#psyker-class
1 messages · Page 1784 of 1
I did like among us for a week
i havent played it yet
scary.....
This is probably why I managed to get that kill dogs and such with BB before they jump penance in 2 days.
yee in auric dogs need like 40% peril? to die from BB in damnation
essentially if you start from zero it wont die you need to start from like 10 or somth
Doesn't surprise me, release is tomorrow 
i meant amogus
aaaa
i meant the zealot chat mention
meant to link that comment to kariien
not enough
ohhhhh my gog
a patc hcame out
i forgot to enable mods
help!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
But in malice... HEH.
What dog?
What trapper?
What mutie?
With FP to speed it up.
Look, penance hunting for cosmetics is srs bsn.
Quick question when using empowered psionics keystone which is better? Bio-Lodestone or overpowering souls?
Overpowering
Whichever is the charge for elite kills
Overpowering gotcha thanks!
Which one is it
2500 kills. Teammates count as well
Enemies dying in the middle of getting shocked by smite
So it shouldn't take long I just kinda don't like casting smite
try listening to an audio book in the background
itll make it go by faster
Are you using EP at least?
Is that why you don't hear the trappers?
no im just old and hard of hearing
Nice ostrich
depends, the non-elite one is better for smite, assail and bb the elite one
Smite really doesn’t matter unless you have a habit of canceling smites randomly
doesn't matter for what, doesn't matter it gets empowered or doesn't matter which empowered keynode?
overpowering souls
latter
o great ferret poster please grant me this greedy i wish to taste more of your great nectar, please give us just a pinch more of the sweet drop @upper galleon
it does matter on higher diff
if you running smite you are not going to get much chance killing elites during horde
the other way around
the increased chance of getting empowered charge from killing critters benefits a lot since your smite will be killing a lot of them
with elite density on higher difficulties
it’s significantly easier to get guaranteed charges
chances are it aren't going to be your smite killing them
the amount of hp they have
The source extended talent
overall it doesn’t matter though, you get plenty of them due to only consuming like
it's your teammate stabbing them
1 charge every 30 seconds
(as in, you’re smiting for so long)
You can really go with either, one of your other 2 options will be anti elite
Smite simply doesn’t use it’s charges fast enough to matter
One ep charge per cast if i’m at3 charges i have it for the rest of the game
again, depending on the difficulties, high havoc you have hordes for days, and if you running smite you'll be smiting for days
you won't have much chance killing elites yourself
Yea and smiting for days only uses one charge
but you will be killing a shitton of critters
I ran both and I'm simply saying what I think from experience
I aren't talking on paper, I am saying in practice
it does
but again, if you playing in auric or whatnot, then it doens't matter
if you are consuming smite charges that fast then you’re playing wrong
fym sure
if you run EP smite, and manage to go through your smite charges that fast, then you’re cancelling your smite far too fast
Same arguments, same responds.
discord!
just auric things
DLSS 4 performance looks about as good as DLSS 3.5’s quality mode

whar is 3,5
DLSS before DLSS4
huh
Oo I am runnin smite
somehow never heard of 3.5 lmao
Caused such a battle from one question..as is the Psyker way
does in fire reborn apply to when a teammate kills that enemy with soulblaze?
Hey fellows, maniac and flak damage in a deimos or flak and carapace?
I want to say, yes. It seems to be when the enemy dies while inflicted with soulblaze
How about maniac and carapace? 
maniac and carapace or carapace and unyielding
I was always told flak is goated but idk
Depends on the weapon, really
yeah on staves and other weapons but deimos already has great flak damage im sure H2 one taps most flak without it maybe just some general buffs
And what you use it for, Deimos mostly for muties and maulers/crushers
Yeah that’s mainly what I use it for, and ragers, so what would be the best for those? Carapace and maniac?
maniac for dreg ragers yeah
their heads are flak still
Flak face
Really?
@signal atlas https://darktide.gameslantern.com/enemies
if you click on an enemy you can find out what armor each part us
things like staves and damage over time target center mass
Center mass was supposed to be carapace, yet here we are
their bodies arent even real carapace they take a lot more dot damage than crushers
its like dollarstore carapace
Treated as flak for DOT purposes iirc
what the FUCK is the point then
LETS BUFF THE MELEE ENEMY AGAINST MELEE
Honestly it's more of a buff against stuff like assail and braced auto guns lol
i need to kidnap fatshark devs and force them to melee ragers for 200 hours
the dreg speed rager was so fucking stupid and unneeded
they were in a good place before
now theyre back to dodge backwards shoot
Gosh I am so conflicted on what to use lol
Use both, test them, see if the perks make sense for the enemies you are engaging.
For example unyielding could be a great perk on a melee weapon and be meta, but if you never engage Bulwarks, reapers or monstrosities with the weapon then it makes no sense for you to use it
they're
flak weakspot
flak core (vs DOT)
carapace torso (vs explosive)
And for voidblast they are considered what now? 
scary
Spam it at your feet and survive
rocket jump
I hope I can play again tomorrow, I'm suffering from withdrawal. I don't know how clad does it
think about dt gameplay
🚬
imagine an entire round of it
im playing dt in my head rn
every second of it
imagine the zealot walking up t othe crusher and getting overheaded
🚬 that was like my last game
i dead ass ended on a loss
lmao
Want to play your first game with me and start on a loss too? 
hell yeah
Enclavum Baross is waiting for us clad 
Why is he standing on the shield, is he stupid?
yea
Doesn't he know that's where everyone will aim at
no

Voidblast’s charged attack is explosive dmg
I thought it targets the core armor type 
Anyone wanna do auric? 
Well
That’s DOT
Explosions behave a little differently
U can go VB charged atk vs scab mauler and scab rager to test
Nah I believe you 
I'm in bed, sorry

I can game
lol
lets go
I’m so there any movement techs for the BFS
Brain burst charge faster when locked into an enemy with left clic?
VB gets a pass because psykers typically aim it at things that need to be staggered, like a bulwark trying to rush past the rest of the team or a train of ragers that spawned behind the team. They cant disable some 60 enemies at a time with it so my talents still work.
Ok but fr any thoughts cuz I’m mentally ill about wanting to try new builds constantly
stab people
@paper dust She just blep now.
What a nasty beast
Peep my cat cheesecake
sog
537 more, just 537 more
Is there a good reason to use the fgs over the normal one?
to stab everyone 
It can do horde clear and single target well
depends on your use
FGS is a very good offensive all-rounder
normal force sword is more defensive
Do you happen to have a recommendation for blessings for the fgs?
I use wrath and unstable power
but you can't really go wrong with blessings on FGS outside of warp slice and blazing spirit (which are both very bad)
wrath is a general recommendation if you don't have warp splitting
honestly i think taking both wrath and warp splitting is not a bad idea
Is mobility the dump stat for fgs
it doesnt have mobility actually
u dump warp res cause warp res stinky
lies perpetuated by big heresy
warp res is the dump
Swords just do not generate peril, and even if they did warp res scales so poorly it doesn't matter
Gaming
Like, outside of meme spamming the generate peril button specifically to generate peril, you're not going to be generate much peril in melee
You really want that little mobility increase for the FGS.
When warp gun
one high intensity hunting ground later
what u want with FGS is this little thing or those crusher blobs gonna catch yo ass
you take warp speed so you can run from elites
i take warp speed so i can kill things before the zealot
we are not the same
i take warp speed and disrupt destiny so i can be on adderall
it's the anime character node, you zoom across the map like a protag
It's nice when all the speed buffs are active
Waiting for the day that happens more than once or twice a match at most 
warp speed is fantastic, and anyone who says otherwise is jelly for being constantly left behind in the dust
me watching the rest of the team run in and die
Is funny when the zealot is the one lagging behind.
they would've prob lived if they had warp speed 
Naw, stick mindset so... always near slowest.
I mean, I don't hate the nodes, they could just be... not crap. Like, Warp Speed should be active during the lingering effect
they aren't crap, speed buffs are the best
DD's speed is weird because it's also a dodge and way too short to ever be consistent
they're very much crap, specifically because they're so inconsistent you can never rely on them, which means you can gamble for benefit because it's not something that will always immediately help like a blast of damage
we've had this discussion before 
as does mine
Who could've guessed that the unchanged nodes have an unchanged opinion
Truly one of the Darktides of all time
I've yet to see anyone use/benefit from the speed in a consistent way that would actually make me take those nodes (for the speed, I take Mettle and DD for other reasons
)
And you may say "Who cares about meta when fun" and to that I answer ME, I CARE ABOUT META
listen, when you pick up scriar you are already playing a meme build
what's one more drop in the bucket

Scrier's is actually pretty dangerous. It's boring, is the reason why I hate it.
The only meme would be taking Scrier's with Inferno
Like some uncivilized savage
Taking DD and SG sometimes feels like a lot of work just to basically be zealot.
Hrm?
Zealots with Duelist:
You read me. 
You mean good but op? Kay.
Have you considered simply oneshotting the crushers?
Whether or not warp speed is useful, I don't think it makes sense to describe it this way. It's not inconsistent or a gamble, it has a very predictable trigger and can be relied upon for the duration of scriers
no, clearly the sword isn't sharp enough
Well, I was including mettle and DD's speed
you'd have to bang on their head 2-3 times
Fair
You can oneshot crushers with it.
I promise. :)
Warp Speed's issue is it's a whole point for speed that isn't even always there 
if you get lucky crit on the push stab maybe 😒
Yeah but zoomies!
Between the 14-15 stacks of DD and 10 or so seconds of scriers, you absolutely meet the oneshot breakpoint, assuming your perks are right.
(you need carapace damage)
It me
sorry to keep asking s many questions yall but uhhh, are the marks for the bfgs about the same or is there a reasoning to one being more popular than the other?
Mk8 is much simpler, mk6 has a higher single target damage profile because it has a thrust as a heavy instead of a push attack.
Is sprint efficiency a worthwhile add on for the bfgs ?
No.
Wonderful explanation tyvm
the effective difference in single target dps isn't that high
never anything less than actual damage for your sword
(mk6 is better)
mk8 also has better horde clear
no
or weapons in general really
Run cara uny riposte/shred precog/wrath (wrath dependent on whether or not you take warp splitting).
Riposte or shred is up to preference.
Sprint Efficiency isn't an option for like... any weapon you want to use
Well flak is the usual selection right
It turns out, more damage is a whole lot better than slightly more stamina
Fgs doesnt need it.
for FGS? No
Especially if youre running scriers/dd.
FGS has high enough damage that you really only take carapace + unyielding, with or without scriers/dd
Flak would only change bucket head breakpoints and you can oneshot them anyway.
Oh hell yeah that’s great info, makes sense
Your heavies oneshot any elite with a flak head.
Crushers can be oneshot with mk8 push attack or mk6 poke if you stack a few seconds of scriers and your usual 14-15 stacks of dd.
I don't like tempting fate by winding up a mk8 overhead so I pre push to get the poke and just let them run into it.
I like mk6 more
Anyway, if you want a build for fgs, I can throw one at ya.
Hit me
oh right the build
I run this with the blue recon, flak unarmored infernus dumdum.
Unarmored eh
Gun is for dispatching shooters, sword is for anything else.
I used to til havocs
Mix assail in for horde clear/elite stun.
nobody else ever seemed to
I have a significant amount of shooter racism when I play psyker, even moreso when playing gunker.
it is where most shots are going, i ended up just sticking to unyielding since running assail meant i wasnt actually using it that much on them
at least not nearly as much as my brain thought
I dont mind spraying reapers a little more.
and unyielding is a pretty nice benefit for Infernus too
Volume of fire against me is more threatening than a reaper I can shoot in the face for a sec and suppress.
Let the burn do the work with your gun to conserve ammo.
it isn't even really about the damage though, we both know this
you just need a fat target for EE lmao
Yeah, the longer he lives, the faster I can reacquire targets.
For a moment I was like "flame staff, good choice"

Fatshark why have you done this
Is there any reason to let the r3 for the fgs finish it’s animation before sending the beams flying?
r3?
Uh I’m a pc player but I use controller uhhhhhh I’m trying to remember the kbm keybind
nah you can just huck it as soon as you can
not really
There is a difference in holding the charge or not because you are also swinging the sword to do it and have a melee hitbox on the attack.
i mean you can huck it whenever so that would include mid-slide
but it doesnt hold for very long after you activate it
You can hit some interesting "oneshot" breakpoints by combining the melee part of the attack and the warp part of the attack.
For example, a 2 charge slash to a scab ragers head will instantly kill him if you hit the melee part.
Your sweep heavy alone in your moveset won't kill him, nor will the 2 charge slash, alone, but together, you delete him.
(Mk6 does have a sweep btw before anybody tries saying it doesn't)
Funnily enough, mk8 has the same sweep if you do a light after pushing
No it doesn't.
Yes it does
It's heavy after pushing.
Whelp, I did my monthly ogryn try. And realize how shitty ogryn is and how truly shit teammates are
Just a push.
Back to humans
The only sweep mk8 has from the left, like the sweep from mk6, is the draw anim one.
I swear to God if I have to boot up the game just to show you that you're being dumb I'm going to make your brain explode.
I will boot up the game mfer
Push with mk8, you go into h1.
If you light first then your heavy will be an overhead.
Same thing with chaining into heavies from PA.
push does go into H1 on mk8
PA poke goes into overhead, push > light goes into overhead, push > heavy is the sweep from the right.
The only sweep from the left, like the mk6 sweep, is the draw animation and sprint animation attacks.
Please, argue with me more about the moveset of the sword I've played ~60 levels with.
I'm not bragging, I'm stating play time with it.
Watch him post mk6.
A sweeping heavy you idiot!
- What even is the main difference between the marks and
- How do you one shot muties
God, you can't read!
Mk8 is better for horde clear as it has access to a sweeping heavy from neutral and the draw attack is the same sweep from the left. Mk6 is better for single target because the thrust heavy is more easily accessible and has a significantly higher damage profile.
As for oneshotting mutants, you need disrupt destiny.
The topic was mk6 having a sweep heavy you dingus.
Nice! Do people usually only use the special when both bars are filled?
You were saying, for whatever reason, that mk8 had the same sweeping heavy if you do push > light > heavy.
Yes yes yes, I'm at fault
1 bar is enough to clear all chaff on your screen, 2 bars is needed to clear elites.
Clearly when I specified light I was talking about heavies
You will survive longer if you know when to use 1 bar.
1 bar for trash, 2 bars for mixed hordes
and then 0 bars when you want to spike peril
or just stagger shit
auto win button
Local psyker cleaves planet in half, more news at 4.
deflect doesn't block sniper, this is some bs
Sniper has block break, yeah 
It's dumb, and imo if you're eating a whole blessing it should make blocking count as a shield too so you can block snipers/overheads
@fiery stratus The Voidstrike dream, a long hallway
https://youtu.be/KDE17OkUGvw
I feel like I got a couple hundred kills in those few moments
really boosted my stats murdering the whole horde
Do not allow psyker to fucking block overheads, the only class that should be able to do that is ogryn.
Actual madness to suggest psyker get MORE tools to turn off game mechanics.
I mean, imo every class should have shields
and Ogryn should, y'know, get buffed to be actually good

Nah
Unblockable exists for a reason
It shouldn't.
Like, if you want to invest a ton into blocking 'unblockables', should totally be a thing you can do.
Block should be made better in general for all classes, but some things are meant to be unblockable
Right, and one of the ways block can be made better
is by making unblockables not so unblockable

Why would u want to encourage blocking overheads tho
I mean, I just want to encourage things other than dodging for defense
Dodge is all there is 😔
Yea, u can do that by making perfect block actually do something
So it actually matters vs ragers
Not for u to tank overheads with
oh lawd, not Sekiro mechanics 😰
Because he's a giant noob and uses rending flames to take out crushers.
Scared of melee smh.
🤣
You're the giant noob if you can't admit PF is better than warp flurry
This game’s perfect block window is very very generous
Warp flurry is ass, I noted this before.
Nexus is better across the board for purg when compared to pf.
So you are admitting it? 
Void, I genuinely become more and more certain that there is a disconnect somewhere in your head with each passing sentence you make.
🚬
And you're just a dick, so we both have problems 🤷♂️
I may be a dick, but I am correct.
You haven't been correct so far.
I think block’s problem is 2fold
- The guard broken animation is too long & too restrictive
- Most classes don’t have enough stamina for blocking multiple hits without +stamina curios
I've been correct every time. :)
So, another incorrect statement, saying you are correct 
I dont open my mouth about something that I'm unsure on without giving a disclaimer.
Making psyker be able to block overhead with 1 talent wouldn’t address either
Neither do I
If I'm unsure I use words like 'iirc' and 'I think'. Idk what you're trying to imply.
And psyker already is overdue for some reasonable nerfs (mainly scaling vs density)
The way I see getting around the 2nd one is to deepen stamina pools and make sprint consume more stamina so as not to disrupt the movement aspect of the game.
never change psyker chat. never change
So your sprint time remains unchanged, but you have a deeper pool to draw on for blocking.
Alternatively just... make attacks consume less stamina on blocking.
And I do agree that perfect blocks should be a thing to note.
They are essential to your survival in vt2 and would make for an excellent defensive option in darktide, if they were actually worth using.
And on that, buff the blessings involving perfect blocks on relic blade.
The fact that the attack speed buff one can't refresh itself and has a cooldown longer than its duration is fucking criminal.
I wouldn’t call it “investing a ton” tbh
1 talent
1 blessing
What else, stamina curio?
Well, currently, no, because you can't do it
Also on the topic on stamina and defensive options, give dclaw some fucking parry blessings already.
It's not too complicated to pull off, I'm sure.
So much bloat for stagger its unreal.
That would make too much sense
Fatshark could never
Well, if u want to make it blockable, what would be the conditions
Dclaw has what, 5 stagger blessings?
Trauma, hammerblow, skullcrusher, vicious slice...
I'm sure I'm missing one.
Thunderstrike
There it is!
Skullcrusher is not a stagger blessing tho
Frankly, just let ogryns block overheads without eating shit and call it a day.
Idk, probably a blessing slot/specific weapon + stamina curio just to block a single one, and on that alone you'd probably still have it eat into your toughness and break your block (but not chew straight through your toughness or anything)
The fact that shield can do that anyway by tonking but not by blocking is stupid.
I think it would be fair if the condition was like
Kinetic deflection
Deflector
Block efficiency on weapon
Block efficiency on all curios
16 total stamina
That feels like way too much for it to ever be used
Well, no
(Path is telling you you're dumb without trying to be mean)

There's a difference between not encouraging and 'this is a dumpster fire, but you can do it'
You know how you can avoid the dumpster fire?
By not trying to invalidate game mechanics.
It requires +2 stamina and 20% block efficiency on weapon, on top of triple +3 stamina curio and triple curio block resist
On the class that already has plenty of options for invalidating game mechanics.
That doesn't make any sense
It’s the absolute maximum investment u can make for blocking
For one, blocking is a game mechanic invalidated by unblockables
Allowing that to tank overhead via block, is somewhat fair
Anything below that, no
Overheads are a mechanic to force you to learn to dodge and manage your dodge count correctly. What you are suggesting is removal of overheads as a mechanic.
They are unblockable on purpose.
Overheads can still do that tho
The only class that should get the ability to block overheads is ogryn, because one, you're a fucking ogryn, you could pick that mauler up and throw him if you wanted to, and two, you only have 2 dodges on most weapons.
Like, blocking puts your damage at 0 anyway while you do it, so dodging is still superior
And you lack linger frames.
and even if we ignore that, blocking a single overhead after quite a bit of investment isn't going to invalidate having to learn dodge management
Yea, just absolute maximum investment
Below that, no
Then disagree (and be wrong).
Then it shouldn’t be a thing entirely
Local psyker terrified of melee suggests removal of oneshot attacks as a psyker only feature, more news at 4.
Your opinions are stated, and I want you to know they are bad.
Besides like
Doesn’t PA with force sword already stagger overhead anyway

Have you considered dodging?
Excuse me
Why do u have to block for it
When u can press 1 more button and just PA
Both fgs and 1h force swords PA can stagger crushers out of overhead, deimos can knock a crusher on his ass with an h2 headshot, ds special exists, taxe special exists.
If ur talking about all classes being able to block overhead in general
I’m not sure if that’s a good idea
He is literally just terrible at melee and wants a coping mechanism so he doesn't have to manage dodges correctly.
Go run agile ds or something smh.
Yeah, yeah, all you're capable of is bad faith arguments
I don’t think talking in a condescending manner achieves anything
it achieves everything. nirvana is reached when you realize being annoying on the internet is the only thing that matters
…I know how to keep crusher overheads from one-shotting

Because this just makes knife more overpowered than it already is (max stamina for max PA spam for dps, also gets to tank overheads)
Finally, someone that understands me...
And it invalidates a core mechanic (unblockable attacks)
…be a seven-wound martyr zealot at full health and tank the overhead like a boss 
Well, why do dodges get to be the super special defense mechanic that nothing invalidates?
You need to run bleed for the emperor to slash the damage like 4 times and stop it from even proccing until death, too.
Every wound threshold you pass cuts the damage by another 40%.
I don’t disagree that block can be made better
But making them counter attacks designed to drain your dodge count is not a great idea imo
We already have those attacks tho
we also have nets
and dogs
and yes you can push dogs
but like
you can stagger overheads
Lots of things invalidate dodges. Zoning specialists, maulers, crushers, bulwarks, etc all are designed to drain dodges.
so 🤷♂️
No?
None of those invalidate dodges
They make you use them
That's... what that means.
That is literally the opposite of invalidation
I can’t even remember if I have that node tbh, my internet has shat the bed so badly the last couple of days I haven’t been able to play
Left side, right above stuns, pretty good node if it had toughness gen worth a damn.
Overheads prevent using blocking -> invalidation
Nets force you to use dodge -> somehow invalidation???
EWEW is great but it isn't good enough to be your main source of toughness.
🍿
They could take block in several directions
Shorten guard broken duration
Reduce guard broken’s mobility penalty
Cap stamina cost for perfect block
Grant reduced push cost after perfect block
Cause perfect blocked attacker to have less stagger reduction
Improve weapons’ base block efficiency
Etc
Agree
Agree w frog and path ,, rare ,,
It’s their choice, y’all were talking pure hypotheticals anyway
True
make block cost 3x stamina. quintuple guardbreak duration
pressing block kills you
But like, again, there's nothing invalidating dodges. Dodges are essential to the game in a way nothing else is.
Blocking an attack now closes your game and boots up OW2.
other than... walking I guess 
Welp I don’t on my standard build but I oughta give it a run sometime 
Usually take knives
Dodging is a fundamental part of tide games :p
It makes combat more interactive than holding a button
That's why theyre there
Sure, but why no alternatives?
It's also why the perfect parry exists in vt2
Idk what other alternative there can be...? A perfect parry and a static block are all present in darktide
Do u remember the time when combat axe could chain stagger crushers forever until they die
Some attacks need to be dodged, others can be blocked
Block would literally be a potential alternative
It already is
if, y'know, it wasn't invalidated
Not a good one...
Overheads
anyone feel like critiquing this build? I am just curious as to what the argument against this would be
Dodging has no overhead equivalent where you cannot dodge
Perfect block in DT is a proc condition for blessings and is generally underused
There sorta is
It’s just that u don’t fight them often
There are some attacks that can track your dodge
like wat
Such as.. poorly timed dodges on overheads ?
soooooo
Like .. this happens all the time
not really
Scab captain dash kick

If you dodge poorly you are punished
You can dodge that
If you block an attack that you cant block youre punished
So you cant spam dodges and win
Yea with a dodge slide that has super short timing window
You can always dodge an attack, you can't always block
It’s pretty hard to dodge in practice
It’s way easier to block which uses like 0.5 stamina
An attack will hit you if spam dodges, also makes you physically slower if you go inefficient so you're punished that way too
Would prefer big sword
If you spam, sure
There’s another alternative to dodging and blocking
Stagger is there
It’s just not good on most weapons
but my issue isn't with spamming block, my issue is with it getting thrown out the window as a defensive tool whereas dodges never get the same treatment

Like, okay, maybe only make it blockable on perfect blocks or some other mechanic to make overheads much harder to block, but total invalidation is stinky
Just like how psyker having 2 weapons that invalidate mass as a mechanic is stinky
Psykers are to mass what overheads are to block 
but I approve because I'm a player and therefore benefit 
It’s more probable psyker gets scaling vs density nerfed before blocking mechanic gets any major changes tbh
Idk, I don't think they have any big changes planned
I feel like we're just going to get more weapons and maps for a while
Can never be too sure with fatshark
Spamming dodges is the equivalent to holding down block constantly
It's why both are punished
https://medal.tv/games/warhammer-40000-darktide/clips/jdhXAG2CyUdTIJi7V/spok?invite=cr-MSx1T2YsMjA0MjU2ODk0LA
https://medal.tv/games/warhammer-40000-darktide/clips/jcxgVV81SHuH5eE31/spok?invite=cr-MSxqQkQsMjA0MjU2ODk0LA
5 Views. Watch labor of love 10 and millions of other Warhammer 40,000: Darktide videos captured using Medal.
8 Views. Watch labor of love 9 and millions of other Warhammer 40,000: Darktide videos captured using Medal.
Some examples
Very cool discord
Everything is fine, there's just some minor things that aren't considered optimal by this community like taking kinetic resonance, essence harvest and stam bonuses on curios.
that investment is called taking dclaw
I wish DC swords didn’t lose 90% of their cleave damage the moment they hit flak armor
dclaw needs better flak ADMs
I am finding the slowing down part the hard way. I am used to ds/knife/deimos where I am nimble and can “spam” dodges. Not so on fgs
and the riposte when parrying an overheads should be a thrust with much more armor damage than the slash when parrying other attacks
DClaw, much like other weapons, needs to be changed to match the massive hp bump enemies got many moons ago
Along with changes in armor on enemies
Agree one of the dclaws should get a thrust as its riposte
i think their damage is mostly fine, just needs a flak ADM boost and that riposte
3 slashes from different directions is p redundant
do people usually go health or wound over stam?
Yah, that's what i meant by change
taking a wound on psyker is only a good idea if you’re super new and worried about blowing up constantly
but once ur more comfortable
it’s not needed at all
also psyker doesn’t need any stam regen, as they have the best stamina regen delay in the game
a stam curio is a decent choice however, due to it stacking with kinetic deflection
allowing you to block a ton of damage
which comes in handy in some specific situations
fair
you can drop kinetic resonance and essence harvest for kinetic deflection
Just rembered the guy complaining about block being invalidated by overheads a second ago is saying it in a class for his main which has a single talent you can take that invalidates the biggest penalty of blocking
but i rarely find myself needing kinetic deflection outside of havoc
You can block overheads and shrug off cspawn attacks w KD
lmfao
yeah
how dare a block break attack exist…
i would swap thrust with riposte though and i think he says to do that in the video
riposte gives you better boss dps
And with peril increases being rewarded w damage or speed or whatever, and a talent where quelling gives u tness, u could argue that it flips the biggest weakness to blocking into a beneficial thing lol
Block an overhead and be REWARDED with some toughness just one press of R away ,,
I think he’s mainly talking about unblockable attacks that 1 shot u
KD doesn’t let you block overheads
Crushers and maulers’ overhead I think?
the only thing that can block overheads are dclaw and shield
If unblockable, still goes through KD
the super duper mega choreographed attacks…
that scream…
“dodge!”
the psyker mind cannot comprehend pressing space
That's why I can't make precog work

u can run this if you have adhd
TRUE!!!!!
lacerate uncanny stamina
frown.
oh and damage dump
Precog is quite strong on psyker, just 2s uptime being kinda weird
beef is his own man
i agree with josho saying that riposte and precog should have the same uptime of 3 seconds
DD is quite literally duellist 0.5
the knife is simply a tool that allows you to run at more things to flamer
+30% weakspot
+37.5% crit damage
Both add up into crit weakspot
Duellist is 50 and 50
with constant uptime
like nearly 100% in combat
Doesn't duellist have some weirdness with both 50s counting for crit weakspot aswell as crit and weakspot individually
It’s not a weirdness, it’s just how finesse calculates
Fair, I just remember someone telling me it added up to more than expected in a way that other finesse bonuses don't
it's the same way DD's weakspot and crit bonuses stack
But ew zealot
best part of duellist is it works for ranged weapons too. 
What’s a good shock maul build?
Hold X while in inventory
pogryn also had a slam
Yes but that attack doesn’t one shot players
💔
grr..
You can block Pogryn overhead with any melee weapon.
the one in the combo yes the single one no
any tips for being better with the greatsword VI?
i just feel so much less safe with it and mobile than with my other stuff, granted knife/ds arent fair comparisons but just having trouble adjusting to the blaze force gs despite liking it and wanting to play at a high level with it
u have to rely on ur push attack a lot for the mk 6
Step 1, use mk8 instead. :)
the combos on the mark 6 are strange
isn't it just l1 l2 block
Real talk, fgs has the same quirk that relic blade does, in that you rely on cleave as a defensie option.
You need some source of cleave.
the only reason to put up with it is for ease of access to the stab heavy
You can either run warp splitting or wrath on your sword.
or both for cleavemaxxing
Imo the best setup is to run cara uny shred precog and take warp splitting for the cleave.
perfect block being the only way to block overheads would maintain that
Could also opt for riposte instead of shred if you wish.
Also, mk6 is the more defensive option of the two, you need to constantly have room to move away from the enemy.
Mk8 has looping h1 l2 for horde clear for sufficient head level clearing, but mk6 has to swing like 4 lights to get to its horde clear heavy.
mk8 is crazy op at clearing horde, just spam light, the heavy on the otherhand is dogshit
push stab very good as well
The heavy isn't bad, but whatever.
the other one's got way better heavy, but the lights doesn't reach the sides and you get mobs hitting you from there 😒
the push attack to kill elites flows better in combat
Imagine needing a heavy to clear horde with mk6
Just light spam with mk6, it will work 
Optimal combos are for weirdos who actually play the game, smh my head
like yeah you get access to it easier on the mk6 but if you do l1 to h2 to try to hit an elite something is probably gonna hit you
and then after the heavy you have to push attack to reset your combo
its just mental degradation
Hard disagree
Well don't skip the overhead then
The overhead is part of the optimal combo, use it
the push stab is safe but takes too much time
The push stab is the opposite of safe
well it does push even a crusher to the ground
It pushes one guy, yeah, but when is there one guy in a horde game?
well then you RUN 😅
yea
It's single target.
The push is just a normal push
the push attack is single
and also the stab on the mk6 comes immediately after a warp slice
it's the time used that's the deal breaker for me, you can land like 2+ heavies during the time it takes to execute a push stab, however shitty those heavies are
which happens to stagger anything not ogryn or ragers-in-combo
The mk6 literally has the safer version of the combo
it has rly good range and since you are in scriers its gonna one shot whatever you hit
pfft, without scrier at that point might as well just revert to ds4 meta slaving
and, in truth, even mk6 can oneshot crushers with a meleeker build
if you wanna enable the fgs the best you can you should take scriers
Sure, if you're focusing entirely on FGS
it doesnt really do well as a secondary
too many better options at clearing horde like purge
without a mobile melee you can't clutch either

It works perfectly fine as a secondary, great even
too slow
The warp slice isn't a thing, sure, but FGS never needed it
Push
ds and deimos are better if you just want something to hit bosses and elites
this, you can't run away with that heavy ass GS
The Greatsword is peak but the shock maul…
I use the mk6 regularly without lightning speed
it sucks so bad but it’s so fun to use
it's still faster than the Rashad 
ha don't drop the axe into this, the standard is ds4
and the Rashad is beloved
The standard is the most OP melee in the game?

Sure, but horde clear has never been that vital
also the dagger
Like, yeah, you want a bit
but you really don't need much
the second most OP weapon 
cause they aren't a deadass 2ton berserk sword 😬
Literally knife and dueling sword are renowned as overpowered compared to the rest of the melees.
and have been for ages
Long before FGS
There's a reason knife zealot is still a meme
meme, that shit is lowkey OP af on zealot
because when noobs asked 'wat op', players answered knife and then the noobs went and tried it
the amount of cd generated, and SPEEEED
meme as in 'persistent idea'
Low key my ass
it's more representative of the players and not the knife
that knife zealot is a meme
some pub thought I was cheating on a dagger zealot cause I almost got perma book during horde
So, yeah, they're incredibly strong. Of course they're stronger than FGS.
Whatever build you are going with the Relic blade, you can pretty much go with knife and it gets better.
But like, take those out
and look at every other melee on psyker
and suddenly FGS is 3rd best
fighting for its spot with normal fs a bit, but still
yeah it's prob a 3rd
relic is a bait, that sword is also dogshit vs carapace
relic?
even worse than FGS

uh
Zealot mains tend to consider relic the strongest melee they have, fighting dueling sword for top spot
but then again my standard is DS4, so heh
I don't know, the good old evis, especially that mk which has the same light as FGS mk8
is on par
You can literally wipe a mixed horde with only light spam and funny button pressing
or better since it doesn't have that whole heat thing

No chance evis is anywhere near
The power mode of relic is quite strong.
Like, I like evis
I haven't played enough on relic to really comment tbh
You can have power on 90% of the game.
everytime these new weapons hit carapace I just cringe and miss my ds
I mean
Relic's whole thing is you have the power toggle and you always have it toggled
The moment when you don't are the moments you're dodging and doing other stuff
like sprinting to the next objective
that's the disappointing thing, if you toggle that sexy new mechanics at least be strong vs like carapace?
but it's still so medicore
i feel like the MK VI is better, but ill try it. I just get hit a lot more with it in dense crowds and have a hard time the animations are long enough i get hit between swings despite normal dodging/pushing mixed in
ya it just feels bad, but the heavy combos are great for single target
It's no slower than FGS
The power, again, is in its cleave
yeah but FGS doesn't have to deal with a heat mechanic lol
Relic will shred a whole mixed horde in front of you
it's just a normal heavy
🤷♂️ It's trivial to deal with the heat imo
FGS shreads as well, so do that evis, I'm sure there's a diff on paper but I haven't noticed much in actual gameplay
weave assails into it 
Turn on, attack, turn off (switch weapon)
how does the force great sword** do in a melee focused build? with skriers, any suggestions on a full talent build meant to focus on using the fgs like 70-80% of the time, maybe a gun on the side or zappy staff to help against gunners
e z
fucking GREAT
FGS good
It very much confuses me that you think Relic is somehow below both of those
the standard assail sg dd build works wonders
I love FGS a lot, but I can't not acknowledge Relic is stronger
relic blade was aids to learn, but boooy is it good
if the fgs had the same sprint heavy as a relic blade it would be so much better
eh
let me put it this way, I haven't found a situation in a horde where I wished hmm if FGS was stronger I wouldn't have this problem with horde
just run up to a fucker and stab em
I actually disagree
same with relic
I dislike the relic sprint heavy 
but relic have to deal with that heat mechanics

edited ya sorry thats what i meant
Well, yes, they both clear horde
Relic is just quicker at it
and you get to be on zealot
and have duelist
anyone got the best overall talent build for melee focused w/ fgs? i just havent built one since the psyker tree update lmao
and have until death
depends, you only need 10 initial kills for a free "delete horde" button
Quick question
How would I build the force greatsword for havoc? Perks and blessings
like havoc above 20? 30? don't do it 😅
I'll send it through a pack at max charge and somehow a couple poxwalkers close to me will pretend nothing happened

Hmmm
You can do it
dodge slide back when you do it 
Json runs FGS meleeker
It's totally fine.
in H40
Cara uny shred wrath.
I've done the same
you can, but don't, you gonna troll somebody's lobby 😂
It's fine, just git gud 
Mk8, dump warp res.
It's not that bad if you know what you're doing
(If you're asking for advice here, you probably don't know what you're doing)
the fgs has this weird as fuck delay between when you swing and when your target actually takes damage
mk6*
hows thisd

You don't know what you're doing. 
here's mine (don't take the ones i marked red they're memey)
For aurics or havocs?
drop warp expenditure, take quietude instead
don't need crit, get the cd keynode
I would also recommend dropping assail's +pierce node and taking quick shards
Scriers does NOT need warp charges.
cuz warp splitting works with assail anyway
not that, the 10% cd for whole team thing

Psykinetics is okay
but like
Assail is also very good
10% cd is like, negligible on sg
Cant take assail and psykinetics aura at the same time.
you also get faster scarier recharge as well, which is goated
You have to take smite for that.
SG doesn't need CD due to its lingering effect
yeah
what, talking about the yellow thing in the middle
he's talking about the aura
Which is actually what you do for havocs btw, but you dont take psyk aura for you.
oh the aura
Oh you meant seers presence lmao.
crit aura better
i prefer this

you effectively only have like 15ish seconds of downtime anyway
Crit aura is significantly better with scriers.
by crack of bone is kind of questionable but i like the ultra long gaze
not really
I'm conflicted
By Crack is fine for Scrier's
auric typically, i typically play classic bubble psyker in havoc or sometimes vent but i mean, i wouldn't be opposed to using it in a premade lol
im not sure how much it matters
you could drop crack and endurance for something else
i dont like smite and really enjoy the assail weaving apm to keep peril up, or used to
i never use smite
there is no way crit is better than cd aura, you only run crit if you have specific proc on crit mechanics
smite is purely to get psykinetics
By Crack can let you stay in Scrier's way longer, which helps you stack Scrier's buffs
psykinetics is crazy good
It's useful
cd aura boosts everybody's ult, which is mega OP
Use this for aurics.
and that include your own scarier cd
you absolutely do not need crit aura lol
17.5% crit chance tho
seers is much more value
If youre not running a gun you can drop tranq through slaughter and take a peril toughness node like quietude.
not for my scriers tho

