#psyker-class

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willow hazel
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it also stops at carapace

long wharf
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pre-patch 13 it had a cleave of 4

limber silo
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How high is infinite? Because plasma gun has way more pierce than void

long wharf
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plasma has a cleave of 100

orchid nest
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crushers have 20 mass iirc so yeah it shouldn't cleave past one

limber silo
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yeah, pretty sure void has a max cleave that's a bit lower

long wharf
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crushers have a hit mass of 25, I believe

orchid nest
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could be 25 yeah

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I forget the exact amount

long wharf
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yall are going to make me stop what I'm working on to open up the psykward?

orchid nest
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I mean I can test it for you if you want

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i'll line up some groaners

long wharf
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I'm opening up Aussiemon's github repo of the Darktide Lua now

past light
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what stats to primarily aim for in a voidstrike staff?

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rolled a 374 but blast radius is at 62

lethal lagoon
past light
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nice

limber silo
orchid nest
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I'll let you find out the exact amount from the repo but it seems like 10-12 based off my test. groaners keep moving around

bleak tulip
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iirc cara is hard coded to stop void regardless of mass

limber silo
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I need to photoshop a psyker helmet onto squidward now

long wharf
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oh ho

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there's a weapon_trait for "forcestaff_p3" which is the surge staff

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templates.weapon_trait_bespoke_forcestaff_p3_electrocuted_targets_receive_increased_damage_debuff

limber silo
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I may be stupid, but Perilous Combustion and Wildfire seem worthless for purge staff

willow hazel
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PC doesn't proc from soulblaze damage

limber silo
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I apply WAY more stacks by using vent and the actual staff

long wharf
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that may explain the increasing damage by consecutive surge staff charges

limber silo
limber silo
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PC procs from death, the only thing that matters is that you killed it

willow hazel
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today is just misinformation day isn't it

limber silo
willow hazel
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PC can't proc from soulblaze. It can from bleeds though

long wharf
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that's a super easy test

limber silo
lethal lagoon
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Ima go test it, that seems very contrary to the point of PC

long wharf
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PC shouldn't care how you get the kill

limber silo
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No, just record PC proccing from soulblaze

willow hazel
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go ahead

orchid nest
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perilous is still decent for purge. it procs a decent amount in the stream, goes over purgs max stacks, and you can always proc it with melee

willow hazel
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please show me

willow hazel
orchid nest
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yeah that too

long wharf
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though, I could see FartShack being afraid of soulblaze self-propagating with PC

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FartShack is afraid of everything

lethal lagoon
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Also yeah, obviously PC procs from soulbalze, I feel like a moron for going to test it.(I don't understand the world anymore)

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This chat always get's me to test obvious stuff

limber silo
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@willow hazel You are correct

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How tf is this a thing

lethal lagoon
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Thats....

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Not what happened on mine

limber silo
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I get the noise that I killed the rager

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but no spread

lethal lagoon
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Are you sure you have pc on?

willow hazel
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I think if you paint the enemy when they die it will proc

lethal lagoon
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I let it tick down.

limber silo
lethal lagoon
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And the best part of PC is that it procs other PCs

limber silo
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If I kill the rager while shooting, PC procs

long wharf
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aw man, projectile definitions aren't in lua

willow hazel
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if only

limber silo
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but if I let ticks kill, no spread

limber silo
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this would be weird

lethal lagoon
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I can't reproduce it for a recording, shoot

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My head hurts

orchid nest
long wharf
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what about multiple crushers in a line?

lethal lagoon
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I wonder if the first time I got it to work was just the talent tree being buggy

willow hazel
long wharf
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it's possible what I'm remembering was a patch 13 bug

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when void was just insane

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the patch 13 patch notes said "removed cleave limit on void secondary attack"

orchid nest
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you're probably just noticing surge since it's separate

bleak tulip
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iirc it still had a limit

long wharf
bleak tulip
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but it felt like there wasnt one because it was so much higher than before

limber silo
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fml

long wharf
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the Darktide Lua doesn't have projectile behavior defined

willow hazel
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I feel like the infinite cleave thing was just a myth

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yeah they specifically made PC not proc PC

lethal lagoon
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I still say PC is worth it on purg

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An elite group will die so much faster

bleak tulip
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pretty sure thats just someone overreacting and getting corrected immediately

lethal lagoon
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^ indeed, that's me

willow hazel
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Only use PC + Purge if you plan on using melee or blitz for kills.

bleak tulip
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surge does however also gets its own limit, which is how you can technically get 24 in one

limber silo
willow hazel
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PC goes above the cap

lethal lagoon
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PC let's you go over the limit no?

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Okay, good, I got one thing right

limber silo
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so PC is a non-perk in that matter

willow hazel
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PC and Vent cap are 32, purg is 15-16

orchid nest
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I think cleave values are defined in the damage profiles in the repo

lethal lagoon
limber silo
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really?

bleak tulip
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does PC get triggered by purg right click direct damage at least

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or is just hard coded to not trigger on all SB damage

willow hazel
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Soulblaze seems like the only thing hardcoded

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the direct damage can

limber silo
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just not sb itself

long wharf
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okay, so there is a player_projectile_tempaltes.lua file

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with projectile_templates.force_staff_ball_heavy

lethal lagoon
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Purg damage can definitely trigger PC

long wharf
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that has under impact properties "delete_on_hit_mass = true"

bleak tulip
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I guess its not totally pointless then, would be nice to be able to adjust the stack counter to show a different color over a certain stack for testing

long wharf
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I'm not seeing any hard values on hit mass or cleave

bleak tulip
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to see how much this might happen

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but I leave that to the purg players to deliberate

limber silo
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Honestly the more I test it, the less worthwhile PC seems

long wharf
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PC is still good at higher difficulties

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you need PC to fight sheer enemy densities in mixed crowds

limber silo
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it's low damage unless you manage to kill large amount of specials/elites, but then what's the point? They're already dead

orchid nest
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@long wharf I think they are under scripts/damage/damage_profiles

lethal lagoon
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1 talent point adding about ~10%~ to your total scoreboard damage, and it being huge burst during the worst moments, is always going to be worth it ๐Ÿคทโ€โ™‚๏ธ

long wharf
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the horde around them may not be

bleak tulip
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pc is fine, just not for purg I guess

willow hazel
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The PC interaction is why I think purg is the 3rd best soulblaze staff

limber silo
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not only that, but 4m radius is tiny

bleak tulip
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its not that bad in hordes

limber silo
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I can't even get a shotgunner to proc it on a rager diagonally in psyk

bleak tulip
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especially since it applies the stacks to everything, not share the stacks around

long wharf
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eh, I'll dig into this more after dinner

orchid nest
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sorry I missed one there, scripts/settings

lethal lagoon
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Yo... they really buffed the base damage on purg

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is 80% damage the meta now?

bleak tulip
limber silo
bleak tulip
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I mean 6 stacks is enough to kill trash

limber silo
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at that point why don't I just swing my sword at the horde, it'll kill it faster

bleak tulip
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and doing some damage to everything else is good

limber silo
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I took it off my gunker build, didn't even notice it

lethal lagoon
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Isn't PC a big reason why psyker columbus mk5 out dpses veteran mk5?

bleak tulip
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seems like a mistake but you do you lmao

willow hazel
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Every 10 points Purgatus damage is worth 1 damage on left click

bleak tulip
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did you check scoreboard for warpfire damage at least

orchid nest
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PC is mainly for raising max stacks when you already apply stacks with something else. blaze trauma crit, creeping flames. you're at 9. stacks adding ontop of that starts to get very valuable on elite packs

bleak tulip
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its not nothing

willow hazel
bleak tulip
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and its only 1 point

willow hazel
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but PC helps

lethal lagoon
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being able to horde clear while elite clearing kinda huge I'd say

willow hazel
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It's not as high as Scrier's + DD

limber silo
willow hazel
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but also Columus Psyker has about 100% crit with True Aim, which procs Mettle and EE

limber silo
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If I can kill an enemy with one heavy, or I can kill an enemy with 1 heavy and 3 stacks of soulblaze, the soulblaze did nothing

bleak tulip
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damage makes breakpoints easier, especially in a world of spammy guns, psykers and dots

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also two specials or elite kills hits the breakpoint for hordes near them which is good enough

limber silo
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Don't build dots around breakpoints

bleak tulip
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especially on gunker where youre lacking some trash clear

willow hazel
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two PC procs kills every normal enemy. Letting you kill the ones that aren't blue

limber silo
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The only dot breakpoint that matters is 6 stacks kills gunner patrols

orchid nest
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soulblaze from PC definitely helps horde clear because you still have to contend with cleave and it reducing your damage

limber silo
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everything else is just "point at it untill it dies"

bleak tulip
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but damage doesnt matter

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oke

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maybe im too enlightened void brain but trickle damage on shit lets me charge less

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making me kill better

limber silo
bleak tulip
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no shit

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im not saying taking PC is you building deliberately to hit breakpoints genius

limber silo
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If you apply them faster, you kill them faster. I'm not gonna build a fire build around "If i get this node it requires one less tick to kill enemies"

bleak tulip
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its free damage, and damage does matter even if you think BPs are the only thing

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you aint playing in a vacuum

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where everyone deliberately clicks on enemies al lthe time

limber silo
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You just apply as many as possible as fast as possible because ammo isn't a thing, and you have a flamethrower, go nuts

bleak tulip
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shit like aoe damage, cleave and whatnot

limber silo
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PC applies stacks slower than the staff and shriek, so I don't care about it that much

bleak tulip
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already do surplus damage

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mfer out here playing calculus man

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you do you lmfao

lethal lagoon
limber silo
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who cares about 3 stacks on kill when I have already applied way more than 3 to way more enemies than PC could ever do? I'll use the node somewhere else that matters more

limber silo
orchid nest
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if you apply a lot of soulblaze already it's valuable because it goes up to a 31 hard cap. if you don't apply much it's free damage. fatshark thought it was good enough to nerf it

limber silo
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DD doesn't work in psyk for some reason

bleak tulip
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why are you still talking about purg

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we're talking about PC

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in general

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we already established it doesnt work well with purg

limber silo
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additionally, I just don't think PC is worth it period

bleak tulip
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then why tf you arguing with a wall

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we already agree

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pc generally is worth, see my previous statements

limber silo
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Tbh I've forgotten who exactly is trying to say PC is good

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Too many messages

lethal lagoon
orchid nest
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PC is fine for purg if you have assail or melee a lot with it. goes over max stacks and all that. there is a huge incentive to melee with purg anyways at a point since blessings boost it. like having an uncanny/slaughterer deimos out and your soulblaze getting 40% more power and full armor piercing

bleak tulip
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not only does not everyone play around every BP, but with random aoe's cleave and shit in the mix sometimes shit just dies from 4 sources of "useless damage" as you might put it, because it wasnt picked with the intent to hit a BP, yet it works

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pc is good, just not on purg I guess

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you can make the argument that taking it on gunker is a waste of a point to get to the node, thats fine

lethal lagoon
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Obviously I have no idea how much it adds to your scoreboard on purg, but for normal builds it's usually like 10%ish. And it's most effective during huge elite hordes which when you are most in danger.

bleak tulip
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unless youre also ass ailing

limber silo
bleak tulip
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god forbid someone misses the weak spot on a target and the SB trickle helps them kill

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I dont know what gunkers do I guess youre all ass ailers?

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in which case sure

limber silo
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I don't run assail with gunker because it prevents me from getting psykinetic's aura

ornate hamlet
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Isn't assail uh

orchid nest
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what nodes? mind in motion yeah. but malefic is built with assail in mind quick swapping in melee to help your horde clear if you have a gun

ornate hamlet
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Right above the node that gives warp damage on non-warp kill

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And also coming with 10% toughness damage reduction if you want the crit aura

bleak tulip
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ยฏ_(ใƒ„)_/ยฏ

ornate hamlet
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They're some of the best nodes you can get with assail tbh

limber silo
ornate hamlet
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To use assail

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You can clean rooms of shooters with it, attack ragers and do all sort of stuff that doesn't require aim

orchid nest
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because assail is already best used quick swapping since it procs/uses a lot of weapon blessings

limber silo
bleak tulip
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SG has a cooldown

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where you aint using peril

limber silo
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so I have about 8 seconds of not being in SG

ornate hamlet
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You can use scrier's gaze for dealing with large targets and doing other kinds of funnies, but I do agree it feels weird with assail

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It's like they're both fighting for attention from the player

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I ended up using the stun wall when I was using assail

limber silo
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Assail and SG just seem not useful together

ornate hamlet
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Then I wanted scrier's gaze and switched to smite

bleak tulip
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every time I see a gunker go "MUH GAZE" I see their asses cap at 15 stacks, literally only getting half value

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the only time I see people get 30 is when they actually manually quell, which feels like shit

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unless youre a weird staff gaze bozo

bleak tulip
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doesnt gaze stack to 30

limber silo
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Just pressing the button gets you way more value

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SG is just super buff with a low cd

bleak tulip
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what are you even talking about

strong gulch
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@plucky flax I too have a new mouse. I got the wired version because I'm cheap.

The old one was double clicking and miss clicks. ๐Ÿฅฒ

plucky flax
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Wired noooooo nooooo

spice veldt
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i'd use gaze pretty much only for the crit chance

limber silo
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Everytime I have SG up I am way faster, way tougher, and way kill-ier no matter how many stacks i have

bleak tulip
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I mean of the two things gaze does, crit does seem like the more valuable one

limber silo
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53% toughness damage resist just for pressing f

bleak tulip
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10% damage isnt nothing but it aint exactly "roast my nuts on a fire" type hot shit

limber silo
orchid nest
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I mean tbh you should have a wired mouse if you don't move it away from your computer. good ones have not noticeable wires anyways and wireless ones always develop some kind of problem earlier. I guess if you don't mind buying new ones though it doesn't matter

plucky flax
limber silo
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since finesse is added at the end of damage calc

lethal lagoon
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I switched from a wired about a few months ago, and I get phantom wire problems

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Where I'll move the mouse funny, expecting the wire

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But there isn't one

limber silo
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I hate wireless tech

spice veldt
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it won't be really double unless you're running double stacks

hasty breach
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scrier's?

limber silo
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Scrier's gaze

spice veldt
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and scrier's gaze is only a 20% increase in crit chance

limber silo
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What I'm saying is the finesse damage has no diminshing returns on damage due to how it's calculated

spice veldt
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another thing is that psyker's toughness DR nodes is multiplicative

limber silo
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I multiplies the effectiveness of your other buffs

bleak tulip
spice veldt
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what do you mean by diminishing returns

strong gulch
spice veldt
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it's multiplicative with other effects like most other things in the game

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and stacks additively with itself

lethal lagoon
zinc phoenix
spice veldt
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each of them is multiplicative

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and including One with the Warp

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and the toughness dr talent of scrier's gaze

bleak tulip
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only ogryn gets the additive toughness res sadcat

orchid nest
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the 5% passive small ones should be additive no? I believe syllogism checked that just recently. but all the other non passive nodes are multiplicative

limber silo
spice veldt
lethal lagoon
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Multiplicative is good for damage, bad for armor

zinc phoenix
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I used to have a picture of an old data center with cords going everywhere at head height and one bit of it being used as a laundry line by one of the guys who worked there

spice veldt
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5x +5% toughness dr = 1 - (1 - 0.05) ^ 5 toughness dr

zinc phoenix
spice veldt
limber silo
spice veldt
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crab on the other hand said that they're all multiplicative since they're 95% in the code

orchid nest
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yeah maybe. so ogryns are additive but psykers aren't? tf

spice veldt
spice veldt
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or well, (1 - 0.05) ^ 2

orchid nest
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I saw crab say they are additive so now I'm really confused. although he was talking about ogryn

spice veldt
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only ogryn gets the additive stuff

limber silo
orchid nest
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that's funny

limber silo
spice veldt
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you'll take 90.25% damage with 2x +5% toughness dr nodes

limber silo
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okay so google sucks

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so each node is less useful than the last

hasty breach
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that's multiplicative and not as good as additive

orchid nest
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so ogryns get all theirs additive and still also have the baseline what..? 36% or something?

bleak tulip
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yes thats what diminishing returns means

limber silo
# spice veldt

Okay, so the term I think is more clear is hyperbolic scaling

lethal lagoon
orchid nest
limber silo
bleak tulip
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heres the next 5% node

willow hazel
limber silo
willow hazel
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Yup. If it didn't work this way it would be too strong to stack

lethal lagoon
limber silo
bleak tulip
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feel no pain ogryn also gets a massive amount of reduction is the thing

ornate hamlet
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And then there's iron will

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Straight up 50%

bleak tulip
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the moment the multiplicative starts to hurt is when you get to the other things like this

limber silo
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true

orchid nest
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yeah I mean they can take a sniper shot with what? 1 or 2 sniper resist curios on. that takes like 1200 effective toughness or something right?

willow hazel
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It's feels the same though

bleak tulip
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which is why I dont personally put too much value into tdr

ornate hamlet
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Multiplicative is ridiculous

bleak tulip
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because why not just run OwtW

ornate hamlet
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It makes things deal more damage and makes you take more

limber silo
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so how would one calculate tdr with different numbers?

ornate hamlet
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Multiply them

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1-x, 1-x, 1-x

limber silo
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1-(1-.33)(1-.2)?

bleak tulip
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I do it with *.95 for example for 5

lethal lagoon
bleak tulip
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works better for my brain

ornate hamlet
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Same

lethal lagoon
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But there is also bleed damage resist

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So in actual combat, it's less

ornate hamlet
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I already do the subtraction before the math because I hate the 1- crap

orchid nest
ornate hamlet
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5% TDR is 95% damage taken

willow hazel
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Each 5% toughness DR node is still 5% more effective toughness. Even with the multiplicative thing.

lethal lagoon
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I've had a sniper shot do less than 100 toughness with bleed enemies surrounding me

ornate hamlet
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Then you just multiply

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95%x95%x66%

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Fuck fancypants editing

orchid nest
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I've been meaning to convert my ogryn to full toughness I just don't play him a lot. basically logged him in just to do twins hm when it released

limber silo
ornate hamlet
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It's the same process for enemy resist

lethal lagoon
ornate hamlet
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20% gunner + 20% gunner is not actually 40%

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I think it's like 37%

lethal lagoon
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Yeah, that's why I don't bother with 3 gunner resists anymore, esp with the fire changes, just 2

bleak tulip
ornate hamlet
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Because you take the damage you'd take, AKA 1

bleak tulip
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not sure if thats how it works tho

ornate hamlet
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And multiply it by 0.8 twice

bleak tulip
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but I think it is

ornate hamlet
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So your total damage taken by gunner resist with 2 perks is 1x0.8x0.8

limber silo
bleak tulip
orchid nest
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yeah 2 resists is decent you really lose out on the third one though value wise

ornate hamlet
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It's also because of this system that multiplicative damage is goated

limber silo
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what about the peril generation nodes?

bleak tulip
#

jokes on you I only get OwtW and another 5% travel node Smiledog

ornate hamlet
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The reductions get diminishing returns, the increases get increasing returns

bleak tulip
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when in doubt I think its all multiplicative

lethal lagoon
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peril gen feels additive when testing warp charges smite vs ep smite

bleak tulip
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I think even CDR is?

ornate hamlet
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Assume multiplicative when it's reducing and additive when it's increasing

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That way you reach the minimum value for both

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And are surprised when it's better

strong gulch
plucky flax
hearty oak
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this surge staff is fun wtf

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not as slow as the void, but not the purg staff either.

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Also, if i wanted to do a recon lasgun for the gunker. Which version was best?

long wharf
#

okay I'm back

untold widget
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Doesn't recon lasgun not have any finesse stat, so it doesn't benefit at all from the gun related psyker talents?

hearty oak
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It should. True aim should work with columns, I would think it would work with recon

untold widget
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columnus has finesse though

lethal lagoon
untold widget
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I don't use it, but I remember that being the case. Every time I tried to use one it just took ages to kill anything that wasn't meaninless

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good for proccing Kinetic Flayer though

hearty oak
orchid nest
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it should boost it afaik since stats still work on things without the bars and they usually just denote that it's a variable you can increase on that weapon

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but finesse damage by itself won't do much anyways

lethal lagoon
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The old one.

hearty oak
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I know but I wanted to try recon as I never seen anyone do it

orchid nest
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yeah the old laspistol is great. the new one isn't too bad but the old one has more synergy with psyker talents

untold widget
#

well try it out, you might find out the hard way why no one uses it, but if you have fun you have fun

lethal lagoon
untold widget
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just be prepared for the team hate as you hoover ammo like a thirsty little sibling

lethal lagoon
#

Also lemme double check that vld is the better of the 3, one sec.

hearty oak
lethal lagoon
untold widget
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I'm pretty sure that 1 crusher requires 2 mags of recon lasgun fire to take down

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thats only like 220 ammo

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for one enemy

hearty oak
lethal lagoon
long wharf
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the burn damage should get boosted by the warp raider node

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but True Aim works only on ranged attacks

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of which burn stacks are not

lethal lagoon
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Wut?

orchid nest
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he meant that he could guarantee crits for the infernus procs

long wharf
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also, @orchid nest - damage_templates.default_force_staff_bfg

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has cleave_distribution attack = 10 and impact = 12

orchid nest
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thank you

bleak tulip
long wharf
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which may mean a cleave limit of 10 enemie? I'm not entirely sure how those values translate into in-game cleaving

orchid nest
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every enemy has their own mass so for groaners it would be 13ish based on that

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but poxwalkers are like 1.5 iirc should be 1

bleak tulip
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groaners should be .75

orchid nest
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oh are they? my bad

bleak tulip
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old

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but I think the mass numbers should still be correct?

orchid nest
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yeah it most likely is, I have been misled here before I suppose

long wharf
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I start seeing perils of the warp effects whenever I start digging through Darktide's Lua

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god I hate Lua so much

orchid nest
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may as well edit my message so someone doesn't search it and also get misled

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I guess poxwalkers would be 1 mass then?

long wharf
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man that's disappointing

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feels like when I learned void only had a cleave of 4 pre-patch 13

orchid nest
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realistically at least you cleave a lot more of them with the surge projectiles too

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and true aim

long wharf
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that's true

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and void is still big damage to what it hits with True Aim helping to proc surge blessing frequently

#

makes me feel better about using assail on crowds more than void

orchid nest
#

it still feels better than almost anything at cleaving down a line horde since you have surge and can do small charged shots. plasma will run out of ammo trying to horde clear. there is kickback ogryn which is silly when the horde is the right shape

long wharf
#

well, if you're trying to use plasma gun to horde clear, you're going to have a bad day, mkay

orchid nest
#

lol yeah

#

that was the funny part of the plasma change

#

"what's a good cleave value to go up to from 4? oh yeah, 100"

long wharf
#

well that makes sense if you consider the hit mass of ogryn enemies

#

plasma ought to cleave through some of them

orchid nest
#

I agree there and it's kind of a problem with how the system is designed as I would hope it could cleave ogryns but at the same time it just blasts through way too many regular elites now

long wharf
#

hell, you could bump up void's secondary cleave to 20 and it'd simply be better against crowds without allowing you to gun down ogryns with it

orchid nest
#

I think a better way to balance it would be if body parts had their own mass instead. going through an ogryn head wouldn't be as hard as trying to power through their torso, which would allow the amounts of other elites to be more balanced

long wharf
#

that seems like a logical thing to implement, so no, not for Darktide

orchid nest
spice veldt
long wharf
#

which is why you use that recon blessing to up your crit chance on weakspot hit

spice veldt
#

there's "finesse" as a stat that scales crit/weakspot 'power' and usually attack speed
and there's "finesse damage" which is the same as the crit/weakspot dmg perks

long wharf
#

good aiming with the recon VId makes it crit frequently with that blessing

spice veldt
#

and unless the weapon name is brain burst, they'll usually have some crit/weakspot multipliers

bleak tulip
#

tfw arco just says what I said but better again ๐Ÿ˜”

spice veldt
#

o i didn't read

long wharf
spice veldt
#

reading is for scrubs

bleak tulip
#

but yeah weapons generally have all applicable stats

#

dun worry bout it boo

#

like weapons still have a reload stat, since they have a number

#

thats the best way to illustrate it

#

some weapons you can roll it, most you dont

long wharf
#

my understanding is that finesse also affects attack speed, which doesn't make sense for a ranged weapon

bleak tulip
#

yeah which is why I dont think there is a ranged weapon with that stat rollable

long wharf
#

but then we look at the Ogryn

#

and one of the new space drugs we can use

#

because that makes sense.

thorn cedar
#

man

#

did a 3 man archivum in 25m lol

#

that was such a smooth run

#

feel bad for our fourth tho he really did keep trying to reconnect. unsuccessfully.

long wharf
#

sucks, but it happens

#

seems to have gotten worse with the last patch

limber silo
#

I'm loving vraks headhunter on gunker

ornate hamlet
#

Vraks 7 has stupid finesse

#

Vraks 3 is comfy

#

Agri uhhhh 2? Is a fucking cannon disguised as a burst gun

#

If memory doesn't fail me, it has 40 stagger on a headshot

glass forge
#

Which psyker gun has highest DPS?

rich hollow
#

I havnt played in over a year. Get back on. I cant decide on a Psycher build...

shy willow
#

Revolver

prime elk
#

prob columnus tbh

ornate hamlet
#

The autoguns have funny damage

gilded ember
#

Thank you sibling!

#

took me a while to respond eh.. guess thats what work does to you

opal finch
#

Did shock staff get fixed yet

#

Or does it still target wrong limbs

#

And have other damage bugs

harsh urchin
#

It's fixed

opal finch
#

Second question, does it suck

#

Lol

lethal lagoon
#

Shock is solid thumbsup_ogryn

rich hollow
#

Ive been using shock and brain like OG release.

long wharf
#

it's alright

#

not great

#

we all had a really lengthy discussion about surge earlier today

lethal lagoon
#

Meh, ranged mobs are one of the biggest issues in pubs and surge is amazing at dealing with them ๐Ÿคทโ€โ™‚๏ธ

#

I would never run surge in a pre-made of skilled players.

long wharf
#

I definitely wouldn't say "amazing"

lethal lagoon
#

You can insta kill ranged mobs and generate enough peril and toughness to tank ranged fire while doing it.

#

At least among staves there is no comparison.

long wharf
#

void is vastly superior to surge for killing at range

#

ho boy

lethal lagoon
#

For killing ranged mobs? Not at all

#

Killing ranged mobs is a waste of DPS on void

#

Esp if they are scattered in anyway

#

Takes too much time.

long wharf
#

not if, hear me out here, they're not in melee range

#

the only thing surge is amazing at is staggering non-ogryns

lethal lagoon
#

So your point is about sniping ranged mobs potentially behind buggy cover at 25m and longer?

long wharf
#

the two that you hit at a time

ornate hamlet
#

Void and revolver need that wacky-ass line-up gaming

lethal lagoon
#

You are literally proving my point with that lmao

distant roost
#

Or

#

Just donโ€™t use ranged at all

#

Melee

long wharf
#

if you're talking about the "superiority" of killing a lone gunner...

ornate hamlet
#

They're primarily to clown on chonky targets

distant roost
#

Like a true reject

long wharf
#

then you've missed the point entirely

dreamy girder
#

oh, surge has a long range? I kinda thought it was for short range stuff

lethal lagoon
#

Missed the part where you keep trying to go offtopic?

long wharf
#

surge staff doesn't have a really long range

lethal lagoon
#

"Meh, ranged mobs are one of the biggest issues in pubs and surge is amazing at dealing with them ๐Ÿคทโ€โ™‚๏ธ
I would never run surge in a pre-made of skilled players."

#

Literally all I said, and you keep derailing.

#

24m covers a lot more than you'd think

long wharf
#

"derailing"... I don't think it means what you think it means

lethal lagoon
calm basalt
#

Matches with surge or smite ๐Ÿ˜ด

dreamy girder
#

with Smite yes. Surge is fine. imo

long wharf
#

surge can be useful, it can kill weaker things more quickly than shooting with void or assail

#

it will not carry a bad run

#

it will not clutch through a bad situation

#

trauma can

#

void hits like a mac truck

dreamy girder
#

yeah surge defwont clutch

lethal lagoon
#

Surge will make it so you are never in a positon where you need to clutch ๐Ÿคทโ€โ™‚๏ธ

long wharf
#

purge deletes hordes

#

hah

lethal lagoon
#

Well never is strong

long wharf
#

oh man, tell me you have little experience without saying so

#

surge has nothing to do with the rest of the team letting you down

lethal lagoon
#

Surge covers a lot of pub skill gaps

long wharf
#

not on high heresy+

#

surge can easily be your primary weapon in Malice-

#

but then, most things can

calm basalt
#

I think they need to reduce the stagger on surge and smite, maybe slow down enemies instead of freezing them

lethal lagoon
#

This is a specialized channel in a discord, if we aren't automatically talking about auric t5s and auric maels, you are in the wrong place.

long wharf
#

the truly sad thing is if we start talking about that, you're even more wrong than you were before

eager mantle
lethal lagoon
#

I don't think you realize what rapidly clearing ranged mobs, opening bulwarks, and stunning maulers/crushers does for pubs.

#

Ranged mobs shred pubs who never seem to deal with them right.

long wharf
#

I know exactly what it does

#

I still use surge fairly regularly despite how lacking it is

lethal lagoon
#

I'm sure you do, you are just a contrary motherfucker who makes up agruments cause you enjoy it.

long wharf
#

oh no, my feelings

#

anyways.

#

surge isn't amazing

#

it's okay

#

literally any ranged weapon worth using will kill as quickly, if not quicker, than surge

lethal lagoon
#

#psyker-class message Here's you arguing with someone about how true aim doesn't affect burn stacks, like you literally spawned a nonexistent argument out of thin air lmao. That doesn't even make sense.

calm basalt
#

surge/ smite is literally no aim required, instant stunlock and almost infinite ammo. boring weapon to see

long wharf
#

you mean I misinterpreted the intent of their statement?

lethal lagoon
#

That's an understatement lmao.

harsh urchin
#

"high heresy+"

long wharf
#

no, it's just a factual statement

harsh urchin
#

Why would u say that

lethal lagoon
#

You didn't misinterpret it, you practically warped reality to have an argument with someone.

long wharf
#

regardless, you're still wrong about how amazing surge staff is

harsh urchin
#

You're just asking to get clapped

#

Lololol

#

I think surge is p good tbh

long wharf
#

it's okay

#

it's usable

dreamy girder
long wharf
#

it's not amazeballs

hearty oak
#

1v1 in mourningstar

harsh urchin
#

I mean

#

Psyker as a whole

long wharf
#

it's underwhelming

harsh urchin
#

Is in a "its useable" state

long wharf
#

nah, psyker as a whole is in a really good place right now

eager mantle
harsh urchin
#

In heresy?

calm basalt
long wharf
#

the only thing psyker can't outdo the other classes in is bosskill

harsh urchin
#

Cuz in a5+ psyker is def the weakest class out of 4

#

Still good

#

Game is pretty balanced

#

But psyker isnt nutty like vet or ogy ๐Ÿ˜‚

long wharf
#

weakest in bosskill role? absolutely

#

in horde clear? absolutely not.

harsh urchin
#

Um

#

Yeah definitely a heresy gamer

#

If you're still talking about roles lol

dreamy girder
#

what

long wharf
#

brother, if you think there's no such thing as roles in Darktide, you haven't played with a real team

#

if all you know is PUG play, you're missing out on the best experiences Darktide has to offer

dreamy girder
#

roles are there. even in pubs. get in the habit of looking at loadouts and fill in niches and your matches will go better

harsh urchin
#

My builds deal with every situation, whether theres 4 ppl alive or just me

long wharf
#

sure, psyker can cover a lot of bases well

calm basalt
#

i guess there are like broad situations

  • hordes
  • ranged
  • dps tank enemies (ragers)
  • tanks
  • bosses
long wharf
#

but why bring two flamers/purges?

#

do you enjoy playing with two plasma vets?

#

what the hell are you even on about?

harsh urchin
#

If you fail a run and you blame your teammates cuz theyre not doing their "role"

#

๐Ÿ˜…

lethal lagoon
#

Two purgs can reach max warpfire stacks

long wharf
#

"role" doesn't mean "only does one thing and nothing else"

tawny pebble
#

yeah, there are all-rounder builds that can fill most any role, but at that point it's more about adjusting playstyle

long wharf
#

it means "bringing gear that is best at one common situation"

#

and you bring multiple gear that is best for different roles

harsh urchin
#

Either way, i think at the highest level of play surge is good

long wharf
#

and when everybody has gear that overlaps in different roles, you have a solid team that can handle everything with ease

harsh urchin
#

Maybe at heresy it's outperformed

long wharf
lethal lagoon
#

Also, what is high hersey+, I want an answer to that too.

harsh urchin
#

But it definitely performs well in a5 maels and histg

calm basalt
#

psyker is the only class that has a defensive niche in abilities

long wharf
#

when comparing what you could be bringing instead of surge

harsh urchin
calm basalt
#

well, i guess vet too. but 50 toughness isn't bubble shield

harsh urchin
#

Otherwise he wouldve said 5s

long wharf
#

"high heresy" would be histg heresy or damnation and up

#

only someone doesn't play enough heresy and damnation would assume that heresy is automatically easier than damnation

harsh urchin
#

Dude

#

Shit has 20% less health

long wharf
#

ai director is still bugged with special/elite spawns in heresy

harsh urchin
#

In 4s vs 5s

#

Its objectively easier

#

Wtf are u smoking lol

lethal lagoon
#

Only someone who doesn't play 99% auric damns/maels would say high heresy+ lmao.

long wharf
#

I love maelstroms, I only play aurics with my group

harsh urchin
#

Nothing wrong with playing heresy tbh

long wharf
#

I only PUG heresy if I'm feeling masochistic

eager mantle
#

Some of my smoothest aurics have been 3 different vets and a smite psyker

harsh urchin
#

But you cant be serious lololol

lethal lagoon
#

Breh

#

Now I feel dumb.

long wharf
#

because surge isn't some all-around do-everything option

harsh urchin
#

Who cares if it is or not

mighty olive
long wharf
#

because surge staff objectively isn't amazing

harsh urchin
#

I think its a good weapon

long wharf
#

great, you like it

harsh urchin
#

And i play pug a5s

lethal lagoon
#

Doesn't matter what you say about it anymore, you don't pub aurics.

#

๐Ÿคทโ€โ™‚๏ธ

calm basalt
#

I havent used surge recently, but if it stuns like smite then it's objectively busted

limber silo
#

The biggest issue with Heresy and the only reason anyone would think it's harder than Damnation+ is because 90% of heresy pubs are full of morons and wannabe sweats

long wharf
#

I like it enough to use it for funsies, but never when try-harding

lethal lagoon
#

I already said I wouldn't use surge in a skilled premade

long wharf
#

it objectively is inferior to other staff options

ornate hamlet
#

Pub auric (pubic) maelstrom

harsh urchin
#

But its objectively easier

#

Due to reduced enemy health

rocky raven
harsh urchin
#

Its probably harder

limber silo
#

Yes. Who is arguing otherwise?

harsh urchin
#

Cuz teammates are shit

long wharf
#

surge used to be great, when it was bugged with EP

#

it used to be great CC, pre patch 13

eager mantle
lethal lagoon
#

Ooo, the reddit/steam boards take

tawny pebble
harsh urchin
#

It was straight up broken LOL

limber silo
long wharf
#

nah, it wasn't straight up broken

harsh urchin
#

It one shot every enemy in the game

long wharf
#

it was straight up good

harsh urchin
#

And 2 shot crushers

limber silo
harsh urchin
#

Ok yeah I'm done

long wharf
#

it didn't one-shot ogryns on damnation

#

you're just full of shit, now

lethal lagoon
#

I was literally doing my entire team's damage the one time I used EP bugged surge. If you think it wasn't beyond broken, you are just bad at the game.

mighty olive
#

i just want smite to trigger true aim again and i'll be happy

harsh urchin
harsh urchin
#

I am done bye lmao

#

Heresy gamers smh

limber silo
lethal lagoon
#

It was a cool mechanic and it wasn't even OP lmao

#

No reason to remove it

long wharf
#

and in a game where a vet with plasma can one-shot 4 crushers in a single pull, where is surge killing a crusher in two shots OP?

#

ffs, have some goddamn perspective

limber silo
lethal lagoon
calm basalt
#

plasma takes aim tho... surge doesn't

limber silo
#

Give surge some new blessings that do cool shit like that

long wharf
#

actually, surge can take aim

#

it'll try to hit what you're aiming at as primary target

limber silo
#

I want surge to be an actual lightning bolt

long wharf
#

lets you pick elites/specials out of a crowd

limber silo
#

No ticks, just BOOM LIGHTNING

long wharf
#

I wouldn't mind surge changing to an insta-hit lightning bolt

#

at least it'd be different from smite

limber silo
#

Oneshot everything that it touches, but it can't touch a lot at once

long wharf
#

idea - lightning strike on what you're aiming at, which then has a dot effect that causes it to tick smaller lightning strikes to nearby enemies

#

you could do so many cool things with surge instead of making it the Wish.com version of smite

limber silo
#

true

#

hell, give it mini BBs as a crit thing

long wharf
#

people seem to equate "I really like using X" with "X is objectively amazing!!1"

limber silo
#

call it Lightning Rod

long wharf
#

like there aren't opportunity costs with the choices you make for the team/run

long wharf
#

but no, god forbid somebody call them out on their bullshit

#

"waah, you just to like argue"

limber silo
#

I play monster hunter and I have mained gunlance for 12 years. I say I like gunlance and everyone says "Gunlance sucks, worst dps weapon."
Bitch, I never said it was good

long wharf
#

I couldn't get into MH

#

didn't like getting locked into animations when attacking

#

entire time I played through MH, I was fighting the animation system

lethal lagoon
limber silo
long wharf
#

I liked the concept okay enough

#

just not my cup of tea

limber silo
#

understandable

long wharf
#

the combat just made me miss playing Elden Ring

limber silo
#

lol, still waiting for the dlc myself

long wharf
#

that and the suuuper sus high-end costumes

limber silo
#

wdym

long wharf
#

I'm not a fan of anima/manga fan service to begin with

limber silo
#

like morgott's cloak?

#

oh

long wharf
#

it felt like every female armor visual was just there for fan service

#

incredibly creepy

limber silo
#

That's something all MH fans hate too

#

the male armor since World has been baller, but the female armor is all catgirls and thigh candy

long wharf
#

if I wanted to dress up a barbie doll as a stripper, .... I still wouldn't.

limber silo
#

Pre-world, everyone played female hunters because the male armor didn't look good when mixed

long wharf
#

ok yeah, I played through MH:World

limber silo
#

Imagine the meta for a dude being assless chaps + bright pink dunce cap

long wharf
#

have the DLC, but couldn't push myself to keep playing

limber silo
#

ever since transmog everyone plays male characters

long wharf
#

my son and some friends tried talking me into sticking with MH:W post-story, but I just couldn't

limber silo
long wharf
#

I recall playing the main story all the way through co-op

limber silo
long wharf
#

okay

limber silo
#

Every other game, you can just hop in from the lobby with the boys

long wharf
#

yeah, there were cutscenes at the base camp

limber silo
#

In Rise, it was a far as "Here's a haiku about the monster, now go kill it"

#

usually accompanied with the monster trying to genocide the local cat population

long wharf
#

I guess I'm just an atypical anima/manga enjoyer - I really dislike fan service bs

#

as soon as a show or book does any kind of panty shot or obvious fan service crap, I drop it

limber silo
#

many people dislike fanservice

#

You're not alone

olive ember
#

I love fanservice ;-;

long wharf
#

that tracks

olive ember
#

I really don't

#

bruh

limber silo
olive ember
#

Fan service is wte, I just kinda skim over it and move on

#

I hate power trip anime tho

#

overlord is just

#

dies of cringe

limber silo
limber silo
long wharf
#

I actually really enjoyed the Overlord manga

#

I loathe the typical isekai, with its usual harem bs

#

I enjoyed the twist in protagonist

limber silo
#

I hate the shows like Arifureta and most "I died and became super op and women jump on me now" isekais

lethal lagoon
olive ember
#

I never liked it

#

zero stakes

lethal lagoon
#

Which was unique at the time I believe.

long wharf
limber silo
olive ember
#

every time its just "wow I wonder how he's gonna dominate on these lesser nations"

lethal lagoon
#

It didn't age well because everyone copied it

olive ember
#

idk I just never liked it

#

tbf I read fucking rom coms as my preferred manga genre so

#

ยฏ_(ใƒ„)_/ยฏ

limber silo
limber silo
#

Rom coms are the shit

long wharf
#

what I liked about Overlord wasn't the OP nature of the protagonist, but instead how the world reacted to the actions of the underlings and how the protagonist had to navigate that

olive ember
#

he says whatever bullshit he wants and his underlings just suck his dick and interpret it however they want

limber silo
#

Ains interacting with his world and the world responding is interesting

#

Rom coms scratch that itch for me tho

long wharf
#

ew, rom coms

#

I don't mind a male protagonist having a female fall in love with him

limber silo
#

Rom coms comfort me, but I'd never let anyone I know irl know

long wharf
#

but I don't like the instant "every female falls for him" stupidity

#

love-sick teenage behavior is off-putting

limber silo
long wharf
#

I don't care for rom coms, either

limber silo
#

I liked Chuunibyo

long wharf
#

I avoid "slice of life" media

limber silo
#

cringy, but kinda sweet

long wharf
#

Akira

#

Cowboy Bebop

lethal lagoon
#

Overlord is basically slice of life?

long wharf
#

I wouldn't classify Overlord as "slice of life"

limber silo
#

Cowboy Beebop is the shit

limber silo
long wharf
#

and in some really badass ways, too

#

with Overlord, the OP nature of the protag isn't the point

lethal lagoon
#

I mean the main character is so blatantly OP that no conflict really matters. Instead you are watching the daily life of the people related to him ๐Ÿคทโ€โ™‚๏ธ

long wharf
#

it's how the OP stuff is used to influence the world around him

lethal lagoon
#

That's slicey of lifey

limber silo
long wharf
#

yeah, Berserk is super quality until the last 20 chapters or so

#

and definitely not slice-of-life

tawny pebble
#

and Theme of Guts, banished to the recesses of my mind, has come to the fore once again

#

just like that

lethal lagoon
#

Berserk was better without the excessive fantasy stuff

#

There's my hottake

long wharf
#

the author got bogged down

#

and then, well, died.

strong gulch
#

I read hotcake. ๐Ÿฅฒ

ornate hamlet
tawny pebble
#

mm, flapjack

ornate hamlet
#

zealot psykers

long wharf
#

Berserk was formative material for the first half of its run

tawny pebble
#

zykers

limber silo
long wharf
#

amazing dark fantasy

ornate hamlet
limber silo
#

I LOVE THE EMPEROR I TALK TO HIM ALL THE TIME

long wharf
#

one punch man is on my list of great works

limber silo
ornate hamlet
#

it uses bubble shield
brain burst and void
deimos or illisi it doesnt really matter

tawny pebble
long wharf
#

because it revels in its own silliness

tawny pebble
#

oh lag lol

ornate hamlet
#

and both have to have crit modifiers

lethal lagoon
#

Okay, now one punch, that's definitely slice of life, I won't be moved.

ornate hamlet
#

basically you want to do constant crits

long wharf
#

OPM is... kinda slice-of-life

limber silo
ornate hamlet
strong gulch
#

one punch stan

long wharf
olive ember
#

all I can say is that my then 15 yr old brain thought konosuba was a masterpiece

limber silo
long wharf
#

oh, Steamboy was amazing

lethal lagoon
#

OP motherfuckers in slice of life situations is one of my favorite tropes

long wharf
#

I'm looking through old anime DVDs I have

lethal lagoon
#

It's one of the things that made the early marvel movies better.

long wharf
#

Princess Mononoke

olive ember
#

season 3 is coming apparently

long wharf
#

it's been a really long time since I watched anime that was instantly in line with some of the older classics

#

dunno if it's that I got older or if the overall target audience changed or what

strong gulch
#

Vinland Saga is pretty good.

olive ember
#

I think the last anime I watched was eighty-six?

#

I was planning on watching that idol anime but never got around to it

#

what is it called again?

long wharf
#

oh, I absolutely hate anything revolving around idol worship

strong gulch
long wharf
#

and not the religious meaning

#

oooooh, Jinroh was so good

#

of course, the classic Ninja Scroll (not really for a younger audience)

limber silo
#

I'm enjoying Frieren

#

It's kinda SoL-y

strong gulch
long wharf
#

yeah, I almost made the same mistake when my kids were a little too young

#

that one scene is ... very, uh... "informative" as well as "formative"

limber silo
#

I enjoy shows with deeper themes

long wharf
#

I have, somewhere in a box or plastic bin, a complete set of english-version Battle Angel Alita books

#

Gunnm in Japan

#

I actually didn't mind the most recent movie attempt at it

#

it really seems like, over the last 20 years, Japanese media has shifted from a forward-looking futurism to a past-looking fantasy preference

#

a real shame

ornate hamlet
#

Battle Angle

#

Acute girl

long wharf
#

Angel, woops

#

it wasn't a future treatise on geometry

ornate hamlet
#

I can be ur angle or ure devel

long wharf
#

missed opportunity for "bevel"

ornate hamlet
#

What is a bevel

long wharf
restive slate
#

Smooth edge

strong gulch
#

Like a smooth round over.

long wharf
#

it's an angled cut between two surfaces to create a third between them with lessened angles of contact

ornate hamlet
#

I have bevel brain

strong gulch
#

yeah can also be angled.

Depends on context. Like in woodworking, bevels can be rounded or angular. Basically not 90 degrees.

long wharf
#

man, it's a real shame that the armory exchange browser plugin doesn't mark for me which blessings I don't have yet

ornate hamlet
#

Oh shit

#

So that's what we did in Solidworks

#

We call it "chanfro" in Portuguese

long wharf
#

there you go

ornate hamlet
#

Very cool to make pieces a bit less edged

strong gulch
#

The sticker that came with my new mouse is very sticky. I will enjoy sticking it to myself until it gives up.

lethal lagoon
#

Did you also buy a mouse on cyber monday?

#

or cyber week as they usually have

#

or black friday week

strong gulch
#

I bought it a few days ago and got it today.

lethal lagoon
#

:c

strong gulch
#

The "sale" has been the same.

long wharf
#

what mouse did you get?

lethal lagoon
strong gulch
#

Logitech G502 Hero. The wired verson of the lightspeed.

long wharf
#

nice

#

I'm on my second Razor Naga

#

first one lasted almost a decade

lethal lagoon
#

Too much WoW nostalgia attached to Razor for me

#

I remember Razor sponsoring random WoW creators who did like complimations lmao

#

Youtube was so different back then

strong gulch
lethal lagoon
#

My only issue with my last hero was that the bottom thingies clumped up dust really fast.

#

to be clear, "last hero" because I switched to wireless not cause it broke.

long wharf
#

I love my naga

#

having 12 buttons at my thumb is a game changer

strong gulch
#

I feel you on that. I had the g402 and those feet things would def grab dust and hair.

long wharf
#

I can map entire games' worth of keybinds to just the mouse

olive ember
#

any games I should buy

strong gulch
#

I love the idea of many thumb buttons

olive ember
#

before the steam summer sale ends

lethal lagoon
olive ember
#

I was thinking about buying that visual novel that showed up

lethal lagoon
#

It's like $5

#

Fav action RPG of all time

strong gulch
#

lethal company is fun

olive ember
#

but dragon's dogma 2 is coming out

#

already have lethal company

tawny pebble
#

i love how vet chat is talking more about psykers than psyker chat rn

lethal lagoon
#

Remnan 2 thumbsup_ogryn

olive ember
#

i have remnant 2 as well

lethal lagoon
strong gulch
#

bread and fred is an adorable rager. if you have someone to play with, that's best.

olive ember
#

it took me

#

well it didn't take me that much time

strong gulch
lethal lagoon
#

I don't have all the achievements cause I'm lazy and cause I grinded hardcore a bunch

olive ember
#

myeh I just backup saves

lethal lagoon
#

I mean I was doing hardcore for fun, so that kind of defeats the purpose

olive ember
#

I don't have fun doing hardcore but some of the items I needed so myeh

#

also I'd recommend backing up saves even if you don't just because crashes n bullshit can happen

ornate hamlet
#

Renamnt

lethal lagoon
#

Uhhh, buy the original remnant and play survival mode

olive ember
#

I have the original remnant tho

ornate hamlet
#

Yes, back up saves

olive ember
#

on epic games

#

kekw

lethal lagoon
#

Did you "beat" survival mode?

#

It was a later DLC

olive ember
#

Nope I don't own any dlc

#

cuz epic

lethal lagoon
#

There you go

ornate hamlet
#

The only thing I beat is my m-

lethal lagoon
#

I have hundreds of hours in just remnant survival mode

#

It's unironically my favorite rogue-like

olive ember
#

someone read this visual novel?

ornate hamlet
strong gulch
#

Catherine is $5 usd right now. Def worth

long wharf
#

ew, visual novels

olive ember
#

smh

#

its like manga

#

but well

#

wordier

lethal lagoon
#

I don't have the patience to read something that slowly.

ornate hamlet
#

Give me give me hearing novels

#

I want that William The Foe guy reading novels to me

long wharf
#

do you mean Willem Dafoe?

lethal lagoon
strong gulch
#

Valheim?

olive ember
#

wtf is that

lethal lagoon
#

Like risk of rain 2, but crabs and honestly more fun

olive ember
#

eh I only play ror2 with friends

lethal lagoon
#

It's made by the same guy who made crab rave funningly enough

strong gulch
#

Journey and Abzu for chill games.

lethal lagoon
#

Gunfire reborn

#

The warhammer 40k ARPG is on a huge sale atm

#

I had a lot of fun playing that

#

Martyr I think it's called

strong gulch
#

It would be a disorganized mess if a bunch of us had a valheim server.

long wharf
#

I enjoyed Martyr for what it was

#

not a great ARPG, but fun enough

lethal lagoon
#

I just like any game that does magic well

strong gulch
#

This sticker is dying.

olive ember
lethal lagoon
strong gulch
#

A game I don't recommend is stranded deep. I got it for free and I want my money back. ๐Ÿ˜‚

lethal lagoon
#

Melvor Idle, kind of out of left field. If you need an idle game for stuff.

strong gulch
#

I'd like a viscera cleanup style game set in the darktide maps.

lethal lagoon
#

40k DLC for powerwash simulator lmao

strong gulch
#

yes please

lethal lagoon
#

sci-fi type clean up isn't a bad idea in general actually

fading shoal
#

let's see how hadron will ruin this

long wharf
#

there's already a game where you cleanup on a space station after the hero has gone through and killed everything

fading shoal
#

not bad

long wharf
#

well

lethal lagoon
fading shoal
#

ran out of plasteel as ever, so brb

lethal lagoon
#

Thanks for the rec thumbsup_ogryn

long wharf
#

I definitely wouldn't dumpstat damage

proven stirrup
long wharf