#psyker-class
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Need role, just talk more and it will get updated automatically
okay...
what...
like, I had highest lesser enemies killed, highest boss dmg, highest actual dmg, then got lowest
What is your damage taken
794
only stat that matters is plasteel collected
Oof. 793 is cut off for good player.
š

Wrong

It's ammo consumption
does ammo sell for plasteel
No but orthos does
zamn!!
I always think I do well on ogryn. Donāt go down. Like, I took 800-1000 dmg. That class is a mystery to me
he eat bullet
Apparently
and has significant self sustain
along with the ability to tank a boss near permanently
ogryns have like x2 build in momentum blessing
need to do some research... feels like they carry stuff faster
so perma toughness on heavy attack / chained
i'll hide behind an ogryn for a lot of the match if we have one, takes care of hordes while i BB anything i don't like the look of
slab shield, bullrush, heavy hitter. you just bleed everything and never run out of toughness it is fun but ranged is your nemisis and odgryn dodge hhehe
Yes they can sprint lol
"sprint"
Its not really slower than the base speed of other chars
Its just like driving a large pickup, feels slower cuz your pov is higher up
i mean even when walking he doesn't seem to get that sluggish speed nerf while carrying a power cell
looks like it..
What ever happened to the cells you gotta ram into the medic stations
Is that something that only happens on low diff?
š
going to scry myself to sleep after seeing this
it's the build i found effective from experimenting
For what? As in, what weapons
surprised that you would find this effective
what is the intended... effect? like genuinely
inferno staff procs flayer rather quickly, and it's built into horde clearing with illis, scryers, one with the warp, and peril related replenishment make it a powerful but risky melee build
having the 3 charges of psionics frequently because of it to use on elites far away
and saved for bosses
i take it the risk is the risk of blowing your own head open with high peril?
peril is kind of a joke with how easy it is to manage
as melee focus, it is unlikely to go above that 100% mark
Scrier's has a safety net of 1.5 seconds after 100 peril
having experience with unchained sienna in vermintide to compare it to
and the force sword being able to vent peril
What's really popping Scrier's enjoyers around is the Unbound interaction
but there are the bonuses for being high peril included
which is the unbound again?
I disagree with most of your build. But, man, you are brave using scriers without warp unbound, haha
unchained sienna would damage herself by venting overcharge above 33%, and half of damage recieved is converted to heat. but with a perk blocking reduces heat
soykers when they realize warp unbound wasnt there pre unlocked and loaded
š±
in vermintide, notably harder
warp unbound is more so utilizing high peril buffs
instead of a safety net to blow up
imo
(because as a safety net it still fucking blows with that bug around)
Using it with a staff is begging to blow up imo without unbound
I did voidstrike scriers
pre unlocked n loaded
it is not that hard or as scary
as you may think
i don't use staff while using scriers, though
is warp unbound fixed yet?
or when it is active
cuz i still blow up at 100 peril š¦
Do you only use inferno for bosses then?
only time i did blow was when doing that heresy challenge
and i think transfer peril bugs it aswell
Nm I saw your explanation
groups of ragers and such
Scrier's Surge staff pre Unbound 
scrier was too scarey for me to even try without warp unbound
not much to fear about scriers
i have trouble not blowing up at the best of times cuz of my hyper focusing on pew pew
noice
you would get better effect from guaranted charges off of elites
the 12.5% chance grants charges much faster than trying to compete with teammates for close range elite kills
from what i've seen so far
horde weapons specifically since regular spawns are much more common during a boss fight
eh, they have different purposes
i like it for being able to delete groups of gunners and such
Hey, another quick question. is the "Mutated Horrors" gamemode gone for good now ?
Or is there any way to get missions with that still ?
What class do you all think has the best "support" build while still being able to solo clutch Aurics since it won't entirely rely on their team to kill stuff?
Gone for good I think. Iām sure it will be popping up again in Havoc mode though.
how do psyker delete crushers?
Vet. Because of VOC
Dueling sword iv with uncanny
Uncanny Riposte
Uncanny Precognition
Uncanny is rending
Rending helps dealing with certain armor types
Put simply, it allows you to deal with armored targets better because of rending (armor penetration)
Riposte is so you can get more crits and use Dueling Sword high crit damage more often
Precognition is for a sudden burst of damage
ig no wep blog today
surged up voidstrike to the face, ds4, deimos, headsplosion
to a lesser degree knife
Headache hands, bowling ball,
+š¤, š¤ŗ+
sword
can damage be the dump stat on inferno?
no
but why?
Yes. But why when it is so easy to get a god roll with warp res as dump
People were dumping dmg before the crafting rework.
I find all other stats more useful since your main dmg are the stacks you apply

Because the damage actually deals damage now with blaze away, so you want to dump warp resistance, because it scales badly
Random Kingdom Come Deliverance 
warp resist is absolutely a dump stat
especially on inferno
I canāt wait for KCD2. 1 is one of my favorite games
the thing barely builds peril to begin with
the combat was dogshit in 1 but the rest of the game š very nice
Perfect parries ftw. Yeah that was the name. Master stroke haha
master stroke... master stroke... muh muh muh masterstroke
also the camera having a goddamn heart attack every time you were fighting two or more people at the same time
They said they are fixing that in 2
if you intend to use a lot of smite, bring shriek
if it is a back pocket pick, bring whatever
that being said please do not become a smyker
you'd be looking at one dude and then the camera is like "actually no you are looking through your own head"
most goated feature of kcd2: store outfits with quick swapping between š
I wonder if we start out with no combat knowledge again 
nah we start out as Super Henry but then take an arrow to the knee and drop to level 5
they streamed a good chunk of kcd2 open
Henry will get a head injury. Bad at combat and canāt read š

henry is skyrim guard confirmed
depends what you actually want to do
99% of users here will say use shriek with smite
99% of users will also hurt themselves by saying that though
this user says "hypothetically speaking, if you want to use smite, i would recommend using it with shriek (but please don't)"
can someone, like, train me to be a good psyker
why not smite...
i like bb 
I feel overwhelmed with my assial+shield build
what do you need? how do you die?
well, it's more like everyone dies
but i'm in every team that dies
.
hold on i should post my build
that would be a good starting point
working with good tools always makes things easier
I see this as a W
what's overwhelming you? also diff, rest of loadout (melee/ranged)
you can play the way you enjoy it the most; but smite is a little bit controversial
you can
Now you should be able to
the build could use some work
whats wrong with some good cc?
what should i improve 
nothing
some of your teammates might enjoy "playing" the game, they want to interact with the enemies. Smite takes this away
before i answer that i have to ask what you want to keep
empathic evasion is ok with inferno but with bubble it is overkill
one or the other should probably go
.
if EE stays, pick up shriek and get the creeping flames modifier
at that point you can also swap from psychic vampire to in fire reborn since you have a lot more soulblaze now
also pick up perilous combustion in the top part
battle meditation is bad
maybe suggest a build?
i'll try it 
Fellow KCD enjoyer š¤
Smite.
If you feel uncomfortable with the toughness gen and peril gen for Shriek, swap to Penetration of the Soul and away from Empyric Resolve
if you need more toughness gen after losing Empyric Resolve, dump KF and grab soulstealer
.
you can also play ep bb if you have trust issues re: your team taking care of specials/elites
shriek has a very strong synergy with warp charges tho, so see how it plays
Also, if you weren't aware, Shriek at 85%+ peril to get max soulblaze stacks
it kills all trash shooters + bruisers + horde
and can be used to stack soulblaze beyond the staff's soulblaze application limit
this is the build i wanted to play with: https://i.imgur.com/qdJTOg1.jpeg
but shield just made everything so much easier
perilous combustion is a must take on purg
I mean that's... a choice. Not a good one, but it exists.
it accelerates soulblaze a lot into enemy patrols if you're playing on high difficulty
oh this is for auric
you really want warp rider all the time
The build I gave you is for auric
yeah i'm asking bc i keep losing 
i'll give it a shot 
Also, the staff should dump warp res and have Blaze Away, Warp Nexus, +flak, and either +crit chance or +maniac/unyielding
icic 
I use crit chance
what perks do i take for force gs
remember that purgatus lmb spam staggerlocks ragers, and even intermittently staggers maulers in between their stagger resist kicking in. staggers specials etc too. (it also sets off flamer fuel tanks which can be dangerous for your allies lol). pushes bursters, but with KF pushing bursters with staff lmb can also be mildly unsafe if KF is off cooldown.
and purg in general staggers horde enemies and has massive suppression vs shooters. and procs EE constantly.
crit chance crit damage
its so jolly
i too like big butts
sorry, i cannot lie
hopefully the 9 page weapon blog of force greatsword is soon
crit damage good??? 
i yearn to read it
9 pages for force gs 1 line for the other 2
was my build bad 
big number big pog
Yes
.
Block eff
Stamina
It will be extra funny when base psyker has more stamina with a two hander than a DS
funny
Any Psyker guruās thatād help refine my build?
Iām liking it but finding it a bit on the squishy side
Yeah. Unless something is really wrong with your build Psykers are always fragile. To gain more ways for toughness/regen you will be forfeiting good dmg nodes
I swap between a Voidstrike and Voidblast staff, either seem to work
True, it is highly likely a skill issue xD
Theory is I use staff majority of the time, sword as a bullet catch when needed, and drop a shield and spam brain burst for monstrosities
Yeah, we're always squishy.
You can stack more toughness generation perks and what not, use KD, grab as many toughness nodes as you can. You can also try to get 200 hp with 1 sniper resist so you can tank a sniper shot and two bursters, but you are still gonna get caved in easily.
I've really been enjoying my Scrier's Tac Axe build recently
Tac axe is a very defensive weapon, and very crit/finesse focused, so it works well with the glass cannon psyker nature
Learning how to put distance between yourself and the enemy, where spawns are, and when to dodge or push helps A LOT.
I have a Scriers knife build thatās pretty fun myself!
Not managed to get a good axe roll yet though
Yup. Anything with good finesse scaling works quite well
I need to try chain sword with shred next
Yeah I reckon it is a skill issue my side, I still feel very confident in Auric Damnation. Itās that push to Mael thatās getting me
For some reason I find Damnation Auric normals easy enough, but the Storm wipes me out
I only random matchmake though and do find it really hard to stay in coherency with more than 1 person xD
Just blame your team
Yup just did!
Resonance to Mettle. Inner tranq to perfect timing.
Do toughness regen on your curios to offset ER.
I would do other things but if you are having toughness problems you should at least start with toughness regen on your curios
Ah I actually removed them as I found no issue there
DD is the usual keystone for voidstrike. You miss out on CC and damage by going bubble. True aim is important on voidstrike. It also helps with mettle procs ( I know it's not on this build).
Psyker base toughness is pretty poop, so if you're gonna stack toughness curios, you should give the toughness curios something to work with my choosing more +15 toughness nodes.
Itās not like insta deaths, I should have clarified
More like gradual chipping to me health wearing my down over 10 minutes
If you are having no problems with toughness regen then donāt take them on your curios
That is skill issue
Yeah, run 3 tough regens at first but removed them cause I felt it wasnāt making a big difference
Learning positioning. When to advance. When to take cover
Huh, would you have an example of a DD void strike build? I find the Warp Charges killing my peril gen quite nice for spam
Yeahhh that was what I thought xD
If you are in coherency and enemies are not engaging you with melee, then toughness gen on curios can do something for you. Otherwise you prob won't notice much.
Losing resonance would be rough for my monstrosity fighting, as I shield into BB spam against them. Is that worth the trade?
If you are really attached to bubble. Try this.
Otherwise try this. '
You can edge voistrike too. You don't have to quell all of the way.
Oh yeah I do
Why assail? Locking out Psykinetic Aura for Assail without modifiers seems an odd choice
You can cast at higher peril, quell to like 70 and keep that going.
rock
And why the high peril cleave?
Because edge and voidstrike can suck at scattered shooters or when you get surrounded.
I donāt really use Assail
Use Voidstrike staff for the build
which also has a cleave limit
Wait it does?
so your voidstrike will be voidier and strikier
Huh
Yes
Always at high peril for the cleave (that helps your voidstrike and assail), proc nexus, bump warp rider, get TDR from one with the warp, and be ready for shreik at 85% peril for max soulblaze stacks from shriek (6 sb stacks).
How about Seerās Presence, it seems it only knocks 3 seconds off Venting
Peril also increased the push from shriek
It seems either other aura would be stronger
Warp Splitting Voidstrike 
The elite aura is dookie
Pick your poison on the other 2, but seer's is gnerally bis
especially for shriek
FS try not to invalidate your talent with another talent challenge
Crit aura is good on a surgestrike
Yeah Iāll try the crit one
ye
Does the staff not blow ya up rather quick without Empyric?
I suppose, thatās what Shriek is for
XD
Voidstrike generates 2nd least amount of peril behind Inferno
combine with Shriek and it's mostly fine
Ethereal shard only give +1 while warp splitting gives you more. Even at a small bit of peril you get +1.
(Also sorry if I sound critical, Iām actually just throwing out all my uncertainties. I deeply appreciate all the help)
Itās only 1!?
Good to know
If you use Scrier's, I'd recommend making the cut to get ER but that does make talent points stretched thin
1 meaning and extra target that can be cleaved
Also also, you dump blast radius so you get a smidgen more warp resist on the staff from stats than other staves
Okie I def see the value in Warp Splitting over it xD
Don't trust the tooltips. š
Oh Blast Radius is the dump?
si
I have dumped Warp Resist to be fair xD
Only staff that doesn't dump warp res, lol
Warp res dump is still very okay
So used my logic from other staffs xD
Probably won't affect you too much
WR is a dump on voidstrike, but the better one is generally blast radius. yeah
im so hungy for plasteel
Not a worry, I have thousands of mats and a stupid amount of coins
Will grab a new voidstrike
Play speed zealot and go a farming 
Itās just, I only got mine to 500 today, what a waste of diamantine xD
nuh uh
Oh, ok
i got pickaxe to mine plasteel
Well fuck you too Brunt, 500k and not a single one with dump in blast radius

atoma is weird plasteel ore is real
lol, I normally get it in 300k
Yeah about 150k to 200k for me normally
So whatās the difference from 60 to 80 blast radius?
I mean, perfect vs close enough is... a wide difference
I never even really noticed the explosion doing much tbf
Price is certainly cheaper for perfect rolls.
ig so
It changes the end explosion's radius, but damage on that is pretty low, and the stat itself doesn't scale much
Quick question on this one, whatās my monstrosity strat?
Fired that onto a load out to try, looks fun
Hit the weakspot with voidstrike or stab em with a dueling sword
there's multiple right answers but one good approach is to use warp resistance as dump stat on psyker (staves and force swords), IF you are bringing the talents to gain toughness on peril generation and/or quelling. a more 'safe' approach is to split your dump stat across warp resistance and quell speed. and the most mathy answer is, damage stats become dump stats at whatever point they trip past their last reachable breakpoint.
Ah right, Iām still in voidblast brain
It's a build that suffers against monsters, but a lot of psykers do
Weak spot hits with the strike staff exist
I do love my Voidblast, been my gem since the playtests xD
It won't be great damage but it will do something.
yeah but it is not great boss damage
Will be better than Voidblast, lol.
great for killing anything smaller than a boss though
Yeah, thatās fair. So long as I can at least help out a bit
That's good to know, thank you! I'm guessing that splitting dump stats depends on build, like you said. But are there actually damage breakpoints in this game? Like a point where your damage won't go any higher?
You mainly want to keep ads off your allies
Soloing bosses with Psyker is rarely fun outside gun/melee Scriers builds I find xD
rather than focus the boss
Yeah makes sense
these days i only play those
Inferno/EK maxxing 
caster builds bore me
Yes.
Ahh magic is my favourite thing in games, well second
I love staffker
My favourite is healing magic/priest/mmo healing/overwatch Mercy etc
Staffker is my beloved
magic is cool if i can put magic into a sword and slap heretics with it
staffker would be so much better if it was a halberd class
orb melee weapon
warp fists when
Book zealot with the corruption removal is as close as I got to a healer build xD
guns are bori- okay not boring but by far more common in gaming. bring on the spellsword gameplay
Yes
Honestly I love Psyker, but if they add Admech Iām dropping it
Don't worry
Yup, I know
We'll get new class in 3-5 business years
Before you say, I know
entire admech budget spent on new weapons
*note: business years only happen once every decade
In the time between Darktideās launch and today, there has been enough time for the entire development cycle of Left 4 Dead 2 twice over
I hate "light's out"
wow
smite is so easy
si
its like a brain massage
eepy
I love it from a Darth Sidious fantasy standpoint
And using it looks cool af
But it does get boring yeah
nearly got enough for update
Brain rot maybe 
Anyway, thanks all for the help I really appreciate it!
then im gonan be poor when it releases again
Gonna try the new build and see if I can get a warp resist dump stat staff
you mean blast radius?

Yes
just spent it all on random weps
and dismantled them
lol
smh not even 40k plasteel for force greatsword
i'll buy 40k force greatswords its ok
acceptable
What did you go with? Scrier's, bubble, or shriek?
Imagine having a build that could have all 3 

3 scriers gaze at once so you explode instantly
Yell bubble and it crits
Will send a link after game xD
So far 10/10
Canāt thank enough for the help
What's the thoughts on Soul Drinker?
Considering I have Creeping Flames
I would guess no, but would it be worth dropping the toughness node after Perilous Combustion for?
Not really with it imo unless you always have a good bit of flames up.
If it was on the other side of the tree, I'd grab it for some other builds.
Yeah thatās always my struggle with it
Would go nice on my inferno staff build⦠if everything else wasnāt on the left side xD
Cāmon brunt
Another 100k and every single staff has 80 in blast radius
I swear ābrā is the high gothic character for ācā
Souldrinker ranges from mediocre to plain bad
How much hp and toughness you have with that build?
Unfortunately my Toughness curious are 16%, so Iām missing 3%
But 172 Toughness and 188 Health
3x toughness curio?
Try this one too. #psyker-class message
It's a more unhinged voidstrike build with scrier's and warp unbound. Warp unbound let's you cast at 100% peril, but it's bugged. You can explode between scrier's ending and WU beginning if you cast in that little window. There isn't as much toughness gen nodes tho.
To note, I use +maniac/+crit chance and surge with that build
valid lol
Not really a fan of Scriers, unless itās with a recon lasgun
I'm running crit chance and ranged crit dmg, idk if the 10%ranged crit dmg is worth it
Gazer my beloved
Scrierās + Surge for peril edging simulator
The idea of slamming heretics into the floor hard enough to kill, yes please
It scales off peril 
Just not enough scaling
plasteel eated
Every ability on Psyker has a path that needs some tweaking
Yeah a shame cause I love the thematics more of slamming them into the floor so hard it kills a room
charged strike stinks
Than setting them on fire, as cool as warp fire is
Shield walls, Scrier's side nodes
I like the shield walls
But mainly for laughing at various enemies going donk of them
Not for actual end game use xD
make shield walls have -30% cd built in
and taller
true
shield wall is amazing for end game use
i wonder
waves of muties
it really isn't
i mean if you havent seen it used well
Bruh
how much plasteel would i need to max 3 weapons with sacrifice, then max empower and transcendent 3
The issue is more that most well made psyker builds can kill an arbitrary number of onrushing specials
Walls only help in corridors where specialists are easy to deal with
Instead of sticking down a wall you can just aim your gun or staff down the same corridor and blast away
yeh
It is useful sometimes vs specials, particularly flamers trappers snipers bombers maybe
Bombers can lob over it
But only if you're already in a clusterfuck
and there's no reason to take wall over bubble in those cases
It doesn't measure up to the dome
Yeah there is
Dome makes me fall asleep
Bubble users were eating good during the slugs event
wall is for muties and bursters with the maelstrom modifiers
Slug puppies being unable to vomit in/out is GLORIOUS
I spent the last 8 hours straight writing a proof š
You mean the bursters that explode each other and all go away instantly the moment an attack kills one of them?

The bursters the vet will blow up the very moment you get into their range (and never before)?
and with the wall you never have to
No you still have to blow up the bursters
This is why you run knife
so you can outrun the vet

reconlas users more so
torch the bonbon
wizardslop
blackhole staff would be called voidvoid
blackhole sun staff
and I would love it
lmao
I love when a mutie wave goes from easy to handle to an unpredictable mess because of walls (also applies to shout and book)
agree with book particularly but wall keeps it nice and tidy more often than not and you can drop it on a mutie mid smash to save people
Here's my daily prayer to The Emperor that the force gs has the same moveset as the Bretonnian Longsword.
force greatsword will be real!!!!
im just buying 2 of them lol
to have both marks easier
buy forty thousand force greatswords
I want 7 slightly different variations of the same weapon and only use 1 or 2 but also hunt for a dump stat that is well below 60.
I only have 300k dockets but i trust in the emperor š
So how do we get different weapon marks now that the shop has changed? Is splurging all your ordo dockets on one mark dead now?
The change mk button is next to the cosmetic button.
do it for free
How did I miss that??
Holy shit
There are so many options now I canāt believe it
Idk. I miss shit like that all of the time. I'll go the wrong way but will notice an out of place bolt.
Thank you! This is gonna make levelling my weapon so much easier
Also RIP I spent a whole bunch of dockets trying to get a different force sword lol
Apparently the patch is getting delayed
I lie
I just ā¤ļø how keen you are for the freatsword
8 days to gooooo
SOON
you might still (rarely) want multiple weapons of the same type so you don't have to swap between blessings
if a certain mark wants different blessings
Fire trauma and rending trauma for example
rending fire trauma
I just fked my whole team. I tried to grab some plasteel, but a reaper hiding in the high ground deleted my health bar. Everyone else died trying to revive me.

Well at least it sounds consensual
blaze away and nexus still the best purgatus staff blessings, or is the brittleness /rending one worth it?
Wdym? It dropped 2h ago
Restart your game to get the update
Was it the crafting rework patch they dropped early?
ye
what are some decent alterante weapons besides infantry auto and recon laser for gun psyker?
double barrel and a agri revolver
shredder auto if your maining melee
Bistol best

Laspistol, Revolver
But I'd only pick Laspistol if you have FullAuto
yeah my hands can't take semi auto weapons anymore lol
Las pistol
I think the only other fully automatic is braced guns
which is worse infantry guns
5 vs 3 excluding staffs and shotguns
Why are we excluding those
Full auto shotgun

AA-12 the heretics
staffs are sharge weapons and shottys are two shot reload or pump action
i dislike shotguns
i throw them most often in their own pile cause they have most time different playstyle
I like shotguns in other games, but you really need something to pick off specials in this game more often than not
'course, then you have absurd examples like the Ogryn sniper shotgun 
prepares for heavy stubber
thats a not a shotgun thats a cannon that shoots shrapnel
so there is currently no reason to use charged smite for the electric heavy attacks yeah?
yeah that one
Utterly, entirely useless.
I cannot think of a single scenario where it would be useful.
I mean all it needs is a thing but it currently has nothing
2 point dip for 10% more damage on a hit woo!
No stagger, no damage, nada
I wish I could ask the dev that green lit it why though
i would preffer soulblaze strike
I imagine they probably thought it would be great on heavy horde clearers
replace the effect of wild fire with heavy attacks apply 4 soulblaze, up to 12 stacks
Except the enemies happen to be dead with those
and spread too
But wildfire is cool

I dont dislike wildfire, I just think it could be even more powerful because thats fun
i think they did the 4 stack limit on purpose
else we would turn everything to cinder
8?
nvm
8 wat?
read psyker athaneum cause wildfire cause the effect text is not exact enough
msg i replied to got deleted
thought you could stack blaze depending per enemy died
"Am I dreaming, or are you?"
like when two died 8 stacks and so on
Wildfire is always both better and worse than people think
makes accidental tzeentch corruption
it is worse than people expect but better than people understand
4 stacks is just low enough that it cant kill low tier trash unless you have damage bonuses rolling, and it spreads the 4 stacks evenly, so it just keeps the stack floor maintained instead of bursting everything with 4 stacks each
so for purgatus and venting its like, you can start at 4 stacks instead of 0
Blessing named Blaze Away:
purgatus with a knife to sprint around like a cracked out god of fire is always a good time
Hhhhhmmm, maybe I should finally do my own version of that gif
It bothers me it doesn't loop
is it me or psyker penances are piss easy
worst one was warpbatterie
I did most of the original ones in launch week/as they came out. Some were really rough
Never bothered getting Mallus Monstro-yada yada until last week, cause itās easy af now
Launch version was the worst thing
Wait so wildfire doesnāt give everything 4 stacks, it splits 4 stacks among the crowd?
Yes
Oh⦠I need to drop that from my inferno staff build
If the enemy killed has 4 sta-
No

It's better than you think
It sounds awful, what makes it better? Sorry if already said and Iāve missed, just woke up xD
I have to explain this dozens of times 
yes
Didn't I write a guide for this
Read the section on wildfire
Ah fantastic, thank you
I stopped playing, like most I think, a month or two after launch and recently returned
I feel like the tool tips/in game stats are as clear as mud
Yep
and that's when the tooltips aren't straight-up wrong
@strong gulch so uh I tried and failed to do soulblaze elmo 
Some attempts were made
All of them I dislike
First one doesn't have fire all over the place, second one has secret second pair of elmo arms I can't crop out, third one doesn't loop, fourth one doesn't feel fiery enough
Let it never be said that I'm not picky
what affect the max of 4
wildfire max amount like when one dies max 4 stacks spreads around like 1/1/1/1 or 1/2/1
It spreads to distribute evenly
depending on how manny enemies are around
so if there's 3 enemies with no stacks, one will receive 2
Hey Psyker, I have a question. The Inferto staff, what should be dumpstats ? Is it damage ? What is "Burn Intensity" under damage when inspecting ? Thanks all
that was the second example
It is not dependant on enemy type
warp res
Dump warp res
Burn Intensity is theorized to be time between direct damage ticks
but that's really hard to test
and no data miner has looked into it
I see, thanks
I love this, but this is my favourite
What's your opinion or Voidstrike, Voidblast & Electrokinetic staves ? Quell or Warp for dump?
Voidblast is also Warp Resist imo, Voidstrike is blast radius (thanks to the lovely peeps here for the tips there)
Warp res is the dump on every staff except Voidstrike which dumps blast radius
It is surprising that a staff can have a stat worse than warp res, but Voidstrike be special
Also the only staff that has a strong build on both Scrier's and Shriek
Lol, I saw š
voidstrike has explosion?
wtf waste a statt then put finesse into it instead
š¤·āāļø Voidstrike is fine. Unnerf mettle and true aim and it would be balling
hope we get a lobbing fireball staff
true aim was every 4?
They were nerfed to work once per attack instead of once per hit
but mettle just broke on Inferno and Trauma so not even that is true, lol
how they nerfed mettle?
Damn thatās a shame
It was nerfed to work once per attack instead of once per hit
They both had the same nerf
sounds more like a bugfix
True Aim you could voidstrike down a hallway and hit enough weakspots to get crits every attack
Mettle, a single crit would give you all the toughness on Trauma
No, it was a deliberate nerf.
They also did similar stuff to Zealot.
from which patch i want to read the patchnotes
Unlocked and Loaded iirc
or around there
Yeah it's a talent change and not a fix
not sure when true aim was changed if it's not in the same patch tho, lol
Maybe it was in Secrets
Well, it's not true aim but... 
Also in reverse which is weird
Well, I give up. I think I've gone way too far back, lol.
...
Probably missed the hotfix somewhere
yeah likely
it was UnL, probably just undocumented if you can't find it
I mean I looked at the steam patch notes
which Strawhat complains about with good reason 
Might be detailed in the notes off steam
JUST GIVE ME MY GS AAAAAAAAAAAAAAA
no
I don't think it's in any of the notes because I remember pointing it out later when the actual patch was out
You think Fatshark would do that to us? Just change things and not tell us?

was psyker really that broken
no
why do they nerf psyker then
I mean, they nerfed ogryn
is not like prenerf moonfire bow or javelin in vermintide 2
In fact, only class that hasn't had a recent nerf is... vet I think? Which is funny because they've been the strongest for quite a bit 
they are so boring that they go under the radar for them
I mean there were people that complained about the OPness of voidstrike, and mettle/true aim definitely was a part of that
...
But at the same time, those people are generally zealot mains 
hmpf why plasma didn't got nerfed
I mean they complain about that too
duell sword and dagger are next likely
but plasma did get buffed lol
plasma did kind of get nerfed when it didnt penetrate bulwark shields anymore but apparently that was a bug because it got reverted lol
Plasma did not need that
dueling sword sure, but knife has been in its state for a while
It can already hit almost every important breakpoint while retaining a mag size half of its reserve and absolutely fucked cleave
dagger is okayisch in everything beside mobility
why do zealots complain a lot?
Mmmmmm, because they get frustrated when ranged kills their targets before they can run up and stab em. And the class gets the most skilled try-harders, I think, because it's both the least boring and most powerful for clutching.
most powerful for clutching... did they not deserve a nerf then
i play all four classes
Just because a class is good at something doesn't mean it deserves a nerf
Psyker is currently best dps
They're also fragile as crap
Of course, many of those zealot mains I was talking about dislike that Psyker is best dps 
they are way tankier
Yes, Zealot is the safest class
Like, every class is theoretically specialized and the best at something. Psyker is consistent DPS, Ogryn is really good at raw numbers, Vet has the best team stuff, and Zealot just does not die.
Psyker

DS will become an okay weapon for vet/zealot and that means bad things for Psyker
i use rather deimos on psyker cause hordeclear
I mean, Deimos is a suitable backup, sure, but Vet still has psword and Zealot has plenty of choices
can we get force dagger and other toys for meele or do we get just even more range
and it wonders me that the staffs have no different marks
I would rather they fix meleeker than just give us exclusive melee variants for every weapon, lol
both?
but what should we sacrafice for meleeker
I mean, meleeker lacks both speed and durability
skilltrees can't become bigger so well
They just need to buff the speed nodes along the right side so they're waaaaaaaaaaaaay more consistent
Like, there are 3 separate speed buffs on the right side, and all of them are problematic
Scrier's buff isn't active during the lingering effect and isn't valuable enough being a node on its own
...
DD's buff doesn't last as long as stacks do... for whatever reason
they should fix that this instant
And mettle's movement speed duration is just too short
why?
š¤·āāļø
Hit and run mechanic
do we get from somewhere attack speed
I want to run at the enemies, not away from them š
Lightning Speed on the right side arm
But ye it doesnt synergize with how everyone interacts with dd
Or how dd even functions...
It should give you the speed boost if you're moving towards a target, and then maintain the speed boost for the stack duration
My guess is that they didnt want us to have an infinite stat buff because balance
Ah, yes, balance. What they did to autoshredder.
Ds on vet 
ds on zealot...
Havent used it on zealot yet, but vet oneshots everything with the weakspot and ogryn bonusses
even crushers?
Glubby dies in 8 heavies i think?
glubby?
Bon
oh slug
Schlüg
Crusher is 2 hits if you dont crit

90 on gun lmao
Fair and balanced
Voc is an actual detriment of youre good too so i just used invis
?
Because stagger makes headshots harder
You could just not use it
Just be good at headshotting on stagger 
Invis for speed and minor stagger
Eh it got kinda scuffed when everything tumbled into eachother
what about exe stance
Fair
Basically the same as dealing with a mutant horde, its easier to stand still and onetap them as they rush you
Rather than dodging and having to hit heads from the side
Well, yeah, it is easier. But it's a lot safer the other way and it's pretty easy to learn through it.
for locating range enemies and disablers quickly
also damage buffs are nice
I hope there is a weapon dev blog today 
ds on Vet is honestly better because their ridiculous weakspot/finesse bonuses while being able to run 15%+ crit chance with 25% attack speed buff consistently is just very very stinky.
Time for a break
"now you can play the game"

So, I need some generic advice. I am a vet/zealot main .... but I want the stupid achievement of leveling all 4 classes.
I don't get Psyker. When I play it I can't seem to be able to make head pops nearly quick enough to get stuff done, and I don't get damage bonuses to my melee or rnged/
what lvl are you rn
Like ... 3?
zealot has to actually choose between attack speed or silly crit chance a melee vet just gets both š
cause psyker low lvl is very underwhelming
Have you leveled up to brain rupture instead of brain burst?
Yeah get some levels then the damage starts catching up
No. Not yet. I was hoping flamer staff would be fun, since I like the flamer.
don't worry, you'll get it
psyker was the first class I played, and I dropped it for zealot really really quickly
Smh
I was an eviscerator main when it was "crappy." Love that weapon. But shooting is great.
Funnily enough I started with, and stuck with Psyker. Cant really get into the other classes.
I always make my G look like your low end grunt, then it's commando time.
Is the flamethrower staff basically a flame thrower? I haven't been able to play with it.
basically, except you have to charge it before releasing
Yes, but better 
I always see people like ... spraying it, so you charge it, and then it releases a stream?
Yes
Like a Lucius pattern rifle? Just you know, flame throwery?
Primary fire is a small puff of flames that stagger, charge is flamethrower everything
well, until they die
except crushers
That said, Assail blitz will be your best friend while you level psyker
Inferno staff doesn't really work on crushers
Force Greatsword though
Ok, so that's what ... 13 levels of meh? 8( Can't be worse than the combat shotgun grind.
Ive been saving mats to get that new sword leveled fast
Combat shotty is solid tho
I hate it. Don't know why.
Unless it uses the blaze sword mastery
But only because of the special single shot
At lvl 4 you can play with Assail, you will be OP in lower level missions then
I remember when I met my first assail psyker, I was like "wtf"
I want al my mechanicus skins, damnit. Been putting off the plasma gun and the revolver. Love the revolver, that's my final reward, but man. Combat shotguns and plsama guns. Blegh.
So what does assail do? I am not able to log in right now.
At work.
Ooooh, the knife thing!
very strong for hordes
Spammable crystal shards with aim assist
I thought they were throwing knives.
and right click is single target, more powerful throw
"Seek their eyes!"
Too bad it's on the right side instead of the middle
I like the fist motion of the head pops. Is there a way to mainly do head pops?
yeah
Feels very Khorne. In a Psyker kinda way.
uuuh well, head pops is more of a tool to reach enemies you can't with staff
Like as your main weapon? Not really
Boo.
tho there is some way to empower head pops
But you can make a build for machine gun head pops whenever you use your combat ability
Sounds like flamer it is for me then.
now that it isn't stigma
With guns or staff ?
Oh wow, Empowered Psionics sound bomb.
Staff, already got gun centric
Then I would recommend voidstrike and right keystone, cause precision damage
What would I use assail for there? Voidstrike does sort of everything
On cooldown extra damage?
hordes mostly

and replenish your toughness
Spread out shooters
Assail is for scattered shooters
I will give try, thanks spark head
on Voidstrike
Also for style points
There's probably better builds out there but I think that's the idea, can't log rn to see my build so I just made that one just now
empathic evasion is probably not necessary, but useful
I would also take Quietude, to have a way to gain toughness without needing to hit or kill enemies
What weapons is that build for
oh yeah I forgot
voidstrike
I would do this
EE is whatever, you can easily swap it for quick shards or something
I hesitated on the aura
Hmm, yeah
and on auric, everyone is in a big group
I would go for the cooldown if you take flurry instead of surge, which isn't a bad choice
Everyone except that one poxwalker that slaps you for 30% HP from behind

