#psyker-class

1 messages · Page 1263 of 1

near bobcat
#

doesn't look like it no

upper sun
#

some very nice russian gave me like 40million in payday2

lyric burrow
#

ally kills do not count no

potent echo
#

Saw these sometimes

upper sun
#

WHY DONT PEOPLE GIVE ME PLASTEEL HERE

lyric burrow
#

you have to kill the target

upper sun
#

WAAAAAAAAAA

near bobcat
lyric burrow
#

its quite good though

potent echo
#

Plasteel hack chadgryn

half turtle
near bobcat
#

(no offense ogryns)

spice veldt
#

since staggering/damaging the marked target is enoughh to reset the DD timer

#

grab any amount of AoE that psyker has and you're good to go

upper sun
potent echo
#

I think it even gives 1 stack now, might be wrong

lyric burrow
#

assail alone generally is enough

spice veldt
#

nah it just refreshes the timer of your current stacks

lyric burrow
#

honestly

near bobcat
#

yeah, i wish i could like disrupt more but if im running brainburst with it i'll probs use empowered psionics all the time as well

potent echo
#

Assails slides in-between the ogryns cheeks

lyric burrow
#

but also most melee weapons kill DD targets quite well

upper sun
#

forget ASSail and gaze just go void shriek DD smite

#

you know you wantr to

lyric burrow
#

i will not run void

half turtle
#

i actually do kinda want to now

near bobcat
spice veldt
#

DD also won't particularly benefit BB since it's not going to benefit from +weakspot damage

potent echo
#

Yes

lethal lagoon
#

Recon in 3rd person

upper sun
#

if you have a good voidstrike you dont even need a blitz

potent echo
#

OP strike

#

Can't wait for it to be nerfed during skulls

upper sun
#

balanced strike

cosmic sigil
upper sun
#

idk

half turtle
lyric burrow
#

nah

upper sun
#

no way they're gonna talk about nerfs during skulls

spice veldt
#

nah, cuz it has a weakspot multiplier of 1x lamayo

lyric burrow
#

BB is a static thing iirc

potent echo
#

They better have some big update during skulls staregryn

lyric burrow
#

minus like EP

lethal lagoon
#

BB does give 2 stacks of true aim though

near bobcat
#

I have an (okay) voidstrike, i don't really like the thing though.

lethal lagoon
half turtle
upper sun
#

the peak void

spice veldt
#

BB true aim meta

half turtle
#

dang

spice veldt
#

not allowed to use your staff unless you have 5 true aim stacks

lyric burrow
half turtle
spice veldt
near bobcat
#

unrelated, but another thing i really wish psyker had was better survivability methods. feels like it's all nothing but abusing warp for damage reduction

half turtle
#

actually i had fun with just spamming lmb on the trauma staff i rolled with surge LOL

#

surge/nexus full lmb build

lyric burrow
#

ok honestly for a second i forgot you can take true aim and not DD

spice veldt
#

survivability is fine

#

but i have a sneaking suspicion that people don't take many toughness nodes on psyker

lyric burrow
#

idk how psyker has so many left over points

half turtle
#

what's "toughness", is that related to the cracking sound that plays any time an enemy looks at me

upper sun
lethal lagoon
half turtle
#

although i really do wish that grim damage scaled with % hp because it feels like people love picking up grims and that literally eats my whole first wound in 30 seconds

supple dock
#

GUYS

spice veldt
#

i shrimply accept my death

half turtle
supple dock
#

With three 20% sniper resistance

#

i take 62 damage from a sniper at 90 toughness

#

I can take THREE sniper shots

upper sun
spice veldt
#

i never run with less than 200 toughness unless i'm going for a greedy build that paths through venting shriek

lethal lagoon
#

Did we talk about that already?

supple dock
#

we kinda did?

lethal lagoon
#

I feel like we did

lyric burrow
#

i forget how much i have

#

not 200

upper sun
supple dock
upper sun
#

well??!?!??!?!

lethal lagoon
#

Also your toughness doesn't matter for snipers unless it blocks the whole shot

#

HP damage is always the same

supple dock
#

oh ok

half turtle
#

oh ok

spice veldt
#

sigh
if only malefic was to the left of assail instead of mind in motion

lyric burrow
#

ok but arco

spice veldt
#

then i could grab malefic and one with the warp

half turtle
#

lol mind in motion

lyric burrow
#

you can move and quell

#

what more do you want??????

spice veldt
#

guh

upper sun
#

mind in motion doesnt do anything

half turtle
#

yes it's very valuable because there isn't any other way in the game to move and quell

spice veldt
#

so true

lyric burrow
#

surely not

upper sun
#

IF it let you sprint and quell

spice veldt
#

i can not believe they gave mettle speed movement speed but not mind in motion

upper sun
#

that would be another story

potent echo
#

It's decent if you don't know how to dodge

#

Or slide quell

lyric burrow
#

damn its got speed movement speed

#

i need some of that

half turtle
#

that's too much speed tbh

potent echo
#

Mind in motion needs to give bonus movespeed

#

Sanic

upper sun
#

mind in motion needs to be changed into anything else

#

even a toughness node

lethal lagoon
#

Change mind in motion to something super cool and important so people are even less likely to take BB

lyric burrow
#

i made a spelling error joke towards arco and he went silent

#

pray for me

potent echo
#

Mind in motion should be "grants attack speed for 5 seconds based on duration on quell"

#

Anytime now fatshark

upper sun
#

unlucky for some
mind in motion
the coho radius in warp siphon ALL NEED TO BE REMOVED FROM THE GAME

#

just remove the node

lyric burrow
#

pysker does need attack speed

lethal lagoon
#

Unlucky for some could be so fucking funny if it was actually useful

#

And had some like extra bonuses

lyric burrow
#

i have never taken that node

lethal lagoon
#

Imagine someone dying and you just get full healed

lyric burrow
#

give back cerebral lacerations btw

lethal lagoon
half turtle
#

i think i've literally never taken any of the nodes on any character that proc on ally down

upper sun
#

WAIT NO

#

make it the clutch talent

#

for every ally downed you get 5% extra damage or some shit

lethal lagoon
#

Extra barrels modifer

upper sun
#

so now as a psyker you have to start killing your team as well

lethal lagoon
lyric burrow
#

you do not scare me

potent echo
#

He's gonna change his name to your postal code next

half turtle
supple dock
#

but yeah we did talk about snipers but someone said 90 something damage

#

and it's 63

half turtle
#

snipers do 63 damage?

spice veldt
#

122.5 base

upper sun
#

snipers

spice veldt
#

kusu is talking about w/ 3x +20% sniper res

lethal lagoon
half turtle
#

oh i see

lyric burrow
#

i assume sniper res is multi like gunner and isnt 60% total

half turtle
#

"just dont take damage"

spice veldt
#

ye

lyric burrow
#

and is closer to like 50

spice veldt
#

48.8% with 3x +20% res

potent echo
#

Just play better? Uwu

spice veldt
#

just that shrimple

half turtle
#

ok random dumb q, flamer res works on fire that's already on the ground right?

spice veldt
#

i have no idea

potent echo
#

Uh

spice veldt
#

and i don't even want to guess

potent echo
#

I would say no

lyric burrow
#

i think it does

spice veldt
#

because i recently found out that bomber res doesn't affect the dreg bomber pox gas

lyric burrow
#

i wanna say i saw that get tested

potent echo
#

Did you know flamer res used to only work against flamer kicks

lyric burrow
#

when they made it not just hte kick

potent echo
#

Fun factshark of the day

upper sun
#

tox bomber was made after

spice veldt
#

guh

half turtle
upper sun
#

it obv wouldnt

half turtle
#

so that makes sense

#

gamers these days

lyric burrow
#

tbf theres no tox bomber perk

#

afaik

half turtle
#

just take corruption res ez

terse saffron
#

does corruption res affect pox bomber clouds?

half turtle
#

acutally idk but i've strongly considered taking corruption res just so 2 poxbursters down me instead of full to dead me

upper sun
#

i think it effects the tick rates of health damage not toughness loss

#

idk

potent echo
#

If they ever did update pox bombers into bomber res you know for sure it's gonna affect twins mines too KEKW_ogryn

serene mirage
lyric burrow
#

instant poxbuster death is cringe but it doesnt happen enough for me to tke it

terse saffron
half turtle
#

sometimes i'm very tempted tho

potent echo
#

I think

serene mirage
potent echo
#

Fatshark

cosmic sigil
#

before p13 i was running my zealot with 340 ish hp, full corruption resistance... i was eating bursters

serene mirage
half turtle
#

"just dodge the mutant, ez"

lyric burrow
#

yeah this game likes to meme you sometimes

half turtle
#

once i got tossed into like a 5x20' dead end room with 2 mutants and just got ping ponged back and forth between the two ends of the room for 30 straight seconds

serene mirage
spice veldt
#

you will never guess how i die

lyric burrow
#

dude everytime i see chaos spawn clip from you

#

i get sad

#

and then i realize

potent echo
#

It's karma

half turtle
#

didn't they used to just yeet you straight off cliffs back in the day

#

or like, into the ceiling out of bounds

spice veldt
#

i'm not sure if they've fixed that yet

near wyvern
spice veldt
#

guh

half turtle
#

i definitely have been tossed into a spawn closet as recently as this year

serene mirage
#

BTW, has tried "quick brain explosion" build and has found it quite neat.

half turtle
cosmic sigil
#

ep br is good

serene mirage
potent echo
#

Both is pretty decent

half turtle
#

yeah i like it

serene mirage
#

And two charges of "press F to win"...

half turtle
#

although i find that it's often "fast enough" with just the faster rupture on F node, and i'd rather take warp charges for more shields or shouts

#

well ok i also kinda get Mad at EP a lot because i suck at locking the right head

#

i've definitely locked 3 basic shooters instead of the gunner i was aiming for more than once

serene mirage
half turtle
#

yeah i think brain burst is really satisfying

#

in a way that cookin' em with fire shout isn't

serene mirage
half turtle
#

yes i'm just trash at aiming LOL

#

mostly why i play trauma > void too

serene mirage
#

I don't say, I still hit the intended target 10 out of 10.

half turtle
#

i really need to l2assail better though, i'm not sure how people manage it on 5+

#

even though everyone tells me it's the easiest one to use

#

i tried surge/assail and it just feels like i'm drowning all the time

serene mirage
half turtle
#

so it's not the worst

#

well i'm actually just about to try bb+purg so we'll see how it goes

near bobcat
#

Run bubble with it, that's what I see most people do

half turtle
#

hmm is bubble still just > flatwall

serene mirage
#

But, flat shield stops specials.

#

And that's where purgatus arrives.

half turtle
#

i think there was a bug where bubble stopped mutants or something too right

#

idk if they fixed that

vagrant onyx
near wyvern
# half turtle hmm is bubble still just > flatwall

Depends. If you are bad at positioning or want to melee stomp a beast of nurgle then yes, otherwise stun shield is better. It doesn't get instantly eaten up by hunting grounds and mutant trains anymore.

half turtle
#

oh did they change the way it gets depleted by stopping specials

near wyvern
#

No, they reduced the damage mutant wave mutants and hunting ground dogs do to the shield at some point

#

It's still 3 regular specials

half turtle
#

ah

#

that's still nice at least

near wyvern
#

And you have 10% chance of stunning anything else, including elites, without HP cost to shield

#

So having it on a choke is very good

half turtle
#

yeah that makes sense

near bobcat
#

Run bubble with it, that's what I see most people do

#

Dammit phone don't repeat stuff

half turtle
#

fuckin technology man

jovial juniper
#

Probably not what you were thinking but it's close

serene mirage
# lethal lagoon

Now, wait a second... Effect on brain rupture got doubled with 2 shields?

lethal lagoon
#
  • 2 shields
near bobcat
#

okay as much as i wanna love it, im giving up on scriers

#

feels like i could just do stuff like this on veteran if i wanted to play a gun class

serene mirage
lethal lagoon
#

As you can see in the clip, if there's enough elites, you'll recover a shield anyways.

#

So it's a great panic mode button

supple dock
#

horde of gunners: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

#

brain burst x20

paper lily
#

it plays better with cdr aura too, since you can stack 2 of them

#

which is the only argument i'll ever make in favor of chastise 2x charges for zealot as well, if you can somehow manage to overcleave to the2nd charge regen

hearty dagger
#

Fellas, skulls happens in 3 days

#

What y'all hoping gets announced (except the crafting update that's already been announced technically)

spice veldt
#

i'm being oppr*ssed by the server

hearty dagger
#

2h force sword 2h force sword

#

Hell yeah honestly

#

Ngl i want a 2h force sword

#

But i would also be very much down for a force baton or something

#

Let me enjoy my Enforcer fantasy

spice veldt
#

yeah i'll take any force weapon

hearty dagger
#

Fuck it, psychic trolling for drug dealing

calm sapphire
#

Better grims n script rewards

Curio offers plasteel perk whatthefuck_heresy

hearty dagger
#

Zealot got a cool new evis, Vet and Ogryn got technically new weapon types

serene mirage
spice veldt
#

friendly fire is turned on for teammates who are under the effect of a stimm

hearty dagger
#

So if they don't drop for something for Psyker this time i will kill

hearty dagger
#

Force Spear gaming

serene mirage
#

Yeah!

hearty dagger
#

Imagine if we got a staff that was less damage oriented and more support oriented

serene mirage
#

Spear is a weapon of victory.

calm sapphire
hearty dagger
#

I.E, give an ally knockoff Scrier's or something

jovial juniper
hearty dagger
#

Considering all the Sefoni teases and the crafting update being a thing, we might also get an admech class as well

serene mirage
#

Just release crafting rework already.

spice veldt
#

i personally dislike having a support main weapon cuz it's going to be something where balancing its uptime is going to be hard

#

and if its effect is too weak in compensation, then it's whatevs

#

i guess an aura rework and whatnot for stuff that benefits teammates in general

calm sapphire
spice veldt
#

and other balance changes since i think the crafting rework is going to be the best way to package other changes to avoid pissing off the community

hearty dagger
#

Honestly Psyker could do with a vet style another skill tree rework

#

Since we have the most linear progression with some very good shit being locked behind specific blitzes/auras

#

And some nodes are just pure nothing burgers

serene mirage
spice veldt
#

psyker's skill tree gimmick is initially neat but yeah we fall behind in permutations compared to the other classes

rigid sky
#

It's OK to have some of your kit with supportive elements

serene mirage
#

So the difference would be that they would die under some buffs.

hearty dagger
#

For example, toughness damage reduction based on Peril

rigid sky
#

You just don't wanna go all-in with it

hearty dagger
#

I get the whole high peril playstyle but it's still so ass

near bobcat
#

hrmmmmm

#

should i get this from melky boi

spice veldt
#

at least psyker does technically have the ability to take a main weapon in the form of their blitz

rigid sky
#

And you should make sure it enables yourself too

spice veldt
rigid sky
#

Like don't take shield and then play super passive with it

spice veldt
#

on average it's like 20% which is good nuff for a node

rigid sky
#

If you take shields, you have to play like your balls are the size of planets

hearty dagger
#

True but the problem is when you have peril, you usually don't stay at high peril for too long

#

Considering that you get so much for quelling and TDR for keeping peril

spice veldt
#

yeah in that sense it's kind of boring and turns into an "average value" talent

hearty dagger
#

Yeah

rigid sky
#

Warp rider and warp nexus incentivise peril edging

spice veldt
#

playing around with peril mechanics a bit more

hearty dagger
#

Honestly one thing that could be done is add some extra to EP maybe, to make it less of a blitz or nothing keystone

spice veldt
#

gain "x% TDR for x seconds after quelling" or whatever

serene mirage
spice veldt
#

rather than a simple linear scaling with your current peril%

#

just more things that directly interact with peril

lethal lagoon
#

Quietitude also incentivises peril edging, you effectively have 40% extra toughness.

hearty dagger
#

Ditch TDR node and maybe Warp Rider my beloved, make it a part of EP, call it something like "Volatile Psionics" where if you have low peril you get TDR and at higher peril lose TDR and gain more damage instead

spice veldt
#

i think they should stay as normal nodes just so that any build can theoretically take them

#

since peril is the entire gimmick of psyker itself

hearty dagger
#

Maybe make it even funnier by making it so that your peril explosion now does friendly fire and does way more damage

spice veldt
#

all paths lead to friendly fire

hearty dagger
rigid sky
#

Even if the psyker doesn't suck

spice veldt
#

it's just that they're basically the only two talents that exist

hearty dagger
spice veldt
#

we're generally just starving for any talents that interact directly with peril

hearty dagger
#

Yeah

#

Tbf a lot of Psyker's things make Psyker feel like an afterthought in development

#

Hell, Psyker wasn't even in the original teaser trailers

#

There were 2 vets instead, a more infantry/commando looking one and a more officer looking one

spice veldt
#

and beta psyker's peril management being quite a bit different from post-release psyker

lethal lagoon
#

I would have never bought this game without psyker, I just wanted left 4 dead with magic.

spice veldt
#

the oven was only at 200 fahrenheit when the game released 😔

hearty dagger
#

Remember when you could slam the shriek and lose all of your peril?

spice veldt
#

i went into this game for vet

hearty dagger
#

I came for Vet, stayed for Psyker

spice veldt
#

too bad i wasn't here for post-launch psyker

#

cuz i was busy PSWOOOORDING on vet

hearty dagger
#

Eh, Post Launch Psyker was mostly the same as preorder beta psyker

#

BB sucked since it was basically too much effort for far less payoff than anything else

lethal lagoon
#

I played like 5 t5s with post-launch vet, thought "that's stupidly OP" and never played it again till patch 13.

hearty dagger
#

Surge Staff was basically just Smite

#

It's even funnier how Vet was broken purely because of the PSword and Bolter

lethal lagoon
#

You just deleted the highlighted targets and trivlized the content back then when shooters were scary.

hearty dagger
#

Yeah

#

And had more Toughness than a fucking Ogryn

spice veldt
#

since they certainly designed the game to be slower before

hearty dagger
#

Played closed beta psyker too

spice veldt
#

ah

hearty dagger
#

Never really noticed the difference though

spice veldt
#

fatshark will finally finish cooking for psyker

#

one day

hearty dagger
#

Then again, Psyker did have the problem of the Obscurus being dogshit and Force Staves being so far into progression that you probably didn't get them unless you no-lifed the beta

#

Which was hard since the servers kept eating shit

lethal lagoon
#

I wonder if that innate deflector

#

Cause that was obviously the original plan

hearty dagger
hearty dagger
lethal lagoon
#

Also that block push is so much fucking better.

lethal lagoon
spice veldt
#

just that you have things like the current iteration of smite, 10-charge assail, whatever god awfully designed thing the EP keystone is

lethal lagoon
#

But maybe my guess was wrong

spice veldt
#

4 staffs w/ no variants

lethal lagoon
hearty dagger
#

I don't remember either of those releasing with innate Deflector

lethal lagoon
#

Oh, so you are wrong

spice veldt
#

they used an old lua template for the illisi and deimos force swords

lethal lagoon
#

They absolutely had innate deflector

hearty dagger
#

Never heard of them having innate deflector before

lethal lagoon
#

They had it on release

#

of the swords I mean

spice veldt
#

they did have innate deflector right after they dropped

lethal lagoon
#

It felt like it was meant to be that way

hearty dagger
lethal lagoon
#

Closed beta I mean

hearty dagger
#

"Man, it really looks like this should block ranged attacks"
"You can get a blessing that makes it do that"
"Real shit?"

#

Yeah

lethal lagoon
spice veldt
#

e.g., if you search up "innate deflector" in the discod, you'll see people remarking about it beginning around march of last year

#

when the illisi and deimos dropped

hearty dagger
#

You can even see the psyker eating shit when trying to block the scab gunner with the sword in that vid

#

Probably had the same thought of "Oh, this looks like it can block ranged attacks" that i did

#

Before i also promptly ate shit

lethal lagoon
#

Oh, I stopped at a bad time, I thought he was blocking it.

hearty dagger
#

Lmao

#

Brother gaslit himself

lethal lagoon
#

That force push looked so much better though

hearty dagger
#

Need to look again honestly

#

Didn't pay much attention to it

#

BUT

#

I would do terrible things if it meant i could have the old Peril display back

#

Honestly it was better

spice veldt
#

so true

hearty dagger
#

It's actually kinda centered on the screen but not enough that it blocks your view

#

So you can see how close you are to exploding without having to look down

#

Psyker really did cook backwards with Psyker

#

Hell, WE HAD SHOTGUNS.

#

I WANT MY SHOTGUN BACK FATSHARK

lethal lagoon
#

It looks like something that might be on like a pair of advanced contacts or something, like an interface.

spice veldt
#

heavyswords in the trailer

lethal lagoon
#

It's not as immerision breaking.

hearty dagger
#

Yeah

#

God, Peril is really an undercooked mechanic

#

Imagine if you would, that Volatile Psionics keystone addition to EP that i mentioned

spice veldt
#

the oven just needs to be preheated

hearty dagger
#

Imagine if at high peril you slowed enemies around you because of psychic frost happening around you

#

Or enemies in X range had their guns jam because of the sudden formation of ice

#

For how much it's mentioned, we definitely don't see enough psychic rime

#

Why do only daemonhosts have the fairly common psychic phenomena happening around them?

rotund fable
#

I'm pretty sure the 'lore' reason that doesnt happen is because the psyker reject we play as isnt a high enough tier psyker to pull off those feats... like, i vaguely remember someone saying that the darktide psyker player character is only an Iota class psyker

#

though take that bit with a grain of salt

hearty dagger
#

Though like i said, it's pretty common psychic phenomena

#

Even some psyker cosmetics reference the fucking thing

#

Like one of the rebreathers mentioning the steel is always ice cold to the touch for no discernible reason

rotund fable
#

again, I belive it comes down to the tier of psyker.

#

I am about 60% certain that the psyker we play as is only an iota class

lethal lagoon
#

We are just janitors, killing 10 plague Ogryns, 2DHs and thousands of heretics to unclog a toliet.

hearty dagger
#

Tbf that was believable until we got our hands on our new toys

#

That and it's not really a psyker power thing

#

Hell, overperiling and exploding is still a higher degree of psychic phenomena than fucking psychic rime

#

It's not even a power per se, it's a side effect of using warp powers

#

Speaking of, man the overperil mechanic is also wasted potential

#

Sure, making it more complicated would probably take too much time and effort but it would be pretty fucking cool

potent echo
#

If it's too cool you MIGHT want to do it more

hearty dagger
#

Yeah, though that would also add engagement with the peril mechanic

lethal lagoon
#

I will run 6 wound psyker before this game eventually dies and no one can stop me

#

Except literally any elite with full health

#

But no one else!

half turtle
#

don't most builds edge peril all the time anyways

rotund fable
# hearty dagger I WANT MY SHOTGUN BACK FATSHARK

My friend said that they did the math on the slug-shotgun, apparently, if you have a good roll with the agrip, 15 stacks of disrupt destiny, and high peril with the warp rider talent... then a psyker can 1-shot a nurgle-blessed crusher with a slug to the head.

half turtle
#

or do we mean like, make it so high peril is not always good

lethal lagoon
hearty dagger
#

Hell, you could have Neutral Overperil and Benign Overperil
I.E
N.O:
Psyker explodes and goes down
Weapons within X range of the psyker get jammed, no idea how to apply this to allies if at all
Everyone near the psyker gets supressed
B.O:
Some environmental stuff. I.E, something cool happens near the pskyer, say, the floor nearby gets covered in psychic rime

hearty dagger
spice veldt
#

i always like tradeoffs so i want players to be punished for casting near 100%

#

e.g., we can currently cast a trauma staff at 99% at no penalty

hearty dagger
#

Imagine if you had a chance at miscasting at high peril

spice veldt
#

the extra peril from the cast just goes into the void and we only go up to 100%

half turtle
#

oh no but i do that all the time

hearty dagger
#

Suddenly, that surge voidstrike just blows up in your face

half turtle
#

so i hope they don't change it

spice veldt
#

whereas there should be >100% peril and we have to quell that peril

half turtle
#

then ill have to learn new mechanics

spice veldt
#

so true

hearty dagger
#

bruh

hearty dagger
#

Like maybe make it a fucking keystone

#

Peril can go up to say 200%, but if you cast at 199%, you will fucking explode

potent echo
#

Isn't that just kicking the bucket down the road lol

half turtle
#

hm i didn't hate the vt2 system where if you edged into the top quarter of the heat bar it would slow your movement a lot

potent echo
#

Unless you play unchained

hearty dagger
#

Yeah

spice veldt
#

oh interesting

potent echo
#

Then you become a god

hearty dagger
#

To be fair Unchained was pretty cool

potent echo
#

Psykers are just base kit unchained

hearty dagger
#

You can kinda see where Fatshark tried to add in unchained into Psyker but

potent echo
#

It was fun though

hearty dagger
#

It definitely doesn't feel like Unchained

potent echo
#

Not enough attack speed

hearty dagger
#

Tbf it would be kinda fair to give KD the old Unchained thing

potent echo
#

Getting hit doesn't build peril

half turtle
#

it's kinda kinetic deflection i guess

hearty dagger
#

Where if you took damage, you took 50% HP and 50% Peril

potent echo
#

VT2 kinetic deflection REDUCED heat on block

hearty dagger
#

?

#

Oh

half turtle
#

10/10

spice veldt
#

damn this is where darktide's lack of a flesh out blocking system bites us in the bum

#

argh

hearty dagger
#

Not really a lack of fleshed out blocking system

potent echo
#

Every game should have parries

hearty dagger
#

It's where Psyker being an afterthought and having way less dev time than the other classes bites us

spice veldt
#

we don't have anything that plays around with parrying/perfect blocking besides dclaw

#

and stamina is just so unimportant in this game except for the cspawn

half turtle
#

i feel like even if they just brought back the timed block = half stamina mechanic it wouldn't be awful

potent echo
#

And DH

spice veldt
#

pushes and blocking cost so much stamina

half turtle
spice veldt
#

dare to push with a caxe/chainsword/other 2-bar cost weapons

half turtle
#

so stamina is a lot harder to come by in dt than vt2

spice veldt
#

at the same time, the stamina cost of actions seems to be noticeably higher in DT

potent echo
#

But also psyker has insane stam regen so you can actually spam push anyway

hearty dagger
#

Also iirc killing stuff increased stamina regen in VT2

potent echo
hearty dagger
#

So the push-push attack combos were more viable

half turtle
spice veldt
#

just that currently, you can run into a fight with zero stamina and not worry about it at all even if you were primarily meleeing

hearty dagger
#

Huh

potent echo
#

Does it?

half turtle
#

they had like, a melee system rework a year or two in

hearty dagger
#

Makes sense then, i heard it from a friend who has what, 3k hours in the game

#

Probably boomer memory moment

#

Also dude was a kerillian main.

#

Half the time me and my friends died while trying to keep up with him

half turtle
potent echo
hearty dagger
#

It's not that he did the knife zealot thing where he ran across the map and ignored all the enemies, no

potent echo
#

Handmaiden wants to push lol

hearty dagger
#

Dude just ran to the end of the map and fucking wiped everything out.

half turtle
potent echo
#

I still remember the spear push combos

#

Was fun

half turtle
#

so you can literally spam shove attacks nonstop and not run out

#

also 90% bcr so it doesn't even matter if your stamina is low

hearty dagger
#

I kinda wanna play VT2 now

half turtle
#

i played it recently and was dismayed at how much of a piece of shit my guy was compared to DT

hearty dagger
#

But the problem is, going from Darktide to VT2 feels terrible

half turtle
#

can't sprint, can't slide

potent echo
#

No slide no slide

#

Ew

hearty dagger
#

Like, your mobility options are significantly worse

half turtle
#

in vt2 i think a lot more of your mobility comes from lunges on the weapons

hearty dagger
#

So the game just feels so sluggish

potent echo
#

Horde comes

#

Time to find a door

half turtle
#

like xsword vs eviscerator 15 is a great example, where even though they have the same movesets, the xsword heavies would literally make you run 10' forward instantly

#

whereas the eviscerator feels a bit sluggish in comparison because darktide has much weaker weapon lunges

spice veldt
#

hmm, i guess wrt to lunge attacks in this game, they can make it so that your attacks only lunge if you're sprinting with a nonzero amount of stamina

#

just tying more stuff to stamina

potent echo
#

Xsword had increased crit chance on push attack I think

#

Also 3rd light

half turtle
potent echo
#

Smhmh

half turtle
#

due to L1 L2 being perfectly flat (so you could drag it straight across heads) and L3 being a weird uppercut

potent echo
#

Bretsword lived off cancelling

hearty dagger
#

Stagger heal in VT2 was fucky as hell too

#

If you killed the enemy you didn't get shit since technically dude isn't staggered

potent echo
#

Stagger heal you can't die

#

Meanwhile BH options are KEKW_ogryn

half turtle
#

bretsword canceling still works but i think you don't really need to do it any more because L H L H is a good horde clear and push attack > H L H L is a great constant headchop

#

but i haven't played it for a while

hearty dagger
#

My BH main ass omw to run that crit heal

half turtle
#

because ther'es no sliding : ' (

half turtle
#

yeah bret sword had some fractally-wrinkly galaxy brain combo chains but once you got it down it was so fun

half turtle
hearty dagger
#

I'm still miffed about WPoS

#

Saltz had so much character development and it all got thrown out the window in favor of man with big hammer

spice veldt
#

yeah i was messing around with the ds4 and how the stab heavies just have this lingering hitbox

spice veldt
#

and i realized, this lingering hitbox makes sense if you think of the heavy as a lunge

#

but it's also deranged that this happens when you're doing a standing heavy

half turtle
#

you can clothesline passing mutants with the stab, they bash their heads into it and die instantly

spice veldt
#

the stupid fools!!!!

#

don't run while other people are holding scissors

#

since this game has a sprinting mechanic and sprinting attacks, might as well make sprinting attacks a bit more distinct in some way

half turtle
#

imagine being like a 500lb roided-up mutant and dying because you ran into like a 2cm thick piece of steel

spice veldt
#

and sideways at that

half turtle
#

but yeah having a distinct lungier sprint heavy would be sick

potent echo
#

Or have one move in the weapon's moveset eat stamina like a pseudo thrust

hearty dagger
#

Imagine if we get something like a force bo and it has the WPoS tome and hammer lunge

#

Actually

#

Why doesn't the fucking staff bonk have that?

half turtle
lethal lagoon
hearty dagger
#

A fat lunge in exchange for peril seems more like a psyker thing than ragdolling a rager across the room

potent echo
half turtle
#

let the pickaxe hit more than 1 guy pls

#

it's fun on slayer i guess

#

cuz you can run it with something that actually cleaves

#

but it doesn't feel better-enough than the greataxe (or 1h axe even) against armor to be worth running in like, tryhard builds

potent echo
#

Yea you would just 1h axe push

#

Chop

half turtle
#

i was running a lot of 1h axes + 2 1h axes for a while which was very fun

#

also easy to remember which weapon to use:

  • few man -> few axe
  • many man -> many axe
potent echo
#

My copium is telling me that they will add weapons with interesting mechanics like these to test water for their next game

half turtle
#

although tbh the dual axes feel just straight up worse than the dual hammers except that having two axes is fucking metal, man

potent echo
#

You need to have a build for dual axes

#

While dual hammers enable other weapons

half turtle
#

yeah

hearty dagger
#

Anyway, i mentioned the idea earlier

#

But i think a good folding shovel for psyker would be a force axe with an illisi on crack overhead

supple dock
#

so

#

got into a game with skudie

#

dominating the game npnp, being stupid

#

we all fell to our death

cloud sequoia
#

hmmm i saw a lot of psyker doing the duelling sword poke -> heavy is that better than heavy -> heavy?

supple dock
#

Heavy > poke

#

It's a free action basically

cloud sequoia
#

fair

supple dock
cloud sequoia
#

mutant is the lowest problem with duelling sword but point taken

spice veldt
#

attacks have a short chain-time into the special, and the special has a short chain-time into heavies

#

i personally would continue onto the h2 from h1 but i haven't done any frame checking to see which is more DPS

supple dock
#

It's probably more DPS but the stagger can be really strong

spice veldt
#

yeah and uncanny stacking, at least initially

half turtle
#

one other notable thing about the heavy > poke combo is that you can stagger a lot of guys out of threatening attacks

#

although this is slightly less important now that ragers seem to be super nerfed

#

heavy > poke to the head still staggers maulers out of their overheads though, and at least it used to stagger crushers out of their overheads

#

you can also stagger mutants out of their charge but that's a lot less important because heavy headshots just straight up kill them with decent rolls

potent echo
#

I'll start crusher duels with that then just transition over to pure heavies

deft hearth
#

Is psyker really good or is it the only class I'm ok with

rigid sky
#

it's really good but idk if it's really better than the others

#

all classes are great atm

deft hearth
#

Very cool

supple dock
deft hearth
#

In the sense that I'm squishy af?

supple dock
#

The sheer power you have is wild, but anything so much as looks at you and you die

deft hearth
#

Okay yea word

#

Doesn't matta when they r ded

supple dock
#

You will learn that on Damnation, the final boss are 2 bruisers sneaking up on you

deft hearth
#

I only recently started playing auric 5s. I only played auric 4s before and learning crushers need THREE head pops was heartbreaking

supple dock
#

sec, I got a solution for you

deft hearth
#

But yea 2 bruisers sneaking up on me has pretty much been the only thing I die to unless I'm genuinely super massively overwhelmed and alone for some reason.

#

Ty ill read

#

Watch

radiant frigate
#

casters stronger than martials once again

deft hearth
#

As it should be

supple dock
#

I dunno man, a level 20 fighter can drink an entire flagon of beer, stab the bartender 5 times and sprint 30 feet within 6 seconds

#

but then again a level 20 wizard can just unmake you with a thought

radiant frigate
#

unmake reality

#

Wish for you to cease

potent echo
#

Psyker plays more like martials tbh

#

Resource management? Psyker?

lethal lagoon
#

That's literally just a normal walking spd.

supple dock
#

sorry, flagon

#

and a flagon is a bit over a full liter

lethal lagoon
#

Like if a 52 year old 5'9'' man was walking to get the newspaper, it's about that speed.

#

That's like what, 3 beer bottles?

#

And you never said how effective those stabs were

supple dock
#

Like a single swing from a level 20 fighter can decapitate a horse

#

with a normal longsword

lethal lagoon
#

So after drinking a well below legal amount of alcohol, and then taking 5 swings to kill a harmless, likely old man, he stumbles along slower than that same harmless old man would have walked?

supple dock
#

brother

#

It doesn't TAKE 5 swings

lethal lagoon
supple dock
#

You're such a pain in the ass

lethal lagoon
#

TBF, I think you just didn't want to admit that sprinting 30 feet within 6 seconds is full snail mode

#

🐌

#

Especially when you are a borderline demigod.

#

Do they become demigods at lvl 25 or whatever?

#

Or am I thinking of something else

potent echo
#

What system is this KEKW_ogryn

lethal lagoon
#

lvl 20, so DnD?

potent echo
#

There's no 25 unless homebrew

lethal lagoon
potent echo
#

Also sprinting is 60 feet chadgryn

lethal lagoon
#

So twice the spd of an average man walking

potent echo
#

I don't even know what a feet is

lethal lagoon
#

3ish feet per meter

radiant frigate
#

that speed is above average for a halfling or dwarf

hearty dagger
#

Got another weird idea for a supposed psyker talent tree rework.
Essentially, you can't run out of ammo at the cost of peril. I.E, revolver, every time you fire the last shot, you take 20% Peril but immediately get a new shot to shoot

potent echo
#

Ghost boolet

hearty dagger
#

Obv it's 20% since 1 shot is 1/5th of a revolver's mag size

potent echo
#

Just take BLO from ogin and throw it on psyker

lethal lagoon
#

Or rather it does overlap.

#

Which is the good part. So not too OP or anything.

radiant frigate
#

how come Summon Bullets is not on your spell list

supple dock
radiant frigate
#

bladesinger wizard purityseal

lethal lagoon
#

bladehugger wizard PeepoShy

supple dock
#

Bladesinging is a really cool concpet but like

#

There's no added damage values until level 14 lmao

#

Or even attack bonus

lethal lagoon
#

So it's like when you have a high IQ but live with your parents until 38.

radiant frigate
#

everyone hovers around the same accuracy except for various sources of advantage, or archery fighting style

supple dock
#

Your main stat is intelligence, but it still uses str/dex for attack/damage modifiers which most classes get

#

even hexblade gets attack and damage bonus

potent echo
#

Hexblade paladin whatthefuck_heresy

radiant frigate
#

hexblade sorcerer

supple dock
#

divine soul hexblade sorlock

#

is so fucking strong lmao

#

HOW DO YOU READ THIS HUD

#

oops exposed sec

#

warcrime

lone ravine
#

Why the hell is the hud off centered from the stamina bar????

#

That gap from toughness to the stamina bar is unacceptable

stark notch
sacred crane
#

War the hell is this hud

weary crane
# supple dock

Darktide players installing mods to make their game worse

#

Funny part is that hud has still got the missing talent bug

#

Hold on let me just analyse the stamina regen of my braindead teammate while I parry a blessed chaos spawn

hearty oak
jovial juniper
#

That's a solid HUD

#

Where's the opacity slider?

#

Get it? Hehehe

wind spruce
patent wing
#

i was leveling my vet yesterday and noticed that bolter cant open up bulwarks anymore lol - literally worst gun now

stark notch
jovial juniper
patent wing
jovial juniper
#

Or 2 with Execstance

tired estuary
#

its not even a big balance issue, it just feels so bad lmao

tired estuary
patent wing
jovial juniper
#

The agripina shotgun is the number one Bulwark opener for vet, at least for now

#

Plasma will go through but won't open

upper sun
#

bulwarks? this is psyker chat bulwarks and ragers dont exist here

#

i unironically thought ragers were a trash mob until i started playing zealot and started dying to them

marble crater
#

Nothing better than joining a game in progress and two people are flaming each other KEKW_ogryn

upper sun
#

hell yeah

untold niche
#

I'm back

#

Be ready for monki memes for like 2 weeks

untold niche
untold niche
# supple dock

Bro I love you but why your hud look like a fucking racing sim

upper sun
#

🤔

#

why not go DD surge

#

sure it wont benefit from the weakspot

#

but the crit damage

supple dock
#

Looks fucking terrible LMAO

jovial juniper
#

Oh yeah, I haven't tried Gaze + staff this patch

patent wing
wind spruce
supple dock
#

Surge crit multiplier is pretty massive

#

Idk exact numbers but when I crit the damage is much much much higher than base

wind spruce
jovial juniper
#

If I'm not mistaken, it's around 0.3 across the board with the exception of carapace

wind spruce
#

So 15 stacks of DD, 37.5% crit damage, would basically give an extra 0.1 or 1/14.0

#

Even at 50% crit chance that's less than a 4% damage increase

#

Of course, you get the flat 15%

#

So like 19% damage vs the 24% from warp charges plus all the other benefits WC give you

supple dock
#

Oh. ):

#

Don't mind me I just play the game

willow hazel
#

Well DD gives other benefits too

#

and the damage bonus stays after using your ability

supple dock
#

I'll let you guys figure out the optimal shit I just wanna kill heretics effectively

tired estuary
#

god I just got the penance for pushing dudes into the fan on relay station on sedition solo

#

and the bots killed things too quickly, I had to get close enough to the fan that their AI followed too far and get themselves killed

marble crater
supple dock
#

Do push attacks on knife count for haymaker

supple dock
#

Also I out damaged a plasma vet today let's goooo

tired estuary
#

I was really worried the same thing would happen as last time and a player would eventually join and completely ignore me saying not to push both buttons for the penance

jovial juniper
#

💀

#

Guess we'll become Perfectionism enjoyers for that extra 50% every 200 game or so

upper sun
#

ITS TIME

#

to bind tag to rmb

#

and play vet

#

please forgive me for my sins

marble crater
upper sun
#

cant argue with results

#

i played weapon spec a lot and i always ended up stackless for elites 😭

marble crater
#

I'm also having problems with weapon spec KEKW_ogryn

#

For the focus target one it also counts if the team kills them, right?

upper sun
#

no staregryn

marble crater
#

Guess I will do them with pgun then

upper sun
#

braced auto also works

supple dock
#

whoaaa triple 80 in the shop

upper sun
#

😭 charge rate tho

#

i wouldnt go below like 70 on surge

#

very easy to cast below max charge

harsh urchin
#

@spice veldt i thought through a bit, and I think my main issues arent with the blitz, but moreso with the blitz talents and EP. Bb smite assail on baseline is mostly fine. I'm unhappy with how unimpactful both EP and the blitz talents are in terms of making your "psionics enhanced"

upper sun
#

peak surge is tripple 80+ double 70

#

thats unhead of tho

harsh urchin
#

It really feels like points put in them are huge waste of talents

spice veldt
#

at least for me, I'm thinking of DD assail as my baseline

#

I consider EP to be impactful

#

just boring

#

and should just be reworked

upper sun
#

idk i think they should do something with WS first

spice veldt
#

they prob going to do balance patches in batches anyways so it ultimately doesn't really matter what goes first or not

#

EP is just being discussed because it's the topic

#

otherwise i would never willingly talk about EP besides saying that it should just be reworked

#

EP is just boring and could potentially be better
It could introduce additional effects and have more distinct effects per blitz instead of having this ubiquitous consumable charge system and being pretty much just flat numerical buffs

thorn cedar
#

i kinda like the idea of a blitz-focused psyker but EP aint it

#

like an EP BB should be blowing up an area or something

#

assail EP should make the dart circle around you defensively or some shit

#

instead of this boring "same but stronger" shit

harsh urchin
#

If I were EP designer; what I would do is just go nuts lol

#

Like "smite no longer stuns but does 350% dmg"

thorn cedar
#

smite is especially bad with EP rn

#

its completely anemic to left click which i legitimately think is the best way to use smite

#

short targeted bursts

harsh urchin
#

Assaul now must be aimed and travels in straight line, but does 200% damage and 100% slower charge recovery

#

Stuff like that

#

For EP

spice veldt
thorn cedar
#

cant believe they buffed it lol

spice veldt
#

at least the aim assist mode of assail is a big part of it

#

since one of the main selling points is that assail shards fly in the air while you're doing stuff with your other weapons

patent wing
#

left click only assail gang rise up

upper sun
thorn cedar
#

EP barely

#

DD yea

upper sun
#

why would you balance a keystone before throwing it off a plane?

thorn cedar
#

DD is silly now

spice veldt
#

i'm not predicting what fatshark is gonna do though

thorn cedar
#

completely trivial ask for big gainz

spice veldt
#

i'm discussing a hypothetical about what would be more interesting for EP

#

you are off your knockers, as usual

#

my idea would be along the lines of having only one assail shard but it gains a massively increased lifetime and cleave

harsh urchin
#

i personally would like ep to completely change how the blitz works rather than just numbers tweaks

thorn cedar
#

totes

harsh urchin
#

Like what i suggested above

#

But idk

#

More work to do i guess

harsh urchin
#

Super assail, super smite and super bb

spice veldt
upper sun
#

whatever you land on im the opposite

lone ravine
spice veldt
#

i will once again point out that i can not tell if you are unironic or not because you genuinely do just say stupid shit #psyker-class message

harsh urchin
#

I'd also like to see a dot rework, to bleed burn etc but I'm like 99% sure thatll never happen

lyric burrow
#

EP is one of the main things about psyker i want changed

lone ravine
#

Burn dealing more dmg vs armored targets as they get cooked alive in their armor, bleed more towards unarmored as there’s nothing protecting the flesh

lyric burrow
#

Could be 1000x more interesting

#

Rather than "you killed elite now your blitz is either dumb or usable"

spice veldt
#

tfw unarmoured takes 50% damage from bleeding

#

compared to flak taking 75%

lone ravine
#

Guh???

harsh urchin
#

I have an idea for smite

supple dock
lyric burrow
#

Wearing armor in darktide is actually worse lol

#

Its weird

spice veldt
#

flak enemies taking their 20th L

harsh urchin
#

"lightning no longer stuns, lightning can jump to the same enemy" as an EP upgrade

#

Basically remove horde ability to do single target dmg

spice veldt
#

i hate the current iteration of smite so much that i don't even want to think about it

harsh urchin
#

LOL

lone ravine
#

EP smite making it into how lightning strikes instantly instead of constant dmg zapping the enemies over time?

spice veldt
#

should've just been some close-ranged damaging blitz like a lightning punch baseline

harsh urchin
#

Jesus psyker blitzes are just ass

lyric burrow
#

Yeah they can do anything to change smite and ill probably hate it less

spice veldt
#

they're strong but just lacking in any depth

#

smite is hold rmb + lmb

#

assail gives you 10 shards to fuck with

lone ravine
spice veldt
#

brainburst lacking any and all depth

#

or cool effects

harsh urchin
#

They're strong baseline but neither blitz talents or EP are interesting

lone ravine
spice veldt
#

kinetic flayer taking up space on the talent tree 🥲

lyric burrow
#

Assail saves psyker blitzes for me despite wanting it changed

supple dock
#

flayer should be part of grabbing BB

harsh urchin
lyric burrow
#

It at least has a neat melee/assail combat loop

spice veldt
#

guh

lone ravine
#

What if flayer made the enemy take more dmg?

#

Who got BB’d

spice veldt
#

war never changes

supple dock
#

BB'd targets took 25% more damage from all sources

supple dock
#

...it was removed

lyric burrow
#

🫡

lone ravine
#

Why tho????

harsh urchin
#

It was too good

#

To exist lol

supple dock
#

because it shredded bosses lol

spice veldt
#

it was just moved to smite instead

lone ravine
#

Ogryn literally has the same but slightly weaker talent on all attacks???

spice veldt
#

for some god damn reason

#

hnhnghnhnghnghnhgn

harsh urchin
#

Does that even work on bosses

#

Can you "affect" them

spice veldt
#

hmm

lone ravine
thorn cedar
#

pretty sure its independent of the stun state

harsh urchin
#

I dont really take the blitz talents cuz theyre ass

spice veldt
#

there be resonance and the assail upgrades

#

i'm not sure if anyone takes smite upgrades

lone ravine
#

Smite is just there it’s not part of any build

supple dock
#

If you focus on smite lightning storm is big

thorn cedar
#

i do take the extra jump

supple dock
#

The jump speed is massively increased

upper sun
#

extra jump doesnt do much

thorn cedar
#

just because it means i have to smite for less time to hit the same # of dudes

#

because smite sucks

supple dock
#

"+1 jump" isn't all it does, increases jump speed by a good amount

#

or maybe it means it hooks onto more targets at the same time

#

whatever

thorn cedar
#

ye its most obvious with left click

#

its basically every time that smite does a check to leash to a new target it leashes to one more

#

and it checks often

#

right click already locks down so many as to be almost imperceptible

#

but left click its clear immediately

#

it latches to a second target almost instantly

lone ravine
#

What if kinetic flayer just added a flat amount of dmg while you were charging it up on an enemy, like you hold m1 on them and as you’re charging it it’ll deal like 75 dmg every tick or something before the dmg burst at full charge

harsh urchin
#

They need to either remove the cooldown or keep the cd and remove the 10%, make it 100% and make it only hit elites/specials

lone ravine
#

Mmm wasted on a poxwalker, take it or leave it

harsh urchin
#

Either of those changes would instantly make it insane

upper sun
queen fog
#

I think it do if u got a certain talent modifier to it loregryn

lone ravine
#

Blitz blessing when

spice veldt
#

nah it has a warp resistance node at best

upper sun
#

seperate blitzs from builds staregryn

#

give every blitz the vet central node at the top and bottom

thorn cedar
#

id love to know what the exact wording is in the script for gaze

#

for what happens when you kill an enemy

#

it claims to pause the ramp up but ... doesn't honestly feel like it lol

#

feels like a small delay on the next gain, or something

spice veldt
#

it seems to queue the kills up in some way

#

cuz if you get like a bunch of kills initially, gaze will be slowed down for a long while

thorn cedar
#

but never stopped

#

which is what it suggests

harsh urchin
#

I'm really not a huge fan of SG design

thorn cedar
#

like detonating a fat group with trauma

spice veldt
#

i suppose that only the build up is slowed

thorn cedar
#

youd expect a very visible pause

spice veldt
#

rather than the speed being slowed

#

e.g., the acceleration being slowed rather than the velocity

thorn cedar
#

so the ramp, but not the increase

harsh urchin
#

Hope that one gets a rework too

thorn cedar
#

or sure, the science terms

#

gaze kicks ass, if you touch my baby i will brain burst ur balls

harsh urchin
#

Sucks ass*

queen fog
#

I have alot of fun with gaze mk5 combat knife even tho psyker ain’t built like that for melee thumbsup_ogryn

queen fog
#

Shit is so fast

supple dock
#

mk6 or 3

queen fog
#

My fault misremembered the number

#

6, swipy one

supple dock
#

crit's the dump stat right boys

queen fog
supple dock
#

(arguably it is but definitely not this low lmao)

patent wing
#

60% flamer res op guys

upper sun
#

its real on zealot

#

unironically on psyker id love mauler resist or 30% louder maulers

#

or maulers get massive warning lights when they're behind me

supple dock
#

lmao

supple dock
#

aw

#

it doesn't show the second part

#

Where she says she was an accident too

#

Just popped into my head, don't mind me

marble crater
hearty oak
#

I can't believe I've slept on the mk6 recon for psyker. Actually super good for igniting and closing the gap for BB

rich spindle
#

What does closing the gap mean

thorn cedar
#

make gap not a gap

dusk stump
#

Crossing the distance separating you and whatever you’re trying to kill , or filling in a block of time between cooldowns, or crossing the health threshold to finish off with 1 BB. Maybe something else entirely idk.

untold niche
hearty oak
jovial juniper
fiery roost
#

guys sry im new as a psyker player, which is the best build that i can play with it? somthing for a huge dps build?

rigid sky
#

And build around it

#

Or pick a good crit/headshot gun

#

Like columnus infantry autogun, accatran laspistol, zarona revolver, vraks 7 headhunter, etc