#psyker-class
1 messages · Page 1567 of 1
At some levels it's lack of melee ability... but I'm practicing.
Well, br/inferno/shriek is the meta build for that staff
It does have a CD...
The left click on purg staggers
But in general that build is the strongest anti horde next to ep smite
this penance is gonna make me kill someone istg this is the dumbest shit ever
Which penance
Try Gloriana and use your smite on a horde
cliffhanger is silly but it's very doable now
As soon as you drop down should be cake
If you are on pc i recommend installing the Many More Try mod to solo queue
Helps that it's right off the bat in the mission
Hab dreyko. End of map after small bridge explodes. A ton of guys spawn on the metal roof before you drop down. Where I did it when it was ?20 guys
I'm xbox
map I've been trying currently is the finale on metalfab
cause the middle has no railing
getting seven enemies within like a few inches of a ledge while your facing the ledge and not havung your teammates kill them before you can push them off is surprisingly difficult
Meta for purg / inferno is KF (kinetic flayer; mod off BB / brain burst), with shriek and warp charges. Inferno is better at hordes than assail. Assail and purg have a lot of overlap too. Max cloud radius allows you to hit targets with purg before they are right up on you. If they are still running at you, you can try sweeping back and forth with RMB / secondary, but the real stagger is in the LMB / primary. To close the gap between yourself and shooters, you can dodge slide towards them while charging a RMB and unleash it when in range. That will suppress all shooters that are not shotgunners. For shotgunners, ragers, and maulers, you to to LMB them to stagger. Plus shriek staggers a whole room and kills trash mobs (also snipers).
Carapace, meaning crushers, are going to give you the biggest problem. BB is an option, but it's is slow. A single target weapon that can take sown cara will be best.
That's why I recommended Gloriana, if you can get a match there. The first horde comes on some railless walkways.
But yeah the center forge in Metalfab could work
i never recommend clandestium gloriana for anything
You kinda have to push through the whole map to get there though, so it's a big investment if all you're doing is hunting the one penance.
except death
Negative
you can do it on chasm logistratum right at the start on the bridge
i wrote a small guide for that build and it covers how to use assail
there better be a psyker
I did this too.
Hab dreyko also has the same bridge.
i joined like 8 pubs earlier and they all were in progress at the foundry lol
never got a chance to play anything but my surge cuz that's the only thing i feel comfy with on everything
i've played this game for so long and i still dont know map names
well that's a lie i feel pretty comfy on voidstrike shriek assail and DD
the foundry is the one that has a foundry at the end
but idk the actual map name
I'll practice a bit more then - probably using Shriek as a clutch to kill the heavy armoured guys more than horde clear.
which build are you using exactly?
Might be worth reshuffling over to Gaze and giving it a go.
Gloriana with double barrels. I'm gonna cry just thinking back to that terrible time.
Something similar to this in terms of talents, but force sword instead of dueling - https://darktide.gameslantern.com/builds/9b6d2924-e9b3-4f3b-bc85-2dc0fe0b7f30/headpop-inferno-making-brain-burst-actually-useful
Just use it as often as you can. Use it as a tool to stagger. It's not important to hold til 84% with burga.
Soulbaze DOT doesn't to much to cara. BB and DS4, deimos, or something else like that will be better. Shriek at everything tho. It's not just for hordes.
The stagger does scale with peril tho. I rec playing with it in the meat grinder and seeing when reapers get staggered.\
That's not great, imo.
auntie sienna has great news for you :)
Wouldn't know, it feels good in Heresy and I spent most of my first 40 hours playing a close ranged gun lugging ogryn.
Here's two builds with purg / inferno. Purg + warp charges is the actual purg build and is the meta one. The one with EP is a BB build that uses purg as the easiest option to slot in.
#psyker-class message
Flak + perfonal pref and blazeaway + warp nexus are the perks and blessings.
Warp charges let you spam shriek far more often, which should help your issue. EP BR is just kinda bad imo.
Yeah. EP BB has it's uses, but it is still mid overall.
pop
Not necessarily bad. It's a different type of burga build. You trade horde clear for better specials and monsters damage.
(still clear horde really well though)
Mettle is bugged with Purga atm, until that gets fixed warp expenditure is the better path to perfect timing.
bruh that is not good at all. if you want a shriek build here https://darktide.gameslantern.com/builds/9d854792-f2bd-4c1a-b872-10f8f9eb902a/trauma-and-purgatus lol
Mettle gives speed boost.
Mettle is still good even while bugged.
this is also excellent
BB does struggle the better the team is. Even fully invest EP BB.
But if you are doing a monster modifier and want all of the warp, EP BB is nice.
question about brain burst, do i need to charge it to the max to fire? can i fire it prematurely?
- yes 2. no
I guess if you primary spam enough bugged Mettle might be ok. Seems like a dead talent to me atm though.
thx
might try this one out
I got that penance on the finale of the plague tree mission. there's a spawn right next to the ledge that you can just shriek enemies off of. pubs usually immediately run past this spot since it's a dropdown. just hold block for a little bit and then shriek.
sorry for bad screenshot but its all i have of the mission
i drew a crappy door in red to show where they spawn
kerillian with complimentary tree branch dild
Between quietude, EE, and mettle, toughness gen hasn't been much of an issue for me on purg.
if you are expecting lots of ranged and spellcasting then this is not the one
if you are expecting some casting and a lot of melee, it is
I'm running ER, so probably more sensitive to toughness regen optimization.
Love weird elf.
ER with purg?
ER burga 
MAYFLIES
Then can for sure see toughness being an issue. I don't run ER with purg.
Yup, 14 warp resist deimos ftw.
The new RNG gambling. How low can I get WR and get what I want maxed out. đ«Ą
to explain why this is bad, the top part of psyker tree is largely about survival and peril management. if you take only that you're giving up a lot of good damage and utility perks lower down the tree
I threw like 80 mil at them before patch dropped because I suspected they might become even harder to get.
ER purga is strong though, not needing to quell lets you chain secondaries for max stack blaze away with 100% uptime.
yeah agreed, its a powerhouse build
the toughness management can be tricky with how little regen you get
but the performance đ magnificent
specifically ER + đ atus
You can keep 100% uptime blazeaway stacks with 60 WR purg, but it is mechanically taxing.
The toughness hit certainly took a bit to adjust to, ngl. Mettle being bugged didn't help. But I don't really notice it now.
Curious to see what that looks like if you've got clips
i take a deflector deimos for the most dangerous threat: mobs of shooters plinking me from miles away đ
literal hordes of armored ogryns: "this is nothing, i can handle this"
three dudes with flashlights behind a column: "im dyingggggggg"
Just hold W, slide, and shriek when in 30m range. Channel your inner w key zealot.
đ I mean yes I can do that too but being able to just ignore them is nice
Playing bull butcher gunlugger has forced me to fully embrace slide life tho
I do ER on all the staff builds. And it can free up inner tranq slot
I don't personally but Pygex does. The tech starts at 3:01. Video should start there.
https://youtu.be/2eglQS0WZbM?si=3vcOvplehYWrox1r&t=181
0:00 Optimal rolls and Curios
1:30 Empyric Resolve - DO NOT STACK TOUGHNESS
2:23 Talent build
3:00 Blaze Away techs
5:10 Joining mission
34:50 Mission end
No, I only got to 980k cause you were being mean to me
Interesting, he still has ER there though. I wonder if you could net lower your peril with 1 tick quell canceling primaries without ER.
were you using smite
No, just normal surge
oh ok then good
he has 7 fingers on each hand
hes pretty quick with surge
was this a hishock auric?
No lmao, I'm doing the event
no normal dam
So just picking any damn that looks good
oh thatâs why the numbers are low
level 27
And then its back into hibernation until havoc mode.
as in m1 spam?
its not gonna go well
good
I was able to do keep blazeaway stack up with quell cancels and without ER in the meat grinder. It's not something I can maintain in a real game tho. I don't have the brains for it and I am very good at fumbling my inputs. 
LMAOOOOOOOOOOOOOOOOOOOOOOO
ur such a stereotype
how
what stereotype am i fitting in here
arcane watcher
any tips for perilous focus penance ?
cica grub (I think he asked you to watch arcane canât remember)
i tried to watch it back when it first came out
High cleave and try to look for a Malice game with High intensity.
got through 2 episodes
just didnât really care for it
and cica really liked it after watching it with prez
so
iâm gonna rewatch it
iâm at the end of episode 2
Iâll be waiting for you to come back after season 1
And say I cried 3-4 times
thatâll be my number guess
@lethal lagoon i think playing with dorn ruined me
Gots to go for now.
ye its getting late here
Anyone want to hop in for auric? 2 slots on team 15
i think im done today
rip
why is it that whenever i see a match with three psykers it's like, mega doomed
no one has EP BB for boss damage
the only bonbon damage was my kraks and my reconlas
đ
friendship ended with loner, now loose cannon is my best friend
3 psyker is the weakest. 4 psyker is unbeatable winning machine
i have no idea why
EXACTLY
except on twins hard mode with 4 psyker
The stack damage on 4 AOE is quite insane.
constantly hitting the gobal 31 sb stacks is very silly
Even with smite, 4 psykers can clear room within second of anything short of Ogryn.
but if there is even one non psyker it is doomed
new potato pfp?
Unless you're Scrier's Smite
Hehe funny bulwark kill
Hehe funny 73% crushers hp
what if 4 scrier's smite
With Psy Aura and Warp Syphon 
I'll probably rename my psyker from ReworkSmite to TheTickler
What's better against bosses? Voidstrike or Electrokinetic?
ek
i wonder if a 2 handed force lance would be possible
Void strike is in the middle ground off the other staffs. I use it like gun than anything.
Ye. Took it today.
Is there a Scrier's + DD build possible on staff?
I want to use that ability and keystone, but not with guns
I have 3 other classes to use guns
I kinda tried to cobble something together to use with Voidstrike, but it failed pretty miserably in terms of peril management
Voidstrike is more snipey, elektrokinetic has a nice stagger on the RMB
It is the only staff that allows you to shoot more than 20m and still have quite decent damage and AOE.
But for boss, EK is specialist on it.
I'm very happy with my EK, I do a fuckton of damage every round
Iâve been enjoying EK during my psyker stint
My buddy is a recon gunker but thereâs nothing like being free of the burden that is ammunition
Fire staff: đ
how often is it optimal to weave in melee as psyker when you're running something that isn't a specialized melee build?
Does it stagger bosses?
Not bosses
But the question was what's better against bosses
Depends on the situation
Sometimes the melee has to appear regardless of the build
Inferno > EK > Voidstrike > Trauma
The times that I would use Trauma on a boss is if there is also a horde and I'm trying to burst the horde down, protect the boss killers, or blast someone out of a bonbon.
Potato today today
Twice today potato.

rogue trader will add new force melees đ„
maybe force gs will be real but in a different game somehow
So Electrokinetic, thanks

I wouldnât call my build melee focused but I have exorcist/slaughterer on my FS, so just decimating a pox horde with light attacks can quell enough peril that it offsets scrierâs
Sometimes I just get whackin and freak out for a second when everything dies and my peril suddenly shoots up to 100 lol
how feasible is a hybrid build thats about weaving staff/blitz in between melee? I know its good with assail.
F
this mfing ogryn got six wounds
Built different
Sounds like gunker but you're taking a staff
I don't recommend trying to switch between staff and melee, staff doesn't really lend itself to being pulled out for swift usage
but should be doable
Barrel him.
Trauma is excellent for this
What about flicker-fired purgatus?
Iâve gotten good results on damnation using purgatus as my ranged for cc before I go swording
my build is peril maxing I use the force sword with a staff and The throwy Rock knife blade blitz
I mean you can probably use purgatus or trauma to great effect as long as you're even using them on damnation.
Though you wouldn't have a real reason to use assail/sword for the most part (excluding bosses on trauma and crushers on purg) if you use those staves, other than that you want to use them.
I ended up taking a quell cancel LMB spam staff on scryers gaze after mentioning it the other day, and I wasn't super impressed.
I didn't particularly feel like I was getting more damage, and the warp gain was absurd. And yes I suppose I had the 10 seconds of infinite casting but it always felt like tempting fate, and I didn't really have any reference for how much I could push it.
Honestly I felt like I could pump out more damage if I have little to no warp gain
I did just realize that channelled force and empyric shock both work off of the LMB and im curious how effective it is.
I go Sword Smite and Void strike. Sword to clear quick mobs, smite when tight horde then melee to finish, void strike to pick enemy and also clear horde from far away.
Yeah force needs both casts
Like you can use Channeled Force but why spend time RMBing when you can just LMB more?
Void strike at full charge pierce almost everything, aside from carapace and bosses.
Can't believe they released two nodes to buff the most boring way to play staffker
This build is what I normally use surge staff with, but it seems to do very well with lmbs.
Just trying to figure out if there's a way to get those, or generally improve on lmbs
I would drop peril gen reduction on warp siphon and warp battery for empyric shock
actually wait
you have battle meditation
I'd drop that and peril gen reduction
but I would also take ER so đ€·ââïž
Er?
empyric resolve
I don't recall every abbreviation
The -toughness gen node
I haven't played with it and I understand it makes you kinda frail
It does, but it's worth it.
It made psyker playable for me, and with surge it really helps you not just spend half your time quelling
Psykerâs biggest problem when it comes to toughness regen imo is that you constantly need to be doing things, so when theres bigger lapses in action and youâre not doing anything youâll become fragile
Voidstrike it's pretty beneficial on, only purg has low enough peril gen that it's whatever. It's still beneficial on purg, but DPS increase is tiny and you have to be good at managing peril to shriek off cooldown
Ogryn (can also just sneeze out a single heavy) and Vet can just hi five to get like all of their toughness back instantly
Zealotâs gotta mow the lawn so mindless gunfire/assail/surge LMB spam into pox hordes can hurt them in the long run
But as psyker if you just have a plasma vet instakilling everything and you canât even fully charge your staff before they blow an enemyâs head off, all those little hits from behind will start add up because you arenât just printing toughness by constantly quelling buttloads of peril
Forgive me
If you use forces sword, you can regen toughness anytime you want.
I mean, same thing with staff, just shoot randomly then quell it.
Exorcist goes so hard
This is my build, really doesn't make sense for many people here, but it works well for me.
Your ability to generate peril doesn't depend on enemies being present at all
I mean you can just fire off projectiles into nothing or stroke your sword
Psyker with Blunt Gun and Blunt Sword is all the rage these days though
But it hurts when youâre not organically generating it just by playing the game
Because some weenie is playing the scoreboard 
The more I use warp, the more toughness I regen, with or without* enemy.
Enemies within enemies without
Honestly the swap to gazer has helped because I basically always have peril to quell
What are ideal blessings for a blaze force sword?
Thinking of Deflector and Riposte
Which mark?
Illi really likes slaughterer, with uncanny or unstable. With diemos unstable+prcog can lead to some really good 1 shot breakpoints on its l1->H2 stab combo
Just avoid obscurus
obscurus isnt real it cant hurt you
It can't do anything better than illi or diemos and it's not even a good middle ground between the two because it's attack pattern is complete ass
im not sure on Mark
i'd like a mark good for boss/elite killing
Probably go with diemos. It's h2 will one shot almost every special/elite in the game
But none of the force swords are gonna be stand out boss killers
You don't really want to special attack with it because it's l1 h2 stabs will do all the damage you need and you can one shot mutants with it with maniac and a bit of peril for unstable if you l1 then hold an h2 to headshot it
finally got the no take health damage penance. harder than i thought it would be what with all the barrels and things exploding when shot now
TiL about the psyker:
Empyric Resolve is a gamechanger without equal
I can almost spam my lightning staff now and dont immediately overcharge
Itâs very good on surge but otherwise ranges from ok to unnecessary on other staves
Its the psyker staff I enjoy playing the most ^^
Its realy realy fun to zap things out of existence
Can't wait to use it again when they fix flurry
Yeah my favorite staff as well
Gentle-crazies. I used to play a memey crit build with the voidstrike staff and duelling sword, but my talents reset and I can't find it, does anyone have something like that?
what's so good about the electrokinetic staff ?
it go good with scriers?
seems like it'd be a nice fit for the Warp Unbound portion since it's so peril heavy
Idk, I only use it on my fully lightning-themed build. EK staff, EP Smite, shock maul
Best void build
ty
Still suggest that go to build you own build again
since they are depends on playstyle heavily
oops wrong nod in the middle
that sounds dope
Classic venting shriek is always good for staff builds. Gaze youâll build peril so fast that you wonât be able to take advantage of the 20% crit chance and 10% damage.
If youâre using it just for warp unbound youâre better off using venting so you can at least get some cleave damage/stagger out there.
Gaze is good if youâre doing the M1 quell cancel spam build tho
I prefer gaze with the electric staff
I can only get like 3 casts off before hitting 100 peril so the whole effect of gaze is kinda bleh for me
W/ electro staff M2 attacking that is
I use it with gazer. I see a lot of people use it with smite but I prefer assail
https://darktide.gameslantern.com/builds/9d862d65-48be-4063-8de4-909f93207d21/surge-gazer?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button I think this is what my psyker has but Iâm not home atm
Do you run ER? (40% less Peril, -30% Toughness Gains)
No that node kinda blows, psykers biggest strength is getting back toughness fast
I find itâs really helpful, and Iâm still pretty much constantly generating toughness from babying scriers
Less peril = less toughness
-Toughness gain = less toughness
So itâs a double hit
Couple surges, quell slide into cover, couple more surges, each time youâre building more and more stacks of damage so you donât have to fully charge into order to 2 tap most enemies
You can do that outside of gaze tho
That being said you can also just use scriers as a safety net and still benefit from like 9 stacks if you donât baby it at all
Just enjoy the free 10s of infinite peril to spam surges on crusher waves, or assail/smite on other smaller waves
Venting has the same safety net effect but can give some stagger and horde clear damage
Shriek is great, Iâm not arguing that itâs worse
Oop wrong message
I dont really use electro m2
except for bulwarks
and maybe crushers if they are bunched
the strength with staff scriers
Ah so youâre M1 spamming? Yeah gaze is great for that
I use M2 pretty liberally, psyker gameplay is just mashing piano chords lol
It staggers big things for the melee users and has decent range, so anything that would have a health bar gets the zap
Iâll use assails for ragers and shotgunners, but gunners and other specialists get M2âd
With scriers up on minimum charge, it can one shot almost all of them
BB recon heavy sword psyker goes hard af
Based BB user 
its fun taking it with scriers because my utility goes down to almost zero, lmao
all i can do is defensive/move tech and kill
The boss damage.
KR goes hard with scriers + burn
I'll have to give it a try.
But like you said, no ultility. I will have to actually get good at the game and dodges for once. đ„ș
Lots of running away haha
Chopping the heads off ragers with heavy sword + thrust is so satisfying
I have not used heavy sword yet. Putting it on the list.
Oh man, the H1 on the mark IX is just beautiful
use it with special for armored enemies
man, i just tried Empyric Resolve on a surge build, and man it's night and day for peril gen
easily going from 5 full charges to about 7

I've been using whichever mark it is that has a like a wonky horizontal sweep for h1 and strikedown h2. Feels pretty good
The carapace damage still feels super inadequate even with the special đŠ
I haven't actually looked at the numbers though
well that is the weapons manko
good horde clear and maniac damage though
Any slug shotgun users here? :]
just don't get hit
Do you even have Surety of Arms + 10% reload perk?
Can't remember my build outright :D
Do I need to run smite with the shock staff for extra damage?
no
You chain one more lightning with the staff and smite all together, so if you want that then go for it but generally itâs not worth.
this has got to be the most controversial talent on the list
camp A says it is a gift from the emperor
camp B says it's actively detrimental slop
which proves that it is a good perk
or the worst perk
TBH you can choose to not pick it so I don't mind it and it's twin perk is okay
either you pick it because you want to spam thunder for 3 hours or baja blast your staff full power , or you avoid it because you wants to be in the thick of thing taking hit from the back of your head and getting that toughness back in a jiffy ,taking it depends on your playstile and influence it
it's good
and the fact that some, myself included, would rather get something that doesn't work (throwing the talent point into the void) is rather damning
(true, I've read it and never felt the need to take it )
it's because it's detrimentale
?
And you consider that the loss does not justify the gain from your playstyle or build
What build is this? 850k dmg fucks hard
Any news on when that's been fixed?
don't pay too much attention , this is the usual " losing toughness ? just don'"t get hit" joke
i consider both parts detrimental tbh
And another question spark heads, does Lighting Storm work on Surge staff?
multiple levels of "fuck your toughness"
but i also do not subscribe to tbe fullcaster playstyle
Was gonna say I can try and sign a pact with the ranged lesser enemies but Iâm sure they wonât respect it lmao
I mean we are psykers, we can really not get hit in melee
And min size psyker won't be targeted by shooters mid horde often
we can even hide inside ogryn whiel resing
going to get shot? just say no
bullets cannot legally enter your body without your consent
Yeah but you can avoid the "peril generation'" toughness perk if I just use the " warp kill" and the '" crit hit" toughness, so I am not impacted by the reduced peril generation depending on that build.
Talking about build, any idea if Lighting storm works on surge staff?
It has use , and people find use in it, other consider it a detriment , so they don't use it, it's a build and gameplay defining build (because damn 40 a,d 30 are big number ) so it's a good perk
knowing fatshark it could and it'd be funny
not in the sense "it's pure good and you should always take it" but in the sense " it has impact on your build , good and bad and makes you think about picking it"
For reference
Back when I played a lot, it worked, now I don't know
Depends if it was considered a bug or not
try it in the meat grinder
Tried
It works but the damage is a joke
prob not worth
It gets funny with double lighting
but it's still "meh"
Itâs really the combo of
Less peril = less toughness
-toughness regen = less toughness
That really sucks
Maybe the extended spark is not considered surge but a smite lighting
dunno
Yeah but as I said in the comment you're answering ,just don't take the peril generation toughness regenand pick the warp kill / crit and tougness quell only
, you free one perk point (maybe for a toughness node to compensate ) and the less peril = less tougness becomes irrelevant
I'm more talking about the toughness on quell
harder to get it to quell it if you generate about half as much
Direct impacting an enemy with a smoke nade does more damage than smite 
Then don't take it
and use thsoe perk point somewhere else, unless your really want that 10% quell on kill .
Itâs the on quell one that hurts it
Even then all your regen being cut by 30% sucks
but then how will i gain toughness on demand when i take cover for a second
if not by making the voices go away
Yes ,it's called a downside, and push you for a more safe playstyle,
I think it worked well on the build I made when I played back with my psyker, but I did not try it in Auric so maybe it's more dangrous there
see I never did that so I don't care 
for me it was like half the reason i played psyker
(it's a good idea tho, I will do it in the future )
well then ,again ,don't take the perk
, it's not that hard
Itâs a decent training wheels perk till you get used to quelling at the right percent
Are you so troubled with the idea that the perk will fit someone else playstyle ?
troubled? no
i just don't think the gain is all that good because realistically you want to play at high peril anyway
Indeed and you can decide to edge peril, but I like to enjoy my minus 15charge rate for longer on my trauma staff when I'm blasting that Crusher squad , this perk allow that
so it makes it harder to get there, and i don't think you can get more casts if half the cast would have gone into overkill peril
only application is long smite, long gaze and casting from zero
which are already three reason the perk is good
, Well, the scrier's gaze "not blowing up" perk kinda do the same too but eh the longer,the better
If youâre learning psyker itâs decent. If youâre really proficient at psyker itâs bleh (with staves at least)
sg already has three other perks to make it "longer"
by crack of bone, tts, warp unbound
depending on melee/gun/cast
I respectfully disagre and will keep sloting the perk in some build
Especially Crit Build with AOe weapon
are we talking about ER again
Eh, my first time having the talk, I did not came here in a while
i respect your opinion
i wish psyker was better (read: had force greatsword)
Oh yeah I'm with you on the greatsword
class would be playable again
I mean, its still playable
I wish EP wasnât a keystone in general 
it is but ever since i started playing sg i just kept thinking vet would do this better
so now i play vet
If it did more than just buff your blitz it'd be more handy, but then they'd probably make the charges decay.
Fair enough
force bretonnian longsword
I just let my tism drive me towards the space wizardry
please
the wizardry is my least favorite bit unless i can put the wizardry into a sword
Yeah a keystone dedicate just to the blitz ability is just pretty crap in general. Keystone should be something thats always coming into affect, not like 5-10% of the match
preference though
I do like spellswords
mayhap EP should be in the top part of the talent tree
around where the auras are
like grenade tinkerer for vet
A toned down version split between 2 nodes maybe
Increase the % chance of gaining a charge a tad, and just do it as-is as a regular talent, secondary node Increases the charges?
or just have it be on elites
Something like that, it is just not keystone worthy. Like @radiant frigate said Vet had nade nodes all over there tree so I donât see why psyker canât
no chance on others
vet's nade nodes are fairly generic
we can at least just add more extra nodes to our blitzes that cater to each specific one
honestly a lot of psyker talents feel like they have a vet version, which is just the same effect except you don't have to jump through hoops and do a pirouette to trigger them
I could still see it being good as is for burst toughness. Toss out 13 assails in a crowd, 3 15% toughness for you and allies, and let the other 10 give the regen on warp kill. Plus in a large enough crowd you'll get a couple extra freebies easy enough.
Do X get X toughness back
"10% rending for warp attacks if high on peril" as opposed to just "10% rending" is a great example
Vets are just weakpoint, elite/special kill or kill in general with out for blood
or weapon spec, or "be out of melee"
75% peril for an abysmal 10% đ could at least make it 20%
Get 15 stacks of precision just to get out buffed by a Duelist IJ zealot
zealot is another can of worms that i do not wish to open
eh
we get the movespeed burst and toughness
not quite 1-1
pots is the only truly stupid one, also the weapon swap speed one
but wep swap is just shit anyway imo doesnt matter the number you put on it for Psyker
my buddy plays shotguns a lot and asked what the draw speed is, i told him and he was like "what the fuck is perilous assault for then?"
I just want a pointy hat
yeah those left three nodes could use some work
I think Perilous Assault was supposed to be cracked on weaving play style, except it's on the opposite side of the tree
it also serves no purpose because melee swap is instant, assail and smite swap is instant, and the infantry guns are the longest draw time in our arsenal at a whopping 350ms
solution: give bolter to psyker
ok crack addict
its called METH dad
what about staff swaps though
.2s
is it really slower than iag
Someone's high on peril today
i tried playing psyker after a while of not playing
i cant play illisi without the 10% attack speed node it just feels bad
Yes.
Scrier's boltgun would absolutely mulch everything.
we're gonna turn this game into inquisitor martyr with that
(and inquisitor martyr is based)
Real
Whoever decided that Illisi should be fast definitely cooked
how does illisi work with uncanny strike
It's okay still not great against crushers.
i mean like you can use it like the vet shovel against crushers
Vet shovel does more against crusher with uncanny.
Huh knife has really good armour damage on crit.
illisi not?
looked at the lantern table for heavy attacks
with the right perks you can use the blaze force sword to hold off a daemon host while your team kills it
this applies to most melees...
You don't need anything other than the peril Block for that lol
Illisi doesn't have strike downs but does have high finesse
Easily doable with ds
So stacking rending on top of that finesse and you're pretty much set against anything that rending works
hope we get other force meele weapon and staffs run most time with deimos around
and how manny do you see with obscurus
doomed to obscurity
obscurus isnt real
obscurusus
Fuck that little stab
it'd be so peak if force greatsword had a toggle warp mode
so every attack costs peril and is stronger
activate Big Chopper Modeâą
put it on illisi aswell normal one
instead of one time it is a toggle
one can have warp toggle
Iâd rather have a moveset toggle
likely force gs gonna have bad dodges like most 2h weapobs
yes i would like to keep the illisi empower but have deimos stab
deimos coulda had a warp thrust....
that's why we should give it a hilariously colossal parry
So the standard moveset for force greatsword has no fire and the lights and heavies are sweepy, you toggle it to the fire mode and it becomes very stabby for heavier stuff
Or just have the special be a force explosion
uppercut parry from ge buster sword
lemme warp infuse multiple times then do the strongest slash of all time
what would be neat would be force bladewaves
how fucked up would it be if it had a variable cast time
forcelight greatsword
its true
i think if force gs had projectiles they should be really low range
it'd be sad if it became another staff somehow
Ah yes the force wank
wouldn't mind it more shaff clear
Parry with a force explosion if the parry succeeds could be cool
imagine you parry and you do not counterstrike, they just explode
Basically I want the force greatsword to be the primary and I want a staff that is more of a wand suitable for use as a secondary
beam staff
imagine a wand for psyker lmao
basically i want the force greatsword to be an entire loadout
force laspistol
wand with homing bolts but it overheats lmfao
its true
quell your perill
i think force gs would have like 3 dodges tho
they could just give it a super strong push to help
would be neat if sharged up shockwaves would be vertical or thrusts with long range and you need to aim well while lights would be wide shockwaves with short range
let force greatsword vertical specials cut bulwark shields in half
let force greatsword cut reality
bullwark is dead shield is not affected
I donât want it to slice armor like butter, I want it to be more like a traditional medieval longsword fighting style personally
So lots of sweeps and stabs and parrying
maybe the light mark would have parries? idk
(but on a weapon that doesn't suck ass)
maybe zealot normal greatsword then
Itâs so good with kinetic deflection
tanking dh with dclaw
force halberd đ„
Is the inferno staffs primary fire meant to be so weak or am I doing something wrong?
weak and interrupting
So how do you compensate for the low damage?
right click is flamethrower
you use the flaminator mode rather than puff puff mode
it also applies a stacking dot
I would make the special on that a beam attack
puff puff mode is to anoy range enemies until you close in so they don't shoot you
Alr thx
or to hold hordes of while you run away
We already have bolter at home
show void staff
do we neef a bolter if we have or staffs which can deal well with heavy armor units and even bullwarks
yea
Thatâs certainly how I use it đ
voidstrike is more like plasma
Is empowered psionics good with brain rapture? I'm trying to get as much damage out of brain rapture as possible but since we usually clear the grunts before focusing the boss, there won't be any grunts left to recharge empowered psionics
we need a rapid fire staff
most of your stacks come from elites anyway
You can rapid fire void by low charging the balls
worry not about the chaff
Empower is bad ngl
... faster then m1 spamm
Mid tree is mid
Actively harmful
potentially useful
why
Technically true
beside you have no venting shriek or scrier gaze
Sweep the leg
beside some see a lsd barrier
middle tree coulda been melee
Because it is substantially worse than the alternatives while having a showy noob bait graphic
imagine if the bubble was centered on yourself
and follows you
its true
should be smaller then
your terms are acceptable
Psykers who use it die constantly at high difficulty because it doesnât solve any problems they actually have
If you know what you are doing it can work
tfw dome doesnt give me a force greatsword
personal shield blitz
we have smite instead...
Power đ ±ïženis next
i dislike smite on other then gunpsyker
instead we got surge staff modified into smite and brain brust modified into surge
wasted potential
psyker has so much potential tbh
Smite is only good for fueling shriek with peril for more fire spam
blitzes would have been perfectly fine as headsplosion, summon sword, and summon knives
Itâs good at that but tbh there are alternatives
and surge could have stayed surge
i use it to cycle perill on gunpsyker while gaze is on cooldown
comically large assail
it'd be funny
Spam assail instead and you can do damage too
only problem assail has a limit
Go back to gun when you reach it
i want more limit for assail so i can go back to melee
comically large single assail would fix this
should oneshot crushers bullwark etc
assail except you pick up a crusher to beat another crusher upside the head
its true
or like the oversharged gravity gun from hl 2
i think force greatsword specials should have hilarious ragdolls
let me send the crusher into the other maps
let the ogryn or zealot have it with their blunt weapons
Is scriers gaze good on bosses? You can't prolonge the duration without kills so I'm wondering if it's actually worth it
you gonna likely have a fast shooting gun anyway which eats at bosses away
I wanted to pair it up with brain burst
On bosses
idk
It gives you more damage which is good if you want the boss dead sooner
with warp unbound and kinetic resonance you can get a guaranted 10s of just bang bang with no quelling
is it worth it? Perhaps
would it work better with shriek? Likely
I do it but I am not using a gun so infinite uptime is not happening regardless
Yes, youâll quell peril when you crit so youâll be slamming bosses with ease
Question: Does anyone know why, when holding smite and activating warp unbound, there is a chance to either have smite continue or be interrupted? I cannot replicate this in the Psykhanium. Online matches though, it's a coin flip as to whether or not smite can continue to be held with no interruptions when warp unbound kicks in.
there seems to be a random (latency based?) delay on warp unbound activation when playing on a server
so probably the same reason as why you sometimes explode when playing on a server but not locally
Yes there's an issue there and no there's no real consistency.
Best you can do is see it's coming, release your Smite, and charge it again (which honestly you probably should already have been doing)
Nah cause the outcome is an absolute coin toss
You're better off guaranteeing the knockback from releasing Smite
Cause rn maintaining Smite into Warp Unbound will either totally cancel your smite, not cancel your smite but break all your tethers, or it will continue no problem
And those first two are a problem
Does Kinetic Flayer activation count for this?
https://i.imgur.com/squvgfV.png
Yes
Man, I love that they actually made Kinetic Flayer not a total trap pick now
i wanna rebless but all the blessing say "blessing not avaliable"
is there a good gun psyker build where i dont need to use assail?
yea just spec over to BB KF or Smite
Did you not unlock them through mastery?
Good? Hmmm
Probably BB Revolver gaming
You hunt them big targets
Perilous Combustion all over the place
wait what i need to unlock it?
im new to the game đ
There's a mastery tab on your inventory, you can unlock blessings from there
lv the weapons
ohhh ok
Just avoid Terrifying Barrage until you can't
i was thinking more towards the bolt pistol
Gunker really relies on assail for a lot, I can't think of any gunker build that would be good without it.
fair i guess
Assail both lowers your ammo consumption and is your main way to do warp shenanigans, generating toughness and activating Malefic Momentum. It also benefits DD.
Without it, you would have major toughness generation issues on a class that can't handle not regenerating toughness.
If you grab BB or smite, you could try using Psykinetics to have constant uptime with Scrier's and generate toughness through that and Tranquility Through Slaughter/By Crack of Bone.
eh, i dont use scriers gaze
Well, Scrier's is kinda the crutch that Gunker/Meleeker needs
Shriek without assail is going to mean you have to rely on whatever blitz you take to interact with peril, or bring a gun that reloads in a way that Surety of Arms works well enough.
You could use Shield to solve the toughness issue, but you would be missing out on a lot of damage potential and you would be risking being on cooldown in the wrong moment.
Well, if you want to use the peril gen constantly, the Lingering Effect ain't gonna help
and also the Lingering Effect lacks some bonuses, like the crit chance
ah, well. no need to play gun pskyer anymore. i finally got the last penance i needed
finally praise be the god emprah
Real
Dang. Insanity.
basically for gunker you need to cover three of the four: can opener, horde deleter, gunner deleter, boss deleter. assail is a built in no ammo consumption gunner deleter that can also manage specials, snipers etc. this allows you to decide if you want your gun and melee to be a can opener or a horde deleter. not taking it because you want to stand there and shoot lighting from your butt is silly
do smite surge if you want that
Then you'd get access to the 3 keystones
EP for Smite
DD for surge (RMB can't target weakspot)
WS for whatever your ability
Then surge kills specials with ease and you stack WS
Kat wake up Kat
releases a psychic cleave >three stages
đ
finally
we did it reddit
a unique special
I saw so many people talking about 2h Force Swords, and so many times I had to bite my tongue
I wanted so badly to talk about it
But I couldnât
âWeâll never get 2h Force Swordsâ had me dying 
Iâm a Playtester
HOWWWW
I was heavily involved with these Force Swords
I really hope you guys like them

AYO?
im happy we finally got unique specials
i hope its peak
can someone link the patch notes?
if its peak i'll tell ya then
Trust me, itâs peak
oh my god
Are you allowed to talk about them some more, probably not right? 
No, I canât talk about any more than what FatShark reveals
fatshark locked the frick in??? holy hell
I canât discuss details of attacks, attack patterns, or the special yet
The Pickaxes and the 2h Force Swords were labours of love
That's fair, we shall wait then and thank you for the testing 
Heat Activation Mechanic: Generates a heat gauge, building over time. Reaching the limit locks activation briefly (overheat mechanic).
Special Attack: Sprinting Heavy stab attack for unique engagement tactics.
guys
guys its peak
it's peak
peak indeed
thats uh power greatsword
Two-Handed Force Sword - Unique Features:
Force Cleave: Special attack releases a psychic cleave with scaling based on charge power (three stages).
Smooth Flow: Psykerâs psi-assisted techniques make the weapon feel lighter and more agile.
wait
oh my god
i think it might be unironically
the moonlight greatsword
lmfao
whew
yeah prob just a stylistic way to say that it'll be faster than you expect for a 2h?
psykers hitting the gym
Smooth Flow just means itâs faster than most other 2h weapons
CAN'T BELIEVE THEY'RE FINALLY COMING HOME
what
zealot??
We can elaborate on the meaning of what these posts say, but we canât divulge new information
Two-Handed Power Sword (2 Marks) - Zealot: A massive, high-damage melee weapon with wide, sweeping attacks.
Munitorum Mk X Relic Blade
Munitorum Mk II Relic Blade
Two-Handed Power Sword - Unique Features:
Heat Activation Mechanic: Generates a heat gauge, building over time. Reaching the limit locks activation briefly (overheat mechanic).
Special Attack: Sprinting Heavy stab attack for unique engagement tactics.
says zealot on top
fuck i might play zealot now
fucked up
does vet not get it?
2h force swords .... siblings ....... we won
Yeah, 2h Force Sword is faster than other 2h weapons in the game
yo??
Straw said they would make a post about the decision of not giving it to Vet
i seriously cant believe fatshark locked in
now a force dagger
i c
its a bit odd vet doesnt get it but i can wait for explanation
I donât wanna toot our horns too much, but playtesters did a lot for these weapons too.
I canât say much of course, or the sharks will eat me, but this was a group effort đ€
lol
:^)
2 marks hmmm
Surprised no one found the tease btw
Oh lmao
just had no idea if that was force or power
since its power in the extended customization
Thereâs two swords in that image
no surprises there with the new weapons
Top right
sneaky
2h forcesword seems to have a separate weapon mastery, so I presume a different selection of blessings
oh yes it might have unique blessings
its so jolly
oh wait
it is actually called greatsword
i c
dont have to change name
Force greatsword my beloved
btw guys what does this even mean?
swap speed
Yes
it doesnt do much
New weapon entirely
Damn that sucks ass
So of course, different blessing pool
oh god damn it is tenor dead
i wanna see someone called ludwig using the force greatsword
i think the chance of me not liking them is going to be damn near zero
BIG MAGIC CHOPPER
I was heavily involved with them and I can say, theyâre gonna be my main melee option
Replacing combat knife on Gun Psyker for me

the psyker class is saved!!
psyker is REALLLLLL
They had to release them after giving dueling swords to the other classes and soon nerfing them 
psychic cleave soulblaze better be a thing
hmmm
one will be choppy and the other will be super choppy
christmas is coming early, siblings
christmas is now!!!!!!!
tragic đ
Attack patterns, like the Pickaxes.
I canât go into any details on how they differ yet, but itâs akin to how the Pickaxes are essentially the same weapon with different movesets for preference.

so hey question for game mechanics in the lore:
what IS the Assail psyker power?
I can say very little, but I will say what I can.
rock

its joever
gonna try to find the new weps in the trailer
i think they show the armor in it
telekinetically throwing various objects at people you don't like
Assail is literally just throwing shit at people
Actually forming the shards is something that doesnât have much writing around it though; it does exist, but thereâs not much on it at all
yeah in the TTRPG thats what it is and you use things like KNIVES, or random lug nuts you found laying around, WTF is THIS blue crystal shit?
Hmmm
How strong will the powered sword be that you folks had to limit it with overheating mechanic
it's probably concentrated warp energy or slag or something
theres a name for that: wraith bone
slices 5 crushers in half per swing
finesse greatsword
ig it needed extra speed so psyker wouldnt instantly explode really
flowy bladedancer psyker incoming
bladedancer from rogue trader uh oh
yeah that shits called Wraith Bone in the lore.
only 2 weeks away siblings can you believe it!!
CHRISTMAS IS 2 WEEKS AWAY
so is this just a fat shark fuck up?
Itâs not that we had to limit it, but rather the heat mechanic is there because itâs interesting
Just always being able to power on is boring
Introduces a wavy gameplay, peaks and lows
its peak
so you be saying
the "build peril on every swing" thing that i was occasionally yapping about
is power greatsword
lmao
i'm not mad at it
i do not discriminate
i will 100% play it
i really like the sound of it
though it feels a little weird that vet does not get it
but i am certain there are reasons for this
vets haven't hit the gym enough
(like for example, how do you make it sufficiently different from the already present 1h power swords without completely overshadowing them)
yeah im expecting vets to be coping
Kat, you happy?
Lore reasons.
something something extremely holy relic
âPeak of our armoryâ type shit
holy power sword of heretic smiting
Yeag
i dig it
Yes
les fuccin go
overjoyed, in fact
we eating good today
Chat, I shit you not
2h Force Sword is peak
genuinely peak
LIKELY⊠the best melee weapon(s) in the game, design wise
god i hope so
full melee psyker lesgo
You still have to deal with the fact that Psyker has near fuck all Non-Warp Toughness Talents
But it is good
TWOOOOOOOOOOO
FORCE GS CONFIRMED????
depending on how it goes
UOOOOOOOHHHHHHHH đ

