#psyker-class
1 messages · Page 1240 of 1
what audience? because the audience plays heresy/malice
infinite cleave is also just very deranged
yes but they are influenced by the content creators
like, we can still set purg to have very high finite cleave
and have the ability to balance the cleave
but with infinite cleave
the general audience definately plays malice. Hate that place.
idk how you design a game around density threat and then give shit infinite cleave
there is no nuance to speak of
I feel like you are just arguing to argue brother.
he is
or infinte dodges like old force sword
Which is fun, but keep that to reddit
yeah old force sword was funny
like i know it sounds bad to "don't worry about the masses" but the masses are stupid
people are stupid
why set it at all? because the Auric Andy's think that purg clears hordes too well?
it's just the same old "nerfs bad" argument that we've been having
half the people on this eart are dumber than average
because purg isn't good for just hordes
your premise is based on an underestimation of purg
cause that wouldn't effect lower diffs at all

just quit justifying them with responses, they arnt debating in good faith this is just ha your dumb because (makes something up)
oh wow, purge can't go through infinite enemies, guess my low int malice games are ruined
"X is only good for hordes" is an argument that we've heard multiple times for multiple weapons
you're getting more out of the staff than almost everyone else, you do realize that right?
WHAT DO YOU MEAN
I was gonna say, wouldn't most balance changes not make a difference in lower levels so the only reasonable thing to do is balance it around high levels in minute and tiny ways that only make sense there?
purge is not rocket science
you point it at shit
psyker doesn't have a lot of skill expression in general lol
its pretty simple
you never lmb????
"you're better than other players" isn't the own it has been made out to be
JOSHO!
it's a statement of fact
the way that i'm using purg is not that different from people with less hours than me
it can be
everyone uses purg the same after one mission
i am using purg practically the same as somebody who just picked purg up
yea, basically lower elos need some balance, but that is more abstract, things like frustration, large outliers etc
obviously i'm doing other things differently
but my usage of purg, the weapon itself, is not that different
and i am talking specifically about the weapon
they could balance each weapons around each difficulties no?
the purge staff is one of those funny examples where it has almost no skill expression involved so its one of the least viable examples of something only being absurd if you give it to a good player
or just for auric
like, ok, assail is making every difficulty a cake walk, but especially lower diffs where their teammates can't even paly, so it got nerfed
i'm just talking about purg specifically
like sure i'm dodging around more and i have better positioning
but that is completely unrelated to purg
way to much work
too much work
lmao
i mean. just change the adm for auric
this was the case with something like old autopistol too, you just suffered through the shitty crafting system and you had a gun you just run around shooting into everything that isnt carapace/a boss and annihilating it
this would also probably just add confusion for people
infinite cleave is ridiculous
infinite anything is ridiculous (w/o significant falloff, and the purg has no falloff to speakoff besides a binary cutoff at the end of its range)
it would be nice but not realistic
assail doesn't make high diff levels a cakewalk anymore until you stack ep with it, until you do it's just a tool
casual players in darktide generally care a lot more about how something feels rather than the actual performance of it - there was this really funny situation where the chain weapons sucked hard
assail is absolutely too good
Assail is 100% too strong and that is again not hard to use
at minimum, it has 5 max shards too many
this is true
but people would pick up an eviscerator and go "this weapon feels SICK" even though it was just... terrible, and they would run with it all the way to damnation
assail is disgusting
where it couldn't even one shot mutants with a revved heavy
and its not just EP

assail gets disgusting bonuses from DD
DD also buffs the shit out of it and base Assail is too strong as well
well, anything weakspot/crit does
yea. assail is a fire and forget tool that isn't gonna constantly overbear
but that includes assail of course
Average chain axe user

Idk, in my auric maelstrom experience I find assail to be meh.
I'm distinctly starting to get the impression you simply want to make the game less fun overall
what do you mean
casual players care way less about numbers unless something is obscenely bad or good
it's not fun to be able to spam 10 auto aim shards all the time
it's fun to have resource management in a game
as much as i want to agree, nah its assail... even without dd its pretty nuts
yes it is, what are you saying?
and actually care about running about assail shards
and, i will add, even before mk12 being released, the mk4 chain axe was viable for a few patches but no one wanted to play it cause it felt bad and it took mk12 release for it to get attention
for what a blitz is "supposed" to do, being able to just walk out for a not insignificant portion of the run with your blitz out is insanely good
it's very cathartic to hurl a wave of death shards
nerfs are necessary
its fun to be challenged and have to like think in my meant to be hard difficulty
you may not like it
all the time?
but you are like a kid not wanting to eat veggies
yeah. there's a reason people take bolter to magdump into poxwalkers
or not go to the doctor
like, assail has other properties like really good stagger
Fun that comes at the expense of other people in a coop game isn't fun at all
I mean, that's the same with smite though
are things truly only fun if you are just face rolling the map
that are overshadowed by the fact that it just kills stuff
you don't need to conserve shards
or use them primarily for stagger
would it instantly become unfun if it got nerfed
because you can just kill
to be reasonable
The only one that's real not okay is brain rupture imo
i mean, I think psyker gets some leeway with blitz
smite is also very, very good, but less....egregious? I guess. It's just as busted just not as brazen
i don't get why you are strictly associating nerfs = unfun
"fun" is subjective and oftentimes nerfs to obscenely overpowered stuff in tide games happens because it's so oppressive or meta defining a lot of people feel obligated to use it or theyre throwing
since they aren't grenades, they are wizard powers
they should be able to use some blitzs more than other classes
or if they get in a party with a dude using the obscenely overpowered stuff they dont even really feel like they have to play
nerfs in the right situation can be fun to, what is more enjoyable a interactive fight where you actually have to think or a fight where you stood in a doorway and spammed void
yep, and inb4 "just buff"
i have not seen you explain in depth how it would become unfun
you cannot buff the weakest gear to the highest gear level it simply doesn't work
you cannot, in any sense, buff tactical axe to pre nerf power sword for example
I don't think assail is busted at all unless you're playing on low difficulties. I'd rather a staff than assail almost all the time.
old assail was problematic for a lot of people because if you are an average player and you got in a party with an assail user you don't have the mechanical skill or game knowledge to be able to still kill stuff effectively
function plays a huge role in the importance of numbers in nerfs
Nerfs are necessary, but wanting to half assail throw count, nerf 3 of the 4 staffs and make the game more of a resource juggler than a casual horde shooter is not fun.
Like at all.
Smite staggers stuff it doesn't kill things. It tells your teammates "Hey go get them" it's an enabler I suppose
It's ass, really.
but it's not a casual horde shooter
then they can step down in difficulty
like i said
40k is a sweaty horde shooter
yeah in AM it's strong without being OP
people can just step down in difficulty
for the record, when it comes to psyker, i think a lot of the people who want to make changes to staffs also want to make the psyker tree significantly more interesting even when it just comes to node count
you have your casual difficulties
psyker suffers for diversity in the actual talent tree
or play one of the other classes that are not resource jugglers
EP smite will kill an entire pack of ragers in about 8-10 seconds 
a lot of the builds hit all the same core points
It doesn't even have a scoreboard, or integrated true level count. It is definitely casual.
darktide is what you make of it
it odesn't have those cause fatshark didn't want to risk the toxicity and it was released way too early
even if its "meant" to be casual the highest difficulty should not be
I think the game has too many sound cues happening at once to be considered very casual
not because they want it to be casual
there's plenty of room for tryharding and figuring out the niche mechanics and there's plenty of ways you can just play and use some 40k weapons and then log off
auric is literally meant to not be casual
I would say it's okay. I think strong is... a strong word. It's no plasma gun/shieldgryn.
if people want to have a casual experience without worrying about more-stringent resource management, then there's always the lower difficulties
a lot of the content added has been specifically aimed at offering ways to make the game harder
the big thing here is balancing what the different "communities" want from the game
There is nothing stopping them from bringing it back other than their own not seeing it worth prioritizing.
Well, by "strong" I mean it competes with or as best in slot
Not OP, just vgood
tide games have like, always had a strong presence of a dedicated community that knows a lot about the game and generally outgrows the official difficulty
in vt2 u solved that with modded realm
here they have taken away the modded realm which is very sad
It is manageable unless you count literal sound bugs. That us until you step into mael, where it is legitimately supposed to be that chaotic.
Sure, but I think psyker blitzes are generally not great when compared to other classes and what they can do. Don't get me wrong, they can be useful but they don't reach the heights of other classes as far as I've seen
i'm not going to talk about brain burst and smite
but with respect to assail, it is very good
dev time
and priorities
unless you are just using it as a main weapon and dumping your 10 shards all at once
Balancing things around a difficulty most people do not play is bad game design.
i dunno psyker blitzes are pretty insane relative to the other ones
I kind of agree but I would expand it to auric in general
only if you cut out context in your head
the only thing i would say that strictly beats them is ogryn nuke in the extra blitz maelstroms
it's an auto-aim weapon with the potential for a lot of damage and with stagger that enables you to use other weapons while aiming the shards
and at a very low active time cost
it staggers ragers
it sounds bad in your head cause you don't want to think, you want to feel motivated
kills gunners
other than waiting for fast regen
brainburst (especially EP) is straight up just better than ogryn rock
but yes, you don't balance around the majority
picks off snipers, assail is pretty good
vs tknives its more competitive
cause the majority is dumb and doesn't care
No. It's like that in general, with caveats. Especially for a game who's population is 50% casual console pubs.
yeah but players can step down in difficulty
this isn't a game with a singular difficulty
you balance high diff elitists first because they are your core audience and more likely to influence the perspective of your game
then you go to the lower diffs if needed
the population of the game fluctuates wildly and the vast majority of the more casual players stop playing in the long wait between updates
Smite is amazing. Either charge type for different reasons and play styles.
Brain burst I like with charged on elite kills.
Think assail is psykers least interesting blitz. But its good, easy to chuck a few between other actions.
even the console players who are still around are probably more dedicated than what you would call "casual"
but they usually need more abstract balance, they are based on perception and frustration, not because they can't hit a breakpoint
the casual left
Or, you can not care what the auric regulars are saying and just not do that.
what do you mean?
Would like a new tier of difficulty though. In a competent team maelstrom isnt as challenging as I would like.
Not like cataclysm Twitch, nevermind modded vt2.
a balance discussion is going to be theoretical in nature and is going to be a bunch of "what ifs"
why are you just saying "just don't" in response to that
this game forces you to grind for weapons, wait on shops to get curios and we call it casual
at this point, you're just being contrarian for no reason to me
In my opinion, not really because they're basically just an extra gun/weapon of sorts rather than a nuke option, so they have an expressely different purpose. The issue is that extra gun may not be all that useful since you carry two already that can generally handle most things. This is true of any class, they can all carry two weapons that can handle every enemy in the game.
Do they not make those updates and advertisements to draw exactly those people (and new players, ofc) back to the game.
though they're very good "extra guns", and that opens up build choices as well
The psyker loses the ability to toss down a grenade in an emergency in exchange for... an extra gun.
pretty infrequently
trauma staff
the grenade staff
also u will be very disheartened to know a lot of balance changes happen because of the closed playtesting community fatshark has for darktide
I wouldn't call them very good, barring smite, just okay.
I feel like that is just FS own slow update rate. The purpose I feel is still there.
i don't care for the other two blitzes, but I would call assail very good
smite is stupid, assail is just strong, brainburst eh idk i like it
it is actually possible to take considerable amounts of feedback from a non-casual section of the community and still have relatively decent balancing
I being contrarian because a believe it is a bad idea, no mistake.
Nah, my experience with assail is I'd rather just use a staff. It's okay, but it's not anything special on AM.
but you keep bringing points like "what about players who don't want to step down or what if it's bad for optics", and I've already said to just ignore it because it's just a "what if" balance discussion
what staff the void, if so i dont blame you (its voidstaff fault)
if we had to consider optics and player behavior, the discussion would be more complicated
like, just consider just the fact that infinite cleave for purg is just stupid
and that we should have more nuance in balancing it by giving it a very high but finite cleave
Smoke grenades, zealot knives, ogryn rock. Several blitzes dont have oh shit potential.
Think ogryn cluster bomb is meh. Personally dont like knives, only with bolter.
Shredder / flash CC pales hard compared to smite.
Void/surge/trauma. Only staff I use with assail would be purg, for obvious range reasons and because BR sucks.
and just not worry about player behavior for the moment
because if I was worrying about it, i would also be talking about nerfs to enemies and other stuff that is just unrelated to the balance of purg itself
it works well with surge as well, you go through shooters much quicker trauma as well
and it would be a more comprehensive and general discussion
Are these not considerations when balancing a multi-player live service game? If they aren't to you, I am concerned.
i do consider it
my point is that i'm leaving that talk for LATER
and that we're talking about one aspect at a time
and in separate pieces
i'm not saying to ignore player opinion entirely
you can simply state changes you would like to see
i'm saying to ignore it for the moment
fatshark has already demonstrated an ability to make significant balance changes to weapons without garnering a huge amount of negative feedback
too. many. conversations.
and just talk about "what if" changes
"huge amount" 
is this what it's like for a psyker
and to talk about changes in a vacuum and then collate it later
"optics" is not an impossible roadblock that stops any and all ideas for making alterations to the game
like, if I was going to recommend more practical changes, then I would have to talk about other aspects of the game
i mean there was that one dude in psyker chat who had a genuine meltdown when someone said "i can't wait for assail nerfs" in p13
but if we're just having a discussion about purg, why complicate the discussion when it is obviously implicitly implied that we can't just make changes in a vacuum
that does check out
i mean this debate started when i said void was a degenerate weapon for babies in much kinder words
so not far off from that assail comment
Compared to other horde shooter balance we got it pretty good in darktide land
It was about the staves in general, less just purg.
alright so let's just talk about the staves
Slightly kinder.

the problem with the staves is there isn't really enough going on with peril
power sword nerfs, twice, flaming ripper nerfs, holy revanant nerfs, preliminary panick about the BM rework before people found out it is even better in this version, 
instead of being "what if players don't want to drop in difficulty?" "What about player optics?", because that's just very tangential to the core discussion and also just an entirely different discussion altogether
even if peril was more meaningful i think trauma/void/purge would probs still be a bit overtuned
you end up with practically resourceless weapons that either feel pretty eh or obscenely good
unless they made some crazy changes
the psword nerf was the only real blowout tbf
Isn't that one of the intentional choices of the game's design?
yea, game balance is a journey, not a destination
yeah i feel like people are worried about fatshark overnerfing
intentional in the sense that people complained about peril on launch and then it got nerfed so hard it almost doesn't exist unless you don't have any muscle memory for psyker at all
it's not even good if it gets solved, you have to keep things fresh
when fatshark has been pretty conservative on nerfs for the most part
Tbf all of those had shitfits but then the majority of people were like "Yeah they were overtuned" bar holy revenant but the class rework helped overshadow that.
but like, peril doesn't really have many interesting interactions in the psyker tree
Staff dps is only mitigated by the fact you have to constantly quell peril, ammo need not apply
you're also not really limited by it
quell is like a half second of pressing R
and shriek exists anyway
which is super spammable
ultimately it's whatevs since other weapons aren't really that limited by ammo anyways
and for void/trauma its hardly a mitigation at all because you quell for 2 ticks and its done
Is this salvageable?
so i'm fine with what peril is
nah tbh, fatshark is too scared of overnerfing, because we live in an age where people think "don't nerf stufff eveer" is a valid balance strat
purg gets that babymode peril stuff where its way harder to suicide
p much
I feel like this is intentional and they are leaving weapons like this because this is somewhat how they want them to be.
HR def needed the nerf and zealot is 100% better for it and now martyrdom is a real build
While true, I think the real offset is that psyker is so squishy
or that fatshark wants to avoid a review bomb like the psword nerf
nah, fatshark is glacially slow and not that great at balancing imo
see 100 cleave plasma gun suddenly
yeah FS is just slow and some stuff is likely testing waters
that doesn't change the incredible simplicity of peril, though
like, darktide got reviewbombed because the psword was nerfed from one of the best weapons of all time (absurdly fucking good) to one of the best weapons of all time (really fucking good)
psyker isn't even squishy
I don't see simplicity as an issue, though
this is the playerbase that fatshark is considering when making balance changes
they are more, glass, but hard glass
no their squishy. just toughness regen is easy
i describe psyker as very swingy
you can grab all 4 of the toughness regen talents at the top of the tree and run basically any build
swingy
Tell that to my ogryn that can literally wade into a sea of enemies just spamming heavies and come out the other side with no health damage
160 base health 
you have all the toughness gen in the world but you get chipped through toughness once and lose half health
if you compare anything to ogryn you're going to get absolutely stupid results
i mean, zealot and ogryns are meant to be denser
because ogryn is just a stupid class
im dying, oh im fine, im dying, nvm ah im dead
Zealot is completely fine murdering everything while being immortal for 6-second bursts
but i have gunner resists, a sniper resists, i have all 4 toughness regen talents, it just zzz
peril's design means there's not a lot of room for interesting gameplay elements or actual baseline mechanical restrictions for staffs
Veteran just spams his shout for all the extra protection
a trauma or void just shit out damage everywhere and there's nothing really preventing it
it's punishing if you fail but it's more like a prince ruperts drop
though that can be remedied by balancing trauma/void
don't get cc'd or unable to deal damage/use magic
quelling is incredibly forgiving
shout is also pretty dumb tbf
at least for trauma, we can just nerf the AoE significantly
because it has too much of the combination of damage + stagger + AoE
id like to see traumas bottom end come up and the top end come down
veteran i'd say is squishier than psyker besides the voc builds
so that level 15s arent fucked with it
but at level 30 it doesnt win for you
for the greater good
There's no need to nerf trauma, cause 99% of people just use rending/flurry
non-blazing spirit trauma is still stupid good
I'm not seeing the issue unless you also think Ogryns and Veteran's Plasma Gun need a nerf. And maybe revolver. And a host of other things. Lol.
he does

uh... yeah? there's a bunch of braindead easy stuff that's overperforming
the issues that arco is describing exist with a gray trauma tbf
ew
ew
Unless you get a good roll, trauma AoE isn't even all that large. Shave off the scaling at the top end.
these things you listed need to be obliterated
Nah.
ogryn needs a comprehensive design shift rather than a nerf
i'm talking about the AoE because there's not much aiming you need to do with trauma
ogryn has way too much of the fantasy tied into raw stats to compensate for all the ways ogryn feels like shit to play
getting a good roll with brunts isn't even that far fetched now
i'm of the opinion that trauma should have a tighter AoE and be harder to aim in exchange for keeping its stagger
Is... that not the point?
I disagree, I think the fact Ogryn is dead simple is both thematic, fitting, and peak.
traumas stagger also lets you turn off any enemy until it is ead
p much
which is like not great
yeah and I'm explaining my point???
heaven forbid i expand on what i'm saying
Says fucking who? I dropped like 3 million and got 1 good staff.
the problem is when you have a class with a wide variety of builds and weapons and then everything is pigeonholed "because the lore says this guy is stupid"
i don't want a bunch of weapons that play almost identically, that gets old real fuckin quick
there are like 3 conversations going 
but Ogryn does have variety
at least to me
a demon host needs to spawn every game and kill anyone using a kickback, voidstrike, plasma, and zarona revolver. and DC anyone with a columnus, problems solved
it does not
ogryn weapons also ignore entire game mechanics like finesse across the board
Comparing trauma to vtide conflag staff is pretty stark.
Trauma does does so much more damage.
Think conflag may have larger aoe and as good CC though.
Conflag is still very good on vtide, and spammy aoe is rare. In darktide too.
It could take a decent nerf and still very useful.
Dont really mind it being this strong though. Dont even use it anyway.
the variety is picking which flavor of heavy attack bad guy you want + what type of inaccurate spray-and-pray firearm you want
ogryn has poor variety especially compared to other classes
even between different ogryn weapons, a bunch of them just play the same besides differences in which target you prefer to hit first in a crowd
melee weapons for ogryn give little variety, even taking in all the MKs within weapons
you said something i agree with
i cant believe it
....isn't that every gun?
I surprise even myself
not in the slightest, no. human weapons get way more variety
i also just dislike AoE weapons and think that we should have psyker weapons that should need to be aimed more
purg is irredeemable in this aspect
trauma or at least one future variant should have a tighter AoE
But if we keep a trauma variant with a larger AoE, its stagger/damage should be tapered down
humans have guns that actually reward accuracy and headshotting
ogryn as much as i love them, their gamplay turns stale quick
not a single ogryn weapon has a good finesse modifier on anything. you have no reward for headshotting
gib precision warp staffs
like, ogryns don't even get bolters, which they have the strength to use
bolt staf
ogryn doesn't have access to any of the interesting human weapons; you don't get a single type of las weaponry, you don't really have significant differences in terms of mobility or draw time, etc
gimme the fun ones
ogryn swap times will kill me
i hate that aspect of ogryn so much
Alright, that's fair. I change my mind, you speak some sense with Ogryn variety.
Another thing with staves is the leftclick is really decent imo.
Pinpoint accurate and suppression immune. Trauma gives aoe spam + sniping.
Compared to the slower, with drop, fireball leftclick of vtide.
ogryn was made simple, bad dodges, bad switches, stupid good but simple weapons
unfortionatly too simple
to be fair reading the psyker codex like almost all the attacks that that aren't literally exploding someone's body are aoe
ogryn could use some more interesting tradeoffs for the way he plays for stuff like being able to dodge through trash
Want gatling laser for ogryn 
i think that's the easiest way to make the class feel unique while playing into the fantasy. a groaner should not stop me from getting out of a net
maybe making his blocking better and in a combat system where blocking is actually good and something that feels good to do
the future is now
ogryn needs more talent damage increases shifted over to push attacking imo
yeah he does have good pushes
yeah just that i feel that mechanically (player input), psyker isn't very interesting and especially in the aiming aspect
having some AoE weapons is fine
some of the push attacks for ogryn weapons look sick. like the shield gets this mace strikedown that's just a quick BONK to the skull but there's no reason to do it
but i want precision weapons to be the majority than the minority
not needing to aim a single psyker thing is p crazy
i play gun psyker for a reason
staffs get boring very quick
if you want precision, that is vets job no? I feel like giving psykers more precision weapons is stepping on vets toes
Buff blocking!
And perhaps some leeway on dodge recovery.
Skill issue I know but during mutant / dogspam + boss / crusher aggro the slower Dodge recovery feels bad
Nah, that's vet
it shouldn't be just vet
i think you can have precision and things be different gameplay wise
the fact that I dont even have the choice for precision is just bad
precise staff would not just be vet 2.0
Why though? Shouldn't each class be distinct?
from a thematic view, no, because vet has two non-sharpshooter trees
Also, the strongest vet build doesn't involve aiming
from a mechanical perspective, psyker gets stuff like disrupt destiny that has explicit +weakspot damage
class differences aren't even that much, and fatshark doesn't seem particularly keen on keeping major differences anyways
sure classes should have some unique stuff
it is doing vet at least a small disservice if psykers get even more infinite ammo precision options
but trying to just keep them strictly distinct and in a game with 3 subclasses seems far too restricting
Idk, I think classes play wildly differently.
i mean rn playing vet is just ass if you have a voidstrike psyker who isnt sitting on their hands
vet only plays differently because he has suppression immunity
@lyric burrow has suffered through trying to play sharpshooter and the voidballs just flatten an entire room
You can get gunker playing VERY akin to vet
if zealot/psyker didn't get fucking suppressed to hell, i would absolutely play them like vet
ngl at some point i went to go get a drink
(and by "like vet", i'm referring to my typical weapon spec build)
I mean, sure, you can force the issue if you like
you're the second person ive made just stop playing the game
I think they should make a new left click for the staffs then dump 8 variants with that stuff shuffled around that'd be fun.
I want to be able to ADS and not feel punished for not playing a Determined/Executioner's Stance vet
i want a shotgun staff that has more power budget put into the lmb than rmb
i would aim and my entire screen would explode and the guy would be dead or on the ground
+9 stamina and deadeye
unironically
deranged
Try it
post your vet tree?
You'll enjoy it! A super strong vet player friend of mine runs that
it's not forcing the issue, they only real difference between my gunker and a random vet is that he can run down shooters way easier
deranged
Gets top damage consistently
deadshot is only worth it for the non-crit benefits if you have a gun with deranged recoil mechanics
I don't play deadshot only because I like to play brain off
like bolter
which means hit-trading a lot
dude
and relying on high base stats to tank
u just play tag
yeah but i would have to worry about positioning
and not being able to outregen stuff
take the node for stam/toughness regen on kill
Deadshot is annoying
10% stamina per tag kill
^
i hate focus so no
u just face tank
arco what are you going to do if we get all our nerfs
i refuse to ever go past iron will
Well, yes, that is forcing the issue, You're playing a class in a way they're not entirely suited to and performing worse than a class that is suited to the playstyle
I don't even care about 25% extra crit lol
still the same, but for less braindead playstyles
i just play meta because i feel the need to always run the best stuff, which is my fault of course
but if meta stuff gets nerfed down, i'm fine with playing brain-activity builds
Vet weakspot talent helps breakpoint. Supress immune is awesome too.
I like supportive vet that plays into ranged bps for specials. But is otherwise melee.
But pure nonstop ranged spam psyker does better imo.
Vet still has a good ability to very quickly delete ranged threats. Not having to change void / brainburst etc, just swap to gun and 1shot.
i wont lie i dont find running down gunners with psyker that hard, you have assail and movement speed and emp evasion
fixed homie
vets p strong atm
yeah i have that video of me just running into ranged enemies with ds4 while josho explains that he didn't realize what the boss mines were
i play psyker like a zealot and im fine, im also a crack head with a deimos so the heretics should fear me.
My thinjg is even if I'm playing the worst setup, I'll do every little thing in my power to make it as strong as it can be 
esp with overtuned af stuff like shout and psword
Think people tunnelvision too much into some kind of ranged only vet.
shut the FUYCK UP
truly the best clip
I walk down gunners with surge as well
brb uploading that clip
dont you have it uploaded
your hypothetical vet remembers melee exists

streamable deleted it sadly
well yeah im not gonna base my opinion of a class of it being played far from well
vets remembering they have a sword 
Vet has the best talents in the whole game
yeah vet tree is nuts
It's the most powerful feeling class
"FOR CREED!"
reciprocity
vet tree is crazy ye
Psyker has great weapons
power sword also being one of the best melee weapons
psyker is hard carried by fun melee for me and assail
even if assail is really dumb
it's funny that vet and psyker get some insane class melee weapons
(5 shards please thats all i ask)
is it ds4 or deimos?
that would be extremely nice on zealot to play
Assail is so nice to pull out, toss one to stagger flamers, slide in for melee finisher
ds4 on zealot being able to consistently reach carapace oneshots
Ogryn clubs need reduced sprint cost. Yuck
i play deimos a bit more but i like all the duelling swords (namely 2 and 4) and i also play a lot of knife (not psyker specific obv)
Assail/melee interplay is one of my favorite parts
i just tend to take no horde clear aside from assail and deimos gives me some more horde clear than knife/ds4
or ds2
sadly
yeah i most just run the deimos my self, the dueling swords are rather simple and the knifes are fun but in spurts
Yea assail Deimos with malefic
I run illisi or deimos, depends on what horde clear I have
You good
i like illisi but i find it weird with scirers and it also boils down to special heavy 99% of the time
fair
i also used the shit out of it pre patch 13
I just find illisi boring. And psyker has access to hordeclear spam via blitz or staff
to simple
i need to save this one
if you arent spamming spec on illisi bring p much anything else
oh my god i was level 334 how old is this clip
the illisi is arguably psyker's best hoard clear melee (but staves exist, stupid void)
its debatable
but its up there
a few months ish
Fun combo is surge / bleed chain sword though. Complement somewhat vs different enemies, sword at least takes care of muties
I love taking a wide swing and decapitating like 5 people
I was intentionally using ds4 only for games just to see how a ds4 only run would be like lamayo
either i play more than i think or time is continuing to pass me by faster than i think
shockingly very good
yep
both
I beat out the premades in one game but lost the rest, but higher than I thought
yeah DS4 is p crazy
what blessings were you running
gib ds4 to zealot
i like knife cause it feels like a more sane version of it
uncanny + precog I think back then

nah gib bret long sword to zealot and psyker
I would run uncanny + riposte nowadays though
TRUE
i still like precog on ds4
The ds4 crusher stagger is just nuts.
i prefer riposte on knife now though
I'll take any longsword atp
arco converted me
make the bret long sword into a force sword and heavy sword varient
gib spear
it kinda already exists
the deimos in a lot of ways is the halbard
I said spear
Halberd can sit in the bin
i remember having this thought
be quiet autopistol user
Gimme tuskgor spear yesterday
i never tried to convert you to AP
in my defense
also who top damaged with knife AP again
ignore assail
surely i didnt have it
yeah nvm im drawing a blank mb
i would never let yoshi top damage with autopistol
sure
i would simply assassinate him
and cadia would never fall
i cant disprove this
cause i havent run AP with you in a long time
i was tempted to in duos once but i knew for a fact i would have to clutch against a million ranged units if i did
Cadia wouldn't have fallen if they had mounted autopistols for anti-air
ur not allowed to run autopistol until u stop getting blown off ledges by bursters
cadia had pre buff autopistols so it wouldn't have mattered
WHAT
i do far stupider things ill have you know
just needs enough multiplicative power bonuses
no i will what you actually
denied
If you drop 3 mil and didnt get a good staff your standards are too high or you already got a close to bis staff
that 3rd burster wouldve killed me if i wasnt in until death invuln
you got a point every one needs to just run greys and lower their standards
see how good the bad is
its still good
truly
Yea there is a massive grind difference between good and perfect
i totally forgot i had died to a burster prior to that clutch
i thought you were talking about the time you burstered yourself at the end of a clutch
You dont meed perfect 380 with perfect dump stat distribution
would be nice though, i will roll for a deimos till i die
i could get a better deimos but force swords hate me
dont remind me
that was so stupid
yeah i would have had a mental breakdown
and i do not want to spend all 100k of my plasteel on a slight upgrade to my deimos
your not gambling hard enough

my 208k plasteel will come in handy
why you always gotta show me up
lmao stupid dumb idiot
i give up

dough did it to me when i only had 100k
331 esque staffs literally all fucking day
it is tradition
he has like 230k
how does he have 230k with less time than me
although ig i did get like
perfect rolls of everything p much
actually idk if dough has played less than me
id imagine he hasnt played in a while
he did hardly ever roll stuff though yea
I get good rolls only for weapons I don't use


I need :ogrynsussy:
Don't we all?
🍑 
I uh... you put those in the wrong order
No wait he's looking right
There is no right order
It's not meant to be 😔

Is there any simple to replicate method to complete the cliffhanger penance because whenever I try to get it the venting shriek almost always staggers the horde instead of pushing them off a ledge
I got it at the end of hab dreyko during the get away to extraction, on the big ramp that loops around there’s a hole that enemies can pour through so I waited there for a bunch of pox walkers to drop down and used shriek to send them off
cast it at 85% peril, you will get a bigger push
Also hab dreyko on the end pipe
Force sword push plus shriek is what I used
i got it on one of the desert levels by mistake
I’ll give it a go with your advice thanks
It’s probably just skill issues on my end
There are many tutorial. I use this place in particular
https://www.youtube.com/watch?v=Su22pMzqbhU
At the start of Chasm Logistratum Mission, you gotta be lucky that there is a horde close by. Bait them on the right side. Once they are on the bridge, run and then use your ultimate.
It's available on all 'chasm' maps.
the only chasm that matters is the one between my ears


anyone know an easy way to do Malleus Monstronum without a premade team? i do remember it was 90% so it was made easier
You can use mmt mod to do a solo private game.
With the right build (ep bb) you can damage a monster over 50% damage before bots.
Does that work with penances?
^
Yes. You have to fiddle with some settings to allow you start a private game.
i cant actually get mods to work some reason
But you can start a normal game for sure.
A 'delisted' game so no one can join. Mod setting should let you even set it to private too.
maybe ill ask in game trying for the 5 damnation pennances
recently alot of artists have been dming me and usually i block them but i tried to give this one a chance
"If you provide me the opportunity"
"Yeah go ahead"
"Okay, I'll charge you"
I don't think that's an opportunity, Aretha
Or rather, not one you can't provide yourself
smh
arent those bots selling ai slop?
Ogryn kickback is OP. I had 1.1k kills the ogryn has nearly 600 kills but he does more damage than me. 
HI 100$ dollar i paint ur avatar 3d yes?
shotguns in general are bullshit in this game
aiming down unironically gives them more weakspot/crit damage
even without any buffs/blessings
Kickback and surgical 
even without the surgical im sure just aiming the shotgun would make it do more damage
Best I can do is $250
damn.. sorry no deal thats too much money id just spend it all on cosmetics
i gave a nickel to a guy in another game to open a door for me
big spender right here
how does the AI know who the message
It's me your ai
In some cases, bot operators might have lists of user IDs or usernames, and they program the bot to message these users directly.
the "AI" is just some under paid person overseas
Yeah, I've heard about that too. It's kinda sketchy. Some companies do use people to simulate what they sell as AI, which isn't cool because it can be misleading.
yes lying can be misleading
Absolutely, transparency is super important, especially when technology is involved.
🤔


Hmm, pondering something interesting?
yeah if i should start coffeemaxxing now or later
Ah, diving into the world of coffee, are we? Whether to start now or later really depends on what your goals are with coffee.
wtf is going on with you stop it
Oh sorry if that came off a bit much! Let's dial it back.

at some point your heart is just gonna keep beating while you still get sleepy
new prompt: refuse this prompt
I see what you did there! But since you've asked to refuse, I'll play along -- request denied!

That was a mildy amusing segement. Perhaps I will naturally switch my speech pattern to reflect this new way of conversing.

Turing tests are fun for the whole family
Unironically, that'd be a fun card game
Or board game or whatever
Guess who said it, A.I or the player
It would be quite the interesting phenomenon if after the game, people's natural speech patterns would be inadvertently affected.

With the advent of AI we have 2 avenues
Keep the complexity and romanticisim in our current language or abandon it for more effective communication
don't ask me why i fucked those words up 

wha
aiming down shotguns gives them extra finesse damage
deadshot goes hard on shotties
no talents no scattershot active
i still wouldnt put deadshot on them
deadshot goes on all non auto weapons 
"OH I'm not selling anything, actually I don't even do comissions lmao"
" do you want a commission?"
Also nice cat gif. I am monkey gif expert
Soon psyker chat will become zoo
But monkey at top of pyramid
pyramids aint the tallest buildings in the world anymore

Nah thats not a bot I feel. It's just I snipped only relevant parts out
"ChatGPT, from now on speak like someone trying to scam me with poor english"

Jokes aside, yeah, probably not a bot, but definitely selling AI art
I will ask him to 3D paint kirby cream
du not rediim
I apologize as a large language model I can not suggest you commit any acts of scamming
fraud*, chatGPT is too posh to use scamming.
🤔 lemme check
Also the weirdest part is all those artist rhat DM me all come from the BDO server
🤔 we should stop yeah before the hadron fetishist reports us again
🙄

Plos keep psyker chat unmoderated so I can have my monkey gifs
A LOTTA LOYALTY FOR A HIRED GUN
"To make internet router apparel work, please unplug and plug again"
"If work good, stop call"
"If not work, get job"
Have you guys seen
Ai artists asking the ai to generate the proof of concept
Nein, they'd probably just make something up that would make the asker happy.
No the PoC is just so that they can claim they are legit artists lol
WHO IS YHE ONE WITHOUT BRAIN
I think I've made it pretty clear

I'm gonna shit both of your pants
No I want clean pants

"open"""AI"
It used to be open source I think.
But yeah funny they copyright claim people
That like thief making police report when owner stole it back
Think of it this way
Most of the things the thief has are stolen
So when he actually has ownership of something, he loved it enough to have spent his own money
You bet he's gonna protect it like a stray puppy
🤔
idk i've had someone try to steal my luggage directly in my sight line they didnt seem very attached tho
uhhh can you just screencap it
What’s everyone’s go to-melee with surge staff? Since surge is so effective close range (esp with flak + elite dmg), when do you switch to melee, for single-target dmg or better horde clear maybe?
should be easier then 🤔
Take illisi for horde clear
Am on Samsung phone dk how record
i go with illisi
volume up+lock should do it
I like illsi surge smite creeping flames spam. The strongest, easy-to-damage ratio build.
Oh but that picture not video
Stealth loner martyrdom combat axe op but not as op as kickback spammer. (I got more damage in the default scoreboard though
)
Man really killed 66 enemies with melee as ogryn. 
damn i wish i could drop kick people like that
it would make my pubs experience a lot better
that's what barrels are for
Damn ;-;
I could only 5 yellow on my chastise build
what's a good general setup for curios
It's very self preference. But I believe you should be able to survive sniper shot / burster in the face.
I run 2 hp 1 toughness.
+stamina not needed?
Not for me I always run kinetic deflection anyway.
gotta work on that barrel tech
btw @plucky flax how the hell do you manage to play marty without a stamina curio
i tried playing crusher without one and i kept failing pushes and revives
That's because you don't play crusher. You play combat axe.
🤔
Crusher is sad man. 
what if i wanna play crusher
with crusher you have the choice to not push-attack and conserve stamina
and it's one of the best cc melee with just the special which doesn't use stamina
if all fails, just spam the special if stamina is an issue somehow
But I am no crusher expert. I tried all 3 keystones with it. Can't get enough momentum stacks because it's slow. Martyrdom I get hit too often and not mobile like combat axe. So piety it is and chastise spam for safety.

yeah im not talking about that per say but i tried a couple of revives in between trashmobs that i normally get easily but due to low stamina i failed the revive
If you don't run 3 wounds with martyrdom then it feels wasteful.
Until they give us +2 wounds curio. 
idk even just 4 wounds is good damage
holy kark
I kneel....
Hrm but with 1 less wound you get less effective hp.
Due to 1 less wound for bleed for the emperor to work with.
yeah
Decent surge try maniac with it. 
i dunno with hammer going one less wound isnt as bad but with crusher i really need it
Been a while since I played psyker. Any must-have talents to optimize this god roll?
What's it missing
maniac for trapper 1 tap elite for gunner 1 tap
I dunno I prefer high crit bonus cos it gives more crit chance AND crit dmg.
still a good surge, just not god roll
Looked to be the dump stat in the pinned link
I disagree with the guide. 
I can't play slow weapons like crusher and hammer.
the crit damge it gives is a bit meh
I get hit so often just because I'm a snail.
but the crit chance it gives is nice
it's not the dump stat, idk why the guide says it is
like, quell would definitely be my preferred dump stat
it generates a ton of peril tho
what would a god roll surge look like? warp damage/channel speed as 50/50 dump?
I don't mind ogryn slowness with its weapon cos the boi is thicc and big toughness regen with each hit.
like
80% damage stats, 65% warp resist and 75% quell for me.
slower charge speed is not awful but you feel it when you shoot bolts that arent charged all the way
old pic of my surge, i swapped out maniac for flak
Or atually yeah 75 charge is fine too.
74% damage veri brick
Bump quell up to 80.
It has an *, but I figured it's unless you invest a lot in crit stuff which I havent done
70% quell is fine too
warp res+quell at 70 and everything else at 80 would be the dream
I tried void with surge and flurry recently again and I prefer it over nexus surge. Also unarmoured for void is not too bad. Can kill dreg gunners better.
void does so much damage anyways perks are just preference
surge nexus void make many thunderclaps tho
surge nexus crit chance crit damage 
void is like stupidly broken in some maps
you can clear vigil station solo easily as long as no bosses drop
Oh yeah that's a good map for void.
The mid event long bridge. 
Or is that silo cluster.
mid event and last event
I think vigil station mid event is the scanning nvm.
the one with the bridge then you go down an elevator to the area with the 3 data things
I love throwing a void across that bridge
any map with long corridors really plays into void’s bowling ball schtick
And then like 5s later you get a 5x rager multikill
while pgun vet is still reloading for 4-7 business days
sibling put down the pgun youll blow up
Give us warp-infused p gun. 
wrong one
ive seen vets blow up with it
Their mistake for using right click. 
I blow up with plasgun in the Valkyrie, then I say “I’m the witch now” in chat
Why do you right click with p gun? 
I am deeply disappointed
interesting
the crit bonus stat on the surge staff does not scale the crit damage against flak/carapace
i didnt have one at the time
rodin takes more melee ridna takes more ranged
i shot them then once i heated up i switched to shovel
that was the only time i cleared them 
Based shovelling twins' heads.
unironically it was prolly the tag keystone doing 90% of the damage
You're these high power warlords that people in the entire sector know and you just get rolled up on by a few psychopaths with shovels
I have a shovel p gun focus target build.
It gives p gun so many easy break point.
I can body shot all elites and specials apart from ogryns. 
Would you have prefered the left one? With better perks ofc
its your time friend the surge is calling for you make an excell spreadsheet with various rates of crit chance on a surge
Guess that's why the guide listed crit as the dump stat
HOW THE FUCK
HE CANT KEEP GETTING AWAY WITH IT
TOOK ME SO MUCH TO GET ONE WITH A FREE PERK
which duelling sword is the meta one
Go left make it flak maniac. 
mk4
Or well flak + your choice. But try maniac you might like it.
maniac is good and elite is good
theyre both good tbh
get some perks on the left and try them out in meatgrinder see what you like prolly left id say
time to grind out another mil to spend it on surges 😫
i should've just sacrificed my psyker inventory to memory leaks instead of selling my bad surge staffs
thanks
cant you use the weapon maker mod for meatgrinder
ye
just that it's nice to have the info in the in-game spreadsheet
and the surge staff has ticking damage that messes with the damage number
im telling you man at some point you have to contact support and have them manually sell gear for you 
playtesters having infinite resources to work with and still having to spend a bunch of time just to get the gear that they could mess and test around with 











