#psyker-class
1 messages · Page 1549 of 1
I can't believe you would lie on the internet
you begged
its a beg

its a plead
You don't know what begging or pleading is, smh my head.
ya'll both omericans right
Here is begging
si senor
i need more full-black whale clothes
does thammer kill hordes now or does it hilariously overkill the first target and launch the rest
The answer is yes
But seriously it's just good at everything
right but you cannot exactly compare a melee weapon with a ranged weapon
Yeah yeah
Was mostly asking to see if I missed anything
Went for Disrupt Destiny now and it's a lot stronger but feels awkward to play
I at least got the ogryn bullrush penance before they turned some of them private, but tbh why are there even private only penances lmao
toxic
"hey here's a penance that requires you to be actively detrimental to your team"
i get the complaint that they encourage anti-team play, but why not just... make them penances that encourage team play using those particular skills instead, or make mission conditions that enable those things to be done more easily
they seem to have done fairly ok with literally every other penance, and tbh it just seems like a way to punish solo players
things that suck would indeed be better if they didn't suck
i agree
lmao
The psyker and zealot ones make more sense
But ye the zealot speedrun penance literally has you die and abandon the team xd
die? no
just low health
and abandoning the team doesn't work if you still have to wait for them
it's toxic because it doesn't work if the team isn't on the same page
and because you may see 21 minutes and get frustrated
Less than 1 wound
I hate this idea. If a penance gets completed by just playing the game optimally/normally, it's not worth doing or caring about.
I thought you had to run 2 wounds, die, revive, clear mission
I ran like two wounds and just let trash mobs slap my ass until I was at one wound
It was just a scratch
so you are in favor of more asinine design such as the "have no ammo and 100% accuracy" vet challenge
If a penance doesn't cause some disruption by asking you to do something that you wouldn't normally do (and therefore inevitably disrupt the team) it's literally just a participation medal
Absolutely yes
It’s 90% accuracy actually lol
So youre saying you can take enough dmg so you have less than a wound of health left and it will count for the penance
What a great penance. Actually requires you to play in a hugely different manner. Very challenging.
it used to be 100% :)
Oh what the fuck
These noobs don't know what we went through 😭
i didn't go through that
i saw it, went "no fuck that" and left
Both this one amd the dont take dmg penance are easy
I saw the vet class and went "no fuck that" but I got all the old psyker ones haha
Actually I just didn’t pay attention to the veteran penances when I played the game first week it released lol
And wanted to bonk enemies with a hammer
They really aren't lmao. Not taking damage isn't an easy feat even for veteran players.
i was extremely disappointed when i found out the hammer doesn't do damage beyond the first target
I honestly didn’t even care lol
On Overwatch took me a lot of attempts because i have the urge to melee
and every now and then i would just take chip damage
or mutie, or dog, or whatever
isn't the no damage penance melee damage and you only have to play on malice
On Overwatch wasn’t that hard for me, did it on a certain map that made me out of reach for melees
i cared because it felt really dumb for the (then ranged-focus) vet to come in and clean up the horde i staggered because thammer killed one thing per swing
Understandable.
I just wanted to bonk things and didn’t really care. I knew I was basically irrelevant at the time LOL
or trying to clear space for a res but the horde keeps piling on because it is only stagger and no murder
so i played for a bit at release, got every class to 30 and then vanished to slap rats again
also toughness was really annoying
I’ve never played Vermintide
that's a shame
Plan to play it whenever it goes on sale on steam
all the shootymans were a menace in The Before Times™
Cause I’m not paying $30 lol
I'd still play V2 if you could QP some of the mods, Peregrinaje etc.
and you had the Mandatory Modern Shooter Health Regen Cover Break™ but you needed friends around to do it
Yes
Bold to assume I even have friends lol. I already have a friend interested in Darktide so I plan to gift her the game when it goes on sale
her start will be difficult
Honestly its not as bad as it sounds
Depends more on how good you are, because your killing power on lower difficulties has a huge impact
Had that experience a short while ago, played with a friend that was new, but we literally started on heresy because there were too little enemies on malice for them to be a threat lmao
It really wasn’t once someone and a whole group were willing to help me lol. I had it real close at times but I panic when getting constantly jumped into hordes and had to fight by myself to survive 🫠
Teaching about recognizing sounds and how toughness works goes a long way because you dont really pick those things up on your own
Yeah someone told me the first actual hit wouldn’t count which was odd.
Got hit once during that same mission and passed
My honest reaction to that
it would have been extremely helpful to have the penance description actually describe the penance
"no melee damage taken" to me implies "never get hit by melee attacks" and not "no melee health damage taken"
this also caused a lot of frustration in The Before Times™
it's the kind of penance you get naturally just by playing
Yes but I don't count/forget the "only have to play on malice" component because dropping down for penances is beyond pathetic.
My perspective on that is that it seemed harder than it actually is
Because everyone was bad back then
If you check out malice nowadays its basically empty because we're all used to auric
So the "how?" reaction is understandable
But when i did it i already casually played aurics
And got it first try xd
Kinda depends on the mission i guess
How good one gets after a shitload of hours definitely warps the perception
You can also make it easier now that voc is a thing
disagree but i also do not like primarily shooting things
no overwatch also got way easier after class trees
The nurgle parasite enemy explosion seems to be the same explosion as the beast of nurgle death explosion. It doesn't seem to happen that frequently though, despite there being many enemies that seem to have it
i hate the bonbon explosion because it always sends me off a cliff into instant death
maybe it only happens if the attack doesn't instantly kill the parasited enemy, since it's on damage taken
that's probably it
yeah idk its not always but sometimes my healthbar gets generated when recon brains or gluggers are magdumping the horde
I haven't seen it do damage but I could be wrong
it def does lol
If you have to ranged headshot without killing to trigger the explosion, it's only ever going to happen with some weapons
well
for horde enemies
that'd be tight actually
Crushers
Mutated duplicate?
The Penance "Avoid The Chop" also referred to crushers as executors
Also, speaking of duplicate, isnt this just meant as '0.1 chance to be mutated'
Aka every one out of ten will be mutated (or 10% to spawn as mutated)
That's just the mutation chance, yes
but if it works like I thought it does, ranged headshotting a mutated captain would trigger the explosion instantly
does venting shriek hit stuff behind the bulwark?
It even goes through walls chief

I thought I was tripping lmao
I noticed but wasn't sure lol
do you also have to aim it vertically too or does it also hit everything in the vertical axis?
you have to aim it vertically
treat it as a big cone
I think you can see the cone if you hold F, unsure tho.
You can see the radius on Vet shout if you hold F at least, and the psyker bubble shields.
i dont think psyker shows any visual when you hold
and i dont think you'd see a cone from a first person perspective
You're probably right
ok i tested the shriek in the psykhanium
you dont actually need to aim it vertically
even while looking straight up, it hits everything within the 30m cone in front of you
but no indicator as far as i can tell
Shriek does not care about your angle of view and has no indicator, yes
I sentence you to an eternity of ASS seekers
You can't have it, it's mine.

Fatshark won't let us share ASS, blame them
what does ASS stand for, btw?
auric storm survivor
Auric Storm Survivor title
REAL ASS players get their penance legit
i stopped using it because of all the people cheesing it 
I just use the reject title
I don't have a title 
Hazard Hunter is literally just me
"heed no danger" -> "I can take that crusher patrol"
sees barrel
"Nah, I'd win."
Hit me with a good gun psyker build
Not really a gunker main but here's a gunker/meleeker build that works for me
Man I really like scriers lately lol
This is what I've been using for scriers. There's a few different ways you can rock it with success
i would dump assail cleave for toughness or move speed on SG but otherwise yeah this is solid
Scrier with Assail allow you to throw glass indefinitely at max peril without dying.
I'm not you 🤷♂️
Funny because it seems like you're pointing nowhere
Since your pfp is slightly above it
Kek
clearly its pointing towards the God Emperor
this is unironically harder
What is the advantage of Gunker over staff builds besides that it’s cool as shit to have Gandalf pull out an assault rifle
higher single target burst
Faster gameplay, more bossing damage than most staves, weaving between blitz and melee and gun constantly
that's about it
Basically just a different kind of fun. Gunker is unlike any other shooty class because it mixes the chaos and glassness of being psyker with dps heavy shit like perilous and so on
Its more hectic than staves generally speaking
Yeah, if you don't care about boss damage and don't like the playstyle, no real reason to use gunker. Plus, you can get comparable or better boss damage on a staff build if you aren't taking one of the meta guns.
But yeah main focus is specials elites and boss dropping (single target damage), maxing out assail, and making out melee potential
Get every ms and crit boost and play melee psyker instead 
yes bonker build is best psyker
hey guys whats the dump stat on the dueling swords?
mobility or cleave damage
Hi is the event thing out already?
si
The havoc mode thing?
oh no, that's not an event 
So what is the event?
explosive enemies if you shoot them + lots of bosses
Also, regarding the event, does staves and assail pop the tentacly bois? Or just guns?
Staves do
Going without deaths for five runs as a SG psyker with pugs for teammates is harder than train on auric (so long as you bring void for the train) imo anyway
I'd imagine Assail too since it's not melee but I haven't tried it
you have to shoot the mutated part so staves only kinda do
If they kinda do then they do
issue is i dont trust my team enough to do train objectives
and if i wanna do train objectives i have to be afk for 20% of the mission
Assail does hit head and arms every now and then
only voidstrike can do it reliably
So it'll pop every now and then
i hate the train mini game so much bros............
Voidstrike killing literally everything on train means they have nothing else to do 😂
I shit you not it is super reliable
My success rate on train before and after just taking voidstrike jumped like 90%
mine is like 10% and ive never used void 
Zero cover + long straight line + no side spawns
checks out
Seriously, go with the Scriers gaze voidstrike build I post every now and again next time you do train and you’ll be amazed how easy it is
There’s only two tricky bits
It's a great opportunity to not have fun for 30 secs
-
the part where you have to get the batteries. use assail to wipe all the second story gunners before void striking down the hallway like mad to ensure no horde or snipers can do anything to annoy team
-
the boss fight. Run past the boss and stand by the door for the cogitator room. Voidstrike everything that comes near your team while they fight the boss
Guaranteed auto win
i love hab mini game
I have no idea, I lock in purgatus any time I do dreyko and focus on baleeting everything for the team
That has got to be the purest example of a flamer mission in the history of the franchise 😂
My beloved told me cook these people not in my dream
My one frustration with it is stealth zealots that refuse to do the fucking objective
Yeah that's what I do as well 
Zealot behavior 101
Too fun for killing of them
Like how do you have stealth and be basically unkillable and not grasp that you need to be the one doing the objective that requires you to stand still and not be hit
Some people have an 🥚 where their brain should be I swear
I always do the objective while stealthed as zealot, but not the tree one
Still dunno how to do it

I wish I could help you, all I know is it has an assload of circles and whatnot
you hit the circle that is lighting up or something idk
I never seen hab dreyko mini game
How it look like in remake?
It is same like rolling steel defusing bomb?
look for white circle
click white circle
alternatively:
rapidly press all circles without looking for white 
what do you not know?
you have a couple of random circles each round in a total of 3 rounds
you can change the selection from circle to circle in each round
each round the task is to find the white one by hoving ~.5s on circles until they appear to be white or red
the location is saved in all rounds
so you can do the first round clear enemies do the other then clear enemies then do all very quickly by remembering where the white circles are found
tbh imo its the best mini game in darktide
Ooo, thanks chad
my favorite part of it is how it doesnt reroll when you get interrupted
It's pretty pointless
Hrm I was using surge right click.
You kinda have to be in melee to be affected
Only thing is more BoN but bubble solves that
I still got blasted off a cliff by it 😭
WASD to move between circles, if turn white, left click mouse
Do this 3 times
Is it always lights out or can it be something else?
Okay nice cos my eyes hurt after 1 light out.
I think I am done with darktide for the week. 

I’m deciding whether or not is it worth it for me to complete the event. Did 2 missions last night, but I don’t wanna do any more farming
new modifier modifies nothing, if you want to play normally might as well play with it
I haven't tested it, but it seemed like the mutated enemy only explodes when it survives the ranged headshot. Pretty sure that isn't intended behavior
This isn't true because it triggers on brainburst on poxwalkers
I see
the exploding enemies are piss easy to deal with, if they're a tanky enemy it's actually a benefit that they explode as it takes less effort to kill
and the explosion does nil damage to you
something is definitely wrong since they don't explode all the time and nothing in the code suggests that should be the case
Probably
I have 21 million ordos, 170k Pastel, and ~60k Diamante. I don’t need to play the event
The event is still kind of fun if you hit the 1/7 for hi/shock, but even then there's quite a bit of variance in terms of boss spawns
Really? All I’ve seen so far are more BoN spawns
I mean in terms of how many it spawns
depending on the map and the spawn timer rolls
I haven't been lucky enough to see hi/shock with the new modifier yet. Didn't have much time to play yesterday
You get a frame from playing
a pointless reward for a pointless event that was released after the holiday....
See you in the event later 
The soulblaze itself can't
But inferno will apply two stacks of soulblaze at once when it crits
So if the info is right
You'll apply 6 stacks with a crit because of crit strings
Inferno staff doesn't get crit strings
or need thm
What is a good mod for left click spam? I tried "keepswinging" and its kinda buggy and sometimes do not work.
I don't use it but you should read the discussion section of the mod for possible issues you are having
In other news I met a console psyker that was able to m1 quell cancel their inferno staff. I was extremely impressed
What brand of mouse do you use?
you get an icon
thats a step in the right direction imo
Razor and i have a macro there, just thought a mod is more game friendly 🙂
If it's razer just record a macro alternating lmb and r 4 times and highlight all the options and change the timing to .3
he's not quell cancelling
Watch this, not enough people saw this shit
Ah, stairs. Always a problem.
Big crock of shit
outplayed tbh
yup
thats still an issue
ive had it throw me inside medicae
dont kill chaos spawns when they pick up a player 😭
I loaded into a game just to instantly fall through the map at the start of the mission earlier
That happened to me on VT2 the other day, joined a game, took one step and fell through the map to my death
loads into match "They got the boss!"
They're as good at keeping bugs around as Bethesda
Nah I talked with em after. They ended up putting m1 on the trigger and quell on the bumper and using that to quell cancel but it leads to hand cramps after doing it to long
Was re: the razer macro suggestion
Ah
guys I played with Moyster E today
Not a huge fan of macros out side automating pre buffs for games where the cycle is.........tiring. but for games like darktide? There are so many varied timings in this game that macroing them is just gonna lead to not getting better at doing any of the actual mechanics xP
it's the real Oyster E
I'm ToyStor E's biggest fan
who
Don't you know who Cloyster E is?
i just know unsanctioned psyker
I can't believe you're so uncultured you don't know Hoister E 😠
I just know chaos from here
What kinda gamer complains about their fingers getting tired? That's like a gym bro complaining about lifting.
The kind of gamer that craves the strength and certainty of steel
Using a macro is literally no different than these disabler heatmaps and killboard mods and all that shit lol
Its a qol thing
What is dump stat on mk4 dueling sword?
mobility
Thanks.
What keystone should I get for purgatus assail shield build?
I dump cleave cuz the thing basically hardly cleaves anyway and the movement speed jump is pretty significant
cleave damage doesn't impact cleave damage at all
it's a flat 10% infested and unarmored damage bonus
Weird
Oh so it's literally garbage lol
Where did you find this info?
Yeah it's like 235 to 250 headshot damage on lights vs infested and unarmored
the stat does actually say cleave damage
it just means damage though
i tested it in the psykhanium, two identical combat swords one with cleave damage dump the other with mobility dump
Tbh I’m too lazy to roll another one (3)
The extra mobility would probably just get me into trouble lol
What about blessings? Beside Uncanny Strike and Shred? Thrust is worth getting?
im new for the record but is psyker just bad the whole head popping thing seems kinda useless
Riposte is just straight up superior to shred
Precog is also good if you’re not specifically chasing crit chance
Dont use it as a main weapon
its a tool to snipe elites and snipers
Agile if you’re just lazy af and want to enjoy it before it gets nerfed into the ground
Ngl every class feels like shit when you’re leveling
and there are ways to buff it when you get max level
alright is there acc a differance between my right and left click? its doesnt seem like theres one
Nah psukwr the worst lol
Right pre charges
uncanny strike is pretty good, it's a ~20% damage boost to flak maniac unyielding and ~50% to carapace, precog is ~30% boost to crit and weakspot hits and a ~40% boost to crit weakspots
Right just precharges
right click is slower
oh ok kinda hoping it was a aoe i was to dumb to figure out lol
So you can instapop something you know is coming around a corner or whatever’s
lol it’s ok I was lost af when I started psyker
that's actual numbers, uncanny riposte is best for general use imo
left click will auto lock on and release, right click is pre charging it then manual release, no dps difference
Also reload to quell peril btw
Took me an embarrassing amount of time to figure that out
Still my doges arent that great.
I was just standing around like an idiot waiting for my peril to go down
riposte is 6s
so it's basically permanently up unless you are executing smite stunned enemies or something
the melee weakspot damage on agile is basically worthless, and you already get five huge dodges but it is fun
Wait so are you saying cleave is or is not a dump?
!! CURSE OF TZEENTCH !!
I think Empowered brain burst should be much faster. +200% charge speed instead of +50%, so it could would work as limited resource quickswap tool vs snipers or other specialists.
Or maybe give an option to negate slow down speed, so you could move faster while you charge brain burst.
agile != mobility
With the node on brain burst plus a shield it's pretty frikkin fast lol
dump cleave damage on ds always
mobile/cleave/penetration are all kind of worthless
you need uncanny to do decent carapace damage anyway and when you have uncanny up, you do like 10 more damage to Crusher with 80 penetration
But why it should be tied up to an ability? What if you want to use Brain Burst in different combinations?
uncanny doesn't do thaaat much for carapace damage
at least for the stabbing heavy
it's around +60% dmg
Yeah
60 to 80 pen is around +15% dmg without uncanny
with uncanny it's 4% or something
at 5 stacks it's 1,7%
Oh right because it's additive to the rending
Yeah it really doesn't matter
Though i'd still prefer penetration in case i ever want to go riposte precog
Because it would be frikkin op if they made empowered bb four times as fast as it is now and than fed it through a ability modifier that made it 75 percent faster than that?
To be honest even if there wasn't a true dump I'd try to not dump mobility 60 percent ds feels awful compared to 80 mob
There is almost no difference...
6% to 8% bonus dodge distance, 80% to 89% sprint speed bonus
Dodge 2% further, sprint 4% faster...
counter-point: I want BB to be op
Would it really be any more OP than some of the other things in our kit?
Bb is already pretty good imo
it's annoying that you have to specifically build for it to be usable to begin with
Bb just needs a way to shorten the charge so it can hit things before it gets shot with a revolver. You can obviously hover and keep it around a point, but it'd be nice if it would charge faster
it's the weakest of the three blitzes
the main use without a dedicated build is hitting distant specialists
except assail can do that already in most circumstances 
I wouldn't say so. It's your way to deal with distanced threats and/or dmg dump on a boss if using close ranged weapons/staves. Not as snappy as Zealot's knifes, but considering that Psyker's kit is already tuned nicely it's a very agreeable middle ground. I find myself using BB often enough into gunner groups and/or snipers if on a staff and there's a group of them on elevation. + safety of corner casting
Iyo what’s the best psyker voice
FOR MY BELOVED
Staves are do both of those things very well
Purgatus doesn't, force - you could, but it's a fool's errand when faced with a group volley. Faster to blitz and BB without the downside of suppression, stagger, aiming, etc
We're talking ranged encounters, not the ones where you could easily close the gap
Purgatus is the only staff that doesn't, the other staves do distance very well
and Purgatus can easily run EE
It's probably my skill issue but I foudn it to be extremely wonky and uncomfortable to engage in ranged discussion with a group of 8 gunners on a force staff. Adding chaff to that doesn't help the case
purgautus is pretty good against bosses now too
and you also have a melee weapon
which most psykers tend to forget
Which staff? Lmb suppresses a ton, the ranged enemies won't even fire back if you shoot anywhere near them.
against stuff like gunner groups, assail is way faster
I live by and die by my Deimos, don't throw such insults!
BB is just not in a good spot
good good
Besides purge you can spam staff primary and melt with a surge and peril crit build + the dmg debuff on staff primary perk
Yeah, BB is pretty terrible. I only ever pull it out on Purgatus if my team is incapable of dealing with a sniper.
i see a lot of psykers just never using their melee even when it would be the right tool for the situation
and specifically only Purgatus because wildfire
i just wished you didn't have to specifically build BB to make it useful
like the other blitzes are ok (smite) and great (assail) right out of the box
Force Trauma I believe it was called? I run no perill reduction nodes (aside from blank ones), so doing leftclicking is eh in terms of TTK comparison
Even then, it's still not that useful for that amount of investment 
I tend to run double lighting
yes, to add insult to injury...
even if you build around BB, it's still not that good lol
Wat
Staff lmbs blow BB out of the water for TTK on ranged enemies
That’s why you don’t have good staff dmg
Even without Empyric Resolve
Opinions on battle meditation go
and you should be running Empyric Resolve on a non-purg staff
Good but I rarely run it
I have good damage with staff and venting shriek, I just prefer BB in those situations
Wall bang with creeping flames Xd
It's a choice. It exists.
Battle Meditation is something I almost never take.
Quelling peril doesn't really seem like it's a problem after you get the hang of whatever playstyle you're going for imo
and the one build I have it on is because I just don't have the points to go around it, that build is too strapped for points 😭
I'd highly disagree on that since my survivability skyrocketed as soon as I dumped it with the overall damage output, considering the +20%
It’s sounds good on paper but it hurts you when it helps you
Git gud
Warp rider or smth like that from the node
🤷♂️
Very informative, very objective, I thank you for your input
they stack
Warp Rider won't be hurt that much by ER
Like, you can just stick around high peril
and even if you don't edge, ER is still a net positive, a +20% damage boost isn't as significant as you think it is when you still get most of that damage boost at lower perils
Which is why Warp Rider is good anyway, it just gives damage
And isn’t ER +30%
Veri cool.
I stick around high peril without it and get better timings with venting shriek on 85 withour ER. + the constant toughness regen really helps with chip damage and overall sustain. Given, you're not going to be involved in peril cancelling with this amount of generation, but I'm not into that anyways
I mean, sorry, it's just I've had this discussion before and the answer is 'git gud' quite literally. Learn to dodge and avoid damage, because that's the best way for Psyker who simply cannot tank anywhere near as well as any other class. ER's malus becomes a whole lot less dangerous when you're good because the only thing that kills you is either going to ignore toughness anyway or is going to kill you very quickly (and thus the benefit of some toughness generation is minimal because you either have enough time to regenerate or you're dead anyway). This is at least how it is on auric dam.
I’m curious what build you’re running, is there a way you can post your build?
I'm not sure at all what you mean by 'better timings'. You should have no trouble maintaining 85% peril for when shriek is off cooldown on any staff excluding Purgatus. Purgatus is the one exception. Quell cancelling isn't super relevant to a discussion on ER, you don't need to do it and it's not super beneficial either way.
I mean, I do have to work on split second decision making, but dropping ER is one of the single decisions that actually helped me to start clearing auric maelstroms. I get your point, but this just works for me and I'm not a detriment to my team by any margin with this build, so I see no exact reason to do the switcheroo
That's fair. I'm not saying you're wrong to do so, I'm simply saying ER is absolutely the meta.
I think it's pretty basic Seer-Shriek-Warp. How's this discord with links/pictures?
Probably the most OP build.
Pretty good, here’s what I run mainly
You can embed if you aren't a grey name.
Creeping flames spam Xd
Oh yeah I found the Darktide builder site and just put it in there
wtf
How do you a fuill sized like that? I need to scroll ingame. Or is it from some web resource?
Gotcha
"It hurts, Beloved"
Games lantern
website
Why what’s wrong
The build is wrong 
Show me my darling
so i'm assuming this is an lmb spam build because of this
I mean what is the build supposed to be
but then
cuz I can't tell
My luck is bad so i rarely see it pop
what staff is this?
Elktro, but any but purg work with it
I assume this is LMB spam?
Purg? Purg?
Yeah (yes I know I’m not using mettle)
I'm desperately trying to add picture here but it doesn't work
Here
electro staff has enough crit with literally nothing to proc mettle
and it will definitely have enough to proc after warp nexus
Grey name moment
Talk enough and you'll no longer be grey

Would you recommend going whole hog Cara/Unyielding on RMB surge or sticking with Flak + Maniac/Cara/Uny
Here is much more typical lmb spam build
I have the oldest staff in world
https://darktide.gameslantern.com/builds/9d715c39-faa4-4440-82c5-b8766968e116/trauma
Trauma build, Purg drops wildfire for 7.5% toughness on warp kill
don't drop wildfire
Wildfire is actually useful, despite what the naysayers say
Drop essence harvest
or Warp Battery
I'm toying with it and I think I like it more with it. Just currently looking at stack generation without it
Ah, purg also runs perfect timing
I found a skill point from somewhere
Don't ask me where
Since warp also works for soulblaze stacks
FLAK MANIAC
I don't see how that matters. You can slap warp nexus on it regardless, and the staff itself will just always have a good crit chance
and if this is an lmb spam build, you're spamming crits pretty often
especially with surge blessing
It was a joke
Flak/Unyielding is what I use
I find it extremely useful on Trauma, especially since I'm running blaze on crit. Almost constant 6 stacks/horde/blitz
Would you say that it also works for nexus surge voidstrike? Been trying to concoct a similar LMB build, dunno if extra nodes in keystone are a trap
THANK YOU SIBLING
Yeah my main concern is dealing with bulwarks so everyone else can get back to work
There's no real reason to use lmb voidstrike when lmb EK is superior but it works
Thank you both lol
Unyielding is specifically helpful for Bosses/Reapers
EK being? Sorry, kinda green to the game
Electrokinetic
Ah, that one
I just did 200k monster damage without unyielding playing the event. Xd
Do more 
Thanks, gotcha. Just wanted to tinker since I like RMB sliding on EK more
No I leave some for the rest of the team.
Okay we're talking about surge staff. 
they say with 3 bots on their team
Some of my teammates might as well be bots tbh.
But actually the guys in this new events are not too bad and they don't cry when I go for grim.
I'm still trash but I still like bots more than people like 60% of the time. I still try to play this as a team game so people going on their own adventure on auric mael really hurts my soul
I'd BB you but you're to fast for me to cast it 
I won't cry, I'll just silently judge you.
Oh I just watched your last vid @plucky flax
If you can't handle grims don't pick grims missions aaaaaaaaaa
Oh hai.
Anywho, thanks guy for the input on the builds 
but event 😭
There are more reasons to pick grim missions than the bonus objective 😭
Nah just run triple corruption resist or bust
Oh hey, grey name's gone
i just QP 😭
It's extra challenge for the team.
Separate the weaks from the strongs.
I just imagine you saying that, sodding off with a knife shroud zealot and dying offscreen whilst aggroin 5 packs of crushers
Like a canon event at this point
Gunpsyker with double barrel 
Wait, what's the event? I'm living under the rock
I'm quite a green(skin) to the community and the game yet :(
<3
Check steam announcements or the forums or #📢news-bulletin
🤷♂️
where's my frame T-T
They say in the post that at least you'd want to leave the hub or jest relog, or wait a bit if nothing helps
Ew, ironhelm
Figured
ah there you are
Crucis or bust. The ultimate bonk.
Crucis is so much fun now
I can't stress enough how fun bonking packs of crushers or bosses away is. I still love me Deimos, but Crucis do be looking good
Ironhelm got damage and the wider variety of solid combos to different situations for me but I do generally prefer crucis mk2.
It's my first foray into two-handed stealth antics because it's funny that that's the icon for shroudfield.
(I also just like thrashing the shit out of elites and bosses since vt2 so)
Carapace + Unyielding gaming.
Nothing is as satisfying is chaos spawn hitting a homerun lol
no perfect timing is wild
New event is pretty fun, the bons are kinda evil though because i'm sticking to my voidstrike build...
Good training though
@radiant frigate
Gun and lmb are really solid choices rn too
ds melee
I like making them spin out from a headshot on max momentum thrust bonk
I'm in danger
assail does kinda suck with certain weapons idk
useful but not worth investing extra points in
Do you spam RMB on voidstrike or full charge?
depends
Yeah, you can do lesser charges against weaker enemies
if the line is long enough full charge still
What build do you guys usually run with Voidstrike?
I run right side with voidstrike and assail, cause precision damage is buffed
without it it's okay for horde
with disrupt destiny it can kill some packs of elites
Battle meditation? 
Sometimes i swap it for +toughness
Or maybe souldrinker
bm is ok on voidstrike i think because if there is enough chaff you can cleave 20 of them in one shot
Really though the bm point is an extra point left over you can put it where you want
I feel like voids charge and peril cost make it not really benefit much from less peril but to each their own
……you psykers are awesome don’t let anyone tell you otherwise…..
Do you use voidstrike with Scrier's or Shriek?
.
Hey sorry I just wanted to rub it in that I was right hope thats ok with you
Shriek
So i suppose yeah the lessened peril could help retain gaze longer
Nahh it doesn't really help with sg
Sometimes it does but not always
it's not a particularly useful talent on the build but the other options are also kinda eh
can someone explain what makes blaze trauma good?
the radius in which soulblaze is applied is much larger than you’d think
shriek is what makes it good
and 6 stacks is enough to kill chaff
and stacking 6 stacks with the stacks from shriek
is enough to kill a majority of enemies
The radius you see is the epicenter. The actual explosion (and thus what gets hit with soulblaze) is much larger.
and then you can add the stacks from nearby dying elites onto that
in short, blaze trauma can deal with infinite hordes of anything smaller than crushers
the main benefit of it over something like purgatus is the range, stagger and the fact that it can also kill and stagger crushers fairly well - and while you kill the crusher, everything around it also dies
Doesn't feel like it does full damage unless it's in the middle of it.
How hard doth it scale?
If you have actual numbers, at least.
A comparison of Blaze Trauma with not-blaze Trauma
Same game.
Look upon the condition damage and weep.
penetrating flame or blaze away for inferno staff
Blaze Away
having an inferno staff on team kinda invalidates meaningful dmg data
i already have warp nexus
alright, i saw the other advertised on a build to help with flak and carapace damage and i wanted to know it really helps that much
I will find another one, then. >:(
You were obviously a much better player, your direct dmg is double the other psyker, which blazing doesn't account for at all. Not saying your point is wrong, just that this data doesn't really prove it.
I am having a hard time finding a game with Voidblast where my damage isn't notably higher than other players'
yeh
pubs in a nutshell
Okay, here's one. Other psyker was LMB surge
Also, to note, you can 'steal' soulblaze damage. Not sure how it is in PowerDI, but in Scoreboard the first stacker gets all the damage.
I think PowerDI is more accurate
I have much larger differences in damage between Scoreboard and PowerDI when there's another psyker than without
Yeah, generally scoreboards just aren't useful to prove such things. You kinda have to run both versions yourself, and then compare the outcome across a fair sample size of games, and see if there is a noticeable difference.
Its the same in Power DI, it is just a base thing in the game. First stack applied owns the dot and determines all buffs/boosts to its subsequent damage, which any data log will attribute entirely to the first stack applier.
Min (as Min as I can get it at least) Charge Damage is about 178 on my staff, and Max Charge Damage is 1223, both on reaper weakspot
The thing that you're not accounting for is all the CDR you get from In Fire Reborn which wouldn't have been the case if you didn't have soulblaze on the staff. Being able to consistently have 4-6 Warp Charges is huge for how often you can cast Venting Shriek
Half is about 650-700
I think power DI and scoreboard calculate/subtract overkill damage in different ways, so you get different final damage results. With a second psyker there is bound to be more soulblaze which means more low hp enemies which means more fixed damage attacks are doing overkill.
In Fire Reborn doesn't care how the target died, just that it had Soulblaze on it when it died.
So nearly linear scaling, if 50% is halfish of 100%
How do I go about modding dorktide
yep
I want the specialist radar
That's cheating
Vortex is the easiest way to do it
I mod manually 
I was going to post everything you needed until I saw the radar being mentioned.
no u
Shit looks cool 😎
And it's a pve game sooo I don't get too worked up about that nonsense lol
Spidey sense haram
What radar are you talking about? Spidey Sense?
Yeah
Spidey Sense is our lord and savior 🙏
Call me when Fatshark fixes silent enemies
Whatever one that fucker @plucky flax uses
the game said i unlocked a staff but i cant figure out how to get it?
You can now use that staff or have it appear in the shop
yeh, spidey sense is the mod
I just use external speakers and have children screaming all the time so I would like some indication of specialists being around
but its not in the shop?
Plus even with headphones they're literally silent half the time
Brunts armory is what you want
Cause the shop resets every 1h. You can find it on the bottom button of the two once you open the shop. Then click ranged weapon.
so not the armoury exchange?
Why does Flesh Tearer not work on knife punch crits
you get a basic one then

on brunt's armory
ohhh im dumb i see ty
Yeah the shop needs to update
Itnonly does that every hour or so
"Emperor's Gift" is when an item is added to your inventory. Weapon unlocks just means you can now use / aquire those weapons.
Is the peril headsplosion 3 seconds from mistake to pop?
What's the mod for numeric cooldowns?
It doesn't even care which psyker applied it. See a inferno on your team, lock in fire reborn in for free warp charges, win more.
Yes, you are correct. That goes for Souldrinker as well.
NumericUI
pretty sure it's part of numeric ui
did anyone mention numeric ui yet?
there’s this mod, called numericUI, you might wanna check it out
Only mod you need is toggle hud, then you can play like the emperor intended (without a bunch of cheaty UI technology)
Cawl says we should mod our games.
an added bonus of no hud is you don't have to read the comments of your whiney reject teammates constantly moaning about 'not being able to see anything through the soulblaze' and 'not having fun because you're killing everything too quickly'
Counterpoint: I like having friends. 
Should probably reroll an ogryn then..
Honestly have not had a single complaint about not being able to see through soulblaze yet
You act like I can't have one of each class
It was was all a joke. Shilling playing with no Hud just seemed like the most useful response to someone asking for spidey sense mod.
I don't follow that logic but you do you 
It's a co-op shooter, why do you care if somebody uses a crutch to help their game sense? Hurts you 0%
no hud gaming is so fun
i try to aim directly through people's faces to make my friends suffer
You are a scourge
somehow it being a zealot is 100% on brand
zealot is the easiest to turn off brain
You are braver than I
No Hud psyker is extra exciting. How much peril do you have? How much toughness/hp? Is your team alive? Nobody knows.
You get used to the sound/visual cues pretty quickly. It really is quite fun to play listening to/looking at the game rather than numbers/icons on your UI.
I mean I'm already used to those cues. Spidey Sense isn't replacing those, it's just a backup for when those cues don't happen because Fatshark programming
My hearing is too fucked up, I don't think I could do no HUD
Sure, I'm not trying to shame spidey or any helper mods you want to use. I've used most of them myself along the way.
I think there's a certain atmospheric novelty to playing without HUD, but it's not something I'd regularly engage in or find fun very often.
I don't use spidey but honestly I should. I miss sound cues all the time
Do you miss them or do they not happen? 
Fatshark plz
It's just simple audio
I think no hud is mostly just the end point of 'this game is too easy' types.
How would I know? Lol
You can't say this game is too easy until you solo with no talents and a 0% damage weapon /s
Fair enough lol
'this progression coop game is too easy, unless i don't play in coop or use the game's progression system'
Well, I don't know a single game where someone somewhere doesn't complain about it being too easy
I'm really just trying to poke fun at the gamers who complain DT is too easy, but then play with spidey sense and health bars and every other trainer wheels mod that makes the game easier.
I remember thinking back before D2R was released that I would try to level up to 99 for the first time ever but then I had to skip the first ladder season due to school stuff and now I heard that terror zones grant you much bigger exp than before making the leveling much faster than before and also with sunder charm you can kill everything easie...
Save those starter weapons for the end game. They are already maxed. 
I mean if you just google it
and Terrorzones
There's dozens upon dozens of results for it being too easy
just as a general complaint
And yes, there are probably explanations for why they find it easy, but they find it easy nonetheless
Hmmmm fair enough but yeah in general I've never heard anyone call D2 LoD too easy
I don't think my search engine is returning the right mosaic here, lol.
uhhh
assassin runeword
having 2 of them allows assassins to not lose their charges when using a finishing move
It's glorious and way too overpowered lmao
Hm, well I don't play D2 anyway so my point stands 
lmao
how would punches trigger fleshtearer
think about it
Anyways spidey sense is peak because it lets me listen to loud music while playing
A few rusty nails between your fingers
because it has the name trauma in it of course
psyker fellas
am i alone in the opinion that we need a telekinesis weapon
because i think that shit would be fucking BALLER
i would say ability but a weapon would be better since another staff would be nice
1 damage one shot is real
literally assail:
thinking primary fire would be you click and hold on a single enemy, being able to lift them up and throw them while the alt fire is the same thing but up to about 6 enemies
or 3

to launch at other enemies
Deepwood Staff 2: Darktide Boogaloo
i see what youre saying but like
i wanna jus hit a mf with this
but i think a weapon like that might have to rework the entire game
The secondary on the staff lets you levitate elites
Is that the one they added a 1m cooldown to in the new pvp mode?
Maybe? I don't play VT2 pvp 
what does primary do?
shoots little bolts
ah
I know not the ways of PvP in VT2. On launched it could levitate A LOT of enemies in short time.
It can only levitate like 3 elites and then you have to wait iirc
The primary is like needles. Kinda like if assail flew staight and didn't home in on a target.
Yeah now.
Unless it changed again.
Yes
whats the dump stat for the trauma staff?
warp res
Warp res
bet
all staves dump war res except voidstrike, which dumps blast radius
The meta build for trauma has ER (empyric resolve) and paths into WC (warp charges).
Makes sense, I can only cast 2-3 fully charged blasts with my current talents
(Without ER)
For a non-meta and personal thing to help make peril management for consistent for me when I play non ER trauma, I dump damage. Example build is Assail + DD + trauma + shriek. Shriek is the only thing in the talent tree to help with peril management. I also swap between things a lot more.
On the dedicated trauma build, I rarely swap off trauma.
both are fire trauma
I'm just glad we all finally got on the "don't dump damage" train on fire trauma.
There was a dump damage on trauma train? 
Yes
Landed on this for Voidstrike
Maintain DD is harder than my gun builds but the other two keystones would suck
i thought it was a reddit urban legend but i actually got votekicked from a game 30 seconds in for using "smite." i'm using an ek staff and bb/kf.
block them and move on 
lol yeah
honestly i care less about smite
lol yeah, but i wasn't even using smite. i've got bb and an ek staff
dude wants to cream a room let em. there's always more. dude is bad with smite, just more shit for me to kill
the whole thing was interesting
even worse than i thought, they mistook the differently colored bio-lighting even tho u clearly had a staff out during it
that really is a head scratcher of a moment
yeah, someone has some bad ptsd from those smite psyker games
lol they got ptsd i got fond memories; infinite smite was really a rollercoaster
yeah i have nothing against it but never actually use it, so i found it pretty funny. this was an auric game too, you'd think players in auric would know the difference between ek and smite.
Some player's don't the the difference.
that extra one percent means the world
truly blessed
Hi guys, does anyone have a good build for a Psyker that mainly uses the left side? With the headburst thingy and stuff y'know
Standard staff builds use the left side
Here is such an example with purgatus
This is a pretty general build that will work with any staff
Purg / inferno use the WC (warp charge) build. #psyker-class message
Trauma / VoidBLAST #psyker-class message
Surge / electro / EK with KF is basically the same.
What keystone should I get for purgatus assail shield build?
warp siphon
"Hey, sniper. Vibe check."
is scrier's good with smite?
Not really no
You really want creeping flames for the aoe damage and extending your channel time
fair enough
Yes
Bit more boring though
While Shriek will set everything ablaze
Scrier's will give you small damage bonus plus keep you at max Warp Rider because of unbound
It'll give you 10% on activation
Then from activation to 100 it'll accumulate another 10
Most of Scrier's benefits are kinda lost though
Then the lingering effect will keep those 10
It doesn't help that Smite has no finesse damage, but it will benefit from the base damage, as well as the infinite peril post scrier's.
But at the end of the day, shriek is kinda the call if you intend on smite.
It's aight smite can't crit anyways
so what does soulblaze do ?
burn dot
Smite doesn't need crit chance, suppression immunity, or finesse damage. It also generates lots of peril and makes it hard to stay in Scrier's long enough for the bonus to max out.
Don't need to
White flame DoT
ok thanks
first couple stacks are weak, later stacks are strong.
@strong gulch
The damage bonus and extra stun time really isn't worth that much on smite
It's not a great combination
I think the best way to look at Scrier's+Smite is that you have infinite peril for 10s on demand, but you also get to play with the offensive side of scrier's and high peril when you aren't smiting.
Smite does benefit from scrier's in a small way, but it works better in a vacuum with shriek. But like all things, it's not really a vacuum unless all you're ever doing is smite.
Infinite peril for 10 seconds isn’t that impactful when shriek+BM can theoretically extend longer than that
I just dont see a reason to take it vs assail
Which is way easier to control and actually synergizes with the ability as a whole
Yeah, I like Assail way better. The main argument for pocketing Smite is general control vs general usability.
In a pinch, smite will save you. But assail is way more usable when you're mixing it in with your normal behaviors.
That's not worth anything at all then, you don't need 10 seconds of infinite peril with smite. Swapping in and out of smite with controlled bursts is more useful in general.
Which you can do in that 10s window, regardless.
Outside of funny infinite smite, Scrier's really isn't a great combo to use with smite.
You didn't make a point though.
10s infinite peril + Getting to benefit from scrier's on your entire loadout.
I made 2 points.
You brushed off the less-important of them
Your point is to take Scrier's to use with other stuff which means, congratz, Scrier's doesn't work great with smite 
Smite+Scrier's has synergy. Fullstop, can't argue.
Smite has better synergy with Shriek. Definitely.
But builds are rarely 1-button.
If your only goal in life is to haha-funny-lightning, then yeah, scrier's bad.
But smite has good utility in a pinch. Scrier's has good damage. Scrier's allows for extra peril in a pinch as well as some damage boost (that you won't likely be using)
The synergy smite + scrier's has is akin to smite + bubble 
Not really
Smite won't stop snipers, bubble will
Scrier's Smite actually kill stuff
Synergy, 10/10, great combo
So will dodge, which you don't need to use an ability on, lol
great combo
See, I can make bad faith points as well.
Dodging and Smite also has synergy, yes, according to your logic

