#psyker-class
1 messages · Page 1123 of 1
sometimes u get a true aim proc on a poxburster and then this happens
yehaw
i hate to say it josho but i think the answer was to not shoot at the poxburster
after the first one
bonk it
u cant deny a man his entertainment
u wont
you could have at least bonked it yeah
you can even charge up the bonk
dude the last time i used a staff special
it was in like june
and i got mad at how the timing from input to the actual bash was so slow you couldn't use muscle memory from a gun bash like brauto or bolter to push a poxburster
yeah its like 3 years later
heavy bonk works
lmao
almost certaintly
still not as bad as helldivers, but at least a crash or two a night
memory leak my beloved
i remapped my mouse wheel to melee up, staff down, and its honestly so much nicer than Q alot of the time
i try to avoid using mouse wheel if i can
except to ping
ill use it over numpad oddly enough
but since this game has Q and G i just use those
yeah i use my mouse button to crouch
mostly for sliding
and the other is still special
if panic, i dont over Q this way, i get the guaranteed weapon with scroll
never had an issue with that
i have def like gotten stuck sometimes trying to use Q
and then i just stare at the poxburster or i use peril at 100% and die
then arco tee bags me
yeah thats what i would do, swap to melee and realize i didnt as i explode
hawt
how long until im not fiending for dockets
will it be a few hundred hours after i finish hunting for blessings
yeah i think he enjoys it a little too much
finished hunting for blessings in a few hundred hours hey

havent been particularly vigilant when it came to nabbing every t4 blessing i could get my hands on
230? hours in and ive probably got a bit less than half
i got em all , i want more
not me forgetting to check for flechette on random brunt shotguns for the twentieth time this week
dont feel bad, im now 36mil in on my surge staff search
im gonna go annoy some auric players for a lil
i spawned into downed team, started to revive, died
XD
As if you don't have a God roll surge
36 mil?
not one god roll?
ordos
oh many
just not what i want
i want super specific modifiers and roll
im close
how come
real close
what do you want specifically. am just curious.
ive been soloing a pub auric and no one has joined
almost to first event
stopping to type lol
i want all 80s and shit quell speed
I struggle to find a full auric maelstrom lately
why you want shit quell speed tho
I just got off for the night 
nvm full now
the node before warp siphon keystone makes up for it
i suppose you can just quell with your blitz if nothing else
0% quell speed staff with 100% everything else
My time as a dakka spark 'ead has come
Just remember
if the voices tell you to throw one more assail out during SG
listen to them, they wouldn't hurt you :)
Whats the best map for getting the cliffhanger penance?
I'd assume it would be the prison holdout section final event one
I got at the last part of the map that you upload false data into the server in the middle
fuck me if I'm gonna remember the names of these missions though
one that u have to scan bodies first then go up the lift
it's one of the torrent missions
Yeah me too
Espionage Mission iirc
Haha, alright thanks for the suggestions!
we're talking about the same one
I donno, they sound a lot like zealot with blood and skull I'm about to take
Penance has been surprisingly difficult
I just got my malleus monstronum one finally
I hope you at least have a general idea of what we're talking about when we say the prison holdout section
I think i do
the one where you're in that small island on the last scan with the two bridges
Can you do it in a private game? Or does it have to be public
cliffhanger is public and private allowed
hab dreyko extraction getaway, there’s a spot where enemies pour through on the ramp heading up and around towards the valkyrie, I just waited for a bunch of pox walkers to drop and used shriek
Vigil Station Oblivium?
hab dreyko is one of the few map names I remember
actual horror movie when I first played it
it was probably my third damnation run ever
and it was hi stg
monstrous specialists maelstrom in the final event can be real crazy
especially if there’s nurgles blessing
not ringing any bells
no that was like
something oubliette right
the final event I'm talking about was the one with the holdout section with the uhhh
scanning bit with the minigame
vigil station oblivium is the torrent map that ends with the interrogator stacks n has 4 narrow bridges
I swear it was two bridges
the other two sides were just normal paths, one had more of a balcony kinda deal
it’s 2 up top and 2 below it
holy shit that was a crazy mission
right there's the entrance bridges
yeah
yes yes exactly, the 10% quell 10% chance is really great too
with the quell speed node its the only stat i dont mind losing
man I don't like the reuse of map tiles
I know it lightens the load for devs but i cant remember which mission uses this shared tile but transitions into another unique one
thats how all games are tho
this is the part where I make an obligatory comparison to vermintide 2 isn't it
the more i got into modeling for vr stuff the more i learned about repeating objects/map pieces
feels like the same place
like popping out of the Torrent at the very beginning of Archivum Sycorax
bc enclavum baross is literally out front of archivum for instance, and alot of things are just lower levels of the same area
or going under the train tracks in Chasm Terminus, then over the same train tracks in Ascension Riser 31
this shit makes me happy
yeah I like pointing out like 'oh yeah I've been here before and this door wasnt open before' but if you told me to describe any section of a random map I'd be stunlocked for a full minute
One map where you go up the lift in the torrent, the other one where you go down the same lift
and everytime i see it i know i can kite the room in a circle just like orthus offensive, same floor, or either carnival map's events
big sad when i stand on the wrong side of the elevator where the button isn't
i think orthus offensiuve is the coolest mod they did to a map tho
it actually feels like a trap
I really want them to do one in the Mourningstar at some point
like repelling an enemy boarding assault
something that makes use of the tutorial tileset would be nice
think I've seen a few people suggesting the same idea but it really appeals to me
I'd like one part to be venting a hangar filled with heretics into space

Flurry is great
unneeded with anim cancel tho
it's the other shit that's the problem
i feel u bro
run n gun and warp nexus
but blessing #2
id love to get something useful on surge
literally this with all 80s and low quell speed with T4 Ranged
What perks should a surge staff have?
ew crit damage
best perk
crit damage is usless on it
XD
crit damage is useless full stop
silly psykers
flak and elite if you cant get elite crit chance or unyielding
if u run surge dont do my roll
what is primary fire?
😮
K
i really like the tighter and smaller map sections of the tutorial, though i suppose it is designed purely for a single player
60% crit chance at high peril is lovely
`RIGHT!?
i want another mission like that so bad
Yeah give me faster moving missions
So people learn to not like
Stand in place and fight stuff for 30 minutes
oops i mean to link this one since it was yesterday sorry for video spam https://www.youtube.com/watch?v=ElGE0dFoj5o&t
got my cliffhanger done. ANd now i have every psyker penance. whew
exactly the thought process of my build, never stop never stopping
Yay!! <3<#
❤️
Proud of you sibling
the tutorial really does remind me of some nice l4d2 custom maps
i love how the story is unfolding as you go through it too
idk i run it on solo mode sometimes bc its just a cool setting
just wish u could raise the intensity and bring a load out
But yeah CritChance/Damage are going to effect the primary fire LMB of staves not the secondary RMB so on run-n-gun its the best for all around consistent damage. A normal surge build would be Carapace/Flak/Maniac/Unyielding for sure
normal staff use just gets boring after a while until they make some new ones
on the bridge where you first encounter bruisers you can see so much if you peek over the sides in either direction
and they just never made a map like that
yeah I have one dam/chanc but i suck at aiming primiary fire on staves so i dont run it
try making it a run-n gun one, it gives 10% more damage while sprinting too
you can just run through shit
the most slept on blessing across the board
its maxed on mods came with flurry barrage and infested/crit damage
dont u get mad everytime u get infested/groaner perks
that 380 kinda sexy tho
ye i really wanted unyielding or elite or manic instead of crit but anything is better than infested
if u get ranged perks like that , get practice with the animation cancel
should i change unyielding to maniac or should i change crit dmg to crit chance for a smite build?
hell ill take stamina over infested
same
you mean the quell animation cancelling?
ive done it a few times on accident is there a guide for doing it consistently?
tap quell the split second it shoots, and then rock your fingers back and forth
for a while i could only get a few out before id inevibly rush it and double hit keys
id get so sad seeing other psykers in game being able to shoot super fast and couldnt get it to click
i tried that last year too and couldnt get the macro to do it right so i gave up and then started relearning just this past month
Is the warpfire staff any good?
Or should I not bother with the close range stuff as a psyker
yeah on void, you can q cancel on secondary the same way while just holding rmb down while u do it instead
so like at the same time or right after?
u just get powerful consistency
right after
the second the shoot animation starts, tap quell, and you'll hear it get cut off
It's good enough
or you'll shake your hands violently not doing anything XD
Take a long range blitz with it
Ok I will try to learn it for the funnsies
its clutch to do when u need a lot of power in a rush
but i dont do it every time because fingers, and its probably super annoying to hear
Also consider Trauma with Blazing Spirit if you want more explosive fire
^
?
maybe if the game throws a good trauma my way, but def not gonna farm for that lmao
I'm level 24 on my psyker and I have no clue on what your talking ABT.
when u grow up sibling, u will understand
the consistency of crit is kinda nutty, if you have dodge ranged on crit and speed/damage on crit, it just gets stupid
why does it look like your fighting godzilla
im in japan
Trauma staff with blazing spirit and warp nexus. Crits apply fire stacks to targets.
in my soul
I managed it but the macro was hilariously convuluted
I also want darktide japan update pls
It had multiple delays and repeated itself internally
yeah iut was fucky
Super jank but it worked perfectly
Please put that in dumbass terminology, I have never heard of these two things
I could hold it down and it would just machine gun
roll more staffs
Me not know what that is.
get to level 30 first sibling
If you don't know what trauma staff is probably just go play the game
Ah ok
just get the experience in sibling, you learn the terms over time
Trauma staff. Make circle on ground, blow up. Blazing spirit applies fire to targets when you get critical hits. Warp nexus gives critical chance.
You blow people up and set them on fire at the same time.
Trauma's main weakness is steep damage drop-off outside of the epicentre of the blast
But blazing spirit means if it crits, everyone in that circle gets 3 stacks of burn
But wouldn't you also still have the crowd knockdown effect?
Right to the very edge
Yeah baby
It's still a good delay tactic for hordes and chaff
Ah
to give an idea hat, the area around the circle, would all be soulblaze with the blazing spirit blessing
tbh, you don't need to care about these stuff until you hit 30 hatman
Yeah, this is something to look forward to in the future
Trauma staff in general is a level 30 toy
careful its addicting too
It isn't functional without level 30 stat distribution
eh
And on top of that it's the hardest staff to learn to play
releveling for fun with poopy traumas are still pretty fun
seen this happen once as i was taken out by a silent burster
pop very easy sometiimes
Which is funny cause its the staff you get in the tutorial
the remaining two teammates were like, pistol and knife enjoyers
u got a staff in the tutorial??
And on top of THAT, the blazing spirit build is the hardest Trauma to build and tonplay
they ran around for the next 5 minutes and never got to the revive bit
i think i just had a devils claw
Because you have to ride high peril on it
If I remember correctly
i think they unlock at like level 4? i could be wrong, its been a minute
Though its been over a year lol
I think psyker starts with a laspistol
XD
Accatran
pew, pew, pew
laspistol felt good on zealot ngl
Well accatran is more like pewpewpewpewpew
It's not harder to play than rending trauma. It's just hard cos trauma aim. Much harder to build though probably the hardest weapon to craft in the game.
n00b
Until your mouse falls apart
It's more critical to ride high peril with

Or you don't start fires as consistently
To be honest periling is something that happens to me more than it should
Depends on the weapons imo
I once tried to quell and got domed by a sniper, didn't down me but I did still explode
just have the habit of looking at your peril after you do something
Also if you ever change your peril generation rate
You will fuck up on your next match
I dropped a 10% peril resist node on my trauma build to go more toughness
how are you invis
Also what warp shenanigans did you do to do this?
And blew up in first contact lol
u get so locked in to muscle memory
thats why i don't run the % to quell peril on kill nodes when i am peril edging
is from when we were testing venting shriek's shape/size
solo mod u can go invisible like psykhanium
wati can you get mats from solo mod?
ohh
same
Because if he could he would end so many runs
The amount of times psyker would kill their own team from periling alone would be insane
I don't play haz 5
I try haz 4 but get shitstoomped alot
I have had 2 successful Haz 4 games and they were with ogryn and zealot.
It's a large jump from Haz 3 for sure.
Can't imagine how difficult Haz 5 would be
i thought you were talking about drg
i tried one mission of that with pubs
i would rather play solo in the future
simply put, i do not want to see this
Danger close danger close.
Tbf on higher difficulty people are more aware of teammates when calling in airstrikes.
that said i don't think i'll be playing it alone
i would still prefer DT
Fair. I do really like dt but fs is active killing their own game.
Updates are soooo slow.
It’s more like passive killing, then 
Actively doing nothing. 
New class new weapons new maps new everything. So much they can do.
Well, they certainly are doing something
And nothing is being done.
Description of Ceaseless Barrage on Ogryn’s Stubbers says as much
idk what that is or does
Doesn’t really matter, what matters is that its localisation is broken
And doesn’t generate appropriate description
AND the description suggests that its effect is being changed
Because there is no variable defined for it
Yeah but their way of working a game doesn't do them any favour. Some people check it out, some won't bother at all.
It… probably won’t change with their current headcount
And this game premium skins model is a joke. Randomly increased price because of 'extra work' with the same amount of clipping.

I would have applied for CM position, have I had the required qualifications and lived in Stockholm 
i still find it really stupid that premium skins are on a rotation, and not in a catalogue
imagine someone asks you about an outfit you have and all you can say is "idk when it's available again, i got it june 2023"
Ha ha. What are you, stooped? Can’t read or visually comprehend more than 3 cosmetic item pages at a time?
that's the worst part of the current mtx
Yeah top dogs in gaming companies don't care about the actual games.
It'd probably generate more revenue if they had a big catalogue and then randomly put a set of skins for each class on sale every week
just a misguided application of rotating cash shops
my guess, by some monetization team they hired
imagine giving money to people so they tell you how to make money
get scammed idiot
That's a lot of the gaming industry
surprisingly
or not so surprisingly honestly
There are a lot of consulting firms out there that will tell you how to market or monetize your game
Larian studios head. He does care about his games and his players.

I hope he can secure warhammer fantasy license and make an rpg game in the settings.
If he wanted to I'm sure game workshop would considering the success of bg3.
just dont expect that game to be finished on release either 🙂
At least we have our 40k rpg with Rouge Trader
incoming comments about owlcat releases also being unfinished
games? finished on release? in this economy?
Or never, really!
Yeah but the level of 'unfinished release' in bg3 is miles above every other recent launches.
Credit to them there have been a lot of missing contents added since release last August.
it's a weird myth that there was this golden age where games released finished and polidhed
because that is just not true
Game didn't fry my PC, so it was a resounding success by owlcat
it only took me half a year to actually finish bg3
Darktide was released 1 whole year early and we were the testers. 
Paid them to test their game feelsbad
i was baited into DT at release by my bf
bread
oh man
maelstrom hab dreyko with a fucking bot for 90% of the level
the finale is really really bad if you're stuck with a bot
that's actually put me off playing for a little bit
I got blasted by two silent bursters in the melee mael that's up right now
very fun
I guess quickplay can't put people into a maelstrom in progress
Nope
Purple bursters are fair and balanced
yeah it stinky
I guess I'll try to only queue for maelstrom if there's 45 minutes on the timer or something
dogshit design
my current game is two zealots going down and chain-leaving/rejoining
very epic
the lack of actual lobbies/matchmaking is probably the thing that annoys me the most about this game atm
but that's not changing
i miss taal's horn keep
thanks mr agent.
QP-only promotes a weird culture where people leave and join games constantly
Yea, it's weird to see chains of people leaving and rejoining in a dire situation, I think my record was 7 people in the row
It's good for match quantity, but not match quality
for me its joining a mission with chance that something something become monstrosities, just for me to be the last player alive and us failing so that I cant play the mission again because its gone 
also that yeah, just makes it so painful and it doesn't help that u of course have to join mid game with 2 players already dead and u on 1 wound
joining mid game is either the round has just started or madness
usuall i have people abusing the bot thing
I hate that, i rathe lose.
i seldom get legit quitters
how come
Stay calm, sibling
heh.
like the "everyone is down and the last one standing just got dogged"?
when suddenly a bot materializes out of nowhere
yeah and you see the person that joins have the same username
also usually i don't try to clutch unless i feel director is giving me a chance, im too lazy.
Im just an average player.
it also makes it hard to play maps that aren't just what QP throws you into
And goes down the second time to the same trapper
because QP seems to prefer the most recently spawned map
overall, I think those problems are more of a threat to the game's longevity than slow updates
that's just youtuber concern shit
i still think this game needs more skill expression
got repetitive for me. (though tbh the other pushing force was noob vets, admittedly)
That said i want a similar casual game where its casual enough i can pick up any time but it has some difficulty that i get satisfaction from playing it
Or maybe some fun modifiers that change gameplay, just not another "wave of [insert specialist name]"
I wish it were like VT2 where you could host a lobby (without a 60-sec timer), and QP could throw people into your lobby
but alas
Skill expression in what way?
Movement?
I also miss Horn's Keep bulshittery before a game starts
its hard to do this that forces you to change your approach instead of just your build
i.e. the one people found most fun, the one with crushers and maulers mostly, if im on zealot, i defo won't run caxe of course
Slower weapons that promote deliberate attack patterns?
i was discussing this with arco some time back
I only run op stuff.
Like surge staff on psyker and stealth combat axe on zealot.
stuff that requires more inputs and stuff would be nice
cuz a lot of stuff in this game you can just spam

neat weapons like zealot's Crusher whose combo you actively think about
Why play crusher when you can smash the left click on combat axe and do better. 
Scroll up, scroll down. this was the one i recall the most fondly though.
i like the mk5 duelling sword's heavy -> heavy -> light combo though it is on the more basic end of things
i cri
@mighty fractal
If they tone down combat axe I might play more crusher.
Timed quell?
i like crusher in premades cuz Skullcrusher is an unironically great blessing
unethical
highly ethical
But right now crusher is just a much sadder bm axe. And I don't love that weapon like some do so no reason for me to play it.
I do really like combat axe though it's just a meaty cleaver.
above it i had a suggestion that the game encourage quell cancelling.
Chopping heads feel good man.
Combat axe and og chainaxe have really good weapon feed back.
Cleaving 4 heads in 1 swing with a meaty thump feels nice.
yeah they have a nice "stop cleaving" weapon anim thingy going on
not to fond of axes
people tell me, when face 12 gunners just dodge and slide
but then i do that and still die, veyr sad.
12 gunners from one direction ok
Use your ability.
12 gunners but from 2 angles bad
heavy caxes are amazing
12 gunners from 180*
Use the environment.
am running kant,
i don't want to pre-kill 6 before i dive in
Use brain. 
its not
yeah thats why the emperor gave you grenades and cover
thematic.
when you said that i thought of comrade Immanuel
Use your INCOMPARABLE MIND
grenades are used for more things than getting a dog off a teammate whos 3 levels above you
Good against specials.
Could be interesting, I think I see what you mean
And monsters.
i just don't like shooting 6 gunners with my shotgun before i dive in, kind of disrupts my gameplay flow
and its not cool
the snipy shotgun is nice
NOT COOL
it has long and short range
i wish to slap them but they knock me back
(personally I want dual axes but yeah)
angy
I'd use it on psyker if we could. Illisi assail kantrael sounds kinda pog.
Yeah we could use some more weapons with unusual combos that reward you for knowing how each move chains into another move
like the Crusher
or slower, more deliberate weapons that force you to think about each strike for huge damage (2h ogryn weapons cough cough)
nurgle fears dante imo
It is a bit absurd that the weapons with the most LMB horde clear also have some of the highest individual hit damage
as well as high stagger
no brain activity in this household
I do think this game does have quite a bit of skill expression, though
it's mostly in map knowledge, good movement tech, and positioning
but 'smarter' weapons would be very welcome
yeah, i want some more "in the moment" sort of things
i want more tech.
Turn down power level, give power level to those who can execute tech.
and just doing more interesting inputs over the course of the game
rather than "press LMB the same way throughout the entire match"
pppppppppppsword
nahhh
it should just cost more toughness to vent
it was horrid when plasma cost health to vent
that was one of the things keeping its power in check, funnily enough
i hardly see psword in auric and mael, oddly enough
I think people are just bored of it
plenty of plasma still, of course 🙂
maybe not hardly, but not as much as you'd think
very cool.
its similar to what you will feel on normal fps games
this is killing me so much
i.e. if i played on EU server i can't hit anything
it's very fiting
though they're doing the same as people with other builds so i'm like whatever
but i have seen so much combat knife + revolver
on NA west
seal team 6: John Darktide?
the thing that makes me fearful is if it's a youtuber build
or if it's just some convergent behavior
it's probably a power fantasy thing plus shoutvolver being a top tier loadout
like
u must simply study the blade
people want to run one-man-army rambo vet
and it just so happens that some of the best talents and weapons fit the bill
so they run revolver and shout
knife is there for the ride
(plus vet arguably has better melee damage talents for knife than zealot, Chastise notwithstanding)
Vet has more damage multipliers
Zealot has way more frontline self-sustain talents
so from most to least, im pretty sure it goes for dev's love of the classes.
vet>oggie>zealot=>psyker
is it not
vet,zealot,oggie,psyker?
looking over my recordings, I have 3 games in a row with a knife + revolver player (2 vets, 1 zealot)
all 3 of them me
die
could be but oggie overtuned.
Zealot defo has more expression.
Oggy wishes it had zealot's frontline talents
be careful what u wish for arco
true, but zealot got the hammer first
oggie has the node that give him twbs on heavy attack iirc
fine, you may continue to exist if only to dilute the amount of knife/revolver players in the darktide player pool
Nobody takes that
uninterruptible
And it's only for heavies
shovel bolter is simply sublime
oggie just whack and toughness goes back full
don't even have to dodge as oggie
oggie doesn't need twbs because his toughness never gets broken anyway
I’m not sure if you understand just how stupidly good twbs is :x
Ogryn still hates it when something interrupts him, breaks his toughness, and now he has to take health damage to get toughness back
Ogg and zealot are actually pretty well designed as two sides of the same melee coin
In a vacuum, ogryn is practically invincible in a thick horde because he builds toughness forever
how often you break toughness as oggie say real :v
And Ogryn is great
(Toughness ogryn is also absurd right now)
a lot of Ogryn’s weaknesses are less tangible
oggies's only weakness is that he is fat and the walls aren't big enough to cover all of him.
Huge hurtbox, slow movement, poor dodge stats on most weapons, stamina recovery
He’s still amazing
And his mobility isn’t abysmal
And he can sustain by himself for a long time
But zealot has better tools for zipping around the battlefield, diving targets, killing them, getting back out
Ogryn has to commit more to do the same thing
don't need to dodge beyond snoiper shots
don't even need to shove due to the insane stagger so stam recovery non important
Movement is a non issue most of the time, that can be mitigated heavily by the charge ult.
commit???
Bro the only thing i commited on oggie was taking out my rumbler
Zealot simply had better frontline sustain talents that let it keep itself alive without always having to hit things
Second Wind is underrated and really good since it price on both melee and ranged attacks
TWBS helps zealot dive gunner nests without getting stunlocked
Holy Rev lets him make big plays every two minutes
Both classes excel at different flavors of frontline, and that’s good design
Chastise lets Zealot dive constantly and get out of trouble easily
You still want to dodge slide on ogryn
i play oggie, genuinely brain off
i play zealot, so many things to think about / make decision.
Oggie i can just walk up to 2 minigun ogryn and feel irritated that a quater of my hp is gone.
When i see a mixed horde, i don't even have to do target prioritisation.
damn i should grind for a shield again
and then upload a l33t gamer ogryn video
Zealot has higher apm in general
Oggy has fewer actions but does have to think more about getting disabled and chipped by attacks that hit their big fat hurtbox
Slower dodges, fewer dodges, less dodge invuln means that they need to be more aware of their positioning
Ok I'm glad I did another game before giving up for the day
Went to Voidstrike instead of staying on Trauma
that game was an absolute pleasure
imo the Until Death bit is the important part, Holy Revenant is slightly less important now
My knife pervert takes Until Death only, not Holy Revenant, due to point budget reasons
but not having Until Death is a real Feels Bad Man moment
yo guys what blessings should I be looking out for on MK IV dueling sword?
Uncanny 100%
Thank you Brunt
Second one is debatable
what else would u recommend?
I am unsure actually. The guide recommends Shred but I kinda don't
For me a Duelling Sword isn't something you keep out and constantly use
I was also thinking something for crit
I like the ones that trigger on dodge
But so long as you have Uncanny it will be fine either way
alright so uncanny is a must
Yeah if I could I would use that myself
rn I got riposte and precognition
The main job it has is to reliably one-shot mutants
which one should be replaced?
I will let somebody else answer this
Reeh
Tough call
But I probably would pick Riposte if you prefer a longer but less consistent a buff
And Precog if a shorter but a more consistent a buff

Oh. Riposte is quite low level
modifiers are good enough I mostly just use it cuz perks are maxed out
I would pick Precog then
I have higher lvl riposte
riposte to uncanny 4 or ur bad at melee
is flak fine on it?
Damage on that thing is quite low
Do you one shot Mutants without a crit?
If you don't it's a bad DS4 imo
flak is good. Lets you reach the threshhold to 1hit flak gunners and you should be able to 1hit flak shotgunners.
Although you would need Uncanny on it to test it
you need warp charges or DD stacks to 1hit mutants
well rn its a heavy in the head then a swipe usually
For me it takes 7 dd stacks or some number of uncanny strikes
then there's warp rider to take account too. lots of stuff.
imma get uncanny on it instead of riposte for now
True, siblings tend to be more variable than the others
TFW warp rider was 2% off oneshotting a dog and now Im getting """Kisses""""
escus me watafak
It counts the NUMBER of times you staggered something
numbers?? i dont belive that, thats a conspiracy made by grendyl
Numbers have a liberal bias.
Only numbers blessed by the benevolence of the Omnissiah have the right to exist.
It's the amount of staggers applied. You can stagger a single enemy multiple times. Smite Psykers tend to get like 23k staggers.
What is the BIS build for trauma staff in terms of perks and blessings?
blazing spirit/warp nexus with flak and crit chance
Rending Shockwave/warp flurry is also decent
flak+carpace with Rending/Flurry if you want bully elites
I like Flurry variant too, great fire rate without need to edge your peril
wanna form a group where we goonmax and edge our peril?
I like to see my peril go to 0 after exploding the horde and fire nonstop
I ran into a blaze trauma and gun psyker last night that were actually good.
But I am also pyromaniac, so I'm running Blaze+Flurry with flak+crit variant. Explosions are enough to melt the bulk of the horde by itself and with 22.5% crit chance stuff that's flying from the explosion will catch on fire with high enough probability
If it wasn't for a daemonhost getting triggered and wiping everyone else they were gonna out damage me. 😳
Is this not normal?
Just don't let the zealots know. 
Do people just not know who to do the investigation mission?
I was having to turbo carry the final section because the rest of my team had the collective IQ of a watermelon and would refuse to get over to the side with all of the scanables. I literally had to get on mic and yell for them to get their asses over there.
They don't
Hab dreyko finale is tough with randoms.
Its why when I quickplay its a Vet with VoC + Plasma + Psword
I need to be able to solo an auric maelstrom to work with randoms 
Hab Dreyko + High Intensity + Shock Gauntlet is absolutely miserable
Its actually constant elites and specialists
Its missions like these were I get to remind myself that Im actually pretty good at this game
The fact I end a mission without 5 total deaths compared to the random psyker spamming assail is all I need to know 😎
Thats an.... intresting combo
I've stopped taking images and blocking shitters
I've gotten numb to it all
He had a dueling sword at least
Not that different from the meta CIAG/assail
Except shit
So he was useful when he didn't have ammo
I really need to figure out how to deal with bulwarks. 
Assail
Idk, the guy died (not downed) 5 times
So it wasn't working out
Wait for them to finish an attack. after that you get to stab
OR lay into their shield enough for a guardbreak
Can't you just flick the shard over the shield for a headshot stagger?
Still works for me
I run BR so I dont know assail tech
Ah
Yeah, I did this shit with BR and a purg staff
Assail trivializes bulwarks but bulwark patrols are still pain
Call them bitches Phalanxes
Crusher is still pain
i tried doing the shard flick about a minute in.
I keep forgetting the duelling sword special also opens them pretty good too.
Didn't mark them
Shard prefers and tracks harder vs marked targets
ARE YOU FUCKING KIDDING ME?
?
SO ASSAIL GETS EXRRA TRACK BUT BR DOESNT?
BR also prefers marked targets
Doesnt feel like it
Yeah...
I feel much more in control over BR than Assail
Its a problem for Focus Target Keystone for Vets as well
They're both really good (although part of the power of BR vs Assail comes from having access to Psychinetic Aura)
I use only assail so I've just accepted the jank
God if assail could psykinetic aura...
It's a really good balancing "trick" tbh
Assail is kinda OP except it locks you out of another OP thing
Not even on the same row
Indeed
Feels better designed than that karking mess that is the Veteran tree
What an abomination that is
Especially because psykinetic is based off your elite kills
And assail dumpsters them quickly
Would probably an op combo 😔
I'm just happy its not the talent stick anymore
puts all the defense talents at the end
I don't enjoy figuring out which hyperspecific damage boosts I need to make a particular gun work
Idk why more Vets don't use Focus Target because of that
I just want to point and shoot at stuff lol
Don't hit breakpoint? 16% damage keystone
It's the boring choice even if it is the best
Such is life
I take it on my plasma build
But my heart belongs to MF Deadshot CIAG
Piss away all my stamina in a second
I take it on all my builds lol
But do almost Gunker level damage
12% team damage? Yeah ez take
All the time
Its good though when comboed with that talent that gives you stamina when evading, so just dodge slide backwards from baddies or sideways to dodge their fire and deal that juicy crit dmg
Is it normal to be able to mark enemies through doors?
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flak, unarmored, overpressure, and speedload
not blaze away as it encourages you to waste ammo
Warp Nexus, warp flurry
I did a series of videos on why everyone everywhere except me is using the flamer wrong
For the sexier flamer
Isn't overpressure broken ATM?
(Broken as in nonfunctional, not as in OP)
https://cdn.discordapp.com/attachments/1190943063728717864/1207357567530049607/j4h46f029i1a1.png
why wont the emperor give me a good d mk4 or a good demios 😢
deimos was really annoying for me too
i have a bunch of good illisi but zero deimos
I'm presently struggling with Illisi
im willing to trade you one
My Deimos is perfect for a deflect sword
But my illisi is slaughterer/bloodthirsty
you're gonna hate me
And I think flak/infested
idk what its gotten up to now
i got 5 from the basic store
So bad and yet still so OP it barely matters
but i havent had to roll one in a while
2 are usable and 1 is meta
Illisi is great with stats + Slaughterer alone
i like uncanny slaught
ye im trying to get slaughterer 4
now
slaught/deflecter for me
but i dont have one with both i guess executioner is like a discount uncanny
I hear both ways and frankly am too tired of hearing about it to say one way or the other
I run showstopper for the giggles
cuz the flamer's plenty strong enough
oh
I forgot about inspiring barrage
that one's a bigly yuge help with the flamer cuz of the braced fire movement penalty
you can actually take hits while problemsolving with prometheum
for those not aware
Anti-horde close range weapon with a big draw time, makes sense
Helps vs chips
the second stack, doubles
third, triples
so it's 4, 8, 12, 16, 20% toughness regen
and at the fifth stack, it stays at 20% for every tick after
so your back half of the fuel tank is giving you a fifth of your bar back every three I think seconds
four
when you get into a situation you're actually losing that much and the flamers giving it all back to you
it's pure^
also
all of yall are sleeping on your left click primary fire puff
it may not seem like it does much
but each puff staggers and suppresses for the range in the stat
and the puff, stays alive, until the entire cone hits terrain or max distance
so if you fire it half above, half below covering terrain
it will go over anmd through the cover, and stagger/suppres what's behind it
Funny, I find a lot of purg psykers ignore or misuse their rmb
so you can use this, for example, to puff puff puff as you advance through hallways
and shut up any and all ranged fire and stunlock the melee
instaed of having to turtle and fight with LOS
A lot of purg in damnation seems to think "its burning, time to move on" instead of build up stacks
that's a muscle memory thing imo
getting comfortable with the flamer and how long you hold the cone over something for it to be dead and just not know it yet
:c
I don't even count it really
Indeed still sad to see
I just vary the speed I wash the cone over enemies
oh for sure
dumping the whole tank on a crusher pack
and having zero dodge cuz the gun's still out when they close
there's another place everyone could grow also if I might suggest
go into the crusher, spawn one maybe two standard infantry
brace the flamer but don't shoot
and see how long you can dodge those two standard fighters before you get hit
whoa champ that's a big number proud of you son
now do three
I say that cuz the flamer is really one of the absolute poorest choices to have in your hands when you get really caught up by melee enmies
if you can get to where you're aiming downrange with two or three smols actively trying to put their fingers in your kidney
and dodging them while shooting past them
son I'll buy you that pocket knife you've wanted
I find the purg does really well vs melee hordes
The stagger from lmb and a quick rmb charge handles most hordes
for sure, I really fell outta fashion with that one but after careers
looks like it's got some oomph for sure
Ragers get the funny force push from a deimos
There's a meme purg + scier gaze build that decimates hordes
I still have nights where I can't resist the urge to go bubble/smite deflector/peril bullet blocking mage tank
Lol same
step out in front, tell the bullets StopThat
Deimos + deflector + purg dodging into gunners
tell the melee enemies NoStayNoStayNoStay
"Dodge on crit" + flamethrower crit build
now there's an idea
Surely nothing can go wrong
flawless logic
with just one requirement
don't let em hit you
just one thing idiot how hard can it be
To be fair, most purg builds are crit flame builds
jokes aside I really am turning into a smite simp
there are so many tiny little nuances to how it works that in a pinch you can really pull some bullshit with
Smite is bad imo just because my fps turns sad
like, you can't explode using smite
when you hit 100% you bounce off with an auto quell about 10%'
I use assail to kill ranged enemies
so single target smite can sucker punch up to I think ragers and lolstun them
but you lose the force push
And use mind in motion to move around quickly
Still have the deimos
oh I meant
iif you hit 100% with the smite and bounce off
you won't push them at the end of the attack
you either get that auto quell, or you don't and you push em
Ah that's not really a problem for purg imo
Just a quick lmb staggers everything not an elite
yip
and there's a logic to how it branches too
you can make left attack hit a room like the charge if you're lucky and you position
No psykinetic aura hurts a lot though
