#psyker-class
1 messages · Page 1852 of 1
That's Aura
If anyone would be a sarcastic dweeb it would be the psykers, no?
You got mogged
the warp
is it better to use brittleness or blaze away with the inferno staff?
did it do HP damage for some reason cause your toughness didn't go down
blaze away
Blaze Away
Blaze Away
blaze away
"I can do this with my hands tied" ahhh type beat
Penetrating Flames is like 3rd option, it ain't bad just the competition is better
wow, we all just typed the same response in quick succession... this somewhat feels like we are on nearly the same level of hivemind-esque behaviour as Zealot chat...
more like there's only one right answer
exactly like that, actually, although the damage stat could be a bit lower...
Yes
lower? so try for one that has even lower warp resist?
Keep that, don't touch it
you can dump warp resist on psyker staff
and should, inferno doesn't even generate a lot of peril
I know, I just meant inferno could always be fine with a damage stat of 60% for more soulblaze stacking opportunities, but that might be outdated info...
i always figured having lower warp resist would be better than lower damage
thats why i havent improved this one anymore
yeah, a lower than 80% damage stat on inferno is mostly just personal preference anyways
zleaot flamer dumps damage but zealot also gets less damage bonuses for range
pskyer has more damage boosts and warp resist being lower is a buff
doesn't really matter since wildfire is capped anyways
I never use wildfire with inferno myself, as applying the soulblaze is easy with that particular staff compared to blaze voidblast...
i opted to go for souldrinker because why not
from what I can tell, Empyric Shock is good on inferno builds, because you can stack it super quick and it buffs soulblaze as well.
remind me what that does again?
Because it's a bad talent, that is why not 
shoot enemy with staff left click to give enemy a debuff that increases warp damage.
its 6% per stack, maxing out at 5 stacks, and has a 10 sec duration.
but you might have some trouble with affording anything extra like Empyric Shock if using Warp Charges...
I myself use EP (the blitz buff keystone) because firstly its cheaper to get than Warp Charges, and secondly it buffs Brain Rupture (my preferred blitz for inferno build)
I don't see a reason to spend talent points on any of that little trio of nodes
especially not with purge staff
if you have spare points, you're missing something better
Thoses nodes on the side of the upper tree?
They can be useful
BRO, 12veg are spicy af. So many bosses. So many full hp bon
You should use wildfire.
the ones around using staff primary attack
if you have points for any of those, you're missing something far more valuable
According to reddit, taking wildfire is a meme 😛
The first 4 stacks of Soulblaze does very little damage. Skipping manually applying that is a big boost.
Or so I have been told by multiple probably low level psykers
you aren't going to see wildfire boosting your damage that much
I used to think Wildfire was bad. Then I saw entire hordes I never even breathed on engulfed in blue flame
Hmm oggy shield with big attack speed is kinda good
Thats literally one of the ways to get a powerful single target

Which staff is the weakest?
voidstrike
That's not correct. Again, the first four stacks of Wildfire do like 16 damage per tick. It scales exponentially. So if you're putting a 5th stack on manually, it goes to like 25 immediately, then 40.
Not counting whatever other damage bonuses you have
Also, gives you In Fire Reborn stacks more easily
Also also, funny interaction
Wildfire can make your flames jump to a specialist, instakilling it with Flayer and immediately applying more soulblaze
it's not exponential
God I fucking pray it's intended
the best argument for Wildfire is In Fire Reborn procs
soulblaze damage isn't exponential, check Pygex's doc for the damage table
"Damage scaling is using the smoothstep (S1) function, therefore, the damage has approximately exponential scaling with low amounts of stacks, approximately linear scaling with 11 or more stacks and then approximately logarithmic scaling with 21 or more stacks."
hes using the strict mathematical definition of exponential growth
4 stacks = 17 damage per tick. 8 = 41. 12 = 83. Etc. Getting the first 4 stacks out of the way automatically is a massive damage increase over the course of a game.
except Wildfire isn't applying 4 stacks to all nearby enemies, is it
Yes. It is.
Because you're killing like 50 enemies at a time
And so they all get the fire
It spreads and spreads. I've looked at the code for this. It looks at all nearby enemies and distributes 1 per enemy with <4 stacks until it runs out. Then that enemy dies and does it again, and then again. Pretty soon everything has 3-4 stacks, even things way outside of your reach
I've looked at the code as well
The goal with Soulblaze is to get max stacks as quickly as possible. Wildfire increases the speed of this.
the issue is - how much is it helping you kill things you aren't already actively attacking
the answer there is - not much
I literally explained this.
You get stacks on them before you attack them.
Then when you attack them, you ramp up faster
if applying stacks was a slow process, I'd agree with you more on "bootstrapping" the stacking
If you save a second per enemy killed, it's successful.
But I'm not going to debate this with you anymore if you're too stubborn to listen
disagreeing isn't being stubborn
but then, I don't even like using purge, it doesn't feel good
True. Sorry, that was snippy of me
I just wish we had more options for applying soulblaze
I want a talent node that gives us that option for whatever weapons we want to use
or abilities
so what exactly is a great all-rounder inferno staff build? and is warp siphon better than EP?
There's shriek, trauma perk, purg, PC, and wildfire. I think that's all? Not sure
if you want to focus on soulblaze, you don't go EP
should i get kinetic resonance?
warp siphon is the only thing that targets actual soulblaze usage
Why ?
basically im having trouble deciding over Wildfire or Kinetic Resonance lol
anyone up for Malleus Monstronum penance?
Did not expect to get a response on this… two months later 🤣
I'm full of surprise
Clearly lol
I can help if you need it 
I prefer Wildfire. Ideally you won't be using Brain Burst often.
should i drop empathic evasion for wildfire?
Though I am using BB a lot in new Havoc 40s. Trying to pop random gunners and things once things in purg range were dead
is what im running
So do you like playing Max Height ? Most people seems to prefer the min height for Psyker
I'm using unbuffed BB yeah in high havoc
I have a Giant Lady (max height) zealot, but I prefer a Short King for my psyker, who’s my main
thanks, joining a strike team
does height affect your hitbox?
Yes!
With or without KF, to clarify?
I've KF
Though also it can make it hard to reach items that are higher up
but like I'm using it as a blitz too
Just booting up the game, 2 aecs
It also affect how much you have to aim up to get headshot and weakspot hits in
So its up to you
As am I, which is unusual. But I am realizing you said that in response to me
I end up clearing all the chaff and there are still elites or specials in the distance
Plus it eases some ammo burden on my teammates
What's that node upper right of the aura wtf
+5% toughness dr, I'd rather take Unlucky for some
5% TDR
Take wildfire
Take KD
5% tdr is worse than a +15 toughness node
hell in havoc, the 3rd +15 toughness node is roughly equivalent to 20% tdr
Monster specialist mutator now owns 99% of people again
The trick to monster specialist is to hide behind the Ogryn and throw things at them
Ogryn will protect me
Does anyone know what the mortis trials upgrade for assail is?
why doesnt highest rank completed count for your ran k
I really dont understand it
what is even the point of the catchup system
so it actually slightly means something
you can get carried regardless
Assail kills replenish assail
Assail applies burn
And I don't got the others
why would you want to do a havok 4 ranks above yours if it only ranks you up by 1?
the same as your next assignment anyway
maybe it's more fun, why do you do havocs anyway
makes 0 sense
The first one is hilarious because with 3 scries you basically have infinite assail
yeah so just do havocs higher than you rank, does it matter if your number only goes up by 1
Fatshark probably looked at the stats and saw how many people got to 40 and never touched Havoc again, and how many of those people were carried to it
i'd play havoc past reaching 40 if it wasn't the same 2 modifiers
All the rank changes are likely just ways to keep people playing havoc longer so party finder doesn't die.
imo it seems like it isn't working
I haven't checked this weekend but party finder was pretty dead when I was trying to get games during the week
FS doesn't care whether you play havoc or some other mode
they'd probably rather have you play regular modes
they care about player retention
well people who quit when they reach havoc 40 weren't going to stick around anyway
Rank decay as a mechanic only really exists to keep you playing. That's the whole point
rank decay is basically not a thing anymore, you don't even have to finish a map
and that's a known way to incentivize people to keep playing
and stopping people from jumping ranks and deranking people for losses is also a pretty clearly a way to extend playtime
too bad it's just annoying
probably the worst change
the way deranking works is bad and is almost certainly going to get changed
what FartShack has fundamentally misunderstood is that the people crying out for harder content, the TryHards(tm), are a vast minority of the playerbase
high havoc isn't fun
I'm okay with the slower climb if the deranking thing is changed
Same
(and it isn't really hard either)
allow players to select the havoc difficulty they want, up to what they've personally cleared
get rid of deranking entirely
there's no utility to the rank mechanics in a PvE game
make the modifiers randomly selected when players click "Run Havoc Mission"
get rid of Tox Gas
throw Maelstrom modifiers into the mix
bring havoc modifiers to the auric board
take some of the ideas from Mortis to make additional modifiers, like "Oops All Trappers"
Trapper Swarms
Just remove downranking already, game instability on its own is enough to justify getting rid of it
stop fomo'ing modifiers
stop the fomo bullshit entirely
havoc and trials should have their match making systems reversed
the oops all monstrosity waves that don’t summon weakened monstrosities
fatshark stop fomo'ing
Never gonna happen
from cosmetic shops, from mission selection, from everything
I think it's hilarious
if you go back 1 room it spawns 10 bulwarks + a wave
if you backtrack "20" units from your furthest progress, it will spawn a ton of bulwarks
oh
fuck bulwarks peroid
the worst enemy to fight in game
oh that explains the bulwark wall I saw once
it's not one room, though on some maps the calculation seems weird
why do they punish backtracking???
Backtracking was broken
so you don't always just pull back to areas with 0 enemies
i had a burgle in a corridor, and backtracked 1 room because, well it's a burgle in a corridor and it triggered
Literally eliminates any and all threats
fuck this
it's boring gameplay
sometime you just don't have a choice
and you get punished for something out of your control
then deal with it or die
dumbass logic
It's always in your control, it's just a matter of skill
uhuh
The bulwark sandwich isn't too bad if you push forward between waves
I only had it happen like 3 times between 30 and 40
You are so hilariously broken in this game that even a bulwark wall isn't too much of a threat with a decent team. You get to pick what kind of risk and strategy you want to adopt
is the FGS a good pairing for inferno staff?
There should be some middle ground where backtracking is allowed in order to fight on better ground if you have to, but players are still incentivized to push whenever possible
Maybe having enemies spawn according to some kind of time based system
no no you don't get it
just phase thru the burgle blocking ur path in the corridor
skill issue
I had it happen at the beginning of Gloriana and we had progressed at most maybe halfway of the first outside part and then pulled back
and then got a second wave after clearing the first
It's more that it throws a wrench into your plans when there are already major threats pressuring you
Damn Burgle impossible boss, unable to be kited
That's rough
Just alt f4 if you see one
yeah kiting it in the corridor
just instant kill it dealing 100million damage a hit??? Seems like a build issue
that it's as big as
seems like mistakes were made before that
no
FGS is an allrounder weapons, can work with almost anything if you don't mind the bad mobility. Inferno is not very mobile so personally I like to use something more mobile for melee, Deimos or Dueling Sword.
Beast of Nurgle with bubble shield feels like bullying
Twins ca shove you bacj
Why are you self-reporting is what I don't get
you're deluded
If you position well, you should always have somewhere to move to. There are very few places in the game where you're forced to stand still and suffer
It's okay, but not the best complement. FGS sacrifices some mobility for horde clear, which your staff already does. You could take a weapon with better mobility and equivalent or better single-target and the inferno staff still has horde/CC covered
so basically duelist sword
If you like. Or knife, or Deimos/Obscurus 1H force sword
obscurus force sword
is this pretty okay regarding blessings?
if FGS has mobility like the ds or knife, I'd literally never use another melee weapon on psyker
I love the FGS
some people like having crit chance for a perk
im not even sure i like using uncanny
I like Agile. I rarely get my sword out for damage, mostly for mobility
i tend to not light attack armored noggins
If FGS had good mobility (even like Combat Axe tier, never mind DS/knife) it would literally have no drawback
that's basically true
i am absolutely for the anti-backtrack tech btw, it's just very poorly implemented rn
the derank change really be getting me to play a lotta of the new havoc (i havent touched it yet lmao)
moving back a room should always be an option
yes, a room
reposte or precog if im pairing with Agile?
rn in some areas, it'll trigger if you do
in fact, I've got an immediate, simple fix
Literally just retvrn to time-based wave spawns and you have your incentive to not abuse backtracking. Also we have the DH rituals now, which could be generalized into some kind of reinforcement call mechanic
if the game ever reaches maximum enemy count, immediately down the player that's furthest from the rest
dh ritual is a great modifier
Agile works on heavy attacks, no?
an actual good incentive to push forward
what it do
you have to stop a ritual or it'll spawn a dh
10 million bulwarks apparently
it's a mix of time based on and progression based waves now
it spawns a wave + ten billion bulwarks yes
the way things are now in havoc, it almost forces you to bring a smite+bubble psyker
no one runs smite
it does, but not sure if precog would be better if i want to try agile
xD
and way less bubble than before
Gotta go room by room or else a billion bosses spawn. Even room by room you can get 2-3
or just stick with riposte
don't run smite in havoc please
use smite smartly instead
it's even worse with the berserk modifier now
Depends on your goals. I like agile for survivability at the expense of damage. Push-attack heads for unlimited dodges. Has saved my life before
oh boy dealing just enough dmg to get them below 50% and nothing else
you get immuned to CC enemies below 50% hp
I mean some horde waves are on a timer but you can only get x waves until you progress some more
before it was only progression based
all value of smite is lost
better to have surge
as always
if you have surge, you can't have trauma or purge
I wouldn't even bother bringing surge into high havoc
Surge was good in pre-patch Havoc. No idea about now
it was good? how were you dealing with the crowd density?
no pus so better in that regard but way more hordes also
without pus i like it a lot
Pus was fine
Shriek, usually
https://www.youtube.com/watch?v=nrpl8sNwtG4
Here's @plucky flax doing it, and looks like ending up with highest damage by a lot
You need other psykers to bring bubbles for you so you are free to spam creeping flames to do damage. :D :D :D
Also it doesn't work with the pus modifier since they take reduced range damage...
Patch 1.6.1
Refinery Delta-17 · Disruption · Damnation · The Blight Spreads · The Emperor's Fading Light (2) · Moebian 21st
Loadout: Deimos Blaze F...
Oh, Syllogism is in that game, too
I don't like BB enough to rely on it
it's big damage but also shriek is just taking dot ownership
Fair
but the idea of using shriek as a primary attack is interesting
shriek only h40
once they fix rank........
I'm thinking block focused FGS
lol
all stamina curios
goes down 5 minutes later
it wouldn't be a meme build any other way
I just like watching enemies jitter about for the brief second they get fried by lightning before exploding
Ek staff obvi
the smite upgrade node that makes things take extra damage should apply for a few seconds after smite stops
the shock effect ought to linger
stop having excellent meme ideas
What kind of build would folks suggest for a devil claw/combat shotgun build?
Playing veteran for starters
Look, it's done already. The only extra memes is +2 stam on the sword.
I would suggest to play something else, I don't have serious suggestions other than a gunker build I guess 
Which I skipped cos I rather have slightly more usable sword.
me looking at the vast amount of psyker builds i play (all melee psyker)
oh yeah, +stamina on the sword
deimos of defence has a competitor
perfect
Beautiful.
and three of these bad boys

...they still havent gotten rid of this stupid bug.
there a mod that fixes that?
in fact, the only thing better than that FGS is one with dumped warp resistance
which I have, but I really don't want to mess with it
I've got 60k Milkies, time to spend them
Just ran Mortis trials
Maybe it's just cos the other 2 was not very good but I thought it was a reasonable challenge
Not like difficult but like I didn't roll over my keyboard like I thought (though I did choose 1 dogshit trait instead of one that would have made it much easier)
Could be cos it's my first game back tho
It gets better later on, first half is just chaff a lot of the time
Not even a lot of chaff
It very much is more like a power fantasy game mode, get crazy buffs and have fun killing things, but I do think it could be a bit more difficult or have more enemies at least and have less down time between waves
Okay yeah I can agree with that
Yeah that's exactly what it was advertised to be and I think it does a good job of that
The beginning was really slow but the elite waves were funny
10 trappers coming out of nowhere
sniper alley etxc
4 bosses at the same time 
Yeah I thought it was only 2 at the end
so was chilling
then I was like
wait what?
They all targetted me
But I had hammer
I was the one targetting them 

well, that was quick
having so much stamina is really stupid
and blocking multiple shotgunners on damnation so easily is also stupid
need havok mortis
Bro really said
oh no

Is this stagger caused by the brain burst spreading fire buff or something else https://streamable.com/u2b3bq
pretty fun
having so little stamina is really dangerous
It wasn't that buff, no idea what was causing it
oh it's Each shot applies "minor stagger"
Fatshark keeping their word, I see
Beautiful teeth
I think surge is better in this new havoc no more pus.
But worse monster damage than burga
better but not in comparison to purg, probably
And there are a lot of monsters
this is definitely a different way of playing
focusing on just blocking and pushing things
with which one, ES or 6 stack WS?
Always play warp charges
For ult span
dome or shriek?
shriek
Bubble surge doesn't feel good at all
I was talking about burga...
Okay warp charges for both ability
looks like havoc is locked on my psyker, even though I do remember completing a mael before this current patch...
it doesn't count unless you talk to dukane once first, I think
I did do so as well a long time ago iirc...
hmmm... maybe I remember incorrectly, and didn't talk to dukane before trying to unlock havoc on psyker (or maybe it got locked again somehow)...
This is what I use for Havoc purg. I think.
Unless you really need ER i think pots is probably better for inferno now?
Mmmmmm probably not, honestly
ER just gives you so much more time to do damage
We need to find someone willing to test it in a game
Oh second one was super smooth
Not me damage padding the bosses again
We done 2 runs so guess it's okay to jump into havoc. Anyone down?
What's the consensus build wise for new havoc? I've been running the standard bubble meta with trauma over purg lately just to make the waves of bulwarks more manageable
depends on mods I'd think
bubble isnt really needed anymore
if red and orange you want single target
That's true actually since the gunners aren't extreme bullshit anymore
Shriek does help with CC as well which is a nice bonus and you get the BB buffs
Ngl, they still feel like bull
havok?
Yeh
They don't instantly kill you once you turn a corner though
They just do it in 0.5 seconds

Lol I mean yeah choke points are still ideal
Imagine running deflector
o, u mean like now? I need like 10 mins
I want more variety with the havok psyker meta. Scryers and las gun is crazy damage, but I'm probably not gonna run that. Staffs? I only use purg or trauma. Melee? Dueling sword or knife.
The force swords really aren't bad, but for havoc? They do stink including the Deimos which is my overall favorite with the light head stabs and heavy 2 huge head staggers that'll knock over a crusher
just block the crushers
honestly, the ds heavy attack damage should be lowered
Shield is still good for stalling specialists
it has little wind up, fast heavy attacks that are pinpoint stabs
They're functional yeah, but just knife with bleed and uncanny or the dueling sword is just too good especially when you're that squishy and need that added mobility
Any more than 1 bubble is kinda troll though
FartShack should give FGS a blessing that increases mobility and dodging
The knife with bleed and uncanny is usually what I run with trauma and shriek. Really helps with the bosses.
Just focus on horde
I really like the sword, but yeah. Feels like shit with Psyker who HAS to be crazy mobile in havoc.
Psyker doesnt have good boss damage
I think this is an issue with playing with random tbh
Havoc isn't necessarily about good damage and more with just consistently chipping away.
When Void and I play, I can make it so he never needs to move unless it's smelter complex finale
I should rephrase that as it just doesn't seem to be a havoc 40 viable weapon, but otherwise I really enjoy it
Im not sayin damage at the expense of everything else
relying on low but consistent damage isn't going to work on the new havoc modifiers
I've only used deimos in the new havoc
Let the other classes deal with bosses
healers and enemies that rage at 50% health will negate low-but-consistent-damage approaches
Stick to what psyker is strong at
you have to have burst damage
I also think modifiers like this are kind of placebo.
Like yes they exist but do they really?
Oh no of course not. But it helps to have the dueling sword or bleed stacks and pop a few brain burts. You only get good boss damage with scrier's
You're gonna murder everything so fast, who cares
Unless you actively begin creating a problem then decide to deal no damage for some reason
have you actually played high havocs yet
is that directed to me syllo
yes
Make ds take one more hit to kill crushers/bulwark. That should make it closer to the competition
I mean the modifiers aren't a constant problem but they certainly matter
I see
Why nerf DS for Psyker? DS was originally a Psyker weapon lol
Well, I'll find out quite soon
enraged enemies also move 25% faster
If you wanna tone down DS for Vet and Zealot? Okay, but yeah I used DS on my Psyker forever prior to them getting it
We will see how they fare against the almighty bonk
FartShack should never have given the other classes the ds
I agree with that. I love the chainaxe and I wish I could use it more regularly with vet and zealot.
It could be a all round weapon nerf. But the way things are, zealot and vet have the nodes to turn ds into the best melee for every situation
I’m using flame staff is there something that makes my charge longer for secondary? So I can keep my flame blasting longer
@nocturne dust i summon
meep meep
I mean scrier's also makes the DS insane
Charge it up for longer before using it
@summer prairie @marble crater I can take one of you
or anyone else who is free
@upper sun ?
too late for me
are we still doing phrasing?
f
How about to get that charging time faster?
I don't have time yet, still need to do things
I think a lot of my confusion with the weapon design is why dueling sword is so nutty with virtually zero recovery frames and general questions as to why say the iconic chain sword is basically ass
You could use Flurry blessing, but the other blessings are a lot better, so you really shouldn't
you guys ahve room still?
ye
how long you charge barely matters, you could just do min charges. Maybe a bit less damage but more constant suppression and talent procs
i need a bit like 5-10 minutes
As long as it's 5-10 since friend only has about 45m~
what is it havoc?
ye 30
r
Just coming back after a year break, was there any big changes I should watch out for?
Yeah pretty much. I try to just go for the long charge with a huge horde, but obviously sometimes you need to quickly alt attack a crusher in the head with the dueling sword anyway
I noticed they patched quell cancels for example
There are two new game modes and a few new maps and weapons, ogryn talent tree got a complete rework, psyker has a few more talents
did you mean, "psyker got a few talent buffs"?
EDIT: did not fully read the message you replied to.

anyone up for chill aurics?
The game died, servers have been shutdown
Big man is a constant in havoc now 
ds could use some recovery frames where it recoils off carapace
shit i forgot to test shrapnel on ogryn now
Dog ignore push just becuase
This is why I don't even feel bad for using spider sense.
Specials are bs
nope shrapnel is still bullshit
Did the game just lag when you pushed? Or was that because you were recording?
Cheater 
Nah it's just the game being funny.
Like here when I get instant down from captain's explosion thingy
https://cdn.discordapp.com/attachments/1046914150363844779/1355922551301345330/Desktop_2025.03.30_-_16.11.23.04.mp4?ex=67eab0c8&is=67e95f48&hm=9f2a1ac4a64a72c598d1121b0bbe8a1ccfda3dc2d4475b5dd878da33cc083c53&
prolly lag
eu has been shitting itself for like 2 days now
fatshark needs to buy back the servers they sold to arrow heaad
A lot of error code xxxx on eu atm
Holy, are the Mortis Trials always like this? This is like, page 1 of mauler, rager and gunner kills.. it just keeps scrolling.
nope
some waves have infintie carpace and bosses
and then another wave is nothing but trash
then another wave is 10000 snipers
its all over the place really
sniper and trapper waves are the worst
carnival map sucks
far too many places for enemies to just sit and hide
every time I get it, I give up on hoping to get the 25 minute penance
especially when there’s a purgatus psyker on the team
my group got that penance on the other map
we were trying to be fast, but I didn't think we were going to get it
my best random run was 26 minutes on carnival
somehow I keep getting slowpokes when it’s the small map
@upper sun we recruit you now?
your best bet is going to be finding a group here specifically for that penance
I got ASS doing randoms, I’m not going to get a premade together for that timed trial penance
¯_(ツ)_/¯
I like sub-50% charge once I have stacks out. It keeps Blaze Away stacked, which leads to more stagger and more damage
blaze away should never have been added to the purge staff
Yes it should've. 
and in typical FartShack style, they didn't even bother to change the description of the blessing
since purge doesn't even use ammo
@nocturne dust btw are these modifiers just aids with this map or what xd
Havoc is harder now
nah, we already have Warp Rider, there's no need for a staff-specific damage boost of the level that blaze away does
but yes, pox gas is always aids
I sweat there's literally ZERO downtime on this map
For me it’s carapace, I run a lot of anti gunner and sniper and can melee out everything else but if enough armor blobs up it’s all ogre
and the first half is literally just a tunnel
That's the new Havoc
No downtime
oh yea does havoc still have the stat modifiers
Ever
like the -max hp
ye
Oh I forgot about that
okay
we become tight knit team
I hate that approach to difficulty
we will defeat this one
love when nobody is dealing with snipers and I have to do it as cqc zealot or psyker (veteran is locked into melee with 5 pox walkers)
reducing ammo and health is a no bueno for me
And the mk8 can down a couple isolated carapace but it can’t chew through infinity of them with my imperfect overhead dodging skills 😂
was having fun with blazing trauma in trials
everything ablaze, everything prostrate
All havoc, all the time
@hearty wolf
They did good with Havoc
Yes with you gone the captains pushed us against the wall
Maybe it's just the tox gas on this one
it's SO oppressive xd
I'm having stomach trouble, brb.
Tox gas is brutal, especially on top of the other modifiers
New havoc is fun, but also quite challenging. If you're coordinated it's generally okay, but sometimes something crazy happens and it goes sideways
Like twins + progression boss + weakened monstrosity random boss + daemonhost ritual
That sounds like what I want
- DH ritual
The daemonhost ritual seems to be a non factor in the runs I just playeds
Ehhhhhhh
it charges sooooooo slow
Not if you get close
It's a non-factor as long as it's the only thing
And once it speeds up, it stays sped up
Ah I see
So you have to stay back until it's clear, then rush it
And sometimes it spawns in really unfortunate locations
Also, the ritual DH doesn't despawn when it kills someone.
I do think it was just the pox gas on this one. In last havoc it wasn't so bad since you could w through it with chorus since the map was more progression based. But there's too much trash now so you're really forced to sit still for a lil
That's pretty cool
It is an angery daemon
for havoc def no
lmao
D III VII IX G missions are peak psyker gameplay
I do quite like the difficulty changes
The crash log said something about critical strikes before I ran away
Wonder which mod that is
or if it's even a mod
Difficultly changes completely ruined by deranking
Had the same multiplier on gloriana and once you're passed the cliff, you've pretty much won
I saw a similar crash the other day
I agree with that. It sucks. Makes me not want to play H40 because I don't wanna lose my rank
im down for auric/mael tho
Host moment
Maintaining rank is easy, only have to win one in six
Climbing can be more annoying
One in six? I think one in three, no?
my main issue with havoc is that playing with this much pressure is not enjoyable
ahhhh
same, the constant onslaught is tiring
I dislike the update.
It made the onslaught worse.
not just the length of the game and the punishing of small mistakes
i dont want to be the guy i dont want to have wasted 45 minutes of 3 peoples time just because i made a mistake
Well, that's just clutching, and it's on the team for putting you in that position in the first place 
if its auric or even maelstrom its their fault because they can easily compensate but havoc? no way someone is dealing with twins a hoard and 2 dhs on their own
I understand that kinda pressure
To me it keeps me engaged because I know I'll die a death of a thousand cuts if I don't play well and I kinda like that
Gas again ex dee
and rage too? Ugh
It feels more deserved than dying in one volley from a basic shooter
I still die to a single volley 
Yeah, I actually agree with this.
Usually a direct mistake should lead to a direct consequence but it's really hard to make the difficulty harder without making it cheap in other ways imo
i'd be fine with a lot of the Havoc chip damage if corruption resist on relics got buffed, i can avoid a lot of regular damage but most corruption is just inevitable at the higher difficulties
Apparently power matrix has a glitch spot or two where a second ritual further ahead will start and you get screwed with a DH coming at you
What is the hexsomething daemon host?
My team of mooks got clapped by it while I was murdering specials 😂
Hexbound Daemonhost is the havoc heinous ritual modifier
summoned host
part of modifier
Will kill everyone
Doesn't despawn

Have fun
Hab dreyko first event has a DH spawn you can't reach
Usually not a problem though, just corruption tax
Why can't you reach it?
@nocturne dust let know when back, we full and just waiting for you
coming rn
Least you’re wasn’t Pox Gas + Increased Tox Bomber spawns
Carnival as well
Hell on earth
Extremely heinous
It was Enclavum Baross for the one we got wiped out on
I mostly shot it to death but was too busy getting Eiffel towered by a crusher pack to finish the job
I’ve decided I don’t give a f about havoc rank anymore so will group with whatever randos
Other than the Magistrati Oubliette map, I had a pretty solid run from 30 to 40
Lost that map more than any other combined
oh no
pox gas is easily the worst modifier, and tox bomber is the most obnoxious enemy
at least regular bomber is funny to listen to
me watching the pox grenade bounce off 8 walls before smacking my face and exploding
one time i had a tox bomber sitting in a spot where he could NOT be hit, just spamming grenades
i was so heated
can confirm that this is not a joke, I have seen tox bombers do trickshots that the fire bombers could only dream of...
OMICRON MORT'IS INTERCEPTSHAAAN
yay finally got frenzied killer 3
nicee
I wish they’d lower the duration of the stank cloud or reduce the nade frequency because dear lord he gassin
at least he's not as obnoxious as enraged barbed stranglers in sm2
I finally got 2500 barrel kills, 1m total kills, and 100 havoc missions this week
those fraggers will drop a billion barb spores onto the ground in the span of 5 seconds
Oh well will try when not so sleep deprived
The ping feels much worse for some reason
my ping was 200 
F
I wish comms would work too
I would have stuck with you if we had them
Instead I was fighting down a staircase with the other guy when they had maulers and crushers
I should have left him but that's mwean :(
I mean I just avoid stairs on Trauma 
Does anybody know if the death dealer no ammo on crits indulgence applies to peril generation?
fix discord then
Tell Discord that
From what I've seen, no

Seems like Death Dealer does not work with Staff
That or I didn't test enough
it's crazy how many mortis modifiers just don't apply to psyker
grenade? ammo buffs while i have a staff? gee, thanks
yea
@hearty wolf Hi. I live.
Nuuuu I got into bed
I forgot I need a cursed sleep schedule to play Darktide with you
feck

Well good night 👋
whats a good build to support a blazing spirit sword
blazing trauma ofc
There is none
helpful
Blazing Spirit is crap on melee
But if you want to make use of it
dump damage
If you just want it on the sword, then just take meleeker
you could probably do something stupid with a blazing spirit + perilous quell sword and scriers
Well, it's bad because melee does enough damage to kill things on a crit so the DoT doesn't help
especially on Psyker who has damage buffs out the wazzoo
so, if you want to actually use it, delete your damage
it's more for spreading soulblaze to everything around you
It doesn't work if you kill the target
does charged strike do any relevant damage now?
not unless you use Dclaw/Illisi, and even then, questionable
Still extremely off-meta, its main use is buffing bad weapons to not-as-bad
Like void said, there is none.
If you want to sword to even function, you want damage and first target as low as possible without sacrificing mobility and smack with sword speed because enemies have to survive a crit.
If you want to fully lean into blazing spirit sword meme, I recommend SG.
If you want a better build that happens to use fire sword, I rec shriek.
fair thanks
Here is Zazy's fire sword build that is more coherent than mine.
https://darktide.gameslantern.com/builds/9e101f73-cc37-4866-9f6d-eb8992c8720b/zazys-melee-only-blazing-spirit-greatsword?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
Here is my full on meme fire sword build.
https://darktide.gameslantern.com/builds/9dba7173-f64c-4b4f-9213-94268e99e856/no-keystone-fire-sword-now-with-crit-chance-its-bad-but-play-it-anyways
Psyker build for Warhammer 40k: Darktide, using the Covenant Mk VI Blaze Force Greatsword and Rifthaven Mk II Inferno Force Staff. Created by zazymomba.
Neither were made with the way PC currently behaves.
I sure do love that Fatshark actively prevented Fire Greatsword from being real
pc changed?
It used to not proc on Soulblaze kills. It does now. Even more OP.
Yup that
oh it got buffed, neat
Infinite soulblaze propagation
wildfire back on the menu
Well, we don't know if the change is a bug or not
Also KF working with DoTs now (except electrocuted from wall).
I think KF working with DoTs is fair
only way the 10% proc chance becomes sensible-ish
hi hi

General gunker build
What kinda states would suggest for a 500 inferno staff
warp res as low as possible and burn above 76
Kk
Right, so warp res should be 60 and everything else 80. One could say, warp res is the dump, even.

My only beef with FGS is you cant just rev up your peril like you can with the FS
Not as fast anyway
quickly petting illisi
Sword strokers, smh my head

Sadly fatshark cant do what Nero does with his sword at libel of getting hit by a capcom lawsuit so
Sword stroking it is
You can't just chain stroke FGS but you can get to high peril fewer specials.
Not sure if FGS is actually faster at building peril, but you can get to +85 in two strokes.
I believe it does gen more peril at cost of speed, ur right on that
is quietude, the toughness on quelling peril, only manual quelling?
Ye. Any quelling.
including going over 100% quelling 
thank god
unlike warp expenditure
Unlike WE (warp expenditure), it is not any peril gen. lmao
does that peril count as instantly being cleansed?
For Quietude, yes, I suppose
WE doesn't even count SoA
for the lex atoma
For the Cicatrix Maledictum, because it is fun to say
for the cica--the cikeh..grut it
https://discord.gg/z63TbdEH Anyone wanna do auric? 
I crashed because I looked at stairs 
we just started a game. if ur free after, join us
Recommended melee for vb that isn’t ds or knife?
Nah, I was already annoyed because I entered QP with my purge build, this just added 
Deimos
In Mortis trials possible paths depend on your class, or can they vary?
possible paths?
Every class can get every path
So sometimes it is different?
Then the buffs are random and obviously tailored to the class
Just unlucky, I had it on psyker
you get 3 random choices of the "paths", there are certain majoris indulgences that only show up if you have their respective ability or applicable blitz
OMG Ogryn's are picking up concentration stims now!!!
More combat stims for us 
The ogryn can eat the heretics
Do enemies in Mortis get stronger over time?
blazing trauma in mortis is funny
That's wqhat i am testing right now
If you join mid match you cannot choose your path?
joining late in mortis just sucks period
> joining late in mortis just sucks period
No u
pretty sure you can but it's very weirdly implemented
I mean mortis is fine as a tutorial but I have no interest in doing the tutorial
I had instances of indulgences stacking after I latejojned
... what
I had the game make me choose them and the perks I missed after late joining
In a row
How else would we keep our pbb active? Now hand over your ammo 
every time i joined late, i only got to pick like 1 or 2 things
I gotta try the BB 10 heads
the 10bb thing is funny
though i'm not sure if it procs off kinetic flayer/pc/wildfire
I'm making a new build, which has more aura, agrip revolver or bpistol
it's described as training, but it's really not a tutorial for players
almost everything to do with Mortis Trials has no relevance to the rest of the game modes
Arthur Morgan gaming
Mortis can be hard if you sit outside the objective and let enemies accumulate
agrip it is 🤠
Braced Agrippina 
I always liked it
I remember when I first picked it up and had Last Word flashbacks from my Destiny days
I visibly pogged
Wonder how annoying smiker in mortis
Not seen one yet lol
It’s an advanced tutorial focused on areas where players are typically complete failures. Wave 3 is literally “play the objective moron” and you get murdered to death by unending hordes if you don’t do it. There are multiple waves of exactly one specialist type to force players to learn how to spot and deal with it. They have a multi boss wave to force players to learn how to fight bosses. And there are no good cosmetic rewards to keep us sweats out
I tried it for a day, pretty op bc of the elite/spec waves
wouldn't say annoying exactly
I disagree - the way to teach someone how to deal with a boss isn't to throw two or three different ones at them
too busy dying
It’s to ensure one player can’t just solo the boss. Everyone has to deal with them
rare sane difficulty take in #psyker-class ???
Most people who play this game have no idea how it works or how to do anything and rely on one good player rolling into their mission and carrying to win. Mortis is intended to fix that
Oh lord I wish that would happen but that’s not what I’m talking about
i had to tell people in mortis how they worked every other game
I just play builds that don’t depend on ammo 😂
i just pick the crit ammo thing so i never need it
(i still rush the drop and only drop the crate when I need it)
I rush the drops because I'm a magpie. Gotta get the shiny.
Shiny health
shiny bullets
I don’t even go to them
I did mortis 5 times to get the “tried all the styles” thing and called it good
I don't go to them as psyker
It’s very easy on meleeker
The main styles don’t matter, you just pick the minors that give you DR on SG, wacky assail replenish and either more charges of SG or more recharge.
10 chain BB so fun to use though
And very first game of Mortis i did with the build that focuses on heavy usage of BB
So it was double the fun
i did it 20 times so far because i really wanted the title
I like the trials. For non-sweats, the pacing seems mostly fine.
But for the sweaty player, especially if you get 4 of em, then there is nothing to do.
I haven't touched mortis just yet with psyker tbh. I've just been enjoying it on veteran
The ramp up is too slow for it to only get spicy at like 9 or 10.
Yeah, difficulty could be a bit higher
they need an auric version of trials
They honestly do
we need a medium between baby mode and sweatlord mode
Although i once got really weak team and then i realised that it is not that easy if you don't have several competent players
Just play better or worse, smh
That's what we have already
Endless mode for the trials would be pretty lit
i want sweatlord mode
nah havoc 40 is sweatlord mode
No
heyyyy i showered and shaved today
And consider not showering 1 month a baby mode
not 4 hours ago
I take last time before that was 6 months ago?
i kneel 🧎♂️
yes

sooooo Havoc
NO
Not inaccurate
Most people frequenting this channel are sweatlords
NO
It's a dodge sliding scale
are we talking greatsword dodges or ds/knife dodges
i hate havoc
i hate fading light
i hate the non existant ammo
i hate demotions and promotions
and most importantly I HATE PARTY FINDER
how do u not know what that is
middle groin
i think they should delete havoc
I still don't have all the armor pieces from it
real
Party finder what killed Weaves
they should just add all havoc levels as difficulties in matchamking
AAaaand they did exactly same thing again
the armor is why I played havoc tbh
I don't find communal CBT with randoms enjoyable

we can get so many done
Unfortunately
I'd be up for that
simply do what I did and hope to god someone would accept you into their havoc match simply because you were playing psyker and they would assume you are running bubble when it first came out
ok
(not today tho)
I can't derank myself tho, I want to try and get to H40
you dont have to
with the new difficulty
i wana get the drip someday
ill derank myself
Even tho it's suffering
i mainly want the insignia which is just for completions
Is Havoc 0-40 or 1-40?
it'll take months for them to fix derank lmao
1-40
i don't even know what armor you can unlock with havoc
host 50
and join 50
just ask to be sure, so can safely cast a spell at 99 peril right as long as no casting after peril reach 100, i will be safe
i think

