#psyker-class
1 messages · Page 1092 of 1
Score a mouse-over at any point on a target, sweeping from above, and it'll definitely die or at least get set up
whether it's by your brain or somebody else's gun
volvo you can kill the bugger as soon as you whip it out
More timing required but yes
what timing
however revolver precludes you from using a staff
BB takes time to charge
which is fine some of the time
thats why i said its more efficient for someone else to do it
but some of the time I wanna trauma
the ping tool is secretly an autokill feature but with the caveat that there is variable time delay for when does the target die
from experience, when i miss the running trapper and i ping, he magically dies half a second later
OP feature
Precision
Infantry
Nullification
Gadjet
i like that
Am I missing something or is shredder auto pistol total garbage?
it got left behind by patch 13 yeah
Shame back to columnus
anything i could change on this or should i just wait for warp flurry 4
could do crit to flak/carapace or something idk
Crit Strike chance to flak
Warp flurry t3 to t4 won't be noticed, really
yeah that’s what i figured
the 4% crit isn’t hurting anything but more flak is always good
you can keep the crit, crit on purg is really good, because it applies soulb, but up to you
things a damn near perfect staff lol
the crit would make horde clear better, the flak for specials or whatever
Purga already crits enough
I've used purga for a v long time
Crit Chance perk doesn't do all that much
Damage perk 100% the way to go
Between warp nexus, crit chance feat/aura and psyker base crit rate of 7.5%
You just don't really need any more crit
Look how many crits I've gotten in these games
And that's with the staff I posted above
that’s all the reasoning i need
1 mil dmg 
i had 750k last night, my next goal is 1m
crosspost from #darktide-pics-vids but man smite is very useful against poxhound hordes
also mace windu is rolling on his jedi grave
Why did Hadron give me 25 Unyielding on a Voidstrike staff
Melk is taunting me with this thing
I got 6/7 level 3 blessings, missing Blazing Trauma (only one i need) and crafted about 30+ trauma staffs at this point
Then Melk brings staff with two lvl 3 blessings in his shop like that
Don't let the brainlets here see you type anything positive about smite.
Has any psyker stuff changed alot since the twins boss mission got added? i havent paid attention.
We gotten new toilet seat cosmetic
People have finally learned that the enemies with the blue halo around their heads are already about to die (I am lying)
is it drippin?
Im sure it fullfills someones kink
People hate all of the psyker blitzes
i love assail
Rupture never goes off, Smite tickles enemies and does nothing once you get flanked, Assail just whizzes around tickling everything on damnation or solos the level below that
But they're also all really good
i ahavent tried smite
assail wipes just fine even on damnation
Assail is bad on Damnation?
Rupture kills anything and everything single-target and can spread perilous combustion at range easily
I'm not finished with my point :p
All blitz good but assail is goodest.
Smite keeps whole rooms locked down and safe with no effort, to be mopped up by your team, and still gets backed up with a good ranged weapon
And assail is just so versatile too
But assail require the most points investment though.
Like Rupture with less precision and no Carapace value, but much more anti-group power
which map for the warp battery penance?
And it coexists better with your main weapons
i just got 279 from 300 on archive :(
All blitzes both suck and rule
guys Deimos perks are Maniac/Flak ?
Just make it make sense with your build
I think so? Depends on what your ranged is doing
Consult the Atheneun
Atheneum
I just like Smite because it stuns maniacs
i am gonna use it for ranged crit build , with las pistol + assail
it looks now like that
Maybe just uncanny and using the special is enough
Is this a good talent tree for Assail
what's uncanny ?
Rending blessing
May not be necessary
Idk, haven't used deimos with gun
I use it with Trauma where it's only got very isolated usecases (Mutants 99% of the time)
When I first tried the trauma staff, I felt underwhelmed using it
Maybe it'll be different once I reach 25 to 30
yeah its range of stats is abnormally higher than other weapons
and is the first force staff to be unlocked
and has an unusual aiming mechanic
truly one of the beginner staffs
i have been using all the time mk4 duel , just want to try something new , i play with gaze , and with that sword+gaze in melee=powerhouse , heavy attack oneshots mutants
ohh that's maybe, the problem, I keep trying to use it on groups for myself, so smite is for you to help your group mostly, got it.
Or to keep yourself safe
try out void staff is great , it's like plasma gun , charged attack goes through all enemies
Just be sure to ping the guys that are threatening you
Weirdly enough I like handling as a Psyker more than using the plasma gun as vet
At least I don't need to wait eleven years to finish reloading that karking thing
Power up penance is going to be the death of me. Fuck whoever thought of that garbage. Running purg staff with brainburst+shield with pugs is cancer.
Which one is that?
I already fucking hate the warp charge penance
have to kill with brainburst while at max warp charges
Also peril is actually meaningful, heat on plasma is just a semi-reloading mechanic since RMB is almost completely degraded now
Apart from memeing on crushers
Plasma overheat will never not be funny
Never happens now though
Your character just obliviously stares at it instead of I dunno chucking it at the heretics?
It's already glued itself to your hands I guess
Like your hands have started to melt into it
It's also technically not exploding
It's venting heat to preserve the gun at the expense of the operator
Which is one of the most 40k things about 40k imo
Do it on one of the new carnival missions. Both have incredibly long finales with high enemy volume, definely five minutes from the point of entering the open roof phase on the first map, and 5 minutes from the scan phase of the second map. My self and my buddy finished it on each of those maps respectively
I got it during hi intensity part of the ambush ("Obscura Den?")
the only two helms for the psyker that do the deep voice, is the new chemdog one, and the one that makes you lool like a navigator. The navigator has two color variations so three helms in total
its gonna break my heart when this bricks
may my faith be as strong as yours sibling
what
That's exactly what force sword push attacks do
You can shove a Crusher out of their overhead windup and they'll fall onto their back
Ragers in your face? Just push them down and slide away
I'm convinced surge is just a lie to keep psykers playing
Peril of the warp blow up kill elite seems easy
I'm using bb builds
I don't like the shards or lighting
Im getting bored of Voidstrike Staff 😬
What to do with Carapace ones then though?
That's why I got bb
Its the most awkward skill in the game, refuse to use it after i got done with the penance
But anything non carapace melts pretty quickly
I kill rager packs in like 7 seconds
It's just mauler and crusher purg won't kill
7 seconds sounds awful longtime in Darktide tbh
yeah half your team just died in 7 seconds
surge staff can stagger 7 crushers in 8 seconds
I can 2 shot a crusher from across the map with bb
With warp charges
Maulers is 1 hit
I don't got my warp flurry on my purg yet
But it outright drops stuff without it
I like purg and trauma myself
i don't have the crit chance on peril blessing on my staff which i need
That blessing has caused me more suicides in the last week than I'd had in the prior year
I do love that too
I think only yellow eyed one has the voice though
Yep, but you get them back because it soulblazes everything to death
I think Shriek is better on a close/midrange map for this build
true but if there are packs of specialists you gain it back fairly quickly.
But I was getting sick of dying in Ascension Riser 31's giant rooms
not 25 but 20 is good enough
And dome helps unbelievably much there
i got used to not using dome
i use it if i go trauma though
but not with purg
run and gun was fun for a bit on purg
letting me just go through pox hordes to res people
right now im doing 100 max charge kills and 25 specialists before they incapitate on heresy
I will have to go back to Shriek for the fun factor
im also tryna do cliff hanger
but thats not easy with randoms
i did do my malleus monstrum and my 4 in 10 already
so 2 of 3 cosmetics
i need the hood now
to get it i need cliff hanger stikk
still
and max warp charges for 300 seconds
which is actually not to hard
then the suicide peril kill a elite
which seems easy
its straightforward just peril and blow up a elite
Used to be five 🤦♀️ you guys get it easy
and your teammates would always kill the elites as you were going through the perils animation so you'd down yourself for nothing
just ran in while charging bb
and got 6 of em
and died nobody ressed me
was kinda mean
but even doing 5 isn't to hard
on high intense you get packs easily
So mad erry time
i got a pc and xbox so i can que private myself
We didn’t used to have high intensity, just standard Damnation
oof
yeah i remember that
damn ain't to bad
its the auric mael damns that get me
i need to pratice maels more
espeically the elite/special blitz
the swarms of like 20 or so muties at once
Run away. 
Deimos or Smite will do the trick
Low-Intensity and High-Intensity came afterward
But because people just wanted to farm missions, they'd usually only run low-intensity Damnation
which was super boring
and it's one reason why i quit playing for a while
But once I saw Auric was a thing and that it guaranteed at least high-intensity, I was stoked
HISTG is a good baseline for me
i don't like regualar high intense
It's the weakest of the blitzes but still a properly cradted one shot Deimos will help you
it has to eb shock
it's just challenging enough and throws just enough unexpected situations at you to keep things interesting while also being pretty cozy if the players are decent. And if they're not, then you have a fun carry situation on your hands
Mostly Melee is my favorite Maelstrom modifier, and I wish it came up more often or showed up on the regular Auric map
I would gladly swap vent purge for it lol
Vent Purge and Lights Out hogging up two auric modifier slots is a bit of a bummer to me, but some people like those modes
Mostly Melee is where Trauma really starts to shine
rending trauma is a lot of fun there
auric quickplay frustrates me because it keeps giving me 1.) maps I just ran, and 2.) normal hi-intensity. i get that's the point of quickplay but damn it
And then they quit
Time for a run with 2 orgyn's, either they bump heads and just share brainxells between or do something
Most HISTG pubs are okay, from my experience
most missions are like a revolving door, lol
The other annoying thing is that QP seems to prioritize giving you one single map out of the entire pool
but i still win fairly well most times
oh, while that's true I often leave games that are 'unsalvageable' so that a bot can maybe save a run
i don't mind dieing to get my mats
It might be the most-recent map
im still working on getting blessings on console
But dammit, I don't want to play Lights Out Power Matrix!!
so i need more mats
stop giving me lights out power matrix!!
lights out on aurics is no fun
to many randoms die there
It just puts me to sleep
then leave
also i believe
plus you get fewer hordes, I'm pretty sure
demon host
and smacking hordes is fun
I'll get quickplayed into a mission where someone is bringing along their level 28 friend (screw you, people who do this), leave, quickplay again right into that game, leave again, quickplay again, then go back into that game. Is there really only one game up?! Come on!
you also get more DHs yeah
doesn't count for monsterous malleum
God I hate this so much lol
a friend did the kill on a dh and it didn't count
i drew aggro and used shield didn't attack
dh didn't count
I'll even wait a bit so I can avoid the game where the newbie is getting strung along by his friend
and it'll still give me that lobby
same
You can check to see if the game has filled in the Social menu
but yeah, sometimes it'll just throw you back into that game if that map isn't on the board anymore
oh, but sure, if I get DC'd from a game that I was enjoying and try to rapidly get back in via quickplay? nope

Yeah sometimes crashing/dcing won't give you the rejoin prompt
it's very annoying
Because somebody else took your place
Nah if you crash or DC, the game is supposed to save your spot for x minutes
The inverse is also annoying: people who F4 and then don't boot their game back up
well, yeah, but what I'm talking about is how that won't work but I keep getting into the same game I'm trying to escape, lol
So you're stuck with a bot for 5 minutes until the game gives up their spot
Are you sure?
I have no proof of this, but it's a recurring scenario in the games I play
yes
If you look at the chat log, people who crash/dc don't say they left the game
they'll just vanish from the game without a message
People who do manually leave will say they've left the game
the only time it won't save your place is if you get an error during loading or 'leave mission'
also sometimes the lobby will just crash
and you'll get a prompt to reconnect when you get back to character select
then you can't reconnect at all
It's why people suddenly leave if they get netted or thrown out of bounds
it's so they can rejoin as if nothing happened
I've gotten that before
I crashed an entire lobby once by using Zealot Chastise while reaedying a stim LMAO
some fun facts about cheesing deaths: If you are bleeding out (health bar is red) and you alt+f4, you can reconnect alive and with one wound missing. If you're hanging off of a ledge or pounced by a dog and alt+f4, you'll come back perfectly alive.
it's pretty rare, happens most often after updates
which makes me think that there's no rigging/animation for zealots charging while holding stims aloft
I've played with people who seemed like they were using alt+f4 macros
It's pretty funny
my favorite was back when flamer was in vogue and the showstopper blessing would crash the server
Every single time this one Zealot I played with got netted, he would instantly disconnect the instant he got netted
like, beyond human reactions
and then he'd rejoin almost instantly
the instantly part is sus
so my guess is that he was running a script
it's a pain in the ass to rejoin, so much loading time..
or had a macro
god I remember this lol
yeah it was very strange
sometimes he'd take a minute to rejoin, other times, he'd be back in 10 seconds
Dunno how that works since loading times in this game are so bunk
i'd kick him for it
I personally love disconnecting during downtime, then rejoining and finding yourself in the middle of a horde
the rest of the team is on their final wound, there's a chaos spawn rampaging about, a gunner nest down the hallway
reminds me of that one time I quickplayed into a game just in time for a crusher overhead
like how the fuck did this happen in the 40 seconds I was gone
Oh yeah, I joined a game the other day while a burster was mid-leap
My screen was fading from black while I was flying off the platform on magistrati oubliette
All I could say was
"Well that's a nice welcome"
and then the party wiped
very neat
I also love joining missions with only one wound left, and you're standing in a fire puddle
so you frantically dodge out, and now you have 5hp left after having just joined
I also joined a game the other day mid-Daemonhost, and she was wailing on the Ogryn
He died, and then the DH turned on me when I had one wound left
rude-ass binch, I just got here and I didn't even touch you!
illisi my beloved 
Lol alt f4 if you get netted is such a bitch move
I see it so much that it doesn't even register for me sometimes
It's just like
"Oh, yeah, they'll be back in 30 seconds"
and there they are
zealot mcstabby, now free from a net
hmm can somone tell me what is the dump stat for the voidstrike staff? :>
It does fix you getting thrown out of bounds though
I had to do that yesterday because a spawn and a mutie played volleyball with me and punted me into the floor of the map
blast radius
is blast radius the explosion once it impacts?
ah thanks. im guessing charge rate and quell is the priority no?
i think so?
damage is first
all others are secondary
blast radius last
for voidstrike specifically
and yes, the size of the explosion at the end
and a minor effect on the size of the projectile from what i understand
then blast is priority instead of dump
Blast Radius is priority on Trauma
echo in here
You want the epicenter radius to be as wide as possible
Oh whoops, missed your message lol
nah im trolling dude :p

Discord moment
i got this one. is some of it wack?
but yeah you want that radius nice n big to make the epicenter (the real damage) bigger
maybe sustained fire?
and also to spread fire on the edges of the circle if you're running Blaze
You could turn this into a good Rending Trauma
i would change suistained fire to rending
Swap Sustained Fire out for Rending Shockwave, Specialist Damage to Flak
Warp res is a little low, so you'll have to watch your peril
But that's not much of a problem if you run Inner Tranquility + take the peril resist nodes, and especially not if you run Shriek
i got no blessings so ill need to farm some then :p
yeah do it
on my build i run bubble, and assail but i can make a build around it i suppose 
thats fine
Shriek is 'optimal,' but Trauma does appreciate the breathing room that bubble and shield provide
it lets you nuke shooter packs without worry
or you can focus on the poxwalkers running at you without worrying about shooters for a bit
this one absolutely could destroy hordes if you got in a good line of sight and could spam uncharged Rmb.
sometimes i cold spam and the peril would go down, instead of up
well this is the other voidstrike build
but not
its like a bastardised mix
on void you kind of want surge + nexus
or flurry + transfer
flurry and transfer will let you spam out charged shots infinitely without quelling
nexus and surge lets you absolutely spam shit and hit some cool breakpoints, but peril is much more concerning
running surge without nexus feels kind of bad because youre missing 20% crit chance
hmm i see
running trasnfer without flurry feels kind of bad because you cant shoot charged shots very quickly to make use of the low peril generation
depends a bit on the staff no? trauma staff would not be suited for weakspot hits, since it always explodes at their feet
well this is on about void
ah then yea
trauma surge does nothing so you would never run it
trauma is either rending + flurry OR blazing + nexus
that explains some things, thanks for the info.
ran out of plasteel so did not get rendering. ill have to play with the inferior version for now
Keep at it, you'll get it soon enough
Thankfully, Rending is a fairly common blessing on Trauma
I love that Trauma got transfer peril and surge and neither do much of anything on it
you could also be a weird fella and run rending and blazing on the same staff
but at that point, it's really just Trauma being good at bullying hordes that will let you succeed lol
holy fuck the pugatus staff is fun as fuck
like with all the soulblaze talents too
I hate playing psyker on that wastelandy map with the final area of carrying tubes into a machinery
Excise Vault has potentially one of the hardest finales
especially if you get two capsules in the lower area
Vet and zel I can handle it on but psyker is just the absolute coin toss
Not to mention it took WAY to long to get even the 3rd capsule
you can throw the capsules up onto the main platform if you jump and aim correctly, which saves you some of the trouble of escorting the dumb thing up the stairs (where ragers like to hang out)
Team just kept getting overan
Psyker comes in big clutch there imo
since we have so many mass crowd control options
Best I had was a voidstrike and some cocaine crystals and a wall, It did stuff nicely but my team kept getting way too spread apart
So most of the time I had to dueling sword mk 4 them
Only time I really went down there was because a FS audio moment happened with a trapper as I was dealing with a sniper
that was literally the game I was just in. only time I went down was when a silent poxburster knocked me onto a lower level with 3 ragers waiting for me
had an ogryn who refused to use the medicae, a veteran with a recon lasgun..
damn sick
why would the emperor give me this?
Complete disastrous
the hipfire don't lie
RUN
STAMINA
SPRINT
Replace mind in motion talent with run and gun for staffs it'd be funny
my favorite is when someone with 1 wound left dies and leaves behind a med stimm
I drop it whenever I feel "ok with this health we're not going to get far" or in the finale
dropping one just to top off the entire team before you move on is a good use, generally
Or if 3 of my teammates have a medic pack
Or someone snags the med stim and then never uses it on other people
with ammo crates i dont use them until at least 1 person is red and 2 are orange
alternatively, when someone uses a medipack when a medicae is around the corner
because no one knows how the ammo crate charges work
It happens in Auric too lol
And people will just dip their hands twice like at a buffet
I did that in previous mission, but it was monstrosity and near wipe, and i didnt see the med station was 4/4 (expected like 1/4)

So
the worst is double tapping the medi
i stopped a person from flaming someone for doing that by saying "it spawned with 3 charges" it didnt someone was greedy
A MOMENT TO BIND MY WOUNDS
Team was low, on the torrent assassin map, they drop a health kit thingy
On the area where down the hall
Was the meditation
MEDIKI MEDIK MEDIKI MEDICAE

nah best part is dropping the medipack when you have two wound zealots with you
SORRY GUYS i need my weeklies
🧘♂️
That happens to me too often
I treat em like bomber fire pits
medi station medication meditation
i swear with weeklies its sometimes easier to build a new char and get them to 11 than it is to do on a level 30 char
mecidi , medici, me, MEDICE 
damn
if a ogryn didn't kill a bomber
i'd have had the 300 sec warp charge penance done now
i just needed that last elite
i had 15 of 16
to keep it to 300 secs
rate of what, exactly? this looks like you bought a ton of void staves
I bought staves and upgraded them looking for a blessing. I've spent over 1mil so far trying to get that damn blessing
you need 4 for max
and 12 to keep it at 300
i almost had it
none of the psyker penances are to difficult as they are time consuming
need high % stats to have better chance for it like 370 ish or whatever was it
when blessing hunting, my rule of thumb is 350
if its 349 or lower, i sell it
350 or higher i upgrade it
you wont get surge just from upgrading to blue
ive gotten power sword recycler like that
and surge is just as rare
What? Why not?
I've seen people with it on blue soo
iv done a few to legendary too and every time its blazing something or run and gun
more likely to roll on golds
and ill legit scream
thats just how rng is
yeah psykers rng is cursed. then need to allows us to remove guns from out loot pool. we dont want shit trash
surge is one of the rarest blessings on any staff
if you're upgrading from gray, don't expect to see a t4 blessing in the first blessing slot at all if the base stats aren't 370+ and the first perk isn't a t4 perk
Sour Milk strikes again
sour melk gave me dog and so did robro
melk sold me grimories we need to get him kicked off the morningstar
can psyker 1shot crusher with minimal setup
yeah if your team gets it to 30% health first
das not 1shot
yeah
same 😭
So I just tried the mkii caxe on gunker with fan revolver. wow thats fun
DD seems to be working pretty well now I guess
https://youtu.be/AHmZujtakPw?si=kr6x69gxVKBG6Trw&t=747 Check timestamp
or just read Pygex's Psyker Atheneum
all i ever get this these two
what a petty thing to do lmao
surge doesnt exist. you all just photoshop it
tis the truth tho. Smite isnt a playstyle, its an occasional tool
we get run n gun, blazing spirit, warp nexus, and terrify
I'm shocked that staffs are so popular that using a gun on psyker in its entirety is considered a subclass
I'm not huge on any of the staffs myself
kind of can be considered to be since it sometimes acts as an alternative veteran
well, they are a psyker unique
and in vt2 sienna only had staffs
I play savant psyker and it kinda just makes sense to me that he of all psykers would use a gun
vt2 is still better imho. i just wish it had more incentive to work as a team.
vt2 is kind of a snoozer for me
yeah I don't like VT2's progression in any way
fucked the lore just to push a 4th class and dropped the "dad said it's okay"
Whar
but yea sienna has two classes that play nearly identically and a DLC class that most people find obnoxious due to visual clutter lol
humans cant do more then one wind of magic and she is just able to
I don't know what that part means
gunker is actually legit
Humans in fantasy cant do more then one type of magic. it fucks them up and spawns demons n shit. but they just said. well scienna can!
oh well
I'm not shocked
Psyker is the space wizard class
People want to be space wizards with staffs
exactly. if i wanted guns id play vet. the gun guy
I mean, it's not like playing a space wizard with guns is ridiculous
Destiny says it's fairly popular
you're still a wizard you just don't use a staff
my gunker actually mostly uses assail and the mkii caxe
brutal momentum is a great blessing
What about zealot and ogryns then? Your logic is flawed. Every class can do whatever.
That has more to do with End Times tomfoolery than anything
e.g., Nagash screwing up the Winds of Magic so badly that every human wizard now has access to Necromancy in addition to whatever lore they knew before
That's fair enough. ik end times lore is wack af
All of the VT DLC classes are pretty out-there, except maybe Saltz and possibly Bardin
Grail Knight is the bigger asspull imo
He's not even a Grail Knight, technically
Kruber's a Questing Knight
Not flawed, Ogryn is there to grief the team. they shoot every barrel, take all the ammo, and block my screen with their huge bodies.
and zealot is chainsaw man
Yeah the End Times is all sorts of wack
some of it is cool, some of it is
questionable
i agree with this yeah
Like suddenly, anyone can aspire to be a Grail Knight just because they're related to a Bretonnian noble from two generations ago?
weird
I dont like bardin's subclass because the gun just felt weak and looked like ti shot bubbles.
Engineer is actually a lot better now
i heard they fixed it like a month ago
It was always one of the best hordeclear classes in the game
But its survivability was terrible
Now he can spawn bombs endlessly, along with a few other tweaks like a health buff that made him a lot more solid to play
Infinite bombs is super strong, and it basically acts as his crowd control/panic button
yeah i loved the bomb part
That was actually a change I had suggested years ago lol
I'm surprised it actually went through, because I never saw anyone else suggest it
Fatshark is listening...

yeah they just need to remove guns from the space wizard pool or allow all classes to block weapons from being given in the shop
I havent seen a staff in my shop in weeks
Psykers in this game should actually be doing more with their guns imo
per lore
Precognition bullets (homing/lock-on mechanic?), crit bullets that explode with warp energy, and so on
well yeh
but half of the perks we get are crap and the perks dont work well
only one that i used that was nice was uhh.. i guess auto pistol
meet your knew op friend, the ciag
oh and laspistol + infernus + scryier / dd is excellent too
Bardin becoming an Engineer is actually quite plausible, given how engineering has been Bardin's passion ever since he was a beardling. What's more questionable is the Engineer's Guild tolerating him becoming an unsanctioned Engineer. That and Bardin making a crankgun that hadn't been approved by the guild in the first place. Usually they spend decades reviewing patents before approving them; granted, there are other crankguns in the lore that Bardin could have copied (see: Malakai's own crankgun from the Gotrek and Felix books https://warhammerfantasy.fandom.com/wiki/Malakai_Makaisson)
And more than that, random dwarf holds selling some old manling named Lohner very expensive machine parts that the Engineer's Guild would likely want to keep secret from other races
Though Lohner does mention that it wasn't easy to get ahold of all the parts; there's a good chance Lohner had to pay through his teeth just to fund Bardin's pet project
All this, and the fact that Bardin is not exactly in good standing in the dawi community. He knows he's stepping on a lot of toes, though, and it weighs heavily on him
A good coat of paint, and he could be a Kin of Votann
or maybe just an Engi from DRG
Where is his shirt
Ok in what world will you need that much facial hair
Warhammer Fantasy
any less beard and you're either a beardling or not a true dwarf
ignoring base stat, any changes to perks and blessings?
I'd say uncanny strike over precog
ty
having +maniac dmg will let you one tap mutants
over carapace?
up to you, mine is locked in with cara and I don't notice it doing terribly against flak, but I always use the heavy attacks
That's a lot better
I'd slap on maniac and change rampage for something like riposte or shred or whatever works best as a secondary blessing
Keep elite damage sidenote
sweet, ty
Just did a random melee only mael as psyker and took 0 elite melee hits 3 pc guys with mics
I appreciate Shovel gryn
Just one tapping crushers
melee maelstom is definitely my favourite as psyker
Also a good trauma bb psyker
I'm trying to do 3 runs with 0 elite melee
That counted as one
Idk how
But that rending trauma staff
What blessing is rending on staff
I only got this psyker on console to 30 yesterday
Turns crushers to putty
Also
Uncanny 4 deimos atm
Only a blue
And it's a 378 power regular
Not a bad roll
Warp res dump
Bb is under appreciated
12% damage or 55% mobility?
true, but it does feel like it's lacking something compared to the other 2
I had the idea of letting bb lock onto tagged enemies through walls n shit or if you kill a mauler/crusher with it, it damages or supresses nearby enemies bc shrapnel. really any little change to it could make it feel better to use
well perilous combustion is kinda like that 😐
I think it's more because it doesn't generate peril as a ranged option rather than staffs being more popular
If you believe in the rumors, gold weapon higher chance for t4
hmm it seems to be "higher base stats" or "higher score" or something
but it's very hard to tell if it's actually true without seeing source code or like, trying 100 items or something
anyways my trauma staff is perfect so i have now transcended the need for crafting
You haven't gotten bored?
no
I wish it was the same for me too.
i have literally played almost nothing but fire trauma dueling sword bb shriek for like 300 hours of gameplay
well i played vet or ogryn for a few hours probably when my friends were leveling
normal dude
You don't need to spend so much money to have fun
you are normal
I am the abnormal one? 
we’re all normal in the gaze of my beloved
tbh i just feel like there is so much skill ceiling that i have yet to access
in just this one build
Really like what? Genuinely asking
hmm a lot of it is just combining dueling sword mobility with trauma staff control
I feel the rest of the skill ceiling was general positioning and knowing exact doors of side lanes. Those stuff that will and prob only come by by playing alot
for instance, you can swap to the ds and dodge-slide, then immediately swap back to trauma to reposition quickly (you can also do this with knives)
i use knife in my staff builds👉👈🥺
but not only that, you can swap to ds, do the dodge, then in mid dodge swap back and vent a tick before swapping back to ds to move again
Charge rate is important on trauma
Knife is fun
but probably increases my ability to put out control by like 5-10%
i also did this for a while but knife isn't as good against mutants and i have no other tools to kill mutants 😦
I see. But you can't do staff action during your slide though. I understand that you get a longer dodge with ds4 of course
hm what do you mean by "staff action"?
Quell or charge
you can
There we go
you can swap ds > dodgeslide > swap staff > quell > swap ds > repeat
it is hard to do consistently under pressure
rizzful stare with looksmaxxing
Almost 100% on psyker
I see.
Also maybe because I'm not very inventive.
Needed someone to tell me that I could VS for teammates to keep horde off them. To be fair I usually just expect they can deal with them.
you can also VS dogs off people through walls
it's really good
I know but I usually let them take the damage
the deimos h2 is a drug to me
Only time I waste vs through walls is to keep DD up
hmm i actually almost always just VS to knock dogs if i can't hit them with anything else
But yeah. I had all the habits I wanted consistent to be consistent already
it drops my dps slightly but i never need VS unless things have gone extremely south
and having a teammate up makes things not that south
yeah VS adds a ton of damage
So I defo keep my VS
but i'd rather have a teammate up than more damage on a bunch of ragers or whatever that i can perma-stagger either way
this is a trauma-staff specific thing though
i don't do that with voidstrike
although a lot of it is that i almost never play voidstrike
Yeah. I mean unless 2 teammates are down I will just shoot the dog off the guy with my void.
oh yeah 100%
Like just let him eat abjt of pourple damage
I just take my time 
the way i see it teammate hp is basically extra toughness for me
Flamer staggers dogs anyway, not sure for gunner. So the guy prob wouldn't get chucked too hard by doggie
my experience is that technically it is true that flamer staggers dogs but as psyker when that happens i die to the fire before i can stand up most of the time anyways
probably fine for ogryn and maybe zealot tho
but yeah i think a lot of it is also jsut stuff like "when do i swap to ds4 and rush this guy instead of trying to keep holding him with trauma"
which is like... complicated? because at least my build is squishy as shit
You make conscious decisions like that? For me it's mostly intuitive. I sidnt even realise I purposely face tank hallways to be able to void them instead of letting them come to me ans then I lose the funnel until someone ask for tips on void
and if you fuck up you take a nice chunk of damage
just spent a million dollars getting a slightly better sword bros... im gonna be sick 😭
i think sometimes it's conscious and sometimes not
but being right about non-conscious decisions is also a "skill" thing i think
i spend millions on weapons that i hope hold blessings i want, only for it to jumpscare me like in five night freddy with an emperor’s gift
but anyways sometimes i fuck it up! for reasons that are obvious in retrospect
hadron is a meaniehead
Actually wouldn't that be threshold dependent. I.e. 2 full charge with trauma then 1 face stab with ds4 ensures crusher is dead
I don't know the exact numbers but you get what I'm trying to say
and it's like, ah, that's a thing i can suck less at next time
yes but it depends like, are there other crushers? disablers? are we at a cross hallway that might have 40 gunners behind it, where i expose myself to fire if i walk up to stab him? etc
etc etc
i think if there's only one guy then there's an obvious ttk optimization
which is usually to stab it in the head with ds4 until it dies
but if there's like 12 ragers and a crusher patrol and a horde with trappers behind it then it is less obvious what the optimal thing to do at each moment is
I never consciously think so much xD
It's always intuitive. Once you figure out enemy block enemy gun fire then you naturally try to keep them in line. For that exact situation i don't know, what I would do is depend on what I'm feeling.
But I'm guessing after playing for a while you figure out you can stagger the crusher, then stagger the gunners then run up to the crusher and stab him then back off again
oh yeah i'm not saying i'm consciously thinking about it
but i think, in actual games, that the way i handle that isn't always optimal
and when i think about what i did there are always things about how i handled it that i could have done better
Even after playing like 1 month on the build?
yeah
I understand what you are saying. The "oh yeah I could have done that" mini eureka moments
like as a measurable example i've become much more consistent on solos
over the last 200 hours of playing this build
Oh you play solo?
so i'm definitely still getting better at it
sometimes but not always
I know it's obvious but I just want to say for sake of convo xD
Solo isn't balanced at all is it.
I can't imagine having to deal with 3x ragers on voidstrike psyker
Not ragers
The mini gun ogryn
What are they called?
Solo is just an insane amount of kiting usally.
reapers?
Yeah reaper
yeah a lot of solo is kiting, and being good about using the space you're giving up to put out damage
3x reaper
It helps to have entire map layouts memorized to always know when to get out of bad situations.
Even if I abuse wall as voidstrike I'm still going to get hit for quite a bit
but sometimes you fuck up and run out of space (either because you moved badly or forgot the map or because you overestimated your damage or whatever)
and it's really fun
most areas of the map basically have circles you can make though, ideally with dropdowns
because enemies play a dropdown animation when you drop, or have to repath, and it makes a ton of space
but yeah solo does not have great qol lol
a lot of playing psyker on solo is also alternating between crazy kiting-in-circles and really cowardly popping gunners and reapers one by one from around a corner
and like being really really thorough about completely clearing rooms because otherwise 2 guardsmen that you forgot about you will instantly strip your toughness and stun you at the worst moment
Have you tried using bubble shield?
i have but i don't like it aesthetically
not because it's weak, i just don't like using it because of like
idk the flavor or some shit lol
Its pretty hilarous usally to walk up to gunners and plant a bubble in their face
How do you even do the defence areas with the mini game objective solo
then melee them to death
depends on the map; moving barrels isn't too bad but you often have to clear the whole spawn 2-3 times to get one barrel in
the fucking cogitators are ass and i hate them
What about the interrogator + defence ones
Yeah
but it's kinda the same, you can usually get a cogitator after clearing everything
i tend to just not do the cogitator ones LOL
Oh.
there's a mod that shows all the symbols in the cogitator minigame before you get to the row that i've considered using for those actually
i think that's the myth. I've upgraded 5 now and every single one gives terror.
how exactly does supression work? initially i had terrifying barrage on my purgatus staff, then i swapped it out for warp nexus and noticed that enemies get supressed anyway without it
suppression just happens when bullets fly near enemies
so basically imagine every bullet has a giant flame cloud surrounding it, that's the suppression radius and if it clips enemies it builds suppression on them
so terrifying barrage is kinda useless then?\
Terror? You mean tier 3?
But five is not a good sample anyway. Not that you should trust rumours of course 
yeah i also like that you can just put it on a bon and then melee it to death from the front
Yess
i think it's pretty bad on purg and probably on every other staff
staff lmb bolts (and purg lmb too) already produces stupid amounts of suppression
so terrifying barrage does not do that much on them
idk if there's some lasgun somewhere that you actually want it on
all I ever get is terrifying barrage, run 'n' gun and blazing spirit
I have 22 staves at blue im working to upgrade one mission at a time
i thought terrifying barrage was putting in work this whole time but it seems that they get supressed without it
what's the staff? void?
is there a place to see weapon stats on things like supression?
But did you get those on t4?
And yeah it seems like certain vlessingd are more common for different weapons
hmm each weapon has a unique one but you might have to find a guide or look at source, not sure
yes on t4
Prob could find it in the lua
technically it works for lmb 
yeah but its useless on anythin not flame staff
the funny thing is that it's not even good if you're building for lmb
because surge+crit is still better
I got my void including the surge blessing I had to grind for in like 12/15 gold voids iirc
not that you should necessarily build for lmb btw
Fatshaek needs to pad out the blessing pool so you have to grind
i think run n gun is one of those things (like mind in motion) that were designed by FS before we all realized how busted sliding was
I feel MIM is still a QOL improvement; just that it isn't worth it
I think it was designed by an ogryn
game design ogryn has many years experience tho
I doubt that most players not in this discord would quell slide
I'll be honest. It isn't even much of a improvement imo
I just do it because it's cool
i feel like it basically doesn't matter 99% of the time but 1% of the time it is really valuable to have
Even slide charge I also only do because irs cool. Most of the time you don't really want to displace yourself beyond a dodge before a shot
The only time slide actions had any impact wad when I was back pedalling a bon and I noticed the other psyker couldn't do the same
A mini bon*
Beyond that it's just to keep up with the team if there are only straggler zomvies in the area you are walking through
bros my blaze forse sword isnt doing the little pushback anymore??
when i do the mb2/mb1 combo
I don't know its a must learn according to Pygex but I don't think so
the single-target knock back?
no just the normal one
ive had it happen twice tonight
i was circling around a hoarde and i got to a doorway with one regular enemy in it so i was just going to block push him out of the way and he didn't get pushed and he hit me through the block push thing
if he wasn't nurgle blessed then it could have something to do with the hotfix change to the force push on poxbursters
he wasnt nurgles blessed, and i had stamina. idk, it only happened those 2 times tonight in the worst friggin times
Irs kind of bugged I think.
I once pushed a dog, there was the stagger anim but midway through it, he pounced me right after lol
Game jank
I was using illisi as well
So… is rending shockwave good for trauma staff?
Hmm…
Hhh, it’s just a godamn shame that I got 10% weak spot damage on it
I’m tempted to replace it but I got 20%damage on unyielding and I really…REALLY want to upgrade that
you're barely going to notice the 5% difference, if it all
it won't help you hit any breakpoints
Well what can I replace?
weakspot damage is borderline useless on trauma because you're hitting their feet with the aoe
flak
I was stuck with warp flurry 2 until level 100 or so
lots of very strange ppl playing tonight
which blessings do yall run with for deimos? The only 4th tier i have unlocked is unstable power, i have 3rd tier riposte, shred, executor, and slaughterer.
I just consecrated my new sword (379) and it haze blazing spirit 3 and superiority 3, along with 1.5 stamina, and 20% damage to unarmoured. With those blessings, what are yall thinking i should do?
uncanny/slaught
ive also heard uncanny/executor
but havent tested that one personally
unfortunately i don't have uncanny at all :/
i have been but i'm out of plasteel and it simply would not give it to me
slaught/unstable will probably be fine till you get it
the deimos you listed is sadly pretty bricked
best case would be slaught/maniac probably
keep unarmored
i know :/ i was excited when i got it and with every consecration i became more sad
my current sword that i'm using. ( i got it before i knew how to earn blessings and that you could only refine/rebless 2 times) has riposte and unstable power but i did the perks because they were awful. so im stuck with those blessings on it
thanks for your input 🫀
so frustrating. i probably have spent like 10k plasteel trying to get uncanny
yeah thats kinda how it is unfort
lmao
I just use melk and mission rewards for blessings, fuck spilling thousand of plasteel down the toilet
bro i literally have never seen uncanny from anything
i almost believe it doesn't exist lmao
I feel uncanny deflector would be nice.
uncanny deflector gang
block efficiency probably not needed but tanking demonhosts is fun
wow
like doing things during your slide?
i think if you don't play solos (or aren't clutching i guess) you basically don't need to, yeah
in solos you basically have to because otherwise you're never charging anything up ever again/never manually venting again if you get a chaos spawn or even a plogryn with a mixed horde
(obviously not never but it's a lot harder to just stand still and vent in those situations)
If you upgrade to orange it seems you get around 1 T4 blessing for every 4 or 5 weapons with base stats of 370+. It will take time to look for a specific T4 blessing.
Melk giving me something actually godlike for once
Put dumdum on it
don't have it
Time to spend some plasteels
it took me this long to figure out how assail targetting works, that they attack wahtever your cursor is looking at not at what you were looking at when you left click, my assail efficincey and effectiveness just went WAY up
WHAT?! That's so good
i was like yea they hit the first guy but then they just kinda do whatever (me looking at nothing wondering why the shards arent going after other shit
bro, god bless.
I'm good now 
great blessings but those perks hurt
i know 😦
similar situation going on with my blazing trauma
on my blazing trauma i have 20%unyielding, increased crit 5%, blazing spirit 3 and warp nexus 4 377/527
RIP
TIL blazin only has up til t3
I'd go unyielding flak over unyielding crit chance.
Flak is too good on trauma and surge staff.
cant change it :/
Flak is just non negotiable on trauma bc so many targets burn as flak
and some enemies like dreg gunners actually have flak armour on their legs
I just ran into another psyker that has the exact same fashion as me 
Yep all gunners, shotties, maulers and 3/4 shooters burn as flak
my fellow wizards and wizardess, is the mk2 sabre good or is the mk 5 sabre better (ignoring mk4)
New to psyker and about to hit level 30. I've been having a lot of fun with BB, Venting shriek, purgatus staff, and the mk IV dueling sword. What perks should I be looking for on these weapons? On my staff rn, I have Warp Nexus and warp flurry with Flak and crit as the perks. Dueling sword has Uncanny strike and Shred with Carapace and flak. Anything I should change?
i just got 379 trauma from brunts. hoping whenever i acquire enough plasteel ill get lucky 🥲
had enough to consecrate once and i got sprint effeciency lol
You can post specific weapons here for advice
But for general stuff like that, the guide is good
Also, generally speaking, popular builds online are ass.
So you can post your skill tree for advice too using darktide build creator or something.
If you are going to ignore mk IV (God knows why) then definitely take the mk V. Atleast it has improved mobility and isn't a straight downgrade
+2 stamina will give you more block efficiency than block efficiency
This video demonstrates the peril generated with 36% block efficiency vs + 3 stamina
https://outplayed.tv/media/EwN7lO
To capture and share your gaming highlights, download the Outplayed app on Overwolf
even if u have the peril block?
Especially if you have the peril block
ah good to know, ty
Look at the video I just posted
kinetic deflection scales with your stamina
this guy argues heavily for block eff though
idk where's the best example of it tho
ignoring a weapon already means i know theyre too good
and i like to be different !!!
Tanner isn't right about everything, and this is just pure maths lol. Stamina gives you more efficient blocks when using Kinetic Deflection, and at a higher rate than block efficiency
The video I just posted very clearly demonstrates this.
saw a smite psyker just smite enemies with high dmg, wonder whats the build
it was venting shriek cd
damn that is super useful info ty, tested +6 stam and 34% block efficiency and chaos spawn raises the peril 1-2% each hit which is nothing lol
even rager at that point does 1% peril haha
I would've never thought a psyker could stall 5 ragers at the same time but kinetic deflection is insane
It's pretty bonkers eh
Personally I think one +3 stam curio is more efficiency on blocks than you'll ever need
And I always recommend adding more stam before taking block efficiency perks
gotcha, currently planning on 2xtoughness 1xstamina with substats block efficiency, stamina regen and combat ability regen. Hopefully not missing something important
at that point i'd rather have block eff on a weapon and have more hp or tg on my curios
No this is my point. You're better off taking 2 stam curios and toughness perks
2 stam curios is more efficient than 1 stam curio and block efficiency
i see ,ty
and with that pool and your base stam regen
you can afford not taking stam regen on curios
so more hp and tg
you won't tank a dh every mission
but you'll face billions of gunners, shooters, horde...
