#psyker-class
1 messages · Page 1614 of 1
Zealot/vet Ds are just cannons
YES
NO
i say it to you ds4 likely gets a nerf in the next time
DS2 has the same h1
ok
Its not the same in the stats
the ds4 is literally nearly double in every catagory over the others
yes
And Psyker is slow, and squishy to a lot more than just overheads, and has a harder time rotating buffs to consistently do damage, and does less damage than Vet/Zealot in melee anyway
and we have crappy stamina
There's a reason all of Psyker's melee weapons would be overpowered on any other class.
Yes it was less broken but it was still leagues better than the other psyker weapons
Giving it to the other human classes sent it over the edge
Well, all of the ones worth using. I haven't rechecked Obscurus yet.
i heard obscurus has new weird hordeclear
obscurus despite having an actual horde combo now is still probably mid at best
I don’t think a zealot would be down with the warp swords tho
i preffer deimos
give them heavy heavy swords
Eeeehhh, I mean I don't think Illisi was that great, and Deimos had a real niche of less (but still very good) single target while also doing horde clear
You want to talk about crutches, Illisi crutches on Scrier's and DD
all ds do the same dmg on lights, except the ds2 has a fourth
comparison between duelling sword & knife heavies
https://cdn.discordapp.com/attachments/1046913589614747719/1309287207139545179/image.png?ex=6750da3b&is=674f88bb&hm=5b5e7619074781a7bda86c4cee441b485c78f19ba098375f50deaf83860b97b7&
ds2 and ds4 have the same h1
wonders me zealot didn't got 2 hand axes either normal or chain
though you are technically wrong and keet is technically right as they've said
Fair enough, doesn't make it less broken
but pedantism aside, the point that the stab heavies are stupidly strong is there
mk5 h1 and h2 are better than mk2 h2 is some cases
ah yeah
and a zealot with precog and duellist can just spam lights and fucking go to town with it
I would just like carapace to be less stupid
sure but pretty much nobody spams lights, its all stabs because it 1shots everything
beside, it just is silly that a pointy toothpick is the most op thing against CARAPACE
not really 🤷♂️
on zealot, yes you can
penetration 😏
how so?
nothing in the game should one-shot crushers
True
BB should one shot crushers fuck it
Nah thats a little far, if something meets conditions sure, but it shouldn't be so easy
solution: blessing that grants 10% damage stacking for every 360 degree turn made, stacking infinitely
and repeatable
no a sharged thunderhammer heavy attack should oneshot crushers
Btw, the changes to cara on ragers' body is not THAT noticeable in the end I feel like
Well, I mean, for one, carapace reducing damage the way it does is
Rending and brittleness are problems, and carapace needs to have its maximum damage reduction brought down while having its minimum damage reduction brought up (because it's zero, why is it zero?)
i'd say that even that is debatable
Alright? I didn't say it was bad, I said nobody does it
Dorn saying he plays that way doesn't change the fact that the majority use stabs
surge voidstrike crit tho 
aren't thunderhammer like anti carapace/monster weapons
those who knows knows
my number 1 build
I love how goofy it is
it could be close to a one-sht, but i think the standards of carapace DPS are a bit wonky right now and I'd just rather stuff have no one-shot potential on crushers without insane over-specialized investment
Yeah but it requires some prep, so it's fine
we aim for heads anyways and arm and legs still are flak
of course, crushers being individually stronger would ideally be accompanied by a nerf their numbers and yaddi yadda
Ye
And purga on ragers is still flak
with stims or team buffs, but not otherwise
Eh idk
with charged i mean the special activation
ye
Aren't bosses supposed to be the anti one-shot guys
ehhh
not if they're fighting t-hammer zealot
lmao
they eat like 30-50% damage from it
thammer zealot can only one-shot true bosses with a very specific build
bosses should take at least 8+ hits even for thunderhammer
and even then, I think they still need stims
thrust stealth headshot?
on a crit with stims
depends on the boss, I think beast of nurg can be one shot, even without stims
the others def do require stim though
I'm not aware as to the exact requirements
regardless, it's still a very finicky build and sacrifices a lot just to do it
for sure
ds4 just needs tweaked down a bit to knifeish level then it'll be normally op and not insane
yeah and that might be fine w/ current hp values, just that stuff like thrust exists for boosting that up a lot
it's just that I feel like crushers should be a threat with a lifespan greater than 5 seconds against even anti-armor melees
It has less horde clear and less mobility so it doing more damage makes sense
with voidstrike, even while needing some setup, it's still very multifacited
it still has high mobility for what it is, and has a lot of reach and can stagger nearly anything
theres almost nothing it does bad, it even clears decent enough
i mean like th and some ogryn weapons should deal easily with crushers
I mean, the game has a consistent issue with the troughs and peaks of player power. I doubt anything is going to get solved any time soon.
i think they should deal with crusher easily relative to other options but not totally trivialize them
well yeah, i'm speaking in terms of ideals right now
nerfs don't seem to be on the horizon at all so all of this is a complete and total crack pipe dream
need a lot more playtesters, and they need to do a sweeping balancing patch on the weapons and enemies
if you would shange that you shouldn't have 5-10 crusher stacks
ye, as i've qualified here
patrols in vermintide 2 had 2-3 chaoswarriors at most
Just play havoc, isn't that the difficulty you want? Where you die to the air breathing? Fatshark made it just for you 
depends on diff
yeah, it is the difficulty that i like
and what you're doing
but i want the proportions of the difficulty to be better
i played mostly on champion/legendary there
i don't want things to be difficult for the sheer sake of being difficult
the balance and proportions of things should also be relatively good
you get full patrols in cata and shit
Havoc is still fun but I want havoc but without all the toughness, hp, ammo and quell speed penalties
like how manny jn cata?

like the size of a blackrat patrol
havoc is nice if only because ranged enemies are much more of a threat, and that's the main appeal to me
blackrat patrol is like 10-15 elites
No, I think that just makes havoc unbalanced in the wrong direction, but you do you
how so?
Ranged enemies are ridiculous while melee enemies are a cakewalk
my rationale for ranged enemies being a threat = more fun is that anti-shooter builds are valued much more
instead of generalist builds being able to steamroll the difficulty
well melee enemies attack 2x faster and do 1.5x more damage at high ranks
Anti-shooter builds are always valuable tho
not really? you don't really need to spec into anti-shooter that hard
when i mean anti-shooter stuff, I mean purely dedicated stuff like infantry vet
Generalist builds often are anti-shooter, that's what makes them generalist 
and chaos patrols had maulers in it aswell and maybe zerk but i am not sure
and they do 30% more corruption damage
generalist builds are anti-shooter, but anti-shooter builds are not generalist
that is my point
That doesn't sound like fun tho
hello chat i love you all
You'll get dedicated cw patrols later on. And if you do deeds that add a modifer, it'll switch all ambient enemies to elites, with even more patrols of cw, but thats with modifiers
it's fun to me because my premade has to actually coordinate and be careful of positioning
it's not like we can be willy nilly into open spaces and whatnot
sounds like havoc
and dedicated support stuff (chorus/bubble/smoke grenades) have their value amplified
or extra missions
of course, i do think there is an "upper limit" to how damaging ranged enemies should be
Havoc is actually weaves but a little different
otherwise, you just get oneshot
Deeds you get as drops from chests, they're optional modifiers to games
That doesn't sound any different, and doesn't sound like it resulted from shooters being such a threat and more just the fact difficulty is increased
how does it not sound different if the value of certain builds is much higher than in the damnation meta?
but they gave extra good chests
like, you keep on making statements but do not clarify them, so I don't know how to interpret them or respond to them
Because when difficulty increases you're going to have more coordination as a requirement to succeed.
yeah
i'm just pointing out a specific part of the difficulty increase (ranged enemies) and its consequences
i legitimately do not know where the discrepancy between you and me lies
the deed system wasn't very good unless you used the bug to make them repeatable
runs chaoswastes instead
eh
Neither do I
🤷♂️
You can do like a legend Chaos Waste for an Emperor Vault, but if you have the right deed you can do one mission and get three
And if you use a bug, it doesn't actually deplete the deed, so you can do it over and over
Chaos wastes is two
And more fun
Sooooooo
chaos waste if you completet was 2 guaranteed and third was depending on how much you took on etc
Its a fact that it takes 3x longer than a deed for less reward
well alright then, convo over i suppose
Is the knife worth using?
i prefer chaoswaste cause it is a fun rougelike mode
Yeah but the good deeds have 3 modifiers that range from bad to worse and chaos wastes is just
Not saying its bad, I like CW. Just saying if you want to farm Emps quicker deeds are the way
Silly fun times with broken bullshit builds
i had one time over 60 skellies
I think the deeds are fun on legend, not insanely difficult but still pretty hard
regular CW got boring when they nerfed all the broken combos, peregrinaje on the other hand is good
If you play Ambient Elites, and Double HP for them, its pretty fun lol
shade stealth attack or sienna burn build
seek&destroy and send in the next wave + something is the best combo
Got a question for Venting Shriek.
Would yall say Creeping Flames or Warp Rapture better?
Creeping all the way
Really? Huh.
at 85+ peril, you can creep an entire horde and they die
ask and you shall receive
I see.
Perfect ❤️🔥
man this havoc thing is so ass just won a havoc 20 game with 3 man the xbox orgryn got downed then quit from the start
Had a feeling Soulblaze was useful.
Your name lmao
...
If I'm running Warp Splitting (Cleave from Peril) on a Scriers Gaze build with the Force Greatsword, do you think running Wrath is still worth it? I've also got Unstable Power which should help with Cleave as well. Should I replace it with something else?
we cant be without each other
Can someone please explain what the Warp Slice blessing actually does?
that feels like old 9gag meme format like 10 years old
your special warp projectile always crits on a cooldown. it's not that good from what i hear
also, does the empowering on kill mechanic only affect special attack or also just default swings too?
Man; This Voidblast staff is Hella fun.
Our Meme
conflag
probably but i just love that one in particular for no apparent reason. no apparent reason at all.
Your crit is already extremely high, 67.5% afaik, so it being guaranteed isnt needed
the peril buildup is craaazy
You also lose out on a neutral attack perk
Does the blade's innate Empower on kill also affect normal attacks or only the special attack?
from what i could see, only special attack
sadness
but i am no science guy
would be really nice if it had some non-special attack stuff going for it
PEREGRINAJE MENTIONED
aside from being a nice horde clearer
Respect earned
mark 6 is excellent at killing specials/elites
i can 2 shot crushers
with a scriers gaze build
I mean it has plenty of blessings for regular attacks
Run it on gunker and it wipes everything in sight
that's what i'm running it with
And yes mk6 2 taps crushers etc
so current thought is MK 6 > than MK 8?
Run the power on high peril blessing for even more big dmg
Here's my planned build once I hit LvL 30.
Yes because of its heavy attack pattern
Well; I may change a few things.
The stab is very strong
Indeed
right now i'm asking if Wrath is worth it to run if i'm also running the Warp Splitting talent
and overall it's the more practicall mark
And ngl this is the first weapon where i see low warp resist being mandatory
the buildup is a bit high yeah
omg, I just won the stat distribution lottery
so a all 80 and 10 warp res would be good
max of 60% warp resist
And the special gives 45 peril
everything else 80
do it twice
hmm maybe down to 40 or 35 would good for generating up to 49 per swing
I'm not using the special till I get at least 1 charge though
So what blessings are the go-to? Crit chance on dodge?
what i'm running is unstable power with wrath
you want something to help its cleave
i'm kind of double-upping though
so Wrath + Riposte maybe?
especially because i'm running the Warp Splitting talent on top of it
wasting a lot of cleave IMO
wrath riposte is solid
I highly prefer MK6 since it can deal with crushers / maulers
MK8 felt off with the heavies
so the TL;DR is basically max out Critical, Cleave and high peril buffs?
I was running Riposte + Unstable Power.
Any combination of Riposte / Unstable Power / Momentum / Shred should be fine.
Aim for 60% mobility and 80% everything else.
penetration of the soul isn't fixed it looks like
essentially, that being said still got max kills on auric maelstrom running the warp splitting (pretty much only used greatsword), guaranteed crit is nice
Are you talking about this blessing?
It sucks

you say it sucks I say it carried in auric maelstrom
It only applies to the first hit
If you use the speical it only crits on the first hit of the wave
surely not
It ain't 
tested in the range and everything that got hit was a crit
And if it's fixed
I tried it with Blazing Spirit and it doesn't light anything except the first target on fire
hey lads and ladettes, any fun or interesting setups with the new sword that arent immediately apparent?
It's not noticeable somehow
Scrier
the wave doesn't proc blazing spirit, it's just your weapon swing proccing it
It doesn't proc the fire but it does do the crit damage
Blazing Spirit being a trash blessing as always, no redemption.
Either way, I found the guaranteed crit every 20 seconds to be a waste considering the uptime.
to each there own, I've found its the difference between 10 kills and 20 kills (given damage drop off, specials in group etc)
with or without the sword is a beast
I honeslty didn't feel the speical that much
We did 2 man havoc and I didn't feel like it did all that much damage even at 2/2
who could have guessed that scriers would be good with a setup that wants to kill things
I guess having purgatus as my staff did the hordeclear of the greatsword a disservice
Hmmm true
Wait I haven't tested, do kills with warp dot count for sword if it's out?
Maybe we could go for a blaze build on it, if so
Would it shock to learn that it's actually once every 15 seconds and localization is just somehow pulling wrong duration data?
i was interested in the same thing
Nice, but may I interest you in the KILL COUNTER MOD?
No idc scoreboard
So when u do that u see a massive 53 across ur entire screen shaking in bright red
It's more important to win

running purg and greatsword is a bit overkill for horde clearing so I'd agree with you there, the greatsword is more noticeable when its your only option
nooooo he has every mod already
I just wanted to play with the new shiny weapon.
MK6 is my favorite out of the two by a pretty huge margin.
What mods do u use?
yes
That's the one with the cleave attack pattern and slightly less heavy damage right?
It's the one where the heavy attacks are stabs / overhead
and the light attacks cleave
very enjoyable that one
I didn't like the other one too much
I found the other one is better for horde clearing, if you've got that covered with purg having the mk6 is easily the better option
got that better range than deimos
It was already decided what the dump stat would be 30 seconds into the patch
I managed to hit like 7 barrels in a row at the start of the game due to the weapon being so karking long. I killed a fellow psyker gamer.

learning the distance is a curve
Issue Type (Required): Text & Localisation Issue Description (Required): The in-game descriptions for Force Greatsword’s Warp Slice blessing states that the durations are 50,40,30 and 20. In actuality they are 30,25,20 and 15. Steps to Reproduce (Required): Go to psykhanium Use the special attack and time how long the cooldown is Reproduc...


uses overheads and stabs near the barrels
finally I can live my psyker zealot dreams, a psylot if you will
extra range makes ragers easy
does this mean it doesnt spread when they're from other psyker's soul blaze?
trying to see if i want to remove this node for -5% peril generation on gunker
actually
if you're running any soulblaze it'll always be better than -5% peril
not a chance
unless you have no source of soulblaze, wildfire will be better than a 5% peril node
imo they should change the Warp Slice blessing to just launch a free special attack on critical hits with the cooldown
that would be way too overpowered
1 free special attack every 20 seconds if you land a crit....
not really. 20 second cooldown for a free slice?
every 15 seconds though
I already think they're going to nerf the slice
slice isn't that good
Just make it generate charges faster on headshot kills or smth 
it's only good at close range, like preferably <10 meters even with max charge
the essence decay is the main problem imo
a slice can kill a horde of 10 in a single hit
They won't nerf slice it's the only thing that's keeping it relevant
it has infinite cleave, so it can kill infinite shotgunners or something if they are close enough
Yea that's the great part
which isn't practical
if you're running at a group of shotgunners with a sword in your hand, then you're going to die
I got 30% more kills than everyone else on an auric maelstrom only using sword using the special every 20 secs
I love it
but will fatshark
Bro doesn't know how the game works 💀
False but ok
There this cool thing called sliding or side dodging
a group of 10 was the hypothetical
aye aye aye
to be fair if you are running into infinite shotgunners, you are probably going to die
Also shotgunners no longer pushback
Fgs basically cannot be balanced, which is great for us
It lets you close distance while dodging ranged attacks
Also the map does exist
I just joined the new mission on quickplay and the entire team was dead. I was 3/4 corrupted and was getting chased by chaos spawn and a pack of ragers, everyone left... I killed them all and got new randoms and we completed.

and? Small beans on auric
Sometimes you round a corner or you stand at the spawn door
guys how do i unlock level 2?
Most of its dmg comes from peril, and we have so many perks that tune into that that its always going to be strong
my mastery is 15. that's not enough for 2?
Unlock more T1 blessings
you can't just put them into one blessing
you need to unlock other blessings sadly
Buy other stuff
can't dump into 1
rip
Fill the circle on the left
If you slide gunners will shoot right over your head, melee is pretty viable for basically everything.
o i c the circle on the left
Regular gun goons are more dangerous than elite gunners now
Also moving elite gunners are actually easier to fight, since they shoot at a certain point anyway
Did they nerf elite gunner damage
Youtube video taking 10 years to process
Or am I that good 
Nah they still beam
not just shooting over your head---straight up i-frames while sliding
Feel like I can just rush them and beat them up
But with them moving its less likely that they beam you
Because if they stand still and manage to hit you youre just fucked
They less accurate while moving?
they removed stun
bring back stun
I feel like they made gunners strafe just to fuck over voidstrike or something
no
bring back shotgunner stunlock

Yea it's just easier to just rush gunner clumps
ikr
no
yes 
I always loved that I could just chuck a bowling ball at where the lasers are coming from and immediately look away because I know they're dead
ive never had problems with gunners tbh
shotgunner health hitstun should still be there
I mean they shoot in a straight line
but now they can press A and D and that's not fair
i honestly cant remember the last time i got stunlocked by a gunner
That combined with the stun meant that if you got hit youd stay in their line of fire
The game I played before patch 
That's how they sneak up on ya
Now you can both run through, and since they move theres less time where youll be in the line of fire
gotta abuse that slide, and shoot the ones that are a problem
I should just play more selfishly though
One moment you think you're fine
It's always teammates who make me go to bad places
Me every time I hold block but I don't have deflector
i normally try to get rid of them long before they become an issue
Then bam AI director teleports a gunner behind you when you're on low toughness
Hit and run is fine as long as the run part is solid
Aggroing the next room and spawning bosses might be uh 
Zealot when they rush ahead in havoc but the shooters actually kill
Its scuffed when theres no enemies between the hit run hit part
Because enemy gunners get time to do their mini charge animation before they do anything
But ngl ill experiment with deflector gs later
Also the increase aggro range is so toxic
Idk if shred has that much impact
I run shred deflector for havoc
I was playing scab melee mael and it just pulls entire crusher and mauler battalions from different elevations and rooms
sounds good for trauma
Trauma stays winning
throw a warp slice through the building for the fun
Until the day they nerf it's infinite stagger cleave

Crushers don't care 💀
What MK are people preferring with the GS? I think I'm more for the cleaving lights one (Mk8). The overheads of the Mk6 don't feel like they hit particularly hard for their ease of access and the mk8s combos to reach the overhead and stab seem easy enough?
Also it seems like a decent ISH weapon for boss damage? It's no duelling sword but, decent nonetheless?
Second, it's a fine weapon.
The ranged slice is a little.... but the weapon works.
A little weird? XD
They're good allrounders with a lot of range in attacks.
Yeah true one thing I did notice is I could super safely fight ragers
The mk6 is better at elites, while the mk8 is better at hordes. I prefer the mk6, it deals with hordes anyway.
I'll give it another shot. I think I was running precog and my finesse wasn't maxed so, I clearly wasn't maximising my damage on it
I may have just underestimated it a bit too much xD
I'm surprised you think the mk6 doesn't hit hard with its heavies when it can two-shot basically any non-ogryn
and that's without relevant buffs or blessings
Dunno I think I'm just biased by the DS which two shots everything.
Yea...
I'll give the Mk6 another go! If It can bring consistent anti ogryn and decent boss damage I think itll be perfect for me. It's coolness factor makes it better than the DS for me atleast lol.
Any suggestions on the perks? I did precog and.. unstable power? (20% damage based on peril) But that may be overkill and I don't feel like I proc precog as easily as I do on DS or my zealot
I run unstable shred
And keeping at high peril without scryers on the sword is .. odd
that's with buffs of some sort tho
True
But ngl i dont have scriers up at all times
Mostly use it for hordes
I use carapace, unyielding for perks and wrath/deflector for blessings (but that's havoc specific, I'd probably go shred/riposte in auric)
Deflector is a massive qol on that weapon
Push through, gain charge, turn to new horde / around to whatever you miss, oneshot everything with special
Even on maelstrom where you get mostly ranged modifiers
Unless you wanna play dome shield instead of SG
Yeah on my 5 runs I really missed deflector
What do the knives do??? Like, I know they fly and hit things, but.. That doesn't really provide much i can just shoot them for the same effect
Knives, like, assail?
Id rather debuff them with zap
yea
Big horde clear
They mulch hordes and turn special groups into mush
Whuh
Non armoured special groups*
Am I doing something wrong mine just hit one guy then disappear
Usually used in combination with a single target setup like voidstrike
^
Assail is decent horde clear. Useful for anything that isn't carapace-headed (crushers and maulers) really.
But not better than, say, a staff
Its main use in a voidstrike setup is to get rid of scattered enemies. It doesn't do thick hordes or anything, for that you want to kite enemies into a line/down a hallway so you can blast them with voidstrike
They tend to do hitmarkers too.. not even kills!!
i run assail with voidstrike and wall shield
the shield is my frontline when the team isn't available, the voidstrike is a big go-fuck-thyself to anything in front of me weaker than carapace and slower than dogs, assail is for single and/or fast problems
Assail shards disappear if they hit carapace
eek
You need to aim them
They are cursor tracking missiles
It has it's niches though. It's my go to build for hunting grounds.
That plus wall shield and the dogs become a non factor. It's nice since they rarely line up for a voidstrike
Which means anywhere on a crusher, or mauler heads, or scab rager chests, or weird reaper armor bit
You cant just throw and swap
yeah definitely also use RMB charge unless dogs/horde you can't be arsed voidstriking
But those are the best times to voidstrike 😭
Seems pretty niche
Me when the dogs are all running at me down a hallway: 
assail gets me more consistent domination of the kill feed when dogs show up than voidstrike does, idk
It's incredibly useful and the best special/elite killer of the blitzes
BB is trash
Same. Void strike wins when they're charging down a corridor but, anything with some width and my void struggles
hrm
Also yeah BB needs like an entire build to be half usable.
Just gotta embrace the power of the balls (and positioning)
BB's not traaash. it needs a bit of a charge speed buff but with kinetic flayer if you're going left-side it's not entirely a tax.
It's trash
Psyker seems a lot more iffy than the other classes I must say
Big sword bubble havocing
https://youtu.be/658qzUctOto
Nvidia didn't record my voice but I didn't talk much anyway. Maybe less than 20 words. I'm only mid havoc so far but things are getting pretty intense. This is also one of the 'easier' modifiers too. The shooters do a lot of damage and I find it tough without bubble or deflector blessing on sword.
Patch Grim Protocol
Mercantile HL-70-04 · Raid ·...
it's definitely the least usable, but i mean. head pop funi.
it also doesn't get me hated on like smite does
It reminds me of my dark heresy character and that makes me happy
Wait people still hate on psykers for taking smite?
lil bit
zealots mostly i think. zealots lowkey rely on things actually attacking them to keep many buffs up
Think it depends on how you use it thats the problem
Ie stunning every trash horde.... and not stunning lile rager packs
Brain Rupture is amazing still imo
I mean I get the zealot part. Alot of dodge bonuses from them and I think a damage bonus when they take toughness damage.
I stun everything because i want to be a wizard
I dont quite enjoy it
it doesn't kill anything but it looks cool
If you have inferno or voidblast staves, it's a perfect complement for shit your weapons don't handle as well
O wait, do you have cutout of that visor? I can put it under the bubble later so it matches color and stuff 
It does if you run EP with it :D
Take the shriek smite build. Stun everything. Then kill everything.
But being a wizard makes the crackhead not do as much damage or regain less toughness
i also definitely understand the criticism that smite kind of turns the game off for a lil bit
what's that
Empowered psionics
Hrm
And saves a bunch of points compared with the other keystones
I like it on brain rupture and on smite, feel like DD boosts Assail about as much but has all the other benefits
psyker actually makes you git gud, is the thing. and i say this being not quite as gud with it as i'd like to be
But my Voidblast build runs EP rupture, and my Electro build runs EP smite
Plus you get to flex big dmg
Leveling psyker is pretty chill, just go into assail asap
And keep Shriek imo
I fear i do more damage to myself than my enemies with assail and anything pretty much
I mean you're leveling psyker. You're not getting any other options for a while.
Take Shriek so you don't explode yourself to begin with
one thing i noticed playing with friends coming from vt2 is that they started exploding a fuckton after switching off of shriek
because they're so used to being able to panic-vent
Cooldown :(
so like. learn how not to need that.
You really want to grab Quietitude and probably Soulstealer from the start of the tree too
Psyker lives and dies by its toughness bar
Yes, but when leveling you want these talents asap
True
After that you can go quietude and warp kill one
Well idk
Maybe you can take an alt path
Mettle and perfect timing are more luxury picks imo
Since the mettle nerf
It's just they're the only good way to Assail I gues
Since Battle Meditation is often actively detrimental
And warp expenditure is Quietitude ÷ 2
Assail is balanced by being surrounded with shit nodes lol
This is my baseline for every staff except Purgatus. (I always take wildfire + In Fire Reborn and never take ER on Purg)
bruh look at this, i got shot by a sniper in the new mission during the fucking cutscene
does the greatsword pair well with any staff?
Probably best with electro
greatsword pairs well with itself and assail
I was thinking it would basically work in any situation where Illisi would be good
I thought greatsword was a ranged weapon?
But with a bit more versatility?
I haven't had the chance to try yet though
The damage on uncharged special is pitiful 
you're funny. i like you. you can come over my house and fuck my sister.
500k+ melee dmg, 300k+ ranged dmg every run 
I 100% disagree tbh. If you're using a short range staff it gives you range. And access to Psykinetic Aura. Plus if for some reason you're not using DS or some other weapon that's good against Carapace, it also makes up for that somewhat.
i haven't tried this yet but i was thinking voidblast tbh. things get cut up good when they're knocked over
Also precooked ruptures are amazing at stopping specials
I would say it probably pairs well with just about anything because it's a very versatile weapon.
I honestly don't even use precooked, I should try to do that more.
And tagging dogs as they retreat and regroup
Assail pairs well with almost anything, frankly, it's just that good, clears chaff like mad.
If I hear a trapper and I have nothing better to do, I'm cooking
This is great though, yeah. And getting snipers. And making bulwarks drop their shield for a bit.
Also brain rupture is a great way to up your peril quickly
And it is often your highest boss dps depending on your build
It's just the swiss army knife of Psyker Blitzes.
what blessings should i put on my revolver?
surgical handcannon
(zarona, not aggripina)
Zarona bis, Aggripina cringe
is surgical that good? :o
And then EP brain rupture is basically a revolver.
Yes, especially with handcannon
ok ty
ammo crates are 2 charges with zero indicators
i hope the dev that decided that spills coffee on his computer
yeah i do
Why did I see people yesterday say the FGS is bad?
It feels very good to me.
It's good, but every melee is bad if you compare it to DS4.
Yes, that's the problem imo.
If we take DS4 out of the picture it's definitely a top tier weapon.
Giving Zel/Vet DS4 was a huge mistake.
I wouldn't use it on neither, Zealot greatsword is just broken, I keep clutching matches with it
And Vet power sword is very unique
Fun isn't a factor in my statement
DS4 is insanely broken on both Zel and Vet due to their talents.
I feel like for Zealot the new GS is even more broken, using the same build you have on the Zealot channel for Crusher
just a little bit
is smite psyker good?
You just committed a cardinal sin by mentioning it
Zealots Greatsword isnt that broken, its good but not insane
Literally everything else
Yea
@vital hemlock A lot of people fall into a trap of just doing Smite and relying on their teammates for everything. It is a team game, don't get me wrong, but generally speaking killing stuff is better.
soon as I see a psyker spaming smite on litterly everyting I jsut leave the match
is smite not killing stuff?
Smite can be used but its mostly for reviving, doing objectives, sticky situations. Not for holding every individual group
Smite will kill things very, very slowly.
oh
Its mostly for stunning things while the team cleans it up.
flammenwerfer it is then
also the knockdown is nice
when I run it I just use it to knock down a mixed horde all the elites will be standing and the poxwalkers etc are on there ass
so the "flamethrower" build is better?
smite isn't in the same catagory is that
oh
The inferno staff is an actual weapon, smite is just a tool for situational use.
i got too tired and tilted last night to make good use of it but my plan with greatsword smite is cleave the fuck out of chaff, charge-smite packs of ragers/ogryns and then cut them up
The best soccer build is melee
@summer prairie I'll have lunch now then I'm available to play
so basicly what are my options for talents?
the sniping thing, smite and the head shatter thingy?
Got the appointment soon, maybe ready in 45 minutes or so
there all good
Someone give this fella the meta build
Okay I'll do a warm up auric mael
I dont use staves enough to help with the build sorry.
sorry I am very new to darktide, coming from v2
Auric maelstrom but the shooters are not scary 
It takes some time to kill stuff
If you want to speed up the time to kill you'll have to run a dedicated build
Be it Shriek Smite or Scrier's Smite
Gonna go purg I guess
But you'll notice that dedicated smite builds are boring
You should watch UnsanctionedPsyker goated top 1%.
i will

Warp res
warp
Warp res
can't find them
which platform are they on?
relics are pretty good, but I think fgs is a bit better
This build is good and easy to play
https://www.youtube.com/watch?v=-bIwoaV-Dnc
Additional peril generation reduction and having soulstealer make you tankier and can spam surge (electrokinetic) more. As always, smash F to spam creeping flames and everything will die. Smite is there for super hairy situation but 90% of the map you will just spam your staff.
Patch 1.5.1
Mercantile HL-70-04 · Raid · Damnation · Hi-Intensity Sh...
ty
Are you even 30 yet tho?
i am 5 😄
A lot of things open up once you're 30 and with masteries.
Okay so levelling just go assails.
And throw some rocks.
These are like end game contents builds.
Yeah the game basically starts at 30, you need the points for the builds to do the best
"end game" you can level one character in like 15-20 hours of casual play
so many mods in that video, do most ppl use that much crap?
looks like an asian mobile game
i like to have a goal tbh, and something to keep to
to be honest mods are a personal thing
I play game without mods
and nobody gives me shit about it, so
Just follow that guide, build it as you level up
The weapons you cant get their full potential until level 20 mastery as well
(the only shit people will complain about is, well, if you play too badly)
(and even then it is not a guarantee they will actually voice the compaints)
Only recently found out there are folks that complained about smite lmao
Been using it ever since the talent update
Only most of the community
is Havoc non-host levelling period synced with everyone? how does the 1 week delay work?
That's just not true. There's a bunch of people in this server that are elitist about mod usage 
They will try to give you shit for not using mods and they should be publicly ridiculed for it.
you hit breakpoints easier with PowerDI.
i've mostly only heard people complain about things that are borderline game breaking, health bars, puzzle viewer type
seen a few psykers with an auto clicker or something
fatshark doesn't care about macros
shooting electric staff primary at like 500 times a second
they generally don't care about mods as long as its not obviously abusing something in the game
Personally ive only modded things into the UI that feel like they shoulda been there already.
I did not know that until today 🤣
theres a lot of quality of life shit that needs to be added that makes things way easier
chat block
actually the fact this doesn't sound like a joke is kinda scary
Seeing team health an ammo numbers
mourningstar shop shortcuts
Cuz yeah i can see the yellow on vet
have they ever even banned anyone since vermindtide
numeric ui should just be a feature
Now
For mods? Idk
If only the meat grinder could spawn bosses innately
And turn on ai behavior
That would be golden
I know there was a mod that was auto completing auspex puzzles and whatnot, i think it got removed from nexus
yeah it should have the ability to test natively in the psykhanium
Yeah there was an auto auspex complete mod that was troublesome
I personally have a morningstar cache mod since i have a shit load of memory
So i can load out of missions faster
I took these screenshots awhile ago and it always makes me laugh
Whats good for the greatsword, and can I just use my copy paste scriers melee/gun build?
Way too many mods bro @plucky flax
Scriers works i personally have riposte for crit on dodge then cleave on hit 5 times with the mk 6
Then + against carapace and unyielding
i'll have to check out the movesets, havent even tested them yet
Warp siphon and the 6 charges has personally worked real good for me
Been running smite and dome
Yes
Basically just pressing F fighting elites in the dome then blasting ranged units with voidstrike
Unyielding, cara, wrath and riposte is based setup
Yeah it plugs into all my scriers/gunker builds fine
i'll give it a whirl in the psykhanium rq
I love the Mk8 so much
Moveset for the mk6 will give you a headache for awhile
But it's so good
Lights are horizontal horde clear, heavies are chained armour pen overheads. The block push has a carapace negating stab
Both are insanely good though
The Force Greatsword marks ^
I will murder all mk8 users
I mean the mk8 can reliably two shot crushers and often one shot them 😛
Yet I've heard the mk6 should be even better for that, so I'm unsure how you're doing so little damage
Cuz the builds two shotting are likely popping things like scriers and critting more consistently
Pls no flame 
Unless i am just missing something
i feel like i need warp rider for this build but idk what i can shed
I suppose you can't build DD stack in Psykanium annoyingly too
Even a handful of them makes the swords shred, SG or no
It's also riposts
the damage potential is lookin pretty stinky
I cant get the extra 20% if there are no attacks
With th same buffs on screen and no crit the mk8 cannot two shot
It can
Also if you light into heavy after a push they're both horizontals
It absolutely and easily can
Go into psykhanium and record it then, I'd love to be wrong
Well again as discussed
Okie
There are things required to proc that i dont think you can in psykanium
Ahh damn, you know what you're right
Thus you likely cant see the two shot crushers all that easily
Deflector big sword 
Disrupt destiny is another one that's good for killing
Since all that bonus crit damage and weakspot damage
Carapace perk?
Nope
Just psykanium doesnt mark enemies to get the stacks
What all do you need to 2-hit crushers with the Mk 8? And isn't that H1>H2>H3?
Watch my video above
It can with creature spawner
Block/push into heavy stab
With Sciers on it's an easy 1 shot
I mean the push is strong enough to stagger Crushers anyway
I personally gave up some of the damage from disrupt destiny to take warp siphon instead
So stagger them out whatever they are doing into the head stab once or twice, depending on SG up or not
Lower cdr on dome is mega useful to me
I did that on my wall shield version of the build
Mainly due to wave of mutant and hunting ground modifiers for a friends Auric Mael
So wall shield came in clutch
What should I change on this build to fit warp rider? Or should I leave it as is?
Just a casual gear check 🤓
Yes you should have warp rider.
Also why no perfect timing with assails?
Blame Bratwurstinator, he gave me this build
u all smell
No warp rider doesn't increase damage at 0% anymore.
me when i only make the right choices
👉
Huh I missed that change
Damn
Still though, in SG builds especially it's insane
But it's still very good if you play psyker at high peril.
so what am i getting rid of?
@upper sun go away
gotta shed 2
I think the area near the increasae cleave is a bit too busy.
Do you need crack and bone and such?
Are we zedis yet
maybe u should start by being nice
idk if that cleave really matters with all the cleave wrath is gonna give
@plucky flax I'm ready
Ye take out assails cleave maybe.
Okay we need 2 more gamers for havoc 25+
Gear check skills check score check everything check
how good do they have to be lmao
Voice required?
Just come and vibe.
Damn we really gear checking a level 25 lmao
We'll adjust if we suck.
launching gmae rn
full charge special did 1200 to a mauler, thats not bad actually
Yeah after the last post you made about it I assumed it was sarcasm XD
@plucky flax i'll do a couple
Unfortunately yesterday was my last day off work. So im back and have to work
And i kept getting 9999 errors last night
So im stuck at level 11 havoc still
9999 is permanent so far
you cant host games until they fix it
Oof so i gotta wait for the patch then huh lol
you can play
Question to non-SG enjoyers
They'll have a hotfix asap
but you cant start games
As an alt build for certain... less aware groups. Can I swap to the shield without killing this crit sword/revolver build? XD
Pretty easily i think
It feels the 20% crit loss alone would be brutal and I need a full restructure
Dominaya or Matt which of you coming?
Let Matt go!
I am hosting for my group anyway
So being the joiner wouldn't help much XD
F
No Soulstealer or Perfect Timing / 10

not sure where to post this, just came back to the game. My Psyker still has old talents.
Perfect Timing isn't that big to me
15% extra damage on just my shards is nice, but not really a big deal
Won't let me post the picture.
See the missing crit doesnt bother me too much i guess since it usually just amounts to one extra hit to kill in my experience on average. My time playing these games usually finds me feeling having the utility to save the squad comes in more handy than just being able to burst down elites etc.
avery 😭 i just found out ammo crates have less chargers in havoc pls fix it thanks
No
it needs a visual indicator not everyone uses the mod 😭
anyone know a fix?
Dunno what you mean by old talents
So everyones running scriers gaze with new sword, I'll bite, what am I missing
It's solely for crit dps bonking lol
Yeah I was debating swapping to full support style bubble spam with the gs something like this
Grenade, incendiary, dagger
instead of this
(Slow net, this is for this comment)
And being able to avoid damage means more uses of the medicae for the squad
As a complete move away from the crit build
I also made a Soulblaze sword build last night that was so fun, using run n gun inferno staff as I closed the distance with left click spam
And swapping to the sword once I reached the group with Souldrinker
Bubble got a massive nerf to its survivability with all the Gunnar and shooters on havoc now. Idk if this build is for that.
The shield goes down wildly fast now with the increased damage
But left me useless against the Havoc bosses and monstrosities
Also seeing a lot of assail, is that just for ease of access to SG? I couldnt imagine using the sword AND assail
But that than my less aware friends' faces
Warp Unbound
can I dm you the screenshot?
Sword until 100% peril, use the free 10 seconds of no explosion to throw out 10 shards that can each pen 10 enemies
You can probably just post any screenshots here lol
Back to sword with fresh SG
It won't let me, tried.
Im mostly confused by what you mean by old talents. Havent seen any psyker talent changes. Ogryn got a change to their tree that reset everyone
My talent tree looks exactly like my zealot talent tree
There was some changes about a month ago
Unless he means the dark days
Of launch psyker
My talent tree does not look like this is what im saying lol.
I don't have these options, I have stunstorm grenade, immolation grenade, and blades of faith. for first options
Are you on your zealot
Ah you sure you're not on Zealot? XD
DM me screenshots
ok
arent psycher telekenetic knives a thing lore wise?
enjoying psyker sword more than zealot sword since dont need to tap activate or qq dectivate downtimes
but deimos still has its merits sending mauler crusher on their butts on heavy head poke
Had this idea for mixing the force gs into my bubble assail build: https://darktide.gameslantern.com/builds/9da4e769-67f9-4760-91b2-de93928e46af/bubble-knight
Have I made any signature stupid decisions?
It doesnt sound too terribly different from what i do already
Just using assail instead of smite
Yeah just occassionaly throw 1 shard keeps you at 100% peril
So you can take advantage of Warp Rider and the cleave
And the toughness dr
I personally have smite out for reactive breathing room
And also cdr on elite kill
Yeahh cdr on elites is real nice
So i can keep bubble off cooldown more often
I suppose a tap of smite would also keep peril up
Actually, this could work for a smite left click build
But losing the 10 free kills on every shard is rough
The CDR though is nice
Also loses Malefic momentum, which is a bit rough
I very much play psyker as a "protect kids from stray nets daycare" lmao
Stealth is for scrubs
what about the crit dash (fury of the faithful)?
Chad move
Just not my thing
how am I Havoc 16 with not a single run? do auric maelstroms increase it or something?
don't you start at 10?
If you unlock with Auric Mael you start at 16
If you unlock with regular Mael, 1
So this is my thinking/flow of the build. Idea being at 100% peril forever, and if it dips to 95% I have a choice between a shard or an arc from the GS depending on situation
Ignore the fact the latest Windows Update broken sound in Steam's recording software, also this is draft 1 of the build XD
I really hate grinding mats/dockets to get enough beeg force swords to sacrifice so I can get the mastery up... (I don't wanna use a force GS without unlocking good blessings for it...)
Its perfectly fine without blessings
Or just consecrate it and use the blesssings it gives
no Wrath is pretty rough in my experience
I dont have wrath on mine 
Right and if it's about just staying at 90-100 perils assail is probably better then
Takes less time to just throw one knife
Yeah that's the idea, edging build
im coming back to this game after several months so ive no idea how i should be interacting with the new system lmao
should i just use the weapon for xp? or should i be using my preexisting loadouts to get mats to buy weapons to then sacrifice them for xp instead? dont know what's most efficient


