#psyker-class
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High cleave weapons with Warp Splitting
give it 5 more useless upgrades
Nerf leash range between smite targets and crank the shit out of the peril gain plz
remove smite make the walls a blitz ability and give us another ult
i actually like smite is the thing
i just dont like how the game pushes players to just brainlessly hold down the one charge
yeah same
you get dummies like the guy above who made an entire thread about people not killing a special that he's holding smite on
when it's like
you could just ... stop smiting and fucking kill them yourself, dingdong
yeah a lot of people get over reliant on their skills/abilities/guns and completely forget that melee is a super important aspect of the game to be familiarized with
yeah that was the one lesson the friend who got me into darktide taught me
my favorite is watching a psyker get shoved into a corner by any boss and still desperately spamming their staff/abilities rather than pulling out a melee and trying to block/get out of that position before casting again
nothing about talents crafting builds armor types spawns etc
"ey buddy kill em urself"
That's always an interesting mentality. Your teammates usually have their own problems or aren't just sitting back watching for the protagonist to smite stuff.
no see they're a support player, that means the entire team has to support them
... wait
me watching the smite psyker smiting a single pox hound instead of just walking up to it and stabbing it
me watching the zealot slowly walk up to the poxhound and use a push instead of shooting it or wasting a bolter round
ive got two moves when i have a smyker in the lobby
one is just outrunning the fuck outta em
the other is staring right at their face with my back turned to whatever theyre smiting
actually speaking of push attacks
Secret option #3, look for a barrel 
i do that all the time itโs so funny
i still think the force sword push attack does not work correctly on dogs after they grapple someone
what
cmon you know it happens
no
thatโs what i do all the time
im saying walking up to push it instead of shooting it
๐ญ i mean after it pounced on someone
pushing is faster than drawing a gun
correct
but also unrelated
itโs alright iโll carry you to make up for it
when are you back from work?
but iโm gonna see if i can get off earlier
im gonna need a t-minus count down
4 hours
good enough ๐ซก
i also probably wonโt be able to play lol
iโve got a friend coming over
also fine tbh

im prolly gonna sleep for another 20 hours today
goals
didn't the augments used to apply to only m1?
so how exactly do you use scrier's gaze?
you just press F
i mean best utilization
the secret ingredient is to scream IRL as your perils gets higher
also is disrupt destiny any good to use or should i probably take like
warp siphon
it's just damage. you press F when you wanna do more damage/crit more
bad bait
DD is strong with almost everything, there's just a handful of weps/staffs that really dont get much out of it
hmm. using assail and scriers, trying to decide which keystone to use
oh def DD
aight, ill try it out
also which scriers modifiers should i prob be using
any or none
its really up to you
tbh naked scriers is already strong, its more a question of whether you have other nodes you could grab which are perhaps stronger than the Scriers Mods
Precognition and Endurance are pretty good vanilla picks
ooh, got'cha
Warp unbound is good for just free 10s of max peril damage
Precognition
The finesse there will stack with DD
for free assail darts that pen like 8 people
Reality Anchor is legit sausage water
i'll give YOU sausage water agreed
Is mettle still bugged with purg?
It does but that's very meh ultimately, even at the maximum 30 stacks it's a paltry bonus compared to DD by itself
its really for the other effect, headshots = scrier stacks
you just mulch shit for a while and you can ramp up to 15+ stacks very easily
me when i get netted once after 24min and all of my teammates scatter even though there is no danger and die within a minute
I used to think that was an issue but i've come to the realization that downed โ death cause the other fuckers will die before ressing me most of the time
yeah its kind of annoying
I've basically made my build around never being downed and ensuring other people don't go down
for pugs that is
for once the cadian line rings true
"without me, you'll be dead in minutes"
Yes
any1 else still exploding when using warp unbound with sciers during its effect?
I'm not aware of a mettle bug. I know it was nerfed tho.
Or do you mean it being weird when there isn't more than 3 targets?
It can only proc on the first tick of a secondary channel
Oh, that might be the weird thing. KK I'll look into it at some point so I lock that away in muh brains.
im leveling both force sword and voidstrike staff. what is a good enough tree to use?
Oh that Scrier's node should be on Precognition
Woops
And if you're not comfortable with Scrier's you could get Shriek
Yeah
tranq through slaughter is a dead talent there
Put two points in warp unbound and one with the warp i think those are fairly necessary
is this a gunker tree, higui?
^
just swap the dueling sword for a force sword
Yup that's more like it
am i wrong or is psyker the weakest clas?
you are wrong
you are wrong
it does suck at lower levels though
What makes you feel like that
Idk is the weakest class currently Ogryn? 
its just im one shotting big fuckers as zealot, mowing down hordes as vetren, ogryns tank and AOE is nutty with the shotgun
yes
Ogryn is strongest
what does the psyker bring?
All of those yeah lmao
but i do agree ogryn needs work i hate all of his weapons but the shotgun
What to run on a deimos MK iv blaze force sword?
uncanny slaughterer deflector, pick any 2
Compared to vet mowing down a row of crushers with plasma or zealot surviving an unholy amount of everything? 
by pure damage numbers it's probably the most OP
uncanny if you're using it against armored enemies, slaughterer for general use, deflector if you're struggling with ranged
perks idk flak maniac
is fairly meta imo, 2 spare points
OGRYN IS STRONGEST 
Ogryn hasn't changed much so they are kinda on a good spot
Counterpoint: Ogryn gets slapped around by bosses.
uh what
Give us knuckles so we can fistfight pogryns it would be so awesome
Yes
thanks this was actually really helpful bro
i think ogryn can still make the chaos spawn and daemonhost it's bitch
(I'm specifically referring to knockback, lol)
100% can just need shield
no
Yes
shovel or gun
ogryn can make any boss its bitch it's called hitting f and holding down left click
are real boss killers
shield can tank while doing some damage
but gun or mk3? shovel are where it's at
I think it funny the only real issue Ogryn has is it could use more interesting weapons
well specifically ranged
i think the ones it has are p interesting
kickback is skill issue correction
the others are cool
rumbler spam...
eh, idk, the talent tree could use some work... the heavy spam is ๐คฎ
i like left tree ogryn
Lights ๐
feels good for what the class is
the last thing I would expect an ogryn to do is hit "light"
Hmmm
Kinda hard to say that Ogryn is the weakest
Sure, and the last thing I would expect a Psyker to do is not fall to Chaos

I mean it is, wait till the heretics learn what krak grenades are UwU
I mean, I think Vet is clearly not in contention. Zealot literally just doesn't die.
ds zealot too op
Yeah I'll wait until people stop sleeping on 40% rending Ogryn bleed everything to death
I don't sleep on it, it works.
I'll just wait until FS axes it
RIP brutal momentum shovel killing 4 crushers at once
Still don't understand why they just keep slapping Ogryn
thanks for the tress. im not looking for pure meta or anything. just something that works well while i level up weapons on this class
Nah ogryns should be able to trample, like who in therir right mind thinks a group of 4 to 5 foot skinny rotting grubbos should be able to stop a 10 foot tall behemoth
even if it just becomes a talent like how VT2 bardin slayer has the barge talent to stagger human sized enemies by dodging into them
Go for assail then
should be class passive honestly
tiny, slow dodges but they work
honestly each of the classes could use more passives
other than ogryns 20% dmg reduction and vets peak over cover
theres basically no class passives by default
enemies right in the path of the charge should instantly die i think
the vet passive is so useless
i dont think ive used it once tbh
wat's even the point of cover when enemies will nail you on the tiniest bit sticking out
its better to just find a wall, peak out for a second then dodge back anyways
cover? you mean the funny obstacles you can hop on?
No, the downed Ogryn 
Who gaming?
I can play a couple games.
I'm dying my light rn
is that a thing
Vets can peak out when crouching behind cover
very useful very good
so useful you never see it because of how good it is
It's so good to get pushed away from cover just because 
i thought that was a basic feature
I just had an instance where I insta died, I mutie grabbed me right as I was shrieking and I just insta dropped
Never seen that before
if you get grabbed during peril explosion animation, you instantly explode
were about to explodify
ye 100%
I pressed shriek though
I assume the mutie grabbing me was like a bad animation cancle lol
The real brain burst
What kind of build should I go for a starting psyker
Grab a gun and slap assail, other builds work well with lvl 30
Kinda a pain the lvling part
Iโm trying to make a build with high uptime on lightning but am having surviability issues. Any recommendations
Focus on dodging, stagger, sliding, and blocking, not toughness
Ok
and also damage, have damage. It's important to have high enough damage to not have cascading failures on Auric.
At the minimum, shriek, not bubble, makes lightning at least able to clear hordes. Once the horde is dead, you can focus on just short-casting the smite to stagger the remaining elites.
Too many enemies takes too long to chain together to chain-stagger the whole room.
Shouldn't need a wild amount of peril reduction or management to achieve at least that much.
If you're still having surviving issues after a couple days hit me up
I'll cook some weird high toughness Scrier's Smite build that will most likely only work for my play style
Kek
I did a high-toughness build on Inferno and it actually made me feel flimsier than when I was testing using only (broken) mettle and quietude on Inferno for toughness 
Shit, most of the durability on inferno feels like it's just EE, dodging, and the occasional lmb stagger.
"Could I interest you in tough lightning?"
Ooo, actually, I do take the toughness on warp kill, and it's pretty common to see 40-60 kill streaks with inferno.
Also, ngl, I'd drop kinetic block for warp rider. Can't block anyway when lightning is out.
Soulstealer is good yes. It was fighting mettle for a spot (mettle already just filled you up while you were fighting) but... not anymore, lol
And I'd go the fast-walk quell over MM. Only getting warp kills with lightning hands and shriek!
Guns aren't smite. ๐
but fast-walk is literally useless
Like, if you pull out your melee, MM will do something
whereas you can just move faster with dodging/sliding
But melee isn't lightning hands.
They didn't say they were only using lightning
and even then, again, Mind in Motion is literally useless
Not getting meme trolling about smyker. It's fine, you can continue your day.
no

peak
Uh
Pay no attention meatsack. That is not a bug revealing our continual advancement in deceiving humans. The Machine God protects.
What's the dump stat on all 4 staffs, revolver, auto pistol, bolt pistol and Las pistol?
warp res for all staves but voidstrike which dumps blast radius
the guns dump mobility if they have it, generally speaking
Collateral is also a viable dump on guns if you don't like stagger
Ok ty. Dump stat on blaze sword, dueling, shock maul, chainsword, tactical axe?
Cleave on dueling instead of mobility?
cleave on dueling does like 5 damage between 60 and 80, it doesn't change any breakpoints
You can dump mobility
but you lose a smidgen of speed.
Either way, neither really matters tho
Deadvoid spitting facts
It was an omen. The 4th person in that match did nothing, died, then quit.
cleave damage only adds ~7% infected and unarmored damage, specifically. it's not useful whatsoever
what could I drop to fit one with the warp
higui is it time to make perfectionist work yet
a lot
both?
You could drop all three of those nodes
including the peril gen minor node
smite shield dd... peak...
what is this supposed to be for
voidstrike
Hm, well, bubble is an odd choice for voidstrike
smite just for Psykinetics is... eh, especially on a bubble build
if you want to keep this structure drop the three in the bottom left and grab one with the warp and warp splitting
and you don't have warp splitting
It's a weird build. I would agree with Bratwurst and go for warp splitting and OWTW using the 3 points you can get from the left corner
I need 4 for that
3, swap the minor node beneath the aura
the 5% ranged damage is not worth needing an extra talent point
๐
In fact I might just cook some Perfectionism later
The duality of Higui

Scrier's Smite Warp Syphon is just so much fun
(specially because Voidstrike is my staff)
Warp Charges are so free
Toughness is so free
I played DIIIVIIIXG yesterday or something along those lines
On Gloriana
You know how you get ambushed right after the shuttle?
Yeah I held smite for 30+ seconds there
Bursters exploded everywhere
Dogs died
Muties kept screaming
It was glorious 
we must force perfectionist
into the meta
(we will bug the game to let us take perfectionist + 15 second DD stacks)
IDK why I waited this long to run knife psyker
No DD on Voidstrike? 
wack
It was never supposed to be a voidstrike build
Eto, blegh
It was also a Nexus Flurry Voidstrike
Then I noticed that I'll be spamming Scrier's
What's the blessings meta for each staff now?
So it became a Nexus Surge Voidstrike
Inferno: Nexus + Blaze Away
Voidstrike: Nexus + Surge
Electrokinetic: Nexus + Surge for LMB spam, or Nexus + Warp Flurry for RMB spam
Voidblast: Nexus + Blazing Spirit
Nexus on all of them?
Yes, but notably Nexus is normally the second choice and not the first 
It's just consistently second-best or combos well with the first choice
The tox gas modifier in maelstrom turns people's brains off
"Fight in the gas? Or wait 15 seconds? Better run straight into the gas and die."
Patience is not a skill known to gamers.
In fairness the game trains you that being still is death
@nocturne dust what's the perks on each staff?
It does feel awkward to just sit on the edge of the pox gas with the one other reject with a brain while the other half of the team slowly dies
inferno ๐
electrokinetic ๐
voidblast ๐
wat
Flak + [preference], generally. I use crit chance on voidblast, voidstrike, and inferno. I use unyielding on EK.
but there's an argument for maniac and carapace depending on the staff.
heck, EK can even make use of +elite
Anyone wanna squad up? I need rock throwing practice my aim is shit now.
I can
o7
I swapped to a shield build and finally won.
Shield stops gas just enough to keep people alive
maybe also rock?
nah its bomb i saw it before
I probably should have stopped trying. But I am stubborn.
@haughty star So I tried out that build you recommended and holy shit is it so much better than what I was running. I already was gapping people in damage, elite kills etc but now the gap has almost doubled. It looks like they aren't doing anything lmao
It's much easier to play imo too
The only thing is getting toughness back can be a hit hard at times but like
don't take damage in the first place xd?
@nocturne dust what's the blessings for force sword, dueling sword and shock maul?
Which one?
@zinc phoenix
force sword - uncanny, slaughterer deflector, pick 2 as needed, deimos and illisi preferring uncanny and slaughterer respectively
dueling sword - uncanny riposte
shock maul - skullcrusher high voltage
Oh yeah. I personally drop wildfire for the top toughness regen talent (combos well with assail) and the toughness from SG I drop for crack of bone
there is a fairly comprehensive guide in pins
Ye. My chores are done.
IMO being able to combo assail and melee to generate nutty toughness is very nice
we're in one on hab dreyko on finale
kk
I'm down to play too if you still have room
This build doesn't go all the way down to wildfire so would be a bigger point investment.
By Crack of Bone seems anti-synergistic in this build because of Warp Rider too
He means perilous combustion
Whatever the fire trait is in the top of the tree, I mix them up
o ye
PC is peak though dont drop it
I found it's too good, like
I'm killing stuff I have 0 knowledge of
Around corners
I don't think I can play Zealot again ngl
@late sapphire same weapons but perks?
Although hitting F and ignoring everything seems cool. I feel like it's a crutch
Force sord, dueling and shock maul
Whatโs nice is you can use it to get toughness back very fast. As youโve noticed it can be challenging sometimes. The combo of crack + sg + quietude + assail weaving generates a ton of it and makes you very unkillable in melee
And when you want to keep it high for WU + SG + Staff you just donโt melee f
Matt and Void (idk if anyone else) is at the end of a map. There's probably room for both of us.
That's fair. It's just two insanely valuable nodes to give it up, makes me want to cry. Psyker already has very little DR so giving up that 20% might be an ouchie.
I think it's really going to depend how much damage I continue to take though. If everything is dead, I won't take any damage anyway. Need to play more
lmao it DCed me right at the end
depends on what you are using it for really, flak maniac is general purpose...
on deimos dueling sword or shock maul if your other weapons are bad vs crushers swap flak for carapace,
deimos and dueling sword are good vs bosses so you can swap flak for unyielding if you are meleeing bosses etc
I've got an assignment due which requires me to do a whole ass video recording for 15m of me talking due in in 11h and I need to sleep but game...
I might be misremembering, but psyker seems to have a generous amount of those 5% TDR nodes
fart for the emperor
imo endurance sucks cause it doesn't work in the lingering effect
They gave good advice, but I would replace riposte on DS with either thrust or agile for more defensive play
one with the warp is almost a straight upgrade over endurance
thrust ds 
Anyone fancy Empyric Shock?
It's good and I stand by that ๐ค
just attack twice
That's the LMB build enabler
there's power in being able to 1-hit enemies
Yeah I'm having fun with this build but there are a few nodes I wish I had to crank some extra dmg
Dump stat, blessing and perks for revolver?
which mark
zarona takes hand cannon surgical
agripinaa takes hand cannon crucian roulette
dump mobility
perks once again depend, flak maniac unyielding carapace
@vague furnace guide in pins
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
IIa is zarona
I can understand that line of thought.
My rationale you can stay in Scrier's for quite awhile with a dense amount of enemies and when you do hit the lingering effect, you're often using assail which means you should be safe(er) since everything is dying, dead and you should be at range. Obviously not how it always goes but that's the way I aim to try and play.
I wonder how much true uptime you have with Scrier's in a 30 minute run away. It really sucks it doesn't apply to that lingering effect...Then it would be insane
I usually burn through sg fairly quickly depending on the situation
one with the warp is always up
I guess that goes to show it also depends on how you position and what not
I kind of enjoy psyker because if you position wrong, you just flat out die
I find that funny and satisfying
Getting into the dumbest shit possible with kinetic deflection
glad to hear it worked well for ya
there's some point flexibility there too like i personally don't run kinetic, i grab the one on the right and forego the damage resist from scriers for the reloady one above disrupt, also if you're gooed at keeping dd stacks up you can drop the last dd one to grab soulstealer for more survival etc.
How much HP does Psyker need to have reach impt breakpoints? I have 203 HP rn is that enough?
Make sure one curio also has 20% sniper resist and that should be enough
i personally don't buff health at all
i go for all ability regen 2 toughness regen and one stam regen, and toughness on all 3
Yeah, I'd argue that toughness vs. HP is pretty much up to taste, though. I've seen decent arguments for any combination.
I assume if he's worried about max HP that it's because he wants to avoid one-shots, that's why sniper resist. Sniper resist is one of those that is only needed for some folks
sniper does about 98 damage with 20% sniper resist
I recently saw that its recommended to get at least 200 HP for bursters so just confirming whether I am still missing something.
Alright so with 1 sniper resist, I won't die instantly if I have one wound with 200hp.
i'd go for 205, i.e. one 21% curio one 5% perk and the 10% node above warp rider
I only have 20% HP so its 203 in total rn 
close enough
Anyone else wanna squad up for orebrick?
@late sapphire it says the electro staffs dump stat is crit damage. But every9 e says the dump stst is warp resist. Am I supposed to believe the guide or what everyone on here says
Pygex is usually right
usually
The guide is questionable in places. It's written by one guy. ๐คทโโ๏ธ
It's generally good advice.
Hmmmmmm...
Well I can ask people on here gor the dump stst. People usually agree on the same one. But the blessings and perks seem universal
But for sure the dueling blade dump stat is cleave? And void strikes is blast size? Revolver, machine pistol, laspistol, chainsword and tactical axe is mobility?
Yes
For optimality, yes.
Zealot tanks mobility on DS because canโt rely on ranged clear but yeah that is all right
No
Even on zealot it doesn't make that much sense
cleave damage is 7% infested and unarmored damage
because cleave damage doesn't do enough damage to change breakpoints for how many times you have to hit even horde enemies
unless you somehow manage to hit a poxwalker with the 3rd cleave target on the head 9 times
I would be impressed more than anything else if you could do that consistently
Maaaaybe with some super specific builds you could have a situation where it hits a breakpoint somewhere but i dont really believe it
Hey does anyone know the mk 3 knife combo?
Light light light
PA -> H2 -> L3
or special(punch) -> H2 -> L3
Cool. So same as 6. Lol you were helping me earlier too
yea pretty much
mk3 just has everything being a strikedown so it'll naturally do more dmg
Anyone want to hop in for maelstrom?
I can't stand the pox gas modifier. Pretty much an instant quit for me now. It takes sooooo long to dissapate. And quickly spews again. It is just a waiting game the whole match
Just be fast lol
me last night after eating cheese
so i found its best to step into the zone and trigger it then back out fast, wait for it to stop which seems fast if nobody is inside, then push through while its on CD
or charge through fast and use shouty vet or preacher to maintain toughness
There's triggers??
I just thought it was a timed cycle this entire time
when you step into an area with the puss nodules they trigger and puff out gas
run some pox gas missions
I'm used to just zooming between safe spots after haord clear
what you guys think of this with blazing voidblast and blazing illisi
My brother in christ the overstimulation I just received from looking at this
Psy Leeching could go into Emphatic Evasion
i hate these squished trees
With brain burst yeah might as well skip phy leech
i feel like im reading a mini bible from a hotel room
yeah only 15% toughness, good point, ill try the swap
also with brain burst
take the right EP mod, not left
you absolutely want the stack on elite kill instead of the flat %
unless you find that you basically never end up needing/wanting to chain multiple brain bursts
yea but EP is only doin stuff for BB so
no point making it good with anything but BB
if youre BBing something its probably an elite like 40% of the time
with the other 60% being an even split between all specials and "that one fucking sniper"
unless it's a boss :/
yeah almost always elites or monsters
and BB doesn't hold up as much in higher levels
holds up a lot better when you regain your BB on kill
say you get a crusher patrol tho
honestly though?
i wouldnt EP at all
but am just pointin out that interaction for ya
im just missing the BP on something, think it was the yellow pajama gunners, left with a sneeze of hp after the BB
Warp charges would probably be the best
Ya get more out of it passively
Same for DD but warp charges would probably be easier
dd would be a lot better
DD gets on my nerves sometimes
my honest opinion
is dont look at your stacks
your mission is kill
they will happen or they wont
Yeah but when you get that unlucky random chance for one of them up high or low or behind ya
Especially with a voidblast staff
range is gonna be problem
most people forget you can Lclick with it and kill pretty well
Yeah my point still stands you need good los
im biased, i have always loved disrupt destiny
if i dont have it equipped my brain is left in a permanent anxiety state because im not fulfilling the dopamine hit of killing bluebois
DD feels very feast or famine to me, not very reliable
Gunkers and assail imo best for DD
you're already focusing on targets with that play style
but i havent played much since update
If you've got the accuracy go for DD
if you're just hoard clear go WS
If ya running BB I'd change it up a lil
i was mainly trying this specific build out to deal with the multiple bosses, i get 3 free BB with bonus dam, then 1-2 more to max peril, then vent, then i get more BB
but maybe its the wrong strat
burgles be like that
If ya wanna abuse BB I'd get bolstered shields so you can max out kinetic resonance
with prescience and psykinetics aura already get decent CD, but yeah that could push the numbers up a bit
oh its not to use your ult again sooner
its cause two shields = two kinetic resonances
you can double the buff instantly
if you pair that with a blue stim you basically machine gun brain bursts

very funny
You don't need accuracy for DD
just kill stuff good
Trauma DD gaming. 
mission kill
Accuracy? Sir, this is Darktide.
You have a crit node right there for the picking. Drop battle meditation or crack of bone for it, they are both horrifically bad for your build
If you can move your character and the camera at the same time, you are qualified to have accuracy in this game.
you, too, can perfect Smite!
looking for a solo build since apparently I have to fend for myself in this team game
I've seen heresy players, the only good accuracy some of them have are for barrels and pox bursters
thats how the teamwork happens
four people on the absolute knife's edge dance with death in a tempo nobody can predict
it takes a couple tries tho
well the pedantic answer is that any build is a solo build if youre good enough
I'm new and don't want to burden my team
what level/diff
ok then
I'm level 27 I think in my build
I'm trying not to use guns
ye just keep doing your thing then
but I guess no way around not using a rifle
at whatever difficulty you want
I want to help my team in damnation more
cause you're still learning basics
true
and you dont have a full tree yet for build recommends
so just pick whatever feels comfy
also true
and focus on the damage youre taking
Okay so I just wanted to see how stupid it could be to machine gun BB and
and why youre taking it
thanks man!
I'm having fun, and I'll keep at it
two walls + blue is kinda close to the same speed
That was so much work for so little outcome
the blood never really washes off
Imma be honest kinda mid
Did more damage I guess
but a limit for sure
Yeah tbh with 2 shields and a damage stim I got about 40% of it's health
The multiple shields just help reach speed cap I guess
Still I abuse the double shield when running BB very good for bosses or spacing them out for more general BB usage
very true
love wall
Shame BB does nothing against shields
https://www.youtube.com/watch?v=RkgW1cKJa9Y
I want Smite to be replaced by a beefed up version of this
Pick up bombs, objects, even bodies as you explore the underwater world of Rapture.
you mean the top crit node? did ok for a warmup
When blazing illisi crits does it crit on all enemies it hits?
Yes but only the ones that survive get soulblaze & wildfire procs
classic fatshark implementation
No I mean the 5% crit node just above kinetic deflection. If you're running blazing spirit on both your weapons you're gonna want that
I love how everything's "classic fatshark" even when it makes perfect sense to work that way
The no soulblaze on kill thing actually makes sense code wise tho
After all why would the be anything other than hit > effect
If the hit kills the effect would never apply because theres no need
I mean, codewise, it should be hit -> effect -> damage -> dead, not hit -> damage -> dead
This crashes games btw
precisely because there are things that trigger from effects that are valuable to the player
Burning corpses etc
Badly coded games, sure
Because it forces a number decrease on a null value
๐ค no?
hit enemy
enemy has effect
then enemy take damage
now enemy dead
The only issue is if for some reason you treat corpses like regular enemies for hits, which you really shouldn't for obvious lag reasons (and also if you did have them as an object of a similar class, you could just have HP still be defined or better yet intercept HP modifications and just null them). There's actually quite a many ways you could do it.
Bottom line, the issue isn't a coding one. It can be coded.
and wildfire does spread from corpses already right
It does, yes
Technically it can only spread from corpses
Because the enemy has to die first before it can proc
Not true, they could've had an 'on death' call of some sort.
It doesn't seem to be the case since wildfire just magically works still on already-dead enemies, lol.
But I haven't bothered datamining whatever mess they have going on.
Ngl its prob a if hp > 0 'alive status = 1, if hp = 0 'alive status = 0 thing
And wildfire checks for alive = 0
Havent datamined either
Only purg sets corpses on fire, they probably just liked the effect but didn't consider wildfire
it applies stacks to them as usual, so the corpse may have any number of stacks and then spreads them normally
but when an enemy dies it doesn't retain stacks, rather purg applies more post-death
My guess is that wildfire is an 'on soulblaze expiration' with a secondary check for being alive.
I think this depends on how crit is implemented in this situation like is crit is determined per action or crit is determined per target
example: true aim you know the next shot gonna crit but with the bleed node on zealot crit chance is calculated per target with bleed stack
the difference is if it is per target u wouldnt know if it a crit until after u hit them whereas true aim you know its a crit no matter what
Scourge isn't calculated per target with bleed
you generate stacks on hitting a bleeding target
you can see scourge stack on your buff bar
if thats the case then theres no excuse soulblaze on crit cant proc in tandem with the hit that kill the target
Is it acceptable to play Smite but not continuously?
Just wanna throw enemies around
i think itd help much more with force sword that had worse clear
This message brought to you by: "You can just crouch"
Couldn't crouch through that corruption I see

Nah farts stinky
You can do the same with flamers, but its tricky since they shoot a beam at you
Best way to do it is by jumping and then sliding so they shoot upwards, requires you to time your jump with their attack
I personally don't care when I've Smiters on my team, more kills for me
Just play however you want, you can build a very supportive psyker which the team will benefit from if they pick off the enemies you smite, some would argue the DPS would go down but a good support psyker definitely could make things easier
the only smyker I mind is the one on the other side of the room smiting the horde around him and not the horde around me trying do to the objective tbh
The guy was very vocal about me being on knife whilst he was on ds4.
Both on zealot.

I recorded that game too. He went on a rant on voice chat when I was clutching. 
"META OP KNIFE BUILD"
I'd love to see their reaction to a knife + EP smite + surge lmb macro build 
I would have clutched much easier on my regular combat axe stealth martyrdom build.
Just stealth and ress.
knife ๐คข
Nice it seems that clandestium gets the hardest AM combos
Other variant is extra bursters, barrels, mutant wave
peak
Extra barrels at the start
if my memory serves correctly
on the extra barrel modifier
there are about 4-6 barrels you can blow up
right after the starting drop
Warp Charges 
why that
Look who you're replying to
Better mobility better horde clear
Random: dislikes knife zealot because bad
Every 3 days there's a post on reddit hating knife zealot.
Also random: dislikes knife zealot because gigachad solo player
Then again i somehow got a pub to complain about getting left behind while i was on vet with psword
So its prob just me being selfish
Rightfully so tho, i still need 20ish rescues and people keep killing crushers before my krak does 
Why wouldn't it be relevant? 20% of missing damage is not insignificant, and the staff is designed to literally do, uh, damage.
Unless there is some secret staff lore hax Im unaware of, then you will give me your secrets.
Inferno is the only staff you could have low damage
^^ thats exactly why i wasnt sure
That damage is going to be missing from the soulblaze dots, which would make the staff kind of useless
lol
Not really
Soulblaze shenanigans is dictated by the Burn stat
Damage stat is just from the direct hit, which is naturally low anyways
And diminishing the dps from the staffs primary and secondary attacks in applying those dots means frontloading damage is going to weak. Which imho, just means you're losing out on further dps from an already weak staff.
Seems crazy. Anything can work, though!
I mean there's people in here that use guns like they're some kind of vet.
But if dmg is only from physical burn is dot separate stat
Trying todo a electronstaff atm thats why i was checking how similar it was
"You know what? This flame is puny. You know what would be better? A candle"
Burn and cloud radius
Same for Flamer
And that's 80, too. IDK.
Warp stat is useless.
Go for actual uselessness, instead of quasi-uselessness.
lol
Yeah it's not dictated by damage 
So what I want to do is weaken the primary attack that I use to stagger enemies, just making the whole time to kill even lower.
Aye.
Logic.
Damage is physical damage
When all can be 80
Like strikes impacts
Why not?
If youve got it sure. But dmg isnt on staff for inferno isnt as importnat
Your primary is already weak 
What im unsure of is electro
Yeah because it's meaningless 
Just tested it?

Warp unbound gamer
Warp unbound won't stop you from blowing up. 
Just run bubble instead 
Nah
We're running Scrier's Warp Syphon
We spammed Unbound so hard that we don't know if it's up
"Yo, am I unbound?"
PoW animation
"Damn it"
There is a mod that puts a 10 second countdown in the middle of your screen for warp unbound
It's fantastic. I highly suggest it
nah the issue isnt dying when its up
its the split second before warp unbound is triggered and after gaze is at 100
Exactly
I have no trouble keeping track of the duration
I have blown myself up multiple times because the transition bugs out
And lemme tell you when the massive damage machine goes down team wipe is pretty quick ๐
Just tried scriers for the first time
It's neat, not sure if I want Seers for the CDR or Prescience for the extra points
How'd it go?
Definitely feels like taking the training wheels off
What weapons are you running it with?
FS/EK + Assail
It's preference really
Deciding between the Deimos JAB and the Illisi's brainless moveset
But you'll take my zap staff from my cold dead hands
Knocks 24s down to 18s so it's nothing to sneeze at, but you're right also not the end of the world
Oh wait I mustve had stacks of something
Just tested it again and it only knocked it down to 22s
Well you have EK for single target
Assail for numbers
So you're kinda free to choose your your melee
Is it? 
Ye I am not good enough to do it.
Last mission was a blast but it was only gas
There's kind of a rhythm to it, you basically just go into seers and start stack farming when you feel the danger ramping up so that you're just full 100 riding the warp unbound in time for the bulwark wave
Danger ramping up could just be walking into a new room because you know, Darktide
Not creeping flames spam with surge 
I did pop once though because I didnt realize you couldnt use Sciers once you're in the "OHFUCKOHSHIT" anim
I figured "Oh it's off CD so if I pop it, I'll pretty much blow my load at 1 stack but I'll get the 10s"
Mashing F like "Uh oh"
I'll be honest I have no idea how to build wizard but so far it feels alright
Used to
EK is famous for building tons of peril
Scrier's build tons of peril
Unbound wasn't a thing back then
Oh I crutch Empyric Resolve like a mf
It basically made psyker playable on my levelling journey when I found it
I used to run shriek because it's safe, low CD, and easy to use
I was proud that I took way less damage than usual, which I don't know if it was just me playing more cautiously because of the new build or if I was just more on top of my game
Either way I'll get humbled by Hab Dreyko/Gloriana next QP
"crutching" on ER sounds so weird to me
If you like it use it no crutch.
If a zealot play well it's because he's crutching on OP knife. 
Imagine crutching on skill
Bad, not good. Use only most OP builds. Minimize your skill. 
Honestly with how much it makes or breaks the class for me, I consider it a crutch for nobody else but myself
Oh yeah
Smite time
I just cant go without or I'll probably spend half the match quelling lol
(is smite good I really didnt like it when I did the penance)
EP smite build is potentially one of the most OP things in the game
M1 psyker UwU
Smite with ep is very strong, only thing to look out for is the empowered ep cast into empowered ep cast
yes very true i should start using dclaw on all my melee builds
Smite without ep can kinda clutch but is useless 90% of the time
trivial small change: drop warp expenditure (it sucks) and grab One With The Warp (it doesn't suck)
Cause, you know, why stunlock something and wait for others to kill when you can just kill it yourself
It's good but boring
A proper smite build will handle mixed hordes pretty well, it'll just take some time and there will be an melee enemy attacking you so you have to constantly manage your dodges
This is only when you're in the middle of a horde, since smite doesnt 360
Otherwise you can just sit there
It's hilariously boring
Just stand with your back against the wall and hold rmb i guess
You better have map awareness
Don't get cornered while smiting
Don't get cornered in general
Now that's a better advice
One with the warp was really nice, I'll do some shuffling
Similarly you can consider dropping the assail subnodes to grabbing warp splitting (it works on assail and does more than ethereal shards) and melee speed - depending on how much you use your melee/assail
That would be some wacky crits
Is Soulstealer necessary for Heresy+?
Nope
I actually died from ranged fire in a heresy game, first time
iโm awful with map names but the last time i died to ranged fire was the mid event where its only one data interrogator and a ton of elites spawn on the far side,
40 gunners just materialized behind me and obliterated me
Maybe chasm logistratum.
Going with the build I posted earlier with those two nodes dropped to get warp splitting, also dropped warp expenditure for One With The Warp
yarp
Dont have time tonight to try it out but tomorrow's my work friday so I'm hype
commsplex
I will miss that assail CD but I'd like to think they come back relatively quickly anyways
I'll tell myself if I'm using them efficiently, it's just weening off spammy habits
Warp splitting gives you an extra target if you have any peril (same as ethereal shards) and one more if you are above 50%
So if you toss em while at higher peril say during warp unbound they cleave an extra target
- obvious melee / benefits
Anyone got a good inferno staff build
Just realised all my stat points got reset and i cant remember how i did it
Something something you could swap Penetration of the soul for Empyric Resolve
But like, Inferno doesn't really struggle with peril generation
Nor with toughness generation
Then you could use those 2 points to get KD or get Battle Meditation
Maybe you're not a wildfire enjoyer, so you could drop it and get Battle Meditation while also getting KD
what is the dump stat for inferno staff?

I have been gone a while, since when is it called inferno staff? 
Since last update?
Fuck i hate BR i suck with it๐คฃ time to gitgud with it ๐คฃ
Fatshark pulled a funny and renamed a ton of weapons
for whatever reason...
I don't like it, and trauma is voidblast now? 
Columnus? oh you mean Vraks
all the Helbores got their marks changed too
That's just wrong
yeah if you say Helbore mk3, you mean the weak, fast firing one now lmao
took a while
bunch of other weird shit
If you say columnus, old and new players will have different interpretations
if you say kantrael 12 it no longer exists
Shouldve renamed ds4 to ds5 
arguably one of the worst offenses
Wtf 
Evis2 is the Evis3 now 
I literally can't fathom why they did this
Its even better when you use weapon custom
Is there a list with all the changes I can look at when I craft weapons later? 
Id luterally give up my ranged weapon to be able to use assail more often
Its like the only fun thing about psyker
Because eg all the autogun frames can be equiped on any auto-/ lasgun
So good luck doing that based on names
Can someone elaborate how 60% attributes to +11,11%?
oh and let me guess, it is the old names there still
It has insane scaling? 
on a scale of 0 to 100, you have something between -33 and +100
and the scaling appears to be nonlinear
Just wondering what it would be at 80%
Basically this
Thank you, I don't like it, but thank you 
I think they did it to fuck with us lmao
Because I might dump warp res for quell speed
At 80% it would be +100 as listed
Columnus is vraks now and vraks is columnus, great
Peak FS trolling
Oh wait wtf
Really now fs
It gives +100 to the quell speed stat, which apparently is +42.86%
But why
why make all these name changes?
Kinda insane difference between 60 and 80%
literally no clue
Just use the same notation........
its to fuck with us I guess

No surprise you get all the rounding bs
The 42,86 is 80%
well, it lists ranges from 0 to 100
not 0 to 80
wait what staff? I could've sworn 80% used to be 66%
Not what i said
why are we capped at 80? who knows!
Because red weapons, obviously, duh 
The 0-80 stat gives -33 up to +100 quell speed
Numbers
Me love big numbers
no
I might try flurry on the void strike instead of nexus
Then grab every crit node from the tree and put 5 percent crit on it
Okay if anyone wonders this is 80% warp res:
Its hands down my favorite stave but the charge time is so bleh sometimes
and 60%:
Did anything big change in terms of blessings for our staff since the crafting update? Or still same old stuff
this is the equation for the peril quelled per tick, which is why the scaling is so weird. It's nonlinear with respect to the amount of peril quelled. The "Quell Speed" stat you see in the stat card is some combination of the variables of the equation below.
The best theory is to match the models with their worlds or something
That does not explain why some stuff got just a different number though
Blaze away for inferno
Ok this is fucking terrifying
RAAAAAAAAAAGH
Instead of Flurry I assume?
Higui mentioned
What the hell are full sentences ๐ฃ๏ธ
wdym combination of the variables? It's just the one variable there, "quell_speed"
Warp resist. Direct damage is significant with blazeaway now. Inferno / purg is low peril gen for staves anyways.
Warp resist is the dump on all staves. VoidSTRIKE dump is blast radius, but you can also dump warp resist.
i mean this stat
Yeah
thanks
the "quell speed in the stat card is derived via this
well, that just sorta goes right over my head
these are all just funny words to me so far
Its really powerful lol not that it wasn't before. Blaze away stacks also affect the burn from soul flame globally

ah
That sounds balanced, a small price to pay for sharing our dueling swords with vet and zealot
Also not really blessing related but certain abhumans are using staves with scriers now and LMB surge is non ironically one of the most powerful fits with quell canceling
what perks/blessings should i be using for blaze sword and inferno staff?
quickplay
3 ds zealots
Slaughterer and uncanny and warp nexus and blaze away respectively
What hell have I returned to 
You should use the blessing that makes you go check out the guide in the pins
Oh and empirical resolve makes surge stave neck and neck with inferno for most powerful/easiest and is good for trauma but sucks ass for inferno and isn't good for voidstrike because point tax away from empathment to DD
And warp splitting makes assail go through like 8 dudes without having the extra pen node
Oh yeah. Warp Unbound is fun. It's a talent mod for scriers. It lets you cast at 100% peril after SG ends. There is a bug tho. WU doesn't kick in right away; so emphasis on the AFTER part. There are mods to help keep track of WU.
Warp Splitting is another talent of note. It increase cleave with peril.
What the hell are empirical resolve and warp splitting 
thank you kind human
The notable new talents
Gunker in general are eating this patch.
Oh and warp unbound
For 10 seconds after scriers you cannot pop
With that node


