#psyker-class
1 messages · Page 2044 of 1
Exaction shotgun is maybe best choice for low recoil specialist sniping. Unless the team isn’t handling their weight, I usually don’t run out of ammo until last third of the map
Idk I’m kind of offended

When she isn’t carrying that’s what she does
Observing
Get ready to be flamed too next
Judging
Tru
Oof
The SG flaming monster has awaken
Doom hath cometh
description = "loc_ability_zealot_pious_stabguy_tier_3_ability_2_description",
display_name = "loc_ability_zealot_pious_stabguy_tier_3_ability_2",
```
This name amuses me
Pious_Stabguy
In the games we played together, I never ran out of ammo and things were going smoothly. So I’m extra hurt Karien is staring me down still
"You should've dodged that. No, not like that. Dodge left! The other left, the one that's right! Oh, no, don't dodge now. Now you should be attacking. Not like that, your other attack! Too late, should've used the first attack."
Karien staring just means she's watching your career with great interest. It's a compliment
Remember Purgatus, Trauma and Surge?
yes 😭
My staves.
Not those fake pretenders.
only postenders
Also, I looked at the code to answer my own question, and it seems like Loner does not impact enemy spawns at all. It only seems to impact toughness regen. I had heard, once, that it prevented the Director from doing loner_prevention stuff. That was a lie.
Yea I’ll join in. Heads up @trail panther that everything you’re doing is wrong and terrible (I’ll be on in a few minutes)
Ahh it takes a village
Had to get my magnetized coffee first
Exactly. This almond activating on another level
Here’s why melee is a difficult Strat. Granted this is an elite enemy but even the heavier grunts can sometimes keep attacking without heads
It is quite chompy
I got dragged into another game, so enjoy the delayed stares.
unironically i think alpha commanders would get dumpstered by stun lance

Now imagine a whole bunch. Now add in some that can jump fly. Now add in smaller ones that can spit acid. Now add in bigger ones that go invisible. Now picture even bigger ones with a tongue attack stun that also turn invisible and can jump fly away…etc
Damn did you run out of dodges in this game too?
Your profile picture is different.
not exactly
No the dodges just have short I frames and have a timed delay in which you can’t do anything before you stand or move
they go into a frenzy when you take their head off
One of my favorite memories is when one of those headless mothers was chasing my bud, but it ran into a light pole and made a donk sound when it hit and slowly slid down dead. lmao
i sincerely doubt they have iframes
The first one sure
I think they do cause I have survived explosion shit that I shouldn’t even without democracy protects
prone does somewhat resist explosions
The warp pack absolutely has zero I frames
really?
NO THE DEATH LOOP AROUND THE TENTACLE GUY
Hey everyone! I am currently rubber-banding between havoc 23 and 30 (will get promoted 1x and then demoted twice, hate it). I have been playing since the beta and consistently clear auric maelstrom on my psyker and ogryn. I waited a long time (maybe too long) to try and start havocs and since ive been pushing them, I really struggle to get coordinated team mates that take it seriously. Whether its people who seemingly still play like theyre the lone wolf-champ or role-playing their ogryn in voice chat, or just cant play into the team, it seems like im always taking one step forward and two steps back when I go with random team mates.
There’s a talent tree in helldivers 🙌
I will find the code again. But the only thing I saw was that it overrides coherency_toughness_regen or something like that
are you the zealot or is that someone else?
because coherency 2 by itself does affect spawns
My favorite moment was using a jump pack to escape a dead end alley from zombies and I hit a signpost fell down and was immediately eaten by zombies
some of the spawn conditions have coherency checking
relatable
I just booted the game. A teensy bit more time please
I’m mistress steeltoe
Has this been anyone elses experience, and, does anyone run a server or group where they push havoc progression and take it seriously? I love the challenge, and come from a hardcore MMO progression raiding background, so I would like to actually get into the 35+ brackets.
someone had joined the call and I thought they were the zealot but after we got into the match they were like "bruh can I get in yet"
Could be one of those "the code says X but something alters or overrides X later".
oh lol
despite watching my stream btw
lol
that is its effect on the player
High 20s to low 30s is the hellscape of Havoc
Nein
but there is clearly code somewhere else called special_rules.zealot_always_at_least_one_coherency
Add me on here and I’ll see if we can help each other climb up. Hopefully no smite psykers, rumbler dependent ogryns or wildcard zealots. I can play psyker, Arby, zealot
and im pretty sure that will make it so you are always in coherency
There is a series of channels divided by region where you can post LFG in and find likeminded people then use the discord server chat rooms (strike teams) to coordinate
so therefore it will effect special spawning because special spawning has coherency checks
Get karien to carry you in h40 
yeah exactly
Use the vox channel here in the discord with your stated intent. Have a team that works together is a big help.
so there you go loner does affect special spawning
if only there is anyone
to the bed i go
i can play a havoc
Not that I can see
There is nothing in the code that I can find that actually changes how Loner affects spawns
That's how you wake up at 4 am
I wake up at 530 start the day nice and early
Sure! Ive added a few people ive found on here, would love to get a collection of regular team mates going. No, I do not play smite in havoc (its fun in low diff settings sometimes though). I do run the rumbler on my ogryn sometimes, but its not my favorite tbh and i usually dont have it out when I do anyways. I feel like ogryn ranged weapons are all over the place right now.
local loner_prevention_breed_name = loner_prevention_breeds[math.random(1, #loner_prevention_breeds)]
Log.info("SpecialsPacing", "Trying to inject loner prevention breed %s.", loner_prevention_breed_name)
local success = self:try_inject_special(loner_prevention_breed_name, nil, target_unit)
local cooldown = success and template.loner_prevention_cooldown or template.loner_prevention_failed_cooldown
self._loner_prevention_cooldown = t + math.random_range(cooldown[1], cooldown[2])
self._loner_timer = nil
local rush_cooldown = success and template.rush_prevention_cooldown or template.rush_prevention_failed_cooldown
if rush_cooldown then
self._rush_prevention_cooldown = t + math.random_range(rush_cooldown[1], rush_cooldown[2])
end
like this
its based on alone status
aint reading shit
and loner prevents alone status
smartys
if num_units_in_coherency == 1 then
ALONE_TARGETS[#ALONE_TARGETS + 1] = player_unit
end```
Loner does not change this.
Wake up at 530 at weekend is based. You get so much time
No, it doesn't
It just overrides toughness regen rates
"breed breed breed breed breed breed breed breed"
no it doesnt
that's all I'm seeing
Loner doesn't actually, literally, change your coherency from 0 to 1
I do use this by the way, im just looking for more CONSISTENT team members where we can learn and synergize with each others playstyles and builds. Building a totaly new team every time can be somewhat chaotic.
it will still say 0 if you are alone
it sets your coherency regen position as though you are always at 1
special_rules.zealot_always_at_least_one_coherency
Playing with random using in game lfg tool is what makes it fun
5 losses for every win
return zealot_1.coherency.toughness_min_stack_override
end```
Literally, it just overrides toughness regen
if I inv people from my lists then h40 becomes an auric game and I have no chance at farming insane scoreboards
Yes, it is.
special_rules.zealot_always_at_least_one_coherency
is not talent_extension:has_special_rule(special_rules.zealot_always_at_least_one_coherency)
thats a talent extension
The special rule is just the talent.
no its not
haha I have met some very good players this way, but for every rank I climb, I will lose 4 games in the first tile/room to people just being goofy.
Tru
I do put up stupid numbers with randoms sometimes, but at this point I just want to get out of the havoc rubber-band "hellscape" haha.
2 good players can still make havoc fun. 3 good players and it became kind of boring with things die too fast similar to auric. Unless ai go insane with spawns
this also does not explain why the buff indicator for coherency always shows a minimum of 2 when using loner
I do tend to get some shitty modifier combinations lol
red/purple pretty frequent. I actually appreciate a good rituals game.
15 mins tru survivor h40 with some space marine oggy rush lord guy 
Insane ai usualy means 0 spawns
I will keep looking, but I am pretty sure that's due to the coherency regen rate
I guess insane either way yeah
I do but im noob 
🥀
I do have a good friend that will play with me from time to time but he doesnt take it very serious lol.
Just last night, the last hallway before the finale for smelter complex.
AI director just said fuck these guys and spawned an endless loop of specials from around the corner while we were getting smelly armour'd.
We went from breezing the map to three down in about five seconds.
get surged
yesss
thats the fun
F
I pushed a single poxburster and it detonated ten
Yeah, every talent has a special_rule value. It's just the variable to call elsewhere.
local special_rule = talent.special_rule
if special_rule then
local identifier = special_rule.identifier
local special_rule_name = special_rule.special_rule_name```
Variable or method or whatever the proper term is.
@gray juniper added you by the way
special_rules, buff_template_tiers = {}, {}```
Yes, @brave sandal drew my vet so...
this bit of code is just assigning special rules
Special rules are talents.
yeah exactly i think you need to find the bit of code to see where talents actually are
no you didnt
you linked player buff templates
its not the same thing
idk what to say any more
It's fake karien.
[Class_name]_buff_templates.lua
templates.zealot_always_in_coherency_buff = {
class_name = "buff",
coherency_id = "zealot_always_at_least_one_coherency",
coherency_priority = 2,
hud_icon = "content/ui/textures/icons/buffs/hud/zealot/zealot_aura_always_in_coherency",
hud_icon_gradient_map = "content/ui/textures/color_ramps/talent_ability",
hud_priority = 5,
predicted = false,
buff_category = buff_categories.aura,
related_talents = {
"zealot_always_in_coherency",
},
[Class_name]_talents.lua is where it is determined if the talent is active, which then references the buff_templates.lua, unless I am very mistaken. Which I might be, it is possible.
dear god its so annoying to try to parse this code when you cant click a thing to go to the thing
did you draw that 
i think this cant be correct
I need to figure out if toughness_min_stack_override is just toughness or not, because that is all the Loner aura impacts
i just dont agree with this
at all
templates.zealot_always_in_coherency_buff = {
defining the template
class_name = "buff"
buff_category = buff_categories.aura
related_talents = {
"zealot_always_in_coherency",
No, @brave sandal did.
none of this is the code for the loner talent
Yes, it is.
Did you know that Licht is German for light 
description = "loc_talent_zealot_always_in_coherency_description",
display_name = "loc_talent_zealot_always_in_coherency",
icon = "content/ui/textures/icons/talents/zealot_1/zealot_1_base_3",
name = "Aura: Always count as in at least 2 coherency",
format_values = {
coherency_min_stack = {
format_type = "number",
value = talent_settings_1.coherency.toughness_min_stack_override,
},
},
special_rule = {
identifier = "zealot_always_at_least_one_coherency",
special_rule_name = special_rules.zealot_always_at_least_one_coherency,
},
coherency = {
buff_template_name = "zealot_always_in_coherency_buff",
identifier = "zealot_aura",
priority = 2,
},
passive = {
buff_template_name = "zealot_backstab_kills_while_loner_aura_tracking_buff",
identifier = "zealot_backstab_kills_while_loner_aura_tracking_buff",
},
},```
name = "Aura: Always count as in at least 2 coherency",
yes this is the code for the talent
I don't understand the disagreement, then
Yes.

you didnt post this
It used to be two, at which point it did remove away from team spawns, but i beleive it was changed due to idiots trying to speedrun
and now you did
i can just point out what i mean
format_values = {
coherency_min_stack = {
format_type = "number",
value = talent_settings_1.coherency.toughness_min_stack_override,
you are much better at navigating the code than i am
please could you show me talent_settings_1.coherency.toughness_min_stack_override,
The Ogryn with the Duelling Sword made me chuckle
no thats not the same thing
Has the Arbites left side keystones been fixed yet or are we still waiting
I know, Licht basically had the lore be his vet giving Krunt it. Said that it can kill even gods.
It's either that or this. That only shows up 3 times that I can find.
thats what it is
and look
it sets your coherency to 2
madness
also we have not even covered wtf this is
special_rules.zealot_always_at_least_two_coherency
That is the talent being on or off
Isn't there a talent that makes you count as in coherency when alone
Talent and special_rule are synonyms, near as I can tell
Lemme get on my PC and off my phone so I can do this more efficiently
honestly you are just starting and im about done with this ngl 😅
It sets the toughness regen to 2. I don't think that is the same as the loner_prevention rule.
i think it sets toughness min stack override to 2
Yes, it does that. But I don't believe that is relevant to loner_prevention
Huh so the numbers in brackets are the steam friend codes? Thought it was some server related stuff 
Darktide code, not steam
Roger I assume I have to go into the game to see that
and i think toughness min stack override is the setting within coherency for the player that defines the number of people you are in coherency with, logically just for toughness regen purposes but i think its just the one variable thats used for defining how many people you are in coherency with, but i am extremely open to being wrong on that.
Social, find player. Yes 
which would also explain why your HUD shows 2 for coherency
Okay, I am now at my PC. Give me a moment to get everything together
yeah im actually 100% convinved after reviewing
zealot_always_in_coherency = {
description = "loc_talent_zealot_always_in_coherency_description",
display_name = "loc_talent_zealot_always_in_coherency",
icon = "content/ui/textures/icons/talents/zealot_1/zealot_1_base_3",
name = "Aura: Always count as in at least 2 coherency",
format_values = {
coherency_min_stack = {
format_type = "number",
value = talent_settings_1.coherency.toughness_min_stack_override,
zealot_1 = {
combat_ability = {},
grenade = {},
coherency = {
toughness_min_stack_override = 2,
it makes your coherency 2
to be precise, it makes coherency_min_stack = 2
I am still gathering my information. Be patient. >:(
yeah no worries 🙂
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Try this
player_unit.coherency_extension:num_units_in_coherency()
Yes, that is in my pastebin
nowhere does it reference zealot or always_in_coherency or toughness_min_stack or anything else from above.
it shouldnt
it should just be a number
yeah it is
wow
so in your pastebin
format_values = {
coherency_min_stack = {
format_type = "number",
value = talent_settings_1.coherency.toughness_min_stack_override,
this is a function
that gives you coherency min stack of "2"
Every talent has that function.
description = "loc_zealot_improved_stun_grenade_desc",
display_name = "loc_zealot_improved_stun_grenade",
icon = "content/ui/textures/icons/talents/zealot_2/zealot_2_tier_5_2",
name = "Improved Stun Grenade",
format_values = {
talent_name = {
format_type = "loc_string",
value = "loc_ability_shock_grenade",
},```
every talent has the function "value = talent_settings_1.coherency.toughness_min_stack_override" ?
yeah no it doesnt
Has format_value, not the whole toughness thing
that one doesnt have it
yes of course
because the talent is setting values
?
that one is a string not a number
in this case, we set the number, of coherency_min_stack, to the value stored at talent_settings_1.coherency.toughness_min_stack_override
which is 2
I do not disagree.
so now, when we look at coherency extension
we have self._num_units_in_coherence = 0
yes i also agree that i cant see the code that does anything with coherency_min_stack
but its the whole purpose of this bit of code
zealot_always_in_coherency = {
description = "loc_talent_zealot_always_in_coherency_description",
display_name = "loc_talent_zealot_always_in_coherency",
icon = "content/ui/textures/icons/talents/zealot_1/zealot_1_base_3",
name = "Aura: Always count as in at least 2 coherency",
format_values = {
coherency_min_stack = {
format_type = "number",
value = talent_settings_1.coherency.toughness_min_stack_override,
i assume somewhere will be a link between self._num_units_in_coherence and coherency_min_stack
Again, logically I agree. But I can't find anything in the code to back this up
but noteably, the coherency code has no way of updating those values
I think it probably should work that way
so its obviously somewhere else
Or it's missing
right but if it was missing
everyone would always be in 0 coherency
within the entire unit_coherency_extension.lua
there is no way to update any of the variables
I am going to keep digging
Y'all might get more traction if you ask kuli or maybe exhillious if they know.
I could. But I want to figure it out myself. >:(
DT code is truly an engima
Will what your looking for be buried in some random file that is named oddly? Will be just be vermintide names? We may never know
i think we are both on the same page at this point, we are clearly missing something, but the entire thing is to define coherency min stack as 2, but we cant figure out where coherency_min_stack is used
all I can offer is kuli guide says the stat buff for loner is toughness_coherency_regen_rate_modifier
but y'all probably already know and have talked about that
yeah the thing is, loner very obviously sets your coherency toughness regen to a state higher than it should be
but it also gives the player " coherency_min_stack " a value of " 2"
thats like the whole thing it does
but then "coherency min stack" variable is not used anywhere that i can find so far
What's the perk/blessing setup for electrokinetic staff?
but also, within the code for coherency, the only way for a players coherency to not be 0 is by something else entering coherency with the player and not leaving

The whole UnitCoherencyExtension.on_coherency_enter = function (self, coherency_unit, coherency_extension, t) thing, yes?
flak + unyielding / maniac
nexus + flurry
dump WR
ty
indeed
I played 3 missions and you are all still arguing over loner?
For some reason there's also a +3 Loner in here
yeah thats what i mentioned earlier
just randomly crops up in places
like wtf is that
Two zealots both with loner?
description = "loc_ability_zealot_pious_stabguy_tier_3_ability_2_description",
display_name = "loc_ability_zealot_pious_stabguy_tier_3_ability_2",
icon = "content/ui/textures/icons/talents/zealot_1/zealot_1_tier_3_2",
name = "Count as in at least 3 coherency",```
Whoa improved. Wonder if it’s part of a future change or something just for QA testing new maps? Throw on a zealot and run the map solo?
To continue on this route, what build would have the best survivability with the electro staff?
The other Zealot auras also have a stat buff directly linked, which I suppose makes sense. Loner doesn't.
I know a lot of survivability is player based, I'm just looking for something more on the defensive end if possible
meta staff builds for maels and below in the 3rd pin
related_talents = {
"zealot_always_in_coherency",
},
}```
versus
```buff_category = buff_categories.aura,
max_stacks = talent_settings_2.coherency.max_stacks,
stat_buffs = {
[stat_buffs.toughness_damage_taken_multiplier] = talent_settings_2.coherency.toughness_damage_taken_multiplier,
},```
Thanks 🙂
Why is it maels and below? Are staffs not really used in havoc?
Staves are 3/4 good in havoc
Some are just more involved then others
Let me rearrange that sentence. 3/4 staves are good in havoc.
Would I be correct in saying that the one i picked is the one that isnt good lol
no
Having deflector and KD helps a lot. But always dodge, slide, or hold block while checking boxes etc.
You can charge or cast while sliding.
Nah, EK is still good.
VoidSTRIKE is the bad one
Oh okay word
Voidstrike is the source of Psyker sadness
Why is voidstrike bad? Its my fav after inferno
Inferno is easiest, trauma is great but requires a little skill to not remove frontline chaff from your buddies using them to farm toughness, EK is tough because of the health bonuses armor and sometimes stagger resistance.
Voidstrike just makes the enemies laugh at your ineffective pea shooter. Doesn’t do enough damage, long charge time, hardly cleaves
They nerfed some talent interactions with it that reduced its usefulness in comparison.
EK feels underwhelming, too bad because I love it
The builds are not centered around havoc. High havoc assumed; 35+. I assume that if you're asking for a build from the grounds up for havoc, then you're not looking to do high havocs.
Edit to add the inferno and VB are the meta picks in havoc and those staves have a note on them for havocs.
buff_template_name = "zealot_backstab_kills_while_loner_aura_tracking_buff",
identifier = "zealot_backstab_kills_while_loner_aura_tracking_buff",
},```
This is interesting to me. I don't think it's currently implemented.
How about voidblast?
I refuse to bow to inferno
I use voidblast and ek only
What is ek?
Zapstick
What
i think this is penance tracking
inferno and VB are the meta picks in havoc and those staves have a note on them for havocs
Makes sense. I don't know Zealot penances
High havoc and staves are all about getting as much fire dots on everything in range as long and as fast as possible. The voidblast can do that while also staggering enemies (as long as the modifier preventing stagger isn’t on the havoc) it’s great when built correctly just requires you to be careful with placement so that frontline can still farm toughness. Also barrel and bursters just explode from the blast
Operation Mercy Kill was a success
Not kind to kill people who ask for help.
What is that? A bird flew into your window?
I use it to apply brittleness because sometimes no one brings it
You didn’t know @gray juniper is a Commissar
That helps too
He wanted to use smite, so we did for him what any one of us would ask another to do
Its great to remove bursters from distance
haha
Jokes. He’s a good player and we pointed out some update changes on talents and blessings, which he made adjustments and perform very well after
I wish we had OPTIONS on secondary damage application besides soul blaze on everything
Should I play smite?
Even then... got stuck with a random smyker due to gacha luck... Wouldn't think of purposely knocking them off.
Surge staff is also extremely good on havocs just in a different manner compared to purge and vblast
I won’t barrel anyone in pubs but I will leave the match before it starts
Just do what you want
i just like to knock crushers behind them with trauma then go on my merry way
More like, that one guy keeps dropping into games I'm in.
Run so far ahead so the smite player is a couple areas behind you and then start playing the game
Wait he has to remember why he hates it
@brisk rock do you mind if I DM you with code questions? I don't want to clutter this chat up anymore.
I had to keep playing. Boss spawns for the abomination protocols penance getting done
I feel bad that zealot died doing his job tho
I wonder if Smite would be less hated if it worked more similarly to Arby's shock mine. Something like 3 charges, recharge 1x per minute, and press G to stun a cone of enemies for 5-8 seconds. Like a mix of arby mine and zealot shock grenade.
i think smite would be less hated if it didnt exist
How insightful.
i think smite would be less hated if it was an alternate fire mode for surge
As in, hold LMB to smite, RMB for current RMB?
Remind me of the chat three Gs again?
Galways Ge Glosing?
gaslight gatekeep greatsword
Right Ty Ty Ty
something like that yeah
There is anti smyker protection in my game 
but perhaps the "smite" part could have a windup a la inferno staff
I could see that. Could maybe replace the middle blitz with something like a vortex. Like, a small black hole-ish thing that pulls enemies in. That way it keeps the identity of AOE CC without being quite so obnoxious.
go ahead
i would probably put like a flamestrike of sorts on the middle blitz spot
sorry voidblast
Yeah it’s gotta have a max duration with uses that come off cooldown
we go from Palpatine to vader
This might be….dangerous
i meant more like a cc
Levitation staff like in VT2
Ye
force choking multiple people seems wrong though
I want a parry shotgun staff.
this is why black hole staff
But how do I kill snipers????
with your newly opened blitz slot
you aim it like trauma, and a black hole rises from the ground to like 3m in the air sucking everything in and up
What y’all think are psykers best horde clear melee options? Mixed horde preferably
force greatsword
big sword propaganda
MK8 slightly better vs hordes but MK6 is just better overall
The special is a parry and the primary is a shotgun that gets buffed by the parry. Secondary can be a fire scattershot or the ground is lava
primary low dmg massive spread
seconday high damage narrow spread
i love the idea of the parry buffing the attack
literal soulstealer
Def or warp resist dump on fgs
I'm coming back from wedding
warp res
Alr
warp res
the lower the better
Image we actually steal souls and use them to buff attacks. |
but I guess that's reinventing FGS but on staff
its embarassing
Eat souls to regain toughness?
What a new concept that I have never seen or heard of before. 
have you ever seen such low spawns on a 40
The director was compensating because I had book and couldn't deal damage
So less spawns
still managed to down
sniffing bonbons butt
Only because BoN made me angry in the last 2 minutes of the mission 😭
But it's okay, I deserved to be angry for using thammer
What’s the setup for fgs? Like perks and blessings
carapace and your choice, usually unyielding or maniac
then unstable power and your choice of second blessing, usually wrath or shred
for horde clearing wrath
Ty
maniac gives 1 shots on mutants with H2
And ragers
you can L1-H2 to quickly face stab them
Ok last Q for now, what’s the setup for illisi sword
Yeah that’s not what I asked tho
its just better illisi
Silly
It lets you horde clear almost as good but also handle heavy armor way better
Maniac cara or replace one of the two for stamina.
Then uncanny deflector or uncanny slaughter
and then die when crushers come
Ty
Now that’s some premium Darktide
no you need flak on illisi for horde clear
really
and cara is a waste of time
because you literally are never killing crushers with it
ikr
I mean I can set up Deimos
Just looking for an alternative to fgs
So I can have both
back on the previous topic of a blitz replacing smite, and smite going to surge as an alternative mode:
i have a really harebrained idea of putting Choice of Second Ult in that blitz spot
deimos is the force sword version of duelling sword
The alternative is trauma
so no blitz but two ults
illisi is just baby worse force greatsword
Yeah I’ll use Deimos then ig
Wait like ability?
Ye
but deimos has poor horde clear, same as duelling sword
Oh god…
So this for Deimos?
so you can have sg bubble
What about vent and sg?
yes
or shriek sg

but its not for hordes really
If it had a nerfed CD speed, sure.
just armour and mutants
That could so quickly get out of hand
That didn't benefit from psykinetics aura too
same as DS
Or cd curios
naturally
Like one would have no upgrades right? Would just be barebones
the reason to run Deimos or illisi, is if you are taking the "deflector blessing"
If you had scriers shriek, you get -50% peril and get Warp Bound where you have to cast for 10 seconds or you die
else you would just be better running duelling sword or FGS respectively
and then the MK6 FGS just kills hordes and armour so well
its like, why take anything else
Cause I like 8
8 is also cool
depending on how many points you are willing to invest, but it would take some tuning for sure
I like whichever FGS has the alternated diagonal overheads
For you perhaps
6 has stab and overhead
Nah it has a stab
8 is based then
6 is the only correct opinion
only after push attack
but having a backpocket force blast for a bunch of instant stagger is how i got to that idea
that does not count
because that just sounds like shriek
Which I am using anyway to CC crushers and ragers
6 is epic
yeah sure but then do the same with MK6 and actually 2 shot them
Push attack into a single target is criminal
Still one shots muties to the head without maniac
Ooof yeah at havoc 40 that’s fair
but with maniac they both do on the stab
don't much like PA heavy being the only real single target opener
plus, the 6 horde clear is only slightly worse than 8
mk6 heavies go bonk from any position
standing, sprint, whatever
mk6 has immediate ST access at any point in its combos
That’s nice
@tulip kettle I spoke with Kuli a bit, and they confirmed that the Loner talent does not actually impact the director's spawns. It's fake coherency, solely for toughness regen. If the Zealot is alone, then coherency_extension:num_units_in_coherency() still returns 1.
it never did funnily enough
awesome so, coherency_min_stack does nothing?
people thought loner reduced spawns on them....
By bonk you mean overhead or stab?
the loner talent sets player.coherency_min_stack to "2"
but apparently this variable isnt used for anything
by bonk i mean strikedown type attacks
Verticals
single target armor cracker
in which case yes it wont reduce specials or do anything
be it overhead or stab
Mhmmm
my only wish is that the imperium exterminatus every super earth colony inshallah
but then why bother making the loner talent create a variable called coherency_min_stack, set it to 2, then do nothing with it

What in the Democracy is this Fascist propaganda
no no outshallah that
right now
Headed your way
Still if you run 4 loner zealots, nothing will spawn because you'll all be in coherency at the end of the mission because W
theyre a bunch of fucking TAU who cant MELEE
(i got kicked from a game after giving this game my last chance)
im over it
i'd rather h40
saber/amendment propaganda upon ye
Ooooof sorry to hear that. Most people I play with are chill. The Team Kills are usually accidents
One True Flag upon ye
like i was already pissed at the entire terminid playstyle
the amendment is epic actually
It's just formatting for the talent description.
and saber is unironically good on illuminate
what
At level 10 it is the equivalent of voidstrike in havoc
It doesn't impact gameplay.
We can have some tea and biscuits and talk about it
it's like a juiced up diligence with a bayonet
okay again im not doubting it doesnt impact gameplay if it doesnt do anything
but its also not formatting for the talent description
Yeaaaaa if you want a melee game it doesn’t have the same depth as say VT2 or Darktide
but yeah i guess if you don't like diligence i get that
I am going by what Kuli said
yeah okay that makes me have to be sus
true
Nah the bayonets are fun but I the sheer number of spawns makes me feel like I have a wet pool noodle
silly bugger grindset
I am asking for clarification
Sigmar male mentality
i like amendment on bugs
i also like diligence
I also realized I do not actually have silly bugger in my pronoun list
Dark days
oh gods no
Bugger that….
No YOU'RE a silly bugger you
Language
Tacaxe vs FGS?
tac axe is not a force greatsword, loses by default
(biased)
(factual)

*(based)
yes very true
Somebody please help me remember, brain burst spam build was WITH Venting Shriek, right?
fact checked by real #sibling-class regulars
max speed was with double shield
“#1 recommended brand of toothpaste by dentists”
Yes
Samesies
Same
Aye
yes
it's fine with bugs
What the *lf said
it's just terminid makes me feel like im playing psyker squishiness without the power
die to one mistake bc swarm
What’s the interaction?
it's way more frustrating t b h
You need to use more fire
Orbital napalm+ napalm airstrike
Yeaaaaa the game design uses different philosophies behind “second chances”
BB spam buil
doublecast shield to doublestack kinetic resonance
last 6 points to taste
On self
extremely fast bb casts
Nyoom
Ooooh
you can also cast 1 shield, burst a few gunners, cast another shield
what's the build
rinse repeat ad finitum generating 0 peril
I remember when bot spawns were bugged on max difficulty. You’d get a drop ship every 10 sec during flag raising….
Depends on the player
you just get overrun and die
I disagree
See I can tell your a Darktide player. Let me introduce a foreign concept….retreat
Helldivers you're never helpless. You just stim past everything and nuke everything with stratagems.
You can also ignore everything really easily
arc thrower, jump pack, 500kg, and 110
Unlike Darktide, if the objective is complete you don’t need to kill all the things
Eee
yea thats
kinda what i dont like
Yeah no wonder you're struggling on bugs
i look up the tactics for bugs
and it more or less boils down to "kite them and run lol"
if i wanted to do that i'd play dead by daylight
i fully understand the concept, but have you ever tried a bug eradicate solo
Ye or obliterate them. Don't let them move or they'll begin flanking
Yep
And since you have no fire in that build, it's going to be hard
Like the reason bugs is so easy
Is you spawn a bug breach in the opposite direction you want to go to
i dont have access to any fire outside of napalms tbh
how do u spawn breaches
arc thrower and jump pack is like, negative firepower
the fuck kinda metagame
And you go do whatever you were doing and enjoy the fact that a bug breach can't spawn for x minutes
Just find a bug that can spawn it. Hunters, small one and commanders
Target the spawns with orbitals like Gatling barrage. Have a turret as well. 500 kg for just in case and quasar for heavies
Lots of running in circles
Is bfs with uncanny strike slaughterer and unyielding Cara good
my go-to is just dropping orbital gas on every bug breach, then 500kg if it's insufficient or if something big comes up while my quasar is on cd
That works too. I just find gas isn't strong enough for mid units
bfs..boyfriends? 🤔
It's CD is insane tho
bunch of TAU without the GUNDAM
Blaze force sword
70s is hard to use all the time
Yeye
and super short input too
Holy shit hank is here
renaming my steam account to super earth drukhari raid tbh
yes it's very good, though slaughter can be replaced with deflector if you are not using melee as main
like both gas strike and 500kg have really easy inputs in a pinch
It’s not about killing it’s about CC gas strike will full on distract Fleshmobs for a long time. Just shoot while they are confused. Same with bugs they even attack each other
Also inferno staff with flak, crit chance and blaze way and warp nexus is correct?
O
Was that a new change
switch crit chance with unyield
Or we're talking about different gas
Okies
but yea my loadouts that dont have arc thrower work better
Nah it’s been there since the gas rework so a few months
including just going "fuck it" and bringing 2 sentries
That’s why gas drone is fucking great against bugs
highly recommend quasar cannon
Fun weapon but you're not bringing a nuke which is the problem
shoot bile titan or charger in the head, gone
That's new for me
You joke but there’s a pocket nuke side arm
Anyway flesh mobs are super easy to kill
Yeah just like 3000 damage I think
Yeye the e...ultimatum.
is this helldivers? far as I'm concerned you are only pro at that game if you can do strats blind 😌
and
Among other things, support that format_values is just used to format assorted things.
Thermite grenade pffpfdpdpfpd BOOM
Three-four shots of Eruptor. Done
thermite my beloved
Sometimes 2
eruptor my beloved
It’s not bad. The drop on it always surprises me
crossbow is ok but eruptor just has that satisfying CRUNCH
The fire rate is bonkers good though
And the gigantic shells
I remember launch eruptor
Not my teammate destroying me across the map with shrapnel
crossbow is epic vs overseers
Fucking kill a charger with shrapnel to the belly
Mmmmmmm
anyway i sleep good night siblings
Yeah but Eruptor staggers and can kill the harvester in 3-4 shots depending on placement
i usually use something else on harvesters
Night I’ll try out MK 6
excellent choice
No promises
yes promises
is the DE sickle decent on all factions?
thats like the only other weapon i was interested in
the stalwart sentry run i did was better but only marginally
I'd just run the talon instead of sickle tbh
DE sickle
the one that gets more AP as it heats up
and sets you on fire
There is apparently a really good build for it, but IDK what it is. I'm no that plugged into the game.
i'll try and calm down a bit but im def leaning towards not playing hd in pubs
dem bugs frustrating as-is
Commisar Kai's discord is very active and focuses on HD2 if you wanted to try that.
I remember when helldivers first got the bike titans and there was a slew of videos with people like “OMG it’s a bike titan oh nooo” but apparently other people handled them easily
?
It’s good but try it with fire resistance armor and the health booster. Gives you “more clip”
yeah maybe when i settle down
genuinely haven't been this frustrated w/ a run since playing elden ring and having to play debate club every time i insinuate that it isnt perfect bc i had (emphasis: had) a friend who was a souls simp
I joined a little bit ago, but I haven't really participated in anything. 
it's why i'm always <.< with games with...fervent fanbases
souls, DRG, ffxiv, hd2
i enjoyed my time in ffxiv well enough but i gotta say gw2's gameplay was more engaging
finally fantasy and idk what
final fantasy 14 lol
i mean it's good it's just not the best thing since sliced bread
the only one that kinda met expectations for me was DRG
idk what gw is
but even then i dont play it as often bc i get bored of being underground
oh! guild wars 2
DRG?
deep rock galactic
gotcha
another co-op horde game
I do love souls games. I used to be pretty toxic. Not in a your build sucks kind of way, but in a I will play through the game as a really low level and get x strong weapon so I can go back and invade fresh players or new game plus players and get accused of cheating kind of way.
I luckily grew tf up.
they still havent made invasions more of an opt-in thing 😴
thankfully seamless co-op exists
my #1 gripe with it all is it being sold as "best combat game" like no
not by a long shot
people were saying that elden ring already put too much restrictions with invading being tied to co-op and like....no? me wanting to play with my friends is not synonymous with wanting to pvp
what souls brainrot does to a mf
Same mf who would shit on people for play easy or cozy games.
yup
i rarely play cozy games myself either (funnily enough, mostly bc i find most "survival" cozy games actually more stressful)
I'd still say it's the best MMO hands down
Not everyone wants a stressful or high skill game.
Not everyone CAN play those games. Ablism much??
Not everyone gets their entire self worth out of beating a hard game. A game that is pecifically made to be winable and that rewards you for that effort. so lol
I also don't mean to demean but I don't think beating a hard game is that much of an accomplishment
I remember being annoyed at wanting to play as a human in 3 because there was this one unofficial PvP area that I had to walk through looking like a burn sausage
Beating something that's designed to be beaten is kind of intended in some sense
yeah i feel like gw2 and ffxiv are as good as each other, matter of pref which you go with
Otherwise I'd keep getting people with 4000 PvP hours coming there to delete me
I'm gonna defent you here. This is probably just me, but when something is setup and warm and inviting and then it suddenly frustrating just sends me right to angy town. lmao
Was this a bait and switch?? 
Maybe I give GW2 another try. When I last played it, my head kinda spun
gw2 feels harder in the story content though
Is this cane okay?
like i deadass had to do the 2nd expac before the 1st
1st was kicking my ass
i'll renew my FF sub one of these days to at least finish shadowbringers
What level are you, and what is your mastery on the staff?
story's really good but everyone i played with is gone 
That will influence the answer.
Oh yeah there's no difficulty in FF at all. Even at end game unless you're going blind and
Uh ..
lv 18
Min ilvl
i dreaded endgame bc i saw monk's old optimal drift rotation
and i liked playing monk
jksldfjaskljfk
Then yes, the staff is fine. It is not minmaxed, but it's not a problem for level 18.
Monk changes every patch and it's more a vibe based playstyle
Ideally, the staff would be 80s in all stats except Warp Resist, which would be 60 (or lower)
but should I look for a better one for the maximum level?
meanwhile dragoon getting to press everything on cd and it just falls into place:
last i heard viper was good if a bit boring, picto shook up the game the way arbites does here
For higher level play, a better stat spread would be better, yes.
it was outdpsing black mage while providing support, allegedly
Dragoon used to be actually kind of aids unless you use something for ping
Because
Some jumps took up 2 ogcd slots
So you'd have to alternate what to drift
i played after they fixed that
Which would change when you enter into life of a dragon
Anyway that's always way past when the game was made dogshit
BACK IN MY DAY we used to have 90s buffs and bursts
i surprisingly enjoyed all the ranged dps
In the grand scheme of things?? As the one thing that somehow give a person value?? Agree on not really an accomplishment.
It can be for like personal growth or you were finally able to do x after a lot of trying. Or when your world is quite small or you don't have much opportunity to do anything, then I will slot it in as a significant accomplishment. BUT that still doesn't mean wield it like toxic pile of poo.
So the real burst was at 6 minutes
and this?
This is ideal, yes.
theres an old review I saw of Sekiro helping someone manage their BPD
i appreciate hard games for that
If you can max out everything except Warp Resist, leave Warp Resist below 60.
🫡
but it still nevertheless doesnt make them above criticism (i.e. me liking sekiro over souls and all that)
Trying to not crash out stream
How do I upload everything except warp?
some difficulty scratches my brain better than others ig
me always
I still don't think souls likes are good even though I like Elden ring atm XD. I just think the model is outdated
Autocorrect is such a bitch
Luck, mostly. As you level, it should spread the points across the stats. The fewer the non-maxed stats, the more points per attribute. So if you level it to, like, 450, and WR is still 40 while everything else is 80, you had good luck.
Everything get increased while empowering, but they are starting at different places.
I'd prefer a more DMC or Stellar Blade kind of combat
Or Clair Obscur's turn based combat because the parries in that game feel better than ARPGs lul

i really should try DMC finally
Need for Speed has given me my ARPG adrenaline because of doing drifts at 250mph
That is a very nice roll
Ooo. Are you new to that series in its entirety?
theyve just been sitting there
yes
Ah that's interesting. I'm not sure where I'd recommend you.
4 probably has simultaneously the worst and best combat
i mentioned enjoying nioh/sifu/sekiro more than elden ring and my friends say i'd like dmc since dmc is closer to those games but not necessarily as ballbusting
all ik is im down horrendous for nico
See I have that and thought that was good. And then some crazy lucky people posted sub 40
DMC on Dante Must Die can really kick your shit in
Enemies do a pretty significant amount of damage and after a certain amount of time, they enter devil trigger
oooh
So deal even more damage and take even less
So you've really got to work on your efficiency
I think DMC is best played stylishly too, it's very satisfying when you figure out how things click
Some people like to button spam but it's not a button spam game
the style is what i liked about sifu lol
sure you can beat everything with the basic moveset, but when you get good enough to start styling with the unlockables it's money
Best I have atm
Potato, I think, has a sub-10 one
That's DMC pretty much aside from the crap that's DMC 2
DMC 2 you can enjoy if you pretend the handguns don't exist
Otherwise prepare for carpal tunnel
Even DMC1 on DMD has carpal tunnel if you're doing it on a new game save
I stole your luck.
tbh it's funny, objectively i feel like nioh might actually be harder than ER when i played, to teh point i havent finished it
What's y'alls favorite havoc builds for psyker?
but it frustrates me infinitely less bc i feel like im not fighting the controls
IDK what my lowest is. I don't think I hit ten. I know Beef has a purg with 10 WR and everything else at 80 or like 76 burn.
I can't really give a rating on Elden Ring difficulty because I'm playing it coop.
Tbh I do think it's harder but some bosses are made easier
Like uh
Bell Bearing Hunter
wtf
People said jn Elden Ring he's easy
Bell Bearing Hunter is not easy.
it kinda depends on which bell bearing hunter
He does more damage than the final boss. The Caelid one.
the altus and dragonbarrow ones are pain
We got our shit kicked in because of how much damage he was dealing but in end it was easy because one of us stabbed him in the back
Uhh the one I'm talking about was
I think we were in a place called the Ruined Castle which was an area that's like a poison swamp. Just before the boss there were lots of statues
Shaded Castle
That's just Emeric or whatever his name is
oh thats his actual version yea
He's easier
#psyker-class message This one?
the rest are kinda like..sprits?
or some shit
wait sin youve played nightreign right
how does it compare
Yuh but because of the mod, he does 50% more damage which brings him to 1 shot territory for most of his attacks 😭
pain
Nightrein is a joke it's so easy
the tree on the left, close enough
But
Idk I prefer the game play of nightrein
The only issue I have with it now is that it's not rng enough
And like I know how to beat all the bosses now so all the runs kind of feel the sameish
2 player mode is completely busted too. Far too easy
Easy FOR SIN
I'd say it's worth playing on sale
Nuuuu
YES
like i'll probs get lies of p and armored core before i do nightreign
