#psyker-class

1 messages · Page 1542 of 1

nocturne dust
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I mean, yes, I agree but I don't. Balance matters between things inside the same difficulty. I don't want to watch X class murder everything by itself and win, and that doesn't change.

restive slate
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Low difficulty mentality is having fun

High difficulty mentality is trying to get better

Max difficulty mentality is having fun

haughty star
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and people are literally just going to complain about psyker even more, because beiing the aoe char that it is, higher difficulty will mean more ramped up aoe dps

eternal widget
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Hey ya'll, kinda new here. On first toon and man, Psyker is fun. I'm not really understanding my staffs though. The palpatine one is just... Meh? I thought lightning applied soulfire?

spice veldt
haughty star
restive slate
spice veldt
worn heron
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Or a cata equivalent

eternal widget
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Is there a build that is good for psyker that would be easy for a beginner?

haughty star
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do you like surge?

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and are you leveling

eternal widget
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i am leveling

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at 13.

haughty star
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okay. just grab a gun and assail and play with the perks lol

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staves are garbage until you're 30

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and can properly upgrade them

restive slate
eternal widget
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what is the point of psyker then? If i just have to use a gun?

restive slate
nocturne dust
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I hate the whole 'weakspot' gameplay every single shooter has.

spice veldt
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but i'm not talking about removing their non-aiming component

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i respect their identity as AoE weapons

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i'm saying to just cap their cleave

azure parcel
spice veldt
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to some finite amount and not make it infinite

azure parcel
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(I am also levelling)

spice veldt
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i'm not saying to transform them into laser precision weapons

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well, i do want trauma's aoe to be reduced

azure parcel
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Assail is deadass carrying my levelling though, ever since I unlocked it

spice veldt
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but whatever we can have different marks with different aoes and whatnot

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i can grumble about that later when different marks come out

eternal widget
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I just want that 40k psyker experience, where you can just do absurd shit

haughty star
eternal widget
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ill remake an assail

nocturne dust
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well they are strong

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but they're not "need nerf" strong

spice veldt
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yes

haughty star
nocturne dust
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especially purgatus

spice veldt
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i think their "average" performance besides mixed hordes is fine

haughty star
spice veldt
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i'm saying to target their cleave to target the specific edge case where they just annihilate deathballs and massive densities of enemies

nocturne dust
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I think it makes sense to have things good at that though

spice veldt
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i feel like the cleave is one of the more innocuous aspects to tinker with, because it only matters at very absurd densities

nocturne dust
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and also you would need to kill PC and shriek

spice veldt
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i'm not touching their damage and whatnot (yet)

eternal widget
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ive been trying to do the weeklies

spice veldt
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i'm just touching their cleave

eternal widget
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its not fun

spice veldt
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shriek should have falloff at least, and PC needs to just be replaced

nocturne dust
spice veldt
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WWZ did this fine by adding a target limit to explosive weapons
I'm not saying that we have to do it like that, but I'm saying that it is something that has worked in a different game

haughty star
spice veldt
#

sure

broken carbon
spice veldt
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i'm just saying to borrow a singular idea from a different game

nocturne dust
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Sure, but I don't want things to work the way you do and fundamentally disagree.

haughty star
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psyker is aoe

spice veldt
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so far, because of the staffs that have released

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doesn't mean we have to keep it that way and that things can't change

haughty star
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the only reason people whine is because it tops scoreboards ez when played well, and that's kinda what it's always going to do unless they nerf it doing aoe lol

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which would render the whole class useless lol

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because it's the aoe glass cannon class

spice veldt
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i'm just saying to tweak it down and not to remove it

nocturne dust
spice veldt
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i feel like you are having a very extreme interpretation of what i'm saying

spice veldt
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i really disagree with that

nocturne dust
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Well, maybe not voidstrike

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EK would be absolutely gutted

azure parcel
# eternal widget its not fun

Are you new to the game as well? If so, I would recommend leveling one of the other classes first if you're not finding Psyker fun. It's a glass cannon class, easier to level Vet / Zealot and understand the game a bit better IMO..

eternal widget
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yes

spice veldt
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i've not run PC or shriek in builds and have done respectfully fine, though i otherwise do run PC

eternal widget
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I love psyker

nocturne dust
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Trauma's fire build relies a lot on PC and shriek

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Inferno is inferno

eternal widget
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im just... im getting cornered and fucked up because my AOE was not enough

nocturne dust
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without PC and shriek it loses a lot of power

eternal widget
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That is annoying

spice veldt
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i don't think that's psyker's only strongest builds, and they don't need synergy with PC and shriek to be very strong

eternal widget
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i mean anyone wanna play?

haughty star
# eternal widget I love psyker

just trust me my guy i did it the way i'm recommending the 2nd time around and it was much less heartache than trying to incoorperate underleveled staves

spice veldt
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damage aside, trauma and purg's stagger is also on the sillier side of things

nocturne dust
broken carbon
nocturne dust
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and most staves are tied to PC/shriek

spice veldt
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PC accounts for 10% of my damage overall
I don't use shriek
I use builds that I consider pretty strong that do not rely on soulblaze

haughty star
nocturne dust
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and remains so

broken carbon
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psyker melee should get buffed

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i’ve always thought that

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psyker melee should be a very viable option

nocturne dust
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and EK doesn't do enough damage to be revolver/bistol

plucky flax
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Psyker melee is assail

broken carbon
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lmfao

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true

haughty star
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yess illussy my baby buff me

nocturne dust
haughty star
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could ya'll imagine how fucking insane illussy would be if psyker somehow had better melee lol

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thing is literally insane for a horde clear melee anyway.

buoyant maple
haughty star
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for horde clear?

buoyant maple
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Yea

haughty star
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yeah strong disagree here boss

nocturne dust
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Like, I hate your suggestions guys. You're talking about breaking staffker and then replacing it with... literally what vet/zealot is, removing the uniqueness of the class.

haughty star
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one of the most effective and best feeling at cleaning up trash lol

buoyant maple
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In terms of overall no

broken carbon
spice veldt
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you are way overrating soulblaze-dedicated builds compared to psyker's other builds

haughty star
nocturne dust
haughty star
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if any other class had that weapon it would still be fucking peak lol. if it performs well on pysker it would be cracked on anything else, we all saw that with ds4 recently lol

buoyant maple
nocturne dust
buoyant maple
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I did that test before U&L added a 10% atk speed node for psyker

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Illlsi was like 18.5s for 50 pox

restive slate
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Here's a silly idea, Psyker staff on other classes.

It just becomes a poking stick

haughty star
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psyker melee is trash idk why you even tested that lol

spice veldt
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the ds4 is an obvious outlier given that its closest sibling, the knife, needs a 1.75x damage bump to compete in base damage, and no strong difference quite exists between the illisi and other average weapons

buoyant maple
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Turned out to be really mediocre comparatively

haughty star
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yeah that's not really a fair comparison tho?

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you'd literally have to put it up against the other melee weapons with psyker

nocturne dust
haughty star
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psyker itself is trash at melee so your whole "test" is dumb asf

restive slate
buoyant maple
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Rashad is 7.5s and now you can get the same +10% atk speed buff as veteran & zealot so you can actually kill horde as fast as veteran for the most part

spice veldt
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i'm not saying that soulblaze isn't strong

eternal widget
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is gear shared across toons?

spice veldt
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i'm saying that you can allocate your talents and build a different way and achieve similar results as well

azure parcel
haughty star
azure parcel
broken carbon
eternal widget
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fuuuck

restive slate
broken carbon
buoyant maple
# azure parcel Wow, 7.5 with Rashad on *Psyker*!?

Veteran with 10% attack speed is 7.5s vs 50 pox

Psyker suffers no breakpoints vs poxwalkers compared to veteran therefore theoretically with the same +10% atk speed it should be at least very close in terms of horde clear rate

broken carbon
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i think it’s originally from world of warcraft?

restive slate
nocturne dust
buoyant maple
spice veldt
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can always just have a melee leaning

haughty star
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no i don't

haughty star
buoyant maple
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How much you willing to bet anyway

eternal widget
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Assail feels so good

spice veldt
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i ignore my staff most times because i just use assail and melee

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it gets the job done and i deal competitive damage with my premade

haughty star
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i like void lately

spice veldt
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i'm just saying that people overstate differences way too much here

haughty star
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idc if people rate it lower than most of the others the fucker is poggers in the right situations

nocturne dust
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Let me put it this way, you're essentially telling me to stop playing psyker and start playing zealot

restive slate
restive slate
spice veldt
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no?

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i'm saying that the melee-leaning playstyle that I personally run is pretty good

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i'm not saying that you have to do it

nocturne dust
spice veldt
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i'm just saying that this is an example of a non-soublaze reliant build

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...so?

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vet has that too

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like, every class has melee

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so what about it

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zealot is obviously the melee-focused archetype

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doesn't make every class that runs a melee build just "zealot"

haughty star
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its just every class objectively does melee better than psyker lol

nocturne dust
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I play psyker to play staffker, not be worse zealot

spice veldt
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sure, but you can always fill in the gap with staff/blitz

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psyker obviously doesn't need better melee to compete with other classes

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by your own admissions

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classes having different strengths and weakness is a normal thing

nocturne dust
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Yes, but then what is your point?

haughty star
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then nerf most of the strengths and what are you left with?

spice veldt
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well, my point has been the same so far in that there exist non-soulblaze reliant builds that do competitive damage

haughty star
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shriek builds are the strongest builds lol that is pretty much objective

spice veldt
haughty star
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ehhh

nocturne dust
spice veldt
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like, i hope to ingrain in the point that targeting the cleave specifically affects the edge cases where you're damaging a lot of hitmass in your AoE

nocturne dust
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It's no secret I hate gunker with passion.

spice veldt
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like every weapon, trauma/purg will then reach a limit when dealing with a density of enemies

haughty star
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is that really worth to your average player to play over lliterally anything else?

heavy ember
spice veldt
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sure, purg/trauma will continue to have minimal aim requirement and do a lot of AoE damage

nocturne dust
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Staffker best psyker thumbsup_ogryn

haughty star
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gunker still fun tho

spice veldt
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we're just capping it to prevent it from scaling to absurd limits

nocturne dust
spice veldt
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i see an issue when it is an obvious outlier from the overwhelming majority of weapons

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hell, brutal momentum already gets flak for being just 4 targets

nocturne dust
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Literally just toss a grenade and get the same effect

spice veldt
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trauma somehow is immune from this criticism here for some reason

spice veldt
haughty star
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i feel like you don't have to be told traumas damage does not come from the dumb lil explosions lol

nocturne dust
spice veldt
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you might be surprised that psyker is not the only class that i want to nerf

nocturne dust
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Lmao, this is just dumb. Anti-horde tools should be anti-horde and good at clearing said horde.

spice veldt
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i'm only talking about psyker because that's the current topic

buoyant maple
spice veldt
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nade regen is the only thing i'd touch currently

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and see where it'd go

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i respect nades having good individual strength

haughty star
spice veldt
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frag nade bleed stacks could use some falloff with distance for the target hit

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etc.

haughty star
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like ogryn shield for instance would be near useless without brutal working as it is

spice veldt
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the things that i recommend as nerfs to shriek and whatnot are also things that i want to apply to DoT AoEs in general

buoyant maple
spice veldt
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HIYAAAAAAAAAAH

atomic swan
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surprised me that you didnt talk about TA vet (yet)

spice veldt
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annihilate it

haughty star
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yeah but then you have to deal with clunky ass psword

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to me that weapon feels just awful

spice veldt
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psword's not particularly that clunky baseline, and there's always the devil (weapon specialist)

atomic swan
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also VoC

buoyant maple
nocturne dust
spice veldt
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the majority of weapons in this game has damage falloff with targets hit

nocturne dust
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Mfer doesn't want horde clear to exist in a horde game

spice veldt
haughty star
atomic swan
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-6 sec is stupid

spice veldt
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like, hordeclear is doing fine without flamethrowers and whatnot

nocturne dust
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Variety good.

spice veldt
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sure, so we can tweak the damage falloff and cleave of weapons to be different?

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this is also already done

nocturne dust
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No.

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Infinite cleave fun.

spice veldt
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but not balanced

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which is what i primarily care about

haughty star
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you can't argue aoe and balance at the same time lol

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the power of aoe scales with difficulty and density

spice veldt
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and if you want to power fantasy your way through the game, lower difficulties exist

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i'm going to continue to repeat the "go to lower difficulties for power fantasies" argument until the end of time

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because this happens to be a game with multiple difficulties where i can indeed use this argument

buoyant maple
# atomic swan Tactical Awareness

Oh that, I think it needs an activation cap between abilities and it needs to be % based, not flat -6s

Smth like -15% of ability’s total cooldown (can activate up to 2 times between ability uses)

This means -4.75s (up to -9.5s) for exe & VoC
And -6.75s (up to -13.5s) for infil

nocturne dust
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But it's not really that fun at lower difficulties because of less enemies

buoyant maple
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And VoC itself needs some changes

spice veldt
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sure, then we can just recommend increases in spawn rates

nocturne dust
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The whole point in the horde game is to eat the horde

spice veldt
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also, there's regular damnation or just non shock trooper high int auric damnation for something less intense

haughty star
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and that is not a everyone else problem

nocturne dust
haughty star
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that's a you problem lol

spice veldt
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i'm sure people can find lower difficulties to contend with

haughty star
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yes and you are a very small minority

spice veldt
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so?

haughty star
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why cater to the few?

buoyant maple
# buoyant maple And VoC itself needs some changes

Probably reduce the overtoughness to +10 so if you get hit by quite literally anything it goes away until u gain more toughness back

Makes it more easily punished

Then prob cut uptime from 15s to 10s

spice veldt
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i can similarly say why would i cater to people who play on sedition (besides low levels)

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also, balancing within difficulties isn't something that caters only to the few

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i'm not talking about an overall game difficulty increase

spice veldt
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that's a good one

haughty star
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because they just bought the game and their friends aren't sick of hearing about it and/or only people who already play the game?

spice veldt
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i'm talking about tweaking obvious outliers

spice veldt
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like, i am using qualifiers in my statements for a reason

atomic swan
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I think beeg aoe is fine
Just psyker himself is good at it and can do it effortless

nocturne dust
spice veldt
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sure, it doesn't have to be fine-tuned

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which is why i'm discussing the numbers abstractly

haughty star
nocturne dust
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You're already trying to make it pretty fine-tuned

spice veldt
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how so?

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i'm just saying "high but finite cleave"

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some "damage falloff WRT distance"

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like, I feel like i am discussing in very vague and non-specific terms

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given that i don't think i've brought up specific numbers yet

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just relations and whatnot

nocturne dust
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I mean, removing infinite cleave from things removes a lot of the fun of said things and makes no real sense, especially for grenades

spice veldt
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it makes sense from a balancing perspective, unless you want me to suggest a damage falloff but keep infinite cleave

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which i'm fine with

haughty star
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psyker is the glassiest class in the game and also the most dps heavy

nocturne dust
spice veldt
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there is going to be a finite amount of shrapnel and some amount of stuff that blocks that shrapnel

haughty star
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like literally at it's baseline what's wrong with this

spice veldt
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sure, which is why i'm talking about things that i perceive to be obvious outliers

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i'm not saying to tweak a lot of things

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just staple down categorically-problematic stuff like AoE DoTs that don't have any falloff

nocturne dust
spice veldt
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yes, and i've specifically referred to targeting the edge cases where they're hitting a lot of density

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like, infinite cleave isn't a problem when you're doing it to a reasonable crowd

nocturne dust
spice veldt
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i'm saying to target the cleave specifically, which specifically targets the edge case where you're doing it into a lot of density

haughty star
spice veldt
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they're fun, but not quite balanced and especially not something that i think should exist on the highest difficulty

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like, keep in mind that hitmass scales (a little bit) with difficulty

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so it's going to be better if you're on lower difficulties

nocturne dust
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But the way you're 'solving' it means it won't exist on any difficulty

haughty star
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kick ass game literally beaten into the ground by nerfs and awful balancing tweaks to cater to only the highest skill players. went from a global phenomenon to a niche thing in like a month

spice veldt
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lower difficulties have less enemies and lower hitmass

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this is a self-balancing problem

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or whatever the term is

nocturne dust
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lower hitmass is not no hitmass

spice veldt
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sure

nocturne dust
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less enemies is problematic in a horde game

spice veldt
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which is why i'm saying to set it to a finite but HIGH cleave

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like

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please read what i'm saying

buoyant maple
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Give it 50 cleave

spice veldt
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i'm not saying to kneecap them to a very low cleave

nocturne dust
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I read that

modest perch
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lower difficulties are easier therefore that is a problem

buoyant maple
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Here, number

nocturne dust
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nothing has changed

spice veldt
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the only thing i want is for it to scale up to a more reasonable limit

nocturne dust
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Sure

buoyant maple
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This is the exact same amount of cleave as current plasma gun left click

modest perch
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and i thought zealot chat was bad

nocturne dust
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The zealots are invading

spice veldt
buoyant maple
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Hell give it 100 cleave if it’s to be coded like if u hit 5 maulers and it gets used up

spice veldt
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and i agree that less enemies feels bad (to an extent, until where there are too many enemies)

haughty star
buoyant maple
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Although I don’t think they even code flame weapons in association with mass lol

spice veldt
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yeah they don't

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no limit besides their AoE
purg additionally gets stopped by bulwarks (somewhat) and walls, but that's it

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maybe there's some engine limit

nocturne dust
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There's a framerate limit KEKW_ogryn

spice veldt
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i've tried cleaving 200 enemies with old brumo and it didn't quite work even when they were stacked on top of each other

buoyant maple
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I think ur case can be made slightly more realistic if enemies hit by the edge of the flame gets burn/Soulblaze stacks slower than enemies at point blank

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Not sure if possible tho

nocturne dust
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I think we're just going to fundamentally disagree. I like that odd things can happen and you can blast way too many enemies with specific stuff. It's like 1-hitting with thammer, it doesn't really change balance practically-speaking because of the rarity of such situations, it just does funny stuff.

wind spruce
spice veldt
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could do a distance check when applying for soulblaze or whatever

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i agree it's funny

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but i also think it's something that wears off, and i'm not fond of it as a teammate for a single weapon to be able to obliterate hordes and mixed hordes with no particular falloff

nocturne dust
haughty star
spice veldt
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my balance philosophy is to consider not only the user of the weapon being balanced but also the people that will be teammates to you

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and well, the enemies that are on the other side of that weapon, i suppose

wind spruce
haughty star
spice veldt
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yeah i don't like the flamer for that either

nocturne dust
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Crushers already have infinite cleave.

spice veldt
#

they have finite cleave

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or hitmass

nocturne dust
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The enemy

spice veldt
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yes

nocturne dust
#

not the weapon

spice veldt
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they have a tag that makes them stop all cleave

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blessings like sunder or devastating strike ignore this tag

broken carbon
nocturne dust
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I'm saying their attack has infinite cleave

broken carbon
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but i do agree otherwise

nocturne dust
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not cleaving them

wind spruce
spice veldt
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ah

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oops

haughty star
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think about that for a second lol

nocturne dust
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That's what I mean by buffing single targets

spice veldt
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tbf it'd be like a 6 cleave hammer swing if it hit players (each character having 1.5 hitmass iirc)

haughty star
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purg is a fucking chore other than like the 4 or 5 times a game it's op

spice veldt
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which is pretty fair given how much cleave players have

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purg is pretty fine in my games

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like i can get good worth out of it consistently

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run it for the myriad melee enemies that exist and ranged patrols that are out and about

haughty star
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it's boring, it's not very good at dropping things in front of you NOW which is what psyker needs the most, and it's not good at range obviously

spice veldt
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it has the stagger to delay when that NOW happens though

wind spruce
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Purg is just so unfun if you have a competent team clearing shit out in front of you

nocturne dust
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I mean, I'd prefer if first they nerf the bullcrap with their attacks sometimes and the hitscan nonsense, and then buff them to be stronger but more... sensibly programmed

quartz barn
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Purg heavily depends on your playstyle tbh

haughty star
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you're pretty much stuck running melee or the two shittier blitz most of the game

spice veldt
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and obviously, you can build to specifically deal with purg's weaknesses, which is easy because both sides have access to either assail or brainburst

haughty star
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brainburst is ass and assail doesn't work with purg lol

quartz barn
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I dont get much use out of it for example, because i move around too much

spice veldt
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worse, but brainburst and assail deals with single target, and i don't think either is that bad (i still hate brainburst)

nocturne dust
spice veldt
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assail DOES work with purg

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i specifically run this semi-regularly

wind spruce
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Its always confused me that BB is the go to by such a huge amount

spice veldt
#

assail hits reasonable breakpoints if you want single-target, and it has the advantage of doing this to up to 2 targets (or 3, or more with warp splitter)

nocturne dust
spice veldt
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it works and is good

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i will specify that it brings big damage and is a generalist build

nocturne dust
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Eeeeeeehhhh it's okay.

spice veldt
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not quite as generalist as trauma of course

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not just okay but good

wind spruce
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Assail works with everything

nocturne dust
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I mean the blitz doesn't matter.

wind spruce
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Because it's ridiculously strong

nocturne dust
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cuz purg

spice veldt
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it matters in the context of what bazerker was saying

nocturne dust
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and staffkers in general

spice veldt
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for hitting long ranges

nocturne dust
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don't really use the blitz

spice veldt
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and single-target

haughty star
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because you lose out on wildfire and the most powerful perk psyker has to offer (PA), not to mention get point taxxed for going across the tree to shriek

nocturne dust
spice veldt
#

wildfire is nice but assail is also nice

tired estuary
#

oh no not the sniper 90 meters away

nocturne dust
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Wildfire for purg is a whole lot nicer than assail

fiery stratus
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i shoot those with hipfire revolver

nocturne dust
#

imo

spice veldt
#

sure, but 50 meters radius also covers the map, and maps with those distances also are probablistically going to have a lot of cover between you and that 90 meters

wind spruce
tired estuary
#

even tho it gets snipers within most important engagement ranges

nocturne dust
fiery stratus
#

nah ur talkin about assail

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i just shootem if theyre too far

nocturne dust
fiery stratus
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but assail gets 90%

nocturne dust
tired estuary
#

no its not you reposition or go within range and kill them

haughty star
#

i don't care if you can run a purg build with assail, it's sub optimal for purg and purg is fucking boring for like 80 percent of the match lol

spice veldt
#

annoying but it's no big deal to just deal with the enemies around you in cover and just run up to snipers
50 meters is still a very respective range

nocturne dust
wind spruce
spice veldt
#

you're still hitting snipers from across mercantile's arena

haughty star
#

compared to most other options psyker has to offer

wind spruce
#

But why is assail sub optimal for purg. Literally just because of PA? I can live without it

nocturne dust
#

Anyway, I'm not saying it doesn't work

fiery stratus
#

ah i cant say anything then i dont use staves

spice veldt
#

and i'm saying that it is good

fiery stratus
#

theyre pretty boring

wind spruce
#

Assail has more benefits than BB w/ purg in a vacuum

nocturne dust
#

all of which Purg likes

haughty star
#

KF is super strong on purg now lol

wind spruce
#

You can do without wildfire and KF very easily

nocturne dust
#

Eh, super strong is a bit much.

wind spruce
#

It does less than 100 dps

#

It ain't super strong

spice veldt
#

sure, and there are tradeoffs for getting access to assail, one less point tax to get +10% melee atk spd, malefic momentum (primarily for assail)

nocturne dust
#

You can do, sure, but we're talking optimality.

fiery stratus
#

just shootem with ur gun

nocturne dust
haughty star
#

and yes it enables a free perilous shot which is a whole lot more dps

spice veldt
#

an enemy proccing KF is presumably getting hit by purg
and enemies around them are also presuambly getting hit by purg
I'm not saying that PC is doing nothing, but there's another thing that's inflicting soulblaze

wind spruce
wind spruce
#

You know what else is good

spice veldt
#

sure, but i think it's a small drop compared to purg's aoe

nocturne dust
wind spruce
#

Having a ridiculously strong blitz instead of a gimp af one

spice veldt
#

and keeping in mind that you can just swipe your camera around with purg if you want to be truly optimal

haughty star
#

instead of a gimp stave 80 percent of the round and relying on assail and suboptimal melee to carry you through

nocturne dust
wind spruce
spice veldt
#

assail has 32 meters more range and does more single-target in a pinch if you need it

#

there is obviously very much a role for assail to fit

nocturne dust
#

Well, 'people' being like a couple

spice veldt
#

i don't think i've been wrong

wind spruce
nocturne dust
haughty star
modest perch
#

im gonna use left click surge and ep smite lmao

uncut sinew
#

based

nocturne dust
spice veldt
wind spruce
#

It's so bad, I hate switching to blitz for 0.7s to shoot two shards capable of clearing 6 elites and staggering all specials

haughty star
#

other than literally snipers at the range assail can reach, which they're always seeemingly just outside of lol

wind spruce
#

So mid

spice veldt
#

i'm not saying that purg isn't a generalist weapon with good reach, but there are situations where assail is going to be better

haughty star
#

literally just snipers would be the one that actually stands out

spice veldt
#

that too

haughty star
#

purg pretty much handles everything but carapace and assail don't do that lol

nocturne dust
#

Slide goes bbbbrrrrr

spice veldt
#

it's not like assail demands high time cost

nocturne dust
spice veldt
#

it is immediately actionable on swap, requires ~0.2s to throw the first shard, and ~0.3s for the second shard

wind spruce
spice veldt
#

so ~0.5 seconds to do a cycle of two shards

nocturne dust
#

and sure, compared to BB it's not a ton of time

#

but it's time

spice veldt
#

yes, the point is that assail can take advantage of short time windows

#

and do a lot

nocturne dust
#

eh

#

It's not a lot

haughty star
#

it doesn't do that much with two shards lol

echo root
spice veldt
#

the time window is modular

spice veldt
#

people overstate the differences between builds

nocturne dust
wind spruce
spice veldt
#

i only need to make the weaker argument since my stance is that the difference between these builds is minimal

haughty star
nocturne dust
haughty star
#

that being said that's not a insult btw

#

i have 5500 into elite dangerous for god sake

spice veldt
echo root
#

You get BB which covers the few scenarios that Purgatus can

echo root
#

You can just run and slide into shotgunners

haughty star
#

i could see the value in assail sometimes with purg tbh.

wind spruce
spice veldt
buoyant maple
haughty star
#

alot of things that fuck me up on purg are things assail coulda done a little further away. but that's prolly skill issue

uncut sinew
scarlet timber
#

Is it me or

wind spruce
nocturne dust
scarlet timber
#

Best weapon for gub psyker is bolt pistol ?

buoyant maple
spice veldt
nocturne dust
buoyant maple
#

Recon are also ok

nocturne dust
haughty star
#

vraks or reeeecon

uncut sinew
nocturne dust
#

lmao

spice veldt
uncut sinew
wind spruce
buoyant maple
potent echo
#

Purg has infinite cleave so in theory it has infinite dps pogryn

haughty star
spice veldt
#

ah yeah i do not like the rolling steel one either

nocturne dust
haughty star
#

fundamentally having two of the same purpose is bad psyker build. gotta hve tools in your tool kit

potent echo
#

Rolling steel done smart will be closing the sniper alleys at opportune times

potent echo
#

But pubs just spam the doors so the sniper alley is always open at the worst times

wind spruce
uncut sinew
wind spruce
#

Beta ranged users

#

Big L

haughty star
#

there are obvioulsy instances and one offs that go against this i'm just illistrating the fundamental problem with maining melee on soyker

wind spruce
nocturne dust
#

wildfire, psykinetics, and KF

uncut sinew
#

overrated

nocturne dust
#

no u

haughty star
#

PA is deffo not overrated lol

#

vent is most op ability in the game basically and it can basically refill itself thanks to pa

uncut sinew
#

haven't run any of those for the most of my psyker gametime and not regretting it

wind spruce
uncut sinew
#

^

nocturne dust
#

no

#

no we weren't

#

lmao

spice veldt
#

right side has malefic, +10% melee attack speed, and warp splitter, which all benefit an assail playstyle if you lean into that

nocturne dust
#

Sure, but on purg, because that was the discussion, none of those are that useful

spice veldt
#

yes

#

this is for leaning more into assail on purg

#

unsurprisingly, a different build has a different playstyle

#

i hope this is not too shocking of a fact that you might play to the strengths of what talents you get

haughty star
#

yes but the most effective purg build is left side

#

this is pretty much universally agreed

nocturne dust
#

Right, but why invest in assail just to try and get it to be good enough to rival wildfire + psy + KF?

haughty star
#

call it easiest, call it whatever you want. left side is optimal

wind spruce
spice veldt
#

yeah, and I really doubt that the difference is that big compared to right side esp when i've just achieved similar numbers to regulars in my premades who do run left side purg

nocturne dust
haughty star
spice veldt
haughty star
#

solid doubt

spice veldt
#

lemme pull up their steam profiles and see

spice veldt
#

this is josho

haughty star
#

i do

nocturne dust
haughty star
#

assail is bae with void

nocturne dust
spice veldt
#

i can't see yoshi's hours, but he's ~900 true levels on psyker (and has hours on other classes)

#

i have 3.1k hours for reference

wind spruce
spice veldt
#

mankar has 2.2k hours

#

so a group with similar hours

#

three of us being psyker mains (everyone except josho)

nocturne dust
haughty star
#

i might actually try assail with purg personally after this convo lol. it's so hard driven that left side is the way and for empowering purg itself, it is. but as far as living with the damn thing through the match it might be refreshing to have assail to lean into

spice veldt
#

depends on the playstyle that you like

#

i don't run left side because i don't personally like it

#

i run right-side because that's what i like and I seriously doubt, from my experience, that the difference is as pronounced as is said when both are played to their strengths

uncut sinew
#

seems like fun

buoyant maple
#

I run assail for anything that’s not EK tbh

haughty star
#

you're basically forced to use the purg for the entire match and it's so fucking awful lol

buoyant maple
#

It’s just really strong & safe

spice veldt
#

i mostly just whip out purg to densities that i can not be assed to deal with

haughty star
#

it does do REALLLY well at the 5 or 6 times it's good but the rest of the match it's like having a flamer glued to your hands

spice veldt
#

and assail/melee my way when pushing the map

uncut sinew
nocturne dust
haughty star
#

ewwwwww EP assail

nocturne dust
#

but that's subjective

spice veldt
#

yeah

#

it's hard to compare from your own experiences without a controlled environment and yaddi yadda

#

but i just think that the differences are overstated

uncut sinew
haughty star
#

i just don't see much value over dd personally with assail

spice veldt
#

eh, DD is better when you're mixing in melee

haughty star
#

and assail doesn't regen fast enough to main it like smiteker

spice veldt
#

mostly to snipe elites for whatever reason (e.g., being a very greedy person, taking perilous combustion to justify your crimes), etc.

uncut sinew
spice veldt
#

fair

uncut sinew
#

i prefer the nearly infinite assail over extra dmg

#

my dmg is high enough without DD

echo root
haughty star
#

i'm personally not lol i'm talking about right side purg

quartz barn
spice veldt
#

just run games and steamroll them

#

or die because i was stupidly aggressive

#

game is fun to play

quartz barn
#

Because im at 400h, and just started on the vet penances

spice veldt
#

the difficulty is waning, but I like the core gameplay of what this game is

quartz barn
#

Finished the other 3

spice veldt
#

there's still some peaks when you're solo, whenever those moments where your teammates die, which are fun

haughty star
#

which i am going to try tomorrow, thanks @spice veldt @wind spruce for opening my eyes to what potentially might make purg fun for me lol

spice veldt
#

woohoo

#

another one has been TRICKED by my sweet words (hopefully)

wind spruce
spice veldt
#

i like my melee in this game so i lean towards right-side psyker for how assail has a low active time cost and all that stuff

#

hopefully that suits you as well

nocturne dust
haughty star
#

it's good in it's moments and really powerful on left side it just sucks being married to the thing. i had completely swept assail to the side because fundamentally they do do the same thing but assail just might add fun value

haughty star
heavy ember
spice veldt
#

just be careful to not blow up with assail when spamming it if you're not quite accustomed to it

wind spruce
haughty star
#

i use assail all the time

spice veldt
#

oh good

strong gulch
haughty star
#

yee

strong gulch
#

gotcha

uncut sinew
nocturne dust
#

I can't believe Baz doesn't like the flame stick 😔

strong gulch
#

I haven't play assail purg this patch. It's comfy.

nocturne dust
#

It's alright.

#

KF scratches my brain tho

strong gulch
#

KF proccing is like stimming for me, but I can't deny the comfort of assail purg.

#

Assail trauma too.

nocturne dust
#

KF proccing on the crusher

spice veldt
#

fucked up that they would add a cocaine equivalent to this game

nocturne dust
#

grey name moment staregryn

heavy ember
#

smh

echo root
#

No images?

nocturne dust
#

I want more staves I don't have to aim

echo root
#

So like Purg and Electro?

strong gulch
#

Keep chatting and you'll get the red role. Then you can post pics and links.

spice veldt
#

after we get bolt/beam staff

nocturne dust
haughty star
echo root
nocturne dust
#

As long as I can ignore weakspots and just fire in a general area I'm good

echo root
#

What was the OG name for voidstrike again?

haughty star
#

voidstrike

#

jk lol idk

nocturne dust
#

which is funny

echo root
#

Really?

haughty star
#

i know trauma is voidblast now

nocturne dust
#

because I like voidstrike most

spice veldt
#

yeah voidstrike has been unchanged

nocturne dust
spice veldt
#

the true winner of this debacle

strong gulch
haughty star
#

void strike is thiccc

steep estuary
#

Assail trauma sounds nice

echo root
#

I play voidstrike once in a blue moon. The damage output is really nice, but you're prone to getting overwhelmed compared to the other staves.

haughty star
#

those 10+ void strike headshot crunches are super thicc

nocturne dust
uncut sinew
spice veldt
#

i like my assail trauma cuz i just run assail + melee mostly, and whip out trauma for the spooky densities

#

which is why i run a deranged blazing spirit + rending shockwave trauma

steep estuary
#

Is rending trauma still good? Or is it all fire these days?

spice veldt
#

since i have true aim for blazing spirit and rending shockwave to bump up the adms for assail against flak

#

i run both and haven't run strictly either in some time so i can't personally say'

haughty star
strong gulch
nocturne dust
haughty star
#

oh wait the assail lol

spice veldt
#

ye, and stacking true aim with melee

echo root
spice veldt
steep estuary
#

I gotta tune up a purgatus tbh

steep estuary
#

So many things to try aaaaaaa

echo root
#

60% warp res purgatus goes hard

haughty star
spice veldt
#

i think rending is fine if you're using a specific playstyle where most of your damage is on your other weapons, which i do run, but it is more niche because your teammates are probably not quite so well at taking advantage of the brittleness or just run weapons that have good baseline adms for the situation

nocturne dust
echo root
#

I feel so useless against horde with voidstrike

#

It's like you only have venting shriek stacks to deal with hordes

nocturne dust
haughty star
nocturne dust
haughty star
#

gotta look beyond what you're tryna kill

#

the rest will die in time

quartz barn
#

Make your own hallway by finding good sightlines and corners

spice veldt
haughty star
spice veldt
#

tragic

#

skipping the progression of the game

quartz barn
#

Obv if you're gonna stand in the middle of the room you're gonna have less succes with void

nocturne dust
spice veldt
#

(no)

radiant frigate
#

sibling, don't get carried away

haughty star
haughty star
#

I'm waiting on my child to fall asleep so I csn have my spot in my bed

#

Well, one of them

#

And also putting together yet another curs-ed assail vent combo lol

haughty star
#

Assail vent go so nicely together. Got the stuff to kill stuff quick, got the stuff to kill stuff slow, stave does the rest

nocturne dust
echo root
uncut sinew
nocturne dust
strong gulch
#

sparky bleed knife

uncut sinew
#

always was

nocturne dust
#

huh

#

You weren't before for me

#

idk wat it even means

uncut sinew
#

discord nitro didn't pay through, so i was without my pink name this morning

strong gulch
uncut sinew
#

yes

#

nitro did the funny

strong gulch
#

rude

haughty star
spice veldt
#

i don't quite like scrier's when i have a staff since i can't be assed to control my peril more, and i don't want to invest 2 extra points for warp unbound (with scrier's specifically), so I end up running vent or shield

uncut sinew
haughty star
#

Also yeah I don't wanna manage peril that much

uncut sinew
#

fair

#

i don't mind it

spice veldt
#

no wait i don't upgrade shield either

#

so i guess i just hate spending points into ults

echo root
#

What's shield?

spice veldt
#

middle ult

haughty star
#

I upgrade shield. That bubble becomes a octagon when you got 10 percent toughness in it lol

echo root
strong gulch
#

It is not a good build, but I do enjoy trauma with WU. Just play at 100% peril.

nocturne dust
#

Can we replace the peril gen reduction node on Scrier's with a node that actually makes it interesting for staves

spice veldt
#

one of my philosophies is to avoid benefitting teammates so that's my reasoning for not taking dome

#

i know, i'm a teamplayer

haughty star
#

I take it selfishly when I'm running bb to give myself a safe space to save the game in

nocturne dust
haughty star
echo root
#

You lose like one gazillion dps by not taking vent

runic juniper
#

warp unbound gives you only 5 seconds to blow up from peril out of 12-30 seconds. I dont have to care about edging it to keep 100% cleave or 33% toughness dmg reduction and 20% dmg bonus

haughty star
runic juniper
#

thats what i like

strong gulch
spice veldt
#

purg is dishing out a bunch anyways, and i'm making it up by hitting enemies at range with assail as well (as well as having two points to spare)

#

tradeoffs, tradeoffs

echo root
uncut sinew
spice veldt
#

yeah, but the overwhelming majority of enemies are dying before you reach that anyways

#

it's nice that they die faster and it's good inded

#

i just don't think it really matters when purg is hitting them anyways

haughty star
#

Vent in its current state is hard to even argue with damage wize, like yeah you're gonna get a ton more outright damage wirh scriers but the vent is always gonna be the clear winner

echo root
#

Venting doesn't even cancel your purgatus RMB, it's the GOAT.

nocturne dust
#

I mean

#

neither does scrier's iirc

echo root
#

Fuck Scrier's Gaze

haughty star
#

The main argument for vent stacking blaze

nocturne dust
runic juniper
spice veldt
#

i always snipe melee elites with melee if need be for perilous combustion and uncanny strike unethicalities

uncut sinew
#

i personally see sciers as a dps variant of shriek

haughty star
#

Wut

haughty star
#

Damage wise shriek will always win in its current state at high diff

haughty star
#

Its just too powerful lol

runic juniper
echo root
haughty star
#

slow roasted heretics

nocturne dust
haughty star
#

the most addicting part about shriek for me is the kills you never get to see

#

like poor ass trapper ain't even out the spawn door and got burned alive or some shit

echo root
runic juniper
#

that killfeed mod that shows the kills of literally every enemy only makes sense with shriek

nocturne dust
#

The most satsifying part is definitely when I get the sniper with the shriek

runic juniper
#

dont need to know that a poxwalker died in any other case

haughty star
#

i personally think the most satisfying sniper drops are the assail ones cuz it's like watching a slowball go out of field for a homer

#

lots of buildup lol

#

vets, zealots scrambling for their secondary, oggies whipping out the kick back

#

space magic comes in from left field to save the day

nocturne dust
haughty star
#

i just think it's funny that everyone scrambling to kill it when you know that mf gonna die lol

runic juniper
#

assail rightclick is either the most satisifying or annoying thing to use and theres no inbetween

#

decide destiny shooter that doesnt die from its headshot vs a trapper who gets zinked right before the net comes out

haughty star
#

this is what imma try on burga tomorrow. not sure about the ee point tho, it is really strong on burgy boi but i might reinvest to get additional targets or quietide

runic juniper
#

extra cleave kinda eh when you already have purga with infinite, even if it helps assail

haughty star
#

i'm thinking with assail fuckery and FLAMETHROWER burga soulstealer will probably give me a piggybackride

#

and it's one of those instances where the point doesn't make a whole lot of sense to reinvest if i don't take another out somewhere

runic juniper
#

also this aint burga with out the B staregryn

haughty star
#

it is what i make it

runic juniper
#

Aurga

#

instead of Burga

haughty star
#

aurga

#

kinda sounds like auric

runic juniper
#

Thats it im taking Surga

haughty star
#

(literally not at all)

#

idk does extra cleave make the ds4 hit like 5 targets instead of 3?

runic juniper
#

ogryn tries to pronounce 'aw-rick'

runic juniper
echo root
#

Put it in quietude

runic juniper
#

you only really pull ds for stabby elites

haughty star
#

well in this use case i'd be maining melee and assail most of the round

#

(totally not leaning on vent)

#

not one bit

#

the idea for me is putting the damn purga away lol cuz it's so boring unless there's literally a clusterfuck in front of you

runic juniper
echo root
#

I recently took it off after using it for a long while, honestly can't tell the difference.

haughty star
#

darktide rounds don't go perfectly like ever. alot of times ee has saved my ass from the unopportune gunner that posted up from around a corner is astounding

#

i only advocate for it's usage on purga and vraks/recon

#

other than that it's garbage imo

runic juniper
#

any scriers build is insane with it since every ranged attack will crit basically

haughty star
#

idk about column cuz i personally hate the weapon but recon psyker is literally immortal so long as you got gas (ammo) in the tank (gun)

#

staves are a rule are shit with ee

runic juniper
echo root
haughty star
#

ope

#

meant for the guy above

runic juniper
#

you fool

#

now i instead will lecture to you how youre wrong

runic juniper
haughty star
#

that's it i'm breaking out the LMB scriers macro build

runic juniper
haughty star
#

no i like my macro

nocturne dust
#

I use lmb spam without quell cancel chadgryn

uncut sinew
haughty star
#

ope that one's reserved for later

runic juniper
uncut sinew
#

i know lmao

nocturne dust
#

I want more tree

#

Fatshark, make us Path of Exile

uncut sinew
runic juniper
#

im honestly surprised you dont have that one dumb talent right above shriek no one takes

uncut sinew
runic juniper
nocturne dust
#

Unlucky for Some + Warp Rupture build? pogryn

uncut sinew
#

could be fun aswell

runic juniper
#

i dont even know if thats worse or better

uncut sinew
#

it must be tested

runic juniper
#

just take voidstrike blazing spirit, but swap the scriers talents for 20% peril reduction instead

uncut sinew
#

or

#

60% peril reduction with purg

#

what peril?

#

infinite sciers

runic juniper
flint spear
#

There was a soulblaze trama build utilizing true aim and left clicks KEKW_ogryn

runic juniper
#

you dont need that 20% warp rider damage

runic juniper
#

aw you still got warprider tho

uncut sinew
#

shit you're right

runic juniper
#

wait witf

#

how didnyou

#

that is so fucking dumb LMAO

uncut sinew
#

i'm running this as my main now

runic juniper
#

the 2 point investment for that talent lol

steep estuary
uncut sinew
steep estuary
#

What weapons you taking?

uncut sinew
#

purg and mk4

#

i believe this build aint gonna be that bad

#

looks fucking cursed, might work though

steep estuary
#

Y'know what? It'll certainly do something

flint spear
#

oh no not the crystalline will

uncut sinew
nocturne dust
#

Use battle meditation instead of perfect timing

runic juniper
#

i mean scriers off of assail should do decent enough

steep estuary
#

I... kinda like crystaline will. It was really silly deliberately exploding in a crowd and being like, whoops I tooted.

uncut sinew
#

i think this will suffice

runic juniper
#

it dont splode enough to be worth, aint even as good as a vet nade

uncut sinew
runic juniper
#

if crystaline will gave you full hp minus the missing wounds as if you just got revived then it might of actually been goated

uncut sinew
#

it would've

#

or it would've taken half a wound instead of a full one

#

and no downing

runic juniper
#

even that is egh, because then the only reason you want it to go off is the dumb splosion

flint spear
#

no warp rider w/ gaze n warp unbound 👩‍🦽

#

aint no way

#

that's literally free

runic juniper
#

but like regening hp in the middle of a fight by maxing out peril would be cool

nocturne dust
runic juniper
#

also people who dont understand why you'd want to go down to reset hp need silent bursters up their alley 24/7

nocturne dust
#

I would've preferred crystalline will ogryn bomb over hp regen

runic juniper
#

anyone would but aint no way they actually going to make a overload explosion cool again

#

vt1 sienna teamkill explosion my beloved

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would be amazing to use wounds as grenades though

flint spear
#

you can explode w/ crystalline will when you are out of toughness, that's... psyker's VoC🤔

fiery stratus
strong gulch
dull osprey
#

fo real get the screen effect mod and disable 90% of this hshit so you can actually see whats happening

potent echo
#

Yes

#

Also the game has peril fx slider natively

fiery stratus
#

It's a repost but it's a classic

slate oasis
#

99% of pub players when they go down and you take more than half a millisecond to pick them up:

quartz barn
#

Wait im confused

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I dont even have screen fx mods and my screen doesnt look this fucked up

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Dont think ive changed ingame settings for it either

potent echo
#

The correct response

radiant frigate
#

yes very true

steep estuary
#

I gotta try the heavy sword more

flint spear
#

gotta try those 200 dmg overhead against carapace

teal fog
strong gulch
teal fog
#

i wanted it as low as possible and everything else at 80

strong gulch
#

Oh gotcha.

#

Yeah. I am ordoless trying to do that.

teal fog
strong gulch
#

SAME lmao

teal fog
#

lol

strong gulch
#

It can be lower tho.

austere warren
#

Who got some psyker builds they've been enjoying lately? I must branch out from right tree.

strong gulch
#

Good ole surge staff with WC PC and shriek

summer prairie
strong gulch
#

Assail trauma for if you don't want that.

strong gulch
summer prairie
#

this was a regular shop purchase

strong gulch
#

Nice. I just checked the shot and saw a knife with the dristribution that I want.