#psyker-class
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Just not on the staves
Unironically that's m ybrain burst build
Why seers presence though
Maybe one day 
Do you mean scriers gaze?
Yeha i meant Scriers not seers
beam staff when
sg dd
Seers presence is for my Anit Elite build
Beam staff boss dps was so degenerate lmao
Kinetic Resonance Lmao
When GW does a 180 and stops being evil
God i hate how this is not what i mean. XD
Doesnt really help much honestly, rather go crit or cooldown
Lmao, bro thinks BB is good boss damage š
BB still loses to ds4 btw lol
Come back when you can 2-hit the boss with a knife
Even with all the buffs
btw @nocturne dust
Cause Iām either top damage or they killed it before I even got a lock.
i checked and for some reason 60-80 cleave damage brings the h1 on target 1 from 330 to 360 base dmg (on infected/unarmored...)


Especially against Beasts of Nurgle since I donāt have to worry about hitting weakpoint. I just lock on an start hacking away at its HP.
If you're top dmg with BB you need to realize your teammates may be ill, and should thus be summarily executed to prevent Nurgle's spread.
isn't the number change for... not carapace?
I know psyker is squishy but what curios can boost my survivability? Also is more health better or toughness? Also from the last time I played back during November of last year I was kinda tanky and could take hits. Maybe itās a skill issue
lol
imo toughness is better unless you run Empyric Resolve, and may still be a not-bad choice
vs infected on patk bodyshot its 68 46 vs 63 43
Itās good damage because itās a consistent drain.
Itās three steps. Activate resonance. Look at boss. Hold M1. Profit.
All done from a safe distance as well.
Not every team has some sort of insane boss blasting option, so BRās consistency is a godsend at times.
So i guess it is accurate
So how would I get my toughness up? Also is there a way to reduce toughness damage?
Purgatus is more damage more consistently
lies
Imagine caring about movespeed
i ā¤ļø movespeed
You know how it is man
If the pack of chaos spawns are chasing us two they're gonna get you first
And i with my mighty 0.07 sprint speed advantage will be miles away
toughness to survive, one 3stam to run away
you keep it up by taking some of the nodes at the top of the tree
7.5% toughness on kill is pretty self explanatory
The main thing is of course not getting hit
Also tried zealot and I really like how the knife feels on there but on psyker it doesnāt feel the same. Like the speed and just stabbing. Is there someway to get that feeling with psyker?
You should try out the dueling sword, on both classes
I canāt remember I think I had like two bars of health or something and Iām guessing thatās pretty bad
Two wounds is normal for psykers
That's standard
I used to like dueling sword but it just doesnāt feel the same. I could have sworn it had better horde clear
SIBLINGS what is a fun sword that makes me feel like a badass fancy swordsman
also outfit recommendations by chance
Dueling sword horde clear has always been ass
Should I bump up my health then?
On zealot it's manageable because of all of the attack speed, damage and crit buffs
I recommend toughness for psyker
Upping your health will not give you more wounds
Dueling sword or a knife but Iām still trying to test how knife feels
also wound curious are very eeeehhhh unless you are a certain zealot build
THE fancy sword is ofc the dueling sword
which one feels fanciest
errr
But the devil claw parry is also kinda fancy
looks coolest
I like the mark 4 because of the stabbing heavy attacks but supposedly the lights look robotic
Just try them out, you can swap back n force for free
ah, but you see, with my 10% boost in damage I'll be able to kill the chaos spawns just quick enough thanks to not having to bother swapping to my staff to deal with the horde
knife is kinda of a great versitile weapon
good horde clear
great single target
best mobility
its a jack of all trades weapon, like the chainsword or shovels
good horde clear lel
Knife is okay at horde clear if you bleed
riposte + any bleed
hows the force sword nowadays?
very strong
Illisi is best horde clearer, Deimos is 2nd best single-target killer
DS4 is better at single targets, but worse for hordes than Deimos
Deimos for single target
Illisi for horde clear and versitility
Nobody talks about the ugly cousin
tyty all
You could say the Obscurus is... obscure
ALSO FORCE SWORD HAS AMAZING DEFENSE
So getting more toughness is by picking the right perks and do curios effect this as well? Sounds dumb but I havenāt gotten the chance to play in a couple of days

The force sword shove is eh
you can go bowling with pox walkers
It messes you up for poxbursters if you don't time it right instead of just spamming the first push
I use voidstrike for that
they just explode
turn it into a candy cane
i wanna make like a fancy psyker build complete with looks and abilities
The red skin for dueling sword doesn't really look like a candy cane
same for the crusher
knife skin:
Knife deserved it
I think the best feeling in darktide is grabbing a dueling sword and dueling a plague ogryn
When you get it down pat it's so enjoyable
ima use mark 2 sword for fancy psyker because it looks cooler and doesnt seem like an overpowered powerhouse like ds4
Nah, the best feeling in Darktide is going bowling down a long, narrow hallway and then annihilating a pack of crushers with the same shot
So true
Yeah ds2 has sweepier lights and one heavy from the ds4 and one heavy from the ds5
Same H1 
You can still cycle the h1 to do good damage but it's not as strong dps wise as the ds4
its cooler because it has cooler attacks
anyways, what blessings do i bring again
of course uncanny
uncanny riposte
This is fun but I definitely need that buff timer mod
WAIT what is a very fancy pew pew weapon for psyker
thrust my beloved
Repost always seems to be funky on if it wants to activate
It's super consistent in my experience
Recon lasgun, Las piss,
And activate off all sorts of ranged attacks too
Force Lasgun when
maybe las pistol
recon seems to soldier-like
I now want a force lasgun
IVE BEEN ASKING FOR A PSYKER GUN FOR MONTHS
It's suits gunker very well, especially the fast fire rate one with infernis
las pistol is fancy, even has a psyker specific special attack
I'm trying a build where you just spam the EK staff primary
Its very strong but omg is it annoying
ek staff... surge?
lmb spam is good yes
"pew pew pewp ewp epew pew pew"
annoying also yes
ok, now i need to select abilities and outfit, especially outfit
i wanna be like the product of james bond and john wick
Is it as annoying for everyone else as it is myself? I can probably live through it but if its this obnoxious to everyone its not worth it
Me with my free fashion where I can be prisoner or officer
Its quite funny to go brrrrr tho
Worse, when several people do it, it blots out all sounds
Itās only annoying if you use a macro
Each ball is a sound source and darktide can only have so many
Aka, not just annoying itās risking your account
Naw I dont macro
isnt it like canon psykers are forced to dress up
Macro to quell cancel maybe, macro to full auto no
Doing what you can naturally is fine and anyone who isnāt an idiot should be able to tell if someone is using full auto or just clicking vs using the quell macro
I am specifically referring to that macro
The quell cancel
Have you seen our Inquisition? We follow like 0 rules
Manually quell canceling is not difficult, though
Like in my experience you can tell if someone is legit or not
There is a big difference between someone macroāing it vs someone doing it naturally
me seeing a level 17 psyker named "averagefecesslinger"

Yes but the average person is an idiot and half of then are dumber than average
Itās really obvious with the noise and dps output and just, way more balls since the macro can get it down to like, 15ms
Or something stupid i forgot
This is current build for fancy psyker:
las pistol
mk2 dueling sword
assail
scriers
crit chance
dd
They should just remove quell cancelling

They did once lol
Idk why it suddenly returned
With a vengeance
One of the devs is secretly a dirty quell canceller
Psyker casino no give duelling sword. sadge.
What's a soyker casino
But... it takes like 10 buys at most to get the dump stat you want?!
The just need to put a cap on the fire rate if they want to do that. The quell cancel is there presumably for responsiveness to not lock you too long into an action.
Nah you do you screw your teammates
fatshark seal of quality
if you haven't split your dodge/jump keybind yet, i recommend doing that
Psyker is definitely the squishiest class, at least in my experience. Maybe there's some megachad psykers out there
I would die horribly
So Voidstrike staff is best for Disrupt Destiny and Scryer's Gaze. Right?
No, that right is still held by mk5 IAG
I personally have no idea how it (voidstrike) preforms on that build but I know that forsaken gun tops every staff and most other weapons for that build
gotcha.
Was wondering because im trying to go penance hunting and one of them is maintaining 15 stacks of Disrupt Destiny or more for 1800 seconds
and Assail doesnt trigger WPK
I would say run the mk5 IAG
which... i dont have yet.
Itās a hungry little creature but it can handle everything below carapace at a frankly stupid speed
Bosses take like, 3 mags
WPK?
weak point kill
For the 3 stacks?
ya
It does for me.
well only when i aim them, and only on the first target
everything else doesnt make it work.
which is weird because it should.
Deny destiny suffers from being untestable in psyk and having a tendency of not showing up of buff bar half the time
You're right, I'm denying you anyway
Aim slightly above enemies heads with assail (left and right click) for more consistent headshots
Aiming is for filthy non-psykers
alrighty. Thank you!
You also coincidentally get 10 seconds of assail spam after maxing peril in scriers
Fucking UI bug
Also this i knew and i love it because it increases based on my peril
10 seconds to throw double cleave assail for free is no fucking joke
Running it psionics instead of DD only makes it sillier
Fair enough
Because now you can be throwing 12 cleave shards for free
I tried to test how much stuff I could kill in psyk versus a poxwalker blob with empowered blitz + gaze and I ran out of targets before I maxed
Itās just insane
Amazing
Be careful when using scirers gaze with assail. you need to wait for the stacks to actually start going down after you reach 100 peril. If you dont wait a split sec there is a change youll throw it before the 10sec proc
Only veri pro players can use warp unbound (not me)
Bistol makes it easier to stack
Too bad I'm running a bad build
I use the assail for trash enemies and the surge force for specialists and elites
Assail does everything up to unyielding and carapace
also can confirm with the Bistol. It's my old crit build.
If I canāt be troubled to pull my gun assail just goes at everything
Thereās also really neat tech with assail
Active shards will track your right click target
So you can left click a whole bunch then pick something you want dead
that's awesome!
Active shards also track your cursor to an extent
Surge assail 
yeah, and they also follow where you point the cursor
The only limits is their turn angle and the fact they canāt turn back twoards you tracking like this
they kinda can but it takes a sec
If shards fly past something you canāt get them to come back very easily
Interesting, I will add this to Ateneum after I have confirmed it
man it's super cool when you backfill into a 100% doomed train mission
yeah, ive done that a couple of times
Miss me with that train.
my main gripe is when people stay in one place to fight a horde instead of pushing
Question: Why is blast radius a dump stat on voidstrike?
Train is fun when it works
Because
When it doesnāt it just feels terrible
bc the difference is so small
The blast radius doesn't really scale, but for flurry nexus void the dump stat is warp resist now
I haven't updated Atheneum info yet cause there is so much to do
Okay thanks! Is there any difference in the skill tree for surge voidstrike VS Flurry voidstrike?>
Not charge rate?
charge rate difference can be a whole 1.5 seconds
Video coming up today
Yes
with blast radius the biggest difference is the total blast radius (2-4m)which does stagger, as apposed to the epicenter (1.5-2.5m)which does actual damage
that along with not having any way to make it better why blast radius is the dumb stat
I mean i cant stagger dead enemies
Psykers can hard carry, I just struggle to clutch as a psyker lol
It was very stressful, psykers can't carry š
I could have told ya psykers could carry aand i barely play the game consistently
My Brainburst Anti-Elite build can do so quite well
ive carried several times in auric
Literally spawned in and watched bonbon eat the only other living teammate
i just hate how melee gets.
i havent played Vermintide so i dont know hwo to optimize it
Play zealot, they have a lot of talents and things that enforce good melee play
Next on my list
Specifically duelist and second wind
honestly, its gonna sound weird, but learn to incorporate alt attack into your chain
yeah, only upside is how fast psyker stamina regens
Nah, blocking is super useful at times
that and their toughness too
āQuite almostā
nah dodging is better
They can regen toughness like no one's business
especially with nimble blessing and repost
I agree that blocks are useful sometimes but not nearly as much as they were in VT
Removing the ability to block overheads hurts a lot
just dodge
In Darktide your mobility is so good
opens the enemy up for an open strike
Zealot and psyker can solo clutch really well. Vet just prevents team from ever getting into a shit situation by spamming shouts so we don't talk about them.
Shout is lame anyway
facts
Hm, idk how it compares to VT, I didn't like VT as much and stuck to lower difficulties. Didn't play long enough to really get good.
You can just keep your distances instead of blocking
shout is awesome
The P build
just dont run res shout
Most weapons donāt reach 5 dodges and overheads are blockable by everything
Itās boring
overheads being blockable would be nice
I want my actions to have possible negative consequences
not in damnation
š
This man shoots barrels
while the team is standing next to them
this guy shoots pox bursters
barrel your teammates off the map to help preserve the difficulty of the game
Woman, and yes I do
Need that situational awareness progress somehow
Wait you guys die? Let me clutch. 
I wonāt let morals stop me
this woman is out of hand
Itās fine I donāt actually OOB people
Still love my Gun Them Down Boltor Vet
Just give them a short flight to anywhere else
Anyway
I don't want teammates
I want spectators 
Bolter is really strong now but ammo is still not as good as plamsa and the switch time is still slow.
I think plasma is still the best gun by far.
Plasma is a point and click adventure
bro were in psyker section
Honestly, most impressive maneuver I ever saw was a vet using a barrel to launch himself away from the pack of crushers about to crunch him
only cool kids
Anyway, i still loge my psyker so much. ^^
We love the tactical GTFO barrel
I just wish i knew more about the game
Think Iāve seen a clip of someone dodging a burster with one
Psyker is my main nearly lvl 750. Next closest is zealot at 666.
sick
Top 1% psyker,.
I don't play this game enough to get near those levels
reload button
Yeah my highest is like a little under 140 (vet)
Ty
i used to know my level, but the updates keep messing with the mod files
I have 155 effective on vet because of a Manstopper character but yeah I only have like 430 hours
Not the insane numbers you people pull
so you must regularly run auric damnations
True Level mod is fine for me
maybe its messing by other mods
I only play auric board. 90% it's maelstrom
goat
They call me top 1% unsanctioned
i dont think so, i only use the most popular ones ever streamer uses
im pretty sure its my computer
I dislike maelstrom because it takes too long
Iāve modified a pack I found in a steam guide over time
True Level is the mod that shows +level
That will be sad if its your computer's problem
I generally sit around 40 minutes which is just too long to me. I can do normal aurics in like 20 minutes (or like sub 15 with a good squad).
Although part of that 40 minutes tends to be randoms not knowing when to push
tbf im pretty much using 10 potatoes connected by copper wire
I'm too much of a team player, I prefer keeping the back clear and making sure everyone sticks together
Last night here. Bros farming kills not doing objectives then won't run to extraction at the end they all die
https://youtu.be/XOz2-tanfls
don't hang around farming, especially at hab dreyko
990k damage so close to 1mil. (Old scoreboard was 1 mil
)
Are those green fire particle effects on enemies? is... has that been a thing?
I guess my graphics settings prevent those or something cuz I've never seen that effect
Green? You mean blue? 
Looks green on the mutant around 4:44
I think it was on gas.
o, si
Lol, they waited 1 second too long and fucked around with that burster
On the catwalks
RIP
Yeah when I heard the burster and realised how dangerous that area was with ledge on the left I'm like "Yo time to GTFO"
Yes and no for me. I get decently lucky and mostly play around with the same like 4-5 weapons.
Right now, I'm just collecting and deciding how I'll move. Got duelling swords to 20 earlier tonight and I swapped to run around on zealot to level thunder hammers.
Kind of a shit situation on my end since I got the rolls I want...Just not many guns I have to pick from atm and I'm not getting anything that's better/easier to build up at the moment.
Profane to transcendent is rough. Heresy is a pain right now and that's just how bad the starting rolls are. 80 in everything except defence.
Yup right call by you, your team didnt react to the urgency. Nice exit tho wp
I love creeping flames for the additional stagger/push.
right now is the meta build for voidstrike scriers or venting shriek xd
or is there an argument for both
id say the latter
I would say scriers
pure DPS wise though maybe scriers beats it (98% sure)
venting shriek fire can get pretty silly tho
Also I always run KD for stuff like this. Never know when you'd have to clutch.
I've always ran void with creeping flames but it's just me.
Short smol clutch with assail void creeping flames
https://www.youtube.com/watch?v=RYEhbVfPU6c
Why did they have to nerf true aim + mettle nooooooooooooooooo
Yeah but you're old and therefore bad
the best part of this clutch is SDP interlude
So im like 99% sure souldrinker only procs off soulblaze killing blows, but can proc off other psykers owned soulblaze and their killing blows
Is there a buff icon?
I've never tried souldrinker it's just too far away.
And when I go right hand side I am not using burga or blaze trauma.
souldrinker procs off any kill if the target has soulblaze, unless that changed in a hotfix
I tested it when it came out
As a rerolled mentally handicapped Smyker, where should I go and read so I can be better little fella and be useful in Aurics?
not in mission it doesnt
The buff doesn't refresh tho
in psykhanium it does

videos coming
Dang it Fatshark
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
souldrinker proccing off teammates soulblaze
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.
souldrinker not proccing with soulblaze applied
@near wyvern you tested this yet?
soulblaze is the purple debuff, fyi
time to drop souldrinker for something else
on gunker with just perilous combustion? yeah probably
until you're with a blaze trauma or purg psyker 
im da first
now I just wonder what to put it on
maybe 15 extra toughness or on soulstealer
close call
wasn't worth it anyway
yeah 5% crit for all meaningful engagements and shitloads of toughness, not worth it
not for Purgatus where it's a 3 point deviation. We all know gunkers don't exist
I dont think they were intended to farm there
I am guessing that there was a wave of disablers
The ogryn got net, zealot was using Chorus
but the psyker took 20 years to kill the trapper instead of free the ogryn first
then everybody flooded by disablers
Zarona?
ok hear me out
scriers and mk2 dueling sword
IT SOMEHOW WORKS
Should have just ran like me
tbf
its fun when you actually manage to slaughter endgame hordes
M2 is just mIV if you can't aim XD.
You get a down swipe instead of a stab
It's nice still, not a bad weapon
ive somehow been clearing hordes with it
youd have to check
H2 is good
anyone feeling like their pre-update builds arent working nearly as well?
Nope
Yeah they are better
I mean, if you're going for the exact same builds as before, you might have some trouble with particular node placement like ER and the rending one pushing quell speed up, but they should be better/same strength if you just adjust a little
honestly the heavys both being stabs seems more usable for me
if you're using ER, gunner stunlock is a big threat, especially if you're used to toughness curios
estonian reinforcements
ERP
Haven't tested it with an other player, doing it solo it seems to work, this one requires more thorough testing but I will add some notes to Atheneum
Emergency Rescue
Extra Rations
SMH
OWO
Now is WS warp siphon or warp splitting 
We are splitting terms here
WSp 
@patent jacinth
I tested the Assail LMB follow RMB target, this isn't the case. What happens is the RMB head highlight visualises the targeting system for Assails near your crosshairs.
If you take a group of enemies, throw some LMB and then jump and highlight an enemy on the back, the shards will not always go for it as there are heads on the way where the LMB will snap to.
Therefore, the LMB shards will not follow the RMB highlight, rather, the RMB highlight has the same targeting mechanic as the Assail shards that are flying, so if they have no target locked in they will go for the highlighted one.
Weird
Iāve had them prioritize the highlighted target over someone next to them when trying this
Might be confirmation bias or something on my part
But it definitely seems to focus loose shards to someone if theyāre close enough
That is because after they land, they aquire a new target similarly to how the highlight acquires a target
The highlight visualises the nearest enemy yo your crosshairs
Which is what the assail shards go for
If they have no target
But once they have a target, they ignore any new ones
If rmb had a lock like brain burst this would be way more useful
RMB shards always lock the first hit to the highlight though, so if you have a highlight going on and throw the shard, it will follow even around corners to hit the target
I meant the target of your rmb staying highlighted if they move away or someone overlaps them
Either way itās nice to know more definitively how it works
Also the LMB shards hitting the highlighted target doesn't happen if the highlight is not within the 10m targeting range, further proving that LMB shards will not go for the highlight but rather the targeting mechanics for the highlight and the shards are the same
(Snapping to nearest head to crosshairs)
I guess I just believed it worked this way because I heard something about it and it seemed to function this way when I tried it
Im really failing to understand all this complaining on reddit about smite psykers. Do they just not realize you can push out like a million damage with it with the right build?
I mean, the reddit has the problem of having players from every difficulty level and people who haven't even played Darktide in months
Yeah EP ER Smite is the way to go for this patch to trivialise the game
Creeping Flames as well on that ofc
Warp Rupture is good, I promise. You just have to play Sedition.
PC is an optional talent
I should run Karnak twins with smite build before it gets nerfed
Warp Rupture is good for high mobility Purga and Trauma builds because you don't really need any extra control nor damage over ranged so might as well take the aim hack for counter sniping across the map
Isn't warp rupture the direct damage on shriek lol

yes
Have any of you tried out the 20% chance to explode elites on kill for the purg staff? Ive tried running it and I cant tell if its proc'ing or not. Dont really see any effects.
It doesn't matter what I say, read the Atheneum, that's what I think
You are right

Its a really cool sounding blessing in theory
Tried it in the meat grinder and the damage was laughable
I don't believe you, which means I believe you.
I think they should lower the chance to like 5% and make it any enemy
Isit based on %max hp or smth
make waves explode
If the blessing had a similar explosion we could be cooking but in general you always want to avoid race conditions with your team
Shit needs to die ASAP
And you need to kit accordingly, you are not and should not be the only one doing the killing
Or maybe not have it be damage oriented and make its CC based. Knock shit over when the explosion goes off
It absolutely can, but that build is literally just holding both mouse buttons and watching the sparks
The Purgatus does not need that, lol.
combo with brittle blessing for an interesting support build
Bad design, purga already controls everything except Crushers, Bulwarks and Mutants
And it makes fighting entirely trivial for your team while you are going
My standard for trivializing the game is current smite lol
I just donāt like smite because of how utterly insane of a cc tool it is
It just turns stuff off
I'd like smite if charged strike was useful 
Assail is very comparable in sheer killing power with a empowered blitz build but I actually like it because its not just hold lmb and watch people dance
It also has a severe armor deficiency
I don't really like any of the blitzes tbh. I mean, I use them when appropriate, but they all annoy me in some way. BB feels awful without EP, and EP doesn't stack from special kills, Assail just evaporates the moment the tiniest bit of armor appears, and smite never really has a good use case when you're not running the super OP, do-nothing EP shriek mess.
I can agree with most of this
I do believe smite has a reasonable usecase, which is grabbing everyone near you and then letting go to knock them to the floor
psyker blitzes are basically situational tools that you pull out for specific purposes
Only way I can make myself use it
Smite is great utility for interrupting specials and pushing poxbursters
Quick LMB tap
I mean, yes, you can use smite for stuff like that but... like... psyker has so many options to do the exact same thing and more
void staves will both knock down and murderize, surge stuns, Purgatus also CCs...
smite is unironically the most versatile choice, it's basically a spammable panic button, has access to psykinetics aura, even if you don't count ER which really stretches things
Taking smite for Psykinetics, while valid, isn't a smite thing, it's a Psykinetics thing
well that's more of a downside for assail
I will kill horus heresy
I also think smite is kinda poor as a panic button. It's not quick enough for when things really hit the fan imo.
Like, I'm either able to manage without smite or it's too late for smite
definitely don't just pull it out at the last moment
I mean yeah
but the point when you pull it out is also a point where I could be blasting away with a staff instead
yup, it's mostly up to personal experience to feel if something's going wrong and you really need to smite to keep the run afloat
Right. Smite is an opportunity cost, though. Things never go wrong enough that I need smite but also can't handle it without smite
and sometimes smite ain't really going to help, like when the boss spawns at the same time someone triggers a daemonhost
oh definitely, one reason I hate damage smite build in particular is because you basically give up all boss damage at this point
and as a psyker you already got the short stick for boss damage to begin with
I posted a match earlier where I had to chew through 3 bosses (2 daemons) on a smite/surge build, and I literally only pulled out smite twice that entire match, and the second time wasn't actually useful
There it is
I'm not sure the first time was that useful either, actually. Like, it helped, but I might've faired better if I'd used surge or my sword
I remember someone mentioned that any run that you don't have to smite is a good run, and that has since been my guideline for using smite
Idk mahn, I don't think that was a good run, lol
That was a very stressful run for me
new slop rotation this week or no?
I did not realize how often that tech priest calls us "Pre-Servitors"
getting that a lot right now
yeah a lot of those came from this update
like to be fait he prolly aint wrong, but man he is chatty now
āHow come no servitors are ogryn?ā
Too dum dum
Most Servitors are vat grown in the first place though
I am single handedly showing the other classes psyker is the best in my games
Your head explodes when you run out of ammo
Am I missing some caveat to the lingering influence node? My disrupt destiny stacks keep randomly only lasting 4 seconds.
sometimes its super easy to keep them stacked, then I randomly cant get them stacked at all
theres a visual bug that stops the multiple stacks showing sometimes
what you're seeing that disappears super quickly is the speed buff on kill
oh okay
Hi,
I've picked up a classic Surge Build from the thread, and since I've almost exclusively played a Purgatus - BB - EP build, I'm wondering, how does a psyker without access to BB or Assail handle a group of gunners ? Just slide from cover to cover until you reached them ?
I mean, if you're using surge, you would use surge for the gunners and act similarly to how you would handle enemies being outside of assail range, you spam-slide at them
You could also use lmb spam to suppress/damage them on your way
Aight, thank you !
Yeah pretty much, surge onetaps them. You take smite and the upgrades that do +10% damage to electrocuted and +1 targets (for surge stick it just gives 2 targets that take half instead of 1)
and you just shock 'em
Surge staffs only weakness is crowds, but u take smite for the upgrades so it basically comes with a crowd clearing tool
so its a self-complete build
melee just as an emergency backup if ur peril is too high or u need to whack a doggo/mutie right the hell now
Smite good for horde clear ?
Last time I used it, I went from 0 to 100% without even killing the first target
empowered psionics
empowered psionics, peril reduction stuff, and venting shriek
this is a classic surge build, which means warp charges
The illisi was forged for such occasions
jumped in like halfway through this mission, idk how they were coping before i rocked up but i guess it explains the mission time lol
The friendly damage stat, lol
Iām trying so hard to see use in the new smite add on but it just seems like a throwaway point
charged strike is awful, yes
if it staggered maybe i could totally see a use for it
Or did anything more then, i think 90 damage?
something like that
fatshark tempts me so with melee psyker
one day iāll have my beloved two handed force sword, one day
charged strike should chain to a few additional enemies
The monkey's paw curls
donāt
You get a force sword, but it's the first weapon that isn't viable on damnation... or anywhere but sedition
Atleast we have the heavy sword now
I don't like heavy sword, it can't deal with armor.
exactly
It can oneshot a mutant horde in a single swing tho
so can duelist sword
No?
someone explain to me how heavy sword isn't just worse illisi
mutant horde
^
Sir, that is a non-oneshot
but you realistically canāt oneshot the entire horde
You actually can lol
they stagger quote far apart 90% of the time
how often are muties stacked close enough for brumentum
Whenever I get mutant hordes they are never close enough for that lmao
Whenever I get mutant hordes they always come in like 3 waves at least
better single-target iirc
just not vs carapace
maulers and crushers:
so worse single-target 
incredible really
better single target except against targets that matter
in most practical cases yeah
Real
I wouldn't bother with it on psyker anyway
I have the feeling it'll shine on veteran most
What doesn't
for vet iāve been rocking duelist sword and itās honestly great
Assail w EP deals with hordes, Seerge w Warp flurry and Warp nexus, MK4 duelling sword for survivability. Assail won't vibe check with Sciers, but the seerge is bugged for now. Been using this for a while and it works beautifully. Deletes elites and trash hordes
iāve heard the biggest winner with duelist sword is zealot though
ds zealot is fucking dumb
They don't need to use special 
Is that enough? Idk
and psykers are gonna have to suffer for that pretty soon
I mean ds is on of the best melees and zealot excels in melee
DS's balancing factor, before, was that it only existed on psyker
i wonāt be surprised when dueling sword gets an (admittedly deserved) nerf
Psyker's entire melee prowess relied on overpowered weapons to cover our weaker basic kit
I demand they buff Deimos in exchange
or give us another weapon
now those overpowered weapons are on classes with a strong basic melee kit
Nuh uh Obscurus buff incoming
Fatshark would never.
and frankly the ds4 is just doing the same shit a knife would do anyway (but better)
vet has shovel and power sword
zealot has heavy evis and thunder hammer
how come we only get 1 unique melee
Ogryn whistling in the background
this is why i propose we get a force spear and itās just the dueling sword but even better 
ogryn is a special case he gets all the special toys because heās been good
fuck it give us slab shield
force greatsword but it's jist evis XV psyker edition
force greatsword but it's just ogryn pickaxe
with uncanny strike and slaughterer
iām okay with that
force spear or halberd would be really cool though, especially seeing as we have no glaive type weapons at all in DT
Meh, I want more staves
Bolt > voidstrike.
Fatshark will add the bolt staff and then call it voidbolt
more staffs will be great of course
iāve been playing more rogue trader and some of the staffs are pretty cool
I guess with ER Surge you want to quell for 2 or 3 tics to get value out of it. Even without it quelling one tic is enough for one full charge with flurry up
with ER you basically always get one full charge per tic quelled and it's a bit more efficient to quell for more than 1 tic
They're gonna add a black hole staff and call it voidvoid
Trauma staff but reversed
would actually be neat
That actually sounds pretty sick
everything explodes except the area within the circle?
things get dragged to a spot that then explodes
Nah make it a different mark of the trauma staff
Could have one for electro kinetic that functions more closely to Smite then base staff, doing decent damage but stuning more enemies then the other electro staff
trauma staff with blast radius dump stat? 
Old surge nah no way
They should add one where you can throw lightning bolts
Call it the surgebolt
one day we need to call them by equinox and nomanus
unfortunate naming for the latter one
electrokinetic nomanus staff mmm yes flow through meeee
But it's a voidstrike variant 
How does Blaze-Away work on Inferno Staff?
Like will the damage ticks be higher?
It works on soulblaze, yes
is the columnus mk5 no longer available to us
It's called the Vraks mk5
and yes, dundum and fire frenzy or dundum and deathspitter (think this one is better)
Afaik no
crazy
what if we got a voidstrike variant that just obliterates the fuck out of the first target but has no cleave
i have been informed that this is called "surge staff"
Anyone tried the brautos on psyker yet?
hi, how work channeled force passive? just charge staff with RMB and attacks with LMB?
warp unbound does not seem to be working for me when im using lightning staff
It doesn't work with Purgatus as well
I blew myself up with voidstrike with it, but that seems to be rare
it really isn't
surge does nowhere near as much damage
if only surge worked on surge rmb
It would make it as good as when it was glitched last year.
dont rember glitch was it the ep one?
i c
Swap canceling electro staff gets it kinda there now, though
Me I do damage
I do more
Pro 
Peak surge dps is below peak voidstrike dps i think
But surge is much more consistent
I honestly think surge has better properties where it matters. Namely, taking out spread out shooters/gunners/specials quickly. Granted, I am not the biggest void player so maybe I am missing something with it
That's what you bring assail for
the only thing you're missing is the voidstrike projectile
I do more on my surge build than my assail void build
I do about the same on both
But for scab melee mael for example i will always take voidstrike
id say surge and void fill the same situation out you described though
Can't bowl three maulers in one surge cast, can in one voidstrike cast
3...
melee maelstroms have been crazy lately
last time I evil maxxed in a melee maelstrom
Scab melee is for trauma
So true
I actually like melee with void simply for the fact they spam me with 30 ragers + 10 maulers
consistently
Idk i feel with true aim and sg you can burst out with insane dps on voidstrike
makes for quite the nice bubble wrap
Surge might do similar damage over an entire game but it's always roughly the same dps
you can really meme true aim (in a melee maelstrom anyway cause it wont be nearly as bad) and take surge blazing spirit
Except for when you shriek to ctrl+a ctrl+d an entire horde
surge blazing spirit meme would be ok on void during a CIVI
not during any other situation imo
(mainly because free soulblaze from true aim and surge= double fireball) anything thats not already overkilled will be overburnt
hello what's the dump stat for bolt pistol for gun psykers?
mobility
awesome thank you !
Does Reality Anchor apply to Scrier's peril generation?
Everything
So it provides 20% more Scrier's Gaze uptime
no
it does
SG perils increase faster over time
it has a ramp up
More stacks means more perils
Scab melee is for Perfectionism 
I like voidstrike a lot more than surge because of the way voidstrike packages damage. Yeah, it's slower, but it hits a lot harder. It's fairly trivial to line up enemies.
Is it worth taking if I don't use other warp based attacks
No
wheres my scientist at higui
I.e. pop gaze, switch to shotgun and maul
people complaining about the ai when theyve got a visibile skill issue always gets me
Grab the reduce peril on melee / ranged nodes if you want that
At work lmao
Crack of Bone and the other one as well
"oh i should have survived a sniper hit i have a bunch of toughness" like bro the mistake was fighting while in a sniper beam
are there actual number/percentage increases while in SG (peril wise)
like a definitive number
you can answer this later higui
me complaining about my skill issue when the UI is the problem š
i do just fine with the base game ui lol
im joking
Ooo Purloin Providence looks good
lmao
its not
but yeah i started playing the game vanilla
Sometimes man sometimes a zealot with a sniper on him dodges into you
Feels bad
there is a lack of skill with some of the mods now
It's a chance to instantly quell peril, letting me stay in gaze longer :(
purloin providence is a worse battle meditation
and battle meditation/purloin providence is a worse crack of bone
should've dodged his dodge bro
pvp game
0 attention to detail some ppl legit cant play without the mod that shows where specials are
(because crack of bone is guaranteed peril quell/reduction)
just for meleeing heads
It's ok i barreled the zealot in question off a ledge last time it happened
Oh yeah are there shock mauls with overhead heavies?
I'm going for an enforcer equipment build
Yeah
i have learned to echolocate them in missions LOL
Guaranteed overheads let me proc By Crack of Bone more often
sometimes ill literally stop to pivot the character a few times to work out where the special is
Both shock mauls have an overhead heavy iirc, but agni is a far easier maul to use for strikedown attacks.
purloin providence and battle meditation suck
(and I like battle meditation)
but they just suck sadly
Is battle meditation the whole "on kill, chance to quell peril" perk I have
Oh it is
I use it with Quietude and Warp Expenditure
and it scales with peril reductions
the directional sound is good in the game, but after watching some vids ppl clearly arent even using skill when there is a radial notification that shows the direction of every special/elite
compare % chances of quelling peril compared to guaranteed peril quell, and you decide which one would be better for scrier's spamming/upkeep
BM is actually kinda insane with WS and ER
then some of them try to talk shit on your gameplay
yeh that just feels like cheating or the people who play with light level changes in the dark levels
For every 12s spent in SG the peril cost increases by 100%. Maybe.
80% peril reduction means Battle Meditation is 5x as effective
I get 2.5% toughness back for making 10% peril, I get 5% toughness back for healing 10% peril
Warp Expenditure sucks
Unspec it immediately
warp splitting siphon
i wish theyd stop changing trait names every five minutes
i cant remember wtf is what
But it gives me toughness regen as long as Gaze is active
It sucks
:(
quietude/soulstealer does it better
for simply quelling and killing shit with warp attacks
respectively
he is playing nonwarp damage only
The peril feedback loop :(
so no soulstealer
sucks to be him then I guess
it only gives decent gen when gaze is like 20+
before that its kinda not noticable
warp expenditure sucks big time though
25% toughness for 100% peril lol
literally half a trashmob hit
Might take Endurance then
I gotta get on and re-tweak my gunker build
Just to have Toughness resistance
endurance is good, makes you tanky
one with the warp and endurance are ok picks
bring you from 2 to 4 trashmob hits until toughness breaks lol
Toss shards to heal
should probably get to 30
before build crafting then
(esp with soyker)
zealot can get 15-18 and just be fine (because by that time we get to duelist/until death)
Low level psyker kinda sucks
Fuck sg, even, grab assail and go all in on the shard spam
It sorta solves all problems up to damnation
I'm kinda doing fine as is though?
difficulty deletion button until T5
What are the best blessing for the deimos nowadays?
I'm not hard carrying but I was level 9 doing high int malices happy
uncanny slaughter
which one is malice is that diff3
No warp rider. D:
Do you need quitude with gun though?
but with the current setup I enjoy abusing being in scrier's longer
I don't use it with guns.
Savant's SG lines are peak tbh
I figured just wanted to double check tbh, and how is surge/nexus on surge staff? I thought it sound pretty solid but wasnt sure
its for quelling and getting toughness passively
surge doesnt work on rmb
or instantly cause crack of bone/TTS
go flurry nexus
Hrm I see.
surge only dupes projectiles, i.e. only works properly on voidstrike
oh thats good to know tyty
My gun build is just similar to old build with only the increase cleave talent.
theres a reason im combining these few things in my current gunker build
I am not pro enough to use these gimicks.
back to flurry/nexus then lmao
flurry is also kinda fucked
if you run flurry always fully charge your blasts
I honestly always do anyways just out of habit
Yeah you're not getting any peril with that.
flurry actually makes rmb blasts slower if you just spam them outright (but with more charge)
But the damage 
you talking about my build chaos

good to know, probably never would have noticed the surge bug and I rarely send out the rmbs without fully charging them cuz idk my brain just goes "fill the bar"
I agree I love warp rider especially with warp unbound
but warp rider is just a point tax if I want to use the new scrier nodes
its annoying
I imagine Disrupt Destiny is the only real option for SG melee psykers
I bow down to the master 
(I am not giving up TDR or move SPD) on scriers
Surge nexus works on electro staff if you ho LMB build. It's stupid how effective it is but it's not a build you can properly carry with
movement speed is what sells me on scriers so much
endurance is a nice bonus though
warp speed is great but kinda useless with a ds
I use tdr movespeed and extra finesse damage.
no idea what melee you run though
I'm assuming a psyker with a bolt pistol will be dumping collateral, is that correct?
if I go with your idea tho Chaos, I would drop endurance and soul stealer
and go towards warp rider
I might try it out later
get even dumber damage
maybe actually 1 shot bulwarks/2 tap crushers
