#psyker-class

1 messages · Page 1084 of 1

half turtle
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i like where it is now

plucky flax
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Weird that I see way more smite than assail now.

half turtle
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where you can still spam it but it's more valuable to aim it

untold niche
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Dude think they look so cool killing three dudes in a hallway just before you ran up to the enemies

sacred crane
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I personally like the personality of seer rather than the voicelines at time, although some of seer's voicelines are quite humorous such as the ones about telling the zealot he was abused as a child and the ones between the loose cannon

half turtle
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i really hate running smite

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i'm sure it's fine

untold niche
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Seer is the one that sounds like an African American right.
I think male seer most popular psyker I have heard

half turtle
plucky flax
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Smite is great it makes the game drop a couple of difficulty level.

sacred crane
half turtle
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i did play a game with 2 trauma 2 smite once which was something

untold niche
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I liked the menu voiceless so I went with her

half turtle
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i really wish brainburst felt better

untold niche
half turtle
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it's the most satisfying one to actually fire off

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but it's the least satisfying one to actually use

sacred crane
# untold niche Oh yeah the beloved one. Yeah I'm on female seer. The amount of times beloved ge...

Honestly, I recommend the male seer voices, especially with the convos he can have which in my opinion, are quite funny at times
https://www.youtube.com/watch?v=sYHX0uJDSik

Bonding conversations are rare dialogues that can occur between two or more characters in a mission when specific conditions are met. Collection of all the male Seer Psyker's bonding conversations.

Open to subtitle contribution! Send your text file containing time stamps and subtitles to Discord user @HyPnoTiiK and I'll add them.

Timestamps
...

▶ Play video
untold niche
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Shoot standing still + no threat challenge

untold niche
sacred crane
untold niche
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And grind for surge again?

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Nahhh

half turtle
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surge is pretty fun

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now that they've fixed most of the weird limb damage bugs

untold niche
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I mean blessing

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They should rename it

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My god

sacred crane
half turtle
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they should add surge to the list of available blessings on the surge staff

untold niche
half turtle
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hmm should be easy-ish to recraft one of each weapon you like at least

untold niche
half turtle
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if you already have the blessings unlocked

half turtle
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and it was ok

untold niche
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Took me as long as to get the blessed weapon as the t4 blessing

sacred crane
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But still in my opinion, male seer is probably the most kind out of all the voices

half turtle
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i think it was surge nexus tho not surge blaze

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i should run surge void but i just don't have fun with it

plucky flax
half turtle
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mostly i run blaze nexus on trauma because i love how trauma forces you to crutch on the movement of your melee weapon

half turtle
untold niche
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  • as a void main running surge nexus
half turtle
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yeah i can see the argument for it

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i just don't like void much generally

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it's... boring and feels meh to me

untold niche
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I think void only really shine when you build for it AND know all of its thresholds for your build.

half turtle
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idk like if i want a big heavy ranged weapon that pierces and needs to be charged up and vented i would play plasma vet

untold niche
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The vent is pretty fast. One tick

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I peril edge so I just vent one tick

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At most two ticks

half turtle
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yeah i don't think it's bad

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i just like the feel of plasma better

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in that playstyle

untold niche
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I feel plasma feels too long to shot

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Shoot

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Void you can precharge

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I always have my void out

half turtle
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counterpoint is tapping lmb without charging is a lot stronger on plasma

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you can hit 1shs bps on most elites/specials with it

untold niche
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And plasma vent seems to take forever

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Void vent takes like what 200ms + 1 tick

half turtle
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the plasma vent is slower and the reload is ass and it eats ammo

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i think plasma is probably a worse weapon overall than void, i just don't like void

sacred crane
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"Sometimes you have a troubled mind sibling"
"Yes I know, it's very distracting sometimes I'm trying to murder a filthy heretic and then- HUH TERROR SQUIRREL!"
And that is why seer is the best is best voice (in my opinion)

half turtle
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not cuz it's bad, it just feels clunky to me

spice veldt
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takes longer but you also get 2 shots if you're doing it repeatedly from 100%

untold niche
half turtle
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i've probably played like ~10 hours of void by now (on different builds too) so i'm probably not gonna change my mind unless there's a big new patch

stuck sinew
spice veldt
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the only slow fire rate projectile weapons that get my heart are those that deal good single target DPS

untold niche
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My psyker is +59, I started using void as soon as it was available. I think I only really understood it at +40

deep pine
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How to you properly blitz cancel on surge staff? what is the benefit?

sacred crane
half turtle
untold niche
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Usually what I do is run, slide and charge/quell then look for anything to shoot. After shoot, decide if I want to stand still or loop

deep pine
untold niche
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My positioning isn't as good from what I seen from videos of other regulars here but it doesn't need to be because I can facetank 3 crushers and 3 ragers

half turtle
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it's kinda like how you can cancel parry backswing on devilclaw with block

half turtle
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or at least used to

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anyways it does like 15-20% more damage if you do it well i think? which is appreciable but also not completely essential if you hate doing that kind of thing

untold niche
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also the tick interval is almost instaneous, thats just the initial quell delay

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so oen tick and two ticks isn't that different time wise

viscid matrix
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Edge yourself for maximum gains

untold niche
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oh my god

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no

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xD

half turtle
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low peril is scrub play

untold niche
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why yo ugotta word iot like that

viscid matrix
untold niche
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also el chialde, did you used to have a different profile picture a month back, i recognize your name but not your picture

viscid matrix
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Couldn’t help myself

half turtle
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not being permanently above 80 is cringe shit though unironically

viscid matrix
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I’ve had this one since october

It’s the Gunker from passive tree

quartz eagle
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does quell count also as automatic reduction of peril?

untold niche
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agent chaos doesn't either

untold niche
quartz eagle
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like if I didn't hold down my quell, the automatic reduction that quells, does it also count as that?

untold niche
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you can check in game

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let me check it for you

half turtle
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so it's pretty build dependent

untold niche
quartz eagle
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not the stat

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you know how if you stop using warp attacks and seize your peril, you will automatically go down in peril after a while

untold niche
half turtle
# untold niche i wouldn't say that since pygex doesn't do peril edging and i believe he is a mu...

https://www.youtube.com/watch?v=wvBG9GLK7Ys actually i checked 6 random timestamps in this video and didn't find a single 2-second spam where he wasn't above 70

Showcasing my preferred Voidstrike staff build, capable of dealing with any targets but focusing on helping out the team against ranged enemies.

This build and a lot more can be found in The Psyker Atheneum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959

0:00 Voidstrike stat priority
0:40 Voidstrike Perks
1:13 Voidstrike Ble...

▶ Play video
earnest laurel
half turtle
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step 2 is avoidable tho

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worst case you can get that achievement

quartz eagle
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does that automatic reduction of peril, count as quelling? or does it only count when I hold down the quell button

untold niche
half turtle
untold niche
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at least watch the first 12 minutes

earnest laurel
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but my few % more damage bruh

half turtle
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well worst case you wipe

quartz eagle
half turtle
untold niche
quartz eagle
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oh

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right

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yea

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okay

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good

untold niche
quartz eagle
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then this build work

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jesus hadron im sorry

earnest laurel
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Why would I risk in the first place? Just don't keep it so high as 80% , I see many void users explode in my games.

half turtle
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i think peril edging is basically mandatory on blaze trauma because of how the blaze works, and it's weakly useful on voidstrike because it procs surge (and obviously bonus damage)

untold niche
half turtle
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but also peril is toughness DR, and a free heal on toughness, and it makes shriek better, etc

untold niche
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i only go overboard when my vent is up

quartz eagle
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i want 100% quick and fast quell

quartz eagle
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automatic

half turtle
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like you can just not overload

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instead of overloading

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quelling is super super fast anyways

untold niche
half turtle
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the only time i quell down to under 50 is when there's a big ol crusher patrol i need to kite out or something

untold niche
untold niche
earnest laurel
half turtle
deep pine
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I think it just takes practice.. When I first started damnation at level 30 I was self popping 2 or 3 times a game lol... now at level 60 it's rare I self pop.

untold niche
manic halo
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we edging in this bitch

deep pine
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also getting Peril Bar addon helped me a lot.

manic halo
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we edge our perils

half turtle
untold niche
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instead of being thrown to the fire

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give yourself more credit

deep pine
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this addon..with a visual growing bar...Don't know..just made it easier for my brain to understand.

half turtle
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dang

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i have never seen this UI

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that's crazy

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i think i just have the default perilgauge

manic halo
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thats the most FUGLY ui i have ever seen

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be ashamed

untold niche
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crosshair HUD + custom hud + spider senses

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i run peril gauge

deep pine
half turtle
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the fugly-clean aesthetic

manic halo
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its shit AF

untold niche
manic halo
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im dissopointed

untold niche
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if i get hit then i check toughness

half turtle
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i actually like those hp/toughness bar positions

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i should get this mod

untold niche
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crosshair hud

deep pine
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crosshair hud + custom hud and you can make it yeah

untold niche
earnest laurel
deep pine
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@untold niche you in asia bro?

half turtle
untold niche
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i had an psyker explode 2/3 times in a5mael and im just like waat
gunker without using their secondary (mostly)

and trauma (not sure rending or blaze) - not that much

Most run bobble though, which is good

untold niche
deep pine
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Nice man, me too.

half turtle
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i see lots and lots of flurry trauma not-even-rending now it's weird

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bubble is pretty common in my games too

deep pine
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I want to play voidstrike, just waiting to find blessing so I can finish my void staff.

half turtle
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i'm NA but i play at like 5am so i think i'm mostly playing with people in apac lol

untold niche
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actually purge is as common as trauma

half turtle
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yeah i see purg a lot too

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i hate purg more because blaze is like half my damage LOL

untold niche
half turtle
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so i basically do 50% less damage when there's a purg guy in the game

untold niche
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very important you do that

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what are you running again

half turtle
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blaze trauma, brain burst, shriek

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i haven't played anything else for probably 80 truelevels

untold niche
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ahh

half turtle
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except when i was grinding hardmode twins i put in smite for brainburst

untold niche
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wait why are yo utaking BB on blaze trauma

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that does not make sense

half turtle
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i don't need smite because trauma controls

untold niche
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doesnt trauma have infinite range

half turtle
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no

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well the lmb does

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but it's hard to hit stuff like super far gunners with it

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brain burst is a lot better at peeking and "sniping"

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but i don't need smite because trauma has good control

untold niche
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i see agent jsut look up super high to hit far gunners, or use his assail

half turtle
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and i don't like assail because i don't like assail

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it's probably actually fine i just don't like javelin tossing 3 times to kill a single distant gunner

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well also i think if i run assail i can't take wildfire (soulblaze spreads when someone dies) + psykinetic's aura (cdr on specialist kill), both of which i like a lot

half turtle
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at some point it lifts off the ground

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it's pretty far, like 30m? but there are definitely places where you can't hit gunners with trauma circle by just looking up

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anyways brain burst is kinda cringe and needs a ton of space to do its thing but trauma is very good at making a ton of space

quartz barn
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I just opt to using bb when the other blitzes wont see any use

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No point in running assail when youre at 80% peril all the time and surge wont get used when youre ccing with trauma anyway

upper sun
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does anyone actually have motion blur enabbled?

half turtle
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probably someone out there

untold niche
upper sun
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yeah like i feel the devs dont even play their game

half turtle
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i also get crazy screen tearing sometimes which is great

upper sun
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"YES make shit blurry in a fast paced fps"

half turtle
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i mean it's probably not true

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but it sometimes feels that way

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like with the fire changes

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or like the constant silent dudes bugs we get

upper sun
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"oh the whole game system makes it so players should stay near eachother LETS add a stealth system and lets force people to collect random shit everywhere in the map"

ornate hamlet
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Fuck coherency

idle bay
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Loner perk for all classes ™

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Better idea. If someone in party have a stealth ability - everyone else in party gets a free Loner perk atcive.

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If psyker had a "Loner" it would be called - "Imaginary friends"

cosmic sigil
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let me tell you

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i had all the ammo

wet belfry
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Its important to understand FS is cut into differnent team divisions.

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Ex communication, art design, combat design, level design.

upper sun
vestal fulcrum
idle bay
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We just say that they are not playing, because we are disappointed about some things in game....

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And sad thing - when they are playing it - it hits them differently than us. Becuase it's a also the thing that they work with. Maybe it's like drinking with a coworker in pub, a coworker who they are tired seeing everyday . Maybe it's even more fun for them - playing with a product of their labor. Who knows...

cosmic sigil
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Or maybe the bulk of the players is around malice lvl.

idle bay
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Also, being Fatshrks CM - is probably easisest and most frustrating job ever. 1) You barely have anything to do 2) you are forbidenn from communiating any meaningfull info 🙂

quartz barn
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Or theyre like the dmc director and think the game inits current state is way too easy

deep pine
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usually the actual developers care, it's the suits that don't play games much that hamstring things.

idle bay
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Anyone with Precogition powers here to tell when next cosmetics store update is coming? I barely playing last few weeks , but still have some aquillas burning my pockets

vocal cliff
upper sun
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no ofc not

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i play on nvidia geforce so i have to turn it off every time i start the game

vocal cliff
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Ah

quartz barn
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Gonna be honest, if your only reason to come back to this game is the store you should probably just not bother

idle bay
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after 1030 hours is the healthy relations with a game.

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And true endgame is hangining in Darktide discord.

upper sun
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Ive had the game running for 2 hours now and i cant bring myself to play it because im just gonna brick more gear anyways

near drift
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When infinite wealth comes out tomorrow darktide is getting a pretty long break

mild merlin
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i find it so stupid that psyker is the strongest with guns

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veteran should be

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dumb

burnt ember
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Just tried the lighting staff and holy is it fun to use

deep pine
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is it decent to play voidstrike staff with warp siphon?

vocal cliff
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Should be

deep pine
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I tried to play with disrupt destiny

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but I didn't like it at all

vocal cliff
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It should be better on the other keystones

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Disrupt is just weird like that

umbral helm
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it takes a certain mindset for DD

glossy ember
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oh my GOD

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finally

vocal cliff
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No more bald Baldwin

glossy ember
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it only took 80 years

hearty oak
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Im liking the deimos for a more singular target weapon. Can it one shot a mutant though without being charged up?

vocal cliff
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I don't think so

hearty oak
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Like the illisi Almost can.

umbral helm
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2nd heavy, the poke can if you hit breakpoints

vocal cliff
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Yeah

umbral helm
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gotta hit them in their tiny head though

vocal cliff
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Never hit em with their tiny, so tiny head they got a freakin tiny lil head

hearty oak
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Like hitting chrgers if im honest from L4d2

vocal cliff
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Why did I only now realize how similar the two are

hearty oak
umbral helm
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I like running ds4 and doing the special poke at their face and interrupting their charge. it serves no purpose other than spite

hearty oak
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I just like it cause it gives me more boss damage

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I have slaughterer and shred on it. Not entirely sure what i want on it

paper loom
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is unstable power good with scyers gaze?

umbral helm
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it is an option

misty cypress
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if you explode from perils of the warp with unstable power, you detonate like an ogryn grenade

steep estuary
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Exploding can be fun

near drift
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"I got four pounds of tannerite up my ass! boom"

umbral helm
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"you're the mailbox of the warp, and I'm the pipebomb"

little pier
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God damn the Illisi looks good with Mortis Operative skin

fresh quail
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I popped the cherry ran damnation on pysker

plucky flax
idle bay
meager moon
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Also sometimes you have good runs and sometimes you fumble the bag

tawny jetty
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Sometimes you get hit by silent bursters at every corner

meager moon
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I keep seeing everyone talk about that but I don't know if I've experienced silent enemies yet

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...probably just haven't noticed them behind me LOL

idle bay
meager moon
granite oyster
spice veldt
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or from the dampening mechanic where enemies are quieter if you're not their target

granite oyster
idle bay
granite oyster
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Anyways my biggest problem is that there are so many spawn locations that I’m bound to stand near one where a poxburster or trapper just spawned.

spice veldt
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so if you make the horrible mistake of being in a line with a teammate being targeted by a sniper, you won't hear the warning sound but will still get dinked

fresh quail
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@plucky flax brain burst warp charges, voice of command, and all 4 toughness replenish

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But I mostly won because my team saved me heh

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My job was to hit hard then run away

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Opening with lightning staff>VoC>brain burst>sword swings rotation

lyric burrow
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im pretty sure sound priority and what goes in the sound channels is also a bit messed up but its room to room like arco said

meager moon
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I tested my melee psyker build more last night and by god I felt more effective than a zealot in melee

tawny jetty
lunar hollow
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bursters being completely silent and then playing the last second of their ticking noise as they det

long wharf
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do you mean Venting Shriek?

spice veldt
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shrimply skill issue

fresh quail
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Yes...

tawny jetty
meager moon
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venting of command

lyric burrow
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at this point i think maybe half the bursters make the proper amount of sound

meager moon
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voice of shriek

long wharf
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shriek of command

plucky flax
tawny jetty
meager moon
plucky flax
umbral helm
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I like spawning 20 bursters in the same spot with creature spawner and flinging myself up to one of the statues to get the true Burster Experience™️

meager moon
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I use heavy sword and can delete a horde in a second but it struggles with armored bois, the psyker melee build I made can't delete hordes as fast but can delete a full horde of ragers and carapace dudes suuuuuper fast if you're skilled with dueling sword headshots

long wharf
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if you want to deal with the horde effectively, you go with the Illisi

meager moon
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exactly

plucky flax
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My best zealot melee is combat axe bm.

meager moon
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i specifically want to deal with armored portions of hordes with my psyker melee build

plucky flax
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Left click everything die. whatthefuck_heresy

long wharf
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why would you eat combat axes?

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having bowel movements afterwards is pretty expected

plucky flax
long wharf
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[Zealot straining sounds intensifies]

rigid sky
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Question about gun psyker:

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Running atm Illisi + Columnus IAG with Assail

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and Gaze

long wharf
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keep your gun pointed up and down range at all times.

rigid sky
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should I run middle or right keystone?

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I feel like middle is the best choice for assail strength

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since the IAG is mostly backup for once I'm out of shards or there's a lot of juicy targets in a cone

long wharf
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EP (middle) for assail, DD (right) for gun

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so depends on what you want to focus on more

rigid sky
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Gun is crazy strong by the time scrier's gaze has a few stacks anyway

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death laser

long wharf
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since you're running SG for gun usage, assail is less of a focus

meager moon
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I know I'm a minority in this but I really enjoy using DD, it's like a minigame you play. Just gotta go in expecting to not keep your stacks up the whole mission. Very easy to build stacks in hordes though

rigid sky
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I'm using SG for assail too though

long wharf
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oof

rigid sky
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for first ten stacks or so I'm throwing a few shards and quelling

long wharf
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not a good combination

rigid sky
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then I start shooting usually

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it's variable

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but it feels like it works out well

long wharf
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then you aren't really using SG for assail

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you just use assail for the first part of SG instead of your gun

rigid sky
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I'm using it for general power I guess

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if I have to I just gun straight away

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but I feel like I get more value if I prep it ahead of the highest tension point

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My main pitfall is that I think illisi is a bad match for gaze

long wharf
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why?

rigid sky
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since I forget that I shouldn't be using my special when I'm at 80% peril and rising lol

long wharf
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you don't have to use your special with Illisi for it to be great against the horde

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get slaughterer on there

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and lights will kill basically everything

rigid sky
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I usually open with a special heavy

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and then spam heavies

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and lights if it's low density

long wharf
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best horde clear is h1->l1->repeat

rigid sky
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but I've blown myself up with that first special heavy before

long wharf
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no need for special unless there's an elite in the way

rigid sky
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my illisi is slaughterer/bloodthirsty

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this is darktide, when is there not an elite lo

long wharf
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bloodthirsty is a waste

rigid sky
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lol

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Yeah, but it came with it

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and I haven't had a better illisi drop yet

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I want to change to slaugherer/uncanny I think

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*slaughterer

long wharf
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the best dps combination for Illisi is slaughterer with unstable power

rigid sky
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don't feel like illisi needs deflector

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I love deflector but I run illisi in builds that don't need it usually

long wharf
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deflector is for people that like to play a little defensively

rigid sky
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I like deflector more for my deimos

meager moon
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yeah deflector is preference/playstyle/skill dependent

long wharf
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same, I have it on my Illisi, but I need to build one without deflector

rigid sky
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I think deimos doesn't need offensive blessings as much as illisi

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Illisi needs blessing support to be as supreme as it is

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deimos just works out of the box

fresh quail
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I shit you not I was toast at that moment I looked up my team was on the catwalk adjacent to mine. My savior a mutant tossed me like a rag doll to the other side where I landed on my team!

rigid sky
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but they've got entirely opposite usecases

meager moon
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I think deimos vs illisi depends on the other parts of your build

rigid sky
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exactly yeah

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no point running an illisi with a deimos for example

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uh

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an illisi with a purgatus I mean

meager moon
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yeah

rigid sky
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illisi with a deimos would be fucking hardcore

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duel force swords

meager moon
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tbh if you could do that, melee psyker would be sick

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one sword for horde, one to pop elites

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put deflector on one to close distances and pop scrier's gaze to approach at mach speed

rigid sky
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Assail for anything you can't reach

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or fire shriek

meager moon
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mmmmmm

paper loom
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this any good?

tacit cargo
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Is there any build that can use the obscurus well?

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I still have a 380 lying around that has good perks so i could switch out both blessings

meager moon
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I dunno if I would center a build on it but it would come in handy for builds that are a bit weak to close range elites

upper sun
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i had 2 at 370+ and i sended up surrendering them for blessings

tacit cargo
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its a 380 with perfect perks though so i wouldn't really love to scrap it

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in case it becomes good again

upper sun
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check the pinned guide

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id really hate it if it was buffed now lol

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after surrendering 3

meager moon
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If you think it’s fun to use, might as well keep it tbh

upper sun
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well it wasnt fun either

tacit cargo
upper sun
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animations for it are kinda weird

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like it doesnt have the clear of illisi or the single target damage of demios

tacit cargo
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yeah

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it kinda does both but shitty

upper sun
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force swords are like the only thing im lucky with

meager moon
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I got super lucky this week with a godrolled dueling sword and what I think is a godrolled voidstrike

upper sun
#

I got surge for voidstrike 2 days ago im still hoping for a good voidstrike

#

this is not what i requested

meager moon
#

Actually idk about godroll on this voidstrike, any suggestions on how to change this

tacit cargo
umbral helm
#

obscurus unfortunately just got power-creeped by illisi and deimos. not sure there's really a way to "fix" it without just turning it into something completely new

meager moon
upper sun
#

damn nice

tacit cargo
#

crit damage for crit chance or flak

#

and you could change transfer peril for surge depending on your playstyle

meager moon
#

yea transfer peril I think i might not need, i have good peri lmanagement and i wanna keep it higher for damage and crit chance

tacit cargo
#

if you keep transfer peil i'd only change out crit damage for flak and buff the carapace up to 20% i

#

if you wanna swap it swap it for surge and change crit damage for crit chance

meager moon
#

ok i'll look into that, thanks for the suggestions

tacit cargo
#

like this

#

only my damage role is ass

#

so i cant onehit crushers

meager moon
#

Oh man that's beautiful

tacit cargo
#

it would be if i could trade like 8% of quell speed for damage

#

but its still very good

meager moon
#

Yeah I bet

tacit cargo
#

sadly ill never be able to get uncanny and slaughterer on it

meager moon
#

Oooo that's nice

#

I think next I am going to try to go for trauma staff soulblaze build, that seems stupid fun

rigid sky
#

it's fun having wildfire actually be a good talent

#

since I think blazing spirit trauma is like the only context where wildfire does a lot of work

meager moon
#

Or that build someone posted yesterday combining the soulblaze talents with smite, that was nutty

long wharf
#

eh

meager moon
#

dude popped venting shriek to set everything on fire, whipped out smite, and the kill feed became a solid scrolling wall of elite kills

long wharf
#

well, not because of smite

meager moon
#

i think it adds 15% dmg from all sources no? so doesn't that mean soulblaze does more damage

long wharf
#

that's true, but 6 stacks of soulblaze are going to kill the horde quickly, regardless

untold niche
#

he said elite tho

#

could it be ep assail?

meager moon
#

there was a video that was posted, all i know is from what I saw in the vid

#

i try to find it

untold niche
#

pygex's i think

long wharf
#

and if you're also using Perilous Combustion, then it all snowballs from there

untold niche
#

thsi one?

long wharf
#

as each elite death is applying 3 stacks of soulblaze to everything around them

meager moon
#

Yes that vid

long wharf
#

the amount of effort required to make smite contribute offensively is a key indicator to how weak it is

meager moon
#

I wanna get his peril setup, it just never goes up

meager moon
long wharf
#

smite definitely puts in work when enemy densities get high enough, as far as CC is concerned

untold niche
long wharf
#

it's just that most people using smite are using it wrong, making life harder for the team instead of easier

meager moon
plucky flax
long wharf
#

good grief, that veteran had no idea how to handle bulwarks

#

or crushers

lyric mantle
long wharf
#

I'd rather see smite do more damage and generate more peril

upper sun
#

no less damage and less peril

long wharf
#

no.

upper sun
#

yes

long wharf
#

being able to perma-stun everything for long periods isn't engaging gameplay

#

and will only encourage the bad behavior we're already seeing

upper sun
#

since when is stunning heretics bad?

long wharf
#

when the time you spend stunning them increases their life time instead of shortening it

#

and isn't actually keeping teammates alive

#

which is about 90% of current smite usage

#

players spamming smite on an incoming horde instead of letting it get into chokepoints and be manageable

#

or players holding a group of enemies and just waiting for the team to get around to them, instead of engaging and killing those enemies

#

a dead heretic is always preferred over a stunned one

#

if all you can contribute to a run is that you can make the enemies dance funny, then you're actually hurting the run, with the sole exception of auric damn where enemy density can get absolutely ridiculous

#

using Smite in the brief situations where a gang of elites bursts onto the scene to stop them and knock them down to give the team time to engage them is great

upper sun
#

what about shields hate those too?

long wharf
#

even doing that multiple times so you can keep them out of the fight is more effective for you (more peril efficient) than standing there until your peril caps

#

nope, shields work very well

#

standing around in a shield and waiting for the enemy to come to you, however, is generally a sign of poor play, with the exception being mission-required stopping points

upper sun
#

i think you just dont like playing support

long wharf
#

I absolutely love playing support

upper sun
#

maybe other classes would be more to your liking

long wharf
#

oh you sweet summer child

#

I've been maining psyker since open beta

#

surge staff was my goto

#

the problem with the tools psykers have today is that it's easy for new players to build really bad habits that don't work in higher difficulties

#

spamming smite doesn't teach you how to dodge enemies while being still being offensive

#

and playing defensively works for as long as the team is still being offensive over-all

#

it's called tactics

#

so, maybe a little critical thinking on your part will help you learn how to understand what other people are saying

#

and you can, you know, grow a little

meager moon
#

I think smite is fine as-is tbh

#

It's clearly meant to be a cc tool and that new player thing will never go away, it's just part of games with a high skill ceiling

long wharf
#

perhaps

#

annoying, just the same

meager moon
#

Agreed

spice veldt
#

i absolutely hate the design of smite and do not think it should ever persist in this game

long wharf
#

and Darktide has always struggled with "support" roles

spice veldt
#

a weapon that straight up makes the enemy do nothing is just not interesting

long wharf
#

the core design is killing heretics

spice veldt
#

I've never liked the zealot stun grenades for that reason, and I absolutely do not like smite

long wharf
#

I don't mind stun grenades - they operate for a short time, and they're limited in usage

#

unlike smite

spice veldt
#

yeah they're better than smite in that regard

#

and there are ways to add some depth to smite

#

or to make the stun interesting

#

i'm fine with stuns but it's just completely braindead and not interesting

long wharf
#

sure, make it generate more peril

#

force players to use it tactically

frail harness
#

Maybe if smite applied brittleness or something

long wharf
#

it's not a focus for the build

frail harness
#

Agreed

spice veldt
#

i'd make smite a melee-adjacent blitz of some sort

long wharf
#

nobody has a "Relic Zealot" build

#

then we see "Smite Psykers"

#

and it's just ugh

spice veldt
#

make the LMB a lightning punch or some short-ranged single-target damage thing, and make the RMB a more interesting and short-lived stun

frail harness
#

Ran an auric yesterday with a Smyker

frail harness
#

Really not okay

long wharf
#

smyker, I love it

spice veldt
#

not a "hold down button to make yourself and the enemy do nothing" sort of thing

lunar hollow
#

smite would be more interesting as a utility tool that u charge up and then blast and it does whatever the desired effect is but u dont have to sit there and stop doing anything else

long wharf
#

make it generate a lot of peril for that one shot, too

frail harness
#

Yeah the fact that it stops everything including you is the worst part

lunar hollow
#

what i lean towards atm is a high peril charge up that slows enemies and their animations so ur not really turning them off per se but making them super easier to manage

meager moon
#

Maybe give it a short cooldown, and you shoot out a bolt that travels through the horde and stuns. so once you fire you can switch back to your other weapon

lunar hollow
#

because i dont really like the idea of a hard stun

meager moon
#

but that might be too much like stun grenade for zealot

frail harness
#

Shriek is cool and also kinda support but it doesn't stop the action

spice veldt
long wharf
#

I don't mind the current mechanic of smite, the way it spreads between enemies

#

I don't like that the psyker can sit there for a minute doing it

lunar hollow
#

i like the idea of it taking a shit ton of peril because then u have a blitz that gets u from 0 to ~100 really fast if u wanna take advantage of warp rider or unstable power on a melee

long wharf
#

and stunning a horde is really stupid outside of specific circumstances

spice veldt
#

yeah the potential to just troll your teammates is too high

meager moon
#

I only take smite these days for those missions with hunting grounds + waves of mutants + extra poxbursters

frail harness
#

If it cost a bunch of peril it could be more like an actual lightning bolt and less like slowly spreading force lightning

long wharf
#

oh ho, I love waves of mutants

lunar hollow
#

because then u could also do stuff like make the 10% damage node close damage so now u gotta get up near the guy being smited to get the extra damage

long wharf
#

I just whip out my ds4 and start stabbing

meager moon
#

Hell yeah

long wharf
#

and it gets really silly when you see a door open, and it's 5 mutants on top of each other

meager moon
#

I wonder if we'll get a beam or coruscation type staff like from vermintide in the future

long wharf
#

the clown car door

olive ember
#

Could be worse

spice veldt
#

swap to smite for a short stun that inflicts skullcrusher but better and then swap to melee to whack them

#

sounds very cool to me

olive ember
#

It atleast isn’t as brain numbing as watching a psyker pop their dome shield on singular gunner

lunar hollow
spice veldt
#

swapping weapons and doing combos

#

I don't think so

lunar hollow
#

u know what u could unironically do

spice veldt
#

oh god

lunar hollow
#

on like a force halberd

#

give it a blessing called soulcrusher

flint plover
lunar hollow
#

same stacking mechanic as skullcrusher but its for enemies under the effect of a warp ability

long wharf
#

soulblaze ought to automatically lower enemy warp resistance per stack

#

and then I need to be able to apply soulblaze with the surge staff

spice veldt
#

add another warp DoT/debuff called soulrending

lunar hollow
#

i want soulblaze to be less of the end goal as a psyker mechanic and more of a means of doing something else

olive ember
#

But I like dots smh

spice veldt
#

soulblaze is probably here to stay just because of the sheer existence of the purg staff

lunar hollow
#

because rn if u have soulblaze u kinda just apply it basically for free

#

unless ur doing like a blazing spirit force sword in which case u have opportunity costed urself because it sounds so awesome and then its not

spice veldt
#

offload the coolstuff to another soul DoT

olive ember
#

Games too hard, we need everything bugged up to plasmagun level

spice veldt
#

so that you don't have to worry about the horrors of having to balance around being able to apply 100000 stacks of soulblaze

lunar hollow
#

or u honestly just make the purg staff have a different dot

#

and it gets shrimpler

long wharf
#

make the purge staff a literal flamethrower

flint plover
#

soul..wet

lunar hollow
#

because the psyker tree/blessings need more organic soulblaze application methods

long wharf
#

make soulblaze something else we get out of talents

lunar hollow
#

and perilous combustion is super hella not the answer

#

because jfc

olive ember
#

Has Josho played PoE btw?

lunar hollow
#

no

spice veldt
#

true, we kill perilous combustion and then something like venting shriek just applies something that's more akin to a debuff than a DoT

olive ember
#

Lots of build variety and kinda interesting stuff there

#

Ask lazorr or crab about it

olive ember
#

SMH

lunar hollow
#

i think what u do with venting shriek is u have it like mark the enemies with "doom" or something

#

and then u make that peril res node like

long wharf
#

no, they ruined wrack and ruin

#

by returning it to be on-kill instead of on-hit

lunar hollow
#

"when standing near enemies marked with doom reduce peril generation by x%, stacks x times"

olive ember
#

What if it because 3 stacks of soulblaze per elite per hit

lunar hollow
#

and then u make the two upgrade nodes add something that "doom" does

olive ember
sour jetty
#

I didn't know there was a 4th class. Is this new?

spice veldt
#

so true

lunar hollow
#

because rn venting shriek has an obvious trap upgrade and an upgrade node so strong it completely warps the ult's usage

#

which is maybe a lil not so healthy

olive ember
#

I mean the ult was always used like that

spice veldt
#

encouraging you to run up to their asses or supporting such playstyles

olive ember
#

Idk what you mean by warps ults usage

sour jetty
#

This is fantastic. I thought we were gonna wait 5 years for another class

olive ember
#

One upgrade is trash yes but

lunar hollow
#

the ult wasn't actually always used like that

sour jetty
#

I'm impressed Fatshark

lunar hollow
#

because what u could do before

#

is take kinetic barrage

#

and not shit out ur charges

sour jetty
#

And there's already deep meta discussions

olive ember
#

Well yes but you still used it offensively

lunar hollow
#

if u were just running around with an illisi or w/e

modern bronze
olive ember
#

And that’s a warp charge issue

lunar hollow
#

well no because now the end goal

meager moon
#

You know what fellas. How about we just let the psyker dual wield thunder hammers

olive ember
#

Pls rework warp charges

lunar hollow
#

is just burning guys

#

what im saying is

lunar hollow
#

1 upgrade extremely changes the ult

#

and i'd like to distribute the power a lil more evenly between the ult nodes

meager moon
#

I said what I said

#

U bonk them together and emit a shockwave

long wharf
#

force hammers?

#

hold on, my psyker needs to eat her force sandwich

lunar hollow
long wharf
#

and drink her force soda

lunar hollow
#

ogryn gets delight in destruction

sour jetty
lunar hollow
#

10% damage reduction per bleeding enemy in melee range stacks 6 times

#

now this is like

modern bronze
#

thats fuckin nuts

lunar hollow
#

total cancer

#

dont get me wrong

#

but it presents a really interesting design space for effects that work based on proximity to enemies

#

and u could tune the distances so if ur applying doom u probs don't have to be as close

#

so put it at like 10 meters or smth

meager moon
#

I just want a single additional toughness gen talent for close range to make my beloved melee psyker build that much more viable

lunar hollow
#

soulstealer

long wharf
#

just crit more often

spice veldt
#

this is why we need to make smite cooler so that it can be a source of toughness gen for melee playstyles

lunar hollow
#

ig if ur running a non force melee it doesn't really help

meager moon
#

It's entirely possible right now but its so damn sweaty

long wharf
#

force sweaty

meager moon
#

this might be a lore question but why can't a psyker just apply force to a dueling sword? why do you need a specific force sword to channel the warp

olive ember
#

The swords are designed specifically to channel powers iirc

meager moon
#

Right, needs more tubes

long wharf
#

speaking of channeling powers - staff special attack needs to go

olive ember
#

I’d assume if a psyker is strong enough they could just empower any weapon but

long wharf
#

we deserve a special warp attack unique to each staff

olive ember
#

But they just buffed the specials

meager moon
#

give the staffs like an aoe slight knockback where you slam the ground with the butt of the staff or something

#

unique to each staff would be sick

spice veldt
#

yeah, balance aside, a slam that quells a mild of peril would be cool

#

something that's thematic and not just physically lugging your staff around

meager moon
#

Spin the staff and block ranged projectiles
AOE slam knockback
...
POLE VAULT

spice veldt
#

WOOOOOOOOOOO

meager moon
#

Bayonet-style charge

#

ending with an obscurus-style head pop or somethin

plucky flax
onyx sleet
#

what if you could take a staff and a gun instead of a melee weapon

long wharf
#

that would violate core Darktide game design

#

better option would be a force maul, force club, force truncheon

onyx sleet
#

force shovel

half iron
#

force eviscerator

long wharf
#

force poop knife

#

force fork

onyx sleet
#

force heavy stubber

long wharf
#

man, what would orks do to get their hands on some force dakka

onyx sleet
#

its on suitcase wheels because the psyker cant lift it

dawn spoke
#

affix force bayonets

long wharf
#

that'd be the GAU/8 Force Avenger

#

they had to design an entire psyker around the gun, because it wouldn't work otherwise

onyx sleet
#

use your psyker powers on your gun like you do with a force sword and get homing bullets

long wharf
#

honestly, that's what assail should have been

#

enemy seeking force rounds

#

reloading via the warp

onyx sleet
#

so the staffs all have the same light attack right?

long wharf
#

all but purge

onyx sleet
#

what does it do?

long wharf
#

it's a basic projectile

onyx sleet
#

does it put a soulblaze stack?

#

no as in how is purge light attack different?

#

i havent unlocked it yet

long wharf
#

oh, yes

#

purge primary attack is a short burst of warpfire

#

it applies soulblaze and has a much higher stagger/impact than the secondary stream

#

it can stagger anything but mutants and monstrosities

onyx sleet
#

is there a cap on soulblaze stacks?

long wharf
#

based on the burn stat of the staff

#

100% burn is 16 stacks, so we can only get 15 right now

onyx sleet
#

whar

#

i dont get it

long wharf
#

you can read all about everything psyker in the Psyker Atheneum

#

check pinned messages

onyx sleet
#

The maximum amount of Soulblaze stacks on a target is 31

long wharf
#

but the max purge can apply is 15

#

each source has its own limit

onyx sleet
long wharf
#

but yes, max on any target is 31

#

which is why if you run purge, you also focus your talent tree on additional sources of soulblaze stacks

#

like Perilous Combustion and Creeping Flames

onyx sleet
#

apparently soulblaze cant trigger the soulblaze on killing an elite thing

#

wtf

long wharf
#

nope

#

FartShack is very much afraid of runaway, self-propagating soulblaze

lyric mantle
long wharf
#

more specifically, soulblaze that PC places on elites won't trigger more PC

viral flare
lyric mantle
#

What I want is a perk that makes downing yourself with peril do high damage. Then a troll build that involves exploding myself. Please fatshark.... for the memes...

tacit stump
#

what do you think about the illisi force sword

dawn spoke
#

illisi has great horde clear but unfortunately struggles at most other things

harsh urchin
#

it does pretty well

#

in other things as well lmao

#

there's a reason why most people only bother with fs and ds on psy

meager moon
dawn spoke
long wharf
#

Illisi isn't for carapace enemies

#

it murders the horde and regular enemies

dawn spoke
#

and I think in general qp players struggle with maulers and crushers, which is where the dueling sword can come in

upper sun
long wharf
dawn spoke
proven falcon
#

does crit chance effect Assail? I'm fairly new to psyker and have no idea how it works, compared to all the other classes that are pretty straightforward

long wharf
#

yes

#

you'll see your shards having a purple trail when they're crit shards

proven falcon
#

Ok, awesome, and does that stack with the crit chance from the weapon i have? Like the surge staff? or do only the perks effect it?

upper sun
long wharf
#

if the shard is in the air, it'll take on the perks/blessings effects of the weapon you have active

upper sun
#

if you tare down every single part of a skill then you dont actually like it

dawn spoke
proven falcon
#

so if i switch from say, the staff, to my assail, theyll have its blessings? or do i have to switch back to staff after throwing them?

upper sun
long wharf
spice veldt
#

the staff must be equipped at the time that the shards hit the enemy for its blessings to be active

dawn spoke
proven falcon
long wharf
#

weapon blessings are only active while the weapon they're on is active

#

(barring bugs we find)

dawn spoke
#

RIP limbsplitter bayonet

long wharf
#

RIP hand cannon assail

dawn spoke
#

oh god

long wharf
#

it was glorious

#

you can still do it, sort of, just you have to rapidly switch weapons

#

it's a lot of effort for much less payoff

onyx sleet
#

is there a version of this without the bandana?

untold niche
long wharf
#

it applies 3 at a time

untold niche
#

no max stack?

long wharf
#

I don't think it has a built-in limit for itself

untold niche
#

thanks dood

onyx sleet
#

so nothing can be higher than 31

untold niche
# long wharf it applies 3 at a time

sorry, in the original message i meant to ask max stacks for PC (as i saw you mentioning how purg had a max stack)
just realized i did not write "max"

long wharf
#

max stacks on any enemy is 31

#

each source of soulblaze can have a limit that they can apply

lyric mantle
#

So 2 purgatus psykers can hit the cap

long wharf
#

purge staff caps at 16, blazing spirit has its own cap listed in the blessing description

#

etc.

#

PC doesn't have a limit stated, so I don't think it has a source cap

spice veldt
spice veldt
#

rumbled

#

and tumbled

dawn spoke
#

no matter how many psykers you have they all share the same soulblaze

#

so having 2 purg psykers would be rly cringe 😔

onyx sleet
#

i keep getting terrifying barrage on my staffs

#

surge staff charge attack feels weird

ornate hamlet
#

How to people feel about assail psyker? So far that ability has been an absolute blast for me

upper sun
#

idk i like it makes for good wave clear and its really helpful for snipers

chrome wedge
#

Hey can assail critically strike?

plucky flax
#

Yes.

chrome wedge
#

Oh very cool

spice veldt
#

purple shard = crit

hot zephyr
ornate hamlet
upper sun
#

ye you dont wanna waste an empowered one on a random low tier enemy

ornate hamlet
#

Is it normal that headshots seem to one shot mutants?

hot zephyr
ornate hamlet
hot zephyr
upper sun
hot zephyr
upper sun
#

yeah wasting penetration always sucks 🙂

hot zephyr
#

Just as an example, say a giant horde is coming towards you, say like 15m away. If you throw a shard, let it hit the first target, then throw the next one, even if you aim the same spot, they won't lock on the same target if you are 1-shotting all the trash (which with talents like Warp Rider, Malific Momentum, and Perfect Timing up, you will be) so you end up with a lawn-mower effect where you cut back the horde very effectively and don't quickly hit critical peril. Once you get good at judging the timing on the shards for pacing yourself throwing, you can get even better by aiming into different parts of a horde and cut it down very very efficiently, allowing you to sustain through larger hordes or even mixed-hordes that appear on higher difficulties

upper sun
#

nah im not disagreeing you're right ragdolling corpses can block a hit before fully disappearing

hot zephyr
#

(no worries, i'm just elaborating for the other fellows who may be reading)

upper sun
#

also might be a bigger mob behind the hoard so you would need to switch weapons and should have free peril for that

#

but you know if a teammate is down im gonna spam everything jump in vent and spam more consequences be dammed

chrome wedge
#

Also is assail impacted by finesse dmg?

spice veldt
#

yeah

#

unlike brain burst, it does have >1x weakspot multipliers on that front

ornate hamlet
#

BB bodyshot meta

lyric burrow
#

BB left to die part 1000

spice veldt
#

so sad

#

the poor bastards who foolishly assume that BB would work well with +finesse damage

lyric burrow
#

me when it still takes 3 BBs to kill a rager

#

actually i think it might be 2 now no buffs

#

since p14

misty cypress
#

does the talent "anticipation" work? Someone once told me it was bugged

spice veldt
#

it's bugged in the sense that it doesn't do what you'd intuitively expect

#

in terms of implementation, i don't think it's actually bugged

#

it increases the linger time of your dodge i-frames and specifically only against melee attacks

#

for psyker, the dodge linker time is like 0.25 seconds or something along those lines

#

so it's +0.125 seconds to that

viral flare
viral flare
spice veldt
#

anticipation does two things

  • +50% dodge duration, which is what i'm referring to
  • +1 efficient dodge
viral flare
#

ah

frail escarp
#

guys im going for a disrupt destiny build, what should i change on this sword?
my guess is precognition but im not sure how bad it really is

spice veldt
#

change either riposte or precognition into uncanny strike, and change +crit damage into something else

frail escarp
#

hmm but to what? thought crit dam was useful for disrupt+scrier's build

spice veldt
#

the +crit damage perk is a marginal benefit (only +10% at t4), and the bonus is added on top of your crit damage in a bad way

#

maniac seems to be a popular option for the 2nd perk

frail escarp
#

i see ty

#

and i guess i change precog, just seems a bit weak with a 2s uptime

ornate hamlet
#

Precog is kinda meh, riposte is really good when not being finnicky

#

I'd get rampage in the place of precog and maniac on crit damage

frail escarp
#

aight thank you!

#

now to waste all my remaning plasteel in getting those belssings 🙂

upper sun
#

Who wants to see it brick?

#

tbh whatever i get its better than what im using now

#

🤔 what are the odds that i dont get just one but 4 curios all with 12 +3 stats

#

there is no way its all RNG there has to be something linked to my playtime or xp or something like that

vestal fulcrum
#

One would be able to tell had we had insight into server-side things

#

But we don't

upper sun
#

The voices tell me its not true RNG

#

if it was rng why would i get all for 60 rating

#

toughness regen isnt horrible tho

long wharf
radiant frigate
#

i like how the curio i spent 20k melkbucks for is actually still a scam

#

it works fine in the psykhanium

#

but in an actual game it is 2 stamina

strong gulch
#

75 stam curio claimed another victim.

near drift
#

So far the only 80 rating curio I've gotten has been a wounds curio : (

cosmic sigil
strong gulch
#

Seems to be the case.

upper sun
#

so far 4 bricked

#

🙂

stuck sinew
#

ooooh I wonder how Hadron will desecrate it pogryn

#

an adventure for tomorrow

elfin roost
#

Almost acceptable

sharp flint
#

You can turn psyker into a nuke

hot zephyr
# upper sun

15% Gunner resist is fine. Two of my curios the unmodified perk is 15 gunner resist.

magic kayak
#

I think gunner resist is highly overrated

ornate hamlet
#

Can anyone recommend a Psyker YouTuber with a decent build?

#

Currently running BB/Bubble/Empowered but want to check out other builds/weapons

restive slate
#

"Hey, siblings, VPsyker here! Remember to quell that like and subscribe button below!"

long wharf
#

seriously? "psyker youtuber?"

lyric burrow
#

YouTubers for dt arent great

#

Usually

long wharf
lyric burrow
#

Theres like a few exceptions but generally id ask here or use the guides pinned

#

This game doesnt have much of a scene in content and the stuff that isnt wrong is significantly smaller than even that

restive slate
#

There are some decent YouTube intro guide vids for Darktide but the high level ones are usually lots of BP info or freakishly high level gameplay that is all skill no matter what their build

#

Not to mention there's a lil drama between some of the Darktide content creators haha

spice veldt
#

breakpoint

wind spruce
#

Ahh

ornate hamlet
zinc phoenix
wind spruce
spice veldt
#

yeeeep

#

ogryn has a linger time of 0 seconds

#

no idea about the other classes but i assume that zealot has an equivalent or better linger time

wind spruce
spice veldt
#

there are subtle differences like that between the classes (which would be nice if such information was readily available in-game...)

zinc phoenix
#

Yeah these days damage numbers yo-yo around like crazy

#

Obese 🐠 does not care about your need for dokuments

wind spruce
spice veldt
#

and stuff like royale's guide to go by, but that information is outdated and I think the guide has been taken down

#

big sad

lyric burrow
#

Info in this game is strange

#

Im 1k hours in and i feel like theres so much shit i just do not understand

long wharf
#

... how?

#

I'm nearly at 950 hours, myself

wind spruce
#

People gain and retain information at different rates for a wide variety of reasons

long wharf
#

well obviously

#

but there can be other factors as well

#

like, only playing while you smoke pot

wind spruce
#

Well that's one of the large variety of reasons I mentioned haha

wet belfry
#

Im sure theres some obscure mechanics even a 950 hour player would miss.

wind spruce
#

Am I the only one who's hours are massively inflated from not exiting the game when I'm not playing?

#

And I do that with like every game I've played

wet belfry
#

I already know my hours are somewhat inflated due to steam being buggy

potent zenith
#

thoughts on last blessing?

wet belfry
#

Steam can track hours while im actually sleeping due to not exiting the game.

potent zenith
#

should i keep raking fire or swap for dumdum

wet belfry
#

Even if the computer is partially off. (rest mode)

wind spruce
wet belfry
#

Its likely more interseting to look at what my true level is across all the characters

wind spruce
#

Stop reading my mind

wet belfry
#

I will not sibling

wind spruce
#

Stop it or I'll think about ur dad neked

wet belfry
#

Despicable

spice veldt
#

probably half my play time is prob just idling

potent zenith
wind spruce
#

Id Switch raking fire to dum dum

#

Dum dum is amazing

potent zenith
#

thx sibling :>

wind spruce
#

No worries, you've got a great las pistol there other than the stability

potent zenith
#

the stability isnt really an issue since it barely has any recoil

wet belfry
#

ok

wind spruce
#

Indeed

wet belfry
#

so if i add all my characters true level together i am level 1238

wind spruce
#

Dis my baby ❤️

#

369 whatthefuck_heresy

potent zenith
#

nice

wind spruce
long wharf
#

I don't leave Darktide up (nor the launcher)

tawny jetty
long wharf
#

it used to be better

#

... that really should be a subtitle for Darktide as a whole

wind spruce
#

Has it changed since then @long wharf

tawny jetty
#

Oh damn. I just got a good one on vet but haven't ever tried them.

long wharf
#

fire stacks were nerfed

wind spruce
#

Yeah I thought I remembered something like that

long wharf
#

and the laspistol's firerate was capped

#

and nerfed

wind spruce
#

Cos ogryn right?

#

Oh what

long wharf
#

yup

tawny jetty
#

Did some ogryn buff make em crazy good or what?

wind spruce
#

The ROF cap I had no idea about

#

That's rough

long wharf
#

up until a patch or two ago, laspistol would fire as fast as you could pull the trigger, or macro it

#

was ridiculous

#

the most recent fire damage nerf was due to gungryns burning down bosses stupid fast

wind spruce
#

I use full auto mod with it anyway cos my hands are fucked

#

Punching things bad

long wharf
#

it's still possible to burn down bosses fast, but ogryns use the achlys stubber specifically for that

#

I prefer the gorgonum because it's more generally good (better damage/ammo efficiency)

tawny jetty
#

Damn ogryns ruined it for the rest of us staregryn