#psyker-class
1 messages · Page 1076 of 1
That video is just bad information. There's obviosuly some good information in there but 0 trust factor. He does not know how the game works.
And is also playing on lower difficulty.
hey does scryers effect the tick damage?
He's talking about perilous combustion on gun psyker bro
That's pretty obvious
He literally says it if i remember correctly
the tick damage gets updated in real time with respect to your current damage buffs
every damage increase effects it
ohhhh i'v been fucking hindering my self all this time
Many things do. Any source of +damage from talents, and any active effect on the weapon you are holding will boost it.
Which is why I enjoy Slaughter on Illisi after venting, to turbo the horde and push Wildfire out.
It is not obvious, but ater applying soulblaze, the weapon you are holding will have it's effects apply, includig +damage perks.
and will change live as you switch weapons.
Yeah i saw some crazy videos of people spawning like 50 crushers in training room, applying soulblaze, then mk4 duel in hand with uncanny+slaughterer so it goes right through the armor
ok is kenetic flayer worth taking ?
i vote no
on gunker btw
I don't think there's a build where it is worth it, unless you are totally out of options.
i still vote no and i continue to despise that talent now that we're in patch 13+
The damage is too small.
dont call it that
i'm gunking it up
I vote yeah, helps with taking down big boys. When you get surrounded by 4 bulwarks it's nice to have
Gunker for life
It's one BB every 15 seconds. It's not making the difference....
Not even the potential to
Mainly it is more for cc potential than damage
the only talent i could possibley trade to pick up kenetic flayer is mettle and i don't think it's worth
And it kills which you can then turn to higher priority targets
if you're running the IAG and not running asssail, then i consider mettle a must
It kills one thing and then its done
Mettle is one of the stronest nodes
otherwise yeah it's more on the meh side
If you are doing anything eith crit
It can let you free up other toughness effects
yeah i don't do assail
what no ICD does to a mf
fatshark really just needs to start giving a lot of things ICDs to balance them out
Tried Gunker couple times, and worst mistake was to do assail while in scriers
Yeah. Mettle is very subtley OP that would be reasonable to fix.
Anyways for now i wanna keep my Psyker mostly Staff based as thats whats unique about the class, can run Columnus V on my Veteran instead and not be constantly ammo starved
sadness
our staff variety is pretty meh right now
what are my options?
i'v long since forgot what the staffs do all i know is one is flames anothe is shooting balls
flamethrower, ball projectile launcher, rumbler, and a lightning single-target staff
you got bowling ball, lightning, explosion or fire basically
Voidstrike is pretty great with surge+nexus for double hitting crits, staggers big enemies too and snipes, and DD highlights the targets for you which feels like cheating
Void is probably the easiest to start on.
none of our staffs have single-target DPS that matches what guns have, and that makes me very sad
now does the lightning actually do damage or is it the same as smite ?
it does more damage, fortunately
does a lot of damage
I don't know how much it does nowadays since I don't use it
Lightning staff is very strong.
might go try lightning Psyker
But it's especially strong pairedwith Creeping Flames. It's not great with the other ults.
Currently in progress of trying to farm Blazing blessing for Trauma so can try that playstyle
trauma staff best staff 
Trauma plays well with Flames or Bubble. Void and Purg can do all 3.
Please, that's literally the worst name for it ever 
it's the best it reminds me of Gun Monk the Gunk
Nah that's a Get gud moment..assail during scriers is great
i'll gunk you
it’s not supposed to sound appealing cos you’re not supposed to be doing it 
it doesn't work. if you're using Assail + Gun + Scryer ur trolling
Not when you too close to 100% atleast
if tanner got anything right it's assail and scryer don't mix
well especially with a gun
Surge/Flames is favourite by a long shot because of the play style it permits, but Blaze Trauma feels to me the strongest overall. Void has the most (?) builds that are all fun in their own right, and all strong.
This comment on the Tanner vid though...
you want to be in scryer as long as possible and assail generates peril shortening your time in Scryer, further more swap time and finally either ur using scryer and a gun or scryer and assail you can't have both
and for the people saying dump your assail quell then pop scryer and gun that's a load of wasted time. if assail is as strong as people say everything will be dead. or if not you coulda killed the mobs just shooting them instead of dumping and quelling
think fuck people who promote assail and scry drive me nuts

I think the main appeal of adding Assail to that build is ammo economy?
ammos never really an issue people make it out to be we do have melee as an option as well
i love being a blender with my Force sword MK VI
granted the moment i pull out my sword is when the game director is fed up with me and sends a fuck ton of poxbursters to blow my ass to kingdom come but i digress
"Guys help my gun psyker build is running low on ammo all the time and I feel like a dick constantly taking ammo from people, what do I do?"
The melee weapon sitting in their pocket for 25 minutes now:
Thats why i prefer Columnus V on veteran more, you can actually just spray all the time and not run out of ammo still
to be fair by the time my ammo does dryed up it's chewed through like 15 elite packs but i use the Graia and it's rolled 80% ammo
so i'm happy with that trade
Though Weapon Specialist means you should melee good amount too inbetween
i'll happy chew through 20 zerkers and then 40 gunners and a few crushers and bulworks before i go out of ammo and become the greatest swordsman the emperium has ever seen for like 5 seconds then die to a mob. all while my friend looks at me like the fuck you half way across the map for ?
LOOKING FOR AMMO
anyway Psykers fun.
I almost exclusively ran this for a good 6 weeks after patch 14.
Las pistol scrier assail is bonkers. It's not remotely a troll
@shadow wigeon you awake ?
praise the sun
easy there magnus
actually thought your profile pic was Anduin from WoW
Yeah for a bit
what Curios you run, i'v been struggling to decide 3 toughness or 2 toughness 1 health
it’s vega from street fighter
These days 1 health 2 toughness, for Auric Mael. But I used to run 3 toughness.
anduin a bitch
1 health 2 toughness is a bit more relaxed for the hardest levels, becuase there are more curveballs. But 3 toughness is great on psyker.
1hp curio is nice to reach ~200hp, which will let you survive sniper shots and Mauler sideswipes
i said that 

For Surge/Flames I run HTT, Sniper/Gunner/Gunner, then ability regen x3 and + toughness x3
This is a pretty neat visual actually, since Wildfire is so difficult to quantify in actual gameplay
(no, scoreboard numbers aren't fully representative because for all we know, those extra few ticks on ambient poxwalkers aren't actually reducing the time to kill on them)
Usually, Wildfire just gets handwaved as a meme talent
either for or against
and there's never actually any hard proof that Wildfire alone is putting in valuable work
The best way to see what Wildfire is doing for you is to remove it from your build. If you notice it's missing, then you'll find out what it was doing.
That's the thing, I don't find it impacts my clear at all with a Blaze Trauma
And if you take Shield, you don't have a spare point to put into Wildfire
You can take it if you go Shriek, though
Blaze Trauma I can go either way, but Wildfire helps clean up hordes completely, rather than have a few here and there.
I like it with Slaighter Illisi from Flames, and push into hrodes. Wildfire stretches out the flames for a long time, and picks off targets tou sometimes havent seen.
Mettle and Perfect Timing are too valuable to give up
Kinetic Deflection is too valuable for clutching
Giving up Warp Rider is a no-go
I have all in my blaze trauma build.
You run Shriek though
6 warp charges, warp rider, deflection, perfect timing, wildfire, pc
So you can afford to run all of them
Yeah cos it's op 
it's very good
Wildfire is just the first to get axed if you decide to run bubble/shield, out of all those loose ends talents
For some maels - mostly ranged, or the max modifiers wit nurgle blessigs - i will swap Wildfire for Empahtic Evasion. I miss WF though even then.
it's the hardest to quantify outside of generic scoreboard numbers
god i hate how lack luster the audio ques are, i completely missed the audio for a DH cuz of mutants screaming and other people shooting things that i accidentally started shooting the deamon host thinking it was something els
You could -maybe- drop Quietude for WF or EE? It's a big ask though
Sound channel priority is all over the place in this game
The most noticeable example is in a Hounds modifier
who hurt you
When the little dogs show up, their barking will almost completely or completely override certain sounds like explosions (including the Trauma explosion)
Well you're just playing psyker then
These are all very build dependent. for Surge/Flames Quiet is my only toughness talent besides Harvest.
EE is neat on LMB spam on Surge. Works on Purg as well. I don't know where else it's valuable.
if i pick up a blessing for MK II force sword i can't apply it to my MK IV ?
Force swords share blessings
All base weapons share blessings among all their marks, and across characters.
All weapons share blessings in their family except staves
So all duelling swords share blessings
All force swords share blessings
All laspistols share blessings
And so on
Yes
Quietude is super helpful in general imo, regardless of build
Yes
just because it lets you emergency regen toughness just by quelling your staff
Works really well with high peril builds
and it'll regen some toughness as your peril naturally ticks down while you're dodging/blocking/meleeing
Quietitude is also a chunky heal from Shriek.
Also it has natural synergy with Shriek, but if you're running the other two ults then maybe there's more of an argument for swapping the point elsewhere
yeah
ok real question then i have the lv 3 version of unstable power which is 18 power per peril generated i use scryer. is it worth using the special decut resource to get the lv 4 upgrade which is 20 power per peril
Only if you are looking for a specific blessing, or you are swimming in resources. Otherwise the blessings will all come eventually.
Essence Harvest is an interesting choice, especially for Surge staff
as opposed to taking Inner Tranq
Inner Tranq is largsly wasted on Surge, if you are using Shriek often (all the time)
i'm really only looking for 2 for my MK IV unstable peril and slaughter ( Maybe superiority) but i honestly don't know if Superiority is better than Slaughter. it lasts longer but over all gives 10 less power at max stacks 7 sec is a long time tho
Yeah that's fair
Can we just call the force swords deimos and illisi lol
People default to Tranq and overlook harvest. It's very strong on Surge.
I don't use Harvest on any other staffs. You could probably do it with Purg, but I dont see the point.
Tranq is a lot more useful on, say, Blaze Trauma
since it lets you juggle high peril so much easier
Agree to disagree.
Disagree to disagree.
Ditched Tranq on Surge some time ago, never looked back.
any suggestions between Slaughterer and superiority or are they basically apples and oranges ?
Slaughter is much stronger, if you are getting kills and maintaining stacks. Unstable is instant powr if you are at high peril.
So, they are build/play dependent.
well unstables my staple cuz i 'm running scryer it makes no sense not to have it
Yep, it's free damage on Scrier's, for sure. It's great for setting up one-shots as well.
it's between Slaughterer and Superiority. and i can see Slaughterer being better vs hordes.
probably more reliable to proc slaughterer more often
I'm sorry, I answered you re: Slaughter/Unstable.
You always want uncanny strike on deimos
considered it but how often are you hitting weakspots consistantly especially against specials
It's easier thank you think actually, and it builds stacks off any mob.
Well if you're only killing specials with it, sure
So I finally decided to get the overproof scoreboard, but looking at the numbers I don't get how the two circled values don't add up? Aren't they supposed to show the same thing?
But are you doing that?
no i'm usually shooting specials or elites lol
There's a miscalculation on the original scoreboard
It adds phantom damage
Ah okay, so the top one is from the original?
Yes
idk maybe i go uncanny over slaughterer
That makes sense
the original scoreboard doesn't cut off overkill if it's the killing blow
[scoreboard bug]
https://outplayed.tv/media/znxx5l
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Looks solid. Yeah the opportunity cost of running Shield (aside from giving up Shriek's knockdown and Shriek enabling more aggressive play) is that you lose that single extra point to spend lol
Yeah, this is very aggressive Surge, I don't know how to make it faster. Creeping Flames constantly.
Drop wildfire for literally anything else and it's great
It does sometimes. It's really weird.
I love Wildfire for normal games. Slaughter Illisi buffs.
For max mael I will sometimes swap WF for EE. But I still miss it.
It's really not, and you can tell by removing it
No, warp battery is barely useable here.
Or battle meditation
warp charges in this build are more for resetting Shriek cd
You don't want Battle meditation on creeping flames spam builds
Yeah, and getting to six resets shriek faster
In this build, Battery doesn't happen - you dont get to 5 or 6 stacks almost ever.
You're resetting too often,
BM is counter productive, and weak on Surge.
It really isn't, but it's down to play style.
No it's not, WF is just weak
WF boosted into hordes is very fun, and does a lot of damage.
It's not down to play style
Well it is because you need to support WF to make it great. So, it's conditional on your play style.
I'm not saying it's good or bad but playstyle doesn't come into it.
What playstyle makes it worse or better lol
Also builds aren't playstyle
Buff power with Illisi
With slaughterer?
That does not make sense. Your build defines a ton of what you do in a game. Or it should, I guess. Unless you're playing as a generalist.
Yeah. Well in this case Slaughter and Shred maintains Perfect Timing as well.
You're just conflating two things unnecessarily. You have your build, then you have how you play it.
I just wish there were a better way to quantify Wildfire's impact outside of using a healthbar mod
The latter being your playstyle.
Do you play more passive or aggressive. Lean into more melee or ranged. Your build usually fits your playstyle but they aren't the same thing.
the reason why these discussions keep coming up is because every argument for or against Wildfire is very feelsy
which isn't a bad thing on its own. But at the end of the day, you take a talent like Wildfire to help you clear hordes faster (and maybe to provide more uptime for In Fire Reborn), and it's hard to pinpoint where it's actually having an impact
The impact is that it caps out at four stacks and has a shit ton of weird restrictions that makes it a terrible talent
This is not the problem that some people make it out to be.
It is
4 stacks buffed is a lot of damage on it's own, and it carries through hordes if you melee them. If you are relying on WF to do free damage without leveraging it, it doesn't do much.
What do you mean if you melee them
Please say we aren't advocating for blazing spirit on melee
haha
is deflector worth ?
it does probably start gaining a lot more value once you take damage buffs like Perfect Timing and Empyrean Empowerment
But when you have to give up a talent on a build, Wildfire is what gets axed first
If you're primarily using your force sword for defensive utility, yes
When you Creeping Flames a horde, and go into melee, every kill kicks back the flames to more horde you hadn't light up. At max power buffs the damage is signigicant, and you take out the hode much faster.
if another group has backed into it, WF keeps going.
Additionally if you use WF for any length of time you also see you pickup weird free kills, and things off the map, much more easily.
It helps mostly for when you need to move from cover to cover (soaking stray bullets from shooters and gunners here and there)
What? Since when does melee effect warpfire spread, whatever the source
yeah this is kind of like advocating for kinetic flayer because two times in a game a random reaper gets popped by it
It's worth trying and learning but in practice is not necessary for aything but the hardest difficulty. it also eats up a blessing slot.
You Creeping Flames every 10-15 seconds.
That's an obvious dumb take dude
I'm not arguing against creeping flames, but wildfire every once in a blue moon actually managing to kill something you didn't see is not really a strong point
CF a horde, go into melee, Slaughter/Timing boosts damage, WF kicks flames back onto the guys you are not hitting.
So it's not the melee doing it
It kind of is, in this case, because of Slaughterer
(I'm steelmanning their argument here)
Well yeah
It's maintaining Slaughter stakcs, which is what makes it strong enough to keep going.
"Every kill kicks back the flames to more horde you hadn't lit up"
Wording is important.
Correct. That's what WF does.
I thought per Wildfire's rules, the fire stacks keep dividing
The SB on the horde you kill keeps going.
"When you Creeping Flames a horde, and go into melee, every kill kicks back the flames to more horde you hadn't light up."
so eventually you're just spreading piddly single stacks onto targets behind whatever you kill, and that hardly matters when those single fire stacks aren't actually reducing your time-to-kill on random poxwalkers
They divide if possible, they won't exceed the orginal stack count. In practice, and buffed, it's 4 stacks on eveyone, with your total stacks slowly fading across the horde.
Hmm
Any dead ends in the horde go nowhere
Does it even do that though? If you do creeping flames and start meleeing, everyone in front of you is gonna have six stacks and wildfire can't spread if the target has >= 4 stacks or to a target that has more stacks than the dead enemy had, and it has quite a small radius for the spread
Man I'd love to see a video that deep dives into Wildfire
It's everything you don't hit, which is a lot.
You can also push it into the next horde
Apparently the mechanics of it changed with patch 14, and changed for the worse
Oh boy
So like, the stragglers on the side might get 2-3 stacks and halfway die before your illisi overkills half their hp with a hit to the head?
I still think the biggest boon to running Wildfire is for In Fire Reborn procs, after all this
PC helps a bit too. I'll get WF kills of elites and specials that either stayed in the flames for a long time (4 stacks keep getting refreshed) or someeone else incidentals them and they die to WF - then a pileof stacks get added.
why not both
I have never found this to work well, or at least be better.
Yeah, and psychic vampire works just about as well on any staff but purgatus
I prefer Vampire bc you pick up stacks ouside of fights.
just because it's far more flexible and doesn't require lit targets
it's more reliable in downtime outside of hordes, especially if you're not running Shriek with Creeping Flames
Yeah
This is all specific to Surge/Flames. Some people prefer Reborn to get stacks up quicker. Also reborn unless somethign has changed, gets stacks off ANY soulblze target that dies
Not just "yours".
That's correct, from my experience
So it's better in lobbies with multiple psykers lighting things on fire
can't always count on that in QP but yeah
I can't be bothered to retalent if there's a purg psyker in party, but ive done it once or twice.
I mean, 4x 4% is 16, which is better than 10 and must be soulblazed
Not sure what math you're doing, but 4% is 1/25 targets, vs 1/10.
I guess at the end of the day, are those Wildfire stacks consistently killing poxwalkers/groaners/bruisers hanging out on the perimeter of a horde
He means the four players in the party bro
4x 4% is the players chance per kill

Or are those Wildfire stacks reducing the number of hits needed to kill a bruiser from 2 to 1 (I chose Bruisers because they're the 'toughest' chaff enemy)
if yes, then I'd say Wildfire is doing its job
It's 16% but you dont all get a stack, unless somethign has changed.
The stack generated but then is assigned to one psyker, not all.
Because the ultimate goal here is for Wildfire to kill more chaff quicker
Pre patch anyway Vampire did not multiply. I don't know if that has changed. It'd be surprised because then it would be ultra fast...
and if it's lighting the chaff on fire but not actually killing them or reducing the ttk on those targets, then it's just a pretty light show
In the current meta, Purg doesn't kill elites quick enough for PC to be as great as on other builds.
What do you mean by multiply? And what does multiple psykers have to do with it other than more soulblaze for fire reborn?
It depends on the horde make up. If you light everybody up, then WF makes no difference. With ambushes and 2,3,4 hordes in a row separated by that annoying gap, you can keep it going a long time.
Ahh I see what you mean by the gaps between horde clusters now. Even then, the main thing we want here is for the spread Wildfire stacks to either 1. Outright kill weaker chaff before it even gets to you, and 2. Soften up the slightly meatier targets (bruisers, the stray special or gunner) enough to reduce the number of hits needed to kill them
Vampie procs if you are coherency. Reborn can proc on other people's soulblaze. So a purg psyker for instance is generating a lot of stacks, and if you have reborn, you will pick them up.
Vampire - unless somethin has changed - does not work like that.
It's not not, soulblaze kills doesn't proc PC and most of your damage on purgatus is soulblaze damage
It generates one stack, and assigns in. So 4 x 4% / 4 = no change.
You're saying that in fire reborn will get you stacks even if you don't get the kill?
I don't even think you have to be in coherency.
I still find roughly 50% of my damage still comes as ranged damage with the purgatus. Still annoying soulblaze kills don't proc it
50% really? That seems very high
Anyone who kills anything that has SB will trigger reborn for anyone who has it. I ASSUME its shared like Vampie, but even so you'll get stacks for doing nothing.
If it's that high then PC might be worth it
Kind of feels like something is off with your purg build if it's that high though
I don't run Wildfire or shriek, so that lowers the fire damage I guess
That should only make it easier to see actual numbers though
Guess you're running bubble and cooldown aura then?
not running shriek seems weird to me
Bubble and crit yeah
it is just universally useful
Ah, crit aura
not a fan of crit aura because it locks you out of one with the warp
shield/bubble are good for letting your team aggressively push into gunner nests
and for the team toughness regen
I like my extra dodge. I'm slippery
Purg doesn't need the venting from Shriek much, already has AOE, it's not a big deal really.
Shriek stacks will add on top of Purg stacks though for huge numbers.
And extra crit for ranged immunity
isnt the extra dodge bugged
Yeah purg with creeping flames does silly damage to bosses
No just the dodge duration part
purg and shriek are practically made for one another though
the gameplay loop is just so smooth, and Shriek makes up somewhat for Purg's short range
it only improves the dodge linger time and specifically only against melee attacks
where does it mention dodge distance
Duration***
I thought this part was still bugged?
nah
not necessarily bugged; just doesn't do what you'd expect or immediately know from the description
bubble is nice for voidstrike since it lets you turret in relative peace
trauma is fine with either ult
Hmm I thought that might be the case but everyone kept yapping about it being bugged
Found it difficult to prove the lingering part
Anticipation is alright. Big fan of it on Scrier's Void to let you easily dodge while you keep charging shots. Feels deluxe.
relative peace is relative indeed because bubble will not give you space vs melee
Trauma without shriek is 
Trauma is great with Bubble
just gotta watch your peril a little more vigilantly
I guess. it feels fairly chill compared to any Scrier's build or even Surge.
I meant compared to running it with Shriek
shriek just lets you brain off with any staff build though
Sure, Trauma is not bad on peril though. I would only use Shriek for Flames Synergy, and even then giving up 4/6 stacks of Tranq is rough.
Trauma peril is a little high
not as outrageous as it was on game launch, though
It's easy to overload if you're just learning the staff though
and I think Tranq is a near-must
Yeah I guess im comparing to then. It feels fine now.
Yes it is very easy to pop when learning because it's quite opaque what's going on
and what your thresholds are
Tranq lets you squeeze out 2-3 extra fully charged trauma blasts at high peril
which is huge
With Blaze often doing a lot of partial charged shots
Meteor Staff
i finally got my ideal perfect MK IV Deimos sword sure the stats aren't completely perfect but so far looking so good. just hope i can roll a Crit perk, Damage vs Maniac or Flak perk would even settle for Carapace, or a flat damage like 10 damage to elites or specials
if i can get any of those perks on my second roll i'll be good to fucking go on melee
I'm happy with this damn near perfect.
Hmmm
can anyone help me with the monstrosity penance
Hey it's impossible to get above 80 in a stat right?
Like 100 to damage isn't possible?
Current Purgatus setup, note ranged damage higher than soulblaze.
yeah 80 is the cap on an individual stat
I just need one or two players
Send more dudes.
I'm in a fight i need more ogryns
Indeed
and by giving your credit card number and the three digits on the back, you too can help
Haha, that's so weird
80 is max for every stat roll now yea
Shame Finesse took the low roll hit, useable still i guess?
I'd help but I have aus ping
If you're taking scryers it'll balance out. If you're not using scryer then i'd say still good it'll be on the slower end probably not noticable tho
I'd probably try to roll for better. But otherwise i'd use it if it were my best option
For me ideal is 70+ damage 70+ Finesse and 70+ first target, Dump warp resist and mobility.
I see, 0 games with Illisi, so perhaps i dont need it to be perfect to test it out to see if i like its playstyle
But yeah attack speed on finesse, so thats gonna make it lose maybe 2-3 from 80
Yeah don't get stuck in the trap of needing it perfect to try it
You'll smash with the one you linked
No probs
Hey does the dot damage from perilous combustion and wildfire fire count as warp damage?
any and all blue fire is warp fire yes
So perfect timing is a good damage pick up?
I've not used fire as psyker so I'm not entirely sure if that has an effect on soulblaze, you can't exactly go off of tooltips since a lot of them are incorrect
Hm may need to do testing. But looking at my current build i'd need to give up movement speed or quelling peril on kills
Probably the movement
If you are using crit heavy setups, then yes
I do believe i am yes
Think i'll drop the movememt speed. It's nice to have but i can live without it
best * ?
i was unimpressed
Deimos is amazing for the job it's tuned towards
yes unfortunately i'm not looking for that job
It absolutely dumpsters on Elites and Specials
So why the "it is definitely one of the weapons ever made"?
because it is
it is one of the weapons of all time
doesn't seem like perfect timing procs on warpblazes

Imagine trying out a weapon with a niche you don't want on your build, only to go onto Discord and say "it is definitely one of the weapons ever made" because it underperformed, entirely due to fitting it into the wrong build.
what build you trying to stuff it in ?
Please tell me you didn't start doing light into Poxwalkers
I know I know, the autheneum says the DS4 is the best which I don't disagree, I used it for many days, loved it,
but from time to time you wanna try something different, so I went in that journey, used the knife but it has a very high skill ceiling,
I'm going to retry the knife some time in the future, but one that got my love recently is the mk2 tactical axe,
I know I know, people swear is a worse DS4, but it didn't feel like it to me, it felt good
this a good purg staff build?
The tactical axe felt better than the knife and responsive enough for me, the push attack is great, the block feels good and is pretty fast
this is absolutely not what i am saying
i would take deimos over ds4 any day
Deimos has the benefit of knocking literally every enemy short of Bosses onto their ass with H2.
It's great.
should i be using heavies into poxwalkers, in your opinion
I'm not saying you said that, just pointing out that the axe is not a bad alternative if you wanna give it a try
You should be using a Staff or Assail really.
If Deimos is your only horde option, then something is wrong.
i was using it with assail
I was just been defensive because when you mention the axe you are automatically referred to the DS4
i'm saying i don't like it because i have to resort to other things for horde clear
did it work? sure
but it isn't main weapon material
Then I'm still confused on the "it is definitely one of the weapons ever made".
What do you even mean by that, then? Since most people use such a phrase with an extremely negative connotation.
it is very whelming
Deimos is great but as a Psyker I'd feel like horde clearing has a bit of a higher priority, so you want a natural horde clearer or a fast weapon
So Deimos is whelming because it's not a horde weapon?
I mean, I run purgatus staff and deimos, and I love deimos because its a specialized tool thats very very good at deleting single targets
So should every melee weapon be a horde weapon, then?
what else do you use melee for, if not self-defense when things are close to you
so, yes
I don't think that's exactly the point, I think is related to the circumstances Psyker runs into
jeez,yall must really hate thunder hammers

makes sense, since you want it to be good at horde clearing 
in addition to destroying single targets
That's why I'd take DS4 over Deimos anyday, because it can do anything
Not everything has to be a hording option.
You know Psyker has Trauma, Voidstrike, Purgatus, Assail, and Creeping Flames, right?
Psyker is the best equipped to run a single target melee weapon.
Hell, on Gun Psyker, I use Combat Knife solely for the single target damage and mobility.
Assail and my Columnus IAG does most of the heavy lifting for me.
Also, if you were using Assail, which has a very high stagger value that'll affect most enemies short of Crushers, why weren't you using that for when enemies got close when combined with dodge sliding?
also, can someone upgrade my purgatus staff build
I'd love to master the knife, I have a decent one:
Uncanny + Flesh Tearer or bust tbh
You really want Bleed and Rending
Slow down, that's my 1st good RNG knife 😂
But yeah, the issue is with the mindset, not the weapon.
Especially since, funnily enough, Deimos is one of the safest weapons in the game.
So
lmao
Well, in Deimos defense, the push attack has some AoE, try it
What, you don't charge into melee???
i do
which is why deimos sucks for me
Is 3 toughness regen on curios to much?
force sword push attack is a lifesaver.
The push attack and H2 have funky stagger values
They'll both knock everything short of a Boss onto their asses.
Crushers literally turn into coughing babies.

Everyone was confused by this
deimos is more for picking off specials and elites that get too close to you with the busted heavy 2
i wouldn't take toughness regen unless you're not taking the toughness gen talents
I have like none
smack smack
but ... I prefer DS4, the DS4 alt attack staggers crushers and their mothers 😂
Oh hey we just played Arcotash
but does it send people to the floor?
in fire reborn works with purgatus staff kills right?
o hello

The WS node? Ye
i was on that brauto grindset
yeah the ws node
Then ye
Understandable
The DS4 alt, no, but it staggers charging mutants, then you just heavy poke their eyes, same with crushers, etc
I have creeping flames and purgatus staff, no pc and no wildfire, I assume I take in fire reborn still? over psychic vampire
what's confusing about this, i enter melee range with things, with the intend to engage in melee, but if it is many things that i intend to melee, deimos is not the way
does that clear it up for you
My goal is 3 ability cdr, 2 gunner resist 3 toughness regen. And unsure on the very last stat
i vote +toughness or +ordo dockets

permanently on the grind
Wish we had plasteel
if only
Would absolutely put poxburster reduction on
Tired of having my ass blown the fuck up
yeah, they deal 122.5 damage and have a 10x multiplier to toughness
so you'll need 1225 effective toughness to tank them
Iron will time
which only the other three classes can get (I know that vet and ogryn can, but not sure about zealot)
so sniper dr is completely useless after all, gotcha
So be ogryn
Vet is probably better at it
@kat try something like this, for what you are saying, these are your options:
Vet toughness DR stacking insane rn
Are wound Curio worth it on Psyker?
never
no
if you need it sure
three of these are effectively single target weapons
you can usually bet on not going down more than once between medicaes (depending on the map)
Maybe someone can explain this to me. Is there some sort of graze mechanic for the crushers cause I somehow managed to survive an overhead swing from a crusher as a psyker
try them, you'd be surprise how fast they are allowing you hit 3 targets in the time Illisi hit 3
dueling sword is just a forceless deimos
Not sure if i do. I feel like i'm missing something and i don't know what, i'v tried 3 16 toughness curios tried 2 and 20 health. And still i feel like i'm dying faster then i should from just a single hit if my toughness breaks
as in it hit you but it didn't full kill you?
Unless overtoughness saves you from one-shot attacks
or like, a deimos without slaughterer
no, I disagree
yeah overtoughness does that
i have on occasion survived overheads
it's special-cased against bursters, overheads, sniper shots, and maybe something else I'm forgetting
it did leave me very confused
you don't need a wound curio, don't be like Sekiro 😂
Don't be silly we can't parry.
devil's claw would like to know your location
Kat, you have to test the weapons, for few matches, even if it looks like they suck at 1st
My Deimos and I on Scryers are a fucking blender.
except axe, never tried tac axe
knife i have only played on zealot and i was not impressed
tac axe is just a faster DS4, with spammable push attack, very solid IMHO
funny movetech sure but beyond that?
Uh sword kill all things even Carapace. MK IV Force Sword go BRRRR GYAT
i was talking about knife
Idk what Gyat means i'm fucking out of touch with zoomies
Isn't that the new cool slang kids use these days?
i'm old, i wouldn't know
Like drip or swag or some other dumb shit
I can't talk in signs 😂
I was at full 150 overtoughness and a crusher just comes out and slams me and I thought I dodged it but I was pleasantly surprised I wasn't downed by it
Finally having a strong enough spine to take the hit
barring high apm gunker, is psyker actually harder to play than zealot?
Dude if a poxwalker looks at you, and you have 0 toughness ur dead
A zealot can tank an overhead from a crusher on damnation
thats on full toughness
personally, I find psyker hardest to play, but I also have the least playtime on psyker among the classes so 🤷
zealot and ogryn are easy, ogryn cant die, zealot is a meat blender, vet voc and nade spam and ammo is fun
psyker kinda hard for me
im asking because i found zealot harder but i see alot of people say psyker is harder
my voidstrike psyker does better than my caxe zealot :v
with psyker i can confidently stand infront of 3 crusher and 2 rager and not give a shit
with zealot i have to give up space slowly
get a bigger melee weapon and optimize skill tree a lil bit and for me zealot is just overflowing with steroids 
If you're using smite that's not hard.
Zealot has highest skill ceiling imo
Or any of the staves
so when people say psyker is hard usually they are referring to the high apm gunker?
but i personally just don't believe many people would try that
What is this high apm gunker you are referring to
shoot 1-2 assail, swap to gun to get the blessings, then swap to ds4 then swap again
the gameplay style where you are basically almost always switching weapons
then why is psyker hard
It's simply because psyker is the squishiest
So when you aren't that great/new to the game you will suffer
yeah but you look at at something and everything dies
i could have half the toughness and i would prob still do the same on psyker
Sounds like you know how to use your tools to stay alive
Which isn't easy for most people
psyker melts pretty fast if you get say, hit by a poxburster
Remember most people are bad at video games compared to content creators or even your average discord lurker
even at half toughness thats only half your hp gone iirc
yeah but that hurts you more than it does the other classes is my point
nah i just found zealot harder
even though caxe one taps everything, i feel like im just existing
for some reason
and i find that really weird lol
i don't feel im doing great on zealot
like zealot i can actually run solo and survive
but
im just there
I love zealot, almost exclusively because I get massive speed and I can use my melee weapon for everything, I very rarely pull out my secondary on zealot
just fury of the faithful, dodges, dashes , sprints
100 damage, 50 corruption and 50 health dmg in the inner radius, and 65 health damage and 35 corruption in the outer radius iirc
on zealot sometimes you get bad timing and then get netted at the end of your slide
its way harder for me to kill more than 1 crusher on zealot as well
atm im grinding for boltgun, which apparently rekts crushers
i used to run crusher weapon but even with that, its more of "you won't die and can take them out" rather than you know "killing" them
whats the hsword threshold for crushers?
i don't wanna run evis because that looks too meta for me
i tried thammer and just thought i might as well play ogryn
mk15 is very easy to use yes
but the boltgun setup doesnt work well for me on zealot, because I find relying on the big melee weapons and melee combat works a lot better than dealing with long boltgun draw times
columnus is good as is kantrael shottie
nah i wouldnt run colum either
for the same reason
evis, column, pfoom pfoom gun, psword are stuff i will never touch
whats pfoom pfoom gun
plasmagun probably
blue gun
also hsword is just about as meta as evisc, if not more
really? i don't see it that often i think.
and evisc looks really braind dead
not that caxe is any better 
mk15 is very easy to use
and its good
its a tad slow, but its more than sufficient with your attack speed buffs on zealot
hsword is pretty meta yeah
mk15 is hsword or evisc?
yeah i see it has everything due, horde clear, can kill maulers
and the horde clear is literally horizontal swings back to back
looks boring as fuck
i might as well play normal damnation
only +1
but with photoshop you can even get +3
what are you running on psyker though, I find zealot super easy and psyker a tad harder, mostly because Im using purg staff and I hate brainburst
Ah
voidstrike build
venting shriek and DD
and i peril edge
i don't know if thats optimal gameplay or not though.
the psyker regulars around here i don't think they peril edge
voidstrike is pretty meta afaik
I think people consider it the best all around staff, but I dunno, I dont have a well rolled voidstrike staff yet
plus I like the purgatus playstyle
only problem is I despise using brainburst and I gotta whip out deimos all the time for crusher packs
i feel psyker is really build dependent
could be your build has some issues
uh, can't you just not take brainburst?
e.g. is it possible for your build to not take bb
i assumed with purg you would run ds4
I could not take brainburst thats true
but I dunno, im hoping il get around to enjoying brainburst
this game isn't worth it to play this way imo :v
yeah but also like
i dont like the talents around assail for my setup
malefic momentum and mind in motion aint doing much for me rn
idk i would run ds4 and assail on purg
but i have never touched purge
else you could always run smite and not use it
Id rather not run smite tbh, Im not a fan of either surge staff or smite
same reason I dont enjoy chorus on zealot
would much rather have serious killing power than some killing power and v good support and cc
then run assail
purg crits right?
so i would assume it procs EE alot
wait
why are you not a fan of malefic
Im running ee anyway, and purg crits yes
assail prov malefic and you swap to your melee
assail/purg
I love Malefic Momentum
I dont like it on purg
oh yeah about void, i feel to do good on void you have to be really ballsy
when i realized what i can do with void
heh heh
does a5mael or a5quickpaly give more stuff?
tac axe mk2 vs m7, whats the difference?
What's a good skill tree to complement a fire trauma staff?
I think the II is all vertical lights, horizontal heavies - the VII has alternating vertical and horizontal swings in both light and heavy pure chains, so you have to alternate attacks with it for consistency
i put it this way @hard widget
psyker needs abit of brain to stay alive imo
but on zealot i have zero idea how to improve so that im carrying
Excellent, thank you Brunt:
what setup are you running on zealot
apart from chain axe
not chaxe, caxe
rashad combat axe
palying wound
and i dont have my bolt gun yet so volvo
tell me your axe has brutal momentum
yeah it does
so yeah
i mean its also slightly due to the fact on zealot i play kinda stupid like run into 10 gunners and try to solo them
the way the GOD EMPEROR intended you to
that works, if you dodge slide at least
this is how I run martyrdom
with either eviscerator
and i almost ignore the ranged weapon
This is my skill tree at the moment but it feels quite weak (and not having venting shriek kills me a lot more than I'd like to admit) https://darktide.gameslantern.com/build-editor?id=9b25492a-bb94-45d7-b11b-8f030e31018c - what should I change in skills?
Aslong as you keep dodge sliding and pulling em to melee, should be fine. Dodge slides really trivialized gunner threats
@untold niche I had purge the unclean and sustained assault too, but I basically dumped them and ive had a much better time with getting backstabber, second wind and blood redemption, it makes you very durable passively, I almost never use my ranged weapons on martyrdrom zealot for anoint in blood to be that useful, and dont need sustained assault with eviscerator personally
I think I could take out puppet master and get battle meditation and another free point
but not sure where to put it
maybe soul eater
but idk, I feel like this build is the most dangerous on peril out of any I run
I overheat with my staff and with assail quite fast
maybe battle meditation makes enough of a difference on it
but all my other builds run warp charges and I want at least one that doesn't
and I don't run assail usually too
iirc blood redemption is broken
second wind aint though 
i took purge the unclean because i had two points
i mainly wanted sa
almost permanent 20% damage
I can see that on caxe
but on eviscerator Id rather have second wind, because pog dodge buffs, and backstabber comes in handy when you're revving into crushers and bulwarks, because their back is what happens to get hit a lot
but mostly I just wanted second wind, because its good on martyrdom for the easy defensive boost, and sustained assault aint doing that much
if i wanted to be top heavy i would go mid and left instead
immo nades also give you the + hp on damage taken one
I dont like the mid tree except for the immo nades
disdain though
disdain is whatever on caxe though
i would have that, i said mid and left xD
is disdain sus on caxe
I dunno
it could be, but I assume it gets value with bromomentum
ah that makes sense
but I run sustained assault out of habit because 20% potential dmg makes the monkey brain go brrr
so w/e
I wish immo nades were on the left tree, I like nothing in the middle tree except the nades 
i run SA because lazorr told me to run it
sa is good with axe anyway
i still prefer stun nades because i got used to them since release lol
@hard widget how do you not like this on wound build >:v
Immo grenades are just too good to not use.
that one talent is good yes, but like, Im getting so much survivability already 
i use immo nade for bulwark and crusher
because i am scrub
immo nade for lil bitches that can't melee
btw both Annoint and purge the unclean makes for breakpoints
I use them at chokepoints to cook bulwark feets and a crowd of ragers
anyways this is psyker chat lol
annoint to 1 tap gunners with revolvo
and PTU to 1 tap rager with crusher
Oh shit this is psyker chat
thats the ones i know

psyker nades when?
Aoe brain burst pls
Takes grenades to use your brain. Don't ask
let psyker throw rocks telekinetically
magneto rocks Pogger
loads a grenade into the back of my skull to load an aoe bb
psyker should
Like I said before. They can make bb into like missile lock thing. Look at 5 different targets before bursting and suddenly it's really good
Vt1 bolt staff lmao
I'm thinking to replace maniacs by weak point dmg so I can hit break points easier when clearing enemies:
Just saying. And if you want to talk balance, it'll take two bbs to kill a gunner now but you can hold to lock on more bb to the same target
would I be crazy to think this would work better for me?
I think it would be better if they just boosted the damage and cast speed by like 30 percent
weakspot and crit are bad because the 10% only applies to the extra damage of crit/weakspot, not the entire overall damage
It don't have to do multiple targets just let it be good at what it's objective purpose is
I see, is the same shitty formula as crit dmg
if you do 100 and 150 on crit, you're only getting an extra 5 damage instead of 15
yea lol
thanks sweden
I don't think maniacs are too beneficial because you have to deal with them in a different way, at least for me,
I may change my mind later, I would even go for something like crit chance instead
I don't know man. I would prefer to make it more prevalent or more noticeable
could check if unarmored hits a n breakpoints
I was thinking about that, because for crit chance I would need more crit chance than just 5%
You bb a gunner and no one notices. You bb 2 gunners and a half and suddenly, it gets better
It is still good with EP and shit tbh
3 taps crushers and 2 taps em with ep rather than tickling them or bouncing a dumb needle thing off their head
Actually does okay bossing damage
Instead of literally nothing
BB with the speed up on cast from venting and EP does do pretty good boss burst
BB should just have the fast cast from venting as base lol
i want bb to get buffed
either increase cast speed
or increase dmg
your choice fatshar
tbh probably increased dmg to 2shot crushers on damnation
so nothing takes more than 2shot
I think bb was immediately outdated when they increased the elite and special spawns
1shot everything except ogryns without talent, and 2shot crushers/bulwarks
That's why I'm saying it needs to be changed to target more
I guess 2shot maulers too
fast cast makes it feel usable like from venting shriek
can't be having that QoL on an infinite resource now :V
If it targeted more than one it'd literally be overpowered lol ep and the ability use fast cast make it feel really strong
All it needs is a slight base tune imo
I agree with all of this tbh
giving it slight aoe cleave would be sort of interesting lol
I was uh.. I was there. Idk why you link message lol
but tbh, damage is all it needs since it already has some pretty good perks
Cause you said it be busted. It would not be busted
being able to snipe things hiding behind cover from infinite range with no resource is pretty valuable
Maybe on anything lower than damnation
It would literally be busted if it targeted more than one thing lol
What point would assail have then
but let's speed up the cast speed and damage by 30%
Other than really bad horde clear
don't think I said speed up cast speed and damage lol
one or the other, both would be sort of silly
For one target lol that's way less of a buff than multi targeting 5 things lol
just give bb better animations tbh 
BB 2 shotting mutants would be nice too
bb cant 2 shot muties?
It does empowered
need empowered to do so
It still be really mid. It's not overpowering if it takes 2 hits of bb to kill a gunner
Same cast speed too
2 hits of bb to multitarget gunners vs 2 casts of BB to kill 2 gunners
sort of the same thing
I hate using bb, Im getting rid of it and using assail with purg staff , deimos can handle the rest
What purpose would assail have than other than worse horde clear than smite ?
Faster cast. Throw and forget
would still be faster than BB
dealing with slightly tougher chaff
also, whats the best setup for completing warp battery penance
Making it multi target would be big dumb
Literally supposed to be high damage single target blitz lol
stay at max warp charges for 300 seconds iirc
surge and brain brurst probably
yeah i'd just keep its core single-target and then just other cool multitarget stuff like explosions or adding wrack & ruin back
(and then killing perilous combustion)
Voidstrike brain burst is good too
I havent done it yet, I got no clue what to use for it, other than ws ofc
add cool stuff to EP instead of just making it a numerical buff
I've got it by accident lmao
I basically just play voidstrike with no ability since its busted
Dont take 6 warp stacks atleast, keep it 4, then busy mission with lots of spawns. I just got accidentally mission where i had no time to even keep eye on those stacks
8% peril per cast at 6 stacks is pretty funny
i think if you change maniac to infested you SHOULD one shot every trash unit with a headshot light attack, but i might be thinking of the mk8 taxe
yeah, so far I take warp siphon with 4 warp stacks , but which blitz and weapon
What would taking less stacks actually do for you lol
brain burst and surge for easiest way to snipe elites/specials
It's about the decay
Get faster to max stacks
OH GOD MORE BB?!
BB for shit thats far away you know no one can kill in time
since the whole point is to maintain stacks
More uptime of being max stacks to get it, but yeah point is mostly just keeping it up once its going
Basically pick the weapons best at hunting elite/special kills
its probably slightly easier on damnation/auric because there's more elite spawns to feed off of
You can horde clear too with the 4 percent
At this point I forgot that people don't play on auric all the time lol even regular damnatuon is a snooze fest for me lately unless the difficulty director snorts a line of cocaine before that particular match
I have given up on the warp penance, I use double tower shields to protect the simpletons, I can't in a good conscience not use skills just to preserve my stacks, that penance sucks
last patch was where the difficulty was good lol
last patch felt like high int current spawns was the normal dam
Some penances basically are: Hinder your skills making others suffer, be subpar, is stupid
tbh that penance is pretty easy to get naturally if you're a filthy green circle chaser
Elites and specials always get priority over chaff so if you're good at removing threats that will wipe your team you'll naturally get it
25 seconds between elite kills is pretty generous unless your team is bad at getting to the elevator
I got it there when I was playing bad:
it hasn't progressed one bit in the last 10 days
¯_(ツ)_/¯
Green circle chaser?
Trying to top frag at the cost of teamplay lol
VT2 had scoreboards and would show green circles on the results screen for highest in category
Although tbh the green circles for elite/special kills means you're actually playing the game right
I've never heard of that. although coming from payday 2, I did pick up on relying on yourself with pugs
Having a good DPS build that can remove the scariest threats just makes life easier, haters can hate :V
because you can't rely on someone else to get that sniper across map for you :V
Lol you don't have to be bad to do it? I'd say not being able to kill 30-50 elites over the course of 300s is bad imo but who's counting
i'd drop from maximum warp charges just from looting
All jokes aside try it on that carnival or the one with the big open train yard at the end. I use surge staff and smite and I literally got it on accident
wait so thats like 250 elites full game
when the game decides you can't help your mates anymore 😂
I was thrown to the other side
to avoid the UI glitch where +3 stamina is really +2 stamina, does the curio have to be AT or ABOVE 76?
I mean at least you can kill snipers and shit lmao
I did 😂
Yeah seriously tho if you want that penance just go like surge smiteand go apeshit on carnival that's where I think I picked it up lol
you quit your job
how does that oh pox burster
what penance is this
it was a mutant throw
This was gonna be my guess lmao
That's a veteran one
This map would work well for that penance too ngl
is toughness regen speed still a thing?
it's the headtaker frame from the vanguard bundle, which was for anyone who played darktide before november 17
It's generally viewed as pointless cuz you don't regen when you take damage
Too safe?
that's a fine selection
aw man
was that before p13?
look so cool
I know gunner resistance loses like 5% which is fine, it caps at like 55%?
wait then i might ahve it
so 2x gunner res is 1 - (1 - 0.2)^2 = 36% DR
and 3x gunner res is 1 - (1 - 0.2)^3 = 48.8% DR
Bruh I run +3 Stam and 2 toughness with toughness, block efficiency, and health on all of mine with this unholy thing as a sword

I really, really don't like dying to stupid shit lol
I think +3 stamina + kinetic deflection is enough, if you add deflector to that, block efficiency shouldn't be a thing on the curio
Idk man I can just block a aggroed plague ogryn or chaos spawn until it leaves me alone
yeah i tanked a DH with +3 stam ( or it was +2 can';t rmb), KD and deflector
wait
i remember
deflector doesn't work on melee hits
only ranged hits
Deflector don't work on melee
+30% block efficiency
It doesn't work on melee
that's kind of depressing
arco i knwo someone did a code dive on that, b ut ahve you ever tested it for yourself?
i tested it like some time before patch 12 a long time ago
Like I know what I got is overkill but I never use my sword hardly at all on my surge smite build and curios effects are next to pointless so its just kinda funny blocking the world
i can test it again to be really really sure
oh my game crashed because i made the criminal mistake of looking at my psyker's inventory
May hadron smile upon it and bless you with a +5 perk
yeah just tested and blocking a hit cost 33% stamina both times on the same weapon with the only difference being deflector
So this is one of the best guns in the game? may hunt for one for my Zealot:
ye
yeah thats probably the best gun
all the iags are good
and then brautos are also very strong
arco youll be happy to hear that i am trying columus on my gun psyker build and not recon atm
i just havent tried it yet lol
tsk
idk whats its finesse stats are tbh
iz pretty good
so i have no clue how bad it will actually be
Columnus is love
the recon has like 1.5x weakspot damage
Carapace 4 and unyielding in my opinion and you got a solid stick
oh ok then it might function

