#psyker-class

1 messages · Page 2062 of 1

pale prairie
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It’s probably in the works. The dog has it strapped to their back so they have unlimited ammo

fluid knot
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Then Wildfire makes way more sense and contributes more to that side of the tree

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(PC is also broke as fuck)

pale prairie
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I would agree with that

fluid knot
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Like as in PC gets removed entirely

strong gulch
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Something else to consider is wildfire spreading to thinks just wating in the spawn areas. Snipers just randomly dying because wildfire got on them which set off KF then PC and thing already snow balling before you enter the nest area of the map.

ripe obsidian
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Assuming you're shrieking on wildfire'd enemies and PC hasn't popped, 8 stacks is like 80% more damage than 6, and 10 is almost 3x more

pale prairie
ripe obsidian
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24.47 versus 41.35 or 61.26

gray juniper
fluid knot
fluid knot
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It was PC, but reigned in because it could only proc off a slower blitz

strong gulch
gray juniper
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That sounds pretty good but it would be a weak compared to the new one

fluid knot
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It didnt just infinitely spread

pale prairie
ripe obsidian
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PC is really strong. But I also don't know that it's broken. There are definitely those moments of "you killed 30x shotgunners", but it takes a while to scale stacks to that point, whereas an Arby or Ogryn can just one-bop the elites before you can get the stacks

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I think PC engenders a good Psyker power fantasy.

gray juniper
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The whole tree has all this soul fire focus and no multipliers for electric damage but a bad smite node

gray juniper
pale prairie
fluid knot
gray juniper
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I don’t think purge is very out of control. The build + the limited range causes a hamper innately

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If the inferno staff had a bolt attack like the rest it would probably be too easy

strong gulch
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PC on it's own isn't that broken. Just look at gunker.

When it's paired with all of the SB talents on the left side, that's when it get silly.

fluid knot
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Purge has the same issues Rumbler and Flamer have; IE; infinite cleave

ripe obsidian
pale prairie
ripe obsidian
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Purgatus doesn't have the burst of rumbler, and I believe fire ticks a lot faster than soulblaze

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Like every 0.5 seconds instead of 0.75

fluid knot
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There is a reason every psyker build in havoc is using Purge

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Because it has very low peril cost and can apply its damage to everything in front of it, regardless of hitmass

ripe obsidian
gray juniper
strong gulch
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Ye, SB is DoT which gets shut down if there is a lot of frontloaded damage in the same space.

Which is why things that extent SB range boost numbers so much.

ripe obsidian
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This is in no way an argument that Inferno is weak. But it's important to remember that it does have to scale to be effective. Most other things are frontloaded, which can cause Inferno to be a limp noodle. See: Auric

fluid knot
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I could take the exchange of peril gains for Purge and Surge to get swapped over, but otherwise I have difficulty justifying why Purge should have infinite cleave

pale prairie
ripe obsidian
pale prairie
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I’d even exchange a damage boost with no longer having infinite cleave

fluid knot
gray juniper
# fluid knot There is a reason every psyker build in havoc is using Purge

It’s a double edged sword. I was discussing yesterday I want to get away from it because either the team will rely on you to handle ALL the horde by yourself and have their backs turned in to face the bosses or they simply aren’t that great at mixed horde and it’s apparent too late while you end up attempting a carry with a less than optimal clutch package KEKW_ogryn

proper osprey
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I think purg is fine and it should stay where it is for the time being yass

ripe obsidian
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If Psyker couldn't kill 50 enemies at once, why would you play the class?

gray juniper
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Purge is really easy until you’re taking 100% aggro

proper osprey
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Any nerfs or buffs will break it

pale prairie
fluid knot
proper osprey
ripe obsidian
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Like, Psyker is a glass cannon. You do high damage and die to mistakes. I don't understand the idea that Psyker's damage and horde clear should be in line with other classes

fluid knot
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But to each thier own

ripe obsidian
fluid knot
proper osprey
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Right side doesn’t need sb

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Melee psyker will out dps a purg

fluid knot
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It wont lol

ripe obsidian
proper osprey
ripe obsidian
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An aggressive meleeker will absolutely outdamage inferno

proper osprey
ripe obsidian
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Meleeker kills everything before SB stacks

fluid knot
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Except what is melee held back by that SB isnt? Number of enemies hit, which scales with density way harder

ripe obsidian
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Inferno Psyker shines when the team isn't doing damage, ha

gray juniper
ripe obsidian
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On a team that actually kills enemies, Inferno isn't nearly as strong

gray juniper
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And the primary kills even slower

fluid knot
proper osprey
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Me when I walk around with more finesse than zealot for 10 secs +

fluid knot
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A luxury you dont get with a Gunpsyker or Melee, at least not in the same way

ripe obsidian
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Killing slower is not really buying space. It's buying more time for the uncapped Havoc spawns to surround you

proper osprey
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Those make space

fluid knot
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Nor is it gong to stagger all the armour in front of you

ripe obsidian
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I see a lot of H40 runs die because people spend too much time trying to reposition and be defensive, and the uncapped tension spawns just stack up

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Not killing in Havoc is how you lose

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Spamming LMB on Inferno is essentially giving up

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Do it like 3 times, then move somewhere you can do more damage

proper osprey
ripe obsidian
proper osprey
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Fgs is pretty ridiculous ngl

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Inf cleave room clear

fluid knot
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Its good, but given the rest of the Psyker's kit I wouldnt call it amazing

ripe obsidian
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I strongly believe that taking away infinite cleave from Inferno would immediately dump it to worse than Voidstrike.

proper osprey
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I wish it was just 3 empowered strikes

gray juniper
# fluid knot It kills slower, but it also buys you space

Eh I disagree. Call it skill issue or whatever you’d like but in a havoc 35 at the mercantile level it slowly started to become negligible at both when a full health beast of nurgle was making the area smaller and mixed horde & specialists kept showing up after two team members went down. The arby finally went down and a bad grab from a mutant ended me

fluid knot
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🤷‍♂️ I'm of the opinion density scaling DoTs are not a healthy thing for the game

ripe obsidian
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I mean, imagine if you could only hit the first row of enemies. You get them to maybe 10-12 stacks before they die. The next row now has maybe 4 stacks from Wildfire. You spend another 5 seconds to kill 6 enemies.

proper osprey
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The more enemies the better they are

ripe obsidian
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In the same time, the Relic Zealot or anything Arby or anything Ogryn has killed 30 things

fluid knot
gray juniper
fluid knot
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that way Rager blobs and the like dont just get evaporated when the stacks reach critical mass

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Again why PC needs to go also

ripe obsidian
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Like, I don't go to the Ogryn chat and say, "I think it's unhealthy that Branx can one-bop a crusher"

ripe obsidian
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Except it isn't

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Let classes be good at things.

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You're advocating for stripping class identity away and making everything basically interchangeable

fluid knot
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🤷‍♂️ You want a power fantasy, I want a challenge and build variety

ripe obsidian
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Explain to me what build diversity you want

fluid knot
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Psyker only gets as much of a pass as it does because its squishy

ripe obsidian
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Ogryn is also stronger than Psyker, but whatever

fluid knot
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Even less so when the class can just move stuff out the way by dodging

gray juniper
ripe obsidian
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But it is a weakness. Again, let classes be good at things. Let the Psyker horde clear while the Ogryn bullies armor, the veteran snipes specials, and the Zealot does... whatever Zealots do.

cyan lily
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How do I build electrokinetic force staff

fluid knot
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The Veteran is a gold toughness dispenser to keep everyone else immune from damage KEKW_ogryn

ripe obsidian
cyan lily
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AlSo what’s the junk stat

fluid knot
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Sniping specials, he's barely done that since skill tree rework

fluid knot
cyan lily
fluid knot
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You can dump Warp Resist, which is the most common, or you can dump Charge Rate and cover the loss with Warp Flurry, it builds a lot of peril tho so see how it feels

ripe obsidian
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Classes and builds have specialties. If I, on Inferno/Shriek, had the same damage to bosses and specials and ranged elites as a Zealot, Ogryn, or Arby, I would be concerned. If they outdamaged me on melee elites and hordes, I would be concerned.

cyan lily
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Tyvm

ripe obsidian
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Charge rate if you're doing an LMB build, I suppose?

gray juniper
ripe obsidian
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I think my EK is Nexus/Flurry/Flak/Maniac

radiant frigate
fluid knot
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LMB Surge is hella stronk tho

gray juniper
ripe obsidian
#

LMB EK is decent. Haven't played it much since quell cancel got killed.

ripe obsidian
fluid knot
radiant frigate
#

weapons have a niche, also water is wet and orks are green

fluid knot
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PC needs to go and Brainburst needs Wrack' back, I'm happy to wait to see how Purge performs after that change, but PC is too much atm

ripe obsidian
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If an LMB EK user beat inferno for horde damage, something would be broken. But Inferno should 100% not beat LMB EK for elites and specials.

ripe obsidian
ornate hamlet
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What curios should i use with @deft stump build ?

ripe obsidian
cyan lily
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Tyvm everyone

fluid knot
cyan lily
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Also how should I build blaze force greatsword ?

ripe obsidian
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3 stacks of Soulblaze is 6.57 damage per tick. 6 is 24.47. 9 is 50.98.

ripe obsidian
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You are choosing to build for Soulblaze at the expense of armor, specials, and boss damage.

ornate hamlet
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@smoky notch what curios should i use with @deft stump build? KEKW_ogryn

gray juniper
fluid knot
gray juniper
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She said she was memeing with the 3 stamina btw

fluid knot
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That is too much

ripe obsidian
fluid knot
ripe obsidian
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Wildfire lingers for 8 seconds after enemy death there

fluid knot
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The higher enemy density gets, the stronger it gets

ripe obsidian
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Listen to me when I say the Psykhanium is actually bugged for soulblaze

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If you kill an enemy, then the next respawns, the wildfire from the corpse lingers and applies to the new one after a bit

fluid knot
pale prairie
ripe obsidian
fluid knot
gray juniper
ripe obsidian
gray juniper
ripe obsidian
#

If I have the most boss damage, it was probably a hard game

ripe obsidian
gray juniper
pale prairie
ripe obsidian
#

I mean, I'm not arguing that Inferno is anything but good or that PC is weak. I'm arguing that that build choice fills a niche, in the same way Gunker fills a niche.

ripe obsidian
deft stump
ripe obsidian
fluid knot
#

Might take ten minutes to upload

deft stump
gray juniper
pale prairie
gray juniper
fluid knot
pale prairie
fluid knot
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Which is why SB (PC) is disproportionately strong the higher up the difficulty chain you go

ripe obsidian
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Pardon my raised voice, but, INFERNO IS DESIGNED TO EXCEL AT DENSITY AT THE COST OF SINGLE TARGET DAMAGE AND RANGE.

humble bobcat
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what sword is everyone1 running

fluid knot
ripe obsidian
#

Different builds and weapons do different things!

gray juniper
# fluid knot This is how density scaling works.

Which makes sense, yes. But isn’t your experience similar that specials and elites spawn at diverging points around you over neat clusters together? Theres a bit of both in game, so you’re never getting them all

ripe obsidian
fluid knot
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I don't LIKE Purge having infinite cleave, but I don't think thats the major issue here

gray juniper
fluid knot
humble bobcat
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is the strat just to gamble in brunts armory to get the correct bbase stats before i craft?

radiant frigate
pale prairie
ripe obsidian
ripe obsidian
gray juniper
ornate hamlet
fluid knot
gray juniper
ripe obsidian
gray juniper
humble bobcat
pale prairie
gray juniper
gray juniper
pale prairie
gray juniper
ripe obsidian
ripe obsidian
gray juniper
viscid flax
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I need a way to make my psyker more melee

ripe obsidian
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The weaker my team on the whole, the better my numbers look

pale prairie
ripe obsidian
#

FyreStone names their builds appropriately. >:(

viscid flax
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need to get stuck in

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i have greatsword unlocked

gray juniper
fluid knot
# ripe obsidian I'm gonna say in real game situations where enemies are not standing stock-still...

No, because you wont be stood still for three minutes either, the point is that the potential is there for runaway effects with density scaling with zero intervention from the player. IE; its free. That is not good design and is a good contributor as to why Purge is so strong.

Moreover, if you nip this sort of stuff in the bud, you wouldnt have so many players in Auric and Havoc who don't know how to block or dodge. These sorts of broken power scaling issues are why thats so commonplace

proper osprey
ornate hamlet
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What perks n blessings for this sword? @deft stump

gray juniper
viscid flax
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not sure exactly how to build better for melee focus my 1st build with the rapier sword seems to be working well but when i use my build with the greatsword i get ganked

proper osprey
#

@viscid flax your ranged can be laspistol, voidblast, electroken, or revlover

gray juniper
proper osprey
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But

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You should try the tac axe

viscid flax
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i hate the tac axe though

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it feels so clunky when i do use it

proper osprey
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And are you running headtaker and bm?

viscid flax
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My mindset is

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see heretic

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hate seeing heretic

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kill heretic

gray juniper
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Dorfus I agree on lack of practice in blocking or dodging but that’s probably not the source or solution

viscid flax
#

add infinatum until mission is over

proper osprey
gray juniper
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Like six pointed out, purge staff doesn’t even get carried away in auric

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With PC included

viscid flax
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im never thinking unless im playing veteran

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even when im playing psyker or arbites the most thinking i do for either is when i swap to range or need to send dog out

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i am hard stuck in Ogryn mode

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which is kill heretic

proper osprey
viscid flax
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wut

proper osprey
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I need to unorgyn him

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10 days in zealot chat

deft stump
viscid flax
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I deleted my Zealot so I could have more Ogryns

proper osprey
viscid flax
proper osprey
viscid flax
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cuz i didn't know they were adding more slots

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but I have my Judge Dredd

proper osprey
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But yeah psykers greatsword is good

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If you wanna use it

viscid flax
#

Castilla-Gogruk, Markus-Kruber, Mr.Smee, Bubbles, Blossom, Buttercup, and Gogruk, plus Judge-Dredd for characters

fluid knot
pale prairie
gray juniper
strong gulch
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old

ripe obsidian
#

I can do another.

fluid knot
#

You can literally just leave stuff to die with Perilous and at some points it takes only one stack to start building up again.

pale prairie
fluid knot
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Being able to melee them faster is absolutely not the point, nor the issue being presented

ripe obsidian
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What does melee

fluid knot
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PC requires almost no interaction from the player and can kill things for THREE MINUTES

ripe obsidian
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have to do with anything

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Here's another

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Watch as PC does... not last for 3 minutes

fluid knot
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You are interacting with the enemies. Your melee weapon isnt just flying around the room killing things of its own accord.

ripe obsidian
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YOU HAVE TO START PC SOMEHOW

fluid knot
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Sure, you do, and its compounded by further incoming damage, as you can see in my video, it, at points, takes only a single proc to start itself up again, further perpetuating its duration.. without any input from me

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Now think about how much that can scale if you are also applying damage to elites or specials

ripe obsidian
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Oh my fucking lord.

fluid knot
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Yes. Quite.

ripe obsidian
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3 specialists killed.

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No further interaction.

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I am doing exactly what you asked for.

fluid knot
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I just posted a clip of it having the potential to carry itself ad infinitum.

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If you think this is fine, go for it, I think its idiotic.

ripe obsidian
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And I posted a clip

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Of killing 3 specialists

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With PC

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And no further buffs

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And it lasted 30 seconds

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I did the exact thing you asked me to do.

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You can't just turn around now and say, "Nah" because it doesn't fit your narrative

pale prairie
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Did you have KF BB?

ripe obsidian
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I do not currently.

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It was just a PC test.

strong gulch
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The thing being "discussed" is supposed to be just PC.

fluid knot
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Quite frankly, I dont need to. It has the potential as you can see in the video I posted. Sure, it might not do it all the time, but the potential is there to do nothing and profit from infinite density scaling.

ripe obsidian
#

Okay, I'm done with this. You want to be stubborn and be right, fine.

fluid knot
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I dont think this is OK, because with intervention from the player (Which is realistically what will be happening), It can scale infinitely with density, and if left unchecked, will

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Purge being good into hordes makes sense, Purge being good into everything because of one overtuned skill, does not

ripe obsidian
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I will say one final time: in the Psykhanium, there are infinite specialists and elites respawning. This is not the regular game experience.

strong gulch
#

But the vid I saw from Dorfus had a bunch of SB stacks already going plus PC. That's a different discussion.

fluid knot
tulip kettle
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just why even bother

pale prairie
tulip kettle
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i said this so many times, the interaction only works with wildfire PC and KF

fluid knot
tulip kettle
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miss one of those 3 and the interaction becomes much weaker

pale prairie
fluid knot
#

I just lit stuff up with Purgatus and let PC do the rest

strong gulch
halcyon plover
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good lord can you imagine pissing a whole 2 damage every second to those specialists

fluid knot
fluid knot
#

I killed maybe 4 or 5 tops?

pale prairie
ripe obsidian
tulip kettle
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the video you posted is stacking everything with inferno and then PC maintaining the stacks

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on enemies that are already low with constantly respawning specials

ripe obsidian
pale prairie
fluid knot
strong gulch
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Even pre stacking with just PC.

tulip kettle
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apart from the enemies constantly respawning and dying staggered by a second or so which just isnt how it works in a game

halcyon plover
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I feel like I'm missing something because what those videos show is really not impressive at all

ripe obsidian
tulip kettle
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what happens in game is stuff in the blob starts to die, PC pushes the stack cap up and they all just melt, but the reaction isnt self sustaining without the respawning enemies

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w/e i dont even know what the point is here

pale prairie
tulip kettle
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no they still come in waves

halcyon plover
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in havoc that little tiny piss damage will matter even less

fluid knot
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Now think about it in the context of gameplay, you get three or so kills, not only do the elites die from your direct damage, now everything else starts dying, the horde, any specials or owt mixed in with it, and you can get it to further insanity because if you have Wildfire or are hitting them with Purge you can wipe the lot

pale prairie
fluid knot
ripe obsidian
tulip kettle
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yeah its not PC being OP but PC is the only semi reliable way to exceed 16 stacks

halcyon plover
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infernus staff is actually a pro at making elites get red during final toll and then not killing them so your teammates have to deal with that bullshit your staff caused

tulip kettle
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and exceeding 16 stacks makes soulblaze actually do stuff

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to see how bad PC is on its own just run any gunker build with only PC and no other soulblaze

ripe obsidian
#

PC without intervention does not last forever. PC + KF can last for a very long time in the Psykhanium, because KF is intervention and because the enemies respawn immediately and feed stacks into each other.

tulip kettle
#

get like 1.3m dmg and literally 40k of it is soulblaze

strong gulch
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PC is strong, but there is a reason why it's quite droppable on gunker / right side builds. PC is not even enough to make souldrinker worth taking.

PC plus the other left side nodes that facilitate SB snowballing by working together, is where the real strength is. Especially when talents extent SB's range.

A couple SB stacks is ehh, 21 or getting to the 31 global limits is a whole other beast.

pale prairie
ripe obsidian
pale prairie
#

Soulblaze in this context is PC stacks or just damage from the staff? I don’t think I understand terms

ripe obsidian
#

deer lord that video is stuttering; reuploading

fluid knot
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Wildfire and Purge, won't carry itself in the same way without PC

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PC is the main source of spread, by a huge margin

tulip kettle
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by very silly you mean, the high stacking DoT effectively kills unarmoured enemies? colour me shocked

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and yes wildfire and purg does do very well still even without PC, not that you would

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the biggest actually relevant dmg increase for soulblaze is stacking uncanny

fluid knot
tulip kettle
#

what do you mean?

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the reason purg is meta is precisely because its good at killing large numbers of unarmoured enemies

ripe obsidian
tulip kettle
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and the thing that makes it actually good is stacking uncanny

strong gulch
fluid knot
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I mean the fact SB can run away like this is why PC is problematic, it can snowball to the point its killing everything except Crushers and all the player has to do is waggle thier mouse around a bit into a big group

ripe obsidian
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I mean, this gets back to the crux of the whole argument. Making a build that optimizes Soulblaze makes Soulblaze do well at the expense of other things.

fluid knot
tulip kettle
#

that environment just doesnt exist

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that literally only happens in psykanium

ripe obsidian
fluid knot
strong gulch
#

Again. Talking about PC in combination with other things vs PC on it's own are two different things.

ripe obsidian
fluid knot
ripe obsidian
strong gulch
#

"Again. Talking about PC in combination with other things vs PC on it's own are two different things."

ripe obsidian
#

There is no point in this conversation where I said, "Melee better than PC lolololol". I had to start stacks somehow.

brazen compass
#

Flames are perty, and more flames are perty-er

tulip kettle
#

you get 50 poxwalkers and 10 maulers and 4 bulwarks and 6 crushers in a blob, its not PC carrying you through that its the inferno burning all the trash and uncanny stacking + KF procs and the dmg from your + teams melee weapons on the armour

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PC does little there, unless your team arent doing anything, in which case all the trash dies before any of the elites. Then you hit the armour, stack uncanny and start killing armour and the stacks on the last few elites hit 31 and kill them

fluid knot
tulip kettle
#

thats the reality of it

fluid knot
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Except the Crushers ofc, you would still need to melee those

tulip kettle
#

@strong gulch i saw your keybinds earlier at dinner with my family and nearly threw up

fluid knot
#

You would have softened up most of the maulers in the act of killing four of them, so PC finishes those, the DoT, by then, is going to be killing poxies, the rest of the Maulers die off, there will be borderline no HP, if any on the Bulwarks, all you have left is the Carapace lads

brazen compass
#

Are they worse than mine? I'm a leftie KEK

strong gulch
brazen compass
#

Oh that's not so bad

waxen pollen
#

i tried putting my grenade on m4 but i'd constantly mispress it and blow myself up

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it is now on z..

strong gulch
#

I do have zealot tknives on 6 tho

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maybe I will but that on B

tulip kettle
#

out here with foot pedals and a million random binds

#

are we playing darktide or flying a spaceship?

thorn cedar
#

-drags out the rock band drum kit-

strong gulch
strong gulch
strong gulch
#

to be fair, I have a funny keyboard

ripe obsidian
pale prairie
# ripe obsidian

Sometimes we don’t stop to ask if we should instead of if we can

ripe obsidian
#

It's not the worst custom keyboard I've seen

pale prairie
marble crater
pale prairie
#

I think he still uses a mouse though……actually I am unsure

ripe obsidian
marble crater
#

Looks straight out of Yugioh

marble crater
pale prairie
#

The first is clearly for fun and is art. The second bothers me

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It’s the handwritten caps I don’t like

ripe obsidian
strong gulch
pale prairie
strong gulch
#

Keyboard

ripe obsidian
#

More buttons, more better

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That is not sarcasm, to clarify

pale prairie
#

I can’t tell if I hate this or not

strong gulch
#

buttons = SB

pale prairie
#

I think my body would rebel. I wouldn’t know how to use it

ripe obsidian
strong gulch
pale prairie
pale prairie
#

I can’t game while distracted by hunger

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Or write

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Or websurf

ripe obsidian
#

You can't game while oddly shaped keys are poking your fingers

strong gulch
#

give it back

make a used one not $300 or $500

or a new one $1000 Guarded

pale prairie
#

How am I supposed to know what keys spell out “no u dumb and your argument is dumb”

ripe obsidian
# pale prairie Or write

I would like to get back to writing, once my depression ends. I'm on draft 3 of the novel I've been working on on-and-off for like 8 years.

pale prairie
pale prairie
#

Also end soon for your mental wellness and stuff

ripe obsidian
pale prairie
#

Also I applaud the mental fortitude to play havoc 40 pugs while struggling with depression. That sounds like a dangerous recipe for me

pale prairie
ripe obsidian
pale prairie
strong gulch
ripe obsidian
pale prairie
ripe obsidian
#

H40 is hard, but it's not mentally taxing

pale prairie
ripe obsidian
#

I still need an H40 for this week

pale prairie
ripe obsidian
#

Did an H39 with a really great team, but they all left after one game.

strong gulch
pale prairie
ripe obsidian
#

My therapist is on vacation this week and next

strong gulch
#

DT is sometimes very taxing for me to play. It's always mentally taxing tho.

#

Sometimes more than other times

ripe obsidian
strong gulch
#

ye

pale prairie
ripe obsidian
#

For me, the most taxing games are things like well-written RPGs and building/management sims

#

Minecraft takes a ton of effort from me unless I'm just exploring. Things like Factorio are so demanding that they aren't fun (for me)

pale prairie
strong gulch
strong gulch
pale prairie
#

Quick distract dom with code

ripe obsidian
pale prairie
ripe obsidian
#

And then in RPGs I just don't want to make the wrong decisions and hurt NPCs' feelings. :<

pale prairie
pale prairie
#

I have an obsession with the “perfect path”

strong gulch
#

I like house flipper 2. The cleaning up and here's a clear goal part of it. The decorate stuff yourself part??? Feck me I'm done

#

Just show me the wall you want smashed.

#

Or put pots all over and I will shove plants in them

pale prairie
strong gulch
#

but then I'll move them to be by the windows

pale prairie
#

And forget to water them

strong gulch
#

Both my partner and I are bad at decorating. We have a bachelor pad.

pale prairie
strong gulch
pale prairie
#

It’s a lie there is no style

strong gulch
strong gulch
#

Go mop up the dead heretics.

pale prairie
#

Too much stuff

#

One BoN would be like hours in game

deft stump
ripe obsidian
#

Hardspace Shipbreaker, played in the mode without a time limit, is one of the most zen games I have played

strong gulch
#

Polish the scattered bolts for the emprah

pure plinth
#

what is the lore of the force swords?

#

they must be relics

earnest cobalt
#

Hardspace shipbreaker mentioned chadgryn chadgryn

earnest cobalt
#

Damn right u are my man

#

One of the most fun chill games

#

Nothing feels satisfying more than dissecting a whole ship apart

#

Those air pressures are a headache sometime tho

ripe obsidian
#

Yeah, I once had an air pressure leak that ended up launching something into a reactor...

#

It pinballed across the entire ship from the cockpit back

#

Instant 60% loss of profit

earnest cobalt
#

That ship must have gone into backrooms

#

I can imagine

#

Same happened with accidental reactor trigger to me

#

Half the ship gone

#

Lost the body

ripe obsidian
#

I couldn't do anything but laugh

earnest cobalt
#

Yeah

#

But those mistakes teach you the most

pure plinth
earnest cobalt
#

Man I really need to play shipbreaker sometimes

#

I crave them for some hard space labour

ripe obsidian
#

And lore-wise, there are significantly fewer Rejects than game-wise

proper osprey
ripe obsidian
#

https://www.youtube.com/watch?v=ZVdBZeCpXAM

This video is probably a paid piece, but it's still neat

What is the secret sauce of Darktide’s bonks, slashes, gashes, bumps, and thwumps? Pat asks the gunksmiths at Fatshark how they make smashing a pipe on a demon cultists head feel so meaningful. Melee combat is at the center of what makes Warhammer 40K: Darktide's gameplay feel good, and they've put a lot of thought into how enemies splatter in...

▶ Play video
strong gulch
#

I completely forget what was in that vid. I know I watched it at some point.

#

Me watching movies then forgetting them. No memory of it. 😭

Then I watch it again.

#

still new

hearty wolf
#

Infinite content

marble crater
#

Hollywood hates this trick

ripe obsidian
#

For all the shit we give Fatshark, their melee combat design is second to none.

strong gulch
#

ye

pale prairie
pale prairie
strong gulch
pale prairie
#

Write a list

#

The bad vibes list

strong gulch
#

Lose list

#

what list?

#

There was a list?

pale prairie
#

Lmao

#

ITS ON THE FLOOR

strong gulch
#

actually tho

hearty wolf
#

Killing floor

pale prairie
#

Death is too easy

ripe obsidian
#

Killing Floor is fun, but absolutely is not on par with Fatshark's combat

pale prairie
#

Maiming floor

strong gulch
hearty wolf
pale prairie
ripe obsidian
strong gulch
hearty wolf
ripe obsidian
#

I'm talking core gameplay loop, weapon agnostic

upper sun
#

bros.....................

#

eating grims no longer heals you

mighty agate
#

IT HEALS?

#

WTF

upper sun
#

it cures space aids

#

but i was sure it cured more than this 😭

jovial juniper
#

Totally different bigbrain

ripe obsidian
#

Eating a grim removes the corruption you had from holding it

#

It shouldn't remove anything more than that

#

Which is why it removed like 20 corruption from you

ripe obsidian
#

I will find the code

ripe obsidian
#

Pretty sure it's this

#
            local heal_type = DamageSettings.heal_types.blessing_grim
            local health_added = Health.add(self._unit, grimoire_chunk_heal, heal_type)```
pale prairie
#

Aha! It IS a heal! /s

ripe obsidian
#

Actually, yeah

#

I was wrong

humble bobcat
#

are yall running great sword or normal force sword

finite ether
#

does anyone know whats better for trauma staff soulblaze setup or brittleness stacks?

ripe obsidian
#

To answer in order:

  • FGS is typically better for melee focus, normal for ranged/staff focus
  • Soulblaze is better for Voidblast
pale prairie
finite ether
#

thx

ripe obsidian
#
    [heal_types.blessing] = true,
    [heal_types.blessing_health_station] = true,
    [heal_types.blessing_grim] = true,
    [heal_types.buff_corruption_healing] = true,
    [heal_types.blessing_syringe] = true,
}```

I *believe* that `permanent_heal_type` corresponds to `permanent_damage`, which is corruption
pale prairie
humble bobcat
#

ty

pale prairie
#

So good for team comps

humble bobcat
#

if my inferno staff is all 80 stats but i have 47 warp resist should i keep uprgading it or nah

finite ether
#

if its DS then no leave it

pale prairie
ripe obsidian
#

So it should remove this much corruption:

local grimoire_chunk_heal = 30 * corruption_taken_multiplier * corruption_taken_grimoire_multiplier

humble bobcat
humble bobcat
finite ether
#

and u dump stat warp res on force

pale prairie
pale prairie
# humble bobcat ok ty

Remember the goal is to hover your peril high to benefit from things like Warp Rider and crit chance from Warp Nexus blessing. Inferno staff is already a staff that builds peril slowly so that should be great.

pale prairie
ripe obsidian
#

I think flat 30

#

Trying to figure out what the multipliers are

pale prairie
#

Huh then wouldn’t it heal a huge chunk? Unless the other variables are not whole numbers

ripe obsidian
#
    local buff_corruption_taken_multiplier = attacked_unit_stat_buffs and attacked_unit_stat_buffs.corruption_taken_multiplier or 1```
pale prairie
#

Okay yeah so likely those are fractions

ripe obsidian
#

I'm assuming it's if you have some sort of debuff that increases either corruption damage or grimoire damage

#

Which I don't think exist

#

So it's maybe just a flat 30 corruption removed

pale prairie
#

Oh so both variables are just 1

#

I feel that makes sense

ripe obsidian
#

They default to 1 if there's nothing else

#

I am trying to determine what can cause something else

#

Oh, talents can.

#

Derp.

#
            corruption_taken_multiplier = 0.5,
        },```
#

So if you have corruption resistance from a talent, blowing up the grimoire heals you less

#
            corruption_taken_multiplier = 0.7,
        },```
#

buff_template_name = "weapon_trait_ranged_common_equip_decrease_corruption_damage_taken_buff",

#

what in tarnation is this

#

Is there a gun perk that increases corruption resist?

summer prairie
#

there are a lot of unused perks

ripe obsidian
#

All right, I have sated my curiosity. Grimoire chomping removes 30 corruption multiplied by any resistance you have, so 20% resist means 24 corruption healed

ripe obsidian
#

Two things that are mildly interesting:

  • The base grimoire damage is 40, and if your corruption is less than 40, ticks occur faster until you reach that point.
  • All players are born with the grimoire debuff, but it only becomes active when you pick one up.
#

So if you pick up a grim and don't immediately destroy it, you're still down 10 HP

ripe obsidian
#
        "grimoire_damage_tick",
        "sprint_with_stamina_buff",
    },```
#

All rejects have cancer, confirmed.

#

It's like RDR2. I'll spoiler this for anyone who is years behind on games, ||where Arthur has tuberculosis all the way in Act 2, but it gets worse and worse as you go.||

#
    class_name = "grimoire_buff",
    predicted = false,
}```
#

Okay, now my curiosity is probably sated. I was trying to figure out how a grimoire debuff spread to all players.

#

And it's just that you're all sick always, and when anyone has a grim, the global count increases

zealous wing
#

dont demon hosts work similarly?

ripe obsidian
#

Daemonhosts do apply corruption up to a cap if you're near them while they're active

#

The code is different. The damage type is the same

pale prairie
#

What a novel way to code a universal damage debuff

ripe obsidian
#

It works, I suppose

#

I am a little surprised that there are only two spawn buffs for players. Some enemies have others.

jovial juniper
#

Lots of unused perks yeah

weary idol
#

any cool ones

#

that we could easily replace crit/weakspot damage with

#

forever

#

or like sprint efficiency

hard widget
#

Are the staff buff nodes in the psyker tree good

#

I think no one uses em, but I dunno

hard widget
#

The ones on the left, with the staff primary and secondary fire buffs

ripe obsidian
jovial juniper
#

Only Empyric Shock is good

ripe obsidian
#

Empyric Shock is good*

* on one specific build

hard widget
#

They are just three something nodes that mirror by Crack of bone melee speed side of the tree on the left

ripe obsidian
#

Empyric Shock is only good on LMB EK

paper oriole
#

Shocking, isn’t it?

jovial juniper
#

Perilous Assault is just there

#

Psyker doesn't really struggle with swap speed

ripe obsidian
#

Perilous Assault is a bottom 3 talent in the tree

#

"Objectively speaking, Psyker's current weapon arsenal does not include a single weapon for which this talent would provide a significant wield time reduction. Autoguns and Lasguns have the 'longest' wield times with 0.65s when switching to them and starting to fire from hip (left-clicks). The talent, at 100% peril, would reduce these times to 0.43s. For all other weapons, the time reductions are even less significant."

hard widget
#

Also how do you use voidstrike staff, do you hold the rmb fully and spam it

ripe obsidian
#

Typically, yes.

hard widget
#

Is it good into cara

#

Or does it have aoe

ripe obsidian
#

Moderately good, and basically no AoE. Decent cleave on non-Havoc.

#

It is a bowling ball.

#

Kills things in a line

hard widget
#

Sounds good for mixed horde

#

And when do you use lmb ? Just for headshotting specials or something

ripe obsidian
#

If you get a surge crit, headshot, and have buffs stacked, Voidstrike RMB can kill a crusher in one attack

ripe obsidian
#

Not sure about projectile speed

#

When I use Voidstrike, I rarely LMB

hard widget
#

They should change the staff specials to like a small aoe stun around them the way arby shield has one

ripe obsidian
#

Assail is kind of important for Voidstrike, imo. Otherwise you will struggle a lot with spread out shooters and chaff

hard widget
#

Yeah I'm assuming voidstrike is assail sg and dd

ripe obsidian
#

SG or Shriek

hard widget
#

Probably skip both subnodes on assail

ripe obsidian
#

DD for sure

hard widget
#

Shriek without pc and wildfire?

ripe obsidian
#

If you have spare points, the quick charge assail node is nice.

ripe obsidian
hard widget
#

I take pc always right

#

Even without shriek

ripe obsidian
#

It's not amazing without another source of Soulblaze

pale prairie
ripe obsidian
#

Yes

#

It's only like +1 cleave

#

Which is maybe one enemy

pale prairie
#

Yeah I think from my testing it was like 2 increased to 3

#

vs 2.2 or something seconds per shard vs 3.0

hard widget
#

I take quick shards on my gun build

#

It's nice for use and also to build peril fast

ripe obsidian
#

"Increases the maximum hit mass limit of Assail which allows its projectiles to hit more enemies; stacks additively with Empowered Psionics and Warp Splitting. For details, refer to the table above that shows all relevant cleave breakpoints."

pale prairie
hard widget
#

Also warp splitting is good enough so I don't need ethereal shards

verbal thistle
#

or you can take both

pale prairie
pale prairie
#

is that a gunker still or melee?

hard widget
#

Yeah I took both on assail ep build to do the penance, that was crazy, assail was destroying the map

verbal thistle
#

Ek staff

#

I sometimes do blast aswell

pale prairie
#

okay I am intrigued now

verbal thistle
#

strike is funny too

ripe obsidian
pale prairie
verbal thistle
#

both LMB and RMB, assail horde/unarmoured elites

pale prairie
#

feels like you don't hit as many breakpoints if you go rightside down to EP with EK staff

#

cooldown or crit aura?

verbal thistle
#

crit

ripe obsidian
verbal thistle
#

both are good

#

right is just better armor

#

left is faster unarmored clear

#

I'm about 60/40 left to right

#

when I play EK

pale prairie
#

I have never taken Assail into havoc. I am assuming its decent

verbal thistle
#

its amazing

#

and fun

#

nearly instant rager stagger

#

plus kills fast too

pale prairie
#

damn I might need to actually make a new build

verbal thistle
#

it also clears cultists

#

here is my melee psyker in havoc

ripe obsidian
#

To oversimplify

verbal thistle
#

yeah

strong gulch
#

Keep on mind that Ainz can do Ainz things.

verbal thistle
#

there is alot that goes into choosing either left or right

ripe obsidian
#

I know that Ainz is an outlier. But I value their opinion

verbal thistle
#

right on specials is best for stagger and gurenteed hit

#

since autoaim

strong gulch
#

Everyone dead? No worries. Ainz is there.

ripe obsidian
#

I think I am too RMB reliant on EK. Gotta work on weaving LMB in as well

strong gulch
#

Havoc has been making me use LMB more.

verbal thistle
#

its funny in havoc because you can left click 2-3 times before tapping r once

#

and thats peril negative

sullen rain
#

Man i srsly need to do some assail builds

#

I've gotten addicted to inferno + BB

ripe obsidian
#

I'm assuming the general decision tree for LMB vs RMB is

  • How many enemies are around me?
  • Do I need guaranteed CC?
  • How far are the enemies?
  • Will LMB plink off armor?
pale prairie
strong gulch
#

But Ainz also has points to his builds and play.

sullen rain
#

I can personally attest, Ainz is the Michael Jordan of darktide

pale prairie
#

alright I am curious about the build though

ripe obsidian
sullen rain
#

Based empowered psionics user

pale prairie
#

Is the goal popping SG all the time or just in dicey situations?

ripe obsidian
#

That, I do not know

pale prairie
#

I don't think it is on cooldown cause none of those nodes are selected

sullen rain
#

Most likely just whenever you get a chance for it to shine

#

SG has such a low CD for how long it can stay up that you can do whatever the fuck with it an still get a good buff

prime elk
ripe obsidian
#

Anyone know which mod, if any, causes the H key to toggle your character portrait...?

#

I swapped to the vertical loadout mod, now that's happening

strong gulch
#

I that an issue you're having? Or did someone else? I think pick for me can to do that if frames are chosen as an option and the random button is bound to H.

#

oh I see.

#

IDK

ripe obsidian
#

H used to be my Havoc hotkey. >:(

strong gulch
#

😠

#

😭

ripe obsidian
#

It seems to toggle all HUD, actually. But I do not think I have the toggle HUD mod

#

Okay, no, it's not. It's just that opening the Havoc terminal via hotkey or manually kills the HUD, and it's taking like 5 seconds to open either way

strong gulch
#

uhhh that sounds bad

ripe obsidian
#

Every other menu is fine

strong gulch
humble bobcat
#

how do u get end game curios is it just from the armory?

deft stump
hard widget
#

its terrible

#

I have 2 21% max health curios i got on my psyker

#

and 3 17% toughness ones on arbitrator

#

and all the rest are 16% toughness

zealous wing
#

rip

#

took me ages to find a 17% toughness one

#

i think so far i've only gotten 2

humble bobcat
#

gg terrible system

zealous wing
#

i went gambling for one of them tbh

hard widget
#

I never had one, then I bought arby and I got two 17% ones back to back on only him

#

and i got 2 21 health ones on psyker, i would have even used the health one if I got on one on ogryn KEKW_ogryn

ripe obsidian
#

I use armory exchange extension a lot to check if worthwhile curios exist

plucky flax
#

I have so many +3 stam on arby but not enough +21 hp nooooo

humble bobcat
#

what perks do people use for deimos force sword? im running uncanny and deflector blessing cuz i saw ppl run that

strong gulch
#

I finally did it. Just 500 my psykers to go. (not really but I don't want to do the others rn)

#

I got the mod that I should have downloaded months ago.

#

Feels good.

strong gulch
pale prairie
#

I see no 76 anywhere on that staff

strong gulch
pale prairie
#

Oh my God

#

its fixed

strong gulch
#

In my game it is.

pale prairie
#

Is it bad that I read Trauma and was like "That is normal nothing to see here"

#

Oh hey protip on TRAUMA staves is to Dump BlAsT RaDiUs

strong gulch
pale prairie
#

alright took the Ainz build into Auric. Super fun and topped damage but I still need practice deciding what to pull out when haha

#

Also GODDAMN I forgot how peril intensive EK is without ER

strong gulch
#

ye

pale prairie
#

Felt good to use warp bees again

strong gulch
pale prairie
#

I used the warp nexus and the warp flurry. I should probably exchange flurry for surge right?

pale prairie
#

Is the 76 thing a bug or just more likely at level 1?

strong gulch
#

I swear I got more 76s while leveling. I suspect they are just more common while below 30.

#

I don't know for sure.

#

Also don't know if it's a bug or indented.

pale prairie
#

The peril climb is steep enough without ER that it feels like I don’t get full benefit cause I have to quell. Hmmmmmm maybe I am supposed to just go nuts during the 10 seconds of warp unbound

#

That timing is tricky though cause I blew myself up

strong gulch
#

9 out 9 are 76s from gambling melks.

You're not gonna get a terrible weapon with those stats and the melk shop is supposed to have "better rolls (idk what that actually means).

pale prairie
#

Can you tell that pompous asshole to give my poor Ogryn his toughness curios?

pale prairie
strong gulch
pale prairie
strong gulch
#

Count to 10. WU is technically active fore 11.5 seconds. So there should be some forgiveness if counting to 10s.

pale prairie
#

Doesn’t the zealot say there can be no forgiveness? Lmao

strong gulch
#

If the buff icons can be relied on, there is a buff icon you can keep an eye on to help tell you when WU is about to end.

#

but keeping track of that might be harder than counting

pale prairie
#

My buffs sometimes go invisible though

#

THANKS DARKTIDE

strong gulch
#

The feathering around the screen could just be a different color. That would solve a lot of issues.

pale prairie
#

Cancel that I want my character to say Cunt really loudly

proper osprey
#

On psyker I’d say combat axe isn’t that good

#

It’ll work

#

But not well

#

Not like tac axe

pale prairie
#

Right there are different axes

proper osprey
#

And chain axe is only usable on vet and zealot ngl

pale prairie
#

Yeah I know chainaxe is finicky. Had a brother who mained zealot bemoaning it

ornate hamlet
pale panther
pale panther
#

need my Khârn type weapon.

ornate hamlet
pale panther
hardy coral
pale panther
#

I still want to paint a World Eaters army worth several thousand points. KEKW_ogryn

ripe obsidian
pale panther
#

BLOOD FOR THE BLOOD GOD!!!!!!!!!!!

novel yoke
#

I was using two other builds before this one, and while I didn't completely have it under control, I was doing a lot better than with this one, so I think I made a mistake while creating this one

hearty wolf
#

Every other ult is so... unmemorable

#

@ripe obsidian Oh as for the actual melee mechanics.

I think I'd need to figure out the parameters of what you mean with the actual combat.

For example, yesterday I mentioned the special which you found ancillary.

To be honest, I think the game would feel a lot better on controller simply because controller vibration gives weight

novel yoke
#

I cobbled together stuff that seems cool and probably barely meets the requirements of being playable

hearty wolf
#

I think this game might have a lack of hitstop when cleaving through hordes

novel yoke
#

also going around the right side to get some penances

#

like prescience

hearty wolf
#

Does that count as combat? It's more of a..artistic thing.

I guess the combat is pretty simple. M1 or hold M1. Press M2 if you can't press spacebar or need to conserve stamina

#

I think the armour system might just be dogshit

#

Like if your weapon bounces off Cara. Maybe there should be some kind of way to switch weapon mode so you can deal with it

novel yoke
#

but honestly I did see someone else run a very similar build before and they were carrying, so Im pretty sure there is something good, I'm just not seeing it

hearty wolf
#

Again that's more QoL than combat that.

#

Not every weapon has a parry which in theory sounds good but it's actually kind of fucked up.

I find the more engaging action melee games have a parry and a dodge than can persist if you hit a wall lul.

The problem with parry in this game is that it's contingent on a target attacking you. So 1/4 chance unless you stand in a teammates path/bottlenecking.

And the enemy can't be cc'd

strong gulch
# novel yoke bros, I'm getting my ass kicked on damnation, does anyone notice any glaring iss...

If you were doing better with other builds, it maybe worthwhile to go with meta and see if you improve a lot. Easier to fix build than other issues. A really good player can run meme builds and hard carry.

I don't want to rip your build apart. So I am going to zero in on 1 particular thing. You have Mind in Motion and no Malefic Momentum. This suggests that you aren't quelling or channeling / charging while sliding. If that's the case, you're leaving a lot of damage and mobility on the table.

Also what exactly are you having issues with? What keeps getting you.

hearty wolf
#

The game focuses more on prevention rather than action.

#

And I think if the action aspect was a little stronger, it would play better.

Somehow I'm getting that on Purg psyker because I have a 16m kill radius rather than sentenced to melee

#

It's actually 30m

#

Because I shriek a LOT through walls

#

Idk how much others abuse that

strong gulch
hearty wolf
#

I think I shriek more through walls than the enemies I'm looking at because if they're at 15 stacks, they're already dead unless it's armour

novel yoke
#

I mean, smite and BB aren't all that great too, but I the only change I could think of to include more single target is maybe swapping from Dclaw to Dsword?

I'm trying to get the mastery on every weapon so that I have a feel for each of them and can be more lenient with whatever I'm playing with, this build was one experiment of that

hearty wolf
#

So might as well pull something else I can't see

strong gulch
#

Shriek is funny in havocs. Just casually double damage.

#

If this helps, the meta VB build is in the 3rd pin.

#

But like Sik said, trying to figure out what you like.

hearty wolf
#

I just thought

#

Of one thing

#

One blessing

#

That could make voidblast busted beyond all belief

#

But give it what it deserves

novel yoke
strong gulch
#

If it's just for mastery, then try the weapons like you said but then switch to something you actually like or that is optimized.

ripe obsidian
hardy coral
#

Mk I devil claw attack pattern is actually doodoo. sadcat

novel yoke
#

I try to choose weapons first and talents second, but I will probably be switching to a different weapon the second I'm done with its mastery, and only really come back when I've finished the other weapons

strong gulch
hearty wolf
#

The blessing would be something like "Warp lock" - either let you hold the right click so you can charge it even longer for an even bigger aoe and scaling damage.

Or enemies that are within the circle take more damage for that strike.

Imagine locking onto a boss for 30 seconds and BOOM

novel yoke
hearty wolf
#

It's gone

novel yoke
#

I'm probably staying in the front too much, but after playing vet, ogryn and zealot, staying in the back is tough as nails

strong gulch
hearty wolf
strong gulch
#

With VB, just blast your feet.

hearty wolf
#

Zealot's kit in general. I don't know why but I've really begun hating the relic blade

#

Using it unpowered is giga cringe

novel yoke
#

this would be my first time making a build that uses the right side at all, so yeah

fluid knot
strong gulch
novel yoke
#

which one would be good for me to use? braced autogun?

#

I'd definitely have 0 way to deal with armor though

hardy coral
strong gulch
#

Recon, vraks 5, laspistol for guns and FGS for melee is the usual right side build

hearty wolf
novel yoke
#

cuz some weapons only get good with blessings

strong gulch
fluid knot
#

Though I do wish it had the poke push attack instead

hearty wolf
#

Like even heavy 1 into heavy 2

#

BONK then STAB

#

It's not a pole

#

Poke

#

You fucking pierce them

#

It should have cleave with how strong of jab it is

#

One of the best feeling weapons in the game imo

ornate hamlet
#

@smoky notch i have the pp sword,what should i put on it KEKW_ogryn

novel yoke
strong gulch
hearty wolf
#

EK needs a buff against Cara imo

#

It wants a horde clear melee but it's shit at Cara and unyielding

#

Just feels like there's a hole in your build

#

That's how I feel anyway

hardy coral
fluid knot
#

Thats the only way its ever gonna be good

#

One with stabby push attack, a heavy stab and a light stab with a smattering of overheads

hardy coral
#

its actually semi-impossible to make it viable actually... i cant go down the left hand tree when i get close to the end because im almost out of skill points so i cant even pick Warp Syphon to Warp battery if i want to use SG with it which makes it somewhat useful. kirbybruh

ornate hamlet
#

But but i put this other blessing,the block one KEKW_ogryn i left uncanny

cursive thorn
#

when im in a goated competition and my opponent is fyrestone melee pskyer build

ornate hamlet
#

So i go deflection slaughter? KEKW_ogryn

#

I am new sry i have no idea what these blessings do

rancid jasper
#

i thought rending was just a buff to the attack it was on and brittleness is the one you could put on enemies to buff dot?

novel yoke
#

Thanks a lot for the help!

deft stump
#

Except shovel, but that's vet only. XD

glacial vapor
#

How dare you.

Your turn to go dig the latrine trenches as punishment

deft stump
#

You still 2 special with decimator+skullcrusher.

#

On mk3.

#

Uncanny is the same.

#

Uncanny+skullcrusher.

white valley
ornate hamlet
#

I did try alot of melee weps on vet,i really like power sword KEKW_ogryn

#

Shovel good on a vet?RaidenMonka

deft stump
#

Shovel is perfectly fine in aurics.

#

Just doesn't scale to the absolute BS in high Havocs.

ripe obsidian
deft stump
#

Thus, I usually rate viability on auric or just damnation. Havoc is another... thing.

ripe obsidian
#

Would you say that Havoc is... havoc?

fluid knot
#

Shovel is super fun tho

cursive thorn
#

absolutely

#

what am i going to do with a power sword

#

i’ll take my trusty hellbore and mk1 shovel any day