#psyker-class
1 messages · Page 2002 of 1
Me with jump pack.
This one is actually a betrayal
Like I am a terrible psyker so having to be team carry is not great
It's not that terrible as I play high peril melee psyker
Help out a scrub because I’m just giving up when there’s lots of pox bombers in a map. It’s like they don’t mind at all and I’m having to run through cloud after cloud
Surprisingly quite tanky and high damaging if you can keep the intensity up
Carrying on psyker is pretty easy compared to other classes imo
I kinda want to play something else but I can do one mission if you want
It’s all fun and games until they hit maelstrom it seems
Oh don’t worry about that. I was meaning I’m looking for advice more so
oh
I won’t burn you out on the game
Nah easiest carrying class is ogryn well because he is designed as team carry
well fun fact I also got bursted thrice in that game because the arboobies kept shooting bursters just as I shoved them
didn't go down once though 😎
after the third time it happened I just stayed away from the group
It was regular heresy but they were just not good like taking a lot of damage which is a sin as arbitrator and ignoring simple concepts like don't stand in fire
You can shove them?
Teach them to kill specials 
I swear to gawd. If they can’t keep themselves up I’m going to pretend to make a mistake and just suicide. I’m not going to kill my fingers to do it all over again
I wish I didn't need to sleep. I wanna stay up with no repercussions.
serious question or
Once you hear their beeping suddenly speed just as they are about to dive into you you can push then dodge backwards to safely pop then without taking damage
Just know where they are at all times
Sin do goof.
That way you dont get cucked by the sound bug
That’s wild ofc but I ended up seeing a lot of that too when I leveled zealot and veteran this week
You can't shove bursters. This is misinformation
Or the immune to pushes bug.
That only happens when you push too late
yeah you can push them back just as they're about to leap at you then dodge backwards immediately and avoid all damage
rarely due to server fuckery the bursters will completely ignore you pushing them though
I just melee them
Vets will shoot a burster in their own face like a bot
Take them out on my own terms
Nah bursters will also ignore your pushes if they are targeting someone else
oh yeah that makes sense
Actual nurgle ebola. When it’s just laying their struggling to stand back up I want to reach into the screen
Makes sense but it's annoying when you are trying to save a teammate from a burster and they just ignore the push and hit both of you
Also dont use the staff bonk against bursters
When no one else is around and the burster just chads its way through
Hmm what no why is there suddenly a bunch of buster misinformation going on
Sounds funni but doesnt push as far
This makes more sense
"hey buddy let me help you by pushing this burst-" nope
Then it’s between you guys and you have to do the evil and let the ogryn take the blast
You can't push a dived burster you have to bush before the dive
Yes
They got a sound cue for when to push them
Just run trauma and play minesweeper instead
But you always get that guy that decides to run at the burster anyway and complain about getting hit

That was the most fun I was having yesterday
Just spamming doors for silent busters
And then BOOM
Btw does staff poke still make BoN throw up a player?
Also thanks for this. I've thought about this comment probably about 10 times already whenever I've had my coworkers message me asking for help.
It's helping keeping me sane.
Ye on the back
No problem at all. I know how an unexpected setback can snowball into self defeating thoughts sometimes so speaking from experience
Ty so the sweet spot work Ty
And important thing is you are not your job. Don’t ever internalize people’s negative critiques on job
What is this staff poke tech 
Staff bonk to un-BoN someone. 
Uhh don't try it on havoc on a bridge with a wall of gunners on the other side.
Totally not based on a real scenario.
do all staves work with that
As far as I know yes.
Not even the charged poke damn
Remembers that one game where we were bragging how easy it was to stun BoNs and yet I get carried to the other side of the map and die
is voidblast staff the one with AOE on the ground?
Hey all, i have been absolutely loving this psyker build with voidstrike, fgs, and assail. It's more or less a melee psyker and the staff comes out when good opportunities arise. Might not be optimal but it's a ton of fun to play and keeping peril up with the FGS is trivial for substantial clearing.
What is the opinion on EE without the flame staff or high RoF ranged attacks? Is it still worth running on a FGS with crit blessing? It would replace anticipation.
I have not played havic at all, but this build crushes all Auric content.
https://darktide.gameslantern.com/builds/9f655c69-5724-4d03-9c1a-805c087c7935/psyker-103
Personally would not take EE if you don't have a rapid fire option
And yea that's the melee psyker template, many different things you can tweak. Also it's you who are crushing Aurics, not the build 
Thank you for the insight! I've been tinkering blessings on FGS a lot. Tried precog but felt like it was inconsistent with the 2s uptime and as a resultant didn't feel like it hit any noticeable breakpoint.
I love caraprice but I'm on the fence about unyielding. I feel like my Boss damage isn't good even with it and I'm just hitting a wet noodle. Maybe flak to help Horde clear breakpoint? Maniac to ensure mutant 1 shot? (Need to test if that breakpoint is possible)
Both FGS marks are top tier. Once the DD stacks get rolling, i am 2 shot killing crushers with both marks so I feel like both are amazing.
But loss of unyielding might break that 2 hit?
Unyielding damage is the best part on fgs
Stab boss head
Unyielding only affects bosses/bulwarks/reapers
Carapace - crushers/mauler(head)/scab rager(body)
Makes sense. I always assumed both worked on the crusher due to Ogryn under the helmet.
One thing that really changed this build was one with the warp. The toughness defense is highly noticeable.
how you get purples to spawn inside psych?
Gameslantern has an enemy compendium but idk if it's fully accurate
Health seems sus but the rest seems to check out
Bruh I gave a h29 clearance psyker a chance in h40.
He died within the first encounter both rounds. On the 2nd round he just ragequitted and left strike team too.
Super based.
He's xbox/gamepass account and now offline so I can't even block him.

That's wild, what were you thinking 😂
That's not even fading light 2 yet 😭
with solo mod
🤔
H40 ready lobby.
Me and other arby cleared the twins and a weakened bonbon but I was already checked out and ready to just afk.
Then he went down and ye, that was it.
Maybe I'll try using the shield
It's less horde clear than the shockmaul.
But pretty nice against shooters.
The round before this one was a vet instead of this arby and it was same thing. 3 of them died in the first encounter.
Maybe they blocked you first honestly 
Why would he do that when I was so graciously gave him a chance at h40. 
People in sub 30 complaining about not being let into high havoc groups
Meanwhile this
It's kinda of chicken and egg problem
Can't practice if no one let's them play
Although rage quitting is poo
Clearly a lot of guys are not ready for it but then cry about 'not given a chance' as nut said.
Trust me I have havoc forged 
True, but theres being unable to climb and unable to play
Means totally nothing 
Imagine it's your first h40 and there are 2 captains right at the very start, trauma for years
If you're good enough you can self host and get to 40.
isn't this ideal tho early twins
Climbing from level 20 
if wipe, not much time spent
Skill gap between 30 - 35 is big enough as is
Yeah twins right at the start is actually the easiest.
Let alone 40
if killing twins, easy rest of mission
Not easiest if it's your first h40 
Twins regen their shield too.
Ye it's based on timer.
So if team is good they can destroy shield and kill a twin right away.
break one shield (usually rinda) then focus her down fast
Ah, giga bonked one of them (on havoc 25) and they didn't even get shield back
thammer zealot or branx ogryn mulches them
The normal captains are the one always getting shield back after certain hp loss.
sky traitor
Apparently.
they need to increase the block limit smh
Ogryn only died because the psyker die. It's the only explanation.
They are like a pair.
Based non arbites chat shield combo 
have u seen the arby maul adm vs carapace
True
The only complain I have is arby maul is just short enough you can't hit the head after you do push F
On crushers I mean
I outdamaged syllo with shield when he was on purga + shriek. (I am veri pro)
Or most ogryns
i just pick loud speaker and never use it
The Boombox
no u hacksed him
I have one game with the shield maul
Known cheater smh
it feels a bit harder to use
Yeah more combo involved.
It's quite intricate.
The mk9 is easier. Spam heavy for single target.
And uhh.. something for horde.
mk6 alternating l1 h2 for st?
What’s mk9
i dont remember which mark i used but i went PA H1 L2
Mk9 or mk11 I dunno.
i think
VI is 6
XI is 11
L1 ->
{H2 -> L3}
it was a hab dreyko with nothing spawning
What’s adm?
armor damage modifier
It's like .9 or smth
and rampaging
Karien was also stealing purg damage only
Were you in my mortis games where I ran BTL rng dots?
maybe
Stg it wasn’t me!!!
Does it matter with greatsword I use and does it have to have warp resist dump?
Yes, warp resist negative stat unless you doing stupid things.
Doesn't matter the mark
Both are good
Okay. Which greatsword do I use? Guide is outdated in that
Both are fine
opportunist buffs remote detonation cara damage a lot
Never ask that unless you want WW7.
Well atm I'm using assail and voidstrike so which one would be nice? Build I found is using the mk6
Rare Opportunist W
My ngl both marks on great sword are great. I do prefer the mark 6 for overheads, the reliability of those overheads and stab acces, and the aesthetics of those swings
U can try both in meat grinder and see whose moveset u like more
Mk6 feels weird cause I'm not used to the slam and stab
C'mon and slam
Mk6 stab is goated
So what does the guide mean by Assail Weave?
Probably to find a place to throw it in between other attacks
Melee> throw assail> melee> throw> melee
You're weaving assail during melee moments
You can also melee melee and throw or melee and throw throw
It's just for extra damage and keeping peril higher
You can also just not do it at all
Just feels like it would be cumbersome. I take it that it's more fluid than I am expecting?
Not when it’s activating increased damage you visibly notice
It's not that cumbersome really
^
very useful to maintain high peril and get some free damage
too bad it locks you out of psykinetics 
So when peril gets to high I just chill with assail?
well yeah u dont want to overload
Chill as in not use it? Yea
i take a peek at my current assail and count how many i can throw before maxing out
been blowing myself up too much after switching to shield
too much crutching on other Fs
i mean this is always a problem for me on psyker
play a few games with assail, die when i pull out bb expecting it to be assail
play a few games with shriek, blow myself up in my bubble next game
Lol
every time I play trauma staff after a while of not playing it I blow myself up at the start of a mission
i think trauma/EK are the worst(best) for self detonation for sure
too many times in havoc 40 is oh, 85 peril, that should be fine, right?
(it was not fine)
It’s so embarrassing tho. “I swear I’m not always amateur like this guys” I feel like they’re judging me as a liability when I headpip
Isn't it embarrassing when you detonate by accident before the the climax?
😭 😭 😭
I mean you could just take the Viagra talent
awww
he didnt realise he was supposed to just run past everything into the corner to your left
I have seen enough h30+ and h40 doing badly that I do not trust the ranking at all
if its a problem for you, make it the arbys problem
is a very good motto to have i feel
if your arby teammate is a sandwich, definitely bring them the enemies
If the tank won't pull like a good tank, bring the enemies to the tank. Good ole FF14 duty finder logic
For talents like malefic momentum that give damage to "warp attacks" does this also affect soulblaze DoT or only "direct" warp damage? And if so, is the soulblaze damage based on whether you had that buff active at the time the stacks were applied or does it retroactively buff active stacks upon gaining the buff? And if not, is each stack considered separately all will applying even a single stack of the "buffed" soulblaze override the existing stats to now have the buff as well?
Soulblaze is a flat amount based on the stacks the target has
They just got carried maybe? And actually plays like a goofball usually?
And for weapons like purg the damage is split between direct hits (effected by the damage stat, qualified as a warp attack) and soulblaze (amount of stacks applied depends on the burn stat, its a dot that cant get buffed)
indeed
Which perks buff dots?
stacking uncanny makes a huge difference to soulblaze DoT ticks
from 46 to over 400 per tick on crushers
all vs breed perks, damage/power blessings that don't only buff certain type of damage (e.g. melee)
But thats not a buff to the dot
oh okay my bad 🙄
if you have blaze away on your purg and shoot, it buffs all the sb dots even if you aren't hitting anything
still cant believe they put blaze away on it 
malefic should buff them too
yeah it's possible
1 min until 1-2 dies
probably ogryn or psyker mains
wait does that actually work? Getting stacks of uncanny strike with a melee weapon that swapping to staff with full armor pen??
Ty guys for talking about that because it’s a game changer
yeah the uncanny buff is general
Yes? If the rending debuff is generic and has no caveats.
same applies for a lot of other buffs as well as log as they dont say "melee damage"
executioner also does the same
you can test this in the psyk to see that it works
but executioner gives power instead of rending
so would either executor or slaughterer also buff it cos they just give "strength" doesnt specify melee?
Has our athanteium psyker steam guide or whatever it’s called been updated btw?
This guide explains all of Psyker's talents and related mechanics. Talents of the other classes are detailed elsewhere:
Arbitrator's talents
[url=https://ste...
ive got a question, concerning smite psyker, if anyone could help me
https://cdn.discordapp.com/attachments/1046914150363844779/1390939785799143444/Screenshot_2025-06-12-15-27-00-610_org.mozilla.firefox.jpg?ex=6877441f&is=6875f29f&hm=bddc659bd80aff34176af9d94cc1c783ea3530d9a03200d1cb0792039027edf7&
which node would you exchange for Battle Meditation here?
The +1 chain on smite
@summer prairie Wanna ask, is it possible to get hitbox sizes for things? Just wondering. Or should I ask like Path instead?
I'd exchange smite
The +1 chain is way too good 
Tru
The irony of Venting Shriek is that its the sound your team mates make when you dont bring Telekine Shield 😦
v2 had a hitbox debugger, not sure if darktide has something like that
Someone asked, so I asked you.
Also curious about how bs are trapper net sizes anyway.
They feel bigger than they look.
Even at 5 ping.
I hate trappers.
Last night I got revived by team mate only to get netted by a trapper literally before I was even allowed to move my character again, team mate freed me instantly, same thing happened again. Nothing to do but laugh XD
You got farmed 😭
Like Norwegian salmon
This is why I bonk the trapper first. A cycle of un-netting is bad.
can only only assume both nets were actually targetting the team mate helpinging cos pretty sure they cant fire the net you normally while your still mid rescue animation
Team mate did kill the first trapper before freeing me.. but as Yoda would say, there is another XD
Mortis?
Nah was H30
This is why 4 'nades are out.
I do not care, please die already.
Or bleed out.
Then trying to unnet as many ppl.
shredder nades almost feel like a liability these days lol, oh yay ive staggered everything.. oh yay everything now has final toll..
final toll sucks
Well, playing Arby into Final toll be like, karking hell.
me in the corner with my voidblast staff staring down half a dozen glowing red ragers like the chick in bathroom in the Shining
Since I got used to perma bsing crushers bonking their heds.
cos thats my framerate since the update
Cos 300 ping is bad with overheads.
real
Have you tried getting gud?
went from high everything to low everything and still have lower FPS than before the update 😦
Norsk laks
Have you played 300 ping at as low as 10 fps?
I really like inferno btw.
Absolute horrors for fps.
Ive had fights where my screen looked like a power point presentation of Rocky freeze frames
You see nothing but 50% fps drop.

Yeah I am veri pro.
I remember playing with chaos first time and he crashed like 8 times in 10 minutes. Feelsbadman 
Boxes oggies with rumbler don't count. That's a guarantee.
Sry I had 300 ping and 10 fps.
Btw I can play now if you're free.
Try getting 10 ping and 300 FPS instead?
I’m at work
Nah i'm not that good.
Prolly not gonna play havocs until Friday
Waiting for my friend to get his Internet back so we can grind together
@ripe obsidian i see ur green
that means online
that means available
that means WINNING
Are you okay?
Why would I not be
I is working
You sound... fanatical.
I just want to kill things
The chance to see me throw in fantastic ways drives many to fanaticism
Oh, so you live in London?
UK, it's general enough
That deliveroo rap is unintentionally hilarious
London being knifey is one of the stereotypes I know about the area.

But honestly, knifey is better than shooty, and the US has shooty during peacetime on lockdown.
Jack the Ripper after all.
Knoify needs CQC. Guns got range.
You can try to outrun CQC, but GL with guns.
throws a knife into your nose
Do you want to be stabbed?
I would prefer never to be in a situation where guns are involved
I'm both in enough pain and grumpy enough to do it. The beast would anyway.
The Red Devil Karien
True. Why that ruling for guns be dumb.
completely legitimate. Guns and knives are both just tools though people are always the problem
People might be the problem, but a problem person with a knife can do much less damage than a problem person with a gun.
so generally i would just never be in a situation where people are involved
yes and most people would do a lot more damage with a car than a gun. Just tools and people. Avoid the people avoid the problems
Be hikikomori.
i mean in my country we call it agorophobic but yeah similar vibes
i actively chose it about 6 years ago and life has been pretty simple and low stress since
Eh, at least there is some amount of control over where cars can go. I don't need to worry nearly as much about a car driving through the window of my office as I do a disgruntled employee bringing a pistol in their backpack.
couldnt do with drama that comes with groups and people anymore really
I'm already aggressively introverted in real life. People are unpleasant.
Wait till you read an isekai where someone on a high floor died to a car crashing through 40 story window due to freak accident with a car on a plane lul.
It got loose and nyoom, boom.
Isekai story begins.
Pugs not being kind to me on this map.
Wait, you won't know cos I uhhh, started an isekai D&D campaign with it.
what map and mods do you have?
Evil creatures
Whoever taught them to use pcs and consoles huh
OOOOF
And die.
one of the hardest ones imo
Too many shooters and people just die to any red elite shooters.
the bit with the double wide platform with the med on the lower section
Yeah fuck red purple
Any map with big, open places
is just ruthless
Just get peppered by unlimited gunners
even the big curved tunnel near the start is ruthless
its because someone
isnt doing
what the matrix is telling them to do
i feel like i had an epiphany with this game and now its just like, seeing the green numbers come down
game is always telling each player what to do and when they dont do it stuff goes bad
I dunno. Maybe controller.
Is there a specific spot on the map where things go bad consistently, or is it all chaos?
It's all AgentChaos 
If you hold a full right click on inferno staff into a big blob, what is the rough proportion of damage from the direct hits vs the DoT ticking? Assuming max stacks have aready been applied ofc. Like is the direct damage a trivial amount and not worth doing if everythings already at max stacks? Looking for a rough percentage if anyone knows
Someone tested it at one point, and it's a sort of bell curve. 40ish % charge is high damage and 100% is high, and it dips between them.
Reason is, 40% keeps blaze away alive.
Any higher and you have to restack it, losing damage
I think 45%, actually. Something around there
I like to lead with a full charge then do 40% charges over and over to keep it up. Works well
Its because blaze away only gives 20% strength whereas if you just apply the dots then switch to melee to get slaughterer and uncanny, or slaughterer and superiority thats 40% strength plus full rending on the dots especially for crushers, or 76.5% strength on the DoTs
It's everywhere but the part just before mid event is rough.
That is where I usually die, too.
I just dc when horde + shooters + bonbon spawn.
so im wondering if with big blobs its worth to keep flaming or to just apply dots then melee, it depends entirely on how much the direct fire damage is actually doing
Keep spraying fire. Blaze Away is a ton of extra damage, and the stagger/suppression from the spray is powerful.
Unless you're built to be meleeker, or you're fighting a single target, I cannot imagine you doing more damage in melee than staying on Inferno
There's also the thing of like
Things die
More things take their place
You won't have max stacks on them
This was pretty easy clutch to make cos withdrew just in time for the close spawn. But people just die so easily 
Maybe I have to play psyker to win this map.
Looks like forceful?
You retreated. They simply stood and held ground, like brave rejects must.
H40 ready lobby.
earlier we had two blockades in a row, purple+red, didn't go too well
or more like simultaneously
I'll try psyker on this map.
This is just too hard as arby I can survive but team die every encounter.
Gawd dawmn this man takes a lot of top nodes.
Block king.
Well, everyone knows this is the best build:
Tru
Is the toughness reduction from Havoc applied to your flat amount (meaning toughness percentage based bonuses on curios are worth less) or applied to your total after curious?
It's not symmetrical, bad build
I mean, it takes Syllo and you to carry me.
First I think, toughness curios don't give you a lot of extra toughness
Maybe you two just need to get together to carry two random goofs.
You ABANDONED them
After nodes are applied but before curios, yes.
Hi
would HP be better than toughness on curios for a psyker for higher havocs then?
It's what I do.
Hi
Toughness is more valuable imo
I do 2x toughness, 1x health, and 3x gunner resist/toughness/cdr, depending on the build.
psyker can only scale toughness damage reduction
plus toughness is what stops chip damage
even in havoc
hp would only help tank more chip damage while having more toughness stops a bunch of the chip from happening in the 1st place
i use 2 tough 1 hp
@late rune
Hi
that shit probably still auric capable
If floor is goop, I'd say go HP + corruption resist. Outside of that 
Curios are largely personal pref and playstyle
i saw a build the other day that had the dump stat on inferno staff as dmg claiming the direct dmg does close 2 nothing and the burn %/dmg is all the matters? thoughts? or just go warp resist as usual?
Wrong.
i could see the logic at face value 
psyker gets bonuses for high peril so warp management dump gets more

Dump warp res, especially on inferno
you could argue before blaze away was added on the staff that damage could be a dump
but warp res is just so good to dump
even before blazeaway
If people could run 0 warp res on inferno they would
i assumed it was warp res as usual but i had 2 double check the weird dmg dump incase i was missing crazy tech
Damage dump was a contentious dump before blazeaway, but now that we have blazeaway direct damage is significant on inferno.
PLUS part of the strength of left side builds is shriek spam and high WR on a low peril gen staff hurts that.
is assail viable at all?
yes
yes
and does cleave affect it
yes
ok thanks
assail can get to cleave 12(or 15) targets with all the buffs
does reload speed affect it
no it does not
ok thanks
just wanting to try it out
whats better for havoc? BB or assail? heard that smite isnt really good enough
assail with no upgrades and warp splitting
go for it, its my fav blitz
oh really why no upgrades
is enough to kill 4 poxwalkers in high havoc at mid peril
i should use disrupt destiny right
generally yes
generally, assail is used as an additional horde clear / dps tool / peril maintenance tool
and stagger
on otherwise high damage precision based builds
indeed
so dumb
anyone have a pic of a good assail build actually
though generally i run assail with FGS
probably easier than asking a million questions lol
and that just dumps ragers on their ass anyway
one sec
Even psyker is not enough. Lasted 23 mins though. 
so how do i boost the stagger on assail
You're saying you heavy?
if you dont use assail often you can take off the regen speed of them
scriers gaze??
i was thinking the shield would be best cos its a ranged skill
this on gaze too
you have 10 seconds at 100% peril buffs with assail
max damage, max cleave
you can shift the points to shield
no talent tree difference
this with DD
neat ill try both thanks
EP is for when you use assail alot
DD will help your melee/ranged/and assail
for when you dont use assail that much
surely the higher stacks is better than extra duration
i was about to say about this
cos at higher stacks itll still last longer
yes higher stacks is better than duration if you are good
gotta think about the down time too
inbetween hordes you will have to rebuild the 25 stacks
when learning to use the build id rec duration instead
everytime
same with regenerating assails
btw is it worth like ADSing with assail
for snipers
only for snipers sometimes
otherwise not really
idk what it does beyond making it cost way more warp
more targeted
Last I weighed myself, yes. Bottom heavy even.
ah ok so not more damage
• Targeting: LMB projectile tries to follow crosshair placement to the closest enemy, success rate decreases with distance; RMB can target enemies within 50m for a guaranteed hit; projectiles try to go for weakspots but hit other hitzones if no direct access
• Projectile lifetime: 2.5s (LMB), 3s (RMB)
• Peril cost: 10% (LMB); 25% (RMB); is affected by peril cost reduction buffs from respective talents, Combat Stimm, and the 'Enhanced Blitz' difficulty mutator
• Throwing rate can be increased by Celerity Stimm
• Ammo: costs 1 ammo; recharges 1 projectile every 3 seconds
• Suppression radius (on hit): 5m
• Damage: first target base damage 225 (LMB), 380 (RMB); same armor damage modifiers for LMB and RMB,
You can do like 2 - 4 regular assails then an aimed to take out most softer elites and specials.
The regular assail is used most
thanks
You can use RMB to guide active shards
what would be an optimal havoc build for psyker currently?
oh really
there is kind of 1 accepted meta build
with a few minor talent node changes for personal taste
instead of just trusting them to go where you are generally looking
but you can run anything with the right team
any thoughts on best staffs and melees etc
melee best FGS MK 6 hands down
whats that? ik bubble for sure and usually siphon
and staffs, all are good except voidstrike
inferno bubble
with BB for KF
and yes warp charges but you dont put many points into them, just the base dmg buff usually
RIP
i found way more use from rmb assail when i was using bubble gunker lmao
All of the staves are good but VS is less good and suffers the most.
oh kinetic flayer actually worth it? was wondering cause of the 15 sec cooldown
not having gaze to do all the peril management for me was a learning curve
yes
Both mks of the FGS are good. Pick that moveset you like the most.
i wanna start using inferno staff with bubble and syphon, but idk what skills to go for inbetween
heard that EE with nexus and one crit perk should be great
staff builds in the second pin
swap shriek for bubble nodes
crit chance on inferno is less needed in non aurics but is fine
generally it will look something like this
with minor variations for personal preference
I would not drop IFR
ty, i guess i thought it worked a bit like the shock maul yeah 😄
ah thanks didnt see that
so how does peril overloading actually work
i find i always have 4 charges in high havoc
hit 100 you explode and go down
is it just if im already at 100% and use an ability
or rather, if you hit 100 then use more warp?
cos sometimes i hit 100 and im fine
you can start an action before 97% peril and not explode
if you do a warp attack or ability while at 100% you'll explode
so, for example, if you lmb onto an enemy with BB at 96% peril you wont go boom even though it hits 100
unless you have venting shriek or scrier's gaze ready

are seperate actions both with peril costs
me running fgs mk8 because i liked the horizontal swipes only to explode from trying to do PA into stab 
so you can charge inferno staff to 95% peril, then start casting it
the cast will take you to 100 then continue the rest of the stream that you charged without exploding you
if you touch ANYTHING else that generates peril you will explode
STOP GASLIGHTING PPL!
yall rly edge with ur psykers huh
No.
me venting the moment i go past 90 
more damajj
i honestly thought warp battery was a must pick
And yes, is price for thicc. Not enough for some, I guess.
Oh is that how it works? So if you start casting anything even at 99% you wont explode its only if you try starting something whilst at 100% that you explode?

but also remember your muscle memory will kill you a lot if you edge like this
understatement of the 410th century
so inferno staff dump stat is WR?
the dump stat is always warp res
can these save me if the death animation has started
is a pretty good rule to go by
if the weapon has warp res
its likely to be the dump
yes
but gotta be quick
nice thanks
battle med can also save you
heard some people say quell speed thats why i was wondering
its unlikely but it can happen
but it didnt makke sense to me
quell speed is okay to dump if you have a specific playstyle that supports it
most wouldnt recommend it
i personally run a 70-70 quell speed warp res and get along just fine with it
so how do I use assail while in scriers gaze?
ultimately its about peril management not direct damage
normally, dont
cos using assail builds peril but dont i want to minimise peril in it
use your other stuff for the duration of scriers
difference between 60 and 80 quell speed is negligible, I think the reason warp resistance is the preferred dump stat for flame staff over quell speed is because its already so damn slow at generating peril and for various things you want to be at high perils typically sitting around 80+%
then when it ends spam assails
ah ok thanks
as you have warp unbound you wont explode
yeah i get you
and as you are at 100 peril the assails do giga damage and cleave
thx
should assail be spammed or should there be a rhythm to the lmbs so that two assail shards dont try going after the same target?
i am no expert, but my experience of assail is
heard the latter here before so im double checking
especially with the whole assasil following mouse movement thing
you generally just throw one at a time when meleeing
to keep peril up and give a little extra damage to your attacking
but its also okay to spam them out
It honestly sucks that telekine shield is so damn good and almost a must have for high havocs it feels cos scriers gaze is just a completely different beast for psyker, the crit chance etc aside the ability to just free cast constantly at 100% peril without exploding is insane
though when spamming them, i tend to throw a couple then wait a second then a couple more
so havoc curious are rather health i assume?
no
Toughness > health
ok damn reddit and discord def have crazy different opinions haha
yeah im not fast enough on my fingers to weave in an assail in melee without getting hit
thats what i thought
on psyker in high havoc, if you are taking damage onto hp you are in trouble
im running 2 toughness and 1 stamina
and yes reddit is a cesspool of people who played the game 60 hours and think they know about it
i have played over 2k hours in DT alone and i dont know SHIT
Reddit and Gameslantern builds have some impressively bad takes
i played 400h and just wanna start learning more about the min max and meta
think the argument is that curious are a eprcentage amount and base toughness is reduced in havoc so you get less from them, thats why you might think hp is better. But end of the day it doesnt matter what your HP is you will die fast if you take damage, not taking damage is always better than being able to take more damage imo
indeed this
so full toughness or is stamina alright
and the damage you take from a randm poxwalker hitting you in the side
generally dont run stam on psyker
but it is FINE to
i think i been using stamina cause of deflector and dodging
ah
have not been lucky with getting any 17% toughness curios aswell
I think run one stam curio if you arent taking kinetic deflection or whatever the block talent is called
Kinetic Deflection replaces the need for stamina for deflector, unless you decide to stand still and eat shots
you dont need stam because we have KD, but it does also work well if you dont have it
hey look at that lol
i see
been running both but good to know having KD makes stam kinda obsolete
so its pretty rare not to take KD
also depends on what weapon you have cos stuff like the blaze force sword has a built in 25% i think? block cost reduction thats hidden same as the vet power sword
and the dodges are super quick
and on psyker you have a positive stam regen rate when doing normal game actions like sprint sliding so you dont need extra stam bar or stam regen
im using deimos
deflector perk is a lot more controversial
yeah the deimos has extra block reduction built in
definitely a preference thing but if running deflector deimos is very good for it
i usually only use melee in havoc to deflect and dodge out of a bad spot
I feel like the deflection blessing is 100% a must in Havoc cos of barrage etc exceptif your running telekine shield with max CDR talents and curio perks etc can maybe get away with it then
but i also been running smite for a while and wanna try something more meta
whats usually the go to perks on the curios then? or just personal preference?
but a piece of swiss cheese thats having fun! 😛
but people like to argue about it
Anyone got a good melee psyker force greatsword build for havoc
i really wish i could run shriek in havoc 😦
generally, its toughness, hp and cooldown reduction
and yes, you can run anything in havoc with the right team / good enough
i see
but reality is inferno bubble is meta for a reason
yeah went with toughness and cdr, and gunner res
What about poxburster resistance on curious? recently Ive tested having one or two and it does seem to be the difference between getting one shot or surviving on the squishy ass psyker
but ig if you play it right you dont need gunner res
gunner res is one that people like to argue about
and again this is like
such a bad take
dont get hit by the poxburster
i know its really lame to say stuff like that
is it a good idea to just spam right click assail, quell to like 95% then fire another right click assail etc
im sure but pugs wont invite me or ask me to run bubble 😄
snipers imo for example useless because you should easily be able to dodge em
same with mutants
most the time
no you never spam right click assails
well duh but you cant always avoid it, someone some soundless prick leaps explodes behind bulwarks so you couldnt even see it coming 😦
and yes, all special res curios are dumb for that reason
that happnes because you did something wrong
the game told you to go backwards and you tried not to
every death is because you did something wrong 😛
explicitly yes
I've been playing Shriek in H40 when I can, but going back to bubble has saved games. Which is unfortunate.
No, either spam normal assail or throw right click at priority targets
bubble is extremley good, just not as much fun to me
it's just something i plop down and forget
but yes, gunner res is a more reasonable choice than any other "type resistance" curio perk
scrier is the most interesting, i wish most abilities did something cool and synergistic like that
i STILL think its bad, i have explained the math on why
but that doesnt change the fact that the game aint exactly known for being perfect with sound queues. Soundless trappers and bursters are certainly a thing, and bursters can explode whilst behind other enemies still hitting you when you couldnt even see them
they are soundless intentionally
because you shouldnt be there
anyway im a crazy person
deimos with deflector is my go to for now, whats best for the other blessing? been running uncanny strike
yes its uncanny
carapace and maniacs
you need uncanny strike relly to maximise inferno staff
for perks
and yes those are what most people take, maniac gives you 1 shot on mutants
with H2 i take it?
yes
is that even with a non crit?
guess im gonna spend all my money on melsk to hopefulkly get 17% toughness curios haha
and stack uncanny
Good luck, you might need it
uncanny affects the burning and everything falls over dead
yes non crit
with headshot
in havoc 40 you need peril
I havent actually used the deimos before properly but trying it tonight, outside of hordes is it just L1,H2 rinse repeat I think it?
against armour yes
but honestly deimos is just DS4 with a different skin
now MK6 FGS...
except it isnt the duelling sword, so it isnt cringe 😛
what's the main difference between deimos/obscurus?
@ripe obsidian Next havocs I'll bubble purg.
wasnt there a thumb rule that a 17% toughness curio always has a certain power level?
i hate obscuras because its move set is poopoo
so i dont gotta go thru all 50 of them haha
for stamina it needs to be 410
Illisi is great anti horde, similar playstyle to powersword, deimos is super high single target not so great anti horde, obscurus is.. obscure for a reason
i see, i was recommeneded obsucurs but i see a lot of ppl mostly mention deimos so i was wondering
but then they added the FGS and theres no real reason to use it anymore
ill try deimos out i guess
deimos is good at its niche
Obscurus is not bad. After it was buffed it's a strong all rounder
Btw with the Deimos is there ever a reason to actually use the special attack? I did some brief testing and it seemed like it didnt rly do much more damage in total that just a basic H2 despite having a very lengthy and dangerous lock in animation
you bring it to 1 shot muties and knock crushers on their butt
no dont use it
except in l;ifts to build peril
Purple and red on a sus map is just too much for pugs.
You do that with H2 anyway
100 dreg ragers 
yes thats the point
its so gross man
red pink is the uncoordinated krytonite
I'm gonna cry and go do something else if I see red, purple, and gas again.
yes
Purple itself isn't the worst
spent 20k melk coins and not one 17% toughness curio haha
My goat is washed 
its fine if you have good aoe dmg on team
It's a really warm pinky purple. The ornage is also a pinky orange. Thanks fatshark.
No I was pro every round.
But I can't control my team.
Karien didn't carry the rest? 
and i agree ive been saying this red pink(purple) is just too broken for most things
you MUST bring huge aoe clear because when theres 100 ragers you just cant target the purple ones
Nah she sucks.
Every modifier that isn't red is fine. Red just sucks. Takes away so many tools, just becomes a DPS check. And if your team doesn't want to kill elites, they just walk up to you and murder
As AgentChaos said, 100 ragers, all red.
Red without purple is fine though.
exactly
Team is busy fighting a single poxwalker
its the combo together
and yes thats just low skill players issues
me, the psyker, getting absolutely hosed by gunners and reapers
my 3 arbs, fighting the 20 poxwalkers coming through the passage behind us
That's been every game since Arby released
Remove red and ritual.
its a "does your team understand the game" check
just fix the spawns/triggers for it
but yes bugged rituals are problems
"Hello, yes, I am the psyker with no TDR. Pls get the horde of red ragers off me. Oh, you're explaining the Lex to a poxwalker. Understood."
like they never bothered testing them at all
is wildfire any good?
In excise vault there's always a bugged one just after the lift.
its, okay
It's usually downstairs.
And always a massive horde spawn at the medicae station just after the lift.
also i beat a sniper gauntlet 40 on psyker the other day can i sit at the cool kids table now ?
i dont think its required with inferno staff but its pretty good if youre trying to get SB effects
yes i know the one
i played with 2 vets yersterday who stopped it
me and ogryn killed the top one they shot the bottom one
we got twins and a plogryn for our efforts
Yeah, the radius check is stupid. I did cooling spire or whatever it's called yesterday where we walked up to the ritual and it didn't trigger, but triggered when someone moved past it.
Where ur tac axe….
You gotta have that and a propeller hat

propeller hat is truly psykerpilled
Thanks for reminding me about it.
You're welcome.
4 red crushers trying to overhead me at 300 ping is fun.
not even close. power matrix is bullshit. 2 in one room and the next room has one at the revive that gets triggered if someone is dead
I can't even bs my way out... Foams.
and refinery has that one at the bottom of the whatever wall of shanty town that gets triggered as soon as you leave the airlock
By that I mean push spam heds.
Maybe I can only carry this map when I am back home on a good pc.
Laptop carrying not so good.
Screen too smol. 
Is like you are telling me to go trauma more.
Go trauma? But you don't psyker.
@ripe obsidian I kinda like forceful wit hdog but dunno because EO is bugged atm so it's a bit sus.
I am yet to complete a map though so I can't say for sure.
It's tanky but does less damage for sure.
My dawg with EO does good damage cos I target a lot.
EO does more damage, yes
Inarguable
I still do good damage with Forceful and die less
Yes, but you know the trauma traumatises me extra.
Maybe I try this for more toughness regen trading for less monster damage. (shield build so I take rending node)
The wall hax from EO is just too OP as well.
Makes targetting with dog even easier.
i had to clutch out an H40 (i didnt) but i spent so long having to run in circles around a mass of purple bulwarks that by the time i even got to the rescue point basically everything on the map was EO'd for me which is just silly
Built in wallhax... Vet don't even get that lvl of wallhax.
nah i actually still prefer DD
No I want to see more blue men.
Nothing is OP when Bulwark swarms exist. Everything is justified
but DD would mark EVERYTHING
Vet is already too op.
vet bad
Bolt pistol's only purpose for existing is enabling my shredder spam semi-meme build
Bistol is pretty good specials sniping why don't you shoot it?
To the same extent, veteran's only purpose for existing is to use the bolt pistol to have that build
why special snipe when I can bleed cleave an entire room /j
2 shots to kill expensive.
It's neat for that too though
Yes, that's one crit, one normal.
FT helps it with breakpoints which is nice
Shoot better. 
It is more painful in havoc than it already is in auric but it's workable
How when I'm already hitting heds?
I 1 shot.
Oh, I meant in auric/damns.
Havoc is GL.
Bistol x Shredder grenade fanfic and it's a hyper submissive x dominant kink
My last game on vet. Didn't take that much ammo compared to the zealot and rumbler ogryn.
The specials killed tho
Bistol sub, exists as a statstick, yes?
You can shoot it too...
You’re getting @deft stump excited
NO YOU CLAD NO YOU
Please don't give Karien any weird ideas
nuh uh
She gonna do some CBT to you german guy.


Frags explode extra beeg with it after eking out Bistol, yes?
Or is this a power bottom story?
DUN DUN DUH.
"No, you don't get to boom an entire room without me... Right?"
"You need me... As much as I need you.... So let's come together and bring excitement for all..." Entire room is now bleeding.
16 bulwarks is the game telling you "okay you didnt learn from the BoN, MOVE FORWARD"
Ragebait complete returning to HQ
@deft stump who made this mess
Sut... Too late.
You can scroll up.
See.
No, as in, scroll up to find out who.
Today on Mourningstar builds:
Weapons are FGS/Inferno
She doesn’t understand the reference 🥀
The inferno is run 'n' gun + focused channeling
You know I don't know things i don't look up and such.
Holy peak
i mean
surely theyre trolling
thats the class they select for party finder to troll the people looking at their build
Lvl 13 is where you bring troll builds.
Well, sub 20.
well, someone said to me the other day
you dont know smite if you think it doesnt do damage
so i built an eldritch abomination of a build to try out smite and played it in havoc 22
It doesn't... Unless you are playing very low havocs or your team sucks so you can farm damage.
yeah turns out



