#psyker-class
1 messages · Page 1767 of 1
What I didn't know when I did it, was that using two shields immediately stack the buff?
Or that's what the ogryn helping me said, anyways
he would lie about his skill though
yes
stacking 2 shields with speed stim
makes BB charge in probably half a second
Yup, found about it when the wall psyker was zooming around in CIVI
Dude dropped two shields then dropped every other elite in a split second
sadly you cant shorten the 0.2s crunch time on the cast finishing
psyker got buffed in all the boring ways
i wanted psyker to get cool buffs like
KF having 3 charges
and smite being replaced by molten beam
Started this game with smite psyker, branched out and will never go back to smite
I want a mod that changes the sound of the force sword charged slash to the LoZ 1 full hp sword bolt OR
Hawk tuah
smite will be good when charged strike buff 🙏
Smite will be good when pots fixed
Shouldnt be too hard, simply find the name of the sound effect and replace the file
trappers are so powerful they're trying to trick me into "verifying files" the second i open the launcher
Ghostwire is good yeah
Specially the upside down rain
With the kanji for rain iirc
Or the souls parade
Just don't get too close
Hyyaki Yako or something
I can't decide what I want to take on fgs
i forgot to patch mods help!!!!!!!!!!!!!!!!!!!!
I use SG DD like everyone else, I just can't find a blessing set im satisfied with
im pretty locked into shred + unstable
Shred over riposte?
shred 
yea
with the mk8 the two sweep lights clip through a surprising amount of fodder so riposte ends up with low uptime since they stagger
and otherwise maintaining uptime is as easy as just hitting shit
shred + riposte
id also say it comes down to how much youre using the actual sword
if youre mostly doing staff psyker shit and only bust it out on occasion then probably id go back to riposte since the presumption is that it's only coming out when you need to make space in melee before you swap back
Fgs meleeker 
tbh i would not bother with the FGS unless you're 100% committed to it lol
standard force swords especially Deimos are so much better as a supporting tool for a staff psyker
Oh i meant you exclusively use fgs
ye
i mean theyre fun as fuck so w/e
but i lurk twitch a lot, and i see lots of peeps playing staffker and use a FGS as secondary, and the results are pretty tepid
Depends on the build
the dodges are shit, first and foremost, but mostly the special is wasted cause it doesnt come out enough
I run assail electro FGS DD build that just destroys pretty much everything, has great sustain when you weave assail with either staff or FGS (situational obviously), etc
yea EKS makes sense since it isnt an AoE staff
Yeah I weave assail with melee in trash hordes
I've been doing Voidblast/Smite/FGS with DD. Build peril with void/smite then quell it away with crack of bone. It's a really enjoyable play style that weaves high melee damage potential in between heavy CC. Really enjoy it. Feels great in Auric damnation and maelstrom
I initially had purg fgs as my main loadout for havoc, but ye the lack of mobility hurts
But if you combine fgs with the speedboosts from scriers and dd its nice
If you take the extra dodge talent it makes up for a lot
Not really
I dodge all the time anyway for movement and running out of dodges is already rare
Its all about the sprint speed
anticipation is in too bad of a spot
And dodge slide range
I really like having the extra dodge while holding smite or spamming blast, too
unlocked and loaded freed me from the evil ranged node......................
You don't like ranged damage?
no i stab people
Crit 
I ended most of my matches with nearly equal melee and ranged
most of my ranged dmg is just the wave usually
it counts as ranged in the scoreboard
Thats usually bad
Because melee tends to do a lot less
tho i did do half melee half ranged when i used trauma staff
I also carry most of my matches, so I don't feel too bad about that
Must be nice to be gud at game 
But with certain diffs there simply isnt anything left
I care more about controlling the flow of the entire battle and killing key targets than I do maximizing how much damage I deal. Also FGS with DD and extra cleave is a hell of an aoe damage dealer, so..
No i mean that staff's dps is higher and takes pressure off of teammates faster
Meanwhile melee is better single target depending on the mark to clear eg a crusher within seconds
Nice psyker chat back to normal
Don't jinx it
So anyway... Yuri gud. When FemJudge x FemLoner?
Flees.
Weren't you the one that popped into zealout chat earlier and said you "regretted everything"?
🤔
Oh it was exactly at that moment. I didn't read further than the bunch of stuff before.
Also, I think everyone knows by now I enjoy yuri/lesbian crackships.
did u give him the pda?
yessir
glory to ward
there really needs to be a 5th ending where the commander takes ward and splits off of the insitute
I’m becoming more and more a fan of mk8 fgs play. A ton of fun
Yep.
Anything below is basically fakes. You can get and and check if you want.
Scammed once again
what perks would you put on that curio, i got a +3 stam but dunno if i got good perks on it rn
I just use health, toughness and I can't really decide for the last. Gunner resistance, combat ability cooldown or maybe I will try stamina efficiency
i got combat ability cooldown, toughness regen speed and 5% toughness
Or more toughness.
Regen speed isn't good.
what should i put instead
Only works for coherency regen.
some kind of resistance?
Gunner, if you want to go that way.
Can never go wrong with more health
new patch broke my hecking inventory sort mod
Could meme more stam regen or efficieny.
its so hecking over its so over
Or just HP so you might come out with 2 HP and panic mode till next medicae.
got a 20% health curio already 
21% max.
damnit
Gunner res is quite useless tho
we're so hecking back so back!!!!!!!!
410+ are true ones
think i'll put stamina regen
Gawd damn
Anything other is a lying
I think i have a 410 stamina today
I put gunner resist on my trauma build because I end up being a bullet sponge on that build. skill issue things.
Otherwise I usually go CDR, health, and toughness with 1 siper resist.
stamina regen is bad on psyker
psykuh got low regen cd so idk if its worth
It's the only one with even a silver of value other than bombers. But anything else is better than resist.
Bomber resistance 
Yeah, with sprint slide, pyker stays in positive stam. So regend is poop on psyker.
Gunner dmg is not tied to the model itself; dmg resist fir gunners gives you resistance to its melee attacks only
Sprint Eff or Block eff is generally better instead of stam regen
sprint efficiency?
Veteran suffers the same issue
probably better yea
So it's even worse than it is. Lmao.
Sniper resist for example; the shot is tied to the model so it works
Citation needed
Yeah its dogwater
That can't be right, no way 
It def isn't lmao
just need the diamantine for it now, got 16 of it atm 
It’s not
I've seen people test gunner resist
new misinformation dropped
Im on a phone; fat thumbs 
its over lmao
Dudes trolling
It increases the barrage length to break toughness by about .8 seconds
Doesn’t seem like a lot
Do not get block effeciency or sprint eff unironically
But it’s extremely helpful
Maybe ment bomber and not gunner
been getting some real dooky teamates tonight
happens
I have genuinely no words
those are words
Is why I mention meme. It's just funny tank stuff without much peril lul thing.
Veteran is probably the rare class that can get away with Sprint Eff cause of our disgusting long 50% increased delay
I havent played vet in a hot minute gale
Even if it is; the individual bullet does very little dmg and dmg resist is % with dimminishing returns
Im waiting for the new weapon drop
You will notice the delay it’s better to just have more stamina to use overall instead of having it come back cause that downtime is very noticeable
Manlet psyker
Coping for powerfist so hard
FOLDING??
it'll fold the heretics
We need a melee that’s just a good neutral tool at this point cause I’m getting incredibly tired of the Quad pick your poison melees
Unironically either powersword or dueling sword
Shovel on ocasion
I have level 12 vet (I know talents make it better) but the dude can't even walk. It's like he never heard of breathing. I am deconditioned and walk with a cane and I do better.
My vet feels so laughable bad. Psyker spoiled me.
Quad? I thought it's powersword, combat axe or Dueling Sword.
4.5
either get bored of activating psword every 3s or bored of heavy attack spam on ds
One guy said it; still as i said, the dmg reduction in practice is minimal
Why is the poor dude 12? 
Power Sword, Dueling Sword, Combat Axe, Knife, (shovel if built correctly hence .5)
Same reason my Oggy is 8, I guess.
Because I wanted to check a thing. I don't even remember what. I made people drag me through multiple auric damns too. lmao
Free lvs is free lvs
Yeah it sucks you can’t combat that massive stamina issue till around 25+ cause of the late trees giving you a .25 delay decrease on stamina
Oh yeah, the knoife. I forgot I use it. Heh.
Everything is is like
the .25 stamina regen nodes are literally just doing cardio
You’re actively building with it in mind
Thanks for the head up, because damn.
Shovel, Heavy Sword-
Heavy sword is good
Problem, points. Not enough.
That’s kinda about it
Shaul technically
too slow
Plasma And Bolter paired with Heavy works wonders
Vet spent too long with his Plasma Gun and his Rancho Relaxo and needs the exercise
Lol it ain’t; its all about spacing
Standard vet shovel is cool
It’s literally the best variant
Green shovel is nice 2
Both foldables are extremely on a preference and basis type ordeal
Mk7 foldable is if you want Mk1 and have the folding option
Mk3 is literally just crusher racism
It has nice wide swings and the flip does not stuck you like the blue one does
Old decimator 
Decimator is the true gamblers playstyle
I want decimator and decapitator on relic blade so bad
The old decimator was really good. Stack to 5 only and can get multiple stacks per hit
Oh yeah can’t really talk shit about the Krieg build anymore cause Helbore with Hotshot effects shovel
Effectively giving your shovel .5 hitmass ignore on Weakspot swings lmao
Pre patch 13
Yeah… now its 10 and it will always count 1 no matter how many you hit + if you miss you lose them all
Yep super lame change
I’m just saying, gambling
The bonus is highier but the downsides are bad
It used to be very competitive against headtaker on combat axe. Now it's just always headtaker
Just take headtaker/slaughterer if possible
Remind me tho; does shovel have skullcrusher?
Deci Uncanny with Hotshot Helbore is fucking disgusting if you can get over the swap speed
Use the node at the top right on vet skill tree
It will help
It does help just holy shit I’ll admit that’s a huge gate keeper of the build
If you can’t adjust to its swap speed then it’s seriously not meant for you
Clad why are you rolling your eyes
pee sword and rashad being 90% of all vet melee usage is my fault too
gale is saying something silly
Its about spacing too; but helbore is not the best reactionary weapon

i hope u run out of mayo
Why
Touchy fish is touchy
Hence if you’re looking for more shovel gameplay run hotshot cause of its blessing being global for some reason
Why? Idfk I’m not questioning it
I’ll take an excuse that buffs Shovel and Shaul
Ayay; its ridiculous
Gale should i use empathic evasion
Yes?…
Evade ranged on crit
Have i been sleeping on it hard
Cause of Psyker pumping out crits like crazy
ee is one of the 3 survivability talents on psyker that are jolly
Every psiker build uses that
I wanna get back into psyker

I need to have some skill with the new slop set
What slop
Exactly
Does it work on trauma crits?
The helmet is laughable tho
Yup; any
The helmet goes hard as hell
To me it dies not fit
I want more actual military shit cause sanctioned psykers would actually be armored
guys i have a 4 wound psyker on my game i thought it was +2 wound talent zealot LOL
Minitorum garbs are so cool
6 wound psyker named poxburster
It doesnt have the long skirt tho which is ass
That doesn’t bother me
Use the talent that does not get you down when you overload
I absolutely fuck with a full helm on psyker

I am once again asking for Crystalline Will to get its own little branch to make Martyrdom Psyker real
Yeah I had someone do that
do you name all your chars raven?
wuh?
My ogryn is named odon
Fartshacked
I read udon like the dish
Give me a second
Im hungry for nosh now
I have a question
fr?
What is a good build for leveling up
assail
Assail

It's stronger than any weapon you will have access to while leveling
assail is better than most weapons unlevelled
@autumn lark
Anything that ain’t gonna make you die; basically; skill
any relation to @teal fog
ok well i played a bit of mk8 fgs
Fucking split second react LMAO
This is nice
back to mk6 
No I just thought it was funny
being armored overheats the brain
He looks like a walrus
real psykers dont wear armor silly
There are psi helmets
causes electrical fires IN MY INCOMPARABLE MIND
Naked
instead the optimal solution to psyker armor is clearly to make deflector innate to force greatsword
deflector innate to dclaw
The closest mustache I could get sadly
and by deflector i mean bullet reflect
Was making a joke about the song I Am The Walrus
I renamed my Psyker to Auntie Sienna cause I’m on a VT2 binge lately lmao
i have woken up
Fair………
PSYKER used PSYBEAM!
It's super effective!
Like beam staff from vt2?
ok but you have to parry the bullet
Blue flame blade tho could be cool, dunno if lore accurate tho
I actually did cleave damage I think, as dump stat for my inferno staff build.
oh god its jagganoth from kill 6 billion demons
prob
I like beam weapons in games; could be good
NOPENOPENOPE
Albin Jacki-
This was close 
Aint nobody name they kid jagganoth bruh
peak
you have a lights out addiction
I do 
I swear they’d name the captain Beef Stroganoff and I wouldn’t even question it
If only unstable wasn't a force multiplier
The beginning looked cozy.
@jovial juniper you know the battle meditation name
in buff icons mod
need 2 turn it on
does it have an icon
I think
Psyker_chance_to_vent_on_kill
that's the template name but I don't see why it would have a hud icon
yeah nothing pops up for chance to vent on kill
🚬 second clutch i failed bros...
It was just after an ogryn horde, so we had a little time to enjoy the view 
yeah after scrolling through battle meditation is non existent in buff huds icons
rip
oh well
Oh well
why would you need an icon tho
Was about to ask the same
Nap time
I did eat an overhead later in the mission and took one, yea 
Probably to avoid having Battle Med fuck you over during SG warp unbound
But it's always active, if you pick it. You don't need buff icons for things that are always active, imo
I think it’s to see if it procs during unbound
you know it works when your peril drops 10 points
Sometimes it happens when you’re trying to be risky with unbound and eat shit for it
Only had that happen once
same can force sword push not stagger maulers?
It can 
during overhead?
Well, the push attack
yeah but what about the push not the PA
I don't think the push can
😭
ye ate a mauler overhead today too
Just for you.
Overheads bypass blocks tragically
Our overheads should bypass Bulwark shields 
Ye. But we were doing force sword push (not PA)
I mean Ogryns can with Pickaxe pull and that’s literally it
Weeps
Outside of Blitz’s and hard stagger abilities obviously
Actually shit nvm any power weapon that causes an explosion aka Zealot
Or Ogryn again but who uses Paul (I do)
there's a reason i prefer being an ogryn psyker, sah
materialize rations outta tha warp
4 uppercuts to the bulwark shield
DS special can too. Lmao
Not the most proacticle thing but it's funny.
Or just one uppercut mid animation
Another tally of nerf this fucking melee for the love of god to the board
ds is 1 buff away from beating up nurgle
Giving DS to the other classes truly was a mistake 
DS was already busted overpowered giving it to everyone just made it even fucking worse LMAO
Tbf
It kinda flew under the radar before because psykers didn't know how to melee
So it was perfectly balanced
90% of psykers don’t know how to melee this is a fact
I'd say that figure is a lot lower now because of FGS
now it's too late
can't go back, ds must be nerfed
tired of having interesting interactions with armor only for the ds guy to come and poke it once
join dt lobby
5 ds users
5
5!?
so broken it spawned a 5th player
I’m not even going to question it LMAO
nerf that shit rn
8 weapon slots to equip 8 ds
3 stack of DS users and I just prepare my bed to sleep cause that’s how interactive the match will be
Amazing bug Discord

like shield ds and psword
Nerf activated and buff off cause the off mode exists to be a fucking joke
Does literally nothing
lmao
Hence why brainlets orbit power mode
Trust me I tried building an off PS
Literally the most miserable experience
psword has just wayyy too much activating it
In my entire life
its so guh
Off mode is so fucking shit compared to on that’s literally a huge reason why
the forbidden unpower sword..
AKA Shitty Illisi™️
Literally the most miserable experience ever
Fingers crossed psword gets relic blade rework
BUT it can do funny crusher oneshots!!
i do want a power system for psword like relic
but i don wana it to be the same...
idk what they could do tbh
gotta reload the psword with new batteries 🔥
psword wouldbe greatly improved if any minor stagger didn't immediately turn it off
thats every activated wep tbh
PS concept in current state is fine just they
not relic blade 😤
relic doesnt turn off? i feel itdoes on stagger like from a monstrosity
relic turns off on yeet
Any hard knock will turn it off
but if like a rager bonks you, it keeps going
ig its not as bad then
whereas psword just fucking dies
psword rework 🔥
If you get hit by like a BON tail whip it will turn itself off
sword is off so rager won't be stopped
rager won't be stopped so sword won't turn on
VoC or die tbh
does vet even have other abilities
ever since the rager attack speed buff they've been a nightmare for psword
sometimes stealth
i wish vet would have smth new instead of stealth 2 tbh
I’ve been enjoying psword 🤷♂️
vet right side is so bad
for combat purposes
both smoke nades and stealth are so lame
weapon spec is baller though
Glad you accept it how it is, doesn't mean it's any good
It’s good for me 🤷♂️
but smokes are just.. why bother
Don't be part of the problem
i mean, kinda yes kinda no
psword is just extremely repetitive so i don wana use it
Infiltrate and Exec Stance are good it’s just VOC is so fucking weighted it’s basically massively punching up
All weapons are
thank god that isnt true i'd be so sad
sneak up behind a heretic, slit his throat and then dome another one with a revolver quickdraw
i think it ok
Smokes are really fucking good it’s just it’s not damage thus it’s instantly viewed as bad
smokes barely do anything
Exe boltgun 
smokes fill a niche that is entirely unnecessary outside of havoc
replace smokes with hecking uhhhh emergency energy rations
If you could kill stuff with knife without losing stealth and having it extend stealth it would be way more fun to play assassin
Kinda like bubble tbh
It’s a very good fill in for bubble
except bubble doesn't share a slot with boss stagger/ogryn deletion device
That and it also flushes enemies out of areas mainly shooters cause you don’t want to toss smokes on melee
but yes
Also fuck enemies immediately turning 180 the second you uncloak that shit is bs
The fact that smoke isn't taking up an ult slot makes it better in my eyes tbh lol
Grenade tinkerer makes Smoke last 7.5 seconds longer than Dome as a little fun fact
It’s why I think smoke is a good fill in
Hopefully they make smoke actually work on enemies inside the smoke
Love getting shot by stuff while standing on smoke cloud
I just tried smyker after a long time, it feels so much weaker than I remember.
small fgs can't hurt you, it doesn't exist
small fgs:
Im convinced they stealth nerfed it somehow, it's not just you
it wasnt just me??
i thought a mod bugged it
warhammer sloptide
how so
i can't monitor my team's ammo anymore
still shows me my dodges
Worked for me this morning
I can still see ammo
It was the last time I used smite until today.
you might be updated
Ep smite used to melt hordes but it just can't do it anymore
r u in havoc
Had Ainz clarify it when I played VT2 with him and Cole last night
So it’s just DT being DT basically
I was doing auric mael.
Barely able to kill trash mobs.
vortex actually works?
Typical fatshart. Can't even make a hotfix without breaking something 
Also it's been really annoying lately, fgs warp slash stagger only works half the time right now
yes
You guys uses vortex?
No
no my experience with it was miserable
i can't be asked to manually install mods after playing payday 2
vortex works great
if you suck it won't work
i use the auto mod loading and ordering mod so maybe that helps it work way better?
thankfully manual takes like 3s to add anything
i should do a vortex mod installion guide
among us
Just manually install, you just drop mods in the folder and edit the load order.txt, don't use vortex unless you are modding stuff like Bethesda games or CD project games, trust me it will save you much pain

even on skyrim vortex didnt work
r2modman works just fine then i try vortex and its copium
vortex you have to change certain settings
and make sure it's using the right folders
which takes 3 seconds
it auto updates mods which is why i use it
idk how yall having issues with vortex
Vortex tries to hard to automate everything and it has a bad habit of screwing stuff up because of that
cant be asked to manually check if a mod needs an update
eh not really
i have yet to have an issue with it
i use it for cyberpunk, fallout 4 and dt no issue

🈷️
even the private mission penances are easier 😭
moon
rain worl
a magus
no way
Vigil station end event
Clandestium gloriana starting section
guess im just gonna grind those missions only until i get it
Shriek’s stagger value scales based on peril
Smite releases strong stagger when u let go
Been using vortex since it replaced nexus mm, and Nexus mm long before that. Vortex works well for some stuff but it is not reliable for many games, especially games where the community doesn't unify the paths for their mod uploads
servers are so fucked
fun fact: every time the servers lag it means some incense ran out
venting shriek also seems weaker from last i played like a year ago or is that just me
Just you
its still crazy good
Venting is the strongest at the moment.
weaker range-wise i mean, idk; and yeah it's still very good i fw it
In term of making damage
i use it often but maybe just have bad luck w/ horde rng to get them angled to fly off a bridge
If you want to get that penance, just use FGS and a one or two +3 stam, pick a high intensity mission on a good map and spam force push.
You can push stagged enemies over again.
I guessy out to like 28m
From @lethal lagoon
Shriek range
why does the fgs feel amazing 99% of the time but then sometimes it feels like i have -8 dodge even though i have full dodges
its gotten me killed too many times and idk why it feels super sluggish sometimes for no reason
its like once you get a certain attack speed it eats ur inputs
You’re running DD SG obviously but are you also running mettle
Does anyone have a build for psyker with that electric staff
I wanna be like palpatine with that stupid ass lightning
There's a speed boost right after some animations that you might be used to but miss sometimes. I forget the details. @celest valve was digging into some time ago.
Are you trying to main smite (blitz) or the staff?
I think it’s the speed boost that and you really only have 4 effective dodges
The staff
Surge/ electro staff rmb build that has smite as an oh shit moment option. #psyker-class message
take shock maul for extra funny
(not that the shock stick is really any good on psyker imo)
hi yes there's basically a 'movement curve' each attack has. This movement curve is also not consistent along a combo, and I recall tends to slow down as you get further into the chain.
Truly a masterpiece of our time
you get really floaty attacks followed by sluggish powerful attacks or something
That’s… extremely interesting learning this
Shock maul heavy is a head bonking machine.
i dont think i've seen any1 evne use shock maul inn the last month
big psyker brain energy
I use it with zealot.
You’ll at most see the rare Helbore vet use it
Hotshot makes it more playable
Huge brain
Helbore vet will always run shovel, because they are all Krieg wankers.
i think like every weapon in the game has it, FGS and newer melee weapons in general are just, well... better designed lol
hey, you want to scream in rage if you have trouble with FGS special and being knocked out of it? lol thunderhammer
Thanks
Shock maul heavy feels very quick for some reason.
its great for quick stagger with the middle attack and the folow up atacks after that are pretty quick
Heavies tend to have two parts to their delay. Part 1 is the windup, this is NOT affected by attack speed and varies between like... 0.3s and 0.8s(or maybe more). Part 2 is the actual swing, which hits at a certain period between like 0.1s and 0.3s(usually pretty fast).
Then all actions have a minimum time(even if it's 0 seconds) before you can cancel into another action. The dueling sword is particularly fast on cancel times, you can frequently blockcancel/cancel with other things after the attack swing animation but before the damage actually connects.
Actually no this clarifies a few things cause this is someone who abuses knife movement to the extreme
Hell shovel has a really dumb and useless movement tech
Where your speed goes from 5.5 which is standard sprint to 7
When you swap to shovel
yeah so knife, one of the reasons why it's so fast is that it has ludicrous movement speed modifiers
the well known heavy windup has like up to a 1.6x movement speed modifier during it
knife is baller for zealot but S tier difficult w/ vet but so fun with vet along with a pistol combo & invis just like zealot
slaanesh would be proud at the enjoyable pain of it
the movement speed modifier gives it, weirdly, some of the best 'range' in the game. It's like a lunge. The knife lets you be further away when starting an attack while still connecting with it.
thats true true
Which is also basically a thing for every weapon in the game. It's like... a core darktide mechanic to dash backwards out of an attack, then lunge forward with a heavy.
i have fgs brain rot by this point
fgs is nice after switching from the dueling sword
fgs is just pickaxe again where i forget other weapon choices exist
I guess its better than the knife and Duelist sword meta that i see in 90% of my games.
this keeps happening
lmao thats true
most games i play have 2-3 ds
never 4 cause of me being there but yeah
fgs feels more psykerish too so there's that
Also reduces the change of you going ahead of the team using the movement tech and aggroing stuff
just wish they gave my deimos force sword more love
that doesnt really happen in havoc
yeah, psykers are like "fuck the rules i'm spechul"
deimos is so good tho
literally longest range in the game lol
nah it does
make ogryns cry
it do?
yeah it's baller being able to just warp blast snipers across the map quicker than the veteran
im ok with them buffing pickaxe more if anything
mostly only with zealots or veterans since some of they believe that going stealth makes the enemies dissapear
tbh ogryn weapons in general could use a revamp
ogryn just needs help in general on everything
did you know why the rumbler is ass?
nope lol
FGS thrust and the DS has more range tho
so you know how the blast radius stat has like a 2 meter and... 10 meter or something radius?
not that they shouldn't
the 2 meter radius has 1,000 damage
as an ogryn dakka enjoyer it could use a lil rations ngl
2.01 meters has 200 damage
Another 400 stamina curio, why does Brunt hate my second psyker so much
so basically I think the intention is that it goes from 1,000 damage at 2 meters to 200 damage at 10 meters
but instead, it immediately falls down to 200 damage, and falls off to 0 damage at 10 meters
that'd make it strong
so the ammo would make sense
but rn the ammo is so guh!!!!!!!!!!
dude i wish they'd just scrap all ogryn keystones
i dont like a single one of them
each keystone should be named after a food instead
fun fact the grenade gauntlet is the same way lol
I got so many +3 stam on my first one, then it took FOREVER to get some on my 2nd. My 3rd has yet to see one.
You might be waiting awhile. 😭
(hopefully complaining in discord manifests you a real +3 stam)
please just make a keystone make enemies drop rations
except that it's close range radius can be as low as like 0.2m
fr? i havent used it much
after it got gutted melee wise
🔥
yes, i experimented with it, and you can actually miss the close range damage on large enemies and basically do stagger only
buh..........
rippergun is also terrible
i saw som1 use it purely for stagger but thats it

I could gamble with Melk bucks, but I want to keep them on the off chance they rework him
shotguns are weird cause of the minimum pellet count
fatshark make heavy hitter be some berserk ogryn keystone
and middle keystone enemies drop rashuns
fun thing on psyker btw. Do you know the combat shotgun mark that fires a wide burst of horizontal pellets?
with the special?
that reminds me i think the double barrel shotgun also needs some love
you can with psyker load up all your damage buffs, and just make entire hordes explode into red jelly
cant i just use double barrel for that
It'll proc TA as long as it's first target
sometimes i forget other weapons exist for psyker other than a staff
Veteran, right side tree keystone. Get the missing ammo reload on swapping to ranged. Use knife or dueling sword as a melee weapon. On the double-barrel shotgun, take the blessing that gives extra penetration on crits and one other i forgot(probably the aiming one? iunno you're going to crit 100% of the time)
Kill 3 enemies. Swap to double barreled shotgun, shoot one barrel. Swap back to melee, kill three enemies. Repeat.
Bold of you to assume i play anything other than psyker
it's so fun
i use the double shotgun as psyker with scryers gaze
roleplaying as the doom guy
and dying by getting shot
double shotgun would probably on psyker be best with FGS
the FGS works well with the rapid swapping playstyle DBS wants, because of the effectively 0s wield time of the FGS
Then take the 'all shots hit the same target' and 'faster reload if both barrels fired' thing :p
its just a fun off meta build all good
god i wish eviscerator was on psyker
yee
i want bolter on psyker
bolt pistol also kinda weak right now
now?
its great to use but theres no reason to use it if you have a revolver
XD
there is no reason to ever not take the revolver if you want have the best gun
like everything i've seen says that the bolt pistol is better in every way than the revolver lol
look im just saying
i'd also be ok with bistol buffs
its blessings are really silly
(which uh is blatantly wrong btw. like 0.1s wield time for the revolver, bolt pistol has i wanna say 0.6s?)
maybe 0.3s but it's noticably longer
boltpistol aims itself even more than revolver
does it
yes
(they might actually use the same aiming profile on right click when I think about it)
i can kill snipers with it across the map without even seeing them
It also un-aims itself, but I'm bad
no, that's your crab pincers you have instead of hands
got a raw deal from tzeentch on that one mate
feck
anyway bolt pistols are also.... weird... with the exploding mechanic they're cool and thumpy but sometimes you just want to revolver ocelot
They should maybe buff the bolt pistol agains't monstruosities and maniacs i dunno
make them more different than the revolver despite not reaching the same breakpoints
But then again why would u use guns when you can just use the the surge staff as an automatic rifle
nah boltpistol is fine
i should try revolver more
i dont really wanna use zarona but also its just the better one
Bolt pistol is an explosive weapon and thus has less precision damage but more flat damage to all armor types.
just ads
(also more AOE/stagger)
mayb the hip fire revolver needs a bit mo damig
It basically performs better than the revolver at the cost of speed.
Comparing it to the ironsights revolver, btw.
The hipfire revolver is... a strange weapon. I've found it best as a sidearm for a melee playstyle, as the speedloader encourages magdumping when you need to clear out a few specials/ranged units before reloading and swapping back.
i just want it to be slightly better idk
it feels inconsistent
don hit what i aim at..........
:(
every upside boltpistol has over revolver is not really relevant outside of havoc
skill issueeeeeee
(also maybe not enough stability iunno)
mines prolly 80 idk
wrong. it makes a strong thump noise that gives dopamine.
i feel that it doesn't really makes sense for it to have less penetration than the revolver imo i just don't find the aoe to be usefull
ok revolver gib dopamine too but different dopamine
eh the AOE is also stagger only in part because explosions are fucked in the game
fun fact: the ogryn power maul power surge? talent broken. Doesn't do anything.
Even then, the explosion damage is only 20.
Wrong, breaking someone's nose with a revolver whip is dopamine inducing
they dont have noses
why would you use an exceedingly inefficient FGS attack
It's because the bolt fuses as it travels. This is actually quite normal to avoid literally killing yourself shooting at something up close.
...also it's not the only thing that has reverse falloff damage.
some lasguns tend to have it too
Oh. So i just remembered something. The hipfire revolver has significantly shorter falloff range than the ironsights one.
Only against 3 armor types and not enough to matter for breakpoints usually
fr?
i don't think that being able to shot tru like 3 shotgunners and kill all 3 but the boltpistol can barelly kill one is that irrelevant
but i still use it tho
tbh hipfire revolver also has low ammo
Shotgunners got mass increase so revolver only hits up to 2 of them now
god i forgot that there are different values for near and far armor damage 😭
Bonk = brain happy
But revolver is still by far better than boltpistol outside of havoc
imo the explosion damage is probably what should be looked into and fixed first because it like... it makes a lot of weapons simply bad :c
slopshark buff rumbler pleeasseee
Grim Protocol update actually nerfed revolver quite notably
how difficult would it even be to make ogryn tree fun
would b bigger rework than psyker tree at min
Shotgunner mass increase
Scab rager carapace torso (can’t 1 crit body shot them anymore)
honestly i've played other classes and lowkey I think psyker already has like... the best talent tree
But dakka ogryn is finally fun
psyker is the only talent tree with variety
veteran isn't far behind, zealot is just the weird kid screaming in the back I don't understand them, and ogryn is the quiet sad kid
vets main problem feels like all their good talents are shoved into the very end where all the keystones are lol
and then at the start you have things like
thats just cause vet has no technical melee wep really
"uhhhhh do more damage at 20 meters" 
Zealots have it easy imo. I feel that for psykers we have more interesting skills but you need to sacrifice a lot to get them.
I just can't see to find a build to use warp syphon anymore because it costs so much
then the middle part hasa the first talents being ranged
then the keystone part is ok i can use either one really
also veteran needs a smoke grenade rework imo >.>
They can be very technical if you want to min max heavy
Also i think the buffs to the left click staff attack are too limited to the left right side.
no big wep tho :(
But vet really has just 4.5 good melee weapons
big
boolet
Combat axe III
Power sword VI
Duelling sword IV
Combat blade VI
Heavy sword IX (is the 0.5)
Everything else meh
smoke grenade is weird, only works for ranged enemies, hampers your teams own vision(have bone implant highlighting of enemies through the smoke iunno) and is just.... weird and gamey in a weird way?
smoke nade feels like its for a diff game
folding shovel buffs when?
all they gotta do is make the flip animation faster it would be so fire
Standard shovel slander.
So what u telling me is that zealots are not only broken rn but they are even more broken since their talent tree suck
It needs a lot more than that
So if they fix the talent tree they are going to become the emperor himself
uh kinda
idk
It's for helldivers 2 which uses the same engine except helldivers 2 has actually much better implementation of... everything.
Usable but meh
For atoma
FOR ATOMA
Bonking crushers with shovel. 
that makes sense why most zealots that join my teams have no way to deal with clusters of ragers bullwarks and maulers
Everytime i look at the throwing knife or immolation granade i just go welp its trauma staff time
just hit them
Taxe
Ogryn.
Light attacks: Needs an identity for ogryn. It shouldn't be heavy attacks, it should be heavy attacks vs light attacks. What is light attacks identity? nothing lol only use heavy attacks
some sort of noob talent at the start of the tree to help new ogryn players deal with ranged units. Toughness regen on suppression. iunno.
TOUGHNESS. KEYSTONES. ARE. BAD. PLEASE. REWORK. MIDDLE. TREE. KEYSTOOOOOONE
ogryn tree is so guhhhhhhhhhhh
why is it all so much heavy attack stuff
why no ammo sustain
middle tree cant even function by itself
I wish they were better
it has ammo sustain it's justt that ogryn has only one talent for everything
it's like psyker but psyker is cooler
is ammo sustain that +25%
(yes lol)
lmao lol
to be fair there's also the lucky shot thing
thats not real
its sooo slop
why is the random 25% ammo better than an entire keystone
I do like them in their current state even if they're objectively not that good
because shut up stupid ogryn and take the two talents and be happy about it
noooooo noooooooo give me variety now!!!!!!
I think tac axes are B+ tier and could be a lot better if they had more carapace & unyielding damage
Functionally they’re in a similar role with DC swords for veteran
They just happen to kill most things better
Yeah I wished
Why DC?
god i want the funny bouncing grenade ogryn gun to be good
i want the explosions to actually be booms and not wet farts after 2 meters
that'd be so peak
Really good vs ragers which is like the #1 reason people even pick DC swords
is it already reported as bug in forums
i fucking love the detonation mechanics on them it encourages cool corner bounces but those are trash because you have to be SO. FUCKING. ACCURATE.
Did it get nerfed? I remember it being pretty good a while ago
Because of its dodges or something?
parry i think
H1 stagger rager
PA another stagger
H2 kill
And special stagger maybe
also combat axes are both OP and in an okay state and shouldn't be nerfed weirdly
Rashad takes 2 PAs or has to burn dodge
yes this sounds weird.
Buff base cleave, nerf BM
Oh interesting. Which mark? I've only been using mk4 because I just light spam lol
Mk7 is the best one imo
But no light spam
i tried them and they feel like... big and chunky but also slow to the point that despite being strong against everything I feel like slowness puts them in a good spot
😭
also it makes chainaxes a goddamn joke
chainaxe moment
Run +atk speed
You def need attack speed with caxe
yeah but it's still chunky and that's ok 
caxe psyker was so sad when i tried it
it's like... iunno, combat axe feels like a more balanced ogryn pickaxe
this is so sad can we buff pickaxesd
yeah but ogryn doesn't give a flying fuck about speed because their fastest weapon is the fucking cleaver which is as fast as the slowest not ogryn weapon
also speed seems shit without precision damage, which ogryn simply doesn't have
i have noticed that heavy weapons tend to have decent speed, high stamina, but high sprint costs. Which generally results in being able to sprint like any other weapon class but it takes longer to recover. 
but also ogryn is weirdly the fastest class for base movement speed simply because same 75% sprint speed when out of stamina as the zealot and more stamina. or at least weirdly fast for their size
i think for ogryn
i want them to replace slam with movement speed on melee kill
slam being the slop node rock is forced into
Ogryn’s sprint bonus is weaker
With most weapons having more sprint stamina cost
How is ogryn “fastest”
ogryns sprint EATS bars even if you have more
fatshark made ogryn for tonking not for fun or mobility
rework ogryn pleaassee
nerf heavy hitter?
anyway. Ogryn dream list(for me)
Cleaver: make faster speedy ogryn combat knife
Bully club: something to make them different than the slab shield iunno make it fast AND thunky but oriented towards impact instead of damage
Slab Shield: pretty good spot I guess
pickaxe: same pretty good spot
Power maul: FIX EXPLOSIONS AAAAAAA POWER SURGE DOES NOTHING
pretend the weapons i forgot existed need buffs of some sort
twin linked stubber: more better dakka pls it feels short somehow
heavy stubber: perfect, no notes, model of a good ogryn weapon
rippergun: as the short range option maybe more responsive and faster aim down sights please?
kickback: more oomph on special
rumbler: FIX EXPLOSION DAMAGE
grenaider gauntlet: FIX EXPLOSION DAMAGE
Funny because ogryn has like 4 base stamina and zealot has 3
replace heavy hitter
yeah well i'm also mentally factoring in the unstaggerability of ogryn 
Club is already a stagger orientated weapon (it does barely any damage)
and mostly considering baseline speed not knife zealot on cocaine
video games anyone?
club 3 is ok
Yea, ogryn is still slowest
Yes
on dodges ya definitely
Abysmal abysmal tier
better than 1 lmao
Nah just move speed
+1 sprint bonus
Weapons have mostly no or negative sprint bonus
High sprint cost across the board