#psyker-class
1 messages ยท Page 1539 of 1
Illisi for hordes and help with peril gen for shriek spam.
DS4, DS2, and deimos for more single target focus.
Knife for run fast.
Precog Shred Deimos my beloved
Dclaw for making ragers feel bad.
Say goodbye Crushers
precog shred is atypical, but if you like it and it works for you keep doing it
Atypical?
Some people don't like DS. Give Deimos a try.
If anything Precognition Bloodthirsty on an Illisi should be atypical
That is atypical.
If that is atypical than what is typical?
Ah force sword might try
Uncanny Shred is always a good combo for just spamming lights
Meta for both illisi and deimos is uncanny + slaughterer.
Idk why you'd take slaughterer when you get so much more build synergy from Shred
Unless it's a pure melee killing power build
Cuz on hit is usually better than on kill
However some do uncanny + [insert favorite single target blessing here] or crit blessing when doing just single target or SG builds.
I remember when I used to use Haymaker
Uncanny + slaughter is general purpose.
on combat knife as Psyker
Just pray to delete any elite bothering me
Those were funny days
because shred is still rng in the end, and slaughterer boosts non-crits too
Fair enough, I just say because it isn't hard for Psyker to get very high crit chance
and on kill is very easy to activate with a horde
eh, it's high but sending it higher isn't all that useful imo, and you can always have a run of bad luck
I like on hit sometimes because it means that slapping bulwark shields gives you toughness back, and while that may seem useless, do note that you can also use them as cover from ranged fire too, so it's a nice combo.
Plus with so many ranged crit weapons for Psyker, it's like why not take the melee synergy?
idk
It's not really synergy?
As a psyker you won't really benefit from more crit activations other than damage, and slaughterer does more than damage more consistently so ๐คทโโ๏ธ
Well that's why I say Precognition Shred
Cuz crits count as dodging for ranged
which activates more Precognition
So you just build into crits and annhilate everything in melee
You don't need power so much more now with the increased cleave talent
Eh, that depends on a lot of things tho
For one, you either take scrier's or waste time rubbing your sword to really benefit from warp splitting in melee
I usually just use it with Needles
and the majority of psykers at least in my experience are staffkers
I mean swapping to assail is an option but is again another pathing requirement
This is true, but you can still make crits work with other blitz's
I just wish Brain Burst could crit
smite doesn't crit
I mean make crit builds work with other blitzs
I mean, you can do a lot of things in this game
Doesn't mean it's anywhere near optimal, gunker/meleeker is kinda married to assail
I've got once with a bleed knife using Smite with the stun on Heavy with the 10% dmg debuff, and it bleeds stuff really fast
It's a nice combo, but also a crit build
Eh, that doesn't sound that great at all, lol
also charged strike doesn't stun

It doesn't do damage either
It doesn't do anything really.
Enfeeble is not that great, especially in melee where breakpoints matter a lot more
It can be decent, but idk, that combination sounds 
If it works for you, great 
Is rampage still power/ strength? Or was that fixed to be just damage?
kk
I wish they gave the Claw better blessings, I don't like the options it has
Claw with uncanny headtaker when 
what, you donโt like 5 impact blessings on a sword?
๐ญ
Where are my trauma impact blessings at?
I want to create heretic space program 
It does a little bit of damage, but nothing damaging.
Imagine that affecting the team too. Move tech the staff.
Well, yeh, that's my point. It doesn't do (any meaningful) damage
While true, it does boost your other damage
Psyker Rocket Jump 
Even if it is by only 10%
Sparky bleed knife is funny tho.
You can get some crazy numbers with the backstab
Ah
Like, if enfeeble helps you with getting a 3 hit down to a 2 hit BP, great
I doubt it does on knife tho
Yeah tbf it could do with a minor buff
especially because you only get the 10% benefit on the second jab
Ogryn gets 15% just for whacking stuff
Minor? Heck, it needs a major buff.
I think it would be decent at 15%
Any more and I think it goes into overkill territory
Enfeeble or Charged Strike?
Enfeeble
I got my wires mixed and was thinking Charged Strike, lol
I originally liked Enfeeble because again I was running that knife build for the Monster Specialists Maelstrom, so debuffing them and making all the Dot/Bleed I was applying do more damage was something I was going for.
Enfeeble, yeah. Idk, smite is weird as it currently is.
It really isn't, the whole "deal" with smite rn is just a divergence in playstyle
Someone hasn't heard of EP shriek smite
which wipes everything on the field that isn't a boss or crusher while keeping you completely safe
Some players like the games to be over faster via pure killing power, other don't mind stalling the game for more guaranteed survivability, i.e. smite chorus
Also yes ik about Empowered Smite and yes it is very strong
I do think smite should earn a rework
I think charging up the held blast should show you a cone arc that your max smite range can hit
Instead of it being able to spread like a virus
Maybe make having a wider aoe a talent node attachment
It having a charge like assail might help so you can't just infinitely spam it
EP should just buff that cone
Or that
Or just make it so you blow yourself up lol
But then again Scriers and VS
Smite as an 'oh crap' thing is good, Psyker kinda needs one of those cuz that's what blitzes normally are
The issue is just you can spam it everywhere all the time
I'd really like one of those lmao I'm so used to running on my stealth zealot with all his stamina and invisibility that I'm feeling exposed on my psyker ;_;
Venting shriek is becoming my oh shit button
Also, I wish more players had their tag keybind shared with their primary attack keybind ;_; Trying to find elites etc to brain pop is a pita
Psyker is consistent. Consistently putting out damage, consistently almost dying. 
ew
Man it helps so much lol
No
Why not? It tags everything I need.
The sound will drive any sane person mad
I mean it's only tagging elites+
Yes. And?
It's constant and never ending tag noise. Like 5 in second.
Hm. I can't hear it over the music honestly.
Plus people who have their marker tied to tagging and just placing that everywhere.
I mean, I can hear all the audio call outs etc.
Also, you can tag too
Ah, I don't tag with the little placemarker or whatever.
@strong gulch is deflector not worth it on force sword?
Just spam tag button until you find a target ๐คทโโ๏ธ
It's a preference pick.
I take it.
It's not optimal.
Ah
It is. It's a comfort pick. If you have good positioning and whatnot, it has less value. If you like it, go for it. You are sacrificing damage for comfort.
if you ever die to gunners it's optimal
Damage is a dump stat. 
yes
I certainly have my confort picks. Like KD.
KD is a must have and not a comfort pick ๐ค
you are never going to wish that if only you had slaughterer or whatever instead, you wouldn't have died
I swap it in and out depending on how lazy i'm feeling, and I like the extra sense of protection.
Whats KD?
Kinetic Deflection
and melee is a small % of your total damage with most psyker builds
There is uncanny + unstable if you are doing SG and deimos is your single target killer.
though slaughterer does help with dots
slaughterer still gives more power
and killing a few lads with deimos lights is fairly easy
Just donโt die to gunners
Just don't die
It does, but it is not dependent on killing a thing.

true
They need to patch enemies hitting you while in chaos spawn grabs
Generally uncanny + slaughter is your go to combo on both illisi and deimos.
Also shooting though walls.
Give us our double standard. ๐
I was preparing to dodge a crusher overhead today. Then I got barreled by the pub, ledged, and still overheaded by the crusher twenty feet away. 
pox walkers beating you up with a CS grab
baby mode
try eating a reaper or gunners or a flamer while command grabbed
worst shit ever
My first experience on heresy involved a mutant throwing me into a daemonhost, which I'd obviously never seen, and had no idea what the hell was happening.
lol
I thought we were going to kill the dh that spawned but Cole moved past
Not like it would survive more than 5 seconds
ever heard about justsmite, it works wonders
In Agent's video, I saw him get grabbed by a mutant and carried to a crusher was winding up an overhead. You know what happened next. 
Ohhhh
Just noticed the special heavy on deimos is like chain weapons rev attack
But also seem to de-shield bulwarks
I still need to get him in for a duo
no wait, don't-
Deimos Specials are bad.
Don't use them.
Use h2.
Regular heby?
Yeah the animation locks you. The special generally isn't used, but use it if you want. The heavy 2 is where the damage it. The push attack opens bulwarks too. H2 to a crusher head will knock it over. H2 one shots mutants as well.
The second heavy on deimos literally does more than the special. More damage, more stagger.
It's quicker and doesn't lock you in place too.
If it's safe to do so, the special can quickly stack uncanny.
Ahhhh thats dangerous
You can dodge out of the animation lock, but most of the damage is at the end.
Ah ye
plus you get the hand gesture at the end


h2 kind of bad vs maulers
until stacks up at least
but somehow in these scenarios we always have 5 stacks of uncanny
or you can just special l1 bodyshot
shit did i miss bitching about chaos spawn grabs?
yeah me too
cspawn grab is like mutie in that it is either inconsequential or instant death and no inbetween
yeah gunners can still hit you if they locked on before the grab
they need to add in some damage immunity to sources other than the grabber during the grab
I used to be able to dodge cpawn, then some time later I could never dodge them again.
actually fuck it chaos spawn grabs should also dispel tox gas
It waves us around. So definitely.
i think im getting better at it
i heard dodging it is the opposite of a mutie like you're supposed to dodge into the hand
IDK what happening. I could dodge them forever, then one day I couldn't. 
There should be a stimm that makes you immune to the gas for like 3-5 minutes, like the V2 potion
yeah but if they add more stims youll never find the one you want
i have a hard time finding blues on psyker or reds on zealot
So I was behind some boxes and thought the mutie was aiming someone else anyway, so my special attack would had killed it. But it managed to get me instead, brought me right to a crusher doing an overhead on SOMEONE else and of course it hit me.
https://youtube.com/clip/UgkxMbNCHGKRi5St1MgjD0JdTvmX5Hpwqa5v?si=WV08rpNKawGspgjH
9 seconds ยท Clipped by AgentChaos ยท Original video "Burga And Chill | Darktide | Auric HISTG | Psyker" by AgentChaos
The way it was running I was 100% sure it was going for the zealot.
But yeah his arm was out and I was on the way I guess. 
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That's it. That was the tragic event that bore witness too. I actually covered my mouth while gasping. lmao
I was baffled. A chain of unfortunate events. 
I was playing pretty casually and relaxed though and still did 700k+ in 24 mins. Burga is simply too much.
oh NOOOO 
Zealot terminated
HUH
wow that's worse
this is what creeping flames looks like to the outside
No PC ep smiter 
two points just for mind in motion
so powerful
It's always very upsetting as the Ogryn
I swing my shovel, expecting to kill ten dudes
But they're already dead ๐ฆ
I have ragdolls disabled it really shows how much creeping flames does
Press F at a hoard it all fucking dies
Oof with the frame drops.
Full on slide show.
Also, fabled 6 wound ogryn in my game.
I'm getting more audio glitches and disconnects, wee.
the more non marty wounds your team has the harder the game
Wow, pugs are a struggle right now. This group just..left a horde behind and ran into another
Reject sandwich ;_;
What difficulty?
also what build
Simply play a damn mission from the board with all grims
Poor pubs just get to spectate the whole run
Uh, not sure what to call it or fit the whole thing onto a single screen shot. Heresy difficulty. Think everyone in that particular match had their own ideas on what to do.
yeah that happens often in heresy since malice to heresy is the biggest spike in difficulty
My favorite is when someone just dives into the daemonhost
heresy is also the turning point between super casual play and content where you have to use your brain
altough having even one good player in those missions makes a huge difference
also i like it when randoms trigger a dh, gives me more room 
and free monster kill if they can dodge
I honestly don't mind daemonhost pulls. It's a nice DPS check, and it feels amazing when you can kill it before it noms the player
I smacked a daemonhost for 20k with one hit the other day ๐
Yeah I love the fight if everyone is on board lol
I love the fact the purga primary can stagger maulers
More useful on shotgunners too.
Psyker Ultimate idea
The Psy-Bomba (yes that is a play on words to the tsar bomba)
So basically this ult is similar to the Ogryn nuke grenade, however it functions similar to a spirit bomb where it has charging time.
By default the attacks stats are
6 meter blast radius
800 Damage
60 second cooldown
However it has a charge up mechanic and the way this works is that by default it has a minimum charge of 2 seconds (above stats), however if you keep holding F you will be able to fully charge it, 4 seconds of charging will reach a full charge which doubles the above stats, including cooldown.
There is also a damage modifier built in, Ogryns will take 2x more damage from this attack and Monsters will take 4x more damage, making it good against those types of enemies.
The attack itself is thrown from above your head in an arc as a big glowing orb of warp energy.
I have some ideas for ability modifier nodes as well.
Gigablast: Minimum and Maximum blast radius is increased to 8 and 16 respectively.
Quick Charge Up: Decrease the Minimum and Maximum charge up times to 1.5 and 3 respectively.
Soul Storm: The ground around the blast has lingering soulfire on it that constantly burns enemies that stand on it, this lasts for 10 seconds.
This would be cool if it replaced the shield
It would be for an entirely new psyker tree line, not to replace existing stuff.
Should I be going for 200 hp on a psyker? Someone mentioned that being the common threshhold for zealots. If so, how much toughness should I be aiming for too?
200+ HP is handy for surviving bullshit situations, like having Poxbursters blown in your face more than once per down
Iโd go for 2 17 tough with 3 stamina
There's many curio combos that work - give, IDK, 1x HP and 2x Toughness a try, try one of each; try Stamina with 2x Toughness or 2x HP
With psykers toughness regen it would make more sense for toughness
I'm currently playing 1x HP and 2x Toughness with Kinetic Deflection, and 1 of each if I don't have KD (1 of each, i.e. Stamina/HP/Toughness). Wound curios are crutch-y, but don't feel too bad about using them if you're not yet confident in your ability to stay alive
im running all 3, stam mostly because base 2 stam on ds 
This depends on how fast your access to instant toughness burst gain are. My criteria to go for 200 HP is:
1- I have a build that is relatively fast at accessing toughness generation right after losing it
2- I am running psyker shield
3- I have a melee focused psyker
Otherwise I go with toughness stacking, as you'll need the extra padding for your toughness
There's an argument for melee psyker and toughness as well, but in my gameplay experience my deaths usually come from poxbursters that my teammates shot near me lol
Good feedback, thanks a lot. Hah, this is why I'll never give up my blaze sword. Being able to push it away from me is just too convenient lol
Good thing I have all these curios.
I also advocate for chunky psyker. I am running 228 HP 106 Toughness (I have xp on my curios lol)
But what I said above should be a healthy way of approaching the subjectivity, rest is your own opinion
I'm starting to think chunky might be the way to go. I enjoy going melee a lot, but it's situational. I'm just trying to set things on fire as much as possible.
i do stam hp toughness with 3x combat ability toughness and hp
Resist wise I do sniper, tox flamer and gunner
Running triple gunner resist feels very good with an ER build tho, you can just ignore them
Huh, finally did all penances on Psyker.
Prepare to suffer to get the ogryn ones
The boredom is immense
all of them require doing the same thing again and again and again until any possible enjoyment of the build has been extinguished and you are left with nothing but a deep desire to never again play as the fat dumb things
you are not hitting heavily enough clad
dead keystone now imo
23 hp off one shotting crushers tho
yeah but dodging is so painful on ogryn
previously it just stayed up during shooter encounters
i keep taking chip damage without it
now fnp is going to be gone without you noticing
Pretty sure Karsolas canโt 2 heavy kill crusher without heavy hitter
oggie is sad
base attack speed bad because game assumes you have heavy hitter
base toughness low because game assumes you have fnp
base crit bad because game assumes you have lucky bullet
sorry i dont player kerosene pick
only branx 
i just need the 5% melee damage node to one tap crushers with it
Iโd prob like Branx more if it didnโt penalize sprint speed by 0.2
also the swap speed with blitz is disgusting
low toughness? you can easily get 200+
I hate playing that class
idk i feel like i take more damage on ogryn than zealot
as if im missing 200% toughness dr
What not having second wind does to a mf:
all you can eat overhead buffet
mmm tasty
Thatโs because you are happy to help
its not even second wind
Also you canโt dodge and you move slower
I take two sets of resist on my curios as ogryn
One all gunner, one flame and snipers
i have left games after failing to mantle with ogryn
yeah
i have a mix of resist toughness and hp on ogryn
ogryn unplayable
3x toughness, 3x small toughness, 3x gunner resist, 3x sprint efficiency

Canโt afford 3x docket, unfortunately
i have 1hp 2 toughness
cant believe it was ogryn players that convinced the devs to nerf fnp 
Itโd so cool if ogryn had more than 2 good melee weapons
And >1 good gun
Karsolas
Shield
Kickback
is penetrating flame any good on purgatus?
blaze away better
They should remove the damage distribution cap mechanic for melee weapons
Itโs just so ass
is blaze away+penetrating flame better than BA+warp nexus?
Itโs maybe half as good as Karsolas
I really can't feel Penetrating Flame when I use it. Warp Nexus and Flurry are both better choices imo
I prefer Flurry almost always because I tend to keep my staff out 90% of the match and it just feels easier to use a staff in hectic combat with the faster charge.
yea even testing it in psykanium it doesn't really justify taking it over the others
It isnโt tho
on another note when playing purgatus and duelling sword, which is better for boss dps?
Itโs really good at the one thing ogryn doesnt care about
the duelling or keep stacking flame?
@zinc phoenix@buoyant maple all these branx non believers
I said itโs maybe half as good as Karsolas
its really easy to loop good damage and tons of stamina
Itโs a compliment
Iโd only consider branx for Gunlugger
why
You ignore boss you clear horde
actually nvm

i can see it
But if I wanted to play Gunlugger, Boltgun veteran just does that job better
good base damage doesnt need the amps
Decent horde + carapace damage
Thatโs pretty much everything a Gunlugger needs for melee
Ah yes the Rashad 
Both are good I run unyielding on my purg that has nexus and blaze away and it does work but the ds is also good too I run mine with precog and repoist
You do both
You apply stacks, then hit them with an uncanny dueling sword
Then again I run knife on my psyker now lol
Nexus is better, but PF does help more with boss damage.
Purg is actually one of the better ways Psyker can deal boss damage ๐ญ
and best part is they can do it while dealing with ads 
Considering crits apply 2x soulblaze instead of 1 and the damage of the staff scales with soulblaze stacks I'd take Warp Nexus
Also getting to 15 stacks then venting for 21 stacks 
- so many crit related nodes in the psyker tree
Soulblaze damage ramps which is separate
im pretty sure soulblaze scales with power/damage
So it is the blaze away brainrot then
They will eventually die but not at a reasonable dps๐ซ
Gotta need those zealots w/ poking stick
It's a reasonable DPS.
Only dedicated boss killers can really beat it by any significant margin.
@weak copper GG MAN
Wat. Wrong Dev, sorry bud. 
Ope
Still gg!
Still GG!
gg dev!
Still GG
Everyone give Dev a gg
GG Dev
this dev best dev
trying to get auric survivor with randoms is pure pain
Gamers
If i choose Deflector on Force sword, would uncanny or slaughterer be the best nr2?
Play martyr zealot tank build
Survive

but then i would have to play zealot
Depends on your purpose and sword
Deimos generally goes uncanny, illisi slaughterer
true
Then take uncanny for single targets like crushers or slaughterer for hordes
i love deimos but always feel a little sluggish with hordes
it's pretty much just H1-L2 right?
Uh I just light spam for hordes with Deimos 
lol maybe that's the problem, i'm overthinking it
The initial light is a poke but it changes after that
heavy-light gives diagonal slashes so i just assumed that was the way to go but i'll try your much easier way
I just spam light attacks and then push when overwhelmed during horde with deimos
yeah i was overthinking it, thanks
I have precog and uncanny on mine
Precog go brrrr
i would use it on some setups if the buff lasted longer
i feel like i get more value from riposte in those situations though
Riposte + precog 
now you're just getting greedy
Look at this canny loser
do you put slaughterer on your deimos to boost its horde at all?
No, I use uncanny deflector 
that's what i had, nice
wasn't sure if slaughterer was something i was missing though
I mean it'll definitely be better with slaughterer for damage
deflector being something so unique to force swords and so defensively strong i like to run it anyways
stronger than no deflector 
true
but that would be nice if it was just part of the weapon
i've had the hefty block cost reduction get me out of a jam plenty though, i do like having it
if you get caught in a bad position and just can't move or something
what perks do you like on deimos? i've been running maniac and carapace so far
I haven't really experimented with melee perks
I just use flak and maniac currently
nothing wrong with those
It used to be
The poke actually doesn't cleave well
those are slashes
what build is better with voidstrike? Surge + Transfer peril or Warp nexus + Warp flurry?
neither
surge nexus
ok thx, im gonna try this one
In short, surge doubles the value of crits, and therefore doubles the value of nexus
I just had a weird bug. A sniper shot me right as an Ogryn was reviving me, and then I was up with like 10 HP and could not move at all
So I had to stand there and watch as the sniper shot me again
On voidstrike I like Flurry more than Nexus. At least half the time the second surge hit is purely overkill. And the overall damage and cleave potential of each shot is so dramatically effected by charge time that I think Flurry is far more useful in the midst of combat
You should probably use flurry and nexus rather than flurry and surge if you're not using scrier's
25% crit chance is more than enough to make surge proc very often
Especially since you end up firing off more overall shots with flurry decreasing the charge time
So opportunities for crits increases as well
Yes but you get a whole lot less value out of surge the less crit you have
My beloved says more bowling balls is better.
At best Nexus would add 15% more crit chance over surge in that setup
That is not better
You know you're contradicting yourself.
You said that the second ball from Surge is overkill, but now Surge is better than Nexus.
How do you figure that?
Yes
Surge with low crit chance doesn't feel great since the True Aim nerf.
So Nexus would only give 15% more crit than surge at high peril. That is not particularly dramatic. I'd rather have flurry and surge with a 25% crit chance than Nexus and Flurry with a 40% chance
I tried Flurry/Surge for a while and ended up going back to Nexus/Surge
25% is hardly a low crit chance
Surge is likely to get wasted though
Mathematically, flurry + surge has more damage per minute than nexus + surge
Practically, nexus + surge plays better because flurry surgeโs crit is super RNG unless u play scrierโs
25% is a pretty low crit chance.
Yes, and the fact surge can be wasted at a lot of points
brain bursting a sniper cross map that just crossed a corner
I always win hide and seek
Petition to add horror-movie-style Psyker boss that hunts you for an entire map and you have to try to outrun
Why are there no psyker enemies tbh
Hm, actually, I do hate that variant
Maybe make the psyker boss killable for the memes
but like really hard to kill
๐ญ we need more bosses
I'd be fine without Bulletsponge Halescourge
Must... not... 1v1...
wheres my carapace pogryn
Burblespue sucks, Nurgloth is cool
You can have him all to yourself
Nurgloth's phase 3 is obnoxious
But in all of the actually important moments it isn't overkill
Why care about staff performance during low intensity kill 3 chaff moments
I just think a 25% crit chance, surge, and faster charge times is overall better in any given situation than the alternatives.
Charge time directly affects damage and cleave, and lowering the downtime you spend charging in high intensity situations is a massive benefit. And I think 25% crit with surge is better than 40% crit without surge .
So yeah, I genuinely prefer Flurry/Surge
Not to mention the guaranteed crit every few weakspot hits further devalues Nexus over surge in this setup.
Yes but even with flurry, true aim's value is pretty low on a weapon that takes so long to charge
I think my point is fairly well made. Any disagreement is pretty much going to come down to preference rather than a logical argument. Whichever setup is better isn't better by much.
This conversation happened a year ago and someone tried doing the math. Nexu/surge is better for burst dps but flurry/surge can equal the dps over the course of the match. This was before the extra crit chance on surge
knife wizard is fun I'm having fun with this EP CDR assail electro staff combat knife build, the others were a fire wizard, taxe zealot, and recon lasgun vet. I throw so many assails lmfao. one of the guys was like "jfc it's just raining knives every room"
unfortunately I've only used it in regular damnation quickplay so far
Man why is smite so popular? I thought it was the least popular
I've'nt seen a brain rapture or assail once
its in the middle so you get access to psykinetics aura and malefic momentum
It's strong as well
I thought it's only good for support? Did I use it wrong?
Brain burst straight up sucks
it can do dmg with ep
Yeah
Smite offers almost unparalleled CC, and can do damage when combined with EP and shriek
What I thought assail was best for cc
Assail is alright but kinda meh on damnation.
Man I'm so lost
Lol, not even close
assail does decent clear against gunners and stuff (terrible at carapace and bosses tho)
Assail stuns ragers, yeah, but smite does everything but bosses, and assail doesn't CC bosses
Hm
also, to note, CC (crowd control) is different from horde clear
Smite can do horde clear with EP and shriek, but without those it can't.
Oh yeah wdym by ep
empowered psionics
Okay
I havn't seen much of smite builds, I know they can stagger everything but is the damage good or is it mainly for support?
You can make it do good damage, but it's supremely boring
Im much more of an assail guy due to the satisfaction of seeing hordes drop
Would it be pairing with electro staff?
Doesn't matter the staff, you just use smite 
LOL fair
See I want to try other builds but I feel assail has a great balance between spam m1 and actual skill
BB is too single target heavy for me
Eh. Most builds don't focus on blitzes.
For example, BB is in a number of builds only because of Kinetic Flayer, and not because BB itself is useful.
assail is great but if i have a staff i barely find myself using it
I see
none of the blitz really compete with a good staff or gun setup, they're kind of complementary (except for the ep surge thing, but that is very boring as void said)
Well, Assail is kinda integral to gunker/meleeker... unfortunately. 
assail competes by virtue of not being a complete waste of ammo
assail fills a niche to a gunker build but that doesn't necessarily make it your main thing
If it's not your main thing, what is?
You switch to assail no matter if you use melee or gun
you alternate between assail and your melee/gun. my point is more than it's not your main dps like an ep smite build is
Eh, it's a significant portion of your dps. Like, a very significant portion.
See I rock Rec Las (Accatran) + BFS (Illisi)
Unless you're a dirty ammo hog. 
it is but that wasn't exactly my point, just that you tend to not start with a blitz as your beginning point of a build
except some rare cases
But that's the thing
i agree that assail is pretty much a must-pick for your standard gunker of course
Meleeker is Gunker is Assailker
What's the best force staff. People tell me voidstrike is best but inferno looks good too
They're all practically the same build, and Assail is the most important part, you can swap the gun for a staff.
Damage is good vs everything thatโs not carapace/unyielding
Half ur damage is from Soulblaze anyway
Figured as much
How does soulblaze work exactly? Is it like tick damage and what does its damage scale with??
i guess, but that makes two builds that are blitz focused then. my point is maybe more staff-focused then, half the time with a staff build i'm just taking KF BB or assail to help with spread out enemies (voidstrike)
Itโs the blue fire DOT effect
Yeah I know that part
It has its own damage scaling (non-linear)
It's warp damage and scales with stacks
Man y'all got graphs and stuff? Wow
Iโm just different 
the veteran manifesto
It's hilarious how you can build smite to kill bulwarks
And about 70% of a Crusher's health
Unless you proc Battle Meditation often
Then you kill the crusher
The alternative is a red stimm
lol wtf is this glitch???? Anytime you do a charged shot on inferno staff in game it plays the flamer sound?
Whats a good lvl 20 build for psyker
I recommend not caring about builds too much until you're max level
The default for leveling is just investing in assail, which is strong at lower difficulties
thanks
Deimos or Illisi
Slaughterer + Uncanny on both
Deimos for single targets, Illisi for horde clear.
thats not bad you might wanna try scriers gaze
also psychic leeching is not all that good get warp rider instead
gunker without DD is... interesting
yeah also that
there's also no warp rider or one with the warp
not much use for warp rider with only assail though
aaaa fuck which recon is the old VId?
it's XII now
also neither of true aim or surety of arms with a gun
basically weapon swap vet but on psyker lol
maaaybe something like this? https://darktide.gameslantern.com/builds/9d653d1d-fe73-43e4-a167-95c515514b6e/gunker-8
@mossy oyster gunker man post build before i start giving advice
the original build looks pretty defensive
yeah
crystalline will and bubble
yea i'll post mine after this zombies match
deflector too
yea actual good version would be way squishier
if he wants defensive then id just skip out on leeching for warp rider second assail upgrade for pc maybe
With assail, no uncanny on illisi, and recon, what's killing crushers?
thoughts and prayers ๐
gravity
What Im trying to figure out. I Was thinking switching to Deimos to be more of a heavy hitter but the horde clear is so nice on illisi
deimos horde clear is serviceable these days
What im finding out, just need to get good
I was running DD but I figured EP would be a better option for dealing more damage in the long run
Yeah. Switching to deimos or dueling sword (DS) or even knife is an immediate change. You can toss a couple assails out between melee hits to help with horde clear. Warp Splitting helps a lot.
DD helps your assail, gun, and melee. EP only helps assail and isn't so much better in that regard. It is better, but not justifiably so.
fucked up how i thought the melee buffs would make illisi better but really it just made everything else better
alright, swapping back to EP
crack of bone feels really satisfying with illisi
It do.
only useful with sg
ye
yeah that's what i run it on
Makes blazing spirit illisi less bad. Still bad tho.
@exotic phoenix Until Paradise comes back to post a build. This is a general gunker build.
It isn't as defensive as what you're used to and if you are focusing on a specific thing, it may need tweaking.
My "offensive" build is SG, I feel like I bring more to the team if I rock Bubble
bubble bad outside of specifically sniper gauntlet
or tain
Too many times the director was like "and 2 gunner hordes for these lads"
though I do like bubble on the one carnival map
On harder difficulties, gunngers and other shooters can pop your bubble kinda quickly.
Thats totally fair but the brief time it is up gives the team enough time to clear them out with saftey and ease
When you have warp charges and psyk aura, you can replace them much faster.
And if you position the bubble in a rough spot on the team stays there and it pops, you're SOL.
Bubble is def a comfort pick.
If I have 2 psykers I run SG, gonan use somew of that build
However, with crit strings, EE, and SG's increased crit chance and ranged suppression immunity you can take out the shooters.
But ultimately, as long as you have an answer for every type of enemy then you're fine.
This discords always favors damage.
I'm no different, but I also have my comfort picks.
Reject surety of arms it is poo. Embrace quietude
Not taking TDR on peril is le silly
5% range damage is not worth losing 15-38% TDR
for whoever needed a gunker build heres mine
Quietude is def good. I flipflpos between it and soulstealer. Surety of arms isn't choses. Revolver and shotgun aren't really accounted for here since most gunker builds focus on the Varks 5 or Recons (laspistol too). You could drop Warp Unbound (sad) or the assail mod to get the TDR or movement speed node.
You just need to move the 5% range damage node to the 5% TDR node and trade surety for the big TDR node
@exotic phoenix Paradise's build #psyker-class message
Ye sorry, in a mission rn and will be lookin afgter
You lose 5% range damage which is whatever and gain 15-38% TDR which is big
I was thinking of swapping ranged damage for TDR but then realized im not a coward
And the dubious benefit of surety which even with shotty is just not good
jk defense on soyker is good
I just wanna dmg max
need all the small TDR you can get
There is no surety.
But I get what you're saying.
Oh right thatโs the ranged crit quell
Damage maxing vs having some survivability to keeping going.
True. Quell on x + quietude is fecking good; however it also depends on when you get tagged more.
I donโt rate the soulfire on elite kill without stuff to boost soulfire personally but you could easily trade crack for it
ironically scriers gaze is one of the last things penence wise I'm working on for psyker
This way youโre quelling when youโre shooting or meleeing meaning you always generate toughness
You donโt hit the same peak damage but you also donโt get rekt as easy
Idk my preference is for survival over absolute max damage
okay so, my problem with SG is it feels like once i max it out, i dont always have that grace period of not overloading
It could be due to me activating it without it building up to 1 stacks but I cant even see the buff timer 80% of the time
If you are gunkering you donโt have to worry, just donโt assail when youโre at max
I mean I max out easy weith assail and pretty much assume I am going to go over the overload limit, thats why I use SG
Fecking valid tho.
There's is a small window between when SG ends and WU begins. Casting at 100% peril during this small window will explode you. This is a bug.
Thats 100% what im feeling
Drives me absolutely mad when staff SGing
SAME
It's not a bug, it's a feature for skillful play 
Just like when snipers have a broken laser or silent crushers, you just have to git gud
this is why i decide not to go ham during SG
I have now surpassed 1,100 hours into this game with this much in game currency. I need to take a step outside and see the sun ๐๐
I swear diamantine is capped at 50 to 60k. Once you get that much, it can't go higher OR lower. lmao
Outside?

Just play another game.

That's what happens when you touch grass ^
You puke it out
Also, what blessings and perks are good for the Voidstrike Staff? I'm trying to get one more penance for my psyker (Defy Fate Penance) and would like your input on it
Honestly, playing this game is way better than doing engineering homework
As a college dropout, I agree.
Thank god I graduated from engineering school ๐
I don't blame you. I had sleepless nights to get my 40 page projects done while worrying about a test the same day
Perks on VS depend on the type of build but are less MUST BE THIS.
@nocturne dust Tell us vodstike things.
Voidstrike perks are weird. Flak is an obvious choice along with crit chance, and those are the general go-to, but unyielding and maniac are also useful. I don't recommend Carapace a ton since it's really only crushers that it will affect, and both flak and maniac let you reach a number of breakpoints you otherwise wouldn't (and less charge time for already one-shots). Crit chance is mainly useful for helping ensure surge activates as often as possible, and crits are pretty important to DPS on voidstrike, but at the same time it's also relying on RNG and only a 5% bonus.
My order of preference is Crit chance = Flak = Maniac > Unyielding > Carapace
What about blessings for the Voidstrike? I am currently running Warp Flurry + Warp Nexus
My general recommendation is Nexus + Surge, especially if you go Scrier's Gaze. Flurry + Nexus isn't a terrible choice, especially if you dislike RNG, but Voidstrike is the gambler's staff
I run it with Venting Shriek w/ Creeping Flames. I guess I can change it to Nexus + Surge, but that'll be another crit build for me. I guess more crits is more impactful to the team
Yes, staffker generally loves crits, even if they don't normally go right side (although Voidstrike is the only staff that can go right side and still be fine)
My personal taste is against creeping flames because Voidstrike tends to just kill everything in front of you anyway, and doesn't do it with DoTs.
anyone know what sword skin this is
This is my personal Voidstrike build. The nice thing about Voidstrike is it's the staff that can be the most varied build-wise and still perform fine.
Well, kill everything in a straight line. I use creeping flames to kill trash mobs. And blitz wise, assail or BR?
Assail
BR does not cover any of Voidstrike's flaws, Assail can cover scattered shooters when they become problematic
and also ragers in a pinch
Ye. I do like how varied VS is with builds.
It's... interesting that 3/4 staves don't really benefit from weakspots/finesse when Psyker's whole right side is dedicated to finesse
Yeah. Truly. Staves can still benefit from DD but dang it's silly.
noot noot (menacingly)
telepurte is a treasure
fascinating
it was sold a few months ago
guess ill see it in about 3 years
void blast or void strike
How good is charged up
Wdym?
For ep
3 stacks of ep
Also, which form of blaze force sword is best for single targets? Did you say Deimos?
Uh, EP is only meta with smite.
Deimos is the single target force sword, yes. You use the second heavy on weakspots to deal damage and knockdown anything except bosses
Don't use the special
It's bad
Really? I find it good
The issue is it deals damage slower than the h2 and freezes you and makes you vulnerable
l1 -> h2 -> block cancel is the single target combo iirc
But in that case, wouldn't obscurus be best? It seems to have the best heavy attack
Obscurus is actually the worst force sword, nobody uses it unless they just like it, lol
In my opinion the illis is the best force sword
But idk, wat difficulty are you on? This advice is only really necessary in damnation, and even then you can run whatever you want
If youโre wanting single target Iโd go for the knife or mk ds
Illisi is such a piece of sh-
Deimos > Knife
But force swords are so cool
Both Illisus and deimos are cooler than obscuros anyways.
I'm a pysker not some lame assasin
Yeah, you can do whatever you want.
I mean i doesnโt lock you in place
Neither does Deimos if you use it properly 
Well yeah if Iโm using that it rather use the dueling sword
Deimos has better horde clear
Honestly, I'm loving smite
Purg has that covered
It doesn't even need damage, the stun is so good
Also, yes, the dueling sword is the dueling sword. It is OP pointy stick, your point?
Why are you so mean to me 
I literally never use it for damage, just to stunlock hordes and specials for my teammates to easily clear
I was just saying itโs better
Dueling sword can't deflect bullets 
Why are you getting hit by bullets
cant get hit by bullets if you poke them all first
Just position better
because they are hitscan
Force sword can? Is that what the little push is when I let go of block?
Man it is getting heated in here
no
Deflector is a blessing that lets you block bullets
It is only on Force Swords
Oh yeah I have that
It has a blessing that allows you to block bullets
Honestly I never block

How is dueling sword op? I feel like force sword is still better
For raw damage it seems better but the deimos is way more versatile
By the time it takes you to do the light heavy Deimos Iโve done 4 heavies
Dueling sword is highly mobile, very simple combos, has a special stagger that forces stagger, and has the highest damage
it also attacks fast
so uh
Dueling sword wins

I build mine with precog and repoist

just tried double shield and that is weirdly fun, especially bonmking specials with it.
mutie go bonk
Only thing I run uncanny on is my knife vet or knife pysker
You wanna know a secret?
Bubble bonks muties too
because Bugtide
I like secrets

oh thats neat
It's been like that for months, lmao
Ew
This is not the way
bubble seems to only bonk them if you dodge their charge. idk it's weird and inconsistent

It bonks them if they reach the center where a wall would be

ah I see
Totally working as intended
also sometimes specials walk right though the window shields like they don't exist
everything working as intended
If you're rocking anything other than force sword and force staff on pysker, what are you even doing
Why are you even playing psyker
Nuh
yeh
no
yeh
n o
y e h
I would love for them to buff force swords. Illisi may be a horde clearer but it's still kinda
outside meleeker
Man idk what I did wrong but every time I hope discord I get the invite popup for this server
Get it together discord.
so speaking of double shield, how do I do a boss nuking brain burst build with it
That's the neat part
awww
You don't.
ok, I had read misinformation then
You can do decent boss dps, but you won't be a thammer zealot.
and all it costs is your entire build
I still believe force swords are better
Uncanny + whatever you like. Thrust, Agile, Riposte, Rampage, etc..
I've run ds before and they weren't that good
mk4, spam heavies into face.
what is ds
Use special to stagger.
Dueling sword
Dueling sword
they do good pokes
The other mks are also good, but they require more complex combos and have tradeoffs, mk4 is the ez and most single-target one
but it doesn't have a cool feel to it imo
force sword is cool and does pokey pokey
Sure. You don't get style points in meta discussions.

I guess
How good is inferno staff
good
I've never run inferno or electro
I mean depends on build, both are good
How does it compare to voidstrike
All staves are strong right now
Voidstrike is the weakest, but still very strong (imo)
viodstrike is very fun though
Run something like this. KR (kinetic resonance), double wall (x2 ability casts), EP, and a stim, all work together to do decent boss/ monster damage.
Easiest ranged option is to run purg/ inferno.
The thing to keep in mind is that if there is a competent boss killer on the team (non psyker), you will not out DPS them. This also isn't super fast. It is decent tho.
Voidblast? Nuh uh
Other people disagree that Voidstrike is the weakest, but they listen to their hearts and not the dps meter
Voidstrike
No
Voidblast is weakest
can't hear you over all this cool head crunching
if built around voidblast is kinda bonkers
hahahahahahahahahahahahahahahahaha
How is electro kinetic? I am smite pysker
Hate me cuz you ain't me
why voidstrike when I can spam left clicks 
EK is the strongest.
๐คฎ
??? Why is everything electric op
Dirty lmb spammers
it will compliment smite well as it does very good single target
Does it stun like smite?
Oh right. Yeah, voidblast totally weakest staff. Please buff.
na, it used to, but not anymore
Yes but only 2 targets
Yes, Voidblast sucks. Buff its name Fatshark. That nerf unforgiveable.

I yearn for Trauma
old electric staff was basically smite, now it's a cool lighting bolt that might as well be a better than headburst in staff form in every way but range
If it compliments smite, when will I use sword?
Oh my god I just realized sacrificing weapons




