#psyker-class
1 messages · Page 1542 of 1
Low difficulty mentality is having fun
High difficulty mentality is trying to get better
Max difficulty mentality is having fun
and people are literally just going to complain about psyker even more, because beiing the aoe char that it is, higher difficulty will mean more ramped up aoe dps
Hey ya'll, kinda new here. On first toon and man, Psyker is fun. I'm not really understanding my staffs though. The palpatine one is just... Meh? I thought lightning applied soulfire?
i know, i was referring to another argument that was just arguing against difficulty increases in general in the game
it does but not the way you think
Nope but it stuns and has high damage
Id like a cata mode
i specifically want trauma/purg nerfs to level the playing field between difficulties
Or a cata equivalent
Is there a build that is good for psyker that would be easy for a beginner?
okay. just grab a gun and assail and play with the perks lol
staves are garbage until you're 30
and can properly upgrade them
It better be called Exterminatus mode
what is the point of psyker then? If i just have to use a gun?
Tip, don't actively chase the meta. Just have fun
I feel like that's unfair to trauma/purg. It is interesting and nice to have things work differently. They work differently. I specifically like that I don't have to aim as much with Psyker.
I hate the whole 'weakspot' gameplay every single shooter has.
but i'm not talking about removing their non-aiming component
i respect their identity as AoE weapons
i'm saying to just cap their cleave
Staves are fine. I personally like the fire staff, but the AoE staff is also good, or the cannonball staff if you're good at sniping
to some finite amount and not make it infinite
(I am also levelling)
i'm not saying to transform them into laser precision weapons
well, i do want trauma's aoe to be reduced
Assail is deadass carrying my levelling though, ever since I unlocked it
but whatever we can have different marks with different aoes and whatnot
i can grumble about that later when different marks come out
I just want that 40k psyker experience, where you can just do absurd shit
it's just that staves are literal garbage until you get to 30 lol
ill remake an assail
Right, but I'm saying, perhaps not as aptly as I should, that their performance makes sense and they're not that strong
well they are strong
but they're not "need nerf" strong
yes
game starts at 30 kinda like a borderlands condition
especially purgatus
i think their "average" performance besides mixed hordes is fine
try for something like this and just practice not blowing yourself up with assail lol
i'm saying to target their cleave to target the specific edge case where they just annihilate deathballs and massive densities of enemies
I think it makes sense to have things good at that though
i feel like the cleave is one of the more innocuous aspects to tinker with, because it only matters at very absurd densities
and also you would need to kill PC and shriek
i'm not touching their damage and whatnot (yet)
ive been trying to do the weeklies
i'm just touching their cleave
its not fun
yes and i want that as well
shriek should have falloff at least, and PC needs to just be replaced

WWZ did this fine by adding a target limit to explosive weapons
I'm not saying that we have to do it like that, but I'm saying that it is something that has worked in a different game
just trust me race to 30 and then come back here, we'll get you doing space wizard shit
I don't want WWZ.
sure
pc should be dependent on the enemy killed
crusher? 4 stacks in a somewhat larger area
shotgunner? 1-2 stacks in a small area
i'm just saying to borrow a singular idea from a different game
Sure, but I don't want things to work the way you do and fundamentally disagree.
psyker is aoe
so far, because of the staffs that have released
doesn't mean we have to keep it that way and that things can't change
the only reason people whine is because it tops scoreboards ez when played well, and that's kinda what it's always going to do unless they nerf it doing aoe lol
which would render the whole class useless lol
because it's the aoe glass cannon class
i'm just saying to tweak it down and not to remove it
Sure, but if you did nerf PC and Shriek, I think you would actually have to buff every single staff
i feel like you are having a very extreme interpretation of what i'm saying
every single staff?
i really disagree with that
Are you new to the game as well? If so, I would recommend leveling one of the other classes first if you're not finding Psyker fun. It's a glass cannon class, easier to level Vet / Zealot and understand the game a bit better IMO..
yes
i've not run PC or shriek in builds and have done respectfully fine, though i otherwise do run PC
I love psyker
im just... im getting cornered and fucked up because my AOE was not enough
without PC and shriek it loses a lot of power
That is annoying
i don't think that's psyker's only strongest builds, and they don't need synergy with PC and shriek to be very strong
i mean anyone wanna play?
just trust me my guy i did it the way i'm recommending the 2nd time around and it was much less heartache than trying to incoorperate underleveled staves
damage aside, trauma and purg's stagger is also on the sillier side of things
Psyker's strongest builds absolutely are tied to PC/shriek
like bringing a single target ranged weapon (revolver, bolt pistol, etc), you’d just bring a horde clear melee like illisi
and most staves are tied to PC/shriek
PC accounts for 10% of my damage overall
I don't use shriek
I use builds that I consider pretty strong that do not rely on soulblaze
i can play tomorrow depending on hourage. i'm going to bed soon
Psyker melee is awful
and remains so
psyker melee should get buffed
i’ve always thought that
psyker melee should be a very viable option
and EK doesn't do enough damage to be revolver/bistol
Psyker melee is assail
yess illussy my baby buff me
I don't disagree, but I do disagree that it's somehow 'fixing' a potentially-broken staffker
could ya'll imagine how fucking insane illussy would be if psyker somehow had better melee lol
thing is literally insane for a horde clear melee anyway.
It’s pretty mediocre
for horde clear?
Yea
yeah strong disagree here boss
Like, I hate your suggestions guys. You're talking about breaking staffker and then replacing it with... literally what vet/zealot is, removing the uniqueness of the class.
one of the most effective and best feeling at cleaning up trash lol
For Psyker’s standards yea
In terms of overall no
staffker would still be absolutely viable, but bringing a single target staff would warrant a crowd clear melee
i don't think it's breaking staffker to tweak down the infinite cleave of two staffs
you are way overrating soulblaze-dedicated builds compared to psyker's other builds
i mean psyker has access to most of the melee weapons so by you're own arguement you are completely contradicting yourself lol
And why can't I bring a single target staff, have a crowd clear ability, and use a bossing melee? Why is that bad?
if any other class had that weapon it would still be fucking peak lol. if it performs well on pysker it would be cracked on anything else, we all saw that with ds4 recently lol
What I mean is, if you take illisi’s horde performance into the overall horde clear comparison with other classes’ melee horde clear performance with various weapons, it’s in the “mediocre” tier
I was talking about the talents mainly
I did that test before U&L added a 10% atk speed node for psyker
Illlsi was like 18.5s for 50 pox
yeah that's a trash comparison
Here's a silly idea, Psyker staff on other classes.
It just becomes a poking stick
psyker melee is trash idk why you even tested that lol
the ds4 is an obvious outlier given that its closest sibling, the knife, needs a 1.75x damage bump to compete in base damage, and no strong difference quite exists between the illisi and other average weapons
Because I had heard that it’s good at horde clear so I wanted to see how good actually
Turned out to be really mediocre comparatively
yeah that's not really a fair comparison tho?
you'd literally have to put it up against the other melee weapons with psyker
No? Psyker has two builds, all staves except voidstrike are soulblaze and soulblaze reliant. Soulblaze works because it gets applied to everything.
psyker itself is trash at melee so your whole "test" is dumb asf
I feel there's a difference between horde clear and horde management
Sometimes confused
Rashad is 7.5s and now you can get the same +10% atk speed buff as veteran & zealot so you can actually kill horde as fast as veteran for the most part
trauma and EK? I'm confused by this
i'm not saying that soulblaze isn't strong
is gear shared across toons?
i'm saying that you can allocate your talents and build a different way and achieve similar results as well
Wow, 7.5 with Rashad on Psyker!?
i would literally bet money you cannot horde clear better with a rashad vs a illusy on psyker lol
Nope, Mastery levels are though
let us pick up dead psyker staves and throw them like javelins
fuuuck
Toons?
But gear is not shared, blessings and resources are
toons is an older slang for characters/avatars
Veteran with 10% attack speed is 7.5s vs 50 pox
Psyker suffers no breakpoints vs poxwalkers compared to veteran therefore theoretically with the same +10% atk speed it should be at least very close in terms of horde clear rate
i think it’s originally from world of warcraft?
Psyker needs a Warp Javelin staff so bad
You really can't? Idk what you mean. EK's build is heavily reliant on soulblaze and without it, it is easily mediocre if not awful.
I mean, you gotta come up with reasons why it wouldn’t
can always just have a melee leaning
no i don't
Hmm makes sense
you are the one contesting my pov lol
How much you willing to bet anyway
Assail feels so good
i ignore my staff most times because i just use assail and melee
it gets the job done and i deal competitive damage with my premade
i like void lately
i'm just saying that people overstate differences way too much here
idc if people rate it lower than most of the others the fucker is poggers in the right situations
Let me put it this way, you're essentially telling me to stop playing psyker and start playing zealot
Ah well evidently I never got into WoW
If only staves give a movement speed boost
no?
i'm saying that the melee-leaning playstyle that I personally run is pretty good
i'm not saying that you have to do it
Melee focus with a bit of range is exactly what zealot is
i'm just saying that this is an example of a non-soublaze reliant build
...so?
vet has that too
like, every class has melee
so what about it
zealot is obviously the melee-focused archetype
doesn't make every class that runs a melee build just "zealot"
its just every class objectively does melee better than psyker lol
I play psyker to play staffker, not be worse zealot
sure, but you can always fill in the gap with staff/blitz
psyker obviously doesn't need better melee to compete with other classes
by your own admissions
classes having different strengths and weakness is a normal thing
Yes, but then what is your point?
then nerf most of the strengths and what are you left with?
well, my point has been the same so far in that there exist non-soulblaze reliant builds that do competitive damage
shriek builds are the strongest builds lol that is pretty much objective
still a good flamethrower staff and a good explosion staff
ehhh
Yes, but that build is gunker/meleeker/assailker, the only other build on Psyker, and it's not that great and feels awful to play.
like, i hope to ingrain in the point that targeting the cleave specifically affects the edge cases where you're damaging a lot of hitmass in your AoE
It's no secret I hate gunker with passion.
like every weapon, trauma/purg will then reach a limit when dealing with a density of enemies
is that really worth to your average player to play over lliterally anything else?
stick gang
sure, purg/trauma will continue to have minimal aim requirement and do a lot of AoE damage
Staffker best psyker 
gunker still fun tho
we're just capping it to prevent it from scaling to absurd limits
I don't see the issue with a class being good at that
i see an issue when it is an obvious outlier from the overwhelming majority of weapons
hell, brutal momentum already gets flak for being just 4 targets
Literally just toss a grenade and get the same effect
trauma somehow is immune from this criticism here for some reason
well... about my view about that one...
i feel like you don't have to be told traumas damage does not come from the dumb lil explosions lol
You want to nerf grenades too? 
you might be surprised that psyker is not the only class that i want to nerf
Lmao, this is just dumb. Anti-horde tools should be anti-horde and good at clearing said horde.
i'm only talking about psyker because that's the current topic
Yea I’d rather it be 2 targets and buff combat axes’ innate cleave
It should not be exceptionally good at horde clear on top of being good at single target
nade regen is the only thing i'd touch currently
and see where it'd go
i respect nades having good individual strength
this is tough cuz they'd almost have to split up brutal for some weapons
like ogryn shield for instance would be near useless without brutal working as it is
the things that i recommend as nerfs to shriek and whatnot are also things that i want to apply to DoT AoEs in general
Not necessarily, this wouldn’t impact its performance much outside of horde clear for combat axes (which would get compensated by having better cleave)
And I think power sword being able to kill 4 shotgunners per swing with zero melee talent investment is dumb
HIYAAAAAAAAAAH
surprised me that you didnt talk about TA vet (yet)
annihilate it
yeah but then you have to deal with clunky ass psword
to me that weapon feels just awful
psword's not particularly that clunky baseline, and there's always the devil (weapon specialist)
also VoC
Tac axe genuinely needs better cleave & cleave distribution in general, it’s sorta separate from BM
Never has anything disgusted me more
the majority of weapons in this game has damage falloff with targets hit
Tactical Awareness
Mfer doesn't want horde clear to exist in a horde game
but melees do fine with damage falloff and finite cleave
like i realize it's good and can do good with it it just feels like something out of a ps2 game
-6 sec is stupid
like, hordeclear is doing fine without flamethrowers and whatnot
Well yes. I don't want every weapon to be the same.
Variety good.
sure, so we can tweak the damage falloff and cleave of weapons to be different?
this is also already done
you can't argue aoe and balance at the same time lol
the power of aoe scales with difficulty and density
and if you want to power fantasy your way through the game, lower difficulties exist
i'm going to continue to repeat the "go to lower difficulties for power fantasies" argument until the end of time
because this happens to be a game with multiple difficulties where i can indeed use this argument
Oh that, I think it needs an activation cap between abilities and it needs to be % based, not flat -6s
Smth like -15% of ability’s total cooldown (can activate up to 2 times between ability uses)
This means -4.75s (up to -9.5s) for exe & VoC
And -6.75s (up to -13.5s) for infil
And VoC itself needs some changes
sure, then we can just recommend increases in spawn rates
The whole point in the horde game is to eat the horde
also, there's regular damnation or just non shock trooper high int auric damnation for something less intense
and i'm going to repeat that maybe if you have thousands of hours into something you've just reached the upper eschelon lol
and that is not a everyone else problem
But that does nothing if we don't have the cleave anymore.
that's a you problem lol
we have 7 difficulties
i'm sure people can find lower difficulties to contend with
yes and you are a very small minority
so?
why cater to the few?
Probably reduce the overtoughness to +10 so if you get hit by quite literally anything it goes away until u gain more toughness back
Makes it more easily punished
Then prob cut uptime from 15s to 10s
i can similarly say why would i cater to people who play on sedition (besides low levels)
also, balancing within difficulties isn't something that caters only to the few
i'm not talking about an overall game difficulty increase
Money

that's a good one
because they just bought the game and their friends aren't sick of hearing about it and/or only people who already play the game?
i'm talking about tweaking obvious outliers
well, i did specifically say "besides low levels"
like, i am using qualifiers in my statements for a reason
I think beeg aoe is fine
Just psyker himself is good at it and can do it effortless
I think it's clear that trying to hammer down every nail is problematic in itself, Helldivers being a recent example
sure, it doesn't have to be fine-tuned
which is why i'm discussing the numbers abstractly
i often find most people who say this literally have thousands of hours or aren't psyker players lol
You're already trying to make it pretty fine-tuned
how so?
i'm just saying "high but finite cleave"
some "damage falloff WRT distance"
like, I feel like i am discussing in very vague and non-specific terms
given that i don't think i've brought up specific numbers yet
just relations and whatnot
I mean, removing infinite cleave from things removes a lot of the fun of said things and makes no real sense, especially for grenades
it makes sense from a balancing perspective, unless you want me to suggest a damage falloff but keep infinite cleave
which i'm fine with
psyker is the glassiest class in the game and also the most dps heavy
sure, but balance isn't the be-all, end-all of a game
there is going to be a finite amount of shrapnel and some amount of stuff that blocks that shrapnel
like literally at it's baseline what's wrong with this
sure, which is why i'm talking about things that i perceive to be obvious outliers
i'm not saying to tweak a lot of things
just staple down categorically-problematic stuff like AoE DoTs that don't have any falloff
But I don't see them being that big of an outlier
yes, and i've specifically referred to targeting the edge cases where they're hitting a lot of density
like, infinite cleave isn't a problem when you're doing it to a reasonable crowd
Sure, and those are rare, and are fun
i'm saying to target the cleave specifically, which specifically targets the edge case where you're doing it into a lot of density
it can be the end-all tho. just look at helldivers when they decided to listen to the upper echelon over the rest of the player base
they're fun, but not quite balanced and especially not something that i think should exist on the highest difficulty
like, keep in mind that hitmass scales (a little bit) with difficulty
so it's going to be better if you're on lower difficulties
But the way you're 'solving' it means it won't exist on any difficulty
kick ass game literally beaten into the ground by nerfs and awful balancing tweaks to cater to only the highest skill players. went from a global phenomenon to a niche thing in like a month
lower difficulties have less enemies and lower hitmass
this is a self-balancing problem
or whatever the term is
lower hitmass is not no hitmass
sure
less enemies is problematic in a horde game
which is why i'm saying to set it to a finite but HIGH cleave
like
please read what i'm saying
Give it 50 cleave
i'm not saying to kneecap them to a very low cleave
I read that
lower difficulties are easier therefore that is a problem
Here, number
nothing has changed
the only thing i want is for it to scale up to a more reasonable limit
Sure
This is the exact same amount of cleave as current plasma gun left click
and i thought zealot chat was bad
The zealots are invading
well, they're talking about spawn numbers
Hell give it 100 cleave if it’s to be coded like if u hit 5 maulers and it gets used up
and i agree that less enemies feels bad (to an extent, until where there are too many enemies)
it usually isn't this bad lol. just when people complain about it being easy to top scoreboards with the glass cannon aoe class lol
Although I don’t think they even code flame weapons in association with mass lol
yeah they don't
no limit besides their AoE
purg additionally gets stopped by bulwarks (somewhat) and walls, but that's it
maybe there's some engine limit
There's a framerate limit 
i've tried cleaving 200 enemies with old brumo and it didn't quite work even when they were stacked on top of each other
I think ur case can be made slightly more realistic if enemies hit by the edge of the flame gets burn/Soulblaze stacks slower than enemies at point blank
Not sure if possible tho
I think we're just going to fundamentally disagree. I like that odd things can happen and you can blast way too many enemies with specific stuff. It's like 1-hitting with thammer, it doesn't really change balance practically-speaking because of the rarity of such situations, it just does funny stuff.
Bro the bad part about reading this is the cringe takes that aoe/cleave shouldn't be nerfed
could do a distance check when applying for soulblaze or whatever
i agree it's funny
but i also think it's something that wears off, and i'm not fond of it as a teammate for a single weapon to be able to obliterate hordes and mixed hordes with no particular falloff
Or you could just buff single targets

i guess i don't know how i feel about that specific subject which is why i haven't commented much towards the matter
my balance philosophy is to consider not only the user of the weapon being balanced but also the people that will be teammates to you
and well, the enemies that are on the other side of that weapon, i suppose
What, by making them also have stupid cleave?
i mean the flamer does all this anyway but you've also commented towards that so i'll shut up lol
yeah i don't like the flamer for that either
You misunderstand.
Crushers already have infinite cleave.

The enemy
yes
not the weapon
they have a tag that makes them stop all cleave
blessings like sunder or devastating strike ignore this tag
flamer at least has reloads and ammo to worry about
(also good zealots only use flamer like 3 times a game anyway)
I'm saying their attack has infinite cleave
but i do agree otherwise
not cleaving them
Q-q-q-quadruple kill
these are literally the only fun times to play a purg build
think about that for a second lol
That's what I mean by buffing single targets
tbf it'd be like a 6 cleave hammer swing if it hit players (each character having 1.5 hitmass iirc)
purg is a fucking chore other than like the 4 or 5 times a game it's op
which is pretty fair given how much cleave players have
purg is pretty fine in my games
like i can get good worth out of it consistently
run it for the myriad melee enemies that exist and ranged patrols that are out and about
it's boring, it's not very good at dropping things in front of you NOW which is what psyker needs the most, and it's not good at range obviously
it has the stagger to delay when that NOW happens though
Purg is just so unfun if you have a competent team clearing shit out in front of you
I mean, I'd prefer if first they nerf the bullcrap with their attacks sometimes and the hitscan nonsense, and then buff them to be stronger but more... sensibly programmed
Purg heavily depends on your playstyle tbh
you're pretty much stuck running melee or the two shittier blitz most of the game
and obviously, you can build to specifically deal with purg's weaknesses, which is easy because both sides have access to either assail or brainburst
brainburst is ass and assail doesn't work with purg lol
I dont get much use out of it for example, because i move around too much
worse, but brainburst and assail deals with single target, and i don't think either is that bad (i still hate brainburst)
Purg does nothing in a team of 4 good players 
I don't understand why assail doesn't work with it
Its always confused me that BB is the go to by such a huge amount
assail hits reasonable breakpoints if you want single-target, and it has the advantage of doing this to up to 2 targets (or 3, or more with warp splitter)
yes, it works
it works and is good
i will specify that it brings big damage and is a generalist build
Eeeeeeehhhh it's okay.
Assail works with everything
I mean the blitz doesn't matter.
Because it's ridiculously strong
cuz purg
it matters in the context of what bazerker was saying
and staffkers in general
for hitting long ranges
don't really use the blitz
and single-target
because you lose out on wildfire and the most powerful perk psyker has to offer (PA), not to mention get point taxxed for going across the tree to shriek
I mean, Assail doesn't get the sniper 90 meters away unfortunately
wildfire is nice but assail is also nice
oh no not the sniper 90 meters away
Wildfire for purg is a whole lot nicer than assail
i shoot those with hipfire revolver
imo
sure, but 50 meters radius also covers the map, and maps with those distances also are probablistically going to have a lot of cover between you and that 90 meters
You don't get point taxed, wildfire is meh, but PA is correct
even tho it gets snipers within most important engagement ranges
literally us talking about purg:
Sure, but when the snipers are out of range it is real annoying
but assail gets 90%
no its not you reposition or go within range and kill them
i don't care if you can run a purg build with assail, it's sub optimal for purg and purg is fucking boring for like 80 percent of the match lol
annoying but it's no big deal to just deal with the enemies around you in cover and just run up to snipers
50 meters is still a very respective range
You can't always do that
But you can just infinitely dodge slide snipers so meh
you're still hitting snipers from across mercantile's arena
compared to most other options psyker has to offer
But why is assail sub optimal for purg. Literally just because of PA? I can live without it
Anyway, I'm not saying it doesn't work
ah i cant say anything then i dont use staves
and i'm saying that it is good
theyre pretty boring
Assail has more benefits than BB w/ purg in a vacuum
Psykinetics Aura, Wildfire, and Kinetic Flayer
all of which Purg likes
KF is super strong on purg now lol
You can do without wildfire and KF very easily
Eh, super strong is a bit much.
sure, and there are tradeoffs for getting access to assail, one less point tax to get +10% melee atk spd, malefic momentum (primarily for assail)
You can do, sure, but we're talking optimality.
just shootem with ur gun
KF enables PC
it's not literally always about dps lol
and yes it enables a free perilous shot which is a whole lot more dps
an enemy proccing KF is presumably getting hit by purg
and enemies around them are also presuambly getting hit by purg
I'm not saying that PC is doing nothing, but there's another thing that's inflicting soulblaze
Didn't say it was. But it's really not that impressive. Ooh I sniped one elite out of the 7 that were about to burn down anyway
more soulblaze faster good
You know what else is good
sure, but i think it's a small drop compared to purg's aoe
It really isn't
Having a ridiculously strong blitz instead of a gimp af one
and keeping in mind that you can just swipe your camera around with purg if you want to be truly optimal
you know what else is good? having a good stave and the good blitz on a optimal build
instead of a gimp stave 80 percent of the round and relying on assail and suboptimal melee to carry you through
TRUE
Assail isn't that strong and most of its use is useless because purg already covers it.
Assail really is that strong though
assail has 32 meters more range and does more single-target in a pinch if you need it
there is obviously very much a role for assail to fit
People keep saying that and they keep being wrong.
Well, 'people' being like a couple
i don't think i've been wrong

Literal skill issue, soz

the things it does single target damage on wouldn't be helpful with a purg in your hand tho
im gonna use left click surge and ep smite lmao
based
Don't worry, you'll get it right one day.
bombers? trappers (well, you can puff them with lmb but hey, assail)? ranged patrols that you can't quite engage immediately?
It's so bad, I hate switching to blitz for 0.7s to shoot two shards capable of clearing 6 elites and staggering all specials
other than literally snipers at the range assail can reach, which they're always seeemingly just outside of lol
So mid
purg, purg, purg

i'm not saying that purg isn't a generalist weapon with good reach, but there are situations where assail is going to be better
literally just snipers would be the one that actually stands out
You can just use both at once
that too
purg pretty much handles everything but carapace and assail don't do that lol
Slide goes bbbbrrrrr
it's not like assail demands high time cost
You really can't, using assail takes time you just be using purg
it is immediately actionable on swap, requires ~0.2s to throw the first shard, and ~0.3s for the second shard
LESS THAN A SECOND
so ~0.5 seconds to do a cycle of two shards
it doesn't do that much with two shards lol
Assail doesn't let you take Psykinetic Aura and Wildfire (for In Fire Reborn warp charges)
the time window is modular
yeah, and i've never taken both and I'm still doing competitive damage with people that do in premades
people overstate the differences between builds
We already said this and they dismissed it like it didn't matter 😭
It literally is lmfao
i only need to make the weaker argument since my stance is that the difference between these builds is minimal
here ya are forgetting that you've literally got tons of your life into this game.
You can be wrong 
that being said that's not a insult btw
i have 5500 into elite dangerous for god sake
i can just spin that into me having time with a lot of builds and being equally acquainted
You get BB which covers the few scenarios that Purgatus can
minimal compared to what
You can just run and slide into shotgunners
i could see the value in assail sometimes with purg tbh.
Except you're literally just denying reality, dude. It let's you absolutely mob groups of ranged enemies, rager packs and specials
minimal in that the difference in mission completion time and fail rate is minimal
All of which purg does

The only map with 90m line of sight that I remember is rolling steel final lol
alot of things that fuck me up on purg are things assail coulda done a little further away. but that's prolly skill issue
only with assail, you have more mobility
Is it me or
Haha you're funny, dude
Sure? Is that your argument? Lol.
Best weapon for gub psyker is bolt pistol ?
Vraks V infantry autogun
you don't know the forbidden knowledge....
there's like this one fucked up sightline at the magistrati section after the first event where you drop down a ledge, and there's a sightline where you literally can not shoot a sniper at the back because player weapons have a distance hard limit
and with purg you have more damage
Recon are also ok

vraks or reeeecon
doubt
yeah? I think it's a better metric than pure damage, in order to account for supporting builds that don't dish out quite as much damage
both good, both high dmg, conclusion, use both
Do both. Do assail in the gaps. What do you not understand here?
I’ve seen that before but there’re like 2 cover pieces to use nearby
Rolling steel is the only one with like, no tall cover & direct line of sight
Purg has infinite cleave so in theory it has infinite dps 
the problem is is both are essentially good at the same thing in different ways
ah yeah i do not like the rolling steel one either
Or just use purg 🤷♂️
fundamentally having two of the same purpose is bad psyker build. gotta hve tools in your tool kit

Rolling steel done smart will be closing the sniper alleys at opportune times
agreed
But pubs just spam the doors so the sniper alley is always open at the worst times
Just use melee. That's all that's needed for auric mael even on psyker
purg and assail deals with everything but carapece, pick mk4 to deal with carapece
soyker just doesn't have the toughness POOL to deal with chip and most of it's sustainment is based around things that have peril, which most of melee doesn't lol
there are obvioulsy instances and one offs that go against this i'm just illistrating the fundamental problem with maining melee on soyker
Still doable with just melee. But I was being hyperbolic because of the "just use purg" idiocy
just use purg isn't idiocy because to take assail you give up 3 things that also boost your damage in more situations
wildfire, psykinetics, and KF
overrated
no u
PA is deffo not overrated lol
vent is most op ability in the game basically and it can basically refill itself thanks to pa
haven't run any of those for the most of my psyker gametime and not regretting it
Yeah but we were also talking about how good assail is in general, and you clearly don't have a good grasp of its strength
^
in general
wat
no
no we weren't
lmao
right side has malefic, +10% melee attack speed, and warp splitter, which all benefit an assail playstyle if you lean into that
Sure, but on purg, because that was the discussion, none of those are that useful
yes
this is for leaning more into assail on purg
unsurprisingly, a different build has a different playstyle
i hope this is not too shocking of a fact that you might play to the strengths of what talents you get
yes but the most effective purg build is left side
this is pretty much universally agreed
Right, but why invest in assail just to try and get it to be good enough to rival wildfire + psy + KF?
call it easiest, call it whatever you want. left side is optimal
I was, but it's irrelevant. You underrate assail on more than just purg
yeah, and I really doubt that the difference is that big compared to right side esp when i've just achieved similar numbers to regulars in my premades who do run left side purg
I don't? I dislike assail because of its role in gunker, but that's different.
regulars that have the same time investment?
because i prefer the playstyle and i don't think it's that much different, from running it myself and running my assail purg build with other similarly competent people playing the left side build?
solid doubt
yes?
lemme pull up their steam profiles and see
You run assail with void?
this is josho
i do
Preference is valid but the issue is #psyker-class message this specific comment
assail is bae with void
Yes.
i can't see yoshi's hours, but he's ~900 true levels on psyker (and has hours on other classes)
i have 3.1k hours for reference
It is idiocy to ignore what we're saying about how to utilise assail in the build in a way that you simply can't "just use purg" more to replicate
mankar has 2.2k hours
so a group with similar hours
three of us being psyker mains (everyone except josho)
But you can just use purg to replicate everything you were saying. Shooters, ragers, they both can just get purged. 🤷♂️
i might actually try assail with purg personally after this convo lol. it's so hard driven that left side is the way and for empowering purg itself, it is. but as far as living with the damn thing through the match it might be refreshing to have assail to lean into
depends on the playstyle that you like
i don't run left side because i don't personally like it
i run right-side because that's what i like and I seriously doubt, from my experience, that the difference is as pronounced as is said when both are played to their strengths
i am definetly making a right side purg build
seems like fun
I run assail for anything that’s not EK tbh
you're basically forced to use the purg for the entire match and it's so fucking awful lol
It’s just really strong & safe
i mostly just whip out purg to densities that i can not be assed to deal with
it does do REALLLY well at the 5 or 6 times it's good but the rest of the match it's like having a flamer glued to your hands
and assail/melee my way when pushing the map
pick EP w assail and you'll have plenty of shards to throw
There is a major difference in feel imo
ewwwwww EP assail
but that's subjective
yeah
it's hard to compare from your own experiences without a controlled environment and yaddi yadda
but i just think that the differences are overstated
EP assail better than DD
i just don't see much value over dd personally with assail
eh, DD is better when you're mixing in melee
and assail doesn't regen fast enough to main it like smiteker
mostly to snipe elites for whatever reason (e.g., being a very greedy person, taking perilous combustion to justify your crimes), etc.
we're talking assail only for the sake of this argument
fair
Which is perfect for Brain Burst, which you take over assail.
i'm personally not lol i'm talking about right side purg
Genuine question, what is there to do at those kinds of playtime
just run games and steamroll them
or die because i was stupidly aggressive
game is fun to play
Because im at 400h, and just started on the vet penances
the difficulty is waning, but I like the core gameplay of what this game is
Finished the other 3
there's still some peaks when you're solo, whenever those moments where your teammates die, which are fun
which i am going to try tomorrow, thanks @spice veldt @wind spruce for opening my eyes to what potentially might make purg fun for me lol
It's atrophied af let's be honest
What are you trying out? 👀
i like my melee in this game so i lean towards right-side psyker for how assail has a low active time cost and all that stuff
hopefully that suits you as well
Idk, I've heard of some stupid cheese from before my time
it's good in it's moments and really powerful on left side it just sucks being married to the thing. i had completely swept assail to the side because fundamentally they do do the same thing but assail just might add fun value
right side purg spurring into vent and WS
purge with healthbars mod scratches my brain
just be careful to not blow up with assail when spamming it if you're not quite accustomed to it
I just meant more on a personal level (and for arco)
i use assail all the time
oh good
Assail purg?
yee
gotcha
or sciers purg
I can't believe Baz doesn't like the flame stick 😔
I haven't play assail purg this patch. It's comfy.
KF proccing is like stimming for me, but I can't deny the comfort of assail purg.
Assail trauma too.
KF proccing on the crusher
fucked up that they would add a cocaine equivalent to this game
smh
I want more staves I don't have to aim
So like Purg and Electro?
Keep chatting and you'll get the red role. Then you can post pics and links.
after we get bolt/beam staff
Trauma actually qualifies for me 
i like the staff i just don't like being married to it the whole ass match lol
It's harder to aim trauma at max range than voidstrike
As long as I can ignore weakspots and just fire in a general area I'm good
What was the OG name for voidstrike again?
which is funny
i know trauma is voidblast now
because I like voidstrike most
yeah voidstrike has been unchanged
voidstrike unchanged 🗿
the true winner of this debacle
Fecking fair. You might like assail trauma better than regular bb trauma.
void strike is thiccc
Assail trauma sounds nice
I play voidstrike once in a blue moon. The damage output is really nice, but you're prone to getting overwhelmed compared to the other staves.
those 10+ void strike headshot crunches are super thicc
You don't deserve staffker 
it is really nice
i like my assail trauma cuz i just run assail + melee mostly, and whip out trauma for the spooky densities
which is why i run a deranged blazing spirit + rending shockwave trauma
Is rending trauma still good? Or is it all fire these days?
since i have true aim for blazing spirit and rending shockwave to bump up the adms for assail against flak
i run both and haven't run strictly either in some time so i can't personally say'
wait doesn't true aim need weakspot which trauma can't do except lmb?
It's still good. Not as good as fire trauma. We don't have to settle with the crafting up now.
Admit it, the real reason you want the soulblaze builds changed is you don't use them 
oh wait the assail lol
ye, and stacking true aim with melee
Personally not a fan of rending on it. Fire on crit + wildfire + in fire reborn for warp charges is what I do.
it's true, i seek to annihilate others
I gotta tune up a purgatus tbh
So many things to try aaaaaaa
60% warp res purgatus goes hard
bruhh i will use a voidstrike until im boutta die with it before i pull out assail lol just purg feels like such a chore until those choice super thicc purg clutch moments
i think rending is fine if you're using a specific playstyle where most of your damage is on your other weapons, which i do run, but it is more niche because your teammates are probably not quite so well at taking advantage of the brittleness or just run weapons that have good baseline adms for the situation
Have you considered enjoying more boring stuff like me
I feel so useless against horde with voidstrike
It's like you only have venting shriek stacks to deal with hordes
Voidstrikers when they don't have a hallway
some get it, some don't
Scrier's Strike + ball spam isn't bad at all
Make your own hallway by finding good sightlines and corners
this is why the true darktide endgame is discord arguments
oh god i'm there early
Obv if you're gonna stand in the middle of the room you're gonna have less succes with void
remember to touch grass
(no)
sibling, don't get carried away
Me? It wasn't posted in hostility lol
I'm waiting on my child to fall asleep so I csn have my spot in my bed
Well, one of them
And also putting together yet another curs-ed assail vent combo lol
Assail vent go so nicely together. Got the stuff to kill stuff quick, got the stuff to kill stuff slow, stave does the rest
How to put your child to sleep:
Me every time I pull out Electro after playing Purg for 12 matches in a row.
why not make the build have sciers instead of vent? Benefits both purg and assail, not necessery to build a semi-soulblaze build for purg
DoT builds are my favorite, I love just applying a slow poison to everything and watching them fall over for no reason
oh ur pink now

sparky bleed knife
always was
I saw that. Usually is pink but was red for a bit.
rude
Soulblaze stacks are exponential. Baseline higher= quicker ttk on big stuff
i don't quite like scrier's when i have a staff since i can't be assed to control my peril more, and i don't want to invest 2 extra points for warp unbound (with scrier's specifically), so I end up running vent or shield
but sciers funny with purg
Also yeah I don't wanna manage peril that much
no wait i don't upgrade shield either
so i guess i just hate spending points into ults
What's shield?
middle ult
I upgrade shield. That bubble becomes a octagon when you got 10 percent toughness in it lol
It is not a good build, but I do enjoy trauma with WU. Just play at 100% peril.
Can we replace the peril gen reduction node on Scrier's with a node that actually makes it interesting for staves
one of my philosophies is to avoid benefitting teammates so that's my reasoning for not taking dome
i know, i'm a teamplayer
I take it selfishly when I'm running bb to give myself a safe space to save the game in
I take dome to benefit myself because my fingers get tired 

You lose like one gazillion dps by not taking vent
warp unbound gives you only 5 seconds to blow up from peril out of 12-30 seconds. I dont have to care about edging it to keep 100% cleave or 33% toughness dmg reduction and 20% dmg bonus
Vent is dummy thicc
thats what i like
True, but putting a cup on the slug is funny.
purg is dishing out a bunch anyways, and i'm making it up by hitting enemies at range with assail as well (as well as having two points to spare)
tradeoffs, tradeoffs
Vent stacks ignores the max soul blaze limit of 15 stacks, it's literally the biggest damage increase you can get on purg.
i also edge for long periods of time (
) with sciers and when a situation calls (a big ass horde) i stop controlling it and unleash what i've been edging for
yeah, but the overwhelming majority of enemies are dying before you reach that anyways
it's nice that they die faster and it's good inded
i just don't think it really matters when purg is hitting them anyways
Vent in its current state is hard to even argue with damage wize, like yeah you're gonna get a ton more outright damage wirh scriers but the vent is always gonna be the clear winner
Venting doesn't even cancel your purgatus RMB, it's the GOAT.
Crushers
Fuck Scrier's Gaze
The main argument for vent stacking blaze
like you can easily keep 100% peril an entire game without blowing up lol. makes way more sense for shooty builds instead of staffys but that doesnt mean it doesnt work with them
i always snipe melee elites with melee if need be for perilous combustion and uncanny strike unethicalities
Gotta edge for warp rider and warp nexus
i personally see sciers as a dps variant of shriek
Wut
meant to reply to this
Damage wise shriek will always win in its current state at high diff
Its just too powerful lol
at that point in the tree, the guarenteed crits just below is enough without nexus unless it is purg or trauma
Press F to kill everything onscreen. (Slowly)
Me when I pressed F 6 seconds ago and there are no elites to feed my cooldown
the most addicting part about shriek for me is the kills you never get to see
like poor ass trapper ain't even out the spawn door and got burned alive or some shit
Me when I pressed F and my teammates are shooting at the horde that is already on fire.
that killfeed mod that shows the kills of literally every enemy only makes sense with shriek
The most satsifying part is definitely when I get the sniper with the shriek
dont need to know that a poxwalker died in any other case
i personally think the most satisfying sniper drops are the assail ones cuz it's like watching a slowball go out of field for a homer
lots of buildup lol
vets, zealots scrambling for their secondary, oggies whipping out the kick back
space magic comes in from left field to save the day
Real Zel chads just press F to throw their knife.
lmao I find those the most annoying because it takes too long
i just think it's funny that everyone scrambling to kill it when you know that mf gonna die lol
assail rightclick is either the most satisifying or annoying thing to use and theres no inbetween
decide destiny shooter that doesnt die from its headshot vs a trapper who gets zinked right before the net comes out
this is what imma try on burga tomorrow. not sure about the ee point tho, it is really strong on burgy boi but i might reinvest to get additional targets or quietide
extra cleave kinda eh when you already have purga with infinite, even if it helps assail
i'm thinking with assail fuckery and FLAMETHROWER burga soulstealer will probably give me a piggybackride
and it's one of those instances where the point doesn't make a whole lot of sense to reinvest if i don't take another out somewhere
also this aint burga with out the B 
Thats it im taking Surga
(literally not at all)
idk does extra cleave make the ds4 hit like 5 targets instead of 3?
ogryn tries to pronounce 'aw-rick'
it helps but again, purga
Crit dodge doesn't really do that much in my experience
Put it in quietude
you only really pull ds for stabby elites
well in this use case i'd be maining melee and assail most of the round
(totally not leaning on vent)
not one bit
the idea for me is putting the damn purga away lol cuz it's so boring unless there's literally a clusterfuck in front of you
crit dodge ok but i donno how it does on purga where you should be m1 puffing to stagger whatever shoots you anyways
I recently took it off after using it for a long while, honestly can't tell the difference.
darktide rounds don't go perfectly like ever. alot of times ee has saved my ass from the unopportune gunner that posted up from around a corner is astounding
i only advocate for it's usage on purga and vraks/recon
other than that it's garbage imo
any scriers build is insane with it since every ranged attack will crit basically
it's only 20% crit
idk about column cuz i personally hate the weapon but recon psyker is literally immortal so long as you got gas (ammo) in the tank (gun)
staves are a rule are shit with ee
the 5 headshots into crit talent below it in particular. I never take scriers without it unless im doing purga or trauma
It's 1 second on crit, you're not critting 1/s with purga.
yes but when it does crit it's critting for many seconds
ope
meant for the guy above
scrier's trauma? 
i have not done that yet 
that's it i'm breaking out the LMB scriers macro build
🤮
rebind quell to lmb and you can brag that your not using a macro
I use lmb spam without quell cancel 
trying this out later today, should be an interesting build
ope that one's reserved for later
this tree gets worse the longer i look at it
it's with purg aswell
im honestly surprised you dont have that one dumb talent right above shriek no one takes
Unlucky for Some
that would be the cherry on cake
i mean where else would the soulblaze come from for that 5% crit and toughness lol
Unlucky for Some + Warp Rupture build? 
soublaze trauma
could be fun aswell
i dont even know if thats worse or better
it must be tested
just take voidstrike blazing spirit, but swap the scriers talents for 20% peril reduction instead
wait wait wait hold on just a fucking moment...
you're missing crystaline will
There was a soulblaze trama build utilizing true aim and left clicks 
you dont need that 20% warp rider damage
perfection.
aw you still got warprider tho
shit you're right
the 2 point investment for that talent lol


What weapons you taking?
purg and mk4
i believe this build aint gonna be that bad
looks fucking cursed, might work though
Y'know what? It'll certainly do something

Use battle meditation instead of perfect timing
i mean scriers off of assail should do decent enough
I... kinda like crystaline will. It was really silly deliberately exploding in a crowd and being like, whoops I tooted.
i think this will suffice
it dont splode enough to be worth, aint even as good as a vet nade
most definetly will
if crystaline will gave you full hp minus the missing wounds as if you just got revived then it might of actually been goated
it would've
or it would've taken half a wound instead of a full one
and no downing
even that is egh, because then the only reason you want it to go off is the dumb splosion
true
but like regening hp in the middle of a fight by maxing out peril would be cool
that's da joke
also people who dont understand why you'd want to go down to reset hp need silent bursters up their alley 24/7
I would've preferred crystalline will ogryn bomb over hp regen
anyone would but aint no way they actually going to make a overload explosion cool again
vt1 sienna teamkill explosion my beloved
would be amazing to use wounds as grenades though
you can explode w/ crystalline will when you are out of toughness, that's... psyker's VoC🤔
tenderized
fo real get the screen effect mod and disable 90% of this hshit so you can actually see whats happening
It's a repost but it's a classic
99% of pub players when they go down and you take more than half a millisecond to pick them up:
Wait im confused
I dont even have screen fx mods and my screen doesnt look this fucked up
Dont think ive changed ingame settings for it either
me when i see a bulwark
The correct response
yes very true
I gotta try the heavy sword more
fuck
That's the correct dump. Out of mats??
i wanted it as low as possible and everything else at 80
SAME lmao
lol
It can be lower tho.
Who got some psyker builds they've been enjoying lately? I must branch out from right tree.
Good ole surge staff with WC PC and shriek
Assail trauma for if you don't want that.
My gambling will continue. 
this was a regular shop purchase
Nice. I just checked the shot and saw a knife with the dristribution that I want.




