#psyker-class
1 messages · Page 1008 of 1
I don't think it's supposed to do that
ifr probably also isn't supposed to work like that so
'UI' and 'HUD'.
Not using mods is just laziness, they're beneficial
Hello germers. I have a lil question which may be hard to specifically answer. Might be depending on build, I know BUT in general.
I never know what the best blessings and pers to use on the Curios. Like, what are the best ones in general, and those you always pretty much wanna go for? I know that Zealot for example wants wounds. But in general.
Thanks :)

IFR has no choice but to work like that as Soulblaze from multiple sources stacks on the same stack; difficult for the engine to know who exactly owns what stacks
it wouldn't be difficult
In general, I recommend 1 hp, 1 toughness, and 1 flex for mainstats
You can also go 3x Toughness if you really want but I personally don't recommend
it could e.g. be based on whoever refreshed it last, got the first stack or just count if you are the one killing
substats are a hotly debated topic but you can't go wrong with 5% hp/toughness. I personally also like running at least 1-2 Toughness Regen Speed but there's a lot of debate about that one on Psyker specifically
it wouldn't but still
I personally only take IFR on my Purgatus, because duh
all the gunner res so I can run it down more
Anyone wanna share their purgatus build? I've just been using the atheneum one but I want to tweak it a bit with all this chatter about it today
I usually only use toughness regen speed if I won't take quietude on the build. I feel like they both fill the same hole in your toughness generation strategy
@olive ember 
I think this is mine?
Something similar anyways; can also swap WS to EP for better brain burst in exchange for worse Cooldown
Interesting, I'm wondering why quietitude over soulstealer in my own build too
Dome/Shriek also up to preference
mine is probably pretty similar to that except 5 points in siphon and +soulstealer
Yeah I think I want shriek for putting stacks on bosses and peril dump, so I'm wondering if EP would be worth it for some BR spam against gunners
... actually my latest build might've been swapping back to EP and picking up Soulstealer and.... something else?
But CDR + Shriek is just so good
i mean i use blaze trauma
and then purge
but
oh I also use the toughness regen under siphon and not the peril reduction
I find building peril for creeping flames tedious already as purg a lot of times
This is mine 
https://www.youtube.com/watch?v=vx7DY17ZUtU
Bad meme. Should have picked soulstealer instead of quietude. Also totally legit quell cancel not using macro from my new mouse G902 at all. :^)
Patch 1.2.21
Excise Vault Spireside-13 · Raid · Damnation · Hi-Intensity Shock Troop Gauntlet
Loadout: MK VI Combat Blade / Purgatus Force Staff
00:00 Build
01:37 Game Starts
you're a menace
bleed knife and the meme Purg staff
Yeah, like this is kinda the core of what I;ve been running... two extra points to play with which I think I'm just taking an extra 15 toughness node and Empathic Evasion
I don't like 6 charges cus you shriek so often for peril dump you never get to 6
EE and quietude, IMO
I would take 6 but I ran out of points.
Quietude is just very handy for when you aren't holding right click
and EE is real silly on Purg
yeah, can go either way. I still contend that the siphon peril reduction is actually detrimental to a purg shriek build though unless you have something specifically to counteract it like a really low warp res deimos
makes it take too long a lot of the time to get to shriek threshold
I'm also not sure about Inner Tranq vs Essence Harvest, I've tried both but I don't really notice either of them
I haven't used purg in forever but I think quietude should be better since you get a ton of toughness from mettle. Especially if you run EE
yeah that's a fair point too
and yeah I wouldn't take the peril reduction
yeah Mettle pretty much covers your toughness regen while flaming stuff, Quietude and Soulstealer top you off when you aren't
If you play normally and use right click mettle give you all the toughness. No need for soulstaler. But if you meme with only left click then soulstealer is better than quietude. 
Yeah, like if I took essence harvest I'd probably drop quietitude or soulstealer
I didn't have it during that game so it hurt.
soulstealer is for the things that are already on fire and die later
it's the least impactful one though
part of me wishes the middle of the Psyker tree was a little easier to branch out
it's all diagonal so you can't really dump extra points there easily
but then again a lot of the stuff in the middle is kinda meh anyways
Yeah, really I guess looking at this tree:
It's either soulstealer, 5% ranged damage, battle med, or 15 toughness are kinda the only good ones. Wildfire if you like it
And if you take soulstealer, you cna take inner tranq instead of warp essence so you get toughness from anything dying not just elites
So you can just get more flame pumps
Seems good; check to see how your peril gen is holding up vs. your Shriek cooldown
if you're struggling to hit 85%+ then maybe swap that node over
Snipers, Gunners, Crushers are all decent targets if you've got EP stacks
My purgatus build I often need F to not skill issue explode so yeah even if I'm not shrieking on cooldown that's not a problem
neat 
I mean in the above build
I mean what else would you take
I love gun psyker
smite for peril gen and some situations
Just a lot of damage and mobility
Smite's out, and Assail is technically better but you give up Psykinetic's
What gun?
nah no chance you take Smite on a Purg build, too much doubling up of roles
Collumnus
the only thing it stuns that Purg doesn't is Crushers
well BB without any other nodes barely does anything besides kills snipers
I mean, why bother with smite over BR? Smite gives you nothing purgatus doesn't already have by doing some LMB puff puffs for stagger
and that's not enough to justify losing any ability to function beyond 10m
Im a meta slave, what can I say
yeah, and without BB you have 0 way to kill Snipers (or far away gunners/reapers)
shriek works if they're close enough, but they aren't always
I use BR on my purg staff. It's got range for snipers, deals with gunner rooms, let's me deal dmg more safely against monstrosities. When I see ragers at range it's nice to pop a few before they get close
I don't like smite with purga indeed.
I still dont get how you got so much stuff to kill thou
Feels weird man. 
There is nothing weird in being special
Brain Burst with 10% activation and 15 sec CD just not that great imo
Usually less than 30 minutes or so
if you take Smite with Purg you're going to use it like 1% of the time
I always get really sus teammates. 
becuase most times when a Crusher comes to say hello you just swap to your Deimos or DS4 and murder it
So my damage is always inflated.
Yea, Counterpoint is that I dont use Brain burst (Activation slot)
people took it mostly for warp charge management pre talent patch and then they kind of just shoved it in still even though gaining warp charges changed
the scoreboard really should have the mission time somewhere other than the sidebar
Yea I do agree that 1 crusher mean DS4 to death
I don't use Blitz much at all, except for Assail builds
Yeah I would like that.
but I still try to pick a Blitz that covers the weaknesses in my kit
but 6 crusher just fuckin suck
so I usually just decided yea, fuck this zealot you're up
Cos my damage per minute is probably really low. 
Too many plasteels.
6 Crushers that walked through a Purg flame wall should die pretty quickly once you stack Uncanny up
After this game I can try.
How do I build the Purg Flame Wall btw
anyone got that Dagger/Flamer video handy
Im not sure
Just started though.
pub maelstorms seem to be 30-40minutes, maybe low 30s for me on average
smh unbelievable
orthus hardmode strat - ogryn 
just meaning holding right click at the enemies
okay found it
24 Views. Watch how to handle many such gareths and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Disrupt Destiny is fantastic, I'm surprised it gets a bad rap
If Crushers walk at you through your flame channel you can usually deal a lot of damage to them w/ Shriek and then stacking Uncanny
Once you hit 10 or so you can one-shot scabs with assail and boost it to 30 in no time
Being able to move the buffs on HUD made a huge difference
you'll boost it to 30 and then lose them all whenever you have to anything else
I hated having to look down at how many stacks I had
I still highly doubt your average stack count is higher with 30 stack node than with 15 but 30s timer
It's great for the bits of gameplay in-between everything else lol
Lightly seared gareths XD XD XD XD
DD is pretty good. you can't just straight compare it or EP to warp charges though 1:1 because they are both a lot easier to access and you have extra points to spend
Having a minigame for ambients is a lot of fun
The only thing I like about Siphon Warp Smite is 9 Seconds of pure CC
That do be what Smite does best
The base smite is like 4 seconds or something until full peril
or someone have the maths
uhhh I think you can get to ~51% peril gen reduction?
so 9 seconds -> 4.5 seconds would track
Wait how does this work
Was it because the weapon have uncanny
Uncanny Strike
step 1: find many such gareths
So I burn them and pull out my sword (do I need to stab them?)
100% Rending means Soulblaze goes from dealing 5% damage to 100%
with the stimm you can get pretty goofy peril reduction for a while https://streamable.com/ujv8jn (see the gaze peril gain near the end)
because the rest of the gareths just die
You have to stab heads to start stacking Uncanny
but the Uncanny stacks apply to all the damage you're currently doing, including the still-ticking stacks of Soulblaze
combine with PC to give even more stacks as the first few Crushers die and the rest just burn
There's also the fun bit at the end where he shows it works with thunderous too
Sorry to budge in again, fellas. This is just a lil info I gathered from asking all the different classes which curio blessings and perks they would use.
X Gunner Resistance (10)
VIII Health (8)
VI Toughness Regen (6)
II Stamina Regen (2)
VIII Toughness (8)
IV Ordo Dockets (4)
I Corruption Resistance
V Sniper Resistance (5)
II Wound (2)
I Bomber Resistance
I Flamer Resistance
I Stamina
I Ability Cooldown
Would you say this feels accurate? :)

Why gunner resistance
people are bad
and sniper resistance
yeah that seems accurate, though I wouldn't run Bomber/Flamer resistance on anything
Gunner Resist is not quite as good as a lot of peopel think it is though
This is sadge, no one goes for Ability Cooldown
it doesn't apply to generic shooters or shotgunners, only actual gunners
gunner is understandabe, sniper resist is honestly a skill issue imo
sniper resist, health, toughness, and toughness regen are probably the most common psyker ones you will see
Seems accurate. I prioritize, health, toughness, gunner resist, tough regen and block efficacy as my top-5 (in that order)
I prioritize the first 2 substats and keep whatever not-garbage one Hadron gives me
Curio grinding is hell
I use ability cooldown, ordo and gunner
I use cooldown and health toughness usually
toughness regen is also better sounding than it is
so considering we don't get to know the rules unless we ask the community, look shit up or test ourselves, it seems good
Toughness Regen is extremely good, though there's an argument that Psyker has such cracked toughness regen talents that they need it less
I still run it though
doesn't it turn off when enemies are too close, which is functionally all the time
yeah if a melee mob is in melee range
it does but with 90% (or 100% from the one talent) it's almost immediate
On Psyker, I typically use Ordo 3x, Toughness Regen 2x, Gunner 1x, Toughness 3x, with main stats being 2x Toughness and 1x Stam (but I think replacing all the base Toughness perks with Health is completely fine)
it affects both the speed and delay
so with 3 curios it turns on almost immediately once you stop taking damage/nothing is close
I also sometimes skip Kinetic Deflection, because it doesn’t make a huge difference for me, and with the stamina main curio in mind.
KD and a stamina curio actually have great synergy, though you can definitely go overboard with blocking
namely, KD peril gain is based off the % stamina the attack would've cost
I know they do, it’s just a lot of blocking power that I often don’t have anything to do with 
I like KD because it helps me block when I screw up and sprint all the way to 0% right before a Rager turns a corner
Yeah I run on my 3 curios
Bases: Health, Wound, Stamina
Perks:
2x 5% Health
2x 5% Toughness
1x 30% Toughness regen speed
2x 15/20 Gunner resist
2x 10% block efficacy
I find it's a pretty nice setup to just overall improve durability, since I tend to pickup a lot of +15 toughness nodes in the talent tree so I don't need toughness curios.
on the subject of wound curios, I do think that 1 is ok if you feel like you need it/still learning still but the new health stims seriously devalue it
Mine atm are:
Main: 2 hp, 1 toughness
Subs: 3x hp, 3x toughness regen, 1x toughness, 2x Hadron junk (gunners and snipers, I think)
been considering swapping out one of the Toughness regens
but curios cost so much damn plasteel to swap perks man
yeah I used to toy with the idea of running 1 but the new med stimms make it so I almost never run it anymore
I find depending on getting a health stim during the run to be a risk, so I run an extra wound. My teammates always steal them when I do see them, so I just grab the other combat stims instead
depending on getting a health stim during the run if you went down and you're too far from a med station
You assume I am good at this game sir. I am not.
you don't lose wounds that often, and when you do there's a decent % of the time you've either just passed a med station or are about to get to one
yeah it just depends on where you are I suppose. ideally not needing a wound curio should be a goal. I was already long past the point of feeling like I needed one even before the health stimms came out so with them it's almost never a problem
yeah the only build where I still run Wound Curios is my Martyrdom Zealot, because that's the entire point
Yeah I don't need the extra wound on non-auric / no-special condition, but I find I usually do end up going down on certain modifiers
I suppose that one is a big argument „for” KD. Getting caught off-guard by a group of bruisers can be a death sentence
I feel like you can still run a wound curio if you want, but I'd run 1 non-hp/toughness curio max
Still getting used to HISTG, those get real chaotic sometimes
don't need health if you just dodge 4Head
yeah running one isn't a huge deal, the third curio you take is pretty flexible in my experience. I often have a stamina one right now I could trade for one if I wanted it
IDEALLY, I try to avoid getting caught with my staff down by bruisers, but when it happens, I feel extremely bad with myself not having KD 
but yeah I like running 2x hp Curios because with 3 substats and the 10% hp talent node, that's 21% + 21% + 15% + 10 = 67%, which gets you from 150 hp to 251 hp
251 is a nice number to be at
You can tank TWO sniper shots with no properties
Yeah I like the extra stam curio for blocking when you are maxed on peril, and when you aren't at max peril it allows you to spam pushes to reset your attack sequence
And be left at funny 1HP
yup
you can also just play ogryn 
How goofy we gettin? Maybe even a tad bit silly, eh? 
Psyker stam regen is actually fast enough baseline that you can spam pushes pretty well even when out of stamina, but you won't have any left to block
I like the extra stam curio with the DS4, because only 2 base stamina bars is funky
but I've been going back and forth with it
Show me your fattest wallet in game
Fuckin Hadron and plasteel grind
Yeah, for my assail EP build sometimes I go right to the edge and hit 100% peril before swapping to melee, so the extra stam helps a LOT for thsoe few seconds til the passive quell kicks in
I have 7.3m dockets or so rn thats pretty low though compared to what some people here show sometimes
💪 and a fuckton of block efficiency
Do you use them
say what u want, i managed to survive attacks from a plague ogryn and a group of ragers cause of it
Block eff on psyker def an underrated stat
not really right now at least, I have a bunch of stable near maxed out builds and it's not worth it to me blowing them for some tiny gain
saving for new weapon farms, good idea
Jesus madness
Block Eff on curios also works
KD + Force Deflection + Block Eff + BLock Eff CUrios
You don't wanna like stack or anything, but having a little block eff just seems to help a lot in my experience
I run with 20% and I think that's plenty
wouldn't run it on a weapon though
Yes, I run KD, +3 stam curio, and 20% block eff on curio perks
i think having a defensive DS4 is very viabl
I run KD for rez clutching n stuff
You can one-shot Mutants with 25% Maniacs on DS4 and some other buffs
kd and a stam trinket is already huge overkill for me personally. like it would be detrimental to my kill speed and survival even trying to block longer than that allows
pretty sure just 25% does fine
i jsut never run into muties
as they are stunned most of the time anyway
You can also just man-mode stun them with a special attack headshot
which is a complete baller move but if you miss you eat dirt 
sometimes I just stand there and stab em just to feel something
same feeling as rock
i dont need the 25% maniac
by the time they erach me, they are already damaged
I agree
so the DS4 kills them without even needing the 25%
I still dont get what is the breakpoint thou
the breakpoint is dealing 1334 damage on a Maniac headshot
since Mutants have 4000 hp and take 3x melee damage
zapping them for a entire EP smite, is enough, to make it normal
or just crit headshot
also work
so what does toughness regen on curios do actually i thought is was only the speed at which you recover toughness like if you are in coherency
the delay and speed, yeah
it is, but it also affects the delay for that to kick in
ah
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
that's the best way to find out
It's a lot clunkier to use than ye olde Vermintide Breakpoint spreadsheet
I found those clunkier
once you get used to it the site isn't bad at all
if I wasn't in bed I could post the explanation but alas
you can find it
holy clutch
got jumped by a chaos spawn alongside horde and guns
i only managed to be the survivor because someone left and the bot got me up somehow
shoutout to knife for letting me create space to gun down the spawn
one death was because i got sent to the lower floor by a burster on the final interrogation and then i got tapped by a shooter
New scoreboard pog
It never seem to throw me off a ledge or something (not that I want)
they try to code it purposely so it doesn't. it used to more than you'd like but they are pretty good about not doing it these days
Sometimes they do throw you off ledges, it's just rare
That explain why I didn't get caught near a wall dodging
How to do it?
Bottom padding?
ye
I turned on some fun stats to count as buffer because it'll move it along the edge
Bottom
Yea gonna be scare at the guy that call VoidStrike Enjoer
might not like how it looks but the empty space hurts me so I deal with it oersobally
flak(3), crpc(3) yikes
You shoot two Crit balls
sure, but tven the full charge shot
I don't think I could deal with this information
every time I check their weapon blessings in prematch I already dont wanna know more
examples
It shoots at the same charge level and both shots are crits
that sonuds fun
In other words: everything dies on a Surge price
^
works very well with true-aim, especially in ad-packs
it pierces / aoes enough on to hit multiple poxwalker heads in close proximity so enemies in lines or clumps just fall over
i would cry at the quell speed ngl :v
my 78 damage void, full charge from 80, 6 stacks ws, surge proc, doesn't kill crusher :p
Needs +Carapace
hol on lemme check if i have it
Hmmm I know I was doing it in the Psykanium
Are you at high peril for Warp Rider?
yeah, like i said charge from 80
but let me just record
yeah 4 stacks almost kills the crusher, not 6 stacks
with a few perfect timing stacks 4 is enough
I don't think carapace is worth it for that bp though. Maulers can be can be bodyshot one-shot with just flak and that's better for cleave
swap carapace?
Carapace to Flak yeah
i took maniac :v
quick question
gunner head what armour?
Dreg is unarmoured, scab is flak

dont look at the numbers too close theyre potentially outdated because the guy who made this hasnt updated it in ages
if you want the numbers the spreadsheet in my post has them
ah thanks peepol
which one
in pin oso?
ye
should i have went cara flak instead of cara maniac mr void?
i feel ragers much more scary
I went with flak and prob would go for crit or something second
Imo, flak is the universal "i dunno what I'm hitting with this" perk
fwiw cara is def better on void than maniac
maniac on void is just... pointless
you kill everything but muties anyway
and muties you should prob melee, or you just soften them up
Muties you should be dodging and yeah the rest of the maniacs are super squishy
Pick 2 of Flak, Cara, Crit, Unyielding for Void IMO
Flak and Cara have breakpoints, Crit helps when True Aim isn’t active, Unyielding if you just want boss damage.
Think mine is Flak/Cara but I’d have to check
The only screenshot I have is of it before I swapped the perks
Better?
No long space at the bottom looks weird. 
point blank gloryhunter revolver
Isn't that OP on psyker? 
Ragers aren't squishy
no but they still die without maniac pretty fast
Sure
auric maestorm 💪 🫳 ⚡
to the point where, on void, I dont think maniac is worth taking
And I agree, muties get the stabby sword

which staff
Not telling. 
You'll live in agony every day wondering what staff they were talking about
mf is trying to generate clicks on his youtube videos
This could be pretty neat with gunpsyker using scrier's, right?
I can't believe it
Quick question if it's okay to ask, what kind of perks do ya'll run on your Surge staffs? I've got Warp nexus/Warp Flurry, but do you still go for stuff like +Maniacs or +Elites, or is going +Crit worth it?
flak elites or some shit like that iirc
This is your clue
@plucky flax You get some odd comments on your videos.
i hate you
purgatus?
everyone know surge staff is the worse

purgatus is not the best, but its one of the most fnu
still falls into dogshit
but yeha
⚡
too good
or is it better just making your scier's last shorter?
Yeah a lot of weird stuff. 
I'm always helpful and answer questions too.

I wonder how many of them are children.
Agent chaos forgot about his promise to carry me to an orthus hard win
Okay I dunno when is my dinner. Let me see if I can get 2 more.

Okay no response from my contact. I'll have dinner first then after I'll try to gather some peeps to do it. 

Hopefully ez first try.
follow up from push attack
normal special into l1 does 600+ for me
i'll play if it's all psykers
We'd play on eu server though I dunno how bad your ping will be.
Oops all psykers?
Oh… I was gonna test out my plasma vet
are we playing now?
mine? i'm eu
Why is everyone European
Oh if people here want to do it then sure I won't have to ask my steamlist.
Psykers are very europeans.
I think all the americans are in vet and zealot.
makes sense
Don’t you guys want freedom 🏈🇺🇸
Ogryn is universal, ogryn is good pals
we should tell the american government there's oil in tertium, the heretics will be FREEDOMED by the end of the weekend
push attack is 700+
marniating the toast
9207756629
wait, are we doing your penance, or what difficulty
how do i find my fatshark number thingy
social menu
don't see it, im in psk tho
cick on yourself iirc
i will prob miss all my shots due to ping
in the find player menu at least
f
I have powers
Voidstrike is miracle.
are we going to call or no
im abit shy tho 
friend cde
1449087380
wait theres in game voice chat?
ye
I just don't use it
or I would be super tilting
constantly
I put my CSGO days behind me
now I play CS2
anyone here mind confirming if this build is still viable currently.
https://www.youtube.com/watch?v=X_TaanjEXjk
Tryna find something for the surge staff currently
🚀 Unlock the Power of the Psyker Class! Master the Surge Staff with Our Insane Build in Warhammer 40,000: Darktide | Patch #15 🚀
🔍 Introduction:
Welcome back, fellow gamers! RealAsianRobot here, and today we're diving deep into the chaotic universe of Warhammer 40,000: Darktide. In this video, we unveil the secrets behind an insane Psyker build...
uhhh
not using warp charges is
interesting
oh its an EP smite build
EP Smite is terrible imo
its alright
Ep Smite w/ Surge works, though I disagree with some of his talent choices on a personal level
but @obsidian nimbus the build is outdated
this was back when smite/surge could hit heads
so you used smite and true aim
Also yeah true aim on Surge is dead cuz they fixed the bug
True aim smite :(
Uh
uh I'd go for warp charges
Yeah
lemme see if I can make something real quick
Anyone come join twins hm fast?
I mean
I have maybe 1 more run.
if you say trauma
Voidstrike and Tramua is far better
i get that
I'm a voidstrike person tho
i just dont like either
Lemme get to my PC and I’ll show you my Surge build
I'd run that for surge staff
And some voidstrike builds work for surge
sorry agent, didn't expect the ping to be that bad 
i find the effects bland compared to lighting or fire
this actually
which for me i just like the look of better
You didn't have to leave.

i mean i could join back ;v
but only if you need me
you could prob ping void enjoyer
Nvm it's dinner time.
run me down on why this kindly a little
The gibbing is cool
But
Usage>look
im not going to auric with this btw
i just wanna do something thats fun
what is fun for you tho
horde clear?
kill crusher/rager?
Single target boss damage?
CC?
i like horde clear stuff
which was why i had smite; cause it felt so handy for em
uh well surge staff you wanna stack damage buffs to hit breakpoints and with surge you crit semi often so
mettle for warp damage, warp rider for just damage
warp charges for damage and peril resist
flame is preference, you can swap to shield if you want
think that might be already in the build i poste
but i prefer flame since its extra horde clear, venting, and pairs well with smite CC
since it isn't EP smite
the build you use uses EP instead of warp charges and has true aim, which isn't good anymore with smite/surge staff
It's a voidstrike build but with surge staff lol
right; well let me switch it up then
I would have to move around the true aim perk bit that's ez
cause i wanna use something i can take into just heresy+ and be ok with
Just take my surge build for giga damage.
you can take anything as long as its sane into heresy+
haven't posted it
autopistol only Pysker
I linked it earlier.
pretty sure it doesn't
i think its surge was the only one that couldn't burn last i was told
No
That's why you take the soulflame upon elite or specialist death
still usable now?
standard smite into vent build ig
Yes I used it earlier and did like 700k+ damage
void strike vs smite vs gunker
psyker builds kinda boring now after i ask 10 million questions
well "vs"
probably not what ima end up with; but no less if you say it's good to use
psyker has variations but they all kinda boil down to the same thing
Adjust as needed to your preference.
if u remov the overkill from the actuall dmg, smite did more actuall dmg 💪
smite is simply built different
the main things you want on surge staff are perilous combustion and damage stacking
which is why they all look similar
wait is there a psyker build you don't take PC
cuz every surge staff build takes perfect timing, warp rider, warp charges, perilous
not really
PC is
even gun psyker can take perilous
nah ill stick to the build; i think now i just need a good rolled surge staff
afaik PC is personal computer
so i fu play ona xbox
u wont need a PC
👍
also these plays i played this auric maestrom were fucking amazing 👍
I will say crazyasianrobot builds aren't the worst
they aren't the best either but he isn't giving like complete meme builds/advice
like "recon las S tier" cough cough
Best Force Sword for horde clear?
illisi
I need more peril generation
smite
illisi, best moveset for it
Great, and best for boss/specialist fighting?
You can see clutch example with the build here
https://youtu.be/4G4_cXz19XM
deimos does the most single target damage but illisi holds its own with the special
Baller, love you folks
if you want a proper combo of both its the mkv ds but if you need peril generation people swear by illisi
so much work to kill 5 ragers

Wow the deimos looks like crap time to buy a skin
kid named weapon customization mod
Is good horde clear
you still looking for Surge build suggestions or you good?
@obsidian nimbus
green and red is obvious
Pink is if you take that ability
yellow is debatable but majority says yes.
sorry mid game currently
that should be correct :v
small caveat that the Elite Aura can be good if you need it for specific breakpoints
otherwise, gud guide

i don't know enough about EP
oh wait i should add DD ones
but i don't want to image spam
EP just don’t take middle skill usually, DD for the most part take the duration increase
fuck i can't insert image to edited message
EP is for when you either want to speed up brainburst or don't have the points for WS
you almost always take the right upgrade
30 stacks is funny but most of the time you want 30 seconds for consistency
DD one i am aware, just forgot to add it
EP is also almost always the right-path; getting an extra charge for every 20 horde kills is worth a lot less than a charge for every Elite
i think BB augments are build dependent,
im sure that is the case for gaze as well
Flayer isn't
BB never take kinetic flayer
Flayer is a straight trap
flayer is a leftover from the pre patch 13 days
Bubble left is fine
i don't like it myself but i seen some people use it so i didn't exclude it
Just most newer players prefer drop and forget dome
a good buy for psyker? or perk is too borked to be of use??
But special blocking shields is strong
it helps you densify hordes by stopping them until it runs out and gives you some time
Perks+ blessing too borked
those people dont know better, its actually one of the worst talents on the tree tbh

only specialist is 100% chance no?
Bubble left also has funky synergy with the BB upgrade to let you spam BB more often
can't surge or purge proc flayer somewhat okayish
Kinetic flayer used to be good when BB generated warp charges cuz it was ez warp charge upkeep
I just don't like it because it makes it a lot harder to angle under pressure from ranged mobs
the only time I would consider using it is if youre never planning to BB ever to just get passive damage but even that'll just overkill some random bruiser or chaff like 90% of the time
its terrible
so why you say it helps iwth hordes @bleak tulip
blocks 10% of them
even on surge/purge?
idk I never used it I saw it explained like that
no, 10% chance to block is NOT blocking 10% of them
uhh
Pretty sure 10% chance to stun enemies means it'll stun 10% of the enemies that pass through
^
in theory with infinite number of sample, yes
in practice, no.
I mean, on average I suppose but not literally
Or it'll trigger on 5 in a row just to make you question your sanity
ive seen people put it up to stop muties and dogs mostly
blocking < 10% of a horde isn't anything useful either imo :v
will also stop trapper nets still like bubble
yeah mainly mutie and doggie
It’s for the specials
so its not bad, its just not really as universally good as the bubble imo
I ran it maybe once
being able to put up 2 shields in a row is extra durability vs. ranged, but having to angle it properly makes it more annoying in practice
the walls are nice with resonance too if you have a point for it in the build
Drop and get free toughness
my problem with bubble is that it subconciously makes people play slower
because they linger too much
Bubble is best if you don't spam it
They will turtle in bubble, and some then get corned by horde cuz of it
keep your Warp Charges nice and high, save it for when it matters
I never run it myself but its comfy when someone brings it
@bleak tulip isn't the absolute worst node this one xD
I play bubble as forward cover to try to mitigate that. I place it between the enemies and us so I can get closer, not as a turtle point
yeah
like dropping it on a Beast of Nurgle, or when several reapers are shooting at the team
this is also a great strategy
anticipation is also down there but thats mostly because it is/was buged
and because of how the math works
if shooters are stopping the team from getting through a drop-down point you drop the bubble on the ground after the drop down
Honestly even if it’s unbugged I still wouldn’t take it
is psychic leaching a absolute no?
still stops shots and incentivizes team to GTFO the ledge
Which one is that?
dodge duration means it only increases iframes by like 0.1s 
EP mid
seems like a waste of point
yeah
both the mids in those keystones are crap
PP is also pretty bad
What’s DD mid keystone?
i don't take purloin but i saw someone recommend it before :v
the chance to quell
Ive had almost 100 rounds at this point trying to do hardmode damnation twins as psyker and ive eaten shit all the time
my biggest of Ls I guess
Y
just seems super wahck
yeah if your Gunker is using EP Assail then maybe you take Leaching but otherwise meh
PP is just terrible
Lmao what why would you take that
yeah
idk, i wouldn't take it.
idk what logic the person had :v
i just want to make sure you guys share the same opinions
I legit forgot that keystones existence
technically it's 3x as effective as battle meditiation; 3% average instead of 1%
Buuuut it only triggers on marked enemies, so it's just worse
Bm can trigger multiple times per shot
personally i never take the quell perils one
i hate having unpredictable peril
and you are going to edge anyway
that 10% peril quell is prob BAD for you
@bleak tulip consensus?
I only hate unpredictable peril if I'm running Shriek.
If I'm playing Dome and just mindlessly right-clicking into a horde with a Voidstrike or something then I don't care
Dropped BM anyways cuz I needed the points
but you use power :v
im assumign you run nexus
Nexus doesn't matter with True Aim
I already dont run BM 
It's for when True Aim doesn't apply
especially on nexus builds
eh sometimes your true aim isn't always up.
i.e. when you shooting crusher horde
and losing 10% Peril is a 2% damage loss from Warp Rider. Woopdy doo
The joke is that nexus build is like every build
Blaze Trauma surge voidstrike surge staff in general purge in general
also this one as well
That one is good
no i know
It’s free toughness reduction
Yeah but 10% peril drop is still just 2.3% Toughness DR
what that 10% going to do for you mister
like yea you lose power, but you gain more in being able to not Quell for this shot.
It doesn't really matter too much at any rate though, and Voidstrike can get hungry for talent points
You just get zealots aura but better in a skill
I love how all the talents I used to love are still there for me at least 
10% is easily a half-charge with Void if you're running Peril reduction stuff and have decent Warp Resist
but Void with Warp Charges and True Aim is a lot of points
so finding space for BM is difficult
but the ni would have to check my peril after every half charge :v
ok ok
tbf
im arguing partly just to argue

as in
im being stubborn
i personally don't find the unpredictability even wortt the 10% AND a point
but i don't need to repeat that
yeah if you have true aim and siphon at that point you're in the camp your warp charges and not really use your combat ability build
I love gambling on low percents 
The only other usecase for BM is on a Gunker build, where the Quell helps Gaze stay up longer
That one's a bit more usual, because Gunkers have a lot of extra points
but even then, not ubiquitous
i think in that case BM makes alot more sense yeah.
but at some point in gaze
your 10%
doesn't mean jack shit
I mean yeah
But where else you gonna put that point, 30% Quell speed?
so fair point.
@vast yew Tested the purg build with soulstealer + inner tranq. It rips. I think I manually quelled two or three times the whole run and it was mostly from target starvation because I wasn't full dumping my peril with shriek
wait actually
I love that pun
how does a normal gunker build look like
That do be the way
fuck if I know
Gunker builds are normal? That’s news to me 
You go straight down the right side, then figure out if you want EP or DD
oh yeah assail.
Grab PC and then figure out wtf to do with the points you have left
well you dont pick EP thats for sure 
no i mean do you take warp speed?
EP Assail is fine on Gunkers
do people generally take warp speed?
keeps your ammo use down
@plucky flax Alright i tried it; it was pretty fun on maelstorm malice
i know its very good, but not sure if most people have the points
lets see what my gunker looks like
There's kinda two Gunker builds.
- Battery Gunner which takes mostly right side to scriers but them go over to get warp siphon for 6 charges
- Assail/Gunker weave which takes malific momentum and typically goes EP or DD for bonus damage and crit
the one I never use
you have room for either a lot of toughness or a few quality of life things in a typical gunker build
general build guide for you
should i use voidstrike or surge staff for twins? getting better results outta void but a few guides say otherwise
gunker 2 is the high APM one right
assail ds4 and
uh
idk the gun :v
Yeah assail weave is high APM, battery gunner is a lot eaiser
columnus

Apparently some Headhunter variants are good too but I don't like them 
i think you can't take warp speed with this build right, to go from right to left and take 6 charge
pathing over to creeping flames on gunker is also a good build. you waste a couple talent points but it is what it is
I don't think builds take both Gaze and Siphon, right? Because Siphon's Cooldown reduction doesn't work with Gaze
on those builds you go Creeping Flames instead
do you take PC on gunker?
You take PC on every build you can
yeah
i'd argue the 30% regen on assail isn't that useful
unless you really need the points elsewhere, PC is goated
Yeah because siphon doesn't work on SG most folks take creeping flames and smite and go for the revolver build
PC procs dumdum for you too which is nice

yeah Revolver/Smite/Creeping/Warp Siphon is a cool build
100% take PC, it's massive boss damage
Why do you show up every time I talk about Gaze here
Do you have a google alert or something
Fair enough
Gazer 
He uses Beloved™
@hot zephyr so battery gunker still take gaze?
no idea if this is good but thats what I have for the gunker build I literally never play 
If you're a madman like Booden you can go Gaze/Warp Siphon with a Surge staff and pop off
looks fine to me if you like the DD minigame
You CAN, it's just you won't benefit from warp siphon's CDR on gaze's cooldown
more speed seemed fun
I don't, so I go EP isntead
i mean in general
like what most people do / what is agreed upon
I cant stand assail so theres the extra reason not to use EP
Regen on assail isn’t that needed
Most people don't take Gaze with Warp Siphon because it's anti-synergy a bit. Booden does, because he's a madman
it's not really anti synergy. People care too much about the cdr
also battery gunker, assail as well right? or can go smite
DD ends up yielding more damage for finesse weapons though so
it's more than you press F and your 24% damage boost drops off
I usually take regen on assail unless I am creeping flames. you def don't need it with creeping flames, and if you don't have creeping flames you have extra points anyways

Regen on Assail is great if you need it
If you don't, then it isn't
depends on how much you swap weapons
Battery gunner will typically look like this if you go gaze. You can take Assail or Smite, your choice.
I don't take it on my Surge/Assail build because I have surge staff to fill the gaps, but I do take it on my Gunker to help save ammo
that is fucking sad dude
can't even take any of the gaze augments
Nah there's three points extra, you can take what you want still
Oh shoot I took the wrong node there, you're right
oh lol
wait
depends on what blitz you have. for smite yeah you might want the peril reduction
if you only have assail to build peril then eh
why woudl you take inner tranq over essence harvest on gunker
Peril reducing for gazing
oh im mega dumb
You can take smite or assail, your pick
only if you get quick elite kills after you use it
But that's the typical battery/gaze build
Which you are typically popping gaze to wreck a special pack
for high apm gunker, take both assail node right
you can greed the regen speed node but its a good idea for gunker to take it still for ammo efficiency
I drop the 30% regen on Staff Assail but keep it on Gunker
oh yeah also apparently I value crit over flak anyway because here's my void @untold niche 
This is my high APM Assail/Gunker Weave. You can take scriers instead of shield if you prefer, but I like the safety for the team.
cant be assed to farm a better one
and it kills flak fast enough anyway
roll that dice
second perk kinda sad
lets me charge even less for hordes thats how I see it 
this is my build I usually use except I have quietude instead of the middle ep thing
getting another staff like that would take forever
as if you do :p
so I just dont bother
Yeah I've been debating which of those to take too. Either works, it's just the timing. I think quietitude might be slightly better cus it's just passively ticking as opposed to the bursts of EP, but Psychich leeching also helps your team so....
well except I have scriers too here and there
doesn't take that long i reckon
Warp flurry’s a godsend for slow charge time staves
Got it on my tramaforce and it fucks 
I like how quietude was quietitude forever and everyone always said quietude so much that apparently even the devs forgot
I'm back does derpy still need help?
just getting a base that good takes a while just rolling on brunt, no thanks 
I dont play enough to have that many ordos especially since I reroll melkies extensively
I like having a non offensive way of getting toughness back typically to round out my generation. so it's either I have quietude or supplement it with toughness regen curios. but I usually have quietude. just personal preference, def don't have to have it
which one would you pick? the circled ones.
idk if the 5% will matter
and i feel
toughness on high apm gunker
is fake anyway
you are most likely going be paper as fuck
from what i remember of that playstyle
so to me atm its which is less not important
5% won't matter, use that elsewhere. Maybe take One With the Warp since you are going CDR aura?
with gaze you won't edge though, that one is worth it?
I would only path through the middle aura as a gunker if you intend to stack one with the warp with the scrier toughness node. and yeah the 5% peril one isn't worth it. mind in motion isn't worth it to me either
Gaze is only up 10-15 seconds, One With The Warp is up all the time
because you won't run nexus right
so if you were to take one with the warp might as well take the gaze's toughnesss DR
but you need it of course to path that way
oh yeah one with the warp has base 10% ( i assume on zero peril)
my bad
5% crit aura is also just very very good, depending on what gun you're running
Drop the movespeed node on gaze, you don't need it cus Mettle will give you movespeed. Use that and take both toughness ability (one with the warp and endurance)
but flash speed
but 30-53% TDR
if you are running high apm aren't you an elite gamer that will never get hit anyway 
You'd be surprised how often I'm using shield to prevent gunner's from breaking my toughness while I'm blasting away
yeah all the toughness damage reduction is just additive as far as I know. I guess I didn't specifically look into the psyker ones but the other ones work that way. it's why ogryn is so silly
so what, for curio perk, CDR and flat toughness?



