#psyker-class
1 messages · Page 918 of 1
Well psyker in general doesn't deal with ogys as well at the other classes, so just stay with your team and be the bulk opener you were destined to be
on par with BB, at least
now that would actually give BB a reason to exist agani besides just speeding it up
With how low effort it is to use surge on bosses, in actual games it tends to do really well.
I think lmb spam into weakspot does more 
Interestingly, it does more than a tickle now. I think I read somewhere that the multiplier for Surge on Monstrosities is gone?
It doesn't.
I beg to differ, trauma and void shit all over ogryn enemies
BB has plenty of reason to exist man
BB with EP deal with ogryn fine
Yeah, but those take a while to deal with them
2 pop to kill every ogryn with EP
time to kill is still a factor
you can literally two shot both of them
technically even reapers if you crit
well void can

Crushers are 3 with no buffs
the fallout of the limb change ignoring all hit zone modifiers is it also completely ignores mostrosities negative ranged damage modifier now so it just does its normal unyielding damage to monstrosities (for now)
Yeah, or vet could throw his infinite kraks and wipe the whole posse
trauma is admittedly a bit weaker against reapers because of the whole range issue
krak kills two of 6 crushers
what now
And then you are out of EP charges after 2-3 Ogryns
I hate the way EP BB is designed
Good thing there's infinite of them
yeah it's shit compared to a plasma gun
not in my experience 
but cover that niche
Give EP BB an AE effect
vets usually shit themselves after like two kraks
You need more krak in your life
I tried using it in a pub game vs boss and it didn't seem to do better than my melee, I'll test in the psyk again
more plasma, more krak, more big booms
I wish more vets ran plasma
AE? You mean AOE?
If so, Perilous Combustion exists.
It does do decent damage against voidshield though lmao
only reason I play vet is for plasma and power sword lmao
Plasma is so great
my main psyker still
I can't seem to stop loving plasma
vet with plasma power sword is literally easy mode
Don't like the power sword atm
Cause they explode
It's the legendary Psyker Nuke Build(tm)
I prefer devil's claw
it should be less than a ds4 or deimos if you're fighting it head on and have headshot opportunities. that applies to BB too though. so it's reasonable dps if it's attacking someone else basically or you don't have the opportunity to hit the head at the moment
Also 1 wound is easier to get than 21% health
better cleave, less maintenance, more stagger
Plasma is good, except most vets shoot lone pox walkers with it and piss their ammo away
You can also get 1 wound from the very start, versus like 15% health or some shit.
Perhaps, good for peril build up and warp rider too
I'd rather have faster chained cast times for BB, so follow up casts don't feel like I've had my feet glued to the floor.
Hence why I bring the flak and devils claw, I don't need plasma for trash
Why must you do this to me Sir Melk...
1 wound is also really helpful when a quarter second of flame exposure sends you to your knees to burn to death
heyyyy, that;s the first time I've seen bloodthirsty on anything
what to replace executor with? dont have deflect :(
I still find it absolutely hilarious that a flamer kicking you is higher dps than their flamethrower
You aren’t most vets I see that play plasma. One more reason I like staff Psyker, idc about ammo
Too bad bloodthirsty is bad and too rare
Unstable/riposte
Uncanny
aight
Void is just infinite ammo plasma
uncanny imo is required on deimos
.
man, i need to play more psyker.
Uncanny is just too good on psyker
Uncanny is required on any melee that can get uncanny
The duality of Sir Melk
since the charged weakspot hit will give 4 charges in one go
nah dont diss plasma like that, void is crap compared to plasma
I can love both
Yea I love critstrike build
if void have instant charge m2 it still dont match plasma
I've been trying to see if I can make a funny SG void build
It shouldn't
but it's rough
Plasma has ammo and needs to reload sometimes
Void also doesn’t have ammo, and a ten year reload animation
Unless you run the right side keystone
Uncanny Strike
plasma have ammo issue if you hit lone trash mob with it
with survivalist you can have plasma out for 90% of the game and not run out of ammo
killing a scab gunner with a headshot refund all the ammo you spent basically lmao
Uncanny + Perilous Combustion = Funny fire sword but better
the reason I started playing gunker with columnus to begin with is because it's the only way I get to kill any elites or specials when my friend is playing his plasma vet
I love destroying an entire group of maulers with a few headshots from a mkV duelling sword
I did it, I got surge siblings 
Am I also eating good
well sure
Change unyielding to crit chance
blast radius can be dump
it doesnt dictate the size of your void ball
just the blast after it impact the ground
that's what I thought
It's nice if you gotta shoot at your feet for space, but otherwise it seems not important
oki 🙂 I was considering that, but having someone tell me to do that helps my brain 🙂
lol wtf, who uses void for the splash damage
Either that or Quell Speed if you got something like this
yeah
I told my buddy levelling psyker that surge and void don't need great rolls to be good, that's still true right?
Trauma and Purge really rely on the stats more
Trauma actually doesn't care
really?
Just don't have 0 blast radius lol
Not really, the epicenter radius is still similar, but the stagger doesnt change
Someone on here said the stat scaling is crazy on trauma
I think it's semi important at least to me. I just know that crit chance and the inflict soul blaze on crit hit is the thing you want to go for more right?
The outer radius doesn't matter until you want to make it a blaze trauma
if you are gunning for a blaze trauma then yeah it need specific stat
but a normal trauma dont have the same standard
Yea for a levelling psyker you dont care about the outer radius
Don't use the %?
I think trauma has too many good blessings
Kinda cringe fr
I want triple blessings for red weapons
i want bangers like transfer peril and surge on my trauma
Can surge be on the trauma?
double explosion so you stagger crushers twice off a cliff
Yes
ye but it doesn't work on the RMB
Does Surge work on Voidstrike's rmb tho?
Surge trauma is good because it turns the left clicks into a strong ranged weapon.
yes
Why the fuck doesn't SURGE STAFF have SURGE
you know why
it could actually use it's primary really well
Because I was hungry
that exactly why
rip
why would the crit staff have the crit blessings? would make too much sense
guess primary fire will forever be a "can't hit you from here" tool
Unthinkable, but trauma? That really needs surge blessing 
Void just doesn't need primary
Yeah just wish the Flamethrower had like a fireball you could shoot out like that
I just got my psyker to 30, which staffs are good
Give a few updates for new staves to come out
All of them. Depends on what you like and what build you are going for
idk primary is still good to have on void to finish shit off or just spam at a gunner to stagger them
how do you know a new staff will come out
It just will
i am john psyker the ceo of psykers i know a new staff will come out
a staff with stub revolvers taped at the end of it
To make the Psykers play more
surely they've never added weapons without fixing the current ones
and try to get a godroll of it
also the state of current weapons in general is pretty good nowadays
Make it super broken and then nerf it
do i embrace full glass cannon and take out my wound curio?
it is fairly likely to happen
I'm predicting the following:
New trauma is a aoe dot tornado
New surge is a laser beam
New void is shotgun staff
New purge is big fuckoff fireball
if you are good
When part 2 news

idk this week I guess 
you don’t need a wound curio if you are epic (like the games launcher)
I'm also interested in the stims
Would toughness curious be the way to go with all the Toughness regen talent things that Psyker has?
How will that change up gameplay lmao
too much faith in fatshark
i rarely die even in auric, but ill usually go down 1-3 times a match
I am aware my predictions are mostly VT2 staves, but I know that they'll probably pull from it
They should add a beam staff
kinda what im leaning towards, or maybe stamina for mk4 zoomies
Remember that stamina curios make KD way better
just block more
only time i ever block (or feel a need to) is when bosses agro to me
otherwise i just dodge and im fine
Sneak peek from syllo 
yeah we getting potions
If you block while dodging, you don't get whacked for mistiming it
suggestions for this saber?
you see the lore implications are that we spend so much time running carnival to collect so many fucking syringes that we now distribute them to every map as potions
i don't think it's that much faith to expect a new staff to come out in the coming years of this game's lifespan
Rampage to uncanny
precog to uncanny 
Precog to uncanny
havent they said or at least implied that they were shunting new content until the base game is feature ready, which they now consider it to be? ergo new weps soon maybe
stimm staff
Part2 preview if you stare hard enough you can see 4 new weapons
Inb4 it's just 4 new weapon skins
😔
stare what
also isnt there like new weapons datamined in the code
stare into what
oh, rip
guihel
I'm trying to dodge and slide more
stare what
The part 2 update teaser
oh who tf can see anything out of that
As you can see in the bottom right. They increased the drop rate of Pearls.
im high but even sober i doubt i could pixel peep that
Up the brightness and contrast
fine dad
"zoom and enhance"
Dodge and slide and block and have deflector and KD at the same time (you will still burn to death sorry)
this smudge clearly is another shopkeeper, the one that finally lets us upgrade our weapons to reds 
Ask chat, GPT
My poor eyes have become even more crippled staring at this blurred nonsense don't post this again
what 2 perks should I have on dueling sword? I'm assuming carapace and something else
Flak
I can't get more disablity for it anyways
Both Armors
Flak and Maniac
did they fix all bugs with smite and EP?
4 things
That too. Get all 3
i get kind of same resukt
ENHANCE DAMMIT
I'll do it myself
there
better
We're going into the warp
i cant see shit
this clearly means there will be a deadpool cameo
we are not going to eat good will we
We never do
Featuring Dante from devil may cry
we dont know what we will eat
Yall aint starving already?
Proof:
Feet?
More like pyskers will cry
Nah, Weezer song
Feet update 
to the penitant engine with you
What's with these homies warpin' my girl
Shirtless update finally
Where the shoeless update
Why even have Tattoos if can't even fucking see them
You've heard it here folks: Warhammer: Darktide "Dem Wigglers Update"
i dont like the direction this topic is heading
Bioluminescent tattoo ink
You don't understand reject, I NEED Hadron feet pics
Bold of you to assume she even has feet
Mechanical grippers
I don't care if they're tank treads, I wanna see'em
She has something under the robes
Janfon1 is holding out
I think Games Workshop is actually the one who said no to the Shirtless Option
and I want her to bless my purge staff with them
sussa this is heretical
OK someone send this guy to the emperor chair to get plugged in
Sussa was my father's name, I'm Din. Or Sus.
In the World intro trailer there was Tech Priest walking blessing the soldier. We can assume this is her so she has legs. Most likely feet
You cannot stop me from obtaining the Gripatus MkII Toe Staff
fuck all that they should bring back the booba preview
Ayo
huh
Why did it have nips?
Why not nips?
it is
Clutchatus mk69 pearl staff
this is why they remove the shirtless option
no this was just the paperdoll thing
LXIX for consistency
Huge. Just need like gunner resist and sniper resist
So it’s OK to let people see a person get vored by a giant chaos slug
But Emperor forgive if someone takes their shirt off
I bet the slaneesh demons don’t have this problem 😒
was gonna put +5 hp and +5 toughness, keep the regen on there
Because being barechested and getting your nips chewed off by a meatsack is a little uncouth
I mean they modeled them I guess, theyre still there now under the tank top
¯_(ツ)_/¯
Well that makes sense, because it's probably cold on the Mourningstar
been trying to farm Run n Gun, of all things
y tho
10% close range damage
what?
Either is ok but you can't have both 
(definitely not worth the plasteel I'm spending for it)
Did they change it?
yes
yeah we got held up a lot since it was just me and the ogryn a lot of the mission
in addition to the listed benefits, it also gives +10% close damage
(of course they didn't update the description)
This is bullshit, I demand retribution
just a hidden buff no one mentioned, smh
now, my plan is to put it on a surge
can you post screenshot, I can't believe they'd do that
You have to be sprinting to get the close damage
lemme find the patch notes rq
it also reduces spread which doesn't matter
oh word
I'm not sure about if it works of staves either
Run'n'gun purg is still very nice.
I spent 4000 plasteel on something Surge can't even utilize
either neither
oh well 
either neither
I want a fully automatic staff
Engaging with fire while sprinting is very effective.
fr, I don't feel as bad for it on my fire staff now
Do you get increase dot while sprinting lol
close damage is global.
it burns hotter from your body heat 
Maybe I should try it out 
alright i found the ovenproof scoreboard shit
now i can look at how much warpfire damage im dealing
if that matter
It's really interesting, because you see that purg direct damage is actually alot
well yeah
its fire rate is very high
and warpfire damage has to build up
im fully expect that my warpfire will contribute about
30% to the range damage
what does it even mean when you get more damage from warp fire as a blaze trauma
does that mean you arent firing shockwave as often but when you do you consistently make fire
what does adding 2-3 soulblaze on every 10 enemies does
might as well smite every horde
Pretty sure purgatus left click still does obscene stagger
I wouldn't call it obscene but it's really good
like it won't stop a crusher
the fire won't but a charged bonk will 
Even if you animation cancel?
Super fast purg lmb
The trauma AoE is deceptively large. It's just you're doing basically no damage for most of it. Blazing Spirit applies stacks evenly though, so it lets you meaningfully damage things in a much wider area
i know
but see here
at that point thats just fishing your damage by putting fire on everything without killing it
and scoping score by being able to touch more enemies than your teammate
your ally will eventually get to them, maybe you will get to those enemies first
Especially when director decides to spawn 15 on your ass
but the warpfire meanwhile, wont contribute much other than inflating your number on the board
it wont stagger the enemy
it wont reduce their health to meaningful one shot
I don't think that's true. Like it does happen to some extent, there is value in softening up enemies at scale
i wish laspee still had its built in run n gun
I haven't made blaze trauma work on my own, so that's how I feel as well
if the softening is from them having 6-7 blaze stack maybe
but we are talking about 1-3 soulblaze
lets say lucky, 6
Hmmmm you all will go nicely in my trophy room
that would be about 4-5 time trauma smashing
well you have a chance to apply it with every attack. If you're focused on stunlocking a group of crushers, there's a lot of extra damage going out to the surrounding horde that you aren't actually hurting otherwise
Hello travis69
well the whole blaze trauma idea is that you apply it with every attack right ?
and rely as little on chance as possible
i loaded into an in-progress damnation carnival to see 2 dead bots and a lvl 23 with no hp
i just find the idea that using soulblaze to inflate your damage number when they actually dont do much at below 4 stacks is a bit ironic
when most of your damage will still come from the trauma shockwave
redundant is what it feels like
I dunno, I use the healthbar mod and notice my soulblaze do quite a lot of work
does blazing spirit apply to primary fire as well?
Yeah
i use the healthbar mode too
nice
thats why i know below 6 stacks the soulblaze arent enough
I like one stam two toughness
I take 2 toughness 1 stamina. Psyker has a lot of good talents for toughness regen and I feel like they can manage melee enemies pretty well
stam is p mandatory for me for mobility
Personally I notice a lot of situations where a gunner will be on the ground with soulblaze ticking, and it will let me charge my staff less or even just left click them to death. Or I know I can ignore a mauler because he'll die before he can do anything
Were healthbars default in the game before? I sometimes see references to 'enemies without a healthbar' in relation to specials and stuff when looking at older resources
it was in the beta I think
But maybe I'm just misunderstanding
Personally most of my situation is that I can finish off carapace units while purging
Mauler, crushers
without taking out the mk4
what do you guys think about this
I didn't have any talents the first few games after the talent tree rework because I forgot to click them. 😂
If you have no better revolver sure
hmm
Melk keeps handing me garbage, id kill for him to drop something worthwhile
Blazing Spirit Trauma also helps you build warp stacks, which is just generally helpful
Revolver with handcannon is so unbelievably stupid you only realistically need surgical and handcannon
trauma has two damage ranges though, the main at the center, and then a minor one further out. Blazing applies to both.

don't need to worry about talents if you don't use any
what does that address what i said ?
Underestimating the damage blazing trauma does in a group because of the further out blast applying blazing.
I never said only the further out apply blazing
you often do that
I have a different perspective read on the soulblaze damage on trauma to begin with
What did i said that was what you said
Please keep flirting limited to #zealot-class
We’re siblings here, Incest is frowned upon
Cousins are legal in most of the known universe
if this is flirting i dont think you have had a family yet
and i dont think you ever will
That was unnecessarily mean.
Gunker is based
I love gunkers cause their complete inability to manage ammo means they'll be plasteel searching during their ammo search.
it's bad enough that some of you play without the magic sword. playing without the magic gun is heretical
Its not my fault scriers gaze with a columnus and dueling sword is so dumb fun and strong
They toned down the recoil
if you want to use a gun you go to one of the muggle chats where you belong
It doesnt go straight up anymore
the guns are strong weapon across all class
it doesn't matter if it's strong. it's not magic
Anyone else just completely unable to give up the bubble shield
you can have your magic in 2 other outlet
you dont need to make all your outlet magical
wizards these days have no self respect
With brain burst your gun IS magic
Are you a psyker of the warp
haha laspistol scrier goes brrr
or are you a psyker of the staff
NOO!!!
No.
Scrier's Gaze on top.

🗣️ 💯
it's like a giant bubble wrap bubble
Only bad part of scriers is that you cant hear shit
Compounding the issue with the broken audio cues in this game
The main audio issue I face is burster explosion
god forbid I could go a few minutes without hearing a mutant
It seems to mute everything for a few seconds
So you can't hear the follow up burster 
the explosion deafen your ears
Lore friendly
My last death was a 100% silent poxburster suddenly appearing inside of me, blowing me off a bridge. The final kicker was a completely silent crusher overheading me while I was hanging on.
not lore related
Crushers:
isn't that backwards? Crushers are very visible and very quiet
Until the game master spawns them from thin air behind you 🙂
Shhhhh
Thought I couldn't see fatshark, but I had 3rd person on that game.
Nurgle's most silent crusher
just imagine they're materializing from the warp
Well the first thing crushers learn in heretic school is how to walk on their tip toes
then they would be chaos knight
ever see them walk? It's very delicate
I still think my fav is the mauler hiding inside a crusher or bulwark.
Nah trapper nets are from the warp
Maulers also have some pretty good camo when among brusiers, but that just skill issue on my part.
The net guns are just targeters
They have been rather silent since the last patch.
It used to be that I could hear the sweaty gamer trappers constantly. Now all I hear is their nets going off
I don't think the net going off always makes a sound, it's the "cocking" of the net, that makes the sound and roll catches people.
Like what sort of warp fuckery is this
Personally I'd go with the middle uh purple thingy for like free upgraded bursts
Id say take away the 2 crit passives from the top right
and if you are using the combat ability gain charge speed for Brain Burst might aswell go double walls
Put them into the middle bottom
Purg peril gen isn't really an issue, so I personally grab 30% toughness on Warp charge gain.
For extra damage
get warp rider
Warp rider kind of a must. You are also missing that 5% crit which isn't good.
get rid of wildfire
Hmm
Depends on how often you are flaming shrieking
But yeah, personal preference on that one.
Mk4 Duelling sword, is cleave damage the dump stat? Or are they all really good?
perfect timing is a good thing to get
dump stat
perfect timing on purgatus is free extra damage
Ok, so my 356 is a better roll than my 377 >.<
unfortunately
one point off from kinetic deflection
depend on the sword you use kinetic deflection wont be needed
does kinetic deflection let you block bullets
battle meditation is good though
you should remove that bb bonus
think about it like this
This is what I use in Auric Damnations and I do fine
warp expenditure and battle meditation could be mettle and perfect timing
could be better based on how much purg crits
are you going to shriek everytime before you bb
and are you going to swap to bb right after you shriek everytime
yeah but will you switch to BB after every shriek
Even if you dont its nice to have the option to 2 tap a crusher
in half the time it would normally take
you could be dealing 15% more warp damage instead
on every occassion
on everything
that your purgatus touch
shriek is pretty long range
Wut I'd do based on your build. You can also drop 5% crit chance for that BB talent cause you seem to like it a lot.
if you want a flexible close range long range
you might as well drop BB and head to Assail
because if you have to switch to BB to deal with a crusher who begin to cruise to you
you are missing the horde in front of him that you could burn down with Purgatus
and if you burn them down first with purgatus, you already out of time to BB him because he already close in
if you want to pick off high priority ranged target you might as well pick vanilla Assail
its cheaper, faster, more shots, and its also long range
Assail's rmb can't even one shot flamers 
it takes 2 shot to kill them, same amount of time that cost BB 2 points to do
Why not take a D4 or deimos to deal with crushers and leave bb for uncontested gunner nests and snipers that can be safely done from cover?
only takes 2 gunners BB'd for perilous combustion to nuke the rest
They said BB and Crusher, Im not just going to tell them to use something else
Assail can certainly handle snipers just fine
sure, you just lose psykinetics aura for more shout cooldown
Gunner lines, yeah, BB wins
quick question, what's the innate crit chance for deimos ?
probably 0%
aight thanks
Go do your homework
no
According to a reddit post like ~1 year ago.
Psyker's base crit rate now is 7.5% iirc
arco never gonna graduate nerd academy without doing homework 😔
do staves not have 0% innate crit?
surge has more
they should besides surge
you can download the inventorystats mod and load into the psykhanium to check the crit chance for yourself
I know that the force swords had 0% crit in patch 12, but I don't know nowadays
They should have a 7.5% at least, right?
the class itself has 7.5% crit chance attached to it
the staffs themselves, besides surge, shouldn't
Aight im reviving this argument.
Is soulblaze all that its cracked up to be from killing an elite or spreading it via wildfire with it doing small ticks?
Vet got lowered to 5% iirc
Ogryn is now 2.5%
weird that vet doesnt have the highest crit chance now
and Psyker is 7.5%, from what I've heard.
We already established this
used to vet being double other classes 5%
No worries
we kicked the back of vet's knees and stole 2.5% from ogryn
It good. Nothing wrong with more fire
Is it though?
Stubbers now have a default 0.5% Crit Chance thanks to the -2% Crit Modifier on Stubbers
:D
(Kill me)
I use it, so yes.
wildfire useless, it hardcaps at 4 as in wont ever do damage at 5+ stacks. soulblaze can kill flak maniac and unyielding fine with enough stacks but not carapace (unless rending/brittle)
owned
Perilous combustion, yes. Wildfire, no.
heres the outdated list, any weapon not specifically mentioned likely just has the class' base crit, just ignore the specific numbers
perilous combustion is a talent that scales with elite/special density, so that's always nice
how many burn stacks does the lmb apply?
1
1 unless crit
But if the fire builds up on elites, whats to say a second cast of voidstrike or something else to just outright kill them rather than let the poor bastards burn
But when you kill an enemy with Wildfire wouldnt it made at least all enemies get like 3 stacks or?
but it pushes like a boss
if there are other enemies around, then they'll catch on fire as well
it can push burster away from you in nick of time instead of switch to melee too
the radius of perilous combustion is appreciable
4 stacks does very little damage, it can give 1 stack to 4 enemies which is what it wants to do, or up to 4 stacks on one enemy with zero stacks existing. wildfire won't ever go past 4 stacks, so it does nothing if everything already has 4 or more
we have a chart to show how much damage does each soulblaze stack amount deal
I know but i am saying whats to say a second cast that kills them rather than having to wait on the fire
you should be banned
But it would be good for a firestarter no?
yeah, you can often delete them
perilous combustion's main use case to me would be for melee maelstrom
for mauler and crusher packs
not on purg, since it already gives stacks per tick
Imagine it like this, a plague orgyn, a crusher, surrounded by 5 ragers
But more fire
it can be a firestarter for blazing spirit builds which are rng based and lower cap
I have never finished a melee maelstrom 
those 5 ragers that die first will PC the Crusher and the Plague orgyn with 15 soulblaze stacks
its basically the same amount of fire. but it is good for in fire reborn for getting warp siphon stacks
and 15 soulblaze stack you are hitting 100 damage every tick with it
on the plague orgyn
as for the crusher your unyielding mk4 are gonna benefit from those 15 soulblaze stacks
I'm trying to understand Wildfire's use in the Trauma Blaze build. Doesn't Wildfire cap your stacks to whatever the dying enemy had? Wouldn't it be better without it?
Sounds more situational really. and also dont monstrocities have like 50k health?
If your purpose is to spread and multiply your fire with wildfire then yeah its useless
the reason why anyone would take wildfire is so that they can preserve up to 4 soulblaze onto the next enemy
on blazing trauma its good because trauma cap is at 6, and its rng based and slow, so it gets you past the halfway burn cap
means one less luck cast of trauma needed, which is ~3 less casts because you're likely to only get 1 crit every 3 or so casts
What would you put with on a Blazing Trauma build?
Oh hmmm, okay.
venting shriek
question is how long does purg staff take to get to 30 stack
purg cap at 15-16
https://www.youtube.com/watch?v=8sj-V9yVPFs build at the beginning, should give you a good starting point
Update to my blaze trauma build with taking perfect timing. I went crazy this game and did the big damage.
Patch 1.2.2
Magistrati Oubliette TM8-707 · Assassination · Damnation · Hi-Intensity Shock Troop Gauntlet (Melee Scab Enemies Only)
Loadout: MK IV Duelling Sword / Blazing Spirits Trauma
i still think soulblaze on trauma is just so you inflate your numbers
its not lmao
without actually meaningfully kill things with warpfire
12 stacks + perilous combustion + direct damage is very strong
instantly wipe out 10-12 elites once it goes off
I mean do you have to meaningfully apply SB when it still helps kill shit in the grand scheme
trauma does have stagger that works against itself for the purposes of DPS, and the outer radius is noticeably larger than the epicentre
I see
its literally free damage that makes matches easier at next to no cost to you
yeah the radius of burning application is much larger than the circle
I don't play purgatus, but wildfire is core in maintaining max soulblaze stacks (6) for fire trauma during hordes. Your max crit for trauma is only around 30% on top of the lengthy charge time you have to go through - wildfire makes it so you only need one additional blazing spirit proc to hit the cap.
its not free damage, you give up flurry and brittle and requires you spec heavily into a soulblaze build
2.3m for the epicentre and 8.4m for the outer radius at 80% blast radius iirc
is this ok
it's not that much instantaneous damage but it makes use of trauma's outer radius to do stuff
So what would the use of soulblaze be then?
a DoT that tends to have application methods that apply it in a wide area
what does "spec heavily" mean to you though
you get perilous anyway
creeping is good on every build
Hmm. Im more of the mindset of "why wait when they can be dead now?"
and you acn probably skip wildfire if you want to
you won't always reach every enemy
means being shoehorned into brain burst so you can take wildfire, and into venting shriek, and likely warp siphon
if an enemy takes damage while you're doing something else, that's nice
if an enemy die while youre doing something else thats nice
youre never shoehorned into BB
i guess you can take smite but it has very low synergy with trauma
no thats an example
the wide area of application of the methods is the main appeal
rather than the soulblaze itself
sure, but as I said you can probably skip wildfire
even on blaze trauma
and not loose too much
I might not see the full effects of it cause im more focused on what im doing. More narrow minded that way
its not free damage in the slightest, even if you just look at blessings
idk why you are arguing it
I mean creeping is free damage 
Like when im doing damnations. Im always encountering flame psykers which always good for horde clearing but i want specials dead. And i want them dead since yesterday
I mean you still kill specials instantly, you dont wait for SB to do it
thats not how youre suppose to judge blaze trauma
Is there any streamers that play Darktide, that don't bitch and whine about smite?
blaze trauma arent killing with soulblaze
its killing with the trauma, the burn is there to, deal damage to things that hasnt die
if you're talking about purg, hordeclear is a nice thing
but killing elites is also another nice thing about purg
it's not like elites have immunity to soulblaze
The soulblaze is there to pretty much refresh warp charges really fast.
What im seeing is more of the aftermath of just the burnt horde from the specials being outright killed but never by soulblaze. just kind of being there in the background making candles out of poxwalkers
yeah thats the main problem of minimal soulblaze stacks
things just stay burning but not dead, and they charge at you anyway
and you kill them with the trauma anyway
and like
its not minimal if you're playing blazing trauma right
applying 2-3 soulblaze on a billion enemy is nice
you have 12 stacks + perilous combustion stacks
yes
I think you know not every enemies gonna die at 12
at most 4-5
because by the time they get to that their health is already low
and if its the kind of enemy that can take 12
they are the kind your trauma epicenter is pointed at
so they also die before most other poxwalkers
again
putting 2-3 soulblaze on a thousand enemies in a horde
i think this is giving an illusion that its ramping up the damage
reminder that 6 stacks of SB is enough to kill hordes
which is the positive side effect
yeah i know thats why a single 85 vs kill them
I was more saying that to support your statement
yeah i know
I would swap uncanny for deflector and crit for maniac
the 12+ stacks are for the hard targets, it snowballs very hard. a lot faster than just direct damage does
dont change uncanny
loll
Deflector means you don't die
Ill have to see if i were to go more like 6 warp battery charges makes a difference and not have soulblaze. Ill still have creeping flame for the vent but thats about it
if you need deflector to not die youre not doing it right imo
You wanna be able to clutch and reposition deflector
since the other modification of vent doesnt do enough 
deflector is a crutch
Play some Aurics and you will see he value
brother I dont play anything but
uncanny helps you kill shit faster which is way more useful to clutching than being able to tank a few gunner hits
Maybe this is why your auric run takes 45 minute
It's a lot of gunner hits actually, but you do you
dodge slide
I'm talking to the guy asking advice
with 300k warpfire damage
That's right, 300k from.creeping flame and wildfire
It's great, as is deflector
If you don't understand what makes block efficiency good, and block gunners is excellent well I don't really have the time or energy to break down the game mechanics
I would love for a scoreboard to show you how much each talent did so you knew how little wildfire contributes to the average build
Forget about it
I'd love to see your soloQ Auric boards for damage taken and downs tbh
This guy is the notorious stubborn
he wont change his opinion on it
because he have ovenproof
Eh, the players here that clutch and crush like Arco and Selfish in war would probably both say deflector and wildfire are both decent takes. I can't speak for them but I do know they are great players so I take their opinions seriously
When someone says block efficiency, block range and wildfire is bad/ skill issue, I lol
note how you just assume that "fuck deflector" means its bad
have fun fighting that strawman
all I said was that uncanny is better
Havent brought anyone else into the topic but thanks for showing us that you cant really back up your own claims unless to start calling names
how about I brought up the message of Pygex saying 4 stack of soulblaze dont kill anything
its like bringing a wound curio, you can do it but its not the best choice
it depends on what you need
i almost bought this for the warp nexus, but should i buy it just on the offchance i ever use voidstrike
Disagree entirely on that take
Which take?
That deflector is a crutch
yeah its a solid stick
It can be a crutch, it very much can be.
But it's not automatically a crutch.
transfer is very comfy to have, nexus is goated and the perks arent trash or anything
if you dont already have a void you can just fix it and use it
well you do you deflector wildfire man
If you treat it like a noob treats an ogryn shield plant I agree
Huh. Playing around in the meat grinder and surge RMB isn't the worst on deamon hosts.
Especially if you can't hit it with anything else reliably.
I given up on talking with you and your 800k ovenproof
Deflector is definitely capable of saving your life in ways that dodge sliding can't
If you use it to max out block efficiency and reposition when gunners spawn and your team can't protect you, it's not
sometimes you just have no momentum and start getting a volley into your back. The stun lock can prevent you from getting out of it.
Good I'm glad
Do you know what crutch means?
It can be a crutch for people that have yet to learn proper positioning, and so they use it to crutch whilst learning.
Being a crutch isn't automatically a bad thing.
I dont know if it is but assuming thats true, not being in a situation where you die to a ranged attack is the real thing you wanna prioritize in improving, making deflector a possible crutch
thats the whole point
And again, Deflector can be a crutch for a player, but it's not a crutch for every player.
training wheels are fine, so long as you take them off eventually
Yeah you can't just always not get shot, that is assinine
If you really want Deflector in a force sword, dont give up uncanny
Why take health or toughness, just never get shot. Skill issue
Saying replace Uncanny with Deflector is quite a loss investment
In the same way that my staff is a crutch for killing all of the enemies
You're missing my point entirely.
I'm addressing someone else's point
this is the dumbest argument people keep bringing up about curios and you know that
It's about as sensible as saying deflector bad, skill issue
It's what you said so
hope you have a good day
Thumbs up 👍
Like my melee weapon isn't my primary weapon in most cases. The opportunity cost of taking deflector is relatively small
so it's not really comparable to taking a wound curio
Yes, Unless your staff is completely useless against a specific enemy type, why would you give up a massive boost to survivability to get a marginal and conditional damage boost
heres a better circumstance, would you take deflector if you have to give up uncanny
If you want to run a full damage melee sword, that's fine. It still isn't particularly good at dealing with ragers packs, crushers etc
Saying deimos arent good at dealing with rager and crusher packs
is a very strange thing to say
But... it would be.
Unstable Power/Slaughterer + Uncanny Strikes is very, very strong on Deimos.
You could take a deflector illisi with an extra 20% block efficiency and stam, and you are down from 2 to 3 hits on a rager primary target, and maybe a couple swings into a crusher weakspot l
Especially since the H2 knocks every enemy type in the game onto the floor, excluding Bosses.
Just H2 enemies to death while they're knocked down.
Rhino this is why your game are 45 minutes long
Probably tbh. Uncanny really only starts being noticeable for me when I'm using it against flak ragers and up and I'd take slightly longer to kill them in the rare times I need to sword than them give up the ability to survive a surprise reaper
you have a lot of
Yeah, but uncanny has very little boost into maniacs for instance, and not much effect into anything else
Like is said, full uncanny is 100% boost into carapace and 50% into flak
failsafe options
but you have maybe too much failsafe
itsgonna work but its gonna drag your game time
and then thats gonna inflate on what you kills
a turtle gonna finish the race anyway
So while it can make you better at killing those enemies, are you really using your sword into them very often?
Personally I don't, if there is a crusher pack I am making space, not running in to fight it with my sword
If theres a crusher pack and I have in my hand a deimos
you know for sure I am charging at those bastard if they are the only things in sight
because why not
That's the thing, staves are excellent at killing those enemies, with the exception of purgatus into carapace
They are going to be knocked to the ground
The only staff that benefits from that is purge
What if you're not using a Staff though?
If a rager pack is rushing you, are you going to try melee it? Or create space to use a staff
Melee.
I'm built different.
Im going to charge at it with the staff and then mk4 them

now here's a fun excercise, someone go test if deflector actually helps against melee now or if it still does only apply to ranged attacks
I like how being an Ogryn Main makes me super confident on my Psyker.
It's forced me to git gud with Psyker melee.
either way theres a thing called too much defense
I'm comfy in melee too, but I also know I can kill ragers faster with a staff than can be done in melee, and if something interrupts, that's a bad situation to be in
Ogryn is much more able to just eat bullets to the face than psyker
you gonna kill things anyway but some people dont have an entire day to do 24 missions
also mk4 can perma stagger and combo ragers
you can do it to 2 or 3 ragers if you kite a bit too
Yeah, it's good
It bullies melee enemies.
its insane how your entire worldview changes by just choosing to play the big boi
Ogryns are fun
regular knife is toothpick to ogryn
I remember when I first hit 30 and got a good shield and I was just like
What the hell, is this even the same game?
Deflector Psykers finishing a mission after holding block down for 80% of the run:
I mean the ogryn knife
i think people overhype deflector
always have
like 2 youtubers said its the best and everyone just collectively agreed
This was a long time ago
Naw, it's been popular for a long time, but more so now that swords lost infinite dodge
Deflector isn't the end all be all anymore
like I get it we all got caught out by gunners at one point and wished we coulda just blocked it
I get why its popular
When we had unlimited dodge I agreed deflector was a waste
It was just super clutch before we had the damn telekine
does the deimos need any blessings to hit important breakpoints? muties just need the 25% perk no?
deflector is nice if you're starting out and don't have the muscle memory for dodges
Being able to just peril block bullets up to a firing line was a big deal
yeah maniac is the big one
i just feel like a lot of situations in which deflector is useful are easily solved from better positioning
Stacking block efficiency is real good, I don't even run KD anymore with it
you don't even need good positioning
Yeah.
It's a good Blessing, but better players will get more use out of better options.
just spam dodges
i dont use deflector because i stay in cover
That was before maelstroms were a thing
and tank with your toughness
and regen with the toughness regen feats that are 1 node away from the starting node
tank with toughness
Classic Arco toughness and DR stacking
hey i have 60% gunner res for a reason 
dont even need that much gunner res tbh to tank
Man, you guys all operate on wildly different play philosophies
90 is horrible
need? no. want? absolutely
fuck gunners
I'm running deflector and stam now, sub 100 toughness
Bruisers do 105 toughness damage lmao
So I think you can argue that there isn't much opportunity cost for grabbing Deflector. I don't run force swords anymore but I really only use it to 1L2H muties and ragers, unless there's anything else I'm missing
Don't get hit
My philosophy is move fast and think later.
(I am a Gun Psyker)
90 toughness psykers are built different tbh
its a shooting game
I'd say I am too but I'm not exactly good at being one
I have a deimos with block efficiency and stam, in that load out I have 86% block efficiency and +8 stam
I'm just sorta farming for shit in malice/heresy
I take less damage than ever
of course you take less damage than ever
Honestly though the bubble shield is comfy as shit for this
you also deal less damage than other
Until a sniper hits you and you just die 
deimnos specifically I would probably run unstable uncanny on personally but I havent seriously run deimos in a minute
Bubble shield is too weak to be a crutch
deflector also only takes 1 blessing slot so it is what it is
It most certainly is not
Doesn't even do dmg smhmh
ima be real bubble shield spam is really good in auric damnation/maelstrom
Yeah it's deflector or uncanny really.
Uncanny at max gives 50% into flak and doubles carapace
How 
Scriers only good with guns
Everyone hide inside and pray
The term "crutch" is worthless in communities like this. It just means "something that's easy to use and good at what it does"
And I don't play psyker to aim
That's what my vet is for
The psyker autogun builds look fun though
Crutch makes perfect sense
I mean you can plonk the bubble ahead of you and just stand behind it, you dont have to be inside
The moment you take it away they are on the floor
you can block off a whole shooter line while you kill em for free
Yes but toughness regen
That how it works 
how dare classes have abilities that dont require 500 apm
Don't need barrier if all the enemies are dead
Crutch should mean "prevents you from learning fundamentals" but deflector doesn't really do that, since taking ranged damage is inevitable to some degree
if I ran bubble I'd mostly do it for people who dont have suppression immunity like void does, that shit is annoying
It's good, but I can't give up shriek, the damage is busted
Creeping flames solve problems, shield just delays the problem
Honestly, if something does that, it's a design fault of the game, not a fault of the player
Other classes have other ways of dealing with ranged enemies. Deflector is just one of psyker's
This turned out pretty well, got one thing left to switch. Though I don't have Precog 4.
People should be able to pick and choose what they want and it not be a detriment to anyone
Deflector also gives block efficiency, giving you more ability to block and boss fight which is critical to melee
then dont use precog, use rampage or shred
And that's kind of a decent place we're in , if we're going to be honest

