#psyker-class

1 messages · Page 1215 of 1

plucky flax
#

Leave again of course.

#

Wait long enough to make sure lobby is filled.

#

Then queue up again.

slate oasis
#

man I really wish you didn't have to undo your whole skill tree just to change one node. just have everything that's not connected turn red or something

plucky flax
#

There's mod for that.

slate oasis
#

praise the modders. I'll look into it

paper lily
#

You still have to have adjacent nodes but yeah

mental grail
#

just leave and select a different map KEKW_ogryn KEKW_ogryn

spiral storm
#

I also use the more loadouts mod

quartz barn
#

Honestly i dont mind shitters that much because carrying is fun

#

However theres a big difference between being bad and just being dead weight

#

Atleast if they're bad i get good progress on the rescue/revive penances

#

And having stealth zealots complain about gunners is just comical

paper lily
#

i find it fun too

#

especially if they're toxic

short lily
#

Feels bad when you're trying to look cool carrying some fresh 30s in Aurics and your BB passive ends up killing you as the last man standing when it procs on a burster you're trying to force push away

plucky flax
#

Flayer can proc on burster?

#

I mean on push

spice veldt
#

push-attacks mayhaps with an uncanny strike fs?

#

that's the only thing i can think of

quartz barn
#

Also what are the chances even

vestal fulcrum
#

Well, it’s 15%, or whatever the chance is for KF to proc whatthefuck_heresy

quartz barn
#

Only time you push a burster when you're on your own is when you're too busy with a horde

#

So to have it proc on the burster is uhh

vestal fulcrum
#

Regular push won’t do it I don’t think

quartz barn
#

It wont

vestal fulcrum
#

Push attack follow-up, though?

quartz barn
#

Id know cause i use it all the time

vestal fulcrum
#

What I’m trying to say is that there aren’t any „chances”, push attack follow-up only ever hits one target

quartz barn
#

Usually procs on ragers since i specifically swap to melee for those to heavy > backdodge slide > special them

vestal fulcrum
#

So you deliberately have to push attack the burster, to have a chance of a nasty surprise blowing in your face

quartz barn
#

Pretty much this

#

Even then always backdodge after pushing so even if it does explode you take no or less dmg

short lily
#

Lil shit was trying to sneak up to my left while I was dealing with the mobs in front

quartz barn
#

Hell you can even run past them and push dodgeslide and still get enough distance even if they were mid jump

short lily
#

It procs on the 2nd part of the force push

#

Instantly

quartz barn
#

So you push attack

upper sun
#

me but except dogs its hab dreyko at any point

quartz barn
#

It just looks different since you dont use your weapon

#

But you basically do a mini force crush which kills the burster

#

Tldr dont do that thumbsup_ogryn

upper sun
#

force pushes deal 1 damage to enemies and apply stacks of either uncanny or executor

short lily
#

Either way I already took out that node in favour of something else

#

Was just an extra point I randomly threw around anw

ornate hamlet
#

Which maccabian sword is best?

#

Got some pretty good choices in the shop atm

plucky flax
#

4 best damage
5 best mobility
2 is kinda meme

ornate hamlet
#

Dammit, I got a 2 in the shop atm

vestal fulcrum
#

Well, make sure to give it a try

#

It’s not a bad weapon. It’s just badly outclassed by Mk4 whatthefuck_heresy

#

But it can do single target damage reasonably well still (chain H1 into special, repeat)

rigid sky
#

Another reason why flayer is shit

plucky flax
#

Mfw same heavy 1 attack as ds4 for 70% of the damage.

#

Fartshart logic

vestal fulcrum
rigid sky
#

I always prefer to do the push attack on busters since it does the stagger animation twice

slate oasis
#

what's the least important stat(s) for the surge staff?

vestal fulcrum
rigid sky
vestal fulcrum
#

But realistically Crit bonus

rigid sky
#

Try to get one where everything is 65%+

slate oasis
#

and for blessings I assume nexus and flurry are the best

rigid sky
rigid sky
paper lily
#

warp resistance is the weakest stat for surge

plucky flax
#

Less critical chance and damage SadgeCry

paper lily
#

crit scales insanely well idk why u wouldn't want that

plucky flax
#

I'd go with 380 with 80 damage 80 crit chance and 80 quell. Then 75 charge and 65 warp resist if I could make one.

vestal fulcrum
#

Hence my stand on Crit bonus as a modifier

rigid sky
#

Do you start hitting diminishing returns though?

#

It doesn't have crit streaks

paper lily
#

you don't in fact it makes it significantly more consistent

rigid sky
#

like a CIAG does

#

it's just 1 crit for 1 cast

#

so 1% crit will always be just as valuable

#

but crit bonus also improves crit damage iirc

#

so actually if anything

paper lily
#

crit bonus also just gives crit so

plucky flax
#

Diminishing in the sense that if it's over 50% crit chance. You either crit or you don't.

rigid sky
#

more crit chance makes crit bonus better, not worse

#

until you hit the 100% cap anyway

vestal fulcrum
paper lily
#

yeah but there's breakpoints in warp res that warp res doesn't hit

#

if u have to quell 1 time to edge regardless of warp res who cares

rigid sky
#

Also warp resistance is mitigated by having venting shriek

paper lily
#

quell speed is infinitely more important in that regard

rigid sky
#

I wouldn't want warp resistance to be low either though

#

but I'd probably be happiest if it's the 60 if my spread is 80/80/80/80/60

paper lily
#

yeah i mean it's the dump stat

#

u save a total of 3 peril not accounting for peril reduction in tree

#

for max warp res vs 0

plucky flax
#

I'm happy with my surge. Open perks peepoHappy

paper lily
#

i want one with open perks sadge

vestal fulcrum
#

I see your points and understand where the idea is stemming from, but in the grand scheme of things, this doesn’t matter greatly, because we can’t influence the modifiers directly

plucky flax
#

Just craft better. Smadge

paper lily
#

not sure what you mean, you said that crit bonus is the worst stat

#

it's just not tho

vestal fulcrum
#

Yeah, but I’m not going to care about chasing 3% more Crit just because of marginal increases

paper lily
#

if u have the option to craft a staff and someone wants to know what to look for, sure a mid roll on everything is great but u would be surprised the difference between say 70 quell speed and 80

#

yeah but THEY might

vestal fulcrum
#

Having damage, charge rate and quell high is arguably the most important factors

rigid sky
#

It changes which Brunt rolls you try to consecrate and which you discard

vestal fulcrum
#

Warp resist is nice, but there’s a point to be made about Shriek benefiting from high peril build-up, and Crit bonus I don’t have the mental power to comprehend how realistically it influences the final numbers of “viability”

paper lily
#

nothing to do with viability, warp res is just objectively the least impactful stat

vestal fulcrum
#

I’ll take the L

rigid sky
#

Warp resistance, for what it does, is also just kinda unimpactful

vestal fulcrum
#

It can be the least impactful stat

paper lily
#

if warp res made a difference between 1 tick and 2 tick quell, u could make an argument to max it

#

but it doesn't so it's just a dead stat

vestal fulcrum
#

Would it matter in a hypothetical scenario where you’re at 0 peril and can stick in an additional full charge before being in the edging peril zone?

paper lily
#

if u intend to edge peril it's an advantage to reach the highest peril regardless

vestal fulcrum
#

And/or do Warp Siphon charges change anything in that regard, or is it still negligible?

paper lily
#

u would be counting 1 extra cast over the entire match edging peril

vestal fulcrum
paper lily
#

within reason cuz u don't want 1 cast to cost u 2 quell ticks

#

that's why warp res is the dump stat, it's not entirely useless

vestal fulcrum
true rover
#

depends if you're edging peril or using your whole bar

paper lily
#

yea i'm just assuming what people think is 'optimal' playstyle

#

just went to meatgrinder to see diff between 60 and 80 warp res with my build and it's about 2% peril per full charge cast

vestal fulcrum
#

Cheers for sharing, I’m always eager to learn new things

paper lily
#

with warp charges it'd probably be much less too

true rover
#

what's base percent?

paper lily
#

with 0 warp res?

true rover
#

nah 60

#

baseline

paper lily
#

with max warp res i was getting roughly 18.2% peril at 60 it was around 20.5ish

#

0 warp res is like 23

true rover
#

fair play, what does 6 warp charges get you percentage wise

paper lily
#

uhh

#

think i did this right idk i just woke up

#

thats with max warp res too

#

difference is about 1% with max warp charges

rigid sky
#

Inner tranquility is an opportunity cost though

#

Essence harvest gud

#

And for most Surge builds, EP very gud

paper lily
#

useless to me

#

gotta get hit to have td regen matter

true rover
#

Warp charges give more hits before needing to quell, and pretty sure EP only applies to the blitz no? It used to apply to surge as smite and surge were briefly the same thing

paper lily
#

in fact i think inner tranquility is the main reason i go wc

#

otherwise i'd probably just go dd

rigid sky
#

EP smite is busted atm

paper lily
#

surge is just there for the ride in that build

patent wing
#

ep smite still bad

paper lily
#

nah ep smite is disgustingly overpowered rn

rigid sky
#

I just run DD for void and guns

patent wing
#

nah its bad

paper lily
#

its just not lmao

patent wing
#

still takes ages to stun enemies

#

still stops after 3 seconds

paper lily
#

idk what build ur running but it's clearly not the right one

patent wing
#

still cant kill armor

paper lily
#

it can kill armor tho

patent wing
#

still no uptime

vestal fulcrum
#

Is Smite EP typically used with Lightning Storm upgrade, or no upgrades are typically taken still?

patent wing
#

flame shriek smite still better by ages

rigid sky
#

Who says I'm trying to kill armour with smite lmfao

vestal fulcrum
paper lily
#

when i say ep smite is fucking busted i really do mean it, it can do everything except monstrosities

vestal fulcrum
#

I mean no, Smite can’t really kill big elites very quickly

rigid sky
#

Who even runs smite without flame shriek

vestal fulcrum
#

But anything smaller or equal to Rager gets deleted in seconds

paper lily
#

u would always run ep smite with shriek idk

patent wing
#

because with ep smite i could use bubble

#

and make up for smites weakness against ranged and open fields

paper lily
#

ep smite has no weaknesses

patent wing
#

but it needs warp charges to keep them stunned long enough, and the cooldown for shriek

paper lily
#

cuz it literally stuns the entire room

rigid sky
#

Smite and bubble don't really mix imo

paper lily
patent wing
#

yeah the ROOM

paper lily
#

average ep smite run

patent wing
#

but what if you are outside

paper lily
#

u can still smite, literally every bit of ranged dmg in this build is blitz

vestal fulcrum
paper lily
#

i have like 75 scoreboards that look the exact same

patent wing
#

also it sucks that you lose a stack because u get hit while starting to smite

paper lily
#

yeah but that just means play the build better not that ep smite is shit

vestal fulcrum
#

I wonder why the hel did they buff EP Smite damage from 125 to 200%

patent wing
#

just because that mf skill takes ages to stun the trash unit

paper lily
#

nah like ep smite was competitive with regular dps builds before, now it dominates them

patent wing
#

and dare if there joins a trash unit from the side or behind

patent wing
#

this mf blitzz can jump back

paper lily
#

u gotta be aware, the one thing smite will teach u is evasion

rigid sky
#

lmao

paper lily
#

since keeping ur channel up is paramount

paper lily
#

i take both

vestal fulcrum
#

I personally wouldn’t take Enfeeble

paper lily
#

when it says 'jumps' it means how many it chains off of, so 1 becomes 2, becomes 4 etc

vestal fulcrum
#

But LS has a very good hidden property, not in the tooltip

paper lily
#

enfeeble does work on rmb after being corrected by ppl here, it's just 10% ranged dmg on ur smite for free

patent wing
#

ah cmon again if i start to blitz the horde, and 2 poxwalkers come in from the side they are not stunned

#

because this trash lightning doesnt travel back

paper lily
#

yeah but you need to see your ability as a cone that is controlled

#

put your back or sides to a place that CANT be flanked

#

that's a skill in itself

patent wing
#

game literally spawns enemies out of thin air kek

vestal fulcrum
#

It doesn’t whatthefuck_heresy not very often at least

paper lily
#

it can but that just encourages you to look around

patent wing
#

if you think they only come out of spawn points ur wrong

vestal fulcrum
#

The way enemies spawn is very predictable to a degree

paper lily
#

bro im aware kekw

patent wing
#

yeah but still sucks if i have do stop smiting because of that

#

which loses my ep stack

paper lily
#

u don't have to stop

#

u can just dodge

patent wing
#

yeah sometimes i can do that

paper lily
#

they don't have a 360 kickflip noscope smack u ability

#

they just melee, really really slowly

patent wing
#

it still does not keep the enemies in line long enough and without shriek still bad

rigid sky
#

again

paper lily
#

it literally freezes the entire packs of enemies i really dunno what u mean

patent wing
#

and then i can just take warp charges and profit from cdr

rigid sky
#

run shriek with it

#

I don't see why you wouldn't run shriek with it

paper lily
#

smite is pretty forgiving even with targetting when u look away

patent wing
#

and peril cost reduction

paper lily
#

because that build does negative dmg

#

that's the smite build everyone hates playing with

rigid sky
#

I'm not shitting on warp siphon either

#

warp siphon's good

#

it's just that EP smite is really good now

patent wing
#

it doesnt stun them long enough imo

#

costs to much peril

paper lily
#

when that rager has finished his 7th grand mal seizure and still hasn't died that's why ur team is like wtf are u doing

rigid sky
#

stuns for more than long enough

#

and I can just quell down to 0 and do it again if I need to

#

I take Solidity on my surge/smite build tbh

paper lily
#

the best stun outside of a stun is just killing shit

#

smite does both rly good with ep

rigid sky
#

even though I normally consider that to be a dead talent

#

but I think it's really beneficial for smite

paper lily
#

the amt of ppl quelling with hands using smite as well

#

its like they wanna lose

vestal fulcrum
#

Pictured people venting with Smite:

#

it’s so slow

paper lily
#

the numbers u can put out are genuinely insane with smite and u can carry the absolute worst players too

#

they can probably have their monitors off and still win

vestal fulcrum
#

By the way

paper lily
#

i only lost one game that pissed me off playing my smite only psyker

vestal fulcrum
#

Left or right EP upgrade for Smite?

paper lily
#

i used to go left but it does so much dmg right is better now

vestal fulcrum
#

I.e., more passive chance to get EP on any kills or EP stacks on elite kills?

paper lily
#

left was better prepatch cuz ur mostly killing trash

#

now it's just right, you can just surge early mobs to get stacks up and then smite forever

potent echo
paper lily
#

it's much better now than it used to be, i was playing in a way that i was ONLY using smite

#

before i would struggle to lasthit elites on my own

potent echo
#

If you have a gun you just shoot some gunner and you good

paper lily
#

staff psyker only for me

marble crater
#

I don't know if I should be happy or not

vestal fulcrum
#

Yes

#

Small victories should be cherished

#

Even if the winner is the Obscurus

paper lily
#

well u lose nothing holding onto it, just in case of a rework or whatever

quartz barn
#

Doubt it will ever get reworked

marble crater
#

I lose luck on other good weapon rolls, like why couldn't this be a Trauma staff for example throwing

quartz barn
#

Eh trauma is bad anyway

#

Pls buff

dark lotus
#

Hey psyker, can you enlighten me if quell speed or warp resistance, which one is more important for purgatus force staff

vestal fulcrum
#

Quell speed

#

Warp resist doesn’t do much on Purgatus and can be detrimental if it’s paired with Shriek Sitgryn

marble crater
#

Damage also doesn't do much on purgatus, most important are burn and radius

dark lotus
#

hmm

#

I always thought that but my friend say that quell speed would be a dumb stat

patent wing
#

burn 76 all above useles

#

but not less

dark lotus
#

I have 2 purgatus force staffs

#

1 with warp resistance 79% quell speed 60%

marble crater
dark lotus
#

another one with quell speed 79% and warp resis 60%

#

sorry just edited it

#

typo mistake

marble crater
#

What do burn and radius on those staves look like, the same for both?

dark lotus
#

pretty much the same

marble crater
#

Then use the one with better quell

dark lotus
#

all burn 80%

#

cloud radius is 76 and 80

#

oh okay

#

let me try

marble crater
#

Good luck

plucky flax
upper sun
#

why does ogrynomicon get a feature on the launcher while we dont?

marble crater
#

Because they recently updated it after the patch

#

I guess

upper sun
#

pygex and the numbers guy for vet have easily done just as much work if not more 😭

vestal fulcrum
upper sun
vestal fulcrum
#

Hey @fading galleon , did any of you oldgryns nudge FS to enclose the Oggynomicon in the launcher, or was it a decision driven directly by whoever appreciated the idea in FS’s Community team loregryn

upper sun
#

hank prolly drove up there to stockholm and asked them personally

vestal fulcrum
#

Twice, actually, because the guide has been highlighted twice now

upper sun
#

im reporting him to greta thunderburg

quartz barn
#

I guess the atheneum is too complicated for casuals

upper sun
#

its not that bad just cntrl F the stuff you wanna find 😭

quartz barn
#

We are all intellectuals after all

marble crater
#

Simpletons

upper sun
#

so tru so tru

#

ok i have every single blessing in 5 char melk rotations

fading galleon
vestal fulcrum
#

Well, there we go, I was only half wrong whatthefuck_heresy

#

Cheers!

patent steeple
#

btw, which gender is better for stopping my ears from hurting when Loner psyker speaks? I ask because idk if I wanna waste 50k dockets/whatever the cost for gender changing via personality reset actually is just to make my psyker female... I could always just swap back to Seer, but I feel like that personality has become boring to me...

vestal fulcrum
#

I thoroughly recommend Loner Male if you want to embrace the cringe and edge

marble crater
#

Female loner sounds nicer than male one, imo

vestal fulcrum
#

Female is definitely the one that’s “calmer” per se whatthefuck_heresy

marble crater
#

But I might also just be biased against the German voice KEKW_ogryn

fading galleon
patent steeple
#

idk, I just like the way male loner says the Gaze activation lines (when the lines don't get cut off by some other voiceline)

fading galleon
#

very... nasally?

#

I personally use female Seer, who sounds so different from Male that she might as well be a different personality. but delusional space grandma is hilarious

vestal fulcrum
#

Whereas male Seer is almost entirely unhinged and I love that change of character from male Loner

marble crater
#

Male seer is the fun kind of unhinged though

paper lily
#

fear me! bwahaha

slate oasis
#

I like all the psyker voices

#

male loner and seer are my favorites though

upper sun
#

everything is good except female seer

patent steeple
#

btw, i have a revolver gunker-specific DS4 which has Uncanny Strike and Rampage

slate oasis
#

I also genuinely love when you ping certain things as loner and he shrieks so loud he could shatter glass

rigid sky
#

GRA-N^(AAAAAA)DE :D

#

uh how to do markup

fading galleon
#

female seer is the best one actually

marble crater
#

Male seer voice crack when calling out shotgunners is also hilarious

steel flame
#

tf is Hadron trynna do to me lmao

#

IDEK if I should use this or not

untold niche
#

finals ended

marble crater
#

Welcome back

rigid sky
upper sun
#

man spent like 5 minutes dualling a pogryn while dancing around pox gas with a crusher

#

then i remembered i had a culumn-bush

stark notch
#

Wish the warp resistance and quell speed were interchanged but it's still serviceable

upper sun
#

nah high quell speed is nice

paper lily
#

it's just way better

#

49% quell speed would give u negative quell speed i think lmao

stark notch
#

For bubble builds though, high quell is very nice

steel flame
#

NGL I kind of like having low warp resistance

#

It helps me get to the higher warp % for more damage quicker

untold niche
#

Oh no i lost embed privilledges

#

OH NO

#

my monkeys ;-;

marble crater
#

Have to earn that right all over again KEKW_ogryn

cosmic sigil
#

Monkey for you

upper sun
#

ok

#

hit track on trappers

#

hits/fire in general while mutties have you

#

they need to fix this shit

#

i really dont wanna wait 7 months more for another qol change

slate oasis
upper sun
untold niche
manic halo
#

"we are friends aren't me? I'd be MOST UPSET IF NOOOT"

idle aurora
#

Any tips on 250 kills with empowered psionics? Seems extremely slow with assail even on high int spec gauntlet

#

Like, i barely got 11 kills after 2 entire runs

upper sun
#

but shock troop malice with BB

#

and double wall

#

you can just walk up to elites and wall them get some points for the shield penance then BB them in point blank range

#

also wall since it has two stacks can give you double the upgraded brain bursts

idle aurora
upper sun
#

ye shit in malice has lower hp

#

with the EP stacks youll kill anything

#

and they do less damage so you can just tank shit in point blank range while charging BB

idle aurora
#

Honestly kinda sounds fun, lol. Just some meme malice runs

upper sun
#

ye psyker ones arent too bad aside from the staregryn ... shield penance

idle aurora
#

Shield actually felt extremely easy, but probably because i got a bunch of "mostly ranged enemies" missions in a row

upper sun
#

i was dying

#

only after like 3 days i got a ranged mission

#

i even tried snipers but i got great teams like 4 times in a row

#

i'm telling you all 4 games only like 3 snipers managed to get a shot in

gilded marten
#

left or right?

upper sun
#

tbh they're both good

dense valley
#

id take right everyday

upper sun
#

upgrade and see what you get

#

itll depend on clown_hadron

gilded marten
#

aight

#

zamn nice roll

#

perks kinda decent i guess

upper sun
#

hell yeah

gilded marten
#

Unarmoured to maniac would be good yes?

#

or crit chance?

fresh reef
#

Fuck the shield, hate using it

#

Will never use it again

thorn cedar
#

Hopefully I end the smyker grind today

quartz barn
#

You can also just place the shield on top of the gunner group so they will all just beam it

idle aurora
#

So much faster to do

untold niche
#

for darktide mods, i have a folder called "base" i can't seem to find where to download it

upper sun
#

but point blank BB was the best one for ep grind

radiant frigate
plucky flax
#

Bring basket build for it. 🧺

#

🗑️

strong gulch
upper sun
near drift
#

If it's for the penance literally just bring EP smite and smite bot hordes you will get it done in one or two matches max

untold niche
#

t know why is there one called base

upper sun
#

the one mission in archvium something with the satalite dish has infinite elite waves just after the mini game and before the elevator

#

🤔 i wonder how will the ai react to a premade team of psykers just farming it for 2 hours

quartz barn
#

What does the base mod even do?

marble crater
#

Sends in 100 bombers and 5 DHs after 30 minutes

potent echo
#

hestia wouild be proud

quartz barn
#

Because it sounds like its just a sub file

upper sun
#

doesnt the mission run out of stuff eventually ive never seen any scoreboard with more than 4k enemies

marble crater
#

Test it hmmnoted

upper sun
#

😰 uhhh

#

only with you

#

bring a pee bottle

strong gulch
marble crater
upper sun
#

same Smug

potent echo
#

are psyker penances the easiest out of the bunch 🤔

upper sun
#

yes

potent echo
#

still doing armorbane Sitgryn

marble crater
#

And you will for a while longer

long wharf
#

Every class has one or two grindy penance

potent echo
#

only 200 so far uwugryn

radiant frigate
upper sun
#

hit 25 enemies with 25 boxes 25 times 🙂 ||do this 25 times||

radiant frigate
#

burst limiter override

radiant frigate
upper sun
#

in a row in the same mission 🙃

potent echo
#

while crouch walking

upper sun
#

bruh we need flash cards with mission names

radiant frigate
#

and you better not mistranslate...

jovial juniper
upper sun
upper sun
vestal fulcrum
radiant frigate
#

feel no pain is such a shit keystone now tbh

vestal fulcrum
#

FNP I did in 3 games

radiant frigate
#

immediately shredded by any considerable volume of ranged fire

vestal fulcrum
#

Heavy Hitter took me a dozen or so, and with a specialised loadout

marble crater
#

I don't mind the grindy ones, if they are how I normally play anyway, doesn't make a difference

radiant frigate
#

despite not even feeling the dent in your toughness

long wharf
#

Ogryn is not the worst for grinding

#

Vet is, by far

radiant frigate
vestal fulcrum
#

Vet was smooth on my end, but Krak and MF penances are both terrible

long wharf
#

Krak kills is really annoying

radiant frigate
#

i am just missing like 200 armored enemies with kraks

upper sun
marble crater
#

Vet throwing

radiant frigate
#

EP was okay and DD i play anyway

#

shield was kinda annoying

long wharf
#

None of the psyker ones gave me much trouble. Even the EP kills one was made easier by pox pups

radiant frigate
#

SG was dead simple

#

EP kills kinda goes along with assail penance

#

two for one deal

upper sun
#

ye comboing things you can is the best move

#

like knife kills in fury/15 momentum stacks

radiant frigate
#

the entire right side of zealot kinda just goes together

#

backstab ranged things outside coherency
backstab elites/specials from shroudfield
kill elites/specials with 15 momentum stacks

long wharf
#

most of the Vet penances were easy

radiant frigate
#

sure sounds a lot like running at mach 5 with a knife and invis to go behind things, potentially elites or specials, and shanking them vigorously

long wharf
#

I'm still working on the crab-walk one

#

and krak one

radiant frigate
#

my condolences

#

is crabwalk melee the meta for that one

long wharf
#

I'm using plasma for easy headshot kills and then meleeing the horde

patent wing
#

whats crab walk

patent steeple
radiant frigate
#

vet penance

long wharf
#

should only take a few heresy+ runs to do

radiant frigate
#

2500 kills while at 10 stacks of marksman's focus

patent wing
#

ah i thought sth like forward movement via sideway slides/dodges

long wharf
#

I am all for cheesing the ever loving shit out of penances where possible

upper sun
#

hell yeah

radiant frigate
#

using the modifier that generates stacks you can get it while meleeing things crouched

upper sun
#

bruh that sounds so stupid

radiant frigate
#

it is a strat i came up with so yes it is

#

simply set crouch to toggle and you can still dodge

marble crater
radiant frigate
#

your fastest mode of movement is dodging sideways into the direction you want to go

#

for real crab gameplay

patent steeple
upper sun
#

throw it at the entrance to the yard area

vestal fulcrum
long wharf
#

the mission where you guard one side of a bridge

radiant frigate
patent wing
#

btw is any1 here into crypto?

radiant frigate
#

no

patent wing
#

because initially i came here via CT

vestal fulcrum
patent steeple
long wharf
paper lily
#

manstopper is rly strong with certain builds

vestal fulcrum
paper lily
#

manstopper zealot knife kreygasm

patent steeple
long wharf
#

manstopper is suboptimal knife-play

#

lacerate+mercy killer is optimal

paper lily
#

no i mean the throwing knives

radiant frigate
#

does zealot's scourge talent also give ranged crit

#

or just melee

paper lily
#

idk the exact wording

radiant frigate
#

unfortunate

long wharf
#

I'm dreading the throwing-knife penance for zealot

vestal fulcrum
long wharf
#

haven't started any zealot penances yet

vestal fulcrum
long wharf
#

isn't it 500?

vestal fulcrum
#

What doesn’t complete itself is backstabbing shooters out of coherency

long wharf
#

that's 500 knife throws

upper sun
#

ye 500 elite/specialist kills

long wharf
#

backstabbing ranged people sounds super easy

paper lily
#

not with manstopper scattershot

vestal fulcrum
# long wharf isn't it 500?

Yeah, but you probably can kill a couple dozen elites/specials each game, so it’s relatively easy to achieve

plucky flax
long wharf
#

at full speed and dodging, they can't stop you from getting behind them again

#

it's way too easy to just circle strafe and stab with the knife

#

unless you're a console peasant

#

which, frankly, I'm getting very tired of dealing with

#

I really wish I could disable crossplay

plucky flax
long wharf
#

the absolute worst players in the game are the console players

vast thorn
#

true

long wharf
#

I've met one or two decent players, but waaaaay too many absolute trash players

#

and I'm not using the word "trash" to mean "worse than me"

#

I mean players with zero situational awareness, not listening to audio cues, not listening to teammates, not following the team, wandering off getting killed at least 3 times

#

not picking up ammo at all or literally taking all the ammo they can

late night
#

What’s the point of running smite with surge? Like what situation do you pull blitz out

long wharf
#

most console veterans I've seen are jumping around like the game is CoD

paper lily
#

trash players are the most fun

#

hardest difficulty mod

vestal fulcrum
paper lily
#

u wanted ammo? too bad that guy used 4 ammo crate charges to grab 1 ammo

long wharf
#

and he did it 4 times in a row

vestal fulcrum
#

Player etiquette is a luxury these days

long wharf
#

that's not true

#

you just have to know who you're playing with

#

player etiquette is much easier to come by when you're in a chat with them

vestal fulcrum
#

What if they don’t engage with any comms whatsoever

#

They just exist

paper lily
#

so a bot

long wharf
#

then you know you're in for a shitshow

paper lily
#

ngl my 'this is a shit player' marker is when they're jumping to dodge in a horde of trashmobs

long wharf
#

or they run up to a poxburster to shoot it

paper lily
#

actively barrel down the poxbursters mouth

#

saw one of those today

ornate hamlet
late night
paper lily
#

rebind ur jump kekw

#

jumping midcombat is legit an i wanna die button

long wharf
#

way too many times I've dragged a team through a high heresy (I refuse to quickplay damnation) and when we extract, the messages scroll of first time completions

paper lily
#

outside of vaulting over shit

ornate hamlet
#

cursed

vestal fulcrum
#

There is complexity in using Smite to its fullest extent

late night
#

Yea that makes sense

long wharf
#

there's little to no complexity with using Smite properly

paper lily
#

there is

ornate hamlet
#

smite is so simple its boring

#

but you can ruin a game with it

long wharf
#

optimal use is to pause and knock down enemies that the team isn't dealing with

late night
#

I just don’t know when I’d use it over just surging

long wharf
#

sitting on smite for full peril gain is a waste of time

paper lily
#

optimal use is just frying everything in the game cuz it's op as fuck rn

long wharf
#

you could have been killing instead

late night
#

But everyone seems to use smite with surge

long wharf
#

Smite isn't OP at all

paper lily
#

they do that with untalented smite

#

smite is INSANELY op

ornate hamlet
long wharf
#

hard disagree

vestal fulcrum
strong gulch
#

There was an unexploded burster on the ground with players standing away from it and watching it. So I blast it surge staff. After that first strike, a vet runs right as I strike it again and exploded. Same player shot a burster into their own face later.

paper lily
#

why do u disagree

long wharf
#

because it isn't OP

supple dock
paper lily
late night
#

I’m just learning psyker

supple dock
#

Okay, with that being said, there are times where your team gets trapped against a wall, or are attacked by a FAT patrol of like 6 bulwarks, gunners, and a horde

ornate hamlet
#

surge is single target and smite hits pretty much everything

supple dock
#

That's when smite gets used

ornate hamlet
#

i wonder what the use it

supple dock
#

Smite is the "oh shit we need space" button

paper lily
#

my mainly surge build grabs a talented assail so

late night
#

Thanks

paper lily
#

prob 32 mins or so

long wharf
#

you doing that much damage tells me that you were hard carrying the other two

paper lily
#

that number is big but make no mistake every single game i play looks like that

#

every single game\

late night
#

Is brain burst good dps vs monstrosities compared to other potential options like dueling sword

paper lily
#

i can post countless scoreboards looking the exact same smite only

strong gulch
#

Smite and creeping flames have a lot of synergy together. Surge staff lacks meaningful aoe and generates a lot of peril. Shouting at higher peril for max creeping flames is great. Smite is also great to just pause stuff.

long wharf
#

what is your build?

paper lily
#

ep smite

supple dock
#

I honestly have no idea how you guys pull that kinda damage off

long wharf
#

lemme see your tree

supple dock
#

I'm usually with a group that does 300-500 together

long wharf
supple dock
#

I do.

long wharf
#

you can't see numbers that high otherwise

supple dock
#

Like exclusively

vestal fulcrum
strong gulch
#

BB is decent and steady damage for spyker vs monstrosity, but if your are good at hitting monster weak points, DS4 can be better.

supple dock
strong gulch
#

Psyker's real mosnter damage is gun tho.

supple dock
#

My build is similar to this

#

Except I don't have 6 stacks of warp siphon and no soulstealer

#

I have wildfire and 5% ms

strong gulch
#

Psyker doesn't have the strongest the strongest monster tools.

supple dock
#

surge/smite

long wharf
#

wildfire is a noob trap

late night
long wharf
#

if you aren't taking the 6 warp charge final node, you're vastly better off dropping Wildfire for it

supple dock
#

I don't get 6 stacks often enough to want to use it

long wharf
#

I don't know why not, sounds like a skill issue

#

when I run warp siphon builds, I'm regularly at 6 when I need to be

supple dock
#

Because I use my ult off cooldown?

long wharf
#

outside of lone bosses

#

when I use venting shriek with soulblaze, I take the warp siphon node where you get warp charge chance on things dying while soulblazing

#

almost full stacks immediately after using ult

supple dock
#

Like, I usually get games where everyone is dealing like 400k

long wharf
#

that's absolutely not an auric maelstrom run

supple dock
#

Oh, this was auric

#

sec

#

This is auric maelstrom

vestal fulcrum
#

It looks like an Auric Damnation run wtfgryn

supple dock
vestal fulcrum
#

as in, the first screen

#

the second one looks like one as well, Maelstrom or not

supple dock
#

¯_(ツ)_/¯

#

I dunno what to tell you

long wharf
#

Creeping Flames + In Fire Reborn ensures you have max warp charges basically all the time

vestal fulcrum
#

I'm not doubting you, I'm doubting that take

long wharf
#

no matter how many times you ult at a crowd

supple dock
long wharf
#

the total boss damage looked way too low

supple dock
#

Once again, idk what to tell you

#

The games I play have pretty equal damage

#

All around

#

I guess I just get better teammates than you do

#

It must be frustrating to play with people who can't carry their own weight

#

I don't experience that often though

#

¯_(ツ)_/¯

cold ivy
#

Does in fire reborn need the kill to be from a soulblaze tick? E.g. if you're smiting and the smite damage kills the target instead, do you still get a chance for the charge

cold ivy
#

I have no idea how that node works so I've been running psychic vampire instead

long wharf
#

if the enemies dies while having soulblaze on them, In Fire Reborn procs

cold ivy
#

oh damn

#

must it be killed by me?

supple dock
# long wharf nope

Please tell me what I'm doing wrong to get equal damage across the board

long wharf
#

nope

cold ivy
#

double damn

#

that's some good shit

long wharf
supple dock
#

I dunno, you said it was a skill issue on my part, but when I say I play with better players you get offended?

#

Lmao

long wharf
#

I usually play with friends, it's just when they're not on, and I play with randos, that the shitshows happen

#

who got offended?

#

you sure think highly of yourself

supple dock
#

Ah well. At least when I play with friends we have fun

#

It's pretty nice to play with a coherent team

#

¯_(ツ)_/¯

rigid sky
#

In Fire Reborn is for purgatus basically

supple dock
plucky flax
#

1 more game whatthefuck_heresy

supple dock
#

All I said was I play with pretty good players

#

I never said "I'm a good player"

#

So how do I think highly of myself?

long wharf
#

because you think I care enough about what you say to get offended at something you say

supple dock
#

There's absolutely no need for it, nothing I've said deserves a snarky passiveaggressive response

#

No need to take it so personally man. Well, I guess you'll mature as you get older

plucky flax
long wharf
#

the irony is thick with this one

supple dock
#

So what did I say that deserves that reponse?

supple dock
#

Please, explain it

#

I'm willing to work with you here man, I don't want to fight you

long wharf
#

what part of you aren't worth my time rubs you worst?

supple dock
#

But you were so willing to tell me I had a skill issue

#

And when I say I play with less shit players you get passive aggressive

#

Why?

long wharf
#

I haven't been passive aggressive

supple dock
#

That was passive aggressive

#

Snarky at the very least

long wharf
#

you really should take a break from the internet

supple dock
#

Why won't you explain why you said it like that?

long wharf
#

go out and learn to talk to people

supple dock
#

What did I say that deserves a "Congrats?" in that way?

#

And why are you personally attacking me now?

#

I didn't say anything to you that was an insult or aggressive, except maybe saying you'll mature as you get older

#

I just wanna figure out the issue here man

#

We're existing in the same space and community so I'd rather not have this kind of interaction

long wharf
#

and yet you persist

supple dock
#

I want to know what caused the comment

#

So I can avoid it in the future

long wharf
#

nah, you just want to have an argument

#

which I'm not going to engage with

supple dock
#

So you won't tell me what I said to annoy you?

#

is it because you don't have a good reason?

#

I'm sure we can figure it out together.

long wharf
#

@paper lily have you tested in the psykward if EP+Smite is boosting the damage of soulblaze by 200%?

supple dock
#

Because I'm trying to find out the reason but all I'm getting is personal attacks :/

thin gull
#

Guh

fading galleon
supple dock
#

Frustrating. I'd like to avoid it in the future

paper lily
#

no i've never tested that, not sure why soulblaze would get boosted from it

long wharf
#

because it's damage that you're technically doing

paper lily
#

sure it's listed as warpfire

long wharf
#

it benefits from power boosting blessings on weapons

paper lily
#

yea but ep is tied to smite

long wharf
#

it might be a broken interaction with how Smite is coded

supple dock
#

But yeah, I guess I won't learn anything valuable

long wharf
#

oh boy, trust me, the code is a hot mess

paper lily
#

in the lua code it's really specific

#

eh it aint that bad

long wharf
#

... let's not open that can of worms right now

#

have you looked at the code for EP?

paper lily
#

Yeah

supple dock
paper lily
#

Just the standard buff format really, tied to the blitz abilities

long wharf
#

what matters is how the buff is applied

fading galleon
long wharf
#

if the smite damage buff is being treated as a general damage buff while smite is being used, then that 200% is being applied to soulblaze as well

supple dock
paper lily
#

Being real if that was the case my blaze dmg would have gone up the same amount after the patch

#

It didn't so...

long wharf
#

... you're going to make me dig through Darktide's Lua...

#

ugh

paper lily
#

It's really not that bad

long wharf
#

I'd love to see what you consider bad, then

paper lily
#

Should see what I wrote in my early days

#

Good or bad really don't matter, if you can find the answer to the question it's good enough

long wharf
#

I hate digging through Lua as it is

paper lily
#

There's a conditional check with empowered grenades that specifies smite

long wharf
#

codebase the size of Darktide's is horrendous for Lua

#

empowered grenades?

#

you sure that it means smite and not BB?

#

I know assail is referred to as "daggers" in the Lua

paper lily
#

Ep works on all abilities

rigid sky
#

I think usually revolver is Flak elite but not sure about psyker specifically

paper lily
#

They just used grenades cuz that's what it is for every one else

thick tiger
rigid sky
long wharf
thick tiger
long wharf
#

psyker chat is the most technically knowledgable of the chats

#

we're the ones digging through the game code

rigid sky
#

On that note

supple dock
rigid sky
#

What does enhanced blitz do for psykers?

supple dock
rigid sky
#

The maelstrom bonus

paper lily
#

gives u 2 more assails

#

yippeee

#

or 3 can't remember

#

it's shit basically

rigid sky
#

Nothing for the other 2?

supple dock
#

Damn. Alright, lemme know when you're free and I'll get some friends and we can do it

paper lily
#

u can see the explicit smite declarations

long wharf
#

enhanced blitz is amazing for assail

#

you get 3 more shards, they recharge stupid fast, hit harder

#

I switch to assail psyker whenever I see enhanced blitz modifier for maelstroms

rigid sky
#

How about rupture and smite?

marble crater
rigid sky
#

Both of my EP builds run those

long wharf
#

I mean, why bother with BB or Smite when you have Assail? 🙂

#

personal preference.

rigid sky
#

Different builds, different blitzes

long wharf
#

I find assail far more engaging and fun than the alternatives

rigid sky
#

I like to use every part of the kit for different weapon configs

#

Got at least 1 build with every blitz ability keystone

marble crater
#

I tried surge, assail, shriek, DD yesterday KEKW_ogryn

paper lily
#

wtf it deleted my shit

long wharf
#

assail with DD is so good now

paper lily
long wharf
paper lily
#

sorry, reverse them

#

lmao

paper lily
#

i can't get into dd

long wharf
#

DD is way better now

#

between stacks falling off one at a time and the target selection prioritizing distance from previous target (and about where you're looking)

marble crater
#

Surge was very strong, but I did miss the shorter shriek cooldown from warp charges and didn't like how much peril assail gave. Need to test some more loregryn

rigid sky
#

Lingering DD is so consistent though

long wharf
#

makes it very easy to get multiple DD stacks from a single group of qualified enemies

rigid sky
#

You can maintain 15 stacks pretty much indefinitely

long wharf
#

I hated how DD worked before

rigid sky
#

You rarely drop below 10

long wharf
#

now I prefer it with Assail

rigid sky
#

The other version of it spooks me a bit though

#

Especially since most of the time you can't see your stack

#

It makes voidstrike and guns feel so strong

#

And it does loads for your melee too

paper lily
#

surge doesn't benefit enough from dd to go beyond wc

rigid sky
#

When they fix the buff display I'll try the 25 stack version again but I feel like it's worse

paper lily
#

can't weakspot hit so u only main benefit from assail

#

which is k

rigid sky
#

Yeah I don't touch it for surge

#

It's strictly for Finesse ranged weapons imo

long wharf
rigid sky
#

I do expect that

#

I feel like laspistol might be able to make it work

#

Because you get weakspot with it very reliably

#

You lose 3 stacks every 12s

#

So if you weakspot a blue boi before that you're still gaining stacks

paper lily
#

eh u can get caught in dd draughts where it just spawns shit that can't be dd'd

rigid sky
#

But rebuilding it after a checkpoint every time though

#

Yeah, the AI isn't friendly enough for it to be consistent enough like that yet imo

thorn cedar
#

it's still gonna take almost a minute and a half to completely lose those stacks

paper lily
#

i think they should just let dd work on specialists

rigid sky
#

I do suspect that the 10s duration is the better one

#

But I want to give 25 stack a try

thorn cedar
#

really it's all very dependent on your ability to score headshots

rigid sky
#

I'm also wondering about dropping the third point in DD

thorn cedar
#

and yes laspistol is best

paper lily
#

yeah but uhave to look at dd at 25 vs 15 in terms of 10 stacks, cuz there's no reason to get the 25 stacks if u can't keep it over 15

rigid sky
#

Lingering is so good now you might not need it

paper lily
#

40 seconds is still a lot tho

long wharf
#

you should be aiming for weakspots with DD anyways

rigid sky
#

Aiming for yea

#

CIAG sometimes just doesn't hit the head though

long wharf
#

the third point in DD rewards you in quick ramp-up for doing what you should be doing anyways

rigid sky
#

So on that build it would need to be Lingering imo

#

Like non negotiable

paper lily
#

maybe staff lmb dd 25 stack build is decent

rigid sky
#

But laspistol doesn't have that problem

long wharf
#

I stick with lingering

thorn cedar
#

when it comes to lingering vs. perfectionist it's just a question of your own output

#

if you run lingering and you are sometimes below 10 stacks, i would never bother with perfectionist

#

but if you are basically constantly maxed at 14-15 stacks, try perfectionist

paper lily
#

think it could possibly be map dependent

#

some maps seem so shit for dd

thorn cedar
#

after that it's whether it even matters

long wharf
#

I'd think you wouldn't have too much trouble on damnations getting over 15 stacks

thorn cedar
#

some weapons dont hit anything new for the 10 extra stacks in terms of BPs

paper lily
#

trust me u do

long wharf
#

it's really about enemy densities and engagement lengths

paper lily
#

enemy composition matters more

#

like if it just shits out a million groaners ur not getting stacks

long wharf
#

that's very true

thorn cedar
#

tbh from streamers ive watched (the few that even do DD) it's an issue of focus

#

they'll fight a group of bruisers and kill everything in the wrong order

rigid sky
#

I wish I knew how my upkeep was

#

Fucking display bug lmao

paper lily
#

better buff bar lets you see it

thorn cedar
#

if you deliberately farm out those stacks it is very easy to maintain

long wharf
#

just be glad it's only a display bug

paper lily
#

or whatever that mod is

#

you just have to put it on a custom bar

thorn cedar
#

so like if you really cant land a headshot every 12s then perfectionist is going to be awful

#

and just getting one blueboi kill every 4s for a single stack at a time isnt gonna cut it with perfectionist either

#

but if you DO ...

#

perfectionist is pretty wild

rigid sky
#

I feel like if I just had like an infinite onslaught I would do fine with perfectionist

thorn cedar
#

especially with all the other assail bonuses, and gaze on top

paper lily
#

need to play with a competent gun psyker just to see how the build compares to mine

#

never see decent ones

thorn cedar
#

even spectating you dunno what they're doing

#

cause you dont see their bluebois

paper lily
#

i just dunno what they're doing with all the extra damage they're supposed to have

#

feel like guns lacking cleave can be an issue for output

long wharf
#

with CIAG, you don't need a lot of cleave

#

everything is dying, regardless

rigid sky
#

CIAG is a mow the fuckers down gun

#

Accatran laspistol is a duel-with-shooters-forever gun

paper lily
#

idk, i've yet to see a compelling argument over a typical staff psyker

rigid sky
#

Less exciting but you can clear Gunner waves etc by ignoring suppression

paper lily
#

consuming ammo + doing the same as me in clear/dmg/whatever just isn't enough

#

they gotta do something better

rigid sky
#

It's good enough to be worth playing just for the fun factor

paper lily
#

u got me there

#

i just keep seeing ppl saying it's the 'meta' or best build or whatever

long wharf
#

DD+CIAG=dead bosses

#

it's the only boss kill build psykers have

paper lily
#

yeah but any dd psyker gets mobility

rigid sky
#

Yeah tbh I wouldn't really care to call any one build "the meta"

#

Since playstyle is a huge factor

wet belfry
#

Gun psyker can straight up just pull off better mobility, while having more toughness then a strong staff psyker build.

rigid sky
#

I think purgatus and surge could both be a little better

paper lily
#

idk, i've yet to see it

rigid sky
#

That's about it

wet belfry
#

This isn't a hypothetical

paper lily
#

its a hypothetical to me

wet belfry
#

this is just straight up how it works with the talents.

rigid sky
#

Trauma and Voidstrike are best tbh I think

#

But guns feel fucking great

paper lily
#

like there's nothing precluding u from using scriers with a staff

wet belfry
#

Its inefficient.

paper lily
#

idk, if scriers could account for 150-200k dmg per round i'd consider it

thorn cedar
#

i use scriers for most of my staves

paper lily
#

like i said, never seen a gun psyker come even close to performance of any of my builds

#

even my lazy ass ep smite build

wet belfry
#

pubs are bad anyways

#

ive hit over 1 mill damage with gun psyker builds.

paper lily
#

yeah but good people do pub from time to time

#

i play enough to see em

rigid sky
#

I think we were talking about this before

#

Gun psyker is also our hardest build to play

near wyvern
paper lily
#

scriers got that weird 50% threshold if u can micro it

rigid sky
#

So most people play more under what their build is capable of

thorn cedar
#

eh, i just get used to it

near wyvern
rigid sky
#

Or they outright fuck up their build

thorn cedar
#

ill charge an attack just to peak and then quell

#

you bet your ass i exploded a bunch at first tho

rigid sky
thorn cedar
#

but just having 20% crit chance for 10-25s is a looooooot

rigid sky
#

Staves keep you alive better

thorn cedar
#

like forget everything else

paper lily
#

idk i'll change my opinion about it when i see someone doing significantly more than a staff build but for now i think it's weaker than any non ammo taking build just in terms of team management

thorn cedar
#

that alone makes scriers worthwhile

rigid sky
#

Yeah, crit is crucial

thorn cedar
#

the only reason people generally sitll wont is because fire shriek is ridiculous

paper lily
#

they need to make it follow the power scaling of the other variant

#

in which case i'll prob play scriers

near wyvern
paper lily
#

assail lmb applies a smite stagger on a ton of shit

thorn cedar
#

and tosses out almost instantly

#

still has flight time but

paper lily
#

swear its less than .25s to chuck an assail out

thorn cedar
#

doesnt take long to get it out

near wyvern
paper lily
#

knife is like ez mode of this game

plucky flax
#

Only ogryn left. SadgeCry

thorn cedar
#

meh, ill take a deimos any way

paper lily
#

ogryn ezpz

ornate hamlet
paper lily
#

no we must emulate our fellow veterans

near wyvern
long wharf
#

knife is way too much clicking for me

paper lily
#

stare the enemy down while we get mauled in melee with our ranged weapon

long wharf
#

it's fun for a run or two, but then I get tired of it

thorn cedar
#

lmao

#

i was playing knife and mg4 all day yesterday

plucky flax
#

Boring class. sad

paper lily
#

they're way overtuned

ornate hamlet
#

unfortionatly

long wharf
#

I play ogryn almost as much as I do psyker

thorn cedar
#

idk, maybe my hands are just built different

paper lily
#

ogryn lucky bullet build is like insane damage

long wharf
ornate hamlet
#

i at first played zealot, then vet, the ogryn then psyker

paper lily
#

reckon most of the ppl here are old in gaming terms but i could be wrong

long wharf
#

I have a god-rolled Achlys that is too much fun to not play

thorn cedar
#

im 33 tho

paper lily
#

ye i'm 36

long wharf
#

I'll be 45 this month

plucky flax
long wharf
#

not enough dakka