#psyker-class
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I think I've heard it once before
Like when I was 9
Glad it wasn't just a euphemism
How about suck egg?
Ayo
4 million wtf
537k from KF/BB
now to be fair, I spec KR and manual BB a lot š
it was a h40 trio, 4th pub rage quit after dying to like the second wave
Or make other staffs viable
if they ever nerf the cleave somehow, they should buff the direct damage
I mean if you up the value of other staffs to be like that
I don't think they are going to nerf the staff, or this class, anytime soon
There'd be little point to even loading into the game
here is why: the vast majority of pub psykers out there, for the lack of a better word, are dogshit
stuff we do here, are the outliner
Unless we're making havoc 50
What's hard about hold RMB+lmb and firing into a funnel š
knowing when/when not to turn around i guess
since most psykers ive seen explode to any backstab
When you have to stop and do something else lol
Next dlc class made with h50 in mind, defeating the purpose
it's hard because it makes you immobile while not cc'ing elites like smite, newbies then just die š
That's it
Make final toll a base mechanic
Anti-smite
They'll have to sink or swim
It's decision making, awareness and positioning that gets me killed on psyker tbh
Or random bullshit
and greed
I feel like that applies to all classes, it's just psyker gets confluffled for it
It's just different positioning and actually using movement so you're not a slug
I picked an Ogryn out of a net yesterday and got mauled by three ragers that ran out of a door behind me 
No time to even block, just dead lol
š
for me it's one mistake and i don't even go down, they just delete me from game
Right click bind at all times
It's time to stack wound curios
You still won't get any downs because of corruption
But don't think about that
You have more health bars which is better
also they just released two funny trees back to back
if anything there's a higher chance of bringing the rest to their level
gotta make everyone ready for havoc 100
Wounds are actively
Like
Worse
Than not having then sometimes
How fucking dumb is that
Wounds nerf med stims 
The hud not showing some buffs bug is due to the max shown buffs value being 20. Out of those 5 are reserved to debuffs and the value also takes into accounts buffs that are tracked but invisible. So that's why you get the bug more often when you've a lot of buffs active but also sometimes when you've fewer
they literally already are!!!
My bad
Maybe they are viable but not good as inferno
Please no need inferno staff š„ŗ
it gets you through enough of the game that you dont have to learn any fundamental skills to handle this games combat, and then when harder content actually manages to test your skills or when the psyker makes a catastrophic mistake they dont have the fundamental skills to bail themselves out of, they instantly crumple
the hard part is learning to be a better player on inferno
I thought my chat wasn't scrolling
In other words bad habits
However Arb teaches you good habits
greed was my biggest mistake as someone who started playing psyker last
Because you get an AI companion dog that's actually useful and a good simulacrum for a H40 teammate rather than whatever other goblins you get
š¤
inferno and especially trauma staff make you very greedy
I gave a psyker a medcrate and they instantly left
based
since you have infinite ammo you can easily fall into an uptime maximization mindset, and try to always be casting no matter what (i.e. trauma staffing your feet to hold your gorund instead of repositioning at ant point in time)
āHey medmindset join my havoc 100 lobbyā
āOk im loading in. I see an enemy over th-ā
when you often do way better (i.e. not die for no good reason) if you stop being greedy and play it more safe and switch to your melee, block, and try to get the fuck out of the situation
funnily enough it does and doesn't
the dmg nodes teach players to mix heavies push attacks and lights and u get billion bonuses on hitting weakspots and dmg buffs after dodging
and then u ignore all of that cause u can just faceroll anyway haha 
infinity toughness regen moment
Yea i saw once psyker that refused to use melee, even surrounded he still used only inferno and he died like alot
many such cases!
half the reason most psyker players are awful at psyker is cause they don't fucking melee
bbbbut im le mage...
arby doesnt teach newer players to dodge
you have infinite stamina!! it's not hard to be safe in melee!!!
Why dodge when you can tank everything
u get bonus dmg after a successful dodge + 1 extra dodge on all weapons and 25% more dodge duration
but u can just ignore it cause u tank
and then i watch newer arby players get gunned down by a wall of gunners

Hold up bub. Youāre trying to make fire staff sound like the training wheels when we all know smite holds that seat properly
And in a hairy situation the poof poof escape is viable a lot of the time
Making fun of Adeptus Arbites 
Mandated Edit -Mauling 
If itās mixed horde, wow thatās great you can melee heavies, but if you get hit in the back 8 times by walkers whileās tangling with them itās futile
flame staff is training wheels
Literally don't have a single toughness skill apart from the unavoidable ones on my tree š
somehow other classes handle this all the time without the flamestaff š¤
wait, are you telling me i can customize my skill treeE???????????????????????
No they don't
Self described psyker laster. Iāve heard enough
Didn't you see @dull scroll screenshot
Only psyker can do it
Every other class is trash
Why do you think Psyker can't give golden toughness themselves
It's because they're already too op
They really donāt. Bigger health pool=more forgiving tight melee situations
psyker was definately the best class pre ogryn rework, and now its definitely the best class that isnt arbites and ogryn
Piddly even
I want to knock down enemies with venting shriek like vet with VoC š¦
Psyker ogryn? In my Darktide? Itās more likely than you think!
For $149.99
Sold
psyker's the best class that teaches you to be the worst player and punishes you accordingly
Oo that's an interesting comment
One sneeze on havoc 40 and you gone
I think it's Vet for me actually
Bruv. What is āteaches you to be the worst playerā?
to be a player without the fundamenal skills needed to succeed in the game
Vets just so horrible that I think I'd rather play a talentless psyker
Ok now Iām actually offended
2/10 rage bait
Ngl man vet more or less plays like talentless psyker. Boom ball and shout every once and a while are you two spells
psyker puts so many detours on the road to improvement that take you into dead ends that coddle you from actually having to learn fundamental skills in beginner-intermediate content and leave you unprepared for high level content
You trying to catch up to me on Vet
Asthmatic
if you're like a scriers gaze melee psyker tho this doesn't rly apply tho
but most psyker players im referring to use staves and stick to it, or use assail and smite as main weapons
counter argument: psyker teaches u to avoid dmg better than any other class cause trash mobs can fk ur shit up
Rage bait used to be believable
this is a counterargument i also subscribe too yes
Thatās a valid criticism, but fortunately, fortunately⦠the game puts a solid wall on passing the grade on even higher pub match difficulties by legit killing them for making the mistake of leaning on their training wheels
The Psyker levelling process teaches you how to be dead for 30 levels so surely it only teaches you good habits
i blame the players refusing to engage with anything that isnt staves and sucking ass over the class itself
Like I watched a smite psyker die on first contact in auric recently
but the median psyker player learns to avoid dmg thru range and infinite cleave, ranged stagger, bubble, etc
people just think mage = ranged like in most other games
you would think so but most psykers i get in party finder are ass and clearly have no fundamentals cause they die if a rager or 3 poxwalkers manages to get on them
my point is that psyker leads you down that path, it's the path of least resistance to a new player, and its also a dead end
guys whats the dump stat on bolt pistol
this happened to me yesterday i kept pushing bro until he killed me 
Collat
collat
huh interrsting
interesting
Interesting
Interesting
this game has a lot of developmental dead ends though
My guy⦠I have a strong suspicion those players didnāt start the game as psyker based on how they play, what badges they display and the generic creation of their character. I think youāre seeing other mains hopping on psyker and thinking ā oh this should go the sameā 
Most pub psykers I see dont seem to be aware of the advantages of the inferno staff
Because it has short range
I dump mobility because i still believe the bolt pistol can collat
Stagger good
I want more stagger
gold toughness, dueling sword, all of ogrrn and arbites, etc
psyker just ends up punishing you the most for learning its bad habits
Starting the game as psyker was a harrowing experience of many deaths and trying hard to figure out how to not die. Higher difficulties werenāt even contemplated for a while
cause of how squishy you are
but there's bad habits u can build on every class
recon vets who refuse to pull out melee
ogryn rooomblers who fold if they run out of rooombling ammo
arbeetus who forget that they cant tank an overhead
zealots who get carried away speeding all over the place
i know for one im taking experience from watching my girlfriend learn the game from the begining as psyker
i dont disagree
#psyker-class message
assail is absolutely the path of least resistance when learning psyker
theres good and bad in it
True, one walker from behind and im on the ground
it can acarry you through all the lower difficulties and leaves you unprepared for when there's too many enemies to just assail them all away
i love the fantasy of being a wizard who shatters as soon as a single scab bruiser looks at me
but also i have an enormous sword
yeah ;-;
Brother, but thatās a sample size of one
yes, but this sort of thing happens with so many people, it happened to me on different classes
why doesnt the psyker generate a shield around his body and become tanky
is he fkn stupid
can confirm ive seen/know several people stumbling into auric with inferno + assail having not learned how to deal with hordes, specials or bosses
other than that, i love my psyker
exactly
i just play abitrator more cuz i run through a horde and am fine
it's not a psyker unique thing mind
it's just pysker's dead ends are particularly nasty and punishing
lmao, replace regular wall with self shield
huh
your team will hate you for not bringing bubble but you'll be too busy getting netted to hear their complaints
i did a few aurics yesterday
i fell into a lot of developmental dead ends when learning this game
casigitatotottor stance psyker edition
Undertable but sadly for me everything is boring if it's not a pysker
i dont feel like i properly started being good at the game until like 900 hours lmao
at the first i went óh that's easy'and then it was 20 bosses in the last 20 minutes
ngl, i love arby
inferno + assail isnt bad, it just so happens to be the most common setup ive seen for psykers who havent learned any fundamentals
'psyker is challenging and fun though
although whether they use shriek or bubble is variable
i am trying several builts i saw online
ill never be le good cause i no life for a month then slow down then pick it up again
to see what i will mix and built
You know it has a lot to do with the class being built differently from the other classes
its actively not bad, both are amazing
no consistent practice = no gains
thats the rush
i practice like crazy, second day i had the dodging down and my hand was hurting 
Itās kind of awkward that you have infinite dodge/stamina but huge stun and damage intake
i dont want to walk through everything, i want to be obliterated if im bad and fail a dodge
i mean yeah but what do you mean by that
āFuck you guys. Iām out!ā
consignment yard is broken?
Self shield melee psyker omg
Class based ability counts like stamina, health etc
the self shield should prevent enemies from approaching within a few feet of you
I would love that
I've gotten three mission aborts in a row trying to play a consignment yard pox gas special event mission
Pox gas is bugged rn
Will always crash the mission
Do not play

I think it's the combo of gas and even that crashes it
which one is that again?
yeah but im not sure i see your point
Itās strong is some areas by far yes?
But those areas itās strong in youād intuitively expect synergy with related traits compared to most games
Like some staffs themselves are ass or have gaps in use/defense that you have to become accustomed to
But psyker isnāt the melee champ overall because the tree doesnāt have it built in like zealot does
yeah
the strength of psyker's ranged options with staves combined with the low melee support in tree + punishing melee interactions due to squishyness lead many psyker players to avoid melee altogether
rather than learning to melee well without the saftey nets other classes have
You can melee your ass off. I thought it was the point of the game for a while, but youāll just get boxed in after enemy build up due to spawn rates on higher difficulties. No weapon or talents would allow melee alone to carry you through on psyker
ahh shit man
in theory or in expectation of the average player going through the learning curve?
i like that one
Should be working fine outside of event maps
But I don't play normal board so I can't be 100% sure
Psyker is about balance between the two modes of attack more than other classes and it has a drastic change between staff psyker and gunker
All classes have to learn the balance on ranged & melee play in a round ofc
I think the balance between ranged and melee is the player not the class
nah gonna have to disagree there, pysker allows you to ingore melee more than any other class in the game, there's a reason most common psykers have tons of ranged damage and barely any melee damage
I play 99% melee on all classes
But the shift is more lopsided for psyker play. Sometimes staff heavy is proper. Most people especially pubs probably are still trying to find the sweet spot
its the only class with ranged infinite ammo
I came here because I was struggling with furthering gameplay ability and wanted to find quality teams
Helbore and vet says hi
now i will grant you, psyekr is extremely fun when you do a balnce of melee and ranged
and i think overall stronger for most players
Is that why I see perma dead psykers a lot
some people really just dif with the trauma and inferno, like orjan
i meant, "if they learned to melee well"
Yea that sounds like a win-win at first. Then you consider vet/zealot/ogryn get to reload whenever they want. The quell mechanic causes a different dynamic. Itās a lot more to do with timing rather
sorry
yes i misspoke
agreed
are you trying to suggest that having to quell peril is a bigger downside than having to reload
Overall itās the more prudent choice of strategy and thatās just the way it is
All classes could benefit from learning to keep a perimeter up from the enemy instead of wading in a mosh pit
doing havoc on psyker after a week of auric-damnation zealot was a rude awakening lmfao
i still did fine but i died to 2 poxwalker hits š
yeah even helbore vet is benefited greatly from having solid melee fundamentals
If you have a small base health pool, the probability of losing is much higher in close combat than ranged if an unexpected variable comes up
Vet and psyker benefit from having melee combat end quickly and getting back to ranged
which las pistol is better?
2
Iāve seen you play. Most people will definitely never be you lol
Myself included
Plenty of people who at my skill level, yes it took a lot of time and skill but it's also a play style of melee rushing
I started psyker by playing melee
My 1st 700 levels was melee psyker
No, Iām saying you canāt step into psyker and play it the same exact way treating it like a simple reload. There are upsides like you can basically run away and quelling happens for you, but thereās major downsides, like you canāt go ranged even once until quell or mis-press a button without dying
you can quell while sliding
This good?
https://i.vgy.me/Euy2T7.png
also two of three psyker abilities quells perils
thanks
When you are out of ammo, you can't shoot at all until you fully reload. Quelling for 0.2 seconds is enough to cast spells again
Quelling is just better
^
Legitimate answer, but itās more complicated for console players (me) and it takes practice to commit that to muscle memory/execute
its part of learning psyker tbh
Darktide on console sounds so miserable
slide quelling lets you stay mobile
Itās definitely not .2 seconds
It is
For a primary attack alone yea
Or about .2
It depends on your blitz and staff, but you can cast at 100 or slightly bellow 100 and not explode
brain burst as long as you start below like 97%, you are safe
purg will never explode you once you start purging
That doesnāt seem like wise practice to do offhand
High peril is good
high peril = more damage
Low peril is a sign of a weak psyker
High peril = more toughness, more damage, more trd, more crits
Depending on your talents and blesses
You gotta edge the warp
So is the typical player going to have his spreadsheet open with the cast thresholds as they max peril-tap quell repeatedly? No
Which are they?
No you didnāt tho
but I did
you tap quell and then you do another staff attack and then you tap quell and you do another staff attack
i dont use any of that, i just cast and quickly press quell and then i can cast again
Which numbers one which staves?
You don't explode if the attack brings you over 100, you only explode if you cast while already at a 100
That's it
i just look and if im below 100 i cast again, its worked out for me
The only exceptions are brain burst and purgatus
Which I already explained
That's it
you just gotta get used to the staves peril generation and you just quell for the exact same amount of time between casts, it's muscle memory
Thatās definitely not the case though
im not gonna argue that a new player might not know this but it isnt complicated
Iāve followed this advice in game and blew up
Skill issue
Dork
anyway, edging the warp and having high peril is how you do the most damage and die the least from enemies
with surge staff specifically theres some input staggering thing which makes it so i accidentally cast twice sometimes and end up blowing myself up but thats greed
Yup
Yea and casting certain ways just before 100% can send you over the edge. It varies by staff and I know this because I paid the price for it
I recently played with trauma staff and forgot to use Empyric resolve. I exploded like 5 times because of muscle memory
I just didn't quell enough, I was not used to that peril generation
testing it with surge staff and now i cant get it to do the double cast thing
ill admit ive never used empyric resolve before
im just tapping R once and i get to cast again
always assumed it was a gunker exclusive to keep the gaze going as long as possible
This feels like the wrongest use of empyric resolve possible
its too far off the path to take for scriers most of the time
its the only thing i can think of to slap it on considering its less toughness generated
You kill your toughness gen for useless scriers uptime which is already basically infinite with by crack of bone
for the sake of more peril usage
that said complexity is why i havent touched it
And it feels required to use fire trauma efficiently
any perk that is a negative in someway is too much brainpower for me 
It's a perk that sometimes is a straight up downgrade
its somewhat interesting to me since most talents dont have tradeoffs
but i dont do enough soulblaze builds to make use of it
There's only like 3 talents in the game with a negative
theres deadshot over on vet
all with double edged swords for their effects
but i cant recall what else
shout res
oh yeah
yes, also deadshot and ogryn's version of deadshot
also perfectionist and only in death does duty end
So that makes it 5
6
fittingly vet and zealot both get 2
psyker only gets 1, bummer 
psyker d oesnt suffer enough
every path should make you take at least one talent with a negative
true, really show that unsanctioned side of the warp
Remember when the point of games was fun?
no one is going to seriously argue that psyker needs a nerf anyway
at least not in whole
I wouldnāt want to see any class take a hit right now
Erm
you dont exist
š
Psyker could use some talents being moved but that's it
Arbites gets their humble pie higher up
(they wont seriously argue it because they'll get murdered, with hammers)
Cut the values on it in half
huh?
why, souldrinker, why?
exactly
It's instant 40% strength
Make it, like, 20% and even then it's gonna be strong
I literally said nerf

You also called it a talent when it's a blessing, your words have no meaning 
this discord uses talent/perk/boon/buff/blessing interchangeably
theres like six people who consistently use the correct one
(and they're nerds)
Well they shouldn't, as 3 of those are in the game and they are different things 
its not actually six people
i have yet to see someone say boon outside of vt2 chaos wastes
and psykers shouldnt blow themselves over ledges but it happens anyway
also yes they should
I've never seen someone use boon to describe anything in dt 
barrel launch is tech
look harder then
stay hard
Guh?
I haven't seen boon used in my particular bubble of DT discord, but since they are a thing in VT2 I can totally see it being used sometimes.
Either mark works, precog + ripsote/uncanny
am i on that list
no sorry you were never real
that's alright, life is easier as a fictional character anyway
Depends 
Kat's on my list
List of what 
So I have noticed people seem to really strongly prefer riposte/precognition. Does it really proc that often when dodging in the horde or is the game really strict about what counts towards procing it?
this would be mindlessly busted if it was on the other side of the tree
Prefer it over what?
Wouldn't, because it's a bad talent
They seem to be rated higher than say Wrath or Shred
more crit for trauma staff or inferno soulblaze build would be good
Preferred over Shred because you lose the stacks, if you miss, and Wrath is not needed I guess when they already have Warpsplitting
the knives dont get wrath for one
on the greatsword you always take wrath
Didnāt mention the weapon so just assume I am talking about a weapon that has access to it
Nein.
FGS to be more specific what are the preferred blessings?
I use shred unstable.
Are you using the special attack spam to maintain peril?
No. Assails.
Sure, but it doesn't refresh, so you always have to wait until its over and apply it again and you need to kill with soulblaze. There is a crit talent that's just always active. So if you still have to go out of your way to get it, not worth
Ahhh
you dont need to kill with soulblaze, a target affected by your soulblaze just needs to die to anything
which means it doesn't really matter that it cant be refreshed, cause you'll probnably get it immediately during combat
Still matters for the toughness, so it's slightly better than I thought, but still not worth a point if it's out of the way
There's an issue where non-SB kills only sometimes count.
I'm surprised I am considered a people.
poople
Rude. >:(
yes
I will allow it
@sturdy reef What's your cursed scrier's gaze purgatus build? I feel like suffering.
This is the best/worst I have come up with. I know Souldrinker is bad, but I'm critmaxxxxxing.
Yea it would be a joke, but question is, why on the opposite side of the tree so far away that itās mostly useless except gunker niches?
See this is why they call us āliabilitiesā
I see to be capping at 67.5% crit chance on Inferno.
meanwhile @ripe obsidian builds
It is not a good build. But it is a funny build.
š¤®
Itās pretty funny
Is the idea to do a few pumps then go melee with SG or go SG and somehow juggle the Purgatus pumps
Does Terrifying barrage work only on staff left click? it says on kill but doesnt seem to work on right click
It has an EXTREMELY short range, and fun fact
All melee enemies are immune to suppression
Holy shit
it has 12m compared to others that are 8 and do work
Scier zealot
Other fun fact, at least for Inferno: it already suppresses everything.
Not just LMB / primary. Infested are immune, but in general terrible barrage doesn't provide a meaningful difference between having it and not having it on staves because they already have a lot of suppression and stagger.
Let us know how often the cooldown is for fury of the psyker scriers gaze on that build
Bask in it.
blazing spirit sword after SG purg
I noticed you called Terrifying Barrage by it's more accurate name 
yes

@ripe obsidian what gun/staff with this?
I appreciate the reiteration. But Iām curious how often it will crit after all
I was maxing out at 67.5% with SG up.
Started at 2%. How low will the warp resist stay, I wonder?
This reminds me. I should roll a new purg for shriek havocs.
I also got one that started at 6%, but I derped and held the empower button too long

anyone here can do malleus monstrum with me? I will ofc help you back
Damn I want that warp resistance on my FGS so bad
Lowest I have on an FGS is 41%
Fun fact
Staves M1 has 10 suppression meaning that they can already suppress what can be suppressed
Inferno M1 has 5 suppression though, but don't worry, M2 has 15 on a huge cone in front of you
Which makes it so that Terrible Barrage is terrible
god I wish suppression was as good on actual guns as it was on the staves
I managed a 40 the other day but now seeing this I gotta go gambling again
what about elektrokinetic?
Apparently I have a 25 WR.
Got 33 and 36 on another character.
Despicable
Far as I remember, terrifying barrage is so terrible that it's a fraction of a second of suppression
I don't remember. š
Oh great RNG of the obese fish I have seen what you have done for others! When will you bless me!?!
Now, I disclaim: I'm a huge fan of interrupts in this game and I treasure skills like infiltrate for their area suppression, as well as simple things like using ranged weapons to stagger enemies to open space for melee
But terrifying barrage fights for a spot with so much good shit
The lowest WR force weapon I have with everything else maxed is 18.
Honestly, discord might manifest.
It's useful on some weapons that do roll it, but it's also a case of "pick something else and you'll find less situations where you do feel the need for terrifying barrage"
The best CC is killing
Is it easy to maintain uptime on riposte with just occasional hit dodge button in swarm or do you need to hear the sound queue/very intentionally side dodge the crusher swing?
It's relatively easy
But riposte also starts lagging behind the better you are at killing enemies 
just going by Kuli's guide, it's 30 suppression, which is 2.5-3 seconds on basic shooters. The math is too complicated for me to want to figure it out for elites. Which is to say, it is any amount of math at all.
Yes if youāre willing to give me a moment
There are times when I straight up don't see riposte proccing while I'm killing hordes because I keep pushing and dodging to spam assail
See this is what I am wondering
That must've been a shop special. Even starting at 0, you end up at like 25-35
It might be some buff to it, because I remember enemies cowering and almost immediately going back to attacking
It's useful most of the time, fortunately
HAX CONFIRMED
The alternative to riposte is shred, which uhhh...
I bought it as a grey.
https://youtu.be/af6kZ9b6PTE
Oh look! All 80s and an 18.
Loses stacks when hitting a corpse or swinging at the air
Yeah I am just trying to decide between shred and riposte and itās very hard for me to tell
Do you still need help?
Shred is not my favorite blessing
Fascinating. I have never been able to get something so low.
Yeah Iāve seen it get dunked on in here
Now what I can say is
I don't remember if shred is per swing or per hit
I vaguely recall some blessings being per hit and stacking really fast in the past
Itās per hit
Pick either when it comes to shred or riposte.
I think the way the upgrade math works is there are like 8 points per rank up spread across the modifiers. So if 2 things are <80 and the rest are 80, then those 2 things each get 4. So if you get a staff that's like all 60s and a 0 for warp resist, it should end up being super low
Does sound like it stacks fast on hordes then
But you can hit multiple dudes with one swing of FGS
Slower on big beefy guys
Pretty much
If you can't keep agro or the enemy is CCed, shred is your friend.
If you tend to miss or drop stacks on dead enemies, pick the other one.
Since I use Keep Swinging, I don't really have much of a mind to measure whether my attacks will hit or not
Fair
This is gonna make me seem dumb butā¦youāre not referencing a talent or blessing are you?
mod
You're not dumb for asking a question when in doubt
Also yeah, funny mod for people who want to reach old age without carpal tunnel 
Have you checked out Skitarius? It's the updated version
I did, but I didn't really like it
The ranged attack is buggy on hipfire
For some reason works fine on ADS
I remember Keep Swinging sometimes got wacky if I got disabled by something and had to swap weapons twice to get it to work again, but for some reason it seems to work fine now
gamba desu
congrats!!
I have like 18m dockets with no other use for them
š
cold staff
warm staff
Question: if quelling in Havoc is faster by spamming Quell instead of holding, why is WR the dump stat? It feels like there are situations where slightly more WR would be better. Like, on my Shriek build, without ER, I think I get back to 70+ peril more or less instantly after shrieking
Though 60 versus 80 WR is only like a 1% difference for a fully charged M2, so it hardly matters
š¤®
š¤®
it does more damage than you think. You basically have 100% uptime
enjoy

Burn and cloud have to high. Quelling needs help in high havoc unless you always have SG up (including warp unbound). So that leaves damage and WR. Blaze away makes direct damage impactful.
So the dump still seems like WR.
I do personally fine that I need ER in high havoc.
I try not to hold the quell button in high havoc
exaaaactly
It's like 80% slower because >:(
who cares about quell nerf in h40
But spamming R > R > R is fine
when you want to be at 100% peril
if only I could fit the dreaded souldrinker
mebbe when psyker gets its shitty operative modifier nodes consolidated
It looks like 60 vs 80 WR is about 11% less peril gen overall
For everything but charging M2. That's only 5% less
I'm thinking about my Shriek build now
oo
And how I end up not getting Shriek back up quickly enough and having to quell, which is DPS loss. >:(
Have you considered blowing up
yes
I can find out
Quell Speed also means regular decay is faster, which I don't really want.
You go to 0 peril and the animation is a lot shorter.
Finally, I got a Force Sword that has the proper dump stat.
Hold on, the CW explode animation seems even shorter than it used to be.
I can stop trying to look for Force Swords now.
"Also reduces the overall time of the self-explosion from 3s to 1.13s."
oh thanks
no wait
I mean even shorter than on launch
before WU fix
I can look at the code
CW shortened the animation before but now it feels even shorter.
I don't play with the talent often. So my memory could just be bad.
class_name = "buff",
predicted = false,
stat_buffs = {
[stat_buffs.overheat_explosion_speed_modifier] = 1.65,
},
}```
overheat_explosion_speed_modifier = "additive_multiplier",
why the finesse scriers node on an inferno build
I think that means the explosion happens at 165% speed?
Code with no comments is hard for many people. I am a novice when it comes to coding, tbh.
I just submitted my first PR ever on github last week, ha. Current job demands coding.

anim_end_event = "explode_finished",
anim_event = "explode_warp_start",
death_on_explosion = true,
kind = "overload_explosion",
overload_type = "warp_charge",
total_time = 3,
timeline_anims = {
[0.933] = {
anim_event_1p = "explode_warp_end",
anim_event_3p = "explode_warp_end",
...
time_scale_stat_buffs = {
buff_stat_buffs.overheat_explosion_speed_modifier,
},```
this is the base code for headsplosion. 3 seconds, animations every... 0.933 seconds? I think?
It looks like Crystalline Will uses the same stat buff type as attack speed increases.
Does this mean headsplosion wound psyker is even more viable š£ļø
yes
Martyrdom psyker coming this fall
I am not sure how it's getting to 1.13s with the code I have found. But it's definitely not just a 65% rate increase. Maybe it's inverse? Like, 1.5 increase would be a 50% decrease in animation time? But a 65% decrease would be 1.05, not 1.13.
Because the other one hurts my peril. Plus I swap to FS with uncanny so it helps there
Why the finesse/headshot node in SG?
Yes
Like you could say -peril good and shit for this specific build
purg
Except Anchor is just dogshit
KF precog gaming
You will be swapping to melee for bosses and cara anyway
May as well take the finesse
Than something that harms you by limiting peril gen
Fair
@hearty wolf havoc?
Youāre my anchor
Ah FUCK
I forgor
I'll finish work earlier tomorrow though since working from home
We do then
no that's a no for today?
What's the dump stat for staves? Is it the same as Force Swords?
yes, warp resistance
yes
Alrighty, sweet. Thanks.
VS dumps blast radius
although voidstrike i think dumps blast radius
but if you don't care just dump WR on all of them
I was today years old when I realized the amount you quell per tick is based on your peril when you started quelling.
you gaming?
Mostly I am futzing around with WR vs Quell as a dump stat while I wait for my workday to end
you guys gaming?
Six is working. I can game. Go die in the event.
Gaming guys you
i can do one before bed
Quell as a dump stat adds 2 seconds to passive quell from 100 > 0, and 0.7 from active quell 100 > 0. At least in H40 conditions.
9.5ish vs 11.5ish, and 2.7ish versus 3.4ish
kk
locking down my tabs
ur options are hab dreyko and baross
i think baross is gonna be harder
hab seems fine
i dont mind i like both
been longer since I played that one
š¬ anything except... carnival....
warren my behated
worst end event
big ass arena and nothing happens
book
yea were wiping
Okay, it looks like dumping WR is better for peril edging, weirdly enough.
The loss of quell % with Quell Speed dump is enough that 2 ticks of quell followed by 2 45% charges of Purgatus = headsplosion
Whereas the same with WR dump is safe
It's even safe on my 45% WR staff. Weird that Quell Speed is that much more impactful than WR.
Hmmmm
I've just started playing psyker. It's the last class I need to max out. But I'm finding it rlly difficult to play. I see most builds on darktide.gameslantern use the equinox force staff but I absolutely loathe it. Is it rlly that important to be a part of every top build on that site?
Is this Salamanders home world?
Which equinox though
Equinox VoidSTRIKE eh very ok
Equinox voidBLAST pretty good
Both suck before hitting level 30 and maxing their stats.
Psyker staves just feel bad pre-30
Nowadays if you're sitting on a big pile of resources and leveling a new character you can max out their gear weapons from the get-go
If you can't do that I'd just use Assail and whatever is the best melee you currently have, while leveling
Should also point out that Gameslantern is full of terrible builds (anyone can post one, and even if it comes with a video, a good player can make most content look easy even with a terrible build), or just out of date builds. As slow as Fatshark is, the game is still very different from how it was a year ago, let alone 2 or 3
@upper sun gg
@strong gulch gg
š
Ohhh so thats how you do solo without the mod
yes kill team
which staff is good for boss damage would yall say?
None are great. Inferno w/ Unyielding is the best in my experience, then EK.
I cast 9mm parabellum
šŖ
I too use the psyker ribbon on vet character
silly bugger behaviour
You slap unyielding on ek and thats it? Ill have to give that a go
when are we getting this
Nah, I do Flak/Maniac on EK. Unyielding on Inferno
yes but the question was about boss damage
can the free brainburst trigger from a brainburst?
Yes

double headsplosion upon ye
can it trigger if they die from the first one and waste it?
no
yeah haha
if you have the spread soulblaze yea
the DoT triggers it
Well intended to reply to this but replied to the other
Just ran a mission with a level 1100+ Smyker
do they not play any other characters?
Psyker was my 1st char and I levelled off of assail. The right click aimed variant generates 25% peril, but it's very lethal against unarmoured enemies. Pick up the warp splitting node for extra cleave and run scriers gaze with warp unbound so you can throw them 24/7. Pair it with empowered psionics when you get enough points to invest into keystones. In games, hug your nearest ogryn or arbitrator and let them deal with anything armored. Use the force great sword for trash mobs and hold block and dodge liberally against all bosses. I literally never touched my ranged weapon until I was level 30.
I answered that question. D:
Regular BB can also cause KF without needing the DoT to pop it.
"If not on cooldown and while below 97% true peril, grants a 10% chance to trigger Brain Rupture on any of Psyker's damaging attacks, including Brain Rupture itself and Soulblaze damage ticks, against enemies that have the elite, special, or monster tag (Captains/Twins have none of these tags and therefore are no valid targets). Also procs on Warp Rupture, does not proc when hitting Bulwark shield."
I wish Kinetic Flayer had a "smart" targeting for poxbursters...so it's impossible to damage teammates with it. =)
That's all...
Nothing worse than a force-sword push-attack or a left-click flame staff triggering Kinetic Flayer to hurt yourself/teammates... =(
It's like Fatshark wants more smite psykers =)
Even other staves...since you can can knock back a jumping poxburster with any staff's primary attack.
If it doesn't kill it.
I just stop doing anything with staff when I hear burster
if safe distance i burst it, if not I let team push it
does anyone know if that perk that gives toughness on soul flame kill gives that toughness if that enemy dies to something other than soul burn while on fire
A real cheeky lad, if you will
No but sometimes it can help by trigger early and they die so you donāt waste time with a full charge
they just have to be on fire but it can only proc once every 5 seconds
good to know
isnt it 5 seconds only for crit boost and toughness you get for every kill?
Crit chance can. Soulblaze toughness is every kill.
"Whenever an enemy who is currently affected by Psyker's Soulblaze dies to anything, does two things:
(1) Grants 5% additional crit chance to all attacks that can crit for 5s; cannot be refreshed during active duration.
(2) Replenishes 5% of maximum toughness; procs on every valid enemy death.
This talent's effects have no range limit."
This reaper in the dark is scary.
hey look guys, i did it! Now i can finally retire! š¤£
I wish staffs had cool special actions
@lethal lagoon @split lance
I've done it.
I have the talent. @marble crater @ripe obsidian
tell me how the no quell build goes in h40 @ripe obsidian
You use the Quell on Weakspot blessing?
I didn't try it. I did more testing, and 60 quell speed is worse than 45 warp resist.
i used to use voidstrike with quell on weakspot.... would wipe out entire hordes w/o needing to stop
back when it was easy to line th em up lol
I never thought about it but does this include yourself 
It will be on all future builds for this character. Level 13ish now.
Does it give toughness if you go down 
I will find out tomorrow.
god I am having such a bad day I'm bumping myself down to heresy just to finish my melk missions and be done with it
I think I'm losing like three missions per every win
and then I get disconnected 2/3 through my heresy mission
feelin' fine
Mmm trying to make a psyker build I like is annoying lol
Just vibe an play it anyway.
Ehh I'm experimenting
Took a melee heavy build off gameslantern and made some changes
I like melee crit psyker, but also I recognize bubble is goated.
So I ripped off scier's for bubble and swapped out the ranged for electrokinetic..
Sounds like a worse bubble knight.
It's havoc build though. https://darktide.gameslantern.com/builds/9ebacfec-9eb8-4f84-b139-4e3cca58dcfb/bubble-knight-melee-havoc-40
Honestly mines pretty similar but Brain Burst instead of assail.
And electrokinetic instead of recon lasgun
that almost sounds like Dom's infinite gaze EK build
UnsanctionedPsyker carrying?
Nein.
I don't mean now, lul. In general.
I said nein.
WDYM?

nein is german for no
Yes.
No, ja
No, no. Not yes.

I know that part.
UnsanctionedPsyker carrying is normal, isn't it?
Chaos carrying is normal anyway.
what are good guns for psycker?
Wrong.

Lemme find it
I just want a psyker build that leverages it's fun melee ability š¤
what difficulty you planning to play it at?
Eh maybe havoc.
Psyker ain't my main class, but blaze force greatsword one of my favorite melees
if havoc use that bubble knight thing Chaos linked you
Eh that bubble night uses an Accatran and I really don't care for recon on psyker
then switch it to whatever you want
EK?
EK is fine, if you like it
Yeah I like EK when the mood arises
key thing is to have the bubble
Ofc lol, I played a lot of bubble knight when bubble first came out
Bubble Knight with infinite smite was braindead fun
Listen it was
Infinite empowered psionics bug was funny for the short time it lived.
member when EP supercharged surge staff to 2-shot crushers because it's a type of smite
Keep in mind you won't have permanent ee uptime like recon if you use staff
When there's still ammo in the clip anyway.
also epic mettle toughness
point reconlas at bad guys -> pull trigger -> full refresh
plus you're zippy now
now that is gaming
Do you usually run BB with reconlas build?
No
Need assail for ammo efficiency
You can path through smite or bb for psykenetic aura i guess
But you'd have to use way more ammo for shooters.
I assume you need a melee with armour pen then
Fgs
FGS assail (recon/IAG/voidblast/voidstrike/bistol/revolver)
FGS assail is enough for everything and the last slot is for flavour 
the what
reconlas perfect fit because zippy and efficient torching of bosses
like what
other than extra zippy behaviour
and excellent anti-elite
it's a good fit for flamer and trauma
but other than that?
Duelling sword vs hordes 
It does have good dodge and movetech and blockcost though
Maybe people value that over actual killing power
I'm pretty sure I can find people who say powersword on vet is bad
Why is it 2%?
and why 25% peril total
Battle meditaion is 10% chance to quell 10% peril
Maybe some weird fardshark interaction
Syllo is typing š
It was 25% and 10% before and the mod hasn't updated I guess
I'm gonna go ask on the modding server
What about smokes?
Im not implying DS IV is bad at all. Im just saying you're playing your own game with how easy it is to deal with armor and its mobility
its not good to get used to that weapon
havoc
smokes are fine š
like i was trying zealot on h40 first time
I actually think you shouldn't get used to FGS
didnt do too bad
buuut the psyker struggled with elites bc VB + illisi
on final toll/rampaging
then the vet was magdumping a bolter and running krak
so much so they triggered a daemonhost
tbh if the oggy wasnt running rumbler spam build we wouldnt have lasted 46 mins
Bad builds combo for red
What do you recommend for red? I imagine something like Branx on Ogryn to brain crushers before they turn red.
Borovian still better
The cc pre enrage is too good
And the branx AS is pretty slow
VB would do that as well, ideally. The issue I have found is that many people prefer chasing green circles by killing hordes instead of focusing the armor
Final Toll/Encroaching is gross.
all things considered glad we got that far but just miffed since that was 46 mins into fail
at least im getting good at zealot \o/
and weirdly i prefer mk 2 rb over 10
getting better at zealot rather
dont think im good on any class yet 
Eh as long as you can clear without taking too much chip dmg youre fine
I played an orange/purple H40 earlier with a pretty low toughness gen psyker build. It was rough at points. The Ogryn and Arbiter would just facetank the world while the veteran and I died in tox gas or got plinked by basic shooters.
my psyker's reasonably getting reliable but i still cant consistently kite my way back to the team when repositioned by something like a barrel or a mutant
sometimes dodge slide push spam works
other times i wonder if i shouldve been using inferno m1 instead
Its usually better to find a good spot to hold rather than push through a horde
My biggest issue with Psyker is ending up in situations that I can't easily get out of alone, like when a bunch of crushers or bulwarks start swarming me when I don't have VB. I can usually run away and survive, but I often can't get to a position to do damage again until a teammate pulls some aggro
huh, good to know
so ideally, try to get back to team but if that isnt feasible, find a position to hold out till threats are thinned?
Non-red ragers or maulers, I can LMB stagger with Inferno, or with Shriek I can stagger/burn them down
Ye exactly
But armor makes me sad
Especially if you run inferno, just line everything up and blaze away
somehow my comfort pick rn is vet
i feel i need to sweat way more on zealot and psyker
even if it's a crusher conga line?
Then you run or die.
Well no not that xd
Or hope you're good at melee. :D
yeah it's usually bad position + crusher congas that get me
However, if youre good enough you can kite with inferno to clear everything around them, males dodging easier
Or just melee to kill them quickly ye
tbh ive been running obs again over deimos and it's been a godsend
But tbh this scenario depends on where you are
getting into helldivers made me realize how hard this game is though lol, i should cut randos some slack
If youre stuck in a corner youll have to dodge with i frames so good luck 
not everyone transferred over from vermintide
Inferno LMB and VB RMB will CC anything smaller than an Ogryn, so they're pretty safe for holding out. VB is safer, of course. But LMB spam on Inferno does little damage, so it can end up being a losing battle as more elites pour in from other directions
Otherwise just backpedal
I am debating Obscurus. The Deimos H2 feels safe and cozy. But being able to consistently kill armor is probably more valuable. Death is the best CC
Fgs 
in my case what cinched the decision was my inconsistency in block cancelling after deimos h2
no block cancels for obscurus
Is Obscurus H L L or L H H for armor slaughter? I forget
why hate kraks
final toll encroaching just enraged most of the krak targets
that and it was redundant with the dude's bolter
Not enough vets run smokes
And those that do are often too conservative with their usage

playing arby for 50 missions made me disappointed with the class
it also made me miss Literally Any Other Class
Dogless arby
These people are too weak to handle the power of a god
Peasants
Unlucky for someā¢
When you get a reality check after playing an op class for too long 
People cry about it being tanky - just don't take the toughness nodes š¤
not crying about it
but aside from the dog that is all the class has
is tanky, has dog
remove dog and all you have is tanky
They have DD on crack and probably the highest damage output
Melee I mean
I think Ogryn is actually hard pressed even with heavy hitter and bleed
I still think the shotguns are dog shit unless you're horde clearing
regularly see million + ranged dmg coming out of shotgun spam arbs
Not gonna change my mind about that
yoou shouldnt its garbage
And if you're horde clearing with a gun, why lol
farming a million dmg off poxwalkers that anybody could have killed with their melee and wasting all the ammo in the level is not good
^
but makes the arb feel good at least
The only reason it's "good" is so you have better lines of sight onto disablers
Your opinion is literally inverted compared to everyone elseās, call me a baffled human š
It kind of depends on your mindset.
I don't feel being crippled is fun. And Arb is anything but crippled
arb has no real personality as a class beyond "doggo" and to me personally feels bad to play
i play dogless


