#psyker-class
1 messages · Page 1427 of 1
also if you're doing light attack spams headtaker would be better right
oohh yep i totally misread that
Finesse doesn't do as much as you'd think
yeah ok I have decimator t3 and headtaker t4
Finesse vs finesse damage too
Try it out in the psykhanium first
yeah will do
Tbh i kinda dislike caxe and taxe on psyker
We have dueling swords and force swords
I find it really nice when i run my gunker because it cuts through hordes like butter
the ds I use on builds that dont have as strong of single target damage, for poking muties, crushers, maulers, etc
caxe when my melee needs to be the horde clear
though arguably most staffs can handle horde clear pretty well
they do
illisi or chainsword horde clar tho
well positioned shrieks do the trick quite well
yeah true, shriek is great but on auric it clears like 1/4 of your horde it seems like
6 stacks sb kill any trash mobs
not sure rampage is a good idea on this
Pay attention to uptime
Some people swear by rampage but i think riposte and shred are better
shred is better if you find yourself fighting more offensively, riposte if you're fighting defensively
why not uncanny?
uncanny is BIS
I can basically one shot most specialists in the head
uncanny is assumed
should have mentioned that
ah ok I see what you mean
uncanny is just too good
I do agree, rampage is just not always applicable and its super short uptime
I will say, if I run into a situation where I need to clear some flak to get to specialist it's kind of nice to have rampage
If you tend to whiff or hit dead bodies, shred stacks drop. But if you have someone stunning and staggering, you won't be getting the dodge proc of riposte.
Then again you don't really need the dps if the enemies are stunned anyways
true
I've never found myself executing smikered crushers and thinking 'damn i really need that crit chance right now'
Even after the cleave increase, right now rampage is annoying to keep up. If there is no fodder or armor prevents cleave, then rampage just sits there.
you can never have too much crit chance
Ye
if i ever see a csword psyker i'm barreling em off a cliff
I think the perks are junk and I didn't mean to change blessing so might be trash
no idea on chainswords. no experience with them. I can only refer to the guide in the pins
haha I've never actually used this
feels like I only do DS, knife, caxe. I used to only use force swords but I don't have a good one
crafting update will fix it
Never psyker sworded
true, just a few more days...
intuitively i'd say bloodletter is probably the best blessing
after that savage sweep seems good for more clear or rev it up for mobility
idk csword blessings are uninspiring
I don't know the details of the new talents, but if we can get more cleave, rampage might be nicer to keep up. idk tho
perks unyielding for bossing probably flak or maniak secondary
true, I was looking at the patch notes but I don't remember seeing that
Speaking of which, I'm interested in the new rend for purgatus. Might actually try it again
ds gets power on repeat hit, dodge refund on headshot and thrust
Oh thanks.
I swear I remember something about cleave in our talents tho. Maybe it was only on ranged or something.
taxe gets an insane sounding blessing
warp splitting gives us up to 100% cleave based on peril
which is a talent tree
reading hard
that might be it
soul drinker talent plus purg blessing for rend is also interesting, but it doesn't say it stacks
train
train...
its a trap
im looking forward to taxe becoming the best psyker melee
'guaranteed crit after weakspot crit kill' talent
i wouldnt mind that
- bromentum = unstoppable hording tool
I'm excited for chainaxes
I'm going to have to learn new words. Thanks darktide.
like in the restaurants and bars when I was a kid
So is empyric resolve really just going to give us -40% peril generation flat?
-30% toughness replenishment is wild also but still that seems pretty crazy
I hope it's additive siblings...
empyric resolve warp charges + that one -5% talent -> 20% peril gen...
a man can wish
our first cursings in a long time 
Might finally be able to surge more than 3 times
dont get crazy now
We are gonna get nerfed after this buff. I can feel it. Things are gonna get the PC and Soulstealer treatment. Maybe not the assail treatment.
what happened to soulstealer?
i still think the pc nerf is funny
Oh no i have to kill one more shotgunner before the other 8 combust and die
used to give double what it does now
naturally. What about PC?
4 stacks not 3
ye
wow I didn't even notice they nerfed that
I can't remember if the radius was also slightly reduced
about 12 is enough to kill gunners shotgunners and their ilk
good lord
PC doesn't have a limit so it was going hard... and still does
fair
pc venting shriek is just so absurdly op
i could be sitting there scratching my balls and throwing out shrieks every 10s and i'd still do more damage than average
I do enjoy the 6 warp charges with vs and just spamming it sometimes
always be screaming
Sure, but on auric mael muties + bursters + hounds
Yknow i'll sometimes be struggling to get the peril to shriek
what's the psyker doing??
vocal warmups
Sometimes we kill a pack of dogs and suddenly a kill notification for 20 maulers pops up
Just gotta kill a few to get it rolling 😄
Things that haven't even walked onto the map yet and you get the kill credit.
it was skill
skill I says
I think it's icky that the shout only travels in a cone though
it should be circular!
I mean that actually would be way op
shhh
I did notice the new skill tree doesn't prevent you from choosing more than one talent on the warp siphon tree
so you can technically get warp charge 10% on soul blaze and 4% for kills in coherency, etc
maybe its not true, but otherwise why split the path
It might be middle ground for WS being point hungry. At least I complain about all of the time.
currently its connected, but in this its not, and the other trees still are. seems weird
DD would be way op if you could choose longer duration and higher stack count
hell yeah it would be amazing
but honestly with the change, is the 10 seconds really that neccessary?
I'm interesting in playing no inner tranq surge but still getting warp battery. I will blow up harder.
at max stacks at 15 and 10 seconds you have 150 seconds until you go down to zero, at 25 and 4 its 140
Unless I go the SG route and get that no blow up for 10 seconds talent
but you figure, you have 10 more stacks, so thats 40 seconds of having more stacks than a max 10 second one
total duration doesn't really matter
yeah exactly
one headshot per 30s is easily doable
easily done
one headshot per 12s is doable but you have to focus on it for some time until you get used to it
i just play ws instead
yep
hell yeah, works wonders
I've been sending letters to fatshark hq telling them they should make surge hit head but they've been ignoring me for some reason
I do assail down to venting shriek
lol surge hitting head would just be so amazing. right now surge just doesn't feel strong enough at all
surge absolutely fucks
I miss that time smite hit weakspots.
the outright dps is kinda lacking though yeah
assail means you miss psykinetics aura which lowers shriekiness
don't get me wrong, surge is super fun but for actually killing enemies quick enough I just don't feel like it does that as well as some other builds
yeah no psykinetics aura does blow
surge does well enough against hordes
mixed or not
you just need the talent tree to support it
vs a group of crushers or maulers though just whip out your deimos or ds
Depends on how you play surge staff, but it is the "worst" staff. Still good tho.
I still enjoy it but I find it harder to carry if my team isn't up to par
I will magic-fist-fight you if you say surge is worst staff
haha I wouldn't say worst, I'd give that to purg, but really all the staffs are viable really
"worst" is barely acceptable
on purg you do have strong stagger, though I think they nerfed that, and the horde clear is of course amazing but otherwise its not good in situations where you need to be the one to take out high priority targets quickly
I think carrying with surge is easiest because it does well as a baby sitting tool
It's my favorite staff. Surge I mean. If purg didn't have infinite cleave, I'd probably rate surge above it. Either way surge good.
I do more damage on surge than void
yeah I get your point honestly I could agree with that
same lol but I'm bad with void
but do you end up doing more overkill dmg?
can't bring personal skill into it or they'll think we're just bragging.......
No I use the ovenproof it tracks more accurate damage.
surge has super high pin point dmg on your first mob hit right?
I need to change to that mod
I see void having more potential than void, regaurdless of my ability to used the staves.
chaos take you
But looking at them in isolation doesn't really help either.
The ease of use from surge just beat out all other staves
I exclusively played surge for over a month I think and maybe I burned myself out on it
I for one always run surge and (almost) deal the most damage
ye
Though that is because i turn up the sweatiness if someone else in the team is performing well
ok I figured it out. my staff is mid, thats why
I do surge or trauma most of the time. I do the odd purg + ep BB too.
You should play creeping flames spam warp charges with surge to truly enable it
always
Flak you need it to let you 1 shot shotgunner without crit at high peril
There are not many like it but this one is mine
That is so nice better than mine surge.
I do use creeping flame and 6 warp charges on my surge
psykinetics aura as well of course?
That one point away. The game should have given it to you.
This is on my second spyker.
I swear when the crafting update comes out the potential is gonna give it 61% mobility
Psykinetic aura is a must when I can take it
Yeah this is basically peak
yeah I need a new staff, but waiting until this patch to see if I can't fix it
I run kd over the ranged immunity on crit node
I feel like ranged immunity is slept on though
same
Don't need ranged immunity can always slide, do need melee immunity to res babies without clearing out all of the ragers
when Im chain blasting in the open and a gunner is eye effing me its real nice
just depends on how far away he is, surge has great reach but not infinite
Feels like surge falls short of consistently having it up compared to purg or guns with SG. EE on those is great.
so true they should remove the range limit on surge
haha that would be amazing
hell lets take away the range on purg while we are at it
and add teleporting with the combat knife
2k enemies killed with surge build yesterday. I think most kills I've ever got in relation to game duration
https://media.discordapp.net/attachments/1046914150363844779/1287134198351794207/image.png?ex=66f070a2&is=66ef1f22&hm=01cd21fb8bd95e28a470d17a23c54b43e17d5535de15281b37bdab8d3e65b070&
Reapers doing this is funny.
ooooh thats the mod you were talking about?
man i cant believe though that they are giving surge surge and it sucks
Can you imagine giving the surge blessing to the surge staff and not making it actually work
I'm waiting for it tbh
Anyways, i gotta go to sleep
thats actually the greatest travesty. Surge blessing on surge staff would be ridiculous. What they should do it make it chain another 3 times off the last enemy hit on original 3 chain
You lot have fun
only if the chain can also jump to zealots
haha yes... yes....
Even on standard T5, surge can outpace a team.
Protect team by killing all shooters.
True tho. Surge handles shooters so well.
If only blazing spirit applied before the target died and wildfire didn't suck...
blazing spirit is on surge staff?
wildfire makes me sad. I still use it on purg staff though
still want blazing spirit/surge on void staff
no kill like omega overkill with burning
not currently
what melee are you pairing up the surge staff with
i was using caxe because of dd and it seemed to go well together
idk if update is going to give blazing spirit to surge staff. it would be funny tho
wait I lied, I don't use dd on that build
Illisi
I use it personally yeah.
from most people you'll see KD as a "staple" in their builds somewhere
its a pretty crazy talent
If you don't need kd and deflector then run another damage blessing
KD lets you get off free revives basically
Wildfire doesn't suck it let's me kill 1k enemies with soulblaze alone 
nice
wildfire is almost (or is?) OP if you also have a staff that can set things on fire
Wildfire is literally bugged.
like purg or trauma
Stop wildfire hate.
stop haymaker hate?
I casted 1 creeping flames and things burn forever 
https://youtu.be/KVUUzH_CZiY
Haymaker is decent on mk3 ogryn basher
For speeding up mixed horde clear.
No has to be hit from your melee weapon I'm 99% sure.
Did that change at some time? Used to it would proc from bleed stacks also
so was wondering about blaze. Hmm I need to go test now dont I
vet's voc hard at work
cant wait for the update, more attack speed and more power attack damage...
I use that a lot
I don't have blaze trauma blessing yet somehow so I wouldn't know
yeah I'm stuck using rend and warp flurry for now
im kinda glad they didnt give a crit chance increase to blazing spirit too
it would be way too op
i cant hear you because im constantly shrieking
You're a better player than me. 
Out bossed the zealot with surge staff.
Also purg user and I were stealing each other's sb stacks. 
Name suggestions please
Old Barnabas
Hell yeah
no it ain't 😄
well aside if it's a blessing, cuz on purgatus it's almost useless
even if you do, the crafting update is this week lol
I keep forgetting it'll unlock the items from this horrible rng prison
are we sure it'll unbrick old items?
It's strongest on burga tho

I'm mostly thinking trauma so yeah probably
is burga a burning blaze trauma staff?
purg staff
Burga is pretty tasty
fire only staff

so wildfire is or is not good on purg lol
It is good, especially if you are taking essence harvest and In Fire Reborn.
People misunderstand how wildfire works.
That being said, you can also take other things that you prefer.
It transfers up to 4 blaze stacks right? so if an enemy dies with 8 stacks, it gives enemies around it another 4?
No
It gives each enemy around it 1 stack.
But there will be many enemies.
So each dead burning corpse give 1 stack, the stuff spawning from a door for example instantly have 4 stacks on them.
so why does it say nearby enemies get up to 4 stacks
That's the cap of wildfire.
ah its capped at 4
It's an enabler
It can only transfer up to 4 and no more, and it transfers evenly.
and that doesn't add to purg cap
It boosts your soulblaze stacks application rate.
but it does spread how far purg goes since enemies outside purg range would get stacks
So if an enemy with 4 sb stacks dies and it's surrounded by 4 enemies, 1 sb stack will be spread to those 4 enemies.
Wildfire precooks enemies.
im going into testing to see how this works
He is the loner personality
No!
It's shit
It needs a buff !
The famour Burgartus staff ,it cooks burger
Except if those ennemy already have 4 stacks ,then nothing happens
And when you use purgatus ,you put 4 stack on kind of everyone already
Yes but that keeps the idea that it can go over 4 stack on the receiving end when it cannot
While that is true. It does extend beyond the range of purg.
idk how "no more" keep the idea that is can go over 4, but I will try to be more explicit in my comments. Even though right next to it, its cap is mentioned.
Cuz you said it transfert up to 4 but give no information on the receiving end.
If Pox B has 0 stack and pox A has 6 stack ,when pox A dies Pox B get 4 stacks
This is what your comment said.
But if pox B has 4 stack then he get nothing (while your comment keeps the idea that pox A transfer up to 4 stack ).
At least that's how I read it 
And yeah it increase the range and GIRTH of your flame but not that much of a benifice I think
i really dont care what anyone says, if i run a soulblaze build, i will be taking wildifre no matter what
I can see how you read it that way. I beleive in readers making their own meanings of text.
I think that is actually part of the issue. You don't feel it. There isn't much feedback telling you "it's doing a good job".
Where it really does some work is stealing sb ownership though. 
I clearly see it more with me deimos blazing sword when I poke heretic and the lot start getting on fire 
I want so badly for fire sword to actually be good. 😭
I think it'q the only good cases because deimos have trouble clearing horde, so the wildfire helps.
On illisi you just cleave and you don't take Obscurus
(poor baby )


Yes
Rare double grims team too.
Hishock double grims is fun.
1 burster = instant ded. 
I was so scared of the bursters that game.
i love sitting on zero wounds because grims exist
Just don't die, ez
imagine taking dmg lmao
If you've ever taken damage in this game you're not a real player, smh my head
yes very true
If I take damage I alt f4.
pickup a grim
take 1 hp damage
leave immediatly

shooter spawns are so real nowadays 
so whose idea was it to allow half the crusher pack to phase through you so you're now completely surrounded
i don't think it's good to have my heart rate and/or blood pressure spike like that
slot system 
** + + I T E M I Z A T I O N O N T H U R S D A Y + + **
pick up grim
equip grim
hold m1
do not elaborate
i didnt think i needed to
700 kills 

is assail psyker trash
Why would it be?
Smite is easier to use 
past malice
Assail is pretty good, generally
Esp on loadouts with Disrupt Destiny keystone
Gunslinger Psykers typically don't use any other blitz, either
what type of weapons would you run with assail?
... any? The blitz is flexible
I run Assail/Trauma/Combat blade as of late, for instance
i see, having that mobility sounds key
It's a comfort pick, but generally having a weapon with some semblence of single target damage potential is good
it's seen less in lower levels
A lot of people with coordinated teams use smite because it's such powerful cc
And bb is nice for playing with randoms just to take out snipers and gunners
columnus: 
I got an idea for a build
I randomly thought of it when I saw brain burst this morning
is riposte and precognition good on teh MKIV duelling sword?
Definitely
Riposte is the superior choice overall
ok because in the guide here it says uncanny strike and shred
(The issue with precog is the garbage 2s duration)
I mean if you're constantly dashing around and dodging like a zealot, it is peak
Which guide?
the psyker atheneum
Shred is better against monstrosities, but in most other situations you'll get more uptime out if riposte
Could prolly just switch out precog with shred to make up for some stuff
Riposte triggers a lot from you simple sliding around with your melee out
Riposte & uncanny is the most common and generally applicable combo
Some people prefer shred, that's fine
maybe Im reading it wrong
Riposte is like A imo
Its simply incorrect. Riposte should be A tier with shred
Hopefully when the new update hits this will be fixed
It's a great guide, but as with anything personally bias influences the decisions made, and pygex prefers shred
What blitz/ability do yall like bringing on melee psyker
Assail
No questions asked
so cleave damage is the dump stat?
It's possible to weapon swap to assail, shoot two shards and weapon swap back within 0.6s
This means you can weave assail in while you're in melee combat
Yep
Assail makes sense cuz I got uncanny on my illisi so it can handle everything
Trying to decide ability as well thats more difficult.. scriers makes sense for damage
but shield is also just super nice
for the toughness regen and not having to bring deflector
It's a good idea to practice not running shield
Tru but I also dont want to think too hard on positioning the entire time when playing melee
I never run it playing with staff
But melee its harder to position well for me
Shield and deflector cost you opportunities to learn how to use dodging and sliding to avoid attacks
I'm not trash at dodge sliding but its more for situations like being pinned by ragers and crushers and having a gunner snipe you from accross the map
Yeah you gotta be ready to get out of dodge as a melee focused psyker
Yeah I can't run anything but knoife or duelling sword on melee focused psyker
The acceleration duelling swords give you once the learn the move techs is just absurd
I mean you can put the same logic for not running shield for not running knife
I do l1 slides but theyre not thaaat quick
Its like a minor move speed boost
Perhaps im doing it wrong
Also with the stam regen of psyker + KD I dont run out of stamina anyway
There's not much quicker than it, and then you can go into the heavy slides
Knife heavy + 1 spam is miles quicker
I don't slides for stam, I slide because shooters
But thats actually the max movespeed I believe
Yeah can't beat knife
Yeah I meant the move tech
It's not as safe though
Not dodge sliding which is essential anyway
I'm almost always sliding if I'm moving forward
Same I used to think they were tryhards
As a general rule
Now I genuinely dont do anything but slide
Embarassing if u get ricocheted off of smth
Amount of times Ive slid into an object and bounced off the map is..
not nice
Haha happens all the time
Only deimos has good dodge out of the 3 force swords. Both illisi and obscurus have really low dodge.
Deimos has better dodge? Didnt know. Might consider a deimos/shriek build
Yeah super long dodge.
Mk2 DS meme 
I hate H2 on DS2 
deimos is a little weird for me
good cleave, but awkward angle just makes it unusable
i found that the horde clear is actually not terrible with it
but when i get an actual dense horde it suddenly will no longer cut it
it has the same akwardly angled light attacks like the Taxe 4
Yeah wish it was horizontal or more horizontal anyway.
It would still have a bad special attack 
yes very true
Do people still h1 l2 on illisi?
illisi buffs when 😭
nah
i want it to have better damage scalling on second/third targets
dclaw clears so much better
illisi crusher damage when?
imagine if dclaw had slaughter
imagine if dclaw wasn't smelly and stupid

any psyker players wanna join us in our mission of high intensity danation staff bash only psyker run
...do you take terrifying barrage?
:(
baaaad…..
ohhh it’s for that lmfao
please record it
i really wanna watch
dorn will
(i can’t join vc to watch stream)
pawesome
@fresh reef Another unhinged sibling. 🤝
i was gonna ask how DD would do for this
but you could probably never get stacks lmfao
warp charges might be decent
washed
how would you maintain high stacks?
soul blaze is hard to apply
we do 30 dps
no shriek
well u wouldn’t take born in flames
the 4% on any kill
it’s mainly for the extra damage
too difficult to gain alot of value from that
yeah fair
since EP BB is our highest single target dps
and it’s so many points to invest
also true
I wonder how increasing the maximum total soulfire stack limit would affect its overall dps
make perilous and combustion increase the max stack count by 1 each
from 16 total to 18
if you took both
that would be a lot of max stacks
because damage increases exponentially
would probably get like, 350? damage per tick
maybe up to 400-450
when i psyke i go warp
meme build
WE ARE WINNING THIS ONE!!!!
looks cool
punch bash
staff only
reskin 🥲
Hamdolsun has no caps > delete
Perilous and Combustion? What are those?
Attempt 6
That's one thing, not two 
Heh
I'm gonna further umACHSHULLY this and argue it's not a grammatical error since the distinction is repeated. Has to be an underlying misunderstanding or misremembering of names
(Why do I do this)
Too long, didnt read
That physically hurt
Its fun
There is 8 staffs in this picture
Is this a penis joke?
Sure is

one is female
That's fine
it's challenging
yes

what is this :D
a build
for which loadout
staff bash only
kek
id prefer playing without talents at all before id try that
no talents isnt that hard
staff bash sometimes casting headsplosion seems good
we're going the extra mile and doing bash only
ok then we gonna pair that with grey weapons below 150 rating
okay?
i mean thats hard too but not as unfun as bash only i guess
how do you even fight rag ers
with bash?
easy
the 1st heavy has enough stagger
just gotta hit it like 20 times after to kill
didnt know it has heavies lol
just hold special 
smack them until kinetic flayer decides to proc
so exactly how much does staff bash suck
is it as bad as revolver bash
is it worse
honestly it wasn't too bad until bulwarks or crushers came.
hate bulwarks
real
It was still a gruelling slog
As the #1 hater of bulwarks, I agree
ye olde massive fucking roadblock
rather, one-way roadblock
ragers can pass through just fine
my earliest bulwark hating comment maybe. tho ive mentioned almost a year before that.
fuk bulwarks, they are way too fast
Most attacks can hit over their shield if you're the tallest ogryn possible and have specific weapons.
Staff bashes have cleave lol
Like the flipped shovel attacks, if you aim your camera up, can even 1shot them over their shield.
Kinda nuts.
yeah i ve seen lots of ogryns do that. but I main psyker so I either wait for them to look at someone else or for them to open up and scramble their brains with duelling sword eyeball pokes
looks really fun tho. and i remember brutal momentum letting ogryns get multiple 1 hits on carapace 
delete shield bash
give bulwarks a stamina bar
I want shields to break after enough damage
based staff bash appreciater
time for quarterstaff master monk psyker
only true psykers understand staff bash is useful
my colomnus stave doesn't have a bash 
try godwyn-branx pattern staff
FATSHARK PLEASEEEE
relatable
infinite loading screens are just mechanicus fuckery
Should’ve prayed to your console / pc
machine spirit said no
i was gonna say someone say a slur so fatshark sees this lmao
my first ever halfway decent mission reward
The solution to infinite loading screens
can some1 explain me how often purga can trigger evasion?
because i cant get it into my head how i can even get hit from ranged attacks while charged flame
it triggers so many attacks and with 20%+ crit i should be invulnerable
When it crits, it crits in chains due to being an automatic weapon
interesting
This means that once you roll a crit, the next few 'attacks' in the string will also register as crits
This works inversely as well
i once had 4 bulwarks all do their bash repeatedly
was the worst thing ever
Best course of action would be getting True Aim to make it a lot more consistent
Brain Burst propaganda
i was playing zealot
I took Assail last night on a Scrier's build, saw two bulwarks in a horde and immediately just went like
on purga?
for how long
very true
Flamer propaganda
and does it reset the talents timer
hm
my flamer was empty and i didn’t have time to reload
purga
i once got stuck in a hallway with a mutant and a bulwark
i quit the game right there
what no chain weapon does to a mfer
is that the drop from the little bridge
with the elevators
for the skull
I should reinstall a bunch of mods
its this one
the small hallway to the left of this
where the red light is
map flashcards coming in clutch 
ah
what r those
or did u just take a bunch of screenshots
the most important areas imo
put them in a google drive
ye
i did like 4 maps so far
kinda busy atm and dont feel like playing sedition in my little free time 
auric hi shock
taking a screenshot mid horde
hell yeah
but then u cant see whats happening
and ive unironically died a few times taking screenshots in auric lmao
just respawn lol
play the map again
i got trapped once pressing f8 for a medal clip
i saw that.
bot
Is it possible to make Warp Rupture not a meme pick?
warp rupture?
Shriek's forbidden node
max stagger to slam bulwarks against the wall
do u mean like, what you’d want to change?
personally i think it should be an increased cooldown, decreased range, but it brain bursts every target
or at least all elites
No, I mean making it not meme with current build options
ah
not possible
Like if warp rider applies to it
200 damage is kind of useless
240 still is useless
I know that Kinetic Flayer can proc off it though, which is kinda funny
troo
Send that one unlucky poxxer to Hel
i have high upload latency for some reason 🤔
KF used to be better
give it 3 charges and can only proc on elites
how
back when you would get BB stacks from it proccing on anything
what if
ohh
yeah
back when it was feats
KF makes BB only target elites disablers and bosses????
yes
ye
just make KF only proc on non chaff
Chat, does clad know?
I think KF should be some kind of magic BB cast you can use with the special action or RMB
One is underused and the other is straight up unused
idk, i think keeping it simple, ever X seconds your next BR casts instantly
also would help builds that don't go EP
Brain burst has a “special action”?
no, the button is unused
Nope
I still feel like KF should be fully replaced with the "enemies hit by BB take more damage for a duration" talent from the OG psyker talent lineup (the one before skill trees)
That's also another option
that talent was removed for a good reason
if smite's Enfeeble was replaced with something else, and given to BR as a replacement for KF, that could essentially be all that is needed...
meh, that just makes BR weirder
it wasn't good back then and it wouldn't be better now,
would basically only be good personally for having EP charges stocked up, then double tapping a bulwark maybe?
KF is literally a wasted point anyways imo, because what are you really using BR for in a build that can even slightly use KF on big targets semi-reliably?
think about it, gun builds already use Assail (or even Smite, if the player doesn't wanna use Assail because BR gives access to talents that gun builds rarely have use for), and almost every other single-target build uses Smite for crowd control/horde clear...
i mean that is why i'm asking for it to be a free instant cast on a CD, encourages juggling and isn't reliant on taking BR and KR
your idea doesn't solve any of the issues
i think you should be able to charge 2 bbs of peril in the right click and then you make the guy explode instead of just die
idk if it would be balanced or good it would go hard as hell
it in fact makes it more niche cause increased damage to a target after a BR is only going to apply to bulwarks personally, and monstros but that is barely worth the point
also cool tbh
Double BB was always the fun part of KF
like looking at the good things of KF, it's no peril and it's instant, keep that idea and give players control of it
Maybe take away the internal cooldown of KF and instead give it a chance to proc based on your peril level
might be an issue with the new scrier's extension
since you can sit at 100% for 10 seconds
well, here's another idea that more people agree with than the one I suggested previously: make KF not affect hordes, so it can actually do its (seemingly) intended job.
or at least, lessen the chances for it to hit a horde enemy, kinda like the Shield's "enemeis touching the shield have a chance to get stunned, and specials are guaranteed to get stunned" augment
I think the less RNG we have, the better
that doesn't solve the lack of skill expression/precision.
People already hate twinned blast because of it
May be a bit simplified, but could be base 10% + Peril % divided by X. Maybe extend the skill branch another point tell let you get a higher pecentage. But the calculation could be tweaked to to make sure you don't hit stupid high chance
that just makes it more complex
just cap the amount if you make it proc a bunch
Make it showstopper equivalent
% chance for a brain burst killed enemy to blow up and deal AoE damage
At least would be funny to take
like, if it's a free, instant BR cast instead of a proc, you can just swap on CD and control exactly when and where you want to use it
random chance mentioned, throwing myself off a cliff
I am starting to feel like the only idea you like in terms of KF is the one you suggested...
i actually don't mind that idea LOL at least it's fun and gives BR something it didn't previously have
I like to think about the design and balance implications of things and how it will work in the grander scheme
what if it was once per 120s brain burst a dog or mutie that got you
or something of the sort
gromril armor
not against the idea.
hmmm... so like, an anti-disabler passive on a long CD?
could be cool imo, but BR is kinda meant to be just delayed, big damage and occasional staggering of ogryns from my perspective, and idk if that would not make BR what its meant to be anymore or something...
Not a fan of that to be honest. It becomes one of those things where you could take it, then becomes a wasted point if you're good enough to kill dogs and mutants before they touch you.
I think a neutral node effect is better for that than a Blitz augment, actually...
maybe it could replace Unlucky For Some 🤣
Eh it depends, i think i would take it just because the utility value of nuking the dog that does get me every 3 games outweighs a random ass 10% this or that node
I guess all this balancing talk is just based on subjective viewpoints anyway, though...
As long as its roughly balanced fs can have it log some data and check
Theoretically you could even set up something like trueskill to automatically assign value to nodes
I wouldn't like to disable disablers
True, but I stopped putting Deflector on my illisi for that same reason. After I took a look at how many times I actually blocked with it as I got better, I dropped it entirely. Like wound curios. I'd rather that node be used to enhance the skill, which is already in an odd place, since second to second use case is so different than Smite or Assail. May be take your idea, but not limit it to dogs or mutants. The next thing that could damage you gets the blasted.
illsi on deflector sucks yeah
wound curios too
Next hit of damage is good too, though
Any recommended talents for brain burst build? gonna be trying "Malleus Monstronum" penance at some point
I was just missing Ironbreaker bardins gromril curse talent
take the buffed bb on ability, double shield, enhanced psionics
Malleus monstronum is piss easy though, the main difficulty is getting into a private game
Just ask here or in your appropriate lfg channel someone will help you clear stuff and keep monstrosity attention while you stand there and left click
plan was to get more familiar with a BB build first before running it, haven't used it in a while after the related penances were done other than this one
And wasn't it made even easier to needing only 50% of the damage being BR/BB now
from 90 to 50 yeah
this is roughly what you're looking for
toss out kinetic flayer (it sucks big time) for perilous combustion
smite psyker feels so ass
warp expenditure is also kind of useless, you can trade it for a small 15 toughness node
are you using your venting shriek perilous combustion blaze trauma like a good smiker?
Idk im level 20 lmao
Yeah that's definitely it lol
smiker comes together alright when you have the stuff to support it
Smite is in the "CC support stage" at this level
Though it still sucks and smikers are usually kinda braindead, half of their brain having been replace with 'uhh smite it i guess'
And "All my staffs suck" phase
is assail any good? i remember it being busted when the perk tree dropped, how is it now
It's still good
good if you take proper talents
dd assail gunker works well
If you're on low diff you can just run assail and left click and the game plays itself
rn i running ds, voidsrike, smite and bubble shield
assail works well with voidstrike n ds
disrupt destiny buffs voidstrike 100%
you can use assail to stack True Aim to get a guaranteed crit ball
and assail supplements ds shitty crowd clear
Though it is very finnicky if you can maintain the DD buffs consistently enough
Shriek is the tried and true
Gives you a get out of jail card if you overload, A good horde clear, saves the idiot zealo that got dogged
I got surge and rending shockwave on my voidstike at level 4, should i swap out surge for warp flurry?
If you're doing Right side (Aka DD) Voidstrike. Surge/Flurry
nah surge flurry kinda sucks
it'll work well if you're giga cracked and hit true aim crits every voidstrike ball & therefore dont need nexus
You kinda need shriek to get proper use out of flurry though imo
nvm it level 4 warp nexus and surge on my void strike
Replace Surge for Flurry
Perks can be any sort of combination of Carapace, Maniac, Flak, +Crit chance, Unyielding. Voidstrike just does well into just about anything
consider battle meditation or shriek if you go nexus flurry
so do i get presience then if im going for an assail build? also will it work in auric damnation?
assail voidstrike works in auric maelstrom let alone damnation
Indeed
Though switching a lot may cause some crucial switch inputs be eaten into the void
You generally take prescience because Mind in Motion is a wasted point
Sliding will negate the slowdown of quelling anyways
If you wanna go shriek though you need to take mim which is sad
And you're only really quelling 1-2 ticks of peril anyways
I have seen scriers gaze voidstrike but it seems kinda insane to me
how do you even have thee peril to shoot?
Kill enough stuff
Anyways, true aim & dd are the main point for assail voidstrike
True Aim seems merely ok but 'weakspot hits' can occur several times per voidstrike ball
If you run with Surge and throw a charged ball into a horde, it'll hit 5 heads, next shot is 2 balls, hits 5 heads, repeat
Even better is that lmb assail can stack true aim but not consume it so you can always toss a shard or two, swap, charge, crit double ball
is flames or damage vent better?
flame shriek 100%
6 stacks of soulblaze do about 500 damage, enough to clear trash mobs on damnation
thanks for the help
No worries
Lmb assail does eat true aim.
It does? What a shame...
I guess i've just never let it
It really doesn't
Assail provides a large % of the true aim engine
Faster than it uses it*
Yeah exactly, there's so many times I've been at 3 or 4 stacks of true aim and flicking two shards out during a slide to reposition/engage or between void shots gets me the surge procs I needed to start the chain of death rolling
also my new favorite thing recently
is to throw assail shards like 3-4
then hot swap to assail and RMB on an annoying ass gunner
watching them completely 90 degree turn to all beam a mf is satisfying
I wonder if that's the regular target tracking or if the lock on also effects shards in the air
Dear Assail psykers
you might be ''i cast knife'' cool
But you are never going to be ''I cast 380mm shell'' or ''I cast Sea Mine'' cool
[Artists are Mike Franchina and Alexander Trufanov respectively]
Thats... not dark tide...
will they actually add librarians to sm2
maybe as some sort of DLC if we pray hard enough
I dont see how they'd even pull it off.
The system doesn't feel flexible enough to have warp powers.
Unless they pull a darktide and make the librarian unable to use grenades and have the grenades be the warp powers.
it'd be a pretty unique and therefore expensive class to make
from my personal experience
of LMB'ing in the general direction with assail
they go where im looking obv like we know, but the second I press RMB they re direct really fucking good
so RMB does affect currently active shards in the air (from personal experience)
I've removed the vast majority of my Psyker's melee weapons before the update, which I had been collecting for a year, while also skipping any oranges should there be some purpose in them post-update.
+1M ordo dockets 
easily like 500 below-average/expectations items were binned
why now and not after when you can turn them in for upgrade stuff? already got max blessings?
I’m missing like 20 blessings from all ~1214 that are available
I’m really in no worry
Also the majority of things I’ve removed were blue rarity or below
And that’s just one character - my Ogryn has a lot of potentially bad items stored in both melee and ranged categories 
been away for a while, is laspistol psyker still viable and fun?
Awesome, makes sense tbh
@fresh reef will tell you all about it...
it is very awesome
I love throwing 4 into a horde (buffed by true aim) and then RMB'ing a gunner off to the side
and they're very quick you can hot swap to assail, RMB and it'll immediately start homing towards that vicinity
🤌
Very much so
Especially so with Scrier and DD
let me check what weapons I did have
rude
I will become unpoor
Just gotta play more Martyr zealot so I physically cannot lose runs
Psyker is the last class I have to play for 4 leaf clover penance
like 3 out of the 5 games I played today, I had to clutch because my teammates kept dying
and two of them I failed but lasted longer than I expected lmao
@blissful solar @mossy oyster
On that Space Marine 2 thing, the last dev q&a video talked about; Librarians, Chaplains, Apothecary's and Techmarines. They arent off the table but theyre looking into it
Together with other weapons, new enemies, possible enemy factions (but not for a long time) etc
hello baby
It's been a while since I've used DD/assail/voidstrike and I forgot how strong they can be together, most enemies just kinda delete once you're revved up
Yeah it's pretty disgusting hey


