#psyker-class
1 messages · Page 1033 of 1
Yea you get the pity warpcharge
It was honestly kind of annoying
Especially if you were using the peril bug because it would give you peril earlier than expected
And then you'd head pop
Peril was reworked so many times lmao
You can ask in LFG, although I don't know how much people will wan to do it at lvl 11.
There's quite a few talents that will help speed that up...
Better to leave your penances for 30s honestly.
fair enough lol
does BB damage scale based on your level? or is it just fixed
fixed, but you can grab some stuff to make it stronger
It's fixed, but EP, KR, etc will all increase DPS
right
Yep
I can put instead of rampage either Shred IV or uncanny strike III
Don't know which one tho
bro got the blessing i need
whether or not to have Uncanny Strike isn't a question
it's mandatory for a good ds
it's damn good
that's one shiny staff
no thanks
I got jumped by 20 poxbursters and trappers and flamers at the same time
I think imma level up to atleast 20 before going to damnation
no I level up pretty fast cus like 80% of the missions I do I win
I only started 2 days ago
Just put +10% Xp on curios and QP
true
whats QP
Quick Play
What should I do with this
grab the surge blessing in case they ever fix it.
Is it good? Tbh I don't rly understand what it does
Nah, the maelstrom is stupid exp. A tier 3 maelstrom gives the same exp as an auric t5, sometimes more. Some modifers also give really weird exp values.
Not for trauma, but they might change it in the future.
It's BiS on voidstrike atm
Probably turn it in to Hadron for the surge blessing.
Surge currently does nothing on the trauma staff, and Terrifying barrage is... extremely underwhelming, especially on trauma staff.
The Ranged critical hit damage only adds something like 20 damage AFTER other calculations, so the staff overall is just super mediocre.
It's got good stats, so it's perfectly usable, just nothing really else going for it.
Okay so take surge and wait till I get a decent voidstrike?
Blessings don't transfer between staves. Earning it on Trauma won't earn it on Voidstrike. As it stands, surge is just a dead / non-functional blessing on trauma staff right now.
Thats weird af isn't this game a few years old? Seems very rough around the edges with stuff like this
Just over 1 year old, but it is what it is.
yeah they belong to different weapon families but there's only one staff of each family
i guess they don't have any ideas on what to have as different marks
whats the dump stat on surge staff?
none
you can afford to drop a little bit stat wise on crit, quell, warp
but the higher all the stats are the better it'll be
crit/flak nexus/blaze
flak 5% crit would be the ideal. But you can only have one, so pick which one to replace ranged damage
it's actually a pretty demanding build to gear
missing any one of those 4 fucks you real hard
and not having near capped damage/blast radius and charge rate isn't great either
almost need a god roll for a good blaze trauma
I'll stick to the surge cannonball machine for now then
at least I have blazing spirit
I want get rending shockwave
lately my FPS have been dropping, today the game is almost unplayable. I have changed nothing on my end. Anyone else experiencing that?
assuming i slap surge and warp nexus on the staff in my shop its an upgrade right? I'm just unsure I need the crit rate perk for surge to be good or if warp nexus and base crit rate good enough.
what's the mod for this, could you link it?
It's a super secret invite only club 🤓
🤓
(ʲᵘˢᵗ ᵍᵒ ᵗᵒ ᵗʰᵉ ᵐᵒᵈᵈᵉʳˢ ᵈᶦˢᶜᵒʳᵈ ᵗʰᵉʳᵉ'ˢ ᵃ ᶜʰᵃⁿⁿᵉˡ ᶠᵒʳ ᶦᵗ)
I wouldn't buy the one on the left, unless you want to meme with Blazing Spirit. The one you have already is about as good.
My wrist hurts looking at that
And i dont know if i can post links in here but on the modding discord, you just look for the WCM (Weapon customization mod) and just click pin for the latest release
would someone be willing to teach a newly made psyker main to do the funny spear
Surge blessing causes an extra shot to fire when you crit (effectively double damage, although it has to hit something). On Trauma, it only works on the bolt attack (LMB). Which isn't really good enough to be worth while.
On Void, it triggers an extra shot on bolt and on charged shot, and Void also benefits from crits quite well, which is why people like it.
oh, when did they change warp flurry to only stack up to 3
It stacks up to 3, but decays much more slowly now. You can stay at 3 stacks more easily.
this is on my melk's today! precog to uncanny or slaughterer?
You've never choked your grip on a sledgehammer?
It makes you feel invincible 
My wrists hurt because they are feeble.
executor/uncanny
anyone got a good dagger i can take a look at? thought about tryin to make one >_<
Check the Atheneum up in the pins. Pygex even has video on the new knife.
https://youtu.be/mY2jlkkG5Cw?si=EDi5lA50FfCkdalu
Showcasing the optimal attack stings for the new knife and a game with a build using both, the new Mk6 knife and the new Mk X laspistol.
You can find the buff bar mod here:
https://www.nexusmods.com/warhammer40kdarktide/mods/239
If you are interested in bumping up your Psyker Gameplay knowledge, check out the Psyker Atheneum in here:
https://...
ty<3
dont talk to me or my gremlin ever again
With Karnak twins or any boss for that matter, I feel like psyker does nothing....what's the best thing we can do to help as it feels like I do zero dmg to shields
in the skill tree “lighting storm” it says “increase the number of times your smite jumps by 1” what does that mean?
i did plenty of damage to their shields with the deimos stab heavy, mostly whenever i could i would go zapping the angry specials chasing people with the surge staff to free them from having to run around trying not to die
i also used the speed boost from disrupt destiny to clear mines
So no use shooting them with revolver?
I'm using fully charged surgical shots with scyers gaze up and it feels like it does nothing
there is statistically a chance one psyker player has finished off the karnak twins hm with perils of the warp
i never tried using the revolver on them, but the sword one's shield takes more damage from ranged attacks while the gun guy's takes more from melee
Ah didn't know that
I.. Think it means it'll branch out one time further (So, instead of... FOR EXAMPLE having 8 at max because it goes from one, to two, to four, to eight, It'll jump once again to 16)
I tried it like 10 times last night with random ppl think that's it for me anyway lol might lvl an ogryn as psyker feels like a hinderence for that fight
Psyker with Trauma or Purg and ability like Shield is really good vs Twins
How about surge staff?
Keeps grunts off other players and shield nullifies Rodin
i wish you could qeue for hardmode
random people.
Like-... Pubs?
Not much help other than elite killing
Can be done, just not easy
Ohhh that makes sense, ty!
i dont think i was a hindrance, deimos with flak, carapace, deflect, uncanny. surge staff with flak, carapace, flurry, nexus. smite, bubble shield, disrupt destiny
Is it just me or is Disrupt Destiny underrated?
when the shield goes down just smack their head with heavy attacks and they will take solid damage
i only used it for this fight specifically but i thought it was quite fun
OK I think I have a decent fire staff il try that , it's when the maulers appear and everyone scatters leaving me smiting 5
It gets a lot of shit because of people not utilizing it well.
I can’t remember what video I saw it in, but apparently twins are equally resistant to ranged. But rinda takes double damage from melee and Rodin takes 3x damage from melee
Or people utilizing it and not being able to really work with it
I like disrupt destiny , especially with revolver its like esp
(Or falling into the 30 max stack for 15 second trap)
How is it a trap?
having to kill your target every 15 seconds is a massive pain compared to having 30 seconds to do it
Ah but I always see targets constantly
Biggest pain for me is having fat ass ogryns standing in my line of fire constantly
There's people that couldn't even get the eldritch battery penance (300 seconds (5 minutes) at max warp stacks) back when BB gave stacks on any kill.
ontop of that, Sometimes you just get a bad target who dies immediately to someone else.
(keep in mind: Its not that hard to just hold BB and pop the first walker you see)
i found a boss fight in a wide open arena with no obstacles was the perfect environment for it
using brain burst without empowered causes me physical pain though
that said-
I haven't used it and tbh i'm too deep into wildfire pilling to swap off of warp stacks.
I haven't missed worrying about getting warp stacks
Before class changes just felt like I was constantly trying to bb just to keep stacks up
Was trying to shake off that pattern when the patch first dropped haha
Good that i started as zeal....
I started since beta... seen so many changes, vomings and goings lol
But the grind, the grind never ends
Is a kinetic flayer build viable at all?
We suppose to know what is that mean xD?
too random to be worth it for the most part, but can add a little extra damage to bosses
Just wondering, I’m considering making a psyker alt and don’t really know their meta
Purgatus is easy, burn everything
Bb is currently lacking
Gunpsyker + scrier if u want to deal big boss dmg
In all other builds bosd dmg is a weak spot
i use brain burst to kill anything out of my staffs range, and to do some solid initial damage to bosses. id probably never use it without empowered though
All staffs are playable
I was like that until the moment i learn how to use staff left click xD
left click just knocks enemies around too much and feels bad to aim
Whatever u prefer more, i dont judge
if im trying to kill a sniper i dont want him to just fall over and get up and shoot again 5 seconds later
Lmb will not knock him, if u missed hs it will just stagger him a bit
So usually when throw 2 or 3 balls in same spot it will kill him
Him, bombers, trappers and even gunners...
i would probably use the left click a lot more if they fixed the aiming, theres a delay before the ball shoots out but it always goes where you were aiming when you clicked, not where your aiming when it actually shoots
Some taking more effort than others
If you want the zoom-zoom playstyle, then mk 5 columns (Dumdum/punishing salvo) + scriers gaze. Smite or assail for blitz, dealers choice. Assail is good for horde control but peril control is needed
empath evasion is so disgusting to use.
Its him
ok. lol
I bought this staff with a 25 t4 and lv 1 warp nexus
I thought about it for like 5 seconds and said "wait, what if I just replace t1 warp nexus first, it might just roll a t4 version instead"
big funny moment
anyways, not sure another blessing works well with this thing, but wondering what to replace perk-wise
Flak?
Elite?
Crit damage?
is terrifying barrage doing anything for you? it already staggers everything. flak is popular. along with crit chance
It was the only blessing I had to replace it with for the time being!
I'll swap it to a better blessing when I get one
gotcha
It was a last minute choice to swap t1 nexus for it, and I got really lucky that it rolled t4 nexus as a result
Ye, just did it
I guess it's a tie between focused channeling and flurry
run n gun continues to haunt staves as a terrible blessing
I found that Smite works pretty good as a "no" style tool
Surrounded by a horde and your team is in another planet? Smite and fry until well done (98% peril)
Dogs, especially Pox Hound Packs? Smite and fry until team is about done killing them
Generally just anything you need to give your team time to deal with? Smite
Also I just like how it looks, ik the others are better
Shit don't even need it for the damage some times, just linking a mob and throwing them down again and again
It took Voidstrike Staff to finally be able to drop my leveling crutch, which was Assail
Assail is a lot more interesting than I thought it was going to be with how well you can actually manipulate it.
Smite is my preferred weapon
My only issue right now is just getting used to relearning psyker defensive choices in melee and juggling between swapping between any kind of weapon and your blitz. The peril management isn't too difficult, I just end up overdoing it when I tunnel.
Assail is cool but single target is the last thing I suffer with
For me right now, it's just fluidly keeping momentum between casting and melee fighting and knowing when is better to commit to one thing over another.
I don't have trauma force staves like i used to.
Generally, switch to melee when you're within a range where you're more likely to get hit than to pull off a full charge spell
I think there's a mod that creates a custom priority buff bar similar to the one available for Vermintide
Make distance once you can and then go back to cc casting, assuming you're using a staff for that
I'd say it's good practice to put true aim stacks on a place where you can see them better, so you know exactly when to toss a dart
But since the entire buff bar comes along without the mod, you need to dabble a bit in that other bar mod
Shop offering 0 staffs, too many regular weapons in Psyker arsenal that flood it
Whats up with Recon Lasgun, never seen anyone use it or even mention it
It's dogshit
it's a worse infantry autogun
It had like 2 seconds of fame during beta and patch 13
But has been bad at all other times
Low damage, and high TTK
So you have a large ish ammo capacity just to have like a quarter of the total damage of a IAG
Melk offering perfect blessing such, but guess ill just hardskip
the advantages it has, namely the lower recoil (singular, then), is offset by the player just pulling their mouse down a bit on an IAG
Tbh, I grab things that look nice even if it's a bad gun because it could always be buffed later
And even if the player bodyshots a bit on an IAG, if they hit some headshots they already deal good damage because the headshot modifier is just stupid
Id consider that if i wasnt new and very low on Melk currency
It's good practice
What should I change for these two surge staffs?
Now i need the essentials, not the niche that might be good 6 months from now
Usually, I just buy things from Melk to rip off the blessings
Well, if you're interested in an IAG I'd personally suggest the graia
Is "anticipation" talent still bugged as Atheneum claims?
people love the columnus and its damage, but I find the recoil too exaggerated and the bursts too long to kill for my taste
Why would it be bugged?
I.e., in what way
Doesnt improve dodge time
IMO Pygex just doesn’t have good info on it
It does, but the increase is so minuscule that “50%” is very hard to notice 
I don't think even Fatshark knows what their dodge does
I remember someone, I think it was Pygex, testing the dodge against a crusher
Dodge longer time* makes it so enemies lose track of you for some time* after dodging
Got it, thanks
And apparently some attacks actually get iframes
While others are still treated as physical
He was dodging an overhead into a wall, I think
If you increase that by 50%, it’s an increase from 0.2 to 0.3
Dodge does various things. Against ranged attacks it's pure immunity frames, against melee attacks it only detaches the tracking but only if you have dodge frames during the attack release animation.
Then for plogryn overhead & stomp it provides pure immunity frames.
I frame checked it, there is no increase in dodge duration
Mhm, so there was a scientific approach to this problem
I am happy to be proved wrong
When you have me mentioned it's always Scientific solution or no solution acquired
No need, since melee only looses tracking if you have dodge frames within the release animation
You can see there is no difference in the dodge frames
Which means the duration increase is not working
You can verify this both, by the numeric UI mod as well as the damage ticks
Tbh, I only figured the extra dodge part would be useful
If dodge duration would work it would be seen here as well
1 dodge for 1 talent point is not very useful
It's mostly an extra dump if I have nothing better to do
Especially since the dodges don't have a hard stop, you can do a couple after the limit they will just be shorter and a bit slower
But that’s not what the skill changes, as far as I understand
This is an excerpt from Kuli’s guide on class skills
Anticipation essentially makes it so it’s harder for enemies to re-track you after a dodge, because if you do a bad dodge, the enemy will catch up to you at its end
This increases the grace period in which your character is still considered to be in a dodge state
It’s VERY minimal an increase
And this only works on melee attacks, as far as I’m concerned
With this in mind though, I don’t think this is a very good skill, still
I got a precog proc with anticipation 15 frames/0.25s after my dodging status had changed to false. Doesn't exactly prove that it works since I don't exactly know how the blessing works
Just played as zealot with 3 psykers. 2 of them using revolvers and spam "I need ammo" the whole game ._.

peak
About to roll up a Psyker, what's everyone's favourite voice?
Male Loner
classic
Spoiler: I had way more special kills than both of them combined. 
Peak comedy and cringe potential, while also being the voice of an “edgelord”
Freaking space cowboys out here spamming their revolvers at horde.
I use revolver on psyker too, just not exclusively use it against everything.
I never felt the need to spam "I need ammo" as a revolver psyker.
I like it because it's a really good and fast way to drop specials and disablers while not draining perils
and it's a fast switch in and out
but yeah, I don't drain it for ammo.
I'm actually still learning psyker. Only like true level +13 or something
Actually, could I post the bubble build I'm using? I'd be grateful for some pointers.
no idea what I'm doing

About that.. 
But I'm using a mk4 duelling sword and pistol, so assail helps my horde clear and acts as a perils dump. If I went Smite, I'd grab the mkV force sword
Also get empathic evasion with assail and true aim. Big synergy there.

^^
Soulstealer, emphatic, true aim... I'll have a tinker
I'd go this way, which leaves you 3 points to allocate.
Shall I take emphatic instead of anticipation? or both?
is perilous combustion that good?
You might not notice it in normal gameplay but when a sudden elites pack drop on you it shines.
Shotgunners and gunners pack in particular.
yeah, makes sense
I'm looking at the choice between bio-lodestone and overpowering souls. Wouldn't bio be better for assail?
how necessary would you say the extra soul blaze is on elite kills?
i think overpowering is better cause it guarantees the death of many when engaging in elite packs
No because during fights with elites you are guaranteed for extra free assails.
Got it. Thank you
You still get the small chance for ep, it's not like it'll only come from elites kill.
It's a must have talent for me. It makes certain modifiers become a lot more manage able like hunting grounds and muties train.
Since those guys are squishier specials, then spread of flame will take them all out if you manage to kill 2 or 3.
For the 3 left over, I'm grabbing Psychic Leeching, as well as the two remaining +15 toughness nodes for overall durability
Does this sound ok?
didnt even think of that, ty
Aye just do what you want. You can change up the entire tree of course to your liking.
It was just my suggestion.
I'm happy to just go with something tried and true until I get better
Then I'll get more creative.
your suggestions are cracked, im currently nutting over pushing the pace with extra bleed
Me playing basically 1 build on psyker. Creeping flames 
Yeah zealot chat hate double bleed but it's genuinely not bad.
You can crit then leave and be confident the target will die to bleed.
Just have to be more aware of specials since you'll be very far away from team most of the time.
i switched to the handcannon cause i cant use throwing knives for sheet
the important thing is have I got my fashion down?
this was hilarious
Mfw I'm taking care of 50 shooters and get flamed.
peak, id smash
i still want to know how you can charge a room full of shooters with no fear and without your team
well i know how, you're built different, still, just how
I pray a sneaky trapper or doggy won't get me. 
looooooooo
- Imagine that your reject have a wheels attached to his ass.
- SLIDE A LOT!
just tried that psyker build in a pug damnation
You were the reason they could even get into the room. like wtf
went really well actually. Had a solid team, mind. But going by scoreboard, it covered all the bases
ofc, being an assail build, it topped lesser enemies killed and damage dealt. So I kinda ignored those stats, as they're padded af.
But the build is really fun and has great toughness recovery.
you, are right. i just needa slide more
I'm barely ever slide miself - because i'm lazy 🙂
I reserve it only for carrying batteries or capsules
@plucky flax ty for the build. I'll be keeping it
W
90 voidstrike staves=you never get surge or warp nexus
rolls like four purgatus staves=here's a godroll, enjoy
Yeah your original tree didn't have soulstealer with assail, which was very odd so that was the first fix it needed.
Just had a game with 3 very fast bois. Regretted taking trauma for it. 
yall, which aura would you recommend for a build using brain burst?
CDR is best aura imo.
alr ill try that out
CDR ye
more screams = more uptime on being op
merci
emjoy o7
Hi all, im a new psyker player and love using the assail but i find it a bit weak in heresy, anything i can do to buff it?
this is my loadout so far
Assail is strong how are you using it?
Youre supposed to weave assail shots in with your primary to make up for cooldown
Assail spam got nerfed a bit ago
yes omgg ty
ahh ok i usually just use assail but ill combo it i guess
i love sage like classes in games
the hotkeys to swap between are a bit awkward though
acc so fun to use
You can change hotkeys on pc cant you?
but before i played ogyrn and level 30 horde and it was piss easy i think i need to fix my positioning
even on auric hordes were easy as ogryn but with pyscher its a bit tricky
Psyker needs to hide behind meatier classes to be as effective as possible. Let your zealot or ogryn take the heat and support them
You are very squish
is this good? Or shall I replace something?
Idk how psyker blessings interract with aoe
can transfer peril proc on the 2ndary or only on the primary?
and can Transfer Peril and Surge proc from Trauma Staff's AoE?
traditionally (following the pygex guide and my own experience now) warp nexus is taken over transfer peril for the dps increase. your perks look fine. it's a good staff.
Not sure if trauma can do weak spot hits
no unless lmb
Transfer Peril will proc on voidstrike secondary though Plague
Possibly multiple times with multiple heads?
Yes
You usually go negative in peril generation on horde as a result
So flurry + transfer should make it very good for horde clear then? Maybe even roll with gaze since you can keep up the buff if you hit heads?
Surge and Warp Nexus is so satisfying
Wait, is surge the extra projectile on crit?
Maybe BB + gaze + EP so you can keep up horde clear and pull out BB for specials/elites?
scrier + transfer + surge (blessing)
trust

Can surge funtion on the secondary?
It can’t
aww.
Not currently, anyway
so the blessings on this are bad, yes?

thanks 
Unyielding is OK, Terribarrage is terrible
Crit damage is terrible, Surge is non-functional besides primary fire
So you could save it for the better days, or salvage Surge off of it

Stick nexus and soulblaze on it and it'll be fine
I'm really struggling to play psyker. I feel like I just run around and shoot my staff. Then again I'm only lvl 8 and play mostly Vet, and Zeal.
ccold use some tweaking as we are always dead least when it cose to moving cold we get some speed boost? and dmg scaling is lacking comperd to other classes as well

And then Blaze trauma scales Psyker’s damage out of control 
Don’t sleep on the Psyker only melee weapons, they’re super fun
Not optimal obviously, but for months a made due with a 56% dmg blaze trauma staff and still topped the scoreboard on kills/dmg.
For sure! I think I just need to power through and get to 30.
The class as a whole picks up once you pick your blitz and active ability
most of the damage is on the burn anyway
What’s wrong with this?
As long as you’re looking at the burn build this is perfectly fine
This weapon will not be the reason you aren’t clearing content
Psyker is nuts after talents were added. I couldn’t get into anything but zealot before, but since talents and giving class another 100+ hours Psyker is home. You can play it so many different ways and it feels so strong.
I did a second psyker run to 30 and did it in ~25 games, just to see the leveling experience. You can take a low level psyker into any difficulty and a good player can still clear it.
For me it tends to be 50-50, or 60 damage from staff, 40% from burn.
I think all that matters on trauma is does a full charge kill the basic enemies
If yes, then you have plenty of damage on the fire build
Ooo, your scoreboard has stats I want on mine
I use some of the mods but I don’t have one that breaks down where the damage came through.
Yeah I have warpfire damage stat.
Note to self, get that tonight lol
So people can see how effective blaze trauma is at burning.
Cos when I recommend it they say "uh the burn don't do any damage".

I wanted to test whether or not taking venting really mattered, as bubble typically feels better to me on blaze trauma
It absolutely will.
I get this a lot then share 800k - 1m scoreboards. Though your 26m run is fairly fast
I would never play blaze trauma without creeping flames personally.
Yeah I think I joined a 3 man team.
Cos they were moving fast.
true
The direct damage does do a ton vs a fair share of stuff
Then how much of that warp fire is coming from venting and not trauma?
So I had to run after them. 
Are your extra info mods on nexus?
I wanna Palpatine heretics but the fire seems to be where it's at lol
Ovenproof addon for scoreboard mod.
You can absolutely wreck with surge + smite.
I didn't play amazingly well in this round and still got 700+k in 28 mins.
https://www.youtube.com/watch?v=-2bFmK73DjE
Auto aim staff + auto aim blitz very cool.
Patch 1.2.22
Consignment Yard HL-17-36 · Raid · Damnation · Hi-Intensity Mutants & Poxbursters Gauntlet (Hunting Grounds) (Extra Grenades & Barrels)
Loadout: MK IV Duelling Sword / Smite / Force Surge Staff
00:00 Build
01:03 Game Starts
Is there a build in the video, or is it just showing off what you can do? I'd love to see the build, and weapons. Just for reference
Yeah mate right at the start.
Would you mind DMing me that? I have a small brain and will forget before I’m out of work
I'll take a peek!
Just search ovenproof on nexus. 
I’ll check it out when I’m off in 10 hours
help me salvage this.
unarmoured to carapace and go all in on crit with shred? then ... what
I wouldn't use Carapace on a Chainsword.
I'm ready to get shamed into oblivion but what is soulblaze?
blue glowy fire
Is that from the weapon your using, or from the blitz?
so just flak like everything then? i was hopeful itd help with crushers
Unarmored to Flak definitely not Carapace, honestly I'm not 100% sure you'd want to change anything else
That is kind of an insane setup
Flak 100%
Oh wait from the Perilous Combustion?
If you want a Psyker melee for dealing with crushers do like a Deimos or something
Purgatus Staff, Perilous Combustion, Creeping Flames, Blazing Spirit, etc.
Not Chainsword
I'd just change both Perks to Flak + Infested
Normally you wouldn't use Infested if you have Rampage, but alas
you've got a Crit set up
Psyker has enough innate crit chance in the tree for the 5% crit chance not to be of much consequence, especially with Shred
i keep hearing this and it doesnt make sense to me - is there a cap? surely more is always better?
There is no cap, but another Perk is better in this situation than just 5% Crit Chance
It's about how much it gives you in the long run
Crit chance for me is really good up to 50%, but if you have say 50~80%, then it's like roll the dice if it crit or not.
You have massive Crit Chance on Psyker anyway, especially if you're using Shred, so get yourself a Perk that benefits it's performance from a neutral perspective
So for me I normally don't take the extra 10% crit chance on zealot piety keystone at the bottom.
do you know the number, by the way? the base
Psyker has 7.5% crit chance baseline
depends on build there are a few cases but 90% of time ya, the aura def less valuable than others. the node at bottom is free anyway since any crit built takes true aim.
CD + eliteCD talent way more valuable for team/ Elite can bypass a breakpoint for mid wep rolls
You have a 5% crit chance node in the tree, and the Prescience Aura for another 5%
So you can get a standing crit chance of 17.5%
Shred gives you 5 stacks of 4%, which gives you 37.5% at all 5 stacks
So would you rather have extra damage vs an armour type, or go to 42.5%?
I mean yeah, it's case by case
but with a Chainsword? You've got enough attack speed to not need to min max your crit chance entirely
oh HELL no lmaoo
def not Chainsword
Blazing Trauma absolutely wants as much Crit Chance as possible, same as Surge Voidstrike
but generally, the higher the attack speed, the less that minimal increments of crit chance matters
even surge, the 5% dmg/elite aura pushes the BP farther than 5% crit
crits augment power beyond damage, right? but youre suggesting that's not super important in real play?
Crit provides higher damage, higher cleave, and pseudo-rending on the attack that procs it
It's not really Rending, since it's not actually providing you with the Rending buff, but it does increase your ADM on proc
ok
even if you are already at 50% crit, with void crit% is better than anything else
yea, but void also getting 2x atkspeed from crit, more about the proc than the dmg boost tbf.
almost all cases in fact crit is used as a utility/engine vs for the direct dmg boost
so it's an expected value thing right? 5% crit chance would be around 7% extra flat damage across the board (350-213)x(0.05)?
that would be 7 extra flat damage, not 7%
but that's not the correct way to calculate it
yea that's why i'm asking about it
i think youre right it's 7
ok thank you for explaining this to me without snark
You love to see it.
not exactly, it works out in this case but dmg is intentionally obscured.
you gotta take
[wepbase pwr - targetresist] in chart above for the ADM(after factoring rend/brittle first, THEN finess after) as base real dmg for that hit.
then calc crit (base varies by wep, most usually ~5-25%+dmg)
Now to calculate weakspot or crit bonuses specifically, you have to take the body damage from the chart and minus that from the weakspot/crit number, again from the chart.
all that doesnt rly matter unless you care to dive in, what it means/ you should take away is what +weakspot% and +CritDmg% modifiers only calc of the existing bonus dmg
Lets say gun hits 100 normal / 138 crit on Flak armor in torso for example-
when you take a +10% crit Dmg maxroll perk, its ONLY giving you +10% of the 38 additional crit damage, not the whole base. Same for weakspot.
it's not 10% more damage,
138 > 141.8 = 2.7% effective more dmg when you crit. same applies for weakspots
it's why stacking crit bonuses or just opting for pure damage are heavily suggested
i will copy that down somewhere and look mournfully at my crit-based weapons later
mercy killer is good on the combat knife because it gives a ludicrously high increase that ends up being still decent value
or why gaze + disrupt destiny ends up doing a lot more than you would think with this information
If it makes you feel better, none of that matters. Not to that level of detail anyways.
yeah, it's basically just 'weak/crit damage only apply to the additional damage portion they provide'
it's only valuable over normal damage boosts in very high increments
All you need to understand are the fundamentals
still, i'd LIKE to know the details as i tick another hundred hours on the game, so i appreciate it
Damage > crit when you’re looking to hit harder
Crit >damage when you’re looking to proc a mechanic (like surge blessing on a void staff)
does weapon crit or weakspot with particular atk HARD? (Dueling Mk IV) we're in business to do something
There is also the weapon calc for breakpoints, as long as your weapon is hitting the BPs you need then you have ‘enough’ damage
mk4 dueling sword imbued with the force of 3 neutron stars per thrust
sigh i like the dueling mk 4 but having my arm behind my back just looks too dippy for me to bear
youre ijn first person you dont have to see it
I use the MK4 almost exclusively
i also dont see that i've shaved in the morning ;_;
It’s so much better than every other melee imo
They have their places, I understand that
i've been using the mk 6 dagger a lot
I just never take them over the DS Mk4
deimos i-kill-you now sword fun too, but i love the mobility
almost
u right
Right? DS is so mobile. I’d only consider the single target Deimos if mine hit the 3 shot crusher/1 shot mutie BP and also if I wanted something defensive like deflector
gonna try scrier purg again 
Also, being able to knock ragers out of their combo with the DS is funny stuff
i assume then weak spot damage is as bad as critical damage, generally
not necessariily
it's marginally higher value because you can control when you hit a weak spot
but it is still under the pitfall of only increasing the additional portion of damage provided by hitting one
This
If a mutie charges me I can guarantee a weakpoint hit, but I can’t guarantee a crit
the Deimos bosskiller setup example it actually matters a ton, due to being able to stack uncanny/executor during the special #psyker-class message
need basically max Dmg/finesse/firsttarget rolls to juice its multipliers when it go boom
The reason I’d take a Deimos over DS right here
And the only one lol
Hard mode twins
i sometimes do with purg for Bigboi/Crusher option
Any auric maelstrum advice? When a new mutant charges your team every 5 seconds it is very hard to spot them when melee enemies cover your screen.
more about having the shield occasionally for when i cant pop all the shootyheads and need cover
DS one shots muties
cause purg
Smite can stun everything
What’s your build look like?
Blaze trauma and assail
Melee and Active?
Chainsword and bubble
Duelling Mk IV >
Maniac 20%+
Uncanny
Precog
sidestep + poke it once
shred is also an option but i migrated to precog after seeing how mobile the playstyle is, its almost always up in a fight and its a crazy boost on IV
I didn’t answer because I run essentially the same build but with Ds mk4 and don’t have the problem you’re having so I don’t have any useful advice I think
Got to somehow hear mutants and poxbursters better. Not sure if surround sound speakers work at all in this game
I'm just gonna put this out here, if i don't get Warp Nexus or Warp Nexus on this staff i will absolutely lose it.
is it a hopeful keeper or farm trash
intended rerolls are not blessings then i take it lol
Already have one with Surge, problem is it's at 55% damage
You see, i rolled Blazing Spirit and Sprint Efficiency
Trauma?
perks solid or no
It can be related to trauma because i'm fucking traumatized
+20% damage on flak armor and 15% sprint efficiency.
eh
if you cant live w sprint then trash it for blaze/ other for surge.
otw keep and live w/sprint, and roll others for nexus
how many t4s you have unlocked already
Lemme check
also tbf surge the harder to get so youre in luck
nexus is workable at lower lvls since variance isnt massive
Funny thing is it rolled with Warp Nexus as well.
Ended up changing it out to Flurry though since by time i had it charged up it was usually sword-o-clock
then heres a tip, for the next trash ones you juice to farm, if high modifier grade (~365+), change the perk at Blue to that T4; will push the overall grade up for purp/orange and prevent that from rolling again
I'm keeping it at blazing spirit rn for the express purpose of not rolling it twice.
oh i meant your future rolls if on a trash stat staff lol
Makes sense
shenanigans
not at all lol
youve optimized the meta-meta-gameplay xD
i mean its really just og game theory
I do that when trying to roll new tank 4s
After i get a good voidstrike i'm probably gonna focus on a shredder autopistol.
Already gave up on getting a Bloodthirsty Illisi
Bt isn’t really that good
dont make the mistake i did and trash a roll with stats that look bad on the bars / assume wrong dumpstat lol
I pull 3 voidstrikes, get one at like 370
I think like 10 autopistols
Have not breached 360 yet.
Got a decent one at least
People assume the base score matters and it really doesn’t
keep in mind the variances for the stats, blast rad for example has a softer curve at the end it seems vs Quell/Charge you realyl want that high when you inspect the effective % on bar
I’d take a 320 if I could pick where the 4 80s go lol
I used to go for good stats but then i realized big number make me feel good so now i just keep pulling until high stat weapon.
Slaughter is way better
Already have that roll but i'm kinda thinking of swapping it out for executor so it's less kill-dependent
You one shot basic enemies so the kill doesn’t really matter
And slaughterer pushes breakpoints on other enemies
moveset isnt the most conducive to spammed executor imo
That illisi with any decent damage roll shreds hordes, slaughterer pushes BP and then grab uncanny strikes cause
Cause uncanny strikes
Heavy into light is basically fully horizontal
Ain't no way I killed 1.3k enemies and ovenproof scoreboard only gave me 500k damage 😭
The vet with 461 kills has 400k damage wut. I killed more elites and specials too.
Seems kinda screwed.
s just simply built different
My damage is usually significantly higher at 1k+ kills. Either they were killing everything before fire could or something is going on
that is the most detailed scoreboard I've ever seen
The default scoreboard gave me 750k+
I think that's more true to what happened.
Cos 500k for 1.3k enemies killed seem a bit low.
did the other psyker get 8.9k warpfire from perilous combustion, nice value
I have just discovered the joys of the Trauma staff
Plugins
My scoreboard, and my wife’s do not always agree
relatable
I use some scoreboard plugins and mine and the base scoreboard mod are almost always within 1%
i love the one skill that makes blocked damage turn to peril and not reduce stamina
The scoreboard uses a consul log in order to keep track of things and that is stored locally on each client. The server is what determines what actually happens so if you get a roll back from a de-sync or are experiencing issues that are preventing it from writing or reading from your consul log, then scoreboard will deviate
if you're fighting twins and you have sword twin agro it is so funny because it's only like 3 peril a bit
hit*
so you can kinda just stand there
Seems worth it.
and occasionally push her for agro
1 point for free 10k damage 
would get more from kinetic flayer
He can't. Was running assail.
That's the its actually okay to roll a shit blessing on blue bc it prevents it from being rolled later
What perks for purg staff?
well not really but yea theres a bit of game theory
Ish
You can go Flak/Maniac/Unyielding/Crit chance
Any combination of the above works, depending on what you want to achieve
Flakiak
perfect timing works on assail, right?
Yes.
But is it worth using is the real question
i have a bunch of melee kill melk missions to grind on psyker, i've just been using my gunker build with a melee, but which melee would be preferable for grinding it?
stam is decent on psyker, he has a small pool but good regen
it's worthwhile, but you can get away without it
Talent though that makes blocking go to peril instead
But yeah, ill keep eye open for +3, dont think ive seen such yet
not always used or useful
Curios are preference man.
My bren
Stamina regen is arguably the best perk for curios across all classes. Big QOL uplift. with mobility in mind having 3 more is awesome.
That’s not what the question was related to, though
with the changes to how fire hurts players, you can amke a decent arguement for going all toughness, all health, or a mix
I don’t know. Do you feel like taking a stamina curio to fill that gap?
there are no longer any mechanics that strip all toughness automatically
however, fire still takes away toughness stupid quick
Fire still murders the hell out of people
yes it does
I have had great results with Stam, T, H across all classes. Stam regen, Ability CD, and sprint efficiency.
and it seems to work by percentages instead of fixed values
I prefer running 2x health and +3 stamina curios
Which really sucks
Every decision should cater to your playstyle and changes fix weaknesses. I did not know I had a problem until I started using more stam curios and more stam regen.
pre-patch 13, toughness regen was great on curios
now we have so much built-in toughness gain that toughness regen is pointless
I play 1x Stamina and 2x Health/Toughness on Psyker and Veteran
I like Stamina on Psyker especially
Because I don’t have to take Kinetic Deflection if I do
And I can skip on Stamina on Vet if I’m not playing with Deadshot skill
With Vet running Shout and Iron will, I use 2 toughness bother otherwise I feel the best layout is one stam, one toughtness and one health curio. With stam regen, ability cooldown, and health or sprint efficiency. I do grab block efficiency on my zealot who ends up tanking a lill too often.
I only really take % health or more than one health curio on Og.
basically a % of a small number is small, % of a big number is better, avoid things that add small amounts and focus on Quality of life, and things that help you avoid damage.
I don’t think it’s particularly high value on psyker when you have force sword and dueling sword as defensive options. I personally go triple health + Deimos/ds4 with a bunch of gunner/sniper resist and a mix in of bomber and other rando resist as well. IMO that’s a better overall survivability package than some extra stam on a class with shit regen anyway
on the contrary - psyker has excellent stamina regen
especially stamina regen delay, being the lowest of all the classes
Wdym by “shit regen”?
Lack of abilities to regen such? Each class has the same speed at which stamina replenishes.
zealot regens 1.5 bars/s
The only thing that differs is base stamina amount and the delay before it starts regenerating after actions that expend it/dodges
Ok i shall experiment, rather ask here than experiment blindly as just hit 30 and my curios were just for +10% exp
So want sort of generic allpurpose curios to begin with for now
Zealot is built different
Yes. Every other class has a ton of refund stam or more stam stuff. Psyker is lacking in stam related nodes
it's not "blind" if you have a direction
play with having no stamina curios
then play with having a +3 stamina curio
Fair enough
Its hard to early on figure out what works and what doesnt, especially when people already done that journey so no need to reinvent the wheel
I initially assumed you might have meant the base speed at which stamina regens, which again, don’t change from class A to B
Could just be me issue of not knowing yet how to play Psyker with my new weapons correctly
Your fault 🤷♀️
Odd response, but I will leave it at that
wielded equip also impacts drain/recharge rate & move speed as well

yeah, it doesn't make sense for just the active weapon to set how fast you can move around
weapons should have a weight that applies to the player's carrying total
Knife doesn’t care about your feelings, it wants zoom zoom
which should be what determines top sprint speed
knife does indeed want "the zoom zoom"
ds isn't far off
it's done to impact your mobility while using; dodge count/distance and how mobile you can be when using
Yes, but base values of stam. regeneration speed are identical across all the classes
I understand the reasoning
I just think it's silly to ignore the weapon you're carrying around
well, technically it is
correct (the base part); recharge rate is almost never impacted as well tbf; but hold big thing out of breath quicker
and regen is 100% not the same
nor is the speed loss when sprinting without stam
But that’s not defined in the base character sheets, this changes with the weapon you have out at the time of sprinting
Why do you think it is not?
this good?
what i have currently
i have this as a replacement?
this a good replacement?
perks are eh on both; 2nd one tho you could do nexus + keep flurry , change unarmored to Flak. charge rate is rough tho id take it over bad quell speed imo
i also have this as a potentional replacement
blue is better cross fingers and gamba
Hm, so the source I have is out of date it seems. I'm glad to be corrected, cheers.
tho would you say the 10% range damage against elites is better to keep then unarmoured enemies?
inspect the warp res on 3 & the charge rate on 2? iirc the curve isnt as aggressive on res comparativly, more linear
absolutely lol
but raw-statwise you may be better w/ 3rd and put the flurry IV over run&gun til you get a better roll for surge/nexus
1 good 2 doodoo
the quell speed i dont mind really
you should, inspect the statbar and see what it really gives
i also have the 30% extra quell speed so its more then that currently
Made a Jurgen cosplay, what do y’all think?
will do the trick
charge rate rough tho
idr the curve would need to see how much you are losing
Surge voidstrike has been my addiction lately, rng reliant but man you can get some nasty burst damage out with a bit of luck
forsure
i have a bunch of melee kill melk missions to grind on psyker, i've just been using my gunker build with a melee, but which melee would be preferable for grinding it?
The chosen one!
Illsi and it’s not even close
Go with surge smite fire build, equip illsi, massacre pox walkers in bulk
i forget if i built a proper ilisi
Your problem is you’re using a a pin when you need a blender
When picking melee weapons for melkbux ask yourself: will it blend?
i thought light spam on ds4 was blendy enough
and i appreciate the heavies being useful and straightforward
ds horde clear is ... acceptable
If you want raw melee kill numbers for melk Illisi is what you want
is probably the word i would use
doesn't compare to some of the more specialized weapons
Blazing spirit on melee weapons isn't great
Yea Blaze kinda just eh. But if it's your gunker? Have an illisi with exorcist, pop scriers and you'll be in sciers for so long during a horde
Nurgle blessed in hab dreyko. I am not even going to attempt. I know the end event will be absolute hell.
The heresy maelstrom being more than any basic damn or even the auric damns
Hab Dreyko is the one with the tree at the end right?
Yeah.
I'd run it for Blitz buffing alone
In maelstrom they drop a bunch of specials and elites.
turns Assail back into what it used to feel like
I'd play it without nurgle blessed.
But unstaggerable ragers are no fun.
When 10 of them drop on your ass. Xd
unstaggerable doesn't mean un-knockdown-able
Can't knock with trauma nor stagger with smite.
I've only seen ogryn charge/taunt and vet shout stagger green bois.
are you sure? I've never tried trauma against nurgle-blessed enemies
Yeah I have. It's not great.
Nope also.
welp, better kill them quickly, then
And even almighty barrel have no effect?
comon man queue me up
and carry me
Teach me the power of surge staff kekw
I can't remember barrell.
YON BARREL
Watch my latest vid. Ez 700k+ in sub 30 mins.
Very cool staff.

nah I need a first hand account of being carried
I'm playing alan wake anyway screw this game.
Give me new contents already.
New weapons, new class, new maps.
New mechanics.
It auto-targets specials and elites inside horde.... Sometimes
Live service game with 1 content update every 3 months 
Provided to YouTube by Playground Music Scandinavia AB
Herald of Darkness · Old Gods of Asgard · Alan Wake · Mr. Door
Herald of Darkness
℗ Insomniac Oy
Released on: 2023-11-15
Artist: Old Gods of Asgard
Featured Artist: Alan Wake
Featured Artist: Mr. Door
Producer: Marko Saaresto
Producer: Olli Tukiainen
Producer: Markus Kaarlonen
Compose...
I love Old Gods of Asgard
I'm playing alan wake remastered then I'll play alan wake 2.
and had, in my opinion, the best finale section of any game in 2019
I am not too familiar with SCP/foundation type of universe but it was so intriguing.
it, as the kids say today, "slapped"
All the cutscenes were so cool.
Poets of the Fall do the music for all of their games
or at least, they did the music for the Alan Wake games and Control
And they grey government bureau architecture.
eh, that song isn't one of their best
Herald of Darkness
Take Control is peak "song about a game retelling the game story"
are u gonna take control breh?
I've listened to that song so many times, I could sing it (though off-key) right now word for word
are u high breh?
Is that AW1?
Yeah man I am playing it!
Then I will move on to 2.
But my pc is not good enough for alan wake 2 max settings. 
The graphics could have been worse 
Control had a DLC that included Alan Wake stuff
I am playing the remastered version of alan wake 1.
Just some smol upscaled textures I guess.

ew, epic store
I ain't touching that
They have exclusive rights to the remastered and alan wake 2. 
Well that's too bad
But I can live without having played AW2
imagine not having played minecraft
yeah, any game worth playing will be available outside of the epic store before too long
this is patently untrue
there are plenty of games that have art 'styles' that you hate that you won't play
the reason people place so much emphasis on visuals is because it's the sense by which we directly perceive aesthetics
graphics objectively matter
if you prefer sprite-based art, that's fine
that's not saying "graphics don't matter", but that "sprite art aesthetics appeal more to me"
Sure, but if you've been a gamer for 10-20+ years, you'll know the power of "nostgila goggles" and all the games that objectively look like shit now we thought were "so real".
i don't play games if they have graphics i don't like
of course
so graphics are affected by mood and other factors and therefore don't matter that much.
quite the opposite, you just made the case for graphics mattering
That we literally can't remember what games actually looked like?
that how realistic graphics appear to us can be relative to the technology at the time, but that we remember it the way we do is testament to the impact it had on us at the time
I know for a fact that the original Tomb Raiders graphics were amazing at the time it released
and that compared today is below even an indie project's budget of $0
When compared to animated films? They certainly wern't.
animated films are a different medium from games
If graphics function on "relative" then they matter even less.
My first video game was Jill of the Jungle on Dos and neopets
this is very much a generational dividing opinion, graphics not mattering
graphics have always mattered
and always will
I remember being amazed at the graphics on an Atari 2600
Art style has always mattered, graphics haven't.
and art style can't be expressed independently from graphics capabilities
There's a clear difference between games that are still playable today, and the ones that focus on graphics usually aren't.
sure, but that's not because of "graphics", but because of budgeted team effort
the forgettable games are the ones that don't engage players
that doesn't change that graphics are what help bring players into the world the game is trying to portray
nope, I'm expanding my argument while supporting my initial point
but that's fine, you can't keep up 🙂
You aren't really saying anything, just wide sweeping statements with little meaning and that are interchangeable with literally any facet of gaming
I've literally grown up watching game hardware and art change through console infancy through the golden age into modern times
vision being the primary sense by which we perceive aesthetics is not a "wide sweeping statement" by any measure
nobody was looking at Atari 2600 games saying "oh man this looks so realistic!"
it was "this looks amazing compared to what I've seen previously!"
Battlebit frequently breaks higher player count on Steam than Battlefield
Graphics matter yeah, but not as much as building a good game.
sometimes for the game to be good, it has to sufficiently visually present its world
who would play WoW if everything was just giant cubes?
Same people who play Roblox probably
not "cubism art style" where things are made up of smaller cubes
singular, giant cubes
WoW is literally the perfect example where art style keeps a game with okay graphics alive.
when WoW released, the graphics weren't considered "okay"
WoW is an example of charging 15$ a month to play a store simulator
they were considered quite good
I never played classic, so I have no idea how true that is, started burning crusade
do u like that?
do u enjoy it
My parents were fine with me spending $100s on other games, but 15$ a month for WoW was always a scam 😢
playing 24/7
I dont play WoW anymore, so nah
I'm not a fan of subscription gaming
Same thing with consoles in general
ps2 crushed with the DvD move
my friend
it's a hard sell to pay to play a game every month, and when you stop paying, you lose access to everything you had done in-game
the nerd shall be victorious
You want a good mmo just play gw2, no monthly fee, small initial purchase price

Rock and stone brother
Good combat too
I prefer subscription MMOs because I feel like it has an effect on the playerbase
🤷♂️
Not that I really played that many MMOs after WoW
FFXIV is a sub mmo I can recommend
Community is A+ grade
Classes aren't bound to a character
So you can play literally every class in the game on a whim
I actually disliked that part
I played Neverwinter on the PS4 for about a year





