#psyker-class
1 messages · Page 1140 of 1
I'm using columnus(?) forgot the blessings, its the one with damage increase and range attack invulnerability for 1 second on close kill
Scrier's Gaze and Disrupt Destiny basically break reality
i saw bro kill mauler in less than half a sec with ciag
I need to know more about CIAG for gunker
any no ammo pickup maelstrom you'll always hit 1 mil damage because the vets are stuck with powerswords lmao
i prob wouldn't shoot crushers but crits give a nice bump to CiAG's adms
Scrier's Gaze + Disrupt Destiny = Manifest Destiny
hmmm, arco would it make sense to horde clear with the ciag as well? (alongside assail)
i never played gunker so i don't know if what i say is stoopid
ah, so I'm doing it right for quite a while now. thats what I rely on but, bullets man. it gets scarcer with randoms racing for them
if you want to though i'm generally paranoid about burning through ammo, as plentiful as it may be
if you're on the looting grindset, you can certainly afford that
Assail man
gunker also has no VS so kinda sad.
i usually just farm true aim stacks with DS and throw shards once i have 5 stacks
For the majority of your fighting, Assail is great
yeah thats what I'm running on as well, drain assail as much as possible rather than use bullets. Only pull them out against special targets
The gun comes out for when you can't wait for the travel time or the recharge, or for when SG gets too unstable
After about 15-20s you can't safely Assail more
oh yeah i don't know if you know but sometimes its not good to shoot asail from too far away due to limited uptime.
So the gun comes out and everybody fucking dies
and make sure to wildly swipe your mouse around when shards are in the air for maximum gaming
its pretty good if you aim for your target. it does hit far.
It tracks until it hits
yeah but it can only pen like 1 guy frm what i understand
like lets say at close range it can pen 3(? don't know max pen)
but far range can only pen 1 because after you pen 1 the projectile dies.
though there is an extra target it can hit (and another with ethereal shards)
so swiping your mouse is unironically an optimal strat to ensure lock-ons
I don't run gunker but is it even worth it to run assail over losing psykinetik aura
I mean I'm weird and I even take mind in motion deliberately
especially at histg/maelstrom
So I can edge for longer
Well yes, it is
Assail is so strong
in terms of performance yeah I'd say it's worth it
It is balanced out by not having access to Psychinetic's Aura
whats psykinetik aura
in terms of not letting my brain rot, i am definitely taking assail over the other two blitzes
+5% cdr on elite/special kill
I don't take mind in motion anymore, I tool the other one to boost its damage, normally I max out the stack by melee kills
Group CDR on elite/special kill
but that one is so cool tho :(
lets me spam my vs
I take both :)
if you take aura can't you just have perma scrier's and never even use your blitz
Nope
nope
cd starts after the thing ends
It doesn't start to regenerate until it falls off
womp womp
also, warp charges doesn't work on gaze for idk how long, i actually don't.
Also Assail does crazy damage with SG and DD
since the dawn of when the latter got added?
You can one-shot gunners with it
since p13?
as far as testing, I felt like it does, the build up is slower(?)
no i mean the CDR
I only started using gunker when the twins came out
Assail and Disrupt Destiny are made for each other
warp cahrges give you cdr on your ability right.
doesn't work for gaze
no my VS and DD is made for each other 
can't shoot guy through wall? just VS
ez buff restock
I never noticed this one honestly
They are?
I thought the empowered whatever works alot better
yes, dd helps assail reach breakpoints and assail rmb is v good for tapping blue people
If you're using assail as a crowd control tool
head shot with Assail and Disrupt Destiny does magic
if you can condition your team to do that then thats good
imagine you just never actually do your brain rupture
so they are just attacking on your command.
Assail under DD does more damage than under EP
Iirc
DD was the one that requires you specifically to kill the enemy right?
And Assail helps you to maintain DD
Yeah that's why I don't really like it
It's super inconsistent depending on your team
I didn't at first
wouldn't the gun do the same tho :v
The trick is to take the 30s duration
gotta say, "same".
I never liked DD and SG back then. Until I was forced to use guns.
Yes but it helps to have an option that doesn't drain your mag
nah even if people steal your blue guys there will always be others except certain scenarios and loading elevators
take 30 and the +3 on weakpoint, once you hit max stacks, you only need to refres hit 30 seconds
REFRESH. meaning you just need to damage them.
So every ~15 seconds, find your blue target and send him a kiss and buff restocked
But take the 30s duration and don't worry about it falling off sometimes
don't need to drain mag on max stacks tho
^ I wasn't doing great against the twins with staves back then
and the big secret is even if you lose stacks it doesn't matter b/c it doesn't take long to build them back up
so tbh yur target priortisation doesn't get fucked at all.
If I can even damage them @_@ although thats alot easier on damnation and auric where there's actually enough for the veteran or ogryn not to immediately remove
idk i run void and even then its pretty easy
void isn't hitscan.
I mean assail is high dmg rmb and crowd clear lmb so if there's a blue guy somewhere on your screen it'll be easy to kill unless its like a mauler lol
DD is for Void and Guns both imo.
then just shoot/stab him v hard
disrupt destiny is clearly for melee
yeah like don't take assail for dd if you're running void
yeah im just saying its easier to do it on guns since its hitscan
A poke in the eye is always the solution for maulers tho

Why not
Yeah that's why I prefer empowered because half the time I'm using it to cleave through hordes from afar and when there's smth that can't be assailed easily the revolver comes out
Blitz matters less on Void than the others tbh
But if your target is hiding or moving laterally
i mean i never use my blitz, but why would you take assail when you have void
Assail can tag them easily enough
they got a lot of overlap and you can just take single point of smite for point economy + more flexibility in tree
That is valid
I like guns
in case you want cdr aura
void shoots through covers, and if they move just aim
Smite is the other option I would go with
I took smite on DD gunker because smite helps in some situations
And you take Venting Shriek with Void too
anyway yu play about 1-2 week with DD and you will get used to it
on void build you can ptake smite and entirely ignore it
To let you fight in width as well as in depth
I guess Assail is mostly a skill issue mitigator for Void
Like training wheels
I hate smite on gunker lol, assail is just too good to deal with certain bullshit like rager storm or problem specialists behind mobs + it's fun to weave in between melee/shooting
but ofc you do you
unless you're dying a bunch then fix smth
you mean, low skill floor
Not if you fully commit to it with SG
i feel if you are going to use assail on void might as well just use an actual assail build (like gunker)
so it becomes easier if you commit to it? am i getting this right
compared to what, half-assing it?
High skill floor meaning it's difficult to be doing well enough to not die
that is the opposite of what high skill floor means
No it isn't?
Rager storm feels not so threatening when Uncanny Strike + dmg buffs exist tbf
Floor is the minimum you need to do to do well
If the floor is low then it's easy to reach
If the floor is high then it's hard to reach
That's how I always understood the metaphor?
the floor is not the requirement though
the floor is the bottom of where you can be
when there's a mixed mob of them up in your shit like hab dreyko its pretty nice to just completely shut them down instead of risking chip dmg tho
you do not start in the basement
Nah, it's the bottom acceptable level
What you’re thinking of is “the output at low skill”
Yes, floor is bottom acceptable level of skill
It is.
Like ur not pulling smth out if u don't have enough skill
Ceiling as opposed is a max possible
So basically a requirement
Yes you do, did you play the binding of isaac
If “the output at low skill” is below the amount required to kill efficiently, then the “skill floor” is high, higher than the “output at low skill”
That is to say, you need a higher skill to perform at the required output
I played and DD is not for me
learned something new today
always understood skill floor as "output at minimum input" as opposed to the ceiling being "output at maximum input"
evidently i stand corrected
I mean I get the logic of how you were looking at it Kat
Ultimately it's just a metaphor anyway
for me skill floor is:
understanding the game / thing and being able to do average or appear to be able to do average
well maybe slightly under average but people can see you are getting there.
I always imagine a graph of “damage output” vs “skill input”
Not to scale, of course
There’s some minimum level of damage that’s going to be useful in the game. We’re interested in the amount of skill needed to generate that level of damage
For this example, the red weapon has a high skill floor, because it needs a lot of skill to perform at the blue minimum acceptable damage
That breakpoint in the green weapon means it has a lower skill floor than the red weapon. But at that particular skill, the green weapon actually does more damage than the red one
(The red weapon has a higher “skill ceiling”, because at 100% perfect skill, it does more damage than the green one.)
Thanks for coming to my TED Talk
go laspistol with warpcharge/kinetic flayer, you basically just go pew pew pew and everything dies
plus you have brain burst for stuff on which you don't want to waste ammo
no thanks I'd rather not touch kinetic flayer
it's literally free warp charges
randomly popping specials is a nice treat but not the main point
my laspistol gunker uses bubble + illisi for horde clear and quelling
it's really fun watching monstrosities melt at 6wc
Does sanctuary replenish your toughness aswell?
Not any more really
Used to be when brain burst kills gave warp charges off anything
But we get warp charges now only from elite/special kills, from the 4% chance of all kills in coherency, or 10% from kills involving soulblaze
yeah, the secret is wildfire; pop specials with the laspistol
10% a second
Wildfire sucks now lol
not really
it's just there for getting free wc on this build
wildfire is actually really good paired with EP smite
Hmmm, not sure what to do on my build then
Which one is better
Personally, I like the enervating one
Stops muties, dogs, trappers, bombers
Bursters
And, of course, projectiles shot at it
Yeah, but doesnt replenish toughness, thats why I essence harvest for that one
The second stored shield doesnt work that well with warp siphon
I mean, you have soul stealer and mettle
Oh this is with purgatus btw
Me too, but when there is a horde of muties the shield breaks quick
And hunting grounds
What's the actual benefit to the double shield, if you calculate when to place them correctly then you can deploy just as many
If you dodge a mutie while inside the dome, it'll hit the dome
this convinced me
My original build was heavily on smite, it's so easily to use an effective
i have way too much fun with the UNLIMITED POWERRRR
There's no evidence here that wildfire is what is putting in work relative to CF and PC
smite abuse? disgustang
I had empowered blitz and shriek so I could hold it for very long
between wildfire and venting shriek soublaze stacks, it's doing work
Wait how did your ability regen so quick?
There's still no evidence to that notion
one of the nodes gives ability CD on kill, i forget
Yes if you have resonance and EP active. Otherwise revolvers, plasma vets and helbore vets will out speed you.
Only worked because the hounds were weak though right?
hunting grounds makes that sort of thing a lot easier because hounds are weak, but it's still possible in histg
that build is my "brain off" build because casting and quelling both give toughness. i got abandoned during a histg damnation carnival run this morning and carried the 3 bots while taking zero health damage until 3 more players joined 75% of the way through the match
Ehh, EP on smite. You can do the same with warp siphons without having to sweat on not wasting a charge. It's also a lot easier to get the infinite going with that outside of dog waves.
i don't like wc smite because using shriek dumps them
getting EP stacks back is trivial, and they're not time limited
Yes but using Shreik applies +6 stacks of blaze
it doesn't jive with me since that build is full lightning
This was done on Auric Maelstrom, the more elites you have the merrier this build gets. You can view this build among other things in The Psyker Atheneum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
Every time you shout it increases the damage
Until they are dead ofc
Infinite ammo blitz vs gun though
You have more options
The thing is, if you use a quick LMB puff to interrupt a special you drop a stack. If you don't want to do that you might let a netter fire their net, a bomber throw their bomb, which can result in a player going down.
i usually just zap them with the staff
still have to switch to it
Which is almost instant
lmb also doesn't immediately stun
Psyker life is juggling between your weapons, that's why we have faster swap time
i've had lmb let me down with trappers or whatever ignoring the ramp up and still doing their thing
No but it does immediately interrupt and force flamers, netters, bombers and dogs into the 'collect your gear' animation
I keep the blitz out
Switch to melee every now and then
i almost never use melee unless i need to deflect the gunners my vet is ignoring
Don't have to call me out like that:(
luckily spamming lmb staff is pretty cheap on peril
And specials tend to be pretty close to the team so theyre usually easy to hit
Except for snipers, but theyre not that important to stun anyway
I do like randomly killing things with LMBs though
Feels like cheating
Like they look surprised that i can do that too

the staff melee is actually really funny
Im not even sure if it staggers
it staggers chaff for sure
"Even hand to hand I am dangerous!" -Edwin Odesserion
I think i staggered a crusher once but im not sure if it was me
when i play with my newb friend in malice (because he lacks gamesense and is still learning) i often use the staff melee to play with dogs
Ulgo also train lil one to play. They lack spacial awareness
this friend of mine lacks awareness in general
Yes. Ulgo say not go toward dog. Turn around looks at dog asks.
Is this dog?
playing star citizen with him, going to do bunkers, he fucking jumps out of my ship as i'm landing and nearly gets himself run over with the landing gear or knocked over by the thrusters, doesn't say shit about what he's doing except to talk nonsense
does everything possible to make his own experience worse
Sometime Ulgo think lil un not know how to use class. Is sparkhead but never use power
Only melee weapon. They not use TALENT POINTS
luckily this friend of mine only plays ogryn and is basically an ogryn in terms of mental capacity as it relates to gaming
no offense, hefty associate
Places down shield
Ogryn runs straight through it
watching him magdump ripper gun without ever bracing it was actually painful to witness
Skull crusher. Sometimes
He... what
i told you

i'll give him advice on what to do and he just ignores it
does the same thing over and over even if it doesn't work
Ulgo think they need special help
he does much better with stubbers
hm, have to say
surge with assail is not half bad
it's like just running voidstrike
but with two slots
Isn't this your cousin ulgo?
Ulgo stop everytime Ulgo see dead pal
Is sad to see
Ulgo knows... wish Ulgo was there to help pals out
How are pals with emperor? Ulgo never ask before
our hefty associates go to the great mess hall in the empyrean, over which him on terra presides
They go to Emperor lunch table?
Yes.
aye, sweet brute. rations forever
Lucky Ogryns... when Ulgo die he meet emperor at lunch table?

Ulgo want to tell emperor lotsa stories!
Tbh if any of us deserves to sit next to Jimmy himself, it's Ulgo
Jimmy Space
Ulgo like jimmy
Inventor of the Space Marines
found this old clip and laughed so hard i needed to upload it!
I don't care if it isn't official, for me it is
Why did FatShark intentionally make the 5-headshot perk not proc on brain bursts
me when I design a tree to be anti-synergistic with itself 
brain burst is incapable of crits
that is why
Lame
Tbf it's in a separate branch of the tree
They generally try to make each subclass workable in isolation
It's OK to have nonsynergies
It's close to EP, which is practically a requirement for using brain burst decently
I mean that part is true
EP is definitely better for BR than the others at least
I don't see why make a "tree" instead of strict subclasses if they don't want things to mingle, I don't believe that was their thought process
brainburst having a 1x weakspot multiplier so it can't even benefit from the +weakspot damage from DD
You can use it without but it does feel sad
Well they do want things to mingle
Not every combo has to work though
it's just an oversight and a general problem with them tying crits and weakspots together
crits and weakspots being tied together this much really needs to be shot in the kneecaps
You know an even worse combo?
That's a bizarre defence for something intentionally making a mid ability have even less potential than it does
Inner tranquility and Venting Shriek
i didn't think i was defending them
Not you Arco
I don't see the point in not letting them be tied together, your defence of them is pretty much "Just cuz"
Surge staff
Purgatus
Trauma
That's basically it I guess but that's still a big chunk of gameplay
You know that's not a very good point, considering that means more reason to let it mingle with BB, right?
crits themselves have too much with them, and a lot of things in this game is not balanced around deterministic crit sources
weapons tending to have the same weakspot and crit dmg multipliers
That's true, but I do think BB should get the pass considering the zealot tree is much more player-friendly
i consider zealot's tree to be on the more braindead side of things so i don't want to set that as my standard
Psyker feels more player friendly than most to me?
BB should get some neat stuff but it shouldn't have to do with crits
Vet and Ogryn have more awkwardness
I think one crit per five BBs is perfectly fine
Actually I kinda like the idea of BR critting
That's a LOT of investment for one crit
one of the more egregious parts of zealot to me is the design of its keystones since they all virtually require no particular interactivity
Maybe enough to push it over a minor breakpoint
Like make it 2-shot a Reaper instead of 3
sure, though you can just farm true aim stacks with other weapons
and i really do not want true aim to keep the "guaranteed crit on x weakspot hits" thing
Works for Voidstrike and Assail
Good, BB NEEDS the spotlight
zealot keystones be like
crit more
hit hard when low health (and running wound curios)
hit hard when you run/dodge
It's been garbage to mid at best since LAUNCH
we really should just kill the idea of linking crits and weakspots together
BR is great now imo
why not
sure, so it should get improvements in other and more interesting ways
i feel it would get a little too spicy if it was "on kill" instead
Stack BR with EP and mow down gunners
It is fine out of the box if you just need a reliable long range and anti-armour attack
it's not the condition that i have a problem with
it's the fact that it's bonus related to crit
And it's actually really strong with EP and its speedy modifier node
crits and weakspots should be untethered
I can agree, but unless they want to rework lotsa stuff just for BB, making true aim work with it is a fine placeholder buff for now
and crits should be left as an RNG mechanic
It kills an elite/special every 1.3s I think?
And you can precook it
It tracks if you can land the crosshair on the target for a single frame
i think that would kind of ruin my voidstrike surge setup
It staggers before it even does the damage
It's really strong now
You just can't use it as a primary like you can with Assail
And that's a problem with Assail
though it is the voidstrike
What class can use a Blitz as a primary, apart from with Assail?
vet
(And don't say Smite or I'm calling the commissar)
Smite Psykers 
COMMISSAR
smite psykers make me very sad and also confused
confused because sometimes they still do solid damage
OK Vet if you do the funky keystoneless grenadier build
Funny enough with enough resistance you can spread Smite enough for it to deal damage to the whole horde, so maybe that's why
Maybe that node that increases enemy damage taken counts it as their damage?
Which I still have to try because it looks fun as fuck
the ideal team comp is 2 smite psykers 1 truama psyker and a zealot with a hammer who only spawns if theres a boss
is that a fact
Not at all, just a guess
hammer vet new meta
Vet with a hammer?
Heretic
i was looking at your post when i was typing 😭
thumder hmamer does just kind of slap bosses into oblivion
XV eviscerator also kind of does
But I am terrible with it
i haven't really been playing zealot
And my hammer is also terrible
i get really confused when i have ragers in melee and i can't stagger them
i just go Huh?
and die
I prefer more agile Zealots mostly
i got lucky with it and got a good one on my first roll
Indiana Jones them
yes thank you
Tease+denial variant
i guess the bigger problem is that i have a habit of engaging ragers in melee because i know i can stagger them
(thank you force and power swords)
yeah but that would be just one at a time
(and i would be using a combat axe which makes me feel very strange)
i tried it, and i can say that it felt.. reliable? but like, not good?
idk if i would have done better with power sword
maybe it needs to be built hyperspecifically
so it can oneshot things on vet
It works on Psyker pretty well actually but only some builds
Disrupt Destiny helps it to make breakpoints
Veteran finds it hardest to build iirc
I haven't pulled one off yet
I think a Veteran Rashad might be the hardest weapon to build in the game, if you consider a Power Cycler III Power Sword "good enough"
i would never even consider axe on psyker
ah, splendid
I wanted to try it on gunker
no wonder it felt so awkward
So I would have a versatile weapon that can handle carapace
Nah not too hard. Veteran has 10% melee damage node.
It worked but Illisi works better imo
But that means taking that node 
That's right tree right?
Yeah you can spec from krak nade.
I think for a melee veteran it's definitely easier
And it's just 1 extra point to the right.
But it's not like the old Veteran Rashad pre-13
Where It Just Works
Veteran points are the most expensive points too in general
Since their tree is so massive
Aye but they get shout which is super op. And plasma which is also super op
Yeah, it's easy to kludge some shit together and carry with plasma/VoC/Surv Aura anyway
And regenerating shredders
And power sword
Side shit is more fun, love my max dps CIAG with E Stance
I only like playing psy and zealot. Even though my vet is lvl 400+.
I need to finally level my vet
I play literally only psyker and zealot, I really tried to like ogryn but I don’t vibe with the big man playstyle
huh so we all only play psyker and zealot?
I play everything pretty equally. Except for psyker of course
Veterans and Ogryns are a myth
Don't trust the lies
everyone plays vet and no one plays ogryn
I absolutely hate most of ogryn's weapons but the few I do like are some of my favorites in the game
IIIb clobb drum solo LET'S GOOOOOOOOO
Uhhh so gaze doesnt work with siphon because spending the warp charges doesnt reduce the next one
Yeah
Gaze is for guns and guns are for DD anyway
DD maximises your crit/weakspot damage
Which is what gun psyker does so well
HOLY SHIT THIS PSYKER IS LEVEL 2.2K
What a nerd
He crashed my game
what are these levels?
He brain ruptured your PC lol
How many times over lvl 30 you reached
how can you tell
For context, a normal damnation is like 50% or so for a level up
True Level mod
I feel like zealot is by far the most popular class from personal experience
then a tie between vet and psyker
yeah because most people join the game thinking I FUCKING LOVE THE EMPEROR
then realise zealot is trash
also having a melee focused class in a melee heavy game fits too well
zealot is great
I feel like every class is really strong
vet has better melee tree
every class except psyker
individual balance aside they’re all really good
wym
every other class is easier and cheaper to build
im just talking sheer effectiveness not ease of use to be fair
also I will say purg and surge are extremely easy to get good rolls on
i still cant get a good deimos or mk4 to complement my purge
Weird, zealot is the best class in the game
But you know, you do you
all you need for a good mk4 is uncanny and carapace, maniac is preferable for second and the second blessing can be either riposte or precog, preferably the latter
I fuckin love Psyker
Huh zealot is pretty easy to play for me.
i'm generally surprised at the amount of people who call zealot trash
Just pick martyrdom + any weapon.
by skill wise I mean talents mb
High stam good stam regen high hp.
difficult to die to non-disablers
is very nice
and i get to run knife and rack up insane amounts of crit chance
love my 100% deterministic crit chance
zealot has the highest clutch potential from how high his survivability is
hi psykers. any recommendations on perks/blessings to maximize this item until there is a better one?
illisi
damage: 79
mobility: 78
warp resist: 66
finesse: 69
first target: 76
+1.5 stam
+8% melee (groaners/pox)
t1 riposte
t4 shred
Yeah zealot is very easy to clutch.
Especially with access to stealth.
Just run and ress. Xd
The perks and blessings are kinda unfortunate
what do you use it with?
Also loner aura so you can regen toughness anywhere.
But it's probably workable
voidstaff
It’s not great, for the time being replace both perks. Maniac flak should be fine
yeah, not too thrilled lol
then i would say either flak or maniac for groaner and slaughter for riposte
been using chainsword and dipping into force
perk damage boosts are much more valuable than a change in blessing imo
or flak maniac and keep blessings
tried purgatus ingame again
it's growing on me
only reason i don't take loner is just cuz pathing
Warp Charge ultimate synergy stick
dont forget the sunglasses and its 💋
ok ty psyks
if only i could get it to avoid loner spawns
All the shrieks all the time
what’s your knife build?
I find trying to get crit knife to work with shroundfield is extremely tight with skill points
Ulgo think best team comp is
1 boss.
1 sparkhead
1 shouty
1 Ulgo!
i've been using EP brain burst for helping with distant or problematic targets
I just suck it up and do slow brain ruptures lol
No zealot sometime good
My Trauma uses the luxury EP ones
this is why my pub comps aren’t doing well, there’s never an ulgo with me 😞
Best team is quad ogryn
i also just like the extra kick it gives.
With Ulgo little ones ask. Where is horde? Ulgo say Ulgo krumped them all!
Wish I could take both lol
couragiously crush the carapace cranium, yes yes
But I like that I can use Shriek almost entirely freely with a Purgatus
thank you ulgo you serve the emprah well
Ulgo wonder why squish head? Brain squishier no?

I just try to make space for the shooty bois to deal with ranged as much as I can
i'm just happy to find a style i prefer

Ulgo need sparkhead near him. Easy to protec lil uns
Ulgo no serve emperor, He has his own waiters called the black ships
Huh? No Ulgo serve emperor
Ulgo too small brain to get joke?
perhaps this kindness may be returned with a SHIELD
there is not greater connection in this game than when an ogryn is slapping the life out of a dreg and I join him with knife punches
Ulgo maybe dumb. But still stronger than you psyker
I give thumbs up!
Right!?!?!
Zealot not bad. Need to think like zealot. Let god emperor guide you
A second level 1.1K psyker joined
Easiest game I've ever had in my life.
We're you just in that assassination mission?
Oh hey Skudie
Skudie went poof right at the finale. 😦
Yep
It's hilarious
Damn literally just had such a clean run with one of my fav psykers to run into, with two good zealots on lights out, we did a 100% clear, get to the final event, and game crashes wont reconnect
nope
When did they buff trauma? Feels way more powerful than I remember
i like mentioning clearing DH at top of match and everyone being on the same page to count them as part of the mix
Also, technically we didn't do it deathless because of the bot that got ledged at the start
trauma gets stronger as you get older sibling
ULGO INVISIBLE
the voices linger
I got the 6 monster kills in one match because we slaughtered three hosts that match btw
Ulgo solo demonhead once. Still very proud
was doing good do on bosses
always been like this
Holy shit the other zealot ended that match with 139K boss damage
last time i used it was before the rending changes way back, so it was probably that
am using rending shockwave
also hello skudie
believe we've played together a number of times
Not having 300k boss damage 
The craziest run going so good and then boom instant death at full hp. 1000 something games and have never seen that happen
Instantly put bomber resistance on all 3 curios because what the actual fuck why didn’t it down me
I have perfected my psyker build, it works by scaling the peril and peril resistence perfectly.
Make sure to deploy the shield before using staff or brain burst to get rid of warp charges, and increase your brain burst speed
Use it on low peril
I think it may have downed you but insta killed you the frame you were downed lol
That’s wild
I think something else killed you
i think more than likely his corruption just went above one wound from all the poxbursters and then ran out of health and insta died
It took a wound and a half
bomber resistance will not save you from poxbursters
anyway the reason it didn't down you is burster 1 takes off a bit mroe than half a wound in corruption, burster 2 does it again and then you're on your last life as burster 2 kills you
I take it upon myself to watch my teams flank because god knows nobody else will
ironically you would have lived if you had taken damage beforehand
My favorite frame btw
I read somewhere that bomber resistance was coded for pox bursters
But seemed like bs
no it's definitely the flame grenade bombers
Was just hoping true after this run ending bs
it is still a good thing to have for when you get caught in a bad position and fire rains down on you
fire is still the thing that will kill you the fastest
not counting overheads and multibursters
because multibursters are rare
With the exception of modifiers of course
I also read that bomber resistance doesn’t effect the fire itself just a broken perk in general
No way to test that though I’m on console can’t summon bombers in meat grinder
I had 15% corruption resistance when I died
I wonder if there is any thing I could have done with my curious that would have saved me in that clip
2 toughness one health was what I had
But one in a thousand death so probably just don’t bother planning to prevent it in the future and accept it as freak fuckery
it definitely affects the fire
flak
Huh?
it got fixed
last time it only affect his kick
purge needs flak
Oi!
I was considering that yes
also i think around p14 fire damage really hurt (you go down if you start from the center) so i have thre curios on psyker that have bombur resist
listen XD not a gun psyker and built for low damage high output lol
the only way to not die from bomber was to take the curio perk, so i did.
mfw it got nerfed one month later
wait
those do st uff?
i thought the curio perk for flamer and bomber was for their melee attacks
am i an idiot
it used to be that some time ago
so when a grenade lands where my teammate wont unnet me, theres a chance i may not die?
last time it let you survive 2/3 more ticks (can't rmb)
so you would prob still die if netted
not sure about now
thats how insane the damage was that time
imagine you get stuck in zombie horde
can't run from nade
garunteed death if no curio perk
good old bugged bomber time
atm my psyker runs toughness regen and cdr on curio perk.
if curios werent hard to grind the third perk would be gunner resist.
But imo CDR really important to me so yeah
what if this happens https://youtu.be/UxnFPtMdbXc?si=vDzphvdNbkE-qyGA&t=19 (timestamped)
also you can dodge slide jump out of almost everything, including the bugged nades
i remember someone showing a video eve nfi you dodge slide out of it you still die
it was a joke lol
fresh health, some nurgle juice and a poxburster is the real mvp
do you have all classes levelled to 40?
30*
atm im back to play vet like a zealot
did that long ago
also you could live, just needed to jump at the end so you'd fling yourself out of the fire
u should cme back for 1 hour tho, they made some cool changes like
gunner no longer knock back
and uh
trappers can get staggered
and uh
hmm
also gunner knockback nerf lmao
shotgunner ( and rager too i believe)
trapper stagger is kinda wack tbh
oh yeah they fixed some sounds
better than last time when i mistime the forward slide dodge only for that bastard to look me into the eyes with a delayed net
ye but the last thing this game needs is it to be easier
just need more skill expression i feel :v
but i don't think fs will add any.
most of the regulars here i see talk about numbers and pure balancing
It shouldn't be frustrating though
i don't see any regulars trying to fight for skill expression
tbh at this point the only sound ques i pay attention to are trapper and bomber
even flamer i don't care bcause i don't know which hole he is coming out from, and him being a flamer i have some leeway from when i see him to when he is a threat
dogsi just habit shove everytime i hear the bark so the spawn sound que doesn't really matter
poxy bursters one i habit shove but most of the time i pray to heaven i don't get hot potatoed from outside my view
like luck is more important for poxybs
(am half joking obviously)
i know. thats why i said i habit shove on sound que.
Which is infuriating specially during hordes
idk the only ones that sometimes are gone is the poxyb one when they ledge or game breaks down.
bomber sometimes have no line sbut the greade is loud anyway.
Which one are you most affected by?
if it always kept you the closest, this one be such a cooler look than the flat one in the menu
wait you can change the sound settings?
wow leve l2214 very pwo
yeah there are sound presets in the menu
2247 now that was last weekend
i wear it shamefully
is there a trick to dodge daemon host attacks
Dodge

Keep the block up
It'll probably burn through your stamina though
Kinetic Deflection will help you a lot
Move away enough and it'll teleport to you
i can block it infinitely but when i try to save on stamina and dodge, it never works
and the window where he can be stabbed is like 1-2 stabs, so it takes ages to kill
Ideally you don't aggro the DH but I try to find some waist high stuff enemies have to path around and dance the daemonhost around that
The director throwing a no-delay dog at me while I'm clutching: 
just kill the dh before it can kill you, also aggro on purpose since we dont trust rando qp teammates here 
How is knife on Psyker?
We have better options for the same job imo
DS4 or Deimos
But I haven't tried it to be fair
Nor have I ever seen another psyker try it
I see more recon lasguns in fact
I've seen knife psykers
Never impressed though
Usually new players trying out new gear
To be honest knife on psyker is not that bad. It's good for running a away quickly
If I could ever roll a nice knife, I'd try it out just for the getting around. Occasionally get a little tired of running like a little duckling after speed freaks with my Illisi weighing me down.
Hot take: Knife is not that bad because psyker doesn't need to rely on melee to kill things
This exactly.
I'd still rather have illisi/deimos or ds4
Because they're cooler
Than a british shank
But this is something you can say for at least two other weapons 
(which does not indicate that the knife is "bad" per se, either)
But it doesn't have reach, and the other two things I have in mind have reach
Knife as a weapon is ok in the context of classes that can actually build into melee
Psyker it's just because zoomies
Anyway give vet the duelling sword, I wanna see what that finesse talent does with it 
Give zealot power swords 
Truly one shot crushers
Knife psyker heavy attack speed hack any%
Siblings. I am about to buy 200 MK IV's in a foolish attempt to improve upon these. I will record the raw bounty and then delete the chaff one by one. I will also record the misery of sending the promising few to Hadron.
Psyk out, Siblings
imagine you get a god roll on like, the second attempt
NOH MY GAME CRASHED
Oh whew shadow play still recorded the buying segment
Good news siblings. I bought the wrong MK. 
Upon inspecting all 200 I can say while a blunder it was entirely inconsequential as there was maybe two candidates out of two hundred that had potential but were still poor.
I found this item worthy of collection however.
Time to buy 200 more. I'll be sure do the right ones this time. 
unfinesses your weapon
One shining diamond in the rough, siblings. There's a few other candidates but none so glorious as this one. I'll
how much did you spend?
ive spent everything i made in 2 weeks on deimos and I have had nothing useful closest one had first target as a dump stat with almost max warp resist 
3,261,150 this go around. In total? Maybe 5-7mil at least.
Possibly up to 10. I haven't really kept track till this time.
my god this game has zero respect for our time
I usually buy in batches of 20 here and there and last time I did it was a month ago.
Hey guys, question, what is the general consensus best gun for gun psykers? I use the fastest infantry lasgun with headhunter and deadly accurate. I tried using recon lasguns but they just seem to run out of ammo super fast and don't do a lot of damage. Headhunter autogun seems good too. The reason I went with the lasgun is for the attack speed and proccing crits.
las pistol is the way
recons are awful ive seen people do great with the laspistol
Columnus autogun
The OP megafart meta gun is Columnus Infantry autogun
Best DPS is the columnus, but I prefer the laspistol for the quick draw and find it better for spot killing specific threats.
Interesting
good question
they do the same dps, pretty much
but the newer one requires less clicking
Basically. Old one does more dps from my testing but it's not by much. Maybe 10-15%.
Las pistol makes a lot of sense since you swap to blitz ability so often. I would have never thought about that
I never had that specific thought tbh but yeah, it's something I do constantly. Swapping between Assail, Melee and Las Pistol.
I've never tried the las pistol on any class. I'll have to give it a go. Thanks
What's the mod that makes ur inventory like this? :o
tysmmm 💞
Here's what buying 400 weapons looks like.
how did you know i was autistic?
I thought it was pretty obvious
feels like brunt specifically will give you bad rolls when you go on a buying spree. i limited myself to only getting 10 of anything at once, then waiting a while to get more if those 10 had nothing good
this has actually worked out for me pretty well
Feels the same to me tbh.
Generally when buying batches in 20 it feels like I almost always get a decent 370+
Ive been playing two damnations then buying deimos with everything and still nothing good
i think it gives you better rolls based on the amount of mental damage you've taken trying to build the weapon
i am sure there's some kind of reset on the rng
maybe it's some kind of protection against bot buying + selling
Nah, it's fatshark. Every game has made the rng worse and more unbearable than the last game.
i wish
The problem is when you're trying to perfect something, decent no longer cuts it. 
I spent 3 mil on weapons and only one came out as good as I could ever hope for. Now I have to pray Hadron doesn't turn it into a brick.
oof
it be like that
im saving millions for the fabled next content drop
tho i already have good rolls of nearly every weapon
Same, that and bricked weapons that might be useful in a crafting update.
Every time I hit the cap tho, I spend a few mil and eek out an extra 0.5% damage or a better blessing that probably ultimately goes unnoticed.
thats me huffing the hopium
m-maybe theyll increase the lock limit to 3 maybe some of my gear will unbrick itself
but tbh they have zero faith in their product thats why they gave xbox people so much currency
My hope is they'll let you swap stats once or smash weapons together for an improved version.
I got a lot of weapons that would be great if a stat is swapped.
i swear they dont actually play their own game they dont know its actually fun and they feel they have to cheat people into staying by making the grind so stupid
I dont see them changing anything with the crafting system
it's a fun game! I just really wish they would talk more about what's going on. 
they already changed it once companies like that dont like change the same system more than once itll make it seem like they dont know what theyre doing
at least in fatshark's case it just seems like they're slow
if they want to attract new players they need to lower the bar for getting good gear its not resonable to assume that the average person is willing to spend 500 hours to get 4 usable builds on 2 chars
with the pace that they're doing things, my expected time for a crafting rework is on the timescale of years
increase plasteel given by missions
give an option to buy blessings
make the lock limit 3 instead of 4
THERE I FIXED THE CRAFTING in 3 easy steps!
They're shitting on us (and rightfully so tbh)
Chaos wastes came out 3 years after Vermintide 2 released and that was the most fun it ever was outside of the release bugs like Krubers automatic rifle and blow horn blunder buss doom shotgun. 
Whoever made this was 5'11 tho
if i have to grind for red gear now and rebrick all my shit im deleting my chars
red gear in the last two games was max stats so at least once you get it, it's good.
VT 1 they were unique weapons iirc, VT2 they had cool skins and names but you could do whatever.
took me 460 hours to get 1.5 builds for my psyker and 1 build for vet and zealot
ogryn still on blue gear
if they add gear with better stats im deleting them all and sending some "mail" to sweden
Ever since I learned of the extension that lets you view the shop in a web browser thats where I get all my other weapons for the characters I don't play. 
same
theyre such princesses my psyker slaves day and night and they get good greys for nothing
which blessing change to Rending Shockwave?
Nexus if you want to do a shockwave build. With nexus IV tho that's set up for blaze trauma which a lot of the stave psykers adore.
ok thanks

yeah i would probably play more without the item system
there are builds i want to try but literally not worth wasting resources trying to get the item for it
Umm
not even because its hard to get a decent item, but its nearly impossible to get a perfect item, and i feel somewhat obligated to get a perfect item for my main builds
No
Im saying, just the cost of getting a good item with the blessings and perks i want i usually compare it to "oh but i could try and get god roll of my main build instead" so im less likely to try the other thing
if that makes sense
it isnt super logical but its an issue i have
Note that I'm not defending fs here
I think the item system is deeply flawed
But i think playing with a 3 mod item
That's imperfect
Isn't as soul shattering as you make it seem
My hope is that they streamline the existing system
And move the grind to a different part of it
Ie: make it easy for people to get the perks and blessings
But make the super grindy aspect to be
Get 5'11 out of the helldivers section
Fuck 5'11 larpers
maybe just make resources harder to get
but when you have them you know you can be rewarded
instead of spending 1 missions worth or 100 missions worth of resources and potentially getting the same outcome
The truth is that you do not need a good item to do auric or damn
i know that
u can take greys into the hardest missions
but it doesnt excuse a poor item system
The quest to get the perfect item is just our gambling addiction in full throttle mode
Maybe they did not expect people to chase that much godrolls?
maybe
I'd like to know what the intention was behind the design
What did they expect, their assumptions...
90% of crafters stop right before a godroll...
I see another maniac + specialist enjoyer for those really really specific bp
its beyond stupid making a game where one wrong dodge gets you killed but having the crafting system be rng based
you either get skill or rng. if you had the best gear you could want there would never be a scenario where you'd think huh maybe if my weapon/curio was a little better i would have survived
i see
Fundamentally they have to make some part of the progression grindy
My expectation is that theyll loosen it up once red weapons come out
And make those the real grind
the "once" in question: 👴
Is Bloodthirsty considered good on Deimos (100% crit on charge kill)
nuh uh
my system is this:
if i want to play this class / build, i will get decent weapons.
If the decent weapon requires a godroll then i grind until i have the godroll. If it doesn't (i.e. shotguns, crusher weapon) then i won't.
Basically i spend a longer time grinding so i don't end like like your situation where you are stuck having decent but not great weapons
what is red
but are reds confirmed? o.o
cmon they already have the code for it theyll obv reuse it somehow
best stat stick, not sure if it includes choosable blessings
bots have 100% weapons iirc. idk if they're red tho
not obvious tho, maybe they want to make this game grindier?
and they still suck sad!
like 100 for all stats? this is a vt2 thing?
p much
ngl i think some thresholds will be broken if its 100 instead of 80 for all lol
vt2 I think weapons had fixed damage. But red weapons had it so the perks were always maxed out. So you just had to roll 1 or 100 times to get the combo you wanted
my friends who played vt2 got great and finished out their builds with 400 hours of play
I don't think penetration beyond 100 does anything unless it specifies damage vs ?
i prob could finish my DT one well within 300 hours ngl :p
I played psyker for so long goddam
like what do i do? I have to eat and sleep jesus fatshark i cant camp the store 24/7
yeah but current cap is 80
Oh yeah. I was thinking of something else
kind of weird they choose to cap stats at the number "80" too
like "100 pen" could have 80 actual pen
content baiting
the worst part of it for me is just that- even with a ton of hours invested, I don't ever want to try working on a new build because Idk where the breakpoints are with all the variability in mid-tier weapons. If it was just consistent, I could learn how to fight with the rhythm of the weapon better and faster.
just download loadout config mod
I sense filthy sorcery
All works used in this video belong to their respective authors
KHORNE SMILES UPON US
Steadily going down again since patch 13 update.
Great live service game with the yearly content drip. Xd
fatshark never gives me what I want usually
wait is this game actual live service or halo live service
wait halo live service is unironically better than darktide Xd
Eh, that doesn't surprise me much. Pretty similar thing in vermintide where the player count soars for a bit when a new DLC class releases but goes back down to 3k ish.
Halo live service generally gives free cosmetics
And the ones that aren't free are usually in the shop catalog
they do price gouge though
so not much better than DT
how is shriek spam not nerfed yet
Wait, can I see ur psyker
41 minute mission tho
yeah but when do you ever see 1.4m damage done
usually an entire team maybe adds up to that
funny trauma moment pt 2
scab only probably made it possible, crusher patrols inflated that number
I meant ur psykers drip, but it is startling to see so many dueling sword psykers
The scoreboard mod overestimates trauma damage by a good 30-40%
Its the strongest psyker melee
still hits the 1m mark 😎😎
Maybe, maybe not. Depends how many poxwalkers you oneshotted
also hard to gauge in a real game how much the error matters since a nontrivial amount of your damage is from shriek and perilous combustion
It's not hard to gauge, you just install ovenproofs extension
lmao literally no one has ever asked me that
yeah okay, first time I've ever heard of that extension or of the bug
It's a great mod, it shows different categories of damage such as warpfire and burn
we cant put ictures of weapons we got inm here anymore?
they should give braced autos to psykers I think that would be funny
-shoots gun
-shrugs
-slings gun onto back
-shoots lightning from hands
Gunker is so fun