#psyker-class
1 messages · Page 1127 of 1
I always thought the bullet had a random trajectory inside that reticle like counterstrike
as far as i remember from a playtester explaining it, the game just checks how close you shoot to a weakspot and decides if you're close enough for it to count as a hit
Same way that we adjust to uneven surface footing when running even if we make our balance adjustments after the fact that we get imbalanced.
for the agri then yeah it has some spread
Yeah this is how id describe it
i'd also take the visual spread of crosshairs with a grain of salt
if you're not using the mod that fixes it
Crosshairs in this game are known for being not great
Yeah, it's a combination of that as well. But if it was only that, it would get jarring in the long run.
honestly... im testing it and maybe not haha
so I'll do some more testing but almost seems like if your crosshairs are around a weakspot its generally just going to hit it
It would create a player-experience of dissonance. Basically it would be conditioning them to not feel the satisfaction of lining up a shot visually, and nailing it. Which is a central element of FPS engagement psychology.
on the initial shot while standing still, the accuracy is this
is that a mod?
Yeah theres a mod to fix crosshairs
crosshair remap for a different crosshair, and crosshairs fix to make the spread actually representative of what it is
yeah i am not quite a fan of the revolver's default hipfire crosshair
There's a reason for it :P
If they made it easier to spot the aim assist, it would feel less rewarding to nail a headshot
yeah only revolver
Youve earned 1 headpat
Im not sure how it would work if they removed it from plasma. It would feel less powerful for sure. Right now it feels like a big fucking deathray.
woohoo
Even if you miss you can miss
if you could run revolver and plasma that would be interesting haha
yeah, mostly just the stupid amount of cleave it has
50 cleave 🙂
i'm fine with it existing on the RMB for some ammo/heat cost, but perhaps the LMB shouldn't have 50 cleave
Perhaps they'll add a blessing that attaches a revolver to your plasma gun
A small explosion would make sense. perhaps a point-of-impact AOE?
or brutal momentum to your revolver so you can clear hallways
Instead of a tunnel of annihilation
plasmagun does have a mild explosion but it's pretty milquetoast
delightfully devilish
I want the option to toss the goddamn thing when it's about to blow up.
Then having to run the entire mission with no ranged weapon. And a short cinematic of my guy promptly getting summarily executed for abandoning a gun worth more than himself at the field of slaughter
After i return
I havent seen milquetoast used in a minute
great term 10/10
By the way, what's the big fucking idea of having the fuck-darn actual heat vent... vent the heat... into our goddamn faces?
Why couldnt they just make it vent like... fukken sideways?
wake up and smell the ashes
Im okay smelling the ashes of my charred enemies
Only 10/10 term is "arcoing" also known as dodging off things
But it's kinda dum... Wait... There's not even any sights on the goddamn thing. My guy could actually just turn it 90 degrees to avoid being scalded.
Nvm it's wh40k at it's finest.
It's not only the admech being dumbfucks, it's everyone
why would the knife do this to me
You must be cutting it close if thats screwing you
On second thought maybe mk5 ds would be bad for you
mayhaps
Arco do you want the josho screech clip
i'll administer his screeches into my bloodstream at my own pace
Is it really up to you tho
i did not think that my dodge would clear the railing, cuz i was assuming that i could initially hit the railing and cancel out my horizontal vel, preventing me from being sent off the earth
What did you dodge off
the stairs
Yeah you fly
Josho did it to me
I was very sad
Oh i think you were there
I may be dumb
so true
This is like the 14th fcking mission in the past 2 days where I crash at the end
Rude
You did miss everyone calling me dumb and then mankar murdering me
If fatshark is going to do their best impression of TF2's potted plant and janitor at least make the game playable
Oh my god
And fix the stupidly high knockback that ranged enemies have too
idek how that got bugged out
you will be wind tunneled
I'm actually so angry at darktide rn
How am I even supposed to complete a single mission if I just crash every time
There is only wind tunnel
if you open your inventory and you happen to have a good amount of items, then that can result in a crash
most of my crashes happen mid mission
even without a lot of items, i've crashed on my low level zealot by entering it more than a few times
yeah
i mean that it sets up a crash
Big inventory turns you into a timebomb
there is definitely a memory leak with inventories with a lot of items, and i think mods can exacerbate it
i was crashing more often when i had weapon customization enabled
I guess i'll have to spend the next like hour clearing out all of my inventories yayyy
God each day I'm enjoying darktide less and less lol
Not only is the game unplayable but I keep queueing into teammates that are genuinely going out of their way to throw
My mourningstar is held together by duct tape
Because i have a large inventory
Its very laggy
entering the inventory on my psyker is a death sentence
uses 2 weapons
But my collection of 15 near godroll weapons i'll never use :(
at least 3
Oh hey arcosocks
hi
Imagine you survived every counter in the hive and only die to Open the psyker weapons locker
Ironic
drop dead from a heart attack
Elite operative flawlessly clears auric level missions and then trips and snaps their neck on the morningstar stairs
lol lmao
"great job surviving Atoma citizen. However we have some concerns..." - Inquisitor Greyfax
its 3:14am man dont do this to me 😢
man it must suck being the guy in that gif
refrain from reminding the world of your existence
sweet irony, we have inventories full of shit because rng
Plesae tell me that I'm not just crazy. I finally ran with a another psyker using DD and I believe that DD is the same target for all psykers
I made a 2nd Psyker because my first ones inventory became unusable
Just delete your garbage????
have you deleted shit or
cuz im afraid that'll happen to me one day
the void consumes
Idk what this dude is on about I have two types of things in my inventory: Good weapons and soon to be bricked weapons (thank you for that hadron)
I've noticed the memory issue happening to people with extended weapon customization, i know i have yet to get it since i got rid of it.
i have god roll weapons, and bricked almost godrolled weapons
i keep the bricked ones with potential
in hopes one day the crafting system will be changed and they can be salvaged
i am stockpiling for the next 5 years
you may think im coping now, but ill be laughing one day and you all will be seething
so true
Copium my friend
Free yourself from hope and you will have nothing but yourself
Nah, I'm good. I have plety of decent weapons because I know when to quit my friend
I have 6 great melee and 7 great ranged on psyker alone. I'm happy with that. All it took was a little time (600+ hr)
I tried but it was kept scrolling to the top after every delete
At a certain point it's easier to just level to 30 again
Now I'm cleaning up after I craft something
🥹
one day itwill get changed
and i will have the shield my ogryn deserves
anyone know what blessings are good for this?
rampage and savage sweep
is wrath any good?
not really
does devil's claw do anything except funny riposte shenanigans and some horde clear?
if the quell speed on the staff effecting quell speed when blitz is equipped ? struggling to notice a dif in speed between the 2
pretty sure staff quell speed only affects staff quell
it's good against maniacs and not very good against flak
but the parry is real
tbf the dueling sword's mobility makes it great for defensive purposes too
but yeah the parry goes hard
especially with kd
Mobility is a great stat, - defensive - offensive ... ...
the DS is like a knife but with extra range on its attacks
a great weapon.
i guess the reason i don't much like claw is that i prefer to be proactive rather than reactive
thats what I assumed but staff with 60% quell or blitz equipped barely seem any different, I have been swapping in the staff but not sure if I need to
It probably is, Ill do a record later and count the frames lol. If it is slightly faster I should be using it I guess
yeah, staff quell speed only affects the staff
blitzes and force swords have an unlisted quell speed stat of 50%
ahh ok that makes sense now, I figured if it was faster it wasn’t much because I couldnt tell any dif, my staff is 60 so not much more than the hidden stat.
I actually just counted the frames, staff takes ~1.75 seconds and blitz takes ~1.92 seconds to quell
I don't think I'd put Infested on that
And Specialists isn't the best but apart from that it should work for now at least
What would you do instead?
Consult the atheneum I guess
Flak, Maniac, Carapace are the recommended options for a Rending trauma
actually, real question, considering both do decent ish damage, and are midrange and CC big boys. Why would you use a surge over a trauma?
ive used both a lot and trauma just seems... better?
single vent; i get that if you're down u can altF4 and come back, but its so damn annoying to play with lol
Surge is better single-target I think and has less aiming quirks
It's point, shoot, refire
But yeah I don't use Surge much, it feels very unspectacular
surge is very easy to use
also cycles peril very fast so big toughness generation
I prefer toughnessx2 + stamina with Kinetic deflection, particularly if running deflector
But I die embarrassingly often on psyker so idk lol
My defensive strategy probably isn't one to emulate
Surge is ridiculously easy to use due to it's targeting. You can start your surge, swing your camera 180 and it will find something to hit as long as the lightning is still on the screen. And while the lightning is still hitting that target, you can swing the camera back again and find your next target.
Trauma for when you want to burn everything, surge for when you want to electrocute everything. I enjoy both for different reasons.
Yeah, improving ease of use is a real thing in this game
Less aiming time, more accuracy
so its a "its going to keep pumping out consistent dps while generating tons of toughness with zero aiming" machine, but id want a backup for say aoe dps. Ive rarely felt the need to swap off my firetrauma at all except for long range brainbrusts and stairs
I think Surge shines less as you get better but it's never bad maybe
Your AoE is Smite for control and Creeping Flames Venting Shriek for clear
And Illisi for melee
You mostly swap off from Trauma to kill Crushers and Mutants closing in on you I find
thats the thing i like about trauma the most. Not even in "rushed by a gorillion crushers with our back to the wall" have i really needed to smite ever
for control reasons
Duelling Sword and Deimos are great
Surge maybe also better on a melee heavy team, so you don't throw enemies around with your trauma as much and annoy the ogryn as much
Smite isn't for Trauma imo, you want a long range blitz
yeh
I favour brain rupture with it and EP and bubble, others do Assail, Shriek and Warp Charges
rupture, max cooldown talents and fire shriek + charges is my go-to
This
Lots of ways to make it work
i really really like assail but not when it locks me out of the cooldown reduction on kill talent and my staff already does good addclear
Depends on which weakness you want to address
I like bubble for breaking through a chokepoint
You can sit in it and rapid fire brain rupture all of the elite gunners before your bubble bursts from damage
Sounds like something I should try on Rending trauma
i think i might just be addicted to fireshriek
i used to always take bubble
but now its hard to
being able to 360 and burn out an entire horde through and knock a dog off your teammate through the wall is pretty neat
That's the drawback for Surge for sure. Surge users can run Smite and Illisi and Shriek to cover the horde side and have to get used to constantly swapping. A very different play style than Trauma.
Also always took bubble, but then I realized I used it as a panic button way too much. The other classes don't have bubble either so I used shriek instead and never went back 
bubble felt giga useful but the more i played the more i felt that its actually more chill if i kill everything faster, instead of putting it down and being "safe"
Most of my builds use Shriek tbf
I just find bubble helps trauma more
Also variety lol
Still warp charges with bubble though right?
I run EP with it because brain rupture
And because warp charges are expensive as hell
I don't take solidity unless forced and I try not to take peril resist and puppet master unless I have the spare points
That whole left leg of the tree is a point tax to reach warp charges for me
So my main 3 builds, 1 is EP and two are DD
What do you spend all your points on then?
(DD for voidstrike and guns)
I don't have the time today to show my builds unfortunately
A lot of the stuff at the top is really good
I guess I need a bit more at the top, because the rending trauma won't crit 
cloud radius could be higher but the 2nd one is fine
Reddit psykers dont like my build 😦
I am Krags lol
Whats the best tac axe?
Burn and cloud radius are most important for purgatus, 76 burn and 80 radius, damage is your dump stat for that staff
so confused XD thats a great node
It is, quell dump stat and no keystone not so great though 
Youre nuts, keystones are extra, totally unneeded
Giving up mechanics for damage is a meta for sure, but building a strong foundation makes it irrelevant and pointless extra, prove me wrong 🙂
Okay 
warp charges tho
You can make talentless builds with grey weapons work fine on Auric
It's not something I'd recommend to random people, though. Especially if you're trying to optimize
Going that deep into the bad left leg without even taking warp charges
Tax without the benefit
You're giving up a lot of damage, cooldown reduction, and peril resist by not taking Warp Charges
Toryism
no reason not to take even at least the basic Warp Charges while you're down there
The only class that seriously considers keystoneless builds is vet, and that's because the keystones are deep into a talent tree that already taxes them quite a bit + there are are a lot of strong nodes leading up to the keystones themselves
What are you even spending the points on, if you're not using them on Warp Charges?
mk2 is very good
I dunno if I'd call it very good
Mk2 Tac Axe is definitely the most serviceable, though
That's what I'm wondering, psyker is one of the classes where I really don't feel like I have too few talent points and maybe ogryn.
On vet and zealot there are a lot of good nodes I can't take
Depends on the build really
If I want to take warp charges I have to start cutting into the bone
EP and DD builds tend to be kinder for taking more stuff for me
Ogryn is usually pretty free unless you are gun lugger imo
Warp charges usually has to give up 1-2 points that I'd like to spend elsewhere
especially with Bubble, since Bubble costs one more point than maxing out Shriek
Usually those points I'd like to spend elsewhere are extra toughness, Empathic Evasion
...Wildfire
I guess
Still not a firm wildfire believer, so I'm okay with sacrificing that at least
Zealot is swimming in good nodes, so you never really feel like you're gimping yourself. Just that you're unable to take all the delicious survivability nodes
Vet is the only class where you legitimately feel starved for points
Gun lugger has to drop a lot of toughness nodes
Wildfire is strictly for Blaze trauma imo
Extra toughness would be nice yes, but I'm weird and don't take it even when I have have the extra points, because I want to be equally tanky, or squishy, on all for consistency
I mean like the heavy attack toughness nodes
i believe sire melk is trying to sell me an unpowered laspistol for my hard work. what course of action should i take?
punch melk in the stomach and run away
that would be an action most heretical, sibling
doesn't matter do it
melk is a "slimy little bugger" punch him
How does bubble cost an extra point than maxing out shriek?
they maybe did a snake to get bubble they wouldn't have needed to do for shriek
not sure how that'd happen on psyker but here we are
That doesn't seem possible
Especially since bubble is in the middle
Yup. You're mistaken.
They do cost the same number of points
I swear there was something that was preventing me from grabbing a node I wanted if I took bubble
Easy mistake to make
for a taxe i mean
Ahh. I might have been thinking of an older build I was trying where I was trying to fit both +15 Toughness and Quietude into the same build
But I wasn't taking Mettle and Perfect Timing at the time
Think it was for a Rending Trauma build lol
Yeah it's pretty alright in that case
The heavies being chained cleaves helps the Mk2 a lot
Are they uncapped now?
I have no idea honestly
I haven't used it in ages
I expect that they have a limited cleave like almost everything...? But Brutal Momentum should fix that
yep
taxe2 heavies are still target capped but BM gets u past that
i use bm + headtaker / bm + shred / shred + headtaker
Yeah figures
honestly sometimes it's just too much work to get that damn bp
3 amirite?
yup
It's just a case of the taxe being a weaker knife, without the zoom zoom capabilities of the knife as well
and the taxe also being a weaker caxe because rashad is a funny beast
though caxes feel a lot clunkier on psyker due to the lack of attack speed talents that Zealot and Vet have
there's at least some neat upsides to them, like heavies baseline staggering ragers on bodyshots is nice for safety
(at the same time, you can run Thunderous on your Caxe, swap to it while targets are burning, then smack stuff to proc the brittleness and make your soulblaze do more damage 🙂 )
Yeah taxes have some bizarre stagger bps
well when you spent so much time playing a vet with antax, speed is not really a pb, it's a bonus
pre p13
well, it's still good moblity and good cleave
solution: give dual tac axes
yeah taxes have nice attack speed and stagger the damage profiles are just a bit lacking, and you really need to set up for BM
4 cant even proc it prob
I run unarmoured, flak, shred/headtaker and brutal momentum to get the breakpoints I need on taxe 2
part of the weirdness with taxes imo is the damage profiles on the swings are all just a bit weird
the 2 and the 4 have identical heavies
the animations are not remotely similar
the PAs are also just heavies
does the warp rider node increase damage globally? As in both incoming and outgoing?
outgoing damage only
just the damage you deal
thanks
you don't take any extra damage from it
and the PA on the 4 has weird range so you push and stagger the thing out of range of the PA
4 heavies feel very vertical
which is unfort cause id run all or nothing otherwise
yea but then u look at the numbers and the strikedown does the same thing as these sweep-style diagonals
which is very strange
one of those weapons that hasn't been given enough attention since release
wait what
TAxe L
i tried to make a 4 build where it like takes full advantage of the single target
im better off with a thrust caxe
although thrust caxe felt really fucking weird to me
thrust caxe was cool when thrust was bugged
i must be used to fast weapons caxe felt slow to me
i think there's 2 different profiles for more cleavier lights vs strikedown ones
on psyker i should say
the 4 has cleave alll around
and the 4 gets the cleavier lights
wait what the fuck
for damage/cleave profiles the taxe2 and taxe7 have identical lights (besides animations)
they are essentially the same weapons
7 just has a good PA pattern so it wins in horde management
taxes are fucking weird
@spice veldt if your playing i can play after i eat
i hope the next big playtesting round gets them some love
yeah i actually enjoy them
yeah we have a slot open
but you really gotta go out of your way
josho will be joing too
you can bring them in auric no pb, it's just more work
yea
they do function
Let's hope for a glow up. Crab is a taxe user.
arcosocks
arco is a sock yes, but arco doesn't sock
Arsococks?
Swap to uncanny and, uh, idk, maniacs maybe? Does it oneshot Mutants already with H2?
Yeah
Maybe Flak or something then. I barely use Deimos outside of blocking or Mutants though, but I think block efficiency is generally a poor perk even then
I made it as a meme because hadron bricked it
It's funny tho cuz with a +3 on and block eff on all the curios I can do the funny ogryn thing with demonhost
block efficiency lmao
max it out on curios, sword, and kinetic deflection.. and deflector
you will be unkillable!!
You only need like a fraction of that if you dodge and spot windows to quell too lol
anyone know what belssings ar enice for this
personally id swap maniac for crit
i think it's deathspitter + infernus
but know, that recon las is considered to be one of the worst weapons in the game
i would only consdier using it on vet, becasue vet has way better ammo economy with it
if you want to mix things up, and be effective, bring las pistol
yea i have a nice one of those
quell speed is kindof fucked in the first one
do you like what Hadron did to my void staff...
i got this one too but havent had a chance to mess with it
flak right?
Guess the Emperor does love you
Oh I know. Imagine this one if it would've been granted at least one good blessing
lord, after 547 hours, i finally got surge on my voidstrike
wow
sir melk literally bring all gun in his shop on my psyker for three weeks
is deflector as goated as it looks
no but its fun
No. It's a neat utility tool, not at all necessary
that are better
it has saved my life from a surprise gunner once in a while
it is nice for not getting stucklocked by a gunner that caught you off guard
It used to come free on the sword
I just need something for when my team refuses to shoot back and we are just getting peppered with damage

it come with deflector it come with deflector
I meant like the sword did it without the blessings
But that's neither here nor there. Yeah deflector is cool I'd just rather have one of the beefy ass damage blessings
I was making an eggroll joke I am just autistic
it made me laugh
Imo better for Deimos than Illisi since Illisi is more blessing dependent
Deimos just needs Uncanny and then you have a lot more freedom for that second blessing
Different people get different amounts of value from Deflector, it saves me a down more than an alternative blessing would I find
Whereas Illisi really wants a Slaughterer and some other damage blessing
is slaughterer not enough
Illisi tends to get used with ranged weapons that favour Disrupt Destiny more too but that's even more subjective lol
I like Slaughterer Bloodthirsty combo a lot tbh for the combined damage and toughness through Mettle
But that's also just the only decent Illisi I have
Decent. Not great. It has infested and Bloodthirsty locked lol :/
But it works really well idk
Idk what I was thinking when I made it
I'd rather have Deflector on Illisi. If I'm close to anything that's going to need that extra damage blessing, I'm in the wrong spot. 😛
I see your point
My illisi builds both run assail too
So shooters are less spooky
I guess it's got a big ol' It Depends over it
Assassination bosses excluded of course. Damage would be nice there, but Oubliette it hardly matter and Chasm Station boss I'm usually on add duty.
I just recognized that when playing psyker, we are literally sending thoughts and prayers to help our teammates 
So Illisi is a weapon specifically for Surge, Void and Gun imo
One could argue that if you're having to melee at all, things are less than ideal
So I'd rather be as brutally efficient with it as possible
All of those weapons have great ways to deal with enemy ranged as it is, whether it be Assail or your own ranged weapon
My other staves tend to use Deimos or DS4
And they're both shit-hot as horde clear and more vulnerable to heavy bois breaking through
And vulnerable to regular ranged pressure
This is just how I see things
Disclaimer, I die on psyker far more than I should really lol
Surge is practically the only one I use as I'm absolutely horrible at the other staves. My Surge / Illisi setup hasn't changed since Iliisi came out. I'm really hoping that we get a new staff to try out some time soon.
They all take practice (apart from Surge lmao)
Gun is somehow even harder too
Literal opposite to my experience :)
how so?
Or if you prefer, bounce house on fire
Think that version is harder because you gotta edge
Especially if you are an idiot who runs bubble instead of Shriek
(Like me)
see
i always run bubble
and i tried blazing trauma and didnt enjoy it
the soulblaze didnt feel that impactful
now i tried rending and flurry and it feels a bit better
I have more bricked Trauma staves than anything I think and I stopped making them after patch 13 lol
Think of it as widening the killzone vs trash
Trauma's problem is that the damage is only significant in a narrow epicentre
If you put blazing on it, it will burn right to the edge of the stagger zone
does it need +25% flak
Probably
i didnt have that on it (hadron moment)
i was wondering if it needed other sources of soulblaze like shriek too. but im not taking off my beloved bubble
I think with Crushers ignoring staggers after they recover from one, Rending might be a bit better atm
Trauma doesn't automatically ground them permanently these days
But Blaze is satisfying as fuck lol
brunt just sold me a blue 379 trauma
I run it with bubble, it's a great generalist build
Predicting weak spot damage, carapace
Uh...
Terrifying Barrage and Nexus
I'm in the admech :)
Something something INCOMPARABLE MIND
ok it has
rending iv and warp flurry 1
good stats
i could just scrap the perks
and make this my new trauma
🤔
warp flurry 1 hopefully wont feel too bad
flak maniac? flak unyielding? idk
Check the atheneum imo
I never know with perks and breakpoints
Too many variables to keep track of with the number of weapons I use
is assail the best build ?
No such thing as best
Pick the ranged you want, then make a build that complements it
Assail is probably the strongest blitz in isolation but it's a bit dumb
Brain Rupture is better targeted but slower and favours taking EP keystone more
Smite does Smite things
i dont actually play psyker but the ones that run assail usually double my dmg and kill like 3x or 4x specialists and im usually top
feels absolutely broken build
Scoreboards don't tell the whole story
Assail is definitely very strong though
And relatively easy to do well with
I like smite on my surge voidstike with void siphon since it's already getting a lot of peril reduction
Lowest skill floor thing psyker has imo
yeah assail is not particularly complex
i dont see how any other build could compete. when you kill everything before its even near you what more do you need
In the hands of someone who knows how to use it, yeah. But I the same can be said for most weapons.
you kinda just
they kill stuff theyre not even aiming out. its so ridiculous
throw it at stuff and it dies
assail is busted ye
BR isnt awful but it doesnt compete
and on the tough mission, when mad specialists or high shock guantlet, its insane. i cant even reload my wep fast enough and theyre still shredding
i dont like smite but its not bad
Just don't do it on every horde instead of killing and it's fine
I keep it for the crusher/mauler/rager packs that get too close for comfort
Are you playing Damnation+ @strong nova ? I think it's probably overtuned below that
I only like assail on my gunker tbh
It's pretty fair on Damnation imo, the knives seem to have ADHD a little bit
Lock onto a sniper? Nah, let me nail that poxy boi instead
i use it on most things but only cause i very rarely need BR
in my build
like i need to lack anti armor
I use Assail for gun and for void
You can also cheat uncanny onto your assail
sooo overtuned. being a level 10 psyker and equipping assail on malice is like spawning in a max level staff
Which is probably actually OP
deletes mauler packs lol
DD + SG Assail feels crazy good too
assail is probably even more overtuned below damn yeah
ive heard
DD buffs assail very nicely
LMBing bruisers to death in one click <3
its hard to balance something for a scaling game with no stats. assail is the same at lvl 1 and lvl 30
Imo blitzes should all scale to difficulty
Maybe slower regen
would make it harder to just throw it at your issues all the time
Brain burst basically requiring EP doesn't do it any favors
At least EP is cheapest on points
BR does need some help
i dont think its bad
anti armor being so easy to come across doesnt help
with rending the way it is
like you can take deimos/duelling sword and you no longer need anti armor
or void
even trauma is p decent vs it
I use it on my purg build and it's good there but I don't see myself using it in any other case
yeah
I like it with Trauma personally because it's a precision ranged attack
But I use bubble with trauma
It is really good with bubble and EP only imo
6s of free, fast-cast brain bursts
Good anti-ranged elites
theres a lot of things going against it
it is good once it gets going
another one of its issue is assail RMB being essentially 90% of BR
minus the boss/cara damage
barring uncanny
It has to actually hit though
unless something is REALLY far
ive never really had issues with that personally
You can precook brain rupture, or you can get a tag on somebody for a fraction of a second
if im locked on when i release it hits
Happens to me usually one per game or so
helps that it can hit more than one target
so i might just accidently make it hit
after
if it happens to miss
how do u decide on deimos or ds4
ive been a deimos enjoyer but just equipped the ds4 for the first time and it seems so much smoother if that makes sense
All heavies being the killshot instead of needing L1 H2 is nice
if i prebrick my curios hadron cant brick them for me
Smart.
I take that back she will find a way
but ok my theory still holds some merit lets say i get a surge staff with t4 flak stamina and t1 warp nexus
if i change out the warp nexus t1 for terrifying barrage i should have a better chance of getting the t4 as a warp nexus or warp flurry
Yes, definitely
Changing the first blessing to something higher gives you a greater chance to hit a tier 4 as the weapon will be a higher rating
And you'll increase the chance of getting a blessing you want by adding one to the pool of good possibilities and removing one from the pool of bad possibilities
I'll often use this strategy when I'm rolling up weapons with God rolled stat modifiers
With the surge staff you literally go from a 20% chance to get the two blessings you want without reblessing (1 good remaining, 3 bad remaining) to FIFTY DAMN PERCENT (2 good remaining, 2 bad remaining).
yeah i should have done that with one staff and its goof or removing the ONE BLESSING you never want to get
Yeah always go for the most dud T4 blessing
Much sad
got barrage for the second blessing here if i changed the first blessing first i would have changed my main staff 😢
You would have had a better chance
But it still could've bricked
Actually fuck
It's even more worth it with Surge dude
Because run n gun and focused channelling are only tier 3 and 2 respectively
ye
they really need to remove the locks
the people who are autistic enough to keep playing wont stop after getting a few good items
Day after you get your surge 
its me im people
Yeah I don't keep playing because I don't have godrolls on everything
How does transfer peril/flurry feel on voidstrike for who got it, worth trying to get it or nah
I already got a nexus/surge voidstrike
Try it, it's fine. Just don't run creeping flames with it.
I actually run nexus/warp Flurry because surge is overrated and flurry is underrated
It's not great
Better at killing trash, less great at killing tankier stuff
Which generally is not as useful for VS specifically
But still playable
Surge is rated exactly where it should be lol
K I'll probably just stick with what I got for now, other stuff probably more worth my resources
Its at the top along with uncanny, rampage and surgical
It's not
It's overrated.
Half the time the surge orb is wasted
And every single time you don't have warp flurry up
Everyone just stans it because it's cool and refuse to actually think about the use cases properly
I get pretty good value on surge most of the time since I'm mostly trying to pick elites off with it alongside hordes and the surge shot usually guarantees the kill
Do I have spreadsheets and 50hrs hard evidence nah but I've liked it better than the nexus/flurry I had before
surge not overrated
sometimes the big orb gets wasted. but not the small lmb projectile
you can one shot alot of things with the surge proc'd lmb
perhaps i should run nexus/surge again
surge is pretty absurd
anything hit by 2 surge orbs is pretty much dead and if its multiple targets your shooting at it just decimates the room
nexus surge or a more standard flurry + w/e are both getting u more projectiles
not like its hard to crit often on psyker either
i run nexus surge because the dopamine of getting that crackhead crusher 1 shot with a crit headshot on my build every so often is really funny
can't say it's overrated when im consistently getting top damage (by comical margins in most pubs, or more tame variants with competent premades)
although a grey void with good stats is still p insane on its own just cuz the voidstrike is broken atm
some funny discussions i see are about surge letting you have more freedom to semi-charge vs flurry and its like ur choosing which form of "more ball faster" u want
u can do a lotta things with the staff
That's just dumb. You can get absurd damage margins without it aswell
yea but if your point is its "overrated" i don't think so in the slightest because im getting numbers like over 50% crit rate in some of the highest damage matches (granted pub teammates are oftentimes identical to paid actors letting you farm damage)
It's overrated because the second projectile is often wasted, and you're still making the same point that a good outcome means not overrated
not a "good" outcome, i mean the numbers im getting with it are good enough to warrant the general opinion of it
the effectiveness of the 2nd projectile also depends what you're shooting it at
You have to compare that outcome with having flurry instead. Have you done that?
i don't think i can reasonably gauge the difference between the room flattener with faster ball output vs room flattener with gambling on big damage number for faster ball output
because the void is so insane i don't think it matters all that much
fwiw the general consensus i see is that either build will work
and is what i generally agree with
This is the only good point anyone has made
This doesn't need to be said
and again the effectiveness of the 2nd projectile depends on what breakpoints you reach and what's overkill on a particular staff
More often than not with void you do not need the surge proc to kill what you're pointing out. In all of those cases flurry would've saved you much needed time.
True
like some people here say they use it as a secondary for specific targets, so you can farm true aim and then point it at something you know the surge proc is good for
i wouldnt say flurry
i'd say lmb spam
lmb spam shotgunners and gunners
charged orb on crushers and reapers and bulwarks
or lines of gunners
surge + nexus has greater utility
because it can do everything
Good point. I could be underutilisng lmb and that could be warping my perspective on how bad it is
i think (may be wrong here because i haven't done a rigorous amount of BP testing outside crushers) for maulers generally surge is good too because i dont believe you can get 2k crit damage for carapace
surge is huge for the lmb too yeah
in a lot of cases where flurry would save me time i think i would just opt for left clicking
Faster charge is extremely good utility
i've been saying it for awhile, lmb spam is underrated and underused
one of the big things about surge/nexus is that you can get away with less-charged shots depending on the situation and target
half-charge instakills are also good utility
which isn't as consistent as flurry but i find makes up for the difference a good bit
what i'm saying is, a surge nexus staff has great utility because it can do everthing. lone gunner? just lmb it once or twice in the head. crusher? just charge and orb or two at it's head
if you have flurry with no surge, then well its gonna take several orbs to kill the crusher
Inconsistent half charge one shots are not as good utility as a consistent reduced charge
no need for fast cast time of flurry if surge will just delete the target in one or two shots (whether its charged orb or lmb)
i think a big thing here is whether or not you take true aim
consistent enough with true aim innit
because there's much more room for farming the stacks then doing whatever you want with void
what blessings are good depends on how you play overall
main stick? nexus/anything
I agree with a lot of what you're saying but I feel like this ignores the reality of actual in game high stress situations where you have multiple dispersed targets
secondary stick with true aim? surge/anything
this is the big use case for the lmb i feel. it's faster and more immediate than charging + stagger on a particular problematic enemies
If you've got multiple elites/specials spread out that need to be taken out quickly warp flurry shines
so does lmb
I will take the lmb argument into consideration
i've watched mankar run around with a stupid surge nexus trauma just for the left click and it unfortunately works
as unsettling as it appears
it's.... it's not stu-stupid.....
They do
it supresses them
good lord theyve left that untouched
that much i know
Sorry yeah suppresses
the reaper suppression animation looks really close to what i imagine staggering an enemy means tbf
Makes them cover their lil eyes
it's so annoying on a precision weapon with high stagger/suppression like bolter
horrific
i just orb bulwarks,crushers and reapers only
or conga lines of gunners
everything else gets lmb'd
A maniacs flak enjoyer
I approve
i know i could one shot crushers with carapace
but i'd rather make the lmb even more potent
im fine with 2 shotting them
Overrated
i honestly dont know how the enemies on my screen are dying half the time with void i just kinda trust the perks i choose are doing their thing
but im brainrotted and just spam the charged balls down a hallway because the killfeed keeps lighting up when i do
I enjoy maniacs and flak for the assail synergy aswell
staff rework when
i need to get a staff with unyielding of it so i can make better use of the boss stunlock capabilities
i honestly just want them to add staves that do unique stuff
the bashes are probs never going away
Doesn't seem worth imo
the last crab said about the stave bashes was that u could larp as gandalf
i think theyre in an ok spot
i haven't seen a single soul use them unironically
i think u could do some cool things with staffs that are less rmb-dependent for utility
make em shorter with a higher dodge count and something cool on the left click
i personally want a shotgun staff
since they took away psyker's shotgun access in the beta
are shotguns good for anything
That would be neat
they all generally have a niche now
Giving us shotguns would be awesome
agri for more long-range marksmanship, particularly decent on vet
lawbringer is a solid versatile pick and you can do some deranged stuff with manstopper/flechette/scattershot
god i would love a psyker staff with manstopper
Give us perks that let us use weapons like vermintide careers
imagine a world with infinite cleave assail shards
i have never heard any of these blessing names
theyre the funniest blessings in the game
Surge essentially says "your crits do 3x dmg"
No way anybody thinks that is overrated lol
Not even remotely
Absurdly wrong
manstopper is infinite cleave on crit, flechette is bleed stacks on crit, scattershot is x% crit chance (up to 12% per stack at t4) stacking 5 times
the lawbringer's special gives you a huge spread that lets you abuse flechette or manstopper on hordes
Afaik the base multiplier for crits is 1.5x on surge, so you double that for 2 balls
So that would be 2x damage. When you crit without surge you still get the damage increase lol
tf are you cooking
i just came back
And then a bunch of the time you aren't hitting anything with the surge ball
So it's less than 2x damage
If you're not hitting anything that means the target is dead or you misaimed it
I think you need to redo your math lol
Yes. The target is dead already. So the surge proc isn't giving you as much damage as you're saying. That's my point.
Bruh
idk, usually there are plenty of targets in the way of surge
multiple elites close to each other, an entire horde, etc
No, not usually. And even if you have an entire horde surge doesn't increase your cleave
If you conga line a horde you kill the same amount with or without surge
ok but now there are 2 disintegration orbs flying at them
As the projectile detonates at the same point
can't cleave what's already gone
I showed this in a video the other day
The crux of the counter argument being "sometimes you miss or the 2nd ball is wasted" isn't the massive indictment you seem to think it is
To capture and share your gaming highlights, download the Outplayed app on Overwolf
Oh but it is
I'm just filing this under agree to disagree
Actually this video was just showing that void doesn't have as much cleave as people think, but I can post one showing you kill the same amount of a horde with or without surge
im not worried about the horde with voidstrike
As you shouldn't
If anyone was interested, here's hard proof surge doesn't increase cleave: https://outplayed.tv/media/P2WxzQ
To capture and share your gaming highlights, download the Outplayed app on Overwolf
(although you can of course try and split the projectiles, if you can do that with any kind of consistency, hats off)
Had a game were i got yeeted off the map by a poxburster then my rescue place was right above a DH
someone else then died
and the last person committed suduku so the DH would leave 
Sometimes u just love the horrible teamwipe situations the game throws at u
exact same thing also happened to me
same location
Trapper defies the laws of physics and pulls teammate back up to where we can't unnet them
Teammate hits barrel while i'm distracted by witnessing the trapper BS, knocking us both off the ledge
I get put into a ledgegrab animation that automatically kills me even tho I could have easily survived the fall
Thanks darktide :)
i swear to god after they """""fixed"""""" the poxbursters theyre throwing them in more missions
i legit have ptsd i was the last man standing in one game
and i got pounced on by 3 in a row
when i made my crawl to the the rest of the team i had 5 hp
and got one shot by a basic mob
i wasn't even talking about bursters either Lol
when it comes to hounds just use a dueling sword
take your hand off of your keyboard and assert dominance
i dont really have a problem with gunners snipers or hounds
JUST BURSTERS
the amount of times they insta spawnplode behind me
or better just keep beeping for a full minute before exploding on the other side of the map
i don't think i was talking about hounds or burster i was just showing off the disaster of that clip
I was tallking about bursters i am utterly mind broken
i wish for damage resistance (poxbursters)
same
i hate poxbursters i hate poxburster i hate poxbursters
Based vivec
Show the hound your muatra
Your milk finger 😳
mankar what are you saying
@lyric burrow
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Homework for you
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strangle mankar
i will not strangle mankar
he has wronged me
but not enough to warrant strangling
Erotic strangling maybe?
so uh
anyone got a good blaze trauma build lmao
melk just decided to drop this on me outta nowhere
Hmmmmmm maybe he got me something good
builds for space wizards
I need a warp charge focused BB build for my penance
I still fucking hate that blitz sm
I am envious sibling
Would it be worth giving up 1% crit dmg on my surge staff for 28 more damage on my secondary?
yeah
I would send comparison pic, but havent been in the server long enough to send pictures
its 65% dmg --> 79%
with small loss in crit bonus and charge rate
definitely get more damage over the 1%
alright sweet
to put into perspective 1000 x .01 is 10
you gotta do like 2800 damage every single hit to make it equal to the 28, not to mention the 28 base dmg gets affected by the crit in addition
Build im using is crit heavy and I wasnt sure on the math
"Just push the poxburster lol" person who has not encountered three silent poxbursters in a row and then a fourth who falls off a ledge on top of you when you get dogged oops
they're still one of the most dangerous specials in the game
flamers are the scariest
Kinda depends, they're all scary in different situations
Netters by themselves are honestly not as bad as people make them out to be
it's when they're paired with flamers or crusher patrols (which is often in Auric) that they become the big horseshit, especially when they get embedded in crowds and can't be hit or their spawn noise gets drowned out by other sound cues
Psykers being Psykers, even taking one or two ticks of fire damage is enough to whittle the class down to the danger zone\
Poxbursters just accelerate the dying process massively for psykers because the class has almost no up-front damage reduction
bonk da bursta https://youtu.be/jd2q_g3UcXc?si=4d-WG76WaVmxwU3c but only heavy bonk pls
If it's a must, use the heavy bonk, not the light.
Aww, should have done the swing bonk
that should send them flying out of orbit, clearly
i did 🙂
bonky bursta
Whoever Daphne was in my last mission, nice teamwork sibling, they wouldn't have made it without us, cycled through like 4 players before the last team comp stuck. We started with a psyker named MyTeamIsShit, and they ran ahead and died constantly, very funny stuff.
Oh that was me. 😛 I was wondering who was waaaaay over there before we even dropped down.
this checks out
hell yeah
And yeah, saying "just push the burster lul" is like saying "just shoot the trapper, wym it's easy"
when saying that seriously in here would guarantee ignite like 15 fires and maybe incite a few riots
that far ahead XD
trapper can be staggered hard with a single primary fire on 3 of the staves
Staff LMB is a great little tool
best tool but im biased
FOV:360
runngun changed my life
it feels so fun
that sounds very fun
Huge upgrade
was 2 shotting armored ragers
dont think i could do that before
heres a funny trapper
yeah, base damage for builds that have a lot of crit is always going to be the most important stat
hit you with the shadow clone jutsu
mf teleported
i heard it but thought it was behind me upstairs, i didnt notice the glow through the gating, totally on me for poor situational awareness
it felt like such a tag team yeah XD
your fault for not listening to the voices
the voices aren't real dont listen to them sibling
THE VOICES...
with EP, the guaranteed on elite kills is the pick right
THE VoICEs
yknow im starting to get this blaze trauma thing
you guys see the reddit thread on psyker talents?
I got netted by a trapper yesterday where the sound cue played behind me
but then the net actually hit me from the front
very funny stuff
"just shoot/dodge it lul"
There are times when "Just shoot/shove the Trapper/Burster" are valid responses, but 90% of the time when a GOOD player gets hit it was bullshit
I literally had a guy shove a burster INTO ME a few games ago
I had the wrong mission in mind but hey, still wanted to Charge my sword at 100% after this one.
so
MANY
RAGERS
69 eheheheh
++ I CONVENE COWNSIL WOT IS VERDIKT ++
I wanna get into duelling swords but haven't played much with the not-9 because saltz rapier stabbity
should have most if not all of the blessings so what should I be looking for
shred/uncanny/riposte/precog, i'm not sure which ones are preferred atm, i personnally go with shred/uncanny. Also you want a mk4, not a mk2
you want uncanny