#psyker-class
1 messages · Page 2038 of 1
The fog was just to hide the low draw distance but fit lul.
True but it really sold making a daylight scenario creepy
Mhm. Just something wrong vibes.

The only thing I’ve realised is that transfer peril procs on it
How surprising
So I guess if you have ragers/maulers and you are maxed you could use that…
Just weren’t bashing enough
yes
How about ravenholm? First time I had ever been assaulted by screaming not pixelated zombies
Ravenholm hit me harder when I wasn't being attacked
Spooky atmosphere
Same as haunted houses. I am much more tense when nothing is happening. When the monsters come out, it's mostly eh
Sorry I never played it 🥺
Half Life 2 is the game
Ah ok
Exactly! The silence then the screaming. The total darkness with at the time state of the art fire light physics
It’s alright but I’d like some skills moved around or combined
It’s not like vet or zealots lol
The long slow wait for the funicular to escape
Imagination is the most powerful horror
@marble crater I was going to reach out and ask is there a way to make the dot on vb better or is shrike and pc the only way?
How would rendering shockwave affect it?
Beast of Nurgle spitting
It also stuns ragers
Huh
Charged Strike buffed recently
Y'all should try again
A bash to the pimple should make it spit your teammates
All my homies LOVE charged strike
Deadass??
Don't remember if it has to be fully charged though
I thought only thunderhammer/ogryn could manage that ngl
Shriek, PC and Wildfire, that's it and is mostly enough for everything, trash dies from normal dot and elites die from PC and shriek chain reaction 
Yeah, but that's enough to kill trash and if you shriek then you are at 12 or more realistically 10, hit an elite with voidblast and 10 stacks it dies and now things around have 13 stacks and it keeps going with the chain reaction
Seems op
Hello psoyker
not great try something like carapace, maniac and uncanny strike with deflector/unstable power/executor/slaughter
also the sword base itself isnt the best look for a base with a maximum potential of 60 warp resisyt
Itd be a funni illisi but it needs different perks
idk i feel like blood thirsty is really good
I find myself stacking crits after eachother
You dont want to use special on deimos
its really not special kills are not very good on deimos because it locks you in an animation for 821321 years
Special is basically the same damage as h2 and takes more time to get there
wait your telling me the diffrent sword brands do diffrent things damn
honestly thought they where skins
Yes
you can dash cancel
Illisi is better for generalistic horde clear
will prop switch to that
Blazing spirit on staff only goes up to 6 SB stacks. Blazing spirit on melee goes up to 12 SB stacks.
is blazing spirit even good?
Not really
(deimos isn't even the best 1h force sword now that obscurus has that lovely hidden l3)
Only on VB (voidblast). It is bad on any other weapon.
Clad, I don't think carapace damage changes any breakpoints against maulers or crushers...
imma be honestly I like playing gun psyker so I treat my sword as a secondary
carapace unyielding both are fine
Maybe it does with deimos, actually.
I dont use deimos anymore.
Honestly couldn't tell ya.
IDK off the top of my head, but also what game mode? Havoc vs auric etc
I think I use carapace on my obscurus? I don't remember, it's been a minute since I've played psyker. Been mainly playing arby and deranged vet builds.
so far I only have heresy unlocked
Orange crusher times lmao
I unironically find carpace to be so useless
Well, if it does change a crusher or mauler breakpoint, then it's worth taking, as long as you aren't sacrificing a different breakpoint for it.
Because crushers and maulers are going to be what you engage in melee with most of the time.
I think it does but its really hard to test it on crushers because H2 nukes them from reality into another room
the ogryns?
Yeah? Crushers?
the shards seem to do the job
And maulers, the dudes with the welding masks and chain axes.
why does the imperium make welding masks out of carapace
shards kill them easliy
Shards literally can't kill them...
assail does not kill maulers
damn
even if you hit them in the torso with every shard it takes like 6 of the fuckin' things
and if you hit them in the head it does 20 damage
my bad I ment the special attack
probably less
Yeah you don't use the special attack on either obscurus or deimos.
Only on illisi.
Are you saying I should just lightspam that?
that sounds kinda dumb it is really useful in a pinch
Like, they're functional, only to build uncanny strike, but otherwise they are not faster than just hitting the thing you're attacking a second time.
will yeah let me just light attack a flamer what could go wrong
I'm saying obscurus can do h1 l2 l3 and kill a crusher, but there's also an extra light after the diagonal heavy that swings in the opposite direction, so you can horde clear with it.
AAAAA can i PLEASE get a good maelstrom
Nothing goes wrong, it dies in 1 hit lmao.
You've got maniac on your sword if it's built right.
1shotting a flamer with deimos l1 is not hard.
ye maniac is for one tapping muties
oh yeah btw whats rending?
Rending is a flat increase to your armor damage modifiers across the board.
flamers take triple melee damage
like most specialists do
Infested and unarmored armors always take 100% damage, everything else takes less in varying measures.
Rending is mainly used to increase carapace damage.
eh id pass on it then
Most weapons have a .2 or .3ish adm vs carapace.
Uncanny strike can boost it to beyond 100% damage dealt.
Iirc it's like every 4% rending overflow is 1% damage bonus.
Aye
It's Clad, don't ask questions like that. It's better for your sanity this way.
Was more a lazy spam. Since I light spam Deimos as well. XD
Anyway rending is op asf and you shouldn't pass on it if you can take it.
The only exception is that one heavy sword blessing.
That one is terrible.
Counterintuitive to the function of rending.
L1 on Deimos is funni.
ok here me out wont +10 crit hit damage have nice synergy blood thirsty in stead of me going for +25 maniac
Sounds great, until you learn how fatshark handles crit and weakspot damage perks.
Let's say you do 100 damage normally, but a crit will increase your damage to 150.
Crit damage only affects the bonus 50.
So your 10% bonus crit damage boosts it from 150 to 155.
Weakspot damage perk works the exact same way.
This is why the Accatran shotgun doesn't scale as hard as the slug one. They have the same crit or weak point or something, but the slug has a base several hundred points lower. So any increased damage gets amplified far harder on that one.
the dark days of the precrafting update
bitch please dont act like your inventory is any better than mine
Note: rending has significantly reduced effect if your weapon or damage type already has 100% ADM
I have like 3 of each weapon type only to have each mark, that's it. You have like 9 1h force swords in the screenshot in question, all maxed to 500.
Like I've got 3 combat axes on each class, but they're all 3 a different mark.
on which class?
I only do this if the marks actually require different stats
Is this good
It ain't worth it is it?
Unless you're literally in the midst of a fire fight, which you SHOULD NEVER BE as a psyker.
you are always in the middle of a fire fight
empathic evasion is widely considered one of the best defensive talents in the game
let alone on Psyker's squishy ass
It is really good with inferno staff. And gun psyker
Gotcha
gotcha
Is it worth it when you're not using smite
My other option is uh
Right now, to me the former feels like more of a debuff than a benefit.
What is a "Warp Charge" Is that when your staff is fully charged?
i genuinely dont understand why anyone would want this
Well smite generates a lot of peril, but it's instantly lowered when you reach 100%
Extremely good
Basically a core talent type of good
warp charge is the left keystone
do you mean this
I'm just trying to understand whar warp charge does
unless I didn't read closely enough..
You spend them when you use your ability to give it a shorter cooldown
\
and the keystone modifiers makes it do more things
like give damage, peril resist, or toughness regen
Quite literally, psykers best talent.
Any crit, including melee and assail crits, count to proccing EE.
EE allows you to hold the trigger down with true aim with guns and not take damage. (assuming you're hitting headshots ofc)
Should I get battle Meditation? Sounds super good on paper so I don't need to Quell all the time.
Unless you're me, and miraculously don't get a crit for 5 seconds straight with a recon lasgun and die to a Reaper
No.
Eh it's okay. Psyker usually wants to stay at high peril
No
being at high peril is good thoughh
Oh yeah true
What build are you evn going for?
If you're playing gun psyker "By Crack of Bone" is very good though
For infinite Scrier's Gaze
And Assail spam at max peril
By that same token, tranq through slaughter, as well.
I use BM on one Inferno build, but it's kinda iffy even then
But tranq through slaughter also depends on what gun you're using.
I don't use that one personally, but yes it is also good
Which ona deez 2 should I get
Fire
creeping flames is directly better
Never the other one
Creeping flames is always more dps
Especially now that dot's can proc kinetic flayer.
it's bad
K I'm gonna grab a devil sword now
a terminal error
Dclaw is not great.
Eh funny KD parry memes
It needs a lot in the way of damage and finesse boosts.
:(
If you go right side you can do dclaw just fine.
Do the funny KD parry memes
Bionicle reference
dumpstat mobyeah?
correct
I mean, we can't stop you from running what you want, we're just saying it's not a good weapon.
broken clock
yeah it's distinctly alright on gun psyker
which in my mind puts it above chainsword that still feels bad even on gun psyker
Hey I've been right at least 3 times today, broken clock doesn't work here.
NAME THEM
can u start spreading misinformation
Right now, earlier in zeal chat when I said pen flames only allows you to kill crushers and doesn't provide any better ttk vs a damage buff blessing, and earlier in arby chat when I said that forceful is the best keystone.
No.
A psyker of culture, I see
But forceful is. The other two are bugged or beta.
Also, impact>>>damage when you have so much ping and nothing seems to apply but stagger.
eo would be better if it wasnt buggeddd
Yeah, that's what I'm saying, forceful is the best keystone.

Forceful has free damage, damage resistance, diet twbs, attack speed, and strength on ability use.
still really strong though i feel ..
EO doesn't work and TW sucks because of its nature of requiring a lot of ammo to be good.
But you need to run dog atm for it to work. AND pray ppl don't KS dog kills.
TW should totally give you like
ammo regen
dog is literally the best part of the class anyways
make it give you an ammo tin's worth of ammo when you exhaust all ranged specialist stacks
Wall hax 
lone wolf makes me snoozee
Wall hacks are good and all but the keystone is otherwise nonfunctional.
I do it for the shock mines clutches at 400 ping.
Right.
which one is forceful? left right or middle?
right
right.
Any Specific build I should have for uh voidblast staff? I mean the one where you blast em off the floor
EO is left, TW is middle, forceful is right.
Wish this game was written more distinctly.
ok still doesnt count because the zealot one is very obvious
You can't just say "erm no that doesn't count" stinker.
🚬 me when i try to play middle or left keystones on arby 😭
I need better curios
left doesnt work 😭
The 10% damage and moves peed on pounce is op
it works .
The dog is pouncing constantly
Okay so I'm going to be making all of my curious the same thing. What should 3 of the perks be?
it doesnt work completely but it works
The right one is tankier left one is more damage
20% resistance against gunners good yeah?
si
I'm gonna do snipers next
pretty sure every player on this game runs at least two of them
the third only gives what, like 8% ?
i dont remember ,,
At least 1 sniper res
But i am veri noob
With 200 HP you can survive 2 shots
It takes sniper's 122 damage and reduces it to ~98
voidstrike is when you shoot orbs of death yeah?
The bowling ball
pebbles
gotcha
Artillery cannon rp staff
Yeah the DR on curious has diminishing returns
it gives you less eith each resistance stacked yeah i just dont remember the numbers
Off the top of my head it's 20-32-40%
I should do the math on how much exp a weapon gives with its rarity so I stop guessing.
who runs corruption resistance .
Pox gas missions
It's useful on veteran and psyker if you're concerned about dying to poxbursters in havoc
do people actually run that
Or actually going down instead of outright dying to poxwalkers when you get hit by a disabler
i wasnt aware ..
Because if you don't have corruption resistance in Havoc
So like do you have an answer or nah
Getting trappered into a poxwalker horde will outright kill you
No downs
Just dead
Becasue they deal corruption on hit
And will chew through your first wound with it before yo udie
i wouldn't know about corruption resistance since i never cared for it sorry !!
💔
did they ever fix the warp unbound bug where theres a small window you can instantly explode after scriers expires
sacrifice a weapon into it ..
yes
It's not fecked anymore.
AND
ok yeah thats what i assumed, i just can't pinpoint when they did it
SG now quells 50% like shriek and can save you from exploding.
Which is HUGE
its pretty neat
I think it was when quell cancel got nerfed.
How my psychiarist look
Pretty swell
I'm still floored that they buffed Scrier's of all things. Even without the 50% quell, it was wildly strong.
Loner 💯
She is pretty mentally broken but I like her
Right. I think most of us were like "Uhhh, why??
"
True, they could’ve made shrieks other node actually useful instead
Female savant???
And from a design space, now both Scrier's and Venting Shriek cleanse 50% peril.
Like shit, at this point, make bubble clear 50% peril.
French lady is cool but I prefer the grandma with imaginary friends
scriers also has 100% overheat prevention and uptime if you take warp charges with it its quite fun
Right?
Super true, but it's so hard to go all the way over, especially when DD is right there and is basically a second scrier's that stacks to oblivion.
warp charge scarier can apparently result in almost 100% warp unbound up time
extremely memeable
It’s kinda odd how shield doesn’t interact with peril at all
IDK how double wall factors in, but many of us have been like just make all of the abilities quell and be able to save you.
i gotta test that more on havoc last time i tried i was worse at the game and couldn't seem to stack dds consistently enough
Rip bubble night peril gent tho
Though what are you running that wants super infinite peril? Maybe EK? The other staffs don't feel too bad.
it's over 100% if you proc psypinetics aura a couple times too
It’s all for better max peril edging
surge yeah, i qq spam during warp unbound
I also kinda miss when smite nodes interacted with EK.
Yep. I tried it after dom was talking about his build
How'd it go?
Like, extra chaining. Adding another stun+dot would be cool, and making them count for 10% enfeeble would be fun.
How so?
It is good! Giving scriers that cool down is hilariously stupid, imo. BUT, warp charges are still a better meta build for EK
Oh wait YEAH I remember
And Charged Strike making the struck enemy into a tesla coil that zaps nearby enemies would be fun, and I bet it would still be a hyper niche pick.
It is definitely a solid alt build. Oh, and I meant venting shriek is better. He uses warp charges with SG
But if it did, I'd totally run it on some meme melee soulblaze/tesla coil setup.
Kind of unfair since infernus gets all the inate interaction with soulblaze talents
purge staff isn't real
Or purge I mean
I adore purge staff—probably my favorite ranged weapon on psyker—but man, there's only so much I can play it and still have fun.
There’s this one build that actually is soulblaze/charged strike melee I’ve been using
It’s genuinely really good?
And I have everything enabled that can feed me dopamine for dots, scoreboard, dot manager, healthbars.
It's carried by the fgs.
I mean yeah
But poke around and see what other weapons can work too
There is so little that you aren't already murdering with heavy attacks on the FGS that can actually benefit from the soulblaze.
Oh, I have memed around with other weapons.
I was like, surely, 10% damage illisi would force the soulblaze stacking to be good, especially with all that added crit and scriers!
In what mind are you running a 10% damage illisi 😭😭😭
This weapon reassured me that Blazing Spirit is basically copium at all levels.
Less damage = more hits = more soulblaze
The theory is correct but like cmon man 😭
And even with this, PC, Wildfire, scrier's for more crit, and all that shit, I couldn't make the soulblaze come even close to what the melee was doing.
I did my best to make the meme a dream.
Super dumped damage illisi is the way to go for blazing spirit melee. That's how bad it is. 😭
I mean if you want a dot build
Knife, charged strike, and soul blaze
We're also talking like Souldrinker and Perfect Timing and shit.
Memey but would probably be decent
I run knife and fgs almost exclusively. Everything else is basically a meme for me.
Try the Tac axe trust
I have.
😔
It's nowhere near as satisfying as those two.
Ok yeah the devil sword isn't much outside of a meme weapon
Each to their own
testing it out in meat grinder
Have you tried it with kinetic deflection?
Dsword can solo captain and sword lt.
dclaw staff is pretty funny and ok aside from mobility
Parry damage is pretty good.
is that a talent
Yes
where is it in the tree
Bottom right
Lower right side, above dosrupt destiny
Kinetic Deflection, right?
If you wanna check out how to build a weapon or ability, try this website gang
Yeah. As long as you don't need your melee weapon to directly deal with something, you're basically looking at mobility and utility. So knife/dueling sword for mobility, force sword/dclaw for utility.
Yeah I don't use it enough lmao.
I mostly use it for referencing a name since those fly out of my brain permanently and constantly.
One melee weapon that I can’t find fun no matter what is the combat axe ngl
Anyway uh
If I run inferno, I don't use my melee much beside fighting bosses and crushers.
And for a screenshot of builds I'm trying to tell people to run.
Scrier's with the +attack speed. Rashad, brutal momentum and the other thing.
Not with the performance, just fun factor
Ah
play knife its more fun
It chews through hordes like insanely well, and it also has solid damage and is surprisingly good into unyielding, which I often am coming up with solutions for on psyker.
How should I be using voidblast staff? Seems like it's a pocket stagger tool.
Well, yeah. Knife is more fun.
Voidblast destroys all AND is a pocket stagger tool.
Stagger elites with it, blow apart hordes
DO NOT use it on monstrosities it’s not good for dmg there
CAxe is better with Vet and zealot.
If you take fire+warp nexus, you basically incinerate huge aoes every blast or two. Fantastic clear, and the blast itself puts all armor on their ass and is always good damage.
VB in a closet lmao
https://youtu.be/whBMoGJmnh8
Trapping in a smol room of death but I have a trauma staff and VOC.
The rending version is also fantastic, but I like fire.
Blazing spirit + warp nexus
I still do it, too, but does the quell cancel still actually do anything after it got nerfed?
Don’t think so
@strong gulch I need 4 more fart carapace missions, if you're feeling any better
Sounds fun. I am doing better, but still a bit foggy. 🫡
This event sucks... People really don't know how to fight carapace enemies.
Nope. And they don't realize they can't crutch guns either.
So many gunluggers doing absolutely no damage while unloading the whole mission. Same with bolter crutchers.
But it makes my damage numbers look really good. :D
Wait, I just posted a vid of me destroying crushers. LMAO
I debunked myself.
I gotta say though, I'm going to miss shriek with EK. It's my way of just dealing with horde without having to deal with horde.
hopefully it's a wake up call for some people lol
Might have to actually pull out a sword or something if they get too close.
Unfortunately, it doesn't seem to be. They just bitch and moan about it, then say they're skipping this stupid event.
Every other time I load into a rotten histg.
yeah i keep seeing people unload bolter mags into infected crushers and doing barely anything
you would think they would figure it out after the first 8 times
I failed to clutch several times because I got tired from the carapace waves.
No, they're gonna pull their knife out and run ahead of the team, hoover all the ammo, mag dump 1 more time, and die because they got stuck on a poxwalker.
and the worst part is they wouldn't need that ammo
if they'd just use their fucking knife to kill the crusher
what not seeing information does to a player
Also using wound curio while staying in the smoke...
no bright healthbar to see the beeg not-damage 😔
monkeh brain
must be they're not dead because of hit lag/beeg healthbar/not enough boolet
Plz carry. 400 ping fart crushers suck arse.
Prolly also smell terrible
😵💫
😷
Is just brutally hard to dodge when everything is on a near half sec delay and that assumes nothing is teleporting.
Exercise in futility
Why is this a blessing on a staff.
We're still asking the same question lol
is showstopper good
no sadly
@ripe obsidian look what came back to.
Fine felines, both
It's a great blessing for Purgatus staff tho
Adorable
When cats love each other it’s a beautiful thing
I've thought about getting a second cat, but I have no idea how my Chloe would react to another cat around her human
I don't want her behavior to change
If you're cat is happy and so are you, then just Chloe is probably good enough.
Generally 2 cats is better than 1, but that doesn't mean for everyone.
yeah, when I got Chloe, she was a lone cat
Also oof. I had to hit a dog 3 times in that last game before the game registered any of it.
The cats might not like each other at first, but they will learn.
A house cat is a social animal, they might not know it because of long isolation with its species.
Unless you are jealous that your old cat prefers a new cat over you.
Just don't get 5 cats and end up being the favorite person / critter for all of them.

Where are the Chaos Cats
Lurking in the dark
New enemy has arrived
ALWAYS 😭
I call the youngest ones The Chaos Three™.
Accurate
Wait don’t move….i sense….emojis
Classic
I would just believe you because you are so helpful and honest with all other information

Alright I need to look into some kind of bot that tracks emoji use over a year like Spotify
Does a recap and stuff

I can’t even emoji back because they aren’t even posting. I mean a picture is worth a thousand words but…
Also major respect to you @deft stump cause I had forgotten how fucking difficult heresy clutches are
These people don’t heal themselves or pick up ammo and then run away from me and I am too Ogryn to catch up
Need a teammate who runs in circles.
Or just permanently dead
I am starting to understand the purpose of wounds curios outside meme builds
“Please heal”
“No doing a challenge”
fucking dies
Healed when picked up. 
im trying to master the blazed greatsword. What is a good build to use with this weapon?
I'm tired of arbitrators joining my havoc, dying and quitting before I even pass the first area
thats every class... actually... class has nothing to do with that

Recon lasgun is the general pick for gun
I need to put a funny pic for this
dog
this is true, but due to the unknown history of shelter adoptees, you can't assume that their behavior won't change
for the better, that is
cats are social, as nearly all mammals are, but they can also be tempermental
cats domesticated themselves
and unlike dogs, humans have not successful bred obedience into them
this possible with the other mark?
Relatable and funny
That's why I like cats. Strong and independent.
same
but that's also why I don't want to risk having my cat's behavior change
I love her the way she is
Mine fucking aren’t. Constant screaming for me to entertain them
I am but a slave in my own home
That sound manipulative 😑
One of the cats here is a pain in the ass
Keeps meowing to get inside the house, but once inside won't stop trying to lick plates and bite trash bags
that's a hot take on caring about my pet
guess im not use to the blaze greatsword. feels kinda weak
FGS is strong without buffs and is very strong with them.
like i said. guess im not use to it.
Use the one that does impact damage on heavy attack, throw some extra cleave on there to not get your movement speed halted, I just use the Crit chance on chained hit + strength scaling with peril, and then let warp splitting give me my cleave at max peril and it owns
guess i need to learn the class. i really do not understand what you just said. ( i dont play this class. im just doing penenaces )
Basically you get a perk that gives 20% damage at max peril, and another that gives more cleave based on peril
FGS is probably top 3 weapons in the entire game in terms of strength (on gun psyker)
It is absurdly powerful and versatile
and i have no clue how to use it because ive never learned this class. =/
It's simple enough
Both marks can get away with spamming light attacks for horde clear and heavies for single target
and you have the unique special that builds up as you kill enemies
1 charge kills fodder enemies such as poxwalkers and groanersd
2 charges kills weaker elites and cripples bigger ones
for me. the weapon falls short on anything with armor.
I think what Bunnii is saying us FGS6 with shred and unstable power blessings. Perks would be cara + unyielding. There is a talents on the right side called Warp Splitting that increases cleave with peril. It is selected in the build I sent you.
It can be underwhelming on regular psyker builds for that
But with Scrier's Gaze and DD up it's a semi consistent 2 shot into Crushers and Maulers
also capable of one shotting Maulers
nice
Most here preferer FGS6 vs FGS8, but both are good and are more or less comparable. Different movesets and other slight differences.
Use the one that makes more sense to you.
I kill crushers in 2 - 3 hits
im basically full right side of the tree right now. just did a match and i was hitting like a wet noodle on anything with armor
Also if you're an assail build, having that perk that gives you non warp damage on warp attack kill can also help you 1 shot stuff after clearing a crowd
I forgot the name
so mcuh to keep track off though. i can hardly tell what buffs are even on
Best thing to do is just dont
Just dodge and attack
I play the game with buff bar turned off
Malefic Momentum
That's the one
They're mostly just passives that you can expect to always be on, but default UI can hide important things from you
Since unmodded UI has a buff limit of 10
So key buffs can sometimes just...not appear
ah. okay
Is that why my empowered psionics doesn't pop up
Yeah lol
I love seeing the kill feed break on a fully charged fgs slash
I melee until I see purple perk then switch to assail

Don’t lie and say you don’t get a dopamine rush after nuking the hall way right before the end event of archivaum

This is how it feels ^
I shake violently then I lock in again
I only use it when my peril drops to 70%
In this clip, a grey FGS6 with no perks, blessings, or talents (aka no buffs), still takes out a crusher in a decent amount of time.
Yes the last hit was a crit, but still.
I use it at 100 wif warp unbound

why didn't I think of this
Try dis
Just use the fgs
I do flak unyielding wrath shred
I do the same but cara/unyielding instead
my current build, I think I'm going to drop 30% assail charge for warp unbound
POWER DI
Are you able to keep Scrier’s gaze up most of the time? Just curious if the By Crack of Bone makes maintaining high peril outside of SG difficult
Really love using the staff instead of gun
If you’re doing melee psyker yeah assail doesn’t need nodes and your missing key talents like quietude and one with the warp
Yeah tbh I don’t worry about maintaining high peril I rely on warp unbound
I regain my toughness just fine on warp attack kill tbh
Toughness passive warp quell is still good
And gain with expend
Melee psyker is the weakest and strongest psyker
I took off my toughness damage reduction scaling with peril cause I realised Empathetic evasion makes me immune to gunners
What happens if you have nothing around you to crit
I guess I was more asking if assail throws are enough to get high peril since by crack of bone is lowering your generation
I got 3 empower psionics
Oh yeah it is
Tbh I dropped the fgs for tac axe even though I love the fgs
I poke with sus stick.
50 crit chance with the tac axe if you build him right
I slowly took off my toughness on peril change, and toughness damage reduction when I realised warp damage at 100% peril just gives you all your toughness back
empowered psionics gives free assail at 100% peril
does your build account for your monitor possibly being turned off
I only use ep with brain burst
I actually had my power flicker, and it did just that
Other than that ep isn’t worth it in my opinion
And I also play my psyker like a zealot
So gunner res is needed

guarenteed ep on elite kill is crazy in havoc tho
you just become a storm
True mulching the 33 ragers is fun
Tbh I hope for the new reworks we get a key stone in the middle
Like Arby
Even though psyker is the farthest from needing one soon
Zealot and vet need one swift
I wish holding right click allowed me to expend all assail charges up until maxed peril
in 1 shot
yes
We don’t use sm*te
Make charged strike applies to guns.
what did they put in the water tonight? I have gone from havoc 25 to 22 without a single win.
somehow, been the last person alive almost every time
Poke poke poke.
I saw that with mine very own eyeballs
should i run warp siphon or EP with smite
cant remember which one is better
im running VS with it
it is time for me to try and properly use assail
what kind of weapons do you guys usually pair with it and what kind of ability ?
Obscurus and double barrel
i imagine psionic is a solid way if one somehow want to invest into assail
With gaze
oh the shotgun ?
Empowered
why the shotgun ?
Fun
actually what exactly are the shotguns
Anti rager
Depends
i tried them out but i cant figure out what is their primary purpose
do they really
do you guys know which keystone is generally better to run with smite?
Zarona Shotgun is basically boss killer
Empowered>>>>>
Double barrel is a mixed horde/rager killer
Agripina is pretty much a railgun
wait what is double barrel
We don't talk about accatran
i dont recall any shotgun to be double barrel
Combats are burst damage for unyielding and works great for anti specials with their large ammo count
is it the spread
Literally called double barrel
No it's the double barrel shotgun
Came out 8 months ago?
Ye
Secrets of the machine god yeah
that doesnt follow the same category of the combat, precision and spread shotgun ?
shii i havent seen a single good double barrel in the shop then
ill try it out even with soulblaze stacks + warp siphon it does feel weak
well smite is kind of not built to kill
its the electric staff's old gimmick that was separated out and turn into a blitz
its to torture your enemy
reliably kill ?
Yeah
Empowered Psyonics
last i use it was when it was tangled with that bug
yeah smite can kill reliably
ive seen it destroy even mixed hordes with armored enemies
thats pretty reliable
yall should try it with SG + warp siphon
lots of investment to make it kill ?
its pretty fun you can run smite almost nonstop
whats SG again ?
scriers gaze
ahh
Scriers Gaze
also not scriers gaze but not warp siphon i mean warp unbound with it
can smite crit or something ?
Nope
you almost never need to quell with it
But you can reaaaaaaaaaaally prolong smite
because of the scrier gaze's 10 second of freedom ?
^
Yeah
why bother killing it when you can just keep everything away from you and not make it your problem 
isnt there a bug rn where once you hit 100 with scrier it kinda interrupt smite ?
got fixed
thank god
fukin perfect
With Warp Syphon you can loop and loop and loop
but what do you mean not needing to quell
youll just get SG back pretty much immeditely to go back into the 10 sec ?
Really funny with Burster waves since smite forces detonation, proccing Psy Aura and Warp Syphon
Yeah as long as Warp Unbound is up
You have 10 seconds of casting while at 100
Getting a lot of value out of Warp Rider
Charged Strike?
Eh
It exists ™
Technically helps with hordes if you have a good melee at that
Or staff bashes
if only theres a way to improve its melee damage further
The second bash is horizontal
yes
And has
22 cleave
i had many time wish
that the staff's special attack can actually at least kill trashes
in one hit
does enfeeble affect smite itself
or not
i recall it wasnt
almost clutched with smite
Smite only delay the inevitable
Bro really just stunned the mutant with smite and pulled the melee out instead of spending the next 2 minutes holding smite
Advanced mechanics
I’ve only ever seen smite referred to as a crutch
Also I’m greatly disappointed with the electrokinetic staff
Looks cool
Feels cool
Does not put out the damage needed in an actual game
EK has good damage tho
It's fantastic in like Heresy, Damnation, and Aurics. It's havoc viable, but I wouldn't want to play it over the other staves simply due to enemy density. It and venting shriek do tons of work together though, regardless of level.
There is that funny build for scrier's unbound spamming, but it's really hard to imagine running it without shriek to kinda spread damage out for hordes.
I don't need to imagine
Although I'm running more of a M1 build recently
Rather than the warp syphon build
Surge can replace a plasma vet
Kill more specials do more range damage and dont take any ammo
In havoc
I still want an assail stafff
I hate
for changing the names.
Ive seen some people spam assail for like, 10-12 seconds straight (if I counted right). how'd they do that?
Scrier’s gaze
Has a mod that makes you immune to perils of the warp for the lingering effect
Which is 10 seconds
wouldnt you run out of the assail projectiles way before that though?
Not if you pace it
Unless you mean in mortis trials because then you get an instant shard reload for every enemy killed with a shard
with the faster regen perk, and heavy throws, you regen almost as fast as you throw
faster regen talent i mean
Shard upgrades are kinda underwhelming compared to the others
hold on you can heavy attack with assail?
Yeah, does a little more damage, more pierce, faster projectile speed
if you ads then throw you'll wind back and the shards will do a bit more damage* and aim for the head
- I think not 100% sure tho
It always aims for the head heavy throws are just better at landing it
oh neat
i guess when i light throw its into a group and i dont see the headshot markers, and i do notice them when i heavy through to take out a destiny target
But yeah with the +damage with peril talent and the +Cleave with peril talents assail becomes fucking unstoppable
I just tried it out, I see what you mean but it didnt look that way in the video I saw
it was the regular hold down and spam
oh huh
Ill see if I can find that one again
I love assail so much
Took me a while to appreciate it but I do now
Perfect for scattered or small groups
I don’t super like psyker’s auras honestly
I usually just pick whatever is thematic for the setup I’m going for or whatever is convenient
yeah no Im never finding that video again lol
its somewhere in the thousands of clips posted to this server
tbh you could always grab the +10% cdr
Yeah that one is pretty powerful
I don’t personally benefit much from it because I use Scrier’s which has a super short cooldown to begin with
You can cast it like three times with a single conc stim if you can build up peril fast enough
I mean, 4% cooldown on every special/elite kill is absolutely insane in power and should probably be nerfed, but it does lock you out of assail
Wouldn’t be so bad if brain burst was… Good
Evening when I build around it, it’s terrible
Doing everything I can to maximize casting time and damage output and it just isn’t worth it
Yes, compared to assail, both bb and smite are very meh
At least smite can lock down an entire horde for several seconds
More if you’ve got the balls to use the -40% peril generation talent
Brain burst you have to try to hit a rager, waste a full 2 seconds charging it, only to realize you accidentally killed a random scab
Shit brain burst could have an instant cast and it still probably wouldn’t be too great
uhhh
that talent is like the worst in the game
because it's two negatives
I am well aware
Maybe instead of -30% toughness regen it can be -30% passive quell speed
in fatsharks mind, that would be a buff
Or even no passive quell speed
they seem to think -peril generation is good
well, it could be good if half our damage blessings/talents didn't run off high peril
thats what Ive been using for my ek staff build lol
surge to stun for a sec, and empyric resolve to spam EK shots for tougher enemies
I love how high peril is supposed to be risky and then you get like a 30% buffer AND it automatically stops you once you hit 100%
AND two of psyker’s three active abilities instantly quells peril and stops you from exploding
dont forget theres literally a penance about using venting shriek to save yourself from perils 50 times
theyre tryna teach people to do that more often
Ok so
Low peril generation IS actually important to me because it makes Scrier’s last longer
eh
crack of bone is good enough
on its own
you can't do worse than nature did to me by giving me scoliosis
insert bane breaking batman's spine gif
oh that affects scriers ?
The -20% peril generation when Scrier’s is active counts too
Kinda yeah
eugh true
and the -30% toughness or whatever is still kinda

ig it could be good if you're already taking solidity, its only 2 more points then
yeah -30%, I know the pain
I love the -40% peril generation though
I genuinely think empyric resolve should be “No passive peril quell” instead
Encourages taking solidarity alongside it
this would go kind of crazy
maybe too crazy..
I feel like it’s more on theme too
I have empyric resolve but I’m even squishier now?
being able to stay at 100% peril is what
you kinda already want to take solidity over puppet master anyways though
Would make Warp Nexus management easy as hell*
honestly the majority of this game needs a rework
fatshark aint exactly good at this balancing thing
Better than Helldivers
arrowhead is weird
Arrowhead keeps bending to the worst players while trying to make a high-skill co-op game
its this constant loop of them making the game harder and harder, till player count bottoms and boom suddenly the game is made super easy again
You don’t understand
I need to be able to kill 50 bile titans in one peacekeeper magazine
tbh even the high skill side had some valid complaints
Yeah exactly…
Otherwise I am no longer a one man army
to this day the railcannon strat still can just miss despite being one shot every 4 minutes lol, no reason to ever take that
“Helldivers are supposed to be the elite!”
They fell for the obvious propaganda, you CANNOT make this shit up
true, but tbf duck waddling through missions just sounds boring as hell to me
I'd rather just take the L and lose that mission
Right now the biggest complaint is that team coherency only matters if you want to be nice and Level 10 missions have a 90% clear rate
well yeah, with how the game is coded the optimal team strategy is to have someone draw the aggro of the entire map and then freely complete objectives
even on diff 7 sometimes Ill just run away from the objective and take the horde with me to let someone finally do the hive driller or whatever
fair enough, though at that point why even have the helldiver, just shoot orbitals from the ship, has the same effect
That strat has been trash since release
The way enemies hunt players needs to be completely changed
They just have a patrol that arbitrarily follows your exact location to force aggression right now
I think the illuminate do it best honestly, with those flying drones that sneak up on you
But boy did it have a high pickrate despite
It was slightly better when heavy units actually had heavy armor
yeah exactly, arrowhead sucks at balancing
They were doing alright until the 60 day patch
I think it's pretty obvious they aren't
There used to only be a few balance outliers but now it's absurd
if you're trying to get a challenging game out of Helldivers 2 you have only yourself to blame at this point
nah even before the 60 day patch it was just people jumping from meta to meta
Yeah because they were bad and needed the metas to play on those difficulties
But good players you had a lot of variety in viable weapons
Ragdolling is STILL an issue
Automatons maybe just shouldn't have all their units able to ragdoll but whaaaatever
fr
dude, Hulk bodies exploding on death can ragdoll you from 16 meters away
Oh speaking of the ragdolling it's kind of a symptom of Helldivers 2 not having a fundamental requirement in enemy design to force teamplay
God release rocket devs were the fucking worst
Those deserved to get nerfed
Dedicated disabler enemies that can instantly knock out lone players without team assistance
yeah it actually forces you to have spatial awareness, which is really a basic skill at this point in most 4 player co-op games, and how you can avoid them all by just like, sitting on a rock
The way the game is designed kinda doesn't support them existing
So of course the meta is to spread out
arrowhead should make darktide 2
give me the terminid hound
does AH play their own game
they only played it on stream after ppl said they didnt play it
they can't clear D3
then stopped doing that once ppl forgot
like they legitimately wipe on D7
reminder that they strugged to do Diff 4 on stream and had to call in the guy who actually plays his game
There are two different patrol types
One follows a fixed path, the other just follows the players at all times
And when all the light enemies on automatons can call for reinforcements, it’s not so much spacial awareness as it is “Woe, three factory striders be upon ye”
is it really a patrol if its actually a reinforcement
When the reinforcements are basically guaranteed
Yes
Was the trident released?
did they add them solely bcz ppl couldn't manage their ammo?
Honestly rare balancing W for AH if you don't count the Talon
They’re… Fine, really
Ammo management hasn’t been a priority since release
cough cough TWELVE MAGS ON A GRENADE LAUNCHER PRIMARY
The ammo economy was severely changed through updates
Ammo POIs are much more common than they used to be
I dont think so
Not yet





