#psyker-class
1 messages · Page 1019 of 1
the only enemy you'll ever have trouble with is Ragers because they are very resistant to stagger and you dont have enough stagger to stop them from attacking.
I died once in my video because of that. Solution is to keep enough distance from them so they burn before they can touch you
You should be good against them in your setup there on both fronts. both the DS special and the purg left click stagger ragers out of their attacking animations
ye I only ever had trouble with groups of ragers who came from different directions and not at the same time (meaning one would be staggered when the other was into his immune to stagger interval)
yeah them flanking you can suck. thankfully DS is so good at repositioning
Ragers with nurgles blessing are the worst though
lol yeah
nurgle blessed ones feel more like dealing with berserkers from VT2. not in the sense that it was impossible to stagger them there, just in general approach
in the builds you could manage to reliably stagger them from animations though it was great
Scab melee only maelstrom, this should be good
No ammo pickups. lols in psyker
Even then, dueling sword can one or two shot ragers. Either special action and one shot them, or if they are blessed and can’t be staggered heavy them
If that’s the crusher/mauler spam mission just take smite and surge staff
Or smite and void
does anyone know if the old penance "going out with a bang" is bugged?(blow yourself up with warp explotion and kill elites). It says I have to kill 1 elite enemy on malice or higher. I did it a couple of times and its not completed. The penance used to require 3 elites but now it just says "1"
As long as you make sure its an elite and soulfire doesn't kill them before it should pop
I just walked into a group of a few shotgunners and softened them with lmb staff bolts, blew up and it worked
i just yeeted myself into a group upon accidentally perilling myself and got it
the explosion damage is actually quite high now, i remember killing like 9 ragers wit hit
i would unironically recommend doing higher difficulties with more enemy density, i think it is still a group of 3
for scrier's gaze, once it ends, what effect lingers for 10 seconds? the crit chance or only the built up damage bonus?
could be wrong tho
Pretty sure it's only the damage bonus
after it ends you gain a damage buff
which isn't active while scriers is active iirc
nvrm i have no clue how scriers works
I like scriers gaze its fun
But it can be rough not having the support of dummy dome and scream
I just don’t think it’s good enough
Whatever buff you have built up remains for 10s after scrier’s ends
I think its good enough but i wouldnt be apposed to a buff
I think it’s by far the worst active
It doesn’t add anything, and the other two can be so influential
It would be better as a triggerable keystone rather than an active
Even maintaining 100% uptime on it 30% damage and 20% crit chance is just not enough
There always has to be a worst. You buff it then something else becomes the worst. If its fine as is dont buff it thats how power creep happens
it's worst and niche
It should be a side grade
And gaze is fine
If it did something like skills that cost peril do not cost peril in scrier’s it would be a side grade and pickable
IMO Gaze does exactly what it needs to, which is be a peril generator for Gunkers
^
As is your best killing tools boost peril and make it very difficult to maintain
Its on the gunker side anyway
That is all it does, I 100% agree
Gaze is fun as fuck
It’s a peril generator for a niche build
i love using is VS
being unable to exit it manually except by hitting 100% peril is quite silly

and quite fucking dangerous
But with some tweaks it could be viable for other builds as well
Scriers is fun with an illisi that has exorcist, thats about all I've really messed with it
You could also alt attack using Dualing Sword or Antax, that will always stagger on weakpoint hit.
Right? Add an “click to end” should be easy
The only changes I'd make to it is allowing the Warp Siphon cooldown reduction effect to work
that too
Just have it reduce peril gain from non-gaze sources by 50% or 75%
Then you could use it with assail or BB
it already has a node that reduces all peril gained, including it's own, by 20%
And, maybe smite? May actually give smite enough damage to
you can keep it going for a decently long time if you quell with a staff
do I keep carapace or grab flak
Needs to be more, 20% is 2 peril on an assail
2 of the blitzes being unable to benefit from some portions of scrier's is also humorous
brainburst can't benefit from precognition because it has a 1x weakspot multiplier
smite doesn't crit
The skill was just made as a niche and could be changed to fix that
what is "Scrier's Gaze" or "Smite" 
That being said, psyker’s still have the strongest skills
(this is the only psyker build I use)
Flak doesn’t do a whole lot on Deimos. I’d say switch it to Unyielding
Good ol pre talent psyker
I guess if it lets me oneshot ragers that's neat
it used to
but then the great gigabuffining
Duel sword revolver ep with gaze and bb is super fun
so I dunno
I’m not a fan of BB
Brainburst is ass because revolver exists
and I guess plasma gun
everyone and their mother are running them
and its outright impossible to compete with them
and guns in general
tru duel sword revolver, shriek ep smite
Bb does need a buff
for insta wins
BB doesn’t do anything way better than other options
Glances at my boss damage
Which has come in huge for clutches for me
Don't need to really push up
As long as you can click them and then hide sure
enemies can come to you while you pick off elites and specials
Or you could throw a void-bowling ball and kill it all
BB is better for Carapace and Unyielding damage; it does what it needs to do on the builds that take it, and can be quite effective with EP
Personally I wouldn't run BB on a Voidstrike build, because you're never going to use it
BB might be "bad" but its still a good skill.
but for Purgatus or Trauma, sure
Assail, bubble, DS, void staff and smite, surge are by far my most carry potential builds
Id say the hardest thing to use about bb is the fact that the game always pops whatever is in front of me. Trying to burst a crusher and last second poxwalker goes GET DOWN MR PRESIDENT and it gets wasted
Its almost like building your kit to meet different requirements is part of the gameplay loop
So many clips of soloing AD Maelstrom hordes into some revives
which is why things like revolver are problematic, because it does literally everything.
Instawins is probably the wrong word for it. Surefire, slow, agonizing wins maybe lol
Crushers? Sure. Bulwarks? Sure. Line of shotgunners? You fuckin know it baby.
BB does less than void staff to carapace because both weakspot and crits
Completely irrelevant as you don't run Void with BB
I was talking about between the blitzes
Yeah, just because voidstrike exists doesn't mean BB has a role
there's three other staffs
I don’t run BB almost at all anymore, but that is it’s niche
and two of them function great with BB(Trauma and Purgatus)
Though smite stops them in place infinitely and can deal with carapace while under pressure
I'd throw electro staff on there too, to be honest.
Where as BB cannot deal with things under pressure
Lots of sneaky long ranged enemies
It’s a win-more talent
Surge works well with BB yeah
If you’re safe and nothing has gone wrong BB can do it’s thing
Its almost like BB is fine on everything but voidstrike
If shit hits the fan you are not hitting BB
Smite can't deal with snipers, Bombers, or any of the other problems Purgatus can't deal with
Assail can, but then you give up Psykinetic's Aura
I like smite with uh. . . voidstrike and shock staff
Brain burst needs like a 10% faster charge time and needs to cost 33 peril and its be goated
as both of them get weird during hordes
If you have a hallway, void is great
if you don't, smite and let the team do the work of killing
You have 2 scenarios smite is maybe worse both solved by any number of the same weapon
Also, it’s only the niche that bombers are >25m away
Personally if I'm on a build that plans to actually use BB with any frequency I want to go EP BB
I'm lazy and do purgy/vent/EP BB
My favorite pairings with it as well.
Best tech with EP BB: the 100% Peril reduction applies to the right click
I pair trauma or surge with BB
so you can hold right click, then left click to insta-pop people
prevents vets from sniping your targets
I just wish Warp Charges were still granted by brainburst 
Trying to line up a kill with BB
Another downside of BB, someone can just drop your target wasting your time. Though fairly niche if your group isn’t bad
that said, I only run BB on two builds: Blaze Trauma (who doesn't really need any blitz, but it's never going to use Smite so BB it is) and Purgatus (EP BB to deal with Gunners)
and getting literally nothing for it because a vet with a revolver exists is infuriating
fatshark
please give back warp charges on everyone
and not just any kill on an elite or special
They could swap Kinetic Flayer with a node that allows BB kills to grant a stack of your Keystone passive
This, it’s strong with trauma because it covers for BBs weakness to pressure
Eh I don't really use it on the Trauma build, it just kinda exists there
Yup BB is either with my trauma or purg staff
it only comes out if there's a billion gunners that I can't reach
otherwise the Trauma just gets used; I barely pull out melee either on that build
BB in general just never feels good to me. Needs to be half the cast time, or a higher damage for better thresholds
But I been trying to run BB with warp charges again and I can't do it. I hate not having fast EP charges
BB gives me anti armor when I run purge staff tho
until gunners
it sees a lot more use on my Purg build, with or without EP
or snipers/bombers
but with EP is much, much nicer
not that slow
EP adds everything to BB that it needs
Fatshark has to know that (yes don't do it stupid) the cast time being the same for a poxwalker vs bruiser vs a gunner vs a rager being the same feels like ass.
tbh EP helps a lot of the blitz centered builds
Make it deal. X damage per second, and as it does you gain peril
fatshark "solved" the cast time with quicken
Well yes... the keystones designed to buff blitzes are good with blitz centered builds
or whatever its called now
Then you can one shot things you need to but it may cost more peril
"technically warpcharges bla bla bla", yeah
Also, if someone shoots it you still felt damage and had some impact
Ew
It was called kinetic barrage before
quicken was the "expend warp charges to give CDR" skill
It's nice when it happens but yea...still eh
im psure
Idk, doesn’t feel good.
It'd be REALLY fucking cool if I wasn't forced to dump warp charges though
yeah idk why they removed the entire concept of stacking warp charges for damage
The warp charge tree is already super bloated anyway
But the warp calls for more death
just make another talent at the bottom that does the cooldown thing
baking it into warp charges was fucking dumb
bubble shields is great if you don't know how to deal with shooters and need to turtle
I ignore shields half the time tho cuz I run it down kekw
eh
I’d argue good is an understatement, but we agree lol
any time you use shield I'd just take shriek
Dome shield is literally one of the best abilities in the game
Bubble shield
That is not true
Dammit, shotgun beat me to it
that goes to either Voice of Command or Tactical Awareness on veteran
Dome is good, but Shriek is better in most cases, yes
bubbowshild
it depends on what you need in the build
shriek is better if you know what to do with it*
I was talking like top 5
dome is really funny for finding out a pub psyker has 0 gamesense at the start of a match
i prefer shrek
if you have no clue how to use shriek dome is def low skill low effort
shriek lets me not perils of the warp jihad journey
and reap all the benefits
so that's why I use it
Bubble shield smiteker can take malice players into Damnation safely
elaborate
where ther middle event before the elevator u have to defend while on the other side of the room 1203987213 gunners appears
that is a good shield place
Dome tells your team to group up, gives toughness regen/dr, and blocks ranged fire (while bullying 2 of the bosses)
Shriek gives on-demand peril reduction and with Creeping Flames + other soulblaze talents can clear entire hordes effortlessly, especially if you build to spam it
I've seen a couple dome psykers but they're the ones who place dome, turtle in it, and then proceed to get fucked by 3 ragers
guy pops it at the sight of 4 shooters, i am now aware we are playing a 3 man game
Some essentially is free revives assuming you take the block to peril trait
Dome
Even without warpcharges the shield CD isn't that bad
It hints at the team to group up, a hint I ignore
Ragers get trivializes by DS
Though, I don’t use any melee other than dueling sword anymore
I never feel like i need wc with shield its usually ready when i need it
also, whats the take on DD vs Warp Charges?
i cant take warpcharges with gaze 😔
i will literally never take warp charges when the prerequisite nodes are so bad and it requires so many points if u want to do anything at all with it
for the amazing scrier voidstrike
Yes, which is why it is good.
Where Shriek tends to edge it out is that 6 stacks of Soulblaze from Creeping Flames will kill all Groaners, Poxwalkers, and Shooters. If you get a PC or Blaze Trauma proc on top, it also kills all Bruisers
wdym, the prerequisite nodes are amazing apparently
something something puppet master
and quell speed
quellspeed never does anything for me and coherency radius is a wasted point
Extra coherence range and quell speed
i wish the DD time wasnt so shit
15 seconds else u lose all stacks
is fucking horrible
30% speed to be specific
i always have to take the 30 second verison
Coherency Radius is almost always worth it for just a single point
idk I don't use either but apparently puppet master is decent according to pygex and quell speed is aight ig
Both of those nodes feel super good to have
Dd feels so akward to use
I want a force dueling sword. Let me be greedy
it would be more tolerable if it applied to passive as well as active quelling
there's always going to be fights where you get just a bit too spread out
DD feels better with the extended time
50% radius increase is more than double the area
Let me feed energy into my ds to one shot pierce anything. I agree!
it just soo weird that without the extended tmie it feels useless
Gimme
coherency is a mechanic i will literally never play with in mind
it's terrible and really doesn't do anything on psyker where you shit out toughness for breathing
skill issue
It’s a team mechanic my guy
That's why youre hardstuck in reg damn probably
Jk
COOP
i can play with a team without relying on being stuck within a certain proximity of them
There's other things than toughness regen tied to coherency, like Psykinetic Aura procs
I was going to say it too tho.
especially on a class with such fantastic ranged options like the staffs or assail
zealot take
and if you stay next to teammates you help them regen
Then you’re hurting them and yourself
not paying attention to coherency is... well it's kinda stupid to be frank
https://youtu.be/oY2tZvOH2C4?si=hTngbQCnjWYB97zh new ryken build 
Hello Varlets!
Merry (belated) Christmas!
Today, I have for you a guide I've been working on for sometime now - the Cinder Mage! This a Purgatus Psyker that is built to take on almost all situations on its own, and is very capable of supporting a team with lots of firepower (no pun intended).
This guide will go over the role of the build, the...
Tell me, which yellow passive do you take
Just curious which buff your team isn’t getting
eh depends on the build
even if you don't need the toughness your teammates might
crit, cuz all i play nowadays is full right side gunker
there's legit 1 good aura in the game outside of hm twins and that's survivalist
"new build" -> someone here has likelly already done it and was told its shit
Im starting to become convinced you just dont like psyker
What do you like
the rest are basically nonexistent and are just talents with bigger icons
even if I'm not in coherency all the time I'm always paying attention to it
I love psyker
You just hate half his tree?
I have around 500 zealot hours and closing in at 400 ish psyker
L take
zealot purification or TDR aura is nuts
giving team 10% cdr and 5% cooldown per elite/specialist kill is goated
rly? I never care about coherency unless I notice a severe lack of toughness gen
misquote lmao
which is literally never on psyker
get tf out of here with that negativity do i look like i give 2 shits if some random ass did the build allready. im just sharing a vid i found cool godamm
cuz psyker toughness gen is stupid
yeah i missclicked
Why do you think I hate half the tree? The only things I don’t play are BB typically, and gaze cause I don’t like gunker.
it was tot the persona above u
staying near your team buffs them, which can turn mid teammates into decent ones
CDR aura and 5% cdr per elite kill is insance
You also dont like his auras apparently
eh staying near team means playing like a snail as they figure out how to kill 3 poxwalkers
Are you asking because of my reply to MA? He said he doesn’t play in coherency so I wanted to know which yellow passive he wasn’t giving his team
u can push with your team
Its ok
Read what I said above again
i don't run psykinetic aura like ever, and if i was i wouldn't be relying on teammates to get it
Benefits psyker the most
then you kill them with Dueling Sword and everyone gets going faster
what?
but vet and zealot barely care about CDR aura
no?
because you just kill the elites yourself
I think all 3 psyker passives are good
Oh mb to many people are talking im getting people mixed up
zealot prayer gets helped A LOT by the cdr stuff
every person benefits a lot from CDR
if a zealot wants cdr they take crit cdr and shit out ults constantly
Zealot literally has too much CDR
I cant tell whats even happening
One swing and bam their cooldown is off
Zealot likes it. Can sometimes do instant resets in CTW crit builds without it but it’s still good
There's a few builds where the 5% Elite damage actually hits a breakpoint or two, but otherwise CDR do be the way to go
prayer has longer cd
also Zealot loves CDR if they aren't a crit build
^^
Imagine not being a crit zealot
vet too

Prayer zealot loves the CDR as typically they aren’t pushed hard into crit
everyone loves the CD
Vet finds it ok
Vet depends on skill
at the end of the day you want your ability ready wheneve ru need it
basically every vet build is going to take tactical awareness because it's both a small point investment cost and paths to stuff like iron will
cuz vet also has CDR skills and fucking exe stance is just infinite pew pew if theres enough shit to shoot
Zealot 100% loves the CDR no matter what build they’re playing.
Mostly cost Vet already has absurd CDR
you're drastically overstating the effectiveness of it and relying on them not taking specific builds
Tac aware doesn't proc on Elites
only specials
I take CDR for the selfish reason of spamming fire and also
doesn't matter. you ever played a hishock?
more venting means more explosions
matters to the Executioner's Stance Plasma vet
Vet should have shout permanently firing off every CD unless theres no pressure at all
Does not
sorry none plays hishick u clearly must be the only one
Executioners is like the one skill that doesn't need CDR what
Exec stance is perma up
exe stance just chains
you can just extend it until it refreshes
🙏 smite shriek
eh okay bad example lol
cuz exe stance CD ticks while its still active
some dude tried to stay i was stuck in reg damnation? all i asked was if someone had
🍿
u cant do that anymore
because that's not a very good point with how aurics go most of the time
Yes you can
no you can do it again
they patched it back in
patch 14
Yes
yes
thats stupid
don't know
lmao
I mean cos exec stance is the worst of the 3 vet abilities
they made a different design decision for exe stance and then immediately went back on it
I mean exe stance needs some love
Still arguably is
it's a huge talent point sink
either way
🤷♂️
exe stance is w/e. player damage is too high for me to care and it doesn't have something insane like unwavering focus
it's nice on uh
bolter
Nah bolter doesnt want exec
Doesnt help breakpoints
it's for the recoil more than anything
Fym mean chief
can't talk much about bolter as Brunt refuses to sell me one with Stability over 50
when i play bolter all i do is find a babysitter and shoot stuff
i mean depends on what ur shooting. lots of stuff doesn't need surgical stacks
and that base sway is stupidly high
Since P13 Bolter recoil resets quickly
Bolter wants deadshot
which completely fixes that problem
like a conga line of gunners or shotgunners
i wish that the bolter returned 2 ammo per survivalist proc
and yea i dont use deadshot ever because i suck with it
Even with it if you have Stability under half it still jumps a bit
caues rn it feels soo bad
I mean it resets quickly yeah but you can't fire in succession without being blinded my the top of the gun
compared to a revolver
This would be hilariously busted lmao
Even as is bolter is already ammo neutral
rn its just bad revolver
survivalist should just die
^
Thats cos infinite clip size revolver is OP
-.-
a bunch of guns rn are just worse revolver
ig so
the problem is not the other guns
nerfing revovler and palsma
would be iniec
Revolver having infinite clip size removes its last weakness
You know
having to actually reload
Ye
what's this infinite clip size now?
revolver has been insane since p13 came out
u have to reload it
Melee vet just has infinite clip size revolver
OHH
not on weapon specialist vet
oh
which is comedy
Lel imagine reloading
the day the keystone came out i did dc7/revo and didn't press reload once through an entire hishock
thatshilarious actually
yeah I run weapon specialist Plasma so I don't have to do the reload
i run revovle rpsiker
because otherwise even with the cancel tech reloading a Plasma takes years
Weapon spec revolver melee vet is like, miles ahead of other vets
Tbf you rarely need to reload a plasma
Tactical reload
tbf with plasma u very often only need to reload during downtime
Plasma I feel is... more just braindead easy to use
rather than OP
Revolver definitely is borked with infinite clip size
Infinite clip size?
Weapon spec
ah
Right keystone on vet
Eh I don't run weapon spec but ik what you are talking about
It fits the playstyle perfectly
Fair
tag keystone is wholly uninteresting to me
Tag has some nice interactions
I wish ammo aura with vet was middle
i will only run it if i get stuck as the tag keystone vet guy in a hm twins
Please no
Please yes
ammo aura is like the strongest aura in the game
it should be right side kekw
make the filthy gun vets path right to get ammo aura
Actually just fucking rework survivalist DAMMIT
i wish field improv was the squad leader aura
For the love of god
Buff ammo aura put it right side and make it increase reload speed
love all this vet discussion in the psyker channel
Survivalist should die
screw you
And just give everyone +25% base ammo
survivalist gives me infinite ammo on my revolver
or something
It means I don't have to care about ammo smh
Thats... exactly why it should die xD
survivalist should die. prevents me from stealing more ammo as a gunker
;-; but I'm the zealot with a revolver
who needs ammo anyways, just use a staff
I think the base aura version of each class should stack with whatever is selected in the tree, that way every vet would have at least some ammo regen
Ammo economy being tied to a single aura that a single class can take is silly
tbf i think it would be cool if the vet keystones each had different methods of regenerating ammo for the veteran
Buff ammo aura put in middle make it give you extra reload speed buff middle keystone
look, the rando vet crumbles in like a few ragers,
Maybe.
Atm though vet kinda just... doesnt need ammo
at all
because then u can have veteran guy with his different interactions with ammo economy compared to the other classes
Gunners should have small chance to drop ammo, so higher mob density would scale ammo drops too then
yea well nobody really does if anyone brings survivalist
Tru
there's super annoying balance interactions, like the ogryn kickback has too much ammo rn, but it's in the same state with a survivalist vet as it was before patch 13
Its cos plasma is like
where u just dont care about ammo regardless
benefiting the least from survivalist
plasma vet #2576 on their way to shoot the lone poxburster within melee range of someone else then complaining about ammo
Also the helbores
The helbores are allergic to ammo pickups
In all seriousness, I feel like if they remove ammo aura they are just going to buff the ammo reserves of every gun to balance anyways
lmao yeah
and suddenly no one needs ammo either way
news flash
they already did this
¯_(ツ)_/¯
like literally patch 14
Yea but this means your ammo eco isnt tied to whether you have a surv vet in the team, and vets dont feel obligated to path left
iags had unusably bad ammo pools, non-mgxii lasguns had terrible damage per ammo pools
etc
Uh
Helbore
I mean I'd argue they feel obligated to path left because the other two auras are dogshit
i meant the infantry lasguns
mg1a mgiv literally just outright did less damage than the mgxii
Yea so if you remove surv, then well
No more pathing obligation
:P
lmao they get to choose between the two trash options
and wte reworked survivalist is
Tbf the infantry lasguns in P14 all had ample ammo, the MG12 just had WAY too much
and has much more utility than ogryn's 10% heavy attack aura
cuz I like recon las
like fire team is actually one of the "best" auras
Vets feeling they're obligated to pick survivalist are negatively correlated to if the psyker on the team is running a gunker build. I swear I almost never get a survivalist vet whenever I decide to run columnus.
Vet auras is just skewed cos of fucking survivalist
I mean how much damage
like what breakpoints will 5% hit
its 5% right
you don't care about that for any other damage aura
or am I having a dumb dumb moment
I mean 5% vs everything is still better than 5% vs elites
I mean
but fire team is universally applicable
I think the psyker damage aura is also bad
Oh yea all the damage auras are uh
idk what ogryn has cuz I barely play ogryn
ble
none of the auras outside survivalist and beacon of purity (in hardmode twins) do anything worth playing around
10% damage on heavy attack
10% damage on heavy attack is literally equivalent to some of ogryn's pathing nodes
it exists
20% coherency replenishment aura for ogryn is... two coherency pathing nodes
10% heavy damage should be really good if you're running knife or ds 4
its a flat 15% DR which does work well with ogryn, vet iron will, zealot builds in general
Nah DR stacks multiplicatively
it's multiplicative, don't think it stacks additively with other sources
So its not that good
it's nice, but it's not a reason to stick by another player
surv is, beacon of purity in hardmode twins is because you can take a shit ton of corruption damage
like with Iron will its... 50% DR vs 57.5% DR
ah
its still 15% less damage taken
15% less toughness damage
I mean thats 15% less damage on first hit
And some fraction of that on 2nd hit and by 3rd hit it’s kind of a “bruh stop getting hit”
Id say its not that useful cos most of the threatening things arent like
getting hit 3x in a row
But rather its disablers or insta tou breaks
and TDR does nothing against them
Or well, eating a crusher Ohead
But like
Just dont?
I mean with enough toughness reduction you can tank toughness breaks
As in your toughness doesn’t actually break with enough toughness DR
It’s kinda funny
Ok fair but like fire ticks fast and HARD
I liked old fire more unironically
Tick tick dead
Bugged fire go
now fire is just like any other damage source
I just run through it and ignore the fact that its there
it takes like 4 ticks to break my toughness on marty zealot
I only need 3 ticks to jump through the fire
so I can now just ignore fire now
its stupid
10/10 listen to the redditors whine
they are now whining that getting shot staggers you
so eventually we will all just run it down on shooters
Just play zealot
:P
TWBS is mandatory
Zealots do NOT get to whine about stagger lmao
Did he ever consider not running in front of all those shooters?
Did he ever consider playing vet
:P
Vet gives zero fucks about stagger from shooters when played properly lmao
unless you are using a MG12
in which case, you are using a MG12
Whats twbs?
Thy Wrath Be Swift
Makes Zealot stagger and stun immune
Ah
hi guys, how are you doing? i'm new to the game, level 28 on psyker, i'm really excited to get to level 30, then i can really start figuring build stuff out. is there like a general guide for psyker build advice? i wanna learn how to create builds better.
(Vet used to have it too)
Check pins
thank you, neat name btw. Grawr. my mind goes to Gwa Gwa.
GUN
Its only melee stun
thats a lie
your first mistake was trusting the in game descriptions
tysm, i tried looking on youtube a few days ago, but there were moreso just guides for specific builds, and not more generalized advice.
Im gonna go slot that into all my builds brb
the stub used to be my favorite staff. now the amongus is in its place
its similar to how vet's unwavering focus back then used to say "75% ranged toughness DR"
that was also a lie
theres no such thing as "ranged" and "melee" toughness DR
theres only toughness DR
global
The whosit whatsit now
the amongus infantry autogun
That is not its name
nuh uh!
the columnsus
dumb question: does Warp damage also includes staff dmg ? or only blitz abilities ?
Uh i think it is anything that takes peril to use
if you use illisi spam
Yeah
ugh blaze trauma is just too good
psure yes
blaze trauma is epic
for what thing are you looking at specifically?
Trying to roll one with blaze and nexus. Have 1 with blaze and rending
Do keep in mind blazing spirit only goes up to 3 btw
Have seen a couple people trying to fish for a blazing 4 when it doesn’t exist
Yea like me and then someone told me in this discord
Wish it did
8 stacks of blaze with two crits
🤔 well I’d assume they would raise the cap from 6 stacks to 8 if blazing 4 was added
every day i woke up during that grind with 28 plasteel
Was there a gunker video recently or something? BB went from a hipster choice that I never saw anyone with because they were all assail to literally on all the bad gunkers
I will spread gunker propaganda
so what is the point of rmb with bb/br?
BB on a gunker sounds unnecessary unless they got autopistol or something
Have a charge thay doesn't go away when the target dies before pop
charge it so vets can’t steal your kill
oh so like how do you use that charge on another enemy?
i get that second one, but not the first
You hear something coming and you charge before you see it
No. LMB BB only charges on a target. RMB BB is just charging. LMB the sniper that's running around the corner. RMB the bomber you anticipate seeing
Kinda my point, idk what is going on 😂
Oh. Idk. Apparently some people been thinking the 10% to BB a target every 15s is value
BB with kinetic flayer and columnus, kill one extra poxwalker every 15 seconds!!
Totally worth two points getting that extra poxwalker every 15 seconds
At least with my trauma staff I sometimes hear the pop on a rager in a rager pack
oh, sounds useful, and it just needs line of sight to work, so once i see the enemy i just use lmb, and it doesn't have to charge up first
am i getting this right?
Does psyker feel underpowered?
No
Yea. Hit lmb when you've charged it when you find the target you want
based, thanks for the explanation, brain burst sounds way more useful now.
psyker is underpowered. give it a buff that makes every weapon cast brain burst when your crosshair over their model
anyone here played DD Voidstrike? is it comparable in damage to warp charges?
Actually yes. I'm severely underpowered. Blaze trauma is very weak and gunkers need buffs
maybe a bit against bossess
scrier gunker deletes them though
give me, a weak and frail psyker, every other class aura at once. even loner. i am so underpowered
oo warp rider would be useful with it, because it starts to charge up peril a lot once the charge is ready
The reason why I'm asking is because I've been seeing someone in the fatshark forums insist that Psyker under delivers in terms of damage compared to the rest of the classes
Tell them "very true kings"
psyker is like a support sorta class aren't they? they're not really meant to be the main damage source i don't think
Then trying to fight the twins on hard mode really made me think about it
If you're doing shield and smite, sure.
Any class can be support or damage pretty much
i cast damage
I think the twins is just one of the few encounters that makes you have to build psyker a certain way. It's the only encounter of its kind as the normal assassinations are kinda just bar fight beatdowns
Personally i've been running push/ brain burst, with my weapons being surge staff and deimos
That's fair
Like I'm not taking exe vet to the twins
Well, its a matter of probability and technique. If you use BB and BR with an autogun or other fast firing weapon and hose the center torso of say a mauler, what is the round count needed for a say 90% probability... ~21 rounds ish is the answer.
What sort of psyker build do you propose for twins?
Now is that useful. IDK, I do not run that often but if you know CD is up and have those rounds to spare you can BB a hard target with high probability without switching to bb
And by emperor's will that random bullet that swayed off the mauler head pops a pox walker
Barely played the twins. Only assumptions and how I've seen other psykers talk about it. I would see myself having trauma and maybe smite
In my experience, brain burst does very quick work on their shields, if you use the force swords special when they're exposed, you can drain them pretty quickly

With weapons with low penetration you never shoot head. Some circumstances change that factor, like using zealot charge but otherwise one would not do that ever.
Hitting the head is always better unless the enemy has a modifier that counters that enough to make it a problem
See context above..
Moar mixed armor type units fatshark. More.
Now if you have a reaper, whose torso is flak and head is unyielding, could a gun have an unyielding modifier low enough for the headshot bonus to not matter at all?
Or a dreg gunner, with a weapon that I don't even know exists that deals more flak than unarmored by a massive amount
yeah put more random bits of cara on enemies it's very fun when you stab the shoulder of a reaper
There are also different headshot values for guns and some really do benefit more from just spamming bodyshots, like braced autoguns and autopistols
Because you can't hit shit of the head with that spread and the headshot modifiers are shit anyway
But for infantry autoguns... man, those absolutely fuck on headshots
I would be less annoyed by crusher parties if they weren't full carapace
(and crits, for whatever reason)
I love my crits, shut up
crit string bad
5% crit chance graia with crit aura and empathic evasion
I am a phlog pyro
I hold W and M1
god gave IAGs crit strings + really good crit multipliers for some reason
Fire really shouldn't do damage when a mutant grabs you on top of it, so annoying
Crit giving more penetration is soo goo
Graia is the one with fuller auto yea?
That's columnus
Graia is the middle child
I pick it because I don't think the columnus' slightly increased mag size offsets the fire rate when it comes to sustaining a single magazine
And because the graia has almost 20 shots more than agripinaa
But the columnus doesn't even have more than 10, at least in my case
Ammo stats may vary and blah blah blah
Oh wait isn't it swapped for brautos? I thought you were talking brautos
So you have a gun that shoots 33% faster than the previous but doesn't have 33% more ammo than the previous
Oh
I think the columnus brauto still might be the fastest too
columnus go brr?
Idk. Only started trying to build brautos. The drunk guns
(40% of the time)
columnus has lower base damage and the same mag size as the graia, which amounts to it having the lowest total raw damage per mag, but it does have the highest DPS by virtue of its ADMs
Though the aggri brauto hip fire pretty good
and has a 4-shot crit string compared to graia's 3
I need to find me a good gun for a gunker build
Got a aggri brauto w/ no dmg blessings and it still feels good
Recon. Trust me 
thats a war crime, and not the kind the emperor approves of
I hated the mission when I tried it.
thats a crime against war
It felt like I was torturing myself
all the recon is good for is herding cats
and killing its user as they rush ahead on a vet trying to get elite kills in a hitsg dmanation run
It turns the horde into pretty lights
Recon is probably unironically decent on vet
Given the class can get ranged brittleness
It's decent. I can make it work on vet but man does it pale to your options
I may be biased so keep this anecdotal evidence with a grain of salt, but every time I see a vet with the recon, i know we are not surviving past 5 minutes
So trash by comparison

does anyone know which cosmetic gives the autotuned voice effect to your character?
I think I only the ugly T shaped head
on psyker
would sure be nice if they added a little line to it telling us which do
oh yeah and also only the black one, there is an older silver one that doesn't which is cringe
Only the what now? 
can't find a picture
What if you wanted a cool voice changer but emperor said "put on this stupid helmet"
I'm not giving up my hair!
Was talking in #veteran-class the other day about this, someone sent in some vids about how a green IAG with no talents outclassed a 6d with a full build 
Yep. That gets passed around when someone tries to gas up or ask about recon
you'd think, a rapid fire laser would do more
It did and then fatshark thought unending pew pew needed to be hit
fatshart when recon lasguns were good for ONE patch
It'd be fine if IAGs still out dps'd the recons. Thats fine. But the ammo economy, dps, stagger potential all mix together to be kinda shit. The recons could be a lower dps, higher stability and more ammo economy automatic but it's numbers are shit all together with how shock trooper works with it now
i love edging my peril for my beloved, it lets me do more damage. but sometimes i burst in front of my teammates and its REALLY embarrassing
Need a r34 slaanesh pic go from transparent to opaque as you edge your peril
guys whats the best map for Clifhanger !!
Uh there's like a youtube video showing the map where you can get it during a horde moment near the start
thank uuu
last night i edged better than i ever have i was so close to busting all mission
why the new psyker cosmetic is amogus lookin ass?
0566+
are there any boss killer weapons as psyker? i wanna use Assail against most stuff but assail does no damage on bosses and my weapons also seem to do no damage on bosses, i tried the different staffs but they all do no dmg
Cast gun, preferably columnus iag on it
As far as im aware fireball staff has decent boss damage
Psyker really isnt the greatest boss killer
brain burst is at least consistent. but you arent gonna get a 1-shot like zealot or something
however voidstrike can stagger bosses a lot
Brainburst costs alot of peril so youll need extra quell speed or a psword/staff
If you run ep with bb you can knock off like 20% of a bosses health with all stacks

Assail while not using scrier's gaze or conserving ammo or fighting baby hordes + columnus using scrier's gaze is a pretty standard combo loadout, isnt it?
columnus will also have the lowest time to kill on elites in your team pretty reliably, it's hard not to love it
Columnus is a staff right
what should i tweak here? im gonna upgrade uncanny strike when i roll it, but would you change unyielding or crit?
i know maniac is popular to kill mutants but i sort of think that's not a real problem. unyielding i struggle to see the use -- i guess against bulwarks and bosses but im not usually meleeing bosses consistently bc of slime puddle and bosses tearing off places
Meleeing bosses is the gamer way
i hate this game
would still love advice on the deimos
maybe would change crit
I would personally change the crit to carapace or maniac. You said you don't care about maniac so carapace would be my go to.
it would be set up as a pretty good purgatus deimos that way, as once you have max soulblaze stacks you can just switch to melee and the dots are dynamic so they will benefit from the unyielding on monstrosities. you swap back every 5-6 seconds or so to do a left click or two to refresh the stacks
all dots are dynamic yeah
huh
they will benefit from slaughterer too
and uncanny for that matter, gaining full armor piercing on the dot ticks (after you stack it)
thats dumb
but thats interesting, i might have to put some new things on my catachan run-away stick
@hasty breach you might want to glance through The Psyker Atheneum if you haven't
Unyeilding for boss dmg, deimos is already 2 shotting carapace...
carapace breakpoints vary wildly on deimos from warp rider, current uncanny stacks, slaughterer stacks on that one, hitting body instead on accident when they are thrown to the ground from H2. the light pokes gaining more. carapace always helps on deimos
Still think unyeilding is a better choice...since cara can be dealt with other ways unless u run purgatus...
it already has unyielding, this would be unyielding and carapace
Guess its fine then...
Horrifying heresy, brother
F
I think I would only actually ever run unyielding on a purgatus deimos anyways which is why it was my recommendation. it's going to depend on how you build personally. but on voidstrike it's better to try to get double stagger crits, on surge its boss dps is good enough and safe enough that you can camp it now, on trauma you likely have BB. not bad on a trauma setup but you have that option anyways. if you're gunker you have a gun for bosses. I usually always run maniac and carapace unless it's a purg deimos
what would be the dump stat for the deimos?
it's useable but yeah the finesse will hurt a bit there
it's pretty easy compared to a lot of weapons from brunt to get good deimos rolls because almost any range of them could be incredible ones since you can accept bottom of the barrel warp resist
on creeping flames builds you even desire a low warp resist one as possible
off the top of my head you would want one around 8-10% or lower to hit the 2 special use breakpoint from 0 to full creeping flames stacks. somewhere around there
it's better on some than others. it really depends on how fast you generate peril. like you probably wouldn't care about it on smite, but with purg and creeping flames gunker it is very nice utility to be able to quickly throw out max stack creeping flames QQ canceling 2 specials
in the case of purg it's probably more likely you only need 1 activation instead just to jump start yourself but yeah
the special is more useable now that you can dodge cancel it but it's still really a not necessary action on deimos so just use your own judgement really for how much you like to use it and how low warp resist you are comfortable with
if you use the special to stack uncanny often I'd stick around a 40%+ one
yeah I'm doing purg / deimos with CF/Shriek, and assail + EP
Does it stack per tick?
yeah you get 4 uncanny stacks for a special channel
Goated
im running uncanny on my melee - it stacks per force push (block + atk)
yeah that too is nice
push/push attack is also a nice and underappreciated way to skip into H2 instead of L1
yeah and you can knock down crushers if you hit them in the head
deimos is really slept on I feel like but maybe bc I always see streamers using dueling sword
I get appeal of dueling sword but I still feel like the deimos is just a better kit
it usually is in here and from content creators compared to DS4, yeah. I do love DS4 but I am big fan of deimos. It has worthy tradeoffs that imo still make it meta alongside DS4
So I'm curious about what makes DS4 so good. The sprint speed is better sure, but the rest of mobility feels the same and the heavy attack dmg might come out quick but it can't handle carapace as easily from what I've seen unless I'm just running the wrong perks
then again maybe people arent relying on melee for cara when running ds4
Ryken XIV just released a vid today using deimos and purg staff and showcased taking on a group of crushers with just the deimos and purg staff. pretty damn impressive really
it's just a very simple and elegant weapon really. it's very good at doing fast forward slides to maintain stamina which is important to people try harding at the top end. it has higher dps with the stabs overall, and the dodges are very good. there really is no confusion in the kit so it's moveset is very reliable.
the only particular difference is that it doesn't have the silly knockdown that the deimos h2 has
that makes sense. It definitely just feels super fluid
DPS-wise, I expect them to be in the ballpark of each other
as for carapace, the weapon special on it helps but not on the same level as the deimos full knockdown
typically it's like, heavy stab/weapon special cancel to stagger them
True, the knockdown isnt always good if you're trying to dps
I feel more confident tackling a full crusher pack in melee with a deimos because you can really pinpoint stop them from sharing animation times and it has more utility in general. DS4 is just all in on mobility and offense
you are running uncanny, right?
ds4 with uncanny absolutely shreds crushers and maulers
DS4 is very good against carapace with rending stacks up and criting at least once you can 4 shot crushers. The alt attack to the face staggers just about anything.
Actually you're right - I haven't unlocked uncanny on DS4 yet. That makes sense then
and the special can stagger them if you hit weakspot
slap it on when you can, and you'll find out why it's considered the best psyker melee 👍
Oh yeah, uncanny makes it scary
Nice, guess I will get back to resource grinding lol
the second blessing isn't even near as important, I would only consider using one with uncanny
uncanny 3 is also good enough though
DS4 is way faster at killing crushers pack.
I use ds4 in melee maelstrom it goes brrrrr.
it's definitely faster at it. partly because the deimos is throwing them to the ground. makes it a bit safer in general for the deimos though if you are utilizing the knockdowns and the push attacks to stagger out their animations. it's a good more defensive consideration of a weapon compared to DS4
And I'm sure vs multiple crushers the the stagger on crushers is probably better as you aren't killing multiple crushers faster than they can possibly 1 shot you I would think
handling a few of them depending on the circumstances going on is fine for either of them. the more chaos and more crushers that are added to a situation though the safer deimos pulls out
you don't want their animations to sync up so that dodging overheads becomes impossible. thats where deimos shines because you can stop that from well outside of melee range
Anyone know the name of the mod turn off all the psyker visual effects?
I think the peril stuff is part of the baseline accessibility options now
Just the sounds unfortunately
Oh hmmmm
Is it there? I haven't ever bothered with changing it but I probably should lol
not in game atm to look
Ideally you just time the dodges
There's peril intesity, we'll see if it covers everything
I've done the funnies with crusher mixed hordes
I remember another warhammer game I played where apperently they wern't allowed by GW to turn off peril stuff.
I wonder if they were just bullshiting now lmao
that does sound like a very GW thing haha
If you can dodge, the amount of time you have to kill crushers is theoretically infinite
It does, which is why everyone believed it when they said it lmao
They have lots of weird rules for developers
GW couldn't care less if the game is actually good, but if you dare procedurally generate anything or add a scope to a gun that shouldn't have one, you are fucked.
there comes a time when crushers animations will sync up with each other to the point where an overhead can land in between a dodge iframe/tracking break happening and the next dodge going off. you're rolling the dice at that point but it might not seem that way from the users end because it won't happen often. there is also dodge limits too of course if you have to dodge back to back too often. DS4 does have a higher skill ceiling in general though for handling multiple crushers compared to deimos' safety and it can be pretty rewarding to get good at it
lol yeah, so true
2 trappers would like to have a word with your i-frames.
