime like six has been posting?
yeah, time to start running at the crushers instead of away from them π
i would recommend starting with a basic MK6 force greatsword, MK12 recon lasgun gunker build
Welcome to the melee world
It's fun and addicting
once you have the basics of the combat flow down (shoot the gunners and reapers and bosses, hit everything else, throw assails to thin hordes and stagger elites)
you will be at the point where you can try anything and see if you like it
You mean Deimos+soulblaze the boss slowly cos team is MIA.
I have flame staff and an uncanny Deimos.
Yeah. Just run and let DoTs do things.
I'm weak and that's why I run.
<Press X to doubt.>
Guns don't deal with carapace
That's your melee
Learning to melee carapace is a core skill that will carry to every difficulty
Yeh
The revolver does
But what if chainsword...
Assail build with revolver for carapace is great
Should should not be used to deal with carapace
It is best for carapace if you are not using a ds4
Rare few can even do damage to them not to mention the few that deal decent damage
3 rounds to kill 1 crusher, youre gonna be outta ammo by the second room
And this is why we have people not knowing how to deal with carapace
Last time I used it was 2 round head shots
I tend to live on EK staff now
it's getting late I had to double take what I just read
EK even worse for crushers
He said, revolver good for crusher.
that's somewhat true, if you manage to crit, with that armor pen blessing it's 2 shots to the head
but did he just say ds4 bad vs carapace
Problem, ammo.
There are plenty of melees that can deal with crushers.
EK at least doesn't run out of ammo and you can stay mobile while zapping. Or do the funny LMB surge stuff.
Relying on gun for crushers tho.
I think he meant if not using it.
I keep guns mostly for bosses.
If you donβt have ds4 like you using a Illisi
Your options for carapace are much more limited
But also, hand cannon is 60% instead of 90%. And crusher blobs are not like 3 of them.
You mean 7 of then... on bloody just heresy.
I nuked my plasma ammo when it happened.
oh yeah you right, I am misreading things, time to π΄
Electro staff is great against carapace and flak
It does extra against it
Check its numbers in the attack info
0.15 finesse scaling against carapace
just, what is that even trying to say
my guy its 3 crits on charged secondary to kill 1 crusher in H40
Can we buff Ek please
ππ
so imma go ahead and say no, EK is not good vs crushers
Unless plasma on vet π€£
bolters also work
but its always a losing proposition to be using your gun vs crushers in high havoc imo
Nah
4 shots
π
It's bad
On a world where the goat itself
Helbore
Can 1 tap
Anything else is bad
now, trauma staff
still not amazing or anything but at least infinite ammo and it knocks em down
deimos can also knock them down, though its one at a time
4? Thats on havoc 40? On auric its 1 maybe 2
Def will
Plasma does not do good damage against cara
I bet to differ,on auric its fine 
i mean with brittleness and +str and the fact you are cleaving and hitting multiple per round, it can perform ok
and the fact that you have the extra ammo economy
We talking about h40? Or aurics?
Does plasma even cleave cara?
I forgot, I remember they changed it a few times