#psyker-class

1 messages · Page 1852 of 1

upper galleon
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maybe you have to block it cause the ally the captain was facing didn't go down

jovial juniper
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That's Aura

marble crater
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If anyone would be a sarcastic dweeb it would be the psykers, no?

jovial juniper
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You got mogged

upper galleon
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dude took nothing

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wtf did fatshark code

long wharf
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the warp

shrewd comet
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is it better to use brittleness or blaze away with the inferno staff?

upper galleon
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did it do HP damage for some reason cause your toughness didn't go down

marble crater
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Blaze Away

shrewd comet
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something tells me blaze away is the better option...

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xD

jovial juniper
jovial juniper
patent steeple
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wow, we all just typed the same response in quick succession... this somewhat feels like we are on nearly the same level of hivemind-esque behaviour as Zealot chat...

shrewd comet
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so something like this then?

long wharf
patent steeple
marble crater
shrewd comet
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lower? so try for one that has even lower warp resist?

marble crater
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Keep that, don't touch it

upper galleon
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and should, inferno doesn't even generate a lot of peril

patent steeple
shrewd comet
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i always figured having lower warp resist would be better than lower damage

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thats why i havent improved this one anymore

patent steeple
upper galleon
shrewd comet
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plus i get to hit my peril buffs sooner

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:>

upper galleon
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pskyer has more damage boosts and warp resist being lower is a buff

upper galleon
shrewd comet
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i dont even use wildfire

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-_^

patent steeple
shrewd comet
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i opted to go for souldrinker because why not

patent steeple
shrewd comet
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remind me what that does again?

marble crater
patent steeple
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its 6% per stack, maxing out at 5 stacks, and has a 10 sec duration.

patent steeple
# shrewd comet remind me what that does again?

but you might have some trouble with affording anything extra like Empyric Shock if using Warp Charges...

I myself use EP (the blitz buff keystone) because firstly its cheaper to get than Warp Charges, and secondly it buffs Brain Rupture (my preferred blitz for inferno build)

long wharf
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I don't see a reason to spend talent points on any of that little trio of nodes

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especially not with purge staff

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if you have spare points, you're missing something better

wooden sand
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They can be useful

analog agate
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BRO, 12veg are spicy af. So many bosses. So many full hp bon

long wharf
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the ones around using staff primary attack

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if you have points for any of those, you're missing something far more valuable

analog agate
ripe obsidian
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The first 4 stacks of Soulblaze does very little damage. Skipping manually applying that is a big boost.

analog agate
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Or so I have been told by multiple probably low level psykers

long wharf
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you aren't going to see wildfire boosting your damage that much

ripe obsidian
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I used to think Wildfire was bad. Then I saw entire hordes I never even breathed on engulfed in blue flame

plucky flax
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Hmm oggy shield with big attack speed is kinda good

wooden sand
fresh reef
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Which staff is the weakest?

analog agate
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voidstrike

ripe obsidian
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Not counting whatever other damage bonuses you have

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Also, gives you In Fire Reborn stacks more easily

fresh reef
ripe obsidian
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This is true as of this patch, yes

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KF couldn't pop on soulblaze before

ripe obsidian
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What

fresh reef
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God I fucking pray it's intended

long wharf
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the best argument for Wildfire is In Fire Reborn procs

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soulblaze damage isn't exponential, check Pygex's doc for the damage table

ripe obsidian
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"Damage scaling is using the smoothstep (S1) function, therefore, the damage has approximately exponential scaling with low amounts of stacks, approximately linear scaling with 11 or more stacks and then approximately logarithmic scaling with 21 or more stacks."

upper sun
ripe obsidian
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4 stacks = 17 damage per tick. 8 = 41. 12 = 83. Etc. Getting the first 4 stacks out of the way automatically is a massive damage increase over the course of a game.

long wharf
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except Wildfire isn't applying 4 stacks to all nearby enemies, is it

ripe obsidian
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Yes. It is.

long wharf
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Wildfire is applying 4 stacks distributed to nearby enemies

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not 4 each

ripe obsidian
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Because you're killing like 50 enemies at a time

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And so they all get the fire

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It spreads and spreads. I've looked at the code for this. It looks at all nearby enemies and distributes 1 per enemy with <4 stacks until it runs out. Then that enemy dies and does it again, and then again. Pretty soon everything has 3-4 stacks, even things way outside of your reach

long wharf
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I've looked at the code as well

ripe obsidian
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The goal with Soulblaze is to get max stacks as quickly as possible. Wildfire increases the speed of this.

long wharf
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the issue is - how much is it helping you kill things you aren't already actively attacking

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the answer there is - not much

ripe obsidian
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I literally explained this.

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You get stacks on them before you attack them.

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Then when you attack them, you ramp up faster

long wharf
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if applying stacks was a slow process, I'd agree with you more on "bootstrapping" the stacking

ripe obsidian
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If you save a second per enemy killed, it's successful.

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But I'm not going to debate this with you anymore if you're too stubborn to listen

long wharf
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disagreeing isn't being stubborn

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but then, I don't even like using purge, it doesn't feel good

ripe obsidian
long wharf
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I just wish we had more options for applying soulblaze

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I want a talent node that gives us that option for whatever weapons we want to use

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or abilities

shrewd comet
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so what exactly is a great all-rounder inferno staff build? and is warp siphon better than EP?

ripe obsidian
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There's shriek, trauma perk, purg, PC, and wildfire. I think that's all? Not sure

long wharf
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if you want to focus on soulblaze, you don't go EP

ripe obsidian
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For soulblaze application, I mean

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EP is best for smite builds, I believe

shrewd comet
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should i get kinetic resonance?

long wharf
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warp siphon is the only thing that targets actual soulblaze usage

copper jay
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Why ?

shrewd comet
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basically im having trouble deciding over Wildfire or Kinetic Resonance lol

autumn crest
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anyone up for Malleus Monstronum penance?

modest patrol
copper jay
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I'm full of surprise

modest patrol
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Clearly lol

glacial vapor
ripe obsidian
shrewd comet
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should i drop empathic evasion for wildfire?

summer prairie
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in havoc, no

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WF is nice and all but you are mostly padding your stats

shrewd comet
ripe obsidian
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Though I am using BB a lot in new Havoc 40s. Trying to pop random gunners and things once things in purg range were dead

shrewd comet
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is what im running

copper jay
summer prairie
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I'm using unbuffed BB yeah in high havoc

modest patrol
autumn crest
shrewd comet
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does height affect your hitbox?

modest patrol
ripe obsidian
summer prairie
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I've KF

modest patrol
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Though also it can make it hard to reach items that are higher up

summer prairie
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but like I'm using it as a blitz too

glacial vapor
cloud night
ripe obsidian
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I end up clearing all the chaff and there are still elites or specials in the distance

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Plus it eases some ammo burden on my teammates

plucky flax
summer prairie
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+5% toughness dr, I'd rather take Unlucky for some

ripe obsidian
plucky flax
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Take wildfire

marble crater
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Take KD

clear heath
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5% tdr is worse than a +15 toughness node

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hell in havoc, the 3rd +15 toughness node is roughly equivalent to 20% tdr

analog agate
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Monster specialist mutator now owns 99% of people again

ripe obsidian
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The trick to monster specialist is to hide behind the Ogryn and throw things at them

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Ogryn will protect me

idle pond
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Does anyone know what the mortis trials upgrade for assail is?

sturdy reef
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why doesnt highest rank completed count for your ran k

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I really dont understand it

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what is even the point of the catchup system

summer prairie
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so it actually slightly means something

sturdy reef
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you can get carried regardless

jovial juniper
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And I don't got the others

sturdy reef
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why would you want to do a havok 4 ranks above yours if it only ranks you up by 1?

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the same as your next assignment anyway

summer prairie
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maybe it's more fun, why do you do havocs anyway

sturdy reef
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makes 0 sense

jovial juniper
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The first one is hilarious because with 3 scries you basically have infinite assail

sturdy reef
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maybe its more fun if someone does a havok 10+ ranks aboev theirs, whats your point

summer prairie
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yeah so just do havocs higher than you rank, does it matter if your number only goes up by 1

fathom adder
granite mauve
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i'd play havoc past reaching 40 if it wasn't the same 2 modifiers

clear heath
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All the rank changes are likely just ways to keep people playing havoc longer so party finder doesn't die.
imo it seems like it isn't working

granite mauve
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that's the intent

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but it just ends up becoming a chore

clear heath
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I haven't checked this weekend but party finder was pretty dead when I was trying to get games during the week

summer prairie
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FS doesn't care whether you play havoc or some other mode

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they'd probably rather have you play regular modes

granite mauve
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they care about player retention

summer prairie
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well people who quit when they reach havoc 40 weren't going to stick around anyway

clear heath
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Rank decay as a mechanic only really exists to keep you playing. That's the whole point

summer prairie
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rank decay is basically not a thing anymore, you don't even have to finish a map

granite mauve
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and that's a known way to incentivize people to keep playing

clear heath
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and stopping people from jumping ranks and deranking people for losses is also a pretty clearly a way to extend playtime

summer prairie
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sure

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by a week

clear heath
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too bad it's just annoying

summer prairie
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the way deranking works is bad and is almost certainly going to get changed

granite mauve
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yeah

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in 5 months

long wharf
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what FartShack has fundamentally misunderstood is that the people crying out for harder content, the TryHards(tm), are a vast minority of the playerbase

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high havoc isn't fun

clear heath
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I'm okay with the slower climb if the deranking thing is changed

sturdy reef
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Same

granite mauve
long wharf
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allow players to select the havoc difficulty they want, up to what they've personally cleared

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get rid of deranking entirely

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there's no utility to the rank mechanics in a PvE game

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make the modifiers randomly selected when players click "Run Havoc Mission"

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get rid of Tox Gas

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throw Maelstrom modifiers into the mix

lone ravine
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melee only would be a cool modifier to see in havoc

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might be hell but it’d be cool

granite mauve
long wharf
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take some of the ideas from Mortis to make additional modifiers, like "Oops All Trappers"

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Trapper Swarms

granite mauve
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that's been requested since havoc came out

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and also fatshark

fathom adder
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Just remove downranking already, game instability on its own is enough to justify getting rid of it

granite mauve
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stop fomo'ing modifiers

long wharf
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stop the fomo bullshit entirely

upper sun
lone ravine
fathom adder
long wharf
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from cosmetic shops, from mission selection, from everything

granite mauve
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also fuck the blockade mechanic

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unrionically dogshit

summer prairie
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I think it's hilarious

lone ravine
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wdym by blockade mechanic

granite mauve
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if you go back 1 room it spawns 10 bulwarks + a wave

summer prairie
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if you backtrack "20" units from your furthest progress, it will spawn a ton of bulwarks

cloud night
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oh

upper sun
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fuck bulwarks peroid

granite mauve
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the worst enemy to fight in game

lone ravine
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The fuck

clear heath
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oh that explains the bulwark wall I saw once

summer prairie
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it's not one room, though on some maps the calculation seems weird

lone ravine
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why do they punish backtracking???

hearty wolf
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Backtracking was broken

summer prairie
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so you don't always just pull back to areas with 0 enemies

granite mauve
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i had a burgle in a corridor, and backtracked 1 room because, well it's a burgle in a corridor and it triggered

hearty wolf
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Literally eliminates any and all threats

granite mauve
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fuck this

summer prairie
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it's boring gameplay

granite mauve
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sometime you just don't have a choice

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and you get punished for something out of your control

summer prairie
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then deal with it or die

granite mauve
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dumbass logic

hearty wolf
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It's always in your control, it's just a matter of skill

summer prairie
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uhuh

ripe obsidian
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The bulwark sandwich isn't too bad if you push forward between waves

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I only had it happen like 3 times between 30 and 40

hearty wolf
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You are so hilariously broken in this game that even a bulwark wall isn't too much of a threat with a decent team. You get to pick what kind of risk and strategy you want to adopt

shrewd comet
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is the FGS a good pairing for inferno staff?

fathom adder
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There should be some middle ground where backtracking is allowed in order to fight on better ground if you have to, but players are still incentivized to push whenever possible

Maybe having enemies spawn according to some kind of time based system

granite mauve
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no no you don't get it

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just phase thru the burgle blocking ur path in the corridor

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skill issue

summer prairie
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I had it happen at the beginning of Gloriana and we had progressed at most maybe halfway of the first outside part and then pulled back

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and then got a second wave after clearing the first

ripe obsidian
hearty wolf
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Damn Burgle impossible boss, unable to be kited

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That's rough

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Just alt f4 if you see one

granite mauve
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yeah kiting it in the corridor

lone ravine
granite mauve
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that it's as big as

summer prairie
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seems like mistakes were made before that

granite mauve
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no

marble crater
ripe obsidian
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Beast of Nurgle with bubble shield feels like bullying

sturdy reef
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Twins ca shove you bacj

hearty wolf
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Why are you self-reporting is what I don't get

granite mauve
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you're deluded

ripe obsidian
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If you position well, you should always have somewhere to move to. There are very few places in the game where you're forced to stand still and suffer

granite mauve
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yet they exist

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sure they aren't everywhere

fathom adder
# shrewd comet is the FGS a good pairing for inferno staff?

It's okay, but not the best complement. FGS sacrifices some mobility for horde clear, which your staff already does. You could take a weapon with better mobility and equivalent or better single-target and the inferno staff still has horde/CC covered

shrewd comet
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so basically duelist sword

fathom adder
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If you like. Or knife, or Deimos/Obscurus 1H force sword

upbeat kestrel
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obscurus force sword

shrewd comet
long wharf
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if FGS has mobility like the ds or knife, I'd literally never use another melee weapon on psyker

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I love the FGS

long wharf
shrewd comet
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im not even sure i like using uncanny

ripe obsidian
shrewd comet
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i tend to not light attack armored noggins

fathom adder
granite mauve
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i am absolutely for the anti-backtrack tech btw, it's just very poorly implemented rn

patent mango
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the derank change really be getting me to play a lotta of the new havoc (i havent touched it yet lmao)

long wharf
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moving back a room should always be an option

granite mauve
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yes, a room

shrewd comet
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reposte or precog if im pairing with Agile?

granite mauve
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rn in some areas, it'll trigger if you do

long wharf
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in fact, I've got an immediate, simple fix

fathom adder
long wharf
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if the game ever reaches maximum enemy count, immediately down the player that's furthest from the rest

granite mauve
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dh ritual is a great modifier

ripe obsidian
granite mauve
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an actual good incentive to push forward

granite mauve
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you have to stop a ritual or it'll spawn a dh

lone ravine
granite mauve
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oh that

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nvm

summer prairie
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it's a mix of time based on and progression based waves now

granite mauve
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it spawns a wave + ten billion bulwarks yes

long wharf
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the way things are now in havoc, it almost forces you to bring a smite+bubble psyker

summer prairie
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no one runs smite

shrewd comet
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xD

summer prairie
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and way less bubble than before

ripe obsidian
shrewd comet
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or just stick with riposte

granite mauve
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don't run smite in havoc please

shrewd comet
granite mauve
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it's even worse with the berserk modifier now

ripe obsidian
lone ravine
granite mauve
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you get immuned to CC enemies below 50% hp

summer prairie
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I mean some horde waves are on a timer but you can only get x waves until you progress some more

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before it was only progression based

granite mauve
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better to have surge

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as always

long wharf
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if you have surge, you can't have trauma or purge

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I wouldn't even bother bringing surge into high havoc

ripe obsidian
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Surge was good in pre-patch Havoc. No idea about now

long wharf
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it was good? how were you dealing with the crowd density?

summer prairie
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no pus so better in that regard but way more hordes also

granite mauve
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without pus i like it a lot

sturdy reef
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Pus was fine

granite mauve
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it made killing shooter chaff a slog

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good riddance

ripe obsidian
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https://www.youtube.com/watch?v=nrpl8sNwtG4

Here's @plucky flax doing it, and looks like ending up with highest damage by a lot

You need other psykers to bring bubbles for you so you are free to spam creeping flames to do damage. :D :D :D
Also it doesn't work with the pus modifier since they take reduced range damage...
Patch 1.6.1
Refinery Delta-17 · Disruption · Damnation · The Blight Spreads · The Emperor's Fading Light (2) · Moebian 21st
Loadout: Deimos Blaze F...

▶ Play video
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Oh, Syllogism is in that game, too

long wharf
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I don't like BB enough to rely on it

summer prairie
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it's big damage but also shriek is just taking dot ownership

ripe obsidian
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Fair

long wharf
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but the idea of using shriek as a primary attack is interesting

patent mango
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once they fix rank........

long wharf
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I'm thinking block focused FGS

patent mango
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lol

long wharf
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all stamina curios

cloud night
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goes down 5 minutes later

long wharf
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it wouldn't be a meme build any other way

cloud night
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I just like watching enemies jitter about for the brief second they get fried by lightning before exploding

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Ek staff obvi

long wharf
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the smite upgrade node that makes things take extra damage should apply for a few seconds after smite stops

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the shock effect ought to linger

deft stump
long wharf
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stop having excellent meme ideas

upbeat kestrel
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Karien the meme-maker

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Your new title

ionic sorrel
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What kind of build would folks suggest for a devil claw/combat shotgun build?

deft stump
upbeat kestrel
deft stump
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Look, it's done already. The only extra memes is +2 stam on the sword.

marble crater
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I would suggest to play something else, I don't have serious suggestions other than a gunker build I guess KEKW_ogryn

deft stump
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Which I skipped cos I rather have slightly more usable sword.

patent mango
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me looking at the vast amount of psyker builds i play (all melee psyker)

long wharf
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oh yeah, +stamina on the sword

upper sun
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deimos of defence has a competitor

long wharf
#

perfect

ionic sorrel
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Beautiful.

long wharf
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and three of these bad boys

marble crater
shrewd comet
shrewd comet
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there a mod that fixes that?

long wharf
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in fact, the only thing better than that FGS is one with dumped warp resistance

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which I have, but I really don't want to mess with it

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I've got 60k Milkies, time to spend them

hearty wolf
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Just ran Mortis trials

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Maybe it's just cos the other 2 was not very good but I thought it was a reasonable challenge

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Not like difficult but like I didn't roll over my keyboard like I thought (though I did choose 1 dogshit trait instead of one that would have made it much easier)

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Could be cos it's my first game back tho

glacial vapor
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It gets better later on, first half is just chaff a lot of the time

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Not even a lot of chaff

marble crater
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It very much is more like a power fantasy game mode, get crazy buffs and have fun killing things, but I do think it could be a bit more difficult or have more enemies at least and have less down time between waves

hearty wolf
hearty wolf
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The beginning was really slow but the elite waves were funny

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10 trappers coming out of nowhere

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sniper alley etxc

marble crater
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4 bosses at the same time pogryn

hearty wolf
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Yeah I thought it was only 2 at the end

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so was chilling

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then I was like

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wait what?

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They all targetted me

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But I had hammer

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I was the one targetting them chadgryn

marble crater
long wharf
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well, that was quick

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having so much stamina is really stupid

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and blocking multiple shotgunners on damnation so easily is also stupid

sturdy reef
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need havok mortis

ripe obsidian
jovial juniper
summer prairie
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pretty fun

long wharf
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having so little stamina is really dangerous

summer prairie
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It wasn't that buff, no idea what was causing it

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oh it's Each shot applies "minor stagger"

nocturne dust
summer prairie
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any headshot staggers bosses

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including fs push attack

plucky flax
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I think surge is better in this new havoc no more pus.

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But worse monster damage than burga

summer prairie
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better but not in comparison to purg, probably

plucky flax
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And there are a lot of monsters

long wharf
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this is definitely a different way of playing

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focusing on just blocking and pushing things

patent steeple
plucky flax
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For ult span

patent steeple
long wharf
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shriek

plucky flax
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Bubble surge doesn't feel good at all

patent steeple
plucky flax
patent steeple
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looks like havoc is locked on my psyker, even though I do remember completing a mael before this current patch...

summer prairie
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it doesn't count unless you talk to dukane once first, I think

patent steeple
ripe obsidian
analog agate
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Unless you really need ER i think pots is probably better for inferno now?

nocturne dust
#

ER just gives you so much more time to do damage

marble crater
#

We need to find someone willing to test it in a game

hearty wolf
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Oh second one was super smooth

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Not me damage padding the bosses again

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We done 2 runs so guess it's okay to jump into havoc. Anyone down?

oak plover
#

What's the consensus build wise for new havoc? I've been running the standard bubble meta with trauma over purg lately just to make the waves of bulwarks more manageable

verbal thistle
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depends on mods I'd think

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bubble isnt really needed anymore

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if red and orange you want single target

upper galleon
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walls are better anyways

oak plover
#

That's true actually since the gunners aren't extreme bullshit anymore

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Shriek does help with CC as well which is a nice bonus and you get the BB buffs

nocturne dust
hearty wolf
nocturne dust
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Yeh

oak plover
nocturne dust
oak plover
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Lol I mean yeah choke points are still ideal

long wharf
#

just gotta block

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ezpz

nocturne dust
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Imagine running deflector

nocturne dust
oak plover
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I want more variety with the havok psyker meta. Scryers and las gun is crazy damage, but I'm probably not gonna run that. Staffs? I only use purg or trauma. Melee? Dueling sword or knife.

hearty wolf
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@strong gulch helloes?

oak plover
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The force swords really aren't bad, but for havoc? They do stink including the Deimos which is my overall favorite with the light head stabs and heavy 2 huge head staggers that'll knock over a crusher

long wharf
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just block the crushers

hearty wolf
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I don't think it's that big of a deal

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They're still functional

long wharf
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honestly, the ds heavy attack damage should be lowered

sturdy reef
#

Shield is still good for stalling specialists

long wharf
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it has little wind up, fast heavy attacks that are pinpoint stabs

oak plover
#

They're functional yeah, but just knife with bleed and uncanny or the dueling sword is just too good especially when you're that squishy and need that added mobility

sturdy reef
#

Any more than 1 bubble is kinda troll though

long wharf
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FartShack should give FGS a blessing that increases mobility and dodging

oak plover
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The knife with bleed and uncanny is usually what I run with trauma and shriek. Really helps with the bosses.

summer prairie
#

some zealot or ogryn is already capping bleed stacks on bosses

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usually

sturdy reef
#

Just focus on horde

oak plover
sturdy reef
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Psyker doesnt have good boss damage

hearty wolf
oak plover
sturdy reef
#

Uhhh

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Healing mod says hi

hearty wolf
#

When Void and I play, I can make it so he never needs to move unless it's smelter complex finale

oak plover
sturdy reef
#

Im not sayin damage at the expense of everything else

long wharf
#

relying on low but consistent damage isn't going to work on the new havoc modifiers

summer prairie
#

I've only used deimos in the new havoc

sturdy reef
#

Let the other classes deal with bosses

long wharf
#

healers and enemies that rage at 50% health will negate low-but-consistent-damage approaches

sturdy reef
#

Stick to what psyker is strong at

long wharf
#

you have to have burst damage

hearty wolf
oak plover
hearty wolf
#

You're gonna murder everything so fast, who cares

#

Unless you actively begin creating a problem then decide to deal no damage for some reason

summer prairie
#

have you actually played high havocs yet

hearty wolf
#

is that directed to me syllo

summer prairie
#

yes

empty pivot
#

Make ds take one more hit to kill crushers/bulwark. That should make it closer to the competition

hearty wolf
#

not new one no

#

am i wrong

summer prairie
#

I mean the modifiers aren't a constant problem but they certainly matter

hearty wolf
#

I see

oak plover
hearty wolf
#

Well, I'll find out quite soon

summer prairie
#

enraged enemies also move 25% faster

sturdy reef
#

The new mods def exist

#

When you see bosses getting healed KEKW_ogryn

oak plover
#

If you wanna tone down DS for Vet and Zealot? Okay, but yeah I used DS on my Psyker forever prior to them getting it

hearty wolf
#

We will see how they fare against the almighty bonk

long wharf
#

FartShack should never have given the other classes the ds

sturdy reef
#

Jist use obscurus

#

Nerf DS

oak plover
empty pivot
#

It could be a all round weapon nerf. But the way things are, zealot and vet have the nodes to turn ds into the best melee for every situation

faint citrus
#

I’m using flame staff is there something that makes my charge longer for secondary? So I can keep my flame blasting longer

hearty wolf
#

@nocturne dust i summon

nocturne dust
oak plover
marble crater
hearty wolf
#

@summer prairie @marble crater I can take one of you

#

or anyone else who is free

#

@upper sun ?

summer prairie
#

too late for me

long wharf
#

are we still doing phrasing?

hearty wolf
#

f

faint citrus
marble crater
hearty wolf
#

rip

#

anyone else or we will grab a random

oak plover
#

I think a lot of my confusion with the weapon design is why dueling sword is so nutty with virtually zero recovery frames and general questions as to why say the iconic chain sword is basically ass

marble crater
upper sun
hearty wolf
#

ye

summer prairie
#

how long you charge barely matters, you could just do min charges. Maybe a bit less damage but more constant suppression and talent procs

upper sun
#

i need a bit like 5-10 minutes

hearty wolf
#

As long as it's 5-10 since friend only has about 45m~

upper sun
#

what is it havoc?

hearty wolf
#

ye 30

upper sun
#

nope

#

take them

hearty wolf
#

oki

#

@nocturne dust r?

nocturne dust
#

r

mossy canopy
#

Just coming back after a year break, was there any big changes I should watch out for?

oak plover
mossy canopy
#

I noticed they patched quell cancels for example

nocturne dust
#

I forgot that disconnects me

#

@hearty wolf I hear nothing 😭

marble crater
patent steeple
marble crater
upper sun
#

anyone up for chill aurics?

faint citrus
plucky flax
#

Big man is a constant in havoc now PeepoHappy

rich spindle
#

ds could use some recovery frames where it recoils off carapace

upper sun
#

shit i forgot to test shrapnel on ogryn now

plucky flax
#

This is why I don't even feel bad for using spider sense.

#

Specials are bs

upper sun
#

nope shrapnel is still bullshit

orchid shadow
#

Did the game just lag when you pushed? Or was that because you were recording?

upper sun
#

eu has been shitting itself for like 2 days now

#

fatshark needs to buy back the servers they sold to arrow heaad

plucky flax
#

A lot of error code xxxx on eu atm

orchid shadow
#

Holy, are the Mortis Trials always like this? This is like, page 1 of mauler, rager and gunner kills.. it just keeps scrolling.

loud girder
#

nope

#

some waves have infintie carpace and bosses

#

and then another wave is nothing but trash

#

then another wave is 10000 snipers

#

its all over the place really

cinder moon
#

sniper and trapper waves are the worst

long wharf
#

especially on the carnival map

#

I really dislike that map

cinder moon
#

carnival map sucks

long wharf
#

far too many places for enemies to just sit and hide

cinder moon
#

every time I get it, I give up on hoping to get the 25 minute penance

#

especially when there’s a purgatus psyker on the team

long wharf
#

my group got that penance on the other map

#

we were trying to be fast, but I didn't think we were going to get it

cinder moon
#

my best random run was 26 minutes on carnival

#

somehow I keep getting slowpokes when it’s the small map

hearty wolf
#

@upper sun we recruit you now?

long wharf
#

your best bet is going to be finding a group here specifically for that penance

cinder moon
#

I got ASS doing randoms, I’m not going to get a premade together for that timed trial penance

long wharf
#

¯_(ツ)_/¯

ripe obsidian
long wharf
#

blaze away should never have been added to the purge staff

nocturne dust
#

Yes it should've. chadgryn

long wharf
#

and in typical FartShack style, they didn't even bother to change the description of the blessing

#

since purge doesn't even use ammo

hearty wolf
#

@nocturne dust btw are these modifiers just aids with this map or what xd

nocturne dust
#

Havoc is harder now

long wharf
#

nah, we already have Warp Rider, there's no need for a staff-specific damage boost of the level that blaze away does

nocturne dust
#

but yes, pox gas is always aids

hearty wolf
#

I sweat there's literally ZERO downtime on this map

zinc phoenix
hearty wolf
#

and the first half is literally just a tunnel

nocturne dust
#

No downtime

lone ravine
#

oh yea does havoc still have the stat modifiers

nocturne dust
#

Ever

lone ravine
#

like the -max hp

hearty wolf
hearty wolf
#

okay

#

we become tight knit team

long wharf
#

I hate that approach to difficulty

hearty wolf
#

we will defeat this one

cinder moon
long wharf
#

reducing ammo and health is a no bueno for me

zinc phoenix
#

And the mk8 can down a couple isolated carapace but it can’t chew through infinity of them with my imperfect overhead dodging skills 😂

cinder moon
#

was having fun with blazing trauma in trials

#

everything ablaze, everything prostrate

ripe obsidian
hearty wolf
#

xD

#

Okay

#

This is fun

nocturne dust
#

@hearty wolf

hearty wolf
#

They did good with Havoc

#

Yes with you gone the captains pushed us against the wall

#

Maybe it's just the tox gas on this one

#

it's SO oppressive xd

nocturne dust
#

I'm having stomach trouble, brb.

ripe obsidian
#

Tox gas is brutal, especially on top of the other modifiers

#

New havoc is fun, but also quite challenging. If you're coordinated it's generally okay, but sometimes something crazy happens and it goes sideways

#

Like twins + progression boss + weakened monstrosity random boss + daemonhost ritual

hearty wolf
#

That sounds like what I want

marble crater
#
  • DH ritual
hearty wolf
#

The daemonhost ritual seems to be a non factor in the runs I just playeds

ripe obsidian
#

Ehhhhhhh

hearty wolf
#

it charges sooooooo slow

ripe obsidian
#

Not if you get close

nocturne dust
#

It's a non-factor as long as it's the only thing

ripe obsidian
#

And once it speeds up, it stays sped up

hearty wolf
#

Ah I see

ripe obsidian
#

So you have to stay back until it's clear, then rush it

hearty wolf
#

Only approach if you can kill, kind of thing

#

yea

ripe obsidian
#

And sometimes it spawns in really unfortunate locations

#

Also, the ritual DH doesn't despawn when it kills someone.

hearty wolf
#

I do think it was just the pox gas on this one. In last havoc it wasn't so bad since you could w through it with chorus since the map was more progression based. But there's too much trash now so you're really forced to sit still for a lil

hearty wolf
ripe obsidian
#

It is an angery daemon

upper sun
upper sun
empty pivot
#

D III VII IX G missions are peak psyker gameplay

ripe obsidian
#

I do quite like the difficulty changes

nocturne dust
#

The crash log said something about critical strikes before I ran away

#

Wonder which mod that is

#

or if it's even a mod

analog agate
#

Difficultly changes completely ruined by deranking

empty pivot
#

Had the same multiplier on gloriana and once you're passed the cliff, you've pretty much won

ripe obsidian
ripe obsidian
upper sun
#

im down for auric/mael tho

summer prairie
#

Maintaining rank is easy, only have to win one in six

#

Climbing can be more annoying

ripe obsidian
upper sun
#

my main issue with havoc is that playing with this much pressure is not enjoyable

summer prairie
#

If you lose 5 and then win one

#

You'll be back where you started

ripe obsidian
#

ahhhh

nocturne dust
#

I dislike the update.

#

It made the onslaught worse.

upper sun
#

i dont want to be the guy i dont want to have wasted 45 minutes of 3 peoples time just because i made a mistake

nocturne dust
#

Well, that's just clutching, and it's on the team for putting you in that position in the first place chadgryn

upper sun
#

if its auric or even maelstrom its their fault because they can easily compensate but havoc? no way someone is dealing with twins a hoard and 2 dhs on their own

hearty wolf
#

I understand that kinda pressure

#

To me it keeps me engaged because I know I'll die a death of a thousand cuts if I don't play well and I kinda like that

nocturne dust
#

Ew

#

Doesn't really feel like deserved death tbh

hearty wolf
#

Gas again ex dee

nocturne dust
#

and rage too? Ugh

ripe obsidian
nocturne dust
hearty wolf
rough dew
#

i'd be fine with a lot of the Havoc chip damage if corruption resist on relics got buffed, i can avoid a lot of regular damage but most corruption is just inevitable at the higher difficulties

analog agate
#

Apparently power matrix has a glitch spot or two where a second ritual further ahead will start and you get screwed with a DH coming at you

zinc phoenix
#

What is the hexsomething daemon host?

#

My team of mooks got clapped by it while I was murdering specials 😂

ripe obsidian
#

Hexbound Daemonhost is the havoc heinous ritual modifier

nocturne dust
#

part of modifier

#

Will kill everyone

marble crater
#

Doesn't despawn

nocturne dust
marble crater
#

Have fun

hearty wolf
#

I want to kill it

#

I like bink

nocturne dust
#

I mean if you have Dclaw you will win

#

eventually

summer prairie
#

Hab dreyko first event has a DH spawn you can't reach

#

Usually not a problem though, just corruption tax

marble crater
#

Why can't you reach it?

hearty wolf
#

@nocturne dust let know when back, we full and just waiting for you

stark crown
#

Carnival as well

#

Hell on earth

zinc phoenix
hearty wolf
#

It was Enclavum Baross for the one we got wiped out on

zinc phoenix
#

I mostly shot it to death but was too busy getting Eiffel towered by a crusher pack to finish the job

#

I’ve decided I don’t give a f about havoc rank anymore so will group with whatever randos

ripe obsidian
#

Other than the Magistrati Oubliette map, I had a pretty solid run from 30 to 40

#

Lost that map more than any other combined

upper sun
#

oh no

cinder moon
#

pox gas is easily the worst modifier, and tox bomber is the most obnoxious enemy

#

at least regular bomber is funny to listen to

lone ravine
cinder moon
#

one time i had a tox bomber sitting in a spot where he could NOT be hit, just spamming grenades

#

i was so heated

patent steeple
cinder moon
#

OMICRON MORT'IS INTERCEPTSHAAAN

upper sun
#

yay finally got frenzied killer 3

lone ravine
#

nicee

zinc phoenix
cinder moon
#

at least he's not as obnoxious as enraged barbed stranglers in sm2

ripe obsidian
#

I finally got 2500 barrel kills, 1m total kills, and 100 havoc missions this week

cinder moon
#

those fraggers will drop a billion barb spores onto the ground in the span of 5 seconds

hearty wolf
#

Oh well will try when not so sleep deprived

#

The ping feels much worse for some reason

nocturne dust
hearty wolf
#

I wish comms would work too

#

I would have stuck with you if we had them

#

Instead I was fighting down a staircase with the other guy when they had maulers and crushers

#

I should have left him but that's mwean :(

nocturne dust
#

I mean I just avoid stairs on Trauma KEKW_ogryn

hearty wolf
#

You should just always avoid stairs, they're cursed as fuck

#

Fix your audio :(((

nocturne dust
#

It's stupid Discord

mossy canopy
#

Does anybody know if the death dealer no ammo on crits indulgence applies to peril generation?

hearty wolf
nocturne dust
jovial juniper
#

Seems like Death Dealer does not work with Staff

#

That or I didn't test enough

cinder moon
#

it's crazy how many mortis modifiers just don't apply to psyker

#

grenade? ammo buffs while i have a staff? gee, thanks

upper sun
#

yea

strong gulch
#

@hearty wolf Hi. I live.

hearty wolf
#

Nuuuu I got into bed

#

I forgot I need a cursed sleep schedule to play Darktide with you

strong gulch
#

feck

marble crater
strong gulch
#

Well good night 👋

marble crater
#

All by myself...

strong gulch
fierce crest
#

whats a good build to support a blazing spirit sword

cinder moon
#

blazing trauma ofc

nocturne dust
fierce crest
#

helpful

nocturne dust
#

Blazing Spirit is crap on melee

#

But if you want to make use of it

#

dump damage

#

If you just want it on the sword, then just take meleeker

cinder moon
#

you could probably do something stupid with a blazing spirit + perilous quell sword and scriers

nocturne dust
#

Well, it's bad because melee does enough damage to kill things on a crit so the DoT doesn't help

#

especially on Psyker who has damage buffs out the wazzoo

#

so, if you want to actually use it, delete your damage

cinder moon
#

it's more for spreading soulblaze to everything around you

nocturne dust
#

It doesn't work if you kill the target

midnight cove
#

does charged strike do any relevant damage now?

nocturne dust
#

not unless you use Dclaw/Illisi, and even then, questionable

#

Still extremely off-meta, its main use is buffing bad weapons to not-as-bad

strong gulch
# fierce crest whats a good build to support a blazing spirit sword

Like void said, there is none.

If you want to sword to even function, you want damage and first target as low as possible without sacrificing mobility and smack with sword speed because enemies have to survive a crit.

If you want to fully lean into blazing spirit sword meme, I recommend SG.

If you want a better build that happens to use fire sword, I rec shriek.

strong gulch
#
GamesLantern.com

Psyker build for Warhammer 40k: Darktide, using the Covenant Mk VI Blaze Force Greatsword and Rifthaven Mk II Inferno Force Staff. Created by zazymomba.

GamesLantern.com

Psyker build for Warhammer 40k: Darktide, using the Illisi Mk V Blaze Force Sword and Nomanus Mk VI Electrokinetic Force Staff. Created by Beans.

#

Neither were made with the way PC currently behaves.

nocturne dust
#

I sure do love that Fatshark actively prevented Fire Greatsword from being real

cinder moon
#

pc changed?

nocturne dust
strong gulch
#

Yup that

cinder moon
#

oh it got buffed, neat

nocturne dust
#

Infinite soulblaze propagation

cinder moon
#

wildfire back on the menu

nocturne dust
nocturne dust
cinder moon
#

i've always advocated wildfire

#

free point doing free damage

strong gulch
#

Also KF working with DoTs now (except electrocuted from wall).

nocturne dust
#

I think KF working with DoTs is fair

#

only way the 10% proc chance becomes sensible-ish

fiery stratus
strong gulch
#

hi hi

fiery stratus
cinder moon
#

oh i need a build for my laspistol+force sword psyker

#

for the lex atoma

strong gulch
#

General gunker build

cedar seal
#

What kinda states would suggest for a 500 inferno staff

nocturne dust
#

Dump warp res

#

That is all

upper sun
cedar seal
#

Kk

nocturne dust
#

Right, so warp res should be 60 and everything else 80. One could say, warp res is the dump, even.

cloud night
#

My only beef with FGS is you cant just rev up your peril like you can with the FS

#

Not as fast anyway

cinder moon
#

quickly petting illisi

nocturne dust
#

Sword strokers, smh my head

jovial juniper
cloud night
#

Sadly fatshark cant do what Nero does with his sword at libel of getting hit by a capcom lawsuit so

#

Sword stroking it is

strong gulch
#

You can't just chain stroke FGS but you can get to high peril fewer specials.

Not sure if FGS is actually faster at building peril, but you can get to +85 in two strokes.

cloud night
#

I believe it does gen more peril at cost of speed, ur right on that

hushed egret
#

is quietude, the toughness on quelling peril, only manual quelling?

fierce crest
#

its any

#

natural decay, venting shriek, battle meditation

strong gulch
#

Ye. Any quelling.

nocturne dust
#

including going over 100% quelling KEKW_ogryn

hushed egret
#

thank god

nocturne dust
#

unlike warp expenditure

strong gulch
#

Unlike WE (warp expenditure), it is not any peril gen. lmao

nocturne dust
#

WE does not count peril over 100%, Quietude does

#

....because reasons

fierce crest
#

does that peril count as instantly being cleansed?

nocturne dust
#

For Quietude, yes, I suppose

strong gulch
#

WE doesn't even count SoA

cinder moon
#

for the lex atoma

nocturne dust
cinder moon
#

for the cica--the cikeh..grut it

fiery stratus
marble crater
#

I crashed because I looked at stairs Guarded

strong gulch
#

we just started a game. if ur free after, join us

ornate knoll
#

Recommended melee for vb that isn’t ds or knife?

marble crater
marble crater
late yew
#

In Mortis trials possible paths depend on your class, or can they vary?

cinder moon
#

possible paths?

marble crater
late yew
marble crater
#

Then the buffs are random and obviously tailored to the class

late yew
#

Like i did not get Survivability path on psyker and zealot

#

but got it on vet

marble crater
#

Just unlucky, I had it on psyker

upper galleon
#

you get 3 random choices of the "paths", there are certain majoris indulgences that only show up if you have their respective ability or applicable blitz

sage forge
#

OMG Ogryn's are picking up concentration stims now!!!

marble crater
#

More combat stims for us chadgryn

sage forge
#

sheez, and they take them tooo!!

#

freaking space hogs.

#

Don't feed the Ogryn.

marble crater
#

The ogryn can eat the heretics

late yew
#

Do enemies in Mortis get stronger over time?

vernal frost
#

yes

#

they get more hp

#

up to like 2.5x

cinder moon
#

blazing trauma in mortis is funny

late yew
#

If you join mid match you cannot choose your path?

cinder moon
#

joining late in mortis just sucks period

zinc phoenix
late yew
#

No u

vernal frost
late yew
#

It has chain BB to kill 10 enemies at once

#

So it cannot suck

zinc phoenix
#

I mean mortis is fine as a tutorial but I have no interest in doing the tutorial

vernal frost
#

I had instances of indulgences stacking after I latejojned

vernal frost
# late yew How?

I had the game make me choose them and the perks I missed after late joining

#

In a row

glacial vapor
cinder moon
#

every time i joined late, i only got to pick like 1 or 2 things

cloud night
#

I gotta try the BB 10 heads

cinder moon
#

the 10bb thing is funny

#

though i'm not sure if it procs off kinetic flayer/pc/wildfire

mental grail
#

I'm making a new build, which has more aura, agrip revolver or bpistol

long wharf
#

almost everything to do with Mortis Trials has no relevance to the rest of the game modes

wooden sand
nocturne dust
#

Mortis can be hard if you sit outside the objective and let enemies accumulate

nocturne dust
#

Braced Agrippina chadgryn

mental grail
#

I always liked it

#

I remember when I first picked it up and had Last Word flashbacks from my Destiny days

#

I visibly pogged

late yew
#

Wonder how annoying smiker in mortis

dusky crag
#

Not seen one yet lol

zinc phoenix
# long wharf almost everything to do with Mortis Trials has no relevance to the rest of the g...

It’s an advanced tutorial focused on areas where players are typically complete failures. Wave 3 is literally “play the objective moron” and you get murdered to death by unending hordes if you don’t do it. There are multiple waves of exactly one specialist type to force players to learn how to spot and deal with it. They have a multi boss wave to force players to learn how to fight bosses. And there are no good cosmetic rewards to keep us sweats out

late yew
#

FFS deathdealer is so trash for psyker

#

Most abilities don't apply to staves

mental grail
#

wouldn't say annoying exactly

long wharf
mental grail
#

too busy dying

zinc phoenix
zinc phoenix
#

Most people who play this game have no idea how it works or how to do anything and rely on one good player rolling into their mission and carrying to win. Mortis is intended to fix that

upper sun
#

basic QoL changes would do more to fix that tbh

#

like charge counters on ammo crates

zinc phoenix
#

Oh lord I wish that would happen but that’s not what I’m talking about

upper sun
#

i had to tell people in mortis how they worked every other game

zinc phoenix
#

I just play builds that don’t depend on ammo 😂

upper sun
#

i just pick the crit ammo thing so i never need it

#

(i still rush the drop and only drop the crate when I need it)

strong gulch
#

I rush the drops because I'm a magpie. Gotta get the shiny.

#

Shiny health

#

shiny bullets

zinc phoenix
#

I don’t even go to them

strong gulch
#

valid

#

I just GOTTA

zinc phoenix
#

I did mortis 5 times to get the “tried all the styles” thing and called it good

late yew
#

I don't go to them as psyker

zinc phoenix
#

It’s very easy on meleeker

#

The main styles don’t matter, you just pick the minors that give you DR on SG, wacky assail replenish and either more charges of SG or more recharge.

late yew
#

10 chain BB so fun to use though

#

And very first game of Mortis i did with the build that focuses on heavy usage of BB

#

So it was double the fun

upper sun
strong gulch
#

I like the trials. For non-sweats, the pacing seems mostly fine.

But for the sweaty player, especially if you get 4 of em, then there is nothing to do.

elder glade
#

I haven't touched mortis just yet with psyker tbh. I've just been enjoying it on veteran

strong gulch
#

The ramp up is too slow for it to only get spicy at like 9 or 10.

late yew
upper sun
#

they need an auric version of trials

elder glade
#

They honestly do

upper sun
#

we need a medium between baby mode and sweatlord mode

late yew
#

Although i once got really weak team and then i realised that it is not that easy if you don't have several competent players

marble crater
late yew
mossy canopy
#

Endless mode for the trials would be pretty lit

late yew
#

i want sweatlord mode

upper sun
#

nah havoc 40 is sweatlord mode

late yew
#

No

upper sun
#

auric is baby mode

#

i want a middle ground

late yew
#

Bruh

#

You clearly are sweatlord

#

May be sweatking

#

You forgot already how to shower

upper sun
#

heyyyy i showered and shaved today

late yew
#

And consider not showering 1 month a baby mode

upper sun
#

not 4 hours ago

late yew
#

I take last time before that was 6 months ago?

upper sun
#

i kneel 🧎‍♂️

late yew
#

Why

#

Do you always kneel after shower?

#

To remember that rare occurance?

upper sun
#

yes

late yew
nocturne dust
upper sun
#

NO

nocturne dust
#

It's on a sliding scale

#

Is middle groun

mental grail
#

Most people frequenting this channel are sweatlords

upper sun
marble crater
#

It's a dodge sliding scale

lone ravine
upper sun
#

i hate havoc
i hate fading light
i hate the non existant ammo
i hate demotions and promotions
and most importantly I HATE PARTY FINDER

upper sun
late yew
patent mango
#

i think they should delete havoc

late yew
#

Yes, fuck party finder

#

why they made it

nocturne dust
mental grail
#

real

late yew
#

Party finder what killed Weaves

upper sun
#

i gave up

lone ravine
#

they should just add all havoc levels as difficulties in matchamking

upper sun
#

wait

#

WAIT

late yew
#

AAaaand they did exactly same thing again

upper sun
#

deadvoid

#

DEADVOID

mental grail
#

the armor is why I played havoc tbh

upper sun
#

wanna speed run havocs?

#

i can demote myself to zero

mental grail
#

I don't find communal CBT with randoms enjoyable

nocturne dust
upper sun
#

we can get so many done

mental grail
#

Unfortunately

nocturne dust
#

I'd be up for that

lone ravine
#

simply do what I did and hope to god someone would accept you into their havoc match simply because you were playing psyker and they would assume you are running bubble when it first came out

patent mango
upper sun
#

(not today tho)

nocturne dust
#

I can't derank myself tho, I want to try and get to H40

upper sun
#

you dont have to

nocturne dust
#

with the new difficulty

patent mango
#

i wana get the drip someday

upper sun
#

ill derank myself

nocturne dust
#

Even tho it's suffering

upper sun
#

i mainly want the insignia which is just for completions

nocturne dust
#

Is Havoc 0-40 or 1-40?

patent mango
#

it'll take months for them to fix derank lmao

upper sun
#

1-40

nocturne dust
#

Dang, no 0th millenium

#

They forgot about Jesus 😔

late yew
#

i don't even know what armor you can unlock with havoc

upper sun
lyric radish
#

just ask to be sure, so can safely cast a spell at 99 peril right as long as no casting after peril reach 100, i will be safe

upper sun
#

i think