#psyker-class
1 messages · Page 1438 of 1
Does Charged Strike not stun enemies like they said it wouldn't? Pretty sure I've been stunning enemies with the electricity.
It doesn't stun enemies as far as I'm aware
From a clad video from yesterday it was shown it does stun them
But is pretty bad and a little delayed
is perilous combustion worth or wildfire
perilous is good wildfire is not
PC is always worthwhile
Pc is a really good dps boosted
is best roll for dueling sword still shred/uncanny with mobility dump stat or has meta changed
wildfire might now be interesting with the new talent node for getting toughness and crit chance per enemy with soulblaze dying
Nop
cleave dump stat for duelling sword
Rememeber it cant give stacks to enemies that already have 4 or more
uncanny is still best in slot blessing but the 2nd can be any really
that's not the benefit from it now
it spreading warpfire to enemies without warpfire is
Ye but my point is that 1-4 stacks, mostly 1, doesnt really kill
you are correct
Dont ya think its bugged? Or I dont understand how it works? Sometimes I can shoot a staff's primary a few time after Gaze but sometimes its insta explode
noice, that's helpful
but Souldrinker means you're getting toughness and crit chance for every enemy that dies soulblazed
So unless you have something else to further boost your burn stacks its not worth it
regardless of stack count
I just looked through clad's posted videos and can't find it, lol
The countdown is hidden some times which makes it hard to know when the buff runs out. The longer you stay under 100% peril the longer the linger lasts
it's bugged with surge staffa and purg
Rip mightve been kjerad then
what's bugged?
NOICE the only two staffs I did try
Lmao
Hi, why does surge blessing only work on voidstrike and not on other staves secondaries ?
because projectiles
probably because of what they consider to be a projectile
Nope, there is a video by @wind spruce that shows them using it and it not stunning the enemy (or really doing anything) and them speculating with @potent echo it used to stun enemies which may have been worth it
trauma staff with a functional surge would be sick
what was even the point of giving surge to the electricity surge force staff or whatever its new name is?...
in case you want to do a primary fire build I guess lol
wow is that actually a thing ?
I saw the new blessing on the left
talents*
That boost primary shots
but we don't live in that universe where it stuns enemies unfortunately
it's generally a meme but yeah it can work
the lingering effect is the damage part, it's a weird small DoT and barely does any damage, definitely doesn't stun
Definitely wasn’t my video, I can’t take no credit for that 
so warp nexus + rending shockwave and then you take the talent that gives 30% dmg to your primary for 5s after a fully charged secondary ? 🤣
I should share more videos for that street cred
what's the optimal strategy for mastery gain?
buy a bunch of whites and upgrade them?
upgrade them once
then sacrifice them at green
just to green?
yeah
so no improved gain past that? really?
Its to save mats, and you cant sacrifice grey gear
but maxing out costs 1200ish plasteel
well, okay, but if resources aren't a concern, and I only care about gaining as much mastery as fast as possible
not counting empower
still upgrading once
Is the amount of mastery xp you get per round dependent on how much you actually use that weapon during the round, or is it purely based off tier of completion
a blue is a negligible amount more mastery but costs over 2x as much as a green
gotcha
I don't remember how much but i remember the number was so similar, i could believe 10% difference
From 12 to 20 18 blue weapons of the same type, not so much plasteel tbh
What guns you guys liking for gunker besides infatry, im liking shredder and need to test las pistol more
Laspistol.
Yes, staff has good breakpoints on LMB among other things
i maxed out 3.8 classes for ~25k plasteel and ~1mil
were finally free
yeah, I'm seeing that it's not too bad
now i just play for playing
now it's time for soulblazing surge staff
my god rashad on zealot with 80 80 80 80 stats FUCKS
is warp unbound bugged? I keep dying after scriers gaze ends and I use any warp ability
surge staff does feel a little clunkier with that flurry issue people were talking about
feels like i have cast earlier than i expect
warp flurry bugged how?
I have no proof, but I think it doesn't matter. I use staff most of the time and my sword has been leveling up just fine on its own
@long wharf
it's playable but it feels clunky
i would just play something else in the meantime if you have other builds to try
80/80/80/80/62? Is this blessed?
it's just a display bug
Some of the 80 are 79.5 or something
HELLO PYGEX
also thats a thing?
what I really want to know is how Blaze Away on the purge staff works
penetrating flame is going to be absolutely amazing
to me, the entirety of the psyker changes could be summed up with "It's purge staff time"
I wouldn't trust Agile to work different from the perk of the same wording
was reading zealot chat and like the new flamer, with the pen blessing was pretty meh
hopefully not the same with psyker
Almost all the values in the game are floats and then rounded by the UI to show integers because no one wants to read 79.86763445566788264 on their screen
I have two "identical" weapons yet their total level is different
Hmmm
Even the actual damage values on the stat screens?
I always thought they were in 2dp denominations
Yes I actually prefer the proper form 2^6 1 + 0.24793195724487305
Especially actual damage is floats, but there is a lot that affects the actual damage than simply the weapon damage
isnt this the ietf form
Well, I choose to believe that the emperor has personally blessed me with an extra 2 points in mobility.
ieee 754
The proper form is 2.346647e3
warp flurry seems to work just fine on purge staff
eh john is sorta right but sorta wrong
you change it to bin
then power it until first digit is a 1, throw the 1 away and store the rest
mantissa
damn
i actually remember
...power is now named strength?
Well, heavy electrocute from Smite can be applied from Catachan's parry, how it useful I dont know
yeah
Electric heavy attacks are not a powerful as I hoped. Do they have extra stagger or are they only good for utilizing the 10% bonus damage from the other smite passive?
adding an extra 40-80 damage (over ~3 seconds) to your parry.
huge
it seems to just suck rn
i remember hearing something about a shock maul blessing involving shocked enemies? maybe that works
High Voltage
^ this
is it useful at all for that?
feels like a waste of points
why did fatshark even bother if they were gonna make it this bad?
You can increase bleeds tics if you run a knife
That stuff should literally be tuned per weapon man
is it intended that you can no longer cast a charged voidstrike at 100% peril?
You explode lmao
before I would continue casting at 100% and sometimes benefit from battle med, if not I would use vent, but yes now I explode with no voidstrike cast
there's an official fix for numericui now as well
what changed with the Illisi?
what does that even mean?
when you power it up while it's already powered, it doesn't generate peril
ah
this doesn't refresh the duration either so it literally just plays the animation again and does nothing
you can't freely ramp up your peril any more
is gun psyker good yet?
illisi change is a mild annoyance because when i see the animation, i expect peril to go up or like literally anything to happen
this appears to be a thing on all staves
oh thats neat
yeah, not liking this change
its caused me to explode multiple times
yeah i hope you saved enough 17% toughness curios
can now reasonably aim for perfect curios on everyone
yeah
I had 25 17% toughness curios. Was a bit excessive in hindsight
gimme some, I keep not checking curios for no reason
i get to have like 3% more toughness
gonna be huge
now I can put +ordo dockets on all my curios
is assail usable in auric or no
and still have stamina regen and resistances
is usable
Look at this beauty
assail got hit hard by the true aim change
better or worse than before
I had a character that was missing a 17% curio and i just spammed the random melk curio till i got one. Didn't take long
I don't think melk's shop has much value to me anymore anyways
Probably worse with the true aim nerf, but you can use SG with it now so...
I think the "blessing" on curios should be tied to its level
i.e. we should be able to empower the curio to max out the blessing
Is everyone have 4 extra points in Surge mastery?)
si
yeah
looks like it
Got
fatshark failed at math i guess
I mean, when do they not?
or there's a secret blessing that they're hiding from us
They're game designers, not mathematicians
the blessing will make surge the most powerful weapon in the game and introduce 391 new bugs
it'd be really nice if they just gave us soulblaze blessing to use those 4 points for
I just want surge to cause soulblaze, is that too much to ask?
Granted, but the monkey's paw curls
I've been asking since release
Yeah i've wanted blazing spirit surge for a while too
I'd sell one of my (now adult) kids if it'd help
i've always liked fire and lightning stuff, and it's already a crit weapon anyways
yep
the synergy is right there damnit
so, basically, the only reason to bother looking at Sour Milk now is to see if he's offering a high-rated weapon in a group you're looking for
as we aren't chasing blessings directly, any more
seems like it
What true aim changes
or for new players who want an early maxed weapon
true aim is now once per attack, not per hit
Atk spd buffs
Oh blessed day
heresy - it's a big negative change for assail
Assail was lame and I wish it wasn’t a thing
almost pointless now
Always was 😤
you're lame and I wish you weren't a thing
i think it hurts void users too but they're probably overall winning from that cleave node
assail is the only fun blitz, change my mind
wait, range?
France looked pretty fun
si
ah gotcha
What do you pair that with?
I'd assume it'd make void charged shots go through double the number of enemies
It lets you cleave with staff lmb near 100% peril, lol
which would be rather nice, actually
especially since it's the only staff where the surge blessing fully works
I really like being a breathing fire dragon and just building up peril to vent soulblaze everywhere, but assail looks cool af
man, it'd be awesome for the surge blessing to make the surge staff hit two different enemies
currently thats for melee psyker
You have to edge pretty hard to get the full effect, don't think many players do that
not a blitz
especially when it's now on purpose
It’s too bad we don’t summon a demon when we die
I'm definitely going to make a suicide bomber build
Like accidentally weakened bon spawn
I've been working really hard on trying to stay at 75% for the rending node. The new peril node makes it possible. I have to run a low quell staff otherwise I tap quell and lose 30% in a second
it's also hard to give up the current 2 good blessings on surge staff, so letting surge have more good blessings would add some meaningful choices
hot take but I enjoy being at low peril
it's easier than you think, especially with a lot of peril gen reduction
means it's safer to operate at high peril, because you're generating a lot less
Also blitz doesn't do it for me. If I'm going to hold someone in place and stun lock them while spamming pretty colors I can at least have the courtsey to do damage
well no need to be at 75, can go to 60, charge and the shot will be at 75
it's also harder to get to high peril, lol
Can I have thunder strikes instead?
time to check out this new mission
I've also heard mention of people running the new peril reduction talent and stacking peril res to basically spam the entire time
and just shrieking instead of ever quelling
I've heard and seen that too. I've ran a few missions in QP with a guy who seemed to be doing that.
I do that, except shriek is dumb and not needed so I use SG and surge on voidstrike to just have infinite balls everywhere
Fs need to make blazing spirits 4 cap at 8
It was good at stealing last hits, thats for sure
you stack so much peril gen red that it doesn't matter
But you lose damage doing that, I like rending at 75% peril
I don't even have that node anyway, lol
too many things I want, a tiny bit of rending at high peril isn't part of my playstyle or necessary for breakpoints
combine the charged heavy electrification with the 10% bonus damage against electrified targets
maybe the node about doing damage on heavy melee attacks should do some actual damage
That sounds like a waste of points except against bosses
That's understandable. It's been a long time since I've played, I know they exist but don't actually know them. I'm speaking antidotally here, every surge psyker I've encountered using surge was really good at webbing up groups for someone else to hurt. It was 50/50 on if I liked where the webs were. I hated open ground zones where they would web guys that were spawning in up high and not letting them drop to melee.
I've just been doing purge and I have no idea if I'm even doing it well
I've been talking about surge the blessing with voidstrike, not the... ahem electrokinetic staff
see this is why they renamed it
Yeah but surge surge is funny for memery
Oh man, sorry for not following lol
but we're all definitely gonna call it surge anyways for the next year or two
I'm not familar with the blessing, what is it?
They could've just renamed the blessing instead
it makes you shoot twice on crits, only effective on balls
doubles the attack on crit, but only projectiles so only lmb on trauma/electro but also rmb on voidstrike
Does it cap at 6, still?
so why'd they rename trauma to voidblast

because they're evil
Is the new thing where force swords don't generate peril when you spam warp charge a bug? Can't find it in the patch notes
Mayhaps to avoid some awkward naming confusion
equivalent exchange
make one name less confusing and another name more confusing
Like the Surge blessing and the Surge staff
voidstrike is still called voidstrike
Like blasting my void all over my strike?
so we have voidblast and voidstrike
Yeah, but is there anything in the game called Voidstrike?
and the entire community has been calling voidstrike "void" for years...
Because Trauma is also a name of the blessing
...yes, voidstrike.
I have no idea why Purgatus was renamed though lol
well that's an interesting mission
Some new player is gonna call it the void staff and we're all gonna be confused
"hey guys, is surge good on void?"
not like blessings are renameable and the lesser-known names

Can I run assail with purge staff?
You can. If you like.
I'm trying to path and I can't grab wildfire, which feels really important
so i'm stuck with brain rupture
I’m sure they have their reasons. Im not super happy with it, either, but if it’s justifiable through something they’ve yet to implement, then at worst we will have to cope with it.
sorry to interrupt your conversation, but I have a few questions regarding flame staff:
- is Penetrating Flame (Brittleness blessing) better than Blaze Away at direct damage?
- is Showstopper's explosion damage worth it? (it didn't look like it when I was testing in the Meat Grinder)
- if I were to make a more direct-damage flame staff, what perks should I put on it?
Wildfire is nice with purge, yeah.
Blaze Away is BiS, showstopper is a meme and ineffective
Purge's direct damage is awful
I don't recommend it
- Almost certainly not. It will primarily help you with damaging Crushers without resolving to your melee (or blitz if it’s BR)
- I don’t think it is worth a blessing slot, no. There’s too many competitive blessings at play.
- Flak perk at least is nice.
Ok, I found a breakpoint
- Blaze away buffs yourself, Brittle buffs your team. It's kinda cool spraying down the big armored chad to brittle his armor and watching someone headshot it.
- I haven't tried. If the explosion damage is terrible, what about the stun from the damage proc? Does it tie enemies up enough to be worth it?
- Blaze away + Penetrating?
Purge's direct damage is like 30 to 40 iirc which will not do much to anything other than trash, and even then you will still probably kill things with the DoT instead
yeah, flak is always good to have on the flame stick. I guess crit chance for the second perk because crits on purgatus is good...
I like to focus on stacking the DoT stacks. I had a UI mod that showed stacks and made it really nice to count
I use Blaze Away + Penetrating but I think Nexus is better meta-wise over penetrating, you're not really killing crushers with that low amount of brittleness
crit = 2 stacks vs 1 right? Stack bunch of crit chance and max stack in a few puffs of steady stream?
Also, that's good to know. Does the channeling speed blessing have any QoL to it? Can I slide further?
si, crit good because more stacks
Also channeling speed
I will attempt to refer to surge as electro staff. And trauma as blast staff. I am a blast main now. shudders
channeling speed bad. No extra speed.
Be consistent and others will follow lol
COMMISSAR! BLAST THIS MAN!
brittle helps your team's damage
and helping your teammates BAD because i want a better scoreboard so it's GARBAGE
My brain rupture is so slow and I hate it
It's nice for those snipers noone else takes, but its when there is a group of ranged that noone is hitting after the horde has been wiped and we're all running
helping team bad because then you're relying on potentially-braindead bots
I can't fire it off fast enough
Empowered Psionics is practically required for BB
but if you're trying to deal with shooters on a BB/purge build, either take bubble/vent or run up and flame them
I've been running vent + warp charge. My goal is to ride the 75% peril while trying to apply DoT stacks. Right now, the peril gen reduction node is making it hard for me to get the engine warm. I was thinking of maybe trying sci gaze to rocket to the 75% mark
Are you using purge
yes
Not happening if you have ER
It really slows gaze
And if your dot kills
ER?
It really slows gaze
OH The node
Yeah
I'm confused on what you're saying when you refer to slowing gaze
I haven't used it but a few times
Yes, the node, Empowered Rionics
Gaze is affected by Reduced peril generation
If you kill stuff, gaze also slows down
Honestly
They're not using Gaze
All staff's primary have the same dmg yeah?
That's not a bad thing tho since I want extra crit chance anyways right?
Try spamming the charge on your staff
no, staff stats matter and are different
as in, electro has crit bonus
Yeah it's not bad
I switched between all of them and primary seems 166 in every case
I forgot about that tho
20% crit chance from pressing one button is cool
yeah electro staff just ends up better at left clicks cause of the crit
Need someone to post some builds now that my stuff got reset 😭
make your own
And like
Warp Syphon+purgatus=Scrier's Gaze spam

If I wanted to make my own why would I ask lmao
I was thinking about staff with soulblaze blessing
My sibling in psykhana
What weapons
What purpose
for primary spam
Don't just tell us to do stuff
anyone have recs on which shotgun to run
I like pyro psyker it is very fun
without thinking about it i was gonna roll slug but idk
electro staff surge crit lmb build is fun
I'm thinking about doing shred and blazing spirit to spread some fire
wow you take both quell speed and coherency aura range nodes?
i would've taken neither if i could. Both are practically nothing to me
I never know about the coherency one honestly. I may not take it
Quell speed I like because of quietude
I usually end up taking quell speed if i path down there
quell speed on a staff is usually fast enough that i could live without it, but it's better than coherency radius
I haven’t tried with warp exp yet. I just know the ol’ mettle and perfect timing route ain’t cutting it for survivability anymore
is there a mod that tracks scriers time?
What's the new name for Accatran VId?
Yep, this is the other one I will try today. Just a wasted node for the melee attack speed because I don’t melee outside of heavy pokes
Why is it on occasion when I pick up a Psyker, they blow up instantly
Accatran xii i think. Or xii something haha
The funny
Sorry it was me.
Is it just me or does that new Infected Mobien event not really change anything aside from adding creepy giant skulls on the walls?
Thats the super fast one right?
The one that basically just screams the enemies to death 😄
P much
didnt even notice that
Still has comically low rewards lmao
Hmm just thinking at work. But maybe a purge build where you don't take a keystone. That way you can go for the new soul drinker and the lmb damage increase nodes.
Can fat shark increase lvl cap by like 5 pls??
Much cheaper
This was the first door in Smelter and I was like, "Oooh, it's go time". Bunch of nothing.
I will say I am happy with the mettle nerf though. Gone are the days where I am legit invincible
what would you say is the best inferno staff blessings and perks in this latest update?
considering maybe getting warp flurry and blaze away or penetrating flame
BA + PF with UNY+CARA
Blaze away/nexus and flak/unyielding (if you don’t want to melee swap)
Flak/crit chance is another one I guess
burn has extra dmg against flak anyway
man i kinda dont wanna swap out my warp flurry, staff feels so slow without it
and with BA everything dies pretty fast anyway
BA still better sadly, ive conducted extensive testing
alright, so ill try without flurry
oo
BA and penetrating then
i can just advise u to learn lmb quell spam
and take the LMB dmg talent because thats another BA for free
anyone got a shotgun build they are playing with
blaze away doesnt work with secondary attack?
are you just spamming left clicks?
i mean you could spare penetration if you dont wanna handle carapace with staff, it takes 20sec to kill a crusher with that setup
yes it works with both
i would like penetrating just so i can handle crushers easily too, i think ill go with maniac/crit and BA/PF 🤔
crit because i got a bunch of talents that proc when i crit
mettle and perfect timing
what stat shld i look for for purg staff?
maniac takes extra dmg from rending, take + cara
drop the unyielding for crit chance if you think ull need it
why carapace? i feel like the rare times we encounter crushers penetrating flame will handle them
w8 nah cant test it rn got no money and the mod is not updated yet
imo cara is worth it if u already plan to use it against crushers since it calculates the bonus dmg according to your base dmg (which is higher than the dmg against cara) and therefore boosting PF
rending doesnt affect burn damage over time?
@summer prairie hows +bonus dmg handled again?
does it increase base dmg as i wrote above?
it does affect it
That doesn't sound right
if damage from +cara perks ignored bad ADMs from carapace, every weapon would be good at crushers with +cara but i haven't seen that to be the case
If enemy dies while on fire, buff proc'd
only if inbuilt penetration or rending blessing
does flak really take extra damage from burn, never heard it before
and rending on maniac
Played my first train mission and won yay!
Any obscurus truthers in chat?
Timing was tight nearly lost only had 20s left.
What difficulty tho?
It is always gonna be tight because of the long minigame/artificial time limit
Hishock?
How
I dunno I recorded it too.
I've yet to be able to win a hishock train
I had no clue what's going on.
Did you have teammates with brains?
Yeah well they did the mini game I didn't. 😄
Then you worded it in a weird way because the way you said this implies that it's separate to the whole carapace damage thing and therefor rending doesn't even matter.
If you're saying it is affected by cara adms and rending, then whether it's base damage or final damage actually doesn't matter in this case because you're just rearranging the order in multiplication.
Duelling sword or the blaze force sword?
which one do you think is cooler
Damn the vet in team only took 2hp damage he's op.
dueling sword probably better but force swords are cooler so
chunky
anywhere where i can find what perks and blessings i want for the force sword?
whats a BIS roll look like
Deimos MK IV
i find my duelling sword struggles with clear so i want something to counter that
What weapons and ability was he using? Need to know if I'm allowed to respect that
25% of a higher difference between base dmg and cara dmg.
deimos with slaugtherer op fo that
this is mine atm, should i buy some more to try and get better rolls?
Rashad bolter and shout.
depends, i run flak and cara on my deimos, paired with slaugtherer and uncanny
slaughterer sounds really good so il probs go for that
Rashad VoC
Respect 📉
but like it's still reduced by cara armor values
My point is that the difference is pointless
25% more base damage that gets reduced by cara armor is not any different than 25% more total damage after the armor calculation. At the end you can still just say you did +25% more damage
Decent enough. Can use it to level mastery.
nexus < PF
What is UNY? Unarmored?
What is LMB quell spam?
thanks, any idea on what rolls i wanna be aiming for?
Unyeilding
Why it's only 20 brittleness it's so shit.
if you left click and quell the very moment after you skip the cooldown between left click projectiles
but if we're gonna talk about whether +cara is useful on purg, honestly i think you'll just stab the crushers anyways
its 20% rending, they fixed the wording
if you spam the two buttons together you can shit out balls at twice the rate
How much do you actually burn the crusher?
its literally 50% faster kill time
wow only 1 year ttk down from 2 years
Yeah lol
19 seconds
Nawh dawg I have my melee for crusher.
on infinite amount while dealing with all other units
It is 20% brittleness
I'd prefer to just brain burst and finish off with sword
is the same effect as rending for onself
they fixed it from before when they accidentally said rending
It's so bad you can kill everything else so much faster with nexus.
Then just poke crusher with deimos/ds.
its 19/29 seconds
I did a lot of testing in meat grinder now. 4.2 casts (full charge) to kill a crusher without carapace perk. 5.2 casts so kill a cursher without cara perk
penetrating flames seem to more than double dps against crushers
also it boosts dmg against unyielding and maniacs
19 seconds is way too fucking long
much more than doubling yes
I mean if you want to use it go ahead.
well you are not the only one hitting it, and brittle is a team buff
but you go from like 1 dmg to 10 dmg yknow
I tested it myself and I find nexus/ba so much better.
I'm telling you, purg just isnt the way to go for crushers
Or you could just smack it in the head with melee and be done with it ya know
Im concluding with going for blaze away and penetrating flames with maniac and crit perks
you're still better off ep smiting em lol
What's obscurus horde clear and single target combos?
Pop em once with brain burst
switch to melee or brain burst or something and kill it in 3-6 seconds instead
rmb stacks so fast anyway, 2-3 crits more dont matter
It feels so fucking weird, I have no clue how to use this thing lol
Nexus ba is new BiS for Purga
You can also tech to keep up BA even while quelling
to be clear i'm not arguing against the blessing.
I'm arguing against taking cara on your purg
Just brittle them and swap to melee for cara
nexus over penetrating flames?
But even if you drop it it's so easy to stack it up again
taking cara on purg to spend 19 seconds on a crusher sounds deranged
Mobility or Warp resis on a blaze sword?
Crits apply double stacks and given how Soulblaze has exponential scaling for the first 10 stacks it's a lot of DPS
Also I feel purgs strong suit isn't heavies it's horde clear
btw, is there a decent (or even good) melee psyker build I can try to copy?
it may take 1 second longer lol
anyways how much does penetrating flames help against dreg ragers?
that's probably a more relevant situation
Yeah. I told you that a while ago haha
You mean scab Ragers?
we're not talking about single targeting down a crusher, but blasting a stack of them or one or two in a big gathering of enemies, without penetrating flames you cannot really kill them at all
no i meant dreg, but sure lets hear both if you happen to know
it's kind of goofy that you can just spam min charge purg to stack blaze away indefinitely
Dreg doesn't do much cuz maniac, but scab die a little bit faster if you're flaming them with m2
the fact that purg sucks against maniac is why i'm expecting penetrating flames to affect them more
it does
because it would help against their garbage values against the armor type
Didn’t they change the amount maniac is affected in this update?
Sadly it does almost nothing for you
Maniac is 1.0 so +20% brittleness will add 5% damage
But it helps your team
i tried changing out penetrating flames with nexus
-Nexus = 11,5 full casts of rmb
-PF = 5,2 full casts of rmb
damn that sucks
to kill a crusher
That's a nice table
Indeed, its been very helpful c:
anyways I think using pf to support teammates or your melee is a valid usecase
I'm still just triggered by the idea of taking cara on your purg staff
The overall thing is… why are you using purg to kill a crusher in the first place
Sorry. inferno
I'm not, I want to soak it so my friend can kill it
Well its not like its JUST crushers
which one should i invest into
You aren't. You're using it to kill the trash and maulers around it
Its never just "a" crusher in Darktide...
To burn them down along with everything else, cloud radius is big
Killing crushers in less than 10,000 years is a nice bonus to have though
it's still a very bad way to deal dps compared to just running nexus
You guys do you. But nexus is going to be better
Blaze Away + Nexus is a safe combo
It will be of some help to every unit type, not just crushers
Can't go wrong with that
oh even lmb stacks blaze away, certainly working as intended
Lol
Blaze Away vs Penetrating?
Im gonna try blaze and pf and see how it goes in a real match
how did u calculate that
Rending gives +0.25% damage if you ignore all armor
I'm surprised soulblaze is 1.0 on maniac tbh. Thought it was a lot less
So 20% * 0.25
Ikr
If u try it in meat grinder PF doubles ur dps against crushers
- its also a teamwide buff
- it can kill 12+ crushers in that time
- rmb stacks really fast anyway
Brittleness and rending will first increase your armour modifier to 1.0 and any spill over % after that increases your damage by spill over % / 4
Handcannon on Purg staff when?
I want my 15% damage buff UwU
PF gotta be a little helpful on monsters too 🤔
Indeed
@patent wing also unarmoured and infested are not affected by rending and brittleness at all regardless of your modifiers
what really would be interesting is a table how fast one can reach max stacks with and without nexus
I always found that really weird
am aware of that
And one final thing people seem to forget, mettle procs on nexus purga is naughty
failed new mission by one second because the idiots wouldnt smash the cogitators 😭
but we have souldrinker now
future is now
if you are using purg properly the stack procs from nexus matter quite a bit because you are spinning around wildly and not just focusing on a small arc
Well they have no armour to rend or make brittle 🤷
id like to keep my sanity
fair
Meanwhile bolters had 50% damage vs infested for months
idk if someone rended my skin, i'd probably take more damage
Mettle for before, soulstealer and drinker for the after care
Rotten flesh is so... rotten the rounds just go through and don't explode. 
Should have paid extra for the good bolter rounds 😔
anyways how's laspistol psyker these days?
Psycannon bolts for psyker when?
It was good before the update and we got more power creep so I assume still in a good state
wanna try making laspistol build later cause it's like the only gun with a psyker interaction (laspush), which is cool
i assume it has only gotten better since the patch
Now that would be good
Handcannon would make carapace worth it
both
@near wyvern Whats your opinion on Purge perks?
we got blaze away
I'm greedy though
If you go ult spam take 5% crit chance and +25% unyielding, if you go infinite pumping you take +25% maniac & flak
which dueling sword is the one with the wild heavies again? is that the IV?
"wild"? 😰
its good im playing laspistol chaxe right now
25% more dmg is 25% more dmg
"Really good," if you prefer
4 has direct pokie havies
2 has a mix of both
5 has a big ass swing easy to land but less damage
Really good? 😏
@fresh reef First time train rider here
https://www.youtube.com/watch?v=Zlvj3pmg4SU
First time playing this new mission. No idea what I'm doing but the timer seems very tight. Overall the map is too short for my liking. They should prolong it to 20 mins or so, with more engaging mechanics and spawn points. Dropping Warp Flurry for Blaze Away is a no brainer given it stacks so fast and affect the DOT damage.
Patch 1.5.1
Rolling ...
I'm using gaze and try to hover high quell?
Perfect, thanks!
hi make ds marty zealot video thankjs
Bad DPS * 1.25 is still bad DPS
For infinite pump?
Idk what that means
I'm assuming you're talking about using smite for long periods of time?
Hrm would not run marty. Would go peity.
Wait people use Gaze with Smite?
Nope
Then go rampage+ precog and duellist.
I will make video about it and it should come out tomorrow
Not the normies at least
I'm not using smite. I'm using "Inferno staff" with gaze for the additional crit chance. I like stacking lots of soulblaze and making it spread.
You'd only use smite and gaze together if you wanted to take Psykinetic's Aura and Malefic Momentum in the same build
No reason to do that over Creeping Flames, smite can't crit
I take it on gunker just to grab psykinetic aura. But very rarely actually use smite.
Then what is the infinite pumping? 🤔
Smite should have a cooldown 👍
smite should just be reworked
Smite should
Smite
S
🤮
Battle meditation, take the -40 peril resist node and use BA on infernus staff and keep doing low RMB charges. 60 roll on quell speed and 80 on the rest, you will never need to manually quell during fights
wouldn't you want longer charges for BA? Or are your charges short enough to keep the stacks up?
Is BA actually good on it now?
Short charges keep it up permanently. You can also quell for a few ticks between LMB to keep the stacks up and make peril go down.
alternatively you can do one long charge first and then min charges I guess
Yes but is it better than Nexus
You take BA and nexus and forget about flurry
Why wouldn't I want brittle on the purge staff?
Good ol opportunity cost
because there's 2 good blessings competing with it
i think blaze nexus is better
numbers vs "i feel" statments
That's some pathetic brittle 😭
heh youre not winning this one boss
But is it maybe viable into crushers?
not by much
you won't kill crushers fast enough anyways
at best, you could brittle and swap to melee
Audiophile community intensifies
Negligible DPS boosted is still negligible DPS
Why can't it be rending? 😔
Pull out that uncanny melee and deal with it
I still want to try a build where i just play a melee build with purg just to support it through brittle and soulblaze talents
rending is far better than brittle
5s of brittle though
Onslaught seems to work for vets, but that is 40% at max stacks
Ok i have come to hate new map
even as melee support it's not good
40% is something, 20% and less is nothing
is the framerate drop issue fixed?
Possible but far from optimal
Preach
Why Fatshark, why not give me the attack everything in front of me and forget about it staff? 😔
New map has ruined quickplay. Which I also hate
Voidblast aka Trauma
I just hate these people i swear to god
I completely carry and we still lose because someone has to do the event
Ya. But who wants to spend the map doing that boring event? Bad game design imo
i could get it down to 11 sec ttk
I came to bleed not to read
Aiming
Psyker
Pick one 😔
so ofc i do event
Do the main objective, team dies because they can't play the game
Play the game, team dies because they do chip damage to the things you're actually killing instead of doing the objective
yeah but it would also be a melee build with the other soulblaze tree benefits like...
uh, 5% crit rate
and warp charges
In an actual scenario or crazy buff stacking
but every 3s i have to turn around to save em
6 warp charges and combat stim
wow i could've sworn there were more soulblaze talents
I assume this is also cheeks for the flamer on Zealot?
nothing unusual
"The sights on this gun are off, I can feel it."
"Oh don't worry about it. I don't really aim and I'm still enjoying myself!"
i should try with the new scriers yikes
6 Warp Charges is reasonable, combat stim not. And under those buffs my knife would cut it in a few stabs
yeah but i can kill 12 of them at once
Just gotta find that stim first...
im gonna keep it as treasury if i find it
The swap to Deimos seems still like a better strategy for that
To stack the uncanny for soulblaze on one special
i think in 11 seconds, that 12 crusher horde is still able to walk from purg's max range to your face
And you don't need to sacrifice a blessing slot for it
yeah sure, i mean the brittleness stays a bit, also boosts deimos dmg
nexus is not gud anyway
an does not buff team
How are my siblings enjoying the new talent tree
ah goddamn i forgot i cant move
Nexus not good? My sibling is definitely possessed by the warp
Idk, i'd like to actually progress forward in the mission instead of backwards from the crushers but maybe progress is overrated
please some1 find us a table with stack speed with and without nexus
I'm thinking something like this for my new purge build:
how many ticks a full rmb offers? 16?
Depends on your crit chance
But usually 1.5 pumps to top it up with nexus
tbh i think nexus kinda sucks on purg
How in the world does that spam work?
yeah lets say 12,5
i have never been at high peril with purg
What was the crit rate of nexus again? 20%?
you have to actively upkeep your perils
5-20% peril dependant
My kinda psyker
I find myself sitting at 50-60% a lot
Just riding that line, keeping the engine warm
Though I think that the minimum 5 functions regardless of peril?
Don't know if they changed that
realistically you'll probably end up stacking things like 10% faster with nexus
What spam?
But stacks have exponential scaling
The puff quell bit? I've been trying it and I don't get it
which is more than 10% more dps because it's not linear
yeah that
AND more mettle procs
It's a bit weird timing, you gotta hold quell button for a tiny bit right after cast but not for too long
Watching your stuff is so funny to me haha. Watching a UI simulator
they added the train mission if you want a 10 minute rush of difficulty
There was power creep introduced yes, but it's still plenty of challlenge if you go carry randoms
There were a lot of new talent nodes. Some good, some garbo and at least one completely busted
Atm. Game is hard again because bad people are doing auric/mael. And on top of that bad people now are doing really weird build shit haha
Gamers gotta experiment
I've been actually exploding in games because it has been over half a year since i've played
so i'm here to make the games harder as well
don't worry, i will preserve the difficulty
I'll say this
If you never explode you will never know your true limits
praise the emperor soyker got some fucking attack speed
it doesnt feel like dog shite to use a knife now
The bad thing is there are many good talents for staves behind the attack speed node causing you to waste a point to access stuff
gotcha. i’ll see how it goes
im thinking of swapping the soul blaze one though
new talents and stuff will be fun to experiment with for a bit
If you haven't been spamming the push attack on knife as a Psyker before the update, you have been doing it all wrong. If you aren't doing it now, you are still doing it all wrong.
im a zealot main
who plays soyker
gunker
like a zealot
of course ive been spamming PA
rashad got buffed on zealot when it was already really good 
rashad got buffed in general
Duelling Swords go brr
It's a whole 10%. Is it really that much faster?
so great that scriers peril protection doesnt work on purga
For combat axes it actually makes a difference
Illisi will also make a lot good use out of the 10% attack speed
feels good
I was gonna play Deimos today. That always felt kinda clunky to me, so I'll see if it helps
what are your thoughts on new purgatus blessings
BA + nexus is new BiS
BA is which one?
I'm built different. 
Strength on continuous casting
maybe you can get +40% power assail by throwing a bunch and then quickly lmb stacking blaze away. Too fiddly probably
if you quell cancel you get the stacks very quickly though
Too much trouble and the timing will be extremely tight if even possible at all
whyyyy
is it possible for an item to be born with 80's on everything (except for the one dump stat) before being empowered?
sure
This ain't the purgatus page
Yes blaze away
alr will try later
Does reality anchor also slow down the peril gain from SG?
I just wish I knew if im killing shit too fast/efficient as gunker to get real use out of souldrinker
(I dont think souldrinker pops up when it procs)
Yes it extends it by 1 to 2 seconds
If you do nothing
oh wait
I can cheat as gunker
lmfao
brain dead easy to have this up now
cause scriers new node
dunno how I glanced over this before
ok I like this setup for gunker
But to be fair with assails and the reload you can keep peril up
man that mod is crazy for info
knowledge is power sibling
Notice you keep generating peril on reload even when above 75% but won't get the reload speed buff then
its true...
I dont have the reload talent cause
im a damage maxxer
and I cant really see giving up any other point for it
Gubker like this?
Chance to quell on marked target kill is a wasted node point. That's on average 3% quelling per marked target kill.
yea its pretty ass
I don't know where to put it
Yeah and you can use it so you don't lose too much peril gen reduction
Put it on a stat node then
just put it on the overloading scriers node
Kk
if you wanna get the max efficiency/abuse Warp Rider / One with the Warp
since you wont blow up from doing anything warp related for 10 seconds at 100%
ok, I have made a meleeker build. Any advice on what to replace with which?
Yeah but what will I do that will overcap the peril?
if its melee id swap out the ranged dmg node for the TDR one, and crack of bone for one with the warp
Maybe blocking?
scriers just gets you to 100 and you can randomly shoot smite to make it faster
Wait does it work with KD?
Taking the shock on heavy + enfeeble for smite nodes makes your follow up melee attacks to have 10% more damage. It's a bit of a waste though as it costs 2 points.
yes
I blocked an entire horde reviving last night
Nuff said chief
Lmao
hmmm... didn't know about that interaction... still, I won't be running that combo because its a waste of points like you said.
I guess that's a way to solve the resource starvation problem
Deflection Deimos/Isilli is back in meta?????
Deflector won't work on revive though
also if you're going scriers
ngl
I think crack of bone is a waste of a point/ counter intuitive
if ya ask me
the point of scriers + the new overloading node is to just abuse 100% warp bonuses
even more than it used to be
It's only really useful if you do an illisi special spam
I do not like melee weakspots quelling on kill seems very counter productive
yeah I can see that
but since im using non warp stuff besides assail I dont find a use for it
devs already know that purge staff can explode even with the node that should prevent it?
I thought it would be a good idea to keep SG running for as long as possible in melee, hence why I took Crack of Bone...
I'm not taking crack?
surge does it too
peak coding
not you
Working as intended
its a general statement
and someone else was taking crack of bone for their melee gunker
Kk 👍

What about TTS?
Just to be clear that was /s
if I didnt love warp splitting giving free cleave to everything
i'd take the scriers endurance node
and abuse TDR out the ass
lmfao
tank gunker moment
Is the 10 seconds of post SG really better than staying in SG? I think crack of the bone is worth it
anyway i cant test it but lets say scriers offers the same dmg as a combat stim, than id have 11 sec TTK for a crusher pack and WITH combat stimm it could be around 8 sec
considering you will be having these up
yes
u guys are already playing not testing?
testing?
after a SG use
What about TTR?
nah ill figure it out on the go
i live in the psykhaneum
And at that point a Deimos or DS4 would probably one shot
Sure but you will still get like 70% of the value while in SG
I hate seponi
im switching to a chainweapon
or
OR
a ds
all the peril reduction also does this (even better with DSV I guess) https://streamable.com/m6od7y
also wasn't using SG for more reduction
I think its just up to you whether you want to stay in scriers
or abuse 100% warp bonuses
but id like to know where the 70% "value" would be coming from
considering the effect stays even after it ends
it does not unless using dd
You know clad is as true hater when doesn't even type Sefoni right
Depends
you can now simultaneously tank like 4 demonhosts
Lmao
Trees changed
For everyone or just psyker?
Vets
Psykers
Ogryns
Lmao (same)
RnG surge staff 
Urgh man this sucks I don’t have time to redo all my characters rn
idk you need to experience the power
of having true aim + manstopper + DD stacks + scriers
and just sprinting and 1 shotting 8 shotgunners
Is there anything interesting new with talent changes?
and can just keep on running and hot swap to melee or assail
how do u feel about very cleavey assail
run n gun DBarrel feels smooth as butter
also helps they fixed the camera snapping bug
when hot swapping
Yes, too much to explain though
@near wyvern when comparing flurry w nexus in terms of stacking speed, 1 cast always gets me to 16/17 dmg per tick (cast over 75 peril)
What blessings yall go for gunker DS? 🤔
I haven't tried gunker yet so I can't help
WHO THE FUCK PLAYTESTED THE NEW MISSION
What is weapon wield speed?
the timer is unironically 3 minutes too short
you're just 3 minutes too slow
just be faster
literally
its hard with no chainweapons
"skill gap between siblings evident"
hes from fathers oopsie
man assail psyker is so thoughtless and easy
