#psyker-class
1 messages · Page 1864 of 1
gun psyker should be buffed so that they can generate bullets from the warp
maybe an assail node that makes gunshots consume assail charges first but reduces assail charges (or makes them come back slower)
Shoot with peril.
Bro, I wish gunker was actually interesting
assail stonks
Nah
Kill Scrier's dead and replace it with something other than 'more damage for u'
like infinite ammo burst mode
This is just shooting with peril.
Yes

Psykers can still shoot when out of ammo at peril cost with a node.
Shots made with ammo do more in some way.
what are we, gunluggers?
Have to think that up but eepy.
not... really?
shush it's what I think about when I think of gun psyker
what if scriers procced a slightly weakened version of your equipped blitz on ranged hits
Would be cool which is why it will never happen
Could be too Op tbh.
or have scriers mark targets like DD and it functions somewhat like Wisp's Breach Surge from warframe
oh lord
AKA her only interesting ability
smack enemies to have assail shards fly out of them and kill other enemies
with the shards doing more damage based on how much overkill you do :)
This is just new Earthshaker.
what the fuck is an earthshaker
You bonk super hard and slams the corpse into other enemies behind.
I assume it shakes the earth
Deals %HP damage+ a base.
Man brain burst is just sooooo not worth it
Why would anyone ever run it
It takes 3! 3! to kill a carapace enemy. One enemy.
You take it because KF and not because BB
The majority of the time its to either just delete one specific elite from a distance, to trigger kinetic flare, or to just get to psykinetic aura
Flayer
I only just realized its flayer
I'm pretty sure I've been saying flare for forever now 
...so the blitz is only good for a thing that activates once every 15 seconds and doesnt one tap the enemy it triggers on
it's fine
fatshart buffed assail, because that's the underperforming blitz
so BB is clearly fine since they didn't touch it
KF is affects by weapon perks and blessings
so it is stronger than BB

Its bad man, it needs a rework, the only viable blitz is smite and its so passive
I hate to say man, but psyker is in the pits rn

We are glass but not cannons
feel kinda proud
insane fucking take lol
got the “not hit by enemy elites 3 missions in a row on heresy +” penance
I agree, we really need another Scrier's buff
most people here would argue smite is their worst blitz
BB has Flayer because hey free damage is free damage on a staff build
It at least keeps a huge portion of the enemies stunned for a decent amount of time
Assail is genuinely useful for gun psykers to conserve ammo and stagger enemies
Smite is most of the time directly worse than just using your staff/melee weapon
it offers a decent time to power percentage
If you want to stun everything and still deal real damage just use trauma staff
If you want to just skip the stun part and kill everything (except carapace) use inferno staff
You can stun far more with smite
Once again, I dont like smite
but as far as blitzes go, I think its the current best

Someone doesn't know how to use Trauma
yeah...trauma probably has more CC than smite does
Smite is only even usable with EP
I only ever take it on ONE EP build, and for pathing to psykinetic's/malefic
It's not worth using unless you are specifically building to use it
Just kill stuff also works, I guess.
Which can't be said for Assail/BB that both do useful things even if you aren't building for them
Thats cap
In the hands of an experienced player, psyker is one of the strongest. In fact, many tryhards want psyker nerfs (tho that's kinda dumb in some ways imo)
Wot.
Thats crazy
Venting Shriek, and Inferno/Trauma staves 100% need nerfs
The cap is the radius from memory.
I hard disagree with that
Inferno isn't even that strong outside of Havoc
Just join 3 vet games then.
Then deal with 3 ppl fighting over ammo.
Or 4, if you go gunker.
specifically a gunker with PA
I play gunlugger ogryn entirely because it's funny to see bolter/plasma vets panic as they realize "oh shit I have to melee things"
I just play a vet who only picks ammo if everyone else is full.
smite turning the game off WAAAAH inferno VB vent turning the game off WAAAAAH
ppl that like to melee things so much just queue a 40 without psyker

enjoy endless horde and stuck in the same place for 10 min
scier gaze and fgs has been fun so far, thx @nocturne dust
I mean, it is a problem if a single build is killing everything before other people even get to play
Inferno does not do that due to how stacking works
Trauma does not do that due to how staff charging works
If their playstyle is trolling by constantly trying to barrel or kill teammates via bursters, then yes, totally right to get upset then.
Otherwise, don't care.
Yeah im more referring to the guy who has a rod stuck up their ass about people playing smite or flamestaff
Smite does not do that, but smite does turn the game off and is kinda boring... until a boss spawns
Nerf everything

It can be boring to some, but if they start from lobby, they can choose to just leave if they see those.
They should really nerf precog so it's less bait, too many people nuking their builds, feels bad man
i know it’s not directed at you lol
So Heaven vs Hell, let's rock? Everything nerfed to be slow and 1 hit, everything has 1 hp.
Referring to the guy who plays gunlugger just to grief others out of ammo
Because he doesnt like the way people are playing
oh I'm sorry that I don't like someone blidning me with their dumb ass hold left click to win weapon
then why are you playing gunlugger

^
fully automatics go bbbbbbbrrrrrrrrrr
because gunlugger doesn't blind people, and also I use Mk6 ripper
I know. But is more, dunno why they can't just leave till they find a 4 gunlugger squad and then complain no ammo themselves.
get the mod the make inferno invisible if you have sensitive eyes, and you can host lobby not accepting psykers
and gunlugger lets people play the game expressly because of that ammo requirement
god forbid anyone play the way they want to
inferno psykers can be holding that left click at literally everything
it's why they're still the only fuckin' people that I do not trust True Survivor titles on
I mean, technically it's holding RMB
and really, they have to charge to do effective damage
so they do give you moments to fight
the salt is unreal
WAAAAAAAH WAAAAAAAAAAAAAAH
You will literally always have time to kill the thing before the Inferno staff does
unless there's more than 2 enemies
That's why Inferno loses pretty hard in terms of dps in auric
which you'll find is quite common
Wah, I can't kill everything before the horde clear staff literally meant to clear big groups can
😭
Should I mention many actually good psykers here both use Inferno and have TS?
if it's meant to clear big groups it shouldn't be able to kill elites
Bolter vet can literally clear the whole map before Inferno or any staff gets a chance
and then have real downtime with reloads and needing ammo
not "downtime" with quelling in half a second
Even Auric has enough downtime that Vet can reload inbetween groups
that consumes a resource that has to be replenished
WAAAH WAHHHH
inferno staff does not
clearly you do not know how Vet can break reloading

Or the ver stole the kills by accident because twinned frags happened.
If you couldn't detect that gun psyker enjoyer was being hyperbolic then you are the one who needs to caress some turf man
even sprint cancelling with bolter reloads is going to be slower than quell+charge time combined on inferno staff
Also also, turn off bloom
Yo im not the one being hung up on how other people have fun with the game they paid for
Inferno is only blinding with bloom on
the infinite resource psyker has can blow you up incase people missed that part
Any criticism = hung up, ok bro
But but but, thy blinding light.
bruddah if you are throwing expletives out every other sentence
in your criticism
that screams hung up
Vet also has talents for speeding up reloads

It can be very fast if you want it to be, and Vet can fit it into a build for bolter in Auric
yes you still blow up by equipping that skill
Tactical reload. Coughs.
Homie's offended by the swears 💀
It will still never have the uptime of the infinite ammo never needs to reload staff
The quell is the reload
That kills every single horde enemy in this HORDE SHOOTER in an instant
and no, it's not infinite uptime
and also most of the elites too
and no, it's not immediately clearing either cuz it's a DoT
Missing the point my guy
a DoT that has damage on the impact too, and stacks rapidly because it "shoots" quickly
Cooldowns. If they wanna go all in on lowering it, is by choice.
Not bothered by it,just invalidating your point about him being butthurt about people plying the game their way
I wished it insta'd everything that way I don't have to reposition and run like a crazy man every game
It's a dumb point, swearing doesn't mean hung up
Like, if you're complaining about Inferno's ability to clear things you should complain about Revolver
Vets can path for low reload times as well.
Of course I'm going to be butthurt about people playing the game it's a fucking coop shooter, and unfortunately solo mode doesn't exist
Nerf!
So the way other people play the game affects me
And I don't like it when that effect is turning off every single fodder enemy
Ehm, WS revolver.
For absolutely zero effort or skill requirement on the person doing it
I don't need to say anymore than that.

host your own havoc lobby, don't accept psykers, problem solved, said multiple times before
^
Yes. And its TTK is still slower than most other weapons. This is to the point where Inferno can easily be the worst staff in Auric since the well-oiled team will clear anything and everything before Inferno gets a chance.
Or
actually someone who gets that the world doesnt revolve around them
Just nerf the OP shit

The way you play also could affect me if we end in the same lobby. Does it matter? No, as long as you are doing objectives.
@dull scroll super based
Also super based
Chad gamers just doing the emprah’s work
I'm not saying Inferno isn't OP, it is, but only in Havoc which is unbalanced due to enemy densities... but also, anything with Infinite cleave is OP in Havoc
Inferno is op in havoc? Spoken like someone who hasn't been folder by 6 red ragers
If you're willing to admit that it's overpowered that means that it needs to be nerfed
Also many talent nodes enhance it further.
there's nothing "balanced" about high havoc, you gotta twins, bosses, and endless buffed up horde coming at you 24/7 and this guy thinks infero just magically makes everything a cake walk
Spoken like someone that can't dodge
Then give me a staff* that can do better than inferno...
How do i dodge?
Nerf H40 first and we'll talk.
Rebind jump off it.
No, because, as stated, Havoc is unbalanced
It is unbalanced in an unbalanced mode, very surprising
It's about use case. Inferno has massive aoe balanced by bad range and no spike damage. Trauma and voidstrike would both kill that red rager pack in my scenario
It's not op, it's really good at what it does, balanced by being bad at anything else
It's a specialty weapon
while we are at it we should also nerf chorus and shout
Yes...
I mean is the same with bleed stacking for some vet builds. It's slower but can still get it done.

yeah don't like those either
we should make it so all weapons do half the damage they deal
Based
spawns more bosses
Yeah, dot application is usually balanced by lack of spike damage
But thats illegal….
Not much op in either

No. Everything does 1 damage, everything shoots once per sec, everything has 1 hp. Players have 1 hp, 1 toughness.
So... got it!
spawns more bosses
And you can't release captured rejects
They aren't captured, they're actually dead
Character is deleted on death
Ironman mode
Forced ironman.
I love it when the heretics capture me when i run out of ammo then i get released with more ammo. Guess they gave me a snack for the road
I assume they gave me some ammo, dunno about the snack
Someppl make use of that for refills lul.
Someone would get 10,000 hours in an Ironman character only to have them get deleted by a bug causing them to fall through the floor 
Serves them right
Seems normal.
This is darktide. They wouldn't make it past the 3 hour mark
silent trapper or the ever fun gunner shooting a barrel at the start of gloriana
But can't attack so need to lure enemies to trigger them.
Soooooo..... remind me how you trigger barrels without weapons

LOL GET GOT NOOB
Hawk tuah on that thang
god gloriana is such a pretty mission to play like such ass
Sheer... Fuckin... Willpower!
Hnnnnnnggggg
I hate snow maps
Unironically tho, it'd be neat if enemy melee attacks could trigger barrels
More desert maps pls
and by neat I mean hilarious
I hate desert maps
More snow maps pls
Although a sandstorm map would be cool
have yet to see a single game have a good implementation of sandstorms as a mechanic
outside of the occasional flavor of the month open world survival crafting game on steam that dies in a week
I hope you got it, but if not, here's some cliffhanger stuff. #psyker-class message
Just lagbomb players. I remember the time where an Ember Spirit cosmetic had a mini sandstorm. Everyone FPS died when he was in play.
playing melee psyker breaks my brain
Grow up 
Is ridiculous if you git gud though. Awful if you don't.
I like when it gets in my crack and between my toes
I hate (more) FPS loss.
fighting heretic inside sandstorm; get shot from ranged enemy because they use thermal vision; use smoke grenade that wind didn't blow the smoke away.

Eh, I don't want it to be a mechanic, I just want the atmosphere/visuals
Imma assume combat knife 60 mobility?
Knoife is mobility dump.
Unless you just want speed. Then dump pen if using uncanny.
Playing melee as psyker is like focusing on guns as a zealot
not quite
To be fair, Zealot has flamer
because melee psyker deals more damage than zealot in melee
You never saw good meleekers then.
by a pretty substantial margin too
And what blessings?
I don't know if even Martyrdom outdamages Psyker outside of the weapons
They just die if a light wind touches them.
Flesh and lacerate?
Well, supposedly Zealot is next on the rework block
We are slower than them, attack slower, have less shield regen through our traits, it just seems like we are supposed to be mages not meleers
uncanny
Psyker is slower than zealot?
yes... which is why fatshart added a MELEE weapon JUST for psyker
Uncanny and your choice. Some like bleed, some want precog, some prefer riposte though that's excessive.
On average, Psyker is slower than Zealot. Base speed counts for a lot when your buffs expire in 3 seconds 
And I love it to death, except for the fact that by the time you empower it the horde youd use it on is dead
you're playing it wrong then
Also, Zealot is capable of grabbing quite a few speed nodes themselves
Its a cleave horde clearer right
a melee weapon that actively requires you to use it frequently to get max value out of it no less
On max stack, it nukes more.
those are temp passives and super hard to maintain
Psyker has a ~50% crit chance at all times on right tree build
You are going to have Mettle active 24/7
Scriers Gaze has an effective cooldown of 15 seconds
That's simply untrue
Right yes and getting to max means all of the enemies are already dead
You are going to have it available whenever you need it
That is more untrue
I need speed when running at/away from enemies, not when I hit them
nah combat speed is important too
I haven't looked too hard since there were too many changes in the actual patch, but haven't seen anything. There was some older 2h powersword stuff iirc.
Eeehhhh, no, I disagree
and you can get speed running at enemies by proccing mettle with ranged weapons
precisely
Combat 'speed' is dodges
dodges is different

or Assail since it gets a Mettle stack for every enemy it hits
You can hold it for some time.
yeah
it's funny how horribly clear the distinction is between gunkers and staffkers in this chat 
sure, but that also slows you down unless you're running autoshredder... which is a specific weapon
you don't need to be sprinting literally all the time
Man it really should be more of a thing where you can also imbue it over time to build the charge, like it takes 3 full 100% warp cooldowns but you can manually empower it
brrrrrr
You mean pay constant peril to charge it.
Yes
Like how we empower other force swords but instead of our next attack being empowered, we are just charging the sword with energy, filling up the two bars
how do i git gud
The other problem is that you have 3 different buffs with different activations and durations, only 1 of which has reliable consistency (but costs a whole talent point just to take while being out of the way).
Snort a line of cocaine and pray you dont get crushered from behind
they all activate the same way by just attacking shit really
you're always gonna be killing marked enemies (intentionally or otherwise) for DD's speed
Scriers you just press a button
Mettle...you have nearly 50% crit chance
Well, no, one is Scrier's activation which you may or may not want to do
Why would you not want to scriers it has a 15 second effective cooldown
also you only have the speed buff (and the 20% crit) while Scrier's is active and not during the lingering effect
That things cooldown barely exists
While I am bitching, I also am dissatisfied with what our special attack does on our staffs, of all the things a psykker could do, we wack enemies in armor with our stick>>>> wth
It should do a ground slam knock back attack
or a psychic club
not just police brutality
Because you will have a full 15 seconds without the crit and without the speed, and you may want to be in a situation where you can hold it for longer to get more stacks for more damage, or maybe there just aren't a lot of enemies and it isn't worthwhile
Like, it is QoL to run through empty areas faster
15 seconds is nothing. If there is so much as one enemy that I want to kill I am popping SG
If it ends up only being that one enemy I will use the movement speed to slide and quell towards the next enemies
weird normally my runs are ended in less than that because I fuck up dodging a single attack and shatter like a pane of glass
Both are how runs end
Anyway, Zealot definitely feels faster and traverses maps quicker even if Psyker has a higher max speed, and overall map traversal is important criteria for us loot goblins
gaze with inferno staff is the best thing ive ever discovered
Hhhhmmm, I mean, it is more damage
Inferno just generally needs more application over wider areas like from Shriek, so that's the typical pairing
but it would surely help with uncanny soulblaze shenanigans on bosses
Maybe I should be unhinged again and take rightside Inferno into Havoc 
im also using it with smite
That I won't do 
I can’t tell it is increase damage? if max stack 5 uncanny and switch to inferno staff because that is hard to maintaining
Versus the brittleness
You apply soulblaze and then uncanny
uncanny has a short duration
so you let soulblaze's duration take the hit
soulblaze lasts a while. Stack it max then go in with the shank and uncanny the armor away
Yeh
also, brittleness is still good to have
uncanny gives you rending, a buff on you, which applies to any damage you're doing while you have that buff, including any dots you may have already laid out
same goes for bleeds, fire, etc
I mean, uncanny probably shouldn't affect soulblaze
but it do

(or at least, shouldn't affect soulblaze applied by a different weapon)
So the dot damage are linked to the owner when has buff like uncanny (wondering if trying thrust work)
it generically applies to any damage you do with the buff going. Since dots tick damage while you have the buff, that damage gets the armor pen, regardless of when it was applied or how
It would be funny interaction has dot and thrust
thrust is strength on the weapon swing, not a buff on you
it buffs the swing that stacks it, not you, so it only affects that 1 swing
Okay just weapon impact damage
no, it's strength
impact is a different thing
that includes damage and impact

impact is the game's name for "crowd control effect"
They were talking about the weapon hit, lol
the blue number on the weapon spec sheet
yeah, sounded like a language thing, just wanted to clarify the difference if someone reads this back.
I meant impact like a hit.
Impact in my interpretation meant how physically impactful is
yeah. the english language is missing some important synonyms here
No engrish
my sword has an extra percentage that most others dont.
rounding moment
How are the severs this bad
just use pen flames smh smh
Pen flame my beloved
Autopistol, Laspistol or Infantry Autogun first?
thank you
If you take Laspistol, I recommend getting a mod called FullAuto
because the gun is semi-automatic with a high fire rate, and that is killer on the fingies
I assume Infantry Autogun is DumDum + something, and LasPistol is Infernus + something?
laspistol also has ghost
true, but Psyker has EE
Las Pistol even semi auto is fire. it took me to lvl 20 🙂 very nice little thing, then I got a bolt gun and just used that 🙂 now I'm deciding what weapon to buy an make better
If you use the infantry autogun like I do (solely to dump into bosses) I would swap deathspitter for sustained fire, which isn't nearly as good but does help with bosses unlike deathspitter if all you do is ammodump bosses
wait,braced autogun.
Is it a weapon that got implemented later in game's life? since I dont have a single one of those.
how does it compare to Infantry?
you don't aim with it, you (as the name suggest) brace it against your hip when aiming
so a hip firing infantry autogun, that's all?
but it's like the infantry autogun mostly
right
more ammo maybe ? not sure
alot more ammo
hmm. so it's better for magdumping?
Lower damage
why Infantry is a meta on gunker then?
doesn't aim down sights, instead has a braced thing with less recoil
Finesse
Infantry Autogun has big crit strings and high crit/weakspot damage
Braced does more damage if you don't account for either of those, but even just crits will ensure Infantry Autogun wins
is there ANYWHERE I can read on these hidden things?
Same as with Ogryn's base crit chance on some weapons.
i would give a lot to use braced autos skins for infantry autos
no

One of the various guides might have the info in it
but not sure there's any comprehensive guide for all that stuff
probably my biggest issue with DTide, even 3 years after release it still doesnt have a comprehensible database.
so you just get info by bits and pieces from people on discord, willing to share
most comprehensive database we have right know is gameslantern no?
it still doesnt show base crit chance, hidden crit/weakspot/etc modifiers, etc.
afaik
yeah
in other words, the important stuff
also, for magdumping bosses.
Why not Raking Fire for 40% dmg to the back?
i mean for normal players those informations are of no consequence
There used to be a post in vet chat with the unlisted crit chances
I can't find it now.
Vet pins I mean
Well, for one, good luck getting to the back of a plogryn
If it's targeting you, you don't really get the option 
For two, damage buffs are multiplicative with strength buffs in a good way
so the combo of dumdum and deathspitter is quite obvious
but is it worth magdumping it if it's targeting you?
With Vraks? Yes
Since I don't use it for anything else 
Vraks is the highest boss dps on Psyker
so Vraks is the meta one? k
yeh
Fastest fire rate
specifically on gunker
It's not gunker-specific 
wouldnt that be the blue recon lasgun?
All classes want to use Vraks
no, not a chance
None of the lasguns come close to Vraks in boss dps
allright, so then, since it's magdumping.
Stability or Mobility dump stat? or can drop a bit of both?
and actually lose to Inferno
I dump mob
Vraks then laspistol then recon
in my expereince vraks has too much recoil
You do want to still aim in the general region of the weakspot
even if you are magdumping
Turn up your mouse sensitivity 
try the other 2 autoguns maybe they will be more in your taste
well, wasnt blessed by RNG in this case, so guess I'll stick to that one
nah
no for boss damage
Of the popular guns
as for laspistol - which mod people run for autofire?
if you want boss damage take agripvolver
full auto
Agripvolver isn't actually that good at boss damage
I mean it's not bad
but it's not good either
F
for gunker i use columnus 8 and it allows me to perform a lot better than vraks
Laspistol should have auto fire like recon. idk why it doesn't
People ruining their hands
i mean autofire at reasonable speed would be nice
ty
There should be an option for if you want to be able to just hold down the button vs lots of clicking.
Come on accessibility.
I use FullAuto on every weapon except assail
for explodey reasons
FullAuto with assail is a real dangerous game 
But I also forget peril. I try to remember lmao
But uhhh
LAMO
@nocturne dust I was looking thru my favorite gif us getting murdered is in there. I forgot about that.
SO rude what happened to you 
Lol, if the game paused every time I lagged you guys would get to see each frame in perfect detail for a few minutes 
Is the knife psyker a thing ?
yeah
Sure
you may try that
Dunno why it wouldn't be a thing
You can use any weapon really
Knife being one of the strongest certainly doesn't hurt
Going to try it 🙂
Gotta stab. Fun to play.
Psyker can use PA more aggressively than other classes because of psyker's stam regen speed and KD. Slap on a +3 stam curio and PA spam even harder.
also makes an excelent zoom zoom device
PA ?
is Disrupt destiny bugged??
I dont get Precision bonus for most kills of the highlighted enemies, and when I get it, Lingering Presence doesnt kick in, so it wears off almost instantly
oh ok, ty 🙂
wish there was a hadron terminal in the Psykanum for swapping blessings to test
wait, i just realized... enemy attacks in darktide miss you in dodge animation even if they physically connect?
The buff bar is the one that is bugged

good to know, ty
As long as you dodge 0.0000000001 nanometers, you get iframes
However, if no space to dodge, death
right, i'm slowly starting to remember something about that.
so thats how you survive crushers.
I was trying to avoid their attack hibox connecting.
lol
Crushers have weird hit logic
Dodging is generally the best way to go about it even if they should be out of range
Is it time to havoc
I'm around for a few
I think the hitbox on their maul is a bit to large... and overextend easily 1m more than it looks
@nocturne dust @strong gulch either one of you for havoc?
Not right now, I'm going to bed 
;;
best i could figure out is "dodge backwards if its almost hitting you" and dodge side ways mid swing
they can still rotate while swinging if the person theyre aiming at moves
which is fucking stupid
Yeah, the tracking is stupid
but that's why you dodge sideways, to break the tracking
ye side ways is more reliable
I dodge into the crushers, they never expect it
but if you have to dodge backwards you need to wait a bit more
I politely tell the crusher to stop with my friendly stick
ive been playing ogryn
literally zero fucks
crusher? hit it
traper? dash through and hit it
I wish Ogryn could just rip through nets and swat dogs off himself
yeah
but in contrast getting lodged requires 3 players to pull you up
Would be to strong even if it logically makes sense
It would reinforce the lack of dodges Ogryn has
and a playstyle not entirely around dodging would be unique 
Disablers are about the only thing that make higher difficulties hard besides boss or gunner spam. Making Ogyrn able to just shrug off the two most dangerous disablers would make the game way easier and rn playing Ogyrn is already easy
Sure, but there's definitely a way to balance it
You could make it a talent node that has a cooldown or make the animation to get out slow and make you vulnerable

They obviously want disablers to you know disable.
Fatshark definitely does not do things 'worth the time and effort' all the time
Look at Havoc

Nu, she gets kickback to face.
Havoc is fine
It's already dead 💀
Besides the connection related issues because this games servers are shit
It flatlined ages ago.
Havoc is a mess.
It’s a mode for the best players in a game with a small playerbase. Obviously playercount isn’t that high
The deranking system is a mess. Not being able to play any difficulty you already unlocked without deranking is a mess.
Even the best complain about it.
Like, I don't know anyone that actively enjoys Havoc other than @hearty wolf

It has issues sure but i think the general ones people complain about are overblown. Like the biggest complaint being its to hard
Uh, no, the complaints I see are never about difficulty
I see them constantly
I mean, I do think it's an issue of labelling and onboarding
Like, Havoc goes down to malice
A mode that starts in malice does not read like a mode meant for difficulty
It requires a auric clear to even attempt
plus you can unlock it with a normal maelstrom
Even if the mode was labeled “for elite players only” that wouldn’t stop shit players from playing it and saying it’s to hard
It would certainly cut down on it
havoc is really enjoyable until the director wakes up and decides it's deranking time
And besides the point, I see people complain about the deranking system (which they made worse) and the length of the match
Huh shit i remember it being a auric. Guess i did a auric beforehand and got the two mixed up
You can do either
You can do an auric or a normal to unlock it, auric starts you at a higher rank
(although it didn't when Havoc first released
)
The only people I ever see complain about it being hard are people who don't play it in aurics and people in 15s-20s.
Almost everyone I've heard have said the new havoc is way better, and I agree
Better, sure.
I’ve seen my fair share of people saying it’s too hard but that’s mostly just comes with the territory of online forums and sites. Casual players don’t like difficulty
Just needed more time in the oven with how buggy rituals get to be honest.
Deranking bs aside, it's solid.
My biggest annoyance from the beginning is having to use party finder. Sometimes progging a group is harder than the damn mission.
Steps in the right direction. Keep it hard and iron our some kinks and rotate more modifiers
I don’t mind a needed lfg if the game would work half the time
I swear someone has a connection issue every other match
Not like there's a boat load of mutators yet.
Rotation is healthier imo
There might be reasons why though, pus skin plus Angy would be hell.
If there were like 20 or something, fine, make it a rotation.
But there's like 4 per season.
It's a bit small.
You can literally just add rules like 'these two modifiers cannot appear together'
ogyrn can literally just trade hits with a boss like it's nothing
that class is something else
Even like 8 would feel better for l people who actually play a bit. L
Ogryn can stunlock boss 
I think is also because they might be introducing 4 new ones every season before rotating or mixing and matching from the pool.
Going back to vet after hours of ogryn was agony for a few minutes. I had to remember shoving matters and that i can actually die
I have a connection issue every match since the update

vet is unironically the weakest class right now
I have no idea how they code stuff other than jank.
Well yeah, Psyker hit the gym for FGS, Zealot takes steroids, and Ogryn is made of steroids

Yeah small stuff like that could actually be hell to add without issues especially for a game as messy as this
Yep, thus the reason why I think they are testing with smaller pools.
Eh, I am a programmer. I expect this from, like, someone who doesn't know how to program but is using one of those 'no need to program' dev tools for visual coding
which, if Fatshark is making the game that way... 
Is FS, I think the game code is spaghetti.
No offense i hear “i am a programmer” from like everyone on the internet
And they all contradict each other
darktide backend is one giant scratch project
Well, spaghetti is fixable.
Tho maybe not by the one who made it 
Thing is, we are talking about a dev group known for spaghetti code that somehow actually works for most part.
They should've never swapped away from local hosts
Look, many games needed to be fixed by fans. Live service games GG though.
It's because of language/engine/API limitations and the differences thereof. Your experience and what you think can and cannot work will vary, and everyone has their own API. But, the beautiful thing about computers is there's rarely a limit in terms of code, other than infinite loops and hard crashing the OS.
No I’m saying most of them are lying
Though, technically if you're crazy enough you could rewrite the OS and/or write at a level lower than the OS.
I don't recommend that, but you could 
🤷♂️ I'd take a pic of my degree and send it to you but that has my real name on it and you're a stranger 
Just remove that bit with a paper with your online name, ezy.
Not saying your lying just funny how often you see people say they are a programmer. I’ve see arguments where like four people all say they are while saying the others aren’t. It’s really funny
I mean, you are technically a programmer as long as you do something as basic as 'Hello World'
There's no degree requirement for that vague of a title 
So am a programmer still. Just awful at it. Lul.
whats a good dump stats for force sword, perk and blessing
Naw, I rather not deal with knowing stuff barring general.
warp res dump
uncanny, slaughterer
Warpres, perks and blessing depends on mark.
Perks and blessings depends on which one you are talking about
flak, maniac (iirc)
Which mark specifically do you want info for?
Aren't all 3 the same?
No.
They all dump warp res
4
and what about inferno staff
Illisi specifically uses different combos.
Dump warp res, blaze away + nexus, flak + unyielding
Sure
but I'm talking weapon stats, not combos
I have no idea which one mark 4 is 
As in, perks and blessings
Of perks and blessings.
Illisi still uses uncanny and slaughterer

thx, idk whats a good dump stats, the other classes has guide with it
also this is 4
Deimos? Yeh, my advice is definitely for Deimos
Must have is uncanny, then either slaughterer or deflector 
I use maniac and carapace perks
This is your unfriendly reminder that deflector is trash
It's not

Eh, depends on if you want deflector on them. Illisi wants Slaughterer. The other two Uncanny.
Tis

is the steam guide still useful or is it outdated
Both
Nu. Very valid in havoc.
Good to have options when bs is being bs.
Deflector is still bad in Havoc because you don't ever need to block bullets from a single direction while also knowing that direction and being capable of staring at it for an extended period
Or if you do, you've made a mistake, which is fair as people make mistakes, but also don't
A lot of people say that and yet all the very good players I see run deflector
See.
I mean, the use of slaughterer on Deimos is also eurgh
especially in Havoc
Use deflector 
Positioning Issue #1:
is that even Havoc
False, deflector allows you more potential correct positions 
Bubble 
No, not sure the original build question was even for havoc though 
I mean, outside of Havoc I fully support slaughterer
which is why I said Slaughterer anyhow
I don't use deimos in a way to profit much from slaughterer, so I don't use it and then I also use deflector instead of uncanny on illisi for consistency reasons
I'll support Deflector when it can block 360
Just turn very fast
Beeg brain moment, I see.
I mean, if you use the blade at all, slaughterer/uncanny will be helpful. You have to go out of your way to make use of Deflector by barreling into enemy sightlines and deciding to not slide
and I feel like that's just a bad habit to learn
I don't use it instead of sliding, I use it in addition to sliding and I only use it for muties/crushers, so slaughterer is not doing anything really
You can see me sliding at the start and end of the clip, smh
but coincidentally not when sliding would've been useful 
2 crushers? Slaughterer does something

If you kill one first to proc it.
Chaff will probs be dedder than ded due to staff.
I don't think 5% more damage matters for breakpoints.
Is like saying fire team good.
Fire Team does help hit a BP sometimes tho 
And that's a non-conditional 5%.
At that point just traumatise everything.
Is Sut.
Nu. My phone data.
With both Trauma and EK I don't care too much about my melee 
I mean, I never care much about melee on staffker
Oh.
but when you pull it out, slaughterer does come in handy if you need it out for a bit
whereas deflector literally never comes up
outside of Havoc, and even in Havoc it's mainly a positioning issue
Illisi has slaughterer for hordes, elites get shocked anyway, so I don't run uncanny.
Deimos has uncanny for elites, hordes get blasted, so I don't run slaughterer
it's not a positioning issue
Is bs on bs.
it's a positioning issue in the same way taking damage ever is
Why do you think agile is nice on havoc but extremely overkill in normal?
If you never take damage, you can drop deflector
I mean if you stand and stare at melee enemies and get hit... yeah
Also, in havoc I wouldn't play like in the clip anyway
Syllo, not everyone can play like you. So...
you are never going to take melee damage either since you can always dodge
like i always say, doing damage is a crutch
Play with 300 ping and packet loss, then come back to me on it.
real pros not only take zero damage but also never touched the enemies
there's always a path through without doing any damage
god could do it
Stealth speedrun, I guess. Does it even still work?
The thing that makes Deflector problematic is you have to know the direction the attack is coming from, know it is coming, and not be prepared to slide
Did people ever do a mission without killing anything? 
you don't have infinite slides and you don't always sit at max dodges
Only one of which is necessary for dodging/sliding, knowing the attack is coming
probably, they can just take them and run around in circles and abuse stealth
Well, actually, you kinda do have infinite slides
no
forward yes
hear me out what if you flick your screen in the direction you want to sprint slide, then you can go any direction
but that's not always ideal
people go so far to rationalize why deflector is actually not good but never apply the same to other sources of damage
i feel like all these arguments can just be ended like this
"if you can't figure out how to use deflector to an advantage, that's a skill issue"
Great idea, but hear me out: I like my wrists
There's no way for psyker to jump in and slay a bunch of ranged dudes like zealot right?
Everything is a skill issue, I guess.
exaaactly
I run out of toughness so fast unless I just blast assail but that runs out eventually
If you can't figure out how to not need deflector, that's a skill issue
Venting shriek can do it without jumping in
I did tho
Max venting shriek kills shotgunners and machinegunners?
yeah but then that applies to everything. literally even doing damage itself
I literally explained why Deflector, unlike other defenses, isn't as great
did not
it's like a tool. we dont go "if you cant build a house without a hammer, that's a skill issue" even if it's technically true
No, but killing one and adding perilous combustion should do it
They will chain reaction burn to death
I find myself losing most of my hp to ranged clumps
you also have to have your melee out and it prevents you from doing damage while you use it
forgot that too
You are always going to know which direction it is coming from, unless it's a shotgunner oneshotting you

in that case sliding wouldn't help either since you didn't know it's coming
Like when a bunch of shotgunners, gunners and dregs/traitor guardsmen spawn close to me and I don't have assail available I usually just pray I don't get fricked, because going in in melee isn't an option from what I've seen
You can know something is coming without the direction
Learn dodge sliding and using deflector, but don't rely on deflector too much because it can lead to bad habits with weapons that don't have it
Enemies can be on multiple sides, you can hear the shotgunner clack that shotgun without pinpointing it
etc. etc.
So cheat with mods, kay. Because sound is jank in this game at times, especially in high havocs.
I mean, that's cheating which I am legally required to not endorse. Or something.
But even ignoring that, again, enemies can attack from multiple angles and you can't do damage while blocking but you are staring at them, which is perfect damage time provided you were, say, sliding
you do both, often simultaneously when using deflector
you don't stare at them blocking unless you are waiting for your dodges to reset or because it's better to save dodges because you can
Anyway, gotta prep to go fetch GF. Have 2 hours to do that and get there.
It's gonna be a while til I use a deflector weapon again, I'm levelling non-force weaps now
Sure, but that's like blocking and having invincibility from until death
Even better then, no bad habits to learn 
Imagine knowing how to slide
Fetch her where?
I got combat axe to 20 just now and damn it's a great weapon
I don't remember that being the case when I first played
Caxe very strong, Rashad best click spam
I haven't found a use for the special though
I don't know, that's obviously why I am asking
Is it today?
My poke stabs stare at you.
Her reaching, yes. Bday on 11th.
that's not blocking
no attack
only block
Is deflector


Psyker has Until Death now?
No, the metaphor is likening the situation to a Zealot
deciding to only block while their until death is active
Happy birthday 
Too early.
You don't need two forms of complete damage mitigation active at the same time
Is MKIV the only one to use on catachan devil claw?
Wishing birthday early is bad luck 
Atheneum says it's the best
Sut gets it.
What the hell
Then again, I kinda have low enough luck anyway so...
Is a German thing. Never wish someone a Happy Birthday early. Even late is better.

German built different.
Is like celebrating in advance because fortelling a bad thing happening in a way or jinxing it.
i am seeing a lot of psy using relic blade, is there a reason
Is the FGS.
Dreams, relic blade is not on psyker
Is BEEG SWORD.
sry, big sword makes me think of that sword
Funny thing is, for Chinese, it's the reverse. Though I usually have to just celebrate after anyway.
The reasons for using it is simple, it's good and very fun to use
Good thing we 2 gremlin idiots are free that day, so heh.

hhuge fuckinf sord
and the dump stats for the greatsword is wrap?
Yes
wrap rseist
so every weapon dump is wrap resist
every weapon that has it except voidstrike
VoidSTRIKE dumps blast radius
oh yeah which version of great is better, seeing some build with 8
Whichever you think is better, mk6 has easier time with elites and single targets, mk8 easier time with hordes, both are still great at both
Try both and see which moveset you like better, that's is really
carapace, unyielding
any blessing but warp slice/blazing spirit (normally wrath and something else)
Wot. Excuse me, we aren't going so far reeeeeeeeeeee
Can still dump it on Strike if you use for funni bowling ball memes.
okay
the what
She means voidstrike 
Welcome to psyker gaming
what does the bar on the greatsword do
i am a bit of a return player
It's for the warp slice, each full bar is the next damage increase
need to get the sword up
Gets filled by killing enemies in melee and by enemies you damaged in melee and then they get killed shortly after by your team
Stronger enemies give more charge
Actually, if you want ballspam you should not dump it still
You could dump warp res for shriek spam, but then you'd need to route through psykinetics to actually get better cooldowns to make use of that extra peril, and then you're just a worse EK build that takes a DD detour
Pifft. My staff still works. Just not with lag. Projectile lag is gawdawful.
Play Strike at 300+ ping.
The projectile is a mess so you basically can't aim.
Ping issue
It both is delayed and teleports.
Is why you see me with EK if I play Psyker.
Inferno doesn't hit as well for most part.
Well, don't have 300 ping and the problem is solved
Smh my head
Some people complaining about their connection in a game specifically meant for challenging your connection
Whats the dump stat on heavy swords? Defences?
It's clearly Fatshark's intent with their netcode
yeh
Thaank you
Warp resist before def before mobility in general.
Heavy sword doesn't have warp res 
In general.
For melees.
If it has warp res, dump, if not, check for def. If not, mobility.
fair
def > warp resistance or other way around?
Only one is any diff, and that's powersword cleave targets from memory.
Dump warp resist first, then def, then mobility.
Good, have fun with it.
i love it
OH MY GOD i hate kaibella
i hate her quests
what the fuck im just running around in circles looking for named npcs while saying random garbage to objects
this has taken me more than 30 minutes because half the prompts dont show up
I was going to ask you if I should play Rogue Trader, maybe another time 
👌 i was this close to uninstalling it from this quest
the combat is ass and borderline unplayable somehow they translated tabletop rules into the game
the combat is non existent because it was made for drunk british people to be able to navigate
movement/cover make very little difference
the AI is hot garbage because for some reason if you flip enemies to your side they start running around in circles
the star map is hot garbage






