#psyker-class
1 messages · Page 1442 of 1
Pygex is working on a video about it.
ok I found the point
https://outplayed.tv/media/ZvvNOa
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I assume you reach max stacks then start puffing
What gun is that
I can't tell brautos 
Agri brauto
Understandable
I have 40 traumas in my inventory. I swear I sold more of them. I'll clear them out eventually.
Hadron still handing out terrible barrage on everything.
thank you
well sure if you have that kind of density in real game
ummmm
its not just "sure," but "wow it wasnt clear scriers worked that way"
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what are you referring to
scrier's forever watching
the way it slows down for so long
it did not used to do that
I think way back I saw some code that indicated killing while scriers is active "turns back" the clock
so the ramp up slows down
is there a working replacement for "more characters and loadout". I've 24 loadouts and it's not letting me delete any. It still works, but can't change the icons either
or maybe just pauses it for a bit, something like that
Could be
I'm like 90% sure that it wasn't so pronounced before the patch though, because I've unloaded into a hundred poxwalkers with it up before
Now that's my kind of brrrrrr
So how is psyker talent update?
Blows my mind a little that it averages more than two kills per bullet
such a chad
Clive Rosfield
i'd be

Spheritoth
I'm Joshua 😎
i know this might be pretty controversial but noctis from FF15 i probs would also be
Just tried purg with blaze away and it's so much more damage. Without using much skill or tech or whatever. It is just so much more.
🔥
Yeah I don't do anything to try to keep blaze away stack going.
It stacks up so fast already.
Yeah it does. Barely more than minimum charge gets all 5 stacks. There seems to be room for some skill expression too which is cool.
But if you just want to vibe, it seems plenty strong.
Valid lol
no thoughts just fire cloud
I'm on the tail end of a mild (for me) migraine and no thoughts only fire was working something grood.
So i never used Deimos sword, because i had really good mk4 dueling sword, and decided to conserve materials on psy melee. Now with the new crafting system i gave it a try, and i just dont get it. It takes me two active heavy head shots to kill a crusher and mauler. I use finesse on dodge and rending on it tho. Am i doing something wrong or mk4 is just best anti armor option in game?
Is it possible to oneshot crushers and maulers with Deimos?
purg staff whats best blessings for it?
nexus and blaze away
Most of deimos's damage is in the regular H2. The non special. Outside of that I am not a Deimos expert. @feral verge might be able to answer some questions tho.
why blaze away of all things?
Makes DOT scale better
Basically power (now strength) makes your dot deal more dmg. One of the only and actually really good way to make you deal more dmg with purg now
wasn't it warp nexus and warp flurry for the longest time?
Purgatus got maximum ammount of warp fire stacks, so maximum dos is very limited, but by adding more stack of warp fore by using shriek you increase max stacks and it give you abig dps benefit, then you apply blaze away power on top, abd it makes fire melt.
It wass, butt crit blessing is good at applying stacks faster, but iirc one full charged blast should be more then enough
because there was no BA
using dome shield no shriek
One option is basically quicker dot stacking the other is stronger dot
Flurry makes it easier to switch directions where you apply the burn, but it’s not like the charge rate is so terrible, which is why BA typically starts doing more when you’re burninating something bigger than a bruiser
You got a telent now instead of flurry btw
whats that talent?
So, might skip it. I skipped flurry on my void strike, now only use surge and transfer peril
On the left side
New left wing there are 3 or 4 staff talents
that dont help
You ingame now?
yes but currently on the shitter
👍
crystalline will is taken incase i fuck up
Psyker super duper strong with this update
none of these appear to be increasing charge rate, though
Which funny hehe build was this one?
Surge?
Cringe, but ok 🤷♂️
Building for failing is bad mindset for pve coop games
i mean say what you will if it keeps me in the fight i'll take it
It's not any of the talents they gave psyker are inherently op or overturned, it just so happens that most of them are the final chain in several feedback looks that totally break everything xP
Faster weapon wield in staff corner supposed to be warp flurry
Wield speed =/= charge speed
it makes you wield your staff 100ms quicker if lucky
Wield speed = swap speed, I assume?
Wish fatshark would just fuckin say what it means rather than magic up new terms
Wield speed is bad because its the swap lockout after any staff rmb thats the issue
Actually, we should test it
But imo most of the new perks are pretty useless 
It's the same shit as finesse or precision damage. Stop making a blanket term and tells what it means instead of making me fuckin test the numbers
There's nothing to test - code-wise it refers to wield_speed stat buff - that's the speed at which you swap between weapons or items.
Wow staff lmb perk
I myself tried it in the Grinder, and it didnt seem to do much on staff… on some guns it actually sped up the animation a tiny bit, tho
I guess some of them make starting out as a new psyker easier but eh
it's awful that it scales on peril
Doubt it's that simple. If they wanted it to be just swap speed it would be swap speed so there is clearly more to it to make sense in the place it is
Does it speed up animations?
Bro, Grinder with capital G)))
I'll have to test wield speed later for the anthanium
Woldnt say so
Perk wich makes you non cumbustable after scrier for a few seconds is batshitinsane
Peril reduction on non warp crit is also insane
In a vacuum. But most of them form feedback loop that breaks everything
I wonder is cleave talent makes assail pierce more targets
Wow
And makes gun cleave better too?
Oh yeah mag dumping hordes here i come
mekee
Bane of pub gamers, ammo pack vaccuum psyker
yes
Even more fun now
oh lol I see zazy's comment
Pop scrier, stack it up, and go wild with supa assail
Db Shotgun with scatter shot/ man stopper cab sit at 100% peril forever with reload peril talent and get 300% cleave at all times with 100% crit chance
Wait ive heard tha line before
Oh nice
where do you get the crit chance from there?
oh right
scatter shot
at that point wouldn't flechette be better?
With high peril warp splitting, ethereal shards, and ep, an assail shard can hit 10 groaners. At like 20% peril, it does 8.
than manstopper
Yes
I was thinking of using flechette+man stopper on lawbringer special
I didn't say it was good
as much as i love my invis vet i am starting to love playing psyker
With psy
I said it was funny
hah
It's an interaction that exists
But fire shotgun is the way to go
oh shit
is it? I barely touched the fire one
i havent tried manstopper t4
They nerfed infinity cleave it had on it 😦
On special fire shots 😦
Few patches ago
Also two supa good new talents are extra dmg from warp on targets you hit with main staff attack, is super good woth purgatus
And telent with more peril less toughness is batshit insane as well
40% more staff usage is incredible
At least they didn't do a classic fat shark and make ranged crits quell based on damage instances like I thought the would.
Instead of douing two shots at high perils you do two now
The less peril talent is so funny
You can max out peril reduction with it to the point where you can pretty consistently upkeep smite forever if there's enough mobs
So chain crits dont work? Only. Once per crit "Instance"?
Well a shotgun crit only counts as one
I was thinking about autoguns crit chains
Need to test
They each count as a shot
And 3-4 on columnus
If it dosnt work with autos, then laspistol gang is here
Especially with new talents on it
Crit chance on dodge
Combine with evasion talent
Ayyylmao
Oh yeah. Laspistol already has 25% base crit Chance, so let's just give it even more
Seems fine
I find it funny how everyone who dont play psyker gets surprised how good mk4 sword is
Meanwhile few month ago o was tired telling people, what mk4 is just a better knife lmao
Now its added to vet and zealot
And they are like
Lmao its just a better knife
Hmmm, melee scrier gaze psy, with Deimos+EP assail can be le funny
I wonder, is recon lasgun is better then calumnus as a full auto option on gun psyker
More like 15 no?
I missed that lol
With base class crit chance
So 25 + 7.5 ok psyker?
They nerfed it?
Yeah
Huh
Psyker has 7.5
This guide explains all of Psyker's talents and related mechanics.
For Ogryn's talents, check this Steam guide .
For Veteran's talents, check [url=https://ste...
57.5 with scriers
Malefic Momentum is kinda cracked with FS now
Heavy las pistol is superior in every way right? More ammo efficiency, more dmg/ammo ratio
Fs?
Charged attacks make your swings do 20% more and normal attacks make you charged attack do 20% more
Force Sword
Specifically the Illisi
Mk10 has significantly less
Dps than mk2
Yeah, they buff eachother
Pretty funny and good interaction
Warp kills give non warp dmg, non warp kulls give warp dmg, sword can do both at will ez pz
I was even thinking about giving obscurus a go
Basically force sword always has 20% to it's other action if you can rotate right
Illisi benefits the most since it can multikill with empowerment
Obscurus and Deimos don't get to participate in the funny damage as much, but Deimos was already phenomenal anyways
Or just take it with crit after active strike ang go yollo with illisi
I'm running Shred and Slaughterer on mine
Add fucking deflector and you. Can be inevitable like Thanos
Does smite snapshot buffs? Like if you max out the non warp kills give damage perk then use smite. Does it maintain the damage buff even after it runs out?
No need. Crit build
Yes the 10 does more damage per shot but the crit chance is the same, and the fire rate on the 2 is so much higher than it eclipses the 10 in DPS. 2 is also much better at maintaining empathic evasion and for stacking dumdum and infernua
immune to bullets forever
Or are you talking about something different @wet compass
I'm running Crack of Bone on my SG gunker build and it goes hard
Basically makes SG never run out anytime
I know green laspistol is faster and more dps, but shots/g potential is better with heavy right?
More ammo efficient
By a large margin iirc
I guess?
I don't like the 10 because it doesn't feel snappy
very sluggish
I don't like 10
Bigger recoil in aim
also TTK with the smaller one is better because you can dump ammo way faster
Hipfire only like han solo
Also iirc heavy one can go through one poc
Pox
But i can be crazy
It loses all the things that make laspistol good, just use revolver at that point
So how's empyric resolve? Worth the -30% toughness regen?
very good
In certain builds yes
how?
Some builds want peril gen
Most builds want peril gen
you can still stay at max peril with many weapons
you just spend less time quelling
Peril = Toughness
Less Peril + Less Toughness = Very Bad
I just did melee maelstorm with trauma and -40% was comfy
Just run more quelling stuff to gain more toughness too
at times I did have to delay my shout a bit though, but smite still generates it pretty fast
Can sit in scriers for ages with emyric and basically have infinite toughness regen
I think there are better and less dangerous ways to do that
Keystoneless run let's go. New purg cracked.
it's higher dps and generally less safe sure (except for SG)
It's not dangerous if you build it right
Sure it's higher dps, at the cost of downgrading all your defense
That -40 peril talent is great.
I love it
How good the new melee stun smite talent thingymagig
Not for every build
Keep in mind, -30% toughness is more like -42% if you use Warp Expenditure. Not only that but not gaining peril as fast reduces the effectiveness of Quietude as well.
Plus, you got other sources of tougthnes
Well.....It does apply the 10% more damage debuff from smite .......it's only 20 dps
Or you could run battle meditation, crack of bone, and purrloin providence and have ridiculous amounts of auto quelling and sacrifice 0 toughnes generation
I mean warp expenditure is very ehhh and you wouldn't really take the -40 peril gen un less you are generating a ton of peril.
Like shout vet, bubble and some other stuff
More quell = better Quietude payoff
Plus Warp Expend just gives you free toughness with SG
Not looking at the big picture
not a lot, but enough to be helpful
I think its only good on stuff and smite builds
I could see it being alright on Smite builds, but that build is already so boring
just stare in a direction and kill everything eventually
Melee and gin builds are different beast and this is mostly pointless for them
On quietude over warp expenedture even with SG.
#psyker-class message
That being said, if you have the points and like a talent, take that talent.
Thank you for finding that first
I think taking both basically makes you invincible the longer you are in it
You are generating and quelling so much that you have a ridiculous amount of toughness always
Might consider dropping it for something else though
Maybe I'll make a good DB shotty build with the new reload peril talent
I wish smite would crit
I have a fire illisi scriers build and I can sit in scriers for minutes at a time in a horde and never take damage because my toughness regen is so high, and the only reason I can make that work is cause the - -40 just barely lets me outpace scriers peril for an extended period of time
I wish smite and bb were more interactive
My number one reason for taking Smite:
Psy Aura
Same, but I just use Crack of Bone and never leave until the ability is up again
We need more talents in blits now, one for BB, one for Ass.
BB should make enemies go boom and do warp AOE with overkill dmg, and assail should get one huuuuge shard instead of many small ones lmao
Warp Splitting seems nice for SG too
I forgor to post no keystone tree for purg. Here it is now.
Poop
Keystones are over rated
Now loaded 🤷♂️🤪
It does
Wield Speed has to do something for us, right?
It seems so terrible if it just makes swapping faster
It can't be that terrible
Uncharacteristically, I didn't even test anything. It went hard tho.
M1 also stacks blaze away 👍
I miss my 1.5 mil bromentum bayonet melee vet now. it also didn't use keystones
well the other one buffs damage taken by one target, e.g. a boss
oh hmm aoe
that doesn't sound bad
but channeled force is a too big commitment if you have to charge to 99% (forgot what the % is) to proc it
so that's worthless
and it also shouldn't buff the dot
I think it can be good with scrier purg build
I need to power test those. I think I can break purgatus even more with them
It very specifically says primary attacks and nothing else
I was going to try some kind of scrier purg build later
Purge doesn't get surge
does it?
No but you can quell cancel the purge m1
I think he was talking about staff
I was talking about the blessing
on the surge staff for super primary fire
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Surge + Warp Nexus and all the crit you can get
I can def use the lmb perks to break this
Wouldn't it be better to improve a primary fire that does more than double digit damage? It doing nothing for your dot damage other than Blaze Away
Brittle
M1 stacks to 20 almost instantly
And you can spam me forevee
And the damage boost will buff the dots you have
Okay, you have brittle. So you decided to use an entire blessing slot on your horde clear staff specifically for the Crusher and Maulers. When you could have just used melee and taken a better blessing
its not meant to kill crushers by itself, its meant to make killing crushers with something else easier
Well the video look supremely unimpressive
Okay, glad to know I'm not the only one
I know about quell cancelling
It just looks goofy and not worth investing in an entire sub tree for that
The stupid fucking damage you get from it in game are the opposite of Unimpressive
It should get fucking removed. Like most animation cancels and macros abuse mechanics
They ruin balance
Yeah, I don't feel like getting carpal tunnel to look like a moron with a flamethrower
I dont use macros I just hurt my hands for this power
Suspect number one for why you shouldn't do this
The big plus from m1 spam on fire is infinite stun lock
also, am I the only one who still likes Blaze Trauma (voidblast)? I feel like its the perfect balance between flame staff and the other staffs...
I mean, the LMB can suppress gunners more easily from afar compared to flame staff, and the RMB explosion can apply soulblaze just like the flame staff...
You can do that with QC tho
??????
M1 fire staff will perma stun anything that isn't named crusher
"Guys am I the only one who like the build that has been meta for eternity now? I mean, it's one of the most powerful builds?"
Ok fellas, name you top 4 crafts you made on this class. Two melee and two ranged with dump stats.
Voidblast is still very solid, nothing has changed in that regard, really - people are just mostly excited about new things (I play a silly Voidblast build with EP Assail, with the cleave-on-high-peril skill)
I legit thought people were serious when they called blaze trauma garbage constantly prior to the update...
It's still my baby. Me and pygex made it go mainstream way way back, will always be my baby
fair point, and with Souldrinker and easier access to crit aura, its actually even better!
isn't it still only 6 max stacks?
But its good? It helps with breakpoints?
really? I guess I need to swap to that then...
Well since soulblaze stacks exponentially.....yes since 14 stacks is way better than 12
(shout)
hmmm... actually, now that blaze trauma is even better, is wildfire even needed anymore? I think wildfire could potentially harm the overall DPS too, since it puts a cap on the soulblaze stacks for the spread targets...
It's mostly for upkeep anyway
I use it cause it still makes stacking faster on new enemies joining the moshpit
Wildfire was never needed
#itscomplicated
simple as
Burning goon dies > spread up to 4 soulblaze stacks to nearby targets
If 1 enemy nearby = enemy gets 4 stacks
LOOKS GOOD TO ME
too late already picking it
So if nearby enemy already has 8 stacks wildfire does nothing
It means they need one less crit to reach 8
Simple as
The faster you get them to your cap then more you get out of your shout
And the more cumulative damage you end up doing
And the more things you get into kill range for the actual trauma
Tbf the only enemies this applies to are bulwarks, crushers, maulers and scab ragers
And those mainly die to the fire
it's still 6 max
god i love this update
i no longer have mission anxiety now
i start the game and queue up instantly
no more worrying about the unbearable burden of crafting
Joins mid train lvl

ummmmm did i fuck up
finally won one train mission 
Hehe loser (I won 2 out of 16)
Played once won it I am ready to retire.
idk i did my damnation one, noticed that flash mission achievements are still bugged, i called it quits
I'm glad I never have to play the operation again 
funny lmb spam. I didn't do warp splitting because I forgor.
Based lmb spam
Short mission is nice but I sure do wish they 1. Didn't take up already precious map space (why can't we do custom games yet smh)
2. Had more operations
It's always that sniper inside the cart smh
And I don't have a voidstrike build ready
Speaking of LMB maxing
Purgatus LMB build when
no keystone untested but did lots of damage
btw, what blessings should I put on an illisi if doing a melee build? I have tried running Slaughterer and Unstable Power at once, but idk if I should swap one of them to Deflector so I don't get shredded by ranged enemies...?
Unless you wanted something hinged. 
That might work yeah
You could do uncanny and slaughter with SG.
Where's your uncanny 
Also deflector is ok
But there's better options for dealing with ranged
I use voidstrike with melee psyker, so I can kill crushers quicker...
Warp Unbound then? 
also, someone here told me to not take Crack of Bone on a melee build, because they thought it was counterproductive...
It's to help stay in SG longer.
I know, and I got told to not use it in a melee build by @mossy oyster after I posted my melee build setup yesterday...
What the hell
what's wrong? did you get mad at me pinging someone else, or are you wondering why Paradise told me to not use crack of bone?
Para was probably thinking of high peril bonus
Instead of 20% crit + all the damage/finesse you get on Gaze
Sure there's the lingering effects
actually, when I wasn't running Crack of Bone, I got found some use from Mind in Motion because I could quell with my sword without being slowed down...
Illisi with unstable power and slaughterer? Or should I run some other blessings
Uncanny Slaughterer will go harder
I like uncanny + unstable power
Ok I see where Paradise is coming from. Paradise's focus and goal is to use high peril as much as possible, isn't using an illisi, and the only peril generator other than SG itself is assail. With that mindset and goal, you would NOT opt for peril reduction nodes.
However, with melee Illisi, you do want to stay in SG and be able to use its special.
edit: sorry for the repeated errors lol. typing hard
What substats should I place on curios?
cant go wrong with toughness or combat ability
I always have combat ability, stamina regen and block/sprint efficiency
I thew Toughness regen, toughness and health on all 3, but one regen is replaced with sniper resist
Toughness, hp, gunner resist, ability Regen
i have 3x toughness 3x combat ability 1 corruption resist and 2 gunner
we use corruption resist now old man no use in 3x gunner
i have 1 stamina 1 hp 1 toughness
Cheers
@wind spruce im not gonna sugarcoat it 
Disrupt Destiny
You disgust me
😭
Are you running it with scriers?
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This trap felt so unfair
(pretty sure she was targetting someone else)
but the big question is what blessings and perks to run on a melee psyker DS4 nowadays?
what blessings on DS4 for that?
depends if u have boss killing capabilities on your ranged weapon
Typically guns were used. I think these are the updated names. Whatever old columnus and old recon lasgun 6b have been renamed to.
But now there is the warp unbound talent that makes more room for warp attacks including staves.
if I run voidstrike with a melee build, the answer is probably no...
uncanny/riposte is still the best all-rounder
uncanny/relentless strikes if u need to kill bosses
Uncanny for sure, I am not sure about the second one.
what about Uncanny/Shred?
Uncanny and idk right now. DS got new blessings.
can't go wrong. it's still good and you'll get more EE procs
Also does the one talent that gives 40% peril reduction for toughness -30% reduction is that only In cohesion?
shred is a worse all-rounder than riposte and worse than relentless against bosses
Been trying out relentless strikes tho.
Although, idk about melee focus and breakpoints. You'll have less CC, so melee elites are more of an issue.
no, why would it be?
also it effects all toughness generation, including stuf like mettle and soulstealer
To be fair, darktide wording is always sus.
Ok ok i didn’t know it was so vague
Thought it worked like the toughness regen in curios
Also i really hate that that soulblaze talent is on the right tree and not the left with the others
same
its finally over
Idk why they did that your only building sb with the left
do the maelstroms still count towards that?
They should swap something for it
did they buff the hunting grounds poxhounds at some point? I used to be able to kill the whole pack easily with assail but they seem tankier now
They could put in the middle or remove that fast swap talent and put souldrinker there.
True aim was nerfed. Maybe that's the difference?
also is this per mourningstar lobby or everyone just forgot it exists
no clue
I think this is getting close to a final version of recon & duelling/knoife gunker
im not yet convinced by crack of bone and soul drinker are worth it
Looks good. Close to what I have, but I'm constantly shuffling things around.
valid
I don’t think they are imo considering I run mk6 adamantly with my agri revo or double barrel
only cleave is nice
How do I even open it lmao?
soul blaze one I feel you don’t get much use out of and I’d rather abuse 100 peril bonuses from warp rider
warp rider isnt even what i want instead tbh
I also path towards TDR on my gunker
What should I slap on Combat Blade mk vi?
i wonder whats gonna happen here
yeah one with the warp is nice to have, ive tried a version with that and the scriers TDR
I didn’t stack the scriers tdr but I contemplated it
but idk if its worth, i had to drop perilous for it and i missed that quite a lot
now with the new tree you cant
here’s what I run for my gunker rn irosk
im still not red yet smh
i was just watching a gameplay video back to see the uptime and if you're running PC souldrinker is definitely worth the single point imo
any recommendations for gun psyker ranged options other than columnus?
recon lasgun is the best option now imo
recon
take the fastest firing version
really?
why recon, what changed
that’s my current gunker build
I gotta check the patchnotes
with dumdum infernus its very strong
I swap between agri revo and double barrel often
and it's easy to stack
hmm true I could drop that for soul drinker
its a lot harder to keep DD stacked without the last node
last node is the 2 stacks on weak spot
shadow buff?
unless that’s still what you mean
was lasgun buffed again??
it happened the patch before
There was a recent-ish patch that buffed it
its been strong as fuck for awhile
yea maybe I’ll drop 2 stacks on weak spot for DD for souldrinker
So is it stronger than patch 13 version?
see if I like that
what is the fast shooty lasgun now?? name changes are confusing me.
yes
yes
oh right Empyric shock doesn't even work with purg lmb
It seemed like it wasn't working. I couldn't tell if that was because I'm dumb or not.
MK XII (which I think is the old Vld)
The fastest firing one.
the funny thing is
I made the meme of blazing spirit 4 surge voidstrike
it’s definitely one of the blessing combos of all time
(I used it with scriers also)
Oh also @mossy oyster
You don't have TTS....
Not sure about perks
What's going on bro haha
Yeah that's exactly what I'm running atm
Wish I had enough talent points for that +10% rending talent
It's a pretty weak talent overall
and probably build something like that
it's good, but not worth 4 talent points
I would totally get it for 1 or maybe even 2
ALWAYS take quietude over warp expenditure
rending is good
Also the reload talent above DD is shit unless you're running revolver
It can be good, the question is: does that 10% rending change anything? Is it worth the skill point dip?
I wouldn't take the rending if it was a single point investment
It's only above 75% peril too... so shit
For 1 point I I would absolutely take it in this build
Question on recons. I remember awhile back someone mentioning lower collateral being good because it helps prevent gunners and the like from flinching or ducking which can cause aiming issues.
-
Is this true?
-
I did I fever dream that comment?
I dunno if it's true but my dumpstat is collateral
10% rending even in best case scenario is worse than all the other damage node psyker has
kk
Oh also you're missing tranquillity through slaughter. That's important
is it that important?
wheres the train penances fatshark 
Although for a recon it's probably better than I think it is
with true aim youre basically critting every shot
I guess I'll drop surety of arms
since full auto guns crit in streams
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does warp splitting apply to melee only
?
Tranquilty through slaughter works on melee?
That's crack on bone working in melee, then about 30s in you see Tranquility through slaughter stop my peril from hitting 100 and taking it all the way to zero again
Tranq Through Slaughter procs on cleaving shots also 
Also, which recon is that? Doesn't look like VId
Tranquillity through slaughter, what we're talkng about now
It's the fast firing one which I think was Vld but is now XII
Why did it feel so slow in the video?
Ah nvm it's not the fast firing one in that video
My bad
So it's even more effective with the right mk
I knew something was wrong
this is what I'm running, anything I should change?
Ya ammo count should be 180 with the mk XII
I played way too much with VId ever since #13 buffs and even after nerfs
Sad. Warp spitting isn't help me hit my groaners with revolver or knife bonks.
One of my favourite all time guns
does warp splitting affect assail? its coded as ranged damage right?
Would you like to see mine and compare?
it does
neat
warp splitting affects assail?
but pretty sure they intended that to be melee cleave only so don't get too comfy
yes
assail still has max flight time that limits the value you get out of that when density isn't high
Oh wait I messed up a passive
Instead of Warp expenditure it's Quietitude
did someone say tts works with cleave?
it should
Probably not, but I haven't tested it
Most talents are per attack now rather than per hit
it says on_hit at least
hmm
and don't see a check for first target
will test
easy enough to test with a shotgun
That works too
forgot we had those now
Can you tag me when you've tested it, I'm going to bed
Anyone know good stats for quickstub revolver?
hmm I think I only got one proc
Seems about right. Coding might have the same wording as mettle (that also says Critical Hit in the description)
well poo
once per shot
battle meditation?
tts
yes, but 10+4
pretty meh then for slower guns
could test shotguns, maybe it works once per pellet
gotcha. Thanks for that testing
that makes me sad, i really liked true aim for revo, but thats not worth 4 points
gotta love joining in a train mission with 2 pixels left on the timer bar
gotta go fast
first it's like "oh cool we're at the med station, quick money for me"
then it's all you have failed Big E, for shame
anything actually notable compared to what psyker already had?
hey'all, i haven't played psyker in a while and i want to do a build for the fire staff, anyone got weapon build/character build recommendations?
i like burning things
warp nexus and blaze away are very strong rn, alternatively i'd pick penetrating flame over nexus if you feel like you dont need crits (applies 2x soulblaze, cant exceed the cap tho)
i think im liking the peril reduction talent
i love it
so fucking good
also i am starting to believe sciers gaze is just a better version of venting shriek because of the new node
played with a trauma build w sciers, and it works so fucking well
what is force sword dump stat...
mobility imo
if you inspect the stats you can clearly see that mobility either gives you 4 ot 5 dodges lol
they just need to make gaze reset your peril to zero on activation 
ok thanks

Did the psyker get a new personality?
Ive been hearing new voicelines in videos
A far more cranky voice.
Solidity + Staff quelling 
And french. Also french.
The accent is palpable
I had 3 quick chat binds dedicated to calling out stimms, and now that they have actual voicelines I need something to replace them with
i NEED big friendly rock
i will consume your flesh while you still breath
anyone need skull?
It's a variant of french
The Fem Savant also has some french
Plasteel
Fem Seer >>> every other voice for psyker
she brain burst me til i denouement 
I've discovered my new favorite form of gambling
Kinetic Flayer + Force Sword push attack
is that the french one
"I'm not sure who, but one of you is about to explode"
One of the two dreamers
Hmmm
Compellingly visceral
Probably as close as one can get to Sienna from Vermintide, in Darktide 
i don't think I'm ever swapping off fem loner
I actually like Seer more than Sienna
They minds aren't good
They think they are dreaming
When are we getting new cosmetics at the chirurgeon....???
Sienna always had an ego I didn't much like. Seer just has no fucking idea what's happening
ahh i use male dreamer
she says "simpletons" with the same energy as kerillian says "mayflies"
for my beloved
it's peak
I’m playing Male Seer, Loner eventually bored me despite having an excellent VA
(Mad/Pained Laughter)
worthless contraption, someone fix it
what perks should I put on my force sword?
They also have the best Scrier's activation line
"Kill! Kill kill kill kill kill"
Oh and the overly long maniacal laugh at shriek
"I'm suddenly feeling very powerful"
"I knew I put you in my dream for a reason"
VACUUM CAPSULE
FEAR MY POTENTIAL
I AM JUSTICE
THE LEX AS FOUND YOU
YOU SHOULD BE RUNNING, CRETINS
bro+sis think theyre batman frfr
"Did you see that? I did that!" has a special place in my heart
With the new patch and crit Scriers builds we actually want to dump quell speed over warp resist on surge staffs now right?
for me i think "there is little my incomparable mind cannot achieve :)" takes that spot
Imo
Savant's "Purge the heretic" goes harder
Or
"Fear the future"
"I did that!" - Woman who just made someone's head explode with her incel rage
"in the head? there should really be a word for that"
"You have paid" as they kill a poor victim of an incurable disease
Not really
Empyric Resolve holds peril gen back
That with solidity with staff quell kinda just keeps you in Gaze for longer
I'm loving it so far
pondering if it is a good idea to go all the way over to grab that talent
seems expensive
what happens if you stack toughness
and toughness dr
maybe if i had a staff focus
then keep staff quelling in gaze
how much can u tonk with both toughness on peril talents
you can exist in gas
did they nerf assail?
assail feels better to me with the +100 cleave talent
I had an assail build for fun, cannot survive a single match after the patch... 😦
nah, I played a lot recently
maybe used to old mettle/true aim
both of these were adjusted
well, I do not read patch notes lol
no need
you can read the talents too
anyway i think I'm going to return to triple toughness
more buildcraft is required
What are the actual benefits of this? Are Darktide dodges different from Vermintide ones?
yes, thats same as VT2.
and this gives it +1
what I'm interested in is +50% dodge duration.
it doesnt seem like it increases dodge distance, so what exactly is happening to character when he's in "dodging" state here?
also holy shit scrier gaze melee psyker has some insane survivability when in horde.
Not sure where it comes from.
0.2 becomes 0.3
Indirect buff really
That's some kind of timer I assume.
And what happens to character during that timer?
@lethal lagoon wanna do a smite only maelstrom today?
Screeching German best.
we need two more if anyone else wants to
Aaaaaaa!! See, we can all scream!
That line from Seer whenever he spots ragers is pristine.
french>german>romanian>everything else>whatever female beloved is
cool knife skin
+0.1s dodge linger duration
+1 max dodge count
Base dodge linger duration is 0.2s, this talent gives u 0.3s
its astonishingly mid really
Hey I got a question is penetrating flame or whatever the heck that blessing is called
Is it any good?
For the purg staff
void gaze is like
Use blaze away it's better.
still so fair weather imo 
I’m using blaze away I’m just curious is all
It's good
But it's Darktide so the alternative (blaze away Nexus) is better
It's like rending trauma (voidblast).
Just outclassed by blaze trauma.
I see
Ah awesome, so once this is maxed it'll basically be perfect 😄
Plus like
You can build so under the right circumstances you have 30% rending
Wrong chat sorry
Ya know what I reckon
Psyker should have a passive where they can quell while sprinting
btw EP smite with new scriers talent is bonkers
We already have that
Mind in Motion
You know damn well that’s not what I meant
Heyho, is there a useless stat for the surge staff?
Talking about stuff like "warp res" or "quell speed"
Mind in motion is full movement speed but that doesn’t apply to sprinting sadly
I asked that 5 mintues ago haha. Seems warp res is the dump for now especially with scrier builds
Quell speed is a useful skill isn’t it?
warp res also feels like its useful but seems like it isnt :D
I am just a casual
Even outside of scrier builds I think I have to agree, RMB into quell into RMB again dancing around 90-100% peril on bosses is great dps
Thanks for the help!
Memory serves me correctly warp res is if your peril goes above 100%
It stops you from going kaboom
Its the generation of warp per attack from what i have seen
the more res you have the less warp you generate
what effect does dodge linger have?
Than what stops you from going kaboom soon as you reach 100 warp
More time where you’re still considered to be part of a dodge
there is a new perk you can take which stops you from going boom :D
Pressing F
yes, which translates to?
I'm asking stat-wise.
Only cowards would take such a trait
you get corruption damage tho
Wdym stat-wise
what exact effects it has on character
this is what I wanna upgrade then
my current one has everything 80 besides charge rate and you really feel how slow it is
If there’s another attack instance during the dodge linger period, you’re still able to dodge it even though the dodge animation has ended
You go from immune to melee from 0.2 secs to 0.3
so invulnerability to melee basically? okay.
VT2 dodge was different.
Crystalline will I believe it is
Personal opinion it’s a good skill
Good safety set
DT dodges don’t give u invulnerability
In case you fuck up
It’s still “remove target lock-on”
It means you can’t be tracked by an enemy’s melee attack during that extra 0.1s
If u walk into that attack’s hurtbox you’ll still get hit
Can’t get downed from your own kaboom at least
only some enemy attacks can hurt you even if they aren't targetting you
Crystalline Will shortens the animation between 100% peril and the explosion. If you use shriek, you'll have to be faster at casting it. Less time to reposition or turn around then shriek.
Curse those damn toxic nades
critical bonus is less important imo
I use the dome shield
Tbh I like the dome shield 
and between 65 and 80 crit bonus lies 3% dmg diff
it's more about the crit% than crit dmg
It helps keep shooters at bay and stop the beast of nurgle from spewing on ya
Which is funny
2,4% crit chance difference...
Think of 80 crit bonus as a 5% crit chance perk on surge staff.
but i checked again, warp res does even change less lol
Any successful shotgun builds?
- the 15% base crit lo
Putting a cup over the slug is funny.
Don't try to Switch modes in gameuse borderless fullscreen. It semi-bricked my game.
Also,
Holy shit I play this game too much. I shouldn't have been able to do that.
And still doesn't utilize EE that great on its own. 🥲
I play borderless Fullscreen and mine is fine. I remember something about switching modes causing problems tho .
eh, so it's pretty useless? Given that it's just 0.1 sec
Peril is good
Yes
any assail soyker ep builds?
Which side of the keystone you want?
Take assail upgrades and warp splitting with EP. Both shriek and SG have been nice
Also, did anyone else just get a massive burst of mastery progress for a bunch of weapons?
I was idling in the Mourningstar dealing with that and then suddenly my stuff jumped up.
maybe they fixed the formula, if that's possible without an update
Oh? That'd be great. My partner got fecked over on mastery points. I hope it's fixed.
Hey again. I sent out a message earlier (which you can see above) about us investigating a solution in regards to the transition of Mastery XP into our new system. We’d originally communicated that New Blessings would not be taken into account when calculating the Mastery XP that would be rewarded to a player. While that was our intention, that...
either side of EP keystone can work
1 spare point for whatever you find valueable
by the way, is Malefic Momentum bugged? Its buff that's supposed to enhance regular damage on warp kills doesn't seem to trigger properly (or at all)
Personally I take the left side for more chances of throwing shards at 0 shards left
I alreadu dumped 5 mill in mastery points, should i clutch my dockets?
ty
btw, I have found a decent melee weapon for melee psyker: DS2 with uncanny and Relentless Strikes
my reasoning is simple: I personally feel like it has more comfortable horde clearing compared to DS4
How did the mettle nerf work again?
It can only trigger once per attack, no matter how many targets you hit
Thought so
and yet Surge voidstrike can get all 3 stacks in a single crit, despite being only 2 shots...
explosion+two projectiles?
ahhh... yeah, that is why. I see.
Very likely
No clue. That forum post says to log out and back in for the proper point allocation to show. If you haven't maxed everything, try that.
Which recon lasgun best for psyker
Mexed everyone yesterday....
And what perks+blessings
The 12 is the new 6d.
Probably the fastest one
12 is blue one, the fastest one
Idk names changed
Relentless strikes drop all stacks on hitting a new target, not sure if it’s worth tbh
And I have yet to remember them
Why not the medium one, same ammo, but doible the dmg
Oh, wait they have different ammo consumption right?
Oh great so I’ll finally be able to build the weapons I could easily build before this 😞
Afaik the piercing one eats more ammo per shot
the infantry lasguns take 3 ammo, but the light one takes 2
recon lasguns take 1 ammo, but the heavy one takes 2
I know that, I just run it to have some melee damage against monsters (I run Surge Voidstrike with my melee build, so am unsure of how much monster damage I already have/need...)
U could try thrust on it, should be decent uptime on H2 sweep for horde
Would also boost H1 single target for monster
Ok so blue one and green one take 1 ammo per shot, red one takes two
didn't really consider that fully, thx for the suggestion!
scryer + wc...
So mk12 seems to be no brainee on psy
Serge 
Time for lmb
SERGE
Don't forget True Aim
not enough point
Damn
was blaze away always available on purg staff?
no
does it even do anything
What's the best non-warp ranged against carapace that psyker has?
Yes
Perf
Damage (from projectile and dots) and stagger which is just a cool bonus